2:32:51 PM  (Reporting)  Processing  1000001 France
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  AI Process done in  47 ms
2:32:51 PM  (Reporting)  Processing  1000002 Great Britain
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:32:51 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
2:32:51 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
2:32:51 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
2:32:51 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
2:32:51 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
2:32:51 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
2:32:51 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
2:32:51 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
2:32:51 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
2:32:51 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 2929 OppPow Land: 4731 OwnPow Nav : 3051 OppPow Nav : 150
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.39 0.48 Ratio Nav/NavCore: 5.00 1.50 Reg Count: 146 > 194
2:32:51 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1109 OppPow Land: 1610 OwnPow Nav : 1222 OppPow Nav : 371
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.50 Ratio Nav/NavCore: 2.10 0.68 Reg Count: 186 > 226
2:32:51 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 64 OppPow Land: 2479 OwnPow Nav : 1648 OppPow Nav : 721
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.46 0.20 Reg Count: 283 > 352
2:32:51 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1049 OppPow Land: 2918 OwnPow Nav : 164 OppPow Nav : 28
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.25 Ratio Nav/NavCore: 3.73 5.00 Reg Count: 136 > 198
2:32:51 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1229 OppPow Land: 523 OwnPow Nav : 4 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 1.50 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
2:32:51 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 9 OppPow Land: 583 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
2:32:51 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 395 OwnPow Nav : 0 OppPow Nav : 414
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
2:32:51 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3533 OppPow Land: 274 OwnPow Nav : 434 OppPow Nav : 12
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 3.35 Reg Count: 392 > 494
2:32:51 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
2:32:51 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
2:32:51 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
2:32:51 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
2:32:51 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 149 OwnPow Nav : 24 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
2:32:51 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 522 OwnPow Nav : 137 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
2:32:51 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 520 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
2:32:51 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 876 OppPow Land: 615 OwnPow Nav : 2541 OppPow Nav : 822
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.91 0.97 Ratio Nav/NavCore: 1.97 0.20 Reg Count: 7 > 11
2:32:51 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 324 OwnPow Nav : 161 OppPow Nav : 141
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.73 0.20 Reg Count: 3 > 6
2:32:51 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1444 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
2:32:51 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 168 OwnPow Nav : 0 OppPow Nav : 419
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
2:32:51 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 616 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
2:32:51 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4380 OppPow Land: 4279 OwnPow Nav : 14040 OppPow Nav : 2688
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.33 0.20 Ratio Nav/NavCore: 1.66 5.00 Reg Count: 199 > 506
2:32:51 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 793 OwnPow Nav : 2477 OppPow Nav : 73
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 2.59 Reg Count: 5 > 24
2:32:51 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 695 OppPow Land: 1121 OwnPow Nav : 190 OppPow Nav : 185
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.33 0.20 Reg Count: 200 > 526
2:32:51 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1260 OppPow Nav : 191
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.10 0.76 Reg Count: 2 > 15
2:32:51 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 221 OwnPow Nav : 1444 OppPow Nav : 560
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.82 5.00 Reg Count: 11 > 34
2:32:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1850 ms
2:32:51 PM  (Reporting)  Resources Levels Great Britain EcoBase 229 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 1819 Expected 114 Balance -30
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 80 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 80 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 4355 Expected 80 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Very Low Stock 4 Expected 80 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 2850 Expected 80 Balance -17
2:32:51 PM  (Reporting)  War supplies Availability Very Low Stock 7 Expected 57 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 42 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Engagment Points Availability Plentiful Stock 21 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Low Stock 18 Expected 23 Balance 0
2:32:51 PM  (Reporting)    1015647 Daphne  Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade EndTurn 2672
2:32:51 PM  (Reporting)    1002765 III. British Detachment Agenda Kept Agenda: Attack, Value: 2500, Region: 3902 Cuba EndTurn 2671
2:32:51 PM  (Reporting)    1015263 IV. Fleet Agenda Kept Agenda: Naval Docking, Value: 1369, Region: 84 Hull EndTurn 2672
2:32:51 PM  (Reporting)    1015327 9th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2671
2:32:51 PM  (Reporting)    1014339 1st Battle Squadron Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2672
2:32:51 PM  (Reporting)    1002596 Highlands Force Agenda Kept Agenda: Defend, Value: 23715, Region: 108 Leicester EndTurn 2673
2:32:51 PM  (Reporting)    1015317 XII. Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2672
2:32:51 PM  (Reporting)    1015239 XI. Fleet Agenda Kept Agenda: Naval Docking, Value: 3219, Region: 84 Hull EndTurn 2672
2:32:51 PM  (Reporting)    1013680 1st Scouting Squadron Agenda Kept Agenda: Naval Docking, Value: 344, Region: 84 Hull EndTurn 2672
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7200
2:32:51 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 6000
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
2:32:51 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 4339
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 3400
2:32:51 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
2:32:51 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
2:32:51 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
2:32:51 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
2:32:51 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
2:32:51 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1109 Overall power (enemies): 1610 Ratio: 0.44
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3582
2:32:51 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1222 Overall power (enemies): 371 Nav Ratio: 2.10
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 2929 Overall power (enemies): 4731 Ratio: 0.39
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  47812
2:32:51 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 3051 Overall power (enemies): 150 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3533 Overall power (enemies): 274 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  569
2:32:51 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 434 Overall power (enemies): 12 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 64 Overall power (enemies): 2479 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1663
2:32:51 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1648 Overall power (enemies): 721 Nav Ratio: 1.46
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1229 Overall power (enemies): 523 Ratio: 1.50
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  43
2:32:51 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1049 Overall power (enemies): 2918 Ratio: 0.23
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6171
2:32:51 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 164 Overall power (enemies): 28 Nav Ratio: 3.73
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 876 Overall power (enemies): 615 Ratio: 0.91
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1454
2:32:51 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2541 Overall power (enemies): 822 Nav Ratio: 1.97
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1444 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 395 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  440
2:32:51 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 414 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 149 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
2:32:51 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 520 Overall power (enemies): 1 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
2:32:51 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 324 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
2:32:51 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 161 Overall power (enemies): 141 Nav Ratio: 0.73
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 522 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  911
2:32:51 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 9 Overall power (enemies): 583 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  123
2:32:51 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 168 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
2:32:51 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 419 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1444 Overall power (enemies): 560 Nav Ratio: 0.82
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1260 Overall power (enemies): 191 Nav Ratio: 2.10
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 190 Overall power (enemies): 185 Nav Ratio: 0.33
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2477 Overall power (enemies): 73 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 14040 Overall power (enemies): 2688 Nav Ratio: 1.66
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1222 Overall power (enemies): 371 Nav Ratio: 2.10
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 3051 Overall power (enemies): 150 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 434 Overall power (enemies): 12 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1648 Overall power (enemies): 721 Nav Ratio: 1.46
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 164 Overall power (enemies): 28 Nav Ratio: 3.73
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2541 Overall power (enemies): 822 Nav Ratio: 1.97
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1444 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 414 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 161 Overall power (enemies): 141 Nav Ratio: 0.73
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 419 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1444 Overall power (enemies): 560 Nav Ratio: 0.82
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1260 Overall power (enemies): 191 Nav Ratio: 2.10
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 190 Overall power (enemies): 185 Nav Ratio: 0.33
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2477 Overall power (enemies): 73 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 14040 Overall power (enemies): 2688 Nav Ratio: 1.66
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Land Theaters Special Regions ***
2:32:51 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
2:32:51 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 130 Bristol Max pick: Bristol Max need: London Max Val: Birmingham Naval Gathering: 130 Bristol
2:32:51 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1194 Wien Max pick: Hannover Max need: Thionville Max Val: Wien Naval Gathering: 822 Emden
2:32:51 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Jersey Naval Gathering: 517 Jersey
2:32:51 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1149 Bolzen Max pick: Wien Max need: Verona Max Val: Wien Naval Gathering: 635 Trieste
2:32:51 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Padova Max Val: Valetta Naval Gathering: 718 Valetta
2:32:51 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
2:32:51 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
2:32:51 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Wesel Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
2:32:51 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
2:32:51 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
2:32:51 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 899 Ueberlingen Max pick: Zurich Max need: Verona Max Val: Ueberlingen Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Final Gather Region for  342 Germany : 517 Jersey
2:32:51 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended InitAndDumpData Great Britain 2900 ms
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 28 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
2:32:51 PM  (Reporting)  Checking Offer Peace sent by 1000001 France rels -100
2:32:51 PM  (Reporting)  Item is a peace treaty and AcceptChance is  100 %
2:32:51 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 85
2:32:51 PM  (Reporting)  Refused and we don't reply because we really hate you!
2:32:51 PM  (Reporting)  Checking Offer Peace sent by 1000006 Spain rels -100
2:32:51 PM  (Reporting)  Item is a peace treaty and AcceptChance is  20 %
2:32:51 PM  (Reporting)  Modified Chance after bias vs nation 20 % rolled 68
2:32:51 PM  (Reporting)  Refused and we don't reply because we really hate you!
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  Checking wars, we have 6 underway
2:32:51 PM  (Reporting)  In the war vs 1000001 France WS is -107 for us as viewing faction
2:32:51 PM  (Reporting)  AcceptChance 0 Rolled 4
2:32:51 PM  (Reporting)  In the war vs 1000006 Spain WS is 14 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 5 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 3 ms
2:32:51 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2530 Salaspils
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3986 Oder
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1178 Villach
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 3114 Orzhytsya
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 930 Mainburg
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 308 Llobregat
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3978 Elbe
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4330 Mediterranee Occidentale
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2824 Rezina
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3032 Ryazan
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 3496 Akhtubinsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2553 Salme
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4520 Mouth of the Don
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 6 target region was 1745 Skopje
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4015 Ladoga
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4073 Norwegian Coast
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2844 Nova Odessa
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 284 Soria
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 738 Bellinzona
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 198 target region was 520 Alencon
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 379 Gien
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 198 target region was 1658 Pazin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2962 Ustyuzhna
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 970 Spandau
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 956 Wittenberge
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 711 Messina
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3400 Vadinsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 985 Finsterwalde
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1060 Schwarzberg
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 198 target region was 539 Beauvais
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4206 Bornholm
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3943 Douro Estuary
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3013 Nerekhta
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 671 Foggia
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1258 Lunca
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4324 Cap Ferrat
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3385 Isheevka
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2265 Khorramshar
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1591 Arboga
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1504 Lilesand
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 985 Finsterwalde
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2184 Siirt
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1589 Haellefors
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2547 Rezeke
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1325 Oswiecim
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3600 Prokhladnyy
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1720 Novi Pazar
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 459 Tournus
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3456 Elizavetovka
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 684 Salerno
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1674 Sarajevo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 773 Ghent
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 277 Alcala de Henares
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3623 Karachaevsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 857 Sultingen
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 48 target region was 3909 Brazil
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 807 Koeln
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 498 Roscoff
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3319 Bogoroditsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1301 Deva
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 198 target region was 94 Aberaeron
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 716 Catania
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3271 Iujka
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3869 Syzran
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 663 Roma
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 198 target region was 3273 Yamnovo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2757 Polonka
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1410 Lipno
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2403 Bawiti
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3507 Zavetnoie
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1072 Posen
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1753 Bancevo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3073 Novossil
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 6 target region was 2574 Jageva
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 289 Tarazona
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3795 Redeyef
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2045 Karaman
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 1610 Salo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3499 Cherniy Yar
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 466 Besancon
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2272 Al Jahra
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 2719 Glousk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1510 Tonsberg
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 717 Siracusa
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 305 Tarragona
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3488 Dubovskoye
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 335 Prades
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 328 Arcachon
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 3372 Losevo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3096 Mohrytsya
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 935 Freising
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3352 Chelnovaya
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 48 target region was 100 Hereford
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 2209 As Sulaimanya
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2541 Livani
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 182 Leon
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1032 Wollin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 19 target region was 70 Newcastle
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 17 target region was 3911 La Plata
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2576 Paide
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1081 Konin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 42 Land Sailors Party has 5 % to be played in 65 Drummore
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3444 Novye Busary
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1520 Vestby
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 889 Mannheim
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2852 Nikopol
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4131 Baie de Seine
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2551 Gulbene
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 574 Sarreguemines
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 48 target region was 4060 Cataractes
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 4179 Deutsche Bucht
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3534 Orlovskiy
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3135 Korotcha
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1819 Mamaia
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2347 Jerusalem
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 887 Aschaffenburg
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3676 Alaverdi
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2225 Habbaniyah
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3340 Usman
2:32:51 PM  (Reporting)  Ended HandleRegionsDecisions 2667 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 7
2:32:51 PM  (Reporting)  Money Level 6 Amount 1819
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 2850
2:32:51 PM  (Reporting)  _BNU_ Emergency build ON
2:32:51 PM  (Reporting)  Adding 92 Guard Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 88
2:32:51 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 64
2:32:51 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 50
2:32:51 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 20
2:32:51 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 20
2:32:51 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 20
2:32:51 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 40
2:32:51 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 56
2:32:51 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 35
2:32:51 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 15
2:32:51 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 21
2:32:51 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 115 Guard Cavalry Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 116 Scot Greys Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 117 Heavy Dragoon Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 11
2:32:51 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 60
2:32:51 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
2:32:51 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 4
2:32:51 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
2:32:51 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 4
2:32:51 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
2:32:51 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 3
2:32:51 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
2:32:51 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
2:32:51 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 66
2:32:51 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
2:32:51 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 42
2:32:51 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
2:32:51 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
2:32:51 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
2:32:51 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 174
2:32:51 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 56
2:32:51 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 155 Riverine Transport Squadron 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 2
2:32:51 PM  (Reporting)  Number of Draw 65
2:32:51 PM  (Reporting)  Picking 148 Brig Squadron 1805
2:32:51 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 72 WSU 7 108 Money 1819 206
2:32:51 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
2:32:51 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 32 WSU 7 16 Money 1819 122
2:32:51 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
2:32:51 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 88 WSU 7 112 Money 1819 439
2:32:51 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:32:51 PM  (Reporting)  On Map 23 Requested 0 In Pool 87
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 32 WSU 7 19 Money 1819 275
2:32:51 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 312 WSU 7 432 Money 1819 626
2:32:51 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 120 WSU 7 0 Money 1819 144
2:32:51 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:32:51 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:32:51 PM  (Reporting)  On Map 23 Requested 0 In Pool 87
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 32 WSU 7 19 Money 1819 275
2:32:51 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:32:51 PM  (Reporting)  On Map 23 Requested 0 In Pool 87
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 32 WSU 7 19 Money 1819 275
2:32:51 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 120 WSU 7 0 Money 1819 144
2:32:51 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:32:51 PM  (Reporting)  Picking 148 Brig Squadron 1805
2:32:51 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 72 WSU 7 108 Money 1819 206
2:32:51 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 120 WSU 7 0 Money 1819 144
2:32:51 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:32:51 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 248 WSU 7 336 Money 1819 478
2:32:51 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area British Isles
2:32:51 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 672 WSU 7 432 Money 1819 806
2:32:51 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  _BNU Buying Unit Sepoy Reserve Brigade 1805 Family ID Line Infantry Area Recruitment Area: Sepoys (India)
2:32:51 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
2:32:51 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 808 WSU 7 112 Money 1819 799
2:32:51 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 1032 WSU 7 432 Money 1819 986
2:32:51 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 840 WSU 7 0 Money 1819 504
2:32:51 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:32:51 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 1 In Pool 7
2:32:51 PM  (Reporting)  _BNU Buying Unit Sepoy Reserve Brigade 1805 Family ID Line Infantry Area Recruitment Area: Sepoys (India)
2:32:51 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 1392 WSU 7 432 Money 1819 1166
2:32:51 PM  (Reporting)  Picking 138 Pioneer Rgt
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area British Isles
2:32:51 PM  (Reporting)  Picking 129 Fortress Sepoy Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
2:32:51 PM  (Reporting)  _BNU Buying Unit Fortress Sepoy Brigade 1805 Family ID Line Infantry Area Recruitment Area: Sepoys (India)
2:32:51 PM  (Reporting)  Picking 106 Sailors Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  _BNU Buying Unit Sailors Brigade 1805 Family ID Line Infantry Area Recruitment Area: Ocean Ships Europe
2:32:51 PM  (Reporting)  Picking 126 Line Garrison 1805
2:32:51 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area British Isles
2:32:51 PM  (Reporting)  Picking 96 Rifles Brigade 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2558 WSU 7 16 Money 1819 1428
2:32:51 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2562 WSU 7 20 Money 1819 1420
2:32:51 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:32:51 PM  (Reporting)  On Map 23 Requested 0 In Pool 87
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2224 WSU 7 19 Money 1819 1443
2:32:51 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2562 WSU 7 20 Money 1819 1420
2:32:51 PM  (Reporting)  Picking 106 Sailors Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 1 In Pool 2
2:32:51 PM  (Reporting)  _BNU Buying Unit Sailors Brigade 1805 Family ID Line Infantry Area Recruitment Area: Ocean Ships Europe
2:32:51 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:32:51 PM  (Reporting)  On Map 23 Requested 0 In Pool 87
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2584 WSU 7 19 Money 1819 1683
2:32:51 PM  (Reporting)  Picking 96 Rifles Brigade 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2918 WSU 7 16 Money 1819 1668
2:32:51 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 1 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2912 WSU 7 0 Money 1819 1588
2:32:51 PM  (Reporting)  Picking 123 Hussars Brigade 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2672 WSU 7 0 Money 1819 1552
2:32:51 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:32:51 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
2:32:51 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2640 WSU 7 112 Money 1819 1847
2:32:51 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 1 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2912 WSU 7 0 Money 1819 1588
2:32:51 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
2:32:51 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2640 WSU 7 112 Money 1819 1847
2:32:51 PM  (Reporting)  Picking 143 First Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2920 WSU 7 488 Money 1819 2110
2:32:51 PM  (Reporting)  Picking 126 Line Garrison 1805
2:32:51 PM  (Reporting)  On Map 10 Requested 1 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2912 WSU 7 0 Money 1819 1552
2:32:51 PM  (Reporting)  Picking 100 Foreign Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2912 WSU 7 0 Money 1819 1588
2:32:51 PM  (Reporting)  Picking 96 Rifles Brigade 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2918 WSU 7 16 Money 1819 1668
2:32:51 PM  (Reporting)  Picking 126 Line Garrison 1805
2:32:51 PM  (Reporting)  On Map 10 Requested 1 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2912 WSU 7 0 Money 1819 1552
2:32:51 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2922 WSU 7 20 Money 1819 1660
2:32:51 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
2:32:51 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2584 WSU 7 16 Money 1819 1530
2:32:51 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:32:51 PM  (Reporting)  On Map 23 Requested 0 In Pool 87
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2584 WSU 7 19 Money 1819 1683
2:32:51 PM  (Reporting)  Picking 148 Brig Squadron 1805
2:32:51 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2624 WSU 7 108 Money 1819 1614
2:32:51 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
2:32:51 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2640 WSU 7 112 Money 1819 1847
2:32:51 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2922 WSU 7 20 Money 1819 1660
2:32:51 PM  (Reporting)  Picking 106 Sailors Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 2 In Pool 1
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2912 WSU 7 0 Money 1819 1648
2:32:51 PM  (Reporting)  Picking 148 Brig Squadron 1805
2:32:51 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2624 WSU 7 108 Money 1819 1614
2:32:51 PM  (Reporting)  Picking 98 KGL Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2922 WSU 7 20 Money 1819 1660
2:32:51 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2922 WSU 7 20 Money 1819 1660
2:32:51 PM  (Reporting)  Picking 149 Sloop Squadron 1805
2:32:51 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2600 WSU 7 72 Money 1819 1578
2:32:51 PM  (Reporting)  Picking 95 Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2922 WSU 7 20 Money 1819 1660
2:32:51 PM  (Reporting)  Picking 149 Sloop Squadron 1805
2:32:51 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2600 WSU 7 72 Money 1819 1578
2:32:51 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:32:51 PM  (Reporting)  On Map 23 Requested 0 In Pool 87
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2584 WSU 7 19 Money 1819 1683
2:32:51 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:32:51 PM  (Reporting)  On Map 23 Requested 0 In Pool 87
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2584 WSU 7 19 Money 1819 1683
2:32:51 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2800 WSU 7 336 Money 1819 1886
2:32:51 PM  (Reporting)  Picking 142 Flagship Squadron 1805
2:32:51 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 3072 WSU 7 664 Money 1819 2361
2:32:51 PM  (Reporting)  Picking 149 Sloop Squadron 1805
2:32:51 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2600 WSU 7 72 Money 1819 1578
2:32:51 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:32:51 PM  (Reporting)  On Map 23 Requested 0 In Pool 87
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2584 WSU 7 19 Money 1819 1683
2:32:51 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 2 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2912 WSU 7 0 Money 1819 1588
2:32:51 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:32:51 PM  (Reporting)  On Map 23 Requested 0 In Pool 87
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2584 WSU 7 19 Money 1819 1683
2:32:51 PM  (Reporting)  Picking 149 Sloop Squadron 1805
2:32:51 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2600 WSU 7 72 Money 1819 1578
2:32:51 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2800 WSU 7 336 Money 1819 1886
2:32:51 PM  (Reporting)  Picking 100 Foreign Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2850 2912 WSU 7 0 Money 1819 1588
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 8 842 ms
2:32:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014130 VI. Fleet
2:32:51 PM  (Reporting)  _MFC_ Merging 1015335 Troop Transport Squadron 1805 into 1014333 2nd Transport Squadron
2:32:51 PM  (Reporting)  _MFC_ Merging 1014333 XIII. Fleet into 1015635 4th Merchant Fleet
2:32:51 PM  (Reporting)  _MFC_ Merging 1015635 XIII. Fleet into 1015051 Harriett Sq.
2:32:51 PM  (Reporting)  _MFC_ Merging 1015051 XIII. Fleet into 1015050 Revenge Sq.
2:32:51 PM  (Reporting)  _MFC_ Merging 1015050 XIII. Fleet into 1014775 V. Fleet
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014775 V. Fleet
2:32:51 PM  (Reporting)  _MFC_ Merging 1015644 7th Transport Sq. into 1015054 III. Fleet
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015054 III. Fleet
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014131 II. Fleet
2:32:51 PM  (Reporting)  _MFC_ Merging 1015052 Bacchante Sq. into 1015053 IX. Fleet
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015053 IX. Fleet
2:32:51 PM  (Reporting)  Ended ManageFleetsComposition 555 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:32:51 PM  (Reporting)  1013413 Nova Scotia Militia, 3889 Lower Canada, Pow:19, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:32:51 PM  (Reporting)  1002756 Nova Scotia Force, 3889 Lower Canada, Pow:71, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:32:51 PM  (Reporting)  1002735 Lower Canada Force, 3889 Lower Canada, Pow:280, Count: 7(l 3/L 4/S 1) is calling fleet this turn.
2:32:51 PM  (Reporting)  Ended CallFleet 2 ms
2:32:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:32:51 PM  (Reporting)  _LFG_ 1010069 West Africa Garrison, 3912 West Africa, Pow:99, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010181 Colombo Garrison, 3920 Ceylon, Pow:245, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1002929 Ceylon Force, 3920 Ceylon, Pow:151, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010163 Madras Garrison, 3919 Coromandel, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1002895 Madras Army, 3919 Coromandel, Pow:282, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010127 Bombay Garrison, 3915 West India, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1002944 Bombay Force, 3915 West India, Pow:162, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010145 Calcutta Garrison, 3917 Bengale, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1002824 Calcutta Army, 3917 Bengale, Pow:826, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008052 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1016046 VI. British Detachment, 718 Valetta, Pow:254, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008008 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010022 Gibraltar Garrison, 211 Gibraltar, Pow:1013, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008029 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008040 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008074 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1002820 Barbados Fencibles, 3908 Barbados, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010118 Bridgetown Garrison, 3908 Barbados, Pow:192, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010076 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1007977 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010016 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014569 Falmouth Garrison, 124 Falmouth, Pow:38, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010013 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009675 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014669 Plymouth Garrison, 126 Plymouth, Pow:48, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009819 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010007 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014576 Exeter Garrison, 128 Exeter, Pow:38, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010010 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009683 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014590 Winchester Garrison, 134 Winchester, Pow:38, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009699 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1015951 1.Depot Garrison 1805 Bristol, 130 Bristol, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014677 Bristol Garrison, 130 Bristol, Pow:48, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009836 Bristol Garrison, 130 Bristol, Pow:269, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1015025 Halkett' Force, 132 Reading, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014685 Cardiff Garrison, 98 Cardiff, Pow:48, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009857 Cardiff Garrison, 98 Cardiff, Pow:269, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014633 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009757 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1015611 1.Depot Garrison 1805 Colchester (Mar.#1), 122 Colchester, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014597 Colchester Garrison, 122 Colchester, Pow:38, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014629 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009753 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010019 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014748 Cork Garrison, 32 Cork, Pow:38, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009980 Cork Garrison, 32 Cork, Pow:257, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014617 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009741 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014625 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009749 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1015031 Paget E.' Force, 116 Cambridge, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014621 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009745 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1015303 Bentick' Force, 106 Oxford, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014645 Yarmouth Garrison, 120 Yarmouth, Pow:48, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009778 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014604 Limerick Garrison, 28 Limerick, Pow:38, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009720 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014562 Norwich Garrison, 112 Norwich, Pow:38, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009662 Norwich Garrison, 112 Norwich, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014693 Liverpool Garrison, 87 Liverpool, Pow:48, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009878 Liverpool Garrison, 87 Liverpool, Pow:272, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014740 Dublin Garrison, 16 Dublin, Pow:48, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009963 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014548 Manchester Garrison, 79 Manchester, Pow:38, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009641 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014541 Leeds Garrison, 80 Leeds, Pow:38, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009633 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014555 York Garrison, 82 York, Pow:38, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009654 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014728 Belfast Garrison, 8 Belfast, Pow:70, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009947 Belfast Garrison, 8 Belfast, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014611 Carlisle Garrison, 72 Carlisle, Pow:28, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009728 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009629 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1007950 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014701 Newcastle Garrison, 70 Newcastle, Pow:48, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009899 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1007944 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014720 Glasgow Garrison, 62 Glasgow, Pow:48, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009935 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014709 Edinburgh Garrison, 57 Edinburgh, Pow:61, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1009911 Edinburgh Garrison, 57 Edinburgh, Pow:258, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1007966 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1002612 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010104 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010090 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  Ended LockFixedGroups 17 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  _SSU_ 1015851 2nd Depot, 3917 Bengale, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015521 1st Depot, 718 Valetta, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015501 II Army Service Corps, 718 Valetta, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1014363 1st Fort. Rgt., 98 Cardiff, Pow:10, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015812 3rd Fort. Rgt., 120 Yarmouth, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015808 6th Cavalry Brigade, 105 Birmingham, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015245 3rd Cavalry Brigade, 105 Birmingham, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015846 1st Sailor Brigade, 87 Liverpool, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1014967 2nd RFA, 16 Dublin, Pow:17, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015260 I Corps of Sappers and Miners, 79 Manchester, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1014957 IV. British Detachment, 79 Manchester, Pow:1, Count: 2(l 0/L 0/S 2) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015250 4th Cavalry Brigade, 79 Manchester, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1014962 1st Cavalry Brigade, 80 Leeds, Pow:22, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1014972 2nd Cavalry Brigade, 72 Carlisle, Pow:15, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015817 3rd KGL Brigade, 70 Newcastle, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015527 1st Foreign Brigade, 62 Glasgow, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1014952 2nd Fort. Rgt., 62 Glasgow, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015517 5th Cavalry Brigade, 57 Edinburgh, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015255 1st Infantry Brigade, 57 Edinburgh, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:32:51 PM  (Reporting)  Ended GarrisonBorders 393 ms
2:32:51 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:32:51 PM  (Reporting)  _ESR_ 342 Theater_Germany 822 Emden Staging Value: 210
2:32:51 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 140
2:32:51 PM  (Reporting)  _ESR_ Amphibious Staging Region: 822 Emden Preparing a Landing on: 852 Bremen
2:32:51 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
2:32:51 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
2:32:51 PM  (Reporting)  Ended ProcessAgents Great Britain 77 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 2 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 2 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 23 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 5 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 2 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 9 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 41 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 45 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 1 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
2:32:51 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 9 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  1002686 Gibraltar Force, 149 Lisboa, Pow:273, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 10345, Region: 149 Lisboa
2:32:51 PM  (Reporting)  Ended KeepPosition 2 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 41 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  _PGS_ Gathered this stack 1002203 English Home Army, 118 London, Pow:335, Count: 11(l 4/L 3/S 6)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1002487 Sir John Moore is now in Privileged Combine in 1002486 Home guard Command 129 Weymouth
2:32:51 PM  (Reporting)  _PCO_ 1002326 Thomas Douglas, Lord Selkirk is now in Privileged Combine in 1002544 Hannover Expedition 129 Weymouth
2:32:51 PM  (Reporting)  _PCO_ 2nd Fencibles Bde has been merged into 1002487 BG Moore(Sir John Moore) in 1002486 Home guard Command 129 Weymouth
2:32:51 PM  (Reporting)  _PCO_ 2nd Reserve Brigade has been merged into 1002487 BG Moore(Sir John Moore) in 1002486 Home guard Command 129 Weymouth
2:32:51 PM  (Reporting)  _PCO_ Denis-Ward Bty has been merged into 1002487 BG Moore(Sir John Moore) in 1002486 Home guard Command 129 Weymouth
2:32:51 PM  (Reporting)  _PCO_ 3rd Fencibles Bde has been merged into 1002487 BG Moore(Sir John Moore) in 1002486 Home guard Command 129 Weymouth
2:32:51 PM  (Reporting)  _PCO_ Worthing Brigade has been merged into 1002547 KGL Division(Sir George Don) in 1002544 Hannover Expedition 129 Weymouth
2:32:51 PM  (Reporting)  _PCO_ Wessex Rifles has been merged into 1002326 Light Cavalry Div.(Thomas Douglas, Lord Selkirk) in 1002544 Hannover Expedition 129 Weymouth
2:32:51 PM  (Reporting)  _PCO_ Cornwall Rifles has been merged into 1002253 1st British Guards Div.(Sir George Cooke) in 1002203 English Home Army 118 London
2:32:51 PM  (Reporting)  _PCO_ 1002326 Light Cavalry Div. 4 has his Privileged Combine status revoked 1002544 Hannover Expedition 129 Weymouth
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 133 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 14300, Region: 118 London
2:32:51 PM  (Reporting)  _DCR_ 1002203 English Home Army, 118 London, Pow:336, Count: 10(l 4/L 2/S 6) will reinforce threatened capital 118 London
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 4 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  _SPG_ Large Force Segment 1016051 British Detachment, 32 Cork, Pow:58, Count: 1(l 0/L 1/S 0) created
2:32:51 PM  (Reporting)  Ended SplitGroups 32 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  _DDU_ British Detachment created in region Weymouth with 2 unit(s), Health: 62 %
2:32:51 PM  (Reporting)  _DDU_ Hannover Expedition 1002544 has now 5 units, Health: 46 %
2:32:51 PM  (Reporting)  Ended Damaged Units 52 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  _GAO_ Step 1 1002486 Home guard Command, 129 Weymouth, Pow:43, Count: 1(l 1/L 1/S 0) is garrisoning region 129 Weymouth SelfVal 201
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 5025, Region: 129 Weymouth
2:32:51 PM  (Reporting)  _GAO_ Step 1 1003065 Cardiff Garrison, 105 Birmingham, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 1829
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 105 Birmingham
2:32:51 PM  (Reporting)  _GAO_ Step 1 1003106 Birmingham Garrison, 105 Birmingham, Pow:37, Count: 3(l 1/L 2/S 0) is garrisoning region 105 Birmingham SelfVal 1829
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 105 Birmingham
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 8 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 29 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 1 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 335 British Isles
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1015834 10th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 62 Glasgow
2:32:51 PM  (Reporting)  _AFA_ 1015828 9th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 87 Liverpool
2:32:51 PM  (Reporting)  _AFA_ 1015506 X. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 87 Liverpool
2:32:51 PM  (Reporting)  _AFA_ 1015822 6th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
2:32:51 PM  (Reporting)  _AFA_ 1015840 11th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1015037 VIII. Fleet chance: 37 failed.
2:32:51 PM  (Reporting)  _AFA_ 1015037 VIII. Fleet has been given the mission Agenda: Naval Docking, Value: 1656, Region: 57 Edinburgh
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 136 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 16 Nb of CPs of Regular/Militia/Cavalry/Artillery: 251
2:32:51 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  CheckForLandResupply Plymouth Garrison will resupply, in region 126 Plymouth
2:32:51 PM  (Reporting)  CheckForLandResupply Newcastle Brigade will resupply, in region 132 Reading
2:32:51 PM  (Reporting)  CheckForLandResupply Colchester Defenses will resupply, in region 121 Ipswich
2:32:51 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 105 Birmingham
2:32:51 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 105 Birmingham
2:32:51 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 87 Liverpool
2:32:51 PM  (Reporting)  CheckForLandResupply Leeds Garrison will resupply, in region 80 Leeds
2:32:51 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 87 Liverpool
2:32:51 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 57 Edinburgh
2:32:51 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 57 Edinburgh
2:32:51 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 130 Bristol
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 75 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  1002486 Home guard Command, 129 Weymouth, Pow:43, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 5152, Region: 129 Weymouth
2:32:51 PM  (Reporting)  1002423 Wessex Force, 129 Weymouth, Pow:118, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 8176, Region: 129 Weymouth
2:32:51 PM  (Reporting)  1002544 Hannover Expedition, 129 Weymouth, Pow:89, Count: 5(l 3/L 3/S 1) Agenda: Keep Position, Value: 6496, Region: 129 Weymouth
2:32:51 PM  (Reporting)  1002624 Ireland Force, 16 Dublin, Pow:147, Count: 5(l 1/L 2/S 2) Agenda: Keep Position, Value: 8455, Region: 16 Dublin
2:32:51 PM  (Reporting)  1003012 Hull Garrison, 84 Hull, Pow:26, Count: 2(l 0/L 1/S 1) Agenda: Keep Position, Value: 4049, Region: 84 Hull
2:32:51 PM  (Reporting)  1015041 Hull Brigade, 84 Hull, Pow:42, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4316, Region: 84 Hull
2:32:51 PM  (Reporting)  1002596 Highlands Force, 76 Middlesborough, Pow:70, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 2714, Region: 76 Middlesborough
2:32:51 PM  (Reporting)  1003082 Newcastle Garrison, 68 Hawick, Pow:8, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 3204, Region: 68 Hawick
2:32:51 PM  (Reporting)  1013392 2nd Scotland Bde, 68 Hawick, Pow:28, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 3782, Region: 68 Hawick
2:32:51 PM  (Reporting)  1002986 Edinburgh Garrison, 67 Peebles, Pow:9, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4539, Region: 67 Peebles
2:32:51 PM  (Reporting)  1002994 Aberdeen Garrison, 59 Greenock, Pow:19, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 5117, Region: 59 Greenock
2:32:51 PM  (Reporting)  Ended KeepPosition 4 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 846 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 4 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 4 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 30 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 6 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 3 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 19 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 86 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 90 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 94 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 17 ms
2:32:51 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
2:32:51 PM  (Reporting)  _AMS_ Staging region 822 Emden  - Landing Region: 852 Bremen Base AINeed (x1): 50
2:32:51 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
2:32:51 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
2:32:51 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
2:32:51 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
2:32:51 PM  (Reporting)  Ended AmpibiousStaging 32 ms
2:32:51 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
2:32:51 PM  (Reporting)  _AML_ Staging region 822 Emden  - Landing Region: 852 Bremen Base AINeed (x1): 50 Gathered 0
2:32:51 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
2:32:51 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
2:32:51 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 4 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 4 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 4 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 3 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 3 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1002714 Sir John Stuart is now in Privileged Combine in 1014114 Sir John Stuart 517 Jersey
2:32:51 PM  (Reporting)  _PCO_ 1002714 Sir John Stuart 1 has his Privileged Combine status revoked 1014114 Sir John Stuart 517 Jersey
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 33 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 5 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 2 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 14 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 64 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 66 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 69 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014114 Sir John Stuart selected
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014114 Sir John Stuart 517 Jersey toward 1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:52, Count: 3(l 1/L 1/S 1)
2:32:51 PM  (Reporting)  Ended Check Leaders 7 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 3 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:57, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 5422, Region: 517 Jersey
2:32:51 PM  (Reporting)  Ended KeepPosition 3 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 10 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 2 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 2 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 21 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 4 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 2 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 12 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 54 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 20 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 2 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1002716 Francis de Rottenburg is now in Privileged Combine in 1015631 Rottenburg' Force 718 Valetta
2:32:51 PM  (Reporting)  _PCO_ 1002716 Francis de Rottenburg 1 has his Privileged Combine status revoked 1015631 Rottenburg' Force 718 Valetta
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 29 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 3 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 6 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 30 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015631 Rottenburg' Force selected
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015631 Francis de Rottenburg 718 Valetta toward 1016046 VI. British Detachment, 718 Valetta, Pow:254, Count: 4(l 0/L 1/S 3)
2:32:51 PM  (Reporting)  Ended Check Leaders 6 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
2:32:51 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  1002711 Malta Force, 718 Valetta, Pow:214, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7046, Region: 718 Valetta
2:32:51 PM  (Reporting)  Ended KeepPosition 2 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 5 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1002766 Eyre Coote is now in Privileged Combine in 1013407 Coote' Force 3903 Jamaica
2:32:51 PM  (Reporting)  _PCO_ McArthur's Bde has been merged into 1002766 Eyre Coote(Eyre Coote) in 1013407 Coote' Force 3903 Jamaica
2:32:51 PM  (Reporting)  _PCO_ 1002766 Eyre Coote 5 has his Privileged Combine status revoked 1013407 Coote' Force 3903 Jamaica
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 30 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 3 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  _CBG_ 1002803 Barbados Force, 3908 Barbados, Pow:151, Count: 2(l 1/L 1/S 1) Will wait for help
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 75 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 2 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 0 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ gathered 151 cbt pts, needing: 361
2:32:51 PM  (Reporting)  _MSG_ 1002803 Barbados Force abort its operation against 1001759 Expdition des Antilles not enough forces gathered
2:32:51 PM  (Reporting)  Ended Make Superior Group 130 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
2:32:51 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  CheckForLandResupply Barbados Force will resupply, in region 3908 Barbados
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  1002803 Barbados Force, 3908 Barbados, Pow:151, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 5324, Region: 3908 Barbados
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 173 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 9 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 2 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 0 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 7 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
2:32:51 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_India
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1002752 Henry Proctor is now in Privileged Combine in 1002735 Lower Canada Force 3889 Lower Canada
2:32:51 PM  (Reporting)  _PCO_ Quebec Bde has been merged into 1002752 Henry Proctor(Henry Proctor) in 1002735 Lower Canada Force 3889 Lower Canada
2:32:51 PM  (Reporting)  _PCO_ 1002752 Henry Proctor 4 has his Privileged Combine status revoked 1002735 Lower Canada Force 3889 Lower Canada
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 43 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 3 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 4 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 0 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
2:32:51 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
2:32:51 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 51 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 1 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 2 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 340 Alpes
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 56 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 17009 AllOppPowLand: 21706 AllOwnPowNav: 30241 AllOppPowNav 6775
2:32:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 56 Land Ratio: 0.44 Land Core Ratio: 0.50  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1002686 Gibraltar Force (Pow.273)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1013) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 149 Lisboa Pick 22 has enough garrison (Value: 273) - evaluation skipped
2:32:51 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 149 Lisboa, Pow:273, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 13 SelfVal 197 AINeed 231
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 9850, Region: 148 Elvas
2:32:51 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 149 Lisboa, Pow:273, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 8 SelfVal 141 AINeed 231
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 7050, Region: 156 Oporto
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 112 Enemy armies: 13 Land Ratio: 0.39 Land Core Ratio: 0.48  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1002486 Home guard Command (Pow.43)
2:32:51 PM  (Reporting)  1002423 Wessex Force (Pow.118)
2:32:51 PM  (Reporting)  1002544 Hannover Expedition (Pow.89)
2:32:51 PM  (Reporting)  1003114 Plymouth Garrison (Pow.10)
2:32:51 PM  (Reporting)  1013393 Newcastle Brigade (Pow.21)
2:32:51 PM  (Reporting)  1014363 1st Fort. Rgt. (Pow.10)
2:32:51 PM  (Reporting)  1002203 English Home Army (Pow.336)
2:32:51 PM  (Reporting)  1015315 Fane's Brigade (Pow.58)
2:32:51 PM  (Reporting)  1014115 Craufurd's Brigade (Pow.60)
2:32:51 PM  (Reporting)  1015634 3rd Heavy Brigade (Pow.24)
2:32:51 PM  (Reporting)  1002974 Cork Garrison (Pow.54)
2:32:51 PM  (Reporting)  1009995 Colchester Defenses (Pow.9)
2:32:51 PM  (Reporting)  1003033 Colchester Garrison (Pow.71)
2:32:51 PM  (Reporting)  1013387 Liverpool Brigade (Pow.57)
2:32:51 PM  (Reporting)  1015812 3rd Fort. Rgt. (Pow.1)
2:32:51 PM  (Reporting)  1003090 Yarmouth Garrison (Pow.14)
2:32:51 PM  (Reporting)  1015808 6th Cavalry Brigade (Pow.1)
2:32:51 PM  (Reporting)  1015245 3rd Cavalry Brigade (Pow.5)
2:32:51 PM  (Reporting)  1003065 Cardiff Garrison (Pow.9)
2:32:51 PM  (Reporting)  1003106 Birmingham Garrison (Pow.37)
2:32:51 PM  (Reporting)  1002978 Limerick Garrison (Pow.14)
2:32:51 PM  (Reporting)  1013386 Limerick Brigade (Pow.53)
2:32:51 PM  (Reporting)  1003021 Norwich Garrison (Pow.14)
2:32:51 PM  (Reporting)  1003008 Manchester Garrison (Pow.9)
2:32:51 PM  (Reporting)  1002998 Inverness Garrison (Pow.14)
2:32:51 PM  (Reporting)  1015846 1st Sailor Brigade (Pow.2)
2:32:51 PM  (Reporting)  1014967 2nd RFA (Pow.17)
2:32:51 PM  (Reporting)  1002970 Dublin Garrison (Pow.14)
2:32:51 PM  (Reporting)  1002640 Ireland Fencibles (Pow.28)
2:32:51 PM  (Reporting)  1002624 Ireland Force (Pow.147)
2:32:51 PM  (Reporting)  1015260 I Corps of Sappers and Miners (Pow.1)
2:32:51 PM  (Reporting)  1014957 IV. British Detachment (Pow.1)
2:32:51 PM  (Reporting)  1015250 4th Cavalry Brigade (Pow.5)
2:32:51 PM  (Reporting)  1003012 Hull Garrison (Pow.26)
2:32:51 PM  (Reporting)  1015041 Hull Brigade (Pow.42)
2:32:51 PM  (Reporting)  1014962 1st Cavalry Brigade (Pow.22)
2:32:51 PM  (Reporting)  1003002 Leeds Garrison (Pow.21)
2:32:51 PM  (Reporting)  1002959 Belfast Garrison (Pow.14)
2:32:51 PM  (Reporting)  1013388 Ulster Bde (Pow.18)
2:32:51 PM  (Reporting)  1014764 Belfast Brigade (Pow.65)
2:32:51 PM  (Reporting)  1002596 Highlands Force (Pow.70)
2:32:51 PM  (Reporting)  1003042 Carlisle Garrison (Pow.14)
2:32:51 PM  (Reporting)  1014972 2nd Cavalry Brigade (Pow.15)
2:32:51 PM  (Reporting)  1003082 Newcastle Garrison (Pow.8)
2:32:51 PM  (Reporting)  1013392 2nd Scotland Bde (Pow.28)
2:32:51 PM  (Reporting)  1002986 Edinburgh Garrison (Pow.9)
2:32:51 PM  (Reporting)  1015817 3rd KGL Brigade (Pow.2)
2:32:51 PM  (Reporting)  1015527 1st Foreign Brigade (Pow.1)
2:32:51 PM  (Reporting)  1014952 2nd Fort. Rgt. (Pow.3)
2:32:51 PM  (Reporting)  1002569 Scotland Force (Pow.44)
2:32:51 PM  (Reporting)  1015517 5th Cavalry Brigade (Pow.2)
2:32:51 PM  (Reporting)  1015255 1st Infantry Brigade (Pow.2)
2:32:51 PM  (Reporting)  1002994 Aberdeen Garrison (Pow.19)
2:32:51 PM  (Reporting)  1016048 British Detachment (Pow.24)
2:32:51 PM  (Reporting)  1016049 British Detachment (Pow.24)
2:32:51 PM  (Reporting)  1016050 British Detachment (Pow.24)
2:32:51 PM  (Reporting)  1016051 Hereford Bde (Pow.58)
2:32:51 PM  (Reporting)  1016052 Douglas' Force (Pow.16)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 130 Bristol Pick 100 SelfVal 1342 Need 602  no group candidate found
2:32:51 PM  (Reporting)  Primary Region 126 Plymouth Pick 63 has enough garrison (Value: 280) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 24 has enough garrison (Value: 323) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 79 Manchester Pick 13 has enough garrison (Value: 147) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 70 Newcastle Pick 23 has enough garrison (Value: 282) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 72 Carlisle Pick 6 has enough garrison (Value: 145) - evaluation skipped
2:32:51 PM  (Reporting)  CheckRegionForOperation 1002596 Highlands Force, 76 Middlesborough, Pow:70, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 78 SelfVal 1829 AINeed 150
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 105 Birmingham
2:32:51 PM  (Reporting)  Region 129 Weymouth Pick 8 SelfVal 201 Need 1650  no group candidate found
2:32:51 PM  (Reporting)  Primary Region 87 Liverpool Pick 50 has enough garrison (Value: 322) - evaluation skipped
2:32:51 PM  (Reporting)  Region 113 Gloucester Pick 3 SelfVal 135 Need 724  no group candidate found
2:32:51 PM  (Reporting)  Region 108 Leicester Pick 30 SelfVal 815 Need 383  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 80 Leeds Pick 11 has enough garrison (Value: 162) - evaluation skipped
2:32:51 PM  (Reporting)  Region 106 Oxford Pick 17 SelfVal 358 Need 1340  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 32 Cork Pick 2 has enough garrison (Value: 295) - evaluation skipped
2:32:51 PM  (Reporting)  Region 132 Reading Pick 18 SelfVal 377 Need 1785  no group candidate found
2:32:51 PM  (Reporting)  Region 116 Cambridge Pick 11 SelfVal 218 Need 1878  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 98 Cardiff Pick 28 has enough garrison (Value: 327) - evaluation skipped
2:32:51 PM  (Reporting)  Region 114 Swindon Pick 4 SelfVal 135 Need 1673  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 82 York Pick 4 has enough garrison (Value: 140) - evaluation skipped
2:32:51 PM  (Reporting)  Primary Region 16 Dublin Pick 54 has enough garrison (Value: 444) - evaluation skipped
2:32:51 PM  (Reporting)  Region 117 St Albans Pick 4 SelfVal 134 Need 1207  no group candidate found
2:32:51 PM  (Reporting)  Region 122 Colchester Pick 6 SelfVal 121 Need 1109  no group candidate found
2:32:51 PM  (Reporting)  Region 107 Luton Pick 4 SelfVal 137 Need 1426  no group candidate found
2:32:51 PM  (Reporting)  Region 104 Worcester Pick 2 SelfVal 123 Need 428  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 62 Glasgow Pick 22 has enough garrison (Value: 284) - evaluation skipped
2:32:51 PM  (Reporting)  Region 110 Peterborough Pick 3 SelfVal 132 Need 585  no group candidate found
2:32:51 PM  (Reporting)  Region 134 Winchester Pick 11 SelfVal 142 Need 1828  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 68) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 97 Swansea Pick 3 has enough garrison (Value: 36) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 28 Limerick Pick 3 has enough garrison (Value: 140) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 8 Belfast Pick 6 has enough garrison (Value: 305) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 8 has enough garrison (Value: 281) - evaluation skipped
2:32:51 PM  (Reporting)  CheckRegionForOperation 1015041 Hull Brigade, 84 Hull, Pow:42, Count: 1(l 0/L 1/S 0) Fitness 91 PickVal 4 SelfVal 161 AINeed 53
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 14651, Region: 100 Hereford
2:32:51 PM  (Reporting)  Secondary Region 53 Perth Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 75 Hartlepool Pick 3 has enough garrison (Value: 18) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 112 Norwich Pick 7 has enough garrison (Value: 140) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 153) - evaluation skipped
2:32:51 PM  (Reporting)  Region 121 Ipswich Pick 4 SelfVal 156 Need 362  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1002423 Wessex Force, 129 Weymouth, Pow:118, Count: 1(l 1/L 1/S 0) Fitness 65 PickVal 5 SelfVal 107 AINeed 144
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 6955, Region: 128 Exeter
2:32:51 PM  (Reporting)  Secondary Region 43 Inverness Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 51 Aberdeen Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 15 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 1158 Linz Pick 63 SelfVal 249 Need 60  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 54 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1002604 Anglo-Norman Islands Force (Pow.57)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 57) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 516 Guernesey Pick 29 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 420 Toulon Pick 12 SelfVal 15 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 560 Reims Pick 2 SelfVal 5 Need 506  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 1.50 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 635 Trieste Pick 40 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 17 Land Ratio: 0.23 Land Core Ratio: 0.25  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015521 1st Depot (Pow.0)
2:32:51 PM  (Reporting)  1015501 II Army Service Corps (Pow.0)
2:32:51 PM  (Reporting)  1002711 Malta Force (Pow.214)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
2:32:51 PM  (Reporting)  Region 626 Trevisa Pick 4 SelfVal 119 Need 367  no group candidate found
2:32:51 PM  (Reporting)  Region 678 Napoli Pick 24 SelfVal 474 Need 217  no group candidate found
2:32:51 PM  (Reporting)  Region 676 Gaeta Pick 3 SelfVal 100 Need 441  no group candidate found
2:32:51 PM  (Reporting)  Region 708 Palermo Pick 14 SelfVal 284 Need 441  no group candidate found
2:32:51 PM  (Reporting)  Region 717 Siracusa Pick 2 SelfVal 72 Need 217  no group candidate found
2:32:51 PM  (Reporting)  Region 627 Venezia Pick 4 SelfVal 130 Need 261  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 705 Cagliari Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 688 Taranto Pick 3 SelfVal 89 Need 441  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 9 Land Ratio: 0.91 Land Core Ratio: 0.97  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1002803 Barbados Force (Pow.151)
2:32:51 PM  (Reporting)  1002799 Jamaica Fencibles (Pow.19)
2:32:51 PM  (Reporting)  1015325 1st West Indian Bde (Pow.39)
2:32:51 PM  (Reporting)  1015045 Cape Brigade (Pow.53)
2:32:51 PM  (Reporting)  1014132 Fanning's Bde (Pow.55)
2:32:51 PM  (Reporting)  1014768 Jamaica Brigade (Pow.61)
2:32:51 PM  (Reporting)  1002765 III. British Detachment (Pow.83)
2:32:51 PM  (Reporting)  1013407 Coote' Force (Pow.80)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 3908 Barbados Pick 100 has enough garrison (Value: 511) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 28 has enough garrison (Value: 214) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1013413 Nova Scotia Militia (Pow.19)
2:32:51 PM  (Reporting)  1002756 Nova Scotia Force (Pow.71)
2:32:51 PM  (Reporting)  1002735 Lower Canada Force (Pow.282)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 12 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3891 Maine Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 9 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 728 Zurich Pick 6 SelfVal 6 Need 506  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 3 Enemy armies: 30 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015521 1st Depot (Pow.0)
2:32:51 PM  (Reporting)  1015501 II Army Service Corps (Pow.0)
2:32:51 PM  (Reporting)  1002711 Malta Force (Pow.214)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
2:32:51 PM  (Reporting)  Region 420 Toulon Pick 12 SelfVal 15 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1013) - evaluation skipped
2:32:51 PM  (Reporting)  Region 708 Palermo Pick 14 SelfVal 284 Need 441  no group candidate found
2:32:51 PM  (Reporting)  Region 678 Napoli Pick 24 SelfVal 474 Need 217  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 1640 Fiume Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 635 Trieste Pick 40 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 676 Gaeta Pick 3 SelfVal 100 Need 441  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 705 Cagliari Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 688 Taranto Pick 3 SelfVal 89 Need 441  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 102 Enemy armies: 49 Land Ratio: 0.33 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1002686 Gibraltar Force (Pow.273)
2:32:51 PM  (Reporting)  1002803 Barbados Force (Pow.151)
2:32:51 PM  (Reporting)  1002799 Jamaica Fencibles (Pow.19)
2:32:51 PM  (Reporting)  1015325 1st West Indian Bde (Pow.39)
2:32:51 PM  (Reporting)  1015045 Cape Brigade (Pow.53)
2:32:51 PM  (Reporting)  1014132 Fanning's Bde (Pow.55)
2:32:51 PM  (Reporting)  1014768 Jamaica Brigade (Pow.61)
2:32:51 PM  (Reporting)  1002765 III. British Detachment (Pow.83)
2:32:51 PM  (Reporting)  1013407 Coote' Force (Pow.80)
2:32:51 PM  (Reporting)  1002604 Anglo-Norman Islands Force (Pow.57)
2:32:51 PM  (Reporting)  1002486 Home guard Command (Pow.43)
2:32:51 PM  (Reporting)  1002423 Wessex Force (Pow.118)
2:32:51 PM  (Reporting)  1002544 Hannover Expedition (Pow.89)
2:32:51 PM  (Reporting)  1003114 Plymouth Garrison (Pow.10)
2:32:51 PM  (Reporting)  1014363 1st Fort. Rgt. (Pow.10)
2:32:51 PM  (Reporting)  1015315 Fane's Brigade (Pow.58)
2:32:51 PM  (Reporting)  1014115 Craufurd's Brigade (Pow.60)
2:32:51 PM  (Reporting)  1015634 3rd Heavy Brigade (Pow.24)
2:32:51 PM  (Reporting)  1002974 Cork Garrison (Pow.54)
2:32:51 PM  (Reporting)  1015812 3rd Fort. Rgt. (Pow.1)
2:32:51 PM  (Reporting)  1003090 Yarmouth Garrison (Pow.14)
2:32:51 PM  (Reporting)  1003021 Norwich Garrison (Pow.14)
2:32:51 PM  (Reporting)  1015846 1st Sailor Brigade (Pow.2)
2:32:51 PM  (Reporting)  1014967 2nd RFA (Pow.17)
2:32:51 PM  (Reporting)  1002970 Dublin Garrison (Pow.14)
2:32:51 PM  (Reporting)  1002640 Ireland Fencibles (Pow.28)
2:32:51 PM  (Reporting)  1002624 Ireland Force (Pow.147)
2:32:51 PM  (Reporting)  1003012 Hull Garrison (Pow.26)
2:32:51 PM  (Reporting)  1015041 Hull Brigade (Pow.42)
2:32:51 PM  (Reporting)  1002959 Belfast Garrison (Pow.14)
2:32:51 PM  (Reporting)  1013388 Ulster Bde (Pow.18)
2:32:51 PM  (Reporting)  1014764 Belfast Brigade (Pow.65)
2:32:51 PM  (Reporting)  1002596 Highlands Force (Pow.70)
2:32:51 PM  (Reporting)  1003042 Carlisle Garrison (Pow.14)
2:32:51 PM  (Reporting)  1014972 2nd Cavalry Brigade (Pow.15)
2:32:51 PM  (Reporting)  1003082 Newcastle Garrison (Pow.8)
2:32:51 PM  (Reporting)  1013392 2nd Scotland Bde (Pow.28)
2:32:51 PM  (Reporting)  1015817 3rd KGL Brigade (Pow.2)
2:32:51 PM  (Reporting)  1015527 1st Foreign Brigade (Pow.1)
2:32:51 PM  (Reporting)  1014952 2nd Fort. Rgt. (Pow.3)
2:32:51 PM  (Reporting)  1002569 Scotland Force (Pow.44)
2:32:51 PM  (Reporting)  1015517 5th Cavalry Brigade (Pow.2)
2:32:51 PM  (Reporting)  1015255 1st Infantry Brigade (Pow.2)
2:32:51 PM  (Reporting)  1002994 Aberdeen Garrison (Pow.19)
2:32:51 PM  (Reporting)  1013413 Nova Scotia Militia (Pow.19)
2:32:51 PM  (Reporting)  1002756 Nova Scotia Force (Pow.71)
2:32:51 PM  (Reporting)  1002735 Lower Canada Force (Pow.282)
2:32:51 PM  (Reporting)  1016051 Hereford Bde (Pow.58)
2:32:51 PM  (Reporting)  1016052 Douglas' Force (Pow.16)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 130 Bristol Pick 100 SelfVal 1342 Need 602  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 98 Cardiff Pick 28 has enough garrison (Value: 327) - evaluation skipped
2:32:51 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
2:32:51 PM  (Reporting)  Region 852 Bremen Pick 37 SelfVal 139 Need 50  no group candidate found
2:32:51 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1013) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 516 Guernesey Pick 29 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 228 Need 506  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:57, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 100 SelfVal 158 AINeed 60
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 10270, Region: 517 Jersey
2:32:51 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 24 has enough garrison (Value: 323) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 72 Carlisle Pick 6 has enough garrison (Value: 145) - evaluation skipped
2:32:51 PM  (Reporting)  Region 16 Dublin Pick 54 SelfVal 1233 Need 0  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 43 Inverness Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 8 has enough garrison (Value: 281) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 97 Swansea Pick 3 has enough garrison (Value: 36) - evaluation skipped
2:32:51 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 296  no group candidate found
2:32:51 PM  (Reporting)  Region 126 Plymouth Pick 63 SelfVal 1385 Need 0  no group candidate found
2:32:51 PM  (Reporting)  Region 497 Brest Pick 9 SelfVal 12 Need 250  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
2:32:51 PM  (Reporting)  CheckRegionForOperation 1002803 Barbados Force, 3908 Barbados, Pow:151, Count: 2(l 1/L 1/S 1) Fitness 40 PickVal 100 SelfVal 314 AINeed 18
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 12560, Region: 3908 Barbados
2:32:51 PM  (Reporting)  Secondary Region 70 Newcastle Pick 23 has enough garrison (Value: 282) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 28 has enough garrison (Value: 214) - evaluation skipped
2:32:51 PM  (Reporting)  Region 113 Gloucester Pick 3 SelfVal 135 Need 724  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 149 Lisboa Pick 22 has enough garrison (Value: 273) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3891 Maine Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 87 Liverpool Pick 50 SelfVal 1119 Need 0  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 62 Glasgow Pick 22 has enough garrison (Value: 284) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 8 Belfast Pick 6 has enough garrison (Value: 305) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 112 Norwich Pick 7 has enough garrison (Value: 140) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 68) - evaluation skipped
2:32:51 PM  (Reporting)  Region 789 Amsterdam Pick 20 SelfVal 20 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 110 Peterborough Pick 3 SelfVal 132 Need 585  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1015041 Hull Brigade, 84 Hull, Pow:42, Count: 1(l 0/L 1/S 0) Fitness 91 PickVal 4 SelfVal 161 AINeed 53
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 14651, Region: 100 Hereford
2:32:51 PM  (Reporting)  Secondary Region 75 Hartlepool Pick 3 has enough garrison (Value: 18) - evaluation skipped
2:32:51 PM  (Reporting)  Region 122 Colchester Pick 6 SelfVal 121 Need 1109  no group candidate found
2:32:51 PM  (Reporting)  Region 129 Weymouth Pick 8 SelfVal 201 Need 1650  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 149 Lisboa, Pow:273, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 8 SelfVal 141 AINeed 231
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 7050, Region: 156 Oporto
2:32:51 PM  (Reporting)  Secondary Region 82 York Pick 4 has enough garrison (Value: 140) - evaluation skipped
2:32:51 PM  (Reporting)  Region 121 Ipswich Pick 4 SelfVal 156 Need 362  no group candidate found
2:32:51 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1002423 Wessex Force, 129 Weymouth, Pow:118, Count: 1(l 1/L 1/S 0) Fitness 65 PickVal 5 SelfVal 107 AINeed 144
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 6955, Region: 128 Exeter
2:32:51 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 149 Lisboa, Pow:273, Count: 2(l 1/L 1/S 1) Fitness 45 PickVal 5 SelfVal 102 AINeed 231
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 4590, Region: 159 Braga
2:32:51 PM  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 6 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 839 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1007875 Indian Squadron chance: 24 failed.
