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by RickInVA
Tue Mar 22, 2016 12:47 am
Forum: Wars of Napoleon
Topic: Fantasy figures for the British
Replies: 43
Views: 18323

I am more amazed by the 5371 cannon of the British force. The allies had ~1500 cannon at Liepzig, which if not the most at any one battle has to be close. Did the British take all the cannon off the Royal Navy ships?
by RickInVA
Thu Feb 25, 2016 10:50 pm
Forum: Wars of Napoleon
Topic: MTSG Retreat Bug still Present
Replies: 29
Views: 13764

the point I am trying to make is that in the context of how the engne works this is not automatically a bug. Its rare for stacks in a green stance to be attacked unless the enemy has a lot more stacks (in offensive stance). The units arriving clearly restart the battle, being outnumbered (at least ...
by RickInVA
Sat Jan 09, 2016 7:23 pm
Forum: Civil War II
Topic: Why is play as CSA so nerve wracking?
Replies: 39
Views: 15037

OH, as CSA, I build far more pairs of militia to make the cheap man's army. Fewer conscripts (7), less $ and WS, too. Then, I wait for a trainer (typically, Western CSA first) and start converting them upward. ATM, I cannot perceive the South's ability to maintain all the various infantry genre bui...
by RickInVA
Sat Jan 09, 2016 6:59 pm
Forum: Civil War II
Topic: Why do some generals refuse to move from blue/any color to orange or red/ * ?
Replies: 7
Views: 3995

Some players absolutely hate me for doing things like this, but when Patton didn't think a commander was doing his job, he fired him on the spot and told the XO to get the job done or he would be fired too. If you have an active 2-star with the 3-star's stack, then pull the 3-star and let him smoke...
by RickInVA
Sat Nov 21, 2015 2:07 am
Forum: Civil War II
Topic: Entrenchments unrealistically overpowered.
Replies: 30
Views: 15305

The fact is that you get too much for nothing in this current system which just wasn't logical, practical or historical. The fact that these large Army's quickly turn into mobile fortresses just kills the immersion of the Eastern Theater. More battles were fought in Virginia than anywhere else duri...
by RickInVA
Fri Nov 13, 2015 4:41 am
Forum: Wars of Napoleon
Topic: England
Replies: 2
Views: 2205

I'd like to read more about either of these items. Can anyone recommend a source?
by RickInVA
Mon Jun 15, 2015 11:38 pm
Forum: Civil War II
Topic: Concern over Historical accuracy and "general's balance"
Replies: 30
Views: 12250

http://www.ageod-forum.com/showthread.php?38273-The-effect-of-leadership-during-combat This is a thread I did after analyzing the AGEOD Wiki entry for how leadership affects combat. A 6-6-6 will not overwhelm a 3-1-1. The straight 6 General only gives his units at best about a 16% better chance to ...
by RickInVA
Mon Jun 15, 2015 11:33 pm
Forum: Civil War II
Topic: Concern over Historical accuracy and "general's balance"
Replies: 30
Views: 12250

Rod Smart wrote:oversimplified answer to original question:
Grant beat Lee

why would Lee be better than Grant?


If you played a tennis match against Roger Federer, and you won, but Federer's racket had no strings, would that mean you were better than Federer?
by RickInVA
Mon May 25, 2015 5:13 pm
Forum: Civil War II
Topic: Very passive usa army?
Replies: 16
Views: 7964

In a current game of mine as CSA the Union has invaded: New Orleans Mobile (many times) Pensacola Savanah (2-3 times) Charleston (2-3 time) Wilmington (many many times) Now I am playing the game in extra innings (currently late 1868) but even through 1865 there were plenty of invasions. I do play wi...
by RickInVA
Fri May 15, 2015 10:23 pm
Forum: Civil War II
Topic: CSA Points to Know (open to comments)
Replies: 165
Views: 129051

Everything seems to be accurate - the only thing I could find is: The chance to have your inflation reduced is half the stated value for the CSA. Also, I don't know if having 500 WS as the CSA will convert to cash. I've never had that much. In a current game I am playing as CSA I have over 2000 WS ...
by RickInVA
Wed May 13, 2015 5:46 pm
Forum: Civil War II
Topic: Chaotic force structures of the Union.
Replies: 40
Views: 15786

