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Forum: Modding AGE engine games

General discussion and questions about Modding techniques with the AGE engine games: AACW, NCP, WIA.

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  1. CW2 Mods

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    Mod downloads and discussions for Civil War 2

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    • Threads: 19
    • Posts: 147
  2. Mod downloads and discussions for AJE. Alea Jacta Est

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    • Threads: 21
    • Posts: 140
  3. Discussions and mods for PON: Pride of Nations

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    • Threads: 53
    • Posts: 439
  4. Discussions and mods for RUS: Revolution Under Siege

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    • Threads: 45
    • Posts: 1,338
  5. Discussions and mods for RoP: Rise of Prussia

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    • Threads: 24
    • Posts: 148
  6. Discussions and mods for BoA2: Wars in America

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    • Threads: 84
    • Posts: 753
  7. Discussions and mods for Napoleon's Campaigns

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    • Threads: 86
    • Posts: 645
  8. Discussions and mods for American Civil War

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    • Threads: 296
    • Posts: 5,633
  9. Discussions and mods for Birth of America

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    • Threads: 68
    • Posts: 357
  10. Guides and documentation about how to mod various aspects of the different AGE games.

  1. Question Sticky Thread Sticky: tutorial drawings for general portraits

    Started by Glaude1955, November 3rd, 2009
    5 Pages
    1 2 3 ... 5
    • Replies: 127
    • Views: 12,371
    1 Week Ago Go to last post
  2. Arrow Sticky Thread Sticky: Official Files for modding

    Started by Pocus, August 20th, 2007
    • Replies: 9
    • Views: 11,847
    4 Weeks Ago Go to last post
  3. Lightbulb Sticky Thread Sticky: The Larger Europe Map Project

    Started by PhilThib, June 3rd, 2012
    6 Pages
    1 2 3 ... 6
    • Replies: 167
    • Views: 17,380
    November 11th, 2013 Go to last post
  4. Sticky Thread Sticky: Scenario creation (example from AACW)

    Started by Primasprit, May 20th, 2007
    • Replies: 3
    • Views: 3,693
    November 9th, 2012 Go to last post
  5. Sticky Thread Sticky: Modding our games - Various technical discussions

    Started by Pocus, May 15th, 2007
    2 Pages
    1 2
    • Replies: 51
    • Views: 10,850
    April 2nd, 2012 Go to last post
  6. Talking Sticky Thread Sticky: Abilities Decoded

    Started by lodilefty, August 16th, 2008
    • Replies: 12
    • Views: 3,481
    October 24th, 2008 Go to last post
    • Replies: 0
    • Views: 20
    12 Hours Ago Go to last post
    • Replies: 10
    • Views: 188
    5 Days Ago Go to last post
    • Replies: 4
    • Views: 60
    5 Days Ago Go to last post
    • Replies: 1
    • Views: 52
    1 Week Ago Go to last post
  1. Modding Abilities

    Started by Leibstandarte, 2 Weeks Ago
    • Replies: 3
    • Views: 84
    2 Weeks Ago Go to last post
  2. Moved: My Experience as an Ageod modder

    Started by Leibstandarte, 3 Weeks Ago
    •  
    •  
    • Replies: 0
    • Views: 52
    4 Weeks Ago Go to last post
  3. Smile Modding Naval AI

    Started by Pocus, February 18th, 2014
    • Replies: 0
    • Views: 116
    February 18th, 2014 Go to last post
  4. Easier scenario design idea

    Started by Hobbes, September 8th, 2013
    • Replies: 7
    • Views: 558
    February 10th, 2014 Go to last post
  5. Link to modding utilities not working

    Started by HanBarca, February 9th, 2014
    • Replies: 2
    • Views: 126
    February 9th, 2014 Go to last post
  6. The Guns of August Mod (World War I - 1914 Scenario)

    Started by Altaris, November 18th, 2012
    4 Pages
    1 2 3 ... 4
    • Replies: 104
    • Views: 27,471
    February 8th, 2014 Go to last post
    • Replies: 3
    • Views: 208
    November 10th, 2013 Go to last post
  7. counter/register

    Started by Hobbes, November 5th, 2013
    • Replies: 4
    • Views: 448
    November 6th, 2013 Go to last post
  8. Question Event Texts

    Started by Kensai, October 15th, 2013
    • Replies: 2
    • Views: 421
    October 16th, 2013 Go to last post
  9. Additional data field for regional decisions

    Started by Pocus, October 15th, 2013
    • Replies: 1
    • Views: 277
    October 15th, 2013 Go to last post
    • Replies: 1
    • Views: 347
    October 3rd, 2013 Go to last post
  10. OR condition

    Started by Hobbes, August 24th, 2013
    • Replies: 3
    • Views: 619
    August 28th, 2013 Go to last post
  11. New script commands

    Started by Franciscus, June 18th, 2013
    • Replies: 1
    • Views: 564
    June 18th, 2013 Go to last post
    • Replies: 8
    • Views: 984
    June 17th, 2013 Go to last post
  12. Editing the settings file.

    Started by RebelYell, June 17th, 2013
    • Replies: 0
    • Views: 485
    June 17th, 2013 Go to last post
  13. Buy unit with a sound

    Started by Leibstandarte, June 17th, 2013
    • Replies: 1
    • Views: 501
    June 17th, 2013 Go to last post
  14. Ending a Battle

    Started by Leibstandarte, September 19th, 2012
    • Replies: 8
    • Views: 1,110
    May 12th, 2013 Go to last post
  15. Modding Novelty: AI and regional decisions

    Started by Pocus, April 19th, 2013
    • Replies: 7
    • Views: 967
    April 30th, 2013 Go to last post
  16. Modding Entrench time

    Started by Pocus, April 26th, 2013
    • Replies: 1
    • Views: 464
    April 29th, 2013 Go to last post
    • Replies: 2
    • Views: 643
    April 27th, 2013 Go to last post
  17. Custom Music in AACW - A How-to Guide

    Started by Pdubya64, August 4th, 2007
    • Replies: 17
    • Views: 2,743
    February 5th, 2013 Go to last post
  18. Marching to the Sound of Guns Changes

    Started by Orel, January 20th, 2013
    • Replies: 7
    • Views: 608
    January 25th, 2013 Go to last post
  19. Finding Mdl Files? If A General is Promoteable...

    Started by jack54, November 27th, 2012
    • Replies: 2
    • Views: 336
    November 28th, 2012 Go to last post

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