Search found 857 matches

Go to advanced search

by Altaris
Tue Oct 10, 2023 1:08 am
Forum: CW2 Mods
Topic: Upcoming Mod - New Generals, 7 day turns & Other Hotness!
Replies: 77
Views: 15706

Re: Colourisation...

I'm curious what would happen if you gave a photo to an AI text-to-image program, asking for a clean-up and overhaul... I think it can do a good job of creating portraits very close to the original, yet different. Imagine the generals we know, but with a different posture than in the photos we are ...
by Altaris
Mon Oct 09, 2023 1:15 am
Forum: CW2 Mods
Topic: Upcoming Mod - New Generals, 7 day turns & Other Hotness!
Replies: 77
Views: 15706

Re: Colourisation...

I'm curious what would happen if you gave a photo to an AI text-to-image program, asking for a clean-up and overhaul... I think it can do a good job of creating portraits very close to the original, yet different. Imagine the generals we know, but with a different posture than in the photos we are ...
by Altaris
Tue Aug 22, 2023 2:01 pm
Forum: Civil War II
Topic: Looking for multiplayer opponent
Replies: 42
Views: 12524

Re: Looking for multiplayer opponent

Hi, if anyone is still looking to play a PBEM game, I am very eager to play. I'm happy to play either side and flexible with house rules and such. I'm a newish player (200 hours or so of MP) and am happy to play against any skill level. If you're interested, please dm me or email me at zcswallis@gm...
by Altaris
Mon Aug 21, 2023 8:13 pm
Forum: Civil War II
Topic: Looking for multiplayer opponent
Replies: 42
Views: 12524

Re: Looking for multiplayer opponent

Hi, if anyone is still looking to play a PBEM game, I am very eager to play. I'm happy to play either side and flexible with house rules and such. I'm a newish player (200 hours or so of MP) and am happy to play against any skill level. If you're interested, please dm me or email me at zcswallis@gm...
by Altaris
Mon Aug 21, 2023 8:10 pm
Forum: To End All Wars
Topic: TEAW LP - The Rupprecht & Kaiser Plan
Replies: 26
Views: 7273

Re: TEAW LP - The Rupprecht & Kaiser Plan

I could check the save file if you can provide it. Preferably send over a few of the previous turns too so I can rerun and look through the event scripts.
by Altaris
Fri Jun 30, 2023 12:06 pm
Forum: Civil War II
Topic: Looking for multiplayer opponent
Replies: 42
Views: 12524

Re: Looking for multiplayer opponent

Blood and Thunder Brigade wrote:I could be wrong, and I apologise if I am, but some of this activity looks a little on the suspect side of things... :eyebrow:


Completely agreed. Several users here who have never posted before asking for some rather odd info.
by Altaris
Tue Jun 27, 2023 6:13 pm
Forum: To End All Wars
Topic: Supply and Munitions Units - How many?
Replies: 1
Views: 945

Re: Supply and Munitions Units - How many?

Been a while since I played through a campaign, but it largely depends on the ammunition consumption of your units (in this game, only medium and heavy artillery units used Munitions IIRC). Take a look at these units in the stack and see what their ammo use/consumption is, this will give you an idea...
by Altaris
Sat Jun 24, 2023 5:26 pm
Forum: Civil War II
Topic: Looking for multiplayer opponent
Replies: 42
Views: 12524

Re: Looking for multiplayer opponent

Marki wrote:It's June, the month of summer holidays. So, i'm FREEEEEE all this month. Anyone wanna playmod apk? I'M IN. I've activated the notifications for this thread. So, anyone interested to play together, text here. :dada:


I'd be interested!
by Altaris
Wed Sep 04, 2019 12:42 am
Forum: To End All Wars
Topic: Atlantic Merchants moved away from AI
Replies: 4
Views: 6573

Re: Atlantic Merchants moved away from AI

Bargus is correct about the UK not surrendering due to Rebel Alignment if AI, so he's correct you can continue along without worry of it breaking game.
by Altaris
Mon Sep 02, 2019 7:39 pm
Forum: To End All Wars
Topic: Atlantic Merchants moved away from AI
Replies: 4
Views: 6573