2:32:51 PM  (Reporting)  _AFA_ 1007875 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 17552, Region: 3912 West Africa
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 47 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1015053 IX. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 17400, Region: 3934 Commerce
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1014131 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 21375, Region: 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1007747 African Squadron has been given the mission Agenda: Convoy Transport, Value: 5000, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ Adding supply transport 1007747 African Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 11 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1013680 1st Scouting Squadron has been given the mission Agenda: Naval Docking, Value: 465, Region: 84 Hull
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1015239 XI. Fleet chance: 40 failed.
2:32:51 PM  (Reporting)  _AFA_ 1015239 XI. Fleet has been given the mission Agenda: Naval Docking, Value: 3478, Region: 84 Hull
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1015317 XII. Fleet chance: 40 failed.
2:32:51 PM  (Reporting)  _AFA_ 1015317 XII. Fleet has been given the mission Agenda: Naval Docking, Value: 2422, Region: 84 Hull
2:32:51 PM  (Reporting)  _AFA_ 1014775 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  _AFA_ 1014130 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11625, Region: 3924 North Sea Trade
2:32:51 PM  (Reporting)  _AFA_ 1016058 Newcastle Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7800, Region: 3926 Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1015313 Collingwood's Fleet chance: 10 failed.
2:32:51 PM  (Reporting)  _AFA_ 1015313 Collingwood's Fleet has been given the mission Agenda: Naval Docking, Value: 4122, Region: 62 Glasgow
2:32:51 PM  (Reporting)  _AFA_ 1014339 1st Battle Squadron has been given the mission Agenda: Convoy Transport, Value: 4950, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ Adding supply transport 1014339 1st Battle Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  _AFA_ 1015327 9th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ Adding commerce 1015327 9th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1015036 VII. Fleet chance: 40 failed.
2:32:51 PM  (Reporting)  _AFA_ 1015036 VII. Fleet has been given the mission Agenda: Naval Calling, Value: 2576, Region: 3889 Lower Canada
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1007363 Keith's Fleet Auto success as amphib is planned and Probability was 118 %
2:32:51 PM  (Reporting)  _AFA_ 1007363 Keith's Fleet has been given the mission Agenda: Naval Superiority, Value: 31682, Region: 4179 Deutsche Bucht
2:32:51 PM  (Reporting)  _AFA_ 1007363 Keith's Fleet has been given the mission Agenda: Naval Docking, Value: 10648, Region: 57 Edinburgh
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Medway Squadron chance: 0 failed.
2:32:51 PM  (Reporting)  _AFA_ 1007510 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 11960, Region: 57 Edinburgh
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1007569 Portsmouth Squadron Auto success as amphib is planned and Probability was 83 %
2:32:51 PM  (Reporting)  _AFA_ 1007569 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 16192, Region: 4179 Deutsche Bucht
2:32:51 PM  (Reporting)  _AFA_ 1007569 Portsmouth Squadron has been given the mission Agenda: Naval Docking, Value: 7533, Region: 84 Hull
2:32:51 PM  (Reporting)  _AFA_ 1016062 8th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ Adding commerce 1016062 8th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  _AFA_ 1015263 IV. Fleet has been given the mission Agenda: Naval Docking, Value: 1150, Region: 57 Edinburgh
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1015038 Nelson's Fleet Auto success as amphib is planned and Probability was 128 %
2:32:51 PM  (Reporting)  _AFA_ 1015038 Nelson's Fleet has been given the mission Agenda: Naval Superiority, Value: 57057, Region: 4179 Deutsche Bucht
2:32:51 PM  (Reporting)  _AFA_ 1015038 Nelson's Fleet has been given the mission Agenda: Naval Docking, Value: 19519, Region: 156 Oporto
2:32:51 PM  (Reporting)  _AFA_ 1015054 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 57825, Region: 3926 Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1007461 Channel Fleet Auto success as amphib is planned and Probability was 128 %
2:32:51 PM  (Reporting)  _AFA_ 1007461 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 41652, Region: 4280 Ria de Vigo
2:32:51 PM  (Reporting)  _AFA_ 1007461 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 14625, Region: 3889 Lower Canada
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1007774 Jamaca Squadron chance: -10 failed.
2:32:51 PM  (Reporting)  _AFA_ 1007774 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 6640, Region: 3889 Lower Canada
2:32:51 PM  (Reporting)  _AFA_ 1015647 Daphne  Sq. has been given the mission Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  _AFO_ Adding supply transport 1015647 Daphne  Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
2:32:51 PM  (Reporting)  _AFA_ 1007609 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 11214, Region: 4121 Ouessant
2:32:51 PM  (Reporting)  _AFA_ 1007609 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 3960, Region: 3889 Lower Canada
2:32:51 PM  (Reporting)  _AFA_ 1007812 West Indies Squadron has been given the mission Agenda: Naval Superiority, Value: 39105, Region: 4558 Rio de La Plata Estuary
2:32:51 PM  (Reporting)  _AFA_ 1007812 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 21462, Region: 3889 Lower Canada
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1007634 Atlantic Fleet Auto success as amphib is planned and Probability was 128 %
2:32:51 PM  (Reporting)  _AFA_ 1007634 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 34594, Region: 4282 Oceano Atlantico Sul
2:32:51 PM  (Reporting)  _AFA_ 1007634 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 11316, Region: 3889 Lower Canada
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 1914 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
2:32:51 PM  (Reporting)  _CLO_ 1002765 III. British Detachment, 3903 Jamaica, Pow:83, Count: 3(l 0/L 1/S 2)
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:32:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:32:51 PM  (Reporting)  Ended Collect Leaders 0 ms
2:32:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:32:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.82) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:2.10) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.33) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.66) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.44 - Core:0.50 - Nav:2.10) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016069 British Detachment is doing nothing in El Ferrol  Power: 26  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016068 British Detachment is doing nothing in El Ferrol  Power: 41  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1007634 Atlantic Fleet, 4278 El Ferrol, Pow:692, Count: 9(l 1/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
2:32:51 PM  (Reporting)  List of Agendas for 1007634 Atlantic Fleet, 4278 El Ferrol, Pow:692, Count: 9(l 1/L 8/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
2:32:51 PM  (Reporting)  1007634-Atlantic Fleet Power:692 Health:99% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002686 Gibraltar Force, 149 Lisboa, Pow:273, Count: 2(l 1/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10345, Region: 149 Lisboa
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 9850, Region: 148 Elvas
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 7050, Region: 156 Oporto
2:32:51 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 7050, Region: 156 Oporto
2:32:51 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 4590, Region: 159 Braga
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 9850, Region: 148 Elvas
2:32:51 PM  (Reporting)  1002686-Gibraltar Force Power:273 Health:100% Lisboa>Elvas Mission:Defend Fitness:50% Need:231 Threat:171 GoalValue: 9850
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.39 - Core:0.48 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 130 Bristol in theater 335 British Isles
2:32:51 PM  (Reporting)  _GTU_ 1015315 Fane's Brigade, 32 Cork, Pow:58, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1014115 Craufurd's Brigade, 32 Cork, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1015634 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1002974 Cork Garrison, 32 Cork, Pow:54, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1003033 Colchester Garrison, 117 St Albans, Pow:71, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1013387 Liverpool Brigade, 116 Cambridge, Pow:57, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1003090 Yarmouth Garrison, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1002978 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1013386 Limerick Brigade, 28 Limerick, Pow:53, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1003021 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1002970 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1002640 Ireland Fencibles, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1002959 Belfast Garrison, 8 Belfast, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1013388 Ulster Bde, 8 Belfast, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1014764 Belfast Brigade, 8 Belfast, Pow:65, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1003042 Carlisle Garrison, 72 Carlisle, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1002569 Scotland Force, 62 Glasgow, Pow:44, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1016051 Hereford Bde, 32 Cork, Pow:58, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ Starting merge 18 at start
2:32:51 PM  (Reporting)  _GTU_ Finished merge 18 now
2:32:51 PM  (Reporting)  _GTU_ 1002569 Scotland Force, 62 Glasgow, Pow:44, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1002640 Ireland Fencibles, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1016051 Hereford Bde, 32 Cork, Pow:58, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1002974 Cork Garrison, 32 Cork, Pow:54, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1003021 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1003033 Colchester Garrison, 117 St Albans, Pow:71, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1014764 Belfast Brigade, 8 Belfast, Pow:65, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1002959 Belfast Garrison, 8 Belfast, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1015634 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1014115 Craufurd's Brigade, 32 Cork, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1013387 Liverpool Brigade, 116 Cambridge, Pow:57, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1002970 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1003042 Carlisle Garrison, 72 Carlisle, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1013386 Limerick Brigade, 28 Limerick, Pow:53, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1003090 Yarmouth Garrison, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1002978 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1013388 Ulster Bde, 8 Belfast, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1015315 Fane's Brigade, 32 Cork, Pow:58, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  Ended AI Gather Units 147 ms
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  _GTG_ 1003065 Cardiff Garrison, 105 Birmingham, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning 105 Birmingham and will absorb 1003106 Birmingham Garrison
2:32:51 PM  (Reporting)  Ended GatherGarrisons 7 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  _ATG__ 1015315 Fane's Brigade Cork Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1014115 Craufurd's Brigade Cork Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1015634 3rd Heavy Brigade Cork Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1002974 Cork Garrison Cork Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1003033 Colchester Garrison St Albans Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1013387 Liverpool Brigade Cambridge Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1003090 Yarmouth Garrison Yarmouth Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1002978 Limerick Garrison Limerick Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1013386 Limerick Brigade Limerick Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1003021 Norwich Garrison Norwich Going against objective: 16 Dublin
2:32:51 PM  (Reporting)  _ATG__ 1002970 Dublin Garrison Dublin Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1002640 Ireland Fencibles Dublin Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1002959 Belfast Garrison Belfast Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1013388 Ulster Bde Belfast Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1014764 Belfast Brigade Belfast Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1003042 Carlisle Garrison Carlisle Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1002569 Scotland Force Glasgow Going against objective: 118 London
2:32:51 PM  (Reporting)  _ATG__ 1016051 Hereford Bde Cork Going against objective: 118 London
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 7 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016061 British Detachment is doing nothing in Beachy Head  Power: 29  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016060 British Detachment is doing nothing in Beachy Head  Power: 59  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016059 British Detachment is doing nothing in Head of Kinsale  Power: 78  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016052 Douglas' Force, 129 Weymouth, Pow:16, Count: 2(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 130 Bristol
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 130 Bristol
2:32:51 PM  (Reporting)  1016052-Douglas' Force Power:16 Health:62% Weymouth>Bristol Mission:Resupply Fitness:100% Need:602 Threat:703 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016051 Hereford Bde is doing nothing in Cork  Power: 58  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1013680 1st Scouting Squadron, 4079 Cape Wrath, Pow:62, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 344, Region: 84 Hull
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 465, Region: 84 Hull
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 465, Region: 84 Hull
2:32:51 PM  (Reporting)  1013680-1st Scouting Squadron Power:62 Health:100% Cape Wrath>Hull Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 465
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015239 XI. Fleet, 4078 Pentland Firth, Pow:55, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3219, Region: 84 Hull
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3478, Region: 84 Hull
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3478, Region: 84 Hull
2:32:51 PM  (Reporting)  1015239-XI. Fleet Power:55 Health:100% Pentland Firth>Hull Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 3478
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002994 Aberdeen Garrison, 59 Greenock, Pow:19, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5117, Region: 59 Greenock
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5117, Region: 59 Greenock
2:32:51 PM  (Reporting)  1002994-Aberdeen Garrison Power:19 Health:100% Greenock>Greenock Mission:Keep Position Fitness:89% Need:60 Threat:0 GoalValue: 5117
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1002569 Scotland Force is doing nothing in Glasgow  Power: 44  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015834 10th Merchant Fleet, 62 Glasgow, Pow:1, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 62 Glasgow
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 62 Glasgow
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002986 Edinburgh Garrison, 67 Peebles, Pow:9, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4539, Region: 67 Peebles
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
2:32:51 PM  (Reporting)  1002986-Edinburgh Garrison Power:9 Health:100% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1013392 2nd Scotland Bde, 68 Hawick, Pow:28, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3782, Region: 68 Hawick
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3782, Region: 68 Hawick
2:32:51 PM  (Reporting)  1013392-2nd Scotland Bde Power:28 Health:100% Hawick>Hawick Mission:Keep Position Fitness:89% Need:60 Threat:0 GoalValue: 3782
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003082 Newcastle Garrison, 68 Hawick, Pow:8, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3204, Region: 68 Hawick
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
2:32:51 PM  (Reporting)  1003082-Newcastle Garrison Power:8 Health:100% Hawick>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1003042 Carlisle Garrison is doing nothing in Carlisle  Power: 14  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002596 Highlands Force, 76 Middlesborough, Pow:70, Count: 3(l 1/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 23715, Region: 108 Leicester
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 2714, Region: 76 Middlesborough
2:32:51 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 32500, Region: 105 Birmingham
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 105 Birmingham
2:32:51 PM  (Reporting)  1002596-Highlands Force Power:70 Health:100% Middlesborough>Birmingham Mission:Defend Fitness:65% Need:150 Threat:150 GoalValue: 32500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014764 Belfast Brigade is doing nothing in Belfast  Power: 65  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1013388 Ulster Bde is doing nothing in Belfast  Power: 18  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1002959 Belfast Garrison is doing nothing in Belfast  Power: 14  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003002 Leeds Garrison, 80 Leeds, Pow:21, Count: 2(l 0/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
2:32:51 PM  (Reporting)  1003002-Leeds Garrison Power:21 Health:100% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015041 Hull Brigade, 84 Hull, Pow:42, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4316, Region: 84 Hull
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 14651, Region: 100 Hereford
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 14651, Region: 100 Hereford
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4316, Region: 84 Hull
2:32:51 PM  (Reporting)  1015041-Hull Brigade Power:42 Health:100% Hull>Hull Mission:Keep Position Fitness:89% Need:60 Threat:0 GoalValue: 4316
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003012 Hull Garrison, 84 Hull, Pow:26, Count: 2(l 0/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4049, Region: 84 Hull
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4049, Region: 84 Hull
2:32:51 PM  (Reporting)  1003012-Hull Garrison Power:26 Health:100% Hull>Hull Mission:Keep Position Fitness:89% Need:60 Threat:0 GoalValue: 4049
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014339 1st Battle Squadron, 4139 Humber, Pow:99, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4950, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 4950, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  1014339-1st Battle Squadron Power:99 Health:100% Humber>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 4950
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002624 Ireland Force, 16 Dublin, Pow:147, Count: 5(l 1/L 2/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8455, Region: 16 Dublin
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8455, Region: 16 Dublin
2:32:51 PM  (Reporting)  1002624-Ireland Force Power:147 Health:100% Dublin>Dublin Mission:Keep Position Fitness:89% Need:0 Threat:0 GoalValue: 8455
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1002640 Ireland Fencibles is doing nothing in Dublin  Power: 28  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1002970 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015828 9th Merchant Fleet, 87 Liverpool, Pow:1, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 87 Liverpool
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 87 Liverpool
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015506 X. Fleet, 87 Liverpool, Pow:2, Count: 2(l 0/L 0/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 87 Liverpool
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 87 Liverpool
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002998 Inverness Garrison, 102 Northampton, Pow:14, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
2:32:51 PM  (Reporting)  1002998-Inverness Garrison Power:14 Health:100% Northampton>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003008 Manchester Garrison, 102 Northampton, Pow:9, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
2:32:51 PM  (Reporting)  1003008-Manchester Garrison Power:9 Health:100% Northampton>Birmingham Mission:Resupply Fitness:100% Need:150 Threat:150 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1003021 Norwich Garrison is doing nothing in Norwich  Power: 14  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1013386 Limerick Brigade is doing nothing in Limerick  Power: 53  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1002978 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003065 Cardiff Garrison, 105 Birmingham, Pow:47, Count: 4(l 1/L 3/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 105 Birmingham
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
2:32:51 PM  (Reporting)  1003065-Cardiff Garrison Power:47 Health:100% Birmingham>Birmingham Mission:Resupply Fitness:100% Need:150 Threat:150 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1003090 Yarmouth Garrison is doing nothing in Yarmouth  Power: 14  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1013387 Liverpool Brigade is doing nothing in Cambridge  Power: 57  HealthPerc: 88
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1003033 Colchester Garrison is doing nothing in St Albans  Power: 71  HealthPerc: 95
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1009995 Colchester Defenses, 117 St Albans, Pow:9, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 121 Ipswich
2:32:51 PM  (Reporting)  1009995-Colchester Defenses Power:9 Health:88% St Albans>Ipswich Mission:Resupply Fitness:100% Need:362 Threat:295 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1002974 Cork Garrison is doing nothing in Cork  Power: 54  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015634 3rd Heavy Brigade is doing nothing in Cork  Power: 24  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014115 Craufurd's Brigade is doing nothing in Cork  Power: 60  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015315 Fane's Brigade is doing nothing in Cork  Power: 58  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1010019 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 92 Pembroke
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 118 London, Pow:336, Count: 10(l 4/L 2/S 6)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14300, Region: 118 London
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14300, Region: 118 London
2:32:51 PM  (Reporting)  1002203-English Home Army Power:336 Health:79% London>London Mission:Garrison Fitness:100% Need:2699 Threat:1848 GoalValue: 14300
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1013393 Newcastle Brigade, 132 Reading, Pow:21, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 132 Reading
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 132 Reading
2:32:51 PM  (Reporting)  1013393-Newcastle Brigade Power:21 Health:33% Reading>Reading Mission:Resupply Fitness:100% Need:1785 Threat:1322 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015822 6th Merchant Fleet, 130 Bristol, Pow:1, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 130 Bristol
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015840 11th Merchant Fleet, 130 Bristol, Pow:1, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 130 Bristol
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015037 VIII. Fleet, 3938 Medway, Pow:89, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1656, Region: 57 Edinburgh
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1656, Region: 57 Edinburgh
2:32:51 PM  (Reporting)  1015037-VIII. Fleet Power:89 Health:100% Medway>Edinburgh Mission:Naval Docking Fitness:92% Need:0 Threat:0 GoalValue: 1656
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015036 VII. Fleet, 4100 Head of Kinsale, Pow:158, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50000, Region: 4554 Jamaican Sea
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2576, Region: 3889 Lower Canada
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50000, Region: 4554 Jamaican Sea
2:32:51 PM  (Reporting)  1015036 VII. Fleet Head of Kinsale Health: 100 % will target  1007774 Jamaca Squadron
2:32:51 PM  (Reporting)  1015036-VII. Fleet Power:158 Health:100% Head of Kinsale>Jamaican Sea Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 50000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1007363 Keith's Fleet, 4134 Strait of Dover, Pow:649, Count: 7(l 1/L 6/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
2:32:51 PM  (Reporting)  1007363 Keith's Fleet, 4134 Strait of Dover, Pow:649, Count: 7(l 1/L 6/S 0) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
2:32:51 PM  (Reporting)  List of Agendas for 1007363 Keith's Fleet, 4134 Strait of Dover, Pow:649, Count: 7(l 1/L 6/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
2:32:51 PM  (Reporting)  1007363-Keith's Fleet Power:649 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003114 Plymouth Garrison, 128 Exeter, Pow:10, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 126 Plymouth
2:32:51 PM  (Reporting)  1003114-Plymouth Garrison Power:10 Health:100% Exeter>Plymouth Mission:Resupply Fitness:100% Need:0 Threat:51 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002544 Hannover Expedition, 129 Weymouth, Pow:89, Count: 5(l 3/L 3/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6496, Region: 129 Weymouth
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6496, Region: 129 Weymouth
2:32:51 PM  (Reporting)  1002544-Hannover Expedition Power:89 Health:46% Weymouth>Weymouth Mission:Keep Position Fitness:32% Need:1650 Threat:1264 GoalValue: 6496
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002423 Wessex Force, 129 Weymouth, Pow:118, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8176, Region: 129 Weymouth
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 6955, Region: 128 Exeter
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 6955, Region: 128 Exeter
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 6955, Region: 128 Exeter
2:32:51 PM  (Reporting)  1002423-Wessex Force Power:118 Health:100% Weymouth>Exeter Mission:Defend Fitness:65% Need:144 Threat:220 GoalValue: 6955
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002486 Home guard Command, 129 Weymouth, Pow:43, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5025, Region: 129 Weymouth
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5152, Region: 129 Weymouth
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5152, Region: 129 Weymouth
2:32:51 PM  (Reporting)  1002486-Home guard Command Power:43 Health:44% Weymouth>Weymouth Mission:Keep Position Fitness:32% Need:1650 Threat:1264 GoalValue: 5152
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1010007 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 129 Weymouth
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1007510 Medway Squadron, 4129 Beachy Head, Pow:703, Count: 12(l 3/L 5/S 4) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
2:32:51 PM  (Reporting)  List of Agendas for 1007510 Medway Squadron, 4129 Beachy Head, Pow:703, Count: 12(l 3/L 5/S 4)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
2:32:51 PM  (Reporting)  1007510-Medway Squadron Power:703 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1010016 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 123 Penzance
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1007569 Portsmouth Squadron, 4128 Isle of Wight, Pow:299, Count: 7(l 1/L 5/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
2:32:51 PM  (Reporting)  1007569 Portsmouth Squadron, 4128 Isle of Wight, Pow:299, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
2:32:51 PM  (Reporting)  List of Agendas for 1007569 Portsmouth Squadron, 4128 Isle of Wight, Pow:299, Count: 7(l 1/L 5/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007569 Portsmouth Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 4128 Isle of Wight
2:32:51 PM  (Reporting)  1007569-Portsmouth Squadron Power:299 Health:99% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016058 Newcastle Sq., 4179 Deutsche Bucht, Pow:78, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7800, Region: 3926 Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7800, Region: 3926 Northeast Atlantic Trade
2:32:51 PM  (Reporting)  1016058-Newcastle Sq. Power:78 Health:100% Deutsche Bucht>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7800
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016057 British Detachment is doing nothing in Deutsche Bucht  Power: 68  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015313 Collingwood's Fleet, 4179 Deutsche Bucht, Pow:281, Count: 4(l 1/L 2/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4122, Region: 62 Glasgow
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4122, Region: 62 Glasgow
2:32:51 PM  (Reporting)  1015313-Collingwood's Fleet Power:281 Health:100% Deutsche Bucht>Glasgow Mission:Naval Docking Fitness:85% Need:0 Threat:0 GoalValue: 4122
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:1.46) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016065 British Detachment is doing nothing in Pointe de Grave  Power: 51  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:57, Count: 4(l 2/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5422, Region: 517 Jersey
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 10270, Region: 517 Jersey
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5422, Region: 517 Jersey
2:32:51 PM  (Reporting)  1002604-Anglo-Norman Islands Force Power:57 Health:100% Jersey>Jersey Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 5422
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1007461 Channel Fleet, 4259 Pointe du Raz, Pow:928, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
2:32:51 PM  (Reporting)  List of Agendas for 1007461 Channel Fleet, 4259 Pointe du Raz, Pow:928, Count: 11(l 2/L 8/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
2:32:51 PM  (Reporting)  1007461-Channel Fleet Power:928 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1007609 Rochefort Blockade, 4270 Pointe de Grave, Pow:185, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
2:32:51 PM  (Reporting)  List of Agendas for 1007609 Rochefort Blockade, 4270 Pointe de Grave, Pow:185, Count: 5(l 1/L 3/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
2:32:51 PM  (Reporting)  1007609-Rochefort Blockade Power:185 Health:70% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:1.50 - Core:5.00 - Nav:2.55) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 1149 Bolzen in theater 339 Austria
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.23 - Core:0.25 - Nav:3.73) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002711 Malta Force, 718 Valetta, Pow:214, Count: 2(l 1/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7046, Region: 718 Valetta
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7046, Region: 718 Valetta
2:32:51 PM  (Reporting)  1002711-Malta Force Power:214 Health:100% Valetta>Valetta Mission:Keep Position Fitness:52% Need:0 Threat:0 GoalValue: 7046
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.91 - Core:0.97 - Nav:1.97) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
2:32:51 PM  (Reporting)  _GTU_ 1002799 Jamaica Fencibles, 3903 Jamaica, Pow:19, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1015325 1st West Indian Bde, 3903 Jamaica, Pow:39, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1015045 Cape Brigade, 3903 Jamaica, Pow:53, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1014132 Fanning's Bde, 3903 Jamaica, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1014768 Jamaica Brigade, 3903 Jamaica, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1013407 Coote' Force, 3903 Jamaica, Pow:80, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ Starting merge 6 at start
2:32:51 PM  (Reporting)  _GTU_ Finished merge 6 now
2:32:51 PM  (Reporting)  _GTU_ 1013407 Coote' Force, 3903 Jamaica, Pow:80, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1014132 Fanning's Bde, 3903 Jamaica, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1015045 Cape Brigade, 3903 Jamaica, Pow:53, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1002799 Jamaica Fencibles, 3903 Jamaica, Pow:19, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1015325 1st West Indian Bde, 3903 Jamaica, Pow:39, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1014768 Jamaica Brigade, 3903 Jamaica, Pow:61, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  Ended AI Gather Units 18 ms
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016067 British Detachment is doing nothing in Caraibbean Sea  Power: 73  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016066 British Detachment is doing nothing in Caraibbean Sea  Power: 29  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1013407 Coote' Force is doing nothing in Jamaica  Power: 80  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002765 III. British Detachment, 3903 Jamaica, Pow:83, Count: 3(l 0/L 1/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
2:32:51 PM  (Reporting)  1002765-III. British Detachment Power:83 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:267 Threat:83 GoalValue: 2500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014768 Jamaica Brigade is doing nothing in Jamaica  Power: 61  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014132 Fanning's Bde is doing nothing in Jamaica  Power: 55  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015045 Cape Brigade is doing nothing in Jamaica  Power: 53  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015325 1st West Indian Bde is doing nothing in Jamaica  Power: 39  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1002799 Jamaica Fencibles is doing nothing in Jamaica  Power: 19  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1007774 Jamaca Squadron, 4554 Jamaican Sea, Pow:460, Count: 8(l 1/L 4/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
2:32:51 PM  (Reporting)  List of Agendas for 1007774 Jamaca Squadron, 4554 Jamaican Sea, Pow:460, Count: 8(l 1/L 4/S 3)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
2:32:51 PM  (Reporting)  1007774-Jamaca Squadron Power:460 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015647 Daphne  Sq., 4555 Haitian Sea, Pow:71, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  1015647-Daphne  Sq. Power:71 Health:100% Haitian Sea>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3550
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1007812 West Indies Squadron, 4556 Caraibbean Sea, Pow:1409, Count: 19(l 2/L 10/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
2:32:51 PM  (Reporting)  List of Agendas for 1007812 West Indies Squadron, 4556 Caraibbean Sea, Pow:1409, Count: 19(l 2/L 10/S 7)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
2:32:51 PM  (Reporting)  1007812-West Indies Squadron Power:1409 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1002803 Barbados Force, 3908 Barbados, Pow:151, Count: 2(l 1/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 15700, Region: 3908 Barbados
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3908 Barbados
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 5324, Region: 3908 Barbados
2:32:51 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 12560, Region: 3908 Barbados
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3908 Barbados
2:32:51 PM  (Reporting)  1002803-Barbados Force Power:151 Health:100% Barbados>Barbados Mission:Resupply Fitness:100% Need:18 Threat:280 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016055 British Detachment is doing nothing in Coast of Carnatic  Power: 91  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014344 I Army Service Corps is doing nothing in Bengale  Power: 0  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1007875 Indian Squadron, 4304 Coast of Carnatic, Pow:1193, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
2:32:51 PM  (Reporting)  List of Agendas for 1007875 Indian Squadron, 4304 Coast of Carnatic, Pow:1193, Count: 16(l 2/L 9/S 5)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
2:32:51 PM  (Reporting)  1007875-Indian Squadron Power:1193 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1002735 Lower Canada Force is doing nothing in Lower Canada  Power: 282  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1002756 Nova Scotia Force is doing nothing in Lower Canada  Power: 71  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1013413 Nova Scotia Militia is doing nothing in Lower Canada  Power: 19  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.73) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1007747 African Squadron, 4559 Gulf of Guinea, Pow:59, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
2:32:51 PM  (Reporting)  List of Agendas for 1007747 African Squadron, 4559 Gulf of Guinea, Pow:59, Count: 2(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
2:32:51 PM  (Reporting)  1007747-African Squadron Power:59 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.82) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  _ATG__ 1016055 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:2.10) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015053 IX. Fleet, 3934 Commerce, Pow:232, Count: 3(l 0/L 3/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 17400, Region: 3934 Commerce
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
2:32:51 PM  (Reporting)  1015053 IX. Fleet Commerce Health: 100 % will target  1007747 African Squadron
2:32:51 PM  (Reporting)  1015053-IX. Fleet Power:232 Health:100% Commerce>Gulf of Guinea Mission:Merge (slave) Fitness:10% Need:0 Threat:0 GoalValue: 10000
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.33) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008040 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008029 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008052 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014131 II. Fleet, 3927 Southeast Atlantic Trade, Pow:285, Count: 4(l 0/L 4/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 21375, Region: 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 21375, Region: 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  1014131-II. Fleet Power:285 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 21375
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.33 - Core:0.20 - Nav:1.66) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  _ATG__ 1016056 British Detachment Southeastern Orkneys Going against objective: 856 Delmenhorst
2:32:51 PM  (Reporting)  _ATG__ 1016057 British Detachment Deutsche Bucht Going against objective: 211 Gibraltar
2:32:51 PM  (Reporting)  _ATG__ 1016059 British Detachment Head of Kinsale Going against objective: 4134 Strait of Dover
2:32:51 PM  (Reporting)  _ATG__ 1016060 British Detachment Beachy Head Going against objective: 126 Plymouth
2:32:51 PM  (Reporting)  _ATG__ 1016061 British Detachment Beachy Head Going against objective: 149 Lisboa
2:32:51 PM  (Reporting)  _ATG__ 1016063 British Detachment Lizzard Point Going against objective: 4134 Strait of Dover
2:32:51 PM  (Reporting)  _ATG__ 1016064 British Detachment Lizzard Point Going against objective: 3889 Lower Canada
2:32:51 PM  (Reporting)  _ATG__ 1016065 British Detachment Pointe de Grave Going against objective: 149 Lisboa
2:32:51 PM  (Reporting)  _ATG__ 1016066 British Detachment Caraibbean Sea Going against objective: 211 Gibraltar
2:32:51 PM  (Reporting)  _ATG__ 1016067 British Detachment Caraibbean Sea Going against objective: 16 Dublin
2:32:51 PM  (Reporting)  _ATG__ 1016068 British Detachment El Ferrol Going against objective: 4130 The Channel
2:32:51 PM  (Reporting)  _ATG__ 1016069 British Detachment El Ferrol Going against objective: 16 Dublin
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 10 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016064 British Detachment is doing nothing in Lizzard Point  Power: 61  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016063 British Detachment is doing nothing in Lizzard Point  Power: 104  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016062 8th Merchant Fleet, 4130 The Channel, Pow:26, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  1016062-8th Merchant Fleet Power:26 Health:100% The Channel>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016056 British Detachment is doing nothing in Southeastern Orkneys  Power: 54  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015317 XII. Fleet, 4077 Southeastern Orkneys, Pow:142, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2422, Region: 84 Hull
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2422, Region: 84 Hull
2:32:51 PM  (Reporting)  1015317-XII. Fleet Power:142 Health:100% Southeastern Orkneys>Hull Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 2422
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014775 V. Fleet, 3925 Western Approaches Trade, Pow:427, Count: 14(l 0/L 6/S 8)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  1014775-V. Fleet Power:427 Health:98% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 52500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014130 VI. Fleet, 3924 North Sea Trade, Pow:155, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11625, Region: 3924 North Sea Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11625, Region: 3924 North Sea Trade
2:32:51 PM  (Reporting)  1014130-VI. Fleet Power:155 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11625
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015327 9th Transport Sq., 4095 North Atlantic, Pow:26, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  1015327-9th Transport Sq. Power:26 Health:100% North Atlantic>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015263 IV. Fleet, 4130 The Channel, Pow:79, Count: 3(l 0/L 0/S 3)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1369, Region: 84 Hull
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1150, Region: 57 Edinburgh
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1150, Region: 57 Edinburgh
2:32:51 PM  (Reporting)  1015263-IV. Fleet Power:79 Health:100% The Channel>Edinburgh Mission:Naval Docking Fitness:92% Need:0 Threat:0 GoalValue: 1150
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015038 Nelson's Fleet, 4120 Lizzard Point, Pow:1236, Count: 10(l 1/L 9/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
2:32:51 PM  (Reporting)  List of Agendas for 1015038 Nelson's Fleet, 4120 Lizzard Point, Pow:1236, Count: 10(l 1/L 9/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10000, Region: 4291 Costa de la Luz
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 57057, Region: 4179 Deutsche Bucht
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 57057, Region: 4179 Deutsche Bucht
2:32:51 PM  (Reporting)  1015038-Nelson's Fleet Power:1236 Health:100% Lizzard Point>Deutsche Bucht Mission:Naval Superiority Fitness:91% Need:0 Threat:0 GoalValue: 57057
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015054 III. Fleet, 3926 Northeast Atlantic Trade, Pow:771, Count: 12(l 0/L 12/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 57825, Region: 3926 Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 57825, Region: 3926 Northeast Atlantic Trade
2:32:51 PM  (Reporting)  1015054-III. Fleet Power:771 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 57825
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007944 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 6 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 2 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 11 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 12 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 4 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 4 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 9 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 3 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 3 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 7 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 2 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 4 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:32:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda AutoMerge
2:32:51 PM  (Reporting)  1002486 Home guard Command will be merged into 1002544 Hannover Expedition in region Weymouth
2:32:51 PM  (Reporting)  AI Process done in  16119 ms
2:32:51 PM  (Reporting)  Processing  1000003 Russia
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:32:51 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
2:32:51 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
2:32:51 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 339 Austria
2:32:51 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 339 Austria
2:32:51 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
2:32:51 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
2:32:51 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
2:32:51 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
2:32:51 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
2:32:51 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
2:32:51 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
2:32:51 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4731 OwnPow Nav : 46 OppPow Nav : 150
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.45 Reg Count: 146 > 194
2:32:51 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 689 OppPow Land: 4 OwnPow Nav : 466 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
2:32:51 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2435 OwnPow Nav : 67 OppPow Nav : 721
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
2:32:51 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 783 OppPow Land: 2918 OwnPow Nav : 857 OppPow Nav : 4
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
2:32:51 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1505 OppPow Land: 1009 OwnPow Nav : 31 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.95 1.72 Ratio Nav/NavCore: 5.00 2.55 Reg Count: 231 > 317
2:32:51 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 9 OppPow Land: 583 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
2:32:51 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 395 OwnPow Nav : 0 OppPow Nav : 414
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
2:32:51 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3809 OppPow Land: 855 OwnPow Nav : 2 OppPow Nav : 12
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 2.84 5.00 Ratio Nav/NavCore: 0.20 3.35 Reg Count: 392 > 494
2:32:51 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 475 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.64 Reg Count: 145 > 218
2:32:51 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 118 OppPow Land: 0 OwnPow Nav : 87 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
2:32:51 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 13 OppPow Land: 0 OwnPow Nav : 27 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
2:32:51 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 73 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
2:32:51 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
2:32:51 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 394 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
2:32:51 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 705 OppPow Land: 1049 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.69 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
2:32:51 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
2:32:51 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 6724 OppPow Land: 224 OwnPow Nav : 153 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
2:32:51 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 163 OppPow Land: 0 OwnPow Nav : 276 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
2:32:51 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 877 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
2:32:51 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 137 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
2:32:51 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 310 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
2:32:51 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 261 OwnPow Nav : 0 OppPow Nav : 400
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
2:32:51 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 324 OwnPow Nav : 68 OppPow Nav : 141
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.31 0.20 Reg Count: 3 > 6
2:32:51 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 778 OppPow Land: 0 OwnPow Nav : 124 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
2:32:51 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1469 OppPow Land: 3215 OwnPow Nav : 1461 OppPow Nav : 1755
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.29 5.00 Ratio Nav/NavCore: 0.53 1.73 Reg Count: 199 > 506
2:32:51 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 271 OwnPow Nav : 251 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
2:32:51 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 593 OppPow Land: 318 OwnPow Nav : 1208 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 1.19 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
2:32:51 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 984 OppPow Land: 86 OwnPow Nav : 139 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
2:32:51 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 55
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
2:32:51 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 221 OwnPow Nav : 0 OppPow Nav : 560
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
2:32:51 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 138 OwnPow Nav : 96 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
2:32:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 3538 ms
2:32:51 PM  (Reporting)  Resources Levels Russia EcoBase 291 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Average Stock 203 Expected 146 Balance -16
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 102 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 102 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 3457 Expected 102 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 102 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Very Low Stock 6 Expected 102 Balance -12
2:32:51 PM  (Reporting)  War supplies Availability Very High Stock 190 Expected 73 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 32 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Engagment Points Availability Plentiful Stock 68 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 773 Expected 29 Balance 0
2:32:51 PM  (Reporting)    1014189 M. Neva Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade EndTurn 2672
2:32:51 PM  (Reporting)    1015358 Kazan Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade EndTurn 2672
2:32:51 PM  (Reporting)    1014190 Argus sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade EndTurn 2672
2:32:51 PM  (Reporting)    1008250 Adriatic Fleet Agenda Kept Agenda: Transport, Value: 8976, Region: 705 Cagliari EndTurn 2671
2:32:51 PM  (Reporting)    1014812 I. Fleet Agenda Kept Agenda: Naval Superiority, Value: 4335, Region: 4491 Skyros EndTurn 2672
2:32:51 PM  (Reporting)    1008192 Chichagov's Fleet Agenda Kept Agenda: Naval Docking, Value: 6204, Region: 1938 Corfu EndTurn 2672
2:32:51 PM  (Reporting)    1015359 Black Sea Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 4450, Region: 3933 Black Sea Trade EndTurn 2671
2:32:51 PM  (Reporting)    1003841 Georgia Expedition Agenda Kept Agenda: Attack, Value: 15525, Region: 3680 Erevan EndTurn 2673
2:32:51 PM  (Reporting)    1008276 Dnepr Fleet Agenda Kept Agenda: Prep. Amphibious, Value: 2840, Region: 1938 Corfu EndTurn 2680
2:32:51 PM  (Reporting)    1003803 1-i Chernoyskii Agenda Kept Agenda: Attack, Value: 3250, Region: 3615 Shali EndTurn 2671
2:32:51 PM  (Reporting)    1015675 Pahlen' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2671
2:32:51 PM  (Reporting)    1010378 Astrakhan Garnizon Agenda Kept Agenda: Attack, Value: 3250, Region: 3615 Shali EndTurn 2671
2:32:51 PM  (Reporting)    1003389 Melissino' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2671
2:32:51 PM  (Reporting)    1015092 Maltits Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2671
2:32:51 PM  (Reporting)    1008311 S. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan EndTurn 2671
2:32:51 PM  (Reporting)    1003776 Novgorod Brig. Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2671
2:32:51 PM  (Reporting)    1015677 Kutuzov' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2671
2:32:51 PM  (Reporting)    1015095 Uvarov Kaz.Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2671
2:32:51 PM  (Reporting)    1015093 Orenburg Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2671
2:32:51 PM  (Reporting)    1003725 Orenburgskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2671
2:32:51 PM  (Reporting)    1015674 Minerva Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2672
2:32:51 PM  (Reporting)    1003738 Sibirskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2671
2:32:51 PM  (Reporting)    1003704 Uralskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2671
2:32:51 PM  (Reporting)    1003145 Russian Army Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2671
2:32:51 PM  (Reporting)    1014169 II. Russian Detachment Agenda Kept Agenda: Defend, Value: 6348, Region: 1455 Grodno EndTurn 2673
2:32:51 PM  (Reporting)    1013472 Strela Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade EndTurn 2672
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 8310
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 6200
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
2:32:51 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2480
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2300
2:32:51 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
2:32:51 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
2:32:51 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
2:32:51 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
2:32:51 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 300
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
2:32:51 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3809 Overall power (enemies): 855 Ratio: 2.84
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6739
2:32:51 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1505 Overall power (enemies): 1009 Ratio: 0.95
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3560
2:32:51 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 31 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 6724 Overall power (enemies): 224 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  101
2:32:51 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 153 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 2435 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1629
2:32:51 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 67 Overall power (enemies): 721 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 783 Overall power (enemies): 2918 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6755
2:32:51 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 857 Overall power (enemies): 4 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 73 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 689 Overall power (enemies): 4 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 466 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 705 Overall power (enemies): 1049 Ratio: 0.43
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  497
2:32:51 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 4731 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11567
2:32:51 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 46 Overall power (enemies): 150 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 13 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  272
2:32:51 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 27 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1534
2:32:51 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 118 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 87 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 261 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  967
2:32:51 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 395 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  384
2:32:51 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 414 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 163 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 276 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 475 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1562
2:32:51 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 324 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  116
2:32:51 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 68 Overall power (enemies): 141 Nav Ratio: 0.31
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 394 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 9 Overall power (enemies): 583 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
2:32:51 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 877 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
2:32:51 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 0 Overall power (enemies): 560 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 0 Overall power (enemies): 55 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 139 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1208 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 251 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1461 Overall power (enemies): 1755 Nav Ratio: 0.53
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 124 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 31 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 153 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 67 Overall power (enemies): 721 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 857 Overall power (enemies): 4 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 73 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 466 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 46 Overall power (enemies): 150 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 27 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 87 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 414 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 276 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 68 Overall power (enemies): 141 Nav Ratio: 0.31
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 0 Overall power (enemies): 560 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 0 Overall power (enemies): 55 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 139 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1208 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 251 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1461 Overall power (enemies): 1755 Nav Ratio: 0.53
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 124 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Land Theaters Special Regions ***
2:32:51 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1419 Danzig Max pick: Danzig Max need: Thionville Max Val: Wien Naval Gathering: 1419 Danzig
2:32:51 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1275 Pest Max pick: Wien Max need: Verona Max Val: Wien Naval Gathering: 1194 Wien
2:32:51 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Moskwa Max need: Azerbaidjan Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
2:32:51 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Landau Naval Gathering: 517 Jersey
2:32:51 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Milano Max Val: Napoli Naval Gathering: 678 Napoli
2:32:51 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Gyumri Max Val: Vale Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
2:32:51 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
2:32:51 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 87 Liverpool Max pick: Liverpool Max need: London Max Val: Liverpool Naval Gathering: 87 Liverpool
2:32:51 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
2:32:51 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Lower Canada Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
2:32:51 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3903 Jamaica Max pick: Jamaica Max need: Jamaica Max Val: Jamaica Naval Gathering: 3903 Jamaica
2:32:51 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Prerov Max Val: Warszawa Naval Gathering: 1388 Warszawa
2:32:51 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: West Africa Max Val: West Africa Naval Gathering: 3912 West Africa
2:32:51 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 899 Ueberlingen Max pick: Zurich Max need: Chamonix Max Val: Ueberlingen Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Final Gather Region for  351 Russia : 1419 Danzig
2:32:51 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 821 Landau
2:32:51 PM  (Reporting)  Final Gather Region for  345 Balkans : 1194 Wien
2:32:51 PM  (Reporting)  Final Gather Region for  343 Poland : 1419 Danzig
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended InitAndDumpData Russia 5142 ms
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 15 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  Checking wars, we have 7 underway
2:32:51 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Proposing to 1000004 Austria
2:32:51 PM  (Reporting)  Checking 51 Give Expeditionary Forces
2:32:51 PM  (Reporting)  Still checking 51 Give Expeditionary Forces
2:32:51 PM  (Reporting)  Item is a Various entry, chance 5
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Give Expeditionary Forces toward Austria chance 5
2:32:51 PM  (Reporting)  Proposing to 1000005 Prussia
2:32:51 PM  (Reporting)  Checking 29 Give Passage Right
2:32:51 PM  (Reporting)  Still checking 29 Give Passage Right
2:32:51 PM  (Reporting)  Item is a Various entry, chance 18
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Give Passage Right toward Prussia chance 18
2:32:51 PM  (Reporting)  Proposing to 1000005 Prussia
2:32:51 PM  (Reporting)  Checking 29 Give Passage Right
2:32:51 PM  (Reporting)  Still checking 29 Give Passage Right
2:32:51 PM  (Reporting)  Item is a Various entry, chance 18
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Give Passage Right toward Prussia chance 18
2:32:51 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
2:32:51 PM  (Reporting)  Checking 50 Degrade Relationship
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 151 ms
2:32:51 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 3895 Great Lakes
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4085 Rockall
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 9 % to be played in 3123 Karlivka
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 2340 Dimashq
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3559 Slaviasnk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 39 target region was 1561 Falerum
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 1900 Berat
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 14 target region was 3027 Touma
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3773 Annaba
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 1961 Smyrna
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 309 Puigcerda
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 1440 Lomza
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 1025 Breslau
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 2221 Ash Sharqat
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 1186 Maribor
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 4270 Pointe de Grave
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 39 target region was 1226 Rimavska Sobota
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1677 Split
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 494 Chateaudun
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 34 % to be played in 3294 Zelenodoslk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3547 Kugoyeyskaya
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 9 target region was 2448 Shavli
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 2189 Tal Kayf
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4404 South Adriatic Sea
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2426 Pawilotsa
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 721 Neuchatel
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1674 Sarajevo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4043 Oka Confluent
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 119 Bury St Edmunds
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3213 Prymorsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1028 Glatz
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3426 Kirsanov
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 613 Milano
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 14 target region was 3295 Volzhsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 309 Puigcerda
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 733 Brigue
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 9 target region was 2735 Kalinkavitchy
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 1853 Musala
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 789 Amsterdam
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4156 Grimstad Cape
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2424 Dorbiany
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1550 Ljungby
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1197 Presburg
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1749 Baja
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1346 Cernowitz
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 14 target region was 2752 Ivankov
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3476 Oblivskaya
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 9 target region was 3416 Barych
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2924 Andreapol
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1137 Olmuetz
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 9 target region was 3119 Poltava
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 548 Lille
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 1451 Sakia
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 973 Berlin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2241 Ilam
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 2169 Patrios
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2965 Tutaev
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3858 Samos
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 1440 Lomza
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 3969 Maas
2:32:51 PM  (Reporting)  Ended HandleRegionsDecisions 1433 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 190
2:32:51 PM  (Reporting)  Money Level 2 Amount 203
2:32:51 PM  (Reporting)  Conscripts Level 1 Amount 6
2:32:51 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
2:32:51 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
2:32:51 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 12
2:32:51 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
2:32:51 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 19
2:32:51 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 56
2:32:51 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
2:32:51 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 58
2:32:51 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 32
2:32:51 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 179 Guard Heavy Cavalry Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 28
2:32:51 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 21
2:32:51 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 37
2:32:51 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
2:32:51 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 187 Guard Cossacks Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 28
2:32:51 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 28
2:32:51 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
2:32:51 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 40
2:32:51 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 32
2:32:51 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
2:32:51 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 3
2:32:51 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
2:32:51 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
2:32:51 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
2:32:51 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
2:32:51 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 37
2:32:51 PM  (Reporting)  Number of Draw 100
2:32:51 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 252
2:32:51 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
2:32:51 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 366 WSU 190 16 Money 203 240
2:32:51 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 203 152
2:32:51 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 126 WSU 190 16 Money 203 204
2:32:51 PM  (Reporting)  Picking 218 Merchantman Squadron 1805
2:32:51 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 32 WSU 190 16 Money 203 128
2:32:51 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 203 152
2:32:51 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 203 204
2:32:51 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 288
2:32:51 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 213 Frigate Squadron 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 132 WSU 190 212 Money 203 344
2:32:51 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
2:32:51 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 366 WSU 190 16 Money 203 240
2:32:51 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 252
2:32:51 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 203 204
2:32:51 PM  (Reporting)  Picking 177 Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 34 WSU 190 68 Money 203 248
2:32:51 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 126 WSU 190 16 Money 203 204
2:32:51 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 1248 Supply Depot 1805
2:32:51 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 320 WSU 190 0 Money 203 320
2:32:51 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 312 WSU 190 432 Money 203 660
2:32:51 PM  (Reporting)  Picking 197 Supply Brigade 1805
2:32:51 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 240 WSU 190 0 Money 203 180
2:32:51 PM  (Reporting)  Picking 179 Guard Heavy Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 130 WSU 190 16 Money 203 280
2:32:51 PM  (Reporting)  Picking 209 First Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 328 WSU 190 448 Money 203 680
2:32:51 PM  (Reporting)  Picking 184 Hussars Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 1248 Supply Depot 1805
2:32:51 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 320 WSU 190 0 Money 203 320
2:32:51 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
2:32:51 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 366 WSU 190 16 Money 203 240
2:32:51 PM  (Reporting)  Picking 204 Pioneer Rgt
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 32 WSU 190 0 Money 203 100
2:32:51 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
2:32:51 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 366 WSU 190 16 Money 203 240
2:32:51 PM  (Reporting)  Picking 177 Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 34 WSU 190 68 Money 203 248
2:32:51 PM  (Reporting)  Picking 192 Line Garrison 1805
2:32:51 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 288
2:32:51 PM  (Reporting)  Picking 1248 Supply Depot 1805
2:32:51 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 320 WSU 190 0 Money 203 320
2:32:51 PM  (Reporting)  Picking 164 Musketeer Brigade 1805
2:32:51 PM  (Reporting)  On Map 30 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 252
2:32:51 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 96 WSU 190 120 Money 203 480
2:32:51 PM  (Reporting)  Picking 197 Supply Brigade 1805
2:32:51 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 240 WSU 190 0 Money 203 180
2:32:51 PM  (Reporting)  Picking 186 Opolchenye Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 180 WSU 190 0 Money 203 216
2:32:51 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 264
2:32:51 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 164 Musketeer Brigade 1805
2:32:51 PM  (Reporting)  On Map 30 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 252
2:32:51 PM  (Reporting)  Picking 209 First Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 328 WSU 190 448 Money 203 680
2:32:51 PM  (Reporting)  Picking 1248 Supply Depot 1805
2:32:51 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 320 WSU 190 0 Money 203 320
2:32:51 PM  (Reporting)  Picking 186 Opolchenye Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 180 WSU 190 0 Money 203 216
2:32:51 PM  (Reporting)  Picking 184 Hussars Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 252
2:32:51 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 203 152
2:32:51 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 252
2:32:51 PM  (Reporting)  Picking 177 Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 34 WSU 190 68 Money 203 248
2:32:51 PM  (Reporting)  Picking 192 Line Garrison 1805
2:32:51 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 264
2:32:51 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 312 WSU 190 432 Money 203 660
2:32:51 PM  (Reporting)  Picking 187 Guard Cossacks Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 160
2:32:51 PM  (Reporting)  Picking 205 Engineer Rgt
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 40 WSU 190 0 Money 203 80
2:32:51 PM  (Reporting)  Picking 1248 Supply Depot 1805
2:32:51 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 320 WSU 190 0 Money 203 320
2:32:51 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 264
2:32:51 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 197 Supply Brigade 1805
2:32:51 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 240 WSU 190 0 Money 203 180
2:32:51 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
2:32:51 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 366 WSU 190 16 Money 203 240
2:32:51 PM  (Reporting)  Picking 205 Engineer Rgt
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 40 WSU 190 0 Money 203 80
2:32:51 PM  (Reporting)  Picking 179 Guard Heavy Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 130 WSU 190 16 Money 203 280
2:32:51 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 288
2:32:51 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 203 152
2:32:51 PM  (Reporting)  Picking 222 Galley Flotilla 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 24 Money 203 240
2:32:51 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 203 204
2:32:51 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 264
2:32:51 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 203 152
2:32:51 PM  (Reporting)  Picking 216 Privateer Squadron 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 96 WSU 190 144 Money 203 300
2:32:51 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 203 152
2:32:51 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 203 204
2:32:51 PM  (Reporting)  Picking 214 Brig Squadron 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 72 WSU 190 108 Money 203 216
2:32:51 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 96 WSU 190 120 Money 203 480
2:32:51 PM  (Reporting)  Picking 177 Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 34 WSU 190 68 Money 203 248
2:32:51 PM  (Reporting)  Picking 1248 Supply Depot 1805
2:32:51 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 320 WSU 190 0 Money 203 320
2:32:51 PM  (Reporting)  Picking 1248 Supply Depot 1805
2:32:51 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 320 WSU 190 0 Money 203 320
2:32:51 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
2:32:51 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 366 WSU 190 16 Money 203 240
2:32:51 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 203 204
2:32:51 PM  (Reporting)  Picking 1248 Supply Depot 1805
2:32:51 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 320 WSU 190 0 Money 203 320
2:32:51 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 288
2:32:51 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 208 Flagship Squadron 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 440 WSU 190 584 Money 203 884
2:32:51 PM  (Reporting)  Picking 197 Supply Brigade 1805
2:32:51 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 240 WSU 190 0 Money 203 180
2:32:51 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 203 152
2:32:51 PM  (Reporting)  Picking 215 Sloop Squadron 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 48 WSU 190 72 Money 203 180
2:32:51 PM  (Reporting)  Picking 177 Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 34 WSU 190 68 Money 203 248
2:32:51 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 20 WSU 190 32 Money 203 84
2:32:51 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 203 252
2:32:51 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 203 144
2:32:51 PM  (Reporting)  Picking 214 Brig Squadron 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 72 WSU 190 108 Money 203 216
2:32:51 PM  (Reporting)  Picking 204 Pioneer Rgt
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 32 WSU 190 0 Money 203 100
2:32:51 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 20 WSU 190 32 Money 203 84
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 594 ms
2:32:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015089 Oleg Sq.
