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by Bismarck1940
Sun Jan 24, 2016 4:56 pm
Forum: Wars of Napoleon
Topic: Delay Movement
Replies: 7
Views: 1691

Delay Movement

Is this available for land forces? Doesn't appear in special orders. I'm trying to find a way to ensure my Corps enter an Area on the same day . . .
by Bismarck1940
Mon Dec 07, 2015 8:40 pm
Forum: Wars of Napoleon
Topic: Manual
Replies: 1
Views: 707

Manual

Is it possible to post English version? For some reason, my downloaded version of game won't permit it to be accessed. Thanks
by Bismarck1940
Wed Dec 02, 2015 1:53 am
Forum: Wars of Napoleon
Topic: Battle reports - Please make them more interesting!
Replies: 46
Views: 9063

Very very few people want more than the detailed battle report that includes in WON the extra feature of EAW... You get the impression that a decent number want that, but that's because you are the ones speaking in the forum, the 'vocal minority' but an overwhelming number of players stops at the s...
by Bismarck1940
Sat Oct 31, 2015 7:23 pm
Forum: Revolution Under Siege
Topic: Patch for Gold
Replies: 13
Views: 3959

Patch for Gold

Is there one still in works? I've been reluctant to start a long game since it came out given threads suggesting one is coming.
by Bismarck1940
Thu Jul 16, 2015 2:18 pm
Forum: Revolution Under Siege
Topic: Gold - controlling both White factions
Replies: 4
Views: 1654

What I seem to be able to do as the *Western* White is control the *Eastern* Whites.
by Bismarck1940
Thu Jul 16, 2015 11:56 am
Forum: Revolution Under Siege
Topic: Gold - controlling both White factions
Replies: 4
Views: 1654

Gold - controlling both White factions

With great anticipation, I fired up Gold. The fall 1918 scenario (thanks for adding). I seem to be able to control both Eastern and Western Whites. This is cool, but is it intentional?
by Bismarck1940
Fri May 29, 2015 2:15 am
Forum: Revolution Under Siege
Topic: So uh....Gold Version?
Replies: 41
Views: 13829

Can't wait!
by Bismarck1940
Sat May 09, 2015 1:13 pm
Forum: To End All Wars
Topic: Romanian Scenario
Replies: 2
Views: 1375

Romanian Scenario

Anyone playing this? I think it is great for getting into the game.
by Bismarck1940
Sat Apr 25, 2015 11:19 am
Forum: EAW AARs
Topic: Götterdämmerung (AAR)
Replies: 27
Views: 6701

Can't wait! :)
by Bismarck1940
Sat Jan 10, 2015 3:19 pm
Forum: España 1936
Topic: Surviving and Overall Strategy as Republicans?
Replies: 58
Views: 19620

This great discussions shows why there should be some mechanism to have the anarchists not automatically be able to move forward/attack Zaragossa. You can of course even more forces w/o the leader, if inactive . . .
by Bismarck1940
Thu Jan 01, 2015 4:35 pm
Forum: España 1936
Topic: Surviving and Overall Strategy as Republicans?
Replies: 58
Views: 19620

It is currently far too easy to roll up Zaragoza. Hopefully a future patch will have some mechanism to prevent Anarchists, perhaps without an active leader, from following orders.
by Bismarck1940
Sat Nov 15, 2014 4:15 pm
Forum: RUS Mods
Topic: New version of Fatal Years
Replies: 22
Views: 18438

Links to find mod, and how to install it, appear broken. Can someone post them?
by Bismarck1940
Wed Nov 12, 2014 1:42 am
Forum: España 1936
Topic: Next Patch?
Replies: 20
Views: 9748

Good to hear that this is still on your agenda, Leibstandarte!
by Bismarck1940
Mon Nov 10, 2014 11:43 am
Forum: España 1936
Topic: Next Patch?
Replies: 20
Views: 9748

There should be more ways to make pursuing that strategy difficult for the Republic. It is too easy, even with hard settings.
by Bismarck1940
Sun Nov 09, 2014 1:30 pm
Forum: España 1936
Topic: Next Patch?
Replies: 20
Views: 9748

I hope it is out soon. This is the AGEOD game I play the most. Because of (i) the weekly scale; (ii) ability to finish in a few hours; and (iii) balance. Yesterday, I played against the AI as the Republic and won by the end of '37 at moderate difficulty levels. Typical strategy: Throw everything I c...
by Bismarck1940
Sat Oct 18, 2014 12:59 pm
Forum: To End All Wars
Topic: Opening Moves in the West
Replies: 5
Views: 1600