Re: Atlantic Merchants moved away from AI

Can you post the save (if you have the turn where this occurred it would be most helpful)? This is odd, the fleet should not have moved as you state. I may be able to write a small script to correct the issue for you if need be as well.
by Altaris
Sat Aug 10, 2019 8:18 pm
Forum: To End All Wars
Topic: Invading Serbia
Replies: 4
Views: 6844

Re: Invading Serbia

Artillery helps a lot. The Serbs barely have any so the firepower advantage is greatly enhanced with a few pieces of Medium or Heavy artillery. That, and keeping up the pressure, should do the trick, the Serbs don't have the staying power to hold off the CP once they begin coordinating their forces....
by Altaris
Wed Aug 07, 2019 12:59 am
Forum: To End All Wars
Topic: Replacement Pool
Replies: 4
Views: 6275

Re: Replacement Pool

This is correct, certain elements belong to the "CMN" faction, they fall into this category. IIRC, it's mostly artillery and supply units.
by Altaris
Thu Jun 20, 2019 1:40 am
Forum: To End All Wars
Topic: The Return of Altaris - The Patch Menace
Replies: 15
Views: 20474

Re: The Return of Altaris - The Patch Menace

There was a QuickFix patch released last month (link here: http://www.ageod-forum.com/viewtopic.php?f=364&t=53339).
by Altaris
Wed Jun 19, 2019 9:27 am
Forum: EAW Technical support / Aide technique
Topic: Not display side
Replies: 3
Views: 3921

Re: Not display side

I loaded this file, and while the test.ord file you included does not show an inscription, if I load either side up and save the orders generate properly and the inscription shows properly if I reload. I've attached a screenshot of what the save file looks like after both orders have been generated....
by Altaris
Tue Jun 18, 2019 2:26 am
Forum: EAW Technical support / Aide technique
Topic: Critical Error During Turn Transition
Replies: 13
Views: 9258

Re: Critical Error During Turn Transition

Can you post the save? I'd like to see if I can replicate it. I don't have the expansion installed and do not suffer the same error, I'd like to see if it happens on your save. I may be able to track down the exact issue in the log if it does.
by Altaris
Sun Jun 16, 2019 10:28 pm
Forum: EAW Technical support / Aide technique
Topic: Critical Error During Turn Transition
Replies: 13
Views: 9258

Re: Critical Error During Turn Transition

Out of curiosity, are you playing a game which was started prior to the latest QuickFix, then patched, then started experiencing the issue? The reason I ask is the model list changed during the latest patch and may have caused some compatibility issue with saves started under unpatched 1.04 beta. Re...
by Altaris
Sat Jun 08, 2019 12:53 am
Forum: EAW Technical support / Aide technique
Topic: Not display side
Replies: 3
Views: 3921

Re: Not display side

Can you post the save file?
by Altaris
Sat Jun 01, 2019 10:38 pm
Forum: EAW Technical support / Aide technique
Topic: QuickFix (Version 1.04, Beta 1.03 May 12, 2019)
Replies: 27
Views: 19431

Re: QuickFix (Version 1.04, Beta 1.03 May 12, 2019)

Nikel wrote:1.04 was beta and never official, however was not a quick fix like this, was a comprehensive patch.

So like commented before:

Setup + 1.04 beta + quick fix.


This is correct.
by Altaris
Sun May 12, 2019 6:16 pm
Forum: EAW Technical support / Aide technique
Topic: QuickFix (Version 1.04, Beta 1.03 May 12, 2019)
Replies: 27
Views: 19431

Re: QuickFix (Version 1.04, Beta 1.03 May 12, 2019)

1) Yes, this is the correct installation order 2) You are correct, I accidentally copied scenario 3 over as a shortcut link instead of the .scn file, I have corrected it in the current download link 3) Cached file is fine, the alias files haven't changed it's okay for them to be in the models/units ...
by Altaris
Sun May 12, 2019 3:34 pm
Forum: EAW Technical support / Aide technique
Topic: QuickFix (Version 1.04, Beta 1.03 May 12, 2019)
Replies: 27
Views: 19431

QuickFix (Version 1.04, Beta 1.03 May 12, 2019)

https://drive.google.com/open?id=1-yYO0G_y3opP0ubE9KE7lMEgTOoQfXZ4 Latest QuickFix to address community items brought up on the boards. Full list of changes at bottom of this post. These changes may not be fully compatible with existing games. Most fixes should work within current saves but some of...
by Altaris
Sat May 11, 2019 2:15 pm
Forum: To End All Wars
Topic: Known bugs list
Replies: 54
Views: 34901

Re: Known bugs list

Okay, i will look at these 3 as well today, though not sure how much I can do with the ones that are engine specific. Should be able to fix the forum link though.
by Altaris
Thu May 09, 2019 11:58 pm
Forum: To End All Wars
Topic: Known bugs list
Replies: 54
Views: 34901

Re: Known bugs list

There was a patch file somewhere here on the boards to remove the National Morale balancing scripts, looking over the game files it doesn't appear to be excluding properly in PBEM with base files, I'll add that to the Patch Fix files being released this weekend. I don't immediately see anything off ...
by Altaris
Wed May 08, 2019 10:15 pm
Forum: To End All Wars
Topic: The Return of Altaris - The Patch Menace
Replies: 15
Views: 20474

Re: The Return of Altaris - The Patch Menace

Altaris, you commented you had a list with issues. http://www.ageod-forum.com/viewtopic.php?f=358&t=50668&p=387988&hilit=list#p387988 I may have at one point but I do not anymore. I have been compiling notes from the forum posts here and looking specifically into those issues. If there ...
by Altaris
Wed May 08, 2019 1:14 am
Forum: To End All Wars
Topic: The Return of Altaris - The Patch Menace
Replies: 15
Views: 20474

Re: The Return of Altaris - The Patch Menace

Well at moment it's just a couple of requested script fixes via a little Quick Fix patch. I think I've got them all working, just finishing up some testing and plan to release them this weekend. So far I've just looked at the Mediterranean blockade effects on Turkey and Italy, the Rasputin disappear...
by Altaris
Sun May 05, 2019 5:15 pm
Forum: To End All Wars
Topic: Known bugs list
Replies: 54
Views: 34901

Re: Known bugs list

Does the Rasputin bug ever NOT occur, out of curiosity? When I first loaded your save and processed turn, Rasputin indeed disappeared. When I reloaded the turn and reran, however, he did not. I've looked through the regional decision file, there is nothing there which should be causing it to remove,...
by Altaris
Sun May 05, 2019 2:05 pm
Forum: To End All Wars
Topic: Known bugs list
Replies: 54
Views: 34901

Re: Known bugs list

So I've been doing some testing with the Mediterranean Blockade event this weekend. While there is a small technical issue with it (namely, if Italy or Ottomans is not yet at war and the probability roll fires, they will move 1% towards the Entente) this shouldn't be causing a massive issue as at le...
by Altaris
Fri May 03, 2019 11:22 pm
Forum: To End All Wars
Topic: Known bugs list
Replies: 54
Views: 34901

Re: Known bugs list

Thanks I've got the files and will review them this weekend.

I think I already see what the issue with the Mediterranean blockade one is, it should be relatively simple to counter-measure. Still researching on the Rasputin one.
by Altaris
Mon Apr 29, 2019 9:41 pm
Forum: To End All Wars
Topic: Known bugs list
Replies: 54
Views: 34901

Re: Known bugs list

If you have any active games going and it's no trouble to, it would be helpful, but I think I can replicate it based off the description.
by Altaris
Sun Apr 28, 2019 2:39 pm
Forum: To End All Wars
Topic: Known bugs list
Replies: 54
Views: 34901

Re: Known bugs list

Do one of you still have saves of the alignment change not occurring properly I could use to test/validate?
by Altaris
Sun Apr 28, 2019 12:17 am
Forum: To End All Wars
Topic: Known bugs list
Replies: 54
Views: 34901

Re: Known bugs list

Oh that is nice to hear! It was quite difficult trying to parse the events without it.

Go to advanced search