Personally I think it is a bit much to say that the AI should build up in certain areas. That is too deterministic for me. But I heartily agree that it should put together better forces, and that it should have more possibility to use its better generals better. Regarding the force build ups, I unde...
by RickInVA
Tue May 05, 2015 2:12 pm
Forum: Civil War II
Topic: Chaotic force structures of the Union.
Replies: 40
Views: 15786

In a game I was CSA vs. Colonel Athena, in 1865 I checked the other side for leadership. Athena had 8 armies and these were the commanders: Meade Buell McDowell Halleck Banks Fremont Ord Rosecrans Not being used: Hancock McPherson Sherman Reynolds Logan Slocum Curtis Grant seems to have gotten knock...
by RickInVA
Tue Apr 28, 2015 11:52 pm
Forum: Civil War II
Topic: Refuse to retreat
Replies: 130
Views: 53270

With regard to RickInVA's post, it starts out already with an accusation of my not putting an effort into trying to understand ifailmore, which is simply not true. Captain, Actually the begining of my post was a lighthearted jab at you, because in a post showing your frustration with incorrect and ...
by RickInVA
Mon Apr 27, 2015 11:58 pm
Forum: Civil War II
Topic: Refuse to retreat
Replies: 130
Views: 53270

After reading your post twice carefully, I still have no idea what you are trying to say. What is your native language? Maybe somebody in the forum could translate for you. Most certainly you should, regardless of your mother tongue, use proper grammar and punctuation. *shakes head and mutters* wha...
by RickInVA
Sat Apr 25, 2015 6:12 pm
Forum: Civil War II
Topic: disbanding river transport
Replies: 2
Views: 1905

Don't forget that they can be used to create depots in port towns. As you captured them that is a lot of free depots!
by RickInVA
Wed Apr 22, 2015 3:52 am
Forum: Civil War II
Topic: Refuse to retreat
Replies: 130
Views: 53270

I've already addressed the auto-retreat side, so this is the problem with automatic 5% MC. The CSA has a line of forces dug in along a river. I cross the river and lose a battle...but get to stay with an automatic 5% MC. Now I get to dig in on their side of the river and the Rebs have to attack me ...
by RickInVA
Wed Apr 08, 2015 11:32 pm
Forum: Civil War II
Topic: Use of artillery and cavalry reserves in Army stack supporting separate corps
Replies: 62
Views: 33772

This manoeuvre by Napoleon rang a bell with me so I've been scouring some books and eventually found a similar movement against emplaced artillery during the Battle of Champion's Hill in 1863. A Brigadier (possibly McGinnis) of Hovey's 12th Division, Army of the Tennessee, did the same when assault...
by RickInVA
Sat Apr 04, 2015 3:38 pm
Forum: Civil War II
Topic: Use of artillery and cavalry reserves in Army stack supporting separate corps
Replies: 62
Views: 33772

When Napoleon was confronted by a British garrison dug in with artillery during the revolution, he knew that an advancing column of closely packed French troops would get slaughtered by the grape-shot. So he simply told the men to fall down on his command and let the shot pass, then charge for a fe...
by RickInVA
Sat Apr 04, 2015 2:05 am
Forum: Civil War II
Topic: Use of artillery and cavalry reserves in Army stack supporting separate corps
Replies: 62
Views: 33772

The enemy will thank you for not giving 100%. :) I was a soldier for 21 years. What gamers call min-maxing we call survival. The fact is trained militia beat plain militia. Big guns trump small guns. Anything that can be organized, can be done. I don't disagree with this, but I think there are a co...
by RickInVA
Tue Mar 17, 2015 2:36 am
Forum: Civil War II
Topic: General Experience
Replies: 6
Views: 4917

