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Forum: Modding AGE engine games

General discussion and questions about Modding techniques with the AGE engine games: AACW, NCP, WIA.

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  1. CW2 Mods

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    Mod downloads and discussions for Civil War 2

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    • Threads: 39
    • Posts: 332
  2. Mod downloads and discussions for AJE. Alea Jacta Est

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    • Threads: 25
    • Posts: 253
  3. Discussions and mods for PON: Pride of Nations

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    • Threads: 60
    • Posts: 463
  4. Discussions and mods for RUS: Revolution Under Siege

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    • Threads: 45
    • Posts: 1,340
  5. Discussions and mods for RoP: Rise of Prussia

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    • Threads: 26
    • Posts: 176
  6. Discussions and mods for BoA2: Wars in America

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    • Threads: 86
    • Posts: 757
  7. Discussions and mods for Napoleon's Campaigns

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    • Threads: 86
    • Posts: 646
  8. Discussions and mods for American Civil War

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    • Threads: 306
    • Posts: 5,661
  9. Discussions and mods for Birth of America

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    • Threads: 72
    • Posts: 384
  10. Guides and documentation about how to mod various aspects of the different AGE games.

  1. Lightbulb Sticky Thread Sticky: Forcing the weather

    Started by lodilefty, 4 Weeks Ago
    • Replies: 20
    • Views: 234
    3 Weeks Ago Go to last post
  2. Sticky Thread Sticky: Scenario creation (example from AACW)

    Started by Primasprit, May 20th, 2007
    • Replies: 5
    • Views: 4,528
    December 23rd, 2014 Go to last post
  3. Lightbulb Sticky Thread Sticky: The Larger Europe Map Project

    Started by PhilThib, June 3rd, 2012
    6 Pages
    1 2 3 ... 6
    • Replies: 169
    • Views: 32,962
    November 6th, 2014 Go to last post
  4. Arrow Sticky Thread Sticky: Official Files for modding

    Started by Pocus, August 20th, 2007
    • Replies: 11
    • Views: 15,591
    October 15th, 2014 Go to last post
  5. Question Sticky Thread Sticky: tutorial drawings for general portraits

    Started by Glaude1955, November 3rd, 2009
    5 Pages
    1 2 3 ... 5
    • Replies: 127
    • Views: 17,291
    April 10th, 2014 Go to last post
  6. Sticky Thread Sticky: Modding our games - Various technical discussions

    Started by Pocus, May 15th, 2007
    2 Pages
    1 2
    • Replies: 51
    • Views: 13,823
    April 2nd, 2012 Go to last post
  7. Talking Sticky Thread Sticky: Abilities Decoded

    Started by lodilefty, August 16th, 2008
    • Replies: 12
    • Views: 5,212
    October 24th, 2008 Go to last post
    • Replies: 1
    • Views: 191
    4 Weeks Ago Go to last post
  1. Map of England, Wales, Scotland and Ireland

    Started by Jagger2013, January 17th, 2015
    • Replies: 0
    • Views: 85
    January 17th, 2015 Go to last post
    • Replies: 2
    • Views: 140
    January 10th, 2015 Go to last post
    • Replies: 2
    • Views: 166
    November 18th, 2014 Go to last post
  2. Modding cohesion recovery

    Started by Jagger2013, November 16th, 2014
    • Replies: 1
    • Views: 145
    November 16th, 2014 Go to last post
  3. Modding Question: WIA Yamasee War

    Started by Armchair General, October 19th, 2014
    • Replies: 5
    • Views: 357
    November 11th, 2014 Go to last post
  4. Generic General

    Started by Jagger2013, October 17th, 2014
    • Replies: 3
    • Views: 325
    November 5th, 2014 Go to last post
  5. Converting from 15 day turns to 7 day turns.

    Started by Jagger2013, November 4th, 2014
    • Replies: 2
    • Views: 182
    November 5th, 2014 Go to last post
  6. Adjusting Max Cohesion of models

    Started by Jagger2013, October 28th, 2014
    • Replies: 8
    • Views: 400
    October 30th, 2014 Go to last post
    • Replies: 1
    • Views: 347
    October 24th, 2014 Go to last post
  7. And/Or condition for RUS EvalUnqUnit event

    Started by Jagger2013, October 19th, 2014
    • Replies: 3
    • Views: 244
    October 19th, 2014 Go to last post
  8. Database

    Started by Bartec, September 22nd, 2014
    • Replies: 3
    • Views: 347
    October 15th, 2014 Go to last post
  9. Abilities Spreadsheet Update

    Started by Jagger2013, August 15th, 2014
    • Replies: 7
    • Views: 594
    October 15th, 2014 Go to last post
  10. Link to modding utilities not working

    Started by HanBarca, February 9th, 2014
    • Replies: 4
    • Views: 573
    October 15th, 2014 Go to last post
  11. AI building new units

    Started by Jagger2013, October 5th, 2014
    • Replies: 1
    • Views: 163
    October 6th, 2014 Go to last post
  12. Modding Disrupter Ability

    Started by Jagger2013, September 30th, 2014
    • Replies: 11
    • Views: 368
    October 3rd, 2014 Go to last post
  13. CW2 Test Scenario - Cant get this to work

    Started by ohms_law, September 28th, 2014
    • Replies: 17
    • Views: 440
    September 30th, 2014 Go to last post
  14. adding factions

    Started by Bartec, September 22nd, 2014
    • Replies: 0
    • Views: 134
    September 22nd, 2014 Go to last post
  15. some questions

    Started by Bartec, September 19th, 2014
    • Replies: 2
    • Views: 202
    September 20th, 2014 Go to last post
  16. Fixing weather in specific weather regions.

    Started by Jagger2013, September 19th, 2014
    • Replies: 1
    • Views: 205
    September 20th, 2014 Go to last post
  17. Modding region files and definitions

    Started by Jagger2013, September 11th, 2014
    • Replies: 4
    • Views: 323
    September 18th, 2014 Go to last post
    • Replies: 2
    • Views: 397
    September 16th, 2014 Go to last post
  18. EAW Modding: Scripts to decide warplans

    Started by SetonHallPirate, September 10th, 2014
    • Replies: 0
    • Views: 188
    September 10th, 2014 Go to last post
  19. How to add/change abilities for leaders

    Started by Harmel, July 29th, 2014
    • Replies: 0
    • Views: 257
    July 29th, 2014 Go to last post
  20. Modding Abilities

    Started by Leibstandarte, April 4th, 2014
    • Replies: 4
    • Views: 582
    July 28th, 2014 Go to last post
  21. changing current national morale score?

    Started by Jagger2013, June 22nd, 2014
    • Replies: 8
    • Views: 581
    July 10th, 2014 Go to last post
  22. Modding (leader) abilities dynamically

    Started by tripax, June 16th, 2014
    • Replies: 4
    • Views: 439
    June 18th, 2014 Go to last post
  23. Modding Corps to act as Armies

    Started by Jagger2013, May 29th, 2014
    • Replies: 3
    • Views: 502
    June 3rd, 2014 Go to last post
  24. How does siege-resolution work?

    Started by JacquesDeLalaing, April 5th, 2014
    • Replies: 17
    • Views: 934
    May 1st, 2014 Go to last post

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