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008289 Don Fleet
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008241 Caspian Fleet
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013471 Venus Sq.
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015087 Adriatic Transport Sq.
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013473 Lilia Sq.
2:32:51 PM  (Reporting)  Ended ManageFleetsComposition 588 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:32:51 PM  (Reporting)  1015663 Knorring, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
2:32:51 PM  (Reporting)  Ended CallFleet 6 ms
2:32:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:32:51 PM  (Reporting)  _LFG_ 1010568 Corfu Garrison, 1938 Corfu, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008335 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010268 Sevastopol Garnizon, 3238 Sevastopol, Pow:366, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010372 Akthiar Garnizon, 3565 Taman, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010361 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010375 Perekop Garnizon, 3229 Perekop, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1016070 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1003490 Odessa Governor, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010257 Ochakov Garnizon, 2846 Ochakov, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010350 Kherson Garnizon, 2847 Kherson, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010413 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010424 Taganrog Garnizon, 3188 Taganrog, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010397 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010381 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010519 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010453 Kiev Garnizon, 2801 Kiev, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1016071 VII. Russian Detachment, 3884 Sibir, Pow:127, Count: 3(l 0/L 1/S 2) created in region and fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010491 Saratov Garnizon, 3434 Saratov, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010488 Voronezh Garnizon, 3363 Voronej, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010288 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:99, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1003136 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010485 Tambov Garnizon, 3356 Tambov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010450 Mogilev Garnizon, 2692 Mogilev, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010447 Vitebsk Garnizon, 2682 Vitebsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010337 Polotsk Garnizon, 2528 Polotsk, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010435 Smolensk Garnizon, 2906 Smolensk, Pow:105, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010513 Kazan Garnizon, 3880 Kazan, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008324 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010340 Dnamunde Garnizon, 2453 Jurmala, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014150 I. Russian Detachment, 2529 Riga, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010545 Southern Ural Fortress Garnizon, 3883 Urals, Pow:125, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010531 Northern Ural Fortress Garnizon, 3883 Urals, Pow:125, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010494 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010497 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010469 Moscow Garnizon, 2993 Moskwa, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010308 Pskov Garnizon, 2651 Pskov, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010482 Tver Garnizon, 2950 Tver, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010347 Arensburg Garnizon, 2554 Ossel, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010334 Pernau Garnizon, 2557 Pernau, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010305 Novgorod Garnizon, 2631 Novgorod, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010318 Reval Garnizon, 2580 Reval, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010210 Narva Garnizon, 2589 Narva, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010241 Saint Petersburg Garnizon, 2608 Saint Petersburg, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1016072 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1003139 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010221 Kronstad Garnizon, 2607 Kronstadt Island, Pow:366, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010311 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010516 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  Ended LockFixedGroups 14 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  _SSU_ 1013685 1-ya Lineynyi Brigada, 3188 Taganrog, Pow:25, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1014374 1-ya Opolchenie Orkug, 2801 Kiev, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015857 2-ya Opolchenie Orkug, 2517 Minsk, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1013710 1-ya Strelkovaya Brigada, 2529 Riga, Pow:26, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015862 3-ya Kazach'ya Brigada, 3883 Urals, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015866 1-i Iskrovaya Bat., 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
2:32:51 PM  (Reporting)  _DCR_ 1013691 Bagration' Force, 2608 Saint Petersburg, Pow:100, Count: 3(l 1/L 1/S 1) will reinforce threatened border 2608 Saint Petersburg
2:32:51 PM  (Reporting)  Ended GarrisonBorders 249 ms
2:32:51 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:32:51 PM  (Reporting)  _ESR_ No theater can have a staging region.
2:32:51 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 2 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 2 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 18 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 4 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 2 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 11 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 90 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 92 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 94 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 2 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 3 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 2 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1003390 Dmitri Sergeivich Dokhturov is now in Privileged Combine in 1003812 Novorossyisk Kazachi 1194 Wien
2:32:51 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003390 Ukrainskaya(Dmitri Sergeivich Dokhturov) in 1003812 Novorossyisk Kazachi 1194 Wien
2:32:51 PM  (Reporting)  _PCO_ 1003390 Ukrainskaya 3 has his Privileged Combine status revoked 1003812 Novorossyisk Kazachi 1194 Wien
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 24 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 5 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 7 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 55 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 1 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 3 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
2:32:51 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_Austria
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015664 III. Russian Detachment in 1194 Wien
2:32:51 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015665 IV. Russian Detachment in 1194 Wien
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 403 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 89 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 5 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 5 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1003799 Matvey Ivanovich Platov is now in Privileged Combine in 1003798 Dnepr Kazachi 3615 Shali
2:32:51 PM  (Reporting)  _PCO_ 1003792 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003807 Taganrog Kazachi 3615 Shali
2:32:51 PM  (Reporting)  _PCO_ 1003808 Likhachev is now in Privileged Combine in 1003807 Taganrog Kazachi 3615 Shali
2:32:51 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov is now in Privileged Combine in 1003606 Kievskaya 3191 Amvrosiivska
2:32:51 PM  (Reporting)  _PCO_ 1003772 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003776 Novgorod Brig. 3182 Lutuhine
2:32:51 PM  (Reporting)  _PCO_ 1003328 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003327 Brestskaya 2903 Zolotonoscha
2:32:51 PM  (Reporting)  _PCO_ 1003741 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1015651 Vasilchikov' Force 3884 Sibir
2:32:51 PM  (Reporting)  _PCO_ 1003205 Peter Bagration is now in Privileged Combine in 1013691 Bagration' Force 2608 Saint Petersburg
2:32:51 PM  (Reporting)  _PCO_ 1003705 Knorring is now in Privileged Combine in 1015663 Knorring 2608 Saint Petersburg
2:32:51 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003799 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003798 Dnepr Kazachi 3615 Shali
2:32:51 PM  (Reporting)  _PCO_ Stavropolskii Kalmytski has been merged into 1003792 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003807 Taganrog Kazachi 3615 Shali
2:32:51 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003792 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003807 Taganrog Kazachi 3615 Shali
2:32:51 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003772 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003776 Novgorod Brig. 3182 Lutuhine
2:32:51 PM  (Reporting)  _PCO_ Sacken Brigada has been merged into 1003277 Litovskaya(Leonty Leontievich Bennigsen) in 1015365 Bennigsen' Force 3055 Volodarskiy
2:32:51 PM  (Reporting)  _PCO_ 1-ya Kazach'ya Brigada has been merged into 1003205 S-Peterburskaya(Peter Bagration) in 1013691 Bagration' Force 2608 Saint Petersburg
2:32:51 PM  (Reporting)  _PCO_ 5-ya Otdelnaya Art. Brigada has been merged into 1003205 S-Peterburskaya(Peter Bagration) in 1013691 Bagration' Force 2608 Saint Petersburg
2:32:51 PM  (Reporting)  _PCO_ 1003799 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003798 Dnepr Kazachi 3615 Shali
2:32:51 PM  (Reporting)  _PCO_ 1003792 Nickolay Nickolaevich Raevsky 5 has his Privileged Combine status revoked 1003807 Taganrog Kazachi 3615 Shali
2:32:51 PM  (Reporting)  _PCO_ 1003808 Likhachev 1 has his Privileged Combine status revoked 1003807 Taganrog Kazachi 3615 Shali
2:32:51 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov 1 has his Privileged Combine status revoked 1003606 Kievskaya 3191 Amvrosiivska
2:32:51 PM  (Reporting)  _PCO_ 1003772 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003776 Novgorod Brig. 3182 Lutuhine
2:32:51 PM  (Reporting)  _PCO_ 1003328 Frederick Wilhelm Buxhowden 1 has his Privileged Combine status revoked 1003327 Brestskaya 2903 Zolotonoscha
2:32:51 PM  (Reporting)  _PCO_ 1003741 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1015651 Vasilchikov' Force 3884 Sibir
2:32:51 PM  (Reporting)  _PCO_ 1003705 Knorring 1 has his Privileged Combine status revoked 1015663 Knorring 2608 Saint Petersburg
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 220 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 53 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  _DDU_ Russian Detachment created in region Sibir with 1 unit(s), Health: 100 %
2:32:51 PM  (Reporting)  _DDU_ Sibirskaya 1003738 has now 2 units, Health: 100 %
2:32:51 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016082 Russian Detachment in region Sibir will recover in region Sibir % Health 100 % Cohesion 46
2:32:51 PM  (Reporting)  _DDU_ Russian Detachment created in region Amvrosiivska with 1 unit(s), Health: 100 %
2:32:51 PM  (Reporting)  _DDU_ Kievskaya 1003606 has now 3 units, Health: 100 %
2:32:51 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016083 Russian Detachment in region Amvrosiivska will recover in region Taganrog % Health 100 % Cohesion 50
2:32:51 PM  (Reporting)  Ended Damaged Units 54 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  _GAO_ Step 1 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:15, Count: 1(l 0/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 331
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 10757, Region: 3509 Astrakhan
2:32:51 PM  (Reporting)  _GAO_ Step 1 1014167 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 229
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 6183, Region: 2831 Nemirov
2:32:51 PM  (Reporting)  _GAO_ Step 1 1015075 Anikeev Brigada, 3129 Kharkov, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 470
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 15275, Region: 3129 Kharkov
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 27 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 251 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 256 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 261 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015663 Knorring selected
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015651 Vasilchikov' Force selected
2:32:51 PM  (Reporting)  _CLD_ Leader (Split Segment V) Likhachev in Shali has been detached from group 1003807 Taganrog Kazachi
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015663 Knorring 2608 Saint Petersburg toward 1010241 Saint Petersburg Garnizon, 2608 Saint Petersburg, Pow:235, Count: 4(l 0/L 1/S 3)
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015651 Illarion Vasilievich Vasilchikov 3884 Sibir toward 1003738 Sibirskaya, 3884 Sibir, Pow:35, Count: 2(l 0/L 1/S 1)
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016084 Likhachev 3615 Shali toward 1015090 Portnyagin Brigada, 3615 Shali, Pow:31, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Ended Check Leaders 17 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 1757 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1008311 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 6014, Region: 3509 Astrakhan
2:32:51 PM  (Reporting)  _AFA_ 1008289 Don Fleet has been given the mission Agenda: Resupply, Value: 30000, Region: 2815 Odessa
2:32:51 PM  (Reporting)  _AFA_ 1008289 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
2:32:51 PM  (Reporting)  _AFA_ 1015869 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 3243 Kertch
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1008241 Caspian Fleet chance: -10 failed.
2:32:51 PM  (Reporting)  _AFA_ 1008241 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 225 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 29 Nb of CPs of Regular/Militia/Cavalry/Artillery: 208
2:32:51 PM  (Reporting)  _BDA_ 19 groups can build a depot in theater Theater_Russia
2:32:51 PM  (Reporting)  _BDA_ 85  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016085 Russian Detachment, 3174 Lyssytchansk, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3228 Skadovsk
2:32:51 PM  (Reporting)  Agenda: Build Depot, Value: 16750, Region: 3228 Skadovsk
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016086 Russian Detachment, 3440 Rovnoye, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3883 Urals
2:32:51 PM  (Reporting)  Agenda: Build Depot, Value: 6750, Region: 3883 Urals
2:32:51 PM  (Reporting)  Ended Build Depots Assets 555 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015658 UK-1i Oboznyi Polk in 2842 Yuzhnukrainsk
2:32:51 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016088 Kiev.Art. in 3191 Amvrosiivska
2:32:51 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016089 SM-1i Oboznyi Polk in 3191 Amvrosiivska
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  CheckForLandResupply Likhachev' Force will resupply, in region 3608 Grozny
2:32:51 PM  (Reporting)  CheckForLandResupply Dnepr Kazachi will resupply, in region 3608 Grozny
2:32:51 PM  (Reporting)  CheckForLandResupply Taganrog Kazachi will resupply, in region 3608 Grozny
2:32:51 PM  (Reporting)  CheckForLandResupply Tzaritsyn Brig. will resupply, in region 3608 Grozny
2:32:51 PM  (Reporting)  CheckForLandResupply Kavkazskii Kazachi will resupply, in region 3608 Grozny
2:32:51 PM  (Reporting)  CheckForLandResupply Pahlen' Force will resupply, in region 3608 Grozny
2:32:51 PM  (Reporting)  CheckForLandResupply Melissino' Force will resupply, in region 2854 Ekaterinoslav
2:32:51 PM  (Reporting)  CheckForLandResupply Maltits Diviziya will resupply, in region 2815 Odessa
2:32:51 PM  (Reporting)  CheckForLandResupply Novgorod Brig. will resupply, in region 3188 Taganrog
2:32:51 PM  (Reporting)  CheckForLandResupply Uvarov Kaz.Diviziya will resupply, in region 3125 Merefa
2:32:51 PM  (Reporting)  CheckForLandResupply Orenburg Brigada will resupply, in region 3885 Steppes
2:32:51 PM  (Reporting)  CheckForLandResupply Uralskaya will resupply, in region 3469 Tzaritsyn
2:32:51 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 3884 Sibir
2:32:51 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 3188 Taganrog
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 245 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  1015090 Likhachev' Force, 3615 Shali, Pow:40, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 6100, Region: 3615 Shali
2:32:51 PM  (Reporting)  1003798 Dnepr Kazachi, 3615 Shali, Pow:58, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 5600, Region: 3615 Shali
2:32:51 PM  (Reporting)  1003807 Taganrog Kazachi, 3615 Shali, Pow:117, Count: 3(l 1/L 2/S 0) Agenda: Keep Position, Value: 6350, Region: 3615 Shali
2:32:51 PM  (Reporting)  Ended KeepPosition 6 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 5 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  _PGS_ Gathered this stack 1015673 Army of the Danube, 711 Messina, Pow:46, Count: 2(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1003844 Kapzevich is now in Privileged Combine in 1015662 Kapzevich 678 Napoli
2:32:51 PM  (Reporting)  _PCO_ 1003844 Kapzevich 1 has his Privileged Combine status revoked 1015662 Kapzevich 678 Napoli
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 17 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 2 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 4 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 30 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015662 Kapzevich selected
2:32:51 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:32:51 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:32:51 PM  (Reporting)  _CLD_ Idle Leader 1015662 Kapzevich in Napoli merged into 1005923 Corpo Rosenheim
2:32:51 PM  (Reporting)  Ended Check Leaders 72 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 3 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  1015673 Army of the Danube, 711 Messina, Pow:46, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 1237, Region: 711 Messina
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 6 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 11 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 2 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 6 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 40 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1003252 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003816 Vladikavkaz Kazachi 3664 Tiflis
2:32:51 PM  (Reporting)  _PCO_ 1003163 Grand Duke Constantine is now in Privileged Combine in 1003816 Vladikavkaz Kazachi 3664 Tiflis
2:32:51 PM  (Reporting)  _PCO_ 1003190 Kologrivov is now in Privileged Combine in 1014181 Essen' Force 3639 Vladikavkaz
2:32:51 PM  (Reporting)  _PCO_ 1003570 Ivan Nikolaevich Essen is now in Privileged Combine in 1014181 Essen' Force 3639 Vladikavkaz
2:32:51 PM  (Reporting)  _PCO_ 1003538 Tchourtchaninov is now in Privileged Combine in 1014180 Wittgenstein' Force 3639 Vladikavkaz
2:32:51 PM  (Reporting)  _PCO_ 1003242 Petr Christianovich Wittgenstein is now in Privileged Combine in 1014180 Wittgenstein' Force 3639 Vladikavkaz
2:32:51 PM  (Reporting)  _PCO_ 1003784 Vulch is now in Privileged Combine in 1015670 Vorontsov' Force 3639 Vladikavkaz
2:32:51 PM  (Reporting)  _PCO_ 1003546 Egor Karlovich Sivers is now in Privileged Combine in 1015670 Vorontsov' Force 3639 Vladikavkaz
2:32:51 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003163 Gvardeiskii Korpus(Grand Duke Constantine) in 1003816 Vladikavkaz Kazachi 3664 Tiflis
2:32:51 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003546 Sivers Diviziya(Egor Karlovich Sivers) in 1015670 Vorontsov' Force 3639 Vladikavkaz
2:32:51 PM  (Reporting)  _PCO_ Dragoon Brigade 1805 has been merged into 1003546 Sivers Diviziya(Egor Karlovich Sivers) in 1015670 Vorontsov' Force 3639 Vladikavkaz
2:32:51 PM  (Reporting)  _PCO_ 1003163 Gvardeiskii Korpus 3 has his Privileged Combine status revoked 1003816 Vladikavkaz Kazachi 3664 Tiflis
2:32:51 PM  (Reporting)  _PCO_ 1003252 Fabian Wilhelm von Osten-Sacken 1 has his Privileged Combine status revoked 1003816 Vladikavkaz Kazachi 3664 Tiflis
2:32:51 PM  (Reporting)  _PCO_ 1003570 Ivan Nikolaevich Essen 1 has his Privileged Combine status revoked 1014181 Essen' Force 3639 Vladikavkaz
2:32:51 PM  (Reporting)  _PCO_ 1003190 Kologrivov 1 has his Privileged Combine status revoked 1014181 Essen' Force 3639 Vladikavkaz
2:32:51 PM  (Reporting)  _PCO_ 1003242 Petr Christianovich Wittgenstein 1 has his Privileged Combine status revoked 1014180 Wittgenstein' Force 3639 Vladikavkaz
2:32:51 PM  (Reporting)  _PCO_ 1003538 Tchourtchaninov 1 has his Privileged Combine status revoked 1014180 Wittgenstein' Force 3639 Vladikavkaz
2:32:51 PM  (Reporting)  _PCO_ 1003784 Vulch 1 has his Privileged Combine status revoked 1015670 Vorontsov' Force 3639 Vladikavkaz
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 79 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 4 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 23 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 24 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 25 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader (Split Segment II) Petr Christianovich Wittgenstein in Vladikavkaz has been detached from group 1014180 Tchourtchaninov' Force
2:32:51 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Ivan Vasylievich Gudovich in Tskhinvali has been detached from group 1003841 Georgia Expedition
2:32:51 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
2:32:51 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
2:32:51 PM  (Reporting)  _CLD_ Idle Leader 1016092 Ivan Vasylievich Gudovich in Tskhinvali merged into 1003841 Georgia Expedition
2:32:51 PM  (Reporting)  _CLD_ Idle Leader 1016091 Petr Christianovich Wittgenstein in Vladikavkaz merged into 1015670 Vorontsov' Force
2:32:51 PM  (Reporting)  Ended Check Leaders 156 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  CheckForLandResupply Vladikavkaz Kazachi will resupply, in region 3664 Tiflis
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 21 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  1003816 Vladikavkaz Kazachi, 3664 Tiflis, Pow:55, Count: 3(l 2/L 1/S 0) Agenda: Keep Position, Value: 9216, Region: 3664 Tiflis
2:32:51 PM  (Reporting)  1003841 Georgia Expedition, 3640 Tskhinvali, Pow:88, Count: 5(l 3/L 1/S 2) Agenda: Keep Position, Value: 1680, Region: 3640 Tskhinvali
2:32:51 PM  (Reporting)  1015670 Wittgenstein' Force, 3639 Vladikavkaz, Pow:278, Count: 5(l 4/L 2/S 1) Agenda: Keep Position, Value: 9072, Region: 3639 Vladikavkaz
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 335 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1015089 Oleg Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
2:32:51 PM  (Reporting)  _AFA_ 1015089 Oleg Sq. has been given the mission Agenda: Naval Docking, Value: 855, Region: 87 Liverpool
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 22 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 2 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 2 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 14 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 3 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 8 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 60 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 63 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 1 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1008276 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 3443, Region: 1274 Ofen
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 46 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
2:32:51 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Balkans
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 3 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 2 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 5 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 4 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 10 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 2 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 35 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 1 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 5 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 1 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 5 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 1 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 340 Alpes
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18817 AllOppPowLand: 20308 AllOwnPowNav: 5879 AllOppPowNav 4212
2:32:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 19 Land Ratio: 2.84 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015665 VIII. Russian Detachment (Pow.64)
2:32:51 PM  (Reporting)  1015664 III. Russian Detachment (Pow.64)
2:32:51 PM  (Reporting)  1003812 Novorossyisk Kazachi (Pow.58)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 1419 Danzig Pick 100 SelfVal 385 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 926 Memmingen Pick 8 SelfVal 57 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1118 Prag Pick 54 SelfVal 243 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 973 Berlin Pick 74 SelfVal 393 Need 60  no group candidate found
2:32:51 PM  (Reporting)  Region 968 Stettin Pick 64 SelfVal 275 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 914 Nuernberg Pick 42 SelfVal 200 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 947 Hamburg Pick 74 SelfVal 308 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 932 Regensburg Pick 35 SelfVal 172 Need 101  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1015665 VIII. Russian Detachment, 1194 Wien, Pow:64, Count: 2(l 0/L 0/S 2) Fitness 128 PickVal 100 SelfVal 708 AINeed 60
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 64000, Region: 1194 Wien
2:32:51 PM  (Reporting)  Region 807 Koeln Pick 3 SelfVal 27 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 3 Enemy armies: 4 Land Ratio: 0.95 Land Core Ratio: 1.72  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015665 VIII. Russian Detachment (Pow.64)
2:32:51 PM  (Reporting)  1015664 III. Russian Detachment (Pow.64)
2:32:51 PM  (Reporting)  1003812 Novorossyisk Kazachi (Pow.58)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 1228 Kosice Pick 2 SelfVal 17 Need 107  no group candidate found
2:32:51 PM  (Reporting)  Region 1037 Kuestrin Pick 61 SelfVal 264 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 1194 Wien Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  CheckRegionForOperation 1003812 Novorossyisk Kazachi, 1194 Wien, Pow:58, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 31 SelfVal 181 AINeed 60
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 11765, Region: 1197 Presburg
2:32:51 PM  (Reporting)  Region 1747 Temesvar Pick 39 SelfVal 213 Need 60  no group candidate found
2:32:51 PM  (Reporting)  Region 1316 Medias Pick 2 SelfVal 17 Need 107  no group candidate found
2:32:51 PM  (Reporting)  Region 635 Trieste Pick 42 SelfVal 175 Need 107  no group candidate found
2:32:51 PM  (Reporting)  Region 1158 Linz Pick 48 SelfVal 249 Need 60  no group candidate found
2:32:51 PM  (Reporting)  Region 1303 Klausenburg Pick 52 SelfVal 207 Need 107  no group candidate found
2:32:51 PM  (Reporting)  Region 1152 Innsbruck Pick 40 SelfVal 171 Need 107  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 78 Enemy armies: 4 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1014181 Essen' Force (Pow.44)
2:32:51 PM  (Reporting)  1014180 Tchourtchaninov' Force (Pow.45)
2:32:51 PM  (Reporting)  1015670 Wittgenstein' Force (Pow.278)
2:32:51 PM  (Reporting)  1015090 Likhachev' Force (Pow.40)
2:32:51 PM  (Reporting)  1003798 Dnepr Kazachi (Pow.58)
2:32:51 PM  (Reporting)  1003807 Taganrog Kazachi (Pow.117)
2:32:51 PM  (Reporting)  1003779 Tzaritsyn Brig. (Pow.19)
2:32:51 PM  (Reporting)  1014165 Kavkazskii Kazachi (Pow.40)
2:32:51 PM  (Reporting)  1003803 Ochakov Kazachi (Pow.44)
2:32:51 PM  (Reporting)  1015675 Pahlen' Force (Pow.304)
2:32:51 PM  (Reporting)  1010378 Astrakhan Garnizon (Pow.15)
2:32:51 PM  (Reporting)  1003389 Melissino' Force (Pow.156)
2:32:51 PM  (Reporting)  1013685 1-ya Lineynyi Brigada (Pow.25)
2:32:51 PM  (Reporting)  1003431 Dnestrovskaya (Pow.522)
2:32:51 PM  (Reporting)  1015092 Maltits Diviziya (Pow.142)
2:32:51 PM  (Reporting)  1003606 Kievskaya (Pow.0)
2:32:51 PM  (Reporting)  1014167 Liders (Pow.12)
2:32:51 PM  (Reporting)  1003776 Novgorod Brig. (Pow.38)
2:32:51 PM  (Reporting)  1015658 UK-1i Oboznyi Polk (Pow.0)
2:32:51 PM  (Reporting)  1015677 Kutuzov' Force (Pow.463)
2:32:51 PM  (Reporting)  1015095 Uvarov Kaz.Diviziya (Pow.189)
2:32:51 PM  (Reporting)  1015093 Orenburg Brigada (Pow.8)
2:32:51 PM  (Reporting)  1003725 Orenburgskaya (Pow.69)
2:32:51 PM  (Reporting)  1003327 Brestskaya (Pow.360)
2:32:51 PM  (Reporting)  1015075 Anikeev Brigada (Pow.24)
2:32:51 PM  (Reporting)  1014374 1-ya Opolchenie Orkug (Pow.7)
2:32:51 PM  (Reporting)  1003738 Vasilchikov' Force (Pow.42)
2:32:51 PM  (Reporting)  1003704 Uralskaya (Pow.183)
2:32:51 PM  (Reporting)  1003145 Russian Army (Pow.220)
2:32:51 PM  (Reporting)  1014169 II. Russian Detachment (Pow.89)
2:32:51 PM  (Reporting)  1015857 2-ya Opolchenie Orkug (Pow.0)
2:32:51 PM  (Reporting)  1015365 Bennigsen' Force (Pow.664)
2:32:51 PM  (Reporting)  1014389 2-ya Kazach'ya Brigada (Pow.31)
2:32:51 PM  (Reporting)  1013710 1-ya Strelkovaya Brigada (Pow.26)
2:32:51 PM  (Reporting)  1015862 3-ya Kazach'ya Brigada (Pow.2)
2:32:51 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
2:32:51 PM  (Reporting)  1013691 S-Peterburskaya (Pow.92)
2:32:51 PM  (Reporting)  1016078 Russian Detachment (Pow.31)
2:32:51 PM  (Reporting)  1016079 Russian Detachment (Pow.31)
2:32:51 PM  (Reporting)  1016080 Russian Detachment (Pow.25)
2:32:51 PM  (Reporting)  1016081 Russian Detachment (Pow.25)
2:32:51 PM  (Reporting)  1016082 Korff (Pow.119)
2:32:51 PM  (Reporting)  1016083 Gangeblov Diviziya (Pow.98)
2:32:51 PM  (Reporting)  1016085 SM-1i Oboznyi Polk (Pow.0)
2:32:51 PM  (Reporting)  1016086 KV-1i Oboznyi Polk (Pow.0)
2:32:51 PM  (Reporting)  1016088 Kiev.Art. (Pow.59)
2:32:51 PM  (Reporting)  1016089 SM-1i Oboznyi Polk (Pow.0)
2:32:51 PM  (Reporting)  1016091 Petr Christianovich Wittgenstein (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 3883 Urals Pick 32 has enough garrison (Value: 252) - evaluation skipped
2:32:51 PM  (Reporting)  Primary Region 2529 Riga Pick 56 has enough garrison (Value: 261) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 37 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 109) - evaluation skipped
2:32:51 PM  (Reporting)  Primary Region 2801 Kiev Pick 57 has enough garrison (Value: 242) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 366) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 41 has enough garrison (Value: 99) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 38 has enough garrison (Value: 366) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 28 has enough garrison (Value: 25) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2815 Odessa Pick 51 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3363 Voronej Pick 27 has enough garrison (Value: 9) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3189 Rostov Pick 26 has enough garrison (Value: 235) - evaluation skipped
2:32:51 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 97 has enough garrison (Value: 335) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3125 Merefa Pick 20 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 43 has enough garrison (Value: 24) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2445 Kovno Pick 32 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2517 Minsk Pick 40 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 36 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 50 has enough garrison (Value: 14) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2589 Narva Pick 28 has enough garrison (Value: 233) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3885 Steppes Pick 16 has enough garrison (Value: 102) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3081 Kursk Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3411 Penza Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3043 Tula Pick 18 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 20 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2870 Gomel Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2651 Pskov Pick 16 has enough garrison (Value: 9) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 238) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 13 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 27 has enough garrison (Value: 238) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 19 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3884 Sibir Pick 24 has enough garrison (Value: 127) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 14 has enough garrison (Value: 12) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 27 has enough garrison (Value: 235) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 238) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 14 has enough garrison (Value: 263) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 42 has enough garrison (Value: 278) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 17 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 17 has enough garrison (Value: 105) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 12 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3066 Orel Pick 21 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 23 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2847 Kherson Pick 17 has enough garrison (Value: 233) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 18 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2664 Khalm Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 16 has enough garrison (Value: 12) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 9 has enough garrison (Value: 14) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3356 Tambov Pick 11 has enough garrison (Value: 12) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3407 Saransk Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3310 Cheboksary Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2950 Tver Pick 17 has enough garrison (Value: 9) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 20 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  CheckRegionForOperation 1016083 Gangeblov Diviziya, 3191 Amvrosiivska, Pow:98, Count: 1(l 1/L 1/S 0) Fitness 55 PickVal 2 SelfVal 22 AINeed 101
2:32:51 PM  (Reporting)  Agenda: Attack, Value: 1210, Region: 3575 Maikop
2:32:51 PM  (Reporting)  Secondary Region 3880 Kazan Pick 30 has enough garrison (Value: 9) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 12 has enough garrison (Value: 12) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 105) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 102) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 3886 Azerbaidjan Pick 4 SelfVal 14 Need 286  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 2423 Libau Pick 7 SelfVal 70 Need 60  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1003779 Tzaritsyn Brig., 3609 Gudermes, Pow:19, Count: 1(l 0/L 1/S 0) Fitness 33 PickVal 2 SelfVal 53 AINeed 60
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 1749, Region: 3608 Grozny
2:32:51 PM  (Reporting)  Secondary Region 1370 Zamosc Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 1 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015673 Army of the Danube (Pow.46)
2:32:51 PM  (Reporting)  1015662 Kapzevich (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 626 Trevisa Pick 32 SelfVal 119 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 708 Palermo Pick 100 SelfVal 284 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 686 Brindisi Pick 2 SelfVal 17 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 678 Napoli Pick 84 SelfVal 320 Need 250  no group candidate found
2:32:51 PM  (Reporting)  Region 676 Gaeta Pick 25 SelfVal 100 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 627 Venezia Pick 36 SelfVal 130 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 705 Cagliari Pick 37 SelfVal 133 Need 506  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 10 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 5 Enemy armies: 20 Land Ratio: 0.43 Land Core Ratio: 0.69  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015083 SP-1i Oboznyi Polk (Pow.0)
2:32:51 PM  (Reporting)  1015082 RA-2i Oboznyi Polk (Pow.0)
2:32:51 PM  (Reporting)  1003816 Vladikavkaz Kazachi (Pow.55)
2:32:51 PM  (Reporting)  1003841 Georgia Expedition (Pow.88)
2:32:51 PM  (Reporting)  1014181 Essen' Force (Pow.44)
2:32:51 PM  (Reporting)  1014180 Tchourtchaninov' Force (Pow.45)
2:32:51 PM  (Reporting)  1015670 Wittgenstein' Force (Pow.278)
2:32:51 PM  (Reporting)  1016092 Ivan Vasylievich Gudovich (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 60 has enough garrison (Value: 55) - evaluation skipped
2:32:51 PM  (Reporting)  CheckRegionForOperation 1015670 Wittgenstein' Force, 3639 Vladikavkaz, Pow:278, Count: 5(l 4/L 2/S 1) Fitness 75 PickVal 100 SelfVal 208 AINeed 116
2:32:51 PM  (Reporting)  Agenda: Attack, Value: 15600, Region: 3680 Erevan
2:32:51 PM  (Reporting)  Mobilizing auxiliary group 1014181 Essen' Force
2:32:51 PM  (Reporting)  Region 3886 Azerbaidjan Pick 4 SelfVal 14 Need 286  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 42 has enough garrison (Value: 278) - evaluation skipped
2:32:51 PM  (Reporting)  CheckRegionForOperation 1003841 Georgia Expedition, 3640 Tskhinvali, Pow:88, Count: 5(l 3/L 1/S 2) Fitness 75 PickVal 2 SelfVal 17 AINeed 60
2:32:51 PM  (Reporting)  Agenda: Attack, Value: 1275, Region: 3667 Martkopi
2:32:51 PM  (Reporting)  Mobilizing auxiliary group 1014180 Tchourtchaninov' Force
2:32:51 PM  (Reporting)  Region 3887 Persis Pick 3 SelfVal 3 Need 506  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 162 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
2:32:51 PM  (Reporting)  1013691 S-Peterburskaya (Pow.92)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 2608 Saint Petersburg Pick 97 SelfVal 646 Need 0  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1014169 II. Russian Detachment (Pow.89)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 2477 Varena, Pow:89, Count: 4(l 0/L 1/S 3) Fitness 74 PickVal 100 SelfVal 834 AINeed 60
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 37000, Region: 1388 Warszawa
2:32:51 PM  (Reporting)  Region 1085 Lodz Pick 9 SelfVal 109 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1025 Breslau Pick 67 SelfVal 283 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1328 Krakow Pick 22 SelfVal 207 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 9 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 578 Mulhouse Pick 3 SelfVal 3 Need 506  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 10 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1003389 Melissino' Force (Pow.156)
2:32:51 PM  (Reporting)  1013685 1-ya Lineynyi Brigada (Pow.25)
2:32:51 PM  (Reporting)  1003431 Dnestrovskaya (Pow.522)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 2815 Odessa Pick 51 SelfVal 538 Need 60  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 238) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 38 has enough garrison (Value: 366) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 14 has enough garrison (Value: 263) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 11 Land Ratio: 1.19 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015673 Army of the Danube (Pow.46)
2:32:51 PM  (Reporting)  1015662 Kapzevich (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 162 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1679 Makarska Pick 5 SelfVal 17 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1677 Split Pick 24 SelfVal 55 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 676 Gaeta Pick 25 SelfVal 100 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 635 Trieste Pick 42 SelfVal 175 Need 107  no group candidate found
2:32:51 PM  (Reporting)  Region 1644 Senj Pick 3 SelfVal 24 Need 107  no group candidate found
2:32:51 PM  (Reporting)  Region 708 Palermo Pick 100 SelfVal 284 Need 506  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 29 Land Ratio: 0.29 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 98 Cardiff Pick 64 SelfVal 147 Need 506  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1013710 1-ya Strelkovaya Brigada (Pow.26)
2:32:51 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
2:32:51 PM  (Reporting)  1013691 S-Peterburskaya (Pow.92)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 1419 Danzig Pick 100 SelfVal 385 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1456 Memel Pick 31 SelfVal 159 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 2529 Riga Pick 56 SelfVal 358 Need 0  no group candidate found
2:32:51 PM  (Reporting)  Region 2608 Saint Petersburg Pick 97 SelfVal 646 Need 0  no group candidate found
2:32:51 PM  (Reporting)  Region 968 Stettin Pick 64 SelfVal 275 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1040 Kolberg Pick 26 SelfVal 140 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1431 Koenigsberg Pick 98 SelfVal 381 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 366) - evaluation skipped
2:32:51 PM  (Reporting)  Region 2423 Libau Pick 7 SelfVal 70 Need 60  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 238) - evaluation skipped
2:32:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1948 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1013473 Lilia Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3825, Region: 3933 Black Sea Trade
2:32:51 PM  (Reporting)  _AFA_ 1015359 Black Sea Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ Adding supply transport 1015359 Black Sea Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 32 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1008192 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 15651, Region: 4421 Coast of Tripoli
2:32:51 PM  (Reporting)  _AFA_ 1008192 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 5820, Region: 678 Napoli
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1014812 I. Fleet chance: 40 failed.
2:32:51 PM  (Reporting)  _AFA_ 1014812 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1776, Region: 678 Napoli
2:32:51 PM  (Reporting)  _AFA_ 1015358 Kazan Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
2:32:51 PM  (Reporting)  _AFO_ Adding supply transport 1015358 Kazan Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:32:51 PM  (Reporting)  _AFA_ 1014189 M. Neva Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
2:32:51 PM  (Reporting)  _AFO_ Adding supply transport 1014189 M. Neva Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 92 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1015087 Adriatic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1014191 Baltic Transport Sq. chance: 3 failed.
2:32:51 PM  (Reporting)  _AFA_ 1014191 Baltic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1572, Region: 130 Bristol
2:32:51 PM  (Reporting)  _AFA_ 1013428 Ushakov's Fleet has been given the mission Agenda: Transport, Value: 12972, Region: 517 Jersey
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1013472 Strela Sq. chance: 3 failed.
2:32:51 PM  (Reporting)  _AFA_ 1013472 Strela Sq. has been given the mission Agenda: Naval Docking, Value: 819, Region: 84 Hull
2:32:51 PM  (Reporting)  _AFA_ 1015674 Minerva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4550, Region: 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1015674 Minerva Sq. chance: 3 failed.
2:32:51 PM  (Reporting)  _AFA_ 1015674 Minerva Sq. has been given the mission Agenda: Naval Docking, Value: 855, Region: 130 Bristol
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1014190 Argus sq. chance: 3 failed.
2:32:51 PM  (Reporting)  _AFA_ 1014190 Argus sq. has been given the mission Agenda: Naval Docking, Value: 765, Region: 130 Bristol
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 161 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1013471 Venus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5625, Region: 3923 Baltic Sea Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 10 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:32:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:32:51 PM  (Reporting)  Leader 1003606 Kievskaya relocated to 1419 Danzig
2:32:51 PM  (Reporting)  Leader 1015662 Kapzevich relocated to 708 Palermo
2:32:51 PM  (Reporting)  Ended Collect Leaders 3 ms
2:32:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:32:51 PM  (Reporting)  _RWI__B 1014169 II. Russian Detachment, 2477 Varena, Pow:89, Count: 4(l 0/L 1/S 3) was targeting 1388 Warszawa which is a neutral territory without enemy, aborting an agenda.
2:32:51 PM  (Reporting)  _RWI__B 1014169 II. Russian Detachment, 2477 Varena, Pow:89, Count: 4(l 0/L 1/S 3) was targeting 1455 Grodno which is a neutral territory without enemy, aborting an agenda.
2:32:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.53) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.84 - Core:5.00 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 1419 Danzig in theater 342 Germany
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  _ATG__ 1003606 Kievskaya Danzig Going against objective: 1194 Wien
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1003606 Kievskaya is doing nothing in Danzig  Power: 0  HealthPerc: 100
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.95 - Core:1.72 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Arty 1015664 III. Russian Detachment, 1194 Wien, Pow:64, Count: 2(l 0/L 0/S 2) in reserve
2:32:51 PM  (Reporting)  _RCA_ Arty 1015665 VIII. Russian Detachment, 1194 Wien, Pow:64, Count: 2(l 0/L 0/S 2) in reserve
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
2:32:51 PM  (Reporting)  _RCA_ Artillery 1015665 VIII. Russian Detachment, 1194 Wien, Pow:64, Count: 2(l 0/L 0/S 2) relocating toward 1003812 Novorossyisk Kazachi, 1194 Wien, Pow:58, Count: 3(l 1/L 1/S 1)
2:32:51 PM  (Reporting)  _RCA_ Artillery 1015664 III. Russian Detachment, 1194 Wien, Pow:64, Count: 2(l 0/L 0/S 2) relocating toward 1003812 Novorossyisk Kazachi, 1194 Wien, Pow:137, Count: 5(l 1/L 1/S 3)
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 1275 Pest in theater 339 Austria
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003812 Dokhturov' Force, 1194 Wien, Pow:216, Count: 7(l 1/L 1/S 5)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 11765, Region: 1197 Presburg
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 11765, Region: 1197 Presburg
2:32:51 PM  (Reporting)  1003812-Dokhturov' Force Power:216 Health:100% Wien>Presburg Mission:Defend Fitness:65% Need:60 Threat:39 GoalValue: 11765
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1008276 Dnepr Fleet, 4002 Morava Confluent, Pow:16, Count: 3(l 0/L 1/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3443, Region: 1274 Ofen
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3443, Region: 1274 Ofen
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008276 Dnepr Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 1274 Ofen
2:32:51 PM  (Reporting)  1008276-Dnepr Fleet Power:16 Health:100% Morava Confluent>Ofen Mission:Naval Docking Fitness:97% Need:107 Threat:79 GoalValue: 3443
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Arty 1016088 Kiev.Art., 3191 Amvrosiivska, Pow:59, Count: 1(l 0/L 0/S 1) in reserve
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
2:32:51 PM  (Reporting)  _RCA_ Artillery 1016088 Kiev.Art., 3191 Amvrosiivska, Pow:59, Count: 1(l 0/L 0/S 1) relocating toward 1016083 Gangeblov Diviziya, 3191 Amvrosiivska, Pow:98, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supply 1016089 SM-1i Oboznyi Polk, 3191 Amvrosiivska, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  _RCS_ Supply 1015658 UK-1i Oboznyi Polk, 2842 Yuzhnukrainsk, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
2:32:51 PM  (Reporting)  _RCA_ Resupplying 1016089 SM-1i Oboznyi Polk, 3191 Amvrosiivska, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1016083 Gerngoss' Force, 3191 Amvrosiivska, Pow:161, Count: 2(l 1/L 1/S 1)
2:32:51 PM  (Reporting)  _RCA_ Resupplying 1015658 UK-1i Oboznyi Polk, 2842 Yuzhnukrainsk, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014167 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 1419 Danzig in theater 351 Russia
2:32:51 PM  (Reporting)  _GTU_ 1003431 Dnestrovskaya, 3190 Novoazovsk, Pow:522, Count: 8(l 5/L 3/S 3) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1003327 Brestskaya, 2903 Zolotonoscha, Pow:360, Count: 6(l 3/L 2/S 3) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1014169 II. Russian Detachment, 2477 Varena, Pow:89, Count: 4(l 0/L 1/S 3) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1015365 Bennigsen' Force, 3055 Volodarskiy, Pow:664, Count: 9(l 6/L 6/S 3) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1014389 2-ya Kazach'ya Brigada, 3310 Cheboksary, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ Starting merge 5 at start
2:32:51 PM  (Reporting)  _GTU_ Finished merge 5 now
2:32:51 PM  (Reporting)  _GTU_ 1003431 Dnestrovskaya, 3190 Novoazovsk, Pow:522, Count: 8(l 5/L 3/S 3) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ Brestskaya gathering toward primary region (long distance)
2:32:51 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1419 Danzig Gather to region: 1419 Danzig
2:32:51 PM  (Reporting)  _GTU_ Bennigsen' Force gathering toward primary region (long distance)
2:32:51 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1419 Danzig Gather to region: 1419 Danzig
2:32:51 PM  (Reporting)  _GTU_ II. Russian Detachment gathering toward primary region (long distance)
2:32:51 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 25, Region: 1419 Danzig Gather to region: 1419 Danzig
2:32:51 PM  (Reporting)  _GTU_ 1014389 2-ya Kazach'ya Brigada, 3310 Cheboksary, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  Ended AI Gather Units 505 ms
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  _GTG_ 1013691 S-Peterburskaya, 2608 Saint Petersburg, Pow:92, Count: 1(l 1/L 1/S 0) is garrisoning 2608 Saint Petersburg and will absorb 1016072 Peter Aleksandrovich Tolstoy
2:32:51 PM  (Reporting)  _GTG_ 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:15, Count: 1(l 0/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1016070 Astrakhanskii Gar.
