Page 1 of 15 123411 ... LastLast
Threads 1 to 30 of 423

Forum: Modding AGE engine games

General discussion and questions about Modding techniques with the AGE engine games: AACW, NCP, WIA.

Sub-Forums Threads / Posts  Last Post

  1. Mod downloads and discussions for Civil War 2

    Forum Actions:

    Forum Statistics:

    • Threads: 23
    • Posts: 204
  2. Mod downloads and discussions for AJE. Alea Jacta Est

    Forum Actions:

    Forum Statistics:

    • Threads: 21
    • Posts: 140
  3. PON Mods

    (1 Viewing)

    Discussions and mods for PON: Pride of Nations

    Forum Actions:

    Forum Statistics:

    • Threads: 54
    • Posts: 441
  4. Discussions and mods for RUS: Revolution Under Siege

    Forum Actions:

    Forum Statistics:

    • Threads: 45
    • Posts: 1,339
  5. Discussions and mods for RoP: Rise of Prussia

    Forum Actions:

    Forum Statistics:

    • Threads: 25
    • Posts: 163
  6. WIA Mods

    (2 Viewing)

    Discussions and mods for BoA2: Wars in America

    Forum Actions:

    Forum Statistics:

    • Threads: 85
    • Posts: 756
  7. Discussions and mods for Napoleon's Campaigns

    Forum Actions:

    Forum Statistics:

    • Threads: 86
    • Posts: 645
  8. AACW Mods

    (1 Viewing)

    Discussions and mods for American Civil War

    Forum Actions:

    Forum Statistics:

    • Threads: 300
    • Posts: 5,646
  9. Discussions and mods for Birth of America

    Forum Actions:

    Forum Statistics:

    • Threads: 72
    • Posts: 383
  10. Guides and documentation about how to mod various aspects of the different AGE games.

  1. Question Sticky Thread Sticky: tutorial drawings for general portraits

    Started by Glaude1955, November 3rd, 2009
    5 Pages
    1 2 3 ... 5
    • Replies: 127
    • Views: 14,043
    April 10th, 2014 Go to last post
  2. Arrow Sticky Thread Sticky: Official Files for modding

    Started by Pocus, August 20th, 2007
    • Replies: 9
    • Views: 13,694
    March 17th, 2014 Go to last post
  3. Lightbulb Sticky Thread Sticky: The Larger Europe Map Project

    Started by PhilThib, June 3rd, 2012
    6 Pages
    1 2 3 ... 6
    • Replies: 167
    • Views: 26,125
    November 11th, 2013 Go to last post
  4. Sticky Thread Sticky: Scenario creation (example from AACW)

    Started by Primasprit, May 20th, 2007
    • Replies: 3
    • Views: 3,851
    November 9th, 2012 Go to last post
  5. Sticky Thread Sticky: Modding our games - Various technical discussions

    Started by Pocus, May 15th, 2007
    2 Pages
    1 2
    • Replies: 51
    • Views: 11,980
    April 2nd, 2012 Go to last post
  6. Talking Sticky Thread Sticky: Abilities Decoded

    Started by lodilefty, August 16th, 2008
    • Replies: 12
    • Views: 3,967
    October 24th, 2008 Go to last post
    • Replies: 8
    • Views: 271
    1 Week Ago Go to last post
  1. Modding (leader) abilities dynamically

    Started by tripax, June 16th, 2014
    • Replies: 4
    • Views: 167
    June 18th, 2014 Go to last post
  2. Modding Corps to act as Armies

    Started by Jagger2013, May 29th, 2014
    • Replies: 3
    • Views: 233
    June 3rd, 2014 Go to last post
  3. How does siege-resolution work?

    Started by JacquesDeLalaing, April 5th, 2014
    • Replies: 17
    • Views: 631
    May 1st, 2014 Go to last post
  4. Some reflexions on modding combat

    Started by JacquesDeLalaing, April 30th, 2014
    • Replies: 3
    • Views: 123
    April 30th, 2014 Go to last post
    • Replies: 7
    • Views: 245
    April 24th, 2014 Go to last post
    • Replies: 10
    • Views: 384
    April 20th, 2014 Go to last post
  5. Supply Questions

    Started by JacquesDeLalaing, April 20th, 2014
    • Replies: 0
    • Views: 131
    April 20th, 2014 Go to last post
    • Replies: 0
    • Views: 127
    April 19th, 2014 Go to last post
    • Replies: 4
    • Views: 195
    April 14th, 2014 Go to last post
    • Replies: 1
    • Views: 178
    April 10th, 2014 Go to last post
  6. Modding Abilities

    Started by Leibstandarte, April 4th, 2014
    • Replies: 3
    • Views: 248
    April 4th, 2014 Go to last post
    • Replies: 0
    • Views: 159
    March 17th, 2014 Go to last post
  7. Smile Modding Naval AI

    Started by Pocus, February 18th, 2014
    • Replies: 0
    • Views: 245
    February 18th, 2014 Go to last post
  8. Easier scenario design idea

    Started by Hobbes, September 8th, 2013
    • Replies: 7
    • Views: 720
    February 10th, 2014 Go to last post
  9. Link to modding utilities not working

    Started by HanBarca, February 9th, 2014
    • Replies: 2
    • Views: 222
    February 9th, 2014 Go to last post
  10. The Guns of August Mod (World War I - 1914 Scenario)

    Started by Altaris, November 18th, 2012
    4 Pages
    1 2 3 ... 4
    • Replies: 104
    • Views: 29,987
    February 8th, 2014 Go to last post
    • Replies: 3
    • Views: 296
    November 10th, 2013 Go to last post
  11. counter/register

    Started by Hobbes, November 5th, 2013
    • Replies: 4
    • Views: 635
    November 6th, 2013 Go to last post
  12. Question Event Texts

    Started by Kensai, October 15th, 2013
    • Replies: 2
    • Views: 548
    October 16th, 2013 Go to last post
  13. Additional data field for regional decisions

    Started by Pocus, October 15th, 2013
    • Replies: 1
    • Views: 366
    October 15th, 2013 Go to last post
    • Replies: 1
    • Views: 457
    October 3rd, 2013 Go to last post
  14. OR condition

    Started by Hobbes, August 24th, 2013
    • Replies: 3
    • Views: 821
    August 28th, 2013 Go to last post
  15. New script commands

    Started by Franciscus, June 18th, 2013
    • Replies: 1
    • Views: 676
    June 18th, 2013 Go to last post
    • Replies: 8
    • Views: 1,151
    June 17th, 2013 Go to last post
  16. Editing the settings file.

    Started by RebelYell, June 17th, 2013
    • Replies: 0
    • Views: 564
    June 17th, 2013 Go to last post
  17. Buy unit with a sound

    Started by Leibstandarte, June 17th, 2013
    • Replies: 1
    • Views: 603
    June 17th, 2013 Go to last post
  18. Ending a Battle

    Started by Leibstandarte, September 19th, 2012
    • Replies: 8
    • Views: 1,274
    May 12th, 2013 Go to last post
  19. Modding Novelty: AI and regional decisions

    Started by Pocus, April 19th, 2013
    • Replies: 7
    • Views: 1,087
    April 30th, 2013 Go to last post

Page 1 of 15 123411 ... LastLast

Forum Information and Options

Moderators of this Forum
Users Browsing this Forum

There are currently 8 users browsing this forum. (0 members & 8 guests)

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 30 replies or 200 views
Hot thread with unread posts
More than 30 replies or 200 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •