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by Gray Fox
Mon Sep 14, 2020 2:56 pm
Forum: Civil War II
Topic: 1864 Union Generals Pool
Replies: 7
Views: 704

Re: 1864 Union Generals Pool

Perhaps, there is no Union 1864 list as you suspected.
by Gray Fox
Sun Sep 13, 2020 2:17 pm
Forum: Civil War II
Topic: 1864 Union Generals Pool
Replies: 7
Views: 704

Re: 1864 Union Generals Pool

That's what I'm thinking. It should be there.
by Gray Fox
Sat Sep 12, 2020 5:46 pm
Forum: Civil War II
Topic: 1864 Union Generals Pool
Replies: 7
Views: 704

Re: 1864 Union Generals Pool

Have you checked the Dbase?

viewtopic.php?f=132&t=5358
by Gray Fox
Thu Sep 03, 2020 7:48 pm
Forum: Civil War II
Topic: FIrst questions of a new player
Replies: 2
Views: 1176

Re: FIrst questions of a new player

Welcome, Thomas! This is one of my favorite games. #1 Yes that's correct. Late cavalry and rangers can do this as well. #2 With the Battle Planner, a great many choices are available, perhaps too many for a guide. I check every option against the suspected response and use that to conclude the best ...
by Gray Fox
Wed Jul 15, 2020 2:47 pm
Forum: Civil War II
Topic: Blockading New Orleans
Replies: 5
Views: 1832

Re: Blockading New Orleans

Thanks Shockley! We had a thread about this very topic many years ago, but I can't seem to find it. What you posted sounds correct. Blitz41, I'm an "on to Richmond" guy, so I don't capture a lot of forts. I have Grant take the coastal fort just southeast of Richmond. This allows him to be ...
by Gray Fox
Sun Jul 12, 2020 12:51 am
Forum: Civil War II
Topic: Blockading New Orleans
Replies: 5
Views: 1832

Re: Blockading New Orleans

IIRC, you have to hold the forts at the mouth of the Mississippi.
by Gray Fox
Fri Jun 26, 2020 2:09 pm
Forum: Civil War II
Topic: Battle Questions and Other Sundries
Replies: 2
Views: 1626

Re: Battle Questions and Other Sundries

The Battle Planner offers a lot of choices. To nail them each down would be a great task and perhaps unnecessary. I just run through the options available one by one. The planner gives you the possible results. I pick the one that offers a good chance. Sometimes an artillery choice is available, and...
by Gray Fox
Sun Jun 14, 2020 4:37 pm
Forum: Field of Glory: Empires
Topic: I think trade needs tweaking
Replies: 7
Views: 2174

Re: I think trade needs tweaking

Pocus posted this about trade on Steam: That's probabilistic, if you have a trade acumen of 3 and you have 2 foreign sources each with a TA of 3, then the weight are as follow 3 each for the foreigners 9 for your own source (triple weight bonus for your own resource) So your probability of having yo...
by Gray Fox
Fri May 29, 2020 10:12 pm
Forum: Field of Glory: Empires
Topic: So - How's the New Diplomacy ?
Replies: 5
Views: 3823

Re: So - How's the New Diplomacy ?

Rome and Macedonia are game constructs. A faction can have high Legacy and get wiped out militarily, so why not diplomatically? Players accept that they can destroy an enemy on the battlefield, then take slaves from every region conquered and finally slaughter any rebels who object. In my Burgundi c...
by Gray Fox
Fri May 15, 2020 4:27 pm
Forum: Civil War II
Topic: Questions about farm fields
Replies: 7
Views: 1623

Re: Questions about farm fields

I was able to find this:

viewtopic.php?f=331&t=40287&p=355188#p355188

Apparently, my original post where I did a study of the Raze function. no longer exists.
by Gray Fox
Thu May 14, 2020 9:08 pm
Forum: Field of Glory: Empires
Topic: Leader quality bonus
Replies: 27
Views: 7812

Re: Leader quality bonus

I wonder if faction qualifier has an effect? Sarmatia was a Warrior Caste when I got the Double Deuces. Aristocratic Elite grants a Leader Pool +3. Some rulers have a Superior Military trait that gives me more leaders, too. More leaders means more chances. Still, I suppose a military genius should b...
by Gray Fox
Thu May 14, 2020 7:58 pm
Forum: Field of Glory: Empires
Topic: Leader quality bonus
Replies: 27
Views: 7812

Re: Leader quality bonus

If you Ctrl+cursor over a unit card, you can see a "(+1)" by the Defense value. The unit has to be static in the region with the armorer for at least one turn and only one unit gets the armor per turn. I only know that I got two "Double Deuce" Generals (2-2) after I started payin...
by Gray Fox
Tue May 12, 2020 1:29 am
Forum: Civil War II
Topic: Quick question on something I thought I read once...
Replies: 13
Views: 2856

Re: Quick question on something I thought I read once...

Yep, AoE Bro. He mentioned the forum once. I've been watching History Guy, too. He knows a lot about the history, not so much about playing CW2. Still, he does seem to be down with the Richmond first strategy.
by Gray Fox
Sun May 10, 2020 9:40 pm
Forum: Civil War II
Topic: Using the Union Navy
Replies: 12
Views: 3850

Re: Using the Union Navy

From my experience, if you build a Brig and use it as a blockade runner, then it never pays for itself. The blockade ships will eventually catch it, causing damage, before you break even. If you leave it out, then it can be sunk. If you put it into port for repairs, then you must also pay off the re...
by Gray Fox
Sat May 09, 2020 11:15 pm
Forum: Field of Glory: Empires
Topic: new player, can't make legion no campus martius??
Replies: 10
Views: 3578

Re: new player, can't make legion no campus martius??