2:32:51 PM  (Reporting)  Ended GatherGarrisons 4 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  _ATG__ 1003431 Dnestrovskaya Novoazovsk Going against objective: 3886 Azerbaidjan
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 4 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016086 KV-1i Oboznyi Polk, 3440 Rovnoye, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 6750, Region: 3883 Urals
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 6750, Region: 3883 Urals
2:32:51 PM  (Reporting)  1016086-KV-1i Oboznyi Polk Power:0 Health:100% Rovnoye>Urals Mission:Build Depot Fitness:27% Need:0 Threat:0 GoalValue: 6750
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016085 SM-1i Oboznyi Polk, 3174 Lyssytchansk, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16750, Region: 3228 Skadovsk
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 16750, Region: 3228 Skadovsk
2:32:51 PM  (Reporting)  1016085-SM-1i Oboznyi Polk Power:0 Health:100% Lyssytchansk>Skadovsk Mission:Build Depot Fitness:67% Need:60 Threat:0 GoalValue: 16750
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016083 Gerngoss' Force, 3191 Amvrosiivska, Pow:161, Count: 3(l 1/L 1/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 3188 Taganrog
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 1210, Region: 3575 Maikop
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
2:32:51 PM  (Reporting)  1016083-Gerngoss' Force Power:161 Health:100% Amvrosiivska>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016082 Korff, 3884 Sibir, Pow:119, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 3884 Sibir
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3884 Sibir
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3884 Sibir
2:32:51 PM  (Reporting)  1016082-Korff Power:119 Health:100% Sibir>Sibir Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1013691 Bagration' Force, 2608 Saint Petersburg, Pow:92, Count: 2(l 2/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014389 2-ya Kazach'ya Brigada is doing nothing in Cheboksary  Power: 31  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015365 Bennigsen' Force, 3055 Volodarskiy, Pow:664, Count: 9(l 6/L 6/S 3)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1419 Danzig
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1419 Danzig
2:32:51 PM  (Reporting)  1015365-Bennigsen' Force Power:664 Health:100% Volodarskiy>Danzig Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015857 2-ya Opolchenie Orkug, 2517 Minsk, Pow:0, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2517 Minsk
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014169 II. Russian Detachment, 2477 Varena, Pow:89, Count: 4(l 0/L 1/S 3)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 25, Region: 1419 Danzig
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 25, Region: 1419 Danzig
2:32:51 PM  (Reporting)  1014169-II. Russian Detachment Power:89 Health:100% Varena>Danzig Mission:Attack Fitness:10% Need:101 Threat:75 GoalValue: 25
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003145 Russian Army, 3133 Stoipel, Pow:220, Count: 3(l 2/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  1003145-Russian Army Power:220 Health:100% Stoipel>Shali Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003704 Uralskaya, 3440 Rovnoye, Pow:183, Count: 2(l 1/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
2:32:51 PM  (Reporting)  1003704-Uralskaya Power:183 Health:100% Rovnoye>Tzaritsyn Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003738 Vasilchikov' Force, 3884 Sibir, Pow:42, Count: 3(l 1/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  1003738-Vasilchikov' Force Power:42 Health:100% Sibir>Shali Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015075 Anikeev Brigada, 3129 Kharkov, Pow:24, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15275, Region: 3129 Kharkov
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15275, Region: 3129 Kharkov
2:32:51 PM  (Reporting)  1015075-Anikeev Brigada Power:24 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:65% Need:36 Threat:0 GoalValue: 15275
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003327 Brestskaya, 2903 Zolotonoscha, Pow:360, Count: 6(l 3/L 2/S 3)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1419 Danzig
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1419 Danzig
2:32:51 PM  (Reporting)  1003327-Brestskaya Power:360 Health:100% Zolotonoscha>Danzig Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003725 Orenburgskaya, 3885 Steppes, Pow:69, Count: 2(l 1/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  1003725-Orenburgskaya Power:69 Health:100% Steppes>Shali Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015093 Orenburg Brigada, 3885 Steppes, Pow:8, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
2:32:51 PM  (Reporting)  1015093-Orenburg Brigada Power:8 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015095 Uvarov Kaz.Diviziya, 3126 Zmiev, Pow:189, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
2:32:51 PM  (Reporting)  1015095-Uvarov Kaz.Diviziya Power:189 Health:100% Zmiev>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015677 Kutuzov' Force, 3174 Lyssytchansk, Pow:463, Count: 9(l 7/L 5/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  1015677-Kutuzov' Force Power:463 Health:100% Lyssytchansk>Shali Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003776 Novgorod Brig., 3182 Lutuhine, Pow:38, Count: 2(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
2:32:51 PM  (Reporting)  1003776-Novgorod Brig. Power:38 Health:100% Lutuhine>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014167 Liders' Force, 2831 Nemirov, Pow:12, Count: 2(l 1/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6183, Region: 2831 Nemirov
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6183, Region: 2831 Nemirov
2:32:51 PM  (Reporting)  1014167-Liders' Force Power:12 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:54% Need:48 Threat:0 GoalValue: 6183
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1008311 S. Volga Fleet, 4035 Lower Volga, Pow:21, Count: 5(l 0/L 1/S 4)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6014, Region: 3509 Astrakhan
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008311 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
2:32:51 PM  (Reporting)  1008311-S. Volga Fleet Power:21 Health:100% Lower Volga>Astrakhan Mission:Naval Docking Fitness:89% Need:35 Threat:0 GoalValue: 5518
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015092 Maltits Diviziya, 2822 Dubozary, Pow:142, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2815 Odessa
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2815 Odessa
2:32:51 PM  (Reporting)  1015092-Maltits Diviziya Power:142 Health:100% Dubozary>Odessa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1003431 Dnestrovskaya is doing nothing in Novoazovsk  Power: 522  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003389 Melissino' Force, 3218 Melitopol, Pow:156, Count: 2(l 1/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
2:32:51 PM  (Reporting)  1003389-Melissino' Force Power:156 Health:100% Melitopol>Ekaterinoslav Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:24, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 10757, Region: 3509 Astrakhan
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1008289 Don Fleet, 2815 Odessa, Pow:16, Count: 3(l 0/L 1/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 30000, Region: 2815 Odessa
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 30000, Region: 2815 Odessa
2:32:51 PM  (Reporting)  1008289-Don Fleet Power:16 Health:100% Odessa>Odessa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 30000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015675 Pahlen' Force, 3523 Tsuva, Pow:304, Count: 2(l 2/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:32:51 PM  (Reporting)  1015675-Pahlen' Force Power:304 Health:100% Tsuva>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003803 Ochakov Kazachi, 3523 Tsuva, Pow:44, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
2:32:51 PM  (Reporting)  1003803-Ochakov Kazachi Power:44 Health:100% Tsuva>Shali Mission:Attack Fitness:65% Need:28 Threat:21 GoalValue: 3250
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015869 1st Merchant Fleet, 3243 Kertch, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3243 Kertch
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3243 Kertch
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1008241 Caspian Fleet, 3610 Petrovska, Pow:63, Count: 2(l 0/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008241 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
2:32:51 PM  (Reporting)  1008241-Caspian Fleet Power:63 Health:100% Petrovska>Astrakhan Mission:Naval Docking Fitness:97% Need:35 Threat:0 GoalValue: 2619
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014165 Kavkazskii Kazachi, 3608 Grozny, Pow:40, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:32:51 PM  (Reporting)  1014165-Kavkazskii Kazachi Power:40 Health:100% Grozny>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003779 Tzaritsyn Brig., 3609 Gudermes, Pow:19, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 1749, Region: 3608 Grozny
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:32:51 PM  (Reporting)  1003779-Tzaritsyn Brig. Power:19 Health:100% Gudermes>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003807 Taganrog Kazachi, 3615 Shali, Pow:117, Count: 3(l 1/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 6350, Region: 3615 Shali
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:32:51 PM  (Reporting)  1003807-Taganrog Kazachi Power:117 Health:100% Shali>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003798 Dnepr Kazachi, 3615 Shali, Pow:58, Count: 2(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5600, Region: 3615 Shali
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:32:51 PM  (Reporting)  1003798-Dnepr Kazachi Power:58 Health:100% Shali>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015090 Likhachev' Force, 3615 Shali, Pow:40, Count: 2(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 6100, Region: 3615 Shali
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:32:51 PM  (Reporting)  1015090-Likhachev' Force Power:40 Health:100% Shali>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015674 Minerva Sq., 4123 Channel Islands, Pow:45, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 4550, Region: 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 855, Region: 130 Bristol
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  1015674-Minerva Sq. Power:45 Health:100% Channel Islands>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015662 Kapzevich is doing nothing in Palermo  Power: 0  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1008192 Chichagov's Fleet, 4359 Straits of Messina, Pow:331, Count: 6(l 1/L 5/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6204, Region: 1938 Corfu
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 15651, Region: 4421 Coast of Tripoli
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 5820, Region: 678 Napoli
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 15651, Region: 4421 Coast of Tripoli
2:32:51 PM  (Reporting)  1008192-Chichagov's Fleet Power:331 Health:100% Straits of Messina>Coast of Tripoli Mission:Naval Superiority Fitness:94% Need:0 Threat:0 GoalValue: 15651
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015673 Army of the Danube, 711 Messina, Pow:46, Count: 2(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1237, Region: 711 Messina
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1237, Region: 711 Messina
2:32:51 PM  (Reporting)  1015673-Army of the Danube Power:46 Health:100% Messina>Messina Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 1237
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014812 I. Fleet, 4378 Golfo di Catania, Pow:94, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4335, Region: 4491 Skyros
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1776, Region: 678 Napoli
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4335, Region: 4491 Skyros
2:32:51 PM  (Reporting)  1014812-I. Fleet Power:94 Health:100% Golfo di Catania>Skyros Mission:Naval Superiority Fitness:85% Need:0 Threat:0 GoalValue: 4335
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015358 Kazan Sq., 4375 Gozzo, Pow:17, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
2:32:51 PM  (Reporting)  1015358-Kazan Sq. Power:17 Health:100% Gozzo>Central Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015359 Black Sea Transport Sq., 4502 Bosphore, Pow:16, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4450, Region: 3933 Black Sea Trade
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015359 Black Sea Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
2:32:51 PM  (Reporting)  1015359-Black Sea Transport Sq. Power:16 Health:100% Bosphore>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014189 M. Neva Sq., 4483 Cape Anamur, Pow:32, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
2:32:51 PM  (Reporting)  1014189-M. Neva Sq. Power:32 Health:100% Cape Anamur>Eastern Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 821 Landau in theater 336 Spanish Peninsula
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014190 Argus sq., 4292 Cape Trafalgar, Pow:45, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 765, Region: 130 Bristol
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
2:32:51 PM  (Reporting)  1014190-Argus sq. Power:45 Health:100% Cape Trafalgar>Central Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.43 - Core:0.69 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  _ATG__ 1015083 SP-1i Oboznyi Polk Erevan Going against objective: 3664 Tiflis
2:32:51 PM  (Reporting)  _ATG__ 1015082 RA-2i Oboznyi Polk Erevan Going against objective: 3664 Tiflis
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015670 Wittgenstein' Force, 3639 Vladikavkaz, Pow:278, Count: 5(l 4/L 2/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9072, Region: 3639 Vladikavkaz
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 15600, Region: 3680 Erevan
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9072, Region: 3639 Vladikavkaz
2:32:51 PM  (Reporting)  1015670-Wittgenstein' Force Power:278 Health:98% Vladikavkaz>Vladikavkaz Mission:Keep Position Fitness:96% Need:60 Threat:21 GoalValue: 9072
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014180 Tchourtchaninov' Force, 3639 Vladikavkaz, Pow:45, Count: 2(l 1/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2550, Region: 3640 Tskhinvali
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2550, Region: 3640 Tskhinvali
2:32:51 PM  (Reporting)  1014180 Tchourtchaninov' Force Vladikavkaz Health: 100 % will target  1003841 Georgia Expedition
2:32:51 PM  (Reporting)  1014180-Tchourtchaninov' Force Power:45 Health:100% Vladikavkaz>Tskhinvali Mission:Merge (slave) Fitness:75% Need:60 Threat:0 GoalValue: 2550
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014181 Essen' Force, 3639 Vladikavkaz, Pow:44, Count: 3(l 2/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 31200, Region: 3639 Vladikavkaz
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 31200, Region: 3639 Vladikavkaz
2:32:51 PM  (Reporting)  1014181 Essen' Force Vladikavkaz has been merged in  1015670 Wittgenstein' Force
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003841 Georgia Expedition, 3640 Tskhinvali, Pow:88, Count: 5(l 3/L 1/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 15525, Region: 3680 Erevan
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1680, Region: 3640 Tskhinvali
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 1275, Region: 3667 Martkopi
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1680, Region: 3640 Tskhinvali
2:32:51 PM  (Reporting)  1003841-Georgia Expedition Power:88 Health:94% Tskhinvali>Tskhinvali Mission:Keep Position Fitness:96% Need:60 Threat:0 GoalValue: 1680
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1003816 Vladikavkaz Kazachi, 3664 Tiflis, Pow:55, Count: 3(l 2/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 9216, Region: 3664 Tiflis
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
2:32:51 PM  (Reporting)  1003816-Vladikavkaz Kazachi Power:55 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:2 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015082 RA-2i Oboznyi Polk is doing nothing in Erevan  Power: 0  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015083 SP-1i Oboznyi Polk is doing nothing in Erevan  Power: 0  HealthPerc: 100
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015089 Oleg Sq., 130 Bristol, Pow:31, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 855, Region: 87 Liverpool
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 855, Region: 87 Liverpool
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015089 Oleg Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 87 Liverpool
2:32:51 PM  (Reporting)  1015089-Oleg Sq. Power:31 Health:100% Bristol>Liverpool Mission:Naval Docking Fitness:95% Need:506 Threat:375 GoalValue: 855
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 345 Balkans
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014191 Baltic Transport Sq., 4152 Stavanger Coast, Pow:17, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1572, Region: 130 Bristol
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1572, Region: 130 Bristol
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014191 Baltic Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
2:32:51 PM  (Reporting)  1014191-Baltic Transport Sq. Power:17 Health:100% Stavanger Coast>Bristol Mission:Naval Docking Fitness:85% Need:922 Threat:683 GoalValue: 1572
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1013472 Strela Sq., 4196 North Oresund, Pow:40, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 819, Region: 84 Hull
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013472 Strela Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
2:32:51 PM  (Reporting)  1013472-Strela Sq. Power:40 Health:100% North Oresund>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1008250 Adriatic Fleet, 4325 Cap Kramis, Pow:139, Count: 6(l 3/L 2/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 8976, Region: 705 Cagliari
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 8976, Region: 705 Cagliari
2:32:51 PM  (Reporting)  1008250-Adriatic Fleet Power:139 Health:100% Cap Kramis>Cagliari Mission:Transport Fitness:88% Need:506 Threat:375 GoalValue: 8976
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 1419 Danzig in theater 343 Poland
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 354 South America
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.31) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1013473 Lilia Sq., 3933 Black Sea Trade, Pow:51, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3825, Region: 3933 Black Sea Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3825, Region: 3933 Black Sea Trade
2:32:51 PM  (Reporting)  1013473-Lilia Sq. Power:51 Health:100% Black Sea Trade>Black Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3825
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:1.19 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015087 Adriatic Transport Sq., 3927 Southeast Atlantic Trade, Pow:21, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015087 Adriatic Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  1015087-Adriatic Transport Sq. Power:21 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.29 - Core:5.00 - Nav:0.53) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1013428 Ushakov's Fleet, 4148 South Norwegian Sea, Pow:182, Count: 11(l 8/L 7/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 12972, Region: 517 Jersey
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 12972, Region: 517 Jersey
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013428 Ushakov's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 517 Jersey
2:32:51 PM  (Reporting)  1013428-Ushakov's Fleet Power:182 Health:100% South Norwegian Sea>Jersey Mission:Transport Fitness:69% Need:60 Threat:0 GoalValue: 12972
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1013471 Venus Sq., 3923 Baltic Sea Trade, Pow:75, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5625, Region: 3923 Baltic Sea Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5625, Region: 3923 Baltic Sea Trade
2:32:51 PM  (Reporting)  1013471-Venus Sq. Power:75 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5625
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 6 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 2 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 4 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 14 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 5 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 6 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 5 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 4 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:32:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda AutoMerge
2:32:51 PM  (Reporting)  1003798 Dnepr Kazachi will be merged into 1003807 Taganrog Kazachi in region Shali
2:32:51 PM  (Reporting)  AI Process done in  20193 ms
2:32:51 PM  (Reporting)  Processing  1000004 Austria
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:32:51 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 337 France
2:32:51 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
2:32:51 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
2:32:51 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 339 Austria
2:32:51 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
2:32:51 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
2:32:51 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
2:32:51 PM  (Reporting)  0 unit there, but still added, as 349 Caucasus is adjacent to 364 Black Sea
2:32:51 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
2:32:51 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
2:32:51 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
2:32:51 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
2:32:51 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 337 France
2:32:51 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 140 OppPow Land: 4 OwnPow Nav : 298 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 1.12 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 186 > 226
2:32:51 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 21 OppPow Land: 2435 OwnPow Nav : 572 OppPow Nav : 721
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.51 0.20 Reg Count: 283 > 352
2:32:51 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1698 OppPow Land: 2918 OwnPow Nav : 395 OppPow Nav : 4
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.37 0.40 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
2:32:51 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 3422 OppPow Land: 523 OwnPow Nav : 21 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 4.17 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
2:32:51 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 27 OppPow Land: 583 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
2:32:51 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 395 OwnPow Nav : 0 OppPow Nav : 414
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
2:32:51 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5508 OppPow Land: 274 OwnPow Nav : 150 OppPow Nav : 12
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 3.35 Reg Count: 392 > 494
2:32:51 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 365 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.64 Reg Count: 145 > 218
2:32:51 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 46 OppPow Land: 0 OwnPow Nav : 29 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
2:32:51 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 40 OppPow Land: 0 OwnPow Nav : 9 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
2:32:51 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 24 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
2:32:51 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
2:32:51 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 229 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
2:32:51 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
2:32:51 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2241 OppPow Land: 0 OwnPow Nav : 51 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
2:32:51 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 54 OppPow Land: 0 OwnPow Nav : 156 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
2:32:51 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 677 OppPow Land: 0 OwnPow Nav : 41 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
2:32:51 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1493 OppPow Land: 3215 OwnPow Nav : 4667 OppPow Nav : 1755
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.30 5.00 Ratio Nav/NavCore: 1.70 5.00 Reg Count: 199 > 506
2:32:51 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 744 OppPow Land: 318 OwnPow Nav : 577 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 1.49 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
2:32:51 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 328 OppPow Land: 0 OwnPow Nav : 77 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
2:32:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 3132 ms
2:32:51 PM  (Reporting)  Resources Levels Austria EcoBase 254 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Very High Stock 410 Expected 127 Balance -9
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 2909 Expected 89 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Average Stock 102 Expected 89 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 499 Expected 89 Balance -11
2:32:51 PM  (Reporting)  War supplies Availability High Stock 118 Expected 64 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Engagment Points Availability Plentiful Stock 84 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 376 Expected 25 Balance 0
2:32:51 PM  (Reporting)    1008471 1. Transportdivision Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade EndTurn 2672
2:32:51 PM  (Reporting)    1015101 Jellachich' Force Agenda Kept Agenda: Defend, Value: 25000, Region: 934 Muenchen EndTurn 2673
2:32:51 PM  (Reporting)    1004740 Tirolerisch Korps Agenda Kept Agenda: Attack, Value: 6960, Region: 827 Minden EndTurn 2673
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 11115
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 5800
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
2:32:51 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1558
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
2:32:51 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 660
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 500
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
2:32:51 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 140 Overall power (enemies): 4 Ratio: 1.12
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
2:32:51 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 298 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1698 Overall power (enemies): 2918 Ratio: 0.37
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17828
2:32:51 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 395 Overall power (enemies): 4 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5508 Overall power (enemies): 274 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6292
2:32:51 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 150 Overall power (enemies): 12 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2241 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15939
2:32:51 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 51 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 21 Overall power (enemies): 2435 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1651
2:32:51 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 572 Overall power (enemies): 721 Nav Ratio: 0.51
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 40 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
2:32:51 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 3422 Overall power (enemies): 523 Ratio: 4.17
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  70
2:32:51 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 46 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 29 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 395 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  384
2:32:51 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 414 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 54 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 156 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 365 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1235
2:32:51 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 229 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  175
2:32:51 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 27 Overall power (enemies): 583 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  142
2:32:51 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 77 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 577 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4667 Overall power (enemies): 1755 Nav Ratio: 1.70
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 298 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 395 Overall power (enemies): 4 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 150 Overall power (enemies): 12 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 51 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 572 Overall power (enemies): 721 Nav Ratio: 0.51
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 29 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 414 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 156 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 77 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 577 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4667 Overall power (enemies): 1755 Nav Ratio: 1.70
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Land Theaters Special Regions ***
2:32:51 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
2:32:51 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 627 Venezia Max pick: Venezia Max need: Padova Max Val: Venezia Naval Gathering: 627 Venezia
2:32:51 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1025 Breslau Max pick: Breslau Max need: Thionville Max Val: Linz Naval Gathering: 1419 Danzig
2:32:51 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2801 Kiev Max pick: Kiev Max need: Pregel Max Val: Kiev Naval Gathering: 2608 Saint Petersburg
2:32:51 PM  (Reporting)  Theater 337 Theater_France HQReg: 516 Guernesey Max pick: Jersey Max need: Bayonne Max Val: Freiburg Brisgau Naval Gathering: 517 Jersey
2:32:51 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Ragusa Naval Gathering: 1681 Ragusa
2:32:51 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1158 Linz Max pick: Linz Max need: Verona Max Val: Linz Naval Gathering: 1194 Wien
2:32:51 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Breslau Naval Gathering: 1388 Warszawa
2:32:51 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Azerbaidjan Max need: Baksan Max Val: Azerbaidjan Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 895 Freiburg Brisgau Max pick: Zurich Max need: Verona Max Val: Freiburg Brisgau Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Final Gather Region for  342 Germany : 517 Jersey
2:32:51 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
2:32:51 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
2:32:51 PM  (Reporting)  Final Gather Region for  339 Austria : 627 Venezia
2:32:51 PM  (Reporting)  Final Gather Region for  343 Poland : 1388 Warszawa
2:32:51 PM  (Reporting)  Final Gather Region for  349 Caucasus : 3639 Vladikavkaz
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended InitAndDumpData Austria 5281 ms
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 8 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
2:32:51 PM  (Reporting)  Checking Propose State Visit sent by 1000003 Russia rels 88
2:32:51 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  100 %
2:32:51 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 54
2:32:51 PM  (Reporting)  Accepted!
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  Checking wars, we have 5 underway
2:32:51 PM  (Reporting)  In the war vs 1000001 France WS is -5 for us as viewing faction
2:32:51 PM  (Reporting)  AcceptChance 2 Rolled 57
2:32:51 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Proposing to 1000051 Switzerland
2:32:51 PM  (Reporting)  Proposing to 1000051 Switzerland
2:32:51 PM  (Reporting)  Proposing to 1000017 Saxony
2:32:51 PM  (Reporting)  Checking 3 Promise Local Support
2:32:51 PM  (Reporting)  Still checking 3 Promise Local Support
2:32:51 PM  (Reporting)  Item is a Various entry, chance 8
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Promise Local Support toward Saxony chance 8
2:32:51 PM  (Reporting)  Proposing to 1000025 Wallachia
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 42 ms
2:32:51 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3532 Tikhyi
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 262 Trujilo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4264 Atlantic Ocean
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 835 Dortmund
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4357 Golfo di Napoli
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 956 Wittenberge
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 2175 Salmas
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1502 Kristiansand
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2799 Korostychev
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 178 Braganza
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 3764 Batna
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 362 La Roche sur Yon
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 920 Peignitz
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1802 Oituz
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1978 Eskisehir
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4459 Coast of Cirta
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2300 Al Quaim
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2206 Sar Dasht
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 164 Monforte
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2403 Bawiti
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 2787 Chemyakov
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4278 El Ferrol
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 2732 Svetlogorsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 836 Lippstadt
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1519 Honnefoss
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 1674 Sarajevo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 2681 Biezankovici
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 631 Eraclea
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4346 Bouches de Bonifacio
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3275 Valki
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 3428 Karian Stroganovo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2105 Kozan
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 34 target region was 3476 Oblivskaya
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 765 Wavre
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 509 Redon
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 34 target region was 3204 Pokrovskoe
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 173 Gijon
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4198 Aarhus Channel
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2384 Kamaneh
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 307 Barcelona
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 1794 Umgelhi
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3238 Sevastopol
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 588 Susa
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 400 Aurillac
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3819 Mizdah
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4424 West Lybian Sea
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 637 Bologna
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 1763 Calafat
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 4494 Mount Athos
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3925 Western Approaches Trade
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2520 Kroupki
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4406 Bouches de Kotor
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3742 Saida
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1616 Sveaborg
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2041 Karapinar
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2645 Soltsy
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 89 Stockport
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1842 Samokov
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3862 Limassol
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 34 target region was 1052 Neustettin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3865 Ronne
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 707 Marsala
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 703 Tortoli
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2537 Wenden
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 34 target region was 2709 Kovel
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 871 Wolffenbuettel
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 404 Severac
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2138 Diyadin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2741 Loiev
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4367 Capo Spartivento
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1308 Birgau
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3513 Kharabali
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3804 Tozeur
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 323 Mont de Marsan
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1478 Aalborg
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3827 El Agheila
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 80 Leeds
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3907 Leeward Islands
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 2646 Schlam
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1577 Arjaeng
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1582 Sunne
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3801 Gabes
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 768 Tirlemont
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 393 Clermont
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 3363 Voronej
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1511 Drammen
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 4558 Rio de La Plata Estuary
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4039 Syzran Confluent
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3004 Kazarinovo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 626 Trevisa
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 8 Belfast
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2041 Karapinar
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2328 Baalbek
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 964 Greifswald
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 416 Salon de Provence
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2037 Kirrikale
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 2929 Olenino
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2313 Al Arak
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2871 Rechikov
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2446 Radziwiliski
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 3299 Lyskovo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 2773 Ostroh
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2174 Khoy
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 2211 Darbandikhan
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 4399 Dalmatian Coast
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 197 Santander
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 184 target region was 2758 Brody
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1645 Gospic
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3108 Lebedyn
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3877 Laishevo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 34 target region was 1179 Velden
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3590 Neftekumsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2352 Ashquelon
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 3609 Gudermes
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 34 target region was 3180 Novocherkass
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1001 Suhl
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 884 Hanau
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1968 Mugla
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 2178 Urmia
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1752 Becej
2:32:51 PM  (Reporting)  Ended HandleRegionsDecisions 3835 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 118
2:32:51 PM  (Reporting)  Money Level 3 Amount 410
2:32:51 PM  (Reporting)  Conscripts Level 4 Amount 499
2:32:51 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
2:32:51 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
2:32:51 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
2:32:51 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
2:32:51 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
2:32:51 PM  (Reporting)  Adding 294 Grenzer Brigade 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
2:32:51 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 108
2:32:51 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 126
2:32:51 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 90
2:32:51 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
2:32:51 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 18
2:32:51 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
2:32:51 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 81
2:32:51 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 36
2:32:51 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
2:32:51 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
2:32:51 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
2:32:51 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
2:32:51 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 108
2:32:51 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
2:32:51 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
2:32:51 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 27
2:32:51 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
2:32:51 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
2:32:51 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
2:32:51 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
2:32:51 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
2:32:51 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
2:32:51 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 63
2:32:51 PM  (Reporting)  Number of Draw 99
2:32:51 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
2:32:51 PM  (Reporting)  _BNU Buying Unit Hungarian Line Infantry Brigade 1805 Family ID Militia Area Recruitment Area: Austrian-Hungarians
2:32:51 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  _BNU Buying Unit Chevaux Leger Brigade 1805 Family ID Cavalry Area Recruitment Area: Austria
2:32:51 PM  (Reporting)  Picking 315 Supply Brigade 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 730 WSU 118 20 Money 410 576
2:32:51 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 7 Requested 1 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 860 WSU 118 40 Money 410 648
2:32:51 PM  (Reporting)  Picking 306 Hussars Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 516 WSU 118 68 Money 410 600
2:32:51 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 1 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 1249 Supply Depot 1805
2:32:51 PM  (Reporting)  On Map 13 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 810 WSU 118 20 Money 410 716
2:32:51 PM  (Reporting)  Picking 299 Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 524 WSU 118 88 Money 410 644
2:32:51 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 548
2:32:51 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 548
2:32:51 PM  (Reporting)  Picking 304 Mixed Light Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 92 Money 410 876
2:32:51 PM  (Reporting)  Picking 287 German Grenadier Brigade 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 612
2:32:51 PM  (Reporting)  Picking 296 Landwehr Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 492
2:32:51 PM  (Reporting)  Picking 310 Line Garrison 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 516 WSU 118 68 Money 410 600
2:32:51 PM  (Reporting)  Picking 299 Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 524 WSU 118 88 Money 410 644
2:32:51 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 92 Money 410 876
2:32:51 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 548
2:32:51 PM  (Reporting)  Picking 325 Pioneer Rgt
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 522 WSU 118 20 Money 410 496
2:32:51 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 92 Money 410 876
2:32:51 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 860 WSU 118 40 Money 410 648
2:32:51 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 1 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 325 Pioneer Rgt
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 522 WSU 118 20 Money 410 496
2:32:51 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 92 Money 410 876
2:32:51 PM  (Reporting)  Picking 1249 Supply Depot 1805
2:32:51 PM  (Reporting)  On Map 13 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 810 WSU 118 20 Money 410 716
2:32:51 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 516 WSU 118 76 Money 410 600
2:32:51 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 516 WSU 118 76 Money 410 600
2:32:51 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 92 Money 410 876
2:32:51 PM  (Reporting)  Picking 1249 Supply Depot 1805
2:32:51 PM  (Reporting)  On Map 13 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 810 WSU 118 20 Money 410 716
2:32:51 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 548
2:32:51 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 548
2:32:51 PM  (Reporting)  Picking 325 Pioneer Rgt
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 522 WSU 118 20 Money 410 496
2:32:51 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 548
2:32:51 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 576
2:32:51 PM  (Reporting)  Picking 315 Supply Brigade 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 730 WSU 118 20 Money 410 576
2:32:51 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 327 Pontoon Bridges
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 570 WSU 118 20 Money 410 616
2:32:51 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 576
2:32:51 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 7 Requested 1 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 860 WSU 118 40 Money 410 648
2:32:51 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 140 Money 410 876
2:32:51 PM  (Reporting)  Picking 315 Supply Brigade 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 730 WSU 118 20 Money 410 576
2:32:51 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 516 WSU 118 68 Money 410 600
2:32:51 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 548
2:32:51 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 548
2:32:51 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 315 Supply Brigade 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 730 WSU 118 20 Money 410 576
2:32:51 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 7 Requested 1 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 860 WSU 118 40 Money 410 648
2:32:51 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 1 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 140 Money 410 876
2:32:51 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 92 Money 410 876
2:32:51 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 7 Requested 1 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 860 WSU 118 40 Money 410 648
2:32:51 PM  (Reporting)  Picking 314 Coastal Battery 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 92 Money 410 876
2:32:51 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 576
2:32:51 PM  (Reporting)  Picking 314 Coastal Battery 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 92 Money 410 876
2:32:51 PM  (Reporting)  Picking 310 Line Garrison 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 516 WSU 118 68 Money 410 600
2:32:51 PM  (Reporting)  Picking 294 Grenzer Brigade 1805
2:32:51 PM  (Reporting)  On Map 13 Requested 0 In Pool 1
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 576
2:32:51 PM  (Reporting)  Picking 299 Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 524 WSU 118 88 Money 410 644
2:32:51 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 7 Requested 1 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 860 WSU 118 40 Money 410 648
2:32:51 PM  (Reporting)  Picking 296 Landwehr Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 492
2:32:51 PM  (Reporting)  Picking 326 Engineer Rgt
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 530 WSU 118 20 Money 410 476
2:32:51 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 548
2:32:51 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 7 Requested 1 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 860 WSU 118 40 Money 410 648
2:32:51 PM  (Reporting)  Picking 314 Coastal Battery 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 92 Money 410 876
2:32:51 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 516 WSU 118 68 Money 410 600
2:32:51 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 140 Money 410 876
2:32:51 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 140 Money 410 876
2:32:51 PM  (Reporting)  Picking 299 Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 524 WSU 118 88 Money 410 644
2:32:51 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 92 Money 410 876
2:32:51 PM  (Reporting)  Picking 299 Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 524 WSU 118 88 Money 410 644
2:32:51 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 92 Money 410 876
2:32:51 PM  (Reporting)  Picking 315 Supply Brigade 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 730 WSU 118 20 Money 410 576
2:32:51 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 860 WSU 118 40 Money 410 648
2:32:51 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 516 WSU 118 76 Money 410 600
2:32:51 PM  (Reporting)  Picking 306 Hussars Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 326 Engineer Rgt
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 530 WSU 118 20 Money 410 476
2:32:51 PM  (Reporting)  Picking 306 Hussars Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 325 Pioneer Rgt
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 522 WSU 118 20 Money 410 496
2:32:51 PM  (Reporting)  Picking 337 Troop Transport Squadron 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 578 WSU 118 132 Money 410 860
2:32:51 PM  (Reporting)  Picking 306 Hussars Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 1249 Supply Depot 1805
2:32:51 PM  (Reporting)  On Map 13 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 810 WSU 118 20 Money 410 716
2:32:51 PM  (Reporting)  Picking 327 Pontoon Bridges
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 570 WSU 118 20 Money 410 616
2:32:51 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 516 WSU 118 68 Money 410 600
2:32:51 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:32:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 586 WSU 118 92 Money 410 876
2:32:51 PM  (Reporting)  Picking 310 Line Garrison 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 850 WSU 118 20 Money 410 540
2:32:51 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 499 610 WSU 118 20 Money 410 548
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 2 379 ms
2:32:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008481 Nord Donau Flotte
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008490 Sd Donau Flotte
2:32:51 PM  (Reporting)  Ended ManageFleetsComposition 562 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:32:51 PM  (Reporting)  Ended CallFleet 1 ms
2:32:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:32:51 PM  (Reporting)  _LFG_ 1011008 Stadtgarnison Cattaro, 1682 Kotor, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010889 Stadtgarnison Ragusa, 1681 Ragusa, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004775 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004778 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004797 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010952 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:110, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004789 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Eszek, 1699 Eszek, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004781 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010864 Stadtgarnison Padova, 623 Padova, Pow:100, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010880 Stadtgarnison Venedig, 627 Venezia, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1016093 II. Austrian Detachment, 627 Venezia, Pow:81, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1015950 Heinrich von Bellegarde, 627 Venezia, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004793 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010971 Stadtgarnison Temesvar, 1747 Temesvar, Pow:83, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004720 Stadtgarnison Trieste, 635 Trieste, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1016094 III. Austrian Detachment, 626 Trevisa, Pow:84, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:86, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004785 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:110, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011074 Stadtgarnison Laibach, 1183 Laibach, Pow:29, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1016095 IV. Austrian Detachment, 1189 Graz, Pow:80, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Ofen, 1274 Ofen, Pow:29, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004807 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:24, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011079 Wienner Lager, 1194 Wien, Pow:0, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1016096 Kaiser Franz' Force, 1194 Wien, Pow:314, Count: 11(l 2/L 6/S 3) created in region and fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010942 Stadtgarnison Linz, 1158 Linz, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010917 Stadtgarnison Presburg, 1197 Presburg, Pow:29, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011039 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011054 Stadtgarnison Brnn, 1143 Brunn, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010922 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:29, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011034 Stadtgarnison Lemberg, 1337 Lemberg, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011044 Stadtgarnison Prag, 1118 Prag, Pow:24, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010898 Stadtgarnison Eger, 1097 Eger, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011024 Stadtgarnison Krakau, 1328 Krakow, Pow:26, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010903 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:110, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010995 Stadtgarnison Zamosc, 1370 Zamosc, Pow:85, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  Ended LockFixedGroups 125 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  _SSU_ 1015880 Feldlazarett 1, 1274 Ofen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1014976 Res.Fs.AB. 1, 1280 Debrecen, Pow:13, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1014406 Fs.AB. 1, 1204 Ezstergom, Pow:16, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1014393 Telegraphen-Abt. 1, 1194 Wien, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015883 3. Kavallerie-Brigade, 1118 Prag, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015875 Reit.AR. 2, 1113 Koniggraetz, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1014411 PB. 1 und PB. 2, 1373 Lublin, Pow:1, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 37900, Region: 1152 Innsbruck
2:32:51 PM  (Reporting)  _DCR_ 1004303 Bayerische Armee, 1152 Innsbruck, Pow:1047, Count: 11(l 5/L 5/S 5) will reinforce threatened border 1152 Innsbruck
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 30200, Region: 932 Regensburg
2:32:51 PM  (Reporting)  _DCR_ 1004366 Stadtgarnison Salzburg, 932 Regensburg, Pow:273, Count: 3(l 1/L 1/S 2) will reinforce threatened border 932 Regensburg
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 10800, Region: 1696 Slavonski Brod
2:32:51 PM  (Reporting)  _DCR_ 1004423 Riesch Korps, 1693 Agram, Pow:446, Count: 6(l 3/L 2/S 3) will reinforce threatened border 1696 Slavonski Brod
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 16000, Region: 1682 Kotor
2:32:51 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1677 Split, Pow:25, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1682 Kotor
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 48700, Region: 900 Ulm
2:32:51 PM  (Reporting)  _DCR_ 1004303 Bayerische Armee, 1152 Innsbruck, Pow:1047, Count: 11(l 5/L 5/S 5) will reinforce threatened border 900 Ulm
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 19200, Region: 1677 Split
2:32:51 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1677 Split, Pow:25, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1677 Split
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 42400, Region: 1681 Ragusa
2:32:51 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1677 Split, Pow:25, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1681 Ragusa
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 19000, Region: 1693 Agram
2:32:51 PM  (Reporting)  _DCR_ 1004423 Riesch Korps, 1693 Agram, Pow:446, Count: 6(l 3/L 2/S 3) will reinforce threatened border 1693 Agram
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 26400, Region: 1700 Peterwardein
2:32:51 PM  (Reporting)  _DCR_ 1004423 Riesch Korps, 1693 Agram, Pow:446, Count: 6(l 3/L 2/S 3) will reinforce threatened border 1700 Peterwardein
2:32:51 PM  (Reporting)  Ended GarrisonBorders 727 ms
2:32:51 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:32:51 PM  (Reporting)  _ESR_ 342 Theater_Germany 1419 Danzig Staging Value: 350
2:32:51 PM  (Reporting)  _ESR_ 345 Theater_Balkans 1681 Ragusa Staging Value: 220
2:32:51 PM  (Reporting)  _ESR_ Amphibious Staging Region: 1419 Danzig Preparing a Landing on: 852 Bremen
2:32:51 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
2:32:51 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
2:32:51 PM  (Reporting)  Ended ProcessAgents Austria 13 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 6 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 1 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 41 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  _PGS_ Gathered this stack 1004700 Italienische Armee, 626 Trevisa, Pow:691, Count: 7(l 7/L 6/S 0)
2:32:51 PM  (Reporting)  _PGS_ Adding this stack 1015681 Werneck' Force, 626 Trevisa, Pow:0, Count: 1(l 1/L 0/S 0)
2:32:51 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004700 Italienische Armee, 626 Trevisa, Pow:703, Count: 8(l 8/L 6/S 0)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 17 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1004681 I-A Reiterei Reserve DIV. 5 has his Privileged Combine status revoked 1004563 Italienische Armee 625 Chiogga
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 38 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 6 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 17 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 31 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader (Split Segment I) Franz von Werneck in Trevisa has been detached from group 1004700 Italienische Armee
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015680 Erz. Johann' Force selected
2:32:51 PM  (Reporting)  _CLD_ Leader (Split Segment II) Johann von Hiller in Chiogga has been detached from group 1004563 Italienische Armee
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016099 Franz von Werneck 626 Trevisa toward 1016094 III. Austrian Detachment, 626 Trevisa, Pow:84, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015680 Johann 627 Venezia toward 1016093 II. Austrian Detachment, 627 Venezia, Pow:81, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:32:51 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:32:51 PM  (Reporting)  _CLD_ Idle Leader 1016100 Johann von Hiller in Chiogga merged into 1004563 Italienische Armee
2:32:51 PM  (Reporting)  Ended Check Leaders 144 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 33
2:32:51 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1372 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 126 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ Fu.AR. 2 has been merged into 1004367 Auffenberg Division(Auffenberg) in 1004366 Stadtgarnison Salzburg 932 Regensburg
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 26 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  _SPG_ Large Force Segment 1016101 Austrian Detachment, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0) created
2:32:51 PM  (Reporting)  Ended SplitGroups 13 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 2 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  _GAO_ Step 1 1010932 Stadtgarnison Salzburg, 934 Muenchen, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 934 Muenchen SelfVal 807
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 934 Muenchen
2:32:51 PM  (Reporting)  _GAO_ Step 1 1004549 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 574
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1118 Prag
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 7 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 86 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 88 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 89 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 1 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 2 ms
2:32:51 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
2:32:51 PM  (Reporting)  _AMS_ Staging region 1419 Danzig  - Landing Region: 852 Bremen Base AINeed (x1): 101
2:32:51 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
2:32:51 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
2:32:51 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
2:32:51 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
2:32:51 PM  (Reporting)  Ended AmpibiousStaging 33 ms
2:32:51 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
2:32:51 PM  (Reporting)  _AML_ Staging region 1419 Danzig  - Landing Region: 852 Bremen Base AINeed (x1): 101 Gathered 0
2:32:51 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
2:32:51 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
2:32:51 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 76
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  _BDA_ - Build Depot 1016106 Austrian Detachment, 932 Regensburg, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Regensburg
2:32:51 PM  (Reporting)  Agenda: Build Depot, Value: 43000, Region: 932 Regensburg
2:32:51 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Germany
2:32:51 PM  (Reporting)  _BDA_ 15  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 149 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  CheckForLandResupply Stadtgarnison Salzburg will resupply, in region 932 Regensburg
2:32:51 PM  (Reporting)  CheckForLandResupply Stadtgarnison Salzburg will resupply, in region 914 Nuernberg
2:32:51 PM  (Reporting)  CheckForLandResupply Tirolerisch Korps will resupply, in region 838 Kassel
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 27 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 5 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 5 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 31 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 10 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 5 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 24 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 251 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 256 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 260 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 5 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 5 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 5 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 5 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1004306 Ferdinand is now in Privileged Combine in 1015684 Ferdinand 517 Jersey
2:32:51 PM  (Reporting)  _PCO_ 1004387 von Schwarzenberg is now in Privileged Combine in 1014192 von Schwarzenberg 517 Jersey
2:32:51 PM  (Reporting)  _PCO_ 1004424 Johann von Riesch is now in Privileged Combine in 1013490 Johann von Riesch 517 Jersey
2:32:51 PM  (Reporting)  _PCO_ 1004306 Ferdinand 1 has his Privileged Combine status revoked 1015684 Ferdinand 517 Jersey
2:32:51 PM  (Reporting)  _PCO_ 1004387 von Schwarzenberg 1 has his Privileged Combine status revoked 1014192 von Schwarzenberg 517 Jersey
2:32:51 PM  (Reporting)  _PCO_ 1004424 Johann von Riesch 1 has his Privileged Combine status revoked 1013490 Johann von Riesch 517 Jersey
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 11 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 2 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 63 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 64 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 65 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013490 Johann von Riesch selected
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014192 von Schwarzenberg selected
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015684 Ferdinand selected
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1014192 von Schwarzenberg 517 Jersey toward 1015686 A-T Nachschub 517 Jersey Affinity 40
2:32:51 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
2:32:51 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
2:32:51 PM  (Reporting)  _CLD_ Leader 1015684 Ferdinand redeployed from Gibraltar to theater Theater_Spanish_Peninsula  in region 211 Gibraltar
2:32:51 PM  (Reporting)  _CLD_ Leader 1013490 Johann von Riesch redeployed from Venezia to theater Theater_Italia  in region 627 Venezia
2:32:51 PM  (Reporting)  Ended Check Leaders 284 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 4 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 6 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 2 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 60 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 21
2:32:51 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Balkans
2:32:51 PM  (Reporting)  _BDA_ 10  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 24 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  CheckForLandResupply Reit.AR. 1 will resupply, in region 1677 Split
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1004460 zu Hessen-Homburg is now in Privileged Combine in 1004423 Riesch Korps 1693 Agram
2:32:51 PM  (Reporting)  _PCO_ 1004354 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1015682 d'Aspre' Force 1189 Graz
2:32:51 PM  (Reporting)  _PCO_ Fu.AR. 3 has been merged into 1004433 Gyulay DIV.(Ignaz Gyulay von Maros-Nmeth) in 1004423 Riesch Korps 1693 Agram
2:32:51 PM  (Reporting)  _PCO_ 1004460 zu Hessen-Homburg 1 has his Privileged Combine status revoked 1004423 Riesch Korps 1693 Agram
2:32:51 PM  (Reporting)  _PCO_ 1004354 Konstantin dAspre von Hoobreuck 1 has his Privileged Combine status revoked 1015682 d'Aspre' Force 1189 Graz
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 50 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  _SPG_ Large Force Segment 1016107 Austrian Detachment, 1194 Wien, Pow:46, Count: 2(l 0/L 2/S 0) created
2:32:51 PM  (Reporting)  Ended SplitGroups 6 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 3 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 4 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 54 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015682 d'Aspre' Force selected
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015682 Konstantin dAspre von Hoobreuck 1189 Graz toward 1016095 IV. Austrian Detachment, 1189 Graz, Pow:80, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  Ended Check Leaders 6 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ gathered 31 cbt pts, needing: 13
2:32:51 PM  (Reporting)  Agenda: Intercept (Master), Value: 3040, Region: 744 Coire
2:32:51 PM  (Reporting)  _MSG_ - MASTER 1004506 Stadtgarnison Memmingen, 926 Memmingen, Pow:31, Count: 1(l 0/L 1/S 0) will target (enemy) 1011679 Depot de Coire Pow.: 31 vs. 8 mustered 0 other groups
2:32:51 PM  (Reporting)  Ended Make Superior Group 215 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 344 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 112
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  _BDA_ - Build Depot 1016108 Austrian Detachment, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Innsbruck
2:32:51 PM  (Reporting)  Agenda: Build Depot, Value: 45000, Region: 1152 Innsbruck
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  _BDA_ - Build Depot 1015687 Riesch Nachschub, 1699 Eszek, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Eszek
2:32:51 PM  (Reporting)  Agenda: Build Depot, Value: 45000, Region: 1699 Eszek
2:32:51 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Austria
2:32:51 PM  (Reporting)  _BDA_ 32  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 192 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015683 Lager in 1154 Trauenstein
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  CheckForLandResupply Kienmayer will resupply, in region 1183 Laibach
2:32:51 PM  (Reporting)  CheckForLandResupply Jellachich' Force will resupply, in region 1158 Linz
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 9 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 5 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 1 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 35 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 36 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
2:32:51 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Poland
2:32:51 PM  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 47 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 4 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 1 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 23 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 24 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 340 Alpes
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 789 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 11500, Region: 934 Muenchen
2:32:51 PM  (Reporting)  _DGA_ 1004515 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:15, Count: 2(l 0/L 2/S 0) will garrison region 934 Muenchen
2:32:51 PM  (Reporting)  Ended DistantGarrison 60 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 7 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 23 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 17033 AllOppPowLand: 10665 AllOwnPowNav: 7067 AllOppPowNav 2906
2:32:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 1.12 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015684 Ferdinand (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 211 Gibraltar Pick 16 SelfVal 16 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 17 Land Ratio: 0.37 Land Core Ratio: 0.40  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1004563 Italienische Armee (Pow.134)
2:32:51 PM  (Reporting)  1004700 Italienische Armee (Pow.703)
2:32:51 PM  (Reporting)  1013490 Johann von Riesch (Pow.0)
2:32:51 PM  (Reporting)  1016100 Johann von Hiller (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004563 Italienische Armee, 625 Chiogga, Pow:134, Count: 6(l 2/L 1/S 3) Fitness 65 PickVal 100 SelfVal 1356 AINeed 35
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 627 Venezia
2:32:51 PM  (Reporting)  Region 718 Valetta Pick 7 SelfVal 225 Need 273  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004700 Italienische Armee, 626 Trevisa, Pow:703, Count: 7(l 7/L 6/S 0) Fitness 68 PickVal 31 SelfVal 544 AINeed 283
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 34000, Region: 626 Trevisa
2:32:51 PM  (Reporting)  Region 623 Padova Pick 22 SelfVal 181 Need 2862  no group candidate found
2:32:51 PM  (Reporting)  Region 643 Ancona Pick 6 SelfVal 194 Need 273  no group candidate found
2:32:51 PM  (Reporting)  Region 648 Firenze Pick 19 SelfVal 439 Need 273  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004700 Italienische Armee, 626 Trevisa, Pow:703, Count: 7(l 7/L 6/S 0) Fitness 36 PickVal 5 SelfVal 102 AINeed 1904
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 3672, Region: 625 Chiogga
2:32:51 PM  (Reporting)  Region 613 Milano Pick 2 SelfVal 53 Need 683  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004700 Italienische Armee, 626 Trevisa, Pow:703, Count: 7(l 7/L 6/S 0) Fitness 65 PickVal 2 SelfVal 68 AINeed 1075
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 4420, Region: 620 Vicenza
2:32:51 PM  (Reporting)  Region 624 Rovigo Pick 2 SelfVal 62 Need 1613  no group candidate found
2:32:51 PM  (Reporting)  Region 705 Cagliari Pick 4 SelfVal 133 Need 273  no group candidate found
2:32:51 PM  (Reporting)  Region 663 Roma Pick 10 SelfVal 284 Need 273  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 22 Enemy armies: 15 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1004303 Bayerische Armee (Pow.1061)
2:32:51 PM  (Reporting)  1015683 Lager (Pow.0)
2:32:51 PM  (Reporting)  1004506 Stadtgarnison Memmingen (Pow.31)
2:32:51 PM  (Reporting)  1004515 Stadtgarnison Ludwigshafen (Pow.15)
2:32:51 PM  (Reporting)  1014393 Telegraphen-Abt. 1 (Pow.1)
2:32:51 PM  (Reporting)  1004300 Knigreich Oesterreich (Pow.16)
2:32:51 PM  (Reporting)  1010932 Stadtgarnison Salzburg (Pow.29)
2:32:51 PM  (Reporting)  1015101 Jellachich' Force (Pow.89)
2:32:51 PM  (Reporting)  1004366 Stadtgarnison Salzburg (Pow.291)
2:32:51 PM  (Reporting)  1015883 3. Kavallerie-Brigade (Pow.1)
2:32:51 PM  (Reporting)  1004549 Bohemisch Reserve (Pow.16)
2:32:51 PM  (Reporting)  1015875 Reit.AR. 2 (Pow.2)
2:32:51 PM  (Reporting)  1004740 Tirolerisch Korps (Pow.265)
2:32:51 PM  (Reporting)  1016101 Spranger (Pow.68)
2:32:51 PM  (Reporting)  1016102 Austrian Detachment (Pow.8)
2:32:51 PM  (Reporting)  1016103 Austrian Detachment (Pow.8)
2:32:51 PM  (Reporting)  1016104 Austrian Detachment (Pow.8)
2:32:51 PM  (Reporting)  1016105 Austrian Detachment (Pow.8)
2:32:51 PM  (Reporting)  1016106 Wernek Nachschub (Pow.0)
2:32:51 PM  (Reporting)  1016107 II. Austrian Detachment (Pow.46)
2:32:51 PM  (Reporting)  1016108 B-A Nachschub 1 (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004506 Stadtgarnison Memmingen, 926 Memmingen, Pow:31, Count: 1(l 0/L 1/S 0) Fitness 32 PickVal 100 SelfVal 436 AINeed 101
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 13952, Region: 1025 Breslau
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:265, Count: 2(l 2/L 2/S 0) Fitness 48 PickVal 63 SelfVal 308 AINeed 101
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 14784, Region: 947 Hamburg
2:32:51 PM  (Reporting)  Region 1072 Posen Pick 44 SelfVal 233 Need 101  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1016101 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 38 SelfVal 269 AINeed 60
2:32:51 PM  (Reporting)  Agenda: Attack, Value: 17485, Region: 901 Stuttgart
2:32:51 PM  (Reporting)  Secondary Region 1197 Presburg Pick 20 has enough garrison (Value: 29) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 934 Muenchen Pick 85 has enough garrison (Value: 44) - evaluation skipped
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:265, Count: 2(l 2/L 2/S 0) Fitness 43 PickVal 24 SelfVal 146 AINeed 101
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 6278, Region: 999 Leipzig
2:32:51 PM  (Reporting)  Region 1431 Koenigsberg Pick 83 SelfVal 381 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 24 has enough garrison (Value: 29) - evaluation skipped
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:265, Count: 2(l 2/L 2/S 0) Fitness 65 PickVal 9 SelfVal 70 AINeed 101
2:32:51 PM  (Reporting)  Agenda: Attack, Value: 4550, Region: 852 Bremen
2:32:51 PM  (Reporting)  Region 973 Berlin Pick 87 SelfVal 393 Need 101  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:265, Count: 2(l 2/L 2/S 0) Fitness 33 PickVal 71 SelfVal 336 AINeed 101
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 11088, Region: 869 Magdeburg
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:265, Count: 2(l 2/L 2/S 0) Fitness 55 PickVal 13 SelfVal 92 AINeed 101
2:32:51 PM  (Reporting)  Agenda: Attack, Value: 5060, Region: 861 Hannover
2:32:51 PM  (Reporting)  Region 1019 Glogau Pick 17 SelfVal 115 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 835 Dortmund Pick 6 SelfVal 54 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 888 Frankfurt Pick 70 SelfVal 334 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1006 Dresden Pick 76 SelfVal 455 Need 60  no group candidate found
2:32:51 PM  (Reporting)  Region 821 Landau Pick 3 SelfVal 34 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1037 Kuestrin Pick 52 SelfVal 264 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1419 Danzig Pick 85 SelfVal 385 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 900 Ulm Pick 33 has enough garrison (Value: 1047) - evaluation skipped
2:32:51 PM  (Reporting)  Region 845 Nassau Pick 7 SelfVal 59 Need 101  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004506 Stadtgarnison Memmingen, 926 Memmingen, Pow:31, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 958 AINeed 29
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 1158 Linz
2:32:51 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  CheckRegionForOperation 1015101 Jellachich' Force, 1158 Linz, Pow:89, Count: 2(l 1/L 2/S 0) Fitness 74 PickVal 46 SelfVal 309 AINeed 60
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 22866, Region: 914 Nuernberg
2:32:51 PM  (Reporting)  Region 818 Mainz Pick 11 SelfVal 85 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 982 Frankfurt Oder Pick 5 SelfVal 48 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1456 Memel Pick 26 SelfVal 159 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 807 Koeln Pick 2 SelfVal 28 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 932 Regensburg Pick 14 has enough garrison (Value: 273) - evaluation skipped
2:32:51 PM  (Reporting)  CheckRegionForOperation 1016101 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0) Fitness 72 PickVal 4 SelfVal 38 AINeed 101
2:32:51 PM  (Reporting)  Agenda: Attack, Value: 2736, Region: 908 Rothenburg
2:32:51 PM  (Reporting)  Secondary Region 1097 Eger Pick 9 has enough garrison (Value: 31) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1118 Prag Pick 58 has enough garrison (Value: 41) - evaluation skipped
2:32:51 PM  (Reporting)  Region 968 Stettin Pick 54 SelfVal 275 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 2445 Kovno Pick 37 SelfVal 209 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1040 Kolberg Pick 22 SelfVal 140 Need 101  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1015101 Jellachich' Force, 1158 Linz, Pow:89, Count: 2(l 1/L 2/S 0) Fitness 69 PickVal 11 SelfVal 104 AINeed 60
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 7176, Region: 1030 Kossel
2:32:51 PM  (Reporting)  Secondary Region 838 Kassel Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 1022 Hirschberg Pick 2 SelfVal 28 Need 60  no group candidate found
2:32:51 PM  (Reporting)  Region 1085 Lodz Pick 19 SelfVal 109 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 17 SelfVal 115 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1014 Gorlitz Pick 7 SelfVal 74 Need 60  no group candidate found
2:32:51 PM  (Reporting)  Region 1027 Schweidnitz Pick 2 SelfVal 28 Need 60  no group candidate found
2:32:51 PM  (Reporting)  Region 828 Muenster Pick 3 SelfVal 36 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 926 Memmingen Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 14 has enough garrison (Value: 112) - evaluation skipped
2:32:51 PM  (Reporting)  Region 1411 Thorn Pick 13 SelfVal 93 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 892 Karlsruhe Pick 4 SelfVal 40 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 994 Torgau Pick 10 SelfVal 77 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 827 Minden Pick 18 SelfVal 117 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1351 Kattowice Pick 8 SelfVal 57 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1194 Wien Pick 76 SelfVal 536 Need 0  no group candidate found
2:32:51 PM  (Reporting)  Region 988 Cottbus Pick 18 SelfVal 118 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 949 Luebeck Pick 8 SelfVal 68 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 21 has enough garrison (Value: 1071) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 31) - evaluation skipped
2:32:51 PM  (Reporting)  Region 767 Liege Pick 3 SelfVal 3 Need 506  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1016101 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 2 SelfVal 28 AINeed 60
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 1820, Region: 925 Augsburg
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004303 Bayerische Armee, 1152 Innsbruck, Pow:1061, Count: 10(l 5/L 5/S 4) Fitness 65 PickVal 3 SelfVal 3 AINeed 506
2:32:51 PM  (Reporting)  Agenda: Attack, Value: 195, Region: 578 Mulhouse
2:32:51 PM  (Reporting)  Region 2423 Libau Pick 4 SelfVal 43 Need 101  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004303 Bayerische Armee, 1152 Innsbruck, Pow:1061, Count: 10(l 5/L 5/S 4) Fitness 60 PickVal 12 SelfVal 12 AINeed 506
2:32:51 PM  (Reporting)  Agenda: Attack, Value: 720, Region: 576 Strasbourg
2:32:51 PM  (Reporting)  CheckRegionForOperation 1015101 Jellachich' Force, 1158 Linz, Pow:89, Count: 2(l 1/L 2/S 0) Fitness 64 PickVal 4 SelfVal 47 AINeed 60
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 3008, Region: 913 Bayreuth
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 2580 Reval Pick 40 SelfVal 219 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 53 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015686 Schwarzenberg' Force (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 481 Nevers Pick 2 SelfVal 2 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 451 Geneve Pick 2 SelfVal 2 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 542 Amiens Pick 3 SelfVal 3 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 326 Bordeaux Pick 8 SelfVal 8 Need 506  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1013729 Reit.AR. 1 (Pow.25)
2:32:51 PM  (Reporting)  1015687 Riesch Nachschub (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 1681 Ragusa Pick 71 has enough garrison (Value: 170) - evaluation skipped
2:32:51 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 293 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 19 has enough garrison (Value: 24) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1677 Split Pick 8 has enough garrison (Value: 25) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 21 has enough garrison (Value: 615) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1682 Kotor Pick 8 has enough garrison (Value: 250) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 7 has enough garrison (Value: 110) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 35 Enemy armies: 2 Land Ratio: 4.17 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015687 Riesch Nachschub (Pow.0)
2:32:51 PM  (Reporting)  1004423 Riesch Korps (Pow.415)
2:32:51 PM  (Reporting)  1004488 Kienmayer (Pow.204)
2:32:51 PM  (Reporting)  1015880 Feldlazarett 1 (Pow.0)
2:32:51 PM  (Reporting)  1004303 Bayerische Armee (Pow.1061)
2:32:51 PM  (Reporting)  1014976 Res.Fs.AB. 1 (Pow.13)
2:32:51 PM  (Reporting)  1015683 Lager (Pow.0)
2:32:51 PM  (Reporting)  1004506 Stadtgarnison Memmingen (Pow.31)
2:32:51 PM  (Reporting)  1014406 Fs.AB. 1 (Pow.16)
2:32:51 PM  (Reporting)  1004515 Stadtgarnison Ludwigshafen (Pow.15)
2:32:51 PM  (Reporting)  1014393 Telegraphen-Abt. 1 (Pow.1)
2:32:51 PM  (Reporting)  1004300 Knigreich Oesterreich (Pow.16)
2:32:51 PM  (Reporting)  1010932 Stadtgarnison Salzburg (Pow.29)
2:32:51 PM  (Reporting)  1015101 Jellachich' Force (Pow.89)
2:32:51 PM  (Reporting)  1016101 Spranger (Pow.68)
2:32:51 PM  (Reporting)  1016107 II. Austrian Detachment (Pow.46)
2:32:51 PM  (Reporting)  1016108 B-A Nachschub 1 (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 1158 Linz Pick 100 has enough garrison (Value: 31) - evaluation skipped
2:32:51 PM  (Reporting)  Primary Region 1194 Wien Pick 76 has enough garrison (Value: 315) - evaluation skipped
2:32:51 PM  (Reporting)  Region 1037 Kuestrin Pick 52 SelfVal 264 Need 101  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004506 Stadtgarnison Memmingen, 926 Memmingen, Pow:31, Count: 1(l 0/L 1/S 0) Fitness 60 PickVal 85 SelfVal 807 AINeed 16
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 30000, Region: 934 Muenchen
2:32:51 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 7 has enough garrison (Value: 16) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1275 Pest Pick 33 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 635 Trieste Pick 19 has enough garrison (Value: 85) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1189 Graz Pick 16 has enough garrison (Value: 80) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 26 has enough garrison (Value: 59) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 21 has enough garrison (Value: 615) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 28 has enough garrison (Value: 83) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 21 has enough garrison (Value: 1071) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1274 Ofen Pick 42 has enough garrison (Value: 29) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1183 Laibach Pick 8 has enough garrison (Value: 29) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 6 has enough garrison (Value: 86) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1287 Pecs Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1693 Agram Pick 7 has enough garrison (Value: 505) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 24 has enough garrison (Value: 29) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 7 has enough garrison (Value: 110) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1197 Presburg Pick 20 has enough garrison (Value: 29) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1699 Eszek Pick 6 has enough garrison (Value: 31) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 4 has enough garrison (Value: 59) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 926 Memmingen Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 982 Frankfurt Oder Pick 5 SelfVal 48 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 2608 Saint Petersburg Pick 83 SelfVal 384 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1014411 PB. 1 und PB. 2 (Pow.1)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 1388 Warszawa Pick 100 SelfVal 386 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 1351 Kattowice Pick 8 SelfVal 57 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 1328 Krakow Pick 28 has enough garrison (Value: 26) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 34 has enough garrison (Value: 26) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 3630 Sukhumi Pick 10 SelfVal 13 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 1 Enemy armies: 9 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1004515 Stadtgarnison Ludwigshafen (Pow.15)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 728 Zurich Pick 11 SelfVal 11 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 17 SelfVal 115 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 466 Besancon Pick 3 SelfVal 3 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 578 Mulhouse Pick 3 SelfVal 3 Need 506  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 2815 Odessa Pick 34 SelfVal 195 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 9 Enemy armies: 11 Land Ratio: 1.49 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1013729 Reit.AR. 1 (Pow.25)
2:32:51 PM  (Reporting)  1004563 Italienische Armee (Pow.134)
2:32:51 PM  (Reporting)  1015684 Ferdinand (Pow.0)
2:32:51 PM  (Reporting)  1013490 Johann von Riesch (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 718 Valetta Pick 7 SelfVal 225 Need 273  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1004563 Italienische Armee, 625 Chiogga, Pow:134, Count: 6(l 2/L 1/S 3) Fitness 65 PickVal 100 SelfVal 1356 AINeed 35
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 627 Venezia
2:32:51 PM  (Reporting)  Region 417 Marseille Pick 4 SelfVal 4 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 663 Roma Pick 10 SelfVal 284 Need 273  no group candidate found
2:32:51 PM  (Reporting)  Region 1681 Ragusa Pick 71 SelfVal 324 Need 0  no group candidate found
2:32:51 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 293 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 705 Cagliari Pick 4 SelfVal 133 Need 273  no group candidate found
2:32:51 PM  (Reporting)  Region 643 Ancona Pick 6 SelfVal 194 Need 273  no group candidate found
2:32:51 PM  (Reporting)  Region 420 Toulon Pick 10 SelfVal 10 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 635 Trieste Pick 19 has enough garrison (Value: 85) - evaluation skipped
2:32:51 PM  (Reporting)  Region 211 Gibraltar Pick 16 SelfVal 16 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 1682 Kotor Pick 8 has enough garrison (Value: 250) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1677 Split Pick 8 has enough garrison (Value: 25) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 29 Land Ratio: 0.30 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015686 Schwarzenberg' Force (Pow.0)
2:32:51 PM  (Reporting)  1015684 Ferdinand (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 789 Amsterdam Pick 16 SelfVal 16 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 517 Jersey Pick 43 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 852 Bremen Pick 9 SelfVal 70 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 500 Lorient Pick 3 SelfVal 3 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 519 Cherbourg Pick 6 SelfVal 6 Need 506  no group candidate found
2:32:51 PM  (Reporting)  Region 211 Gibraltar Pick 16 SelfVal 16 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 2580 Reval Pick 40 SelfVal 219 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1454 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1008471 Adria Geshwader has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ Adding supply transport 1008471 Adria Geshwader New % Chance Transport Need In Naval/Convoy Box 100 in Commerce
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 14 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1015103 1. Korvettedivision has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
2:32:51 PM  (Reporting)  _AFO_ Adding supply transport 1015103 1. Korvettedivision New % Chance Transport Need In Naval/Convoy Box 100 in Commerce
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:32:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:32:51 PM  (Reporting)  Ended Collect Leaders 0 ms
2:32:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:32:51 PM  (Reporting)  _RWI__B 1004506 Stadtgarnison Memmingen, 926 Memmingen, Pow:31, Count: 1(l 0/L 1/S 0) was targeting 1025 Breslau which is a neutral territory without enemy, aborting an agenda.
