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Forum: Modding AGE engine games

General discussion and questions about Modding techniques with the AGE engine games: AACW, NCP, WIA.

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  1. Mod downloads and discussions for To End All Wars

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    • Threads: 15
    • Posts: 710
  2. Mod downloads and discussions for Civil War 2

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    • Threads: 61
    • Posts: 461
  3. Mod downloads and discussions for AJE. Alea Jacta Est

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    • Threads: 32
    • Posts: 301
  4. Discussions and mods for PON: Pride of Nations

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    • Threads: 67
    • Posts: 490
  5. Discussions and mods for RUS: Revolution Under Siege

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    • Threads: 48
    • Posts: 1,363
  6. Discussions and mods for RoP: Rise of Prussia

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    • Threads: 30
    • Posts: 269
  7. Discussions and mods for BoA2: Wars in America

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    • Threads: 89
    • Posts: 770
  8. Discussions and mods for Napoleon's Campaigns

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    • Threads: 86
    • Posts: 648
  9. Discussions and mods for American Civil War

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    • Threads: 311
    • Posts: 5,673
  10. Discussions and mods for Birth of America

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    • Threads: 72
    • Posts: 292
  11. Guides and documentation about how to mod various aspects of the different AGE games.

  1. Lightbulb Sticky Thread Sticky: The Larger Europe Map Project

    Started by PhilThib, June 3rd, 2012
    6 Pages
    1 2 3 ... 6
    • Replies: 174
    • Views: 40,896
    January 4th, 2016 Go to last post
  2. Lightbulb Sticky Thread Sticky: New script commands being developed for Wars of Napoleon!

    Started by lodilefty, October 18th, 2015
    • Replies: 1
    • Views: 326
    October 30th, 2015 Go to last post
  3. Lightbulb Sticky Thread Sticky: Forcing the weather

    Started by lodilefty, January 27th, 2015
    • Replies: 20
    • Views: 670
    February 1st, 2015 Go to last post
  4. Sticky Thread Sticky: Scenario creation (example from AACW)

    Started by Primasprit, May 20th, 2007
    • Replies: 5
    • Views: 5,662
    December 23rd, 2014 Go to last post
  5. Arrow Sticky Thread Sticky: Official Files for modding

    Started by Pocus, August 20th, 2007
    • Replies: 11
    • Views: 17,908
    October 15th, 2014 Go to last post
  6. Question Sticky Thread Sticky: tutorial drawings for general portraits

    Started by Glaude1955, November 3rd, 2009
    5 Pages
    1 2 3 ... 5
    • Replies: 127
    • Views: 21,752
    April 10th, 2014 Go to last post
  7. Sticky Thread Sticky: Modding our games - Various technical discussions

    Started by Pocus, May 15th, 2007
    2 Pages
    1 2
    • Replies: 51
    • Views: 16,229
    April 2nd, 2012 Go to last post
  1. Faux 4-star generals, is it there or not?

    Started by grimjaw, August 5th, 2015
    • Replies: 6
    • Views: 278
    4 Weeks Ago Go to last post
  2. Some reflexions on modding combat

    Started by JacquesDeLalaing, April 30th, 2014
    • Replies: 4
    • Views: 674
    January 4th, 2016 Go to last post
  3. ExMap questions

    Started by grimjaw, October 19th, 2015
    • Replies: 3
    • Views: 244
    January 4th, 2016 Go to last post
  4. [RoP] abiSpawnUnit - Param6?

    Started by JacquesDeLalaing, January 4th, 2016
    • Replies: 1
    • Views: 56
    January 4th, 2016 Go to last post
  5. Trouble Regenerating Scenario

    Started by lukasberger, December 8th, 2015
    • Replies: 4
    • Views: 183
    December 9th, 2015 Go to last post
  6. [Rise of Prussia] Seasons hardcoded?

    Started by JacquesDeLalaing, December 8th, 2015
    • Replies: 2
    • Views: 159
    December 8th, 2015 Go to last post
  7. Converting from 15 day turns to 7 day turns.

    Started by Jagger2013, November 4th, 2014
    • Replies: 5
    • Views: 780
    October 22nd, 2015 Go to last post
    • Replies: 4
    • Views: 277
    October 20th, 2015 Go to last post
  8. Supply Questions

    Started by JacquesDeLalaing, April 20th, 2014
    • Replies: 4
    • Views: 652
    October 3rd, 2015 Go to last post
  9. Commanding general frontage bonus

    Started by Ace, September 8th, 2015
    • Replies: 1
    • Views: 250
    September 19th, 2015 Go to last post
  10. AI Agents (Question for Pocus)

    Started by Keeler, August 18th, 2015
    • Replies: 6
    • Views: 355
    August 23rd, 2015 Go to last post
  11. The Silent 'Select' sound file

    Started by PBBoeye, August 14th, 2007
    • Replies: 1
    • Views: 934
    April 16th, 2015 Go to last post
    • Replies: 1
    • Views: 587
    January 23rd, 2015 Go to last post
  12. Map of England, Wales, Scotland and Ireland

    Started by Jagger2013, January 17th, 2015
    • Replies: 0
    • Views: 505
    January 17th, 2015 Go to last post
    • Replies: 2
    • Views: 528
    January 10th, 2015 Go to last post
    • Replies: 2
    • Views: 644
    November 18th, 2014 Go to last post
  13. Modding cohesion recovery

    Started by Jagger2013, November 16th, 2014
    • Replies: 1
    • Views: 606
    November 16th, 2014 Go to last post
  14. Modding Question: WIA Yamasee War

    Started by Armchair General, October 19th, 2014
    • Replies: 5
    • Views: 817
    November 11th, 2014 Go to last post
  15. Generic General

    Started by Jagger2013, October 17th, 2014
    • Replies: 3
    • Views: 1,001
    November 5th, 2014 Go to last post
  16. Adjusting Max Cohesion of models

    Started by Jagger2013, October 28th, 2014
    • Replies: 8
    • Views: 953
    October 30th, 2014 Go to last post
    • Replies: 1
    • Views: 724
    October 24th, 2014 Go to last post
  17. And/Or condition for RUS EvalUnqUnit event

    Started by Jagger2013, October 19th, 2014
    • Replies: 3
    • Views: 650
    October 19th, 2014 Go to last post
  18. Database

    Started by Bartec, September 22nd, 2014
    • Replies: 3
    • Views: 880
    October 15th, 2014 Go to last post
  19. Abilities Spreadsheet Update

    Started by Jagger2013, August 15th, 2014
    • Replies: 7
    • Views: 1,317
    October 15th, 2014 Go to last post
  20. Link to modding utilities not working

    Started by HanBarca, February 9th, 2014
    • Replies: 4
    • Views: 1,118
    October 15th, 2014 Go to last post
  21. AI building new units

    Started by Jagger2013, October 5th, 2014
    • Replies: 1
    • Views: 482
    October 6th, 2014 Go to last post
  22. Modding Disrupter Ability

    Started by Jagger2013, September 30th, 2014
    • Replies: 11
    • Views: 894
    October 3rd, 2014 Go to last post
  23. CW2 Test Scenario - Cant get this to work

    Started by ohms_law, September 28th, 2014
    • Replies: 17
    • Views: 1,120
    September 30th, 2014 Go to last post
  24. adding factions

    Started by Bartec, September 22nd, 2014
    • Replies: 0
    • Views: 419
    September 22nd, 2014 Go to last post
  25. some questions

    Started by Bartec, September 19th, 2014
    • Replies: 2
    • Views: 583
    September 20th, 2014 Go to last post

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