15:43:36  (Reporting)  Processing  1000001 France
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  AI Process done in  84 ms
15:43:36  (Reporting)  Processing  1000002 Great Britain
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
15:43:36  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
15:43:36  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
15:43:36  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
15:43:36  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 360 Baltic Sea
15:43:36  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
15:43:36  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 360 Baltic Sea
15:43:36  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
15:43:36  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
15:43:36  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
15:43:36  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
15:43:36  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 9009 OppPow Land: 0 OwnPow Nav : 765 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
15:43:36  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1251 OppPow Land: 2141 OwnPow Nav : 2173 OppPow Nav : 276
15:43:36  (Reporting)  Ratio Land/LandCore: 0.50 0.56 Ratio Nav/NavCore: 5.00 1.31 Reg Count: 186 > 226
15:43:36  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 346 OppPow Land: 711 OwnPow Nav : 1530 OppPow Nav : 2139
15:43:36  (Reporting)  Ratio Land/LandCore: 0.41 0.41 Ratio Nav/NavCore: 0.61 0.20 Reg Count: 283 > 352
15:43:36  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1459 OppPow Land: 4626 OwnPow Nav : 147 OppPow Nav : 233
15:43:36  (Reporting)  Ratio Land/LandCore: 0.27 0.26 Ratio Nav/NavCore: 0.54 0.31 Reg Count: 136 > 198
15:43:36  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1971 OppPow Land: 1794 OwnPow Nav : 4 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.93 5.00 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 231 > 317
15:43:36  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 153 OppPow Land: 2706 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
15:43:36  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 305 OwnPow Nav : 564 OppPow Nav : 114
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.21 0.20 Reg Count: 59 > 91
15:43:36  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4659 OppPow Land: 11462 OwnPow Nav : 47 OppPow Nav : 12
15:43:36  (Reporting)  Ratio Land/LandCore: 0.35 0.26 Ratio Nav/NavCore: 3.33 5.00 Reg Count: 392 > 494
15:43:36  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
15:43:36  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 84 OppPow Land: 0 OwnPow Nav : 211 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
15:43:36  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
15:43:36  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
15:43:36  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
15:43:36  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
15:43:36  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 39 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.66 0.20 Reg Count: 1221 > 1315
15:43:36  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 131 OwnPow Nav : 114 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
15:43:36  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 480 OwnPow Nav : 137 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
15:43:36  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 478 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 57
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
15:43:36  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 774 OppPow Land: 439 OwnPow Nav : 1713 OppPow Nav : 44
15:43:36  (Reporting)  Ratio Land/LandCore: 1.50 1.62 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
15:43:36  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 309 OwnPow Nav : 308 OppPow Nav : 382
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.69 0.20 Reg Count: 3 > 6
15:43:36  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1246 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
15:43:36  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 168 OwnPow Nav : 0 OppPow Nav : 3
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
15:43:36  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 796 OppPow Land: 0 OwnPow Nav : 183 OppPow Nav : 55
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 2.83 2.21 Reg Count: 57 > 184
15:43:36  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 3446 OppPow Land: 1760 OwnPow Nav : 14106 OppPow Nav : 2773
15:43:36  (Reporting)  Ratio Land/LandCore: 0.83 5.00 Ratio Nav/NavCore: 2.16 5.00 Reg Count: 199 > 506
15:43:36  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 747 OwnPow Nav : 1711 OppPow Nav : 38
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 4.93 Reg Count: 5 > 24
15:43:36  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1240 OppPow Land: 2499 OwnPow Nav : 1523 OppPow Nav : 1104
15:43:36  (Reporting)  Ratio Land/LandCore: 0.21 0.20 Ratio Nav/NavCore: 0.59 2.67 Reg Count: 200 > 526
15:43:36  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
15:43:36  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 889 OppPow Nav : 596
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.63 0.24 Reg Count: 2 > 14
15:43:36  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 210 OwnPow Nav : 1246 OppPow Nav : 385
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.38 5.00 Reg Count: 11 > 34
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 2507 ms
15:43:36  (Reporting)  Resources Levels Great Britain EcoBase 264 AtWar: yes AtWarThreat: yes At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 8845 Expected 132 Balance -32
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 92 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 92 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 5272 Expected 92 Balance 0
15:43:36  (Reporting)  Morale Points Availability High Stock 151 Expected 92 Balance 0
15:43:36  (Reporting)  Conscripts Availability Very Low Stock 3 Expected 92 Balance -18
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 644 Expected 66 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 63 Expected 0 Balance 0
15:43:36  (Reporting)  Engagment Points Availability Plentiful Stock 220 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 775 Expected 26 Balance 0
15:43:36  (Reporting)    1018074 Liverpool Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7600, Region: 3934 Commerce EndTurn 2664
15:43:36  (Reporting)    1019589 Cydnus Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5074, Region: 3931 Eastern Mediterranean Trade EndTurn 2665
15:43:36  (Reporting)    1016633 Liffey Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade EndTurn 2665
15:43:36  (Reporting)    1019307 Euryalus Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5040, Region: 3932 Aegean Sea Trade EndTurn 2664
15:43:36  (Reporting)    1017853 3rd Transport Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce EndTurn 2664
15:43:36  (Reporting)    1002733 Kingston Militia Agenda Kept Agenda: Prep. Amphibious, Value: 4600, Region: 3903 Jamaica EndTurn 2671
15:43:36  (Reporting)    1013242 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 4600, Region: 3903 Jamaica EndTurn 2671
15:43:36  (Reporting)    1013806 IV. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 4600, Region: 3903 Jamaica EndTurn 2671
15:43:36  (Reporting)    1019581 V. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 4600, Region: 3903 Jamaica EndTurn 2671
15:43:36  (Reporting)    1002699 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 4600, Region: 3903 Jamaica EndTurn 2671
15:43:36  (Reporting)    1017852 Hibernia Sq. Agenda Kept Agenda: Convoy Transport, Value: 9500, Region: 3925 Western Approaches Trade EndTurn 2665
15:43:36  (Reporting)    1018860 6th Transport Squadron Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2664
15:43:36  (Reporting)    1019587 13th Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2665
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10100
15:43:36  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7900
15:43:36  (Reporting)  Theater Prevalences Theater_France Ordered Value: 6400
15:43:36  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 6200
15:43:36  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 6200
15:43:36  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4500
15:43:36  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2469
15:43:36  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
15:43:36  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
15:43:36  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
15:43:36  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
15:43:36  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
15:43:36  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1360
15:43:36  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
15:43:36  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
15:43:36  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
15:43:36  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
15:43:36  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
15:43:36  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
15:43:36  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
15:43:36  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
15:43:36  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
15:43:36  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4659 Overall power (enemies): 11462 Ratio: 0.35
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2227
15:43:36  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 47 Overall power (enemies): 12 Nav Ratio: 3.33
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1251 Overall power (enemies): 2141 Ratio: 0.50
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3688
15:43:36  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 2173 Overall power (enemies): 276 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 337 Theater_France (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 346 Overall power (enemies): 711 Ratio: 0.41
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1099
15:43:36  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1530 Overall power (enemies): 2139 Nav Ratio: 0.61
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  66
15:43:36  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 39 Overall power (enemies): 0 Nav Ratio: 1.66
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1971 Overall power (enemies): 1794 Ratio: 0.93
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  364
15:43:36  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1459 Overall power (enemies): 4626 Ratio: 0.27
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7476
15:43:36  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 147 Overall power (enemies): 233 Nav Ratio: 0.54
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 774 Overall power (enemies): 439 Ratio: 1.50
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  744
15:43:36  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1713 Overall power (enemies): 44 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 358 Theater_India (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1246 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 84 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 211 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 305 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  480
15:43:36  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 564 Overall power (enemies): 114 Nav Ratio: 4.21
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 9009 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 765 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 131 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  31
15:43:36  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 355 Theater_America (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 478 Overall power (enemies): 1 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
15:43:36  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 57 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 309 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  74
15:43:36  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 308 Overall power (enemies): 382 Nav Ratio: 0.69
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 480 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  998
15:43:36  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 153 Overall power (enemies): 2706 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  131
15:43:36  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 168 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  49
15:43:36  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1246 Overall power (enemies): 385 Nav Ratio: 1.38
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 889 Overall power (enemies): 596 Nav Ratio: 0.63
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1523 Overall power (enemies): 1104 Nav Ratio: 0.59
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 1711 Overall power (enemies): 38 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 14106 Overall power (enemies): 2773 Nav Ratio: 2.16
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 183 Overall power (enemies): 55 Nav Ratio: 2.83
15:43:36  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 47 Overall power (enemies): 12 Nav Ratio: 3.33
15:43:36  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 2173 Overall power (enemies): 276 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1530 Overall power (enemies): 2139 Nav Ratio: 0.61
15:43:36  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 39 Overall power (enemies): 0 Nav Ratio: 1.66
15:43:36  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
15:43:36  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 147 Overall power (enemies): 233 Nav Ratio: 0.54
15:43:36  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1713 Overall power (enemies): 44 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1246 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 211 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 564 Overall power (enemies): 114 Nav Ratio: 4.21
15:43:36  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 765 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 57 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 308 Overall power (enemies): 382 Nav Ratio: 0.69
15:43:36  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1246 Overall power (enemies): 385 Nav Ratio: 1.38
15:43:36  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 889 Overall power (enemies): 596 Nav Ratio: 0.63
15:43:36  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1523 Overall power (enemies): 1104 Nav Ratio: 0.59
15:43:36  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 1711 Overall power (enemies): 38 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 14106 Overall power (enemies): 2773 Nav Ratio: 2.16
15:43:36  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 183 Overall power (enemies): 55 Nav Ratio: 2.83
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 342 Theater_Germany HQReg: 926 Memmingen Max pick: Prag Max need: Ravensburg Max Val: Wien Naval Gathering: 822 Emden
15:43:36  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Cadiz Max Val: Gibraltar Naval Gathering: 211 Gibraltar
15:43:36  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Landau Max Val: Jersey Naval Gathering: 517 Jersey
15:43:36  (Reporting)  Theater 351 Theater_Russia HQReg: 2529 Riga Max pick: Riga Max need: Maikop Max Val: Riga Naval Gathering: 2529 Riga
15:43:36  (Reporting)  Theater 339 Theater_Austria HQReg: 1145 Trente Max pick: Wien Max need: Ueberlingen Max Val: Wien Naval Gathering: 635 Trieste
15:43:36  (Reporting)  Theater 338 Theater_Italia HQReg: 625 Chiogga Max pick: Valetta Max need: Padova Max Val: Valetta Naval Gathering: 718 Valetta
15:43:36  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
15:43:36  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
15:43:36  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Vama Max Val: Peterwardein Naval Gathering: 1681 Ragusa
15:43:36  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: <None>
15:43:36  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
15:43:36  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
15:43:36  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
15:43:36  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
15:43:36  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
15:43:36  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
15:43:36  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
15:43:36  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
15:43:36  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
15:43:36  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
15:43:36  (Reporting)  Theater 340 Theater_Alpes HQReg: 1145 Trente Max pick: Zurich Max need: Ueberlingen Max Val: Trente Naval Gathering: <None>
15:43:36  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Final Gather Region for  345 Balkans : 1194 Wien
15:43:36  (Reporting)  Final Gather Region for  335 British Isles : 118 London
15:43:36  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Great Britain 4956 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 23 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
15:43:36  (Reporting)  Checking Offer Peace sent by 1000006 Spain rels -100
15:43:36  (Reporting)  Item is a peace treaty and AcceptChance is  0 %
15:43:36  (Reporting)  Modified Chance after bias vs nation 0 % rolled 96
15:43:36  (Reporting)  Refused and we don't reply because we really hate you!
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  Checking wars, we have 6 underway
15:43:36  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000006 Spain WS is 26 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 11 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Proposing to 1000041 United States of America
15:43:36  (Reporting)  Checking 23 Request Supply Right
15:43:36  (Reporting)  Still checking 23 Request Supply Right
15:43:36  (Reporting)  Item is a Various entry, chance -12
15:43:36  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Supply Right toward United States of America chance -12
15:43:36  (Reporting)  Proposing to 1000027 Morocco
15:43:36  (Reporting)  Checking 13 Declare  War
15:43:36  (Reporting)  Still checking 13 Declare  War
15:43:36  (Reporting)  Is a War, DOW chance 0
15:43:36  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Declare  War toward Morocco chance 0
15:43:36  (Reporting)  Proposing to 1000022 Kingdom of Sicily
15:43:36  (Reporting)  Proposing to 1000041 United States of America
15:43:36  (Reporting)  Checking 50 Degrade Relationship
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 26 ms
15:43:36  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2740 Chojniki
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 57 target region was 4485 Cape Yardim
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 55 % to be played in 126 Plymouth
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 57 target region was 4671 Shyrokyne
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 539 Beauvais
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2577 Dago
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4306 Costa del Sol
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1878 Enez
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 57 target region was 2639 Bologoie
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4462 Bay of Abukir
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1997 Sakarya
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1259 Beregovo
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 104 Worcester
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 2013 Sivrihisar
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2167 Tatvan
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 3672 Ganca
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4515 Kertch Straits
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3884 Sibir
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1739 Elbasani
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3741 Relidia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 615 Parma
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 968 Stettin
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4483 Cape Anamur
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 156 Oporto
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3114 Orzhytsya
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3460 Petrunin
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 563 Montmedy
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3355 Donskoye
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3953 Estuaire de la Loire
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 627 Venezia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2743 Mozyr
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1577 Arjaeng
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4357 Golfo di Napoli
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2982 Klin
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 1123 Klostzen
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 627 Venezia
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 58 Stirling
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1757 Petroseni
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 2689 Orsha
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3476 Oblivskaya
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4108 Cardigan Bay
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3366 Novo Vornejvski
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2953 Khvoynaya
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3548 Ghigant
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3249 Manturovo
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1688 Tara
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3346 Venady
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2419 Salloum
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2465 Obeliai
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3609 Gudermes
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 310 Ribas
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3065 Bolkhov
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4008 Danube Estuary
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3521 Kopanovka
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3097 Sudja
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1191 Kapfenberg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3266 Bor
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1502 Kristiansand
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2403 Bawiti
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 509 Redon
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 85 Caernavon
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1670 Tuzla
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1311 Pietrosul
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 724 Basel
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2257 Al Shafi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2629 Ogorele
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2944 Rjev
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2781 Korets
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 111 King's Lynn
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4353 Golfo di Gaeta
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 305 Tarragona
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3125 Merefa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1748 Sombor
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3523 Tsuva
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1612 Ekenaes
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3940 Tago Estuary
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3924 North Sea Trade
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4190 Southern Dogger Bank
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4283 Costa de Oporto
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1133 Welsen
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1128 Stain
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1984 Kalkan
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3255 Ouren
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 518 Granville
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 118 London
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4255 Gulf of Kronstad
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4092 Blacksod Bay
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 55 % to be played in 3889 Lower Canada
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 635 Trieste
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 535 Melun
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 614 Piacenza
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2486 Miadzal
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1079 Kalisch
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1850 Vihren
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 779 Maastricht
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 608 Novara
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4081 Little Minch
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4533 Black Sea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 725 Schaffhausen
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 399 Brive la Gaillarde
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3891 Maine
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4346 Bouches de Bonifacio
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2157 Al Tawrah
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 3496 Akhtubinsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2981 Borodino
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 1619 Hamina
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2039 Dedeler
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1225 Lucenec
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 57 target region was 2908 Sloboda
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3339 Semiluki
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3533 Zimovniki
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2339 Irbid
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2513 Stary Darochi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2549 Baltinava
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 733 Brigue
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4298 Ras Beddouza
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 399 Brive la Gaillarde
15:43:36  (Reporting)  Ended HandleRegionsDecisions 1604 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 644
15:43:36  (Reporting)  Money Level 6 Amount 8845
15:43:36  (Reporting)  Conscripts Level 1 Amount 3
15:43:36  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
15:43:36  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
15:43:36  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
15:43:36  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
15:43:36  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 108 Home Guard Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 19
15:43:36  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
15:43:36  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
15:43:36  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
15:43:36  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
15:43:36  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
15:43:36  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 2
15:43:36  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
15:43:36  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
15:43:36  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
15:43:36  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
15:43:36  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
15:43:36  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
15:43:36  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 36
15:43:36  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
15:43:36  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
15:43:36  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 50
15:43:36  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 166
15:43:36  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 52
15:43:36  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 2
15:43:36  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
15:43:36  (Reporting)  Adding 137 Signals Rgt Coeff: 4
15:43:36  (Reporting)  Number of Draw 70
15:43:36  (Reporting)  Picking 150 Privateer Squadron 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 96 WSU 644 144 Money 8845 286
15:43:36  (Reporting)  Picking 95 Infantry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 370 WSU 644 12 Money 8845 252
15:43:36  (Reporting)  Picking 142 Flagship Squadron 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 520 WSU 644 664 Money 8845 953
15:43:36  (Reporting)  Picking 150 Privateer Squadron 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 96 WSU 644 144 Money 8845 286
15:43:36  (Reporting)  Picking 152 Indiaman Squadron 1805
15:43:36  (Reporting)  On Map 27 Requested 0 In Pool 83
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 644 19 Money 8845 275
15:43:36  (Reporting)  Picking 144 Second Rank Squadron 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 34
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 312 WSU 644 432 Money 8845 626
15:43:36  (Reporting)  Picking 152 Indiaman Squadron 1805
15:43:36  (Reporting)  On Map 27 Requested 0 In Pool 83
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 644 19 Money 8845 275
15:43:36  (Reporting)  Picking 150 Privateer Squadron 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 96 WSU 644 144 Money 8845 286
15:43:36  (Reporting)  Picking 142 Flagship Squadron 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 520 WSU 644 664 Money 8845 953
15:43:36  (Reporting)  Picking 95 Infantry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 370 WSU 644 12 Money 8845 252
15:43:36  (Reporting)  Picking 143 First Rank Squadron 1805
15:43:36  (Reporting)  On Map 13 Requested 0 In Pool 17
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 368 WSU 644 488 Money 8845 702
15:43:36  (Reporting)  Picking 123 Hussars Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 644 0 Money 8845 144
15:43:36  (Reporting)  Picking 143 First Rank Squadron 1805
15:43:36  (Reporting)  On Map 13 Requested 0 In Pool 17
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 368 WSU 644 488 Money 8845 702
15:43:36  (Reporting)  Picking 152 Indiaman Squadron 1805
15:43:36  (Reporting)  On Map 27 Requested 0 In Pool 83
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 644 19 Money 8845 275
15:43:36  (Reporting)  Picking 120 Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 13
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 126 WSU 644 12 Money 8845 204
15:43:36  (Reporting)  Picking 148 Brig Squadron 1805
15:43:36  (Reporting)  On Map 22 Requested 0 In Pool 18
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 72 WSU 644 108 Money 8845 206
15:43:36  (Reporting)  Picking 143 First Rank Squadron 1805
15:43:36  (Reporting)  On Map 13 Requested 0 In Pool 17
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 368 WSU 644 488 Money 8845 702
15:43:36  (Reporting)  Picking 126 Line Garrison 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 15
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 644 0 Money 8845 144
15:43:36  (Reporting)  Picking 97 Highlanders Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 370 WSU 644 12 Money 8845 252
15:43:36  (Reporting)  Picking 144 Second Rank Squadron 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 34
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 312 WSU 644 432 Money 8845 626
15:43:36  (Reporting)  Picking 147 Frigate Squadron 1805
15:43:36  (Reporting)  On Map 26 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 132 WSU 644 212 Money 8845 326
15:43:36  (Reporting)  Picking 137 Signals Rgt
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 40 WSU 644 0 Money 8845 80
15:43:36  (Reporting)  Picking 95 Infantry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 370 WSU 644 12 Money 8845 252
15:43:36  (Reporting)  Picking 132 Supply Brigade 1805
15:43:36  (Reporting)  On Map 12 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 240 WSU 644 0 Money 8845 180
15:43:36  (Reporting)  Picking 149 Sloop Squadron 1805
15:43:36  (Reporting)  On Map 22 Requested 0 In Pool 26
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 48 WSU 644 72 Money 8845 170
15:43:36  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 3 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 644 0 Money 8845 180
15:43:36  (Reporting)  Picking 152 Indiaman Squadron 1805
15:43:36  (Reporting)  On Map 27 Requested 0 In Pool 83
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 644 19 Money 8845 275
15:43:36  (Reporting)  Picking 144 Second Rank Squadron 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 34
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 312 WSU 644 432 Money 8845 626
15:43:36  (Reporting)  Picking 105 Marines Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 366 WSU 644 12 Money 8845 300
15:43:36  (Reporting)  Picking 143 First Rank Squadron 1805
15:43:36  (Reporting)  On Map 13 Requested 0 In Pool 17
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 368 WSU 644 488 Money 8845 702
15:43:36  (Reporting)  Picking 145 Third Rank Squadron 1805
15:43:36  (Reporting)  On Map 14 Requested 0 In Pool 19
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 248 WSU 644 336 Money 8845 478
15:43:36  (Reporting)  Picking 127 Depot Garrison 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 20
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 644 0 Money 8845 144
15:43:36  (Reporting)  Picking 141 Balloon Observation Bn
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 12 WSU 644 0 Money 8845 200
15:43:36  (Reporting)  Picking 152 Indiaman Squadron 1805
15:43:36  (Reporting)  On Map 27 Requested 0 In Pool 83
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 644 19 Money 8845 275
15:43:36  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
15:43:36  (Reporting)  On Map 9 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 644 0 Money 8845 144
15:43:36  (Reporting)  Picking 145 Third Rank Squadron 1805
15:43:36  (Reporting)  On Map 14 Requested 0 In Pool 19
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 248 WSU 644 336 Money 8845 478
15:43:36  (Reporting)  Picking 126 Line Garrison 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 15
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 644 0 Money 8845 144
15:43:36  (Reporting)  Picking 144 Second Rank Squadron 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 34
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 312 WSU 644 432 Money 8845 626
15:43:36  (Reporting)  Picking 100 Foreign Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 644 0 Money 8845 180
15:43:36  (Reporting)  Picking 153 Merchantman Squadron 1805
15:43:36  (Reporting)  On Map 33 Requested 0 In Pool 26
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 644 16 Money 8845 122
15:43:36  (Reporting)  Picking 152 Indiaman Squadron 1805
15:43:36  (Reporting)  On Map 27 Requested 0 In Pool 83
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 644 19 Money 8845 275
15:43:36  (Reporting)  Picking 147 Frigate Squadron 1805
15:43:36  (Reporting)  On Map 26 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 132 WSU 644 212 Money 8845 326
15:43:36  (Reporting)  Picking 126 Line Garrison 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 15
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 644 0 Money 8845 144
15:43:36  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
15:43:36  (Reporting)  On Map 12 Requested 0 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 144 WSU 644 232 Money 8845 358
15:43:36  (Reporting)  Picking 144 Second Rank Squadron 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 34
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 312 WSU 644 432 Money 8845 626
15:43:36  (Reporting)  Picking 153 Merchantman Squadron 1805
15:43:36  (Reporting)  On Map 33 Requested 0 In Pool 26
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 644 16 Money 8845 122
15:43:36  (Reporting)  Picking 148 Brig Squadron 1805
15:43:36  (Reporting)  On Map 22 Requested 0 In Pool 18
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 72 WSU 644 108 Money 8845 206
15:43:36  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
15:43:36  (Reporting)  On Map 9 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 644 0 Money 8845 144
15:43:36  (Reporting)  Picking 131 Coastal Battery 1805
15:43:36  (Reporting)  On Map 25 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 96 WSU 644 72 Money 8845 480
15:43:36  (Reporting)  Picking 152 Indiaman Squadron 1805
15:43:36  (Reporting)  On Map 27 Requested 0 In Pool 83
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 644 19 Money 8845 275
15:43:36  (Reporting)  Picking 151 Troop Transport Squadron 1805
15:43:36  (Reporting)  On Map 17 Requested 0 In Pool 25
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 88 WSU 644 112 Money 8845 439
15:43:36  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 180 WSU 644 0 Money 8845 216
15:43:36  (Reporting)  Picking 126 Line Garrison 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 15
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 644 0 Money 8845 144
15:43:36  (Reporting)  Picking 131 Coastal Battery 1805
15:43:36  (Reporting)  On Map 25 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 96 WSU 644 72 Money 8845 480
15:43:36  (Reporting)  Picking 126 Line Garrison 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 15
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 644 0 Money 8845 144
15:43:36  (Reporting)  Picking 151 Troop Transport Squadron 1805
15:43:36  (Reporting)  On Map 17 Requested 0 In Pool 25
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 88 WSU 644 112 Money 8845 439
15:43:36  (Reporting)  Picking 144 Second Rank Squadron 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 34
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 312 WSU 644 432 Money 8845 626
15:43:36  (Reporting)  Picking 152 Indiaman Squadron 1805
15:43:36  (Reporting)  On Map 27 Requested 0 In Pool 83
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 644 19 Money 8845 275
15:43:36  (Reporting)  Picking 93 FusiliersBrigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 370 WSU 644 12 Money 8845 252
15:43:36  (Reporting)  Picking 120 Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 13
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 126 WSU 644 12 Money 8845 204
15:43:36  (Reporting)  Picking 101 West Indian Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 644 0 Money 8845 180
15:43:36  (Reporting)  Picking 152 Indiaman Squadron 1805
15:43:36  (Reporting)  On Map 27 Requested 0 In Pool 83
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 644 19 Money 8845 275
15:43:36  (Reporting)  Picking 152 Indiaman Squadron 1805
15:43:36  (Reporting)  On Map 27 Requested 0 In Pool 83
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 644 19 Money 8845 275
15:43:36  (Reporting)  Picking 151 Troop Transport Squadron 1805
15:43:36  (Reporting)  On Map 17 Requested 0 In Pool 25
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 88 WSU 644 112 Money 8845 439
15:43:36  (Reporting)  Picking 151 Troop Transport Squadron 1805
15:43:36  (Reporting)  On Map 17 Requested 0 In Pool 25
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 88 WSU 644 112 Money 8845 439
15:43:36  (Reporting)  Picking 127 Depot Garrison 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 20
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 644 0 Money 8845 144
15:43:36  (Reporting)  Picking 152 Indiaman Squadron 1805
15:43:36  (Reporting)  On Map 27 Requested 0 In Pool 83
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 644 19 Money 8845 275
15:43:36  (Reporting)  Picking 101 West Indian Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 644 0 Money 8845 180
15:43:36  (Reporting)  Picking 149 Sloop Squadron 1805
15:43:36  (Reporting)  On Map 22 Requested 0 In Pool 26
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 48 WSU 644 72 Money 8845 170
15:43:36  (Reporting)  Picking 151 Troop Transport Squadron 1805
15:43:36  (Reporting)  On Map 17 Requested 0 In Pool 25
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 3 88 WSU 644 112 Money 8845 439
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 646 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1018850 VI. Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1018409 Trident Sq.
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1017508 IX. Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1018411 XI. Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1019301 1st Privateer Squadron
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1019590 Imperieuse Sq.
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1015401 II. Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1016635 Crescent Sq.
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1015628 Euphrates Sq.
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1015396 Monarch Sq.
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1015092 Caledonia Sq.
15:43:36  (Reporting)  Ended ManageFleetsComposition 471 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating CallFleet (_CLF_)
15:43:36  (Reporting)  1002733 Jamaica Fencibles, 3903 Jamaica, Pow:13, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
15:43:36  (Reporting)  1013242 McArthur's Bde, 3903 Jamaica, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
15:43:36  (Reporting)  1013806 IV. British Detachment, 3903 Jamaica, Pow:58, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
15:43:36  (Reporting)  1019581 V. British Detachment, 3903 Jamaica, Pow:86, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
15:43:36  (Reporting)  1002699 II. British Detachment, 3903 Jamaica, Pow:86, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
15:43:36  (Reporting)  1019582 2nd RFA, 133 Portsmouth, Pow:45, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
15:43:36  (Reporting)  1017183 Baird' Force, 32 Cork, Pow:169, Count: 4(l 1/L 3/S 0) is calling fleet this turn.
15:43:36  (Reporting)  1002579 Erskine' Force, 32 Cork, Pow:181, Count: 7(l 2/L 3/S 2) is calling fleet this turn.
15:43:36  (Reporting)  1013250 Belfast Brigade, 16 Dublin, Pow:52, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
15:43:36  (Reporting)  1002893 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
15:43:36  (Reporting)  1002690 Nova Scotia Force, 3889 Lower Canada, Pow:19, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
15:43:36  (Reporting)  1013274 Nova Scotia Bde, 3889 Lower Canada, Pow:72, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
15:43:36  (Reporting)  1002669 Lower Canada Force, 3889 Lower Canada, Pow:135, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
15:43:36  (Reporting)  Ended CallFleet 3 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  _LFG_ 1010021 West Africa Garrison, 3912 West Africa, Pow:96, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010133 Colombo Garrison, 3920 Ceylon, Pow:245, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1002863 Ceylon Force, 3920 Ceylon, Pow:137, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010115 Madras Garrison, 3919 Coromandel, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1002829 Madras Army, 3919 Coromandel, Pow:323, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010079 Bombay Garrison, 3915 West India, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1002878 Bombay Force, 3915 West India, Pow:170, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010097 Calcutta Garrison, 3917 Bengale, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1002758 Calcutta Army, 3917 Bengale, Pow:904, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1008001 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1007995 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1019939 VI. British Detachment, 718 Valetta, Pow:254, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1007957 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009974 Gibraltar Garrison, 211 Gibraltar, Pow:1013, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1007978 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1008012 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1007989 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1008023 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010070 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010028 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1007926 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:42, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009968 Penzance Defenses, 123 Penzance, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1008029 Merchant Fleet #12, 3934 Commerce, Pow:237, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009965 Falmouth Defenses, 124 Falmouth, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009637 Falmouth Garrison, 124 Falmouth, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009776 Plymouth Garrison, 126 Plymouth, Pow:231, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009959 Weymouth Defenses, 129 Weymouth, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009962 Exeter Defenses, 128 Exeter, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009645 Exeter Garrison, 128 Exeter, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009759 Portsmouth Garrison, 133 Portsmouth, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009956 Brighton Defenses, 137 Brighton, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009653 Brighton Garrison, 137 Brighton, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009953 Hastings Defenses, 138 Hastings, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009747 Dover Garrison, 140 Dover, Pow:230, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009661 Winchester Garrison, 134 Winchester, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009950 Margate Defenses, 139 Margate, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009793 Bristol Garrison, 130 Bristol, Pow:269, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009718 London Garrison, 118 London, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009809 Cardiff Garrison, 98 Cardiff, Pow:271, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009714 Swansea Garrison, 97 Swansea, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009947 Colchester Defenses, 122 Colchester, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009674 Colchester Garrison, 122 Colchester, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009710 Hereford Garrison, 100 Hereford, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009971 Pembroke Defenses, 92 Pembroke, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009932 Cork Garrison, 32 Cork, Pow:255, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009698 Ipswich Garrison, 121 Ipswich, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009706 Cambridge Garrison, 116 Cambridge, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009702 Oxford Garrison, 106 Oxford, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009735 Yarmouth Garrison, 120 Yarmouth, Pow:231, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009682 Limerick Garrison, 28 Limerick, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009629 Norwich Garrison, 112 Norwich, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009830 Liverpool Garrison, 87 Liverpool, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009915 Dublin Garrison, 16 Dublin, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009608 Manchester Garrison, 79 Manchester, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009600 Leeds Garrison, 80 Leeds, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009621 York Garrison, 82 York, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009899 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009690 Carlisle Garrison, 72 Carlisle, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009596 Hartlepool Garrison, 75 Hartlepool, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1007899 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009846 Newcastle Garrison, 70 Newcastle, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1007893 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1009887 Glasgow Garrison, 62 Glasgow, Pow:231, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1019940 VII. British Detachment, 57 Edinburgh, Pow:259, Count: 6(l 0/L 3/S 3) created in region and fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1007915 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010056 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010042 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  Ended LockFixedGroups 35 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  _SSU_ 1019473 3rd Cavalry Brigade, 118 London, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering GarrisonBorders (_GAB_)
15:43:36  (Reporting)  Ended GarrisonBorders 25 ms
15:43:36  (Reporting)  Entering EnableStagingRegions (_ESR_)
15:43:36  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
15:43:36  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 320
15:43:36  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
15:43:36  (Reporting)  Ended EnableStagingRegions (_ESR_) 4 ms
15:43:36  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
15:43:36  (Reporting)  Ended ProcessAgents Great Britain 356 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 3 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 3 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 20 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 4 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 3 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 2 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 13 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 72 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 75 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 77 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 74 in Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 5 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 3 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 3 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 3 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 17 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 3 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 7 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 35 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 1 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 74 in Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 4 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
15:43:36  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 6 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  1002620 Gibraltar Force, 149 Lisboa, Pow:294, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 10450, Region: 149 Lisboa
15:43:36  (Reporting)  Ended KeepPosition 2 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 277 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 337 Theater_France ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 2 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 2 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 16 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 5 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 2 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  _GAO_ Step 1 1018063 Munster Bde, 517 Jersey, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 517 Jersey SelfVal 111
15:43:36  (Reporting)  Agenda: Garrison, Value: 7215, Region: 517 Jersey
15:43:36  (Reporting)  Ended GarrisonObjectives 10 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 52 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 1 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
15:43:36  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 2 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  1018063 Munster Bde, 517 Jersey, Pow:28, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 5100, Region: 517 Jersey
15:43:36  (Reporting)  1016160 III. British Detachment, 517 Jersey, Pow:38, Count: 3(l 0/L 1/S 2) Agenda: Keep Position, Value: 6000, Region: 517 Jersey
15:43:36  (Reporting)  1018399 Bentick's Brigade, 517 Jersey, Pow:60, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 5500, Region: 517 Jersey
15:43:36  (Reporting)  Ended KeepPosition 2 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 244 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 2 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 2 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 14 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 2 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 8 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 44 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 46 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 49 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 27 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 74 in Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 4 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 2 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 2 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 2 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 15 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 5 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 26 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1019576 Rottenburg' Force selected
15:43:36  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1019576 Francis de Rottenburg 718 Valetta toward 1019939 VI. British Detachment, 718 Valetta, Pow:254, Count: 4(l 0/L 1/S 3)
15:43:36  (Reporting)  Ended Check Leaders 4 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 74 in Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
15:43:36  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  1002645 Stuart' Force, 718 Valetta, Pow:213, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 10640, Region: 718 Valetta
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 23 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 10 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  _SPG_ Large Force Segment 1019941 British Detachment, 3903 Jamaica, Pow:71, Count: 1(l 0/L 1/S 0) created
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 2 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 58 ms
15:43:36  (Reporting)  Entering AmpibiousStaging (_AMS_)
15:43:36  (Reporting)  1019941 British Detachment, 3903 Jamaica, Pow:71, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 8200, Region: 3903 Jamaica
15:43:36  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 175
15:43:36  (Reporting)  _AMS_ Already Gathered/ en route: 310 cbt pts Supply Elts: 3 Hvy Elts: 4
15:43:36  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
15:43:36  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
15:43:36  (Reporting)  Ended AmpibiousStaging 27 ms
15:43:36  (Reporting)  Entering AmphibiousLaunching (_AML_)
15:43:36  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 175 Gathered 310
15:43:36  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
15:43:36  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 310 but no transport capacity.
15:43:36  (Reporting)  Ended AmphibiousLaunching 0 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 22
15:43:36  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  1002737 Barbados Force, 3908 Barbados, Pow:140, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 15878, Region: 3908 Barbados
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 180 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 358 Theater_India ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 7 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 0 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 2 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 74 in Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1018850 VI. Fleet has been given the mission Agenda: Naval Superiority, Value: 8217, Region: 4564 Sea of Ceylon
15:43:36  (Reporting)  _AFA_ 1018850 VI. Fleet has been given the mission Agenda: Naval Docking, Value: 3050, Region: 3917 Bengale
15:43:36  (Reporting)  Ended AssignFleetsOperations 16 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
15:43:36  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 2 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 2 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 16 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 2 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 9 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 48 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 1 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 2 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 2 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 2 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  _PGS_ Gathered this stack 1002210 English Home Army, 118 London, Pow:508, Count: 13(l 1/L 5/S 7)
15:43:36  (Reporting)  _PGS_ Adding this stack 1016943 Maitland' Force, 118 London, Pow:403, Count: 8(l 2/L 6/S 0)
15:43:36  (Reporting)  _PGS_ GHQ Stack after add: 1002210 English Home Army, 118 London, Pow:792, Count: 21(l 3/L 11/S 7)
15:43:36  (Reporting)  Ended PoolToGHQStack 221 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 28 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  _SPG_ Large Force Segment 1019944 British Detachment, 118 London, Pow:290, Count: 6(l 0/L 6/S 0) created
15:43:36  (Reporting)  Ended SplitGroups 191 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 3 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 7 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 28 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1019577 Hope' Force selected
15:43:36  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1019577 Sir John Hope 57 Edinburgh toward 1019940 VII. British Detachment, 57 Edinburgh, Pow:259, Count: 6(l 0/L 3/S 3)
15:43:36  (Reporting)  Ended Check Leaders 5 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 74 in Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1019477 14th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
15:43:36  (Reporting)  _AFA_ 1019494 17th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
15:43:36  (Reporting)  _AFA_ 1019483 X. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 130 Bristol
15:43:36  (Reporting)  _AFA_ 1019500 7th Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 140 Dover
15:43:36  (Reporting)  Ended AssignFleetsOperations 52 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 14 Nb of CPs of Regular/Militia/Cavalry/Artillery: 275
15:43:36  (Reporting)  Ended Build Depots Assets 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  _SSP_ Created Arty Reserve:  1019945 Bolton-Sympher Bty in 118 London
15:43:36  (Reporting)  _SSP_ Created Arty Reserve:  1019946 Home Army HQ in 118 London
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014285 Dundas F.' Force in 118 London
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016620 Halkett' Force in 118 London
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1019302 Gibbs's Bty in 118 London
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1019303 Percy-Falkirk Bty in 118 London
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1019095 Goerges Bty in 118 London
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1019583 James's Bty in 118 London
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1019582 2nd RFA in 133 Portsmouth
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 6 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 355 Theater_America ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 7 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 1 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 3 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
15:43:36  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 7 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 0 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 1 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 7 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 0 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 1 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 74 in Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 340 Alpes
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 25666 AllOppPowLand: 30489 AllOwnPowNav: 28656 AllOppPowNav 8211
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 26 Land Ratio: 0.35 Land Core Ratio: 0.26  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 1118 Prag Pick 100 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 56 Land Ratio: 0.50 Land Core Ratio: 0.56  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1002620 Gibraltar Force (Pow.294)
15:43:36  (Reporting)   
15:43:36  (Reporting)  CheckRegionForOperation 1002620 Gibraltar Force, 149 Lisboa, Pow:294, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 20 SelfVal 228 AINeed 204
15:43:36  (Reporting)  Agenda: Defend, Value: 11400, Region: 148 Elvas
15:43:36  (Reporting)  Secondary Region 149 Lisboa Pick 34 has enough garrison (Value: 294) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1002620 Gibraltar Force, 149 Lisboa, Pow:294, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 8 SelfVal 116 AINeed 204
15:43:36  (Reporting)  Agenda: Defend, Value: 5800, Region: 144 Beija
15:43:36  (Reporting)  Region 215 Sevilla Pick 5 SelfVal 73 Need 204  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 5 Enemy armies: 50 Land Ratio: 0.41 Land Core Ratio: 0.41  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1018063 Munster Bde (Pow.28)
15:43:36  (Reporting)  1016160 III. British Detachment (Pow.38)
15:43:36  (Reporting)  1017845 Limerick Brigade (Pow.50)
15:43:36  (Reporting)  1018399 Bentick's Brigade (Pow.60)
15:43:36  (Reporting)  1002548 Anglo-Norman Islands Force (Pow.33)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 326 Bordeaux Pick 19 SelfVal 19 Need 244  no group candidate found
15:43:36  (Reporting)  Region 451 Geneve Pick 3 SelfVal 4 Need 244  no group candidate found
15:43:36  (Reporting)  Region 417 Marseille Pick 10 SelfVal 10 Need 244  no group candidate found
15:43:36  (Reporting)  Region 545 Arras Pick 2 SelfVal 3 Need 244  no group candidate found
15:43:36  (Reporting)  Region 513 Le Mans Pick 3 SelfVal 4 Need 244  no group candidate found
15:43:36  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 154) - evaluation skipped
15:43:36  (Reporting)  Region 364 Nantes Pick 14 SelfVal 14 Need 244  no group candidate found
15:43:36  (Reporting)  Region 534 Paris Pick 32 SelfVal 32 Need 244  no group candidate found
15:43:36  (Reporting)  Region 357 Rochefort Pick 12 SelfVal 12 Need 244  no group candidate found
15:43:36  (Reporting)  Region 420 Toulon Pick 23 SelfVal 23 Need 244  no group candidate found
15:43:36  (Reporting)  Region 576 Strasbourg Pick 13 SelfVal 13 Need 244  no group candidate found
15:43:36  (Reporting)  Region 560 Reims Pick 7 SelfVal 7 Need 244  no group candidate found
15:43:36  (Reporting)  Region 579 Calvi Pick 4 SelfVal 5 Need 244  no group candidate found
15:43:36  (Reporting)  Region 454 Lyon Pick 18 SelfVal 18 Need 244  no group candidate found
15:43:36  (Reporting)  Region 424 Nice Pick 3 SelfVal 4 Need 244  no group candidate found
15:43:36  (Reporting)  Region 550 Boulogne Pick 10 SelfVal 10 Need 244  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 3 Land Ratio: 0.93 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 1648 Sibenik Pick 8 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 20 Land Ratio: 0.27 Land Core Ratio: 0.26  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1002645 Stuart' Force (Pow.213)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 467) - evaluation skipped
15:43:36  (Reporting)  Region 678 Napoli Pick 38 SelfVal 569 Need 240  no group candidate found
15:43:36  (Reporting)  Region 623 Padova Pick 12 SelfVal 129 Need 3455  no group candidate found
15:43:36  (Reporting)  Region 705 Cagliari Pick 6 SelfVal 143 Need 344  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 10 Enemy armies: 8 Land Ratio: 1.50 Land Core Ratio: 1.62  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1002754 Barbados Fencibles (Pow.13)
15:43:36  (Reporting)  1002737 Barbados Force (Pow.140)
15:43:36  (Reporting)  1002733 Jamaica Fencibles (Pow.13)
15:43:36  (Reporting)  1019581 Fanning's Bde (Pow.27)
15:43:36  (Reporting)  1013242 McArthur's Bde (Pow.55)
15:43:36  (Reporting)  1013806 IV. British Detachment (Pow.58)
15:43:36  (Reporting)  1019941 Jamaica Brigade (Pow.71)
15:43:36  (Reporting)  1002699 II. British Detachment (Pow.86)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 354) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3903 Jamaica Pick 42 has enough garrison (Value: 214) - evaluation skipped
15:43:36  (Reporting)  Region 3905 Santo Domingo Pick 6 SelfVal 31 Need 120  no group candidate found
15:43:36  (Reporting)  Region 3907 Leeward Islands Pick 4 SelfVal 24 Need 196  no group candidate found
15:43:36  (Reporting)  Region 3902 Cuba Pick 12 SelfVal 55 Need 175  no group candidate found
15:43:36  (Reporting)  Region 3906 Winward Islands Pick 15 SelfVal 62 Need 364  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 1681 Ragusa Pick 80 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 80 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1019582 2nd RFA (Pow.45)
15:43:36  (Reporting)  1019473 3rd Cavalry Brigade (Pow.4)
15:43:36  (Reporting)  1014270 Essex Bde (Pow.28)
15:43:36  (Reporting)  1013252 Dover Brigade (Pow.56)
15:43:36  (Reporting)  1002952 Colchester Garrison (Pow.70)
15:43:36  (Reporting)  1015620 Craig' Force (Pow.159)
15:43:36  (Reporting)  1014587 Dalhousie' Force (Pow.160)
15:43:36  (Reporting)  1015233 No. 2 Balloon Company (Pow.3)
15:43:36  (Reporting)  1019583 James's Bty (Pow.13)
15:43:36  (Reporting)  1019095 Goerges Bty (Pow.13)
15:43:36  (Reporting)  1014586 4th Heavy Brigade (Pow.18)
15:43:36  (Reporting)  1002914 Inverness Garrison (Pow.18)
15:43:36  (Reporting)  1014789 Wessex Yeomanry (Pow.28)
15:43:36  (Reporting)  1013811 6th Light Brigade (Pow.35)
15:43:36  (Reporting)  1003013 Portsmouth Garrison (Pow.35)
15:43:36  (Reporting)  1019945 Bolton-Sympher Bty (Pow.37)
15:43:36  (Reporting)  1019303 Percy-Falkirk Bty (Pow.37)
15:43:36  (Reporting)  1019302 Gibbs's Bty (Pow.39)
15:43:36  (Reporting)  1015081 Cornwall Rifles (Pow.47)
15:43:36  (Reporting)  1019946 Home Army HQ (Pow.92)
15:43:36  (Reporting)  1018064 Craufurd J. C.' Force (Pow.28)
15:43:36  (Reporting)  1002536 Highlands Force (Pow.86)
15:43:36  (Reporting)  1016620 Halkett' Force (Pow.102)
15:43:36  (Reporting)  1014285 Dundas F.' Force (Pow.124)
15:43:36  (Reporting)  1017846 Prevost' Force (Pow.129)
15:43:36  (Reporting)  1019944 V. British Force (Pow.290)
15:43:36  (Reporting)  1017847 Colville' Force (Pow.218)
15:43:36  (Reporting)  1013249 Douglas' Force (Pow.222)
15:43:36  (Reporting)  1018400 Mackenzie Fraser' Force (Pow.333)
15:43:36  (Reporting)  1015619 Cooke' Force (Pow.408)
15:43:36  (Reporting)  1016621 Don' Force (Pow.509)
15:43:36  (Reporting)  1017848 Murray' Force (Pow.185)
15:43:36  (Reporting)  1015808 Bentick' Force (Pow.219)
15:43:36  (Reporting)  1002424 Home guard Command (Pow.249)
15:43:36  (Reporting)  1018666 Cathcart' Force (Pow.267)
15:43:36  (Reporting)  1014788 Hill' Force (Pow.449)
15:43:36  (Reporting)  1002210 English Home Army (Pow.487)
15:43:36  (Reporting)  1017183 Baird' Force (Pow.169)
15:43:36  (Reporting)  1002579 Erskine' Force (Pow.181)
15:43:36  (Reporting)  1013250 Belfast Brigade (Pow.52)
15:43:36  (Reporting)  1002893 Belfast Garrison (Pow.17)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 112) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 105 Birmingham Pick 42 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 100) - evaluation skipped
15:43:36  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 234) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 130 Bristol Pick 38 has enough garrison (Value: 269) - evaluation skipped
15:43:36  (Reporting)  Primary Region 87 Liverpool Pick 59 has enough garrison (Value: 271) - evaluation skipped
15:43:36  (Reporting)  Primary Region 126 Plymouth Pick 64 has enough garrison (Value: 231) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 57 Edinburgh Pick 28 has enough garrison (Value: 259) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 230) - evaluation skipped
15:43:36  (Reporting)  Primary Region 16 Dublin Pick 54 has enough garrison (Value: 230) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 231) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 98 Cardiff Pick 36 has enough garrison (Value: 271) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 133 Portsmouth Pick 45 has enough garrison (Value: 230) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 12) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 100) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 84 Hull Pick 7 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 12) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 12) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 112) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 112) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 12) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 112) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 12) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 231) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1002685 Upper Canada Force (Pow.103)
15:43:36  (Reporting)  1002690 Nova Scotia Force (Pow.19)
15:43:36  (Reporting)  1013274 Nova Scotia Bde (Pow.72)
15:43:36  (Reporting)  1002669 Lower Canada Force (Pow.135)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3896 Upper Canada Pick 10 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3890 Nova Scotia Pick 37 has enough garrison (Value: 214) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 11 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 728 Zurich Pick 6 SelfVal 6 Need 506  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 3 Enemy armies: 34 Land Ratio: 0.21 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1002645 Stuart' Force (Pow.213)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 705 Cagliari Pick 6 SelfVal 143 Need 344  no group candidate found
15:43:36  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1013) - evaluation skipped
15:43:36  (Reporting)  Region 1681 Ragusa Pick 80 SelfVal 170 Need 60  no group candidate found
15:43:36  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 467) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 60 Enemy armies: 40 Land Ratio: 0.83 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1002620 Gibraltar Force (Pow.294)
15:43:36  (Reporting)  1002754 Barbados Fencibles (Pow.13)
15:43:36  (Reporting)  1002737 Barbados Force (Pow.140)
15:43:36  (Reporting)  1002733 Jamaica Fencibles (Pow.13)
15:43:36  (Reporting)  1019581 Fanning's Bde (Pow.27)
15:43:36  (Reporting)  1013242 McArthur's Bde (Pow.55)
15:43:36  (Reporting)  1013806 IV. British Detachment (Pow.58)
15:43:36  (Reporting)  1019941 Jamaica Brigade (Pow.71)
15:43:36  (Reporting)  1002699 II. British Detachment (Pow.86)
15:43:36  (Reporting)  1018063 Munster Bde (Pow.28)
15:43:36  (Reporting)  1016160 III. British Detachment (Pow.38)
15:43:36  (Reporting)  1017845 Limerick Brigade (Pow.50)
15:43:36  (Reporting)  1018399 Bentick's Brigade (Pow.60)
15:43:36  (Reporting)  1002548 Anglo-Norman Islands Force (Pow.33)
15:43:36  (Reporting)  1019582 2nd RFA (Pow.45)
15:43:36  (Reporting)  1017183 Baird' Force (Pow.169)
15:43:36  (Reporting)  1002579 Erskine' Force (Pow.181)
15:43:36  (Reporting)  1013250 Belfast Brigade (Pow.52)
15:43:36  (Reporting)  1002893 Belfast Garrison (Pow.17)
15:43:36  (Reporting)  1002690 Nova Scotia Force (Pow.19)
15:43:36  (Reporting)  1013274 Nova Scotia Bde (Pow.72)
15:43:36  (Reporting)  1002669 Lower Canada Force (Pow.135)
15:43:36  (Reporting)   
15:43:36  (Reporting)  CheckRegionForOperation 1016160 III. British Detachment, 517 Jersey, Pow:38, Count: 3(l 0/L 1/S 2) Fitness 65 PickVal 100 SelfVal 111 AINeed 32
15:43:36  (Reporting)  Agenda: Defend, Value: 7215, Region: 517 Jersey
15:43:36  (Reporting)  Region 212 Cadiz Pick 8 SelfVal 103 Need 273  no group candidate found
15:43:36  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1013) - evaluation skipped
15:43:36  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 250 Need 506  no group candidate found
15:43:36  (Reporting)  Secondary Region 133 Portsmouth Pick 45 has enough garrison (Value: 230) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3890 Nova Scotia Pick 37 has enough garrison (Value: 214) - evaluation skipped
15:43:36  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 354) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 57 Edinburgh Pick 28 has enough garrison (Value: 259) - evaluation skipped
15:43:36  (Reporting)  Region 789 Amsterdam Pick 22 SelfVal 22 Need 506  no group candidate found
15:43:36  (Reporting)  Region 519 Cherbourg Pick 10 SelfVal 10 Need 244  no group candidate found
15:43:36  (Reporting)  Region 550 Boulogne Pick 10 SelfVal 10 Need 244  no group candidate found
15:43:36  (Reporting)  Region 126 Plymouth Pick 64 SelfVal 616 Need 0  no group candidate found
15:43:36  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 149 Lisboa Pick 34 has enough garrison (Value: 294) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 230) - evaluation skipped
15:43:36  (Reporting)  Region 497 Brest Pick 14 SelfVal 14 Need 207  no group candidate found
15:43:36  (Reporting)  Region 16 Dublin Pick 54 SelfVal 511 Need 0  no group candidate found
15:43:36  (Reporting)  Secondary Region 84 Hull Pick 7 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 98 Cardiff Pick 36 has enough garrison (Value: 271) - evaluation skipped
15:43:36  (Reporting)  Region 87 Liverpool Pick 59 SelfVal 527 Need 0  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1002620 Gibraltar Force, 149 Lisboa, Pow:294, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 12 SelfVal 152 AINeed 204
15:43:36  (Reporting)  Agenda: Defend, Value: 7600, Region: 156 Oporto
15:43:36  (Reporting)  Secondary Region 3903 Jamaica Pick 42 has enough garrison (Value: 214) - evaluation skipped
15:43:36  (Reporting)  Region 3902 Cuba Pick 12 SelfVal 55 Need 175  no group candidate found
15:43:36  (Reporting)  Secondary Region 130 Bristol Pick 38 has enough garrison (Value: 269) - evaluation skipped
15:43:36  (Reporting)  Region 3907 Leeward Islands Pick 4 SelfVal 24 Need 196  no group candidate found
15:43:36  (Reporting)  Region 3905 Santo Domingo Pick 6 SelfVal 31 Need 120  no group candidate found
15:43:36  (Reporting)  Region 510 Saint Malo Pick 9 SelfVal 9 Need 244  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1002620 Gibraltar Force, 149 Lisboa, Pow:294, Count: 2(l 1/L 1/S 1) Fitness 45 PickVal 7 SelfVal 106 AINeed 204
15:43:36  (Reporting)  Agenda: Defend, Value: 4770, Region: 159 Braga
15:43:36  (Reporting)  Region 317 Bayonne Pick 4 SelfVal 5 Need 244  no group candidate found
15:43:36  (Reporting)  Region 787 Den Haag Pick 3 SelfVal 3 Need 506  no group candidate found
15:43:36  (Reporting)  Region 357 Rochefort Pick 12 SelfVal 12 Need 244  no group candidate found
15:43:36  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 516 Guernesey Pick 13 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 231) - evaluation skipped
15:43:36  (Reporting)  Region 3906 Winward Islands Pick 15 SelfVal 62 Need 364  no group candidate found
15:43:36  (Reporting)  Region 852 Bremen Pick 5 SelfVal 16 Need 1509  no group candidate found
15:43:36  (Reporting)  Region 500 Lorient Pick 3 SelfVal 4 Need 244  no group candidate found
15:43:36  (Reporting)  Region 529 Le Havre Pick 5 SelfVal 6 Need 244  no group candidate found
15:43:36  (Reporting)  Region 524 Caen Pick 3 SelfVal 4 Need 244  no group candidate found
15:43:36  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
15:43:36  (Reporting)  Region 3722 Ceuta Pick 5 SelfVal 5 Need 506  no group candidate found
15:43:36  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 2529 Riga Pick 3 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1940 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 74 in Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1007824 Indian Squadron has been given the mission Agenda: Naval Superiority, Value: 30400, Region: 4561 Indian Ocean
15:43:36  (Reporting)  _AFA_ 1007824 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 12972, Region: 3917 Bengale
15:43:36  (Reporting)  Ended AssignFleetsOperations 36 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 74 in Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1017852 Hibernia Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 17500, Region: 3934 Commerce
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 45 in Commerce
15:43:36  (Reporting)  _AFA_ 1017852 Hibernia Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 17500, Region: 3934 Commerce
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 45 in Commerce
15:43:36  (Reporting)  _NVS_ : Nav Supp 1017852 Hibernia Sq. chance: 12 failed.
15:43:36  (Reporting)  _AFA_ 1017852 Hibernia Sq. has been given the mission Agenda: Naval Docking, Value: 2653, Region: 118 London
15:43:36  (Reporting)  Ended AssignFleetsOperations 30 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 45 in Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1016635 Crescent Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4425, Region: 3929 Adriatic Sea Trade
15:43:36  (Reporting)  _AFA_ 1015092 Caledonia Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 14325, Region: 3932 Aegean Sea Trade
15:43:36  (Reporting)  _AFA_ 1015401 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11775, Region: 3928 Western Mediterranean Trade
15:43:36  (Reporting)  _AFA_ 1017853 3rd Transport Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 45 in Commerce
15:43:36  (Reporting)  _NVS_ : Nav Supp 1017853 3rd Transport Squadron chance: 3 failed.
15:43:36  (Reporting)  _AFA_ 1017853 3rd Transport Squadron has been given the mission Agenda: Naval Docking, Value: 1517, Region: 1681 Ragusa
15:43:36  (Reporting)  _AFA_ 1019307 Euryalus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
15:43:36  (Reporting)  _AFA_ 1019307 Euryalus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
15:43:36  (Reporting)  _NVS_ : Nav Supp 1019307 Euryalus Sq. chance: 3 failed.
15:43:36  (Reporting)  _AFA_ 1019307 Euryalus Sq. has been given the mission Agenda: Naval Docking, Value: 1120, Region: 1681 Ragusa
15:43:36  (Reporting)  _AFA_ 1019097 Royal Sovereign Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 12100, Region: 3934 Commerce
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
15:43:36  (Reporting)  _NVS_ : Nav Supp 1019097 Royal Sovereign Sq. chance: 7 failed.
15:43:36  (Reporting)  _AFA_ 1019097 Royal Sovereign Sq. has been given the mission Agenda: Naval Docking, Value: 1911, Region: 1681 Ragusa
15:43:36  (Reporting)  _AFA_ 1015628 Euphrates Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4500, Region: 3930 Central Mediterranean Trade
15:43:36  (Reporting)  _AFA_ 1015396 Monarch Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3931 Eastern Mediterranean Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 258 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1019590 Imperieuse Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6600, Region: 3927 Southeast Atlantic Trade
15:43:36  (Reporting)  _NVS_ : Nav Supp 1007696 African Squadron chance: 40 failed.
15:43:36  (Reporting)  _AFA_ 1007696 African Squadron has been given the mission Agenda: Naval Calling, Value: 2337, Region: 3903 Jamaica
15:43:36  (Reporting)  Ended AssignFleetsOperations 14 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1019587 13th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  _AFO_ Adding commerce 1019587 13th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFA_ 1018073 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 43125, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  _AFA_ 1015088 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 41925, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  _AFA_ 1018411 XI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 15000, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  _AFA_ 1015236 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45675, Region: 3924 North Sea Trade
15:43:36  (Reporting)  _AFA_ 1017508 IX. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 22500, Region: 3924 North Sea Trade
15:43:36  (Reporting)  _AFA_ 1018860 6th Transport Squadron has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  _AFO_ Adding supply transport 1018860 6th Transport Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFA_ 1007379 Boulogne Observers has been given the mission Agenda: Naval Docking, Value: 8484, Region: 84 Hull
15:43:36  (Reporting)  _NVS_ : Nav Supp 1007312 Keith's Fleet chance: -50 failed.
15:43:36  (Reporting)  _AFA_ 1007312 Keith's Fleet has been given the mission Agenda: Naval Calling, Value: 5248, Region: 3903 Jamaica
15:43:36  (Reporting)  _AFA_ 1007459 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 7965, Region: 84 Hull
15:43:36  (Reporting)  _AFA_ 1018859 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 76800, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1014798 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 46650, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1019301 1st Privateer Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 4125, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1017197 Gardner's Fleet has been given the mission Agenda: Transport, Value: 9256, Region: 849 Helgoland Island
15:43:36  (Reporting)  _AFA_ 1019948 Lively Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5900, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1019949 Ocean Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 18100, Region: 3934 Commerce
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Black Sea Trade
15:43:36  (Reporting)  _AFA_ 1007410 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 14491, Region: 4553 Sea of Cuba
15:43:36  (Reporting)  _AFA_ 1007410 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 5040, Region: 3889 Lower Canada
15:43:36  (Reporting)  _AFA_ 1019950 Harriett Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3650, Region: 3933 Black Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
15:43:36  (Reporting)  _NVS_ : Nav Supp 1007723 Jamaca Squadron chance: -30 failed.
15:43:36  (Reporting)  _AFA_ 1007723 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 8712, Region: 3903 Jamaica
15:43:36  (Reporting)  _NVS_ : Nav Supp 1007558 Rochefort Blockade chance: 10 failed.
15:43:36  (Reporting)  _AFA_ 1007558 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 2625, Region: 3889 Lower Canada
15:43:36  (Reporting)  _AFA_ 1007761 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 10509, Region: 3903 Jamaica
15:43:36  (Reporting)  _NVS_ : Nav Supp 1007583 Atlantic Fleet Auto success as amphib is planned and Probability was 127 %
15:43:36  (Reporting)  _AFA_ 1007583 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 14089, Region: 4553 Sea of Cuba
15:43:36  (Reporting)  _AFA_ 1007583 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 4876, Region: 3889 Lower Canada
15:43:36  (Reporting)  _NVS_ : Nav Supp 1007617 Nelson's Fleet Auto success as amphib is planned and Probability was 147 %
15:43:36  (Reporting)  _AFA_ 1007617 Nelson's Fleet has been given the mission Agenda: Naval Superiority, Value: 35690, Region: 4553 Sea of Cuba
15:43:36  (Reporting)  _AFA_ 1007617 Nelson's Fleet has been given the mission Agenda: Naval Calling, Value: 12870, Region: 3903 Jamaica
15:43:36  (Reporting)  _AFA_ 1016633 Liffey Sq. has been given the mission Agenda: Convoy Transport, Value: 3450, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  _AFO_ Adding supply transport 1016633 Liffey Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFA_ 1019589 Cydnus Sq. has been given the mission Agenda: Convoy Transport, Value: 2900, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  _AFO_ Adding supply transport 1019589 Cydnus Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFA_ 1018074 Liverpool Sq. has been given the mission Agenda: Convoy Transport, Value: 3500, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  _AFO_ Adding supply transport 1018074 Liverpool Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 1078 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1018409 Trident Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6300, Region: 3923 Baltic Sea Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 3 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
15:43:36  (Reporting)  Ended CheckLocalOpportunities 3 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
15:43:36  (Reporting)  Ended CheckLocalOpportunities 2 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
15:43:36  (Reporting)  Ended CheckLocalOpportunities 2 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
15:43:36  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
15:43:36  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
15:43:36  (Reporting)  Ended CheckLocalOpportunities 2 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
15:43:36  (Reporting)  Ended CheckLocalOpportunities 6 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3900 Florida
15:43:36  (Reporting)  _CLO_ 1002685 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
15:43:36  (Reporting)  Ended CheckLocalOpportunities 2 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
15:43:36  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
15:43:36  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:1.38) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.63) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.59) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:2.16) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:2.83) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:0.35 - Core:0.26 - Nav:3.33) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 926 Memmingen in theater 342 Germany
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.50 - Core:0.56 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_France (Ext:0.41 - Core:0.41 - Nav:0.61) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:1.66) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Austria (Ext:0.93 - Core:5.00 - Nav:3.40) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Italia (Ext:0.27 - Core:0.26 - Nav:0.54) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 625 Chiogga in theater 338 Italia
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.50 - Core:1.62 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 345 Balkans
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:4.21) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Arty 1014285 Dundas F.' Force, 118 London, Pow:124, Count: 7(l 1/L 1/S 5) in reserve
15:43:36  (Reporting)  _RCA_ Arty 1016620 Halkett' Force, 118 London, Pow:102, Count: 4(l 1/L 1/S 2) in reserve
15:43:36  (Reporting)  _RCA_ Arty 1019946 Home Army HQ, 118 London, Pow:92, Count: 1(l 0/L 0/S 1) in reserve
15:43:36  (Reporting)  _RCA_ Arty 1019302 Gibbs's Bty, 118 London, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
15:43:36  (Reporting)  _RCA_ Arty 1019303 Percy-Falkirk Bty, 118 London, Pow:37, Count: 1(l 0/L 0/S 1) in reserve
15:43:36  (Reporting)  _RCA_ Arty 1019945 Bolton-Sympher Bty, 118 London, Pow:37, Count: 1(l 0/L 0/S 1) in reserve
15:43:36  (Reporting)  _RCA_ Arty 1019095 Goerges Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
15:43:36  (Reporting)  _RCA_ Arty 1019583 James's Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
15:43:36  (Reporting)  _RCA_ Arty 1019582 2nd RFA, 133 Portsmouth, Pow:45, Count: 1(l 0/L 0/S 1) in reserve
15:43:36  (Reporting)  _RCA_ Artilleries found:  9 in core Area
15:43:36  (Reporting)  _RCA_ Artillery 1014285 Dundas F.' Force, 118 London, Pow:126, Count: 7(l 1/L 1/S 5) relocating toward 118 London
15:43:36  (Reporting)  _RCA_ Arty 1014285 Dundas F.' Force, 118 London, Pow:126, Count: 7(l 1/L 1/S 5) had one RCA agenda removed.
15:43:36  (Reporting)  _RCA_ Artillery 1016620 Halkett' Force, 118 London, Pow:104, Count: 4(l 1/L 1/S 2) relocating toward 118 London
15:43:36  (Reporting)  _RCA_ Arty 1016620 Halkett' Force, 118 London, Pow:104, Count: 4(l 1/L 1/S 2) had one RCA agenda removed.
15:43:36  (Reporting)  _RCA_ Artillery 1019946 Home Army HQ, 118 London, Pow:92, Count: 1(l 0/L 0/S 1) relocating toward 118 London
15:43:36  (Reporting)  _RCA_ Arty 1019946 Home Army HQ, 118 London, Pow:92, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
15:43:36  (Reporting)  _RCA_ Artillery 1019302 Gibbs's Bty, 118 London, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 118 London
15:43:36  (Reporting)  _RCA_ Arty 1019302 Gibbs's Bty, 118 London, Pow:39, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
15:43:36  (Reporting)  _RCA_ Artillery 1019303 Percy-Falkirk Bty, 118 London, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 118 London
15:43:36  (Reporting)  _RCA_ Arty 1019303 Percy-Falkirk Bty, 118 London, Pow:37, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
15:43:36  (Reporting)  _RCA_ Artillery 1019945 Bolton-Sympher Bty, 118 London, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 118 London
15:43:36  (Reporting)  _RCA_ Arty 1019945 Bolton-Sympher Bty, 118 London, Pow:37, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
15:43:36  (Reporting)  _RCA_ Artillery 1019095 Goerges Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 118 London
15:43:36  (Reporting)  _RCA_ Arty 1019095 Goerges Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
15:43:36  (Reporting)  _RCA_ Artillery 1019583 James's Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 118 London
15:43:36  (Reporting)  _RCA_ Arty 1019583 James's Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
15:43:36  (Reporting)  _RCA_ Artillery 1019582 2nd RFA, 118 London, Pow:45, Count: 1(l 0/L 0/S 1) relocating toward 118 London
15:43:36  (Reporting)  _RCA_ Arty 1019582 2nd RFA, 118 London, Pow:45, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
15:43:36  (Reporting)  _GTU_ 1017183 Baird' Force, 32 Cork, Pow:169, Count: 4(l 1/L 3/S 0) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ 1002579 Erskine' Force, 32 Cork, Pow:181, Count: 7(l 2/L 3/S 2) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ 1013250 Belfast Brigade, 16 Dublin, Pow:52, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ 1002893 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ Starting merge 4 at start
15:43:36  (Reporting)  _GTU_ Finished merge 4 now
15:43:36  (Reporting)  _GTU_ Erskine' Force seeking 1002210 English Home Army, 118 London, Pow:487, Count: 13(l 3/L 5/S 5)
15:43:36  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002210 English Home Army in region: London
15:43:36  (Reporting)  _GTU_ Baird' Force seeking 1002210 English Home Army, 118 London, Pow:487, Count: 13(l 3/L 5/S 5)
15:43:36  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002210 English Home Army in region: London
15:43:36  (Reporting)  _GTU_ Belfast Brigade seeking 1002210 English Home Army, 118 London, Pow:487, Count: 13(l 3/L 5/S 5)
15:43:36  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002210 English Home Army in region: London
15:43:36  (Reporting)  _GTU_ Belfast Garrison seeking 1002210 English Home Army, 118 London, Pow:487, Count: 13(l 3/L 5/S 5)
15:43:36  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002210 English Home Army in region: London
15:43:36  (Reporting)  Ended AI Gather Units 9 ms
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.69) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:1.38) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.63) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.21 - Core:0.20 - Nav:0.59) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.83 - Core:5.00 - Nav:2.16) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:2.83) ***
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
15:43:36  (Reporting)  Entering AddTheaterGoal (_ATG_)
15:43:36  (Reporting)  _ATG_ 1019947 British Detachment Full support Relocating to objective
15:43:36  (Reporting)  _ATG_ 1019947 British Detachment Bengale Going against objective: 3917 Bengale
15:43:36  (Reporting)  _ATG_ 1019946 Home Army HQ Full support Relocating to objective
15:43:36  (Reporting)  _ATG_ 1019946 Home Army HQ Dublin Going against objective: 16 Dublin
15:43:36  (Reporting)  Ended AddTheaterGoal 21 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:0.35 - Core:0.26 - Nav:3.33) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.50 - Core:0.56 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1007583 Atlantic Fleet, 4278 El Ferrol, Pow:296, Count: 5(l 1/L 4/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
15:43:36  (Reporting)  1007583 Atlantic Fleet, 4278 El Ferrol, Pow:296, Count: 5(l 1/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
15:43:36  (Reporting)  List of Agendas for 1007583 Atlantic Fleet, 4278 El Ferrol, Pow:296, Count: 5(l 1/L 4/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
15:43:36  (Reporting)  1007583-Atlantic Fleet Power:296 Health:91% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1002620 Gibraltar Force, 149 Lisboa, Pow:294, Count: 2(l 1/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10450, Region: 149 Lisboa
15:43:36  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11400, Region: 148 Elvas
15:43:36  (Reporting)  Agenda  3  : Agenda: Defend, Value: 5800, Region: 144 Beija
15:43:36  (Reporting)  Agenda  4  : Agenda: Defend, Value: 7600, Region: 156 Oporto
15:43:36  (Reporting)  Agenda  5  : Agenda: Defend, Value: 4770, Region: 159 Braga
15:43:36  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 5800, Region: 144 Beija
15:43:36  (Reporting)  1002620-Gibraltar Force Power:294 Health:100% Lisboa>Beija Mission:Defend Fitness:50% Need:204 Threat:151 GoalValue: 5800
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1007617 Nelson's Fleet, 4291 Costa de la Luz, Pow:823, Count: 9(l 2/L 6/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
15:43:36  (Reporting)  1007617 Nelson's Fleet, 4291 Costa de la Luz, Pow:823, Count: 9(l 2/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
15:43:36  (Reporting)  List of Agendas for 1007617 Nelson's Fleet, 4291 Costa de la Luz, Pow:823, Count: 9(l 2/L 6/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
15:43:36  (Reporting)  1007617-Nelson's Fleet Power:823 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_France (Ext:0.41 - Core:0.41 - Nav:0.61) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1007379 Boulogne Observers, 4135 Pas de Calais, Pow:368, Count: 10(l 1/L 2/S 7) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
15:43:36  (Reporting)  List of Agendas for 1007379 Boulogne Observers, 4135 Pas de Calais, Pow:368, Count: 10(l 1/L 2/S 7)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
15:43:36  (Reporting)  1007379-Boulogne Observers Power:368 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)  1002548 Anglo-Norman Islands Force is doing nothing in Jersey  Power: 33  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018399 Bentick's Brigade, 517 Jersey, Pow:60, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5500, Region: 517 Jersey
15:43:36  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5500, Region: 517 Jersey
15:43:36  (Reporting)  1018399-Bentick's Brigade Power:60 Health:100% Jersey>Jersey Mission:Keep Position Fitness:100% Need:32 Threat:0 GoalValue: 5500
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017845 Limerick Brigade is doing nothing in Jersey  Power: 50  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016160 III. British Detachment, 517 Jersey, Pow:38, Count: 3(l 0/L 1/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6000, Region: 517 Jersey
15:43:36  (Reporting)  Agenda  2  : Agenda: Defend, Value: 7215, Region: 517 Jersey
15:43:36  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 7215, Region: 517 Jersey
15:43:36  (Reporting)  1016160-III. British Detachment Power:38 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:32 Threat:0 GoalValue: 7215
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018063 Munster Bde, 517 Jersey, Pow:28, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7215, Region: 517 Jersey
15:43:36  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5100, Region: 517 Jersey
15:43:36  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7215, Region: 517 Jersey
15:43:36  (Reporting)  1018063-Munster Bde Power:28 Health:100% Jersey>Jersey Mission:Garrison Fitness:65% Need:32 Threat:0 GoalValue: 7215
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019949 Ocean Sq., 4259 Pointe du Raz, Pow:181, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 18100, Region: 3934 Commerce
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 18100, Region: 3934 Commerce
15:43:36  (Reporting)  1019949-Ocean Sq. Power:181 Health:100% Pointe du Raz>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 18100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1007410 Channel Fleet, 4259 Pointe du Raz, Pow:330, Count: 5(l 2/L 2/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
15:43:36  (Reporting)  1007410 Channel Fleet, 4259 Pointe du Raz, Pow:330, Count: 5(l 2/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
15:43:36  (Reporting)  List of Agendas for 1007410 Channel Fleet, 4259 Pointe du Raz, Pow:330, Count: 5(l 2/L 2/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
15:43:36  (Reporting)  1007410-Channel Fleet Power:330 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)  1007558 Rochefort Blockade, 4270 Pointe de Grave, Pow:171, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
15:43:36  (Reporting)  List of Agendas for 1007558 Rochefort Blockade, 4270 Pointe de Grave, Pow:171, Count: 3(l 1/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
15:43:36  (Reporting)  1007558-Rochefort Blockade Power:171 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:1.66) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Austria (Ext:0.93 - Core:5.00 - Nav:3.40) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Italia (Ext:0.27 - Core:0.26 - Nav:0.54) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1002645 Stuart' Force, 718 Valetta, Pow:213, Count: 2(l 1/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10640, Region: 718 Valetta
15:43:36  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 10640, Region: 718 Valetta
15:43:36  (Reporting)  1002645-Stuart' Force Power:213 Health:100% Valetta>Valetta Mission:Keep Position Fitness:80% Need:0 Threat:0 GoalValue: 10640
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.50 - Core:1.62 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1002699 II. British Detachment, 3903 Jamaica, Pow:86, Count: 2(l 0/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 5800, Region: 3903 Jamaica
15:43:36  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 5800, Region: 3903 Jamaica
15:43:36  (Reporting)  1002699-II. British Detachment Power:86 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 5800
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019941 Jamaica Brigade, 3903 Jamaica, Pow:71, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 8200, Region: 3903 Jamaica
15:43:36  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 8200, Region: 3903 Jamaica
15:43:36  (Reporting)  1019941-Jamaica Brigade Power:71 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 8200
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1013806 IV. British Detachment, 3903 Jamaica, Pow:58, Count: 2(l 0/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 5800, Region: 3903 Jamaica
15:43:36  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 5800, Region: 3903 Jamaica
15:43:36  (Reporting)  1013806-IV. British Detachment Power:58 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 5800
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1013242 McArthur's Bde, 3903 Jamaica, Pow:55, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 5800, Region: 3903 Jamaica
15:43:36  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 5800, Region: 3903 Jamaica
15:43:36  (Reporting)  1013242-McArthur's Bde Power:55 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 5800
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019581 Fanning's Bde, 3903 Jamaica, Pow:27, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 5800, Region: 3903 Jamaica
15:43:36  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 5800, Region: 3903 Jamaica
15:43:36  (Reporting)  1019581-Fanning's Bde Power:27 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 5800
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1002733 Jamaica Fencibles, 3903 Jamaica, Pow:13, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 5800, Region: 3903 Jamaica
15:43:36  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 5800, Region: 3903 Jamaica
15:43:36  (Reporting)  1002733-Jamaica Fencibles Power:13 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 5800
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019950 Harriett Sq., 4554 Jamaican Sea, Pow:39, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3650, Region: 3933 Black Sea Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3650, Region: 3933 Black Sea Trade
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1019950 Harriett Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
15:43:36  (Reporting)  1019950-Harriett Sq. Power:39 Health:100% Jamaican Sea>Black Sea Trade Mission:Patrol Convoy Box Fitness:73% Need:0 Threat:0 GoalValue: 3650
15:43:36  (Reporting)   
15:43:36  (Reporting)  1007723 Jamaca Squadron, 4554 Jamaican Sea, Pow:512, Count: 7(l 1/L 3/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
15:43:36  (Reporting)  List of Agendas for 1007723 Jamaca Squadron, 4554 Jamaican Sea, Pow:512, Count: 7(l 1/L 3/S 3)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
15:43:36  (Reporting)  1007723-Jamaca Squadron Power:512 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)  1007761 West Indies Squadron, 4556 Caraibbean Sea, Pow:667, Count: 12(l 2/L 3/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
15:43:36  (Reporting)  List of Agendas for 1007761 West Indies Squadron, 4556 Caraibbean Sea, Pow:667, Count: 12(l 2/L 3/S 7)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
15:43:36  (Reporting)  1007761-West Indies Squadron Power:667 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1002737 Barbados Force, 3908 Barbados, Pow:140, Count: 2(l 1/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 15878, Region: 3908 Barbados
15:43:36  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 15878, Region: 3908 Barbados
15:43:36  (Reporting)  1002737-Barbados Force Power:140 Health:100% Barbados>Barbados Mission:Keep Position Fitness:68% Need:0 Threat:145 GoalValue: 15878
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1002754 Barbados Fencibles is doing nothing in Barbados  Power: 13  HealthPerc: 100
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019942 British Detachment is doing nothing in Bengale  Power: 95  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019943 British Detachment is doing nothing in Bengale  Power: 95  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018850 VI. Fleet, 3917 Bengale, Pow:171, Count: 2(l 0/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 8217, Region: 4564 Sea of Ceylon
15:43:36  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3050, Region: 3917 Bengale
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3050, Region: 3917 Bengale
15:43:36  (Reporting)  1018850-VI. Fleet Power:171 Health:85% Bengale>Bengale Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 3050
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019947 British Detachment is doing nothing in Bengale  Power: 67  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1007824 Indian Squadron, 4304 Coast of Carnatic, Pow:798, Count: 12(l 2/L 6/S 4) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
15:43:36  (Reporting)  List of Agendas for 1007824 Indian Squadron, 4304 Coast of Carnatic, Pow:798, Count: 12(l 2/L 6/S 4)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
15:43:36  (Reporting)  1007824-Indian Squadron Power:798 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019097 Royal Sovereign Sq., 4441 Kithira, Pow:121, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12100, Region: 3934 Commerce
15:43:36  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1911, Region: 1681 Ragusa
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12100, Region: 3934 Commerce
15:43:36  (Reporting)  1019097-Royal Sovereign Sq. Power:121 Health:100% Kithira>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 12100
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:4.21) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019587 13th Merchant Fleet, 4078 Pentland Firth, Pow:25, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  1019587-13th Merchant Fleet Power:25 Health:100% Pentland Firth>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1002893 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
15:43:36  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
15:43:36  (Reporting)  1002893 Belfast Garrison Belfast Health: 100 % will target  1002210 English Home Army
15:43:36  (Reporting)  1002893-Belfast Garrison Power:17 Health:100% Belfast>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1013250 Belfast Brigade, 16 Dublin, Pow:52, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
15:43:36  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
15:43:36  (Reporting)  1013250 Belfast Brigade Dublin Health: 100 % will target  1002210 English Home Army
15:43:36  (Reporting)  1013250-Belfast Brigade Power:52 Health:100% Dublin>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018860 6th Transport Squadron, 4098 Dingle Bay, Pow:25, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  1018860-6th Transport Squadron Power:25 Health:100% Dingle Bay>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1002579 Erskine' Force, 32 Cork, Pow:181, Count: 7(l 2/L 3/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
15:43:36  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
15:43:36  (Reporting)  1002579 Erskine' Force Cork Health: 100 % will target  1002210 English Home Army
15:43:36  (Reporting)  1002579-Erskine' Force Power:181 Health:100% Cork>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017183 Baird' Force, 32 Cork, Pow:169, Count: 4(l 1/L 3/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
15:43:36  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
15:43:36  (Reporting)  1017183 Baird' Force Cork Health: 100 % will target  1002210 English Home Army
15:43:36  (Reporting)  1017183-Baird' Force Power:169 Health:100% Cork>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1002210 English Home Army is doing nothing in London  Power: 487  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014788 Hill' Force is doing nothing in London  Power: 449  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1018666 Cathcart' Force is doing nothing in London  Power: 267  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1002424 Home guard Command is doing nothing in London  Power: 249  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1015808 Bentick' Force is doing nothing in London  Power: 219  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017848 Murray' Force is doing nothing in London  Power: 185  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016621 Don' Force is doing nothing in London  Power: 509  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1015619 Cooke' Force is doing nothing in London  Power: 408  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1018400 Mackenzie Fraser' Force is doing nothing in London  Power: 333  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1013249 Douglas' Force is doing nothing in London  Power: 222  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017847 Colville' Force is doing nothing in London  Power: 218  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019944 V. British Force is doing nothing in London  Power: 290  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017846 Prevost' Force is doing nothing in London  Power: 129  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014285 Dundas F.' Force is doing nothing in London  Power: 126  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016620 Halkett' Force is doing nothing in London  Power: 104  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1002536 Highlands Force is doing nothing in London  Power: 86  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1018064 Craufurd J. C.' Force is doing nothing in London  Power: 28  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019946 Home Army HQ is doing nothing in Dublin  Power: 92  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1015081 Cornwall Rifles is doing nothing in London  Power: 47  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019302 Gibbs's Bty is doing nothing in London  Power: 39  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019303 Percy-Falkirk Bty is doing nothing in London  Power: 37  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019945 Bolton-Sympher Bty is doing nothing in London  Power: 37  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1003013 Portsmouth Garrison is doing nothing in London  Power: 35  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1013811 6th Light Brigade is doing nothing in London  Power: 35  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014789 Wessex Yeomanry is doing nothing in London  Power: 28  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1002914 Inverness Garrison is doing nothing in London  Power: 18  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014586 4th Heavy Brigade is doing nothing in London  Power: 18  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019095 Goerges Bty is doing nothing in London  Power: 13  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019583 James's Bty is doing nothing in London  Power: 13  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1015233 No. 2 Balloon Company is doing nothing in London  Power: 3  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014587 Dalhousie' Force is doing nothing in London  Power: 160  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1015620 Craig' Force is doing nothing in London  Power: 159  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1002952 Colchester Garrison is doing nothing in London  Power: 70  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1013252 Dover Brigade is doing nothing in London  Power: 56  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014270 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019477 14th Merchant Fleet, 118 London, Pow:2, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1019477 14th Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019494 17th Merchant Fleet, 118 London, Pow:2, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1019494 17th Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019483 X. Fleet, 130 Bristol, Pow:3, Count: 2(l 0/L 0/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 130 Bristol
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 130 Bristol
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1007312 Keith's Fleet, 4134 Strait of Dover, Pow:239, Count: 6(l 2/L 1/S 3) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
15:43:36  (Reporting)  List of Agendas for 1007312 Keith's Fleet, 4134 Strait of Dover, Pow:239, Count: 6(l 2/L 1/S 3)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
15:43:36  (Reporting)  1007312-Keith's Fleet Power:239 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019582 2nd RFA is doing nothing in London  Power: 45  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019500 7th Transport Squadron, 140 Dover, Pow:0, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 140 Dover
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 140 Dover
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1007459 Medway Squadron, 4129 Beachy Head, Pow:203, Count: 9(l 1/L 2/S 6) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
15:43:36  (Reporting)  List of Agendas for 1007459 Medway Squadron, 4129 Beachy Head, Pow:203, Count: 9(l 1/L 2/S 6)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
15:43:36  (Reporting)  1007459-Medway Squadron Power:203 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019307 Euryalus Sq., 4327 Algerian Coast, Pow:75, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5040, Region: 3932 Aegean Sea Trade
15:43:36  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
15:43:36  (Reporting)  Agenda  3  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
15:43:36  (Reporting)  Agenda  4  : Agenda: Naval Docking, Value: 1120, Region: 1681 Ragusa
15:43:36  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5040, Region: 3932 Aegean Sea Trade
15:43:36  (Reporting)  1019307-Euryalus Sq. Power:75 Health:94% Algerian Coast>Aegean Sea Trade Mission:Hunt Convoy Fleet Fitness:84% Need:0 Threat:0 GoalValue: 5040
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1002669 Lower Canada Force is doing nothing in Lower Canada  Power: 135  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1013274 Nova Scotia Bde is doing nothing in Lower Canada  Power: 72  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1002690 Nova Scotia Force is doing nothing in Lower Canada  Power: 19  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1002685 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3900 Florida
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3900 Florida
15:43:36  (Reporting)  1002685-Upper Canada Force Power:103 Health:100% Upper Canada>Florida Mission:Attack Fitness:50% Need:101 Threat:75 GoalValue: 2500
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.69) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1007696 African Squadron, 4559 Gulf of Guinea, Pow:155, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
15:43:36  (Reporting)  List of Agendas for 1007696 African Squadron, 4559 Gulf of Guinea, Pow:155, Count: 3(l 1/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
15:43:36  (Reporting)  1007696-African Squadron Power:155 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:1.38) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.63) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017852 Hibernia Sq., 3935 Blockade, Pow:175, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 9500, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
15:43:36  (Reporting)  Agenda  3  : Agenda: Patrol Convoy Box, Value: 17500, Region: 3934 Commerce
15:43:36  (Reporting)  Agenda  4  : Agenda: Patrol Convoy Box, Value: 17500, Region: 3934 Commerce
15:43:36  (Reporting)  Agenda  5  : Agenda: Naval Docking, Value: 2653, Region: 118 London
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 17500, Region: 3934 Commerce
15:43:36  (Reporting)  1017852-Hibernia Sq. Power:175 Health:100% Blockade>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 17500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018074 Liverpool Sq., 4293 Middle Atlantic, Pow:70, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7600, Region: 3934 Commerce
15:43:36  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3500, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3500, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  1018074-Liverpool Sq. Power:70 Health:100% Middle Atlantic>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3500
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1008023 Merchant Fleet #11 , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.21 - Core:0.20 - Nav:0.59) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016635 Crescent Sq., 3929 Adriatic Sea Trade, Pow:59, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4425, Region: 3929 Adriatic Sea Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4425, Region: 3929 Adriatic Sea Trade
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1016635 Crescent Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
15:43:36  (Reporting)  1016635-Crescent Sq. Power:59 Health:100% Adriatic Sea Trade>Adriatic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4425
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1007989 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015092 Caledonia Sq., 3932 Aegean Sea Trade, Pow:191, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 14325, Region: 3932 Aegean Sea Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 14325, Region: 3932 Aegean Sea Trade
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1015092 Caledonia Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
15:43:36  (Reporting)  1015092-Caledonia Sq. Power:191 Health:100% Aegean Sea Trade>Aegean Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 14325
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1008012 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015401 II. Fleet, 3928 Western Mediterranean Trade, Pow:157, Count: 2(l 0/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11775, Region: 3928 Western Mediterranean Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11775, Region: 3928 Western Mediterranean Trade
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1015401 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
15:43:36  (Reporting)  1015401-II. Fleet Power:157 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11775
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1007978 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017853 3rd Transport Squadron, 4321 Formentara, Pow:26, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
15:43:36  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
15:43:36  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1517, Region: 1681 Ragusa
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
15:43:36  (Reporting)  1017853-3rd Transport Squadron Power:26 Health:100% Formentara>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015628 Euphrates Sq., 3930 Central Mediterranean Trade, Pow:60, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4500, Region: 3930 Central Mediterranean Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4500, Region: 3930 Central Mediterranean Trade
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1015628 Euphrates Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
15:43:36  (Reporting)  1015628-Euphrates Sq. Power:60 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4500
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1007995 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015396 Monarch Sq., 3931 Eastern Mediterranean Trade, Pow:100, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3931 Eastern Mediterranean Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3931 Eastern Mediterranean Trade
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1015396 Monarch Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
15:43:36  (Reporting)  1015396-Monarch Sq. Power:100 Health:100% Eastern Mediterranean Trade>Eastern Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1008001 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019590 Imperieuse Sq., 3927 Southeast Atlantic Trade, Pow:88, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6600, Region: 3927 Southeast Atlantic Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6600, Region: 3927 Southeast Atlantic Trade
15:43:36  (Reporting)  1019590-Imperieuse Sq. Power:88 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6600
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.83 - Core:5.00 - Nav:2.16) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018073 VIII. Fleet, 3925 Western Approaches Trade, Pow:575, Count: 11(l 0/L 10/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 43125, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 43125, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  1018073-VIII. Fleet Power:575 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 43125
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015088 VII. Fleet, 3925 Western Approaches Trade, Pow:559, Count: 11(l 0/L 8/S 3)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 41925, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 41925, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  1015088-VII. Fleet Power:559 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 41925
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018411 XI. Fleet, 3925 Western Approaches Trade, Pow:172, Count: 4(l 0/L 2/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 15000, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 15000, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  1018411-XI. Fleet Power:172 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 15000
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015236 V. Fleet, 3924 North Sea Trade, Pow:609, Count: 12(l 0/L 10/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45675, Region: 3924 North Sea Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45675, Region: 3924 North Sea Trade
15:43:36  (Reporting)  1015236-V. Fleet Power:609 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45675
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017508 IX. Fleet, 3924 North Sea Trade, Pow:255, Count: 6(l 0/L 5/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 22500, Region: 3924 North Sea Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 22500, Region: 3924 North Sea Trade
15:43:36  (Reporting)  1017508-IX. Fleet Power:255 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 22500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018859 III. Fleet, 3926 Northeast Atlantic Trade, Pow:1024, Count: 15(l 0/L 15/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 4258 Mer Iroise
15:43:36  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 76800, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4258 Mer Iroise
15:43:36  (Reporting)  1018859 III. Fleet Northeast Atlantic Trade Health: 100 % will target  1019948 Lively Sq.
15:43:36  (Reporting)  1018859-III. Fleet Power:1024 Health:100% Northeast Atlantic Trade>Mer Iroise Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1014798 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:622, Count: 11(l 0/L 11/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 46650, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 46650, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  1014798-IV. Fleet Power:622 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 46650
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019301 1st Privateer Squadron, 3926 Northeast Atlantic Trade, Pow:55, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4125, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4125, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  1019301-1st Privateer Squadron Power:55 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4125
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019948 Lively Sq., 4258 Mer Iroise, Pow:59, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5900, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5900, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  1019948-Lively Sq. Power:59 Health:100% Mer Iroise>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5900
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017197 Gardner's Fleet, 4258 Mer Iroise, Pow:136, Count: 5(l 2/L 2/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 50000, Region: 4128 Isle of Wight
15:43:36  (Reporting)  Agenda  2  : Agenda: Transport, Value: 9256, Region: 849 Helgoland Island
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 50000, Region: 4128 Isle of Wight
15:43:36  (Reporting)  1017197-Gardner's Fleet Power:136 Health:100% Mer Iroise>Isle of Wight Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 50000
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016633 Liffey Sq., 4296 Golfo de Cadiz, Pow:69, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
15:43:36  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3450, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
15:43:36  (Reporting)  1016633-Liffey Sq. Power:69 Health:100% Golfo de Cadiz>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019589 Cydnus Sq., 4296 Golfo de Cadiz, Pow:58, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5074, Region: 3931 Eastern Mediterranean Trade
15:43:36  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2900, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2900, Region: 3925 Western Approaches Trade
15:43:36  (Reporting)  1019589-Cydnus Sq. Power:58 Health:100% Golfo de Cadiz>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2900
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:2.83) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018409 Trident Sq., 3923 Baltic Sea Trade, Pow:84, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6300, Region: 3923 Baltic Sea Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6300, Region: 3923 Baltic Sea Trade
15:43:36  (Reporting)  1018409-Trident Sq. Power:84 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6300
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 8 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 3 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 3 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 3 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 4 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 6 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 2 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 2 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 2 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 5 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 2 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 2 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 2 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 3 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 5 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 2 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 2 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 2 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 2 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 10 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Adding stack 1019944 V. British Force, 118 London, Pow:290, Count: 6(l 0/L 6/S 0)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 4 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering PromoteLeaders (_PRL_)
15:43:36  (Reporting)  Ended PromoteLeaders 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda AutoMerge
15:43:36  (Reporting)  AI Process done in  19310 ms
15:43:36  (Reporting)  Processing  1000003 Russia
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 342 Germany
15:43:36  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 339 Austria
15:43:36  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 339 Austria
15:43:36  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
15:43:36  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 339 Austria
15:43:36  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
15:43:36  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
15:43:36  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
15:43:36  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
15:43:36  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
15:43:36  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 339 Austria
15:43:36  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
15:43:36  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 667 OwnPow Nav : 0 OppPow Nav : 2139
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
15:43:36  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 939 OppPow Land: 4626 OwnPow Nav : 112 OppPow Nav : 10
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
15:43:36  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1971 OppPow Land: 2439 OwnPow Nav : 4 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.69 5.00 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 231 > 317
15:43:36  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 153 OppPow Land: 2706 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
15:43:36  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 305 OwnPow Nav : 0 OppPow Nav : 114
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
15:43:36  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4997 OppPow Land: 12363 OwnPow Nav : 47 OppPow Nav : 12
15:43:36  (Reporting)  Ratio Land/LandCore: 0.34 0.26 Ratio Nav/NavCore: 3.33 5.00 Reg Count: 392 > 494
15:43:36  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 351 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
15:43:36  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 1116 OppPow Land: 0 OwnPow Nav : 454 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
15:43:36  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 263 OppPow Land: 0 OwnPow Nav : 537 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
15:43:36  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
15:43:36  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 589 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
15:43:36  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1090 OppPow Land: 1235 OwnPow Nav : 534 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.75 2.30 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 96 > 133
15:43:36  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 8952 OppPow Land: 307 OwnPow Nav : 1298 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
15:43:36  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 808 OppPow Land: 958 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.72 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
15:43:36  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 2266 OppPow Land: 0 OwnPow Nav : 862 OppPow Nav : 55
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
15:43:36  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 776 OppPow Land: 707 OwnPow Nav : 941 OppPow Nav : 1986
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
15:43:36  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 965 OppPow Land: 1620 OwnPow Nav : 699 OppPow Nav : 596
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 3.61 Reg Count: 200 > 526
15:43:36  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 670 OppPow Land: 0 OwnPow Nav : 910 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
15:43:36  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 808 OppPow Land: 30 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 2167 ms
15:43:36  (Reporting)  Resources Levels Russia EcoBase 303 AtWar: yes AtWarThreat: yes At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 2252 Expected 152 Balance -18
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 106 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 106 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 4505 Expected 106 Balance 0
15:43:36  (Reporting)  Morale Points Availability Average Stock 109 Expected 106 Balance 0
15:43:36  (Reporting)  Conscripts Availability Very High Stock 304 Expected 106 Balance -13
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 481 Expected 76 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
15:43:36  (Reporting)  Engagment Points Availability Plentiful Stock 34 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 795 Expected 30 Balance 0
15:43:36  (Reporting)    1015265 6-ya Kazach'ya Brigada Agenda Kept Agenda: Attack, Value: 4550, Region: 3601 Zolskaya EndTurn 2664
15:43:36  (Reporting)    1019596 Gerngoss' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3601 Zolskaya EndTurn 2664
15:43:36  (Reporting)    1003053 Russian Army Agenda Kept Agenda: Attack, Value: 2500, Region: 3601 Zolskaya EndTurn 2664
15:43:36  (Reporting)    1016986 Gollitzin Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3601 Zolskaya EndTurn 2664
15:43:36  (Reporting)    1016177 1-ya Brigady Transportni Agenda Kept Agenda: Naval Docking, Value: 864, Region: 2819 Nikolaiev EndTurn 2665
15:43:36  (Reporting)    1019591 III. Fleet Agenda Kept Agenda: Naval Docking, Value: 3159, Region: 3880 Kazan EndTurn 2665
15:43:36  (Reporting)    1008190 Caspian Fleet Agenda Kept Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan EndTurn 2665
15:43:36  (Reporting)    1003339 Dnestrovskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3601 Zolskaya EndTurn 2664
15:43:36  (Reporting)    1019103 O'Rourke Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3601 Zolskaya EndTurn 2664
15:43:36  (Reporting)    1016412 Kamensky Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3601 Zolskaya EndTurn 2664
15:43:36  (Reporting)    1019612 Constantin' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3601 Zolskaya EndTurn 2664
15:43:36  (Reporting)    1003612 Kulnev Kaz. Polk Agenda Kept Agenda: Attack, Value: 2500, Region: 3601 Zolskaya EndTurn 2664
15:43:36  (Reporting)    1016385 Mikhail Leontievich Bulatov Agenda Kept Agenda: Attack, Value: 2500, Region: 3601 Zolskaya EndTurn 2664
15:43:36  (Reporting)    1018027 Gorchakov Diviziya Agenda Kept Agenda: Defend, Value: 7498, Region: 1456 Memel EndTurn 2666
15:43:36  (Reporting)    1019099 Bennigsen' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3601 Zolskaya EndTurn 2664
15:43:36  (Reporting)    1003235 Paskevich' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3601 Zolskaya EndTurn 2664
15:43:36  (Reporting)    1019115 Miloradovich Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3601 Zolskaya EndTurn 2664
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 9800
15:43:36  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 4900
15:43:36  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3820
15:43:36  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
15:43:36  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3100
15:43:36  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2800
15:43:36  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
15:43:36  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
15:43:36  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
15:43:36  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
15:43:36  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
15:43:36  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 600
15:43:36  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
15:43:36  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
15:43:36  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4997 Overall power (enemies): 12363 Ratio: 0.34
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13516
15:43:36  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 47 Overall power (enemies): 12 Nav Ratio: 3.33
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1971 Overall power (enemies): 2439 Ratio: 0.69
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  862
15:43:36  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 8952 Overall power (enemies): 307 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  104
15:43:36  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 1298 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 337 Theater_France (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 667 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1707
15:43:36  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 2139 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 939 Overall power (enemies): 4626 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7306
15:43:36  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 112 Overall power (enemies): 10 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1090 Overall power (enemies): 1235 Ratio: 0.75
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  852
15:43:36  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 534 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 263 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 537 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 1116 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 454 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 305 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  424
15:43:36  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 114 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 351 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  861
15:43:36  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 808 Overall power (enemies): 958 Ratio: 0.72
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  94
15:43:36  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 589 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 153 Overall power (enemies): 2706 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  131
15:43:36  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 910 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 699 Overall power (enemies): 596 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 941 Overall power (enemies): 1986 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 862 Overall power (enemies): 55 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 47 Overall power (enemies): 12 Nav Ratio: 3.33
15:43:36  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
15:43:36  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 1298 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 2139 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 112 Overall power (enemies): 10 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 534 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 537 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 454 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 114 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 910 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 699 Overall power (enemies): 596 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 941 Overall power (enemies): 1986 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 862 Overall power (enemies): 55 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 342 Theater_Germany HQReg: 869 Magdeburg Max pick: Berlin Max need: Ravensburg Max Val: Wien Naval Gathering: 1419 Danzig
15:43:36  (Reporting)  Theater 339 Theater_Austria HQReg: 1152 Innsbruck Max pick: Wien Max need: Ueberlingen Max Val: Wien Naval Gathering: 1194 Wien
15:43:36  (Reporting)  Theater 351 Theater_Russia HQReg: 3600 Prokhladnyy Max pick: Moskwa Max need: Azerbaidjan Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
15:43:36  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Landau Max Val: Jersey Naval Gathering: 517 Jersey
15:43:36  (Reporting)  Theater 338 Theater_Italia HQReg: 623 Padova Max pick: Napoli Max need: Padova Max Val: Napoli Naval Gathering: 678 Napoli
15:43:36  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3664 Tiflis Max pick: Tiflis Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
15:43:36  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Igdir Max Val: Vale Naval Gathering: <None>
15:43:36  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
15:43:36  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
15:43:36  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
15:43:36  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Warszawa Naval Gathering: 1388 Warszawa
15:43:36  (Reporting)  Theater 353 Theater_Persia HQReg: 3886 Azerbaidjan Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
15:43:36  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
15:43:36  (Reporting)  Theater 340 Theater_Alpes HQReg: 1145 Trente Max pick: Zurich Max need: Ueberlingen Max Val: Trente Naval Gathering: <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Final Gather Region for  351 Russia : 973 Berlin
15:43:36  (Reporting)  Final Gather Region for  345 Balkans : 1194 Wien
15:43:36  (Reporting)  Final Gather Region for  343 Poland : 973 Berlin
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Russia 4120 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 12 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
15:43:36  (Reporting)  Checking Propose State Visit sent by 1000004 Austria rels 67
15:43:36  (Reporting)  Item is *not* a peace treaty and AcceptChance is  37 %
15:43:36  (Reporting)  Modified Chance after bias vs nation 37 % rolled 67
15:43:36  (Reporting)  Refused!
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  Checking wars, we have 7 underway
15:43:36  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Proposing to 1000026 Moldavia
15:43:36  (Reporting)  Proposing to 1000007 Ottoman
15:43:36  (Reporting)  Checking 32 Request Passage Right
15:43:36  (Reporting)  Still checking 32 Request Passage Right
15:43:36  (Reporting)  Item is a Various entry, chance 0
15:43:36  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Passage Right toward Ottoman chance 0
15:43:36  (Reporting)  Proposing to 1000036 Caucasus Tribes
15:43:36  (Reporting)  Checking 50 Degrade Relationship
15:43:36  (Reporting)  Proposing to 1000034 Azeria
15:43:36  (Reporting)  Checking 50 Degrade Relationship
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 115 ms
15:43:36  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 944 Neumuenster
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4260 Les Glenans
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3588 Starodubskoye
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2810 Comrat
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1200 Zaruby
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 469 Vesoul
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1098 Pilsen
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1694 Varazdin
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4193 Laeso Rende
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1005 Freiberg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4491 Skyros
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4044 Ounia Confluent
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3986 Oder
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 150 target region was 2832 Ilintsy
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2664 Khalm
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 3736 Beni Saf
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 175 target region was 2561 Valka
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 150 target region was 3591 Kizlyar
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3958 Estuaire de la Seine
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2739 Piaredzielka
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1346 Cernowitz
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3665 Rustavi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1086 Klozberg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 78 Lancaster
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 2203 Kirkuk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4419 Tunisian Sea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 894 Offenburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1960 Gebeler
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 4137 Orford Ness
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3625 Teberda
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4311 Costa del Azahar
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2448 Shavli
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 287 Almazan
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2416 Alexandria
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 50 target region was 4204 Peenemunde
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3460 Petrunin
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4295 Southwestern Gulf of Cadiz
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1217 Banska Stavnikia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2480 Lida
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2124 Pazarcik
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 150 target region was 2988 Suzdal
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2922 Zapadnaya Dvina
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4504 Bay of Burgas
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2927 Peno
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2831 Nemirov
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3886 Azerbaidjan
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4173 Limfjord Channel
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 694 Catanzaro
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2336 Haifa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1883 Constantinople
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1895 Edessa Macedonia
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2592 Krasnaya Gorka
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 657 Viterbo
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4417 Hammamett Bay
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4535 Black Sea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2840 Lysyanka
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 320 Orthez
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1934 Kalamai
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2200 Karemlesh
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1141 Korneburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2250 Qalat Sukar
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 727 Aarau
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3530 Elitsa
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3263 Makarev
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 28 Limerick
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 397 Murat
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 913 Bayreuth
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1676 Konjic
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 914 Nuernberg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3751 Djelfa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1521 Moss
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4279 Cabo Fisterra
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 3339 Semiluki
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3983 Oder Estuary
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3297 Demiask
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4430 South Lybian Sea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3703 Asni
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1616 Sveaborg
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3179 Goukovo
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 175 target region was 3465 Serafimovich
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3589 Boudennovsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2194 Dihok
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 676 Gaeta
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 4567 South China Sea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2126 Osmaniye
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4352 Costa Smeralda
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2004 Bartin
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1531 Trollhaettan
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2152 Besni
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 263 Toledo
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2974 Klimovsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1250 Salgotarjan
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 15 target region was 623 Padova
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 723 Delemont
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2101 Divrigi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3890 Nova Scotia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3581 Otradnaya
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1858 Smoljan
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 917 Ravensburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2219 Mahkan
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3177 Kamenskaya
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4075 Norwegian Sea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3968 Rhine Estuary
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 150 target region was 2906 Smolensk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1610 Salo
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 4384 Golfo di Taranto
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1076 Bratz
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1670 Tuzla
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3638 Alagir
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3385 Isheevka
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 50 target region was 4515 Kertch Straits
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2423 Libau
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 792 Den Helder
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3584 Svetlograd
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2324 Hims
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 927 Hohenwart
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3885 Steppes
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1514 Sandvika
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 3913 Kaapstad
15:43:36  (Reporting)  Ended HandleRegionsDecisions 2592 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 481
15:43:36  (Reporting)  Money Level 6 Amount 2252
15:43:36  (Reporting)  Conscripts Level 2 Amount 304
15:43:36  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 12
15:43:36  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
15:43:36  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 28
15:43:36  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 18
15:43:36  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
15:43:36  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
15:43:36  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
15:43:36  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 49
15:43:36  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 33
15:43:36  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
15:43:36  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 28
15:43:36  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 17
15:43:36  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 19
15:43:36  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 23
15:43:36  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 19
15:43:36  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 28
15:43:36  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
15:43:36  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 45
15:43:36  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 3
15:43:36  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 25
15:43:36  (Reporting)  Adding 206 Pontoon Bridges Coeff: 12
15:43:36  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 5
15:43:36  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
15:43:36  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
15:43:36  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
15:43:36  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 7
15:43:36  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 5
15:43:36  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
15:43:36  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 4
15:43:36  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
15:43:36  (Reporting)  Number of Draw 88
15:43:36  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 14
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 370 WSU 481 12 Money 2252 264
15:43:36  (Reporting)  Picking 192 Line Garrison 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 19
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 360 WSU 481 0 Money 2252 144
15:43:36  (Reporting)  Picking 206 Pontoon Bridges
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 5
15:43:36  (Reporting)  _BNU Buying Unit Pontoon Bridges Family ID Engineer Area Recruitment Area: Russia
15:43:36  (Reporting)  Picking 168 Russo-German Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 380 WSU 481 0 Money 2252 412
15:43:36  (Reporting)  Picking 192 Line Garrison 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 19
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 440 WSU 481 0 Money 2252 364
15:43:36  (Reporting)  Picking 167 Jaeger Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 446 WSU 481 12 Money 2252 460
15:43:36  (Reporting)  Picking 174 Horse Artillery Brigade 1805
15:43:36  (Reporting)  On Map 11 Requested 0 In Pool 11
15:43:36  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Russia
15:43:36  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 7
15:43:36  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Russia
15:43:36  (Reporting)  Picking 197 Supply Brigade 1805
15:43:36  (Reporting)  On Map 22 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 472 WSU 481 48 Money 2252 808
15:43:36  (Reporting)  Picking 192 Line Garrison 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 19
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 592 WSU 481 48 Money 2252 772
15:43:36  (Reporting)  Picking 197 Supply Brigade 1805
15:43:36  (Reporting)  On Map 22 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 472 WSU 481 48 Money 2252 808
15:43:36  (Reporting)  Picking 1248 Supply Depot 1805
15:43:36  (Reporting)  On Map 15 Requested 0 In Pool 18
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 552 WSU 481 48 Money 2252 948
15:43:36  (Reporting)  Picking 186 Opolchenye Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 412 WSU 481 48 Money 2252 844
15:43:36  (Reporting)  Picking 197 Supply Brigade 1805
15:43:36  (Reporting)  On Map 22 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 472 WSU 481 48 Money 2252 808
15:43:36  (Reporting)  Picking 217 Troop Transport Squadron 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 320 WSU 481 160 Money 2252 1092
15:43:36  (Reporting)  Picking 208 Flagship Squadron 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 672 WSU 481 632 Money 2252 1512
15:43:36  (Reporting)  Picking 182 Dragoon Brigade 1805
15:43:36  (Reporting)  On Map 12 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 352 WSU 481 48 Money 2252 772
15:43:36  (Reporting)  Picking 217 Troop Transport Squadron 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 320 WSU 481 160 Money 2252 1092
15:43:36  (Reporting)  Picking 1248 Supply Depot 1805
15:43:36  (Reporting)  On Map 15 Requested 0 In Pool 18
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 552 WSU 481 48 Money 2252 948
15:43:36  (Reporting)  Picking 1248 Supply Depot 1805
15:43:36  (Reporting)  On Map 15 Requested 0 In Pool 18
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 552 WSU 481 48 Money 2252 948
15:43:36  (Reporting)  Picking 184 Hussars Brigade 1805
15:43:36  (Reporting)  On Map 12 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 352 WSU 481 48 Money 2252 772
15:43:36  (Reporting)  Picking 178 Siege Artillery Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 328 WSU 481 108 Money 2252 1108
15:43:36  (Reporting)  Picking 182 Dragoon Brigade 1805
15:43:36  (Reporting)  On Map 12 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 352 WSU 481 48 Money 2252 772
15:43:36  (Reporting)  Picking 177 Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 14
15:43:36  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Russia
15:43:36  (Reporting)  Picking 177 Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 1 In Pool 13
15:43:36  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Russia
15:43:36  (Reporting)  Picking 206 Pontoon Bridges
15:43:36  (Reporting)  On Map 1 Requested 1 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 380 WSU 481 136 Money 2252 1344
15:43:36  (Reporting)  Picking 174 Horse Artillery Brigade 1805
15:43:36  (Reporting)  On Map 11 Requested 1 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 326 WSU 481 172 Money 2252 1328
15:43:36  (Reporting)  Picking 211 Third Rank Squadron 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 548 WSU 481 472 Money 2252 1628
15:43:36  (Reporting)  Picking 1248 Supply Depot 1805
15:43:36  (Reporting)  On Map 15 Requested 0 In Pool 18
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 620 WSU 481 136 Money 2252 1444
15:43:36  (Reporting)  Picking 177 Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 2 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 334 WSU 481 180 Money 2252 1372
15:43:36  (Reporting)  Picking 1248 Supply Depot 1805
15:43:36  (Reporting)  On Map 15 Requested 0 In Pool 18
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 620 WSU 481 136 Money 2252 1444
15:43:36  (Reporting)  Picking 175 Guard Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 1
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 334 WSU 481 180 Money 2252 1404
15:43:36  (Reporting)  Picking 219 River Gunboat Squadron 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 320 WSU 481 168 Money 2252 1208
15:43:36  (Reporting)  Picking 1248 Supply Depot 1805
15:43:36  (Reporting)  On Map 15 Requested 0 In Pool 18
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 620 WSU 481 136 Money 2252 1444
15:43:36  (Reporting)  Picking 217 Troop Transport Squadron 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 388 WSU 481 248 Money 2252 1588
15:43:36  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 3 Requested 0 In Pool 23
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 660 WSU 481 136 Money 2252 1276
15:43:36  (Reporting)  Picking 168 Russo-German Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 600 WSU 481 136 Money 2252 1316
15:43:36  (Reporting)  Picking 167 Jaeger Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 666 WSU 481 148 Money 2252 1364
15:43:36  (Reporting)  Picking 213 Frigate Squadron 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 432 WSU 481 348 Money 2252 1468
15:43:36  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 14
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 670 WSU 481 148 Money 2252 1388
15:43:36  (Reporting)  Picking 184 Hussars Brigade 1805
15:43:36  (Reporting)  On Map 12 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 420 WSU 481 136 Money 2252 1268
15:43:36  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 420 WSU 481 136 Money 2252 1268
15:43:36  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 14
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 670 WSU 481 148 Money 2252 1388
15:43:36  (Reporting)  Picking 180 Guard Light Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 426 WSU 481 148 Money 2252 1364
15:43:36  (Reporting)  Picking 192 Line Garrison 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 19
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 660 WSU 481 136 Money 2252 1268
15:43:36  (Reporting)  Picking 185 Uhlans Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 420 WSU 481 136 Money 2252 1268
15:43:36  (Reporting)  Picking 176 Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 21
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 326 WSU 481 172 Money 2252 1328
15:43:36  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 670 WSU 481 148 Money 2252 1376
15:43:36  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 3 Requested 0 In Pool 23
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 660 WSU 481 136 Money 2252 1276
15:43:36  (Reporting)  Picking 197 Supply Brigade 1805
15:43:36  (Reporting)  On Map 22 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 540 WSU 481 136 Money 2252 1304
15:43:36  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 3 Requested 0 In Pool 23
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 660 WSU 481 136 Money 2252 1276
15:43:36  (Reporting)  Picking 174 Horse Artillery Brigade 1805
15:43:36  (Reporting)  On Map 11 Requested 1 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 326 WSU 481 172 Money 2252 1328
15:43:36  (Reporting)  Picking 214 Brig Squadron 1805
15:43:36  (Reporting)  On Map 3 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 372 WSU 481 244 Money 2252 1340
15:43:36  (Reporting)  Picking 218 Merchantman Squadron 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 332 WSU 481 152 Money 2252 1252
15:43:36  (Reporting)  Picking 208 Flagship Squadron 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 740 WSU 481 720 Money 2252 2008
15:43:36  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 670 WSU 481 148 Money 2252 1376
15:43:36  (Reporting)  Picking 215 Sloop Squadron 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 348 WSU 481 208 Money 2252 1304
15:43:36  (Reporting)  Picking 219 River Gunboat Squadron 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 320 WSU 481 168 Money 2252 1208
15:43:36  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 1 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 426 WSU 481 148 Money 2252 1328
15:43:36  (Reporting)  Picking 197 Supply Brigade 1805
15:43:36  (Reporting)  On Map 22 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 540 WSU 481 136 Money 2252 1304
15:43:36  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 3 Requested 0 In Pool 23
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 660 WSU 481 136 Money 2252 1276
15:43:36  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 3 Requested 0 In Pool 23
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 660 WSU 481 136 Money 2252 1276
15:43:36  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 3 Requested 0 In Pool 23
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 660 WSU 481 136 Money 2252 1276
15:43:36  (Reporting)  Picking 177 Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 2 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 334 WSU 481 180 Money 2252 1372
15:43:36  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 420 WSU 481 136 Money 2252 1268
15:43:36  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 14
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 670 WSU 481 148 Money 2252 1388
15:43:36  (Reporting)  Picking 212 Heavy Frigate Squadron 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 444 WSU 481 368 Money 2252 1500
15:43:36  (Reporting)  Picking 177 Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 2 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 334 WSU 481 180 Money 2252 1372
15:43:36  (Reporting)  Picking 1248 Supply Depot 1805
15:43:36  (Reporting)  On Map 15 Requested 0 In Pool 18
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 620 WSU 481 136 Money 2252 1444
15:43:36  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 3 Requested 0 In Pool 23
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 660 WSU 481 136 Money 2252 1276
15:43:36  (Reporting)  Picking 206 Pontoon Bridges
15:43:36  (Reporting)  On Map 1 Requested 1 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 380 WSU 481 136 Money 2252 1344
15:43:36  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 3 Requested 0 In Pool 23
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 660 WSU 481 136 Money 2252 1276
15:43:36  (Reporting)  Picking 197 Supply Brigade 1805
15:43:36  (Reporting)  On Map 22 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 540 WSU 481 136 Money 2252 1304
15:43:36  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 420 WSU 481 136 Money 2252 1268
15:43:36  (Reporting)  Picking 210 Second Rank Squadron 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 612 WSU 481 568 Money 2252 1784
15:43:36  (Reporting)  Picking 188 Don Cossacks Pulk 1805
15:43:36  (Reporting)  On Map 16 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 420 WSU 481 136 Money 2252 1268
15:43:36  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 3 Requested 0 In Pool 23
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 660 WSU 481 136 Money 2252 1276
15:43:36  (Reporting)  Picking 1248 Supply Depot 1805
15:43:36  (Reporting)  On Map 15 Requested 0 In Pool 18
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 620 WSU 481 136 Money 2252 1444
15:43:36  (Reporting)  Picking 1248 Supply Depot 1805
15:43:36  (Reporting)  On Map 15 Requested 0 In Pool 18
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 620 WSU 481 136 Money 2252 1444
15:43:36  (Reporting)  Picking 176 Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 21
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 326 WSU 481 172 Money 2252 1328
15:43:36  (Reporting)  Picking 180 Guard Light Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 426 WSU 481 148 Money 2252 1364
15:43:36  (Reporting)  Picking 1248 Supply Depot 1805
15:43:36  (Reporting)  On Map 15 Requested 0 In Pool 18
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 620 WSU 481 136 Money 2252 1444
15:43:36  (Reporting)  Picking 176 Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 21
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 326 WSU 481 172 Money 2252 1328
15:43:36  (Reporting)  Picking 176 Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 21
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 326 WSU 481 172 Money 2252 1328
15:43:36  (Reporting)  Picking 210 Second Rank Squadron 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 612 WSU 481 568 Money 2252 1784
15:43:36  (Reporting)  Picking 167 Jaeger Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 666 WSU 481 148 Money 2252 1364
15:43:36  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 670 WSU 481 148 Money 2252 1376
15:43:36  (Reporting)  Picking 214 Brig Squadron 1805
15:43:36  (Reporting)  On Map 3 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 372 WSU 481 244 Money 2252 1340
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 5 581 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1008199 Adriatic Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1014097 2-ya Brigady Krejserov
15:43:36  (Reporting)  _MFC_ Merging 1016639 I. Fleet into 1018864 Senyavin's Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1018864 Senyavin's Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1018412 I. Fleet
15:43:36  (Reporting)  _MFC_ Merging 1019591 II. Fleet into 1008190 Caspian Fleet
15:43:36  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1008190 Caspian Fleet 2 Riverine: 1019951 II. Fleet 3
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1008251 N. Volga Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1017873 S.Piotr Sq.
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1016954 Chichagov's Fleet
15:43:36  (Reporting)  Ended ManageFleetsComposition 513 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating CallFleet (_CLF_)
15:43:36  (Reporting)  1017430 1-ya Pontonnyi Brigada, 2815 Odessa, Pow:32, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
15:43:36  (Reporting)  Ended CallFleet 7 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  _LFG_ 1016955 III. Russian Detachment, 1938 Corfu, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1008284 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010220 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010319 Akthiar Garnizon, 3565 Taman, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010308 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010322 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1017855 Astrakhanskii Gar., 3509 Astrakhan, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010209 Ochakov Garnizon, 2846 Ochakov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010297 Kherson Garnizon, 2847 Kherson, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010355 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010366 Taganrog Garnizon, 3188 Taganrog, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010344 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010328 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010461 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010395 Kiev Garnizon, 2801 Kiev, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1016643 I. Russian Detachment, 3884 Sibir, Pow:128, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010433 Saratov Garnizon, 3434 Saratov, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010430 Voronezh Garnizon, 3363 Voronej, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010240 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:99, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1003044 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010427 Tambov Garnizon, 3356 Tambov, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010392 Mogilev Garnizon, 2692 Mogilev, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010389 Vitebsk Garnizon, 2682 Vitebsk, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010284 Polotsk Garnizon, 2528 Polotsk, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010377 Smolensk Garnizon, 2906 Smolensk, Pow:99, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1018865 Kazanskii Gar., 3880 Kazan, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1008273 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010287 Dnamunde Garnizon, 2453 Jurmala, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010146 Riga Garnizon, 2529 Riga, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010482 Southern Ural Fortress Garnizon, 3883 Urals, Pow:126, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010473 Northern Ural Fortress Garnizon, 3883 Urals, Pow:128, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010436 Vladimir Garnizon, 3019 Vladimir, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010439 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1018075 II. Russian Detachment, 2993 Moskwa, Pow:114, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010255 Pskov Garnizon, 2651 Pskov, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010424 Tver Garnizon, 2950 Tver, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010294 Arensburg Garnizon, 2554 Ossel, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010281 Pernau Garnizon, 2557 Pernau, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010252 Novgorod Garnizon, 2631 Novgorod, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010265 Reval Garnizon, 2580 Reval, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010162 Narva Garnizon, 2589 Narva, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1018076 IV. Russian Detachment, 2608 Saint Petersburg, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1019952 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1003047 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010173 Kronstad Garnizon, 2607 Kronstadt Island, Pow:366, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010258 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010458 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  Ended LockFixedGroups 16 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  _SSU_ 1019250 8-ya Otdelnaya Art. Brigada, 3238 Sevastopol, Pow:9, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1019506 10-ya Otdelnaya Art. Brigada, 3243 Kertch, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1019515 3-i Oboznyi Polk, 2815 Odessa, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1019246 11-ya Kazach'ya Brigada, 3129 Kharkov, Pow:12, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1019533 1-i Div. 1-ya Garn. Art. Bda., 2529 Riga, Pow:6, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1019255 9-ya Otdelnaya Art. Brigada, 3019 Vladimir, Pow:11, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1019260 12-ya Kazach'ya Brigada, 3278 Nijni Novogorod, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1019511 13-ya Kazach'ya Brigada, 2571 Dorpat, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1019520 1-ya Osadni Art. Parki, 2607 Kronstadt Island, Pow:5, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  Ended SplitStaticUnits 1 ms
15:43:36  (Reporting)  Entering GarrisonBorders (_GAB_)
15:43:36  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
15:43:36  (Reporting)  _DCR_ 1016957 Depreradovich' Force, 2608 Saint Petersburg, Pow:756, Count: 8(l 2/L 2/S 6) will reinforce threatened border 2608 Saint Petersburg
15:43:36  (Reporting)  Ended GarrisonBorders 515 ms
15:43:36  (Reporting)  Entering EnableStagingRegions (_ESR_)
15:43:36  (Reporting)  _ESR_ No theater can have a staging region.
15:43:36  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 2 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 2 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 17 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 6 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 3 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 2 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 10 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 72 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 74 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 76 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 2 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Black Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 0 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 3 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
15:43:36  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Germany
15:43:36  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1017869 Rossya Armiya HQ in 1419 Danzig
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1017399 5-ya Otdelnaya Art. Brigada in 1419 Danzig
15:43:36  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1017530 1-i Oboznyi Polk in 1419 Danzig
15:43:36  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1017870 SM-1i Oboznyi Polk in 1419 Danzig
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 28 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  1018027 Gorchakov Diviziya, 1432 Gross Jaegersdorf, Pow:130, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 4950, Region: 1432 Gross Jaegersdorf
15:43:36  (Reporting)  Ended KeepPosition 2 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 844 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 11 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 6 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 45 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 46 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 47 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 97 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Black Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 0 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 3 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Austria
15:43:36  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1018687 DN-1i Oboznyi Polk in 1194 Wien
15:43:36  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1019309 1-i Oboznyi in 1194 Wien
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 12 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 109 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  _PGS_ Gathered this stack 1019114 Army of the Danube, 3600 Prokhladnyy, Pow:268, Count: 5(l 2/L 4/S 0)
15:43:36  (Reporting)  Ended PoolToGHQStack 4 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 4 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  _PCO_ 1003376 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1015406 Orlov-Denisov' Force 3601 Zolskaya
15:43:36  (Reporting)  _PCO_ 1003649 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003053 Russian Army 3585 Aleksandrovskoye
15:43:36  (Reporting)  _PCO_ 1003340 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003339 Dnestrovskaya 3190 Novoazovsk
15:43:36  (Reporting)  _PCO_ 1003113 Peter Bagration is now in Privileged Combine in 1016416 Bagration' Force 3371 Pavlovsk
15:43:36  (Reporting)  _PCO_ 1003185 Leonty Leontievich Bennigsen is now in Privileged Combine in 1019099 Bennigsen' Force 3046 Kaluga
15:43:36  (Reporting)  _PCO_ 1003126 Ivan Feodorovich Paskevich is now in Privileged Combine in 1003235 Paskevich' Force 2619 Lyuban
15:43:36  (Reporting)  _PCO_ 1-ya Pehotnoi Brigada has been merged into 1003402 Frederick von Lowis of Menar(Frederick von Lowis of Menar) in 1019114 Army of the Danube 3600 Prokhladnyy
15:43:36  (Reporting)  _PCO_ 5-ya Kazach'ya Brigada has been merged into 1003752 Kapzevich(Kapzevich) in 1019611 Scherbatov' Force 3601 Zolskaya
15:43:36  (Reporting)  _PCO_ Pomerov Bde has been merged into 1003113 S-Peterburskaya(Peter Bagration) in 1016416 Bagration' Force 3371 Pavlovsk
15:43:36  (Reporting)  _PCO_ 4-ya Pehotnoi Brigada has been merged into 1003185 Litovskaya(Leonty Leontievich Bennigsen) in 1019099 Bennigsen' Force 3046 Kaluga
15:43:36  (Reporting)  _PCO_ Khomyakov Brigada has been merged into 1003126 Paskevich Diviziya(Ivan Feodorovich Paskevich) in 1003235 Paskevich' Force 2619 Lyuban
15:43:36  (Reporting)  _PCO_ 1003376 Vasily Vasilievich Orlov-Denisov 1 has his Privileged Combine status revoked 1015406 Orlov-Denisov' Force 3601 Zolskaya
15:43:36  (Reporting)  _PCO_ 1003649 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1003053 Russian Army 3585 Aleksandrovskoye
15:43:36  (Reporting)  _PCO_ 1003340 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003339 Dnestrovskaya 3190 Novoazovsk
15:43:36  (Reporting)  _PCO_ 1003113 S-Peterburskaya 4 has his Privileged Combine status revoked 1016416 Bagration' Force 3371 Pavlovsk
15:43:36  (Reporting)  _PCO_ 1003185 Litovskaya 5 has his Privileged Combine status revoked 1019099 Bennigsen' Force 3046 Kaluga
15:43:36  (Reporting)  _PCO_ 1003126 Paskevich Diviziya 4 has his Privileged Combine status revoked 1003235 Paskevich' Force 2619 Lyuban
15:43:36  (Reporting)  Ended PrivilegedCombine 153 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 1 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 29 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 4 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  _DDU_, Standard Recover segment: Group 1016654 Kreutz Brigada in region Chkalovskoe will recover in region Kharkov % Health 100 % Cohesion 45
15:43:36  (Reporting)  _DDU_, Standard Recover segment: Group 1003612 Uralskaya in region Derbety will recover in region Steppes % Health 100 % Cohesion 46
15:43:36  (Reporting)  _DDU_, Standard Recover segment: Group 1019601 LT-1i Oboznyi Polk in region Hrodivka will recover in region Kharkov % Health 100 % Cohesion 41
15:43:36  (Reporting)  _DDU_ Russian Detachment created in region Dobropole with 1 unit(s), Health: 100 %
15:43:36  (Reporting)  _DDU_ Liflandskaya 1003149 has now 3 units, Health: 100 %
15:43:36  [Warning  ]  _DDU_ Erroneous logic for group 1019956 Russian Detachment too healthy/Too much cohesion
15:43:36  (Reporting)  _DDU_, Standard Recover segment: Group 1019956 Russian Detachment in region Dobropole will recover in region Ekaterinoslav % Health 100 % Cohesion 52
15:43:36  (Reporting)  _DDU_, Standard Recover segment: Group 1019103 O'Rourke Brigada in region Semikarakorski will recover in region Azov % Health 100 % Cohesion 34
15:43:36  (Reporting)  _DDU_ Russian Detachment created in region Aman with 1 unit(s), Health: 100 %
15:43:36  (Reporting)  _DDU_ Korff' Force 1018081 has now 1 units, Health: 100 %
15:43:36  [Warning  ]  _DDU_ Erroneous logic for group 1019957 Russian Detachment too healthy/Too much cohesion
15:43:36  (Reporting)  _DDU_, Standard Recover segment: Group 1019957 Russian Detachment in region Aman will recover in region Astrakhan % Health 100 % Cohesion 52
15:43:36  (Reporting)  _DDU_, Standard Recover segment: Group 1016408 Maltits Diviziya in region Taganrog will recover in region Taganrog % Health 100 % Cohesion 35
15:43:36  (Reporting)  _DDU_ Russian Detachment created in region Taganrog with 1 unit(s), Health: 100 %
15:43:36  (Reporting)  _DDU_ Yermolov' Force 1018420 has now 1 units, Health: 100 %
15:43:36  (Reporting)  _DDU_, Standard Recover segment: Group 1019958 Russian Detachment in region Taganrog will recover in region Taganrog % Health 100 % Cohesion 41
15:43:36  (Reporting)  _DDU_, Standard Recover segment: Group 1019596 Gerngoss' Force in region Pyatigorsk will recover in region Stavropol % Health 100 % Cohesion 45
15:43:36  (Reporting)  Ended Damaged Units 205 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  _GAO_ Step 2 1019959 Russian Detachment, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 3129 Kharkov New PickVal 42
15:43:36  (Reporting)  Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
15:43:36  (Reporting)  Ended GarrisonObjectives 30 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 210 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 215 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  _CSL_ 1016957 Depreradovich' Force, 2608 Saint Petersburg, Pow:756, Count: 8(l 2/L 2/S 6) Loading Chance: 125
15:43:36  (Reporting)  _CSL_ Depreradovich' Force trying transportation (no further message if not possible)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 331 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  _CLD_ Leader (Split Segment V) Illarion Vasilievich Vasilchikov in Aleksandrovskoye has been detached from group 1003053 Russian Army
15:43:36  (Reporting)  _CLD_ Leader (Split Segment I) Alexander Ivanovich Kutaisov in Zolskaya has been detached from group 1019611 Scherbatov' Force
15:43:36  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1019962 Illarion Vasilievich Vasilchikov 3585 Aleksandrovskoye toward 1015265 6-ya Kazach'ya Brigada, 3594 Pyatigorsk, Pow:21, Count: 1(l 0/L 1/S 0) Relocating
15:43:36  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1019963 Alexander Ivanovich Kutaisov 3601 Zolskaya toward 1014088 2-ya Kazach'ya Brigada, 3601 Zolskaya, Pow:29, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Ended Check Leaders 42 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Army of the Danube recruiting 0 adjacent Child HQStacks
15:43:36  (Reporting)  _MSG_ gathered 272 cbt pts, needing: 78
15:43:36  (Reporting)  Agenda: Intercept (Master), Value: 22040, Region: 3602 Nalchik
15:43:36  (Reporting)  _MSG_ - MASTER 1019114 Army of the Danube, 3600 Prokhladnyy, Pow:272, Count: 4(l 2/L 3/S 0) will target (enemy) 1006672 Chechen Tribes Pow.: 272 vs. 58 mustered 0 other groups
15:43:36  (Reporting)  _MSG_ gathered 377 cbt pts, needing: 377
15:43:36  (Reporting)  Agenda: Intercept (Master), Value: 20000, Region: 3886 Azerbaidjan
15:43:36  (Reporting)  _MSG_ - MASTER 1016368 Pahlen' Force, 3886 Azerbaidjan, Pow:377, Count: 5(l 3/L 3/S 1) will target (enemy) 1019559 Azerian Detachment Baku Pow.: 377 vs. 50 mustered 0 other groups
15:43:36  (Reporting)  _MSG_ gathered 147 cbt pts, needing: 42
15:43:36  (Reporting)  Agenda: Intercept (Master), Value: 10304, Region: 3617 Kizilyurt
15:43:36  (Reporting)  _MSG_ - MASTER 1015406 Orlov-Denisov' Force, 3601 Zolskaya, Pow:147, Count: 3(l 2/L 2/S 0) will target (enemy) 1016284 Azerian Raiders Pow.: 147 vs. 28 mustered 0 other groups
15:43:36  (Reporting)  Ended Make Superior Group 336 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 0 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1014097 2-ya Brigady Krejserov has been given the mission Agenda: Naval Docking, Value: 344, Region: 1419 Danzig
15:43:36  (Reporting)  _AFA_ 1017425 3-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2608 Saint Petersburg
15:43:36  (Reporting)  _AFA_ 1008251 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 3840, Region: 3880 Kazan
15:43:36  (Reporting)  _NVS_ : Nav Supp 1018412 I. Fleet chance: 40 failed.
15:43:36  (Reporting)  _AFA_ 1018412 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1646, Region: 3545 Azov
15:43:36  (Reporting)  _AFA_ 1019525 1-ya Brigady Lineyni Korablei has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
15:43:36  (Reporting)  _AFA_ 1019951 II. Fleet has been given the mission Agenda: Naval Docking, Value: 3195, Region: 3880 Kazan
15:43:36  (Reporting)  _AFA_ 1018864 Senyavin's Fleet has been given the mission Agenda: Naval Docking, Value: 7711, Region: 2819 Nikolaiev
15:43:36  (Reporting)  _NVS_ : Nav Supp 1008190 Caspian Fleet chance: 0 failed.
15:43:36  (Reporting)  _AFA_ 1008190 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
15:43:36  (Reporting)  _AFA_ 1017420 3-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
15:43:36  (Reporting)  Ended AssignFleetsOperations 424 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 32 Nb of CPs of Regular/Militia/Cavalry/Artillery: 236
15:43:36  (Reporting)   
15:43:36  (Reporting)  _BDA_ - Build Depot 1019602 OR-1i Oboznyi Polk, 3119 Poltava, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Poltava
15:43:36  (Reporting)  Agenda: Build Depot, Value: 42500, Region: 3119 Poltava
15:43:36  (Reporting)   
15:43:36  (Reporting)  _BDA_ - Build Depot 1018428 SI-1i Oboznyi Polk, 3434 Saratov, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Saratov
15:43:36  (Reporting)  Agenda: Build Depot, Value: 27500, Region: 3434 Saratov
15:43:36  (Reporting)  _BDA_ 16 groups can build a depot in theater Theater_Russia
15:43:36  (Reporting)  _BDA_ 87  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)   
15:43:36  (Reporting)  _BDA_ - Build Depot (Distant) 1019964 Russian Detachment, 3046 Kaluga, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 2988 Suzdal
15:43:36  (Reporting)  Agenda: Build Depot, Value: 16250, Region: 2988 Suzdal
15:43:36  (Reporting)  Ended Build Depots Assets 420 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1019599 BL-1i Oboznyi Polk in 2619 Lyuban
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1003149 Liflandskaya in 3196 Dobropole
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1018081 Korff' Force in 3504 Aman
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 136 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 5 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 5 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 337 Theater_France ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 7 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 1 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 4 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 26 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 26 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Black Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 0 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  _PCO_ 1003462 Dmitry Dmitrievich Shepelov is now in Privileged Combine in 1016407 Shepelov' Force 3886 Azerbaidjan
15:43:36  (Reporting)  _PCO_ 1003462 Dmitry Dmitrievich Shepelov 1 has his Privileged Combine status revoked 1016407 Shepelov' Force 3886 Azerbaidjan
15:43:36  (Reporting)  Ended PrivilegedCombine 19 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 3 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 19 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 20 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 20 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  _CLD_ Leader (Split Segment IV) Michail Semenovich Vorontsov in Erevan has been detached from group 1003749 Georgia Expedition
15:43:36  (Reporting)  _CLD_ Leader (Split Segment V) Kologrivov in Erevan has been detached from group 1003749 Georgia Expedition
15:43:36  (Reporting)  _CLD_ Leader (Split Segment V) Likhachev in Erevan has been detached from group 1003749 Georgia Expedition
15:43:36  (Reporting)  _CLD_ Leader (Split Segment V) Akim Akimovich Karpov in Erevan has been detached from group 1003749 Georgia Expedition
15:43:36  (Reporting)  _CLD_ (Theater-Wide Search Segment) 4 leaders to check
15:43:36  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 4 leaders to check
15:43:36  (Reporting)  _CLD_ Idle Leader 1019968 Likhachev in Erevan merged into 1003749 Georgia Expedition
15:43:36  (Reporting)  _CLD_ Idle Leader 1019967 Kologrivov in Erevan merged into 1003749 Georgia Expedition
15:43:36  (Reporting)  _CLD_ Idle Leader 1019969 Akim Akimovich Karpov in Erevan merged into 1003749 Georgia Expedition
15:43:36  (Reporting)  _CLD_ Idle Leader 1019966 Michail Semenovich Vorontsov in Erevan merged into 1003749 Georgia Expedition
15:43:36  (Reporting)  Ended Check Leaders 253 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ gathered 330 cbt pts, needing: 78
15:43:36  (Reporting)  Agenda: Intercept (Master), Value: 16182, Region: 3602 Nalchik
15:43:36  (Reporting)  _MSG_ - MASTER 1018690 Matvey Ivanovich Platov, 3615 Shali, Pow:330, Count: 1(l 1/L 1/S 0) will target (enemy) 1006672 Chechen Tribes Pow.: 330 vs. 58 mustered 0 other groups
15:43:36  (Reporting)  _MSG_ gathered 181 cbt pts, needing: 377
15:43:36  (Reporting)  _MSG_ 1016407 Shepelov' Force abort its operation against 1019559 Azerian Detachment Baku not enough forces gathered
15:43:36  (Reporting)  Ended Make Superior Group 1722 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 18 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  1016407 Shepelov' Force, 3886 Azerbaidjan, Pow:181, Count: 2(l 2/L 1/S 0) Agenda: Keep Position, Value: 33540, Region: 3886 Azerbaidjan
15:43:36  (Reporting)  1016368 Pahlen' Force, 3886 Azerbaidjan, Pow:377, Count: 5(l 3/L 3/S 1) Agenda: Keep Position, Value: 46956, Region: 3886 Azerbaidjan
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 2440 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 14 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 3 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 7 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 48 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 1 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 1 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 1 in Northeast Atlantic Trade
15:43:36  (Reporting)  _NVS_ : Nav Supp 1008199 Adriatic Fleet chance: 4 failed.
15:43:36  (Reporting)  Ended AssignFleetsOperations 76 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
15:43:36  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
15:43:36  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 4 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 2 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 8 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 1 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 4 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 28 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
15:43:36  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ gathered 181 cbt pts, needing: 377
15:43:36  (Reporting)  _MSG_ 1016407 Shepelov' Force abort its operation against 1019559 Azerian Detachment Baku not enough forces gathered
15:43:36  (Reporting)  Ended Make Superior Group 184 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 340 Alpes
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 26125 AllOppPowLand: 28552 AllOwnPowNav: 6398 AllOppPowNav 4912
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 34 Land Ratio: 0.34 Land Core Ratio: 0.26  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1019309 1-i Oboznyi (Pow.0)
15:43:36  (Reporting)  1018687 DN-1i Oboznyi Polk (Pow.0)
15:43:36  (Reporting)  1017870 SM-1i Oboznyi Polk (Pow.0)
15:43:36  (Reporting)  1017530 1-i Oboznyi Polk (Pow.0)
15:43:36  (Reporting)  1017399 5-ya Otdelnaya Art. Brigada (Pow.39)
15:43:36  (Reporting)  1017869 Rossya Armiya HQ (Pow.47)
15:43:36  (Reporting)  1018027 Gorchakov Diviziya (Pow.130)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 1419 Danzig Pick 96 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1431 Koenigsberg Pick 92 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 917 Ravensburg Pick 3 SelfVal 17 Need 4825  no group candidate found
15:43:36  (Reporting)  Region 1194 Wien Pick 100 SelfVal 868 Need 60  no group candidate found
15:43:36  (Reporting)  Region 947 Hamburg Pick 77 SelfVal 325 Need 294  no group candidate found
15:43:36  (Reporting)  Region 1037 Kuestrin Pick 63 SelfVal 278 Need 294  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1018027 Gorchakov Diviziya, 1432 Gross Jaegersdorf, Pow:130, Count: 1(l 1/L 1/S 0) Fitness 45 PickVal 31 SelfVal 163 AINeed 294
15:43:36  (Reporting)  Agenda: Defend, Value: 7335, Region: 1456 Memel
15:43:36  (Reporting)  Region 835 Dortmund Pick 14 SelfVal 91 Need 294  no group candidate found
15:43:36  (Reporting)  Secondary Region 1197 Presburg Pick 15 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 838 Kassel Pick 49 SelfVal 231 Need 294  no group candidate found
15:43:36  (Reporting)  Region 1040 Kolberg Pick 30 SelfVal 158 Need 294  no group candidate found
15:43:36  (Reporting)  Region 1025 Breslau Pick 86 SelfVal 351 Need 294  no group candidate found
15:43:36  (Reporting)  Region 869 Magdeburg Pick 92 SelfVal 372 Need 294  no group candidate found
15:43:36  (Reporting)  Region 1072 Posen Pick 56 SelfVal 254 Need 294  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1018027 Gorchakov Diviziya, 1432 Gross Jaegersdorf, Pow:130, Count: 1(l 1/L 1/S 0) Fitness 91 PickVal 3 SelfVal 28 AINeed 146
15:43:36  (Reporting)  Agenda: Defend, Value: 2548, Region: 1457 Heidekrug
15:43:36  (Reporting)  Secondary Region 1137 Olmuetz Pick 46 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 973 Berlin Pick 100 SelfVal 412 Need 146  no group candidate found
15:43:36  (Reporting)  Secondary Region 2445 Kovno Pick 39 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 1019 Glogau Pick 31 SelfVal 161 Need 294  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1018027 Gorchakov Diviziya, 1432 Gross Jaegersdorf, Pow:130, Count: 1(l 1/L 1/S 0) Fitness 37 PickVal 3 SelfVal 28 AINeed 146
15:43:36  (Reporting)  Agenda: Defend, Value: 1036, Region: 1451 Sakia
15:43:36  (Reporting)  Secondary Region 1118 Prag Pick 63 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 827 Minden Pick 39 SelfVal 191 Need 294  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 9 Land Ratio: 0.69 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1019309 1-i Oboznyi (Pow.0)
15:43:36  (Reporting)  1018687 DN-1i Oboznyi Polk (Pow.0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 1037 Kuestrin Pick 63 SelfVal 278 Need 294  no group candidate found
15:43:36  (Reporting)  Secondary Region 1693 Agram Pick 4 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1640 Fiume Pick 3 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1287 Pecs Pick 10 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 1152 Innsbruck Pick 30 SelfVal 313 Need 113  no group candidate found
15:43:36  (Reporting)  Region 1155 Salzburg Pick 22 SelfVal 254 Need 89  no group candidate found
15:43:36  (Reporting)  Region 1145 Trente Pick 2 SelfVal 30 Need 628  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 95 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1016407 Shepelov' Force (Pow.181)
15:43:36  (Reporting)  1016368 Pahlen' Force (Pow.377)
15:43:36  (Reporting)  1018690 Matvey Ivanovich Platov (Pow.330)
15:43:36  (Reporting)  1019114 Army of the Danube (Pow.272)
15:43:36  (Reporting)  1017395 9-ya Kazach'ya Brigada (Pow.21)
15:43:36  (Reporting)  1014626 2-i Bugskie (Pow.41)
15:43:36  (Reporting)  1016675 VIII. Russian Detachment (Pow.47)
15:43:36  (Reporting)  1003720 Novorossyisk Kazachi (Pow.47)
15:43:36  (Reporting)  1019112 Karl Fedorovich Baggovut (Pow.40)
15:43:36  (Reporting)  1014088 Kutaisov' Force (Pow.43)
15:43:36  (Reporting)  1015406 Orlov-Denisov' Force (Pow.147)
15:43:36  (Reporting)  1019611 Scherbatov' Force (Pow.586)
15:43:36  (Reporting)  1019325 Liders (Pow.16)
15:43:36  (Reporting)  1015265 Vasilchikov' Force (Pow.26)
15:43:36  (Reporting)  1019596 Gerngoss' Force (Pow.170)
15:43:36  (Reporting)  1013779 Tormasov' Force (Pow.117)
15:43:36  (Reporting)  1019250 8-ya Otdelnaya Art. Brigada (Pow.9)
15:43:36  (Reporting)  1019327 Borozdin' Force (Pow.294)
15:43:36  (Reporting)  1003053 Russian Army (Pow.221)
15:43:36  (Reporting)  1019506 10-ya Otdelnaya Art. Brigada (Pow.4)
15:43:36  (Reporting)  1016986 Gollitzin Diviziya (Pow.83)
15:43:36  (Reporting)  1015757 7-ya Kazach'ya Brigada (Pow.21)
15:43:36  (Reporting)  1019515 3-i Oboznyi Polk (Pow.0)
15:43:36  (Reporting)  1017430 1-ya Pontonnyi Brigada (Pow.32)
15:43:36  (Reporting)  1018420 Fabian Gotthard von Steinheil (Pow.38)
15:43:36  (Reporting)  1019958 Yermolov Brigada (Pow.52)
15:43:36  (Reporting)  1016408 Maltits Diviziya (Pow.63)
15:43:36  (Reporting)  1003339 Dnestrovskaya (Pow.264)
15:43:36  (Reporting)  1018081 KR HQ (Pow.27)
15:43:36  (Reporting)  1019957 Korff (Pow.159)
15:43:36  (Reporting)  1019103 O'Rourke Brigada (Pow.31)
15:43:36  (Reporting)  1016412 Kamensky Diviziya (Pow.139)
15:43:36  (Reporting)  1003149 IX. Russian Detachment (Pow.48)
15:43:36  (Reporting)  1019956 Osten-Sacken Diviziya (Pow.99)
15:43:36  (Reporting)  1019601 LT-1i Oboznyi Polk (Pow.0)
15:43:36  (Reporting)  1019612 Constantin' Force (Pow.191)
15:43:36  (Reporting)  1003612 Uralskaya (Pow.105)
15:43:36  (Reporting)  1016654 Kreutz Brigada (Pow.93)
15:43:36  (Reporting)  1019602 OR-1i Oboznyi Polk (Pow.0)
15:43:36  (Reporting)  1019246 11-ya Kazach'ya Brigada (Pow.12)
15:43:36  (Reporting)  1019959 Anikeev Brigada (Pow.25)
15:43:36  (Reporting)  1016414 Wrtemberg' Force (Pow.115)
15:43:36  (Reporting)  1016416 Bagration' Force (Pow.69)
15:43:36  (Reporting)  1016985 Lanzheron Diviziya (Pow.127)
15:43:36  (Reporting)  1018428 SI-1i Oboznyi Polk (Pow.0)
15:43:36  (Reporting)  1010455 Kazan Garnizon (Pow.50)
15:43:36  (Reporting)  1017391 8-ya Kazach'ya Brigada (Pow.23)
15:43:36  (Reporting)  1016385 Mikhail Leontievich Bulatov (Pow.24)
15:43:36  (Reporting)  1019964 2-i Oboznyi Polk (Pow.0)
15:43:36  (Reporting)  1019099 Bennigsen' Force (Pow.50)
15:43:36  (Reporting)  1018872 VII. Russian Detachment (Pow.14)
15:43:36  (Reporting)  1019533 1-i Div. 1-ya Garn. Art. Bda. (Pow.6)
15:43:36  (Reporting)  1019255 9-ya Otdelnaya Art. Brigada (Pow.11)
15:43:36  (Reporting)  1019260 12-ya Kazach'ya Brigada (Pow.7)
15:43:36  (Reporting)  1017149 3-ya Pehotnoi Brigada (Pow.38)
15:43:36  (Reporting)  1019511 13-ya Kazach'ya Brigada (Pow.2)
15:43:36  (Reporting)  1019599 BL-1i Oboznyi Polk (Pow.0)
15:43:36  (Reporting)  1003235 Paskevich' Force (Pow.100)
15:43:36  (Reporting)  1019115 Miloradovich Diviziya (Pow.172)
15:43:36  (Reporting)  1016957 Depreradovich' Force (Pow.756)
15:43:36  (Reporting)  1019520 1-ya Osadni Art. Parki (Pow.5)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 3363 Voronej Pick 21 has enough garrison (Value: 9) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3229 Perekop Pick 24 has enough garrison (Value: 12) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2906 Smolensk Pick 16 has enough garrison (Value: 99) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2511 Bobruisk Pick 24 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3883 Urals Pick 34 has enough garrison (Value: 254) - evaluation skipped
15:43:36  (Reporting)  Primary Region 2529 Riga Pick 62 has enough garrison (Value: 245) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 41 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 114) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3238 Sevastopol Pick 42 has enough garrison (Value: 376) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3043 Tula Pick 20 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3125 Merefa Pick 24 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3880 Kazan Pick 28 has enough garrison (Value: 9) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 20) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2865 Tcherkassy Pick 25 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2846 Ochakov Pick 12 has enough garrison (Value: 236) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3129 Kharkov Pick 42 has enough garrison (Value: 37) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2841 Olviopol Pick 27 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Primary Region 2801 Kiev Pick 65 has enough garrison (Value: 238) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3509 Astrakhan Pick 29 has enough garrison (Value: 9) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2544 Dvinsk Pick 27 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2445 Kovno Pick 39 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 9) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2999 Vologda Pick 9 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Primary Region 2608 Saint Petersburg Pick 94 has enough garrison (Value: 994) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2665 Velikie Luki Pick 21 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 8 has enough garrison (Value: 9) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2815 Odessa Pick 47 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2517 Minsk Pick 41 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2580 Reval Pick 37 has enough garrison (Value: 233) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 371) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3545 Azov Pick 20 has enough garrison (Value: 233) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3189 Rostov Pick 23 has enough garrison (Value: 235) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2891 Kanotop Pick 20 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3579 Stavropol Pick 21 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2664 Khalm Pick 22 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3066 Orel Pick 21 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2472 Vilnius Pick 41 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3884 Sibir Pick 30 has enough garrison (Value: 128) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3046 Kaluga Pick 17 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 1451 Sakia Pick 3 SelfVal 28 Need 146  no group candidate found
15:43:36  (Reporting)  Region 3886 Azerbaidjan Pick 41 SelfVal 90 Need 680  no group candidate found
15:43:36  (Reporting)  Secondary Region 2631 Novgorod Pick 54 has enough garrison (Value: 14) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2682 Vitebsk Pick 13 has enough garrison (Value: 14) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2933 Vyazma Pick 26 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 47 has enough garrison (Value: 99) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2950 Tver Pick 20 has enough garrison (Value: 14) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2966 Yaroslav Pick 14 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 21 has enough garrison (Value: 240) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 23 has enough garrison (Value: 233) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3885 Steppes Pick 22 has enough garrison (Value: 102) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3081 Kursk Pick 13 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3434 Saratov Pick 9 has enough garrison (Value: 14) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2819 Nikolaiev Pick 13 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2589 Narva Pick 29 has enough garrison (Value: 236) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 102) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2912 Klintsy Pick 3 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3287 Bogorodsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3188 Taganrog Pick 14 has enough garrison (Value: 235) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2847 Kherson Pick 23 has enough garrison (Value: 233) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3356 Tambov Pick 17 has enough garrison (Value: 9) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 2423 Libau Pick 9 SelfVal 70 Need 146  no group candidate found
15:43:36  (Reporting)  Secondary Region 3310 Cheboksary Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2831 Nemirov Pick 15 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 1457 Heidekrug Pick 3 SelfVal 28 Need 146  no group candidate found
15:43:36  (Reporting)  Secondary Region 2447 Schowli Pick 4 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1370 Zamosc Pick 5 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1019325 Liders, 3594 Pyatigorsk, Pow:16, Count: 1(l 1/L 1/S 0) Fitness 65 PickVal 3 SelfVal 72 AINeed 60
15:43:36  (Reporting)  Agenda: Defend, Value: 4680, Region: 3594 Pyatigorsk
15:43:36  (Reporting)  Secondary Region 2830 Vinnytsa Pick 10 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 105) - evaluation skipped
15:43:36  (Reporting)  Region 3639 Vladikavkaz Pick 5 SelfVal 20 Need 66  no group candidate found
15:43:36  (Reporting)  Region 1455 Grodno Pick 3 SelfVal 70 Need 60  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 705 Cagliari Pick 23 SelfVal 123 Need 506  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 3 Enemy armies: 29 Land Ratio: 0.75 Land Core Ratio: 2.30  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1016407 Shepelov' Force (Pow.181)
15:43:36  (Reporting)  1016368 Pahlen' Force (Pow.377)
15:43:36  (Reporting)  1019969 Akim Akimovich Karpov (Pow.0)
15:43:36  (Reporting)  1019968 Likhachev (Pow.0)
15:43:36  (Reporting)  1019967 Kologrivov (Pow.0)
15:43:36  (Reporting)  1019966 Michail Semenovich Vorontsov (Pow.0)
15:43:36  (Reporting)  1003749 Kutuzov' Force (Pow.163)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 3886 Azerbaidjan Pick 41 SelfVal 90 Need 680  no group candidate found
15:43:36  (Reporting)  Secondary Region 3664 Tiflis Pick 100 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3680 Erevan Pick 50 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 2385 Tabriz Pick 18 SelfVal 49 Need 662  no group candidate found
15:43:36  (Reporting)  Region 3639 Vladikavkaz Pick 5 SelfVal 20 Need 66  no group candidate found
15:43:36  (Reporting)  Region 3887 Persis Pick 6 SelfVal 6 Need 2118  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1003728 Corfu Garnizon (Pow.118)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 1681 Ragusa Pick 65 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 235) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1682 Kotor Pick 12 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1648 Sibenik Pick 6 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1016957 Depreradovich' Force (Pow.756)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 2608 Saint Petersburg Pick 94 SelfVal 730 Need 0  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 1085 Lodz Pick 4 SelfVal 60 Need 101  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 2 Enemy armies: 24 Land Ratio: 0.72 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1016407 Shepelov' Force (Pow.181)
15:43:36  (Reporting)  1016368 Pahlen' Force (Pow.377)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 3887 Persis Pick 6 SelfVal 6 Need 2118  no group candidate found
15:43:36  (Reporting)  Region 2385 Tabriz Pick 18 SelfVal 49 Need 662  no group candidate found
15:43:36  (Reporting)  Region 3886 Azerbaidjan Pick 41 SelfVal 90 Need 680  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 11 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 728 Zurich Pick 6 SelfVal 6 Need 506  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 367 Theater_CaspianSea Owned armies (extended): 2 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1016407 Shepelov' Force (Pow.181)
15:43:36  (Reporting)  1016368 Pahlen' Force (Pow.377)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 3886 Azerbaidjan Pick 41 SelfVal 90 Need 680  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 13 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1019250 8-ya Otdelnaya Art. Brigada (Pow.9)
15:43:36  (Reporting)  1019506 10-ya Otdelnaya Art. Brigada (Pow.4)
15:43:36  (Reporting)  1019515 3-i Oboznyi Polk (Pow.0)
15:43:36  (Reporting)  1017430 1-ya Pontonnyi Brigada (Pow.32)
15:43:36  (Reporting)  1018420 Fabian Gotthard von Steinheil (Pow.38)
15:43:36  (Reporting)  1019958 Yermolov Brigada (Pow.52)
15:43:36  (Reporting)  1016408 Maltits Diviziya (Pow.63)
15:43:36  (Reporting)  1003339 Dnestrovskaya (Pow.264)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 3188 Taganrog Pick 14 has enough garrison (Value: 235) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2815 Odessa Pick 47 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3545 Azov Pick 20 has enough garrison (Value: 233) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3229 Perekop Pick 24 has enough garrison (Value: 12) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3238 Sevastopol Pick 42 has enough garrison (Value: 376) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2819 Nikolaiev Pick 13 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 2846 Ochakov Pick 12 has enough garrison (Value: 236) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 14 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1003728 Corfu Garnizon (Pow.118)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 708 Palermo Pick 46 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 635 Trieste Pick 15 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 627 Venezia Pick 38 SelfVal 196 Need 304  no group candidate found
15:43:36  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 235) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 517 Jersey Pick 39 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 14 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1017870 SM-1i Oboznyi Polk (Pow.0)
15:43:36  (Reporting)  1017530 1-i Oboznyi Polk (Pow.0)
15:43:36  (Reporting)  1017399 5-ya Otdelnaya Art. Brigada (Pow.39)
15:43:36  (Reporting)  1017869 Rossya Armiya HQ (Pow.47)
15:43:36  (Reporting)  1018027 Gorchakov Diviziya (Pow.130)
15:43:36  (Reporting)  1019533 1-i Div. 1-ya Garn. Art. Bda. (Pow.6)
15:43:36  (Reporting)  1016957 Depreradovich' Force (Pow.756)
15:43:36  (Reporting)  1019520 1-ya Osadni Art. Parki (Pow.5)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 371) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1017869 Rossya Armiya HQ, 1419 Danzig, Pow:47, Count: 1(l 0/L 0/S 1) Fitness 94 PickVal 96 SelfVal 420 AINeed 60
15:43:36  (Reporting)  Agenda: Defend, Value: 39480, Region: 1419 Danzig
15:43:36  (Reporting)  CheckRegionForOperation 1018027 Gorchakov Diviziya, 1432 Gross Jaegersdorf, Pow:130, Count: 1(l 1/L 1/S 0) Fitness 40 PickVal 92 SelfVal 408 AINeed 60
15:43:36  (Reporting)  Agenda: Defend, Value: 16320, Region: 1431 Koenigsberg
15:43:36  (Reporting)  Region 2529 Riga Pick 62 SelfVal 463 Need 0  no group candidate found
15:43:36  (Reporting)  Region 968 Stettin Pick 59 SelfVal 263 Need 294  no group candidate found
15:43:36  (Reporting)  Region 1040 Kolberg Pick 30 SelfVal 158 Need 294  no group candidate found
15:43:36  (Reporting)  Secondary Region 2580 Reval Pick 37 has enough garrison (Value: 233) - evaluation skipped
15:43:36  (Reporting)  Region 2608 Saint Petersburg Pick 94 SelfVal 730 Need 0  no group candidate found
15:43:36  (Reporting)  Secondary Region 2589 Narva Pick 29 has enough garrison (Value: 236) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1018027 Gorchakov Diviziya, 1432 Gross Jaegersdorf, Pow:130, Count: 1(l 1/L 1/S 0) Fitness 73 PickVal 9 SelfVal 70 AINeed 146
15:43:36  (Reporting)  Agenda: Defend, Value: 5110, Region: 2423 Libau
15:43:36  (Reporting)  Region 1456 Memel Pick 31 SelfVal 163 Need 294  no group candidate found
15:43:36  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 102) - evaluation skipped
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 5395 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 1 in Northeast Atlantic Trade
15:43:36  (Reporting)  _NVS_ : Nav Supp 1016177 1-ya Brigady Transportni chance: 20 failed.