James Longstreet (4-6-7), 9 stars, 524/550. Longstreet has been defending Alexandria against all comers from summer 1861 to the current date of Early Jan 1864. The Union has probably lost 250,000 men trying to take Alexandria over the course of the war. We had a true Civil War battle one time; the U...
by RickInVA
Thu Dec 12, 2013 1:43 pm
Forum: Civil War II
Topic: RGD Redoubt Bug
Replies: 4
Views: 3302

Each player gets new regional decisions each January. They are not unlimited, you have as many as the screen indicates. You may get more of a specific type next year, or maybe not. Redoubt is a very powerful advantage, it doesn't make any sense to be able to make one in every area.
by RickInVA
Fri Nov 22, 2013 1:52 pm
Forum: Civil War II
Topic: River Crossing Q
Replies: 15
Views: 7125

On the other hand a real world commander would have some idea how much of something is needed to accomplish a goal. While real world commanders do make mistakes they should know some basics. In this case they would probably know is a given stretch of river only has 1 possible crossing point and so 1...
by RickInVA
Sat Nov 16, 2013 1:24 am
Forum: Civil War II
Topic: Auto Garrison - Kinda a cheat
Replies: 6
Views: 4634

The Auto-Garrison is one unit of usually 17 combat power that disappears when no longer needed. Convenient that local militia will appear to keep their town/city from being captured, but hardly seems overpowered to me. YMMV.
by RickInVA
Thu Nov 14, 2013 9:01 pm
Forum: Help improve CW2
Topic: Confederate AI Obsession With Ships
Replies: 3
Views: 2473

I may have over estimated, looks like only 27 ships. :)

I sent you the save game.

Thanks!
by RickInVA
Thu Nov 14, 2013 9:00 pm
Forum: Help improve CW2
Topic: AI Dislikes Transportation
Replies: 2
Views: 2118

Looking at that particular game again I see that the Confederacy has about 110 of each and had just used it up that turn. Still in a number of games when I loaded the AI side the transport numbers seem low. Maybe that is just because I try to get to max transport value as soon as possible.
by RickInVA
Thu Nov 14, 2013 2:23 am
Forum: Help improve CW2
Topic: Transportation of Supplies and Ammo
Replies: 1
Views: 1723

Transportation of Supplies and Ammo

So I have read all the documentation and all the threads I could find about moving supplies and ammo. How does (or does) the game know which way to move supplies? For example in a game as the Confederacy I was fighting in IL and IN and was short on ammo. New Orleans and Mobile each had over 1000 amm...
by RickInVA
Thu Nov 14, 2013 2:10 am
Forum: Help improve CW2
Topic: AI Dislikes Transportation
Replies: 2
Views: 2118

AI Dislikes Transportation

I have noticed that the AI dislikes building Railroads or River Transport. In a current game (Confederate AI) in June 1862 the Confederacy has less than 10 RR and River Transport. I have also noticed similar reluctance in the Union AI, but wither not to the same extent, or the Union just starts with...
by RickInVA
Thu Nov 14, 2013 2:07 am
Forum: Help improve CW2
Topic: Confederate AI Obsession With Ships
Replies: 3
Views: 2473

Confederate AI Obsession With Ships

I am playing a game as the Union vs. Confederate AI (highest level AI, etc. etc.). The Confederates are seemingly determined to build a larger fleet than the Union. As of June 1862 the Confederacy has 33 ships under construction. Seems like a bit much.
by RickInVA
Wed Nov 13, 2013 11:22 pm
Forum: Help improve CW2
Topic: Riverine movement suggestion
Replies: 31
Views: 17333

I would think that this would only be both a) unrealistic and b) a problem if actual river naval units cannot attack units/forces moving this way. I know I have accidentally moved forces by "river movement" near an enemy fort and the whole stack got sunk. So if you don't patrol your rivers why would...
by RickInVA
Sun Oct 27, 2013 4:27 pm
Forum: Help improve CW2
Topic: Travel destination bug
Replies: 12
Views: 6312

I'm not sure it is a bug. In several of these threads the devs explain that they use the names of the stacks for a number of purposes. If so it makes sense that if you, inadvertently, changed the name of a stack, or split stacks and moved the one with the surviving name, that the move order would ta...

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