In my Carthage campaign, I took Latium where the CM was and the Romans could still build Legions. So you can't build Legions anywhere?
by Gray Fox
Sat May 09, 2020 10:42 pm
Forum: Civil War II
Topic: Quick question on something I thought I read once...
Replies: 13
Views: 2856

Re: Quick question on something I thought I read once...

Great to hear from you, ACG! I've been playing Field of Glory: Empires, lately. I found a video someone did recently for CW2. He took all of the stuff we came up with for the game and barely mentioned the original source. I posted a link in his comments' section to this site.

Be safe!

Arch
by Gray Fox
Mon May 04, 2020 5:11 pm
Forum: Civil War II
Topic: Quick question on something I thought I read once...
Replies: 13
Views: 2856

Re: Quick question on something I thought I read once...

Here you go, gentlemen:

https://www.leqg.org/doc/age/www.ageod. ... _of_stacks

"Army HQs will never attack by themselves and always fight in support of another stack, if any is present."
by Gray Fox
Sat May 02, 2020 2:41 pm
Forum: Civil War II
Topic: Why Won't My New General Work?
Replies: 6
Views: 1724

Re: Why Won't My New General Work?

Welcome Colonel Ric!

You might want to post this in the CW2 Mods folder. I'm not a modder, but I'm sure someone there can help you. Good luck!
by Gray Fox
Fri Apr 24, 2020 3:51 pm
Forum: Civil War II
Topic: George McClellan
Replies: 2
Views: 1651

Re: George McClellan

Yep, it's the election. I don't believe he comes back.
by Gray Fox
Tue Apr 07, 2020 11:13 pm
Forum: Civil War II
Topic: Is this Racist?
Replies: 4
Views: 2058

Re: Is this Racist?

I pointed this out...a few years ago.
by Gray Fox
Sun Mar 22, 2020 2:07 pm
Forum: Field of Glory: Empires
Topic: Proper build order for provinces or areas.
Replies: 9
Views: 4081

Re: Proper build order for provinces or areas.

Really? When I posted this advice on Steam, someone thanked me.

https://steamcommunity.com/app/1011390/ ... 245062301/

I guess you got that wrong, too.
by Gray Fox
Tue Mar 17, 2020 11:05 pm
Forum: Field of Glory: Empires
Topic: Proper build order for provinces or areas.
Replies: 9
Views: 4081

Re: Proper build order for provinces or areas.

"Legacy" is the factor that decides the winner. The word "this" is a singular reflexive pronoun. If I had meant the structures, I would have said "these". In point of fact, structure legacy was one eighth of my total legacy.
by Gray Fox
Fri Mar 13, 2020 12:12 am
Forum: Field of Glory: Empires
Topic: A snapshot of an end game.
Replies: 0
Views: 3276

A snapshot of an end game.

Here's a save file for DL of my Rhodus victory: https://we.tl/t-IAnRMXJD5n Click the link to go to a file transfer service. Download the file to your computer. It's archived, so you need a program to open the file like "7-Zip". Move the unzipped file to the folder where your save games are...
by Gray Fox
Thu Mar 12, 2020 9:31 pm
Forum: Field of Glory: Empires
Topic: Proper build order for provinces or areas.
Replies: 9
Views: 4081

Re: Proper build order for provinces or areas.

You want structures in a region to be able to feed the population and maintain the infrastructure without the need to additionally employ citizens to these. Slaves can still be used, but that way all the citizens can produce culture. This is because culture in a region grows each turn so that certai...
by Gray Fox
Wed Mar 04, 2020 7:53 pm
Forum: Civil War II
Topic: Division composition question
Replies: 26
Views: 5582

Re: Division composition question

A Division of 17 elements has more chances to do everything than a smaller Division, so I would go with 2 full Divisions and 1 smaller Division.
by Gray Fox
Mon Mar 02, 2020 2:40 pm
Forum: Civil War II
Topic: Using the Union Navy
Replies: 12
Views: 3850

Re: Using the Union Navy

You're most welcome! Good luck!
by Gray Fox
Sat Feb 29, 2020 12:07 am
Forum: Civil War II
Topic: Using the Union Navy
Replies: 12
Views: 3850

Re: Using the Union Navy

Here's point #21 from the thread Union Points to Know: http://www.ageod-forum.com/viewtopic.php?f=331&t=43074 21. Here's one way to use the Union Navy units that you get for free. a. Make sure that you always fill out each of the ship units to full strength. Some of the Brig, Sail Frigate and Bl...
by Gray Fox
Thu Jan 30, 2020 8:23 pm
Forum: Civil War II
Topic: Movement and CP
Replies: 3
Views: 1831

Re: Movement and CP

A General with seniority to the Division commander. So the stack has a senior leader icon to the left of the Division leader icon. With a junior leader, I did not get the movement boost.
by Gray Fox
Wed Jan 29, 2020 3:24 pm
Forum: Field of Glory: Empires
Topic: FYI the Retaliate option
Replies: 0
Views: 3897

FYI the Retaliate option

This was added with 1.04. I did a search but did not find any strategy for its use, so here goes. To use the option, the stack must have a leader and at least one infantry unit. With "Retaliate" active, the stack may enter an enemy region, initiate combat, but then return to its friendly s...

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