15:43:36  (Reporting)  _AFA_ 1016177 1-ya Brigady Transportni has been given the mission Agenda: Naval Docking, Value: 729, Region: 3243 Kertch
15:43:36  (Reporting)  _NVS_ : Nav Supp 1019110 Lilia Sq. chance: 20 failed.
15:43:36  (Reporting)  _AFA_ 1019110 Lilia Sq. has been given the mission Agenda: Naval Docking, Value: 873, Region: 2819 Nikolaiev
15:43:36  (Reporting)  _AFA_ 1018431 Richelieu's Fleet has been given the mission Agenda: Naval Superiority, Value: 17820, Region: 4523 Coast of Abkhazia
15:43:36  (Reporting)  _AFA_ 1018431 Richelieu's Fleet has been given the mission Agenda: Naval Docking, Value: 5888, Region: 2819 Nikolaiev
15:43:36  (Reporting)  _AFA_ 1016954 Chichagov's Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3933 Black Sea Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 110 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Black Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 1 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 1 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1016388 Ushakov's Fleet has been given the mission Agenda: Naval Superiority, Value: 16767, Region: 4225 Akmenrags
15:43:36  (Reporting)  _AFA_ 1016388 Ushakov's Fleet has been given the mission Agenda: Naval Docking, Value: 5875, Region: 2423 Libau
15:43:36  (Reporting)  _AFA_ 1016365 Belli's Fleet has been given the mission Agenda: Naval Superiority, Value: 9595, Region: 4212 Kalmar Straits
15:43:36  (Reporting)  _AFA_ 1016365 Belli's Fleet has been given the mission Agenda: Naval Docking, Value: 4320, Region: 2423 Libau
15:43:36  (Reporting)  _AFA_ 1017873 S.Piotr Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7725, Region: 3923 Baltic Sea Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 105 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
15:43:36  (Reporting)  Ended CheckLocalOpportunities 2 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 4550, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1017395 9-ya Kazach'ya Brigada, 3601 Zolskaya, Pow:21, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1014626 2-i Bugskie, 3601 Zolskaya, Pow:41, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1016675 VIII. Russian Detachment, 3601 Zolskaya, Pow:47, Count: 2(l 0/L 1/S 1)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1003720 Novorossyisk Kazachi, 3601 Zolskaya, Pow:47, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1019112 Karl Fedorovich Baggovut, 3601 Zolskaya, Pow:40, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1014088 Kutaisov' Force, 3601 Zolskaya, Pow:43, Count: 2(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1019970 Russian Detachment, 3601 Zolskaya, Pow:443, Count: 4(l 4/L 4/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 5900, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1015265 Vasilchikov' Force, 3594 Pyatigorsk, Pow:26, Count: 2(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1019596 Gerngoss' Force, 3594 Pyatigorsk, Pow:170, Count: 2(l 1/L 1/S 1)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1013779 Tormasov' Force, 3594 Pyatigorsk, Pow:117, Count: 4(l 2/L 1/S 2)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1019971 Russian Detachment, 3585 Aleksandrovskoye, Pow:94, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1003053 Russian Army, 3585 Aleksandrovskoye, Pow:221, Count: 3(l 2/L 1/S 1)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1016986 Gollitzin Diviziya, 3537 Yashalta, Pow:83, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 4550, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1015757 7-ya Kazach'ya Brigada, 3530 Elitsa, Pow:21, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1018420 Fabian Gotthard von Steinheil, 3188 Taganrog, Pow:38, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1019958 Yermolov Brigada, 3188 Taganrog, Pow:52, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1016408 Maltits Diviziya, 3188 Taganrog, Pow:63, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1003339 Dnestrovskaya, 3190 Novoazovsk, Pow:264, Count: 4(l 2/L 1/S 2)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1019957 Korff, 3504 Aman, Pow:159, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1019103 O'Rourke Brigada, 3542 Semikarakorski, Pow:31, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1016412 Kamensky Diviziya, 3191 Amvrosiivska, Pow:139, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1019956 Osten-Sacken Diviziya, 3196 Dobropole, Pow:99, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1019612 Constantin' Force, 3174 Lyssytchansk, Pow:191, Count: 2(l 1/L 1/S 1)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1003612 Uralskaya, 3495 Derbety, Pow:105, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1016654 Kreutz Brigada, 3142 Chkalovskoe, Pow:93, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1019959 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1019972 Russian Detachment, 3129 Kharkov, Pow:44, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1016416 Bagration' Force, 3371 Pavlovsk, Pow:69, Count: 3(l 1/L 1/S 1)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1016985 Lanzheron Diviziya, 2801 Kiev, Pow:127, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1010455 Kazan Garnizon, 3419 Baltay, Pow:50, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1017391 8-ya Kazach'ya Brigada, 3356 Tambov, Pow:23, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1016385 Mikhail Leontievich Bulatov, 3057 Beleye Berega, Pow:24, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1019099 Bennigsen' Force, 3046 Kaluga, Pow:50, Count: 2(l 1/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1018872 VII. Russian Detachment, 2676 Rudnya, Pow:14, Count: 2(l 0/L 1/S 1)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1017149 3-ya Pehotnoi Brigada, 2988 Suzdal, Pow:38, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1003235 Paskevich' Force, 2619 Lyuban, Pow:100, Count: 3(l 1/L 1/S 1)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  _CLO_ 1019115 Miloradovich Diviziya, 2619 Lyuban, Pow:172, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Ended CheckLocalOpportunities 631 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
15:43:36  (Reporting)  Ended CheckLocalOpportunities 2 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
15:43:36  (Reporting)  Ended CheckLocalOpportunities 2 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:0.34 - Core:0.26 - Nav:3.33) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Arty 1017869 Rossya Armiya HQ, 1419 Danzig, Pow:47, Count: 1(l 0/L 0/S 1) in reserve
15:43:36  (Reporting)  _RCA_ Arty 1017399 5-ya Otdelnaya Art. Brigada, 1419 Danzig, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
15:43:36  (Reporting)  _RCA_ Artilleries found:  2 in core Area
15:43:36  (Reporting)  _RCA_ Artillery 1017869 Rossya Armiya HQ, 869 Magdeburg, Pow:47, Count: 1(l 0/L 0/S 1) relocating toward 869 Magdeburg
15:43:36  (Reporting)  _RCA_ Arty 1017869 Rossya Armiya HQ, 869 Magdeburg, Pow:47, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
15:43:36  (Reporting)  _RCA_ Artillery 1017399 5-ya Otdelnaya Art. Brigada, 869 Magdeburg, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 869 Magdeburg
15:43:36  (Reporting)  _RCA_ Arty 1017399 5-ya Otdelnaya Art. Brigada, 869 Magdeburg, Pow:39, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supply 1017530 1-i Oboznyi Polk, 1419 Danzig, Pow:0, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  _RCS_ Supply 1017870 SM-1i Oboznyi Polk, 1419 Danzig, Pow:0, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  _RCS_ Supplies found:  2 in core Area
15:43:36  (Reporting)  _RCS_ Supply 1017530 1-i Oboznyi Polk, 869 Magdeburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 869 Magdeburg
15:43:36  (Reporting)  _RCS_ Supply 1017530 1-i Oboznyi Polk, 869 Magdeburg, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
15:43:36  (Reporting)  _RCS_ Supply 1017870 SM-1i Oboznyi Polk, 869 Magdeburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 869 Magdeburg
15:43:36  (Reporting)  _RCS_ Supply 1017870 SM-1i Oboznyi Polk, 869 Magdeburg, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 869 Magdeburg in theater 342 Germany
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Austria (Ext:0.69 - Core:5.00 - Nav:3.40) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supply 1018687 DN-1i Oboznyi Polk, 1194 Wien, Pow:0, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  _RCS_ Supply 1019309 1-i Oboznyi, 1194 Wien, Pow:0, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  _RCS_ Supplies found:  2 in core Area
15:43:36  (Reporting)  _RCS_ Supply 1018687 DN-1i Oboznyi Polk, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1152 Innsbruck
15:43:36  (Reporting)  _RCS_ Supply 1018687 DN-1i Oboznyi Polk, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
15:43:36  (Reporting)  _RCS_ Supply 1019309 1-i Oboznyi, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1152 Innsbruck
15:43:36  (Reporting)  _RCS_ Supply 1019309 1-i Oboznyi, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 1152 Innsbruck in theater 339 Austria
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Arty 1003149 IX. Russian Detachment, 3196 Dobropole, Pow:48, Count: 3(l 0/L 0/S 3) in reserve
15:43:36  (Reporting)  _RCA_ Arty 1018081 KR HQ, 3504 Aman, Pow:27, Count: 1(l 0/L 0/S 1) in reserve
15:43:36  (Reporting)  _RCA_ Artilleries found:  2 in core Area
15:43:36  (Reporting)  _RCA_ Artillery 1018081 KR HQ, 3504 Aman, Pow:27, Count: 1(l 0/L 0/S 1) relocating toward 1016408 Maltits Diviziya, 3188 Taganrog, Pow:63, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  _RCA_ Artillery 1003149 IX. Russian Detachment, 3196 Dobropole, Pow:48, Count: 3(l 0/L 0/S 3) relocating toward 1019958 Yermolov Brigada, 3188 Taganrog, Pow:52, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supply 1019599 BL-1i Oboznyi Polk, 2619 Lyuban, Pow:0, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  _RCS_ Supplies found:  1 in core Area
15:43:36  (Reporting)  _RCA_ Resupplying 1019599 BL-1i Oboznyi Polk, 2619 Lyuban, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1016957 Depreradovich' Force, 2608 Saint Petersburg, Pow:756, Count: 8(l 2/L 2/S 6)
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 973 Berlin in theater 351 Russia
15:43:36  (Reporting)  _GTU_ 1019611 Scherbatov' Force, 3601 Zolskaya, Pow:153, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ 1019327 Borozdin' Force, 3585 Aleksandrovskoye, Pow:210, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ 1016414 Wrtemberg' Force, 3129 Kharkov, Pow:70, Count: 4(l 1/L 1/S 3) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ Starting merge 3 at start
15:43:36  (Reporting)  _GTU_ Finished merge 3 now
15:43:36  (Reporting)  _GTU_ 1016414 Wrtemberg' Force, 3129 Kharkov, Pow:70, Count: 4(l 1/L 1/S 3) no gathering goal found, will be iddle this turn.
15:43:36  (Reporting)  _GTU_ 1019327 Borozdin' Force, 3585 Aleksandrovskoye, Pow:210, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
15:43:36  (Reporting)  _GTU_ 1019611 Scherbatov' Force, 3601 Zolskaya, Pow:153, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
15:43:36  (Reporting)  Ended AI Gather Units 372 ms
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  _GTG_ 1016957 Depreradovich' Force, 2608 Saint Petersburg, Pow:756, Count: 9(l 2/L 2/S 7) is garrisoning 2608 Saint Petersburg and will absorb 1019952 Peter Aleksandrovich Tolstoy
15:43:36  (Reporting)  Ended GatherGarrisons 11 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 623 Padova in theater 338 Italia
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.75 - Core:2.30 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 349 Caucasus
15:43:36  (Reporting)  _GTU_ 1003749 Kutuzov' Force, 3680 Erevan, Pow:163, Count: 12(l 10/L 1/S 2) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ Starting merge 1 at start
15:43:36  (Reporting)  _GTU_ Finished merge 1 now
15:43:36  (Reporting)  _GTU_ Kutuzov' Force seeking 1019114 Army of the Danube, 3600 Prokhladnyy, Pow:272, Count: 4(l 2/L 3/S 0)
15:43:36  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 3600 Prokhladnyy Seek Strong Group 1019114 Army of the Danube in region: Prokhladnyy
15:43:36  (Reporting)  Ended AI Gather Units 8 ms
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 345 Balkans
15:43:36  (Reporting)  _GTU_ 1003728 Corfu Garnizon, 1938 Corfu, Pow:118, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ Starting merge 1 at start
15:43:36  (Reporting)  _GTU_ Finished merge 1 now
15:43:36  (Reporting)  _GTU_ 1003728 Corfu Garnizon, 1938 Corfu, Pow:118, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
15:43:36  (Reporting)  Ended AI Gather Units 7 ms
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 973 Berlin in theater 343 Poland
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Persia (Ext:0.72 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  _RWI__A 1016954 Chichagov's Fleet, 3933 Black Sea Trade, Pow:49, Count: 3(l 1/L 2/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
15:43:36  (Reporting)  _RWI__A 1017873 S.Piotr Sq., 3923 Baltic Sea Trade, Pow:103, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
15:43:36  (Reporting)  Entering AddTheaterGoal (_ATG_)
15:43:36  (Reporting)  _ATG_ 1017430 1-ya Pontonnyi Brigada Full support Relocating to objective
15:43:36  (Reporting)  _ATG_ 1017430 1-ya Pontonnyi Brigada Moskwa Going against objective: 2993 Moskwa
15:43:36  (Reporting)  _ATG_ 1017870 SM-1i Oboznyi Polk Full support Relocating to objective
15:43:36  (Reporting)  _ATG_ 1017870 SM-1i Oboznyi Polk Wien Going against objective: 1194 Wien
15:43:36  (Reporting)  _ATG_ 1017530 1-i Oboznyi Polk Full support Relocating to objective
15:43:36  (Reporting)  _ATG_ 1017530 1-i Oboznyi Polk Wien Going against objective: 1194 Wien
15:43:36  (Reporting)  Ended AddTheaterGoal 25 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:0.34 - Core:0.26 - Nav:3.33) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018027 Gorchakov Diviziya, 1432 Gross Jaegersdorf, Pow:130, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Defend, Value: 7498, Region: 1456 Memel
15:43:36  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4950, Region: 1432 Gross Jaegersdorf
15:43:36  (Reporting)  Agenda  3  : Agenda: Defend, Value: 7335, Region: 1456 Memel
15:43:36  (Reporting)  Agenda  4  : Agenda: Defend, Value: 2548, Region: 1457 Heidekrug
15:43:36  (Reporting)  Agenda  5  : Agenda: Defend, Value: 1036, Region: 1451 Sakia
15:43:36  (Reporting)  Agenda  6  : Agenda: Defend, Value: 16320, Region: 1431 Koenigsberg
15:43:36  (Reporting)  Agenda  7  : Agenda: Defend, Value: 5110, Region: 2423 Libau
15:43:36  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 16320, Region: 1431 Koenigsberg
15:43:36  (Reporting)  1018027-Gorchakov Diviziya Power:130 Health:100% Gross Jaegersdorf>Koenigsberg Mission:Defend Fitness:40% Need:60 Threat:0 GoalValue: 16320
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017869 Rossya Armiya HQ, 869 Magdeburg, Pow:47, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Defend, Value: 39480, Region: 1419 Danzig
15:43:36  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 39480, Region: 1419 Danzig
15:43:36  (Reporting)  1017869-Rossya Armiya HQ Power:47 Health:100% Magdeburg>Danzig Mission:Defend Fitness:94% Need:60 Threat:0 GoalValue: 39480
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017399 5-ya Otdelnaya Art. Brigada is doing nothing in Magdeburg  Power: 39  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1003044 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 973 Berlin
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Austria (Ext:0.69 - Core:5.00 - Nav:3.40) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017530 1-i Oboznyi Polk is doing nothing in Wien  Power: 0  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017870 SM-1i Oboznyi Polk is doing nothing in Wien  Power: 0  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1018687 DN-1i Oboznyi Polk is doing nothing in Innsbruck  Power: 0  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019309 1-i Oboznyi is doing nothing in Innsbruck  Power: 0  HealthPerc: 100
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016957 Depreradovich' Force, 2608 Saint Petersburg, Pow:756, Count: 10(l 3/L 2/S 7)
15:43:36  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
15:43:36  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1014097 2-ya Brigady Krejserov, 2608 Saint Petersburg, Pow:50, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 344, Region: 1419 Danzig
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 344, Region: 1419 Danzig
15:43:36  (Reporting)  1014097-2-ya Brigady Krejserov Power:50 Health:100% Saint Petersburg>Danzig Mission:Naval Docking Fitness:86% Need:60 Threat:0 GoalValue: 344
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017425 3-ya Brigady Krejserov, 2608 Saint Petersburg, Pow:14, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2608 Saint Petersburg
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2608 Saint Petersburg
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019115 Miloradovich Diviziya, 2619 Lyuban, Pow:172, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1019115-Miloradovich Diviziya Power:172 Health:100% Lyuban>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1003235 Paskevich' Force, 2619 Lyuban, Pow:100, Count: 3(l 1/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1003235-Paskevich' Force Power:100 Health:100% Lyuban>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016365 Belli's Fleet, 4240 Osel, Pow:119, Count: 4(l 1/L 3/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 9595, Region: 4212 Kalmar Straits
15:43:36  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4320, Region: 2423 Libau
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 9595, Region: 4212 Kalmar Straits
15:43:36  (Reporting)  1016365-Belli's Fleet Power:119 Health:100% Osel>Kalmar Straits Mission:Naval Superiority Fitness:95% Need:0 Threat:0 GoalValue: 9595
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017149 3-ya Pehotnoi Brigada, 2988 Suzdal, Pow:38, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1017149-3-ya Pehotnoi Brigada Power:38 Health:100% Suzdal>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018872 VII. Russian Detachment, 2676 Rudnya, Pow:14, Count: 2(l 0/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1018872-VII. Russian Detachment Power:14 Health:100% Rudnya>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019099 Bennigsen' Force, 3046 Kaluga, Pow:50, Count: 2(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1019099-Bennigsen' Force Power:50 Health:100% Kaluga>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019964 2-i Oboznyi Polk, 3046 Kaluga, Pow:0, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16250, Region: 2988 Suzdal
15:43:36  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 16250, Region: 2988 Suzdal
15:43:36  (Reporting)  1019964-2-i Oboznyi Polk Power:0 Health:100% Kaluga>Suzdal Mission:Build Depot Fitness:65% Need:60 Threat:0 GoalValue: 16250
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016385 Mikhail Leontievich Bulatov, 3057 Beleye Berega, Pow:24, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1016385-Mikhail Leontievich Bulatov Power:24 Health:100% Beleye Berega>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017391 8-ya Kazach'ya Brigada, 3356 Tambov, Pow:23, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1017391-8-ya Kazach'ya Brigada Power:23 Health:100% Tambov>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1008251 N. Volga Fleet, 3869 Syzran, Pow:6, Count: 3(l 0/L 0/S 3)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3840, Region: 3880 Kazan
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3840, Region: 3880 Kazan
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1008251 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
15:43:36  (Reporting)  1008251-N. Volga Fleet Power:6 Health:100% Syzran>Kazan Mission:Naval Docking Fitness:96% Need:51 Threat:0 GoalValue: 3840
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1010455 Kazan Garnizon, 3419 Baltay, Pow:50, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1010455-Kazan Garnizon Power:50 Health:100% Baltay>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018428 SI-1i Oboznyi Polk, 3434 Saratov, Pow:0, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 27500, Region: 3434 Saratov
15:43:36  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 27500, Region: 3434 Saratov
15:43:36  (Reporting)  1018428-SI-1i Oboznyi Polk Power:0 Health:100% Saratov>Saratov Mission:Build Depot Fitness:55% Need:46 Threat:0 GoalValue: 27500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016985 Lanzheron Diviziya, 2801 Kiev, Pow:127, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1016985-Lanzheron Diviziya Power:127 Health:100% Kiev>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016416 Bagration' Force, 3371 Pavlovsk, Pow:69, Count: 3(l 1/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1016416-Bagration' Force Power:69 Health:100% Pavlovsk>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016414 Wrtemberg' Force is doing nothing in Kharkov  Power: 70  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019972 Russian Detachment, 3129 Kharkov, Pow:44, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1019972-Russian Detachment Power:44 Health:100% Kharkov>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019959 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
15:43:36  (Reporting)  1019959-Anikeev Brigada Power:25 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:65% Need:23 Threat:0 GoalValue: 16250
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019602 OR-1i Oboznyi Polk, 3119 Poltava, Pow:0, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42500, Region: 3119 Poltava
15:43:36  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42500, Region: 3119 Poltava
15:43:36  (Reporting)  1019602-OR-1i Oboznyi Polk Power:0 Health:100% Poltava>Poltava Mission:Build Depot Fitness:85% Need:60 Threat:0 GoalValue: 42500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016654 Kreutz Brigada, 3142 Chkalovskoe, Pow:93, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2750, Region: 3129 Kharkov
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2750, Region: 3129 Kharkov
15:43:36  (Reporting)  1016654-Kreutz Brigada Power:93 Health:100% Chkalovskoe>Kharkov Mission:Recover Fitness:55% Need:23 Threat:0 GoalValue: 2750
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1003612 Uralskaya, 3495 Derbety, Pow:105, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2700, Region: 3885 Steppes
15:43:36  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1003612-Uralskaya Power:105 Health:100% Derbety>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019612 Constantin' Force, 3174 Lyssytchansk, Pow:191, Count: 2(l 1/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1019612-Constantin' Force Power:191 Health:100% Lyssytchansk>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019601 LT-1i Oboznyi Polk, 3193 Hrodivka, Pow:0, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2950, Region: 3129 Kharkov
15:43:36  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2950, Region: 3129 Kharkov
15:43:36  (Reporting)  1019601-LT-1i Oboznyi Polk Power:0 Health:100% Hrodivka>Kharkov Mission:Recover Fitness:59% Need:23 Threat:0 GoalValue: 2950
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019956 Osten-Sacken Diviziya, 3196 Dobropole, Pow:99, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2400, Region: 2854 Ekaterinoslav
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1019956-Osten-Sacken Diviziya Power:99 Health:100% Dobropole>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016412 Kamensky Diviziya, 3191 Amvrosiivska, Pow:139, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1016412-Kamensky Diviziya Power:139 Health:100% Amvrosiivska>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019103 O'Rourke Brigada, 3542 Semikarakorski, Pow:31, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3300, Region: 3545 Azov
15:43:36  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3300, Region: 3545 Azov
15:43:36  (Reporting)  1019103-O'Rourke Brigada Power:31 Health:100% Semikarakorski>Azov Mission:Recover Fitness:66% Need:0 Threat:0 GoalValue: 3300
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019957 Korff, 3504 Aman, Pow:159, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2400, Region: 3509 Astrakhan
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1019957-Korff Power:159 Health:100% Aman>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1003339 Dnestrovskaya, 3190 Novoazovsk, Pow:264, Count: 4(l 2/L 1/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1003339-Dnestrovskaya Power:264 Health:100% Novoazovsk>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016408 Maltits' Force, 3188 Taganrog, Pow:91, Count: 2(l 1/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3250, Region: 3188 Taganrog
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1016408-Maltits' Force Power:91 Health:100% Taganrog>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019958 Yermolov' Force, 3188 Taganrog, Pow:104, Count: 4(l 1/L 1/S 3)
15:43:36  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2950, Region: 3188 Taganrog
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2950, Region: 3188 Taganrog
15:43:36  (Reporting)  1019958-Yermolov' Force Power:104 Health:100% Taganrog>Taganrog Mission:Recover Fitness:59% Need:0 Threat:0 GoalValue: 2950
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018420 Fabian Gotthard von Steinheil, 3188 Taganrog, Pow:38, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  1018420-Fabian Gotthard von Steinheil Power:38 Health:100% Taganrog>Zolskaya Mission:Attack Fitness:65% Need:27 Threat:4 GoalValue: 3250
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018412 I. Fleet, 2819 Nikolaiev, Pow:102, Count: 2(l 0/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1646, Region: 3545 Azov
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1646, Region: 3545 Azov
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1018412 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3545 Azov
15:43:36  (Reporting)  1018412-I. Fleet Power:102 Health:100% Nikolaiev>Azov Mission:Naval Docking Fitness:89% Need:0 Threat:0 GoalValue: 1646
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019525 1-ya Brigady Lineyni Korablei, 2819 Nikolaiev, Pow:1, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017430 1-ya Pontonnyi Brigada is doing nothing in Moskwa  Power: 32  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019951 II. Fleet, 3509 Astrakhan, Pow:19, Count: 3(l 0/L 1/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3195, Region: 3880 Kazan
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3195, Region: 3880 Kazan
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1019951 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
15:43:36  (Reporting)  1019951-II. Fleet Power:19 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:90% Need:51 Threat:0 GoalValue: 3195
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018864 Senyavin's Fleet, 2815 Odessa, Pow:43, Count: 7(l 1/L 2/S 4)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 7711, Region: 2819 Nikolaiev
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 7711, Region: 2819 Nikolaiev
15:43:36  (Reporting)  1018864-Senyavin's Fleet Power:43 Health:100% Odessa>Nikolaiev Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 7711
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1008190 Caspian Fleet, 3509 Astrakhan, Pow:64, Count: 2(l 0/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
15:43:36  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1008190 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3610 Petrovska
15:43:36  (Reporting)  1008190-Caspian Fleet Power:64 Health:100% Astrakhan>Petrovska Mission:Naval Docking Fitness:97% Need:60 Threat:3 GoalValue: 2619
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017420 3-ya Brigady Transportni, 3509 Astrakhan, Pow:8, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1017420 3-ya Brigady Transportni , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016177 1-ya Brigady Transportni, 4509 Mouth of the Dniepr, Pow:11, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 864, Region: 2819 Nikolaiev
15:43:36  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 729, Region: 3243 Kertch
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 864, Region: 2819 Nikolaiev
15:43:36  (Reporting)  1016177-1-ya Brigady Transportni Power:11 Health:100% Mouth of the Dniepr>Nikolaiev Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 864
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015757 7-ya Kazach'ya Brigada, 3530 Elitsa, Pow:21, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 4550, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 4550, Region: 3601 Zolskaya
15:43:36  (Reporting)  1015757-7-ya Kazach'ya Brigada Power:21 Health:100% Elitsa>Zolskaya Mission:Attack Fitness:91% Need:27 Threat:4 GoalValue: 4550
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016986 Gollitzin Diviziya, 3537 Yashalta, Pow:83, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1016986-Gollitzin Diviziya Power:83 Health:100% Yashalta>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1003053 Russian Army, 3585 Aleksandrovskoye, Pow:221, Count: 3(l 2/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1003053-Russian Army Power:221 Health:100% Aleksandrovskoye>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019327 Borozdin' Force is doing nothing in Aleksandrovskoye  Power: 210  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019971 Russian Detachment, 3585 Aleksandrovskoye, Pow:94, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1019971-Russian Detachment Power:94 Health:100% Aleksandrovskoye>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019110 Lilia Sq., 4511 Gulf of Sevastopol, Pow:44, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 873, Region: 2819 Nikolaiev
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 873, Region: 2819 Nikolaiev
15:43:36  (Reporting)  1019110-Lilia Sq. Power:44 Health:100% Gulf of Sevastopol>Nikolaiev Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 873
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1013779 Tormasov' Force, 3594 Pyatigorsk, Pow:117, Count: 4(l 2/L 1/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1013779-Tormasov' Force Power:117 Health:100% Pyatigorsk>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019596 Gerngoss' Force, 3594 Pyatigorsk, Pow:170, Count: 2(l 1/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2750, Region: 3579 Stavropol
15:43:36  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1019596-Gerngoss' Force Power:170 Health:100% Pyatigorsk>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015265 Vasilchikov' Force, 3594 Pyatigorsk, Pow:26, Count: 2(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 4550, Region: 3601 Zolskaya
15:43:36  (Reporting)  Agenda  2  : Agenda: Attack, Value: 5900, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 4550, Region: 3601 Zolskaya
15:43:36  (Reporting)  1015265-Vasilchikov' Force Power:26 Health:100% Pyatigorsk>Zolskaya Mission:Attack Fitness:91% Need:27 Threat:4 GoalValue: 4550
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019325 Liders, 3594 Pyatigorsk, Pow:16, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Defend, Value: 4680, Region: 3594 Pyatigorsk
15:43:36  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 4680, Region: 3594 Pyatigorsk
15:43:36  (Reporting)  1019325-Liders Power:16 Health:100% Pyatigorsk>Pyatigorsk Mission:Defend Fitness:65% Need:60 Threat:4 GoalValue: 4680
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019970 Russian Detachment, 3601 Zolskaya, Pow:443, Count: 4(l 4/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 3601 Zolskaya
15:43:36  (Reporting)  List of Agendas for 1019970 Russian Detachment, 3601 Zolskaya, Pow:443, Count: 4(l 4/L 4/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3601 Zolskaya
15:43:36  (Reporting)  1019970-Russian Detachment Power:443 Health:100% Zolskaya>Zolskaya Mission:Attack Fitness:50% Need:27 Threat:4 GoalValue: 2500
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015406 Orlov-Denisov' Force, 3601 Zolskaya, Pow:147, Count: 3(l 2/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 10304, Region: 3617 Kizilyurt
15:43:36  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 10304, Region: 3617 Kizilyurt
15:43:36  (Reporting)  1015406-Orlov-Denisov' Force Power:147 Health:100% Zolskaya>Kizilyurt Mission:Intercept (Master) Azerian Raiders Fitness:92% Need:148 Threat:110 GoalValue: 10304
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019611 Scherbatov' Force is doing nothing in Zolskaya  Power: 153  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014088 Kutaisov' Force, 3601 Zolskaya, Pow:43, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3601 Zolskaya
15:43:36  (Reporting)  List of Agendas for 1014088 Kutaisov' Force, 3601 Zolskaya, Pow:43, Count: 2(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  1014088-Kutaisov' Force Power:43 Health:100% Zolskaya>Zolskaya Mission:Attack Fitness:65% Need:27 Threat:4 GoalValue: 3250
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019112 Karl Fedorovich Baggovut, 3601 Zolskaya, Pow:40, Count: 1(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3601 Zolskaya
15:43:36  (Reporting)  List of Agendas for 1019112 Karl Fedorovich Baggovut, 3601 Zolskaya, Pow:40, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  1019112-Karl Fedorovich Baggovut Power:40 Health:100% Zolskaya>Zolskaya Mission:Attack Fitness:65% Need:27 Threat:4 GoalValue: 3250
15:43:36  (Reporting)   
15:43:36  (Reporting)  1003720 Novorossyisk Kazachi, 3601 Zolskaya, Pow:47, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3601 Zolskaya
15:43:36  (Reporting)  List of Agendas for 1003720 Novorossyisk Kazachi, 3601 Zolskaya, Pow:47, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  1003720-Novorossyisk Kazachi Power:47 Health:100% Zolskaya>Zolskaya Mission:Attack Fitness:65% Need:27 Threat:4 GoalValue: 3250
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016675 VIII. Russian Detachment, 3601 Zolskaya, Pow:47, Count: 2(l 0/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 3601 Zolskaya
15:43:36  (Reporting)  List of Agendas for 1016675 VIII. Russian Detachment, 3601 Zolskaya, Pow:47, Count: 2(l 0/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  1016675-VIII. Russian Detachment Power:47 Health:100% Zolskaya>Zolskaya Mission:Attack Fitness:65% Need:27 Threat:4 GoalValue: 3250
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014626 2-i Bugskie, 3601 Zolskaya, Pow:41, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3601 Zolskaya
15:43:36  (Reporting)  List of Agendas for 1014626 2-i Bugskie, 3601 Zolskaya, Pow:41, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3601 Zolskaya
15:43:36  (Reporting)  1014626-2-i Bugskie Power:41 Health:100% Zolskaya>Zolskaya Mission:Attack Fitness:65% Need:27 Threat:4 GoalValue: 3250
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017395 9-ya Kazach'ya Brigada, 3601 Zolskaya, Pow:21, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3601 Zolskaya
15:43:36  (Reporting)  List of Agendas for 1017395 9-ya Kazach'ya Brigada, 3601 Zolskaya, Pow:21, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 4550, Region: 3601 Zolskaya
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 4550, Region: 3601 Zolskaya
15:43:36  (Reporting)  1017395-9-ya Kazach'ya Brigada Power:21 Health:100% Zolskaya>Zolskaya Mission:Attack Fitness:91% Need:27 Threat:4 GoalValue: 4550
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019114 Army of the Danube, 3600 Prokhladnyy, Pow:272, Count: 4(l 2/L 3/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 22040, Region: 3602 Nalchik
15:43:36  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 22040, Region: 3602 Nalchik
15:43:36  (Reporting)  1019114-Army of the Danube Power:272 Health:99% Prokhladnyy>Nalchik Mission:Intercept (Master) Chechen Raiders II Fitness:95% Need:89 Threat:66 GoalValue: 22040
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018431 Richelieu's Fleet, 4522 Bay of Sochi, Pow:356, Count: 6(l 1/L 5/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 17820, Region: 4523 Coast of Abkhazia
15:43:36  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5888, Region: 2819 Nikolaiev
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 17820, Region: 4523 Coast of Abkhazia
15:43:36  (Reporting)  1018431-Richelieu's Fleet Power:356 Health:100% Bay of Sochi>Coast of Abkhazia Mission:Naval Superiority Fitness:99% Need:0 Threat:0 GoalValue: 17820
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018690 Matvey Ivanovich Platov, 3615 Shali, Pow:330, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 16182, Region: 3602 Nalchik
15:43:36  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 16182, Region: 3602 Nalchik
15:43:36  (Reporting)  1018690-Matvey Ivanovich Platov Power:330 Health:100% Shali>Nalchik Mission:Intercept (Master) Chechen Raiders II Fitness:93% Need:89 Threat:66 GoalValue: 16182
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.75 - Core:2.30 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1003749 Kutuzov' Force, 3680 Erevan, Pow:163, Count: 12(l 10/L 1/S 2) Keeping only Merge tw Master goal.
15:43:36  (Reporting)  List of Agendas for 1003749 Kutuzov' Force, 3680 Erevan, Pow:163, Count: 12(l 10/L 1/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 3600 Prokhladnyy
15:43:36  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 3600 Prokhladnyy
15:43:36  (Reporting)  1003749 Kutuzov' Force Erevan Health: 100 % will target  1019114 Army of the Danube
15:43:36  (Reporting)  1003749-Kutuzov' Force Power:163 Health:100% Erevan>Prokhladnyy Mission:Merge (slave) Fitness:30% Need:60 Threat:29 GoalValue: 75
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016368 Pahlen' Force, 3886 Azerbaidjan, Pow:377, Count: 5(l 3/L 3/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 20000, Region: 3886 Azerbaidjan
15:43:36  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 46956, Region: 3886 Azerbaidjan
15:43:36  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 46956, Region: 3886 Azerbaidjan
15:43:36  (Reporting)  1016368-Pahlen' Force Power:377 Health:100% Azerbaidjan>Azerbaidjan Mission:Keep Position Fitness:86% Need:680 Threat:504 GoalValue: 46956
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016407 Shepelov' Force, 3886 Azerbaidjan, Pow:181, Count: 2(l 2/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 33540, Region: 3886 Azerbaidjan
15:43:36  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 33540, Region: 3886 Azerbaidjan
15:43:36  (Reporting)  1016407-Shepelov' Force Power:181 Health:100% Azerbaidjan>Azerbaidjan Mission:Keep Position Fitness:86% Need:680 Threat:504 GoalValue: 33540
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1003728 Corfu Garnizon is doing nothing in Corfu  Power: 118  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1008199 Adriatic Fleet is doing nothing in Corfu  Power: 388  HealthPerc: 100
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016388 Ushakov's Fleet, 4249 Bay of Turku, Pow:238, Count: 7(l 2/L 5/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 16767, Region: 4225 Akmenrags
15:43:36  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5875, Region: 2423 Libau
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 16767, Region: 4225 Akmenrags
15:43:36  (Reporting)  1016388-Ushakov's Fleet Power:238 Health:100% Bay of Turku>Akmenrags Mission:Naval Superiority Fitness:95% Need:0 Threat:0 GoalValue: 16767
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Persia (Ext:0.72 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016954 Chichagov's Fleet is doing nothing in Black Sea Trade  Power: 49  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017873 S.Piotr Sq. is doing nothing in Baltic Sea Trade  Power: 103  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 6 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 2 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 2 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 2 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 4 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 13 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 4 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 45 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 5 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 2 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 2 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 4 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 2 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering PromoteLeaders (_PRL_)
15:43:36  (Reporting)  Ended PromoteLeaders 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda AutoMerge
15:43:36  (Reporting)  1019115 Miloradovich Diviziya will be merged into 1003235 Paskevich' Force in region Lyuban
15:43:36  (Reporting)  1018420 Fabian Gotthard von Steinheil will be merged into 1016408 Maltits' Force in region Taganrog
15:43:36  (Reporting)  1015265 Vasilchikov' Force will be merged into 1013779 Tormasov' Force in region Pyatigorsk
15:43:36  (Reporting)  1019611 Prebyshevsky Diviziya will be merged into 1019970 Scherbatov' Force in region Zolskaya
15:43:36  (Reporting)  1019112 Karl Fedorovich Baggovut will be merged into 1019970 Scherbatov' Force in region Zolskaya
15:43:36  (Reporting)  1014088 Kutaisov' Force will be merged into 1019970 Baggovut' Force in region Zolskaya
15:43:36  (Reporting)  1016407 Shepelov' Force will be merged into 1016368 Pahlen' Force in region Azerbaidjan
15:43:36  (Reporting)  AI Process done in  28145 ms
15:43:36  (Reporting)  Processing  1000004 Austria
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
15:43:36  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
15:43:36  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
15:43:36  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 339 Austria
15:43:36  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
15:43:36  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 339 Austria
15:43:36  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
15:43:36  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
15:43:36  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
15:43:36  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 151 OppPow Land: 2 OwnPow Nav : 582 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 3.21 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 186 > 226
15:43:36  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 115 OppPow Land: 667 OwnPow Nav : 510 OppPow Nav : 2139
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
15:43:36  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2551 OppPow Land: 4626 OwnPow Nav : 217 OppPow Nav : 10
15:43:36  (Reporting)  Ratio Land/LandCore: 0.47 0.41 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
15:43:36  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 5591 OppPow Land: 2439 OwnPow Nav : 12 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 1.95 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
15:43:36  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 459 OppPow Land: 2706 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
15:43:36  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 305 OwnPow Nav : 188 OppPow Nav : 114
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.40 0.20 Reg Count: 59 > 91
15:43:36  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 7834 OppPow Land: 12363 OwnPow Nav : 55 OppPow Nav : 12
15:43:36  (Reporting)  Ratio Land/LandCore: 0.54 0.28 Ratio Nav/NavCore: 3.90 5.00 Reg Count: 392 > 494
15:43:36  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 351 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
15:43:36  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 372 OppPow Land: 0 OwnPow Nav : 151 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
15:43:36  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 313 OppPow Land: 0 OwnPow Nav : 249 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
15:43:36  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
15:43:36  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
15:43:36  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
15:43:36  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2982 OppPow Land: 0 OwnPow Nav : 459 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
15:43:36  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
15:43:36  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 1242 OppPow Land: 0 OwnPow Nav : 363 OppPow Nav : 55
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 4.50 Reg Count: 57 > 184
15:43:36  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 912 OppPow Land: 707 OwnPow Nav : 4491 OppPow Nav : 1986
15:43:36  (Reporting)  Ratio Land/LandCore: 1.10 5.00 Ratio Nav/NavCore: 1.92 5.00 Reg Count: 199 > 506
15:43:36  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 2086 OppPow Land: 1620 OwnPow Nav : 899 OppPow Nav : 596
15:43:36  (Reporting)  Ratio Land/LandCore: 1.09 0.20 Ratio Nav/NavCore: 1.28 5.00 Reg Count: 200 > 526
15:43:36  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 239 OppPow Land: 0 OwnPow Nav : 303 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 2255 ms
15:43:36  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: yes AtWarThreat: yes At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 849 Expected 124 Balance -9
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 3843 Expected 87 Balance 0
15:43:36  (Reporting)  Morale Points Availability Average Stock 119 Expected 87 Balance 0
15:43:36  (Reporting)  Conscripts Availability Average Stock 82 Expected 87 Balance -11
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 464 Expected 62 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 47 Expected 0 Balance 0
15:43:36  (Reporting)  Engagment Points Availability Plentiful Stock 191 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 494 Expected 25 Balance 0
15:43:36  (Reporting)    1004648 Tirolerisch Korps Agenda Kept Agenda: Attack, Value: 11325, Region: 901 Stuttgart EndTurn 2666
15:43:36  (Reporting)    1015096 Erz. Johann' Force Agenda Kept Agenda: Attack, Value: 9750, Region: 932 Regensburg EndTurn 2666
15:43:36  (Reporting)    1016995 VI. Austrian Detachment Agenda Kept Agenda: Defend, Value: 32500, Region: 1006 Dresden EndTurn 2666
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 15100
15:43:36  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 6600
15:43:36  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 3958
15:43:36  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3820
15:43:36  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
15:43:36  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 3387
15:43:36  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
15:43:36  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
15:43:36  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
15:43:36  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
15:43:36  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
15:43:36  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
15:43:36  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
15:43:36  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 500
15:43:36  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
15:43:36  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7834 Overall power (enemies): 12363 Ratio: 0.54
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  43723
15:43:36  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 55 Overall power (enemies): 12 Nav Ratio: 3.90
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2551 Overall power (enemies): 4626 Ratio: 0.47
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  30266
15:43:36  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 217 Overall power (enemies): 10 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 151 Overall power (enemies): 2 Ratio: 3.21
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 582 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2982 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  76
15:43:36  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 459 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 337 Theater_France (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 115 Overall power (enemies): 667 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1707
15:43:36  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 510 Overall power (enemies): 2139 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 5591 Overall power (enemies): 2439 Ratio: 1.95
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1276
15:43:36  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 313 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 249 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 372 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 151 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 305 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  424
15:43:36  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 188 Overall power (enemies): 114 Nav Ratio: 1.40
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 351 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 459 Overall power (enemies): 2706 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  164
15:43:36  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 303 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 899 Overall power (enemies): 596 Nav Ratio: 1.28
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4491 Overall power (enemies): 1986 Nav Ratio: 1.92
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 363 Overall power (enemies): 55 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 55 Overall power (enemies): 12 Nav Ratio: 3.90
15:43:36  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 217 Overall power (enemies): 10 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 582 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 459 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 510 Overall power (enemies): 2139 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 249 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 151 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 188 Overall power (enemies): 114 Nav Ratio: 1.40
15:43:36  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 303 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 899 Overall power (enemies): 596 Nav Ratio: 1.28
15:43:36  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4491 Overall power (enemies): 1986 Nav Ratio: 1.92
15:43:36  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 363 Overall power (enemies): 55 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 342 Theater_Germany HQReg: 926 Memmingen Max pick: Prag Max need: Ulm Max Val: Prag Naval Gathering: 1006 Dresden
15:43:36  (Reporting)  Theater 338 Theater_Italia HQReg: 623 Padova Max pick: Venezia Max need: Padova Max Val: Venezia Naval Gathering: 627 Venezia
15:43:36  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
15:43:36  (Reporting)  Theater 351 Theater_Russia HQReg: 2801 Kiev Max pick: Kiev Max need: Maikop Max Val: Kiev Naval Gathering: 2608 Saint Petersburg
15:43:36  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Rastatt Max Val: Freiburg Brisgau Naval Gathering: 517 Jersey
15:43:36  (Reporting)  Theater 339 Theater_Austria HQReg: 1158 Linz Max pick: Linz Max need: Ueberlingen Max Val: Linz Naval Gathering: 1194 Wien
15:43:36  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Ragusa Naval Gathering: 1938 Corfu
15:43:36  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
15:43:36  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
15:43:36  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
15:43:36  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
15:43:36  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Lemberg Naval Gathering: <None>
15:43:36  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
15:43:36  (Reporting)  Theater 340 Theater_Alpes HQReg: 895 Freiburg Brisgau Max pick: Zurich Max need: Ueberlingen Max Val: Freiburg Brisgau Naval Gathering: <None>
15:43:36  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 517 Jersey
15:43:36  (Reporting)  Final Gather Region for  351 Russia : 1118 Prag
15:43:36  (Reporting)  Final Gather Region for  345 Balkans : 1158 Linz
15:43:36  (Reporting)  Final Gather Region for  343 Poland : 1118 Prag
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Austria 4087 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 6 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  Checking wars, we have 6 underway
15:43:36  (Reporting)  In the war vs 1000001 France WS is -2 for us as viewing faction
15:43:36  (Reporting)  AcceptChance 1 Rolled 76
15:43:36  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Proposing to 1000017 Saxony
15:43:36  (Reporting)  Checking 35 Propose Mutual Passage
15:43:36  (Reporting)  Still checking 35 Propose Mutual Passage
15:43:36  (Reporting)  Item is a Various entry, chance 0
15:43:36  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Mutual Passage toward Saxony chance 0
15:43:36  (Reporting)  Proposing to 1000001 France
15:43:36  (Reporting)  Checking 18 Offer Peace
15:43:36  (Reporting)  Proposing to 1000003 Russia
15:43:36  (Reporting)  Checking 46 Propose Commercial Agreement
15:43:36  (Reporting)  Still checking 46 Propose Commercial Agreement
15:43:36  (Reporting)  Item is a Various entry, chance 31
15:43:36  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Commercial Agreement toward Russia chance 31
15:43:36  (Reporting)  Proposing to 1000052 Kingdom of Italy
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 34 ms
15:43:36  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3230 Djankoi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 3192 Donetsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3364 Levoberezhnyy
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3219 Khakhovka
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 1660 Idirja
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3906 Winward Islands
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2056 Kirsehir
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 24 Wicklow
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1281 Oradea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3338 Novo Zadonsk
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1135 Zwittau
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4288 Bahia de Setubal
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2101 Divrigi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2932 Semlevo
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 205 Logrono
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2946 Staritsa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3697 Tata
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2520 Kroupki
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1941 Izmit
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4381 Western Ionian Sea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 3242 Luhove
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3069 Kromy
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 891 Heidelberg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 963 Peenemuende