Opening Moves in the West

Would be neat if a Veteran gave folks insights into their moves with the CP forces in Belgium/Germany for first turn. E.g., what moves you plot with what forces.
by Bismarck1940
Mon Oct 13, 2014 10:34 pm
Forum: To End All Wars
Topic: Antwerpen
Replies: 11
Views: 2068

Yes. I tried both without taking them and taking them out. Essentially I cannot move my stacks in regions that are blocked by the fortress in the turn that red is showed in those regions (Namur and the one in the North), even if Liege is to fall in the coming turn. How did you do it? Too long ago t...
by Bismarck1940
Mon Oct 13, 2014 4:43 pm
Forum: To End All Wars
Topic: Naval War
Replies: 76
Views: 15355

Posts like the last one makes one want to leave these Forums. ;-(
by Bismarck1940
Mon Oct 13, 2014 2:48 pm
Forum: To End All Wars
Topic: Antwerpen
Replies: 11
Views: 2068

Are you taking the siege guns, etc., out of 2d Army before attempting to move it? I'm sure the answer is yes, but I've found that an issue.
by Bismarck1940
Mon Oct 13, 2014 2:42 pm
Forum: To End All Wars
Topic: The Kaiser keeps his promise: War is over by christmas 1914!
Replies: 10
Views: 2924

Early Nov is impressive. Best I've done is late Nov.
by Bismarck1940
Mon Oct 13, 2014 2:41 pm
Forum: To End All Wars
Topic: Revamped AI can Schlieffen
Replies: 6
Views: 1194

Generally agree. W/R to CP opening in the West, we're at the tweak stage.
by Bismarck1940
Mon Oct 13, 2014 12:42 pm
Forum: To End All Wars
Topic: Revamped AI can Schlieffen
Replies: 6
Views: 1194

Kensai: 1. All your posts on this game have been very helpful to me. Please keep contributing! 2. Here's how this game continued. a. GE 1 and 2 moved toward Amiens and then tried to encircle Paris from the East (!) The BEF counterattacked their flank at Arras, and a few GE Corps stayed there to chec...
by Bismarck1940
Sun Oct 12, 2014 5:07 pm
Forum: To End All Wars
Topic: Revamped AI can Schlieffen
Replies: 6
Views: 1194

Revamped AI can Schlieffen

But note big gap in Center of German line.

[ATTACH]31842[/ATTACH]
by Bismarck1940
Sat Oct 11, 2014 12:54 pm
Forum: To End All Wars
Topic: Artillery Rate of fire and other combat sub-details
Replies: 1
Views: 848

Artillery Rate of fire and other combat sub-details

How can you find out such outcomes/results? I can't find any menus in the combat results to tell me how often the guns fired.
by Bismarck1940
Sat Oct 11, 2014 11:12 am
Forum: To End All Wars
Topic: Naval War
Replies: 76
Views: 15355

Questions: 1. If as the Entente you want to bottle up the CP fleet in the N Sea, do you need your ships at sea? If so, where should you put them each turn? 2. Or, is it sufficient to have them in a port/box and simple have intercept on? 3. Or something else? How far ships will move to engage in comb...
by Bismarck1940
Sat Sep 20, 2014 7:32 pm
Forum: To End All Wars
Topic: AI sends troops everywhere!
Replies: 109
Views: 16680

I am not at all unhappy sometimes with the AI. Started a game (v1.0) with the Russians and moved after 1914 in a Release Candidate patch (when ready for prime time it will be released, patience!). Not entirely sure when this German move happened, I have not been paying attention but it looks quite ...
by Bismarck1940
Sun Sep 14, 2014 1:17 pm
Forum: RUS Technical support / Aide technique
Topic: Where can I find my serial #
Replies: 2
Views: 1516

ERISS wrote:\RUS\Settings folder
General.opt file, in the end:

7. Serial number & passwords (..., keep this file for you only)
Serial =



Thx!
by Bismarck1940
Sat Sep 13, 2014 7:15 pm
Forum: RUS Technical support / Aide technique
Topic: Where can I find my serial #
Replies: 2
Views: 1516

Where can I find my serial #

I have my original .exe file and am moving the game to a new machine. But I cannot find my serial # (and didn't register and bought another email address ago). Is there a file in the game that contains my serial # on my system?

Thanks
by Bismarck1940
Tue Sep 09, 2014 7:16 pm
Forum: To End All Wars
Topic: Schipping Box and Blockade Box
Replies: 38
Views: 7971

It would be great if someone did a primer that was Sticky on all naval aspects of the game.
by Bismarck1940
Mon Sep 08, 2014 2:25 am
Forum: Help improve EAW
Topic: Bismarck Islands
Replies: 3
Views: 811

AndrewKurtz wrote:Have you tried adjacent and the disembarking troops? I don't think you can enter a port you do not own.


What I experienced is that the whole box could not be entered. Much like a neutral region.

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