2:32:51 PM  (Reporting)  _RWI__B 1015101 Jellachich' Force, 1158 Linz, Pow:89, Count: 2(l 1/L 2/S 0) was targeting 913 Bayreuth which is a neutral territory without enemy, aborting an agenda.
2:32:51 PM  (Reporting)  _RWI__B 1015101 Jellachich' Force, 1158 Linz, Pow:89, Count: 2(l 1/L 2/S 0) was targeting 1030 Kossel which is a neutral territory without enemy, aborting an agenda.
2:32:51 PM  (Reporting)  _RWI__B 1015101 Jellachich' Force, 1158 Linz, Pow:89, Count: 2(l 1/L 2/S 0) was targeting 914 Nuernberg which is a neutral territory without enemy, aborting an agenda.
2:32:51 PM  (Reporting)  _RWI__B 1004740 Tirolerisch Korps, 838 Kassel, Pow:265, Count: 2(l 2/L 2/S 0) was targeting 869 Magdeburg which is a neutral territory without enemy, aborting an agenda.
2:32:51 PM  (Reporting)  _RWI__B 1004740 Tirolerisch Korps, 838 Kassel, Pow:265, Count: 2(l 2/L 2/S 0) was targeting 999 Leipzig which is a neutral territory without enemy, aborting an agenda.
2:32:51 PM  (Reporting)  _RWI__B 1004740 Tirolerisch Korps, 838 Kassel, Pow:265, Count: 2(l 2/L 2/S 0) was targeting 947 Hamburg which is a neutral territory without enemy, aborting an agenda.
2:32:51 PM  (Reporting)  _RWI__B 1016101 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0) was targeting 925 Augsburg which is a neutral territory without enemy, aborting an agenda.
2:32:51 PM  (Reporting)  _RWI__B 1016101 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0) was targeting 901 Stuttgart which is a neutral territory without enemy, aborting an agenda.
2:32:51 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.70) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:1.12 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015684 Ferdinand is doing nothing in Gibraltar  Power: 0  HealthPerc: 100
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.37 - Core:0.40 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 627 Venezia in theater 338 Italia
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  _GTG_ 1015950 Heinrich von Bellegarde, 627 Venezia, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 627 Venezia and will absorb 1016093 Erz. Johann' Force
2:32:51 PM  (Reporting)  Ended GatherGarrisons 8 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1013490 Johann von Riesch is doing nothing in Venezia  Power: 0  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1004700 Italienische Armee, 626 Trevisa, Pow:703, Count: 7(l 7/L 6/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 34000, Region: 626 Trevisa
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 3672, Region: 625 Chiogga
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 4420, Region: 620 Vicenza
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 34000, Region: 626 Trevisa
2:32:51 PM  (Reporting)  1004700-Italienische Armee Power:703 Health:79% Trevisa>Trevisa Mission:Defend Fitness:68% Need:283 Threat:272 GoalValue: 34000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1004563 Italienische Armee, 625 Chiogga, Pow:134, Count: 6(l 2/L 1/S 3)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 627 Venezia
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 627 Venezia
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 627 Venezia
2:32:51 PM  (Reporting)  1004563-Italienische Armee Power:134 Health:70% Chiogga>Venezia Mission:Defend Fitness:65% Need:35 Threat:193 GoalValue: 32500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016106 Wernek Nachschub, 932 Regensburg, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 43000, Region: 932 Regensburg
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 43000, Region: 932 Regensburg
2:32:51 PM  (Reporting)  1016106-Wernek Nachschub Power:0 Health:100% Regensburg>Regensburg Mission:Build Depot Fitness:86% Need:0 Threat:0 GoalValue: 43000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016101 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2736, Region: 908 Rothenburg
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2736, Region: 908 Rothenburg
2:32:51 PM  (Reporting)  1016101-Spranger Power:68 Health:100% Memmingen>Rothenburg Mission:Attack Fitness:72% Need:101 Threat:75 GoalValue: 2736
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1004740 Tirolerisch Korps, 838 Kassel, Pow:265, Count: 2(l 2/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 6960, Region: 827 Minden
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 838 Kassel
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 4550, Region: 852 Bremen
2:32:51 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 5060, Region: 861 Hannover
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 838 Kassel
2:32:51 PM  (Reporting)  1004740-Tirolerisch Korps Power:265 Health:100% Kassel>Kassel Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1004549 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1118 Prag
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1118 Prag
2:32:51 PM  (Reporting)  1004549-Bohemisch Reserve Power:16 Health:100% Prag>Prag Mission:Garrison Fitness:65% Need:19 Threat:0 GoalValue: 16250
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1004366 Stadtgarnison Salzburg, 932 Regensburg, Pow:291, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 30200, Region: 932 Regensburg
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 914 Nuernberg
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 914 Nuernberg
2:32:51 PM  (Reporting)  1004366-Stadtgarnison Salzburg Power:291 Health:100% Regensburg>Nuernberg Mission:Resupply Fitness:100% Need:60 Threat:37 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1008481 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1010932 Stadtgarnison Salzburg, 934 Muenchen, Pow:29, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 934 Muenchen
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 932 Regensburg
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 932 Regensburg
2:32:51 PM  (Reporting)  1010932-Stadtgarnison Salzburg Power:29 Health:100% Muenchen>Regensburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1004515 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:15, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11500, Region: 934 Muenchen
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11500, Region: 934 Muenchen
2:32:51 PM  (Reporting)  1004515-Stadtgarnison Ludwigshafen Power:15 Health:100% Ueberlingen>Muenchen Mission:Garrison Fitness:46% Need:16 Threat:0 GoalValue: 11500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1004506 Stadtgarnison Memmingen, 926 Memmingen, Pow:31, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 3040, Region: 744 Coire
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 1158 Linz
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 30000, Region: 934 Muenchen
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 1158 Linz
2:32:51 PM  (Reporting)  1004506-Stadtgarnison Memmingen Power:31 Health:100% Memmingen>Linz Mission:Defend Fitness:65% Need:29 Threat:0 GoalValue: 32500
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 1 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.51) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 516 Guernesey in theater 337 France
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015686 Schwarzenberg' Force is doing nothing in Jersey  Power: 0  HealthPerc: 100
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1013729 Reit.AR. 1, 1677 Split, Pow:25, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16000, Region: 1682 Kotor
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 19200, Region: 1677 Split
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 42400, Region: 1681 Ragusa
2:32:51 PM  (Reporting)  Agenda  4  : Agenda: Resupply, Value: 100000, Region: 1677 Split
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1677 Split
2:32:51 PM  (Reporting)  1013729-Reit.AR. 1 Power:25 Health:100% Split>Split Mission:Resupply Fitness:100% Need:35 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:4.17 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supply 1015683 Lager, 1154 Trauenstein, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
2:32:51 PM  (Reporting)  _RCA_ Resupplying 1015683 Lager, 1154 Trauenstein, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004303 Bayerische Armee, 1152 Innsbruck, Pow:1061, Count: 10(l 5/L 5/S 4)
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 627 Venezia in theater 339 Austria
2:32:51 PM  (Reporting)  _GTU_ 1004300 Knigreich Oesterreich, 1194 Wien, Pow:16, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1016107 II. Austrian Detachment, 1194 Wien, Pow:46, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ Starting merge 2 at start
2:32:51 PM  (Reporting)  _GTU_ Finished merge 2 now
2:32:51 PM  (Reporting)  _GTU_ II. Austrian Detachment gathering toward a group near primary region 1004700 Italienische Armee, 626 Trevisa, Pow:703, Count: 7(l 7/L 6/S 0)
2:32:51 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 25, Region: 626 Trevisa Seek Strong Group 1004700 Italienische Armee in region: Trevisa
2:32:51 PM  (Reporting)  _GTU_ Knigreich Oesterreich gathering toward a group near primary region 1004700 Italienische Armee, 626 Trevisa, Pow:703, Count: 7(l 7/L 6/S 0)
2:32:51 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 25, Region: 626 Trevisa Seek Strong Group 1004700 Italienische Armee in region: Trevisa
2:32:51 PM  (Reporting)  Ended AI Gather Units 27 ms
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  _ATG__ 1008490 Sd Donau Flotte Ofen Going against objective: 1194 Wien
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016108 B-A Nachschub 1, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 45000, Region: 1152 Innsbruck
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 45000, Region: 1152 Innsbruck
2:32:51 PM  (Reporting)  1016108-B-A Nachschub 1 Power:0 Health:100% Innsbruck>Innsbruck Mission:Build Depot Fitness:90% Need:0 Threat:0 GoalValue: 45000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016107 II. Austrian Detachment, 1194 Wien, Pow:46, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 25, Region: 626 Trevisa
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 25, Region: 626 Trevisa
2:32:51 PM  (Reporting)  1016107 II. Austrian Detachment Wien Health: 100 % will target  1004700 Italienische Armee
2:32:51 PM  (Reporting)  1016107-II. Austrian Detachment Power:46 Health:100% Wien>Trevisa Mission:Merge (slave) Fitness:10% Need:283 Threat:272 GoalValue: 25
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015101 Jellachich' Force, 1158 Linz, Pow:89, Count: 2(l 1/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 25000, Region: 934 Muenchen
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1158 Linz
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1158 Linz
2:32:51 PM  (Reporting)  1015101-Jellachich' Force Power:89 Health:100% Linz>Linz Mission:Resupply Fitness:100% Need:29 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1004300 Knigreich Oesterreich, 1194 Wien, Pow:16, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 25, Region: 626 Trevisa
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 25, Region: 626 Trevisa
2:32:51 PM  (Reporting)  1004300 Knigreich Oesterreich Wien Health: 100 % will target  1004700 Italienische Armee
2:32:51 PM  (Reporting)  1004300-Knigreich Oesterreich Power:16 Health:100% Wien>Trevisa Mission:Merge (slave) Fitness:10% Need:283 Threat:272 GoalValue: 25
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1004303 Bayerische Armee, 1152 Innsbruck, Pow:1061, Count: 11(l 5/L 5/S 5)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 37900, Region: 1152 Innsbruck
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 48700, Region: 900 Ulm
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 195, Region: 578 Mulhouse
2:32:51 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 720, Region: 576 Strasbourg
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 48700, Region: 900 Ulm
2:32:51 PM  (Reporting)  1004303-Bayerische Armee Power:1061 Health:100% Innsbruck>Ulm Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 48700
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1008490 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1004488 Kienmayer, 1183 Laibach, Pow:204, Count: 4(l 1/L 2/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10000, Region: 900 Ulm
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1183 Laibach
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1183 Laibach
2:32:51 PM  (Reporting)  1004488-Kienmayer Power:204 Health:100% Laibach>Laibach Mission:Resupply Fitness:100% Need:31 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1004423 Riesch Korps, 1693 Agram, Pow:415, Count: 5(l 3/L 2/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10800, Region: 1696 Slavonski Brod
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 19000, Region: 1693 Agram
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 26400, Region: 1700 Peterwardein
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10800, Region: 1696 Slavonski Brod
2:32:51 PM  (Reporting)  1004423-Riesch Korps Power:415 Health:100% Agram>Slavonski Brod Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 10800
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015687 Riesch Nachschub, 1699 Eszek, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 45000, Region: 1699 Eszek
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 45000, Region: 1699 Eszek
2:32:51 PM  (Reporting)  1015687-Riesch Nachschub Power:0 Health:100% Eszek>Eszek Mission:Build Depot Fitness:90% Need:29 Threat:0 GoalValue: 45000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015103 1. Korvettedivision, 4323 Ras El Mar, Pow:48, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
2:32:51 PM  (Reporting)  1015103-1. Korvettedivision Power:48 Health:100% Ras El Mar>Commerce Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 1388 Warszawa in theater 343 Poland
2:32:51 PM  (Reporting)  _GTU_ 1014411 PB. 1 und PB. 2, 1373 Lublin, Pow:1, Count: 1(l 0/L 0/S 1) Erroneous logic, the group is fixed but is not assigned to Static
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  _ATG__ 1014411 PB. 1 und PB. 2 Lublin Going against objective: 1337 Lemberg
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014411 PB. 1 und PB. 2 is doing nothing in Lublin  Power: 1  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1008471 Adria Geshwader, 4533 Black Sea, Pow:23, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
2:32:51 PM  (Reporting)  1008471-Adria Geshwader Power:23 Health:100% Black Sea>Central Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:1.49 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.30 - Core:5.00 - Nav:1.70) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  _SSU_ 1016109 Lager, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1014411 PB. 1 und PB. 2, 1373 Lublin, Pow:1, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 44 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 4 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 13 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 4 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 4 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 7 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:32:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda AutoMerge
2:32:51 PM  (Reporting)  AI Process done in  19935 ms
2:32:51 PM  (Reporting)  Processing  1000005 Prussia
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 754 Expected 95 Balance -6
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 2711 Expected 66 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 339 Expected 66 Balance -7
2:32:51 PM  (Reporting)  War supplies Availability Plentiful Stock 198 Expected 48 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 21 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Engagment Points Availability Plentiful Stock 58 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 451 Expected 19 Balance 0
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 6 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Proposing to 1000014 Wrttemberg
2:32:51 PM  (Reporting)  Checking 50 Degrade Relationship
2:32:51 PM  (Reporting)  Proposing to 1000016 Mecklemburg
2:32:51 PM  (Reporting)  Checking 50 Degrade Relationship
2:32:51 PM  (Reporting)  Proposing to 1000016 Mecklemburg
2:32:51 PM  (Reporting)  Checking 0 Propose State Visit
2:32:51 PM  (Reporting)  Still checking 0 Propose State Visit
2:32:51 PM  (Reporting)  Item is a Various entry, chance 2
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Mecklemburg chance 2
2:32:51 PM  (Reporting)  Proposing to 1000009 Brunswick
2:32:51 PM  (Reporting)  Checking 66 Request Foreign Access
2:32:51 PM  (Reporting)  Still checking 66 Request Foreign Access
2:32:51 PM  (Reporting)  Item is a Various entry, chance 29
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Foreign Access toward Brunswick chance 29
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
2:32:51 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1029 Neisse
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3841 Bir Halzin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4217 Gulf of Danzig
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3744 Mostaganem
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3810 Medenine
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1760 Drobeta
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1735 Tirana
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2167 Tatvan
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1100 Strakonice
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2183 Hakkari
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 149 Lisboa
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 272 Utiel
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1968 Mugla
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2891 Kanotop
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2507 Hlusk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1061 Warten
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 380 Lamotte Beuvron
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4257 Atlantic Ocean
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 182 target region was 376 Romorantin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4532 SouthWestern Black Sea
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 329 Medoc
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 182 target region was 1720 Novi Pazar
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2865 Tcherkassy
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 63 target region was 1806 Ismail
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 761 Luxembourg
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2362 Beersheba
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 796 Zwolle
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2920 Yartzevo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1151 Brenner
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 1909 Larissa
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3178 Biryukove
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1752 Becej
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2193 Telskuf
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 4249 Bay of Turku
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4150 East Norwegian Sea
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2125 Maras
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 951 Molln
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1244 Gyor
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4170 Grenen Cape
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3980 Saale Confluent
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 3565 Taman
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4260 Les Glenans
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2594 Gdov
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 184 Ciudad Rodrigo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 127 Bideford
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 3973 Main Confluent
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 3358 Tsna
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2274 Al Matla
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3445 Novo Petrovsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 174 Tarina
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1414 Drweca
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3451 Balachov
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3791 El Jem
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1055 Drossen
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3091 Lgov
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2422 Palanga
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2939 Mossalsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1257 Ungvar
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 542 Amiens
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 182 target region was 3228 Skadovsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2512 Sloutsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 421 Draguignan
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 767 Liege
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2697 Krytchaw
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 182 target region was 1620 Vuoksaa
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1427 Neidenburg
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3539 Arzghir
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 525 Argentan
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1707 Cuprija
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2319 Hamah
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3298 Kokshaysk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 182 target region was 4469 Coast of Sinai
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 290 Zaragoza
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3483 Solenovskaya
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 32 target region was 1077 Neumark
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3701 Tamanar
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1497 Evje
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1287 Pecs
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2561 Valka
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3614 Urus Martan
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 4359 Straits of Messina
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2222 Tharthar
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3043 Tula
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3400 Vadinsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 273 Nulles
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3846 Nafoura
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4497 Lemnos
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4088 Northern Channel
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 2967 Rodionovo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 627 Venezia
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1109 Hammersdorf
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 362 La Roche sur Yon
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 716 Catania
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1193 Moedling
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 1426 Tannenberg
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 1214 Nowy Targ
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1325 Oswiecim
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1078 Kutno
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 108 Leicester
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 3929 Adriatic Sea Trade
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3850 Al Jaghbub
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4384 Golfo di Taranto
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1609 Abo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4004 Iskar Confluent
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1963 Chios
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 182 target region was 3183 Rovenki
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 4050 Badrah Confluent
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 71 Sunderland
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 170 Navia
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4380 Central Mediterranean Sea
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4378 Golfo di Catania
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2336 Haifa
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2227 Razazza
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1128 Stain
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1110 Dezin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 115 % to be played in 968 Stettin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4561 Indian Ocean
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3836 Marawah
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3115 Hlobyne
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3685 Nakchivan
2:32:51 PM  (Reporting)  Ended HandleRegionsDecisions 3053 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 198
2:32:51 PM  (Reporting)  Money Level 4 Amount 754
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 339
2:32:51 PM  (Reporting)  _BNU_ Emergency build ON
2:32:51 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
2:32:51 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
2:32:51 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
2:32:51 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 288
2:32:51 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 1152
2:32:51 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 144
2:32:51 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 864
2:32:51 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
2:32:51 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 126
2:32:51 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
2:32:51 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
2:32:51 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
2:32:51 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
2:32:51 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
2:32:51 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
2:32:51 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
2:32:51 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 135
2:32:51 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
2:32:51 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
2:32:51 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 90
2:32:51 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 945
2:32:51 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 855
2:32:51 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
2:32:51 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
2:32:51 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 108
2:32:51 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 144
2:32:51 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 72
2:32:51 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
2:32:51 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
2:32:51 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
2:32:51 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
2:32:51 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
2:32:51 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
2:32:51 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
2:32:51 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
2:32:51 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
2:32:51 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
2:32:51 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 54
2:32:51 PM  (Reporting)  Number of Draw 6
2:32:51 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 339 360 WSU 198 0 Money 754 152
2:32:51 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 339 360 WSU 198 0 Money 754 180
2:32:51 PM  (Reporting)  Picking 375 Depot Garrison 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 339 360 WSU 198 0 Money 754 144
2:32:51 PM  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 15
2:32:51 PM  (Reporting)  _BNU Buying Unit Hussars Brigade 1805 (Csc) Family ID Cavalry Area Recruitment Area: Prussia
2:32:51 PM  (Reporting)  Picking 375 Depot Garrison 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 339 480 WSU 198 0 Money 754 288
2:32:51 PM  (Reporting)  Picking 380 Supply Brigade 1805
2:32:51 PM  (Reporting)  On Map 11 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 339 360 WSU 198 0 Money 754 324
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 1 42 ms
2:32:51 PM  (Reporting)  AI Process done in  3315 ms
2:32:51 PM  (Reporting)  Processing  1000006 Spain
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:32:51 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
2:32:51 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
2:32:51 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
2:32:51 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
2:32:51 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
2:32:51 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
2:32:51 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
2:32:51 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
2:32:51 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
2:32:51 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
2:32:51 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
2:32:51 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
2:32:51 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 2365 OppPow Land: 2404 OwnPow Nav : 75 OppPow Nav : 2034
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.63 0.63 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
2:32:51 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2080 OppPow Land: 373 OwnPow Nav : 556 OppPow Nav : 550
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 4.62 5.00 Ratio Nav/NavCore: 0.84 5.00 Reg Count: 186 > 226
2:32:51 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 1120 OppPow Land: 43 OwnPow Nav : 360 OppPow Nav : 1099
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.83 0.95 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
2:32:51 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1781 OppPow Land: 245 OwnPow Nav : 202 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 4.63 4.84 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
2:32:51 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 440 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
2:32:51 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 284 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
2:32:51 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 124 OppPow Land: 0 OwnPow Nav : 207 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
2:32:51 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2240 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 288
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 392 > 494
2:32:51 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 319 OppPow Land: 0 OwnPow Nav : 571 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
2:32:51 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
2:32:51 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
2:32:51 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
2:32:51 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
2:32:51 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 129 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
2:32:51 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 762 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
2:32:51 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 389 OwnPow Nav : 310 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
2:32:51 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 543 OppPow Land: 625 OwnPow Nav : 833 OppPow Nav : 1694
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.55 0.67 Ratio Nav/NavCore: 0.31 5.00 Reg Count: 7 > 11
2:32:51 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 134 OppPow Land: 9 OwnPow Nav : 70 OppPow Nav : 62
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.72 5.00 Reg Count: 3 > 6
2:32:51 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 791 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
2:32:51 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 3118 OppPow Land: 3033 OwnPow Nav : 3173 OppPow Nav : 8963
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
2:32:51 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 896 OppPow Land: 9 OwnPow Nav : 124 OppPow Nav : 1505
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 3.17 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
2:32:51 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1400 OppPow Land: 338 OwnPow Nav : 443 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 4.49 Reg Count: 200 > 526
2:32:51 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
2:32:51 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 231 OppPow Nav : 854
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
2:32:51 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 72 OppPow Land: 231 OwnPow Nav : 280 OppPow Nav : 963
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
2:32:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2395 ms
2:32:51 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 1614 Expected 99 Balance -11
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 2291 Expected 69 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Average Stock 87 Expected 69 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Very Low Stock 2 Expected 69 Balance -8
2:32:51 PM  (Reporting)  War supplies Availability Very High Stock 116 Expected 50 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Engagment Points Availability Plentiful Stock 65 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 521 Expected 20 Balance 0
2:32:51 PM  (Reporting)    1015120 S. Carlos Sq. Agenda Kept Agenda: Resupply, Value: 8700, Region: 417 Marseille EndTurn 2672
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 9500
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
2:32:51 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 4600
2:32:51 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2900
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2683
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2223
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
2:32:51 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
2:32:51 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 800
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
2:32:51 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
2:32:51 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 1120 Overall power (enemies): 43 Ratio: 0.83
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  494
2:32:51 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 360 Overall power (enemies): 1099 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2240 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1153
2:32:51 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 288 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 2365 Overall power (enemies): 2404 Ratio: 0.63
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1588
2:32:51 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 75 Overall power (enemies): 2034 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 543 Overall power (enemies): 625 Ratio: 0.55
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  450
2:32:51 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 833 Overall power (enemies): 1694 Nav Ratio: 0.31
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2080 Overall power (enemies): 373 Ratio: 4.62
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13336
2:32:51 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 556 Overall power (enemies): 550 Nav Ratio: 0.84
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1781 Overall power (enemies): 245 Ratio: 4.63
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2092
2:32:51 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 202 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 389 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  74
2:32:51 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 319 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 571 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 440 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 129 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 124 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  904
2:32:51 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 207 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 762 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 284 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 134 Overall power (enemies): 9 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  136
2:32:51 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 62 Nav Ratio: 0.72
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 280 Overall power (enemies): 963 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 231 Overall power (enemies): 854 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 443 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 124 Overall power (enemies): 1505 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3173 Overall power (enemies): 8963 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 360 Overall power (enemies): 1099 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 288 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 75 Overall power (enemies): 2034 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 833 Overall power (enemies): 1694 Nav Ratio: 0.31
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 556 Overall power (enemies): 550 Nav Ratio: 0.84
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 202 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 571 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 207 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 62 Nav Ratio: 0.72
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 280 Overall power (enemies): 963 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 231 Overall power (enemies): 854 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 443 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 124 Overall power (enemies): 1505 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3173 Overall power (enemies): 8963 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Land Theaters Special Regions ***
2:32:51 PM  (Reporting)  Theater 337 Theater_France HQReg: 420 Toulon Max pick: Paris Max need: Mont de Marsan Max Val: Landau Naval Gathering: 420 Toulon
2:32:51 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 852 Bremen
2:32:51 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Plymouth Max Val: London Naval Gathering: 133 Portsmouth
2:32:51 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
2:32:51 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 230 Cartagena
2:32:51 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
2:32:51 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
2:32:51 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
2:32:51 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
2:32:51 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
2:32:51 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
2:32:51 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
2:32:51 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
2:32:51 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
2:32:51 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
2:32:51 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
2:32:51 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
2:32:51 PM  (Reporting)  Final Gather Region for  340 Alpes : 534 Paris
2:32:51 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended InitAndDumpData Spain 3395 ms
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 9 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  Checking wars, we have 1 underway
2:32:51 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
2:32:51 PM  (Reporting)  AcceptChance 39 Rolled 4
2:32:51 PM  (Reporting)  We propose peace as loser
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Proposing to 1000002 Great Britain
2:32:51 PM  (Reporting)  Checking 18 Offer Peace
2:32:51 PM  (Reporting)  Proposing to 1000002 Great Britain
2:32:51 PM  (Reporting)  Checking 18 Offer Peace
2:32:51 PM  (Reporting)  Proposing to 1000041 United States of America
2:32:51 PM  (Reporting)  Checking 26 Propose Mutual Supply
2:32:51 PM  (Reporting)  Still checking 26 Propose Mutual Supply
2:32:51 PM  (Reporting)  Item is a Various entry, chance 12
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose Mutual Supply toward United States of America chance 12
2:32:51 PM  (Reporting)  Proposing to 1000041 United States of America
2:32:51 PM  (Reporting)  Checking 66 Request Foreign Access
2:32:51 PM  (Reporting)  Still checking 66 Request Foreign Access
2:32:51 PM  (Reporting)  Item is a Various entry, chance 9
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward United States of America chance 9
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
2:32:51 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 22 Carlow
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3273 Yamnovo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4449 Cape Plaka
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 206 target region was 1485 Kobenhavn
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 106 Oxford
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4300 Morrocan Sea
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 406 Millau
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1373 Lublin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4543 Dogu Karedeniz
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 887 Aschaffenburg
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4549 Massachussetts Bay
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2938 Mechtchov
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1741 Kricevo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2122 Adiyaman
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2021 Manavgat
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2772 Starokonstantinov
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4191 Coast of Holland
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1645 Gospic
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 918 Eichstaett
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 130 Bristol
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 8 Belfast
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2106 Develi
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 403 Rodez
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3008 Lyubim
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2854 Ekaterinoslav
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2875 Shostka
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4428 North Lybian Sea
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4544 Southeastern Black Sea
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 526 Honfleur
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 52 target region was 272 Utiel
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4312 Costa Dorada
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 1653 Zenica
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 670 Vieste
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4110 Bristol Channel
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2320 Salamiyah
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 2525 Ignalina
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1485 Kobenhavn
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1894 Kassandra
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 2416 Alexandria
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 139 Margate
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3699 El Rachidia
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2637 Kuvshinovo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 15 target region was 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3035 Sasovo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 959 Lindholz
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 475 Beaune
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 564 Verdun
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 545 Arras
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4450 Kasos Channel
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3920 Ceylon
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3699 El Rachidia
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3208 Volnovakha
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4443 South Cretan Sea
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2616 Volozhba
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 625 Chiogga
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3443 Atkarsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 165 Lugo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 4379 Malta Channel
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3674 Chambarak
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4020 Samara Confluent
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2323 Tarabulus
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 3209 Manhush
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3300 Yadrin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2419 Salloum
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 306 Villanueva
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3485 Tsimliansk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 27 target region was 666 Macerata
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4215 West Baltic Sea
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1571 Mariestad
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3905 Santo Domingo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 253 Jaraiz
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1407 Plonsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 440 Grenoble
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 622 Mantova
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2718 Novaia Lyuba
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1951 Edremit
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4459 Coast of Cirta
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2414 Rasheed
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2799 Korostychev
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3069 Kromy
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3558 Salsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 750 Ypres
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2143 Silvan
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 249 Alcantara
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 152 Castelo Branco
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2421 Marsa Matruh
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 497 Brest
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 913 Bayreuth
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2584 Kunda
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 4448 Cape Lithinon
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 820 Zweibrucken
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 87 Liverpool
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 351 Bergerac
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4422 Tripolitanian Sea
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 914 Nuernberg
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 4081 Little Minch
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2635 Volotchek
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2434 Tukums
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1831 Jamba
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1440 Lomza
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1511 Drammen
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3624 Polyana
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1177 Bled
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 578 Mulhouse
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3347 Michurinsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1269 Huedin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 1999 Duzce
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 2232 Al Hilla
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2376 Haqi
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1967 Bodrum
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4456 Karphatos
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 52 target region was 301 Jaca
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3275 Valki
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3274 Gorelovo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1832 Rahovo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1052 Neustettin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3747 Defla
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2174 Khoy
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3917 Bengale
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1845 Kjustendil
2:32:51 PM  (Reporting)  Ended HandleRegionsDecisions 2042 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 116
2:32:51 PM  (Reporting)  Money Level 6 Amount 1614
2:32:51 PM  (Reporting)  Conscripts Level 1 Amount 2
2:32:51 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
2:32:51 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
2:32:51 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 18
2:32:51 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 11
2:32:51 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 19
2:32:51 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 39
2:32:51 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 26
2:32:51 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
2:32:51 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 4
2:32:51 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
2:32:51 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 2
2:32:51 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 7
2:32:51 PM  (Reporting)  Number of Draw 11
2:32:51 PM  (Reporting)  Picking 276 Privateer Squadron 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 116 144 Money 1614 300
2:32:51 PM  (Reporting)  Picking 252 Invalid Garrison 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1614 144
2:32:51 PM  (Reporting)  Picking 273 Frigate Squadron 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2 132 WSU 116 212 Money 1614 344
2:32:51 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1614 124
2:32:51 PM  (Reporting)  Picking 279 River Gunboat Squadron 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2 20 WSU 116 32 Money 1614 84
2:32:51 PM  (Reporting)  Picking 229 Walloon Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1614 180
2:32:51 PM  (Reporting)  Picking 265 Engineer Rgt
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2 40 WSU 116 0 Money 1614 80
2:32:51 PM  (Reporting)  Picking 252 Invalid Garrison 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1614 144
2:32:51 PM  (Reporting)  Picking 245 Lancers Brigade 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 116 0 Money 1614 144
2:32:51 PM  (Reporting)  Picking 277 Troop Transport Squadron 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2 88 WSU 116 112 Money 1614 464
2:32:51 PM  (Reporting)  Picking 273 Frigate Squadron 1805
2:32:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 2 132 WSU 116 212 Money 1614 344
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 54 ms
2:32:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014829 Escano's Fleet
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014206 Cordova's Fleet
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014212 S. Trinidad Sq.
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013522 R. Luisa Sq.
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015121 I. Fleet
2:32:51 PM  (Reporting)  Ended ManageFleetsComposition 479 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:32:51 PM  (Reporting)  1015697 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
2:32:51 PM  (Reporting)  1004046 Cuerpo Africa, 3722 Ceuta, Pow:85, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
2:32:51 PM  (Reporting)  1015618 Don Federico Gravina, 230 Cartagena, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
2:32:51 PM  (Reporting)  1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
2:32:51 PM  (Reporting)  1003988 Cuerpo Oriental, 269 Valencia, Pow:158, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
2:32:51 PM  (Reporting)  Ended CallFleet 1 ms
2:32:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:32:51 PM  (Reporting)  _LFG_ 1008454 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010793 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010777 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010804 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008437 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004206 Guarnicin Cadiz, 212 Cadiz, Pow:64, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010601 Guarnicin de Cadiz, 212 Cadiz, Pow:228, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010673 Guarnicin de Sevilla, 215 Sevilla, Pow:111, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004226 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010618 Guarnicin de Cartagena, 230 Cartagena, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004216 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Badajoz, 241 Badajoz, Pow:32, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004233 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008443 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004253 Guarnicin Palma, 313 Palma, Pow:54, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010659 Guarnicin de Palma, 313 Palma, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010679 Guarnicin de Valencia, 269 Valencia, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010647 Guarnicin de Port Mahon, 314 Port Mahon, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010757 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004183 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010700 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:30, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010774 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004243 Guarnicin Tarragona, 305 Tarragona, Pow:54, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004285 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010687 Guarnicin de Barcelona, 307 Barcelona, Pow:141, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004263 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010768 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004295 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010771 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Girona, 312 Gerona, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010856 Guarnicin de La Plata, 3911 La Plata, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010711 Guarnicin de Burgos, 194 Burgos, Pow:30, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004163 Guarnicin Lugo, 165 Lugo, Pow:60, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004290 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010635 Guarnicin de San Sebastian, 207 San Sebastian, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004173 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004280 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1004273 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010584 Guarnicin de El Ferrol, 163 Coruna, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010848 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:141, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010823 Guarnicin de Cuba, 3902 Cuba, Pow:429, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008460 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1010820 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  Ended LockFixedGroups 1 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  _SSU_ 1014422 1 Debiles, 215 Sevilla, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015532 1o Rgto. Art., 263 Toledo, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015901 IV. Spanish Detachment, 276 Madrid, Pow:1, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015910 1 Brigada de Caballera, 307 Barcelona, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:32:51 PM  (Reporting)  Ended GarrisonBorders 745 ms
2:32:51 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:32:51 PM  (Reporting)  _ESR_ 336 Theater_Spanish_Peninsula 230 Cartagena Staging Value: 510
2:32:51 PM  (Reporting)  _ESR_ 338 Theater_Italia 678 Napoli Staging Value: 440
2:32:51 PM  (Reporting)  _ESR_ 352 Theater_North_Africa 3722 Ceuta Staging Value: 306
2:32:51 PM  (Reporting)  _ESR_ Amphibious Staging Region: 230 Cartagena Preparing a Landing on: 211 Gibraltar
2:32:51 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
2:32:51 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
2:32:51 PM  (Reporting)  Ended ProcessAgents Spain 219 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 10 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 2 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 6 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 63 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 64 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 65 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 3 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  CheckForLandResupply 2a Batteria a Caballo will resupply, in region 534 Paris
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 4 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 2 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 2 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 12 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 3 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 8 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 87 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 88 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 90 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 1 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 2 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 5 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 1 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 29 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 3 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1004095 Marques de Villacampo is now in Privileged Combine in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
2:32:51 PM  (Reporting)  _PCO_ Brigada Mil. 18a has been merged into 1004095 Marques de Villacampo(Marques de Villacampo) in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
2:32:51 PM  (Reporting)  _PCO_ Brigada Hispaniola has been merged into 1004095 Marques de Villacampo(Marques de Villacampo) in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
2:32:51 PM  (Reporting)  _PCO_ 1004095 Marques de Villacampo 5 has his Privileged Combine status revoked 1004094 Cuerpo Hispaniola 3905 Santo Domingo
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 18 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 2 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 2 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 0 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 1 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 11100, Region: 3902 Cuba
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 17 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  _PGS_ Gathered this stack 1003866 Esercito de Espana, 276 Madrid, Pow:155, Count: 3(l 2/L 1/S 1)
2:32:51 PM  (Reporting)  _PGS_ Adding this stack 1015617 Grandallana, 276 Madrid, Pow:0, Count: 1(l 1/L 0/S 0)
2:32:51 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003866 Esercito de Espana, 276 Madrid, Pow:157, Count: 4(l 3/L 1/S 1)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 6 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1003957 Marques de La Romana is now in Privileged Combine in 1003954 Cuerpo Sur 261 Ciudad Real
2:32:51 PM  (Reporting)  _PCO_ 1003957 Marques de La Romana 1 has his Privileged Combine status revoked 1003954 Cuerpo Sur 261 Ciudad Real
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 14 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 16 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 2 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  _GAO_ Step 1 1015696 III. Spanish Detachment, 182 Leon, Pow:8, Count: 2(l 0/L 1/S 1) is garrisoning region 182 Leon SelfVal 372
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 7812, Region: 182 Leon
2:32:51 PM  (Reporting)  _GAO_ Step 2 1016116 Spanish Detachment, 224 Malaga, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 224 Malaga New PickVal 2
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 4030, Region: 224 Malaga
2:32:51 PM  (Reporting)  _GAO_ Step 2 1016117 Spanish Detachment, 182 Leon, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 182 Leon New PickVal 5
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 12090, Region: 182 Leon
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 53 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 41 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015618 Don Federico Gravina selected
2:32:51 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:32:51 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:32:51 PM  (Reporting)  _CLD_ Leader 1015618 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
2:32:51 PM  (Reporting)  Ended Check Leaders 62 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 25 ms
2:32:51 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
2:32:51 PM  (Reporting)  1014427 1 Escuadra de Fregata, 230 Cartagena, Pow:1, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 32100, Region: 230 Cartagena
2:32:51 PM  (Reporting)  1014206 Cordova's Fleet, 230 Cartagena, Pow:91, Count: 2(l 1/L 1/S 0) Agenda: Prep. Amphibious, Value: 32100, Region: 230 Cartagena
2:32:51 PM  (Reporting)  _AMS_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 1037
2:32:51 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
2:32:51 PM  (Reporting)  _AMS_ Transports points gathered: 6 and en route: 0
2:32:51 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 6 Allowed Land strength: 60
2:32:51 PM  (Reporting)  1016116 Spanish Detachment, 224 Malaga, Pow:28, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 64200, Region: 230 Cartagena
2:32:51 PM  (Reporting)  _AMS_ Also Gathering: 28 additional cbt pts
2:32:51 PM  (Reporting)  Ended AmpibiousStaging 44 ms
2:32:51 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
2:32:51 PM  (Reporting)  _AML_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 1037 Gathered 0
2:32:51 PM  (Reporting)  _AML_ Transports points gathered: 6 and en route: 0
2:32:51 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 Capacity: 6
2:32:51 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1014829 Escano's Fleet chance: 12 failed.
2:32:51 PM  (Reporting)  _AFA_ 1014206 Cordova's Fleet has been given the mission Agenda: Naval Superiority, Value: 5088, Region: 4305 Strait of Gibraltar
2:32:51 PM  (Reporting)  _AFA_ 1014427 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 230 Cartagena
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 54 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 146
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015118 Provisiones Valencia in 299 Lerida
2:32:51 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016118 Provisiones Castilla in 261 Ciudad Real
2:32:51 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014208 Provisiones Real in 221 Cordoba
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 3 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  1004009 Cuerpo Centro, 224 Malaga, Pow:324, Count: 2(l 1/L 2/S 0) Agenda: Keep Position, Value: 7450, Region: 224 Malaga
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 6 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 1 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 30 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 1 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.83719351682204
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 2 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 3 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 0 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 7 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 2 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 4 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 47 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 48 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 49 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 2 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 4 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 37 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 1 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015697 Provisiones Ceuta in 3722 Ceuta
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 4 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 14 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 1 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 5 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 11 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 1 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015618 Don Federico Gravina selected
2:32:51 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:32:51 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:32:51 PM  (Reporting)  _CLD_ Leader 1015618 Don Federico Gravina redeployed from Paris to theater Theater_Spanish_Peninsula  in region 534 Paris
2:32:51 PM  (Reporting)  Ended Check Leaders 109 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
2:32:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 3 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 7 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 2 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 1 ms
2:32:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:32:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
2:32:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:32:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Entering Build Depots Assets
2:32:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:32:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:32:51 PM  (Reporting)  Ended Split Supports
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:32:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 15 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18598 AllOppPowLand: 7699 AllOwnPowNav: 7441 AllOppPowNav 18012
2:32:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 0.83 Land Core Ratio: 0.95  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015618 Don Federico Gravina (Pow.0)
2:32:51 PM  (Reporting)  1013528 2a Batteria a Caballo (Pow.42)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 476 Dijon Pick 12 SelfVal 12 Need 122  no group candidate found
2:32:51 PM  (Reporting)  Region 420 Toulon Pick 24 SelfVal 24 Need 122  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 534 Paris Pick 27 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 326 Bordeaux Pick 19 SelfVal 19 Need 122  no group candidate found
2:32:51 PM  (Reporting)  Region 569 Metz Pick 17 SelfVal 17 Need 122  no group candidate found
2:32:51 PM  (Reporting)  Region 579 Calvi Pick 4 SelfVal 4 Need 122  no group candidate found
2:32:51 PM  (Reporting)  Region 510 Saint Malo Pick 7 SelfVal 7 Need 122  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 818 Mainz Pick 100 SelfVal 301 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 110 Land Ratio: 0.63 Land Core Ratio: 0.63  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 105 Birmingham Pick 4 SelfVal 39 Need 162  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.55 Land Core Ratio: 0.67  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1004094 Cuerpo Hispaniola (Pow.39)
2:32:51 PM  (Reporting)  1004063 Cuerpo Cuba (Pow.270)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 699) - evaluation skipped
2:32:51 PM  (Reporting)  Region 3906 Winward Islands Pick 10 SelfVal 183 Need 182  no group candidate found
2:32:51 PM  (Reporting)  Region 3907 Leeward Islands Pick 6 SelfVal 127 Need 182  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 141) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 54 Enemy armies: 2 Land Ratio: 4.62 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1004009 Castanos' Force (Pow.324)
2:32:51 PM  (Reporting)  1014422 1 Debiles (Pow.3)
2:32:51 PM  (Reporting)  1014208 Provisiones Real (Pow.0)
2:32:51 PM  (Reporting)  1003954 Cuerpo Sur (Pow.239)
2:32:51 PM  (Reporting)  1014091 Palma Milita (Pow.38)
2:32:51 PM  (Reporting)  1003988 Cuerpo Oriental (Pow.158)
2:32:51 PM  (Reporting)  1015532 1o Rgto. Art. (Pow.3)
2:32:51 PM  (Reporting)  1015901 II. Spanish Detachment (Pow.1)
2:32:51 PM  (Reporting)  1003866 Esercito de Espana (Pow.157)
2:32:51 PM  (Reporting)  1015910 1 Brigada de Caballera (Pow.1)
2:32:51 PM  (Reporting)  1015118 Provisiones Valencia (Pow.0)
2:32:51 PM  (Reporting)  1015696 III. Spanish Detachment (Pow.8)
2:32:51 PM  (Reporting)  1014823 Blake' Force (Pow.377)
2:32:51 PM  (Reporting)  1016112 Spanish Detachment (Pow.22)
2:32:51 PM  (Reporting)  1016113 Spanish Detachment (Pow.22)
2:32:51 PM  (Reporting)  1016114 Spanish Detachment (Pow.22)
2:32:51 PM  (Reporting)  1016115 Spanish Detachment (Pow.22)
2:32:51 PM  (Reporting)  1016116 Brigada Villaviciosa (Pow.28)
2:32:51 PM  (Reporting)  1016117 Brigada Principe (Pow.28)
2:32:51 PM  (Reporting)  1016118 Provisiones Castilla (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 215 Sevilla Pick 44 has enough garrison (Value: 114) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 292) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 221 Cordoba Pick 8 has enough garrison (Value: 75) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 255) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 149) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 225) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 21) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 200) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 30) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 182 Leon Pick 5 has enough garrison (Value: 45) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 30) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 247) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 223 Granada Pick 6 has enough garrison (Value: 35) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 263 Toledo Pick 7 has enough garrison (Value: 12) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 276 Madrid Pick 16 has enough garrison (Value: 56) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 21) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 314 Port Mahon Pick 2 has enough garrison (Value: 225) - evaluation skipped
2:32:51 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 214 Need 1037  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 288) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 224 Malaga Pick 2 has enough garrison (Value: 352) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.63 Land Core Ratio: 4.84  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 474 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015697 Provisiones Ceuta (Pow.0)
2:32:51 PM  (Reporting)  1004046 Cuerpo Africa (Pow.85)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 215) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 41 has enough garrison (Value: 215) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 775 Antwerpen Pick 100 SelfVal 320 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
2:32:51 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
2:32:51 PM  (Reporting)  1013533 Don Miguel de La Pena (Pow.137)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 578 Mulhouse Pick 6 SelfVal 6 Need 122  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 175 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 175 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 19 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015697 Provisiones Ceuta (Pow.0)
2:32:51 PM  (Reporting)  1004046 Cuerpo Africa (Pow.85)
2:32:51 PM  (Reporting)  1004009 Castanos' Force (Pow.324)
2:32:51 PM  (Reporting)  1014091 Palma Milita (Pow.38)
2:32:51 PM  (Reporting)  1003988 Cuerpo Oriental (Pow.158)
2:32:51 PM  (Reporting)  1015910 1 Brigada de Caballera (Pow.1)
2:32:51 PM  (Reporting)  1016116 Brigada Villaviciosa (Pow.28)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 474 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 708 Palermo Pick 89 SelfVal 437 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 41 has enough garrison (Value: 215) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 21) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 600 Genova Pick 56 SelfVal 307 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 21) - evaluation skipped
2:32:51 PM  (Reporting)  Region 718 Valetta Pick 19 SelfVal 134 Need 343  no group candidate found
2:32:51 PM  (Reporting)  Region 420 Toulon Pick 24 SelfVal 24 Need 122  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 215) - evaluation skipped
2:32:51 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 100 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 200) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 288) - evaluation skipped
2:32:51 PM  (Reporting)  Region 417 Marseille Pick 10 SelfVal 10 Need 122  no group candidate found
2:32:51 PM  (Reporting)  Region 711 Messina Pick 8 SelfVal 69 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 424 Nice Pick 4 SelfVal 4 Need 122  no group candidate found
2:32:51 PM  (Reporting)  Region 339 Montpellier Pick 4 SelfVal 4 Need 61  no group candidate found
2:32:51 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 89 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 225) - evaluation skipped
2:32:51 PM  (Reporting)  Region 717 Siracusa Pick 8 SelfVal 72 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 579 Calvi Pick 4 SelfVal 4 Need 122  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 4 Enemy armies: 1 Land Ratio: 3.17 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
2:32:51 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
2:32:51 PM  (Reporting)  1013533 Don Miguel de La Pena (Pow.137)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 20 Enemy armies: 101 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015697 Provisiones Ceuta (Pow.0)
2:32:51 PM  (Reporting)  1004046 Cuerpo Africa (Pow.85)
2:32:51 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
2:32:51 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
2:32:51 PM  (Reporting)  1013533 Don Miguel de La Pena (Pow.137)
2:32:51 PM  (Reporting)  1004094 Cuerpo Hispaniola (Pow.39)
2:32:51 PM  (Reporting)  1004063 Cuerpo Cuba (Pow.270)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
2:32:51 PM  (Reporting)  Region 497 Brest Pick 11 SelfVal 11 Need 122  no group candidate found
2:32:51 PM  (Reporting)  Region 133 Portsmouth Pick 49 SelfVal 248 Need 162  no group candidate found
2:32:51 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 140 Dover Pick 8 SelfVal 66 Need 162  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 141) - evaluation skipped
2:32:51 PM  (Reporting)  Region 550 Boulogne Pick 9 SelfVal 9 Need 122  no group candidate found
2:32:51 PM  (Reporting)  Region 852 Bremen Pick 76 SelfVal 246 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1750 Need 372  no group candidate found
2:32:51 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 699) - evaluation skipped
2:32:51 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 357 Rochefort Pick 12 SelfVal 12 Need 122  no group candidate found
2:32:51 PM  (Reporting)  Region 524 Caen Pick 4 SelfVal 4 Need 122  no group candidate found
2:32:51 PM  (Reporting)  Region 126 Plymouth Pick 4 SelfVal 41 Need 237  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 138 Hastings Pick 4 SelfVal 36 Need 162  no group candidate found
2:32:51 PM  (Reporting)  Region 519 Cherbourg Pick 9 SelfVal 9 Need 122  no group candidate found
2:32:51 PM  (Reporting)  Region 137 Brighton Pick 3 SelfVal 34 Need 162  no group candidate found
2:32:51 PM  (Reporting)  Region 749 Brugge Pick 8 SelfVal 49 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 98 Cardiff Pick 4 SelfVal 37 Need 162  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 736 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFA_ 1015121 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFA_ 1015120 S. Carlos Sq. has been given the mission Agenda: Resupply, Value: 9400, Region: 417 Marseille
2:32:51 PM  (Reporting)  _AFA_ 1015120 S. Carlos Sq. has been given the mission Agenda: Naval Docking, Value: 855, Region: 600 Genova
2:32:51 PM  (Reporting)  _AFA_ 1013522 R. Luisa Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 70 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFA_ 1014212 S. Trinidad Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1014205 3rd Transport Sq. chance: 0 failed.