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 43 target region was 3297 Demiask
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2303 Qusaybah
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 118 target region was 3062 Sevsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2621 Vyritsa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4375 Gozzo
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4363 Sardinian Channel
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 71 Sunderland
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1690 Zvornik
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2718 Novaia Lyuba
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2326 Beirut
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 136 Gillingham
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1775 Simpulung
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4336 Golfo di Genoa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3912 West Africa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3391 Buturlino
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 118 target region was 2549 Baltinava
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 451 Geneve
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1743 Prilep
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 2911 Kilmovitchy
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 95 % to be played in 1137 Olmuetz
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 118 target region was 4305 Strait of Gibraltar
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1834 Lorn
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 706 Trapani
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2594 Gdov
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 758 Bouillon
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1613 Porkkala
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 980 Eggersdorf
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4247 Gulf of Bjornborg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 340 Mazamet
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3264 Baki
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2392 Suez
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2585 Kivioli
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2899 Pryluky
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 193 Pistorga
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 464 Tavaux
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1617 Lovisa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4192 Coast of Zeeland
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 711 Messina
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 43 target region was 848 Wiesbaden
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4177 Skallingen
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 3231 Eupatoria
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3950 Estuaire de la Garonne
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4155 Lindesness
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 605 Gisa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1313 Sedia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 14 Cavan
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 4026 Berezina
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3494 Sarepta
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 724 Basel
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3334 Lev
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1231 Putnok
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 4478 Gulf of Paphos
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1014 Gorlitz
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 875 Goettingen
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3186 Torez
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 43 target region was 283 Atienza
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2336 Haifa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2193 Telskuf
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 259 Almodovar
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 15 target region was 789 Amsterdam
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2801 Kiev
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 846 Limburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1555 Jonkoping
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 742 Chiavenna
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2435 Mosheiki
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4550 Cheasapeake Bay
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3152 Ieletsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 118 target region was 1591 Arboga
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3609 Gudermes
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 391 Moulins
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 110 Peterborough
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 111 King's Lynn
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1119 Melnik
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 118 target region was 615 Parma
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 695 Locri
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4451 Gulf of Argos
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 812 Cochem
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1540 Ystad
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4289 Cabo de Sao Vincente
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 118 target region was 1898 Kastoria
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 118 target region was 1368 Busk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 610 Aequi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4067 Outer Hebrides
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1105 Pisek
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 455 Villefranche
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1939 Zante
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1485 Kobenhavn
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2421 Marsa Matruh
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 100 Hereford
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 25 target region was 4321 Formentara
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 476 Dijon
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3078 Dmitryev Lgovsky
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 4524 Coast of Georgia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 917 Ravensburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 3021 Sodinka
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4495 Thasos
15:43:36  (Reporting)  Ended HandleRegionsDecisions 1981 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 464
15:43:36  (Reporting)  Money Level 5 Amount 849
15:43:36  (Reporting)  Conscripts Level 2 Amount 82
15:43:36  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
15:43:36  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
15:43:36  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 108
15:43:36  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
15:43:36  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
15:43:36  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
15:43:36  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
15:43:36  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 90
15:43:36  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 108
15:43:36  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 72
15:43:36  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 36
15:43:36  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 9
15:43:36  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
15:43:36  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 72
15:43:36  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
15:43:36  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
15:43:36  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
15:43:36  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 81
15:43:36  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 90
15:43:36  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 108
15:43:36  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 54
15:43:36  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 90
15:43:36  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
15:43:36  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 0
15:43:36  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
15:43:36  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 0
15:43:36  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
15:43:36  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
15:43:36  (Reporting)  Adding 324 Signals Rgt Coeff: 18
15:43:36  (Reporting)  Number of Draw 79
15:43:36  (Reporting)  Picking 307 Uhlans Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 120 WSU 464 0 Money 849 144
15:43:36  (Reporting)  Picking 303 Dragoon Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 120 WSU 464 0 Money 849 144
15:43:36  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 17
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 370 WSU 464 12 Money 849 252
15:43:36  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 22
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 360 WSU 464 0 Money 849 152
15:43:36  (Reporting)  Picking 327 Pontoon Bridges
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 5
15:43:36  (Reporting)  _BNU Buying Unit Pontoon Bridges Family ID Engineer Area Recruitment Area: Austria
15:43:36  (Reporting)  Picking 297 Horse Artillery Brigade 1805
15:43:36  (Reporting)  On Map 10 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 106 WSU 464 36 Money 849 424
15:43:36  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 372
15:43:36  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 17
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 450 WSU 464 12 Money 849 472
15:43:36  (Reporting)  Picking 314 Coastal Battery 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 176 WSU 464 72 Money 849 700
15:43:36  (Reporting)  Picking 310 Line Garrison 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 306 Hussars Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 298 Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 106 WSU 464 36 Money 849 424
15:43:36  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 372
15:43:36  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 17
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 450 WSU 464 12 Money 849 472
15:43:36  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 17
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 450 WSU 464 12 Money 849 472
15:43:36  (Reporting)  Picking 327 Pontoon Bridges
15:43:36  (Reporting)  On Map 0 Requested 1 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 160 WSU 464 0 Money 849 440
15:43:36  (Reporting)  Picking 298 Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 106 WSU 464 36 Money 849 424
15:43:36  (Reporting)  Picking 1249 Supply Depot 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 14
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 400 WSU 464 0 Money 849 540
15:43:36  (Reporting)  Picking 303 Dragoon Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 313 Fortress Battery 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 176 WSU 464 60 Money 849 700
15:43:36  (Reporting)  Picking 307 Uhlans Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 306 Hussars Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 372
15:43:36  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 22
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 372
15:43:36  (Reporting)  Picking 306 Hussars Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 298 Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 106 WSU 464 36 Money 849 424
15:43:36  (Reporting)  Picking 315 Supply Brigade 1805
15:43:36  (Reporting)  On Map 10 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 320 WSU 464 0 Money 849 400
15:43:36  (Reporting)  Picking 313 Fortress Battery 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 176 WSU 464 60 Money 849 700
15:43:36  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 22
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 372
15:43:36  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 22
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 372
15:43:36  (Reporting)  Picking 298 Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 106 WSU 464 36 Money 849 424
15:43:36  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 22
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 372
15:43:36  (Reporting)  Picking 1249 Supply Depot 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 14
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 400 WSU 464 0 Money 849 540
15:43:36  (Reporting)  Picking 301 Cuirassiers Brigade 1805
15:43:36  (Reporting)  On Map 9 Requested 0 In Pool 1
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 380
15:43:36  (Reporting)  Picking 296 Landwehr Infantry Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 1
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 316
15:43:36  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 22
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 372
15:43:36  (Reporting)  Picking 315 Supply Brigade 1805
15:43:36  (Reporting)  On Map 10 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 320 WSU 464 0 Money 849 400
15:43:36  (Reporting)  Picking 327 Pontoon Bridges
15:43:36  (Reporting)  On Map 0 Requested 1 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 160 WSU 464 0 Money 849 440
15:43:36  (Reporting)  Picking 303 Dragoon Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 310 Line Garrison 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 306 Hussars Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 297 Horse Artillery Brigade 1805
15:43:36  (Reporting)  On Map 10 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 106 WSU 464 36 Money 849 424
15:43:36  (Reporting)  Picking 298 Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 106 WSU 464 36 Money 849 424
15:43:36  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 22
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 372
15:43:36  (Reporting)  Picking 291 German Line Infantry Brigade 1805
15:43:36  (Reporting)  On Map 12 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 450 WSU 464 12 Money 849 472
15:43:36  (Reporting)  Picking 291 German Line Infantry Brigade 1805
15:43:36  (Reporting)  On Map 12 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 450 WSU 464 12 Money 849 472
15:43:36  (Reporting)  Picking 297 Horse Artillery Brigade 1805
15:43:36  (Reporting)  On Map 10 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 106 WSU 464 36 Money 849 424
15:43:36  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 22
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 372
15:43:36  (Reporting)  Picking 303 Dragoon Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 301 Cuirassiers Brigade 1805
15:43:36  (Reporting)  On Map 9 Requested 0 In Pool 1
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 380
15:43:36  (Reporting)  Picking 1249 Supply Depot 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 14
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 400 WSU 464 0 Money 849 540
15:43:36  (Reporting)  Picking 287 German Grenadier Brigade 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 436
15:43:36  (Reporting)  Picking 310 Line Garrison 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 297 Horse Artillery Brigade 1805
15:43:36  (Reporting)  On Map 10 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 106 WSU 464 36 Money 849 424
15:43:36  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 22
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 372
15:43:36  (Reporting)  Picking 315 Supply Brigade 1805
15:43:36  (Reporting)  On Map 10 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 320 WSU 464 0 Money 849 400
15:43:36  (Reporting)  Picking 300 Siege Artillery Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 176 WSU 464 60 Money 849 700
15:43:36  (Reporting)  Picking 288 Hungarian Grenadier Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 436
15:43:36  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 17
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 450 WSU 464 12 Money 849 472
15:43:36  (Reporting)  Picking 315 Supply Brigade 1805
15:43:36  (Reporting)  On Map 10 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 320 WSU 464 0 Money 849 400
15:43:36  (Reporting)  Picking 287 German Grenadier Brigade 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 436
15:43:36  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 22
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 372
15:43:36  (Reporting)  Picking 310 Line Garrison 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 372
15:43:36  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 17
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 450 WSU 464 12 Money 849 472
15:43:36  (Reporting)  Picking 306 Hussars Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 1249 Supply Depot 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 14
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 400 WSU 464 0 Money 849 540
15:43:36  (Reporting)  Picking 297 Horse Artillery Brigade 1805
15:43:36  (Reporting)  On Map 10 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 106 WSU 464 36 Money 849 424
15:43:36  (Reporting)  Picking 287 German Grenadier Brigade 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 436
15:43:36  (Reporting)  Picking 298 Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 106 WSU 464 36 Money 849 424
15:43:36  (Reporting)  Picking 304 Mixed Light Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 3
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 310 Line Garrison 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 440 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Picking 300 Siege Artillery Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 176 WSU 464 60 Money 849 700
15:43:36  (Reporting)  Picking 313 Fortress Battery 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 176 WSU 464 60 Money 849 700
15:43:36  (Reporting)  Picking 299 Artillery Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 114 WSU 464 44 Money 849 468
15:43:36  (Reporting)  Picking 298 Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 106 WSU 464 36 Money 849 424
15:43:36  (Reporting)  Picking 313 Fortress Battery 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 176 WSU 464 60 Money 849 700
15:43:36  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 82 200 WSU 464 0 Money 849 364
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 1 223 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1008468 Nord Donau Flotte
15:43:36  (Reporting)  Ended ManageFleetsComposition 472 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating CallFleet (_CLF_)
15:43:36  (Reporting)  Ended CallFleet 1 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  _LFG_ 1010895 Stadtgarnison Cattaro, 1682 Kotor, Pow:228, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010796 Stadtgarnison Ragusa, 1681 Ragusa, Pow:149, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004683 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004686 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010844 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1019973 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004697 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010839 Stadtgarnison Eszek, 1699 Eszek, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004689 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010771 Stadtgarnison Padova, 623 Padova, Pow:102, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004598 Stadtgarnison Venedig, 627 Venezia, Pow:76, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010787 Stadtgarnison Venedig, 627 Venezia, Pow:149, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1019974 Sisak Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010868 Stadtgarnison Temesvar, 1747 Temesvar, Pow:83, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1016989 II. Austrian Detachment, 635 Trieste, Pow:74, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004608 Stadtgarnison Trevisa, 626 Trevisa, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010873 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:90, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004693 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010878 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010951 Stadtgarnison Laibach, 1183 Laibach, Pow:29, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1019975 VII. Austrian Detachment, 1189 Graz, Pow:90, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1016991 III. Austrian Detachment, 1274 Ofen, Pow:26, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004468 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004715 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010941 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:26, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1018435 IR 11, 1155 Salzburg, Pow:29, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1019976 Auersperg' Force, 1194 Wien, Pow:230, Count: 10(l 1/L 6/S 3) created in region and fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010819 Stadtgarnison Presburg, 1197 Presburg, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1016010 IR 12, 1158 Linz, Pow:32, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010921 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010936 Stadtgarnison Brnn, 1143 Brunn, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010824 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010916 Stadtgarnison Lemberg, 1337 Lemberg, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010926 Stadtgarnison Prag, 1118 Prag, Pow:24, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010805 Stadtgarnison Eger, 1097 Eger, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010906 Stadtgarnison Krakau, 1328 Krakow, Pow:24, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010810 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:112, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010887 Stadtgarnison Zamosc, 1370 Zamosc, Pow:87, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  Ended LockFixedGroups 79 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  _SSU_ 1018248 Telegraphen-Abt. 2, 1300 Karslburg, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1019786 Landwehr-Inspektion 1, 1287 Pecs, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1018631 Telegraphen-Abt. 3, 1303 Klausenburg, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1019799 7. Kavallerie-Brigade, 1197 Presburg, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1019791 FuA.Brig.Kdo. 1, 1118 Prag, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1018261 Res.Fs.AB. 1, 1118 Prag, Pow:28, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  _SSU_ 1019796 Festunsballonabtlgn 2, 1373 Lublin, Pow:0, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering GarrisonBorders (_GAB_)
15:43:36  (Reporting)  Agenda: Garrison, Value: 25700, Region: 1700 Peterwardein
15:43:36  (Reporting)  _DCR_ 1017221 V. Austrian Detachment, 1700 Peterwardein, Pow:99, Count: 3(l 0/L 1/S 2) will reinforce threatened border 1700 Peterwardein
15:43:36  (Reporting)  Agenda: Garrison, Value: 20000, Region: 1677 Split
15:43:36  (Reporting)  _DCR_ 1017221 V. Austrian Detachment, 1700 Peterwardein, Pow:99, Count: 3(l 0/L 1/S 2) will reinforce threatened border 1677 Split
15:43:36  (Reporting)  Agenda: Garrison, Value: 11200, Region: 1696 Slavonski Brod
15:43:36  (Reporting)  _DCR_ 1004701 Kroaten Grenzer, 1693 Agram, Pow:81, Count: 4(l 1/L 1/S 2) will reinforce threatened border 1696 Slavonski Brod
15:43:36  (Reporting)  Agenda: Garrison, Value: 15300, Region: 1699 Eszek
15:43:36  (Reporting)  _DCR_ 1017221 V. Austrian Detachment, 1700 Peterwardein, Pow:99, Count: 3(l 0/L 1/S 2) will reinforce threatened border 1699 Eszek
15:43:36  (Reporting)  Agenda: Garrison, Value: 19000, Region: 1322 Kronstadt
15:43:36  (Reporting)  _DCR_ 1018243 Reit.AR. 3, 1322 Kronstadt, Pow:42, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1322 Kronstadt
15:43:36  (Reporting)  Agenda: Garrison, Value: 19400, Region: 1693 Agram
15:43:36  (Reporting)  _DCR_ 1004701 Kroaten Grenzer, 1693 Agram, Pow:81, Count: 4(l 1/L 1/S 2) will reinforce threatened border 1693 Agram
15:43:36  (Reporting)  Agenda: Garrison, Value: 18500, Region: 1300 Karslburg
15:43:36  (Reporting)  _DCR_ 1018243 Reit.AR. 3, 1322 Kronstadt, Pow:42, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1300 Karslburg
15:43:36  (Reporting)  Ended GarrisonBorders 489 ms
15:43:36  (Reporting)  Entering EnableStagingRegions (_ESR_)
15:43:36  (Reporting)  _ESR_ 345 Theater_Balkans 1938 Corfu Staging Value: 90
15:43:36  (Reporting)  _ESR_ Amphibious Staging Region: 1938 Corfu Preparing a Landing on: 676 Gaeta
15:43:36  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
15:43:36  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
15:43:36  (Reporting)  Ended ProcessAgents Austria 5 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  _PCO_ 1004262 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1004648 Tirolerisch Korps 926 Memmingen
15:43:36  (Reporting)  _PCO_ Fu.AR. 5 has been merged into 1004651 Obst. Inspen(Freiherr Dedovich) in 1004648 Tirolerisch Korps 926 Memmingen
15:43:36  (Reporting)  _PCO_ 1004262 Konstantin dAspre von Hoobreuck 1 has his Privileged Combine status revoked 1004648 Tirolerisch Korps 926 Memmingen
15:43:36  (Reporting)  Ended PrivilegedCombine 26 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 18 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 6 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 73 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 74 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 75 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 1 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ gathered 26 cbt pts, needing: 3194
15:43:36  (Reporting)  _MSG_ 1016011 Memmingen Gar. abort its operation against 1001269 3e Corps not enough forces gathered
15:43:36  (Reporting)  _MSG_ gathered 66 cbt pts, needing: 2567
15:43:36  (Reporting)  _MSG_ 1004414 Stadtgarnison Memmingen abort its operation against 1001343 4e Corps not enough forces gathered
15:43:36  (Reporting)  _MSG_ gathered 26 cbt pts, needing: 3440
15:43:36  (Reporting)  _MSG_ 1016011 Memmingen Gar. abort its operation against 1001575 6e Corps not enough forces gathered
15:43:36  (Reporting)  _MSG_ gathered 26 cbt pts, needing: 2863
15:43:36  (Reporting)  _MSG_ 1016011 Memmingen Gar. abort its operation against 1001420 5e Corps not enough forces gathered
15:43:36  (Reporting)  Ended Make Superior Group 3376 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 8 Nb of CPs of Regular/Militia/Cavalry/Artillery: 97
15:43:36  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Germany
15:43:36  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 40 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 5 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  1016011 Memmingen Gar., 926 Memmingen, Pow:26, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 1746, Region: 926 Memmingen
15:43:36  (Reporting)  1015765 4. Kavallerie-Brigade, 1098 Pilsen, Pow:17, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4100, Region: 1098 Pilsen
15:43:36  (Reporting)  1013514 1. Kavallerie-Brigade, 1120 Pardubice, Pow:29, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 3250, Region: 1120 Pardubice
15:43:36  (Reporting)  1016995 VI. Austrian Detachment, 1094 Pirna, Pow:36, Count: 2(l 0/L 2/S 0) Agenda: Keep Position, Value: 6300, Region: 1094 Pirna
15:43:36  (Reporting)  Ended KeepPosition 2 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 1440 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  _PGS_ Gathered this stack 1004471 Italienische Armee, 625 Chiogga, Pow:1021, Count: 9(l 8/L 7/S 1)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 21 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 1 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 2 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 26 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 26 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
15:43:36  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
15:43:36  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1017227 A-I Nachschub in 648 Firenze
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  CheckForLandResupply Italienische Armee will resupply, in region 626 Trevisa
15:43:36  (Reporting)  Ended CheckForLandResupply 81 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  1004471 Italienische Armee, 625 Chiogga, Pow:1021, Count: 9(l 8/L 7/S 1) Agenda: Keep Position, Value: 60142, Region: 625 Chiogga
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 96 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 5 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 1 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 3 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 36 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 4 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 4 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 25 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 1 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 8 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 4 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 4 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 20 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 206 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 210 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 214 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 3 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 5 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 4 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 4 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 4 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 337 Theater_France ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 7 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 4 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 52 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 54 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  _PGS_ Gathered this stack 1004211 Bayerische Armee, 1152 Innsbruck, Pow:1098, Count: 11(l 6/L 5/S 5)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  _PCO_ 1004649 Johann von Hiller is now in Privileged Combine in 1004701 Kroaten Grenzer 1693 Agram
15:43:36  (Reporting)  _PCO_ 3. Kavallerie-Brigade has been merged into 1004649 Tirolerisch Korps(Johann von Hiller) in 1004701 Kroaten Grenzer 1693 Agram
15:43:36  (Reporting)  _PCO_ Fu.AR. 6 has been merged into 1004649 Tirolerisch Korps(Johann von Hiller) in 1004701 Kroaten Grenzer 1693 Agram
15:43:36  (Reporting)  _PCO_ Fu.AR. 3 has been merged into 1004378 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004211 Bayerische Armee 1152 Innsbruck
15:43:36  (Reporting)  _PCO_ Fu.AR. 1 has been merged into 1004341 Gyulay DIV.(Ignaz Gyulay von Maros-Nmeth) in 1010834 Hessen-Homburg' Force 1155 Salzburg
15:43:36  (Reporting)  _PCO_ Fu.AR. 7 has been merged into 1004341 Gyulay DIV.(Ignaz Gyulay von Maros-Nmeth) in 1010834 Hessen-Homburg' Force 1155 Salzburg
15:43:36  (Reporting)  Ended PrivilegedCombine 123 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 20 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 3 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  _GAO_ Step 2 1019989 Austrian Detachment, 1152 Innsbruck, Pow:47, Count: 2(l 0/L 1/S 1) is garrisoning region 1152 Innsbruck New PickVal 32
15:43:36  (Reporting)  Agenda: Garrison, Value: 14235, Region: 1152 Innsbruck
15:43:36  (Reporting)  Ended GarrisonObjectives 274 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 44 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 45 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 45 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1019985 Austrian Detachment selected
15:43:36  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1019614 Kaiser Franz' Force selected
15:43:36  (Reporting)  _CLD_ Leader (Split Segment I) Franz von Werneck in Graz has been detached from group 1019613 Schwarzenberg' Force
15:43:36  (Reporting)  _CLD_ Leader (Split Segment I) Johann von Riesch in Graz has been detached from group 1019613 von Schwarzenberg
15:43:36  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1019613 von Schwarzenberg selected
15:43:36  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1019985 Bayerische Armee 1152 Innsbruck toward 1019989 Austrian Detachment, 1152 Innsbruck, Pow:47, Count: 2(l 0/L 1/S 1)
15:43:36  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1019990 Franz von Werneck 1189 Graz toward 1019975 VII. Austrian Detachment, 1189 Graz, Pow:90, Count: 2(l 0/L 2/S 0)
15:43:36  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1019614 Franz 1194 Wien toward 1019976 Auersperg' Force, 1194 Wien, Pow:230, Count: 10(l 1/L 6/S 3)
15:43:36  (Reporting)  _CLD_ Find Phase, Theater-wide, 1019613 von Schwarzenberg 1189 Graz toward 1019622 IV. Austrian Detachment 1271 Nagykanisza Affinity 64 Relocating
15:43:36  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
15:43:36  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
15:43:36  (Reporting)  _CLD_ Idle Leader 1019991 Johann von Riesch in Graz merged into 1019975 Werneck' Force
15:43:36  (Reporting)  Ended Check Leaders 126 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ gathered 26 cbt pts, needing: 3440
15:43:36  (Reporting)  _MSG_ 1016011 Memmingen Gar. abort its operation against 1001575 6e Corps not enough forces gathered
15:43:36  (Reporting)  _MSG_ Hessen-Homburg' Force recruiting 1019623 I/Ksten.AR. in Innsbruck
15:43:36  (Reporting)  _MSG_ gathered 1042 cbt pts, needing: 1047
15:43:36  (Reporting)  _MSG_ 1010834 Hessen-Homburg' Force abort its operation against 1001924 Centre not enough forces gathered
15:43:36  (Reporting)  _MSG_ gathered 921 cbt pts, needing: 877
15:43:36  (Reporting)  Agenda: Intercept (Master), Value: 166060, Region: 934 Muenchen
15:43:36  (Reporting)  _MSG_ - MASTER 1010834 Hessen-Homburg' Force, 1155 Salzburg, Pow:921, Count: 7(l 4/L 5/S 2) will target (enemy) 1005536 Bayerishe Korps Pow.: 921 vs. 437 mustered 0 other groups
15:43:36  (Reporting)  Ended Make Superior Group 1176 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 137 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 134
15:43:36  (Reporting)   
15:43:36  (Reporting)  _BDA_ - Build Depot 1019992 Austrian Detachment, 1693 Agram, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Agram
15:43:36  (Reporting)  Agenda: Build Depot, Value: 42000, Region: 1693 Agram
15:43:36  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_Austria
15:43:36  (Reporting)  _BDA_ 25  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)   
15:43:36  (Reporting)  _BDA_ - Build Depot (Distant) 1019993 Austrian Detachment, 1271 Nagykanisza, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 1695 Bjelovar
15:43:36  (Reporting)  Agenda: Build Depot, Value: 16000, Region: 1695 Bjelovar
15:43:36  (Reporting)  Ended Build Depots Assets 117 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1019987 Austrian Detachment in 1155 Salzburg
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1019042 Reit.AR. 4 in 1197 Presburg
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1019624 Fs.AB. 1 in 1194 Wien
15:43:36  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1019623 I/Ksten.AR. in 1152 Innsbruck
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 13 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  1004498 Mitte Div., 1145 Trente, Pow:302, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 12450, Region: 1145 Trente
15:43:36  (Reporting)  1010834 Hessen-Homburg' Force, 1155 Salzburg, Pow:921, Count: 7(l 4/L 5/S 2) Agenda: Keep Position, Value: 6850, Region: 1155 Salzburg
15:43:36  (Reporting)  Ended KeepPosition 2 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 2203 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 6 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 4 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 49 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Entering AmpibiousStaging (_AMS_)
15:43:36  (Reporting)  _AMS_ Staging region 1938 Corfu  - Landing Region: 676 Gaeta Base AINeed (x1): 216
15:43:36  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
15:43:36  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
15:43:36  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
15:43:36  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
15:43:36  (Reporting)  Ended AmpibiousStaging 16 ms
15:43:36  (Reporting)  Entering AmphibiousLaunching (_AML_)
15:43:36  (Reporting)  _AML_ Staging region 1938 Corfu  - Landing Region: 676 Gaeta Base AINeed (x1): 216 Gathered 0
15:43:36  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
15:43:36  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
15:43:36  (Reporting)  Ended AmphibiousLaunching 0 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 25
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 4 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 1 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 2 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 28 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
15:43:36  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
15:43:36  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 16 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 340 Alpes
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 210 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 5 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 3 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Agenda: Garrison, Value: 12006, Region: 1328 Krakow
15:43:36  (Reporting)  _DGA_ 1019042 Reit.AR. 4, 1197 Presburg, Pow:23, Count: 1(l 0/L 0/S 1) will garrison region 1328 Krakow
15:43:36  (Reporting)  Ended DistantGarrison 29 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 25198 AllOppPowLand: 25435 AllOwnPowNav: 8517 AllOppPowNav 4912
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 28 Enemy armies: 34 Land Ratio: 0.54 Land Core Ratio: 0.28  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1019623 I/Ksten.AR. (Pow.121)
15:43:36  (Reporting)  1019994 Schwarzenberg Korps HQ (Pow.18)
15:43:36  (Reporting)  1004211 Bayerische Armee (Pow.922)
15:43:36  (Reporting)  1019989 Bayerische Armee (Pow.60)
15:43:36  (Reporting)  1019987 Train-Abteilung 1 (Pow.0)
15:43:36  (Reporting)  1010834 Hessen-Homburg' Force (Pow.921)
15:43:36  (Reporting)  1014126 Festunsballonabtlgn 1 (Pow.3)
15:43:36  (Reporting)  1016011 Memmingen Gar. (Pow.26)
15:43:36  (Reporting)  1004648 Tirolerisch Korps (Pow.395)
15:43:36  (Reporting)  1019624 Fs.AB. 1 (Pow.84)
15:43:36  (Reporting)  1015269 Telegraphen-Abt. 1 (Pow.8)
15:43:36  (Reporting)  1019799 7. Kavallerie-Brigade (Pow.1)
15:43:36  (Reporting)  1019042 Reit.AR. 4 (Pow.23)
15:43:36  (Reporting)  1004414 Stadtgarnison Memmingen (Pow.66)
15:43:36  (Reporting)  1015096 Erz. Johann' Force (Pow.249)
15:43:36  (Reporting)  1015765 4. Kavallerie-Brigade (Pow.17)
15:43:36  (Reporting)  1019791 FuA.Brig.Kdo. 1 (Pow.3)
15:43:36  (Reporting)  1018627 6. Kavallerie-Brigade (Pow.17)
15:43:36  (Reporting)  1018261 Res.Fs.AB. 1 (Pow.28)
15:43:36  (Reporting)  1013514 1. Kavallerie-Brigade (Pow.29)
15:43:36  (Reporting)  1019980 Austrian Detachment (Pow.16)
15:43:36  (Reporting)  1019978 Austrian Detachment (Pow.16)
15:43:36  (Reporting)  1019979 Austrian Detachment (Pow.25)
15:43:36  (Reporting)  1019977 Austrian Detachment (Pow.25)
15:43:36  (Reporting)  1016995 V. Austrian Detachment (Pow.36)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 900 Ulm Pick 52 SelfVal 398 Need 5972  no group candidate found
15:43:36  (Reporting)  Secondary Region 1118 Prag Pick 100 has enough garrison (Value: 55) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1015765 4. Kavallerie-Brigade, 1098 Pilsen, Pow:17, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 1158 AINeed 28
15:43:36  (Reporting)  Agenda: Defend, Value: 32500, Region: 1158 Linz
15:43:36  (Reporting)  Mobilizing auxiliary group 1014126 Festunsballonabtlgn 1
15:43:36  (Reporting)  Secondary Region 1143 Brunn Pick 12 has enough garrison (Value: 26) - evaluation skipped
15:43:36  (Reporting)  Region 1194 Wien Pick 67 SelfVal 673 Need 0  no group candidate found
15:43:36  (Reporting)  Secondary Region 1155 Salzburg Pick 33 has enough garrison (Value: 950) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1098 Pilsen Pick 18 has enough garrison (Value: 17) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1097 Eger Pick 13 has enough garrison (Value: 24) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1113 Koniggraetz Pick 16 has enough garrison (Value: 112) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1137 Olmuetz Pick 37 has enough garrison (Value: 26) - evaluation skipped
15:43:36  (Reporting)  Region 926 Memmingen Pick 25 SelfVal 279 Need 3465  no group candidate found
15:43:36  (Reporting)  Region 988 Cottbus Pick 4 SelfVal 127 Need 188  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1015096 Erz. Johann' Force, 1159 Melk, Pow:249, Count: 7(l 3/L 3/S 2) Fitness 34 PickVal 9 SelfVal 214 AINeed 60
15:43:36  (Reporting)  Agenda: Defend, Value: 7276, Region: 914 Nuernberg
15:43:36  (Reporting)  Secondary Region 2445 Kovno Pick 43 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1015096 Erz. Johann' Force, 1159 Melk, Pow:249, Count: 7(l 3/L 3/S 2) Fitness 47 PickVal 28 SelfVal 507 AINeed 93
15:43:36  (Reporting)  Agenda: Defend, Value: 23500, Region: 1006 Dresden
15:43:36  (Reporting)  Mobilizing auxiliary group 1018627 6. Kavallerie-Brigade
15:43:36  (Reporting)  Region 917 Ravensburg Pick 18 SelfVal 184 Need 5316  no group candidate found
15:43:36  (Reporting)  Secondary Region 1197 Presburg Pick 17 has enough garrison (Value: 25) - evaluation skipped
15:43:36  (Reporting)  Region 845 Nassau Pick 2 SelfVal 65 Need 188  no group candidate found
15:43:36  (Reporting)  Region 901 Stuttgart Pick 10 SelfVal 151 Need 2973  no group candidate found
15:43:36  (Reporting)  Secondary Region 1129 Tabor Pick 4 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 827 Minden Pick 4 SelfVal 123 Need 188  no group candidate found
15:43:36  (Reporting)  Region 934 Muenchen Pick 4 SelfVal 58 Need 1462  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1004211 Bayerische Armee, 1152 Innsbruck, Pow:922, Count: 7(l 5/L 5/S 2) Fitness 68 PickVal 6 SelfVal 126 AINeed 973
15:43:36  (Reporting)  Agenda: Attack, Value: 8568, Region: 895 Freiburg Brisgau
15:43:36  (Reporting)  Mobilizing auxiliary group 1019994 Schwarzenberg Korps HQ
15:43:36  (Reporting)  CheckRegionForOperation 1015096 Erz. Johann' Force, 1159 Melk, Pow:249, Count: 7(l 3/L 3/S 2) Fitness 57 PickVal 4 SelfVal 125 AINeed 132
15:43:36  (Reporting)  Agenda: Defend, Value: 7125, Region: 1092 Zwiesel
15:43:36  (Reporting)  Mobilizing auxiliary group 1015269 Telegraphen-Abt. 1
15:43:36  (Reporting)  CheckRegionForOperation 1016011 Memmingen Gar., 926 Memmingen, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 32 SelfVal 438 AINeed 40
15:43:36  (Reporting)  Agenda: Defend, Value: 28470, Region: 1152 Innsbruck
15:43:36  (Reporting)  Region 838 Kassel Pick 6 SelfVal 149 Need 188  no group candidate found
15:43:36  (Reporting)  Region 999 Leipzig Pick 7 SelfVal 168 Need 188  no group candidate found
15:43:36  (Reporting)  Region 994 Torgau Pick 2 SelfVal 85 Need 188  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1016995 V. Austrian Detachment, 1094 Pirna, Pow:36, Count: 2(l 0/L 2/S 0) Fitness 37 PickVal 2 SelfVal 79 AINeed 93
15:43:36  (Reporting)  Agenda: Defend, Value: 2923, Region: 1014 Gorlitz
15:43:36  (Reporting)  Region 785 Nijmegen Pick 3 SelfVal 3 Need 506  no group candidate found
15:43:36  (Reporting)  Region 576 Strasbourg Pick 13 SelfVal 13 Need 513  no group candidate found
15:43:36  (Reporting)  Region 767 Liege Pick 4 SelfVal 4 Need 506  no group candidate found
15:43:36  (Reporting)  Region 949 Luebeck Pick 2 SelfVal 75 Need 188  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 20 Land Ratio: 0.47 Land Core Ratio: 0.41  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1017227 A-I Nachschub (Pow.0)
15:43:36  (Reporting)  1004471 Italienische Armee (Pow.1021)
15:43:36  (Reporting)  1016187 Train-Abteilung 2 (Pow.0)
15:43:36  (Reporting)  1004498 Mitte Div. (Pow.302)
15:43:36  (Reporting)   
15:43:36  (Reporting)  CheckRegionForOperation 1004498 Mitte Div., 1145 Trente, Pow:302, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 100 SelfVal 1323 AINeed 79
15:43:36  (Reporting)  Agenda: Defend, Value: 25000, Region: 627 Venezia
15:43:36  (Reporting)  CheckRegionForOperation 1004498 Mitte Div., 1145 Trente, Pow:302, Count: 1(l 1/L 1/S 0) Fitness 100 PickVal 58 SelfVal 893 AINeed 341
15:43:36  (Reporting)  Agenda: Defend, Value: 50000, Region: 626 Trevisa
15:43:36  (Reporting)  Region 663 Roma Pick 12 SelfVal 317 Need 216  no group candidate found
15:43:36  (Reporting)  Region 623 Padova Pick 72 SelfVal 560 Need 3353  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1004471 Italienische Armee, 625 Chiogga, Pow:1021, Count: 9(l 8/L 7/S 1) Fitness 62 PickVal 3 SelfVal 83 AINeed 2217
15:43:36  (Reporting)  Agenda: Defend, Value: 5146, Region: 625 Chiogga
15:43:36  (Reporting)  CheckRegionForOperation 1004498 Mitte Div., 1145 Trente, Pow:302, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 18 SelfVal 467 AINeed 107
15:43:36  (Reporting)  Agenda: Defend, Value: 23350, Region: 648 Firenze
15:43:36  (Reporting)  Secondary Region 718 Valetta Pick 9 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1004498 Mitte Div., 1145 Trente, Pow:302, Count: 1(l 1/L 1/S 0) Fitness 45 PickVal 7 SelfVal 221 AINeed 216
15:43:36  (Reporting)  Agenda: Defend, Value: 9945, Region: 643 Ancona
15:43:36  (Reporting)  CheckRegionForOperation 1004471 Italienische Armee, 625 Chiogga, Pow:1021, Count: 9(l 8/L 7/S 1) Fitness 98 PickVal 2 SelfVal 54 AINeed 1028
15:43:36  (Reporting)  Agenda: Attack, Value: 5292, Region: 613 Milano
15:43:36  (Reporting)  Region 705 Cagliari Pick 4 SelfVal 143 Need 216  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1004471 Italienische Armee, 625 Chiogga, Pow:1021, Count: 9(l 8/L 7/S 1) Fitness 45 PickVal 2 SelfVal 70 AINeed 1443
15:43:36  (Reporting)  Agenda: Defend, Value: 3150, Region: 619 Verona
15:43:36  (Reporting)  CheckRegionForOperation 1004471 Italienische Armee, 625 Chiogga, Pow:1021, Count: 9(l 8/L 7/S 1) Fitness 70 PickVal 2 SelfVal 64 AINeed 1264
15:43:36  (Reporting)  Agenda: Defend, Value: 4480, Region: 620 Vicenza
15:43:36  (Reporting)  CheckRegionForOperation 1004471 Italienische Armee, 625 Chiogga, Pow:1021, Count: 9(l 8/L 7/S 1) Fitness 39 PickVal 2 SelfVal 55 AINeed 1885
15:43:36  (Reporting)  Agenda: Defend, Value: 2145, Region: 624 Rovigo
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 3.21 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 317 Bayonne Pick 3 SelfVal 3 Need 506  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 2841 Olviopol Pick 28 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 49 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 576 Strasbourg Pick 13 SelfVal 13 Need 513  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 42 Enemy armies: 9 Land Ratio: 1.95 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1019984 Austrian Detachment (Pow.42)
15:43:36  (Reporting)  1019983 Austrian Detachment (Pow.42)
15:43:36  (Reporting)  1019982 Austrian Detachment (Pow.42)
15:43:36  (Reporting)  1019981 Austrian Detachment (Pow.42)
15:43:36  (Reporting)  1017221 IV. Austrian Detachment (Pow.99)
15:43:36  (Reporting)  1019992 B-A Nachschub 2 (Pow.0)
15:43:36  (Reporting)  1004701 Kroaten Grenzer (Pow.75)
15:43:36  (Reporting)  1018248 Telegraphen-Abt. 2 (Pow.2)
15:43:36  (Reporting)  1018243 Reit.AR. 3 (Pow.42)
15:43:36  (Reporting)  1019786 Landwehr-Inspektion 1 (Pow.0)
15:43:36  (Reporting)  1004498 Mitte Div. (Pow.302)
15:43:36  (Reporting)  1019993 Wernek Nachschub (Pow.0)
15:43:36  (Reporting)  1019622 Schwarzenberg' Force (Pow.84)
15:43:36  (Reporting)  1019991 Johann von Riesch (Pow.0)
15:43:36  (Reporting)  1018631 Telegraphen-Abt. 3 (Pow.1)
15:43:36  (Reporting)  1019623 I/Ksten.AR. (Pow.121)
15:43:36  (Reporting)  1019994 Schwarzenberg Korps HQ (Pow.18)
15:43:36  (Reporting)  1004211 Bayerische Armee (Pow.922)
15:43:36  (Reporting)  1019989 Bayerische Armee (Pow.60)
15:43:36  (Reporting)  1019339 1. Dragoner (Pow.15)
15:43:36  (Reporting)  1019987 Train-Abteilung 1 (Pow.0)
15:43:36  (Reporting)  1010834 Hessen-Homburg' Force (Pow.921)
15:43:36  (Reporting)  1014126 Festunsballonabtlgn 1 (Pow.3)
15:43:36  (Reporting)  1016011 Memmingen Gar. (Pow.26)
15:43:36  (Reporting)  1004648 Tirolerisch Korps (Pow.395)
15:43:36  (Reporting)  1019624 Fs.AB. 1 (Pow.84)
15:43:36  (Reporting)  1015269 Telegraphen-Abt. 1 (Pow.8)
15:43:36  (Reporting)  1019799 7. Kavallerie-Brigade (Pow.1)
15:43:36  (Reporting)  1019042 Reit.AR. 4 (Pow.23)
15:43:36  (Reporting)  1015096 Erz. Johann' Force (Pow.249)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 1152 Innsbruck Pick 32 has enough garrison (Value: 73) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1158 Linz Pick 100 has enough garrison (Value: 32) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1155 Salzburg Pick 33 has enough garrison (Value: 950) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1747 Temesvar Pick 21 has enough garrison (Value: 83) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1204 Ezstergom Pick 6 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1275 Pest Pick 28 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1693 Agram Pick 6 has enough garrison (Value: 140) - evaluation skipped
15:43:36  (Reporting)  Primary Region 1194 Wien Pick 67 has enough garrison (Value: 230) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1274 Ofen Pick 56 has enough garrison (Value: 26) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1137 Olmuetz Pick 37 has enough garrison (Value: 26) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 635 Trieste Pick 17 has enough garrison (Value: 74) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1700 Peterwardein Pick 17 has enough garrison (Value: 273) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1287 Pecs Pick 11 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1322 Kronstadt Pick 5 has enough garrison (Value: 157) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1183 Laibach Pick 9 has enough garrison (Value: 29) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1197 Presburg Pick 17 has enough garrison (Value: 25) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1334 Przesmyl Pick 15 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1303 Klausenburg Pick 22 has enough garrison (Value: 60) - evaluation skipped
15:43:36  (Reporting)  Region 926 Memmingen Pick 25 SelfVal 279 Need 3465  no group candidate found
15:43:36  (Reporting)  Secondary Region 1189 Graz Pick 15 has enough garrison (Value: 90) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1300 Karslburg Pick 5 has enough garrison (Value: 134) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1656 Karlstadt Pick 3 has enough garrison (Value: 59) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1699 Eszek Pick 2 has enough garrison (Value: 125) - evaluation skipped
15:43:36  (Reporting)  Region 934 Muenchen Pick 4 SelfVal 58 Need 1462  no group candidate found
15:43:36  (Reporting)  Secondary Region 1143 Brunn Pick 12 has enough garrison (Value: 26) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1017221 IV. Austrian Detachment (Pow.99)
15:43:36  (Reporting)  1018248 Telegraphen-Abt. 2 (Pow.2)
15:43:36  (Reporting)  1018243 Reit.AR. 3 (Pow.42)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 149) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1677 Split Pick 13 has enough garrison (Value: 99) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1938 Corfu Pick 56 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1682 Kotor Pick 12 has enough garrison (Value: 228) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1346 Cernowitz Pick 45 has enough garrison (Value: 24) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1700 Peterwardein Pick 17 has enough garrison (Value: 273) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1300 Karslburg Pick 5 has enough garrison (Value: 134) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1322 Kronstadt Pick 5 has enough garrison (Value: 157) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 2608 Saint Petersburg Pick 77 SelfVal 451 Need 60  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1019796 Festunsballonabtlgn 2 (Pow.0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 2761 Dubno Pick 39 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1337 Lemberg Pick 100 has enough garrison (Value: 26) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1328 Krakow Pick 91 has enough garrison (Value: 47) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 1373 Lublin Pick 58 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 1 Enemy armies: 11 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1004498 Mitte Div. (Pow.302)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 728 Zurich Pick 11 SelfVal 11 Need 506  no group candidate found
15:43:36  (Reporting)  Region 895 Freiburg Brisgau Pick 6 SelfVal 126 Need 973  no group candidate found
15:43:36  (Reporting)  Region 466 Besancon Pick 4 SelfVal 4 Need 506  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 3545 Azov Pick 19 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 8 Enemy armies: 14 Land Ratio: 1.09 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1004471 Italienische Armee (Pow.1021)
15:43:36  (Reporting)  1016187 Train-Abteilung 2 (Pow.0)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 627 Venezia Pick 100 SelfVal 1323 Need 79  no group candidate found
15:43:36  (Reporting)  Region 1938 Corfu Pick 56 SelfVal 310 Need 60  no group candidate found
15:43:36  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 149) - evaluation skipped
15:43:36  (Reporting)  Region 579 Calvi Pick 3 SelfVal 3 Need 506  no group candidate found
15:43:36  (Reporting)  Region 663 Roma Pick 12 SelfVal 317 Need 216  no group candidate found
15:43:36  (Reporting)  Secondary Region 635 Trieste Pick 17 has enough garrison (Value: 74) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1004471 Italienische Armee, 625 Chiogga, Pow:1021, Count: 9(l 8/L 7/S 1) Fitness 42 PickVal 3 SelfVal 83 AINeed 2217
15:43:36  (Reporting)  Agenda: Defend, Value: 3486, Region: 625 Chiogga
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 20 Land Ratio: 1.10 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 357 Rochefort Pick 7 SelfVal 7 Need 506  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 2580 Reval Pick 40 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2276 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 1 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1019995 1. Korvettedivision has been given the mission Agenda: Hunt Convoy Fleet, Value: 4550, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
15:43:36  (Reporting)  _NVS_ : Nav Supp 1008458 Adria Geshwader chance: 20 failed.
