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Forum: Modding AGE engine games

General discussion and questions about Modding techniques with the AGE engine games: AACW, NCP, WIA.

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  1. For all mods of the WON title and collection

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    • Threads: 6
    • Posts: 257
  2. Mod downloads and discussions for To End All Wars

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    • Threads: 33
    • Posts: 761
  3. CW2 Mods

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    Mod downloads and discussions for Civil War 2

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    • Threads: 83
    • Posts: 715
  4. AJE Mods

    (1 Viewing)

    Mod downloads and discussions for AJE. Alea Jacta Est

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    • Threads: 33
    • Posts: 304
  5. Discussions and mods for PON: Pride of Nations

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    • Threads: 68
    • Posts: 495
  6. Discussions and mods for RUS: Revolution Under Siege

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    • Threads: 49
    • Posts: 1,371
  7. Discussions and mods for RoP: Rise of Prussia

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    • Threads: 30
    • Posts: 282
  8. Discussions and mods for BoA2: Wars in America

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    • Threads: 89
    • Posts: 780
  9. Discussions and mods for Napoleon's Campaigns

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    • Threads: 86
    • Posts: 648
  10. AACW Mods

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    Discussions and mods for American Civil War

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    • Threads: 311
    • Posts: 5,673
  11. Discussions and mods for Birth of America

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    • Threads: 72
    • Posts: 292
  12. Guides and documentation about how to mod various aspects of the different AGE games.

  1. Lightbulb Sticky Thread Sticky: The Larger Europe Map Project

    Started by PhilThib, June 3rd, 2012
    6 Pages
    1 2 3 ... 6
    • Replies: 174
    • Views: 45,313
    January 4th, 2016 Go to last post
  2. Lightbulb Sticky Thread Sticky: New script commands being developed for Wars of Napoleon!

    Started by lodilefty, October 18th, 2015
    • Replies: 1
    • Views: 765
    October 30th, 2015 Go to last post
  3. Lightbulb Sticky Thread Sticky: Forcing the weather

    Started by lodilefty, January 27th, 2015
    • Replies: 20
    • Views: 1,073
    February 1st, 2015 Go to last post
  4. Sticky Thread Sticky: Scenario creation (example from AACW)

    Started by Primasprit, May 20th, 2007
    • Replies: 5
    • Views: 6,366
    December 23rd, 2014 Go to last post
  5. Arrow Sticky Thread Sticky: Official Files for modding

    Started by Pocus, August 20th, 2007
    • Replies: 11
    • Views: 19,622
    October 15th, 2014 Go to last post
  6. Question Sticky Thread Sticky: tutorial drawings for general portraits

    Started by Glaude1955, November 3rd, 2009
    5 Pages
    1 2 3 ... 5
    • Replies: 127
    • Views: 24,693
    April 10th, 2014 Go to last post
  7. Sticky Thread Sticky: Modding our games - Various technical discussions

    Started by Pocus, May 15th, 2007
    2 Pages
    1 2
    • Replies: 51
    • Views: 17,926
    April 2nd, 2012 Go to last post
  1. Moving a unit in spreadsheet

    Started by Barthec, 2 Weeks Ago
    • Replies: 2
    • Views: 76
    6 Days Ago Go to last post
  2. CSV Splitter repost

    Started by Pocus, March 22nd, 2016
    • Replies: 0
    • Views: 191
    March 22nd, 2016 Go to last post
  3. Map of England, Wales, Scotland and Ireland

    Started by Jagger2013, January 17th, 2015
    • Replies: 2
    • Views: 1,025
    March 7th, 2016 Go to last post
  4. Faux 4-star generals, is it there or not?

    Started by grimjaw, August 5th, 2015
    • Replies: 6
    • Views: 636
    January 8th, 2016 Go to last post
  5. Some reflexions on modding combat

    Started by JacquesDeLalaing, April 30th, 2014
    • Replies: 4
    • Views: 1,013
    January 4th, 2016 Go to last post
  6. ExMap questions

    Started by grimjaw, October 19th, 2015
    • Replies: 3
    • Views: 650
    January 4th, 2016 Go to last post
  7. [RoP] abiSpawnUnit - Param6?