2:32:51 PM  (Reporting)  _AFA_ 1014205 3rd Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1406, Region: 3900 Florida
2:32:51 PM  (Reporting)  _AFA_ 1016119 Adventoria Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 500, Region: 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1008407 Escuadra de Cuba chance: 3 failed.
2:32:51 PM  (Reporting)  _AFA_ 1008407 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 6513, Region: 852 Bremen
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 337 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3908 Barbados
2:32:51 PM  (Reporting)  _CLO_ 1016122 Spanish Detachment, 3911 La Plata, Pow:137, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 33 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:32:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
2:32:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:32:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:32:51 PM  (Reporting)  Leader 1015618 Don Federico Gravina relocated to 276 Madrid
2:32:51 PM  (Reporting)  Ended Collect Leaders 2 ms
2:32:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:32:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.83 - Core:0.95 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 337 France
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1013528 2a Batteria a Caballo, 534 Paris, Pow:42, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 534 Paris
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 534 Paris
2:32:51 PM  (Reporting)  1013528-2a Batteria a Caballo Power:42 Health:100% Paris>Paris Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.63 - Core:0.63 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.55 - Core:0.67 - Nav:0.31) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
2:32:51 PM  (Reporting)  _GTU_ 1004094 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:32:51 PM  (Reporting)  _GTU_ Finished merge 1 now
2:32:51 PM  (Reporting)  _GTU_ 1004094 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  Ended AI Gather Units 5 ms
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  _ATG__ 1004094 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016119 Adventoria Sq., 4553 Sea of Cuba, Pow:23, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 500, Region: 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 500, Region: 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  1016119-Adventoria Sq. Power:23 Health:100% Sea of Cuba>Western Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:10% Need:0 Threat:0 GoalValue: 500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
2:32:51 PM  (Reporting)  List of Agendas for 1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
2:32:51 PM  (Reporting)  1004063-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1008407 Escuadra de Cuba, 4553 Sea of Cuba, Pow:464, Count: 9(l 1/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
2:32:51 PM  (Reporting)  List of Agendas for 1008407 Escuadra de Cuba, 4553 Sea of Cuba, Pow:464, Count: 9(l 1/L 7/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008407 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
2:32:51 PM  (Reporting)  1008407-Escuadra de Cuba Power:464 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1004094 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.62 - Core:5.00 - Nav:0.84) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supply 1016118 Provisiones Castilla, 261 Ciudad Real, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  _RCS_ Supply 1015118 Provisiones Valencia, 299 Lerida, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  _RCS_ Supply 1014208 Provisiones Real, 221 Cordoba, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
2:32:51 PM  (Reporting)  _RCA_ Resupplying 1016118 Provisiones Castilla, 261 Ciudad Real, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003866 Esercito de Espana, 276 Madrid, Pow:157, Count: 4(l 3/L 1/S 1)
2:32:51 PM  (Reporting)  _RCA_ Resupplying 1015118 Provisiones Valencia, 299 Lerida, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003988 Cuerpo Oriental, 269 Valencia, Pow:158, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  _RCA_ Resupplying 1014208 Provisiones Real, 221 Cordoba, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003954 Cuerpo Sur, 261 Ciudad Real, Pow:239, Count: 4(l 3/L 1/S 1)
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
2:32:51 PM  (Reporting)  _GTU_ 1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:32:51 PM  (Reporting)  _GTU_ Finished merge 1 now
2:32:51 PM  (Reporting)  _GTU_ 1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  Ended AI Gather Units 3 ms
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  _GTG_ 1015696 III. Spanish Detachment, 182 Leon, Pow:8, Count: 2(l 0/L 1/S 1) is garrisoning 182 Leon and will absorb 1016117 Brigada Principe
2:32:51 PM  (Reporting)  Ended GatherGarrisons 1 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  _ATG__ 1003954 Cuerpo Sur Ciudad Real Going against objective: 211 Gibraltar
2:32:51 PM  (Reporting)  _ATG__ 1003988 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
2:32:51 PM  (Reporting)  _ATG__ 1003866 Esercito de Espana Madrid Going against objective: 211 Gibraltar
2:32:51 PM  (Reporting)  _ATG__ 1014823 Blake' Force Leon Going against objective: 211 Gibraltar
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016116 Brigada Villaviciosa, 224 Malaga, Pow:28, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 224 Malaga
2:32:51 PM  (Reporting)  List of Agendas for 1016116 Brigada Villaviciosa, 224 Malaga, Pow:28, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4030, Region: 224 Malaga
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4030, Region: 224 Malaga
2:32:51 PM  (Reporting)  1016116-Brigada Villaviciosa Power:28 Health:100% Malaga>Malaga Mission:Garrison Fitness:52% Need:80 Threat:80 GoalValue: 4030
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014829 Escano's Fleet, 163 Coruna, Pow:278, Count: 5(l 2/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
2:32:51 PM  (Reporting)  List of Agendas for 1014829 Escano's Fleet, 163 Coruna, Pow:278, Count: 5(l 2/L 3/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014829 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
2:32:51 PM  (Reporting)  1014829-Escano's Fleet Power:278 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014823 Blake' Force is doing nothing in Leon  Power: 377  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015696 III. Spanish Detachment, 182 Leon, Pow:32, Count: 3(l 0/L 2/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7812, Region: 182 Leon
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7812, Region: 182 Leon
2:32:51 PM  (Reporting)  1015696-III. Spanish Detachment Power:32 Health:100% Leon>Leon Mission:Garrison Fitness:42% Need:15 Threat:0 GoalValue: 7812
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1003866 Esercito de Espana is doing nothing in Madrid  Power: 157  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1003988 Cuerpo Oriental is doing nothing in Valencia  Power: 160  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014091 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1003954 Cuerpo Sur is doing nothing in Ciudad Real  Power: 239  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015618 Don Federico Gravina is doing nothing in Madrid  Power: 0  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014206 Cordova's Fleet, 230 Cartagena, Pow:91, Count: 2(l 1/L 1/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
2:32:51 PM  (Reporting)  1014206 Cordova's Fleet, 230 Cartagena, Pow:91, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
2:32:51 PM  (Reporting)  List of Agendas for 1014206 Cordova's Fleet, 230 Cartagena, Pow:91, Count: 2(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
2:32:51 PM  (Reporting)  1014206-Cordova's Fleet Power:91 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014427 1 Escuadra de Fregata, 230 Cartagena, Pow:1, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 32100, Region: 230 Cartagena
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 10000, Region: 230 Cartagena
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 32100, Region: 230 Cartagena
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1004009 Castanos' Force, 224 Malaga, Pow:324, Count: 2(l 1/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7450, Region: 224 Malaga
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7450, Region: 224 Malaga
2:32:51 PM  (Reporting)  1004009-Castanos' Force Power:324 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:80 Threat:80 GoalValue: 7450
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.63 - Core:4.84 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015120 S. Carlos Sq., 4352 Costa Smeralda, Pow:22, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8700, Region: 417 Marseille
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 9400, Region: 417 Marseille
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 855, Region: 600 Genova
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 8700, Region: 417 Marseille
2:32:51 PM  (Reporting)  1015120-S. Carlos Sq. Power:22 Health:27% Costa Smeralda>Marseille Mission:Resupply Fitness:87% Need:122 Threat:90 GoalValue: 8700
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1010820 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supply 1015697 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
2:32:51 PM  (Reporting)  _RCA_ Resupplying 1015697 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004046 Cuerpo Africa, 3722 Ceuta, Pow:85, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1004046 Cuerpo Africa is doing nothing in Ceuta  Power: 86  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016122 Spanish Detachment, 3911 La Plata, Pow:137, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3908 Barbados
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3908 Barbados
2:32:51 PM  (Reporting)  1016122-Spanish Detachment Power:137 Health:100% La Plata>Barbados Mission:Attack Fitness:50% Need:282 Threat:135 GoalValue: 2500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1013533 Don Miguel de La Pena is doing nothing in La Plata  Power: 137  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014210 Vigodet' Force is doing nothing in La Plata  Power: 212  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1013534 I. Spanish Detachment is doing nothing in La Plata  Power: 149  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 340 Alpes
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.72) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015121 I. Fleet, 3934 Commerce, Pow:135, Count: 3(l 0/L 3/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015121 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
2:32:51 PM  (Reporting)  1015121-I. Fleet Power:135 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008460 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1013522 R. Luisa Sq., 3928 Western Mediterranean Trade, Pow:69, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  1013522-R. Luisa Sq. Power:69 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5175
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.17 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014212 S. Trinidad Sq., 3927 Southeast Atlantic Trade, Pow:62, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014212 S. Trinidad Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  1014212-S. Trinidad Sq. Power:62 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4650
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008437 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014205 3rd Transport Sq., 4187 Northern Dogger Bank, Pow:23, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1406, Region: 3900 Florida
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1406, Region: 3900 Florida
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014205 3rd Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3900 Florida
2:32:51 PM  (Reporting)  1014205-3rd Transport Sq. Power:23 Health:100% Northern Dogger Bank>Florida Mission:Naval Docking Fitness:76% Need:48 Threat:0 GoalValue: 1406
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 5 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 2 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:32:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda AutoMerge
2:32:51 PM  (Reporting)  AI Process done in  11835 ms
2:32:51 PM  (Reporting)  Processing  1000007 Ottoman
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:32:51 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 694 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
2:32:51 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 2076 OppPow Land: 0 OwnPow Nav : 1413 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 236 > 310
2:32:51 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 399 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
2:32:51 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 153 OppPow Land: 0 OwnPow Nav : 21 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 147 > 179
2:32:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 839 ms
2:32:51 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 644 Expected 64 Balance -7
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 1812 Expected 45 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 300 Expected 45 Balance -4
2:32:51 PM  (Reporting)  War supplies Availability Average Stock 48 Expected 32 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Engagment Points Availability Plentiful Stock 59 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 558 Expected 13 Balance 0
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1080
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 140
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 120
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 694 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  422
2:32:51 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 2076 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 1413 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 399 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 153 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 1413 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Land Theaters Special Regions ***
2:32:51 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1783 Bucuresti Max pick: Bucuresti Max need: Hermanstadt Max Val: Rushuk Naval Gathering: 1893 Thessaloniki
2:32:51 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 1883 Constantinople Max pick: Constantinople Max need: Khardzali Max Val: Constantinople Naval Gathering: 1883 Constantinople
2:32:51 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 2340 Dimashq Max pick: Dimashq Max need: Kharamanmahras Max Val: Dimashq Naval Gathering: 2335 Acre
2:32:51 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 2233 Baghdad Max pick: Baghdad Max need: Pazarcik Max Val: Baghdad Naval Gathering: 2233 Baghdad
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Final Gather Region for  345 Balkans : 1783 Bucuresti
2:32:51 PM  (Reporting)  Final Gather Region for  346 Ottoman : 1883 Constantinople
2:32:51 PM  (Reporting)  Final Gather Region for  347 Middle East : 2340 Dimashq
2:32:51 PM  (Reporting)  Final Gather Region for  348 Mesopotamia : 2233 Baghdad
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended InitAndDumpData Ottoman 1309 ms
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 7 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:32:51 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 82 target region was 1715 Foca
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 603 Bobbio
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 1870 Burgas
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2093 Torul
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3351 Chatsk
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3368 Rosshosh
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 52 Campbeltown
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 358 La Rochelle
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1256 Mukhatchevo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3919 Coromandel
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 23 target region was 1980 Dinar
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4314 Cabo Creus
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 492 Orleans
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1770 Dragasani
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 23 target region was 2631 Novgorod
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2057 Kozakli
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1443 Augustow
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2245 Al Gharbi
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 163 Coruna
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2012 Emirdag
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1703 Smederovo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2043 Ayranci
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2238 Kalar
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2431 Talsi
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2809 Bielgorod Dnestrovsky
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 886 Fulda
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 1411 Thorn
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1959 Inegoel
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2411 Al Burj
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2705 Ratne
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 144 Beija
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1633 Valkeala
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3951 Confluent du Lot
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4273 Golfe de Gascogne oriental
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2709 Kovel
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1146 Serfaus
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 2377 Al Quwara
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 18 target region was 3248 Vetlouga
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3751 Djelfa
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4380 Central Mediterranean Sea
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1814 Braila
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2565 Orava
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 82 target region was 1927 Corinth
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 23 target region was 4268 Atlantic Ocean
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3692 Culfa
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1348 Pabianice
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2085 Refahiye
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3810 Medenine
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2270 Rumaylah
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2304 Haditha
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3049 Agheievo
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2095 Ispir
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1658 Pazin
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 265 Tomelloso
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4331 Golfe du Lion
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1537 Haessleholm
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 1274 Ofen
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 277 Alcala de Henares
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4486 Gulf of Suez
2:32:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3598 Baksan
2:32:51 PM  (Reporting)  Ended HandleRegionsDecisions 1155 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 48
2:32:51 PM  (Reporting)  Money Level 4 Amount 644
2:32:51 PM  (Reporting)  Conscripts Level 5 Amount 300
2:32:51 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 30
2:32:51 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
2:32:51 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 31
2:32:51 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
2:32:51 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 18
2:32:51 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
2:32:51 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
2:32:51 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
2:32:51 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
2:32:51 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
2:32:51 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
2:32:51 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
2:32:51 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
2:32:51 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 9
2:32:51 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
2:32:51 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 18
2:32:51 PM  (Reporting)  Number of Draw 7
2:32:51 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
2:32:51 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Heavy Cavalry Area Thrace
2:32:51 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  _BNU Buying Unit Sipahi Brigade 1805 Family ID Cavalry Area Thrace
2:32:51 PM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 9 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 300 266 WSU 48 56 Money 644 500
2:32:51 PM  (Reporting)  Picking 425 Coastal Battery 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 300 336 WSU 48 72 Money 644 776
2:32:51 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 1 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 48 0 Money 644 448
2:32:51 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 1 In Pool 14
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 48 0 Money 644 448
2:32:51 PM  (Reporting)  Picking 425 Coastal Battery 1805
2:32:51 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 300 336 WSU 48 72 Money 644 776
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 2 41 ms
2:32:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008583 Karadeniz Filosu
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008609 Tigris Fleet
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008598 Akdeniz Filosu
2:32:51 PM  (Reporting)  Ended ManageFleetsComposition 166 ms
2:32:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:32:51 PM  (Reporting)  _LFG_ 1011344 Acre Garnizon, 2335 Acre, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011388 Famagusta Garnizon, 3864 Famagusta, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011357 Candia Garnizon, 3852 Candia, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011375 Rodos Garnizon, 3859 Rodos, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011312 Smyrna Garnizon, 1961 Smyrna, Pow:153, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008627 Agean Sea Trade, 3932 Aegean Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011489 Ankara Garnizon, 2034 Ankara, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011301 Gallipoli Garnizon, 1877 Gelibolu, Pow:178, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011484 Kars Garnizon, 2135 Kars, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011275 Constantinople Garrison, 1883 Constantinople, Pow:390, Count: 6(l 0/L 2/S 4) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011479 Edirne Garnizon, 1876 Edirne, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011326 Sinope Garnizon, 2047 Sinope, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1014107 Plevna Garnizon, 1829 Plevna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011474 Nikopolis Garnizon, 1835 Nikopolis, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008621 Black Sea Trade, 3933 Black Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011437 Rushuk Garnizon, 1824 Rushuk, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011469 Silistra Garnizon, 1821 Silistra, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011450 Schabacz Garnizon, 1671 Sabac, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011406 Belgrade Garnizon, 1702 Belgrade, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011424 Ismail Garnizon, 1806 Ismail, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011464 Galatz Garnizon, 1810 Galatz, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  _SSU_ 1013748 Birinci Redif Alayi, 2340 Dimashq, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015914 Birinci Svari Tugay, 1876 Edirne, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1014437 Ikinci Redif Alayi, 1674 Sarajevo, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1005388 Mula Yusuf is now in Privileged Combine in 1005387 Hellas 1926 Athina
2:32:51 PM  (Reporting)  _PCO_ 1005368 Kuchuk Ali Pasha is now in Privileged Combine in 1005367 Makedonia 1893 Thessaloniki
2:32:51 PM  (Reporting)  _PCO_ 1005378 Murad Pasha is now in Privileged Combine in 1005377 Albania 1735 Tirana
2:32:51 PM  (Reporting)  _PCO_ 1005340 Mehmed-beg Kulenovic is now in Privileged Combine in 1005339 Bolgaria 1843 Sofia
2:32:51 PM  (Reporting)  _PCO_ 1005352 Osman Pazvantoglu is now in Privileged Combine in 1005349 Rumelia 1872 Varna
2:32:51 PM  (Reporting)  _PCO_ 1005350 Mehmet Pasha is now in Privileged Combine in 1005349 Rumelia 1872 Varna
2:32:51 PM  (Reporting)  _PCO_ 1005320 Hadzi-Mustafa is now in Privileged Combine in 1005319 Bosna 1674 Sarajevo
2:32:51 PM  (Reporting)  _PCO_ 1005330 Mehmet-Aga Fotcic is now in Privileged Combine in 1005329 Serbia 1702 Belgrade
2:32:51 PM  (Reporting)  _PCO_ Hellas Timar has been merged into 1005388 Mula Yusuf(Mula Yusuf) in 1005387 Hellas 1926 Athina
2:32:51 PM  (Reporting)  _PCO_ Makedonia Timar has been merged into 1005368 Kuchuk Ali Pasha(Kuchuk Ali Pasha) in 1005367 Makedonia 1893 Thessaloniki
2:32:51 PM  (Reporting)  _PCO_ Sekicinci Bashi-bazouk has been merged into 1005368 Kuchuk Ali Pasha(Kuchuk Ali Pasha) in 1005367 Makedonia 1893 Thessaloniki
2:32:51 PM  (Reporting)  _PCO_ Dokuzuncu Bashi-bazouk has been merged into 1005378 Murad Pasha(Murad Pasha) in 1005377 Albania 1735 Tirana
2:32:51 PM  (Reporting)  _PCO_ Albania Timar has been merged into 1005378 Murad Pasha(Murad Pasha) in 1005377 Albania 1735 Tirana
2:32:51 PM  (Reporting)  _PCO_ Bulgaria Timar has been merged into 1005340 Mehmed-beg Kulenovic(Mehmed-beg Kulenovic) in 1005339 Bolgaria 1843 Sofia
2:32:51 PM  (Reporting)  _PCO_ nc Bashi-bazouk has been merged into 1005340 Mehmed-beg Kulenovic(Mehmed-beg Kulenovic) in 1005339 Bolgaria 1843 Sofia
2:32:51 PM  (Reporting)  _PCO_ Besinci Bashi-bazouk has been merged into 1005350 Mehmet Pasha(Mehmet Pasha) in 1005349 Rumelia 1872 Varna
2:32:51 PM  (Reporting)  _PCO_ Yedinci Bashi-bazouk has been merged into 1005350 Mehmet Pasha(Mehmet Pasha) in 1005349 Rumelia 1872 Varna
2:32:51 PM  (Reporting)  _PCO_ Rumelia Timar has been merged into 1005350 Mehmet Pasha(Mehmet Pasha) in 1005349 Rumelia 1872 Varna
2:32:51 PM  (Reporting)  _PCO_ Drdnc Bashi-bazouk has been merged into 1005352 Osman Pazvantoglu(Osman Pazvantoglu) in 1005349 Rumelia 1872 Varna
2:32:51 PM  (Reporting)  _PCO_ Bosna Timar has been merged into 1005320 Hadzi-Mustafa(Hadzi-Mustafa) in 1005319 Bosna 1674 Sarajevo
2:32:51 PM  (Reporting)  _PCO_ Birinci Bashi-bazouk has been merged into 1005320 Hadzi-Mustafa(Hadzi-Mustafa) in 1005319 Bosna 1674 Sarajevo
2:32:51 PM  (Reporting)  _PCO_ Birinci Bashi-bazouk has been merged into 1005330 Mehmet-Aga Fotcic(Mehmet-Aga Fotcic) in 1005329 Serbia 1702 Belgrade
2:32:51 PM  (Reporting)  _PCO_ Bosna Timar has been merged into 1005330 Mehmet-Aga Fotcic(Mehmet-Aga Fotcic) in 1005329 Serbia 1702 Belgrade
2:32:51 PM  (Reporting)  _PCO_ 1005388 Mula Yusuf 4 has his Privileged Combine status revoked 1005387 Hellas 1926 Athina
2:32:51 PM  (Reporting)  _PCO_ 1005352 Osman Pazvantoglu 3 has his Privileged Combine status revoked 1005349 Rumelia 1872 Varna
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 73 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:32:51 PM  (Reporting)  _RAR_ 1016125 Drdnc Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  Ended ReconAndRaids 8 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 14 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  _GAO_ Step 1 1005387 Hellas, 1926 Athina, Pow:29, Count: 2(l 1/L 1/S 0) is garrisoning region 1926 Athina SelfVal 183
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 5947, Region: 1926 Athina
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader (Split Segment I) Osman Pazvantoglu in Varna has been detached from group 1005349 Rumelia
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016126 Osman Pazvantoglu 1872 Varna toward 1016125 Drdnc Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Ended Check Leaders 7 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  CheckForLandResupply Hellas will resupply, in region 1926 Athina
2:32:51 PM  (Reporting)  CheckForLandResupply Albania will resupply, in region 1735 Tirana
2:32:51 PM  (Reporting)  CheckForLandResupply Serbia will resupply, in region 1702 Belgrade
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  _GHQ_ 1005444 Army of the Caucasus has been formed up into an army
2:32:51 PM  (Reporting)  Ended ManageGHQ 5 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  _PCO_ 1005480 Aganli Pasha is now in Privileged Combine in 1005479 Adalia 1987 Adalia
2:32:51 PM  (Reporting)  _PCO_ 1005421 Sulejman is now in Privileged Combine in 1005420 Asya 1961 Smyrna
2:32:51 PM  (Reporting)  _PCO_ 1005395 Ali Pasha is now in Privileged Combine in 1005394 Anatolia 2034 Ankara
2:32:51 PM  (Reporting)  _PCO_ 1005470 Mustafa Pasha is now in Privileged Combine in 1005469 Trapzon 2083 Trapzon
2:32:51 PM  (Reporting)  _PCO_ On Ikinci Bashi-bazouk has been merged into 1005480 Aganli Pasha(Aganli Pasha) in 1005479 Adalia 1987 Adalia
2:32:51 PM  (Reporting)  _PCO_ Adalia Timar has been merged into 1005480 Aganli Pasha(Aganli Pasha) in 1005479 Adalia 1987 Adalia
2:32:51 PM  (Reporting)  _PCO_ Izmir Timar has been merged into 1005421 Sulejman(Sulejman) in 1005420 Asya 1961 Smyrna
2:32:51 PM  (Reporting)  _PCO_ On nc Bashi-bazouk has been merged into 1005421 Sulejman(Sulejman) in 1005420 Asya 1961 Smyrna
2:32:51 PM  (Reporting)  _PCO_ 5. Topu Alayi has been merged into 1005421 Sulejman(Sulejman) in 1005420 Asya 1961 Smyrna
2:32:51 PM  (Reporting)  _PCO_ Konya Timar has been merged into 1005395 Ali Pasha(Ali Pasha) in 1005394 Anatolia 2034 Ankara
2:32:51 PM  (Reporting)  _PCO_ 5. Suvarileri Brigade has been merged into 1005395 Ali Pasha(Ali Pasha) in 1005394 Anatolia 2034 Ankara
2:32:51 PM  (Reporting)  _PCO_ Sivas Timar has been merged into 1005395 Ali Pasha(Ali Pasha) in 1005394 Anatolia 2034 Ankara
2:32:51 PM  (Reporting)  _PCO_ 3. Topu Alayi has been merged into 1005395 Ali Pasha(Ali Pasha) in 1005394 Anatolia 2034 Ankara
2:32:51 PM  (Reporting)  _PCO_ Ankara Timar has been merged into 1005395 Ali Pasha(Ali Pasha) in 1005394 Anatolia 2034 Ankara
2:32:51 PM  (Reporting)  _PCO_ Trabzon Timar has been merged into 1005470 Mustafa Pasha(Mustafa Pasha) in 1005469 Trapzon 2083 Trapzon
2:32:51 PM  (Reporting)  _PCO_ On Birinci Bashi-bazouk has been merged into 1005470 Mustafa Pasha(Mustafa Pasha) in 1005469 Trapzon 2083 Trapzon
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 69 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:32:51 PM  (Reporting)  _RAR_ 1016127 On Drdnc Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ 1016128 On Yedinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ 1016129 On Besinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ 1016130 On Sekicinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ 1016131 4. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ 1016132 1. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ 1016133 3. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ 1016134 2. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ 1016135 2. Sipahi Brigade, 1883 Constantinople, Pow:33, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ 1016136 Tatar Brigade, 1883 Constantinople, Pow:40, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ 1016137 Sekicinci Bashi-bazouk, 2047 Sinope, Pow:31, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ - GatherForRecon 1016135 2. Sipahi Brigade, 1883 Constantinople, Pow:33, Count: 1(l 0/L 1/S 0) will join in same region 1016136 Tatar Brigade
2:32:51 PM  (Reporting)  _RAR_ - GatherForRecon 1016134 2. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) will join in same region 1016136 II. Ottoman Detachment
2:32:51 PM  (Reporting)  _RAR_ - GatherForRecon 1016133 3. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) will join in same region 1016136 II. Ottoman Detachment
2:32:51 PM  (Reporting)  _RAR_ - GatherForRecon 1016131 4. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) will join in same region 1016132 1. Suvarileri Brigade
2:32:51 PM  (Reporting)  _RAR_ - GatherForRecon 1016129 On Besinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) will join in same region 1016130 On Sekicinci Bashi-bazouk
2:32:51 PM  (Reporting)  _RAR_ - GatherForRecon 1016128 On Yedinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) will join in same region 1016130 IV. Ottoman Detachment
2:32:51 PM  (Reporting)  _RAR_ - GatherForRecon 1016127 On Drdnc Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) will join in same region 1016130 IV. Ottoman Detachment
2:32:51 PM  (Reporting)  Ended ReconAndRaids 77 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  _SPG_ Large Force Segment 1016138 Ottoman Detachment, 2135 Kars, Pow:84, Count: 3(l 0/L 3/S 0) created
2:32:51 PM  (Reporting)  _SPG_ Large Force Segment 1016139 Ottoman Detachment, 1883 Constantinople, Pow:83, Count: 3(l 0/L 3/S 0) created
2:32:51 PM  (Reporting)  _SPG_ Large Force Segment 1016140 Ottoman Detachment, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created
2:32:51 PM  (Reporting)  Ended SplitGroups 98 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  _GAO_ Step 2 1016141 Ottoman Detachment, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) is garrisoning region 2135 Kars New PickVal 25
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2135 Kars
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader (Split Segment V) Zurnassan in Constantinople has been detached from group 1005240 Yeni Ceri Kodorlu
2:32:51 PM  (Reporting)  _CLD_ Leader (Split Segment V) Turgut-beg in Kars has been detached from group 1005444 Army of the Caucasus
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016143 Turgut-beg 2135 Kars toward 1016138 Ottoman Detachment, 2135 Kars, Pow:56, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016142 Zurnassan 1883 Constantinople toward 1016139 Ottoman Detachment, 1883 Constantinople, Pow:83, Count: 3(l 0/L 3/S 0)
2:32:51 PM  (Reporting)  Ended Check Leaders 15 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  CheckForLandResupply Army of the Caucasus will resupply, in region 2135 Kars
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 3 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:32:51 PM  (Reporting)  _RAR_ 1016144 Dimashq Akinci, 2340 Dimashq, Pow:36, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ 1016145 Mosul Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ 1016146 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  _RAR_ - GatherForRecon 1016145 Mosul Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) will join in same region 1016146 Alep Akinci
2:32:51 PM  (Reporting)  Ended ReconAndRaids 16 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  _SPG_ Large Force Segment 1016147 Ottoman Detachment, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) created
2:32:51 PM  (Reporting)  Ended SplitGroups 21 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 0 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 1 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 4 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:32:51 PM  (Reporting)  _RAR_ 1016148 Bagdad Akinci, 2233 Baghdad, Pow:36, Count: 1(l 0/L 1/S 0) created in region
2:32:51 PM  (Reporting)  Ended ReconAndRaids 10 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  _SPG_ Small Force Segment I 1016149 Bagdad Timar, 2233 Baghdad, Pow:22, Count: 1(l 0/L 1/S 0) created
2:32:51 PM  (Reporting)  Ended SplitGroups 17 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  _GAO_ Step 1 1016149 Bagdad Timar, 2233 Baghdad, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2233 Baghdad SelfVal 356
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 11570, Region: 2233 Baghdad
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 1 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 467 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 2176, Region: 2267 Al Basra
2:32:51 PM  (Reporting)  _DGA_ 1005509 Iraqya, 2233 Baghdad, Pow:43, Count: 3(l 2/L 0/S 1) will garrison region 2267 Al Basra
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 8970, Region: 2191 Mosul
2:32:51 PM  (Reporting)  _DGA_ 1005499 Kurdiya, 2315 Aleppo, Pow:29, Count: 2(l 1/L 1/S 0) will garrison region 2191 Mosul
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 11570, Region: 2233 Baghdad
2:32:51 PM  (Reporting)  _DGA_ 1005489 Djezzire, 2315 Aleppo, Pow:29, Count: 2(l 1/L 1/S 0) will garrison region 2233 Baghdad
2:32:51 PM  (Reporting)  Ended DistantGarrison 150 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3322 AllOppPowLand: 0 AllOwnPowNav: 1434 AllOppPowNav 0
2:32:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 19 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1005387 Hellas (Pow.29)
2:32:51 PM  (Reporting)  1005367 Makedonia (Pow.67)
2:32:51 PM  (Reporting)  1005377 Albania (Pow.62)
2:32:51 PM  (Reporting)  1015914 Birinci Svari Tugay (Pow.1)
2:32:51 PM  (Reporting)  1005339 Bolgaria (Pow.67)
2:32:51 PM  (Reporting)  1005349 Rumelia (Pow.115)
2:32:51 PM  (Reporting)  1014437 Ikinci Redif Alayi (Pow.6)
2:32:51 PM  (Reporting)  1005319 Bosna (Pow.64)
2:32:51 PM  (Reporting)  1005329 Serbia (Pow.64)
2:32:51 PM  (Reporting)  1016125 Pazvantoglu' Force (Pow.40)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 1872 Varna Pick 34 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Primary Region 1702 Belgrade Pick 61 has enough garrison (Value: 237) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1674 Sarajevo Pick 25 has enough garrison (Value: 6) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1806 Ismail Pick 27 has enough garrison (Value: 229) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1835 Nikopolis Pick 45 has enough garrison (Value: 25) - evaluation skipped
2:32:51 PM  (Reporting)  Primary Region 1824 Rushuk Pick 76 has enough garrison (Value: 229) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1843 Sofia Pick 52 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1893 Thessaloniki Pick 66 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 1783 Bucuresti Pick 100 SelfVal 578 Need 60  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 1821 Silistra Pick 32 has enough garrison (Value: 25) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1926 Athina Pick 11 has enough garrison (Value: 29) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1810 Galatz Pick 8 has enough garrison (Value: 25) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1876 Edirne Pick 16 has enough garrison (Value: 26) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1713 Nish Pick 39 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 1793 Iasy Pick 14 SelfVal 100 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 1735 Tirana Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1829 Plevna Pick 25 has enough garrison (Value: 25) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1671 Sabac Pick 3 has enough garrison (Value: 109) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1913 Ioanina Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1745 Skopje Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1859 Philippopoli Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 346 Theater_Ottoman Owned armies (extended): 32 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1005479 Adalia (Pow.67)
2:32:51 PM  (Reporting)  1013743 1.Sahra Topcusu (Pow.35)
2:32:51 PM  (Reporting)  1005420 Asya (Pow.104)
2:32:51 PM  (Reporting)  1005394 Anatolia (Pow.145)
2:32:51 PM  (Reporting)  1005469 Trapzon (Pow.64)
2:32:51 PM  (Reporting)  1005444 Army of the Caucasus (Pow.71)
2:32:51 PM  (Reporting)  1014432 2.Sahra Topcusu (Pow.35)
2:32:51 PM  (Reporting)  1005314 Marine (Pow.46)
2:32:51 PM  (Reporting)  1005293 Kazak Tugayi (Pow.52)
2:32:51 PM  (Reporting)  1005273 Birinci Kolordu (Pow.78)
2:32:51 PM  (Reporting)  1005240 Yeni Ceri Kodorlu (Pow.180)
2:32:51 PM  (Reporting)  1005223 Sultan (Pow.176)
2:32:51 PM  (Reporting)  1015914 Birinci Svari Tugay (Pow.1)
2:32:51 PM  (Reporting)  1005434 Sinope (Pow.29)
2:32:51 PM  (Reporting)  1016130 On Yedinci Bashi-bazouk (Pow.31)
2:32:51 PM  (Reporting)  1016132 1. Suvarileri Brigade (Pow.27)
2:32:51 PM  (Reporting)  1016136 2. Sipahi Brigade (Pow.33)
2:32:51 PM  (Reporting)  1016137 Sekicinci Bashi-bazouk (Pow.31)
2:32:51 PM  (Reporting)  1016138 Turgt' Force (Pow.76)
2:32:51 PM  (Reporting)  1016139 Zurnassan' Force (Pow.101)
2:32:51 PM  (Reporting)  1016140 4. Suvarileri Brigade (Pow.27)
2:32:51 PM  (Reporting)  1016141 On Sekicinci Bashi-bazouk (Pow.31)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 1883 Constantinople Pick 100 has enough garrison (Value: 390) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2135 Kars Pick 25 has enough garrison (Value: 56) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2047 Sinope Pick 35 has enough garrison (Value: 229) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1961 Smyrna Pick 20 has enough garrison (Value: 153) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3859 Rodos Pick 4 has enough garrison (Value: 237) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2096 Erzerum Pick 28 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2127 Alexandretta Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1987 Adalia Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2034 Ankara Pick 16 has enough garrison (Value: 25) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2083 Trapzon Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1876 Edirne Pick 16 has enough garrison (Value: 26) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1941 Izmit Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3852 Candia Pick 8 has enough garrison (Value: 237) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1877 Gelibolu Pick 11 has enough garrison (Value: 178) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2016 Konya Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3864 Famagusta Pick 8 has enough garrison (Value: 237) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 1944 Bursa Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2146 Diyarbakir Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 347 Theater_Middle_East Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1005539 Akko (Pow.34)
2:32:51 PM  (Reporting)  1013748 Birinci Redif Alayi (Pow.7)
2:32:51 PM  (Reporting)  1005525 Surya (Pow.74)
2:32:51 PM  (Reporting)  1005499 Kurdiya (Pow.29)
2:32:51 PM  (Reporting)  1005489 Djezzire (Pow.29)
2:32:51 PM  (Reporting)  1016144 Dimashq Akinci (Pow.36)
2:32:51 PM  (Reporting)  1016146 Alep Akinci (Pow.36)
2:32:51 PM  (Reporting)  1016147 Mosul Akinci (Pow.36)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 2340 Dimashq Pick 100 has enough garrison (Value: 7) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2315 Aleppo Pick 39 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Primary Region 2335 Acre Pick 77 has enough garrison (Value: 237) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2323 Tarabulus Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2347 Jerusalem Pick 10 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2345 Jaffa Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2127 Alexandretta Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 348 Theater_Mesopotamia Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1005509 Iraqya (Pow.43)
2:32:51 PM  (Reporting)  1016148 Bagdad Akinci (Pow.36)
2:32:51 PM  (Reporting)  1016149 Bagdad Timar (Pow.22)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 2233 Baghdad Pick 100 has enough garrison (Value: 51) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2146 Diyarbakir Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2191 Mosul Pick 71 has enough garrison (Value: 29) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2160 Urfa Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2267 Al Basra Pick 26 has enough garrison (Value: 43) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 118 ms
2:32:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:32:51 PM  (Reporting)  Ended Collect Leaders 0 ms
2:32:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:32:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Ottoman  ############
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 1783 Bucuresti in theater 345 Balkans
2:32:51 PM  (Reporting)  _GTU_ 1005367 Makedonia, 1893 Thessaloniki, Pow:67, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1005339 Bolgaria, 1843 Sofia, Pow:67, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1005349 Rumelia, 1872 Varna, Pow:115, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1005319 Bosna, 1674 Sarajevo, Pow:64, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1016125 Pazvantoglu' Force, 1872 Varna, Pow:40, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ Starting merge 5 at start
2:32:51 PM  (Reporting)  _GTU_ Finished merge 4 now
2:32:51 PM  (Reporting)  _GTU_ 1016125 Mehmet' Force, 1872 Varna, Pow:157, Count: 3(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1005319 Bosna, 1674 Sarajevo, Pow:64, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1005339 Bolgaria, 1843 Sofia, Pow:67, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1005367 Makedonia, 1893 Thessaloniki, Pow:67, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  Ended AI Gather Units 5 ms
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  _ATG__ 1005367 Makedonia Thessaloniki Going against objective: 1783 Bucuresti
2:32:51 PM  (Reporting)  _ATG__ 1005339 Bolgaria Sofia Going against objective: 1783 Bucuresti
2:32:51 PM  (Reporting)  _ATG__ 1005319 Bosna Sarajevo Going against objective: 1783 Bucuresti
2:32:51 PM  (Reporting)  _ATG__ 1016125 Mehmet' Force Varna Going against objective: 1783 Bucuresti
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 3 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016125 Mehmet' Force is doing nothing in Varna  Power: 157  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1005329 Serbia, 1702 Belgrade, Pow:64, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1702 Belgrade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1702 Belgrade
2:32:51 PM  (Reporting)  1005329-Serbia Power:64 Health:100% Belgrade>Belgrade Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005319 Bosna is doing nothing in Sarajevo  Power: 64  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005339 Bolgaria is doing nothing in Sofia  Power: 67  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1005377 Albania, 1735 Tirana, Pow:62, Count: 1(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1735 Tirana
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1735 Tirana
2:32:51 PM  (Reporting)  1005377-Albania Power:62 Health:100% Tirana>Tirana Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005367 Makedonia is doing nothing in Thessaloniki  Power: 67  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1005387 Hellas, 1926 Athina, Pow:29, Count: 2(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5947, Region: 1926 Athina
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1926 Athina
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1926 Athina
2:32:51 PM  (Reporting)  1005387-Hellas Power:29 Health:100% Athina>Athina Mission:Resupply Fitness:100% Need:31 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 1883 Constantinople in theater 346 Ottoman
2:32:51 PM  (Reporting)  _GTU_ 1005479 Adalia, 1987 Adalia, Pow:67, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1005420 Asya, 1961 Smyrna, Pow:104, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1005394 Anatolia, 2034 Ankara, Pow:145, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1005469 Trapzon, 2083 Trapzon, Pow:64, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1005434 Sinope, 2047 Sinope, Pow:29, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1016130 On Yedinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1016137 Sekicinci Bashi-bazouk, 2047 Sinope, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1016138 Turgt' Force, 2135 Kars, Pow:76, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ Starting merge 8 at start
2:32:51 PM  (Reporting)  _GTU_ Finished merge 8 now
2:32:51 PM  (Reporting)  _GTU_ 1016138 Turgt' Force, 2135 Kars, Pow:76, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1005394 Anatolia, 2034 Ankara, Pow:145, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1005479 Adalia, 1987 Adalia, Pow:67, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1016130 On Yedinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1005434 Sinope, 2047 Sinope, Pow:29, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1005420 Asya, 1961 Smyrna, Pow:104, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1005469 Trapzon, 2083 Trapzon, Pow:64, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1016137 Sekicinci Bashi-bazouk, 2047 Sinope, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  Ended AI Gather Units 4 ms
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  _GTG_ 1011484 Kars Garnizon, 2135 Kars, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning 2135 Kars and will absorb 1016141 On Sekicinci Bashi-bazouk
2:32:51 PM  (Reporting)  Ended GatherGarrisons 1 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  _ATG__ 1013743 1.Sahra Topcusu Smyrna Going against objective: 1883 Constantinople
2:32:51 PM  (Reporting)  _ATG__ 1013753 1.Ticari Filo Smyrna Going against objective: 1883 Constantinople
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 10 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016140 4. Suvarileri Brigade is doing nothing in Constantinople  Power: 27  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016139 Zurnassan' Force is doing nothing in Constantinople  Power: 101  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016138 Turgt' Force is doing nothing in Kars  Power: 76  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016137 Sekicinci Bashi-bazouk is doing nothing in Sinope  Power: 31  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016136 2. Sipahi Brigade is doing nothing in Constantinople  Power: 33  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016132 1. Suvarileri Brigade is doing nothing in Constantinople  Power: 27  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016130 On Yedinci Bashi-bazouk is doing nothing in Kars  Power: 31  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1008583 Karadeniz Filosu is doing nothing in Sinope  Power: 148  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005434 Sinope is doing nothing in Sinope  Power: 29  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005223 Sultan is doing nothing in Constantinople  Power: 176  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005240 Yeni Ceri Kodorlu is doing nothing in Constantinople  Power: 180  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005273 Birinci Kolordu is doing nothing in Constantinople  Power: 78  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005293 Kazak Tugayi is doing nothing in Constantinople  Power: 52  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005314 Marine is doing nothing in Constantinople  Power: 46  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014432 2.Sahra Topcusu is doing nothing in Constantinople  Power: 35  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1005444 Army of the Caucasus, 2135 Kars, Pow:71, Count: 3(l 1/L 1/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2135 Kars
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2135 Kars
2:32:51 PM  (Reporting)  1005444-Army of the Caucasus Power:71 Health:100% Kars>Kars Mission:Resupply Fitness:100% Need:4 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1008536 Bogazici Filosu is doing nothing in Constantinople  Power: 696  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005469 Trapzon is doing nothing in Trapzon  Power: 64  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005394 Anatolia is doing nothing in Ankara  Power: 145  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005420 Asya is doing nothing in Smyrna  Power: 104  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1013753 1.Ticari Filo is doing nothing in Smyrna  Power: 0  HealthPerc: 20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1013743 1.Sahra Topcusu is doing nothing in Smyrna  Power: 35  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005479 Adalia is doing nothing in Adalia  Power: 67  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1008598 Akdeniz Filosu is doing nothing in Candia  Power: 88  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 2340 Dimashq in theater 347 Middle East
2:32:51 PM  (Reporting)  _GTU_ 1005539 Akko, 2335 Acre, Pow:34, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1016146 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ 1016147 Mosul Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:32:51 PM  (Reporting)  _GTU_ Starting merge 3 at start
2:32:51 PM  (Reporting)  _GTU_ Finished merge 3 now
2:32:51 PM  (Reporting)  _GTU_ 1005539 Akko, 2335 Acre, Pow:34, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1016146 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  _GTU_ 1016147 Mosul Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:32:51 PM  (Reporting)  Ended AI Gather Units 1 ms
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016147 Mosul Akinci is doing nothing in Aleppo  Power: 36  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016146 Alep Akinci is doing nothing in Aleppo  Power: 36  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016144 Dimashq Akinci is doing nothing in Dimashq  Power: 36  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1005489 Djezzire, 2315 Aleppo, Pow:29, Count: 2(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11570, Region: 2233 Baghdad
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11570, Region: 2233 Baghdad
2:32:51 PM  (Reporting)  1005489-Djezzire Power:29 Health:100% Aleppo>Baghdad Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 11570
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1005499 Kurdiya, 2315 Aleppo, Pow:29, Count: 2(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8970, Region: 2191 Mosul
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8970, Region: 2191 Mosul
2:32:51 PM  (Reporting)  1005499-Kurdiya Power:29 Health:100% Aleppo>Mosul Mission:Garrison Fitness:65% Need:31 Threat:0 GoalValue: 8970
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005525 Surya is doing nothing in Dimashq  Power: 74  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005539 Akko is doing nothing in Acre  Power: 34  HealthPerc: 100
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:32:51 PM  (Reporting)  _GTU_ Gathering Region 2233 Baghdad in theater 348 Mesopotamia
2:32:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:32:51 PM  (Reporting)  End of AI Gather Units
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016149 Bagdad Timar, 2233 Baghdad, Pow:22, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11570, Region: 2233 Baghdad
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11570, Region: 2233 Baghdad
2:32:51 PM  (Reporting)  1016149-Bagdad Timar Power:22 Health:100% Baghdad>Baghdad Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 11570
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016148 Bagdad Akinci is doing nothing in Baghdad  Power: 36  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1005509 Iraqya, 2233 Baghdad, Pow:43, Count: 3(l 2/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 2176, Region: 2267 Al Basra
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 2176, Region: 2267 Al Basra
2:32:51 PM  (Reporting)  1005509-Iraqya Power:43 Health:100% Baghdad>Al Basra Mission:Garrison Fitness:34% Need:17 Threat:0 GoalValue: 2176
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1008609 Tigris Fleet is doing nothing in Baghdad  Power: 14  HealthPerc: 100
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 5 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:32:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda AutoMerge
2:32:51 PM  (Reporting)  1005273 Birinci Kolordu will be merged into 1005223 Sultan in region Constantinople
2:32:51 PM  (Reporting)  AI Process done in  4788 ms
2:32:51 PM  (Reporting)  Processing  1000008 Nassau
2:32:51 PM  (Reporting)  Processing  1000009 Brunswick
2:32:51 PM  (Reporting)  Processing  1000010 Hannover
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Very Low Stock 0 Expected 25 Balance 0
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Very Low Stock 0 Expected 18 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 18 Balance 0
2:32:51 PM  (Reporting)  War supplies Availability Very Low Stock 0 Expected 12 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Very Low Stock 0 Expected 5 Balance 0
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 2 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 0
2:32:51 PM  (Reporting)  Money Level 0 Amount 0
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 125
2:32:51 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Number of Draw 0
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 2 ms
2:32:51 PM  (Reporting)  AI Process done in  75 ms
2:32:51 PM  (Reporting)  Processing  1000011 Hessen
2:32:51 PM  (Reporting)  Processing  1000012 Baden
2:32:51 PM  (Reporting)  Processing  1000013 Bavaria
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:32:51 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 990 OppPow Land: 184 OwnPow Nav : 0 OppPow Nav : 18
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 3.43 2.53 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
2:32:51 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 980 OppPow Land: 184 OwnPow Nav : 4 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 3.40 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
2:32:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 854 ms
2:32:51 PM  (Reporting)  Resources Levels Bavaria EcoBase 57 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 988 Expected 28 Balance -1
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 482 Expected 20 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 848 Expected 20 Balance -1
2:32:51 PM  (Reporting)  War supplies Availability Plentiful Stock 303 Expected 14 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 6951
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1895
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 980 Overall power (enemies): 184 Ratio: 3.40
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1153
2:32:51 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 990 Overall power (enemies): 184 Ratio: 3.43
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 18 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 18 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Land Theaters Special Regions ***
2:32:51 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Aachen Max Val: Mainz Naval Gathering: 852 Bremen
2:32:51 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1155 Salzburg Max pick: Salzburg Max need: Landeck Max Val: Salzburg Naval Gathering: <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Final Gather Region for  342 Germany : 1155 Salzburg
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended InitAndDumpData Bavaria 1357 ms
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 3 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  Checking wars, we have 2 underway
2:32:51 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 303
2:32:51 PM  (Reporting)  Money Level 6 Amount 988
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 848
2:32:51 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 11
2:32:51 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Number of Draw 5
2:32:51 PM  (Reporting)  Picking 670 Fortress Battery 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Bavaria
2:32:51 PM  (Reporting)  Picking 655 Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  _BNU Buying Unit Infantry Brigade 1805 Family ID Militia Area Recruitment Area: Bavaria
2:32:51 PM  (Reporting)  Picking 666 Mixed Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 848 576 WSU 303 72 Money 988 804
2:32:51 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:32:51 PM  (Reporting)  Picking 664 Chevaux Leger Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 848 576 WSU 303 72 Money 988 804
2:32:51 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:32:51 PM  (Reporting)  Picking 656 Mixed Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  _BNU Buying Unit Mixed Infantry Brigade 1805 Family ID Militia Area Recruitment Area: Bavaria
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 3 11 ms
2:32:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:32:51 PM  (Reporting)  Ended ManageFleetsComposition 142 ms
2:32:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:32:51 PM  (Reporting)  _LFG_ 1011607 Stadtgarnison Wrzburg, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 1 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 88 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 0 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 2 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Black Sea Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 4 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 4 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 1 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 12 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 53 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Karl-Philipp von Wrede in Salzburg has been detached from group 1005628 Bayerishe Korps
2:32:51 PM  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Salzburg has been detached from group 1005628 Bayerishe Korps
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016150 Karl-Philipp von Wrede 1155 Salzburg toward 1014986 Reit.AR. 1 1155 Salzburg Affinity 120
2:32:51 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:32:51 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:32:51 PM  (Reporting)  _CLD_ Idle Leader 1016151 Mezzanelli in Salzburg merged into 1005628 Bayerishe Korps
2:32:51 PM  (Reporting)  Ended Check Leaders 236 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 1 ms
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  CheckForLandResupply Wrede' Force will resupply, in region 1155 Salzburg
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 423 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 24 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1970 AllOppPowLand: 368 AllOwnPowNav: 4 AllOppPowNav 18
2:32:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 4 Enemy armies: 1 Land Ratio: 3.40 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1005628 Bayerishe Korps (Pow.462)
2:32:51 PM  (Reporting)  1014986 Wrede' Force (Pow.29)
2:32:51 PM  (Reporting)  1005679 Rechberg Gr. (Pow.92)
2:32:51 PM  (Reporting)  1016151 Mezzanelli (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 860 Celle Pick 2 SelfVal 17 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 852 Bremen Pick 76 SelfVal 246 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 24 has enough garrison (Value: 30) - evaluation skipped
2:32:51 PM  (Reporting)  Region 818 Mainz Pick 100 SelfVal 301 Need 101  no group candidate found
2:32:51 PM  (Reporting)  CheckRegionForOperation 1014986 Wrede' Force, 1155 Salzburg, Pow:29, Count: 2(l 1/L 0/S 1) Fitness 32 PickVal 100 SelfVal 109 AINeed 60
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 3488, Region: 1155 Salzburg
2:32:51 PM  (Reporting)  Region 807 Koeln Pick 23 SelfVal 98 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 813 Koblenz Pick 11 SelfVal 58 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 821 Landau Pick 30 SelfVal 120 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 816 Trier Pick 13 SelfVal 65 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 856 Delmenhorst Pick 2 SelfVal 17 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 861 Hannover Pick 81 SelfVal 258 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 815 Sarrelouis Pick 2 SelfVal 17 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 806 Neuss Pick 2 SelfVal 17 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 2 Enemy armies: 1 Land Ratio: 3.43 Land Core Ratio: 2.53  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1005628 Bayerishe Korps (Pow.462)
2:32:51 PM  (Reporting)  1014986 Wrede' Force (Pow.29)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 143 ms
2:32:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:32:51 PM  (Reporting)  Ended Collect Leaders 0 ms
2:32:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:32:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:3.40 - Core:5.00 - Nav:2.55) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005679 Rechberg Gr. is doing nothing in Eichstaett  Power: 92  HealthPerc: 100
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:3.43 - Core:2.53 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014986 Wrede' Force, 1155 Salzburg, Pow:29, Count: 2(l 1/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 3488, Region: 1155 Salzburg
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
2:32:51 PM  (Reporting)  1014986-Wrede' Force Power:29 Health:100% Salzburg>Salzburg Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005628 Bayerishe Korps is doing nothing in Salzburg  Power: 462  HealthPerc: 100
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:32:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda AutoMerge
2:32:51 PM  (Reporting)  AI Process done in  3161 ms
2:32:51 PM  (Reporting)  Processing  1000014 Wrttemberg
2:32:51 PM  (Reporting)  Processing  1000015 Oldenburg
2:32:51 PM  (Reporting)  Processing  1000016 Mecklemburg
2:32:51 PM  (Reporting)  Processing  1000017 Saxony
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 894 Expected 34 Balance -1
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 24 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 108 Expected 24 Balance -1
2:32:51 PM  (Reporting)  War supplies Availability Plentiful Stock 368 Expected 17 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 2 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 368
2:32:51 PM  (Reporting)  Money Level 4 Amount 894
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 108
2:32:51 PM  (Reporting)  _BNU_ Emergency build ON
2:32:51 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 72
2:32:51 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
2:32:51 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
2:32:51 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
2:32:51 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
2:32:51 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
2:32:51 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
2:32:51 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Number of Draw 5
2:32:51 PM  (Reporting)  Picking 621 Militia Garrison 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 96
2:32:51 PM  (Reporting)  Picking 619 Line Garrison 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 144
2:32:51 PM  (Reporting)  Picking 614 Mixed Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 108 120 WSU 368 0 Money 894 152
2:32:51 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 96
2:32:51 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 180
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
2:32:51 PM  (Reporting)  AI Process done in  102 ms
2:32:51 PM  (Reporting)  Processing  1000018 Denmark
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 1016 Expected 32 Balance -6
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 532 Expected 22 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Very High Stock 72 Expected 22 Balance -3
2:32:51 PM  (Reporting)  War supplies Availability Plentiful Stock 178 Expected 16 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 47 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 176 Expected 6 Balance 0
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 3 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Proposing to 1000001 France
2:32:51 PM  (Reporting)  Checking 0 Propose State Visit
2:32:51 PM  (Reporting)  Still checking 0 Propose State Visit
2:32:51 PM  (Reporting)  Item is a Various entry, chance 22
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose State Visit toward France chance 22
2:32:51 PM  (Reporting)  Proposing to 1000005 Prussia
2:32:51 PM  (Reporting)  Checking 23 Request Supply Right
2:32:51 PM  (Reporting)  Still checking 23 Request Supply Right
2:32:51 PM  (Reporting)  Item is a Various entry, chance -4
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Prussia chance -4
2:32:51 PM  (Reporting)  Proposing to 1000015 Oldenburg
2:32:51 PM  (Reporting)  Checking 0 Propose State Visit
2:32:51 PM  (Reporting)  Still checking 0 Propose State Visit
2:32:51 PM  (Reporting)  Item is a Various entry, chance 57
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose State Visit toward Oldenburg chance 57
2:32:51 PM  (Reporting)  Proposing to 1000019 Sweden
2:32:51 PM  (Reporting)  Checking 23 Request Supply Right
2:32:51 PM  (Reporting)  Still checking 23 Request Supply Right
2:32:51 PM  (Reporting)  Item is a Various entry, chance -9
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Sweden chance -9
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 178
2:32:51 PM  (Reporting)  Money Level 5 Amount 1016
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 72
2:32:51 PM  (Reporting)  _BNU_ Emergency build ON
2:32:51 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
2:32:51 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
2:32:51 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
2:32:51 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
2:32:51 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
2:32:51 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
2:32:51 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
2:32:51 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 48
2:32:51 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
2:32:51 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
2:32:51 PM  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
2:32:51 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
2:32:51 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
2:32:51 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
2:32:51 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
2:32:51 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
2:32:51 PM  (Reporting)  Number of Draw 5
2:32:51 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 72 248 WSU 178 336 Money 1016 504
2:32:51 PM  (Reporting)  Picking 718 Balloon Observation Bn
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:32:51 PM  (Reporting)  _BNU Buying Unit Balloon Observation Bn Family ID Service Asset Area Danmark
2:32:51 PM  (Reporting)  Picking 709 Militia Garrison 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 72 372 WSU 178 0 Money 1016 296
2:32:51 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 72 372 WSU 178 0 Money 1016 324
2:32:51 PM  (Reporting)  Picking 725 Sloop Squadron 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 2 12 ms
2:32:51 PM  (Reporting)  AI Process done in  87 ms
2:32:51 PM  (Reporting)  Processing  1000019 Sweden
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 2236 Expected 38 Balance -7
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 554 Expected 26 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Very Low Stock 6 Expected 26 Balance -4
2:32:51 PM  (Reporting)  War supplies Availability Plentiful Stock 458 Expected 19 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 53 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 212 Expected 8 Balance 0
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 4 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:32:51 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 458
2:32:51 PM  (Reporting)  Money Level 6 Amount 2236
2:32:51 PM  (Reporting)  Conscripts Level 1 Amount 6
2:32:51 PM  (Reporting)  _BNU_ Emergency build ON
2:32:51 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
2:32:51 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 64
2:32:51 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
2:32:51 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
2:32:51 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 24
2:32:51 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
2:32:51 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
2:32:51 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
2:32:51 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
2:32:51 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
2:32:51 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
2:32:51 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
2:32:51 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
2:32:51 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
2:32:51 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
2:32:51 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
2:32:51 PM  (Reporting)  Number of Draw 5
2:32:51 PM  (Reporting)  Picking 733 Mixed Brigade 1805
2:32:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 306 WSU 458 16 Money 2236 224
2:32:51 PM  (Reporting)  Picking 732 Mixed Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 306 WSU 458 16 Money 2236 252
2:32:51 PM  (Reporting)  Picking 732 Mixed Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 306 WSU 458 16 Money 2236 252
2:32:51 PM  (Reporting)  Picking 773 Galley Flotilla 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 458 24 Money 2236 240
2:32:51 PM  (Reporting)  Picking 736 Militia Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 458 0 Money 2236 96
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
2:32:51 PM  (Reporting)  AI Process done in  106 ms
2:32:51 PM  (Reporting)  Processing  1000020 Tuscany
2:32:51 PM  (Reporting)  Processing  1000021 Papacy
2:32:51 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 592 Expected 38 Balance -1
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 516 Expected 26 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 276 Expected 26 Balance -1
2:32:51 PM  (Reporting)  War supplies Availability High Stock 38 Expected 19 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 2 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 8 Balance 0
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 2 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Proposing to 1000021 Papacy
2:32:51 PM  (Reporting)  Checking 29 Give Passage Right
2:32:51 PM  (Reporting)  Still checking 29 Give Passage Right
2:32:51 PM  (Reporting)  Item is a Various entry, chance 2
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Give Passage Right toward Papacy chance 2
2:32:51 PM  (Reporting)  Proposing to 1000002 Great Britain
2:32:51 PM  (Reporting)  Checking 0 Propose State Visit
2:32:51 PM  (Reporting)  Still checking 0 Propose State Visit
2:32:51 PM  (Reporting)  Item is a Various entry, chance 70
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily sent Propose State Visit toward Great Britain
2:32:51 PM  (Reporting)  Proposing to 1000002 Great Britain
2:32:51 PM  (Reporting)  Checking 23 Request Supply Right
2:32:51 PM  (Reporting)  Still checking 23 Request Supply Right
2:32:51 PM  (Reporting)  Item is a Various entry, chance 44
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Request Supply Right toward Great Britain chance 44
2:32:51 PM  (Reporting)  Proposing to 1000002 Great Britain
2:32:51 PM  (Reporting)  Checking 23 Request Supply Right
2:32:51 PM  (Reporting)  Still checking 23 Request Supply Right
2:32:51 PM  (Reporting)  Item is a Various entry, chance 44
2:32:51 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Request Supply Right toward Great Britain chance 44
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 38
2:32:51 PM  (Reporting)  Money Level 3 Amount 592
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 276
2:32:51 PM  (Reporting)  _BNU_ Emergency build ON
2:32:51 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
2:32:51 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
2:32:51 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
2:32:51 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
2:32:51 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 25
2:32:51 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
2:32:51 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
2:32:51 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
2:32:51 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Number of Draw 5
2:32:51 PM  (Reporting)  Picking 861 Swiss Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 276 360 WSU 38 0 Money 592 180
2:32:51 PM  (Reporting)  Picking 883 Sloop Squadron 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 276 48 WSU 38 72 Money 592 180
2:32:51 PM  (Reporting)  Picking 882 Brig Squadron 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 276 72 WSU 38 108 Money 592 216
2:32:51 PM  (Reporting)  Picking 882 Brig Squadron 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 276 72 WSU 38 108 Money 592 216
2:32:51 PM  (Reporting)  Picking 863 Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 276 360 WSU 38 0 Money 592 180
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
2:32:51 PM  (Reporting)  AI Process done in  62 ms
2:32:51 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Kingdom of Piedmont AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:32:51 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1000 OppPow Land: 2918 OwnPow Nav : 464 OppPow Nav : 4
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.22 0.24 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
2:32:51 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1939 OppPow Land: 3215 OwnPow Nav : 5472 OppPow Nav : 1755
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.38 5.00 Ratio Nav/NavCore: 1.99 5.00 Reg Count: 199 > 506
2:32:51 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1022 OppPow Land: 318 OwnPow Nav : 683 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 2.05 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
2:32:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1019 ms
2:32:51 PM  (Reporting)  Resources Levels Kingdom of Piedmont EcoBase 52 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 563 Expected 26 Balance 0
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 308 Expected 18 Balance 0
2:32:51 PM  (Reporting)  War supplies Availability Plentiful Stock 232 Expected 13 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
2:32:51 PM  (Reporting)    1014840 S.Regina Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade EndTurn 2672
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3600
2:32:51 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1000 Overall power (enemies): 2918 Ratio: 0.22
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1280
2:32:51 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 464 Overall power (enemies): 4 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 683 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5472 Overall power (enemies): 1755 Nav Ratio: 1.99
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 464 Overall power (enemies): 4 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 683 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5472 Overall power (enemies): 1755 Nav Ratio: 1.99
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Land Theaters Special Regions ***
2:32:51 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Cagliari Max need: Padova Max Val: Cagliari Naval Gathering: 705 Cagliari
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended InitAndDumpData Kingdom of Piedmont 1574 ms
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 3 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Kingdom of Piedmont
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  Checking wars, we have 5 underway
2:32:51 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:32:51 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 232
2:32:51 PM  (Reporting)  Money Level 6 Amount 563
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 308
2:32:51 PM  (Reporting)  _BNU_ Emergency build ON
2:32:51 PM  (Reporting)  Adding 921 Swiss Brigade 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 922 Infantry Brigade 1805 Coeff: 64
2:32:51 PM  (Reporting)  Adding 923 Cacciatori Brigade 1805 Coeff: 24
2:32:51 PM  (Reporting)  Adding 924 Infantry Reserve Brigade 1805 Coeff: 40
2:32:51 PM  (Reporting)  Adding 925 Militia Brigade 1805 Coeff: 24
2:32:51 PM  (Reporting)  Adding 926 Horse Artillery Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 927 Artillery Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 928 Guard Cavalry Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 929 Cuirassiers Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 930 Dragoon Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 931 Cavalry Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 932 Line Garrison 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 933 Depot Garrison 1805 Coeff: 20
2:32:51 PM  (Reporting)  Adding 934 Militia Garrison 1805 Coeff: 40
2:32:51 PM  (Reporting)  Adding 935 Fortress Battery 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 936 Coastal Battery 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 937 Supply Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 938 Second Rank Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 939 Third Rank Squadron 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 940 Heavy Frigate Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 941 Frigate Squadron 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 942 Brig Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 943 Sloop Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 944 Privateer Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 945 Troop Transport Squadron 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 946 Merchantman Squadron 1805 Coeff: 8
2:32:51 PM  (Reporting)  Number of Draw 5
2:32:51 PM  (Reporting)  Picking 929 Cuirassiers Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 308 120 WSU 232 0 Money 563 160
2:32:51 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:32:51 PM  (Reporting)  Picking 946 Merchantman Squadron 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
2:32:51 PM  (Reporting)  Picking 922 Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 308 392 WSU 232 16 Money 563 308
2:32:51 PM  (Reporting)  Picking 927 Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Piemontese
2:32:51 PM  (Reporting)  Picking 946 Merchantman Squadron 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 1 In Pool 3
2:32:51 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 3 15 ms
2:32:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008762 Piemontese Fleet
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014221 1st Transport Sq.