15:43:36  (Reporting)  _AFA_ 1008458 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 1776, Region: 1681 Ragusa
15:43:36  (Reporting)  Ended AssignFleetsOperations 94 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
15:43:36  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
15:43:36  (Reporting)  Ended CheckLocalOpportunities 4 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
15:43:36  (Reporting)  Ended CheckLocalOpportunities 2 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:1.28) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.92) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:0.54 - Core:0.28 - Nav:3.90) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 926 Memmingen in theater 342 Germany
15:43:36  (Reporting)  _GTU_ 1004414 Stadtgarnison Memmingen, 900 Ulm, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ Starting merge 1 at start
15:43:36  (Reporting)  _GTU_ Finished merge 1 now
15:43:36  (Reporting)  _GTU_ Stadtgarnison Memmingen seeking 1019989 Bayerische Armee, 1152 Innsbruck, Pow:60, Count: 3(l 1/L 1/S 1)
15:43:36  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 1152 Innsbruck Seek Strong Group 1019989 Bayerische Armee in region: Innsbruck
15:43:36  (Reporting)  Ended AI Gather Units 4 ms
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Italia (Ext:0.47 - Core:0.41 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supply 1017227 A-I Nachschub, 648 Firenze, Pow:0, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  _RCS_ Supplies found:  1 in core Area
15:43:36  (Reporting)  _RCS_ Supply 1017227 A-I Nachschub, 623 Padova, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 623 Padova
15:43:36  (Reporting)  _RCS_ Supply 1017227 A-I Nachschub, 623 Padova, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 623 Padova in theater 338 Italia
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:3.21 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 336 Spanish Peninsula
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 351 Russia
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 1 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Austria (Ext:1.95 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Arty 1019042 Reit.AR. 4, 1197 Presburg, Pow:23, Count: 1(l 0/L 0/S 1) in reserve
15:43:36  (Reporting)  _RCA_ Arty 1019624 Fs.AB. 1, 1194 Wien, Pow:84, Count: 1(l 0/L 0/S 1) in reserve
15:43:36  (Reporting)  _RCA_ Arty 1019623 I/Ksten.AR., 1152 Innsbruck, Pow:121, Count: 1(l 0/L 0/S 1) in reserve
15:43:36  (Reporting)  _RCA_ Artilleries found:  3 in core Area
15:43:36  (Reporting)  _RCA_ Artillery 1019623 I/Ksten.AR., 1152 Innsbruck, Pow:121, Count: 1(l 0/L 0/S 1) relocating toward 1004211 Bayerische Armee, 1152 Innsbruck, Pow:922, Count: 7(l 5/L 5/S 2)
15:43:36  (Reporting)  _RCA_ Artillery 1019042 Reit.AR. 4, 1158 Linz, Pow:23, Count: 1(l 0/L 0/S 1) relocating toward 1158 Linz
15:43:36  (Reporting)  _RCA_ Arty 1019042 Reit.AR. 4, 1158 Linz, Pow:23, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
15:43:36  (Reporting)  _RCA_ Artillery 1019624 Fs.AB. 1, 1158 Linz, Pow:84, Count: 1(l 0/L 0/S 1) relocating toward 1158 Linz
15:43:36  (Reporting)  _RCA_ Arty 1019624 Fs.AB. 1, 1158 Linz, Pow:84, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supply 1019987 Train-Abteilung 1, 1155 Salzburg, Pow:0, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  _RCS_ Supplies found:  1 in core Area
15:43:36  (Reporting)  _RCA_ Resupplying 1019987 Train-Abteilung 1, 1155 Salzburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1010834 Hessen-Homburg' Force, 1155 Salzburg, Pow:921, Count: 7(l 4/L 5/S 2)
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 1158 Linz in theater 339 Austria
15:43:36  (Reporting)  _GTU_ 1019622 Schwarzenberg' Force, 1271 Nagykanisza, Pow:84, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ 1019339 1. Dragoner, 1192 Wiener Neustadt, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ Starting merge 2 at start
15:43:36  (Reporting)  _GTU_ Finished merge 2 now
15:43:36  (Reporting)  _GTU_ Schwarzenberg' Force gathering toward primary region (short distance)
15:43:36  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1158 Linz Gather to region: 1158 Linz
15:43:36  (Reporting)  _GTU_ 1. Dragoner gathering toward primary region (short distance)
15:43:36  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 1158 Linz Gather to region: 1158 Linz
15:43:36  (Reporting)  Ended AI Gather Units 12 ms
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  _GTG_ 1004701 Kroaten Grenzer, 1693 Agram, Pow:75, Count: 1(l 1/L 1/S 0) is garrisoning 1693 Agram and will absorb 1019974 Sisak Grenzer
15:43:36  (Reporting)  _GTG_ 1017221 IV. Austrian Detachment, 1700 Peterwardein, Pow:99, Count: 3(l 0/L 1/S 2) is garrisoning 1700 Peterwardein and will absorb 1019973 Peterwardein Grenzer
15:43:36  (Reporting)  Ended GatherGarrisons 3 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 1158 Linz in theater 345 Balkans
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:1.40) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 343 Poland
15:43:36  (Reporting)  _GTU_ 1019796 Festunsballonabtlgn 2, 1373 Lublin, Pow:0, Count: 1(l 0/L 0/S 1) Erroneous logic, the group is fixed but is not assigned to Static
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:1.09 - Core:0.20 - Nav:1.28) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:1.10 - Core:5.00 - Nav:1.92) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
15:43:36  (Reporting)  Entering AddTheaterGoal (_ATG_)
15:43:36  (Reporting)  _ATG_ 1017227 A-I Nachschub Full support Relocating to objective
15:43:36  (Reporting)  _ATG_ 1017227 A-I Nachschub Venezia Going against objective: 627 Venezia
15:43:36  (Reporting)  _ATG_ 1019624 Fs.AB. 1 Full support Relocating to objective
15:43:36  (Reporting)  _ATG_ 1019624 Fs.AB. 1 Wien Going against objective: 1194 Wien
15:43:36  (Reporting)  _ATG_ 1019796 Festunsballonabtlgn 2 Full support Relocating to objective
15:43:36  (Reporting)  _ATG_ 1019796 Festunsballonabtlgn 2 Dubno Going against objective: 2761 Dubno
15:43:36  (Reporting)  Ended AddTheaterGoal 6 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:0.54 - Core:0.28 - Nav:3.90) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016995 V. Austrian Detachment, 1094 Pirna, Pow:36, Count: 2(l 0/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 1006 Dresden
15:43:36  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 6300, Region: 1094 Pirna
15:43:36  (Reporting)  Agenda  3  : Agenda: Defend, Value: 2923, Region: 1014 Gorlitz
15:43:36  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 1006 Dresden
15:43:36  (Reporting)  1016995-V. Austrian Detachment Power:36 Health:100% Pirna>Dresden Mission:Defend Fitness:65% Need:93 Threat:69 GoalValue: 32500
15:43:36  (Reporting)   
15:43:36  (Reporting)  1010810 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:112, Count: 2(l 0/L 1/S 1) Keeping only the Garrison goal for 1113 Koniggraetz
15:43:36  (Reporting)   
15:43:36  (Reporting)  1010805 Stadtgarnison Eger, 1097 Eger, Pow:24, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1097 Eger
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1013514 1. Kavallerie-Brigade, 1120 Pardubice, Pow:29, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3250, Region: 1120 Pardubice
15:43:36  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3250, Region: 1120 Pardubice
15:43:36  (Reporting)  1013514-1. Kavallerie-Brigade Power:29 Health:100% Pardubice>Pardubice Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 3250
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018627 6. Kavallerie-Brigade, 1118 Prag, Pow:17, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 47658, Region: 1159 Melk
15:43:36  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 47658, Region: 1159 Melk
15:43:36  (Reporting)  1018627 6. Kavallerie-Brigade Prag Health: 100 % will target  1015096 Erz. Johann' Force
15:43:36  (Reporting)  1018627-6. Kavallerie-Brigade Power:17 Health:100% Prag>Melk Mission:Merge (slave) Fitness:47% Need:60 Threat:2 GoalValue: 47658
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015765 4. Kavallerie-Brigade, 1098 Pilsen, Pow:17, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4100, Region: 1098 Pilsen
15:43:36  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 1158 Linz
15:43:36  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 1158 Linz
15:43:36  (Reporting)  1015765-4. Kavallerie-Brigade Power:17 Health:100% Pilsen>Linz Mission:Defend Fitness:65% Need:28 Threat:18 GoalValue: 32500
15:43:36  (Reporting)   
15:43:36  (Reporting)  1010824 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:26, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1137 Olmuetz
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1004414 Stadtgarnison Memmingen, 900 Ulm, Pow:66, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 1152 Innsbruck
15:43:36  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 1152 Innsbruck
15:43:36  (Reporting)  1004414 Stadtgarnison Memmingen Ulm Health: 100 % will target  1019989 Bayerische Armee
15:43:36  (Reporting)  1004414-Stadtgarnison Memmingen Power:66 Health:100% Ulm>Innsbruck Mission:Merge (slave) Fitness:50% Need:40 Threat:84 GoalValue: 125
15:43:36  (Reporting)   
15:43:36  (Reporting)  1008468 Nord Donau Flotte is doing nothing in Wien  Power: 9  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1004648 Tirolerisch Korps, 926 Memmingen, Pow:395, Count: 5(l 3/L 2/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 11325, Region: 901 Stuttgart
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 11325, Region: 901 Stuttgart
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1004648 Tirolerisch Korps unable to reach Stuttgart (can be too much threat along the path)
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016011 Memmingen Gar., 926 Memmingen, Pow:26, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1746, Region: 926 Memmingen
15:43:36  (Reporting)  Agenda  2  : Agenda: Defend, Value: 28470, Region: 1152 Innsbruck
15:43:36  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 28470, Region: 1152 Innsbruck
15:43:36  (Reporting)  1016011-Memmingen Gar. Power:26 Health:100% Memmingen>Innsbruck Mission:Defend Fitness:65% Need:40 Threat:84 GoalValue: 28470
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Italia (Ext:0.47 - Core:0.41 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016187 Train-Abteilung 2 is doing nothing in Venezia  Power: 0  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1004471 Italienische Armee, 625 Chiogga, Pow:1021, Count: 9(l 8/L 7/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 626 Trevisa
15:43:36  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 60142, Region: 625 Chiogga
15:43:36  (Reporting)  Agenda  3  : Agenda: Defend, Value: 5146, Region: 625 Chiogga
15:43:36  (Reporting)  Agenda  4  : Agenda: Attack, Value: 5292, Region: 613 Milano
15:43:36  (Reporting)  Agenda  5  : Agenda: Defend, Value: 3150, Region: 619 Verona
15:43:36  (Reporting)  Agenda  6  : Agenda: Defend, Value: 4480, Region: 620 Vicenza
15:43:36  (Reporting)  Agenda  7  : Agenda: Defend, Value: 2145, Region: 624 Rovigo
15:43:36  (Reporting)  Agenda  8  : Agenda: Defend, Value: 3486, Region: 625 Chiogga
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 626 Trevisa
15:43:36  (Reporting)  1004471-Italienische Armee Power:1021 Health:84% Chiogga>Trevisa Mission:Resupply Fitness:100% Need:341 Threat:317 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017227 A-I Nachschub is doing nothing in Venezia  Power: 0  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019995 1. Korvettedivision, 4392 Golfo di Pescara, Pow:47, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4550, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4550, Region: 3926 Northeast Atlantic Trade
15:43:36  (Reporting)  1019995-1. Korvettedivision Power:47 Health:100% Golfo di Pescara>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:91% Need:0 Threat:0 GoalValue: 4550
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1008458 Adria Geshwader, 4392 Golfo di Pescara, Pow:23, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1776, Region: 1681 Ragusa
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1776, Region: 1681 Ragusa
15:43:36  (Reporting)  1008458-Adria Geshwader Power:23 Health:100% Golfo di Pescara>Ragusa Mission:Naval Docking Fitness:96% Need:0 Threat:0 GoalValue: 1776
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:3.21 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Austria (Ext:1.95 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015096 Erz. Johann' Force, 1159 Melk, Pow:249, Count: 7(l 3/L 3/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 9750, Region: 932 Regensburg
15:43:36  (Reporting)  Agenda  2  : Agenda: Defend, Value: 7276, Region: 914 Nuernberg
15:43:36  (Reporting)  Agenda  3  : Agenda: Defend, Value: 23500, Region: 1006 Dresden
15:43:36  (Reporting)  Agenda  4  : Agenda: Defend, Value: 7125, Region: 1092 Zwiesel
15:43:36  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 23500, Region: 1006 Dresden
15:43:36  (Reporting)  1015096-Erz. Johann' Force Power:249 Health:100% Melk>Dresden Mission:Defend Fitness:47% Need:93 Threat:69 GoalValue: 23500
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019042 Reit.AR. 4, 1158 Linz, Pow:23, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12006, Region: 1328 Krakow
15:43:36  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12006, Region: 1328 Krakow
15:43:36  (Reporting)  1019042-Reit.AR. 4 Power:23 Health:100% Linz>Krakow Mission:Garrison Fitness:69% Need:13 Threat:0 GoalValue: 12006
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015269 Telegraphen-Abt. 1, 1194 Wien, Pow:8, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 14250, Region: 1159 Melk
15:43:36  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 14250, Region: 1159 Melk
15:43:36  (Reporting)  1015269 Telegraphen-Abt. 1 Wien Health: 100 % will target  1015096 Erz. Johann' Force
15:43:36  (Reporting)  1015269-Telegraphen-Abt. 1 Power:8 Health:100% Wien>Melk Mission:Merge (slave) Fitness:57% Need:60 Threat:2 GoalValue: 14250
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019624 Fs.AB. 1 is doing nothing in Wien  Power: 84  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1014126 Festunsballonabtlgn 1, 1156 Gmunden, Pow:3, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150540, Region: 1098 Pilsen
15:43:36  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150540, Region: 1098 Pilsen
15:43:36  (Reporting)  1014126 Festunsballonabtlgn 1 Gmunden Health: 100 % will target  1015765 4. Kavallerie-Brigade
15:43:36  (Reporting)  1014126-Festunsballonabtlgn 1 Power:3 Health:100% Gmunden>Pilsen Mission:Merge (slave) Fitness:65% Need:60 Threat:0 GoalValue: 150540
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1010834 Hessen-Homburg' Force, 1155 Salzburg, Pow:921, Count: 8(l 4/L 5/S 3)
15:43:36  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 166060, Region: 934 Muenchen
15:43:36  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 6850, Region: 1155 Salzburg
15:43:36  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 166060, Region: 934 Muenchen
15:43:36  (Reporting)  1010834-Hessen-Homburg' Force Power:921 Health:100% Salzburg>Muenchen Mission:Intercept (Master) 1. Invalide Btn Fitness:95% Need:1462 Threat:623 GoalValue: 166060
15:43:36  (Reporting)   
15:43:36  (Reporting)  1018435 IR 11, 1155 Salzburg, Pow:29, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1155 Salzburg
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019339 1. Dragoner, 1192 Wiener Neustadt, Pow:15, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 1158 Linz
15:43:36  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 1158 Linz
15:43:36  (Reporting)  1019339-1. Dragoner Power:15 Health:100% Wiener Neustadt>Linz Mission:Gather to GHQ Fitness:70% Need:28 Threat:18 GoalValue: 175
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019989 Bayerische Armee, 1152 Innsbruck, Pow:60, Count: 3(l 1/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14235, Region: 1152 Innsbruck
15:43:36  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14235, Region: 1152 Innsbruck
15:43:36  (Reporting)  1019989-Bayerische Armee Power:60 Health:100% Innsbruck>Innsbruck Mission:Garrison Fitness:65% Need:40 Threat:84 GoalValue: 14235
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1004211 Bayerische Armee, 1152 Innsbruck, Pow:1021, Count: 8(l 5/L 5/S 3)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 8568, Region: 895 Freiburg Brisgau
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 8568, Region: 895 Freiburg Brisgau
15:43:36  (Reporting)  1004211-Bayerische Armee Power:1021 Health:100% Innsbruck>Freiburg Brisgau Mission:Attack Fitness:68% Need:973 Threat:721 GoalValue: 8568
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019994 Schwarzenberg Korps HQ, 1152 Innsbruck, Pow:18, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 17136, Region: 1152 Innsbruck
15:43:36  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 17136, Region: 1152 Innsbruck
15:43:36  (Reporting)  1019994 Schwarzenberg Korps HQ Innsbruck has been merged in  1004211 Bayerische Armee
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019622 Schwarzenberg' Force, 1271 Nagykanisza, Pow:84, Count: 3(l 1/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1158 Linz
15:43:36  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1158 Linz
15:43:36  (Reporting)  1019622-Schwarzenberg' Force Power:84 Health:100% Nagykanisza>Linz Mission:Gather to GHQ Fitness:50% Need:28 Threat:18 GoalValue: 125
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019993 Wernek Nachschub, 1271 Nagykanisza, Pow:0, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16000, Region: 1695 Bjelovar
15:43:36  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 16000, Region: 1695 Bjelovar
15:43:36  (Reporting)  1019993-Wernek Nachschub Power:0 Health:100% Nagykanisza>Bjelovar Mission:Build Depot Fitness:64% Need:20 Threat:0 GoalValue: 16000
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1004498 Mitte Div., 1145 Trente, Pow:302, Count: 1(l 1/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 12450, Region: 1145 Trente
15:43:36  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 627 Venezia
15:43:36  (Reporting)  Agenda  3  : Agenda: Defend, Value: 50000, Region: 626 Trevisa
15:43:36  (Reporting)  Agenda  4  : Agenda: Defend, Value: 23350, Region: 648 Firenze
15:43:36  (Reporting)  Agenda  5  : Agenda: Defend, Value: 9945, Region: 643 Ancona
15:43:36  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 627 Venezia
15:43:36  (Reporting)  1004498-Mitte Div. Power:302 Health:100% Trente>Venezia Mission:Defend Fitness:50% Need:79 Threat:225 GoalValue: 25000
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018243 Reit.AR. 3, 1322 Kronstadt, Pow:42, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 19000, Region: 1322 Kronstadt
15:43:36  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 18500, Region: 1300 Karslburg
15:43:36  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 19000, Region: 1322 Kronstadt
15:43:36  (Reporting)  1018243-Reit.AR. 3 Power:42 Health:100% Kronstadt>Kronstadt Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 19000
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1004701 Kroaten Grenzer, 1693 Agram, Pow:143, Count: 2(l 1/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11200, Region: 1696 Slavonski Brod
15:43:36  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 19400, Region: 1693 Agram
15:43:36  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11200, Region: 1696 Slavonski Brod
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019992 B-A Nachschub 2, 1693 Agram, Pow:0, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42000, Region: 1693 Agram
15:43:36  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42000, Region: 1693 Agram
15:43:36  (Reporting)  1019992-B-A Nachschub 2 Power:0 Health:100% Agram>Agram Mission:Build Depot Fitness:84% Need:0 Threat:0 GoalValue: 42000
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017221 IV. Austrian Detachment, 1700 Peterwardein, Pow:152, Count: 4(l 0/L 2/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 25700, Region: 1700 Peterwardein
15:43:36  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 20000, Region: 1677 Split
15:43:36  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 15300, Region: 1699 Eszek
15:43:36  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15300, Region: 1699 Eszek
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:1.40) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019796 Festunsballonabtlgn 2 is doing nothing in Dubno  Power: 0  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:1.09 - Core:0.20 - Nav:1.28) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:1.10 - Core:5.00 - Nav:1.92) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  _SSU_ 1019996 I/Ksten.AR., 1152 Innsbruck, Pow:121, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
15:43:36  (Reporting)  _SSU_ 1019796 Festunsballonabtlgn 2, 2761 Dubno, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  Ended SplitStaticUnits 42 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 3 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 1 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 5 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 2 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 11 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 4 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 4 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 4 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 2 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 2 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 5 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Adding stack 1004211 Bayerische Armee, 1152 Innsbruck, Pow:938, Count: 8(l 5/L 5/S 3)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 2 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 1 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 2 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering PromoteLeaders (_PRL_)
15:43:36  (Reporting)  Ended PromoteLeaders 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda AutoMerge
15:43:36  (Reporting)  AI Process done in  24035 ms
15:43:36  (Reporting)  Processing  1000005 Prussia
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Very High Stock 255 Expected 92 Balance -7
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 3255 Expected 64 Balance 0
15:43:36  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
15:43:36  (Reporting)  Conscripts Availability Average Stock 93 Expected 64 Balance -7
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 163 Expected 46 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 30 Expected 0 Balance 0
15:43:36  (Reporting)  Engagment Points Availability Plentiful Stock 24 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 389 Expected 18 Balance 0
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 5 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Proposing to 1000001 France
15:43:36  (Reporting)  Checking 32 Request Passage Right
15:43:36  (Reporting)  Still checking 32 Request Passage Right
15:43:36  (Reporting)  Item is a Various entry, chance 0
15:43:36  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward France chance 0
15:43:36  (Reporting)  Proposing to 1000017 Saxony
15:43:36  (Reporting)  Proposing to 1000016 Mecklemburg
15:43:36  (Reporting)  Checking 32 Request Passage Right
15:43:36  (Reporting)  Still checking 32 Request Passage Right
15:43:36  (Reporting)  Item is a Various entry, chance 0
15:43:36  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Mecklemburg chance 0
15:43:36  (Reporting)  Proposing to 1000018 Denmark
15:43:36  (Reporting)  Checking 50 Degrade Relationship
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 19 ms
15:43:36  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1540 Ystad
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4413 Zante Channel
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 455 Villefranche
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2325 El Hormel
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1782 Ialomita
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4513 Gulf of Feodosia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 159 Braga
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2128 Hatay
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 112 target region was 956 Wittenberge
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3643 Zar
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4145 Kinnairds Head
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 3610 Petrovska
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 97 target region was 2494 Biaroza
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1960 Gebeler
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 312 Gerona
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2637 Kuvshinovo
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2329 Zahle
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 632 Grado
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4380 Central Mediterranean Sea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2425 Medze
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 917 Ravensburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 68 Hawick
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 37 target region was 4486 Gulf of Suez
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 2685 Janavici
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4356 Mare Tirreneo
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1540 Ystad
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 1156 Gmunden
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 1524 Halden
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 543 Abbeville
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2752 Ivankov
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 866 Uelzen
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 826 Nienburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 994 Torgau
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 392 Riom
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1225 Lucenec
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2909 Roslav
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1439 Niedenburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 432 Orange
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 1813 Namalosa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3164 Bylokurakine
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2710 Pinsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4169 Tjoern Island
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 2311 Hajin
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4279 Cabo Fisterra
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1779 Tirgoviste
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2876 Korop
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3671 Telavi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 3758 Boumerdes
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3447 Arkadak
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 3535 Izobilnyi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2628 Torkovitchi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4466 Eastern Mediterranean Sea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3998 Donau
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 3462 Frolovo
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 1260 Latoritza
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1417 Ostroleka
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1549 Vaxjo
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 588 Susa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4205 Scanian Channel
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4286 North Lusitanian Sea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3571 Krymsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2934 Demensk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3643 Zar
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 97 target region was 4014 Peipus
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3646 Zugdidi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 627 Venezia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2194 Dihok
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 2829 Soroca
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 97 target region was 2934 Demensk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1065 Starogard
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 862 Verden
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 2057 Kozakli
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4457 Kara Burun
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3866 Borgholm
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1815 Sulina
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2812 Novaia Ivanovka
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 97 target region was 906 Donauwoerth
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2170 Ercis
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3188 Taganrog
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 97 target region was 1665 Sisak
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1406 Pultusk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1080 Wrezsnia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 728 Zurich
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2595 Plyussa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3072 Severniyi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4095 North Atlantic
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 97 target region was 2861 Dolynska
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 1210 Trinec
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3671 Telavi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3745 Relizane
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1908 Kitros
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 97 target region was 3663 Dalarik
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1155 Salzburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4109 Milford Haven
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2521 Merpa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3203 Zaporoje
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 2416 Alexandria
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2832 Ilintsy
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4201 Kiel Bucht
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1080 Wrezsnia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 707 Marsala
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 1300 Karslburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2297 Tadmur
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3351 Chatsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 809 Bad Godesberg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4273 Golfe de Gascogne oriental
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 141 Lagos
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 126 target region was 3601 Zolskaya
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 2117 Darende
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 1404 Segrja
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 97 target region was 3517 Trusovskiy
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1452 Lipsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 37 target region was 1282 Bekecsaba
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 519 Cherbourg
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1434 Gumbinnen
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 3265 Lapshanga
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4555 Haitian Sea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2663 Dno
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 715 Modica
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 409 Nimes
15:43:36  (Reporting)  Ended HandleRegionsDecisions 1887 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 163
15:43:36  (Reporting)  Money Level 2 Amount 255
15:43:36  (Reporting)  Conscripts Level 3 Amount 93
15:43:36  (Reporting)  _BNU_ Emergency build ON
15:43:36  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
15:43:36  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
15:43:36  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
15:43:36  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 288
15:43:36  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 1152
15:43:36  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 144
15:43:36  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 864
15:43:36  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 18
15:43:36  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 126
15:43:36  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 135
15:43:36  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
15:43:36  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
15:43:36  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
15:43:36  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
15:43:36  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 72
15:43:36  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
15:43:36  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 135
15:43:36  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 99
15:43:36  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 90
15:43:36  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 90
15:43:36  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 900
15:43:36  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 855
15:43:36  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
15:43:36  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 90
15:43:36  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
15:43:36  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 144
15:43:36  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 72
15:43:36  (Reporting)  Adding 391 Pontoon Bridges Coeff: 27
15:43:36  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
15:43:36  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 2
15:43:36  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
15:43:36  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
15:43:36  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 2
15:43:36  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 0
15:43:36  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
15:43:36  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 375 Depot Garrison 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 20
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 93 360 WSU 163 0 Money 255 144
15:43:36  (Reporting)  Picking 365 Dragoon Brigade 1805
15:43:36  (Reporting)  On Map 9 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 93 120 WSU 163 0 Money 255 144
15:43:36  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 93 360 WSU 163 0 Money 255 152
15:43:36  (Reporting)  Picking 358 Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 15
15:43:36  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Prussia
15:43:36  (Reporting)  Picking 376 Invalid Garrison 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 19
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 93 386 WSU 163 36 Money 255 348
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 1 36 ms
15:43:36  (Reporting)  AI Process done in  2268 ms
15:43:36  (Reporting)  Processing  1000006 Spain
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
15:43:36  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
15:43:36  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
15:43:36  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
15:43:36  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
15:43:36  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
15:43:36  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
15:43:36  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
15:43:36  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
15:43:36  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
15:43:36  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
15:43:36  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6447 OwnPow Nav : 0 OppPow Nav : 510
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
15:43:36  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2880 OppPow Land: 395 OwnPow Nav : 414 OppPow Nav : 1165
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.39 5.00 Reg Count: 186 > 226
15:43:36  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 248 OppPow Land: 231 OwnPow Nav : 1069 OppPow Nav : 1020
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
15:43:36  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2803 OppPow Land: 253 OwnPow Nav : 451 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
15:43:36  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1219 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
15:43:36  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 1346 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
15:43:36  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 80 OppPow Land: 0 OwnPow Nav : 57 OppPow Nav : 376
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
15:43:36  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6459 OppPow Land: 0 OwnPow Nav : 25 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
15:43:36  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 379 OppPow Land: 0 OwnPow Nav : 613 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
15:43:36  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 141
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
15:43:36  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
15:43:36  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
15:43:36  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
15:43:36  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 102 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 76
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
15:43:36  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 699 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
15:43:36  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 361 OwnPow Nav : 395 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
15:43:36  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 471 OppPow Land: 558 OwnPow Nav : 22 OppPow Nav : 1142
15:43:36  (Reporting)  Ratio Land/LandCore: 0.72 0.90 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
15:43:36  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 132 OppPow Land: 9 OwnPow Nav : 191 OppPow Nav : 160
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.01 5.00 Reg Count: 3 > 6
15:43:36  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 236 OppPow Land: 0 OwnPow Nav : 46 OppPow Nav : 93
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.42 0.25 Reg Count: 57 > 184
15:43:36  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 1909 OppPow Land: 2382 OwnPow Nav : 3097 OppPow Nav : 8997
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
15:43:36  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 831 OppPow Land: 9 OwnPow Nav : 57 OppPow Nav : 1004
15:43:36  (Reporting)  Ratio Land/LandCore: 3.92 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
15:43:36  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 2295 OppPow Land: 346 OwnPow Nav : 1238 OppPow Nav : 873
15:43:36  (Reporting)  Ratio Land/LandCore: 0.28 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
15:43:36  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
15:43:36  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 723 OppPow Nav : 607
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 14
15:43:36  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 72 OppPow Land: 238 OwnPow Nav : 195 OppPow Nav : 831
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 1652 ms
15:43:36  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 2441 Expected 102 Balance -11
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 3103 Expected 72 Balance 0
15:43:36  (Reporting)  Morale Points Availability Average Stock 93 Expected 72 Balance 0
15:43:36  (Reporting)  Conscripts Availability Very High Stock 176 Expected 72 Balance -9
15:43:36  (Reporting)  War supplies Availability Low Stock 27 Expected 51 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 34 Expected 0 Balance 0
15:43:36  (Reporting)  Engagment Points Availability Plentiful Stock 115 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 659 Expected 20 Balance 0
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
15:43:36  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4300
15:43:36  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 3200
15:43:36  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
15:43:36  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2540
15:43:36  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
15:43:36  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2080
15:43:36  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
15:43:36  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
15:43:36  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
15:43:36  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1320
15:43:36  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
15:43:36  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
15:43:36  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
15:43:36  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
15:43:36  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
15:43:36  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
15:43:36  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
15:43:36  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6459 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
15:43:36  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 25 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 337 Theater_France (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 248 Overall power (enemies): 231 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
15:43:36  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1069 Overall power (enemies): 1020 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 471 Overall power (enemies): 558 Ratio: 0.72
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  425
15:43:36  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 22 Overall power (enemies): 1142 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 141 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2880 Overall power (enemies): 395 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15049
15:43:36  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 414 Overall power (enemies): 1165 Nav Ratio: 0.39
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6447 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  998
15:43:36  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 510 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2803 Overall power (enemies): 253 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  852
15:43:36  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 451 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 355 Theater_America (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 361 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  90
15:43:36  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 395 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 379 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 613 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1219 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 102 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 76 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 80 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 57 Overall power (enemies): 376 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 699 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 1346 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:43:36  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 132 Overall power (enemies): 9 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7
15:43:36  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 191 Overall power (enemies): 160 Nav Ratio: 1.01
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 195 Overall power (enemies): 831 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 723 Overall power (enemies): 607 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1238 Overall power (enemies): 873 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 57 Overall power (enemies): 1004 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3097 Overall power (enemies): 8997 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 46 Overall power (enemies): 93 Nav Ratio: 0.42
15:43:36  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 25 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1069 Overall power (enemies): 1020 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 22 Overall power (enemies): 1142 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 141 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 414 Overall power (enemies): 1165 Nav Ratio: 0.39
15:43:36  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 510 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 451 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 395 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 613 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 76 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 57 Overall power (enemies): 376 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 191 Overall power (enemies): 160 Nav Ratio: 1.01
15:43:36  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 195 Overall power (enemies): 831 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 723 Overall power (enemies): 607 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1238 Overall power (enemies): 873 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 57 Overall power (enemies): 1004 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3097 Overall power (enemies): 8997 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 46 Overall power (enemies): 93 Nav Ratio: 0.42
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 852 Bremen
15:43:36  (Reporting)  Theater 337 Theater_France HQReg: 420 Toulon Max pick: Toulon Max need: Guernesey Max Val: Landau Naval Gathering: 420 Toulon
15:43:36  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
15:43:36  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
15:43:36  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 269 Valencia
15:43:36  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
15:43:36  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Valetta Max Val: Napoli Naval Gathering: 676 Gaeta
15:43:36  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
15:43:36  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
15:43:36  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
15:43:36  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Muenchen Naval Gathering: <None>
15:43:36  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
15:43:36  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: 789 Amsterdam
15:43:36  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
15:43:36  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
15:43:36  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
15:43:36  (Reporting)  Theater 340 Theater_Alpes HQReg: 728 Zurich Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: 724 Basel
15:43:36  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
15:43:36  (Reporting)   
15:43:36  (Reporting)  Final Gather Region for  342 Germany : 420 Toulon
15:43:36  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 420 Toulon
15:43:36  (Reporting)  Final Gather Region for  338 Italia : 420 Toulon
15:43:36  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
15:43:36  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
15:43:36  (Reporting)  Final Gather Region for  341 Low Countries : 420 Toulon
15:43:36  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
15:43:36  (Reporting)  Final Gather Region for  340 Alpes : 420 Toulon
15:43:36  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Spain 2617 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 7 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  Checking wars, we have 1 underway
15:43:36  (Reporting)  In the war vs 1000002 Great Britain WS is -26 for us as viewing faction
15:43:36  (Reporting)  AcceptChance 61 Rolled 94
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Proposing to 1000024 Portugal
15:43:36  (Reporting)  Checking 32 Request Passage Right
15:43:36  (Reporting)  Still checking 32 Request Passage Right
15:43:36  (Reporting)  Item is a Various entry, chance 0
15:43:36  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Portugal chance 0
15:43:36  (Reporting)  Proposing to 1000041 United States of America
15:43:36  (Reporting)  Checking 3 Promise Local Support
15:43:36  (Reporting)  Still checking 3 Promise Local Support
15:43:36  (Reporting)  Item is a Various entry, chance 4
15:43:36  (Reporting)  _HAD_ Send Treaty Spain failed sending Promise Local Support toward United States of America chance 4
15:43:36  (Reporting)  Proposing to 1000042 Haitians
15:43:36  (Reporting)  Checking 32 Request Passage Right
15:43:36  (Reporting)  Still checking 32 Request Passage Right
15:43:36  (Reporting)  Item is a Various entry, chance -5
15:43:36  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Haitians chance -5
15:43:36  (Reporting)  Proposing to 1000027 Morocco
15:43:36  (Reporting)  Checking 13 Declare  War
15:43:36  (Reporting)  Still checking 13 Declare  War
15:43:36  (Reporting)  Is a War, DOW chance 0
15:43:36  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Morocco chance 0
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 36 ms
15:43:36  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2250 Qalat Sukar
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 31 target region was 2132 Nizip
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3785 Hammamet
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 3003 Buy
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3278 Nijni Novogorod
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 187 Tordesillas
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4104 Dundalk Bay
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3204 Pokrovskoe
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4312 Costa Dorada
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4559 Gulf of Guinea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4065 Western Faeroes Sea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3212 Huilyapole
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2151 Hilvan
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 258 Agudo
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 268 Requena
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 36 target region was 322 Saint Girons
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 56 Inveraray
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1405 Nasielsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3652 Kashuri
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 558 Rethel
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3943 Douro Estuary
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3999 Middle Danube
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1952 Soma
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1361 Tarlow
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4099 Bantry Bay
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4067 Outer Hebrides
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3020 Sobynska
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3656 Gori
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1319 Avrig
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1421 Marienburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 364 Nantes
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 97 % to be played in 269 Valencia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 3491 Nikolaevsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 31 target region was 2977 Voskresensk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3187 Snejnoie
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 2503 Haradjeva
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4441 Kithira
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3392 Perezov
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 168 Orense
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3973 Main Confluent
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1695 Bjelovar
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 377 La Fert
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1651 Drvar
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 402 Mende
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 2473 Prienai
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1217 Banska Stavnikia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1435 Intersburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 1702 Belgrade
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 864 Luneburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1435 Intersburg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 344 Villefranche de Rouergue
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 446 Bourg Saint Maurice
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3294 Zelenodoslk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 1576 Saeffle
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 297 Zuera
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1037 Kuestrin
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2698 Unechav
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3728 Boulemane
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3813 Sabratah
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4520 Mouth of the Don
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 32 Cork
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1454 Osewiecz
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2976 Kolomna
15:43:36  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 95 % to be played in 315 Calatrava
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 131 target region was 196 Costa
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2099 Elazig
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 171 Oviedo
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1548 Tingsryd
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 2354 Bethleem
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1387 Wielogora
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3535 Izobilnyi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1377 Mazowiecki
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 3811 Nalut
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 3657 Manglisi
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 4376 Capo Scaramia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 1766 Hermanstadt
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2544 Dvinsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2099 Elazig
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1365 Gorodok
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1890 Drama
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 31 target region was 1922 Agia Anna
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 36 target region was 405 St Afrique
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3903 Jamaica
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2020 Busak
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 2134 Sarikamis
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2858 Huilaipole
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4059 Nile
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2800 Vyshorod
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2988 Suzdal
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3354 Viryatino
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 623 Padova
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 375 Blois
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3410 Ardatov
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2189 Tal Kayf
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4496 Samothrace
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2779 Volynsky
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 122 Colchester
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1783 Bucuresti
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3272 Kazamev
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1055 Drossen
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1705 Paracin
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3107 Borissovska
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2620 Pupishevo
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2203 Kirkuk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 301 Jaca
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 206 Arga
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 147 Abrantes
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2159 Sultantepe
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2194 Dihok
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4460 Egyptian Coast
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4554 Jamaican Sea
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3600 Prokhladnyy
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 31 target region was 2989 Puchkino
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3124 Valky
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1491 Haugesung
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 576 Strasbourg
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 241 Badajoz
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3561 Korenovsk
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 2659 Loknia
15:43:36  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 62 Glasgow
15:43:36  (Reporting)  Ended HandleRegionsDecisions 2169 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 27
15:43:36  (Reporting)  Money Level 6 Amount 2441
15:43:36  (Reporting)  Conscripts Level 3 Amount 176
15:43:36  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
15:43:36  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
15:43:36  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
15:43:36  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
15:43:36  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 12
15:43:36  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
15:43:36  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 10
15:43:36  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 9
15:43:36  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
15:43:36  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 17
15:43:36  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
15:43:36  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
15:43:36  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
15:43:36  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
15:43:36  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
15:43:36  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 7
15:43:36  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
15:43:36  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
15:43:36  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
15:43:36  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
15:43:36  (Reporting)  Number of Draw 10
15:43:36  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 176 360 WSU 27 0 Money 2441 152
15:43:36  (Reporting)  Picking 239 Horse Artillery Brigade 1805
15:43:36  (Reporting)  On Map 6 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 176 26 WSU 27 36 Money 2441 194
15:43:36  (Reporting)  Picking 229 Walloon Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 176 360 WSU 27 0 Money 2441 180
15:43:36  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 3
15:43:36  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
15:43:36  (Reporting)  Picking 251 Depot Garrison 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 17
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 176 480 WSU 27 0 Money 2441 288
15:43:36  (Reporting)  Picking 237 Mixed Militia Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 176 480 WSU 27 0 Money 2441 268
15:43:36  (Reporting)  Picking 245 Lancers Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 176 240 WSU 27 0 Money 2441 288
15:43:36  (Reporting)  Picking 244 Dragoon Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 176 240 WSU 27 0 Money 2441 288
15:43:36  (Reporting)  Picking 252 Invalid Garrison 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 12
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 176 480 WSU 27 0 Money 2441 288
15:43:36  (Reporting)  Picking 245 Lancers Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 176 240 WSU 27 0 Money 2441 288
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 1 55 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  _MFC_ Merging 1019631 S.Maria Sq. into 1018698 Cordova's Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1018698 Cordova's Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1014166 1 Escuadra de Fregata
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1013318 Gravina's Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1008394 Peruano Sq.
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1013887 San Carlos Sq.
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1013316 Covadonga Sq.
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1015449 II. Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1015842 S. Anna Sq.
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1014330 I. Fleet
15:43:36  (Reporting)  _MFC_ Damaged Fleet created: 1019997 P. de Asturias Sq. 1 units in region 163 Coruna from 1018698 Cordova's Fleet
15:43:36  (Reporting)  Ended ManageFleetsComposition 414 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating CallFleet (_CLF_)
15:43:36  (Reporting)  Ended CallFleet 1 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  _LFG_ 1008441 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010705 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010694 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010716 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1008424 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004114 Guarnicin Cadiz, 212 Cadiz, Pow:60, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010538 Guarnicin de Cadiz, 212 Cadiz, Pow:231, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010610 Guarnicin de Sevilla, 215 Sevilla, Pow:105, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010667 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1019998 Escalante' Force, 223 Granada, Pow:23, Count: 2(l 1/L 1/S 0) created in region and fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010555 Guarnicin de Cartagena, 230 Cartagena, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010664 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004124 Guarnicin Cordoba, 221 Cordoba, Pow:62, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010649 Guarnicin de Badajoz, 241 Badajoz, Pow:32, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004141 Guarnicin Badajoz, 241 Badajoz, Pow:110, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010676 Guarnicin de Merida, 242 Merida, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010673 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1008430 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004161 Guarnicin Palma, 313 Palma, Pow:51, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010596 Guarnicin de Palma, 313 Palma, Pow:233, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010616 Guarnicin de Valencia, 269 Valencia, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010670 Guarnicin de Toledo, 263 Toledo, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010584 Guarnicin de Port Mahon, 314 Port Mahon, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010679 Guarnicin de Madrid, 276 Madrid, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004091 Guarnicin Madrid, 276 Madrid, Pow:43, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010632 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:29, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010682 Guarnicin de Guadalajara, 280 Guadalajara, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010691 Guarnicin de Taragona, 305 Tarragona, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004151 Guarnicin Tarragona, 305 Tarragona, Pow:51, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010661 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004193 Guarnicin Salamanca, 185 Salamanca, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010624 Guarnicin de Barcelona, 307 Barcelona, Pow:141, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004171 Guarnicin Barcelona, 307 Barcelona, Pow:54, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010685 Guarnicin de Zaragoza, 290 Zaragoza, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004203 Guarnicin Zaragoza, 290 Zaragoza, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010688 Guarnicin de Lerida, 299 Lerida, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010620 Guarnicin de Girona, 312 Gerona, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010763 Guarnicin de La Plata, 3911 La Plata, Pow:141, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010638 Guarnicin de Burgos, 194 Burgos, Pow:29, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010658 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004071 Guarnicin Lugo, 165 Lugo, Pow:56, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004198 Guarnicin San Sebastian, 207 San Sebastian, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010572 Guarnicin de San Sebastian, 207 San Sebastian, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004081 Guarnicin Oviedo, 171 Oviedo, Pow:41, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010655 Guarnicin de Bilbao, 198 Bilbao, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004188 Guarnicin Santander, 197 Santander, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1004181 Guarnicin Coruna, 163 Coruna, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010521 Guarnicin de El Ferrol, 163 Coruna, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010755 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:141, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010730 Guarnicin de Cuba, 3902 Cuba, Pow:429, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1008447 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1010727 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  Ended LockFixedGroups 9 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  _SSU_ 1018639 1 Tiradores, 290 Zaragoza, Pow:13, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering GarrisonBorders (_GAB_)
15:43:36  (Reporting)  Ended GarrisonBorders 422 ms
15:43:36  (Reporting)  Entering EnableStagingRegions (_ESR_)
15:43:36  (Reporting)  _ESR_ No theater can have a staging region.
15:43:36  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
15:43:36  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
15:43:36  (Reporting)  Ended ProcessAgents Spain 66 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 9 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 7 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 72 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 73 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 75 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 2 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  Ended AssignFleetsOperations 4 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 337 Theater_France ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 7 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 5 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 52 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 54 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  Ended AssignFleetsOperations 3 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 4 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 41 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 7 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 1 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 2 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 75 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
15:43:36  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
15:43:36  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 5 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 124 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  _PGS_ Gathered this stack 1003774 Esercito de Espana, 276 Madrid, Pow:438, Count: 17(l 5/L 6/S 7)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 12 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 16 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 2 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  _GAO_ Step 2 1020003 Spanish Detachment, 224 Malaga, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 224 Malaga New PickVal 0
15:43:36  (Reporting)  Agenda: Garrison, Value: 3797, Region: 224 Malaga
15:43:36  (Reporting)  _GAO_ Step 2 1020004 Spanish Detachment, 182 Leon, Pow:8, Count: 1(l 0/L 1/S 0) is garrisoning region 182 Leon New PickVal 6
15:43:36  (Reporting)  Agenda: Garrison, Value: 9492, Region: 182 Leon
15:43:36  (Reporting)  Ended GarrisonObjectives 40 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 35 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 1 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 24 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  _AFA_ 1019997 P. de Asturias Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 163 Coruna
15:43:36  (Reporting)  _AFA_ 1019997 P. de Asturias Sq. has been given the mission Agenda: Naval Docking, Value: 773, Region: 212 Cadiz
15:43:36  (Reporting)  _AFA_ 1018698 Cordova's Fleet has been given the mission Agenda: Resupply, Value: 60000, Region: 163 Coruna
15:43:36  (Reporting)  _AFA_ 1018698 Cordova's Fleet has been given the mission Agenda: Naval Docking, Value: 5642, Region: 212 Cadiz
15:43:36  (Reporting)  _AFA_ 1014827 Juno Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 163 Coruna
15:43:36  (Reporting)  _AFA_ 1015299 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
15:43:36  (Reporting)  _AFA_ 1019542 1 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
15:43:36  (Reporting)  _AFA_ 1016207 4 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 163 Coruna
15:43:36  (Reporting)  _AFA_ 1015290 2 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
15:43:36  (Reporting)  _AFA_ 1014166 1 Escuadra de Fregata has been given the mission Agenda: Naval Docking, Value: 436, Region: 230 Cartagena
15:43:36  (Reporting)  Ended AssignFleetsOperations 571 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 162
15:43:36  (Reporting)  _BDA_ 7 groups can build a depot in theater Theater_Spanish_Peninsula
15:43:36  (Reporting)  _BDA_ 31  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 238 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 3 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 5 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 1 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 2 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 25 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 26 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 26 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 1 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  _AFA_ 1013318 Gravina's Fleet has been given the mission Agenda: Naval Superiority, Value: 14345, Region: 4382 Punta Stilo
15:43:36  (Reporting)  _AFA_ 1013318 Gravina's Fleet has been given the mission Agenda: Naval Docking, Value: 4836, Region: 600 Genova
15:43:36  (Reporting)  Ended AssignFleetsOperations 65 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 355 Theater_America ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 2 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 0 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 3 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  _AFA_ 1008394 Peruano Sq. has been given the mission Agenda: Naval Docking, Value: 475, Region: 3900 Florida
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 6 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 1 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 4 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 36 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  Ended AssignFleetsOperations 3 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 1 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 1 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 6 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 1 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 3 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 31 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
15:43:36  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
15:43:36  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 15 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 4 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 0 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 1 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 12 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 1 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 4 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 11 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 1 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
15:43:36  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
15:43:36  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
15:43:36  (Reporting)  Ended Build Depots Assets 24 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 3 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 0 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 1 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 6 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 2 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 0 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 1 ms
15:43:36  (Reporting)  Entering Evacuate Force (_EVA_)
15:43:36  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
15:43:36  (Reporting)  Entering Check Simple Landing (_CSL_)
15:43:36  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Entering Build Depots Assets
15:43:36  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
15:43:36  (Reporting)  Ended Build Depots Assets 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Start of AI Split Supports (_SSP_)
15:43:36  (Reporting)  Ended Split Supports
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:43:36  (Reporting)  Ended Concentrate Stacks 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 59 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 22161 AllOppPowLand: 11229 AllOwnPowNav: 8593 AllOppPowNav 16995
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 767 Liege Pick 20 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1017697 4o Rgto. Art. (Pow.42)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 497 Brest Pick 3 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 542 Amiens Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 821 Landau Pick 28 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 569 Metz Pick 4 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 10 Land Ratio: 0.72 Land Core Ratio: 0.90  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1004002 Cuerpo Hispaniola (Pow.51)
15:43:36  (Reporting)  1003971 Cuerpo Cuba (Pow.263)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 429) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 141) - evaluation skipped
15:43:36  (Reporting)  Region 3907 Leeward Islands Pick 5 SelfVal 142 Need 60  no group candidate found
15:43:36  (Reporting)  Region 3906 Winward Islands Pick 19 SelfVal 232 Need 180  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 55 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1020003 6 Brigada de Caballera (Pow.28)
15:43:36  (Reporting)  1003917 Castanos' Force (Pow.331)
15:43:36  (Reporting)  1003862 Cuerpo Sur (Pow.448)
15:43:36  (Reporting)  1017692 2 Brigada (Pow.20)
15:43:36  (Reporting)  1020002 Spanish Detachment (Pow.19)
15:43:36  (Reporting)  1020001 Spanish Detachment (Pow.19)
15:43:36  (Reporting)  1020000 Spanish Detachment (Pow.19)
15:43:36  (Reporting)  1019999 Spanish Detachment (Pow.19)
15:43:36  (Reporting)  1013758 Palma Milita (Pow.33)
15:43:36  (Reporting)  1003896 Cuerpo Oriental (Pow.146)
15:43:36  (Reporting)  1003774 Esercito de Espana (Pow.443)
15:43:36  (Reporting)  1014162 3 Brigada de Caballera (Pow.28)
15:43:36  (Reporting)  1015295 4 Brigada de Caballera (Pow.30)
15:43:36  (Reporting)  1018639 1 Tiradores (Pow.13)
15:43:36  (Reporting)  1017452 5 Brigada de Caballera (Pow.28)
15:43:36  (Reporting)  1020004 1a Brigada Aragn (Pow.8)
15:43:36  (Reporting)  1003796 Cuerpo Occidental (Pow.361)
15:43:36  (Reporting)  1014158 2 Brigada de Caballera (Pow.30)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 29) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 223 Granada Pick 18 has enough garrison (Value: 32) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 215 Sevilla Pick 54 has enough garrison (Value: 105) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 225) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 276 Madrid Pick 14 has enough garrison (Value: 51) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 40) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 21) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 71) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 307 Barcelona Pick 8 has enough garrison (Value: 195) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 263 Toledo Pick 6 has enough garrison (Value: 8) - evaluation skipped
15:43:36  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 248 Need 1037  no group candidate found
15:43:36  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 142) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 188 Valladolid Pick 4 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 251) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 182 Leon Pick 6 has enough garrison (Value: 17) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 269 Valencia Pick 6 has enough garrison (Value: 21) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 194 Burgos Pick 5 has enough garrison (Value: 29) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 244) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 313 Palma Pick 2 has enough garrison (Value: 284) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 688 Taranto Pick 12 SelfVal 81 Need 101  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 336 Need 60  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1003954 Cuerpo Africa (Pow.68)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3730 Melilla Pick 18 has enough garrison (Value: 215) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 35 has enough garrison (Value: 215) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 789 Amsterdam Pick 100 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1004011 Vigodet' Force (Pow.352)
15:43:36  (Reporting)  1013325 Don Miguel de La Pena (Pow.151)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 141) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 722 Bienne Pick 4 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 3914 Mascareignes Pick 55 SelfVal 174 Need 60  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 21 Enemy armies: 3 Land Ratio: 0.28 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1003954 Cuerpo Africa (Pow.68)
15:43:36  (Reporting)  1020003 6 Brigada de Caballera (Pow.28)
15:43:36  (Reporting)  1003917 Castanos' Force (Pow.331)
15:43:36  (Reporting)  1013758 Palma Milita (Pow.33)
15:43:36  (Reporting)  1003896 Cuerpo Oriental (Pow.146)
15:43:36  (Reporting)  1014162 3 Brigada de Caballera (Pow.28)
15:43:36  (Reporting)  1015295 4 Brigada de Caballera (Pow.30)
15:43:36  (Reporting)  1017697 4o Rgto. Art. (Pow.42)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 600 Genova Pick 32 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 35 has enough garrison (Value: 215) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 21) - evaluation skipped
15:43:36  (Reporting)  Region 708 Palermo Pick 100 SelfVal 410 Need 101  no group candidate found
15:43:36  (Reporting)  Region 718 Valetta Pick 28 SelfVal 155 Need 354  no group candidate found
15:43:36  (Reporting)  Secondary Region 307 Barcelona Pick 8 has enough garrison (Value: 195) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3730 Melilla Pick 18 has enough garrison (Value: 215) - evaluation skipped
15:43:36  (Reporting)  Region 717 Siracusa Pick 10 SelfVal 71 Need 101  no group candidate found
15:43:36  (Reporting)  Region 688 Taranto Pick 12 SelfVal 81 Need 101  no group candidate found
15:43:36  (Reporting)  Region 678 Napoli Pick 59 SelfVal 569 Need 60  no group candidate found
15:43:36  (Reporting)  Secondary Region 420 Toulon Pick 5 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 269 Valencia Pick 6 has enough garrison (Value: 21) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 641 Rimini Pick 3 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 676 Gaeta Pick 5 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 248 Need 1037  no group candidate found
15:43:36  (Reporting)  Secondary Region 637 Bologna Pick 4 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 711 Messina Pick 8 SelfVal 61 Need 101  no group candidate found
15:43:36  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 225) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.92 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1004011 Vigodet' Force (Pow.352)
15:43:36  (Reporting)  1013325 Don Miguel de La Pena (Pow.151)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 141) - evaluation skipped
15:43:36  (Reporting)  Region 3913 Kaapstad Pick 100 SelfVal 275 Need 60  no group candidate found
15:43:36  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 3912 West Africa Pick 3 SelfVal 9 Need 101  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 20 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1003954 Cuerpo Africa (Pow.68)
15:43:36  (Reporting)  1004011 Vigodet' Force (Pow.352)
15:43:36  (Reporting)  1013325 Don Miguel de La Pena (Pow.151)
15:43:36  (Reporting)  1014158 2 Brigada de Caballera (Pow.30)
15:43:36  (Reporting)  1004002 Cuerpo Hispaniola (Pow.51)
15:43:36  (Reporting)  1003971 Cuerpo Cuba (Pow.263)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 852 Bremen Pick 67 SelfVal 249 Need 60  no group candidate found
15:43:36  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 141) - evaluation skipped
15:43:36  (Reporting)  Region 789 Amsterdam Pick 100 SelfVal 520 Need 60  no group candidate found
15:43:36  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1962 Need 373  no group candidate found
15:43:36  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 429) - evaluation skipped
15:43:36  (Reporting)  Region 3900 Florida Pick 100 SelfVal 439 Need 48  no group candidate found
15:43:36  (Reporting)  Region 3906 Winward Islands Pick 19 SelfVal 232 Need 180  no group candidate found
15:43:36  (Reporting)  Region 16 Dublin Pick 11 SelfVal 11 Need 506  no group candidate found
15:43:36  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 244) - evaluation skipped
15:43:36  (Reporting)  Region 126 Plymouth Pick 12 SelfVal 12 Need 559  no group candidate found
15:43:36  (Reporting)  Secondary Region 787 Den Haag Pick 11 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 784 Vlissingen Pick 22 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 800 Groningen Pick 7 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 130 Bristol Pick 10 SelfVal 10 Need 506  no group candidate found
15:43:36  (Reporting)  Region 133 Portsmouth Pick 12 SelfVal 12 Need 506  no group candidate found
15:43:36  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1152 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  _AFA_ 1014330 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 33750, Region: 3934 Commerce
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  _AFA_ 1015449 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 9075, Region: 3928 Western Mediterranean Trade
15:43:36  (Reporting)  _AFA_ 1015842 S. Anna Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5250, Region: 3930 Central Mediterranean Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 3 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  _AFA_ 1013316 Covadonga Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  _AFA_ 1013887 San Carlos Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 3 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
15:43:36  (Reporting)  Ended CheckLocalOpportunities 4 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
15:43:36  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
15:43:36  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
15:43:36  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
15:43:36  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
15:43:36  (Reporting)  Ended CheckLocalOpportunities 47 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
15:43:36  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:43:36  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
15:43:36  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.42) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 342 Germany
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 337 France
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.72 - Core:0.90 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
15:43:36  (Reporting)  _GTU_ 1004002 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ Starting merge 1 at start
15:43:36  (Reporting)  _GTU_ Finished merge 1 now
15:43:36  (Reporting)  _GTU_ 1004002 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
15:43:36  (Reporting)  Ended AI Gather Units 9 ms
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.39) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 336 Spanish Peninsula
15:43:36  (Reporting)  _GTU_ 1017692 2 Brigada, 241 Badajoz, Pow:20, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ 1013758 Palma Milita, 313 Palma, Pow:33, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ 1014162 3 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ 1015295 4 Brigada de Caballera, 307 Barcelona, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ 1017452 5 Brigada de Caballera, 290 Zaragoza, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ 1014158 2 Brigada de Caballera, 163 Coruna, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
15:43:36  (Reporting)  _GTU_ Starting merge 6 at start
15:43:36  (Reporting)  _GTU_ Finished merge 6 now
15:43:36  (Reporting)  _GTU_ 1014162 3 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
15:43:36  (Reporting)  _GTU_ 1017452 5 Brigada de Caballera, 290 Zaragoza, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
15:43:36  (Reporting)  _GTU_ 1013758 Palma Milita, 313 Palma, Pow:33, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
15:43:36  (Reporting)  _GTU_ 1015295 4 Brigada de Caballera, 307 Barcelona, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
15:43:36  (Reporting)  _GTU_ 1014158 2 Brigada de Caballera, 163 Coruna, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
15:43:36  (Reporting)  _GTU_ 1017692 2 Brigada, 241 Badajoz, Pow:20, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
15:43:36  (Reporting)  Ended AI Gather Units 49 ms
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 338 Italia
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 341 Low Countries
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 340 Alpes
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:1.01) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Gather Units (_GTU_)
15:43:36  (Reporting)  _GTU_ Gathering Region 3913 Kaapstad in theater 357 Africa
15:43:36  (Reporting)  _GTU_ Starting merge 0 at start
15:43:36  (Reporting)  End of AI Gather Units
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.28 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.92 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.42) ***
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
15:43:36  (Reporting)  Entering AddTheaterGoal (_ATG_)
15:43:36  (Reporting)  _ATG_ 1003917 Castanos' Force Malaga Going against objective: 211 Gibraltar
15:43:36  (Reporting)  _ATG_ 1003862 Cuerpo Sur Granada Going against objective: 211 Gibraltar
15:43:36  (Reporting)  _ATG_ 1003774 Esercito de Espana Madrid Going against objective: 211 Gibraltar
15:43:36  (Reporting)  _ATG_ 1003796 Cuerpo Occidental Leon Going against objective: 211 Gibraltar
15:43:36  (Reporting)  _ATG_ 1004002 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
15:43:36  (Reporting)  Ended AddTheaterGoal 6 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017697 4o Rgto. Art. is doing nothing in Toulon  Power: 42  HealthPerc: 100
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.72 - Core:0.90 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1003971 Cuerpo Cuba, 3902 Cuba, Pow:263, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
15:43:36  (Reporting)  List of Agendas for 1003971 Cuerpo Cuba, 3902 Cuba, Pow:263, Count: 4(l 2/L 3/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
15:43:36  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
15:43:36  (Reporting)  1003971-Cuerpo Cuba Power:263 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1004002 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 51  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.39) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014158 2 Brigada de Caballera is doing nothing in Coruna  Power: 30  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018698 Cordova's Fleet, 163 Coruna, Pow:115, Count: 6(l 2/L 3/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10000, Region: 230 Cartagena
15:43:36  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 60000, Region: 163 Coruna
15:43:36  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 5642, Region: 212 Cadiz
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5642, Region: 212 Cadiz
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1018698 Cordova's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 212 Cadiz
15:43:36  (Reporting)  1018698-Cordova's Fleet Power:115 Health:89% Coruna>Cadiz Mission:Naval Docking Fitness:91% Need:373 Threat:492 GoalValue: 5642
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1014827 Juno Sq., 163 Coruna, Pow:31, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 163 Coruna
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 163 Coruna
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1014827 Juno Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019997 P. de Asturias Sq., 163 Coruna, Pow:1, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 163 Coruna
15:43:36  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 773, Region: 212 Cadiz
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 163 Coruna
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1019997 P. de Asturias Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
15:43:36  (Reporting)  1019997-P. de Asturias Sq. Power:1 Health:63% Coruna>Coruna Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10000
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015299 3 Escuadra de Fregata, 198 Bilbao, Pow:39, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1015299 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019542 1 Escuadra de Transport, 207 San Sebastian, Pow:0, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1019542 1 Escuadra de Transport , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016207 4 Escuadra de Fregata, 163 Coruna, Pow:26, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 163 Coruna
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 163 Coruna
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1016207 4 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015290 2 Escuadra de Fregata, 207 San Sebastian, Pow:19, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1015290 2 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1003796 Cuerpo Occidental is doing nothing in Leon  Power: 361  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1020004 1a Brigada Aragn, 182 Leon, Pow:8, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9492, Region: 182 Leon
15:43:36  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9492, Region: 182 Leon
15:43:36  (Reporting)  1020004-1a Brigada Aragn Power:8 Health:100% Leon>Leon Mission:Garrison Fitness:42% Need:43 Threat:0 GoalValue: 9492
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017452 5 Brigada de Caballera is doing nothing in Zaragoza  Power: 28  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1015295 4 Brigada de Caballera is doing nothing in Barcelona  Power: 30  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014162 3 Brigada de Caballera is doing nothing in Barcelona  Power: 28  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1003774 Esercito de Espana is doing nothing in Madrid  Power: 443  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1003896 Cuerpo Oriental is doing nothing in Valencia  Power: 146  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1013758 Palma Milita is doing nothing in Palma  Power: 33  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017692 2 Brigada is doing nothing in Badajoz  Power: 20  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1003862 Cuerpo Sur is doing nothing in Granada  Power: 448  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1010610 Guarnicin de Sevilla, 215 Sevilla, Pow:105, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1014166 1 Escuadra de Fregata, 226 Almeria, Pow:56, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 436, Region: 230 Cartagena
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 436, Region: 230 Cartagena
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1014166 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
15:43:36  (Reporting)  1014166-1 Escuadra de Fregata Power:56 Health:100% Almeria>Cartagena Mission:Naval Docking Fitness:97% Need:0 Threat:0 GoalValue: 436
15:43:36  (Reporting)   
15:43:36  (Reporting)  1003917 Castanos' Force is doing nothing in Malaga  Power: 331  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1020003 6 Brigada de Caballera, 224 Malaga, Pow:28, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3797, Region: 224 Malaga
15:43:36  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 3797, Region: 224 Malaga
15:43:36  (Reporting)  1020003-6 Brigada de Caballera Power:28 Health:100% Malaga>Malaga Mission:Garrison Fitness:49% Need:80 Threat:80 GoalValue: 3797
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1013318 Gravina's Fleet, 678 Napoli, Pow:224, Count: 6(l 4/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 14345, Region: 4382 Punta Stilo
15:43:36  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4836, Region: 600 Genova
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 14345, Region: 4382 Punta Stilo
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1013318 Gravina's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 4382 Punta Stilo
15:43:36  (Reporting)  1013318-Gravina's Fleet Power:224 Health:100% Napoli>Punta Stilo Mission:Naval Superiority Fitness:95% Need:0 Threat:0 GoalValue: 14345
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1010727 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1008394 Peruano Sq., 3900 Florida, Pow:57, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 475, Region: 3900 Florida
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 475, Region: 3900 Florida
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1008394 Peruano Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3900 Florida
15:43:36  (Reporting)  1008394-Peruano Sq. Power:57 Health:100% Florida>Florida Mission:Naval Docking Fitness:100% Need:48 Threat:0 GoalValue: 475
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1003954 Cuerpo Africa is doing nothing in Ceuta  Power: 68  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1013325 Don Miguel de La Pena is doing nothing in La Plata  Power: 151  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1004011 Vigodet' Force is doing nothing in La Plata  Power: 352  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:1.01) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1018644 5 Escuadra de Fregata is doing nothing in Philippines  Power: 3  HealthPerc: 22
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1014330 I. Fleet, 3934 Commerce, Pow:383, Count: 9(l 0/L 9/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 163 Coruna
15:43:36  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 33750, Region: 3934 Commerce
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 33750, Region: 3934 Commerce
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1014330 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
15:43:36  (Reporting)  1014330-I. Fleet Power:383 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 33750
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1008447 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.28 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015449 II. Fleet, 3928 Western Mediterranean Trade, Pow:121, Count: 2(l 0/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9075, Region: 3928 Western Mediterranean Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9075, Region: 3928 Western Mediterranean Trade
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1015449 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
15:43:36  (Reporting)  1015449-II. Fleet Power:121 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9075
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1008430 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015842 S. Anna Sq., 3930 Central Mediterranean Trade, Pow:70, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5250, Region: 3930 Central Mediterranean Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5250, Region: 3930 Central Mediterranean Trade
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1015842 S. Anna Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
15:43:36  (Reporting)  1015842-S. Anna Sq. Power:70 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5250
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1008441 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.92 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1013316 Covadonga Sq., 3927 Southeast Atlantic Trade, Pow:38, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1013316 Covadonga Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
15:43:36  (Reporting)  1013316-Covadonga Sq. Power:38 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1008424 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1013887 San Carlos Sq., 3924 North Sea Trade, Pow:40, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1013887 San Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
15:43:36  (Reporting)  1013887-San Carlos Sq. Power:40 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.42) ***
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 4 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 3 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 1 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 1 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 2 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 6 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 1 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 1 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 1 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 1 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering PromoteLeaders (_PRL_)
15:43:36  (Reporting)  Ended PromoteLeaders 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda AutoMerge
15:43:36  (Reporting)  AI Process done in  13137 ms
15:43:36  (Reporting)  Processing  1000007 Ottoman
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 2407 Expected 67 Balance -7
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 2645 Expected 47 Balance 0
15:43:36  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
15:43:36  (Reporting)  Conscripts Availability Low Stock 21 Expected 47 Balance -5
15:43:36  (Reporting)  War supplies Availability Very High Stock 94 Expected 34 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 32 Expected 0 Balance 0
15:43:36  (Reporting)  Engagment Points Availability Plentiful Stock 92 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 684 Expected 13 Balance 0
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 5 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 94
15:43:36  (Reporting)  Money Level 6 Amount 2407
15:43:36  (Reporting)  Conscripts Level 1 Amount 21
15:43:36  (Reporting)  _BNU_ Emergency build ON
15:43:36  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 206
15:43:36  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 11
15:43:36  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 14
15:43:36  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 16
15:43:36  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
15:43:36  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 24
15:43:36  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 14
15:43:36  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 32
15:43:36  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 46
15:43:36  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 58
15:43:36  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 28
15:43:36  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
15:43:36  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
15:43:36  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
15:43:36  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
15:43:36  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
15:43:36  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
15:43:36  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
15:43:36  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
15:43:36  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
15:43:36  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 8
15:43:36  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
15:43:36  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
15:43:36  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
15:43:36  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
15:43:36  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
15:43:36  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 19
15:43:36  (Reporting)  Number of Draw 7
15:43:36  (Reporting)  Picking 406 Janissary Brigade 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 94 0 Money 2407 180
15:43:36  (Reporting)  Picking 406 Janissary Brigade 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 94 0 Money 2407 180
15:43:36  (Reporting)  Picking 406 Janissary Brigade 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 94 0 Money 2407 180
15:43:36  (Reporting)  Picking 421 Line Garrison 1805
15:43:36  (Reporting)  On Map 9 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 94 0 Money 2407 144
15:43:36  (Reporting)  Picking 406 Janissary Brigade 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 94 0 Money 2407 180
15:43:36  (Reporting)  Picking 419 Suvarileri Brigade 1805
15:43:36  (Reporting)  On Map 7 Requested 0 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 21 120 WSU 94 0 Money 2407 144
15:43:36  (Reporting)  Picking 406 Janissary Brigade 1805
15:43:36  (Reporting)  On Map 8 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 94 0 Money 2407 180
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 28 ms
15:43:36  (Reporting)  AI Process done in  234 ms
15:43:36  (Reporting)  Processing  1000008 Nassau
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Nassau AILevel 2 Kind: 1 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6344 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 1.70 Reg Count: 392 > 494
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 706 ms
15:43:36  (Reporting)  Resources Levels Nassau EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 104 Expected 25 Balance 0
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
15:43:36  (Reporting)  Conscripts Availability Plentiful Stock 260 Expected 18 Balance 0
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 64 Expected 12 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 44 Expected 5 Balance 0
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6344 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1560
15:43:36  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Aachen Max Val: Mainz Naval Gathering: 852 Bremen
15:43:36  (Reporting)   
15:43:36  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Nassau 1103 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 2 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000008 Nassau
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  Checking wars, we have 3 underway
15:43:36  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000022 Kingdom of Sicily WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000023 Kingdom of Piedmont WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 64
15:43:36  (Reporting)  Money Level 6 Amount 104
15:43:36  (Reporting)  Conscripts Level 6 Amount 260
15:43:36  (Reporting)  Adding 542 Mixed Infantry Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 543 Jaeger Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 544 Landwehr Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 545 Horse Artillery Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 547 Hussars Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 549 Militia Garrison 1805 Coeff: 2
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 547 Hussars Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 260 120 WSU 64 0 Money 104 144
15:43:36  (Reporting)  Picking 549 Militia Garrison 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 260 360 WSU 64 0 Money 104 96
15:43:36  (Reporting)  Picking 547 Hussars Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 260 120 WSU 64 0 Money 104 144
15:43:36  (Reporting)  Picking 544 Landwehr Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 260 360 WSU 64 0 Money 104 96
15:43:36  (Reporting)  Picking 549 Militia Garrison 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 260 360 WSU 64 0 Money 104 96
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  Ended ManageFleetsComposition 76 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  Ended LockFixedGroups 0 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 0 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  _DCR_ 1011474 Stadtgarnison Nassau, 845 Nassau, Pow:44, Count: 3(l 1/L 2/S 0) will garrison capital
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 0 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 72 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 2 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
15:43:36  (Reporting)  Ended AssignFleetsOperations 1 ms
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 6344 AllOppPowLand: 0 AllOwnPowNav: 6 AllOppPowNav 0
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1015581 Fu.AR. 1 (Pow.35)
15:43:36  (Reporting)  1014963 Reit.AR. 1 (Pow.40)
15:43:36  (Reporting)  1011474 Stadtgarnison Nassau (Pow.44)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 818 Mainz Pick 65 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 932 Regensburg Pick 60 SelfVal 228 Need 101  no group candidate found
15:43:36  (Reporting)  Region 852 Bremen Pick 67 SelfVal 249 Need 101  no group candidate found
15:43:36  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 336 Need 101  no group candidate found
15:43:36  (Reporting)  Region 861 Hannover Pick 72 SelfVal 263 Need 101  no group candidate found
15:43:36  (Reporting)  Region 937 Straubing Pick 2 SelfVal 17 Need 101  no group candidate found
15:43:36  (Reporting)  Region 909 Wuerzburg Pick 38 SelfVal 162 Need 101  no group candidate found
15:43:36  (Reporting)  Region 915 Fuerth Pick 2 SelfVal 17 Need 101  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1014963 Reit.AR. 1, 845 Nassau, Pow:40, Count: 1(l 0/L 0/S 1) Fitness 39 PickVal 28 SelfVal 127 AINeed 101
15:43:36  (Reporting)  Agenda: Defend, Value: 4953, Region: 821 Landau
15:43:36  (Reporting)  Region 938 Passau Pick 9 SelfVal 54 Need 101  no group candidate found
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 961 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Nassau  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  _RWI__B 1014963 Reit.AR. 1, 845 Nassau, Pow:40, Count: 1(l 0/L 0/S 1) was targeting 821 Landau which is a non owned territory and we are a minor nation, aborting an agenda.
