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by Bletchley_Geek
Tue Oct 08, 2013 1:36 pm
Forum: Help improve España
Topic: Duplicate Unit? Columna Penalver
Replies: 3
Views: 5868

Both units appear on turn 1. One is Insa-Arenal. Probably you join them in first turn. And in second you get the Peñalver Battalion out of the stack. See initial screen: [ATTACH]25114[/ATTACH] No, I didn't merge any units in the first turn. Why is the stack appearing on the sea zone rather than on ...
by Bletchley_Geek
Tue Oct 08, 2013 6:47 am
Forum: Help improve España
Topic: Duplicate Unit? Columna Penalver
Replies: 3
Views: 5868

Duplicate Unit? Columna Penalver

Hola, At the start of Turn 2 I see some strange happenings in Reus. Two stacks with the same name appear there, one unfrozen and ready to receive orders [ATTACH]25112[/ATTACH] and another one, with the same name, but frozen [ATTACH]25113[/ATTACH] Interestingly, the frozen version of the Columna Pena...
by Bletchley_Geek
Thu Oct 03, 2013 1:08 am
Forum: España Technical Support
Topic: Reporte de bugs en Español
Replies: 52
Views: 30826

Otro problema, que creo tiene que ver con el engine. La máquina se puso a dormir y al traer al frente la ventana del juego me sale este error de DirectX

[ATTACH]25000[/ATTACH]

No sé si el juego sigue siendo estable - le dí al Yes.
by Bletchley_Geek
Thu Oct 03, 2013 12:41 am
Forum: España Technical Support
Topic: Reporte de bugs en Español
Replies: 52
Views: 30826

Veo un problema en los gráficos que ilustran las cabeceras de la primera página del Ledger [ATTACH]24999[/ATTACH] Parece que cada bitmap es dibujado dos veces, la segunda copia ligeramente desviada hacia abajo y a la derecha (con la notable excepción de las estrellas y el odómetro que representa el ...
by Bletchley_Geek
Thu Oct 03, 2013 12:11 am
Forum: Cuartel General España
Topic: Enhorabuena Leibstandarte
Replies: 16
Views: 10017

Me quito el sombrero ante este proyecto - creo que wargames para PC cubriendo la guerra civil propiamente dicha, a nivel operacional y estrategico, solo recuerdo un escenario para TOAW (que por cierto, hizo un amigo mio). Desde Australia, muchos animos con el proyecto y no seas timido con los parche...
by Bletchley_Geek
Fri Sep 20, 2013 8:48 am
Forum: Cuartel General CW2
Topic: un voluntario para dar infos ?
Replies: 11
Views: 12924

Hola Fenris, como ya comenté en el foro principal, los comentarios de Jim Burns me inspiraron a probar estos settings para la IA AI Ranking: Set To Sergeant Use All Behaviors: ON Activation Bonus: +1 AI Detection Bonus: None Aggressivenes: Normal Give AI More Time: ON Fíjate que estos settings van u...
by Bletchley_Geek
Thu Sep 19, 2013 10:41 am
Forum: Civil War II
Topic: CW2 and Cavalry raiding out of range
Replies: 15
Views: 9136

I've been doing some tests on the Bull Run battle scenario and I'm surprised to say that the AI with the following settings: AI Ranking: Set To Sergeant Use All Behaviors: ON Activation Bonus: +1 AI Detection Bonus: None Aggressivenes: Normal Give AI More Time: ON plays much, much more better than w...
by Bletchley_Geek
Thu Sep 19, 2013 12:51 am
Forum: Civil War II
Topic: CW2 and Cavalry raiding out of range
Replies: 15
Views: 9136

numdydar wrote:Just like Shermans march :D


No, not really.
by Bletchley_Geek
Wed Sep 18, 2013 5:14 am
Forum: Civil War II
Topic: CW2 and Cavalry raiding out of range
Replies: 15
Views: 9136

Sadly I think the old AI issues may still be present. In my first game as the Union, the Army of the Shenandoah under Johnston dashed to Baltimore and beat my small division there. Instead of staying put to capture the city the next turn, he zoomed north along the coast to Philadelphia and kept goi...
by Bletchley_Geek
Wed Sep 18, 2013 2:02 am
Forum: Civil War II
Topic: CW2 and Cavalry raiding out of range
Replies: 15
Views: 9136

Hi, One of the things that most detracted of my enjoyment of AACW was Calvary units raiding up way out of range into Illinois or deep North in the Northern states. Was this fixed in ACW2 and if so, how? Haven't spent yet much time with AACW2, but from what I've seen from the most recent releases (l...

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