2:32:51 PM  (Reporting)  Ended ManageFleetsComposition 128 ms
2:32:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:32:51 PM  (Reporting)  _LFG_ 1011784 Cagliari Garrison, 705 Cagliari, Pow:213, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  _DCR_ 1014839 I. Piemontese Force, 705 Cagliari, Pow:79, Count: 4(l 0/L 4/S 0) will garrison capital
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 1 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 31 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 0 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 403 ms
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3961 AllOppPowLand: 6451 AllOwnPowNav: 6619 AllOppPowNav 1759
2:32:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 3 Enemy armies: 17 Land Ratio: 0.22 Land Core Ratio: 0.24  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1014839 I. Piemontese Force (Pow.79)
2:32:51 PM  (Reporting)  1005960 Armata Sardegna (Pow.17)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 292) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 702 Oristano Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 718 Valetta Pick 41 SelfVal 225 Need 463  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 703 Tortoli Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 704 Carbonia Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 623 Padova Pick 4 SelfVal 36 Need 833  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 699 Nuoro Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 3 Enemy armies: 11 Land Ratio: 2.05 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1014839 I. Piemontese Force (Pow.79)
2:32:51 PM  (Reporting)  1005960 Armata Sardegna (Pow.17)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 703 Tortoli Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 697 La Magdalena Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Region 718 Valetta Pick 41 SelfVal 225 Need 463  no group candidate found
2:32:51 PM  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 292) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 698 Olbia Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 700 Sassari Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 701 Bosa Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 29 Land Ratio: 0.38 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 104 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1014221 1st Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFA_ 1014840 S.Regina Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  _AFO_ Adding supply transport 1014840 S.Regina Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 16 ms
2:32:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:32:51 PM  (Reporting)  Ended Collect Leaders 0 ms
2:32:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:32:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Piedmont  ############
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.99) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.22 - Core:0.24 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005960 Armata Sardegna is doing nothing in Cagliari  Power: 17  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014839-I. Piemontese Force Power:79 Health:100% Cagliari>Cagliari Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1008762 Piemontese Fleet is doing nothing in Cagliari  Power: 57  HealthPerc: 100
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:2.05 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014221 1st Transport Sq., 3928 Western Mediterranean Trade, Pow:4, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  1014221-1st Transport Sq. Power:4 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.38 - Core:5.00 - Nav:1.99) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014840 S.Regina Sq., 4294 Northwestern Gulf of Cadiz, Pow:29, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
2:32:51 PM  (Reporting)  1014840-S.Regina Sq. Power:29 Health:100% Northwestern Gulf of Cadiz>Western Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Adding stack 1014839 I. Piemontese Force, 705 Cagliari, Pow:79, Count: 4(l 0/L 4/S 0)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:32:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda AutoMerge
2:32:51 PM  (Reporting)  AI Process done in  2902 ms
2:32:51 PM  (Reporting)  Processing  1000024 Portugal
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 1934 Expected 38 Balance -6
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 524 Expected 26 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 316 Expected 26 Balance -5
2:32:51 PM  (Reporting)  War supplies Availability Plentiful Stock 290 Expected 19 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 17 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 194 Expected 8 Balance 0
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 3 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 290
2:32:51 PM  (Reporting)  Money Level 6 Amount 1934
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 316
2:32:51 PM  (Reporting)  _BNU_ Emergency build ON
2:32:51 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 64
2:32:51 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
2:32:51 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
2:32:51 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
2:32:51 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
2:32:51 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
2:32:51 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
2:32:51 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
2:32:51 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
2:32:51 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
2:32:51 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
2:32:51 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Number of Draw 5
2:32:51 PM  (Reporting)  Picking 981 Third Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 316 248 WSU 290 336 Money 1934 504
2:32:51 PM  (Reporting)  Picking 981 Third Rank Squadron 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 316 248 WSU 290 336 Money 1934 504
2:32:51 PM  (Reporting)  Picking 971 Depot Garrison 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 316 360 WSU 290 0 Money 1934 128
2:32:51 PM  (Reporting)  Picking 963 Colonial Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 316 360 WSU 290 0 Money 1934 180
2:32:51 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 316 360 WSU 290 0 Money 1934 200
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
2:32:51 PM  (Reporting)  AI Process done in  125 ms
2:32:51 PM  (Reporting)  Processing  1000025 Wallachia
2:32:51 PM  (Reporting)  Processing  1000026 Moldavia
2:32:51 PM  (Reporting)  Processing  1000027 Morocco
2:32:51 PM  (Reporting)  Processing  1000028 Algeria
2:32:51 PM  (Reporting)  Processing  1000029 Tunisia
2:32:51 PM  (Reporting)  Processing  1000030 Tripolitania
2:32:51 PM  (Reporting)  Processing  1000031 Cyrenaica
2:32:51 PM  (Reporting)  Processing  1000032 Egypt
2:32:51 PM  (Reporting)  Processing  1000033 Persia
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:32:51 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1179 OppPow Land: 615 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 1.22 0.64 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
2:32:51 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1179 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
2:32:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 683 ms
2:32:51 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Very High Stock 104 Expected 33 Balance -1
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 23 Balance -1
2:32:51 PM  (Reporting)  War supplies Availability Plentiful Stock 262 Expected 16 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 15 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 7 Balance 0
2:32:51 PM  (Reporting)    1006669 Shah Agenda Kept Agenda: Attack, Value: 7906, Region: 3886 Azerbaidjan EndTurn 2673
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2700
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1179 Overall power (enemies): 615 Ratio: 1.22
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  351
2:32:51 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1179 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
2:32:51 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Land Theaters Special Regions ***
2:32:51 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Vladikavkaz Max Val: Persis Naval Gathering: <None>
2:32:51 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Azerbaidjan Max Val: Persis Naval Gathering: <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended InitAndDumpData Persia 984 ms
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 3 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
2:32:51 PM  (Reporting)  Sending proposal: *we can*
2:32:51 PM  (Reporting)  Checking wars, we have 2 underway
2:32:51 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 262
2:32:51 PM  (Reporting)  Money Level 6 Amount 104
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 104
2:32:51 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
2:32:51 PM  (Reporting)  Number of Draw 5
2:32:51 PM  (Reporting)  Picking 1100 Horse Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 104 26 WSU 262 48 Money 104 204
2:32:51 PM  (Reporting)  Picking 1106 Mixed Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 104 120 WSU 262 0 Money 104 152
2:32:51 PM  (Reporting)  Picking 1108 Tartar Cavalry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 104 120 WSU 262 0 Money 104 144
2:32:51 PM  (Reporting)  Picking 1103 Siege Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 104 96 WSU 262 120 Money 104 480
2:32:51 PM  (Reporting)  Picking 1100 Horse Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 104 26 WSU 262 48 Money 104 204
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
2:32:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:32:51 PM  (Reporting)  Ended ManageFleetsComposition 29 ms
2:32:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:32:51 PM  (Reporting)  _LFG_ 1012202 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  _SSU_ 1015928 1. Agir Topu Alayi, 3887 Persis, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  _SSU_ 1015598 Birinci Redif Alayi, 3887 Persis, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  _SPG_ Large Force Segment 1016152 Persian Detachment, 2385 Tabriz, Pow:51, Count: 2(l 0/L 2/S 0) created
2:32:51 PM  (Reporting)  _SPG_ Large Force Segment 1016153 Persian Detachment, 2385 Tabriz, Pow:55, Count: 2(l 0/L 2/S 0) created
2:32:51 PM  (Reporting)  Ended SplitGroups 16 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  _GAO_ Step 1 1014841 II. Persian Detachment, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 426
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 13845, Region: 2385 Tabriz
2:32:51 PM  (Reporting)  _GAO_ Step 1 1015701 III. Persian Detachment, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 426
2:32:51 PM  (Reporting)  Agenda: Garrison, Value: 13845, Region: 2385 Tabriz
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 23 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 0 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 1195 ms
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 4 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:57, Count: 3(l 0/L 1/S 2) Agenda: Keep Position, Value: 12900, Region: 3886 Azerbaidjan
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 14 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 0 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 0 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2358 AllOppPowLand: 615 AllOwnPowNav: 0 AllOppPowNav 0
2:32:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 18 Enemy armies: 10 Land Ratio: 1.22 Land Core Ratio: 0.64  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015928 1. Agir Topu Alayi (Pow.2)
2:32:51 PM  (Reporting)  1015598 Birinci Redif Alayi (Pow.1)
2:32:51 PM  (Reporting)  1015392 Kurdistan Timar (Pow.22)
2:32:51 PM  (Reporting)  1014845 Persis Timar (Pow.22)
2:32:51 PM  (Reporting)  1015128 2. Nizam Brigade (Pow.25)
2:32:51 PM  (Reporting)  1015127 1. Nizam Brigade (Pow.25)
2:32:51 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade (Pow.26)
2:32:51 PM  (Reporting)  1015391 5. Timar Brigade (Pow.30)
2:32:51 PM  (Reporting)  1014843 6. Timar Brigade (Pow.30)
2:32:51 PM  (Reporting)  1006669 Shah (Pow.167)
2:32:51 PM  (Reporting)  1015390 8. Timar Brigade (Pow.40)
2:32:51 PM  (Reporting)  1014841 Armenia Timar (Pow.22)
2:32:51 PM  (Reporting)  1015701 Tabriz Timar (Pow.22)
2:32:51 PM  (Reporting)  1014022 Caucasus Army (Pow.149)
2:32:51 PM  (Reporting)  1006692 I. Persian Detachment (Pow.57)
2:32:51 PM  (Reporting)  1016152 II. Persian Detachment (Pow.51)
2:32:51 PM  (Reporting)  1016153 III. Persian Detachment (Pow.55)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  CheckRegionForOperation 1006669 Shah, 3887 Persis, Pow:167, Count: 8(l 1/L 6/S 1) Fitness 76 PickVal 26 SelfVal 119 AINeed 117
2:32:51 PM  (Reporting)  Agenda: Attack, Value: 9044, Region: 3886 Azerbaidjan
2:32:51 PM  (Reporting)  Mobilizing auxiliary group 1015392 Kurdistan Timar
2:32:51 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 44) - evaluation skipped
2:32:51 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
2:32:51 PM  (Reporting)  Region 3680 Erevan Pick 22 SelfVal 109 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Region 3627 Sochi Pick 2 SelfVal 17 Need 101  no group candidate found
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 18 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015928 1. Agir Topu Alayi (Pow.2)
2:32:51 PM  (Reporting)  1015598 Birinci Redif Alayi (Pow.1)
2:32:51 PM  (Reporting)  1015392 Kurdistan Timar (Pow.22)
2:32:51 PM  (Reporting)  1014845 Persis Timar (Pow.22)
2:32:51 PM  (Reporting)  1015128 2. Nizam Brigade (Pow.25)
2:32:51 PM  (Reporting)  1015127 1. Nizam Brigade (Pow.25)
2:32:51 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade (Pow.26)
2:32:51 PM  (Reporting)  1015391 5. Timar Brigade (Pow.30)
2:32:51 PM  (Reporting)  1014843 6. Timar Brigade (Pow.30)
2:32:51 PM  (Reporting)  1006669 Shah (Pow.167)
2:32:51 PM  (Reporting)  1015390 8. Timar Brigade (Pow.40)
2:32:51 PM  (Reporting)  1014841 Armenia Timar (Pow.22)
2:32:51 PM  (Reporting)  1015701 Tabriz Timar (Pow.22)
2:32:51 PM  (Reporting)  1014022 Caucasus Army (Pow.149)
2:32:51 PM  (Reporting)  1006692 I. Persian Detachment (Pow.57)
2:32:51 PM  (Reporting)  1016152 II. Persian Detachment (Pow.51)
2:32:51 PM  (Reporting)  1016153 III. Persian Detachment (Pow.55)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
2:32:51 PM  (Reporting)  CheckRegionForOperation 1014022 Caucasus Army, 2385 Tabriz, Pow:149, Count: 5(l 1/L 2/S 2) Fitness 50 PickVal 100 SelfVal 426 AINeed 16
2:32:51 PM  (Reporting)  Agenda: Defend, Value: 21300, Region: 2385 Tabriz
2:32:51 PM  (Reporting)  Mobilizing auxiliary group 1016153 III. Persian Detachment
2:32:51 PM  (Reporting)  Secondary Region 3886 Azerbaidjan Pick 26 has enough garrison (Value: 57) - evaluation skipped
2:32:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 103 ms
2:32:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:32:51 PM  (Reporting)  Ended Collect Leaders 0 ms
2:32:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:32:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.22 - Core:0.64 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  _GTG_ 1014841 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1015701 Tabriz Timar
2:32:51 PM  (Reporting)  Ended GatherGarrisons 2 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1016153 III. Persian Detachment, 2385 Tabriz, Pow:55, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 42600, Region: 2385 Tabriz
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 42600, Region: 2385 Tabriz
2:32:51 PM  (Reporting)  1016153 III. Persian Detachment Tabriz has been merged in  1014022 Caucasus Army
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016152 II. Persian Detachment is doing nothing in Tabriz  Power: 51  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:57, Count: 3(l 0/L 1/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 12900, Region: 3886 Azerbaidjan
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 12900, Region: 3886 Azerbaidjan
2:32:51 PM  (Reporting)  1006692-I. Persian Detachment Power:57 Health:100% Azerbaidjan>Azerbaidjan Mission:Keep Position Fitness:100% Need:117 Threat:87 GoalValue: 12900
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014022 Caucasus Army, 2385 Tabriz, Pow:229, Count: 7(l 1/L 4/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 21300, Region: 2385 Tabriz
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 21300, Region: 2385 Tabriz
2:32:51 PM  (Reporting)  1014022-Caucasus Army Power:229 Health:100% Tabriz>Tabriz Mission:Defend Fitness:50% Need:16 Threat:0 GoalValue: 21300
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014841 IV. Persian Detachment, 2385 Tabriz, Pow:40, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13845, Region: 2385 Tabriz
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13845, Region: 2385 Tabriz
2:32:51 PM  (Reporting)  1014841-IV. Persian Detachment Power:40 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 13845
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015390 8. Timar Brigade is doing nothing in Tabriz  Power: 40  HealthPerc: 100
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1006669 Shah, 3887 Persis, Pow:167, Count: 8(l 1/L 6/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 7906, Region: 3886 Azerbaidjan
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 9044, Region: 3886 Azerbaidjan
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 9044, Region: 3886 Azerbaidjan
2:32:51 PM  (Reporting)  1006669-Shah Power:167 Health:100% Persis>Azerbaidjan Mission:Attack Fitness:76% Need:117 Threat:87 GoalValue: 9044
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014843 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015391 5. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015127 1. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015128 2. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014845 Persis Timar is doing nothing in Persis  Power: 22  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015392 Kurdistan Timar, 3887 Persis, Pow:22, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 18088, Region: 3887 Persis
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 18088, Region: 3887 Persis
2:32:51 PM  (Reporting)  1015392 Kurdistan Timar Persis has been merged in  1006669 Shah
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Adding stack 1006669 Shah, 3887 Persis, Pow:180, Count: 9(l 1/L 7/S 1)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:32:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda AutoMerge
2:32:51 PM  (Reporting)  AI Process done in  3059 ms
2:32:51 PM  (Reporting)  Processing  1000034 Azeria
2:32:51 PM  (Reporting)  Processing  1000035 Inguchia
2:32:51 PM  (Reporting)  Processing  1000036 Caucasus Tribes
2:32:51 PM  (Reporting)  Processing  1000037 Armenia
2:32:51 PM  (Reporting)  Processing  1000038 Georgia
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Georgia AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:32:51 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 220 OppPow Land: 801 OwnPow Nav : 0 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.37 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
2:32:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 660 ms
2:32:51 PM  (Reporting)  Resources Levels Georgia EcoBase 54 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 440 Expected 27 Balance 0
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 19 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 290 Expected 19 Balance 0
2:32:51 PM  (Reporting)  War supplies Availability Plentiful Stock 132 Expected 14 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
2:32:51 PM  (Reporting)    1014222 Davit' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 3664 Tiflis EndTurn 2671
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1400
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 220 Overall power (enemies): 801 Ratio: 0.20
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  751
2:32:51 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Land Theaters Special Regions ***
2:32:51 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3664 Tiflis Max pick: Tiflis Max need: Khoy Max Val: Tiflis Naval Gathering: <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended InitAndDumpData Georgia 1056 ms
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 2 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 Georgia
2:32:51 PM  (Reporting)  Sending proposal: we can't
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 132
2:32:51 PM  (Reporting)  Money Level 6 Amount 440
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 290
2:32:51 PM  (Reporting)  _BNU_ Emergency build ON
2:32:51 PM  (Reporting)  Adding 1134 Infantry Brigade 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 1135 Levy Brigade 1805 Coeff: 32
2:32:51 PM  (Reporting)  Adding 1136 Mountaineers Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 1137 Cavalry Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 1139 Levy Garrison 1805 Coeff: 24
2:32:51 PM  (Reporting)  Adding 1140 Fortress Battery 1805 Coeff: 1
2:32:51 PM  (Reporting)  Number of Draw 5
2:32:51 PM  (Reporting)  Picking 1135 Levy Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
2:32:51 PM  (Reporting)  Picking 1139 Levy Garrison 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
2:32:51 PM  (Reporting)  Picking 1139 Levy Garrison 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
2:32:51 PM  (Reporting)  Picking 1135 Levy Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
2:32:51 PM  (Reporting)  Picking 1135 Levy Brigade 1805
2:32:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:32:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:32:51 PM  (Reporting)  Ended ManageFleetsComposition 30 ms
2:32:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:32:51 PM  (Reporting)  _LFG_ 1012236 Tiflis Garnizon, 3664 Tiflis, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 2 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 23 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 0 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  CheckForLandResupply Davit' Force will resupply, in region 3664 Tiflis
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 392 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  1015129 Georgian Militia II, 3667 Martkopi, Pow:15, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
2:32:51 PM  (Reporting)  1015394 Georgian Tribes, 3667 Martkopi, Pow:49, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 5107, Region: 3667 Martkopi
2:32:51 PM  (Reporting)  1014222 Davit' Force, 3641 Akhalgori, Pow:15, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 2407, Region: 3641 Akhalgori
2:32:51 PM  (Reporting)  Ended KeepPosition 1 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 220 AllOppPowLand: 801 AllOwnPowNav: 0 AllOppPowNav 0
2:32:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 6 Enemy armies: 15 Land Ratio: 0.20 Land Core Ratio: 0.37  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1014451 Birinci Svari Tugay (Pow.28)
2:32:51 PM  (Reporting)  1015129 Georgian Militia II (Pow.15)
2:32:51 PM  (Reporting)  1014846 Georgian Raiders (Pow.29)
2:32:51 PM  (Reporting)  1015394 Georgian Tribes (Pow.49)
2:32:51 PM  (Reporting)  1014222 Davit' Force (Pow.15)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 3886 Azerbaidjan Pick 9 SelfVal 123 Need 263  no group candidate found
2:32:51 PM  (Reporting)  Primary Region 3664 Tiflis Pick 100 has enough garrison (Value: 102) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3640 Tskhinvali Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 4 has enough garrison (Value: 64) - evaluation skipped
2:32:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 40 ms
2:32:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:32:51 PM  (Reporting)  Ended Collect Leaders 0 ms
2:32:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:32:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Georgia  ############
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.37 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1014222 Davit' Force, 3641 Akhalgori, Pow:15, Count: 2(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
2:32:51 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 2407, Region: 3641 Akhalgori
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
2:32:51 PM  (Reporting)  1014222-Davit' Force Power:15 Health:100% Akhalgori>Tiflis Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015394 Georgian Tribes, 3667 Martkopi, Pow:49, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5107, Region: 3667 Martkopi
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5107, Region: 3667 Martkopi
2:32:51 PM  (Reporting)  1015394-Georgian Tribes Power:49 Health:100% Martkopi>Martkopi Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 5107
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014846 Georgian Raiders is doing nothing in Martkopi  Power: 29  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015129 Georgian Militia II, 3667 Martkopi, Pow:15, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
2:32:51 PM  (Reporting)  1015129-Georgian Militia II Power:15 Health:100% Martkopi>Martkopi Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 4612
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014451 Birinci Svari Tugay is doing nothing in Tiflis  Power: 28  HealthPerc: 100
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:32:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda AutoMerge
2:32:51 PM  (Reporting)  AI Process done in  2142 ms
2:32:51 PM  (Reporting)  Processing  1000039 Chechenia
2:32:51 PM  (Reporting)  Processing  1000040 Kuban
2:32:51 PM  (Reporting)  Processing  1000041 United States of America
2:32:51 PM  (Reporting)  Processing  1000042 Haitians
2:32:51 PM  (Reporting)  Processing  1000043 Maharattas
2:32:51 PM  (Reporting)  Processing  1000044 Kingdom of Holland
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:32:51 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 123 OppPow Land: 0 OwnPow Nav : 211 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
2:32:51 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 402 OppPow Land: 9 OwnPow Nav : 70 OppPow Nav : 62
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.72 5.00 Reg Count: 3 > 6
2:32:51 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 217 OppPow Land: 0 OwnPow Nav : 628 OppPow Nav : 0
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
2:32:51 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1907 OppPow Land: 3553 OwnPow Nav : 1882 OppPow Nav : 9348
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.34 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
2:32:51 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 150 OppPow Nav : 854
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.31 Reg Count: 2 > 15
2:32:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 818 ms
2:32:51 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 1165 Expected 48 Balance -4
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 544 Expected 33 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Very High Stock 95 Expected 33 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 272 Expected 33 Balance -2
2:32:51 PM  (Reporting)  War supplies Availability Average Stock 20 Expected 24 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 800
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
2:32:51 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
2:32:51 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 123 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  353
2:32:51 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 211 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 402 Overall power (enemies): 9 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  136
2:32:51 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 62 Nav Ratio: 0.72
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 217 Overall power (enemies): 0 Ratio: 5.00
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:32:51 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 150 Overall power (enemies): 854 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
2:32:51 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1882 Overall power (enemies): 9348 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 211 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 62 Nav Ratio: 0.72
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 150 Overall power (enemies): 854 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1882 Overall power (enemies): 9348 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Land Theaters Special Regions ***
2:32:51 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 772 Bruxelles Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 789 Amsterdam
2:32:51 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
2:32:51 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Final Gather Region for  341 Low Countries : 772 Bruxelles
2:32:51 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
2:32:51 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1229 ms
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 3 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
2:32:51 PM  (Reporting)  Sending proposal: we can't
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 20
2:32:51 PM  (Reporting)  Money Level 6 Amount 1165
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 272
2:32:51 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
2:32:51 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
2:32:51 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
2:32:51 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
2:32:51 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
2:32:51 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 12
2:32:51 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
2:32:51 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
2:32:51 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
2:32:51 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Number of Draw 5
2:32:51 PM  (Reporting)  Picking 457 Mixed Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 272 306 WSU 20 16 Money 1165 224
2:32:51 PM  (Reporting)  Picking 467 Dragoon Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 272 120 WSU 20 0 Money 1165 144
2:32:51 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:32:51 PM  (Reporting)  Picking 485 Frigate Squadron 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 272 132 WSU 20 212 Money 1165 344
2:32:51 PM  (Reporting)  Picking 488 Privateer Squadron 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 272 96 WSU 20 144 Money 1165 300
2:32:51 PM  (Reporting)  Picking 487 Sloop Squadron 1805
2:32:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 272 48 WSU 20 72 Money 1165 180
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
2:32:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008692 Rhein Fleet
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008654 Oost-Indisch Eskader
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015395 Dogger Bank Sq.
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015130 I. Fleet
2:32:51 PM  (Reporting)  Ended ManageFleetsComposition 71 ms
2:32:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:32:51 PM  (Reporting)  _LFG_ 1011591 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011583 Garnison du Cap, 3913 Kaapstad, Pow:34, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008718 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011542 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011531 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011499 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011569 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011558 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011515 Garnison d'Amsterdam, 789 Amsterdam, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011576 Garnison de Groningen, 800 Groningen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008707 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1008701 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 14 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015312 Willem Otto Bloys van Treslong selected
2:32:51 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:32:51 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:32:51 PM  (Reporting)  _CLD_ Idle Leader 1015312 Willem Otto Bloys van Treslong in Amsterdam merged into 1015603 3e Vervoer Eskardon
2:32:51 PM  (Reporting)  Ended Check Leaders 93 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
2:32:51 PM  (Reporting)  _AFA_ 1013798 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  _AFA_ 1013798 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  _AFA_ 1015274 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  _AFA_ 1015274 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  _AFA_ 1015603 Bloys's Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  _AFA_ 1015603 Bloys's Fleet has been given the mission Agenda: Naval Docking, Value: 270, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  _AFA_ 1008692 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 1 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 0 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 1 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  Ended Check Leaders 0 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 0 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
2:32:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1008654 Oost-Indisch Eskader chance: 0 failed.
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 411 ms
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2649 AllOppPowLand: 3562 AllOwnPowNav: 2941 AllOppPowNav 10264
2:32:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015312 Willem Otto Bloys van Treslong (Pow.0)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 781 Breda Pick 29 has enough garrison (Value: 115) - evaluation skipped
2:32:51 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 238) - evaluation skipped
2:32:51 PM  (Reporting)  Region 767 Liege Pick 20 SelfVal 139 Need 60  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 32 has enough garrison (Value: 225) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1014223 Brigade Ile de France (Pow.28)
2:32:51 PM  (Reporting)  1015131 Brigade Botha (Pow.31)
2:32:51 PM  (Reporting)  1014847 Brigade Stellendam (Pow.31)
2:32:51 PM  (Reporting)  1014224 Brigade Kaap (Pow.35)
2:32:51 PM  (Reporting)  1005576 Kaap de Goede Hoop (Pow.151)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 175 Need 101  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 64 has enough garrison (Value: 34) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1014225 Indian Brigade (Pow.26)
2:32:51 PM  (Reporting)  1005608 Oost Indische Armee (Pow.125)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 101 Land Ratio: 0.34 Land Core Ratio: 0.20  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 19 has enough garrison (Value: 235) - evaluation skipped
2:32:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 115 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
2:32:51 PM  (Reporting)  _AFA_ 1015130 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
2:32:51 PM  (Reporting)  _AFA_ 1015395 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
2:32:51 PM  (Reporting)  _AFA_ 1015396 Cato Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7623, Region: 3923 Baltic Sea Trade
2:32:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
2:32:51 PM  (Reporting)  _NVS_ : Nav Supp 1015396 Cato Sq. chance: 1 failed.
2:32:51 PM  (Reporting)  _AFA_ 1015396 Cato Sq. has been given the mission Agenda: Naval Docking, Value: 1296, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 23 ms
2:32:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:32:51 PM  (Reporting)  Ended Collect Leaders 0 ms
2:32:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:32:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1013798 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013798 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015274 2e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015274 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015603 Bloys's Fleet, 789 Amsterdam, Pow:0, Count: 2(l 1/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 270, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015603 Bloys's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1008692 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008692 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
2:32:51 PM  (Reporting)  1008692-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.72) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005576 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 151  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014224 Brigade Kaap is doing nothing in Kaapstad  Power: 35  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014847 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1015131 Brigade Botha is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014223 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1016154 Dutch Detachment is doing nothing in East Indies  Power: 53  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1005608 Oost Indische Armee is doing nothing in East Indies  Power: 125  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1014225 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1008654 Oost-Indisch Eskader is doing nothing in East Indies  Power: 477  HealthPerc: 100
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015130 I. Fleet, 3934 Commerce, Pow:54, Count: 2(l 0/L 2/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015130 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
2:32:51 PM  (Reporting)  1015130-I. Fleet Power:54 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008718 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.34 - Core:0.20 - Nav:0.20) ***
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015395 Dogger Bank Sq., 3924 North Sea Trade, Pow:79, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015395 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
2:32:51 PM  (Reporting)  1015395-Dogger Bank Sq. Power:79 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5925
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008707 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  List of Agendas for 1015396 Cato Sq., 4138 The Wash, Pow:77, Count: 1(l 0/L 1/S 0)
2:32:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7623, Region: 3923 Baltic Sea Trade
2:32:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1296, Region: 789 Amsterdam
2:32:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7623, Region: 3923 Baltic Sea Trade
2:32:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015396 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
2:32:51 PM  (Reporting)  1015396-Cato Sq. Power:77 Health:100% The Wash>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:99% Need:0 Threat:0 GoalValue: 7623
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:32:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda AutoMerge
2:32:51 PM  (Reporting)  AI Process done in  2880 ms
2:32:51 PM  (Reporting)  Processing  1000045 Belgium
2:32:51 PM  (Reporting)  Processing  1000046 Berg
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:32:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 641 ms
2:32:51 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 208 Expected 18 Balance 0
2:32:51 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Land Theaters Special Regions ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended InitAndDumpData Berg 1022 ms
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 2 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
2:32:51 PM  (Reporting)  Sending proposal: we can't
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 58
2:32:51 PM  (Reporting)  Money Level 6 Amount 20
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 208
2:32:51 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
2:32:51 PM  (Reporting)  Number of Draw 5
2:32:51 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 208 26 WSU 58 56 Money 20 204
2:32:51 PM  (Reporting)  Picking 535 Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
2:32:51 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 208 120 WSU 58 0 Money 20 144
2:32:51 PM  (Reporting)  Picking 540 Militia Garrison 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 96
2:32:51 PM  (Reporting)  Picking 535 Infantry Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:32:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:32:51 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
2:32:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:32:51 PM  (Reporting)  _LFG_ 1009613 Garnison de Wesel, 830 Wesel, Pow:12, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  _SSU_ 1015933 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
2:32:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:32:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
2:32:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:32:51 PM  (Reporting)  Ended Collect Leaders 0 ms
2:32:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:32:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:32:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda AutoMerge
2:32:51 PM  (Reporting)  AI Process done in  1513 ms
2:32:51 PM  (Reporting)  Processing  1000047 Rhine Confederacy
2:32:51 PM  (Reporting)  Processing  1000048 Holy Roman Empire
2:32:51 PM  (Reporting)  Processing  1000049 Westphalia
2:32:51 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
2:32:51 PM  (Reporting)  Processing  1000051 Switzerland
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:32:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 651 ms
2:32:51 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 28 Balance 0
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 20 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 356 Expected 20 Balance 0
2:32:51 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Land Theaters Special Regions ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended InitAndDumpData Switzerland 1025 ms
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 2 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
2:32:51 PM  (Reporting)  Sending proposal: we can't
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:32:51 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 130
2:32:51 PM  (Reporting)  Money Level 6 Amount 500
2:32:51 PM  (Reporting)  Conscripts Level 6 Amount 356
2:32:51 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
2:32:51 PM  (Reporting)  Number of Draw 5
2:32:51 PM  (Reporting)  Picking 801 Garnison Milice 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
2:32:51 PM  (Reporting)  Picking 801 Garnison Milice 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
2:32:51 PM  (Reporting)  Picking 795 Line Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 356 370 WSU 130 20 Money 500 252
2:32:51 PM  (Reporting)  Picking 801 Garnison Milice 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:32:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:32:51 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
2:32:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:32:51 PM  (Reporting)  _LFG_ 1011671 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011679 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011668 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011665 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
2:32:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:32:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
2:32:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:32:51 PM  (Reporting)  Ended Collect Leaders 0 ms
2:32:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:32:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:32:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda AutoMerge
2:32:51 PM  (Reporting)  AI Process done in  1521 ms
2:32:51 PM  (Reporting)  Processing  1000052 Kingdom of Italy
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:32:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:32:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:32:51 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1429 OppPow Land: 1266 OwnPow Nav : 18 OppPow Nav : 519
2:32:51 PM  (Reporting)  Ratio Land/LandCore: 0.72 0.75 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 136 > 198
2:32:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 712 ms
2:32:51 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:32:51 PM  (Reporting)  Pounds Availability Plentiful Stock 922 Expected 36 Balance 0
2:32:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
2:32:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
2:32:51 PM  (Reporting)  Victory points Availability Plentiful Stock 630 Expected 25 Balance 0
2:32:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 102 Expected 25 Balance 0
2:32:51 PM  (Reporting)  Conscripts Availability Average Stock 30 Expected 25 Balance 0
2:32:51 PM  (Reporting)  War supplies Availability Plentiful Stock 136 Expected 18 Balance 0
2:32:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
2:32:51 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 7 Balance 0
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 8200
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
2:32:51 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1429 Overall power (enemies): 1266 Ratio: 0.72
2:32:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3261
2:32:51 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 18 Overall power (enemies): 519 Nav Ratio: 0.20
2:32:51 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 18 Overall power (enemies): 519 Nav Ratio: 0.20
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Land Theaters Special Regions ***
2:32:51 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 622 Mantova Max pick: Mantova Max need: Trevisa Max Val: Milano Naval Gathering: 600 Genova
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 1123 ms
2:32:51 PM  (Reporting)  *** Faction-wide algorithms ***
2:32:51 PM  (Reporting)  Ended BuildReplacements 3 ms
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
2:32:51 PM  (Reporting)  Sending proposal: we can't
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:32:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:32:51 PM  (Reporting)  Steel Level 6 Amount 136
2:32:51 PM  (Reporting)  Money Level 6 Amount 922
2:32:51 PM  (Reporting)  Conscripts Level 3 Amount 30
2:32:51 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 13
2:32:51 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 3
2:32:51 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
2:32:51 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
2:32:51 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
2:32:51 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
2:32:51 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
2:32:51 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
2:32:51 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
2:32:51 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
2:32:51 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
2:32:51 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
2:32:51 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
2:32:51 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
2:32:51 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 6
2:32:51 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 18
2:32:51 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
2:32:51 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
2:32:51 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
2:32:51 PM  (Reporting)  Number of Draw 5
2:32:51 PM  (Reporting)  Picking 840 Brig Squadron 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 30 72 WSU 136 108 Money 922 216
2:32:51 PM  (Reporting)  Picking 831 Coastal Battery 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 30 96 WSU 136 72 Money 922 480
2:32:51 PM  (Reporting)  Picking 812 Brigade Volontaires 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 30 360 WSU 136 0 Money 922 180
2:32:51 PM  (Reporting)  Picking 840 Brig Squadron 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 30 72 WSU 136 108 Money 922 216
2:32:51 PM  (Reporting)  Picking 808 Mixed Brigade 1805
2:32:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
2:32:51 PM  (Reporting)  Too costly compared to National assets, skipped
2:32:51 PM  (Reporting)  Assets/Costs: Conscripts 30 300 WSU 136 0 Money 922 192
2:32:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
2:32:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:32:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008732 Flotille du Po
2:32:51 PM  (Reporting)  Ended ManageFleetsComposition 39 ms
2:32:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:32:51 PM  (Reporting)  _LFG_ 1011730 Garnison de Rimini, 641 Rimini, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011727 Garnison de Bologne, 637 Bologna, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1016155 I. Italian Detachment, 622 Mantova, Pow:234, Count: 6(l 0/L 1/S 5) created in region and fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1011683 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
2:32:51 PM  (Reporting)  _LFG_ 1015399 Domenico Pino, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:32:51 PM  (Reporting)  Ended LockFixedGroups 28 ms
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  _SSU_ 1015938 1 Brigata 'Granatieri di Sardegna', 613 Milano, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
2:32:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:32:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:32:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:32:51 PM  (Reporting)  Ended ManageGHQ 0 ms
2:32:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:32:51 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:32:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:32:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:32:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:32:51 PM  (Reporting)  Ended SplitGroups 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:32:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:32:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:32:51 PM  (Reporting)  Ended Damaged Units 0 ms
2:32:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:32:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:32:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:32:51 PM  (Reporting)  Ended CheckBesieging 30 ms
2:32:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:32:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1011702 Garnison de Mantoue selected
2:32:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1011702 Eugene de Beauharnais 622 Mantova toward 1016155 I. Italian Detachment, 622 Mantova, Pow:234, Count: 6(l 0/L 1/S 5)
2:32:51 PM  (Reporting)  Ended Check Leaders 6 ms
2:32:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:32:51 PM  (Reporting)  Ended Make Superior Group 57 ms
2:32:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
2:32:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
2:32:51 PM  (Reporting)  Ended AssignFleetsOperations 406 ms
2:32:51 PM  (Reporting)  Start of AI Check for Land Resupply
2:32:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:32:51 PM  (Reporting)  Ended KeepPosition 0 ms
2:32:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:32:51 PM  (Reporting)  Ended ReinforceFront 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
2:32:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:32:51 PM  (Reporting)  Ended DistantGarrison 6 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1429 AllOppPowLand: 1266 AllOwnPowNav: 18 AllOppPowNav 519
2:32:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 12 Land Ratio: 0.72 Land Core Ratio: 0.75  ***
2:32:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:32:51 PM  (Reporting)  1015938 1 Brigata 'Granatieri di Sardegna' (Pow.1)
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Primary Region 613 Milano Pick 92 has enough garrison (Value: 141) - evaluation skipped
2:32:51 PM  (Reporting)  Region 587 Torino Pick 20 SelfVal 330 Need 69  no group candidate found
2:32:51 PM  (Reporting)  Region 622 Mantova Pick 100 SelfVal 632 Need 126  no group candidate found
2:32:51 PM  (Reporting)  Secondary Region 600 Genova Pick 30 has enough garrison (Value: 0) - evaluation skipped
2:32:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 37 ms
2:32:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:32:51 PM  (Reporting)  Ended Collect Leaders 0 ms
2:32:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:32:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  
2:32:51 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.72 - Core:0.75 - Nav:0.20) ***
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:32:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Arties
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:32:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:32:51 PM  (Reporting)  Ended Receive Supplies
2:32:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:32:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:32:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:32:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1008732 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1011727 Garnison de Bologne, 637 Bologna, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 637 Bologna
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  1011730 Garnison de Rimini, 641 Rimini, Pow:25, Count: 2(l 0/L 1/S 1) Keeping only the Garrison goal for 641 Rimini
2:32:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:32:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:32:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:32:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:32:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:32:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:32:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:32:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:32:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:32:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:32:51 PM  (Reporting)   
2:32:51 PM  (Reporting)  ApplyAgenda AutoMerge
2:32:51 PM  (Reporting)  AI Process done in  2325 ms
2:32:51 PM  (Reporting)  Processing  1000053 Kingdom of Naples
2:32:51 PM  (Reporting)  Processing  1000054 French Spanish
2:32:51 PM  (Reporting)  Processing  1000055 Serbia
2:32:51 PM  (Reporting)  Processing  1000056 Greece
2:32:51 PM  (Reporting)  Processing  1000057 Terek
2:32:51 PM  (Reporting)  Processing  1000058 Nogai
2:32:51 PM  (Reporting)  Processing  1000059 Indians
2:32:51 PM  (Reporting)  Processing  1000060 Rebels
2:32:51 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:32:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
2:32:51 PM  (Reporting)  Sending proposal: we can't
2:32:51 PM  (Reporting)  *** Checking new proposals ***
2:32:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:32:51 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:54:42 PM  (Reporting)  Processing  1000001 France
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:54:42 PM  (Reporting)  AI Process done in  130 ms
2:54:42 PM  (Reporting)  Processing  1000002 Great Britain
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:54:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:54:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:54:42 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
2:54:42 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
2:54:42 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
2:54:42 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
2:54:42 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
2:54:42 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
2:54:42 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
2:54:42 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
2:54:42 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
2:54:42 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 2359 OppPow Land: 5060 OwnPow Nav : 3228 OppPow Nav : 75
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.30 0.37 Ratio Nav/NavCore: 5.00 2.50 Reg Count: 146 > 194
2:54:42 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1085 OppPow Land: 1608 OwnPow Nav : 1254 OppPow Nav : 372
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.50 Ratio Nav/NavCore: 2.15 0.68 Reg Count: 186 > 226
2:54:42 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 64 OppPow Land: 2636 OwnPow Nav : 1783 OppPow Nav : 933
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.22 0.20 Reg Count: 283 > 352
2:54:42 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1097 OppPow Land: 3119 OwnPow Nav : 164 OppPow Nav : 4
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.22 0.29 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
2:54:42 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 658 OppPow Land: 514 OwnPow Nav : 4 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.82 0.60 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
2:54:42 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 574 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
2:54:42 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 398 OwnPow Nav : 0 OppPow Nav : 477
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
2:54:42 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3568 OppPow Land: 1540 OwnPow Nav : 2 OppPow Nav : 12
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 1.48 5.00 Ratio Nav/NavCore: 0.20 4.94 Reg Count: 392 > 494
2:54:42 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 82
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
2:54:42 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
2:54:42 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
2:54:42 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
2:54:42 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 149 OwnPow Nav : 429 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
2:54:42 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 522 OwnPow Nav : 1427 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
2:54:42 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 520 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
2:54:42 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 877 OppPow Land: 615 OwnPow Nav : 2635 OppPow Nav : 803
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.91 0.97 Ratio Nav/NavCore: 2.09 0.20 Reg Count: 7 > 11
2:54:42 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 324 OwnPow Nav : 161 OppPow Nav : 141
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.73 0.20 Reg Count: 3 > 6
2:54:42 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1432 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
2:54:42 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 168 OwnPow Nav : 0 OppPow Nav : 419
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
2:54:42 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 623 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
2:54:42 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4186 OppPow Land: 6016 OwnPow Nav : 13871 OppPow Nav : 2910
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.22 0.20 Ratio Nav/NavCore: 1.52 5.00 Reg Count: 199 > 506
2:54:42 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 793 OwnPow Nav : 4179 OppPow Nav : 90
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 2.67 Reg Count: 5 > 24
2:54:42 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 706 OppPow Land: 1122 OwnPow Nav : 179 OppPow Nav : 191
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.30 0.20 Reg Count: 200 > 526
2:54:42 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2169 OppPow Nav : 188
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.68 0.20 Reg Count: 2 > 15
2:54:42 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 221 OwnPow Nav : 1432 OppPow Nav : 560
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.82 5.00 Reg Count: 11 > 34
2:54:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1864 ms
2:54:42 PM  (Reporting)  Resources Levels Great Britain EcoBase 223 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:54:42 PM  (Reporting)  Pounds Availability Plentiful Stock 1682 Expected 112 Balance -28
2:54:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 78 Balance 0
2:54:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 78 Balance 0
2:54:42 PM  (Reporting)  Victory points Availability Plentiful Stock 4355 Expected 78 Balance 0
2:54:42 PM  (Reporting)  Morale Points Availability Very Low Stock 0 Expected 78 Balance 0
2:54:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 3063 Expected 78 Balance -16
2:54:42 PM  (Reporting)  War supplies Availability Very Low Stock 7 Expected 56 Balance 0
2:54:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 42 Expected 0 Balance 0
2:54:42 PM  (Reporting)  Engagment Points Availability Plentiful Stock 31 Expected 0 Balance 0
2:54:42 PM  (Reporting)  Horses Availability Average Stock 18 Expected 22 Balance 0
2:54:42 PM  (Reporting)    1002686 Gibraltar Force Agenda Kept Agenda: Defend, Value: 9850, Region: 148 Elvas EndTurn 2674
2:54:42 PM  (Reporting)    1015038 Nelson's Fleet Agenda Kept Agenda: Naval Superiority, Value: 57057, Region: 4179 Deutsche Bucht EndTurn 2673
2:54:42 PM  (Reporting)    1016058 Newcastle Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 7800, Region: 3926 Northeast Atlantic Trade EndTurn 2673
2:54:42 PM  (Reporting)    1002596 Highlands Force Agenda Kept Agenda: Defend, Value: 32500, Region: 105 Birmingham EndTurn 2674
2:54:42 PM  (Reporting)    1009995 Colchester (Mar.#1) Agenda Kept Agenda: Resupply, Value: 100000, Region: 121 Ipswich EndTurn 2673
2:54:42 PM  (Reporting)    1016062 8th Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2673
2:54:42 PM  (Reporting)    1003008 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2673
2:54:42 PM  (Reporting)    1002998 Highlands Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2673
2:54:42 PM  (Reporting)    1015317 XII. Fleet Agenda Kept Agenda: Naval Docking, Value: 2422, Region: 84 Hull EndTurn 2673
2:54:42 PM  (Reporting)    1003082 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2673
2:54:42 PM  (Reporting)    1002986 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2673
2:54:42 PM  (Reporting)    1015263 IV. Fleet Agenda Kept Agenda: Naval Docking, Value: 1150, Region: 57 Edinburgh EndTurn 2673
2:54:42 PM  (Reporting)    1015647 Daphne  Sq. Agenda Kept Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade EndTurn 2673
2:54:42 PM  (Reporting)    1015037 VIII. Fleet Agenda Kept Agenda: Naval Docking, Value: 1656, Region: 57 Edinburgh EndTurn 2673
2:54:42 PM  (Reporting)    1015313 Collingwood's Fleet Agenda Kept Agenda: Naval Docking, Value: 4122, Region: 62 Glasgow EndTurn 2673
2:54:42 PM  (Reporting)    1014339 1st Battle Squadron Agenda Kept Agenda: Convoy Transport, Value: 4950, Region: 3925 Western Approaches Trade EndTurn 2673
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 15978
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 5500
2:54:42 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 5500
2:54:42 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 3400
2:54:42 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
2:54:42 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
2:54:42 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
2:54:42 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
2:54:42 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
2:54:42 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3568 Overall power (enemies): 1540 Ratio: 1.48
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  595
2:54:42 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1085 Overall power (enemies): 1608 Ratio: 0.43
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4055
2:54:42 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1254 Overall power (enemies): 372 Nav Ratio: 2.15
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 658 Overall power (enemies): 514 Ratio: 0.82
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  162
2:54:42 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 2359 Overall power (enemies): 5060 Ratio: 0.30
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  31948
2:54:42 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 3228 Overall power (enemies): 75 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 64 Overall power (enemies): 2636 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1654
2:54:42 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1783 Overall power (enemies): 933 Nav Ratio: 1.22
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1097 Overall power (enemies): 3119 Ratio: 0.22
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6021
2:54:42 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 164 Overall power (enemies): 4 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 877 Overall power (enemies): 615 Ratio: 0.91
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1516
2:54:42 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2635 Overall power (enemies): 803 Nav Ratio: 2.09
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 398 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  451
2:54:42 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 477 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 149 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
2:54:42 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 429 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 520 Overall power (enemies): 1 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
2:54:42 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 324 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
2:54:42 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 161 Overall power (enemies): 141 Nav Ratio: 0.73
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 522 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  689
2:54:42 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 1427 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 574 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  124
2:54:42 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 168 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
2:54:42 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 419 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 560 Nav Ratio: 0.82
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 2169 Overall power (enemies): 188 Nav Ratio: 3.68
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 179 Overall power (enemies): 191 Nav Ratio: 0.30
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 4179 Overall power (enemies): 90 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 13871 Overall power (enemies): 2910 Nav Ratio: 1.52
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1254 Overall power (enemies): 372 Nav Ratio: 2.15
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 3228 Overall power (enemies): 75 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1783 Overall power (enemies): 933 Nav Ratio: 1.22
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 164 Overall power (enemies): 4 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2635 Overall power (enemies): 803 Nav Ratio: 2.09
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 477 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 429 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 161 Overall power (enemies): 141 Nav Ratio: 0.73
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 1427 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 419 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 560 Nav Ratio: 0.82
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 2169 Overall power (enemies): 188 Nav Ratio: 3.68
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 179 Overall power (enemies): 191 Nav Ratio: 0.30
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 4179 Overall power (enemies): 90 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 13871 Overall power (enemies): 2910 Nav Ratio: 1.52
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Land Theaters Special Regions ***
2:54:42 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1194 Wien Max pick: Hannover Max need: Thionville Max Val: Wien Naval Gathering: 822 Emden
2:54:42 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
2:54:42 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1152 Innsbruck Max pick: Wien Max need: Vicenza Max Val: Wien Naval Gathering: 635 Trieste
2:54:42 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 126 Plymouth Max pick: Plymouth Max need: Weymouth Max Val: Plymouth Naval Gathering: 126 Plymouth
2:54:42 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Jersey Naval Gathering: 517 Jersey
2:54:42 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Padova Max Val: Valetta Naval Gathering: 718 Valetta
2:54:42 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
2:54:42 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
2:54:42 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
2:54:42 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
2:54:42 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: La Plata Max Val: Brazil Naval Gathering: 3909 Brazil
2:54:42 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 899 Ueberlingen Max pick: Zurich Max need: Trente Max Val: Ueberlingen Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Ended InitAndDumpData Great Britain 3728 ms
2:54:42 PM  (Reporting)  *** Faction-wide algorithms ***
2:54:42 PM  (Reporting)  Ended BuildReplacements 30 ms
2:54:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
2:54:42 PM  (Reporting)  Checking Propose State Visit sent by 1000022 Kingdom of Sicily rels 96
2:54:42 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  24 %
2:54:42 PM  (Reporting)  Modified Chance after bias vs nation 24 % rolled 97
2:54:42 PM  (Reporting)  Refused!