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
15:43:36  (Reporting)  Entering AddTheaterGoal (_ATG_)
15:43:36  (Reporting)  Ended AddTheaterGoal 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1011474-Stadtgarnison Nassau Power:44 Health:100% Nassau>Nassau Mission:Garrison Fitness:100% Need:16 Threat:0 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014963 Reit.AR. 1 is doing nothing in Nassau  Power: 40  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1015581 Fu.AR. 1 is doing nothing in Nassau  Power: 35  HealthPerc: 100
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering PromoteLeaders (_PRL_)
15:43:36  (Reporting)  Ended PromoteLeaders 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda AutoMerge
15:43:36  (Reporting)  AI Process done in  3126 ms
15:43:36  (Reporting)  Processing  1000009 Brunswick
15:43:36  (Reporting)  Processing  1000010 Hannover
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 512 ms
15:43:36  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
15:43:36  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Hannover 769 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 2 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  Checking wars, we have 7 underway
15:43:36  (Reporting)  In the war vs 1000001 France WS is -73 for us as viewing faction
15:43:36  (Reporting)  AcceptChance 44 Rolled 18
15:43:36  (Reporting)  We propose peace as loser
15:43:36  (Reporting)  In the war vs 1000008 Nassau WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
15:43:36  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 230
15:43:36  (Reporting)  Money Level 6 Amount 450
15:43:36  (Reporting)  Conscripts Level 6 Amount 500
15:43:36  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
15:43:36  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
15:43:36  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
15:43:36  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Number of Draw 6
15:43:36  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 7
15:43:36  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Hannover
15:43:36  (Reporting)  Picking 560 Landwehr Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 220
15:43:36  (Reporting)  Picking 560 Landwehr Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 220
15:43:36  (Reporting)  Picking 562 Hussars Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 500 480 WSU 230 0 Money 450 268
15:43:36  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
15:43:36  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 1 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 248
15:43:36  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 1 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 248
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 1 7 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  Ended ManageFleetsComposition 4 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  Ended LockFixedGroups 0 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
15:43:36  (Reporting)  AI Process done in  1583 ms
15:43:36  (Reporting)  Processing  1000011 Hessen
15:43:36  (Reporting)  Processing  1000012 Baden
15:43:36  (Reporting)  Processing  1000013 Bavaria
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 7123 OppPow Land: 3721 OwnPow Nav : 6 OppPow Nav : 8
15:43:36  (Reporting)  Ratio Land/LandCore: 1.63 5.00 Ratio Nav/NavCore: 0.64 1.70 Reg Count: 392 > 494
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 712 ms
15:43:36  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability High Stock 68 Expected 32 Balance -1
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 610 Expected 22 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
15:43:36  (Reporting)  Conscripts Availability Plentiful Stock 168 Expected 22 Balance -1
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 296 Expected 16 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 3 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 38 Expected 6 Balance 0
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 14566
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7123 Overall power (enemies): 3721 Ratio: 1.63
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4029
15:43:36  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 8 Nav Ratio: 0.64
15:43:36  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 8 Nav Ratio: 0.64
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Oberammergau Max Val: Muenchen Naval Gathering: 852 Bremen
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Bavaria 1212 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 2 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  Checking wars, we have 7 underway
15:43:36  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000004 Austria WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000022 Kingdom of Sicily WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000023 Kingdom of Piedmont WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000048 Holy Roman Empire WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Proposing to 1000005 Prussia
15:43:36  (Reporting)  Checking 50 Degrade Relationship
15:43:36  (Reporting)  Proposing to 1000001 France
15:43:36  (Reporting)  Checking 54 Request Expeditionary Forces
15:43:36  (Reporting)  Still checking 54 Request Expeditionary Forces
15:43:36  (Reporting)  Item is a Various entry, chance 58
15:43:36  (Reporting)  _HAD_ Send Treaty Bavaria sent Request Expeditionary Forces toward France
15:43:36  (Reporting)  Proposing to 1000051 Switzerland
15:43:36  (Reporting)  Proposing to 1000001 France
15:43:36  (Reporting)  Checking 51 Give Expeditionary Forces
15:43:36  (Reporting)  Still checking 51 Give Expeditionary Forces
15:43:36  (Reporting)  Item is a Various entry, chance 8
15:43:36  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Give Expeditionary Forces toward France chance 8
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 296
15:43:36  (Reporting)  Money Level 5 Amount 68
15:43:36  (Reporting)  Conscripts Level 6 Amount 168
15:43:36  (Reporting)  _BNU_ Emergency build ON
15:43:36  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
15:43:36  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
15:43:36  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
15:43:36  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 40
15:43:36  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 30
15:43:36  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 35
15:43:36  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
15:43:36  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 9
15:43:36  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 668 Depot Garrison 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 168 360 WSU 296 0 Money 68 128
15:43:36  (Reporting)  Picking 658 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 168 360 WSU 296 0 Money 68 124
15:43:36  (Reporting)  Picking 655 Infantry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 168 360 WSU 296 0 Money 68 180
15:43:36  (Reporting)  Picking 668 Depot Garrison 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 168 360 WSU 296 0 Money 68 128
15:43:36  (Reporting)  Picking 668 Depot Garrison 1805
15:43:36  (Reporting)  On Map 5 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 168 360 WSU 296 0 Money 68 128
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  Ended ManageFleetsComposition 76 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  Ended LockFixedGroups 0 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  _SSU_ 1020009 1. Invalide Btn, 934 Muenchen, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
15:43:36  (Reporting)  _SSU_ 1020010 2. Invalide Btn, 932 Regensburg, Pow:24, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
15:43:36  (Reporting)  _SSU_ 1020011 3. Invalide Btn, 909 Wuerzburg, Pow:29, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
15:43:36  (Reporting)  Ended SplitStaticUnits 20 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 3 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  _DCR_ 1015845 Landwehr-Inspektion 1, 934 Muenchen, Pow:24, Count: 1(l 0/L 1/S 0) will garrison capital
15:43:36  (Reporting)  _DCR_ 1020009 1. Invalide Btn, 934 Muenchen, Pow:27, Count: 1(l 0/L 1/S 0) will garrison capital
15:43:36  (Reporting)  Agenda: Garrison, Value: 50000, Region: 934 Muenchen
15:43:36  (Reporting)  _DCR_ 1005536 Bayerishe Korps, 934 Muenchen, Pow:405, Count: 6(l 4/L 2/S 2) will reinforce threatened capital 934 Muenchen
15:43:36  (Reporting)  Ended DefendCapitalRegion 326 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 327 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 1 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 72 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1019355 Bernhard von Deroy selected
15:43:36  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
15:43:36  (Reporting)  _CLD_ Find Phase, Theater-wide, 1019355 Bernhard von Deroy 934 Muenchen toward 1019662 Abt. I.Res.Fu.AR. 1 934 Muenchen Affinity 40
15:43:36  (Reporting)  Ended Check Leaders 68 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 1435 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Black Sea Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 1 ms
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  1005536 Bayerishe Korps, 934 Muenchen, Pow:405, Count: 6(l 4/L 2/S 2) Agenda: Keep Position, Value: 5805, Region: 934 Muenchen
15:43:36  (Reporting)  1014973 Landwehr-Inspektion 2, 938 Passau, Pow:24, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4926, Region: 938 Passau
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 7123 AllOppPowLand: 3721 AllOwnPowNav: 6 AllOppPowNav 8
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 11 Enemy armies: 30 Land Ratio: 1.63 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1020009 1. Invalide Btn (Pow.27)
15:43:36  (Reporting)  1014184 Graf Harg' Force (Pow.51)
15:43:36  (Reporting)  1019662 Deroy' Force (Pow.95)
15:43:36  (Reporting)  1015845 Landwehr-Inspektion 1 (Pow.24)
15:43:36  (Reporting)  1015309 Reit.AR. 2 (Pow.42)
15:43:36  (Reporting)  1005536 Bayerishe Korps (Pow.405)
15:43:36  (Reporting)  1014973 Landwehr-Inspektion 2 (Pow.24)
15:43:36  (Reporting)  1020010 2. Invalide Btn (Pow.24)
15:43:36  (Reporting)  1019660 6. Bay. Brigade (Pow.101)
15:43:36  (Reporting)  1020011 3. Invalide Btn (Pow.29)
15:43:36  (Reporting)  1019661 5. Bay. Brigade (Pow.102)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 909 Wuerzburg Pick 27 has enough garrison (Value: 29) - evaluation skipped
15:43:36  (Reporting)  Primary Region 934 Muenchen Pick 100 has enough garrison (Value: 888) - evaluation skipped
15:43:36  (Reporting)  Region 861 Hannover Pick 28 SelfVal 263 Need 101  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1019661 5. Bay. Brigade, 909 Wuerzburg, Pow:102, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 11 SelfVal 127 AINeed 101
15:43:36  (Reporting)  Agenda: Defend, Value: 6350, Region: 821 Landau
15:43:36  (Reporting)  Secondary Region 932 Regensburg Pick 41 has enough garrison (Value: 24) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1019661 5. Bay. Brigade, 909 Wuerzburg, Pow:102, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 8 SelfVal 100 AINeed 101
15:43:36  (Reporting)  Agenda: Defend, Value: 5000, Region: 845 Nassau
15:43:36  (Reporting)  Region 1137 Olmuetz Pick 9 SelfVal 58 Need 138  no group candidate found
15:43:36  (Reporting)  Region 1113 Koniggraetz Pick 3 SelfVal 30 Need 101  no group candidate found
15:43:36  (Reporting)  Region 852 Bremen Pick 26 SelfVal 249 Need 101  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1019661 5. Bay. Brigade, 909 Wuerzburg, Pow:102, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 5 SelfVal 69 AINeed 101
15:43:36  (Reporting)  Agenda: Defend, Value: 3450, Region: 816 Trier
15:43:36  (Reporting)  CheckRegionForOperation 1019660 6. Bay. Brigade, 932 Regensburg, Pow:101, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 16 SelfVal 174 AINeed 101
15:43:36  (Reporting)  Agenda: Defend, Value: 8700, Region: 888 Frankfurt
15:43:36  (Reporting)  Mobilizing auxiliary group 1015309 Reit.AR. 2
15:43:36  (Reporting)  CheckRegionForOperation 1014184 Graf Harg' Force, 934 Muenchen, Pow:51, Count: 2(l 1/L 0/S 1) Fitness 61 PickVal 19 SelfVal 103 AINeed 65
15:43:36  (Reporting)  Agenda: Attack, Value: 6283, Region: 914 Nuernberg
15:43:36  (Reporting)  Region 1098 Pilsen Pick 2 SelfVal 23 Need 101  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1019660 6. Bay. Brigade, 932 Regensburg, Pow:101, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 37 SelfVal 321 AINeed 101
15:43:36  (Reporting)  Agenda: Defend, Value: 16050, Region: 818 Mainz
15:43:36  (Reporting)  Region 807 Koeln Pick 8 SelfVal 103 Need 101  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1005536 Bayerishe Korps, 934 Muenchen, Pow:405, Count: 6(l 4/L 2/S 2) Fitness 75 PickVal 14 SelfVal 82 AINeed 272
15:43:36  (Reporting)  Agenda: Attack, Value: 6150, Region: 1118 Prag
15:43:36  (Reporting)  Mobilizing auxiliary group 1019662 Deroy' Force
15:43:36  (Reporting)  Region 899 Ueberlingen Pick 2 SelfVal 30 Need 362  no group candidate found
15:43:36  (Reporting)  Region 830 Wesel Pick 5 SelfVal 75 Need 101  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1019661 5. Bay. Brigade, 909 Wuerzburg, Pow:102, Count: 1(l 1/L 1/S 0) Fitness 45 PickVal 4 SelfVal 60 AINeed 101
15:43:36  (Reporting)  Agenda: Defend, Value: 2700, Region: 813 Koblenz
15:43:36  (Reporting)  Region 938 Passau Pick 9 SelfVal 72 Need 809  no group candidate found
15:43:36  (Reporting)  Region 1097 Eger Pick 2 SelfVal 22 Need 101  no group candidate found
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 635 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:1.63 - Core:5.00 - Nav:0.64) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  _RWI__B 1014184 Graf Harg' Force, 934 Muenchen, Pow:51, Count: 2(l 1/L 0/S 1) was targeting 914 Nuernberg which is a non owned territory and we are a minor nation, aborting an agenda.
15:43:36  (Reporting)  _RWI__B 1005536 Bayerishe Korps, 934 Muenchen, Pow:405, Count: 6(l 4/L 2/S 2) was targeting 1118 Prag which is a non owned territory and we are a minor nation, aborting an agenda.
15:43:36  (Reporting)  _RWI__B 1019660 6. Bay. Brigade, 932 Regensburg, Pow:101, Count: 1(l 1/L 1/S 0) was targeting 818 Mainz which is a non owned territory and we are a minor nation, aborting an agenda.
15:43:36  (Reporting)  _RWI__B 1019660 6. Bay. Brigade, 932 Regensburg, Pow:101, Count: 1(l 1/L 1/S 0) was targeting 888 Frankfurt which is a non owned territory and we are a minor nation, aborting an agenda.
15:43:36  (Reporting)  _RWI__B 1019661 5. Bay. Brigade, 909 Wuerzburg, Pow:102, Count: 1(l 1/L 1/S 0) was targeting 813 Koblenz which is a non owned territory and we are a minor nation, aborting an agenda.
15:43:36  (Reporting)  _RWI__B 1019661 5. Bay. Brigade, 909 Wuerzburg, Pow:102, Count: 1(l 1/L 1/S 0) was targeting 816 Trier which is a non owned territory and we are a minor nation, aborting an agenda.
15:43:36  (Reporting)  _RWI__B 1019661 5. Bay. Brigade, 909 Wuerzburg, Pow:102, Count: 1(l 1/L 1/S 0) was targeting 845 Nassau which is a non owned territory and we are a minor nation, aborting an agenda.
15:43:36  (Reporting)  _RWI__B 1019661 5. Bay. Brigade, 909 Wuerzburg, Pow:102, Count: 1(l 1/L 1/S 0) was targeting 821 Landau which is a non owned territory and we are a minor nation, aborting an agenda.
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
15:43:36  (Reporting)  Entering AddTheaterGoal (_ATG_)
15:43:36  (Reporting)  Ended AddTheaterGoal 1 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:1.63 - Core:5.00 - Nav:0.64) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019661 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 102  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1020011-3. Invalide Btn Power:29 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:31 Threat:0 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)  1019660 6. Bay. Brigade is doing nothing in Regensburg  Power: 101  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1020010-2. Invalide Btn Power:24 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:36 Threat:0 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1014973 Landwehr-Inspektion 2, 938 Passau, Pow:24, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4926, Region: 938 Passau
15:43:36  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4926, Region: 938 Passau
15:43:36  (Reporting)  1014973-Landwehr-Inspektion 2 Power:24 Health:100% Passau>Passau Mission:Keep Position Fitness:59% Need:809 Threat:599 GoalValue: 4926
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1005536 Bayerishe Korps, 934 Muenchen, Pow:405, Count: 6(l 4/L 2/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 934 Muenchen
15:43:36  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5805, Region: 934 Muenchen
15:43:36  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 934 Muenchen
15:43:36  (Reporting)  1005536-Bayerishe Korps Power:405 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:0 Threat:216 GoalValue: 50000
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015309 Reit.AR. 2, 934 Muenchen, Pow:42, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 17400, Region: 932 Regensburg
15:43:36  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 17400, Region: 932 Regensburg
15:43:36  (Reporting)  1015309 Reit.AR. 2 Muenchen Health: 100 % will target  1019660 6. Bay. Brigade
15:43:36  (Reporting)  1015309-Reit.AR. 2 Power:42 Health:100% Muenchen>Regensburg Mission:Merge (slave) Fitness:50% Need:36 Threat:0 GoalValue: 17400
15:43:36  (Reporting)   
15:43:36  (Reporting)  1015845-Landwehr-Inspektion 1 Power:24 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:0 Threat:216 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019662 Deroy' Force, 934 Muenchen, Pow:95, Count: 2(l 1/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 12300, Region: 934 Muenchen
15:43:36  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 12300, Region: 934 Muenchen
15:43:36  (Reporting)  1019662 Deroy' Force Muenchen has been merged in  1005536 Bayerishe Korps
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014184 Graf Harg' Force is doing nothing in Muenchen  Power: 51  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1020009-1. Invalide Btn Power:27 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:0 Threat:216 GoalValue: 100000
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  _SSU_ 1020012 Abt. I.Res.Fu.AR. 1, 934 Muenchen, Pow:84, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
15:43:36  (Reporting)  Ended SplitStaticUnits 15 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering PromoteLeaders (_PRL_)
15:43:36  (Reporting)  Ended PromoteLeaders 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda AutoMerge
15:43:36  (Reporting)  1019661 5. Bay. Brigade will be merged into 1020011 3. Invalide Btn in region Wuerzburg
15:43:36  (Reporting)  1019660 6. Bay. Brigade will be merged into 1020010 2. Invalide Btn in region Regensburg
15:43:36  (Reporting)  1020009 1. Invalide Btn will be merged into 1005536 Bayerishe Korps in region Muenchen
15:43:36  (Reporting)  AI Process done in  4921 ms
15:43:36  (Reporting)  Processing  1000014 Wrttemberg
15:43:36  (Reporting)  Processing  1000015 Oldenburg
15:43:36  (Reporting)  Processing  1000016 Mecklemburg
15:43:36  (Reporting)  Processing  1000017 Saxony
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 175 Expected 34 Balance -1
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 529 Expected 24 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
15:43:36  (Reporting)  Conscripts Availability Very High Stock 66 Expected 24 Balance -1
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 345 Expected 17 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 74 Expected 7 Balance 0
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 2 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Proposing to 1000005 Prussia
15:43:36  (Reporting)  Checking 46 Propose Commercial Agreement
15:43:36  (Reporting)  Still checking 46 Propose Commercial Agreement
15:43:36  (Reporting)  Item is a Various entry, chance 58
15:43:36  (Reporting)  _HAD_ Send Treaty Saxony sent Propose Commercial Agreement toward Prussia
15:43:36  (Reporting)  Proposing to 1000005 Prussia
15:43:36  (Reporting)  Proposing to 1000013 Bavaria
15:43:36  (Reporting)  Checking 50 Degrade Relationship
15:43:36  (Reporting)  Proposing to 1000048 Holy Roman Empire
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 345
15:43:36  (Reporting)  Money Level 2 Amount 175
15:43:36  (Reporting)  Conscripts Level 6 Amount 66
15:43:36  (Reporting)  _BNU_ Emergency build ON
15:43:36  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
15:43:36  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
15:43:36  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 72
15:43:36  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 48
15:43:36  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
15:43:36  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
15:43:36  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 48
15:43:36  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
15:43:36  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 620 Depot Garrison 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 66 360 WSU 345 0 Money 175 128
15:43:36  (Reporting)  Picking 620 Depot Garrison 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 66 360 WSU 345 0 Money 175 128
15:43:36  (Reporting)  Picking 606 Jaeger Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 66 360 WSU 345 0 Money 175 180
15:43:36  (Reporting)  Picking 621 Militia Garrison 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 66 360 WSU 345 0 Money 175 96
15:43:36  (Reporting)  Picking 604 Infantry Brigade 1805
15:43:36  (Reporting)  On Map 3 Requested 0 In Pool 10
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 66 360 WSU 345 0 Money 175 180
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
15:43:36  (Reporting)  AI Process done in  156 ms
15:43:36  (Reporting)  Processing  1000018 Denmark
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 806 Expected 32 Balance -6
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 616 Expected 23 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
15:43:36  (Reporting)  Conscripts Availability Average Stock 22 Expected 23 Balance -3
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 122 Expected 16 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 214 Expected 6 Balance 0
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 2 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 122
15:43:36  (Reporting)  Money Level 4 Amount 806
15:43:36  (Reporting)  Conscripts Level 3 Amount 22
15:43:36  (Reporting)  _BNU_ Emergency build ON
15:43:36  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
15:43:36  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
15:43:36  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 40
15:43:36  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
15:43:36  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
15:43:36  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
15:43:36  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
15:43:36  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 40
15:43:36  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
15:43:36  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
15:43:36  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
15:43:36  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
15:43:36  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
15:43:36  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 10
15:43:36  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
15:43:36  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
15:43:36  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 712 Supply Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 22 240 WSU 122 0 Money 806 180
15:43:36  (Reporting)  Picking 711 Coastal Battery 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 22 96 WSU 122 72 Money 806 480
15:43:36  (Reporting)  Picking 696 Mixed Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 22 306 WSU 122 12 Money 806 224
15:43:36  (Reporting)  Picking 696 Mixed Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 22 306 WSU 122 12 Money 806 224
15:43:36  (Reporting)  Picking 699 Militia Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 3
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 122 0 Money 806 96
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
15:43:36  (Reporting)  AI Process done in  96 ms
15:43:36  (Reporting)  Processing  1000019 Sweden
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 1462 Expected 40 Balance -8
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 697 Expected 28 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
15:43:36  (Reporting)  Conscripts Availability Low Stock 16 Expected 28 Balance -4
15:43:36  (Reporting)  War supplies Availability High Stock 38 Expected 20 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 27 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 276 Expected 8 Balance 0
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 3 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 38
15:43:36  (Reporting)  Money Level 6 Amount 1462
15:43:36  (Reporting)  Conscripts Level 2 Amount 16
15:43:36  (Reporting)  _BNU_ Emergency build ON
15:43:36  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
15:43:36  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 56
15:43:36  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
15:43:36  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
15:43:36  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
15:43:36  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
15:43:36  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
15:43:36  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
15:43:36  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 6
15:43:36  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 758 Balloon Observation Bn Coeff: 1
15:43:36  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
15:43:36  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
15:43:36  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
15:43:36  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 18
15:43:36  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 8
15:43:36  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
15:43:36  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 10
15:43:36  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
15:43:36  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
15:43:36  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 747 Depot Garrison 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 38 0 Money 1462 128
15:43:36  (Reporting)  Picking 747 Depot Garrison 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 38 0 Money 1462 128
15:43:36  (Reporting)  Picking 761 Second Rank Squadron 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 38 432 Money 1462 660
15:43:36  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 38 0 Money 1462 124
15:43:36  (Reporting)  Picking 766 Sloop Squadron 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 38 72 Money 1462 180
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
15:43:36  (Reporting)  AI Process done in  116 ms
15:43:36  (Reporting)  Processing  1000020 Tuscany
15:43:36  (Reporting)  Processing  1000021 Papacy
15:43:36  (Reporting)  Processing  1000022 Kingdom of Sicily
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1874 OppPow Land: 4626 OwnPow Nav : 413 OppPow Nav : 10
15:43:36  (Reporting)  Ratio Land/LandCore: 0.34 0.34 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
15:43:36  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 2074 OppPow Land: 1620 OwnPow Nav : 1338 OppPow Nav : 596
15:43:36  (Reporting)  Ratio Land/LandCore: 1.09 0.20 Ratio Nav/NavCore: 1.91 5.00 Reg Count: 200 > 526
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 677 ms
15:43:36  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 74 AtWar: yes AtWarThreat: yes At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 865 Expected 37 Balance -1
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 540 Expected 26 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 99 Expected 26 Balance 0
15:43:36  (Reporting)  Conscripts Availability Plentiful Stock 151 Expected 26 Balance -1
15:43:36  (Reporting)  War supplies Availability Average Stock 16 Expected 18 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 116 Expected 7 Balance 0
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 5000
15:43:36  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1874 Overall power (enemies): 4626 Ratio: 0.34
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11327
15:43:36  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 413 Overall power (enemies): 10 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1338 Overall power (enemies): 596 Nav Ratio: 1.91
15:43:36  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 413 Overall power (enemies): 10 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1338 Overall power (enemies): 596 Nav Ratio: 1.91
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Padova Max Val: Napoli Naval Gathering: 678 Napoli
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 1184 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 2 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  Checking wars, we have 7 underway
15:43:36  (Reporting)  In the war vs 1000001 France WS is -5 for us as viewing faction
15:43:36  (Reporting)  AcceptChance 11 Rolled 87
15:43:36  (Reporting)  In the war vs 1000008 Nassau WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
15:43:36  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 16
15:43:36  (Reporting)  Money Level 6 Amount 865
15:43:36  (Reporting)  Conscripts Level 6 Amount 151
15:43:36  (Reporting)  _BNU_ Emergency build ON
15:43:36  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
15:43:36  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
15:43:36  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 72
15:43:36  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
15:43:36  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 35
15:43:36  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
15:43:36  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
15:43:36  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 8
15:43:36  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 3
15:43:36  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
15:43:36  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
15:43:36  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
15:43:36  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
15:43:36  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
15:43:36  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 872 Militia Garrison 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 3
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 151 360 WSU 16 0 Money 865 96
15:43:36  (Reporting)  Picking 871 Depot Garrison 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 151 360 WSU 16 0 Money 865 128
15:43:36  (Reporting)  Picking 861 Swiss Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 3
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 151 360 WSU 16 0 Money 865 180
15:43:36  (Reporting)  Picking 872 Militia Garrison 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 3
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 151 360 WSU 16 0 Money 865 96
15:43:36  (Reporting)  Picking 863 Infantry Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 151 360 WSU 16 0 Money 865 180
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1008728 Neapolitan Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1016442 I. Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1017249 Sirena Sq.
15:43:36  (Reporting)  Ended ManageFleetsComposition 69 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  _LFG_ 1011605 Siracusa Garrison, 717 Siracusa, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011598 Palermo Garrison, 708 Palermo, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011591 Messina Garrison, 711 Messina, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011588 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011612 Napoli Garrison, 678 Napoli, Pow:121, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  Ended LockFixedGroups 0 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  _PCO_ 1 Brigata di Riserva di Art. has been merged into 1005834 Brigata Real(Leopoldo di Borbone) in 1018708 Damas' Force 677 Casserta
15:43:36  (Reporting)  Ended PrivilegedCombine 7 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 1 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 25 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  _CLD_ Leader (Split Segment II) Francesco di Borbone in Napoli has been detached from group 1005814 Armata Reale
15:43:36  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
15:43:36  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
15:43:36  (Reporting)  _CLD_ Idle Leader 1020013 Francesco di Borbone in Napoli merged into 1005814 Armata Reale
15:43:36  (Reporting)  Ended Check Leaders 71 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1014205 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
15:43:36  (Reporting)  _NVS_ : Nav Supp 1008728 Neapolitan Fleet chance: 10 failed.
15:43:36  (Reporting)  _AFA_ 1008728 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 1794, Region: 708 Palermo
15:43:36  (Reporting)  _AFA_ 1016813 2 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
15:43:36  (Reporting)  _AFA_ 1015319 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
15:43:36  (Reporting)  Ended AssignFleetsOperations 339 ms
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  1005814 Armata Reale, 678 Napoli, Pow:185, Count: 4(l 2/L 1/S 2) Agenda: Keep Position, Value: 4796, Region: 678 Napoli
15:43:36  (Reporting)  1018708 Damas' Force, 677 Casserta, Pow:349, Count: 3(l 3/L 2/S 0) Agenda: Keep Position, Value: 20562, Region: 677 Casserta
15:43:36  (Reporting)  Ended KeepPosition 1 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 3948 AllOppPowLand: 6246 AllOwnPowNav: 1751 AllOppPowNav 606
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 8 Enemy armies: 20 Land Ratio: 0.34 Land Core Ratio: 0.34  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1016585 I/1 Reg. Art. da Fortezza (Pow.84)
15:43:36  (Reporting)  1013557 Rosenheim' Force (Pow.0)
15:43:36  (Reporting)  1020013 Francesco di Borbone (Pow.0)
15:43:36  (Reporting)  1005814 Armata Reale (Pow.185)
15:43:36  (Reporting)  1018708 Damas' Force (Pow.349)
15:43:36  (Reporting)   
15:43:36  (Reporting)  CheckRegionForOperation 1005814 Armata Reale, 678 Napoli, Pow:185, Count: 4(l 2/L 1/S 2) Fitness 96 PickVal 100 SelfVal 2840 AINeed 119
15:43:36  (Reporting)  Agenda: Defend, Value: 48000, Region: 678 Napoli
15:43:36  (Reporting)  Region 718 Valetta Pick 4 SelfVal 281 Need 294  no group candidate found
15:43:36  (Reporting)  Secondary Region 708 Palermo Pick 19 has enough garrison (Value: 129) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 688 Taranto Pick 5 has enough garrison (Value: 8) - evaluation skipped
15:43:36  (Reporting)  Region 623 Padova Pick 3 SelfVal 129 Need 1939  no group candidate found
15:43:36  (Reporting)  Region 705 Cagliari Pick 2 SelfVal 143 Need 294  no group candidate found
15:43:36  (Reporting)  Secondary Region 711 Messina Pick 4 has enough garrison (Value: 129) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1018708 Damas' Force, 677 Casserta, Pow:349, Count: 3(l 3/L 2/S 0) Fitness 46 PickVal 2 SelfVal 148 AINeed 764
15:43:36  (Reporting)  Agenda: Defend, Value: 6808, Region: 675 Anzio
15:43:36  (Reporting)  Secondary Region 717 Siracusa Pick 3 has enough garrison (Value: 129) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 8 Enemy armies: 14 Land Ratio: 1.09 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1016585 I/1 Reg. Art. da Fortezza (Pow.84)
15:43:36  (Reporting)  1013557 Rosenheim' Force (Pow.0)
15:43:36  (Reporting)  1005814 Armata Reale (Pow.185)
15:43:36  (Reporting)  1018708 Damas' Force (Pow.349)
15:43:36  (Reporting)   
15:43:36  (Reporting)  CheckRegionForOperation 1005814 Armata Reale, 678 Napoli, Pow:185, Count: 4(l 2/L 1/S 2) Fitness 96 PickVal 100 SelfVal 2840 AINeed 119
15:43:36  (Reporting)  Agenda: Defend, Value: 48000, Region: 678 Napoli
15:43:36  (Reporting)  Secondary Region 717 Siracusa Pick 3 has enough garrison (Value: 129) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 688 Taranto Pick 5 has enough garrison (Value: 8) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 708 Palermo Pick 19 has enough garrison (Value: 129) - evaluation skipped
15:43:36  (Reporting)  Region 718 Valetta Pick 4 SelfVal 281 Need 294  no group candidate found
15:43:36  (Reporting)  Secondary Region 711 Messina Pick 4 has enough garrison (Value: 129) - evaluation skipped
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 172 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1017249 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
15:43:36  (Reporting)  _AFA_ 1016442 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:1.91) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Italia (Ext:0.34 - Core:0.34 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:1.09 - Core:0.20 - Nav:1.91) ***
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
15:43:36  (Reporting)  Entering AddTheaterGoal (_ATG_)
15:43:36  (Reporting)  Ended AddTheaterGoal 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Italia (Ext:0.34 - Core:0.34 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1018708 Damas' Force, 677 Casserta, Pow:349, Count: 3(l 3/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 20562, Region: 677 Casserta
15:43:36  (Reporting)  Agenda  2  : Agenda: Defend, Value: 6808, Region: 675 Anzio
15:43:36  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 20562, Region: 677 Casserta
15:43:36  (Reporting)  1018708-Damas' Force Power:349 Health:100% Casserta>Casserta Mission:Keep Position Fitness:47% Need:757 Threat:561 GoalValue: 20562
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1014205 1 Divisione di Mercantile, 678 Napoli, Pow:3, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1005814 Armata Reale, 678 Napoli, Pow:185, Count: 4(l 2/L 1/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4796, Region: 678 Napoli
15:43:36  (Reporting)  Agenda  2  : Agenda: Defend, Value: 48000, Region: 678 Napoli
15:43:36  (Reporting)  Agenda  3  : Agenda: Defend, Value: 48000, Region: 678 Napoli
15:43:36  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 48000, Region: 678 Napoli
15:43:36  (Reporting)  1005814-Armata Reale Power:185 Health:100% Napoli>Napoli Mission:Defend Fitness:96% Need:119 Threat:178 GoalValue: 48000
15:43:36  (Reporting)   
15:43:36  (Reporting)  1013557 Rosenheim' Force is doing nothing in Napoli  Power: 0  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1011588 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 688 Taranto
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1008728 Neapolitan Fleet, 688 Taranto, Pow:112, Count: 2(l 0/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1794, Region: 708 Palermo
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1794, Region: 708 Palermo
15:43:36  (Reporting)  1008728-Neapolitan Fleet Power:112 Health:100% Taranto>Palermo Mission:Naval Docking Fitness:92% Need:0 Threat:0 GoalValue: 1794
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016813 2 Divisione di Mercantile, 688 Taranto, Pow:1, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016585 I/1 Reg. Art. da Fortezza is doing nothing in Messina  Power: 84  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015319 1 Divisione di Recce, 708 Palermo, Pow:27, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:1.09 - Core:0.20 - Nav:1.91) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017249 Sirena Sq., 3929 Adriatic Sea Trade, Pow:28, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
15:43:36  (Reporting)  1017249-Sirena Sq. Power:28 Health:100% Adriatic Sea Trade>Adriatic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016442 I. Fleet, 3928 Western Mediterranean Trade, Pow:73, Count: 2(l 0/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
15:43:36  (Reporting)  1016442-I. Fleet Power:73 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering PromoteLeaders (_PRL_)
15:43:36  (Reporting)  Ended PromoteLeaders 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda AutoMerge
15:43:36  (Reporting)  AI Process done in  2879 ms
15:43:36  (Reporting)  Processing  1000023 Kingdom of Piedmont
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Kingdom of Piedmont AILevel 2 Kind: 1 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1477 OppPow Land: 4626 OwnPow Nav : 327 OppPow Nav : 10
15:43:36  (Reporting)  Ratio Land/LandCore: 0.27 0.26 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
15:43:36  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1617 OppPow Land: 1620 OwnPow Nav : 1006 OppPow Nav : 596
15:43:36  (Reporting)  Ratio Land/LandCore: 0.85 0.20 Ratio Nav/NavCore: 1.43 5.00 Reg Count: 200 > 526
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 657 ms
15:43:36  (Reporting)  Resources Levels Kingdom of Piedmont EcoBase 52 AtWar: yes AtWarThreat: yes At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 221 Expected 26 Balance 0
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 550 Expected 18 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 108 Expected 18 Balance 0
15:43:36  (Reporting)  Conscripts Availability Plentiful Stock 182 Expected 18 Balance 0
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 254 Expected 13 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
15:43:36  (Reporting)    1008749 Ivrea Sq. Agenda Kept Agenda: Naval Docking, Value: 427, Region: 688 Taranto EndTurn 2665
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4100
15:43:36  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1477 Overall power (enemies): 4626 Ratio: 0.27
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8735
15:43:36  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 327 Overall power (enemies): 10 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1006 Overall power (enemies): 596 Nav Ratio: 1.43
15:43:36  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 327 Overall power (enemies): 10 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1006 Overall power (enemies): 596 Nav Ratio: 1.43
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 338 Theater_Italia HQReg: 705 Cagliari Max pick: Cagliari Max need: Padova Max Val: Cagliari Naval Gathering: 705 Cagliari
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Kingdom of Piedmont 1135 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 2 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Kingdom of Piedmont
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  Checking wars, we have 7 underway
15:43:36  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000008 Nassau WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 254
15:43:36  (Reporting)  Money Level 6 Amount 221
15:43:36  (Reporting)  Conscripts Level 6 Amount 182
15:43:36  (Reporting)  Adding 921 Swiss Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 922 Infantry Brigade 1805 Coeff: 8
15:43:36  (Reporting)  Adding 923 Cacciatori Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 924 Infantry Reserve Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 925 Militia Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 926 Horse Artillery Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 927 Artillery Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 928 Guard Cavalry Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 929 Cuirassiers Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 930 Dragoon Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 931 Cavalry Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 932 Line Garrison 1805 Coeff: 2
15:43:36  (Reporting)  Adding 933 Depot Garrison 1805 Coeff: 2
15:43:36  (Reporting)  Adding 934 Militia Garrison 1805 Coeff: 5
15:43:36  (Reporting)  Adding 935 Fortress Battery 1805 Coeff: 2
15:43:36  (Reporting)  Adding 936 Coastal Battery 1805 Coeff: 3
15:43:36  (Reporting)  Adding 937 Supply Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 938 Second Rank Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 939 Third Rank Squadron 1805 Coeff: 8
15:43:36  (Reporting)  Adding 940 Heavy Frigate Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 941 Frigate Squadron 1805 Coeff: 8
15:43:36  (Reporting)  Adding 942 Brig Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 943 Sloop Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 944 Privateer Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 945 Troop Transport Squadron 1805 Coeff: 2
15:43:36  (Reporting)  Adding 946 Merchantman Squadron 1805 Coeff: 8
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 923 Cacciatori Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 3
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 182 360 WSU 254 0 Money 221 180
15:43:36  (Reporting)  Picking 941 Frigate Squadron 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 182 132 WSU 254 212 Money 221 344
15:43:36  (Reporting)  Picking 938 Second Rank Squadron 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 182 312 WSU 254 432 Money 221 660
15:43:36  (Reporting)  Picking 933 Depot Garrison 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 182 360 WSU 254 0 Money 221 128
15:43:36  (Reporting)  Picking 928 Guard Cavalry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 1
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 182 120 WSU 254 0 Money 221 180
15:43:36  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1017895 I. Fleet
15:43:36  (Reporting)  Ended ManageFleetsComposition 69 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  _LFG_ 1019280 II. Piemontese Detachment, 705 Cagliari, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011634 Cagliari Garrison, 705 Cagliari, Pow:213, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  Ended LockFixedGroups 0 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  _SSU_ 1017475 I/1 Reg. Art. da Fortezza, 705 Cagliari, Pow:84, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 0 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 0 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  _CBG_ 1017475 I/1 Reg. Art. da Fortezza, 705 Cagliari, Pow:84, Count: 1(l 0/L 0/S 1) Will wait for help
15:43:36  (Reporting)  Ended CheckBesiegedGroups 342 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 25 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1017470 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 705 Cagliari
15:43:36  (Reporting)  Ended AssignFleetsOperations 3 ms
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  1005868 Armata Sardegna, 699 Nuoro, Pow:86, Count: 4(l 0/L 4/S 0) Agenda: Keep Position, Value: 10813, Region: 699 Nuoro
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 3094 AllOppPowLand: 6246 AllOwnPowNav: 1333 AllOppPowNav 606
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 20 Land Ratio: 0.27 Land Core Ratio: 0.26  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1017475 I/1 Reg. Art. da Fortezza (Pow.84)
15:43:36  (Reporting)  1005868 Armata Sardegna (Pow.86)
15:43:36  (Reporting)  1017893 Sonnaz' Force (Pow.7)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 718 Valetta Pick 30 SelfVal 281 Need 373  no group candidate found
15:43:36  (Reporting)  Region 623 Padova Pick 20 SelfVal 129 Need 1939  no group candidate found
15:43:36  (Reporting)  Region 678 Napoli Pick 49 SelfVal 415 Need 373  no group candidate found
15:43:36  (Reporting)  Region 708 Palermo Pick 26 SelfVal 256 Need 373  no group candidate found
15:43:36  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 346) - evaluation skipped
15:43:36  (Reporting)  Region 711 Messina Pick 3 SelfVal 61 Need 184  no group candidate found
15:43:36  (Reporting)  Region 688 Taranto Pick 5 SelfVal 81 Need 373  no group candidate found
15:43:36  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 71 Need 373  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 5 Enemy armies: 14 Land Ratio: 0.85 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1017475 I/1 Reg. Art. da Fortezza (Pow.84)
15:43:36  (Reporting)  1005868 Armata Sardegna (Pow.86)
15:43:36  (Reporting)  1017893 Sonnaz' Force (Pow.7)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 346) - evaluation skipped
15:43:36  (Reporting)  Region 678 Napoli Pick 49 SelfVal 415 Need 373  no group candidate found
15:43:36  (Reporting)  Region 708 Palermo Pick 26 SelfVal 256 Need 373  no group candidate found
15:43:36  (Reporting)  Region 718 Valetta Pick 30 SelfVal 281 Need 373  no group candidate found
15:43:36  (Reporting)  Region 688 Taranto Pick 5 SelfVal 81 Need 373  no group candidate found
15:43:36  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 71 Need 373  no group candidate found
15:43:36  (Reporting)  Region 711 Messina Pick 3 SelfVal 61 Need 184  no group candidate found
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 289 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFA_ 1017895 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
15:43:36  (Reporting)  _AFA_ 1008749 Piemontese Fleet has been given the mission Agenda: Naval Docking, Value: 436, Region: 688 Taranto
15:43:36  (Reporting)  Ended AssignFleetsOperations 19 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Piedmont  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:1.43) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Italia (Ext:0.27 - Core:0.26 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.85 - Core:0.20 - Nav:1.43) ***
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
15:43:36  (Reporting)  Entering AddTheaterGoal (_ATG_)
15:43:36  (Reporting)  Ended AddTheaterGoal 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Italia (Ext:0.27 - Core:0.26 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017893 Sonnaz' Force is doing nothing in Nuoro  Power: 7  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1005868 Armata Sardegna, 699 Nuoro, Pow:86, Count: 4(l 0/L 4/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10813, Region: 699 Nuoro
15:43:36  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 10813, Region: 699 Nuoro
15:43:36  (Reporting)  1005868-Armata Sardegna Power:86 Health:100% Nuoro>Nuoro Mission:Keep Position Fitness:81% Need:217 Threat:161 GoalValue: 10813
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017475 I/1 Reg. Art. da Fortezza, 705 Cagliari, Pow:84, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 22900, Region: 705 Cagliari
15:43:36  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 22900, Region: 705 Cagliari
15:43:36  (Reporting)  1017475-I/1 Reg. Art. da Fortezza Power:84 Health:100% Cagliari>Cagliari Mission:Wait for help Fitness:100% Need:0 Threat:255 GoalValue: 22900
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017470 1 Divisione di Recce, 705 Cagliari, Pow:14, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 705 Cagliari
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 705 Cagliari
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1008749 Piemontese Fleet, 4382 Punta Stilo, Pow:55, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 427, Region: 688 Taranto
15:43:36  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 436, Region: 688 Taranto
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 427, Region: 688 Taranto
15:43:36  (Reporting)  1008749-Piemontese Fleet Power:55 Health:100% Punta Stilo>Taranto Mission:Naval Docking Fitness:90% Need:373 Threat:276 GoalValue: 427
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.85 - Core:0.20 - Nav:1.43) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017895 I. Fleet, 3928 Western Mediterranean Trade, Pow:33, Count: 2(l 0/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
15:43:36  (Reporting)  1017895-I. Fleet Power:33 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  _SSU_ 1017475 I/1 Reg. Art. da Fortezza, 705 Cagliari, Pow:84, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Adding stack 1005868 Armata Sardegna, 699 Nuoro, Pow:86, Count: 4(l 0/L 4/S 0)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering PromoteLeaders (_PRL_)
15:43:36  (Reporting)  Ended PromoteLeaders 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda AutoMerge
15:43:36  (Reporting)  AI Process done in  2969 ms
15:43:36  (Reporting)  Processing  1000024 Portugal
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 1290 Expected 38 Balance -7
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 587 Expected 26 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
15:43:36  (Reporting)  Conscripts Availability Very High Stock 94 Expected 26 Balance -5
15:43:36  (Reporting)  War supplies Availability High Stock 34 Expected 19 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 27 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 276 Expected 8 Balance 0
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 3 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 34
15:43:36  (Reporting)  Money Level 5 Amount 1290
15:43:36  (Reporting)  Conscripts Level 6 Amount 94
15:43:36  (Reporting)  _BNU_ Emergency build ON
15:43:36  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
15:43:36  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
15:43:36  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
15:43:36  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
15:43:36  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
15:43:36  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
15:43:36  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
15:43:36  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
15:43:36  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 4
15:43:36  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
15:43:36  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
15:43:36  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
15:43:36  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
15:43:36  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
15:43:36  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
15:43:36  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 14
15:43:36  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 2
15:43:36  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 3
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 970 Line Garrison 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 3
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 94 360 WSU 34 0 Money 1290 144
15:43:36  (Reporting)  Picking 970 Line Garrison 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 3
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 94 360 WSU 34 0 Money 1290 144
15:43:36  (Reporting)  Picking 989 River Gunboat Squadron 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 1
15:43:36  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
15:43:36  (Reporting)  Picking 971 Depot Garrison 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 94 380 WSU 34 32 Money 1290 212
15:43:36  (Reporting)  Picking 971 Depot Garrison 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 94 380 WSU 34 32 Money 1290 212
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
15:43:36  (Reporting)  AI Process done in  173 ms
15:43:36  (Reporting)  Processing  1000025 Wallachia
15:43:36  (Reporting)  Processing  1000026 Moldavia
15:43:36  (Reporting)  Processing  1000027 Morocco
15:43:36  (Reporting)  Processing  1000028 Algeria
15:43:36  (Reporting)  Processing  1000029 Tunisia
15:43:36  (Reporting)  Processing  1000030 Tripolitania
15:43:36  (Reporting)  Processing  1000031 Cyrenaica
15:43:36  (Reporting)  Processing  1000032 Egypt
15:43:36  (Reporting)  Processing  1000033 Persia
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1399 OppPow Land: 802 OwnPow Nav : 0 OppPow Nav : 356
15:43:36  (Reporting)  Ratio Land/LandCore: 1.48 0.58 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
15:43:36  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1399 OppPow Land: 527 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 2.26 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 559 ms
15:43:36  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: yes At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Very High Stock 92 Expected 33 Balance -1
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
15:43:36  (Reporting)  Conscripts Availability Plentiful Stock 148 Expected 23 Balance -1
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 270 Expected 16 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 46 Expected 7 Balance 0
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2226
15:43:36  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 399
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1399 Overall power (enemies): 802 Ratio: 1.48
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2125
15:43:36  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 356 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1399 Overall power (enemies): 527 Ratio: 2.26
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1750
15:43:36  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 356 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Azerbaidjan Max Val: Tabriz Naval Gathering: <None>
15:43:36  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Azerbaidjan Max Val: Tabriz Naval Gathering: <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Persia 851 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 3 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
15:43:36  (Reporting)  Sending proposal: *we can*
15:43:36  (Reporting)  Checking wars, we have 2 underway
15:43:36  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Proposing to 1000037 Armenia
15:43:36  (Reporting)  Proposing to 1000038 Georgia
15:43:36  (Reporting)  Proposing to 1000037 Armenia
15:43:36  (Reporting)  Proposing to 1000003 Russia
15:43:36  (Reporting)  Checking 17 Offer Peace
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 270
15:43:36  (Reporting)  Money Level 6 Amount 92
15:43:36  (Reporting)  Conscripts Level 6 Amount 148
15:43:36  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
15:43:36  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
15:43:36  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
15:43:36  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
15:43:36  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
15:43:36  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
15:43:36  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
15:43:36  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 8
15:43:36  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
15:43:36  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 1111 Depot Garrison 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 148 360 WSU 270 0 Money 92 128
15:43:36  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
15:43:36  (Reporting)  On Map 4 Requested 0 In Pool 8
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 148 360 WSU 270 0 Money 92 180
15:43:36  (Reporting)  Picking 1105 Suvarileri Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 148 120 WSU 270 0 Money 92 144
15:43:36  (Reporting)  Picking 1105 Suvarileri Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 7
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 148 120 WSU 270 0 Money 92 144
15:43:36  (Reporting)  Picking 1102 Artillery Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 148 34 WSU 270 44 Money 92 248
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  Ended ManageFleetsComposition 23 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  _LFG_ 1012052 Garnison de Tabriz, 3887 Persis, Pow:223, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  Ended LockFixedGroups 0 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  _SSU_ 1020014 Birinci Redif Alayi, 3887 Persis, Pow:25, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
15:43:36  (Reporting)  Ended SplitStaticUnits 3 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 1 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  _GAO_ Step 1 1017896 Tabriz Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 636
15:43:36  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
15:43:36  (Reporting)  _GAO_ Step 1 1019666 3. Yeni-Ceri Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 636
15:43:36  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
15:43:36  (Reporting)  Ended GarrisonObjectives 1 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 19 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 573 ms
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  1016241 Caucasus Army, 2385 Tabriz, Pow:149, Count: 5(l 1/L 2/S 2) Agenda: Keep Position, Value: 9050, Region: 2385 Tabriz
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 0 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  _DCR_ 1017570 Kurdistan Timar, 3887 Persis, Pow:22, Count: 1(l 0/L 1/S 0) will garrison capital