    Started by JacquesDeLalaing, January 4th, 2016
    • Replies: 1
    • Views: 298
    January 4th, 2016 Go to last post
  8. Trouble Regenerating Scenario

    Started by lukasberger, December 8th, 2015
    • Replies: 4
    • Views: 515
    December 9th, 2015 Go to last post
  9. [Rise of Prussia] Seasons hardcoded?

    Started by JacquesDeLalaing, December 8th, 2015
    • Replies: 2
    • Views: 451
    December 8th, 2015 Go to last post
  10. Converting from 15 day turns to 7 day turns.

    Started by Jagger2013, November 4th, 2014
    • Replies: 5
    • Views: 1,304
    October 22nd, 2015 Go to last post
    • Replies: 4
    • Views: 628
    October 20th, 2015 Go to last post
  11. Supply Questions

    Started by JacquesDeLalaing, April 20th, 2014
    • Replies: 4
    • Views: 976
    October 3rd, 2015 Go to last post
  12. Commanding general frontage bonus

    Started by Ace, September 8th, 2015
    • Replies: 1
    • Views: 596
    September 19th, 2015 Go to last post
  13. AI Agents (Question for Pocus)

    Started by Keeler, August 17th, 2015
    • Replies: 6
    • Views: 749
    August 23rd, 2015 Go to last post
  14. The Silent 'Select' sound file

    Started by PBBoeye, August 14th, 2007
    • Replies: 1
    • Views: 1,252
    April 16th, 2015 Go to last post
    • Replies: 1
    • Views: 1,013
    January 23rd, 2015 Go to last post
    • Replies: 2
    • Views: 881
    January 10th, 2015 Go to last post
    • Replies: 2
    • Views: 963
    November 18th, 2014 Go to last post
  15. Modding cohesion recovery

    Started by Jagger2013, November 16th, 2014
    • Replies: 1
    • Views: 974
    November 16th, 2014 Go to last post
  16. Modding Question: WIA Yamasee War

    Started by Armchair General, October 19th, 2014
    • Replies: 5
    • Views: 1,206
    November 11th, 2014 Go to last post
  17. Generic General

    Started by Jagger2013, October 17th, 2014
    • Replies: 3
    • Views: 1,464
    November 5th, 2014 Go to last post
  18. Adjusting Max Cohesion of models

    Started by Jagger2013, October 28th, 2014
    • Replies: 8
    • Views: 1,425
    October 30th, 2014 Go to last post
    • Replies: 1
    • Views: 1,034
    October 24th, 2014 Go to last post
  19. And/Or condition for RUS EvalUnqUnit event

    Started by Jagger2013, October 19th, 2014
    • Replies: 3
    • Views: 985
    October 19th, 2014 Go to last post
  20. Database

    Started by Bartec, September 22nd, 2014
    • Replies: 3
    • Views: 1,323
    October 15th, 2014 Go to last post
  21. Abilities Spreadsheet Update

    Started by Jagger2013, August 15th, 2014
    • Replies: 7
    • Views: 1,928
    October 15th, 2014 Go to last post
  22. Link to modding utilities not working

    Started by HanBarca, February 9th, 2014
    • Replies: 4
    • Views: 1,528
    October 15th, 2014 Go to last post
  23. AI building new units

    Started by Jagger2013, October 5th, 2014
    • Replies: 1
    • Views: 830
    October 6th, 2014 Go to last post
  24. Modding Disrupter Ability

    Started by Jagger2013, September 30th, 2014
    • Replies: 11
    • Views: 1,359
    October 3rd, 2014 Go to last post
  25. CW2 Test Scenario - Cant get this to work

    Started by ohms_law, September 28th, 2014
    • Replies: 17
    • Views: 1,613
    September 30th, 2014 Go to last post

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