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Forum: Modding AGE engine games

General discussion and questions about Modding techniques with the AGE engine games: AACW, NCP, WIA.

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  1. CW2 Mods

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    Mod downloads and discussions for Civil War 2

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    • Threads: 33
    • Posts: 274
  2. Mod downloads and discussions for AJE. Alea Jacta Est

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    • Threads: 25
    • Posts: 209
  3. PON Mods

    (1 Viewing)

    Discussions and mods for PON: Pride of Nations

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    • Threads: 56
    • Posts: 451
  4. RUS Mods

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    Discussions and mods for RUS: Revolution Under Siege

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    • Threads: 45
    • Posts: 1,339
  5. Discussions and mods for RoP: Rise of Prussia

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    • Threads: 25
    • Posts: 170
  6. Discussions and mods for BoA2: Wars in America

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    • Threads: 86
    • Posts: 757
  7. Discussions and mods for Napoleon's Campaigns

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    • Threads: 86
    • Posts: 646
  8. AACW Mods

    (2 Viewing)

    Discussions and mods for American Civil War

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    • Threads: 306
    • Posts: 5,658
  9. Discussions and mods for Birth of America

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    • Threads: 72
    • Posts: 384
  10. Guides and documentation about how to mod various aspects of the different AGE games.

  1. Arrow Sticky Thread Sticky: Official Files for modding

    Started by Pocus, August 20th, 2007
    • Replies: 11
    • Views: 14,737
    1 Week Ago Go to last post
  2. Sticky Thread Sticky: Scenario creation (example from AACW)

    Started by Primasprit, May 20th, 2007
    • Replies: 4
    • Views: 4,164
    September 1st, 2014 Go to last post
  3. Question Sticky Thread Sticky: tutorial drawings for general portraits

    Started by Glaude1955, November 3rd, 2009
    5 Pages
    1 2 3 ... 5
    • Replies: 127
    • Views: 15,673
    April 10th, 2014 Go to last post
  4. Lightbulb Sticky Thread Sticky: The Larger Europe Map Project

    Started by PhilThib, June 3rd, 2012
    6 Pages
    1 2 3 ... 6
    • Replies: 167
    • Views: 28,975
    November 11th, 2013 Go to last post
  5. Sticky Thread Sticky: Modding our games - Various technical discussions

    Started by Pocus, May 15th, 2007
    2 Pages
    1 2
    • Replies: 51
    • Views: 13,077
    April 2nd, 2012 Go to last post
  6. Talking Sticky Thread Sticky: Abilities Decoded

    Started by lodilefty, August 16th, 2008
    • Replies: 12
    • Views: 4,714
    October 24th, 2008 Go to last post
    • Replies: 1
    • Views: 210
    7 Hours Ago Go to last post
    • Replies: 2
    • Views: 75
    1 Day Ago Go to last post
    • Replies: 3
    • Views: 86
    4 Days Ago Go to last post
  1. Generic General

    Started by Jagger2013, 1 Week Ago
    • Replies: 0
    • Views: 55
    1 Week Ago Go to last post
  2. Database

    Started by Bartec, 4 Weeks Ago
    • Replies: 3
    • Views: 182
    1 Week Ago Go to last post
  3. Abilities Spreadsheet Update

    Started by Jagger2013, August 15th, 2014
    • Replies: 7
    • Views: 342
    1 Week Ago Go to last post
  4. Link to modding utilities not working

    Started by HanBarca, February 9th, 2014
    • Replies: 4
    • Views: 365
    1 Week Ago Go to last post
  5. AI building new units

    Started by Jagger2013, 2 Weeks Ago
    • Replies: 1
    • Views: 61
    2 Weeks Ago Go to last post
  6. Modding Disrupter Ability

    Started by Jagger2013, 3 Weeks Ago
    • Replies: 11
    • Views: 228
    3 Weeks Ago Go to last post
    • Replies: 17
    • Views: 231
    3 Weeks Ago Go to last post
  7. adding factions

    Started by Bartec, 4 Weeks Ago
    • Replies: 0
    • Views: 63
    4 Weeks Ago Go to last post
  8. some questions

    Started by Bartec, 4 Weeks Ago
    • Replies: 2
    • Views: 105
    4 Weeks Ago Go to last post
    • Replies: 1
    • Views: 102
    4 Weeks Ago Go to last post
  9. Modding region files and definitions

    Started by Jagger2013, September 11th, 2014
    • Replies: 4
    • Views: 190
    September 18th, 2014 Go to last post
    • Replies: 2
    • Views: 229
    September 16th, 2014 Go to last post
  10. EAW Modding: Scripts to decide warplans

    Started by SetonHallPirate, September 10th, 2014
    • Replies: 0
    • Views: 100
    September 10th, 2014 Go to last post
  11. How to add/change abilities for leaders

    Started by Harmel, July 29th, 2014
    • Replies: 0
    • Views: 179
    July 29th, 2014 Go to last post
  12. Modding Abilities

    Started by Leibstandarte, April 4th, 2014
    • Replies: 4
    • Views: 426
    July 28th, 2014 Go to last post
  13. changing current national morale score?

    Started by Jagger2013, June 22nd, 2014
    • Replies: 8
    • Views: 418
    July 10th, 2014 Go to last post
  14. Modding (leader) abilities dynamically

    Started by tripax, June 16th, 2014
    • Replies: 4
    • Views: 325
    June 18th, 2014 Go to last post
  15. Modding Corps to act as Armies

    Started by Jagger2013, May 29th, 2014
    • Replies: 3
    • Views: 392
    June 3rd, 2014 Go to last post
  16. How does siege-resolution work?

    Started by JacquesDeLalaing, April 5th, 2014
    • Replies: 17
    • Views: 787
    May 1st, 2014 Go to last post
  17. Some reflexions on modding combat

    Started by JacquesDeLalaing, April 30th, 2014
    • Replies: 3
    • Views: 237
    April 30th, 2014 Go to last post
    • Replies: 7
    • Views: 358
    April 24th, 2014 Go to last post
    • Replies: 10
    • Views: 604
    April 20th, 2014 Go to last post
  18. Supply Questions

    Started by JacquesDeLalaing, April 20th, 2014
    • Replies: 0
    • Views: 213
    April 20th, 2014 Go to last post
    • Replies: 4
    • Views: 288
    April 14th, 2014 Go to last post
    • Replies: 1
    • Views: 259
    April 10th, 2014 Go to last post
    • Replies: 0
    • Views: 234
    March 17th, 2014 Go to last post

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