15:43:36  (Reporting)  _DCR_ 1017899 1. Nizam Brigade, 3887 Persis, Pow:25, Count: 1(l 0/L 1/S 0) will garrison capital
15:43:36  (Reporting)  _DCR_ 1019135 2. Yeni-Ceri Brigade, 3887 Persis, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
15:43:36  (Reporting)  _DCR_ 1020014 Birinci Redif Alayi, 3887 Persis, Pow:25, Count: 1(l 0/L 1/S 0) will garrison capital
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 0 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 0 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 26 ms
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 2798 AllOppPowLand: 1329 AllOwnPowNav: 0 AllOppPowNav 356
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 24 Enemy armies: 6 Land Ratio: 1.48 Land Core Ratio: 0.58  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1020014 Birinci Redif Alayi (Pow.25)
15:43:36  (Reporting)  1016590 Birinci Svari Tugay (Pow.28)
15:43:36  (Reporting)  1017161 2.Sahra Topcusu (Pow.35)
15:43:36  (Reporting)  1016819 1.Sahra Topcusu (Pow.42)
15:43:36  (Reporting)  1017570 Kurdistan Timar (Pow.22)
15:43:36  (Reporting)  1017899 1. Nizam Brigade (Pow.25)
15:43:36  (Reporting)  1019135 2. Yeni-Ceri Brigade (Pow.26)
15:43:36  (Reporting)  1018921 2. Timar Brigade (Pow.30)
15:43:36  (Reporting)  1018713 1. Timar Brigade (Pow.30)
15:43:36  (Reporting)  1016693 3. Timar Brigade (Pow.30)
15:43:36  (Reporting)  1016447 4. Timar Brigade (Pow.30)
15:43:36  (Reporting)  1018466 Karaghi Brigade (Pow.31)
15:43:36  (Reporting)  1016446 5. Timar Brigade (Pow.31)
15:43:36  (Reporting)  1019362 IV. Persian Detachment (Pow.37)
15:43:36  (Reporting)  1006600 I. Persian Detachment (Pow.53)
15:43:36  (Reporting)  1006577 Shah (Pow.39)
15:43:36  (Reporting)  1017896 Tabriz Timar (Pow.22)
15:43:36  (Reporting)  1019666 3. Yeni-Ceri Brigade (Pow.26)
15:43:36  (Reporting)  1016444 9. Timar Brigade (Pow.36)
15:43:36  (Reporting)  1018712 8. Timar Brigade (Pow.40)
15:43:36  (Reporting)  1018711 II. Persian Detachment (Pow.42)
15:43:36  (Reporting)  1016690 III. Persian Detachment (Pow.46)
15:43:36  (Reporting)  1016241 Caucasus Army (Pow.149)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 3886 Azerbaidjan Pick 32 SelfVal 138 Need 1320  no group candidate found
15:43:36  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 197) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1019362 IV. Persian Detachment, 3887 Persis, Pow:37, Count: 2(l 0/L 2/S 0) Fitness 65 PickVal 100 SelfVal 228 AINeed 102
15:43:36  (Reporting)  Agenda: Defend, Value: 14820, Region: 3887 Persis
15:43:36  (Reporting)  Region 3680 Erevan Pick 12 SelfVal 121 Need 101  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 24 Enemy armies: 1 Land Ratio: 2.26 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1020014 Birinci Redif Alayi (Pow.25)
15:43:36  (Reporting)  1016590 Birinci Svari Tugay (Pow.28)
15:43:36  (Reporting)  1017161 2.Sahra Topcusu (Pow.35)
15:43:36  (Reporting)  1016819 1.Sahra Topcusu (Pow.42)
15:43:36  (Reporting)  1017570 Kurdistan Timar (Pow.22)
15:43:36  (Reporting)  1017899 1. Nizam Brigade (Pow.25)
15:43:36  (Reporting)  1019135 2. Yeni-Ceri Brigade (Pow.26)
15:43:36  (Reporting)  1018921 2. Timar Brigade (Pow.30)
15:43:36  (Reporting)  1018713 1. Timar Brigade (Pow.30)
15:43:36  (Reporting)  1016693 3. Timar Brigade (Pow.30)
15:43:36  (Reporting)  1016447 4. Timar Brigade (Pow.30)
15:43:36  (Reporting)  1018466 Karaghi Brigade (Pow.31)
15:43:36  (Reporting)  1016446 5. Timar Brigade (Pow.31)
15:43:36  (Reporting)  1019362 IV. Persian Detachment (Pow.37)
15:43:36  (Reporting)  1006600 I. Persian Detachment (Pow.53)
15:43:36  (Reporting)  1006577 Shah (Pow.39)
15:43:36  (Reporting)  1017896 Tabriz Timar (Pow.22)
15:43:36  (Reporting)  1019666 3. Yeni-Ceri Brigade (Pow.26)
15:43:36  (Reporting)  1016444 9. Timar Brigade (Pow.36)
15:43:36  (Reporting)  1018712 8. Timar Brigade (Pow.40)
15:43:36  (Reporting)  1018711 II. Persian Detachment (Pow.42)
15:43:36  (Reporting)  1016690 III. Persian Detachment (Pow.46)
15:43:36  (Reporting)  1016241 Caucasus Army (Pow.149)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 3887 Persis Pick 100 has enough garrison (Value: 346) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1006577 Shah, 3887 Persis, Pow:39, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 636 AINeed 20
15:43:36  (Reporting)  Agenda: Defend, Value: 32500, Region: 2385 Tabriz
15:43:36  (Reporting)  Region 3886 Azerbaidjan Pick 32 SelfVal 138 Need 1320  no group candidate found
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 241 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.48 - Core:0.58 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  _GTG_ 1017896 Tabriz Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1019666 3. Yeni-Ceri Brigade
15:43:36  (Reporting)  Ended GatherGarrisons 1 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Persia (Ext:2.26 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  _GTG_ 1017570 Kurdistan Timar, 3887 Persis, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 3887 Persis and will absorb 1017899 1. Nizam Brigade
15:43:36  (Reporting)  _GTG_ 1017570 VI. Persian Detachment, 3887 Persis, Pow:42, Count: 2(l 0/L 2/S 0) is garrisoning 3887 Persis and will absorb 1019135 2. Yeni-Ceri Brigade
15:43:36  (Reporting)  Ended GatherGarrisons 3 ms
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
15:43:36  (Reporting)  Entering AddTheaterGoal (_ATG_)
15:43:36  (Reporting)  Ended AddTheaterGoal 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.48 - Core:0.58 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016241 Caucasus Army, 2385 Tabriz, Pow:149, Count: 5(l 1/L 2/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9050, Region: 2385 Tabriz
15:43:36  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9050, Region: 2385 Tabriz
15:43:36  (Reporting)  1016241-Caucasus Army Power:149 Health:100% Tabriz>Tabriz Mission:Keep Position Fitness:100% Need:20 Threat:50 GoalValue: 9050
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016690 III. Persian Detachment is doing nothing in Tabriz  Power: 46  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1018711 II. Persian Detachment is doing nothing in Tabriz  Power: 42  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1018712 8. Timar Brigade is doing nothing in Tabriz  Power: 40  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016444 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017896 V. Persian Detachment, 2385 Tabriz, Pow:43, Count: 2(l 0/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
15:43:36  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
15:43:36  (Reporting)  1017896-V. Persian Detachment Power:43 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:20 Threat:50 GoalValue: 16250
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Persia (Ext:2.26 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1006577 Shah, 3887 Persis, Pow:39, Count: 3(l 1/L 1/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 2385 Tabriz
15:43:36  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 2385 Tabriz
15:43:36  (Reporting)  1006577-Shah Power:39 Health:100% Persis>Tabriz Mission:Defend Fitness:65% Need:20 Threat:50 GoalValue: 32500
15:43:36  (Reporting)   
15:43:36  (Reporting)  1006600 I. Persian Detachment is doing nothing in Persis  Power: 53  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019362 IV. Persian Detachment, 3887 Persis, Pow:37, Count: 2(l 0/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Defend, Value: 14820, Region: 3887 Persis
15:43:36  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 14820, Region: 3887 Persis
15:43:36  (Reporting)  1019362-IV. Persian Detachment Power:37 Health:100% Persis>Persis Mission:Defend Fitness:65% Need:102 Threat:332 GoalValue: 14820
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016446 5. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1018466 Karaghi Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016447 4. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016693 3. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1018713 1. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1018921 2. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017570-VI. Persian Detachment Power:65 Health:100% Persis>Persis Mission:Garrison Fitness:100% Need:102 Threat:332 GoalValue: 100000
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016819 1.Sahra Topcusu is doing nothing in Persis  Power: 42  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017161 2.Sahra Topcusu is doing nothing in Persis  Power: 35  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016590 Birinci Svari Tugay is doing nothing in Persis  Power: 28  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1020014-Birinci Redif Alayi Power:25 Health:100% Persis>Persis Mission:Garrison Fitness:100% Need:102 Threat:332 GoalValue: 100000
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering PromoteLeaders (_PRL_)
15:43:36  (Reporting)  Ended PromoteLeaders 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda AutoMerge
15:43:36  (Reporting)  AI Process done in  2862 ms
15:43:36  (Reporting)  Processing  1000034 Azeria
15:43:36  (Reporting)  Entering CalcTribalBehavior (_CTB_)
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000034 Azeria
15:43:36  (Reporting)  Sending proposal: we can't
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  _CTB_ CalcTribalBehavior 1016284 Azerian Raiders in 3617 Kizilyurt is moving toward 3611 Khasavyurt
15:43:36  (Reporting)  _CTB_ CalcTribalBehavior 1006699 Azerian Tribes in 3612 Lopatim is moving toward 3611 Khasavyurt
15:43:36  (Reporting)  Ended CalcTribalBehavior 0 ms
15:43:36  (Reporting)  Processing  1000035 Inguchia
15:43:36  (Reporting)  Entering CalcTribalBehavior (_CTB_)
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000035 Inguchia
15:43:36  (Reporting)  Sending proposal: we can't
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
15:43:36  (Reporting)  _CTB_ CalcTribalBehavior 1006705 Chechen Tribes in 3637 Sadon is moving toward 3636 Ardon
15:43:36  (Reporting)  Ended CalcTribalBehavior 2 ms
15:43:36  (Reporting)  Processing  1000036 Caucasus Tribes
15:43:36  (Reporting)  Entering CalcTribalBehavior (_CTB_)
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000036 Caucasus Tribes
15:43:36  (Reporting)  Sending proposal: we can't
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  _CTB_ CalcTribalBehavior 1006691 South Caucasus Tribes in 3625 Teberda is moving toward 3628 Gagra
15:43:36  (Reporting)  _CTB_ CalcTribalBehavior 1006681 North Caucasus Tribes in 3625 Teberda is moving toward 3630 Sukhumi
15:43:36  (Reporting)  Ended CalcTribalBehavior 0 ms
15:43:36  (Reporting)  Processing  1000037 Armenia
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Armenia AILevel 2 Kind: 1 Dormant YES Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Resources Levels Armenia EcoBase 51 AtWar: no AtWarThreat: no At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Average Stock 32 Expected 26 Balance 0
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 529 Expected 18 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
15:43:36  (Reporting)  Conscripts Availability Plentiful Stock 222 Expected 18 Balance 0
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 76 Expected 13 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 1 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000037 Armenia
15:43:36  (Reporting)  Sending proposal: we can't
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 76
15:43:36  (Reporting)  Money Level 1 Amount 32
15:43:36  (Reporting)  Conscripts Level 6 Amount 222
15:43:36  (Reporting)  _BNU_ Emergency build ON
15:43:36  (Reporting)  Adding 1127 Infantry Brigade 1805 Coeff: 16
15:43:36  (Reporting)  Adding 1130 Cavalry Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 1132 Levy Garrison 1805 Coeff: 8
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 1127 Infantry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 222 360 WSU 76 0 Money 32 180
15:43:36  (Reporting)  Picking 1127 Infantry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 222 360 WSU 76 0 Money 32 180
15:43:36  (Reporting)  Picking 1132 Levy Garrison 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 1
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 222 360 WSU 76 0 Money 32 96
15:43:36  (Reporting)  Picking 1127 Infantry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 222 360 WSU 76 0 Money 32 180
15:43:36  (Reporting)  Picking 1127 Infantry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 222 360 WSU 76 0 Money 32 180
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
15:43:36  (Reporting)  AI Process done in  134 ms
15:43:36  (Reporting)  Processing  1000038 Georgia
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Georgia AILevel 2 Kind: 1 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 513 OppPow Land: 954 OwnPow Nav : 178 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 0.46 1.23 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 96 > 133
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 533 ms
15:43:36  (Reporting)  Resources Levels Georgia EcoBase 54 AtWar: yes AtWarThreat: no At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 512 Expected 27 Balance 0
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 579 Expected 19 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 102 Expected 19 Balance 0
15:43:36  (Reporting)  Conscripts Availability Plentiful Stock 342 Expected 19 Balance 0
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 136 Expected 14 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2000
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 513 Overall power (enemies): 954 Ratio: 0.46
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1243
15:43:36  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 178 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 178 Overall power (enemies): 0 Nav Ratio: 5.00
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3664 Tiflis Max pick: Tiflis Max need: Tabriz Max Val: Tiflis Naval Gathering: <None>
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Georgia 908 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 2 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 Georgia
15:43:36  (Reporting)  Sending proposal: we can't
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
15:43:36  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 136
15:43:36  (Reporting)  Money Level 6 Amount 512
15:43:36  (Reporting)  Conscripts Level 6 Amount 342
15:43:36  (Reporting)  _BNU_ Emergency build ON
15:43:36  (Reporting)  Adding 1134 Infantry Brigade 1805 Coeff: 8
15:43:36  (Reporting)  Adding 1135 Levy Brigade 1805 Coeff: 32
15:43:36  (Reporting)  Adding 1136 Mountaineers Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 1137 Cavalry Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 1138 Raiders Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 1139 Levy Garrison 1805 Coeff: 24
15:43:36  (Reporting)  Adding 1140 Fortress Battery 1805 Coeff: 1
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 1135 Levy Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 342 360 WSU 136 0 Money 512 96
15:43:36  (Reporting)  Picking 1134 Infantry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 1
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 342 360 WSU 136 0 Money 512 180
15:43:36  (Reporting)  Picking 1139 Levy Garrison 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 3
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 342 360 WSU 136 0 Money 512 96
15:43:36  (Reporting)  Picking 1135 Levy Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 342 360 WSU 136 0 Money 512 96
15:43:36  (Reporting)  Picking 1135 Levy Brigade 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 342 360 WSU 136 0 Money 512 96
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  Ended ManageFleetsComposition 23 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  _LFG_ 1012086 Tiflis Garnizon, 3664 Tiflis, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  Ended LockFixedGroups 0 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 0 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 1 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 19 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 513 AllOppPowLand: 954 AllOwnPowNav: 178 AllOppPowNav 0
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 4 Enemy armies: 21 Land Ratio: 0.46 Land Core Ratio: 1.23  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1006711 Georgian Revolt (Pow.20)
15:43:36  (Reporting)  1018123 Georgian Tribes (Pow.49)
15:43:36  (Reporting)  1017030 Davit' Force (Pow.43)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Primary Region 3664 Tiflis Pick 100 has enough garrison (Value: 100) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3640 Tskhinvali Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 3639 Vladikavkaz Pick 4 SelfVal 45 Need 109  no group candidate found
15:43:36  (Reporting)  Region 3886 Azerbaidjan Pick 51 SelfVal 195 Need 576  no group candidate found
15:43:36  (Reporting)  Secondary Region 3667 Martkopi Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 2385 Tabriz Pick 2 SelfVal 14 Need 899  no group candidate found
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 129 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Georgia  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.46 - Core:1.23 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
15:43:36  (Reporting)  Entering AddTheaterGoal (_ATG_)
15:43:36  (Reporting)  Ended AddTheaterGoal 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.46 - Core:1.23 - Nav:5.00) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017030 Davit' Force is doing nothing in Tiflis  Power: 43  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1018123 Georgian Tribes is doing nothing in Tiflis  Power: 49  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1006711 Georgian Revolt is doing nothing in Tiflis  Power: 20  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering PromoteLeaders (_PRL_)
15:43:36  (Reporting)  Ended PromoteLeaders 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda AutoMerge
15:43:36  (Reporting)  AI Process done in  2000 ms
15:43:36  (Reporting)  Processing  1000039 Chechenia
15:43:36  (Reporting)  Entering CalcTribalBehavior (_CTB_)
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000039 Chechenia
15:43:36  (Reporting)  Sending proposal: we can't
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  _CTB_ CalcTribalBehavior 1006672 Chechen Tribes in 3602 Nalchik is moving toward 3603 Nartkala
15:43:36  (Reporting)  Ended CalcTribalBehavior 0 ms
15:43:36  (Reporting)  Processing  1000040 Kuban
15:43:36  (Reporting)  Entering CalcTribalBehavior (_CTB_)
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000040 Kuban
15:43:36  (Reporting)  Sending proposal: we can't
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  _CTB_ CalcTribalBehavior 1006660 Kuban Tribes in 3576 Labinsk is moving toward 3575 Maikop
15:43:36  (Reporting)  Ended CalcTribalBehavior 0 ms
15:43:36  (Reporting)  Processing  1000041 United States of America
15:43:36  (Reporting)  Processing  1000042 Haitians
15:43:36  (Reporting)  Processing  1000043 Maharattas
15:43:36  (Reporting)  Processing  1000044 Kingdom of Holland
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 88 OppPow Land: 0 OwnPow Nav : 171 OppPow Nav : 376
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.39 5.00 Reg Count: 59 > 91
15:43:36  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 396 OppPow Land: 9 OwnPow Nav : 432 OppPow Nav : 160
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.30 5.00 Reg Count: 3 > 6
15:43:36  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 217 OppPow Land: 0 OwnPow Nav : 1 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.85 0.85 Reg Count: 2 > 4
15:43:36  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1031 OwnPow Nav : 82 OppPow Nav : 639
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
15:43:36  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 652 OppPow Land: 2382 OwnPow Nav : 2015 OppPow Nav : 8997
15:43:36  (Reporting)  Ratio Land/LandCore: 0.23 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
15:43:36  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 385 OppPow Nav : 607
15:43:36  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.54 1.44 Reg Count: 2 > 14
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 666 ms
15:43:36  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: yes At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 1832 Expected 50 Balance -4
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 668 Expected 35 Balance 0
15:43:36  (Reporting)  Morale Points Availability Very High Stock 90 Expected 35 Balance 0
15:43:36  (Reporting)  Conscripts Availability Very High Stock 84 Expected 35 Balance -2
15:43:36  (Reporting)  War supplies Availability Very High Stock 59 Expected 25 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Very Low Stock 2 Expected 10 Balance 0
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
15:43:36  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
15:43:36  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
15:43:36  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
15:43:36  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 88 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  368
15:43:36  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 171 Overall power (enemies): 376 Nav Ratio: 0.39
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 396 Overall power (enemies): 9 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7
15:43:36  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 432 Overall power (enemies): 160 Nav Ratio: 2.30
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 217 Overall power (enemies): 0 Ratio: 5.00
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  123
15:43:36  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.85
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 385 Overall power (enemies): 607 Nav Ratio: 0.54
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2015 Overall power (enemies): 8997 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
15:43:36  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 82 Overall power (enemies): 639 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 171 Overall power (enemies): 376 Nav Ratio: 0.39
15:43:36  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 432 Overall power (enemies): 160 Nav Ratio: 2.30
15:43:36  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.85
15:43:36  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 385 Overall power (enemies): 607 Nav Ratio: 0.54
15:43:36  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2015 Overall power (enemies): 8997 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 82 Overall power (enemies): 639 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 772 Bruxelles Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 789 Amsterdam
15:43:36  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
15:43:36  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3922 Philippines Max pick: East Indies Max need: Philippines Max Val: East Indies Naval Gathering: 3921 East Indies
15:43:36  (Reporting)   
15:43:36  (Reporting)  Final Gather Region for  341 Low Countries : 772 Bruxelles
15:43:36  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
15:43:36  (Reporting)  Final Gather Region for  359 East Indies : 3922 Philippines
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1085 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 3 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
15:43:36  (Reporting)  Sending proposal: we can't
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 59
15:43:36  (Reporting)  Money Level 6 Amount 1832
15:43:36  (Reporting)  Conscripts Level 3 Amount 84
15:43:36  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
15:43:36  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
15:43:36  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
15:43:36  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
15:43:36  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
15:43:36  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
15:43:36  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
15:43:36  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
15:43:36  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
15:43:36  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
15:43:36  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
15:43:36  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
15:43:36  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
15:43:36  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 3
15:43:36  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 0
15:43:36  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 486 Brig Squadron 1805
15:43:36  (Reporting)  On Map 2 Requested 0 In Pool 6
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 84 72 WSU 59 108 Money 1832 216
15:43:36  (Reporting)  Picking 456 Infantry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 84 360 WSU 59 0 Money 1832 180
15:43:36  (Reporting)  Picking 487 Sloop Squadron 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 84 48 WSU 59 72 Money 1832 180
15:43:36  (Reporting)  Picking 462 Horse Artillery Brigade 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 4
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 84 26 WSU 59 36 Money 1832 204
15:43:36  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
15:43:36  (Reporting)  Picking 491 River Gunboat Squadron 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 1 16 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1008679 Rhein Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1014655 III. Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1019363 Dekker's Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1017258 Prints Maurits Sq.
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1016450 I. Fleet
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1013949 II. Fleet
15:43:36  (Reporting)  Ended ManageFleetsComposition 70 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  _LFG_ 1011437 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011429 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1008705 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011388 Garnison d'Anvers, 775 Antwerpen, Pow:228, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011377 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011345 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011415 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011404 Garnison de la Haye, 787 Den Haag, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011361 Garnison d'Amsterdam, 789 Amsterdam, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011422 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1008694 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1008688 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  Ended LockFixedGroups 0 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  _SSU_ 1019813 1e Cavalerie Brigade, 789 Amsterdam, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 1 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 2 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 11 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  _NVS_ : Nav Supp 1014655 III. Fleet chance: 4 failed.
15:43:36  (Reporting)  _AFA_ 1015054 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 792 Den Helder
15:43:36  (Reporting)  _AFA_ 1014217 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
15:43:36  (Reporting)  _AFA_ 1014455 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
15:43:36  (Reporting)  _AFA_ 1016606 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
15:43:36  (Reporting)  Ended AssignFleetsOperations 398 ms
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 1 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 0 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 1 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
15:43:36  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  _NVS_ : Nav Supp 1019363 Dekker's Fleet chance: 0 failed.
15:43:36  (Reporting)  _AFA_ 1019363 Dekker's Fleet has been given the mission Agenda: Naval Docking, Value: 4956, Region: 789 Amsterdam
15:43:36  (Reporting)  Ended AssignFleetsOperations 123 ms
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 1 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 0 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 0 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 1 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 0 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 1353 AllOppPowLand: 3422 AllOwnPowNav: 3086 AllOppPowNav 10779
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1017166 1e Infanterie Brigade (Pow.41)
15:43:36  (Reporting)  1016603 1st Balloon Rgt (Pow.3)
15:43:36  (Reporting)  1019813 1e Cavalerie Brigade (Pow.1)
15:43:36  (Reporting)   
15:43:36  (Reporting)  CheckRegionForOperation 1017166 1e Infanterie Brigade, 785 Nijmegen, Pow:41, Count: 1(l 0/L 1/S 0) Fitness 71 PickVal 22 SelfVal 156 AINeed 60
15:43:36  (Reporting)  Agenda: Defend, Value: 11076, Region: 767 Liege
15:43:36  (Reporting)  Secondary Region 784 Vlissingen Pick 19 has enough garrison (Value: 235) - evaluation skipped
15:43:36  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 237) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 781 Breda Pick 32 has enough garrison (Value: 115) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1017166 1e Infanterie Brigade, 785 Nijmegen, Pow:41, Count: 1(l 0/L 1/S 0) Fitness 59 PickVal 4 SelfVal 48 AINeed 60
15:43:36  (Reporting)  Agenda: Defend, Value: 2832, Region: 749 Brugge
15:43:36  (Reporting)  Secondary Region 785 Nijmegen Pick 16 has enough garrison (Value: 115) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 775 Antwerpen Pick 31 has enough garrison (Value: 228) - evaluation skipped
15:43:36  (Reporting)  CheckRegionForOperation 1017166 1e Infanterie Brigade, 785 Nijmegen, Pow:41, Count: 1(l 0/L 1/S 0) Fitness 68 PickVal 18 SelfVal 135 AINeed 60
15:43:36  (Reporting)  Agenda: Defend, Value: 9180, Region: 766 Namur
15:43:36  (Reporting)  CheckRegionForOperation 1017166 1e Infanterie Brigade, 785 Nijmegen, Pow:41, Count: 1(l 0/L 1/S 0) Fitness 60 PickVal 32 SelfVal 211 AINeed 60
15:43:36  (Reporting)  Agenda: Defend, Value: 12660, Region: 772 Bruxelles
15:43:36  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1013950 Brigade Ile de France (Pow.28)
15:43:36  (Reporting)  1014656 Brigade Botha (Pow.31)
15:43:36  (Reporting)  1013951 Brigade Stellendam (Pow.31)
15:43:36  (Reporting)  1014334 Brigade Kaap (Pow.32)
15:43:36  (Reporting)  1005484 Kaap de Goede Hoop (Pow.151)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 3914 Mascareignes Pick 51 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 9 Need 101  no group candidate found
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1013952 Indian Brigade (Pow.26)
15:43:36  (Reporting)  1005516 Oost Indische Armee (Pow.125)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 3922 Philippines Pick 95 SelfVal 164 Need 101  no group candidate found
15:43:36  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 5 Enemy armies: 60 Land Ratio: 0.23 Land Core Ratio: 0.20  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1016603 1st Balloon Rgt (Pow.3)
15:43:36  (Reporting)  1019813 1e Cavalerie Brigade (Pow.1)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 237) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 787 Den Haag Pick 13 has enough garrison (Value: 225) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 784 Vlissingen Pick 19 has enough garrison (Value: 235) - evaluation skipped
15:43:36  (Reporting)  Region 749 Brugge Pick 4 SelfVal 48 Need 60  no group candidate found
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 294 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  _AFA_ 1013949 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  _AFA_ 1016450 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 8175, Region: 3924 North Sea Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  _AFA_ 1017258 Prints Maurits Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.54) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.39) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:2.30) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:0.85) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.54) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.23 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  _RWI__B 1017166 1e Infanterie Brigade, 785 Nijmegen, Pow:41, Count: 1(l 0/L 1/S 0) was targeting 772 Bruxelles which is a non owned territory and we are a minor nation, aborting an agenda.
15:43:36  (Reporting)  _RWI__B 1017166 1e Infanterie Brigade, 785 Nijmegen, Pow:41, Count: 1(l 0/L 1/S 0) was targeting 766 Namur which is a non owned territory and we are a minor nation, aborting an agenda.
15:43:36  (Reporting)  _RWI__B 1017166 1e Infanterie Brigade, 785 Nijmegen, Pow:41, Count: 1(l 0/L 1/S 0) was targeting 749 Brugge which is a non owned territory and we are a minor nation, aborting an agenda.
15:43:36  (Reporting)  _RWI__B 1017166 1e Infanterie Brigade, 785 Nijmegen, Pow:41, Count: 1(l 0/L 1/S 0) was targeting 767 Liege which is a non owned territory and we are a minor nation, aborting an agenda.
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
15:43:36  (Reporting)  Entering AddTheaterGoal (_ATG_)
15:43:36  (Reporting)  Ended AddTheaterGoal 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.39) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014655 III. Fleet is doing nothing in Den Helder  Power: 96  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015054 3e Vervoer Eskardon, 792 Den Helder, Pow:7, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 792 Den Helder
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 792 Den Helder
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1015054 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 792 Den Helder
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1014217 1e Vervoer Eskardon, 789 Amsterdam, Pow:3, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1014217 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1014455 2e Vervoer Eskardon, 789 Amsterdam, Pow:3, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1014455 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016606 4e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
15:43:36  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
15:43:36  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1016606 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1016603 1st Balloon Rgt is doing nothing in Den Haag  Power: 3  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1008679 Rhein Fleet is doing nothing in Nijmegen  Power: 4  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  1017166 1e Infanterie Brigade is doing nothing in Nijmegen  Power: 41  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:2.30) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1005484 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 151  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014334 Brigade Kaap is doing nothing in Kaapstad  Power: 32  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1013951 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1014656 Brigade Botha is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1013950 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1019363 Dekker's Fleet, 3914 Mascareignes, Pow:274, Count: 9(l 2/L 5/S 2)
15:43:36  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4956, Region: 789 Amsterdam
15:43:36  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4956, Region: 789 Amsterdam
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1019363 Dekker's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
15:43:36  (Reporting)  1019363-Dekker's Fleet Power:274 Health:89% Mascareignes>Amsterdam Mission:Naval Docking Fitness:56% Need:0 Threat:0 GoalValue: 4956
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:0.85) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1005516 Oost Indische Armee is doing nothing in East Indies  Power: 125  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  1013952 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.54) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1013949 II. Fleet, 3934 Commerce, Pow:87, Count: 3(l 1/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1013949 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
15:43:36  (Reporting)  1013949-II. Fleet Power:87 Health:88% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1008705 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.23 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1016450 I. Fleet, 3924 North Sea Trade, Pow:109, Count: 2(l 0/L 2/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8175, Region: 3924 North Sea Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8175, Region: 3924 North Sea Trade
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1016450 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
15:43:36  (Reporting)  1016450-I. Fleet Power:109 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8175
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1008694 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1017258 Prints Maurits Sq., 3923 Baltic Sea Trade, Pow:49, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
15:43:36  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1017258 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
15:43:36  (Reporting)  1017258-Prints Maurits Sq. Power:49 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda, Full Pathfinding: 1008688 Baltic Merchants , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering PromoteLeaders (_PRL_)
15:43:36  (Reporting)  Ended PromoteLeaders 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda AutoMerge
15:43:36  (Reporting)  AI Process done in  3575 ms
15:43:36  (Reporting)  Processing  1000045 Belgium
15:43:36  (Reporting)  Processing  1000046 Berg
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6283 OppPow Land: 3721 OwnPow Nav : 4 OppPow Nav : 8
15:43:36  (Reporting)  Ratio Land/LandCore: 1.44 5.00 Ratio Nav/NavCore: 0.43 1.70 Reg Count: 392 > 494
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 700 ms
15:43:36  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
15:43:36  (Reporting)  Conscripts Availability Plentiful Stock 216 Expected 18 Balance 0
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 70 Expected 12 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 16513
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6283 Overall power (enemies): 3721 Ratio: 1.44
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3534
15:43:36  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 8 Nav Ratio: 0.43
15:43:36  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 8 Nav Ratio: 0.43
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Oberammergau Max Val: Muenchen Naval Gathering: 852 Bremen
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Berg 1179 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 2 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
15:43:36  (Reporting)  Sending proposal: we can't
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 70
15:43:36  (Reporting)  Money Level 6 Amount 20
15:43:36  (Reporting)  Conscripts Level 6 Amount 216
15:43:36  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
15:43:36  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
15:43:36  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
15:43:36  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 539 Depot Garrison 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 1
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 70 0 Money 20 144
15:43:36  (Reporting)  Picking 535 Infantry Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 70 0 Money 20 180
15:43:36  (Reporting)  Picking 540 Militia Garrison 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 70 0 Money 20 96
15:43:36  (Reporting)  Picking 541 Fortress Battery 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 1
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 216 96 WSU 70 60 Money 20 480
15:43:36  (Reporting)  Picking 537 Foot Artillery Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 1
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 216 26 WSU 70 36 Money 20 204
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  Ended ManageFleetsComposition 76 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  _LFG_ 1009585 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  Ended LockFixedGroups 0 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 0 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 0 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 72 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 80 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  Ended AssignFleetsOperations 2 ms
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 6283 AllOppPowLand: 3721 AllOwnPowNav: 4 AllOppPowNav 8
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 30 Land Ratio: 1.44 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1015060 Abt. I.Res.Fu.AR. 1 (Pow.84)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 336 Need 282  no group candidate found
15:43:36  (Reporting)  Region 1137 Olmuetz Pick 18 SelfVal 57 Need 138  no group candidate found
15:43:36  (Reporting)  Region 888 Frankfurt Pick 34 SelfVal 174 Need 101  no group candidate found
15:43:36  (Reporting)  Region 932 Regensburg Pick 49 SelfVal 228 Need 101  no group candidate found
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 497 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:1.44 - Core:5.00 - Nav:0.43) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
15:43:36  (Reporting)  Entering AddTheaterGoal (_ATG_)
15:43:36  (Reporting)  Ended AddTheaterGoal 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Germany (Ext:1.44 - Core:5.00 - Nav:0.43) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  1015060 Abt. I.Res.Fu.AR. 1 is doing nothing in Wesel  Power: 84  HealthPerc: 100
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering PromoteLeaders (_PRL_)
15:43:36  (Reporting)  Ended PromoteLeaders 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda AutoMerge
15:43:36  (Reporting)  AI Process done in  2898 ms
15:43:36  (Reporting)  Processing  1000047 Rhine Confederacy
15:43:36  (Reporting)  Processing  1000048 Holy Roman Empire
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Holy Roman Empire AILevel 2 Kind: 1 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 522 ms
15:43:36  (Reporting)  Resources Levels Holy Roman Empire EcoBase 55 AtWar: yes AtWarThreat: yes At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 518 Expected 28 Balance 0
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 510 Expected 19 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
15:43:36  (Reporting)  Conscripts Availability Plentiful Stock 396 Expected 19 Balance 0
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Holy Roman Empire 781 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 2 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000048 Holy Roman Empire
15:43:36  (Reporting)  Sending proposal: we can't
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 130
15:43:36  (Reporting)  Money Level 6 Amount 518
15:43:36  (Reporting)  Conscripts Level 6 Amount 396
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 2 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  Ended ManageFleetsComposition 5 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  Ended LockFixedGroups 0 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
15:43:36  (Reporting)  AI Process done in  1611 ms
15:43:36  (Reporting)  Processing  1000049 Westphalia
15:43:36  (Reporting)  Processing  1000050 Duchy of  Warsaw
15:43:36  (Reporting)  Processing  1000051 Switzerland
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 1371 OppPow Land: 306 OwnPow Nav : 0 OppPow Nav : 0
15:43:36  (Reporting)  Ratio Land/LandCore: 3.81 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 541 ms
15:43:36  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 29 Balance 0
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 529 Expected 20 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
15:43:36  (Reporting)  Conscripts Availability Plentiful Stock 120 Expected 20 Balance 0
15:43:36  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 289
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 1371 Overall power (enemies): 306 Ratio: 3.81
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  68
15:43:36  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 340 Theater_Alpes HQReg: 728 Zurich Max pick: Zurich Max need: Bormio Max Val: Zurich Naval Gathering: 724 Basel
15:43:36  (Reporting)   
15:43:36  (Reporting)  Final Gather Region for  340 Alpes : 728 Zurich
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Switzerland 915 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 2 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
15:43:36  (Reporting)  Sending proposal: we can't
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 130
15:43:36  (Reporting)  Money Level 6 Amount 404
15:43:36  (Reporting)  Conscripts Level 6 Amount 120
15:43:36  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 801 Garnison Milice 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 120 360 WSU 130 0 Money 404 96
15:43:36  (Reporting)  Picking 795 Line Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 1
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 120 370 WSU 130 12 Money 404 252
15:43:36  (Reporting)  Picking 801 Garnison Milice 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 2
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 120 360 WSU 130 0 Money 404 96
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  Ended ManageFleetsComposition 10 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  _LFG_ 1011526 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011534 Garnison de Coire, 744 Coire, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011523 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011520 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  Ended LockFixedGroups 0 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 0 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 1 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  _GAO_ Step 1 1015324 1er Brigade de garnison, 728 Zurich, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 728 Zurich SelfVal 340
15:43:36  (Reporting)  Agenda: Garrison, Value: 11050, Region: 728 Zurich
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 6 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 621 ms
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 1371 AllOppPowLand: 306 AllOwnPowNav: 0 AllOppPowNav 0
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 3.81 Land Core Ratio: 5.00  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1015324 1er Brigade de garnison (Pow.25)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 724 Basel Pick 7 has enough garrison (Value: 8) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 730 Bern Pick 7 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 728 Zurich Pick 100 has enough garrison (Value: 33) - evaluation skipped
15:43:36  (Reporting)  Region 746 Bormio Pick 2 SelfVal 10 Need 277  no group candidate found
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 53 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Alpes (Ext:3.81 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
15:43:36  (Reporting)  Entering AddTheaterGoal (_ATG_)
15:43:36  (Reporting)  Ended AddTheaterGoal 0 ms
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop II - agendas clean up and processing
15:43:36  (Reporting)  *** Theater:  Theater_Alpes (Ext:3.81 - Core:5.00 - Nav:0.20) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  List of Agendas for 1015324 1er Brigade de garnison, 728 Zurich, Pow:25, Count: 1(l 0/L 1/S 0)
15:43:36  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11050, Region: 728 Zurich
15:43:36  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11050, Region: 728 Zurich
15:43:36  (Reporting)  1015324-1er Brigade de garnison Power:25 Health:100% Zurich>Zurich Mission:Garrison Fitness:65% Need:27 Threat:2 GoalValue: 11050
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)  Entering ManageHQStacks (_MHS_)
15:43:36  (Reporting)  Ended ManageHQStacks 0 ms
15:43:36  (Reporting)  Entering SynchHQStacks (_SHS_)
15:43:36  (Reporting)  Ended SynchHQStacks 0 ms
15:43:36  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
15:43:36  (Reporting)  Ended DeclareNewHQStacks 0 ms
15:43:36  (Reporting)  Entering SplitLargeStacks (_SLS_)
15:43:36  (Reporting)  Ended SplitLargeStacks 0 ms
15:43:36  (Reporting)  Entering PromoteLeaders (_PRL_)
15:43:36  (Reporting)  Ended PromoteLeaders 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ApplyAgenda AutoMerge
15:43:36  (Reporting)  AI Process done in  2595 ms
15:43:36  (Reporting)  Processing  1000052 Kingdom of Italy
15:43:36  (Reporting)  
15:43:36  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 23 D:\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
15:43:36  (Reporting)  Entering InitAndDumpData (_IAD_)
15:43:36  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:43:36  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2488 OppPow Land: 2456 OwnPow Nav : 126 OppPow Nav : 294
15:43:36  (Reporting)  Ratio Land/LandCore: 0.86 1.01 Ratio Nav/NavCore: 0.36 0.63 Reg Count: 136 > 198
15:43:36  (Reporting)  _FIT_ Ended AIInitTheaters 594 ms
15:43:36  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
15:43:36  (Reporting)  Pounds Availability High Stock 62 Expected 36 Balance 0
15:43:36  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
15:43:36  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
15:43:36  (Reporting)  Victory points Availability Plentiful Stock 710 Expected 25 Balance 0
15:43:36  (Reporting)  Morale Points Availability Plentiful Stock 102 Expected 25 Balance 0
15:43:36  (Reporting)  Conscripts Availability Plentiful Stock 304 Expected 25 Balance 0
15:43:36  (Reporting)  War supplies Availability High Stock 36 Expected 18 Balance 0
15:43:36  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
15:43:36  (Reporting)  Horses Availability Plentiful Stock 52 Expected 7 Balance 0
15:43:36  (Reporting)   
15:43:36  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 9300
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
15:43:36  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2488 Overall power (enemies): 2456 Ratio: 0.86
15:43:36  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9145
15:43:36  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 126 Overall power (enemies): 294 Nav Ratio: 0.36
15:43:36  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 126 Overall power (enemies): 294 Nav Ratio: 0.36
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Land Theaters Special Regions ***
15:43:36  (Reporting)  Theater 338 Theater_Italia HQReg: 622 Mantova Max pick: Mantova Max need: Chiogga Max Val: Mantova Naval Gathering: 676 Gaeta
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  Ended InitAndDumpData Kingdom of Italy 1036 ms
15:43:36  (Reporting)  *** Faction-wide algorithms ***
15:43:36  (Reporting)  Ended BuildReplacements 2 ms
15:43:36  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
15:43:36  (Reporting)  Sending proposal: we can't
15:43:36  (Reporting)  *** Checking new proposals ***
15:43:36  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
15:43:36  (Reporting)  Entering BuildNewUnits (_BNU_)
15:43:36  (Reporting)  Steel Level 6 Amount 36
15:43:36  (Reporting)  Money Level 4 Amount 62
15:43:36  (Reporting)  Conscripts Level 6 Amount 304
15:43:36  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
15:43:36  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
15:43:36  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 3
15:43:36  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
15:43:36  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
15:43:36  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
15:43:36  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
15:43:36  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
15:43:36  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
15:43:36  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
15:43:36  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 11
15:43:36  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 6
15:43:36  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
15:43:36  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
15:43:36  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
15:43:36  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
15:43:36  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
15:43:36  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
15:43:36  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
15:43:36  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 6
15:43:36  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
15:43:36  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
15:43:36  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
15:43:36  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 8
15:43:36  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
15:43:36  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
15:43:36  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
15:43:36  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
15:43:36  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
15:43:36  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 6
15:43:36  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
15:43:36  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
15:43:36  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
15:43:36  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 18
15:43:36  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
15:43:36  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
15:43:36  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
15:43:36  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
15:43:36  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 2
15:43:36  (Reporting)  Number of Draw 5
15:43:36  (Reporting)  Picking 816 Brigade Artillerie Pied 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 26 WSU 36 36 Money 62 204
15:43:36  (Reporting)  Picking 827 Garnison Line 1805
15:43:36  (Reporting)  On Map 1 Requested 0 In Pool 11
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 360 WSU 36 0 Money 62 144
15:43:36  (Reporting)  Picking 844 Merchantman Squadron 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 5
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 32 WSU 36 16 Money 62 128
15:43:36  (Reporting)  Picking 808 Mixed Brigade 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 300 WSU 36 0 Money 62 192
15:43:36  (Reporting)  Picking 840 Brig Squadron 1805
15:43:36  (Reporting)  On Map 0 Requested 0 In Pool 9
15:43:36  (Reporting)  Too costly compared to National assets, skipped
15:43:36  (Reporting)  Assets/Costs: Conscripts 304 72 WSU 36 108 Money 62 216
15:43:36  (Reporting)  Ended BuildNewUnits Bought: 0 17 ms
15:43:36  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:43:36  (Reporting)  _MFC_ Fleet is homogeneous: 1008719 Flotille du Po
15:43:36  (Reporting)  Ended ManageFleetsComposition 32 ms
15:43:36  (Reporting)  Entering LockFixedGroups (_LFG_)
15:43:36  (Reporting)  _LFG_ 1011585 Garnison de Rimini, 641 Rimini, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011582 Garnison de Bologne, 637 Bologna, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011557 Garnison de Mantoue, 622 Mantova, Pow:226, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1011538 Garnison de Milano, 613 Milano, Pow:147, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
15:43:36  (Reporting)  _LFG_ 1005780 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
15:43:36  (Reporting)  Ended LockFixedGroups 0 ms
15:43:36  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:43:36  (Reporting)  Ended SplitStaticUnits 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
15:43:36  (Reporting)  Entering PoolToGHQStack (_PGS_)
15:43:36  (Reporting)  Ended PoolToGHQStack 0 ms
15:43:36  (Reporting)  Entering ManageGHQ (_GHQ_)
15:43:36  (Reporting)  Ended ManageGHQ 0 ms
15:43:36  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:43:36  (Reporting)  Ended PrivilegedCombine 0 ms
15:43:36  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:43:36  (Reporting)  Ended DefendCapitalRegion 0 ms
15:43:36  (Reporting)  Entering SplitGroups (_SPG_)
15:43:36  (Reporting)  Ended SplitGroups 1 ms
15:43:36  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:43:36  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:43:36  (Reporting)  Detach Damaged Units (_DDU_)
15:43:36  (Reporting)  Ended Damaged Units 0 ms
15:43:36  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:43:36  (Reporting)  Ended GarrisonObjectives 0 ms
15:43:36  (Reporting)  Entering CheckBesieging (_CBE_)
15:43:36  (Reporting)  Ended CheckBesieging 25 ms
15:43:36  (Reporting)  Entering Checking Leaders (_CLD_)
15:43:36  (Reporting)  Ended Check Leaders 0 ms
15:43:36  (Reporting)  Entering Make Superior Group (_MSG_)
15:43:36  (Reporting)  Ended Make Superior Group 398 ms
15:43:36  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
15:43:36  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
15:43:36  (Reporting)  _AFA_ 1017721 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
15:43:36  (Reporting)  Ended AssignFleetsOperations 4 ms
15:43:36  (Reporting)  Start of AI Check for Land Resupply
15:43:36  (Reporting)  Ended CheckForLandResupply 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  Entering KeepPosition (_KPP_)
15:43:36  (Reporting)  Ended KeepPosition 0 ms
15:43:36  (Reporting)  Entering Reinforce Front (_RFF_)
15:43:36  (Reporting)  Ended ReinforceFront 0 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
15:43:36  (Reporting)  Entering DistantGarrison (_DGA_)
15:43:36  (Reporting)  Ended DistantGarrison 24 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  All theaters prepared, AllOwnPowLand: 2488 AllOppPowLand: 2456 AllOwnPowNav: 126 AllOppPowNav 294
15:43:36  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:43:36  (Reporting)   
15:43:36  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 8 Enemy armies: 21 Land Ratio: 0.86 Land Core Ratio: 1.01  ***
15:43:36  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:43:36  (Reporting)  1015329 1 Brigata di Cavalleria (Pow.35)
15:43:36  (Reporting)  1014461 1 Brigata di Riserva di Art. (Pow.39)
15:43:36  (Reporting)  1015065 2 Brigata di Riserva di Art. (Pow.40)
15:43:36  (Reporting)  1015966 I/1 Reg. Art. da Fortezza (Pow.84)
15:43:36  (Reporting)   
15:43:36  (Reporting)  Secondary Region 613 Milano Pick 45 has enough garrison (Value: 147) - evaluation skipped
15:43:36  (Reporting)  Region 622 Mantova Pick 100 SelfVal 669 Need 768  no group candidate found
15:43:36  (Reporting)  Region 678 Napoli Pick 5 SelfVal 81 Need 389  no group candidate found
15:43:36  (Reporting)  Secondary Region 614 Piacenza Pick 11 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Secondary Region 600 Genova Pick 27 has enough garrison (Value: 0) - evaluation skipped
15:43:36  (Reporting)  Region 676 Gaeta Pick 3 SelfVal 87 Need 252  no group candidate found
15:43:36  (Reporting)  Region 587 Torino Pick 19 SelfVal 410 Need 60  no group candidate found
15:43:36  (Reporting)  Secondary Region 641 Rimini Pick 3 has enough garrison (Value: 24) - evaluation skipped
15:43:36  (Reporting)  Region 637 Bologna Pick 8 SelfVal 154 Need 262  no group candidate found
15:43:36  (Reporting)  Region 623 Padova Pick 3 SelfVal 53 Need 946  no group candidate found
15:43:36  (Reporting)  Region 626 Trevisa Pick 2 SelfVal 37 Need 1130  no group candidate found
15:43:36  (Reporting)  CheckRegionForOperation 1015966 I/1 Reg. Art. da Fortezza, 613 Milano, Pow:84, Count: 1(l 0/L 0/S 1) Fitness 77 PickVal 3 SelfVal 101 AINeed 60
15:43:36  (Reporting)  Agenda: Defend, Value: 7777, Region: 612 Bergamo
15:43:36  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 180 ms
15:43:36  (Reporting)   
15:43:36  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
15:43:36  (Reporting)   
15:43:36  (Reporting)  
15:43:36  (Reporting)  Loop I - post iteration missions
15:43:36  (Reporting)  *** Theater:  Theater_Italia (Ext:0.86 - Core:1.01 - Nav:0.36) ***
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Arties (_RCA_)
15:43:36  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Arties
15:43:36  (Reporting)   
15:43:36  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:43:36  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:43:36  (Reporting)  Ended Receive Supplies
15:43:36  (Reporting)  Entering GatherGarrisons (_GTG_)
15:43:36  (Reporting)  Ended GatherGarrisons 0 ms
15:43:36  (Reporting)  Entering Collect Leaders (_COD_)
15:43:36  (Reporting)  Ended Collect Leaders 0 ms
15:43:36  (Reporting)  Entering RemoveWeakInterests (_RWI_)
15:43:36  (Reporting)  Ended RemoveWeakInterests 0 ms
