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Forum: Modding AGE engine games

General discussion and questions about Modding techniques with the AGE engine games: AACW, NCP, WIA.

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  1. Mod downloads and discussions for Civil War 2

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    • Threads: 34
    • Posts: 276
  2. Mod downloads and discussions for AJE. Alea Jacta Est

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    • Threads: 25
    • Posts: 209
  3. Discussions and mods for PON: Pride of Nations

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    • Threads: 56
    • Posts: 451
  4. Discussions and mods for RUS: Revolution Under Siege

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    • Threads: 45
    • Posts: 1,339
  5. Discussions and mods for RoP: Rise of Prussia

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    • Threads: 25
    • Posts: 170
  6. WIA Mods

    (3 Viewing)

    Discussions and mods for BoA2: Wars in America

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    • Threads: 86
    • Posts: 757
  7. Discussions and mods for Napoleon's Campaigns

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    • Threads: 86
    • Posts: 646
  8. Discussions and mods for American Civil War

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    • Threads: 306
    • Posts: 5,658
  9. Discussions and mods for Birth of America

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    • Threads: 72
    • Posts: 384
  10. Guides and documentation about how to mod various aspects of the different AGE games.

  1. Arrow Sticky Thread Sticky: Official Files for modding

    Started by Pocus, August 20th, 2007
    • Replies: 11
    • Views: 14,767
    2 Weeks Ago Go to last post
  2. Sticky Thread Sticky: Scenario creation (example from AACW)

    Started by Primasprit, May 20th, 2007
    • Replies: 4
    • Views: 4,189
    September 1st, 2014 Go to last post
  3. Question Sticky Thread Sticky: tutorial drawings for general portraits

    Started by Glaude1955, November 3rd, 2009
    5 Pages
    1 2 3 ... 5
    • Replies: 127
    • Views: 15,757
    April 10th, 2014 Go to last post
  4. Lightbulb Sticky Thread Sticky: The Larger Europe Map Project

    Started by PhilThib, June 3rd, 2012
    6 Pages
    1 2 3 ... 6
    • Replies: 167
    • Views: 29,043
    November 11th, 2013 Go to last post
  5. Sticky Thread Sticky: Modding our games - Various technical discussions

    Started by Pocus, May 15th, 2007
    2 Pages
    1 2
    • Replies: 51
    • Views: 13,109
    April 2nd, 2012 Go to last post
  6. Talking Sticky Thread Sticky: Abilities Decoded

    Started by lodilefty, August 16th, 2008
    • Replies: 12
    • Views: 4,748
    October 24th, 2008 Go to last post
    • Replies: 8
    • Views: 82
    1 Hour Ago Go to last post
    • Replies: 4
    • Views: 125
    5 Days Ago Go to last post
    • Replies: 1
    • Views: 221
    6 Days Ago Go to last post
    • Replies: 3
    • Views: 109
    1 Week Ago Go to last post
  1. Generic General

    Started by Jagger2013, 1 Week Ago
    • Replies: 0
    • Views: 66
    1 Week Ago Go to last post
  2. Database

    Started by Bartec, September 22nd, 2014
    • Replies: 3
    • Views: 194
    2 Weeks Ago Go to last post
  3. Abilities Spreadsheet Update

    Started by Jagger2013, August 15th, 2014
    • Replies: 7
    • Views: 364
    2 Weeks Ago Go to last post
  4. Link to modding utilities not working

    Started by HanBarca, February 9th, 2014
    • Replies: 4
    • Views: 376
    2 Weeks Ago Go to last post
  5. AI building new units

    Started by Jagger2013, 3 Weeks Ago
    • Replies: 1
    • Views: 73
    3 Weeks Ago Go to last post
  6. Modding Disrupter Ability

    Started by Jagger2013, 4 Weeks Ago
    • Replies: 11
    • Views: 247
    3 Weeks Ago Go to last post
    • Replies: 17
    • Views: 252
    4 Weeks Ago Go to last post
  7. adding factions

    Started by Bartec, September 22nd, 2014
    • Replies: 0
    • Views: 68
    September 22nd, 2014 Go to last post
  8. some questions

    Started by Bartec, September 19th, 2014
    • Replies: 2
    • Views: 109
    September 20th, 2014 Go to last post
  9. Fixing weather in specific weather regions.

    Started by Jagger2013, September 19th, 2014
    • Replies: 1
    • Views: 111
    September 20th, 2014 Go to last post
  10. Modding region files and definitions

    Started by Jagger2013, September 11th, 2014
    • Replies: 4
    • Views: 195
    September 18th, 2014 Go to last post
    • Replies: 2
    • Views: 234
    September 16th, 2014 Go to last post
  11. EAW Modding: Scripts to decide warplans

    Started by SetonHallPirate, September 10th, 2014
    • Replies: 0
    • Views: 103
    September 10th, 2014 Go to last post
  12. How to add/change abilities for leaders

    Started by Harmel, July 29th, 2014
    • Replies: 0
    • Views: 185
    July 29th, 2014 Go to last post
  13. Modding Abilities

    Started by Leibstandarte, April 4th, 2014
    • Replies: 4
    • Views: 436
    July 28th, 2014 Go to last post
  14. changing current national morale score?

    Started by Jagger2013, June 22nd, 2014
    • Replies: 8
    • Views: 422
    July 10th, 2014 Go to last post
  15. Modding (leader) abilities dynamically

    Started by tripax, June 16th, 2014
    • Replies: 4
    • Views: 337
    June 18th, 2014 Go to last post
  16. Modding Corps to act as Armies

    Started by Jagger2013, May 29th, 2014
    • Replies: 3
    • Views: 397
    June 3rd, 2014 Go to last post
  17. How does siege-resolution work?

    Started by JacquesDeLalaing, April 5th, 2014
    • Replies: 17
    • Views: 792
    May 1st, 2014 Go to last post
  18. Some reflexions on modding combat

    Started by JacquesDeLalaing, April 30th, 2014
    • Replies: 3
    • Views: 245
    April 30th, 2014 Go to last post
    • Replies: 7
    • Views: 367
    April 24th, 2014 Go to last post
    • Replies: 10
    • Views: 611
    April 20th, 2014 Go to last post
  19. Supply Questions

    Started by JacquesDeLalaing, April 20th, 2014
    • Replies: 0
    • Views: 219
    April 20th, 2014 Go to last post
    • Replies: 4
    • Views: 295
    April 14th, 2014 Go to last post
    • Replies: 1
    • Views: 263
    April 10th, 2014 Go to last post

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