2:54:42 PM  (Reporting)  Sending proposal: *we can*
2:54:42 PM  (Reporting)  Checking wars, we have 6 underway
2:54:42 PM  (Reporting)  In the war vs 1000001 France WS is -118 for us as viewing faction
2:54:42 PM  (Reporting)  AcceptChance 0 Rolled 59
2:54:42 PM  (Reporting)  In the war vs 1000006 Spain WS is 14 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 5 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  *** Checking new proposals ***
2:54:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 3 ms
2:54:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 119 Bury St Edmunds
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 301 Jaca
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 126 Plymouth
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2759 Rava Russka
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1410 Lipno
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2369 El Kuntilla
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3521 Kopanovka
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1072 Posen
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 1720 Novi Pazar
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3073 Novossil
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 2574 Jageva
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 290 Zaragoza
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3794 Tamerza
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2045 Karaman
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 1610 Salo
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3512 Mirazhnyy
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 466 Besancon
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 2271 Al Hayyaniyah
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1766 Hermanstadt
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1519 Honnefoss
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 797 Coevorden
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 222 Loja
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3491 Nikolaevsk
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 324 Dax
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 261 Ciudad Real
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 3372 Losevo
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3116 Krementjug
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 869 Magdeburg
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3316 Pavelets
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3939 Thames
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 2017 Obruk
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2565 Orava
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 184 Ciudad Rodrigo
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 978 Burg
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 61 Dunbar
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3963 Sane
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2486 Miadzal
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4244 Southwest Aland
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3707 Marrakech
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3438 Marks
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1574 Amael
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 891 Heidelberg
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2864 Pavlivka
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4063 Eastern Icelandic Sea
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 2557 Pernau
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 565 Longwy
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4495 Thasos
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 48 target region was 4179 Deutsche Bucht
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3535 Izobilnyi
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3114 Orzhytsya
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1830 Lovec
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2347 Jerusalem
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 889 Mannheim
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3690 Kapan
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 2221 Ash Sharqat
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3303 Arzama
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 485 Montargis
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1417 Ostroleka
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2296 Tana
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2594 Gdov
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2493 Vaukavysk
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3859 Rodos
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2608 Saint Petersburg
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4226 North Baltic Sea
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1563 Tranas
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 2157 Al Tawrah
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 3260 Semenov
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1409 Plock
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 198 target region was 1533 Varberg
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 767 Liege
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 834 Essen
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4169 Tjoern Island
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 885 Gemuenden
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1463 Sonderburg
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 319 Lourdes
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 2340 Dimashq
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 527 Evreux
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 12 Mullingar
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 399 Brive la Gaillarde
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2863 Oleksandria
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1396 Leczsna
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4262 Baie de Bourgneuf
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3263 Makarev
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 236 Ardila
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1561 Falerum
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2250 Qalat Sukar
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 1883 Constantinople
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4071 Eastern Orkneys
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 1457 Heidekrug
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2001 Beypazan
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3789 Maktar
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 2440 Kursenai
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 3227 Kimburn
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1566 Oexelosund
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 3002 Galich
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 1874 Lule Burgas
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 440 Grenoble
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2204 Chamchamal
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 476 Dijon
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1768 Rimnicu
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 1143 Brunn
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 525 Argentan
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 320 Orthez
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1635 Vanda
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 1686 Orien
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4292 Cape Trafalgar
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1209 Zilina
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 948 Oldesloe
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2051 Samsun
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3521 Kopanovka
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2636 Torzhok
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4067 Outer Hebrides
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4558 Rio de La Plata Estuary
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4517 Bay of Berdiansk
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1369 Zulow
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1291 Szeged
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2435 Mosheiki
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 93 Carmarthen
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2323 Tarabulus
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1736 Durres
2:54:42 PM  (Reporting)  Ended HandleRegionsDecisions 2725 ms
2:54:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:54:42 PM  (Reporting)  Steel Level 6 Amount 7
2:54:42 PM  (Reporting)  Money Level 6 Amount 1682
2:54:42 PM  (Reporting)  Conscripts Level 6 Amount 3063
2:54:42 PM  (Reporting)  Adding 92 Guard Brigade 1805 Coeff: 3
2:54:42 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
2:54:42 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
2:54:42 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 9
2:54:42 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 10
2:54:42 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 6
2:54:42 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
2:54:42 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 4
2:54:42 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
2:54:42 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
2:54:42 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
2:54:42 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 7
2:54:42 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
2:54:42 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 1
2:54:42 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 21
2:54:42 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 6
2:54:42 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 3
2:54:42 PM  (Reporting)  Adding 115 Guard Cavalry Brigade 1805 Coeff: 1
2:54:42 PM  (Reporting)  Adding 116 Scot Greys Brigade 1805 Coeff: 1
2:54:42 PM  (Reporting)  Adding 117 Heavy Dragoon Brigade 1805 Coeff: 2
2:54:42 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
2:54:42 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
2:54:42 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 11
2:54:42 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
2:54:42 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
2:54:42 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
2:54:42 PM  (Reporting)  Adding 124 Yeomanry Cavalry Brigade 1805 Coeff: 1
2:54:42 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
2:54:42 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 12
2:54:42 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 1
2:54:42 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
2:54:42 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 8
2:54:42 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
2:54:42 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
2:54:42 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
2:54:42 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
2:54:42 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
2:54:42 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
2:54:42 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 3
2:54:42 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
2:54:42 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
2:54:42 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 66
2:54:42 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
2:54:42 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 14
2:54:42 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
2:54:42 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 42
2:54:42 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
2:54:42 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
2:54:42 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
2:54:42 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 178
2:54:42 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 56
2:54:42 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
2:54:42 PM  (Reporting)  Adding 155 Riverine Transport Squadron 1805 Coeff: 2
2:54:42 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 14
2:54:42 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 3
2:54:42 PM  (Reporting)  Number of Draw 66
2:54:42 PM  (Reporting)  Picking 140 Pontoon Bridges
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
2:54:42 PM  (Reporting)  _BNU Buying Unit Pontoon Bridges Family ID Engineer Area British Isles
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 112 WSU 7 19 Money 1682 495
2:54:42 PM  (Reporting)  Picking 148 Brig Squadron 1805
2:54:42 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 152 WSU 7 108 Money 1682 426
2:54:42 PM  (Reporting)  Picking 113 KGL Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 109 WSU 7 60 Money 1682 436
2:54:42 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
2:54:42 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 112 WSU 7 16 Money 1682 342
2:54:42 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
2:54:42 PM  (Reporting)  On Map 11 Requested 0 In Pool 7
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 224 WSU 7 232 Money 1682 578
2:54:42 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 200 WSU 7 0 Money 1682 364
2:54:42 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 112 WSU 7 19 Money 1682 495
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 112 WSU 7 19 Money 1682 495
2:54:42 PM  (Reporting)  Picking 148 Brig Squadron 1805
2:54:42 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 152 WSU 7 108 Money 1682 426
2:54:42 PM  (Reporting)  Picking 149 Sloop Squadron 1805
2:54:42 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 128 WSU 7 72 Money 1682 390
2:54:42 PM  (Reporting)  Picking 142 Flagship Squadron 1805
2:54:42 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 600 WSU 7 664 Money 1682 1173
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 112 WSU 7 19 Money 1682 495
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 112 WSU 7 19 Money 1682 495
2:54:42 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
2:54:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  _BNU Buying Unit Sepoy Reserve Brigade 1805 Family ID Line Infantry Area Recruitment Area: Sepoys (India)
2:54:42 PM  (Reporting)  Picking 142 Flagship Squadron 1805
2:54:42 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 960 WSU 7 664 Money 1682 1353
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 472 WSU 7 19 Money 1682 675
2:54:42 PM  (Reporting)  Picking 105 Marines Brigade 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 806 WSU 7 16 Money 1682 700
2:54:42 PM  (Reporting)  Picking 142 Flagship Squadron 1805
2:54:42 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 960 WSU 7 664 Money 1682 1353
2:54:42 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
2:54:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 528 WSU 7 112 Money 1682 839
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 472 WSU 7 19 Money 1682 675
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 472 WSU 7 19 Money 1682 675
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 472 WSU 7 19 Money 1682 675
2:54:42 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 560 WSU 7 0 Money 1682 544
2:54:42 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:54:42 PM  (Reporting)  Picking 123 Hussars Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 560 WSU 7 0 Money 1682 544
2:54:42 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 472 WSU 7 19 Money 1682 675
2:54:42 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 560 WSU 7 0 Money 1682 544
2:54:42 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:54:42 PM  (Reporting)  Picking 150 Privateer Squadron 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 536 WSU 7 144 Money 1682 686
2:54:42 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
2:54:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 528 WSU 7 112 Money 1682 839
2:54:42 PM  (Reporting)  Picking 149 Sloop Squadron 1805
2:54:42 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 488 WSU 7 72 Money 1682 570
2:54:42 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
2:54:42 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 688 WSU 7 336 Money 1682 878
2:54:42 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
2:54:42 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 472 WSU 7 16 Money 1682 522
2:54:42 PM  (Reporting)  Picking 114 Siege Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 536 WSU 7 120 Money 1682 880
2:54:42 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 21
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 466 WSU 7 48 Money 1682 604
2:54:42 PM  (Reporting)  Picking 96 Rifles Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 806 WSU 7 16 Money 1682 660
2:54:42 PM  (Reporting)  Picking 148 Brig Squadron 1805
2:54:42 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 512 WSU 7 108 Money 1682 606
2:54:42 PM  (Reporting)  Picking 149 Sloop Squadron 1805
2:54:42 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 488 WSU 7 72 Money 1682 570
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 472 WSU 7 19 Money 1682 675
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 472 WSU 7 19 Money 1682 675
2:54:42 PM  (Reporting)  Picking 149 Sloop Squadron 1805
2:54:42 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 488 WSU 7 72 Money 1682 570
2:54:42 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 560 WSU 7 0 Money 1682 544
2:54:42 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:54:42 PM  (Reporting)  Picking 142 Flagship Squadron 1805
2:54:42 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 960 WSU 7 664 Money 1682 1353
2:54:42 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
2:54:42 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 472 WSU 7 16 Money 1682 522
2:54:42 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
2:54:42 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 752 WSU 7 432 Money 1682 1026
2:54:42 PM  (Reporting)  Picking 150 Privateer Squadron 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 536 WSU 7 144 Money 1682 686
2:54:42 PM  (Reporting)  Picking 139 Engineer Rgt
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
2:54:42 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area British Isles
2:54:42 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 600 WSU 7 0 Money 1682 624
2:54:42 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:54:42 PM  (Reporting)  Picking 136 Field Hospital
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:54:42 PM  (Reporting)  _BNU Buying Unit Field Hospital Family ID Service Asset Area British Isles
2:54:42 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
2:54:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 648 WSU 7 112 Money 1682 1079
2:54:42 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
2:54:42 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 808 WSU 7 336 Money 1682 1118
2:54:42 PM  (Reporting)  Picking 122 Lancers Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 746 WSU 7 16 Money 1682 916
2:54:42 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 930 WSU 7 20 Money 1682 892
2:54:42 PM  (Reporting)  Picking 150 Privateer Squadron 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 656 WSU 7 144 Money 1682 926
2:54:42 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 686 WSU 7 16 Money 1682 844
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 592 WSU 7 19 Money 1682 915
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 592 WSU 7 19 Money 1682 915
2:54:42 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 680 WSU 7 0 Money 1682 784
2:54:42 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:54:42 PM  (Reporting)  Picking 102 Sepoy Brigade 1805
2:54:42 PM  (Reporting)  On Map 9 Requested 0 In Pool 2
2:54:42 PM  (Reporting)  _BNU Buying Unit Sepoy Brigade 1805 Family ID Line Infantry Area Recruitment Area: Sepoys (India)
2:54:42 PM  (Reporting)  Picking 100 Foreign Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
2:54:42 PM  (Reporting)  _BNU Buying Unit Foreign Brigade 1805 Family ID Line Infantry Area British Isles
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 1312 WSU 7 19 Money 1682 1275
2:54:42 PM  (Reporting)  Picking 148 Brig Squadron 1805
2:54:42 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 1352 WSU 7 108 Money 1682 1206
2:54:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
2:54:42 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 1312 WSU 7 19 Money 1682 1275
2:54:42 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
2:54:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 1368 WSU 7 112 Money 1682 1439
2:54:42 PM  (Reporting)  Picking 148 Brig Squadron 1805
2:54:42 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 1352 WSU 7 108 Money 1682 1206
2:54:42 PM  (Reporting)  Picking 96 Rifles Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 1646 WSU 7 16 Money 1682 1260
2:54:42 PM  (Reporting)  Picking 149 Sloop Squadron 1805
2:54:42 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 3063 1328 WSU 7 72 Money 1682 1170
2:54:42 PM  (Reporting)  Ended BuildNewUnits Bought: 6 787 ms
2:54:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:54:42 PM  (Reporting)  _MFC_ Merging 1015239 XI. Fleet into 1015263 IV. Fleet
2:54:42 PM  (Reporting)  _MFC_ Merging 1015263 IV. Fleet into 1013680 1st Scouting Squadron
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013680 IV. Fleet
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014130 VI. Fleet
2:54:42 PM  (Reporting)  _MFC_ Merging 1015327 9th Transport Sq. into 1015317 XII. Fleet
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015317 XI. Fleet
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015647 Daphne  Sq.
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014131 II. Fleet
2:54:42 PM  (Reporting)  Ended ManageFleetsComposition 499 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:54:42 PM  (Reporting)  1013413 Nova Scotia Militia, 3889 Lower Canada, Pow:19, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:54:42 PM  (Reporting)  1002756 Nova Scotia Force, 3889 Lower Canada, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:54:42 PM  (Reporting)  1002735 Lower Canada Force, 3889 Lower Canada, Pow:282, Count: 7(l 3/L 4/S 1) is calling fleet this turn.
2:54:42 PM  (Reporting)  Ended CallFleet 2 ms
2:54:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:54:42 PM  (Reporting)  _LFG_ 1010069 West Africa Garrison, 3912 West Africa, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010181 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1002929 Ceylon Force, 3920 Ceylon, Pow:156, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010163 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1002895 Madras Army, 3919 Coromandel, Pow:291, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010127 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1002944 Bombay Force, 3915 West India, Pow:167, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010145 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1002824 Calcutta Army, 3917 Bengale, Pow:849, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1008052 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1016346 V. British Detachment, 718 Valetta, Pow:254, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1008008 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010022 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1008029 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1008040 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1008074 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1002820 Barbados Fencibles, 3908 Barbados, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010118 Bridgetown Garrison, 3908 Barbados, Pow:185, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010076 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1007977 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010016 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014569 Falmouth Garrison, 124 Falmouth, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010013 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009675 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014669 Plymouth Garrison, 126 Plymouth, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009819 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014576 Exeter Garrison, 128 Exeter, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010010 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009683 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014590 Winchester Garrison, 134 Winchester, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009699 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1015025 Halkett' Force, 132 Reading, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1016338 Sir John Moore, 132 Reading, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014685 Cardiff Garrison, 98 Cardiff, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009857 Cardiff Garrison, 98 Cardiff, Pow:271, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014633 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009757 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014629 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009753 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010019 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014748 Cork Garrison, 32 Cork, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009980 Cork Garrison, 32 Cork, Pow:258, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014617 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009741 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014625 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009749 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1015031 Paget E.' Force, 116 Cambridge, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014621 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009745 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1015303 Bentick' Force, 106 Oxford, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014645 Yarmouth Garrison, 120 Yarmouth, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009778 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1016333 English Home Army, 105 Birmingham, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014604 Limerick Garrison, 28 Limerick, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009720 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014562 Norwich Garrison, 112 Norwich, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009662 Norwich Garrison, 112 Norwich, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1016334 Sir Charles Colville, 108 Leicester, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014693 Liverpool Garrison, 87 Liverpool, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009878 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014740 Dublin Garrison, 16 Dublin, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009963 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014548 Manchester Garrison, 79 Manchester, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009641 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014541 Leeds Garrison, 80 Leeds, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009633 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014555 York Garrison, 82 York, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009654 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014728 Belfast Garrison, 8 Belfast, Pow:71, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009947 Belfast Garrison, 8 Belfast, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014611 Carlisle Garrison, 72 Carlisle, Pow:29, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009728 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009629 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1007950 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014701 Newcastle Garrison, 70 Newcastle, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009899 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1007944 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014720 Glasgow Garrison, 62 Glasgow, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009935 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014709 Edinburgh Garrison, 57 Edinburgh, Pow:62, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1009911 Edinburgh Garrison, 57 Edinburgh, Pow:259, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1007966 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1002612 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010104 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010090 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  Ended LockFixedGroups 18 ms
2:54:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:54:42 PM  (Reporting)  _SSU_ 1015851 2nd Depot, 3917 Bengale, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015521 1st Depot, 718 Valetta, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015501 II Army Service Corps, 718 Valetta, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1014363 1st Fort. Rgt., 98 Cardiff, Pow:11, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015812 3rd Fort. Rgt., 120 Yarmouth, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1016275 4th Fort. Rgt., 105 Birmingham, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015808 6th Cavalry Brigade, 105 Birmingham, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015245 3rd Cavalry Brigade, 105 Birmingham, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1016257 2nd Infantry Brigade, 108 Leicester, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015846 1st Sailor Brigade, 87 Liverpool, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015260 I Corps of Sappers and Miners, 79 Manchester, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1014957 IV. British Detachment, 79 Manchester, Pow:1, Count: 2(l 0/L 0/S 2) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015250 4th Cavalry Brigade, 79 Manchester, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1016267 3rd Sailor Brigade, 70 Newcastle, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015817 3rd KGL Brigade, 70 Newcastle, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1016272 II Corps of Royal Engineers, 62 Glasgow, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1016262 2nd Sailor Brigade, 62 Glasgow, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015527 1st Foreign Brigade, 62 Glasgow, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1014952 2nd Fort. Rgt., 62 Glasgow, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015517 5th Cavalry Brigade, 57 Edinburgh, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015255 1st Infantry Brigade, 57 Edinburgh, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  Ended SplitStaticUnits 1 ms
2:54:42 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:54:42 PM  (Reporting)  Ended GarrisonBorders 4 ms
2:54:42 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:54:42 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 140
2:54:42 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3889 Lower Canada Preparing a Landing on: 3900 Florida
2:54:42 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
2:54:42 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
2:54:42 PM  (Reporting)  Ended ProcessAgents Great Britain 27 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 4 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 4 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 30 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 6 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 3 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 19 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 86 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 90 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 93 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  Ended Make Superior Group 2 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 4 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 4 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 4 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 2 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 2 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 22 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 3 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 2 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 9 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 41 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 45 ms
2:54:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:54:42 PM  (Reporting)  Ended Check Leaders 1 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
2:54:42 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
2:54:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:54:42 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 13 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  1002686 Gibraltar Force, 146 Setubal, Pow:264, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7905, Region: 146 Setubal
2:54:42 PM  (Reporting)  Ended KeepPosition 2 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 38 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 2 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 2 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 21 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 4 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 2 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 11 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 54 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  Ended Make Superior Group 22 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 2 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 2 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 1 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  _PCO_ 1002326 Thomas Douglas, Lord Selkirk is now in Privileged Combine in 1016052 Douglas' Force 128 Exeter
2:54:42 PM  (Reporting)  _PCO_ 1002559 Gustav von der Decken is now in Privileged Combine in 1002544 Hannover Expedition 128 Exeter
2:54:42 PM  (Reporting)  _PCO_ Wessex Rifles has been merged into 1002326 Light Cavalry Div.(Thomas Douglas, Lord Selkirk) in 1016052 Douglas' Force 128 Exeter
2:54:42 PM  (Reporting)  _PCO_ 1002326 Light Cavalry Div. 4 has his Privileged Combine status revoked 1016052 Douglas' Force 128 Exeter
2:54:42 PM  (Reporting)  _PCO_ 1002559 Gustav von der Decken 1 has his Privileged Combine status revoked 1002544 Hannover Expedition 128 Exeter
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 48 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Agenda: Garrison, Value: 14300, Region: 118 London
2:54:42 PM  (Reporting)  _DCR_ 1002596 Highlands Force, 115 Bedford, Pow:68, Count: 3(l 1/L 1/S 1) will reinforce threatened capital 118 London
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 14 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 27 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 2 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  _GAO_ Step 1 1003114 Plymouth Garrison, 128 Exeter, Pow:12, Count: 1(l 0/L 1/S 0) is garrisoning region 128 Exeter SelfVal 142
2:54:42 PM  (Reporting)  Agenda: Garrison, Value: 3550, Region: 128 Exeter
2:54:42 PM  (Reporting)  _GAO_ Step 1 1003065 Cardiff Garrison, 105 Birmingham, Pow:47, Count: 4(l 1/L 3/S 0) is garrisoning region 105 Birmingham SelfVal 1375
2:54:42 PM  (Reporting)  Agenda: Garrison, Value: 58500, Region: 105 Birmingham
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 6 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 30 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
2:54:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:54:42 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016331 Colquhun Grant selected
2:54:42 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016331 Colquhun Grant 120 Yarmouth toward 1003090 Yarmouth Garrison, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Ended Check Leaders 6 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 335 British Isles
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFA_ 1015834 10th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 62 Glasgow
2:54:42 PM  (Reporting)  _AFA_ 1016348 7th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  _AFO_ Adding commerce 1016348 7th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:54:42 PM  (Reporting)  _AFA_ 1013680 IV. Fleet has been given the mission Agenda: Naval Docking, Value: 5952, Region: 120 Yarmouth
2:54:42 PM  (Reporting)  _AFA_ 1015506 X. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 87 Liverpool
2:54:42 PM  (Reporting)  _AFA_ 1015828 9th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 87 Liverpool
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 170 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 13 Nb of CPs of Regular/Militia/Cavalry/Artillery: 230
2:54:42 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  CheckForLandResupply Douglas' Force will resupply, in region 126 Plymouth
2:54:42 PM  (Reporting)  CheckForLandResupply Newcastle Brigade will resupply, in region 132 Reading
2:54:42 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 106 Oxford
2:54:42 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 132 Reading
2:54:42 PM  (Reporting)  CheckForLandResupply Colchester Defenses will resupply, in region 121 Ipswich
2:54:42 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 105 Birmingham
2:54:42 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 105 Birmingham
2:54:42 PM  (Reporting)  CheckForLandResupply 2nd RFA will resupply, in region 16 Dublin
2:54:42 PM  (Reporting)  CheckForLandResupply 1st Cavalry Brigade will resupply, in region 87 Liverpool
2:54:42 PM  (Reporting)  CheckForLandResupply Leeds Garrison will resupply, in region 87 Liverpool
2:54:42 PM  (Reporting)  CheckForLandResupply 2nd Cavalry Brigade will resupply, in region 57 Edinburgh
2:54:42 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 80 Leeds
2:54:42 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 80 Leeds
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 59 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  1002423 Wessex Force, 128 Exeter, Pow:119, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 3930, Region: 128 Exeter
2:54:42 PM  (Reporting)  1003065 Cardiff Garrison, 105 Birmingham, Pow:47, Count: 4(l 1/L 3/S 0) Agenda: Keep Position, Value: 3417, Region: 105 Birmingham
2:54:42 PM  (Reporting)  1003008 Manchester Garrison, 102 Northampton, Pow:9, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2747, Region: 102 Northampton
2:54:42 PM  (Reporting)  1002624 Ireland Force, 16 Dublin, Pow:151, Count: 5(l 1/L 2/S 2) Agenda: Keep Position, Value: 6365, Region: 16 Dublin
2:54:42 PM  (Reporting)  1003012 Hull Garrison, 84 Hull, Pow:26, Count: 2(l 0/L 1/S 1) Agenda: Keep Position, Value: 3048, Region: 84 Hull
2:54:42 PM  (Reporting)  1015041 Hull Brigade, 84 Hull, Pow:43, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 3249, Region: 84 Hull
2:54:42 PM  (Reporting)  1003082 Newcastle Garrison, 68 Hawick, Pow:8, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2680, Region: 68 Hawick
2:54:42 PM  (Reporting)  1002986 Edinburgh Garrison, 68 Hawick, Pow:8, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2412, Region: 68 Hawick
2:54:42 PM  (Reporting)  1013392 2nd Scotland Bde, 68 Hawick, Pow:28, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2847, Region: 68 Hawick
2:54:42 PM  (Reporting)  1002994 Aberdeen Garrison, 59 Greenock, Pow:19, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 3852, Region: 59 Greenock
2:54:42 PM  (Reporting)  Ended KeepPosition 3 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 852 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 3 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 3 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  _PCO_ 1002714 Sir John Stuart is now in Privileged Combine in 1002604 Anglo-Norman Islands Force 517 Jersey
2:54:42 PM  (Reporting)  _PCO_ Guernesey Bde has been merged into 1002714 Sir John Stuart(Sir John Stuart) in 1002604 Anglo-Norman Islands Force 517 Jersey
2:54:42 PM  (Reporting)  _PCO_ Campbell Bty has been merged into 1002714 Sir John Stuart(Sir John Stuart) in 1002604 Anglo-Norman Islands Force 517 Jersey
2:54:42 PM  (Reporting)  _PCO_ 1002547 Sir George Don 1 has his Privileged Combine status revoked 1016339 Sir George Don 517 Jersey
2:54:42 PM  (Reporting)  _PCO_ 1002714 Sir John Stuart 5 has his Privileged Combine status revoked 1002604 Anglo-Norman Islands Force 517 Jersey
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 53 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 5 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 2 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 14 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 63 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 65 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 68 ms
2:54:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:54:42 PM  (Reporting)  _CLD_ Leader (Split Segment II) Sir John Stuart in Jersey has been detached from group 1002604 Anglo-Norman Islands Force
2:54:42 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016339 Sir George Don selected
2:54:42 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
2:54:42 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
2:54:42 PM  (Reporting)  _CLD_ Leader 1016339 Sir George Don redeployed from Gibraltar to theater Theater_Spanish_Peninsula  in region 211 Gibraltar
2:54:42 PM  (Reporting)  _CLD_ Leader 1016351 Sir John Stuart redeployed from Wien to theater Theater_Germany  in region 1194 Wien
2:54:42 PM  (Reporting)  Ended Check Leaders 191 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 3 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:52, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 2250, Region: 517 Jersey
2:54:42 PM  (Reporting)  Ended KeepPosition 3 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 9 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 1 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  _PCO_ 1002716 Francis de Rottenburg is now in Privileged Combine in 1016046 Rottenburg' Force 718 Valetta
2:54:42 PM  (Reporting)  _PCO_ 1002716 Francis de Rottenburg 1 has his Privileged Combine status revoked 1016046 Rottenburg' Force 718 Valetta
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 30 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 3 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 1 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 7 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 31 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
2:54:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:54:42 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016046 Rottenburg' Force selected
2:54:42 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016046 Francis de Rottenburg 718 Valetta toward 1016346 V. British Detachment, 718 Valetta, Pow:254, Count: 4(l 0/L 1/S 3)
2:54:42 PM  (Reporting)  Ended Check Leaders 6 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
2:54:42 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
2:54:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:54:42 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  1002711 Malta Force, 718 Valetta, Pow:220, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6775, Region: 718 Valetta
2:54:42 PM  (Reporting)  Ended KeepPosition 2 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 5 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 0 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  _PCO_ 1002766 Eyre Coote is now in Privileged Combine in 1013407 Coote' Force 3903 Jamaica
2:54:42 PM  (Reporting)  _PCO_ McArthur's Bde has been merged into 1002766 Eyre Coote(Eyre Coote) in 1013407 Coote' Force 3903 Jamaica
2:54:42 PM  (Reporting)  _PCO_ 1002766 Eyre Coote 5 has his Privileged Combine status revoked 1013407 Coote' Force 3903 Jamaica
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 29 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 3 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  _CBG_ 1002803 Barbados Force, 3908 Barbados, Pow:154, Count: 2(l 1/L 1/S 1) Will wait for help
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 74 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 0 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 2 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
2:54:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:54:42 PM  (Reporting)  Ended Check Leaders 0 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  _MSG_ gathered 154 cbt pts, needing: 407
2:54:42 PM  (Reporting)  _MSG_ 1002803 Barbados Force abort its operation against 1001759 Expdition des Antilles not enough forces gathered
2:54:42 PM  (Reporting)  Ended Make Superior Group 133 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
2:54:42 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
2:54:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  CheckForLandResupply Barbados Force will resupply, in region 3908 Barbados
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 4 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  1002803 Barbados Force, 3908 Barbados, Pow:154, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 5382, Region: 3908 Barbados
2:54:42 PM  (Reporting)  Ended KeepPosition 0 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 173 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 0 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 0 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 0 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 2 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
2:54:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:54:42 PM  (Reporting)  Ended Check Leaders 0 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 7 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
2:54:42 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_India
2:54:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 0 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 0 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  _PCO_ 1002752 Henry Proctor is now in Privileged Combine in 1002735 Lower Canada Force 3889 Lower Canada
2:54:42 PM  (Reporting)  _PCO_ 1002736 Robert Scheaffe is now in Privileged Combine in 1002735 Lower Canada Force 3889 Lower Canada
2:54:42 PM  (Reporting)  _PCO_ Montreal Fencibles has been merged into 1002736 Robert Scheaffe(Robert Scheaffe) in 1002735 Lower Canada Force 3889 Lower Canada
2:54:42 PM  (Reporting)  _PCO_ Quebec Bde has been merged into 1002752 Henry Proctor(Henry Proctor) in 1002735 Lower Canada Force 3889 Lower Canada
2:54:42 PM  (Reporting)  _PCO_ 1002736 Robert Scheaffe 2 has his Privileged Combine status revoked 1002735 Lower Canada Force 3889 Lower Canada
2:54:42 PM  (Reporting)  _PCO_ 1002752 Henry Proctor 4 has his Privileged Combine status revoked 1002735 Lower Canada Force 3889 Lower Canada
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 64 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 3 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 0 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 4 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
2:54:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:54:42 PM  (Reporting)  Ended Check Leaders 0 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  Ended Make Superior Group 0 ms
2:54:42 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
2:54:42 PM  (Reporting)  1013413 Nova Scotia Militia, 3889 Lower Canada, Pow:19, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 2400, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  1002756 Nova Scotia Force, 3889 Lower Canada, Pow:73, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 2400, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  1002735 Lower Canada Force, 3889 Lower Canada, Pow:282, Count: 7(l 3/L 4/S 1) Agenda: Prep. Amphibious, Value: 2400, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  _AMS_ Staging region 3889 Lower Canada  - Landing Region: 3900 Florida Base AINeed (x1): 101
2:54:42 PM  (Reporting)  _AMS_ Already Gathered/ en route: 374 cbt pts Supply Elts: 3 Hvy Elts: 1
2:54:42 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
2:54:42 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
2:54:42 PM  (Reporting)  Ended AmpibiousStaging 34 ms
2:54:42 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
2:54:42 PM  (Reporting)  _AML_ Staging region 3889 Lower Canada  - Landing Region: 3900 Florida Base AINeed (x1): 101 Gathered 374
2:54:42 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
2:54:42 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 374 but no transport capacity.
2:54:42 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
2:54:42 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
2:54:42 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
2:54:42 PM  (Reporting)  Ended Build Depots Assets 82 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 0 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 0 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 7 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 0 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 0 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 1 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 0 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 0 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 0 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 0 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 2 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 0 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 16 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 15743 AllOppPowLand: 25380 AllOwnPowNav: 34349 AllOppPowNav 7257
2:54:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 16 Land Ratio: 1.48 Land Core Ratio: 5.00  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1016351 Sir John Stuart (Pow.0)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 270 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Region 1158 Linz Pick 63 SelfVal 253 Need 60  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 1097 Eger Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Region 818 Mainz Pick 21 SelfVal 82 Need 101  no group candidate found
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 55 Land Ratio: 0.43 Land Core Ratio: 0.50  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1016339 Sir George Don (Pow.0)
2:54:42 PM  (Reporting)  1002686 Gibraltar Force (Pow.264)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
2:54:42 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 146 Setubal, Pow:264, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 42 SelfVal 588 AINeed 116
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 149 Lisboa
2:54:42 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 146 Setubal, Pow:264, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 14 SelfVal 199 AINeed 235
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 9950, Region: 148 Elvas
2:54:42 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 146 Setubal, Pow:264, Count: 2(l 1/L 1/S 1) Fitness 45 PickVal 5 SelfVal 102 AINeed 235
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 4590, Region: 159 Braga
2:54:42 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 146 Setubal, Pow:264, Count: 2(l 1/L 1/S 1) Fitness 40 PickVal 9 SelfVal 143 AINeed 235
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 5720, Region: 156 Oporto
2:54:42 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 146 Setubal, Pow:264, Count: 2(l 1/L 1/S 1) Fitness 35 PickVal 6 SelfVal 110 AINeed 235
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 3850, Region: 144 Beija
2:54:42 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 146 Setubal, Pow:264, Count: 2(l 1/L 1/S 1) Fitness 30 PickVal 12 SelfVal 185 AINeed 235
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 5550, Region: 183 Almeida
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 0.82 Land Core Ratio: 0.60  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1016351 Sir John Stuart (Pow.0)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Secondary Region 1287 Pecs Pick 30 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 1194 Wien Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 1158 Linz Pick 63 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Region 1152 Innsbruck Pick 45 SelfVal 191 Need 60  no group candidate found
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 107 Enemy armies: 16 Land Ratio: 0.30 Land Core Ratio: 0.37  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1003114 Plymouth Garrison (Pow.12)
2:54:42 PM  (Reporting)  1016052 Douglas' Force (Pow.34)
2:54:42 PM  (Reporting)  1002544 Hannover Expedition (Pow.0)
2:54:42 PM  (Reporting)  1002423 Wessex Force (Pow.119)
2:54:42 PM  (Reporting)  1013393 Newcastle Brigade (Pow.22)
2:54:42 PM  (Reporting)  1014363 1st Fort. Rgt. (Pow.11)
2:54:42 PM  (Reporting)  1002998 Inverness Garrison (Pow.13)
2:54:42 PM  (Reporting)  1002596 Highlands Force (Pow.68)
2:54:42 PM  (Reporting)  1015634 3rd Heavy Brigade (Pow.24)
2:54:42 PM  (Reporting)  1016051 Hereford Bde (Pow.58)
2:54:42 PM  (Reporting)  1015315 Fane's Brigade (Pow.60)
2:54:42 PM  (Reporting)  1014115 Craufurd's Brigade (Pow.61)
2:54:42 PM  (Reporting)  1002974 Cork Garrison (Pow.54)
2:54:42 PM  (Reporting)  1009995 Colchester Defenses (Pow.9)
2:54:42 PM  (Reporting)  1003033 Colchester Garrison (Pow.72)
2:54:42 PM  (Reporting)  1013387 Liverpool Brigade (Pow.59)
2:54:42 PM  (Reporting)  1015812 3rd Fort. Rgt. (Pow.1)
2:54:42 PM  (Reporting)  1003090 Yarmouth Garrison (Pow.16)
2:54:42 PM  (Reporting)  1016275 4th Fort. Rgt. (Pow.0)
2:54:42 PM  (Reporting)  1015808 6th Cavalry Brigade (Pow.1)
2:54:42 PM  (Reporting)  1015245 3rd Cavalry Brigade (Pow.5)
2:54:42 PM  (Reporting)  1003065 Cardiff Garrison (Pow.47)
2:54:42 PM  (Reporting)  1002978 Limerick Garrison (Pow.14)
2:54:42 PM  (Reporting)  1013386 Limerick Brigade (Pow.55)
2:54:42 PM  (Reporting)  1003021 Norwich Garrison (Pow.14)
2:54:42 PM  (Reporting)  1003008 Manchester Garrison (Pow.9)
2:54:42 PM  (Reporting)  1016257 2nd Infantry Brigade (Pow.0)
2:54:42 PM  (Reporting)  1015846 1st Sailor Brigade (Pow.2)
2:54:42 PM  (Reporting)  1014967 2nd RFA (Pow.17)
2:54:42 PM  (Reporting)  1002970 Dublin Garrison (Pow.14)
2:54:42 PM  (Reporting)  1002640 Ireland Fencibles (Pow.28)
2:54:42 PM  (Reporting)  1002624 Ireland Force (Pow.151)
2:54:42 PM  (Reporting)  1015260 I Corps of Sappers and Miners (Pow.1)
2:54:42 PM  (Reporting)  1014957 IV. British Detachment (Pow.1)
2:54:42 PM  (Reporting)  1015250 4th Cavalry Brigade (Pow.5)
2:54:42 PM  (Reporting)  1003012 Hull Garrison (Pow.26)
2:54:42 PM  (Reporting)  1015041 Hull Brigade (Pow.43)
2:54:42 PM  (Reporting)  1014962 1st Cavalry Brigade (Pow.24)
2:54:42 PM  (Reporting)  1003002 Leeds Garrison (Pow.21)
2:54:42 PM  (Reporting)  1002959 Belfast Garrison (Pow.14)
2:54:42 PM  (Reporting)  1013388 Ulster Bde (Pow.18)
2:54:42 PM  (Reporting)  1014764 Belfast Brigade (Pow.67)
2:54:42 PM  (Reporting)  1003042 Carlisle Garrison (Pow.14)
2:54:42 PM  (Reporting)  1014972 2nd Cavalry Brigade (Pow.15)
2:54:42 PM  (Reporting)  1003082 Newcastle Garrison (Pow.8)
2:54:42 PM  (Reporting)  1002986 Edinburgh Garrison (Pow.8)
2:54:42 PM  (Reporting)  1013392 2nd Scotland Bde (Pow.28)
2:54:42 PM  (Reporting)  1016267 3rd Sailor Brigade (Pow.0)
2:54:42 PM  (Reporting)  1015817 3rd KGL Brigade (Pow.2)
2:54:42 PM  (Reporting)  1016272 II Corps of Royal Engineers (Pow.0)
2:54:42 PM  (Reporting)  1016262 2nd Sailor Brigade (Pow.0)
2:54:42 PM  (Reporting)  1015527 1st Foreign Brigade (Pow.1)
2:54:42 PM  (Reporting)  1014952 2nd Fort. Rgt. (Pow.3)
2:54:42 PM  (Reporting)  1002569 Scotland Force (Pow.46)
2:54:42 PM  (Reporting)  1015517 5th Cavalry Brigade (Pow.2)
2:54:42 PM  (Reporting)  1015255 1st Infantry Brigade (Pow.2)
2:54:42 PM  (Reporting)  1002994 Aberdeen Garrison (Pow.19)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Secondary Region 16 Dublin Pick 35 has enough garrison (Value: 432) - evaluation skipped
2:54:42 PM  (Reporting)  CheckRegionForOperation 1002423 Wessex Force, 128 Exeter, Pow:119, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 100 SelfVal 3358 AINeed 100
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 126 Plymouth
2:54:42 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 148) - evaluation skipped
2:54:42 PM  (Reporting)  Region 134 Winchester Pick 6 SelfVal 176 Need 1795  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 105 Birmingham Pick 23 has enough garrison (Value: 100) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 8 Belfast Pick 4 has enough garrison (Value: 306) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 98 Cardiff Pick 38 has enough garrison (Value: 331) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 82 York Pick 3 has enough garrison (Value: 141) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 87 Liverpool Pick 32 has enough garrison (Value: 325) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 28 Limerick Pick 2 has enough garrison (Value: 141) - evaluation skipped
2:54:42 PM  (Reporting)  CheckRegionForOperation 1015041 Hull Brigade, 84 Hull, Pow:43, Count: 1(l 0/L 1/S 0) Fitness 75 PickVal 7 SelfVal 545 AINeed 60
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 37500, Region: 108 Leicester
2:54:42 PM  (Reporting)  Secondary Region 84 Hull Pick 6 has enough garrison (Value: 69) - evaluation skipped
2:54:42 PM  (Reporting)  CheckRegionForOperation 1002423 Wessex Force, 128 Exeter, Pow:119, Count: 1(l 1/L 1/S 0) Fitness 33 PickVal 4 SelfVal 142 AINeed 915
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 4686, Region: 128 Exeter
2:54:42 PM  (Reporting)  Secondary Region 70 Newcastle Pick 15 has enough garrison (Value: 283) - evaluation skipped
2:54:42 PM  (Reporting)  Region 121 Ipswich Pick 3 SelfVal 225 Need 369  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 6 has enough garrison (Value: 282) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 112 Norwich Pick 5 has enough garrison (Value: 141) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 72 Carlisle Pick 4 has enough garrison (Value: 131) - evaluation skipped
2:54:42 PM  (Reporting)  Region 116 Cambridge Pick 4 SelfVal 260 Need 738  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 97 Swansea Pick 5 has enough garrison (Value: 36) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 62 Glasgow Pick 15 has enough garrison (Value: 285) - evaluation skipped
2:54:42 PM  (Reporting)  CheckRegionForOperation 1015041 Hull Brigade, 84 Hull, Pow:43, Count: 1(l 0/L 1/S 0) Fitness 40 PickVal 5 SelfVal 393 AINeed 112
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 15720, Region: 106 Oxford
2:54:42 PM  (Reporting)  Region 132 Reading Pick 8 SelfVal 463 Need 919  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 80 Leeds Pick 8 has enough garrison (Value: 141) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 15 has enough garrison (Value: 325) - evaluation skipped
2:54:42 PM  (Reporting)  Region 114 Swindon Pick 2 SelfVal 161 Need 779  no group candidate found
2:54:42 PM  (Reporting)  CheckRegionForOperation 1015041 Hull Brigade, 84 Hull, Pow:43, Count: 1(l 0/L 1/S 0) Fitness 32 PickVal 4 SelfVal 323 AINeed 153
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 10336, Region: 100 Hereford
2:54:42 PM  (Reporting)  Region 113 Gloucester Pick 2 SelfVal 161 Need 1485  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 75 Hartlepool Pick 2 has enough garrison (Value: 18) - evaluation skipped
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 54 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1002604 Anglo-Norman Islands Force (Pow.52)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 52) - evaluation skipped
2:54:42 PM  (Reporting)  Region 420 Toulon Pick 6 SelfVal 16 Need 506  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 516 Guernesey Pick 29 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Region 576 Strasbourg Pick 4 SelfVal 12 Need 506  no group candidate found
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.22 Land Core Ratio: 0.29  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1015521 1st Depot (Pow.0)
2:54:42 PM  (Reporting)  1015501 II Army Service Corps (Pow.0)
2:54:42 PM  (Reporting)  1002711 Malta Force (Pow.220)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 474) - evaluation skipped
2:54:42 PM  (Reporting)  Region 678 Napoli Pick 28 SelfVal 477 Need 451  no group candidate found
2:54:42 PM  (Reporting)  Region 676 Gaeta Pick 3 SelfVal 101 Need 451  no group candidate found
2:54:42 PM  (Reporting)  Region 627 Venezia Pick 4 SelfVal 132 Need 281  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 705 Cagliari Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Region 708 Palermo Pick 12 SelfVal 286 Need 223  no group candidate found
2:54:42 PM  (Reporting)  Region 717 Siracusa Pick 2 SelfVal 72 Need 451  no group candidate found
2:54:42 PM  (Reporting)  Region 688 Taranto Pick 3 SelfVal 90 Need 451  no group candidate found
2:54:42 PM  (Reporting)  Region 626 Trevisa Pick 4 SelfVal 120 Need 390  no group candidate found
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 9 Land Ratio: 0.91 Land Core Ratio: 0.97  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1002803 Barbados Force (Pow.154)
2:54:42 PM  (Reporting)  1002799 Jamaica Fencibles (Pow.19)
2:54:42 PM  (Reporting)  1015325 1st West Indian Bde (Pow.41)
2:54:42 PM  (Reporting)  1015045 Cape Brigade (Pow.55)
2:54:42 PM  (Reporting)  1014132 Fanning's Bde (Pow.56)
2:54:42 PM  (Reporting)  1014768 Jamaica Brigade (Pow.63)
2:54:42 PM  (Reporting)  1002765 III. British Detachment (Pow.84)
2:54:42 PM  (Reporting)  1013407 Coote' Force (Pow.80)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Secondary Region 3908 Barbados Pick 100 has enough garrison (Value: 510) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 28 has enough garrison (Value: 214) - evaluation skipped
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1013413 Nova Scotia Militia (Pow.19)
2:54:42 PM  (Reporting)  1002756 Nova Scotia Force (Pow.73)
2:54:42 PM  (Reporting)  1002735 Lower Canada Force (Pow.282)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 12 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3891 Maine Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
2:54:42 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 3 Enemy armies: 30 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1015521 1st Depot (Pow.0)
2:54:42 PM  (Reporting)  1015501 II Army Service Corps (Pow.0)
2:54:42 PM  (Reporting)  1002711 Malta Force (Pow.220)
2:54:42 PM  (Reporting)  1016339 Sir George Don (Pow.0)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
2:54:42 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 474) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 705 Cagliari Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Region 678 Napoli Pick 28 SelfVal 477 Need 451  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 635 Trieste Pick 39 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Region 676 Gaeta Pick 3 SelfVal 101 Need 451  no group candidate found
2:54:42 PM  (Reporting)  Region 627 Venezia Pick 4 SelfVal 132 Need 281  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 1640 Fiume Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Region 688 Taranto Pick 3 SelfVal 90 Need 451  no group candidate found
2:54:42 PM  (Reporting)  Region 708 Palermo Pick 12 SelfVal 286 Need 223  no group candidate found
2:54:42 PM  (Reporting)  Region 420 Toulon Pick 6 SelfVal 16 Need 506  no group candidate found
2:54:42 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 97 Enemy armies: 53 Land Ratio: 0.22 Land Core Ratio: 0.20  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1016339 Sir George Don (Pow.0)
2:54:42 PM  (Reporting)  1002686 Gibraltar Force (Pow.264)
2:54:42 PM  (Reporting)  1002803 Barbados Force (Pow.154)
2:54:42 PM  (Reporting)  1002799 Jamaica Fencibles (Pow.19)
2:54:42 PM  (Reporting)  1015325 1st West Indian Bde (Pow.41)
2:54:42 PM  (Reporting)  1015045 Cape Brigade (Pow.55)
2:54:42 PM  (Reporting)  1014132 Fanning's Bde (Pow.56)
2:54:42 PM  (Reporting)  1014768 Jamaica Brigade (Pow.63)
2:54:42 PM  (Reporting)  1002765 III. British Detachment (Pow.84)
2:54:42 PM  (Reporting)  1013407 Coote' Force (Pow.80)
2:54:42 PM  (Reporting)  1002604 Anglo-Norman Islands Force (Pow.52)
2:54:42 PM  (Reporting)  1003114 Plymouth Garrison (Pow.12)
2:54:42 PM  (Reporting)  1016052 Douglas' Force (Pow.34)
2:54:42 PM  (Reporting)  1002544 Hannover Expedition (Pow.0)
2:54:42 PM  (Reporting)  1002423 Wessex Force (Pow.119)
2:54:42 PM  (Reporting)  1014363 1st Fort. Rgt. (Pow.11)
2:54:42 PM  (Reporting)  1015634 3rd Heavy Brigade (Pow.24)
2:54:42 PM  (Reporting)  1016051 Hereford Bde (Pow.58)
2:54:42 PM  (Reporting)  1015315 Fane's Brigade (Pow.60)
2:54:42 PM  (Reporting)  1014115 Craufurd's Brigade (Pow.61)
2:54:42 PM  (Reporting)  1002974 Cork Garrison (Pow.54)
2:54:42 PM  (Reporting)  1015812 3rd Fort. Rgt. (Pow.1)
2:54:42 PM  (Reporting)  1003090 Yarmouth Garrison (Pow.16)
2:54:42 PM  (Reporting)  1003021 Norwich Garrison (Pow.14)
2:54:42 PM  (Reporting)  1015846 1st Sailor Brigade (Pow.2)
2:54:42 PM  (Reporting)  1014967 2nd RFA (Pow.17)
2:54:42 PM  (Reporting)  1002970 Dublin Garrison (Pow.14)
2:54:42 PM  (Reporting)  1002640 Ireland Fencibles (Pow.28)
2:54:42 PM  (Reporting)  1002624 Ireland Force (Pow.151)
2:54:42 PM  (Reporting)  1003012 Hull Garrison (Pow.26)
2:54:42 PM  (Reporting)  1015041 Hull Brigade (Pow.43)
2:54:42 PM  (Reporting)  1002959 Belfast Garrison (Pow.14)
2:54:42 PM  (Reporting)  1013388 Ulster Bde (Pow.18)
2:54:42 PM  (Reporting)  1014764 Belfast Brigade (Pow.67)
2:54:42 PM  (Reporting)  1003042 Carlisle Garrison (Pow.14)
2:54:42 PM  (Reporting)  1014972 2nd Cavalry Brigade (Pow.15)
2:54:42 PM  (Reporting)  1003082 Newcastle Garrison (Pow.8)
2:54:42 PM  (Reporting)  1002986 Edinburgh Garrison (Pow.8)
2:54:42 PM  (Reporting)  1013392 2nd Scotland Bde (Pow.28)
2:54:42 PM  (Reporting)  1016267 3rd Sailor Brigade (Pow.0)
2:54:42 PM  (Reporting)  1015817 3rd KGL Brigade (Pow.2)
2:54:42 PM  (Reporting)  1016272 II Corps of Royal Engineers (Pow.0)
2:54:42 PM  (Reporting)  1016262 2nd Sailor Brigade (Pow.0)
2:54:42 PM  (Reporting)  1015527 1st Foreign Brigade (Pow.1)
2:54:42 PM  (Reporting)  1014952 2nd Fort. Rgt. (Pow.3)
2:54:42 PM  (Reporting)  1002569 Scotland Force (Pow.46)
2:54:42 PM  (Reporting)  1015517 5th Cavalry Brigade (Pow.2)
2:54:42 PM  (Reporting)  1015255 1st Infantry Brigade (Pow.2)
2:54:42 PM  (Reporting)  1002994 Aberdeen Garrison (Pow.19)
2:54:42 PM  (Reporting)  1013413 Nova Scotia Militia (Pow.19)
2:54:42 PM  (Reporting)  1002756 Nova Scotia Force (Pow.73)
2:54:42 PM  (Reporting)  1002735 Lower Canada Force (Pow.282)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
2:54:42 PM  (Reporting)  Region 789 Amsterdam Pick 21 SelfVal 21 Need 506  no group candidate found
2:54:42 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 231 Need 370  no group candidate found
2:54:42 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
2:54:42 PM  (Reporting)  Region 852 Bremen Pick 40 SelfVal 134 Need 101  no group candidate found
2:54:42 PM  (Reporting)  CheckRegionForOperation 1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:52, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 258 AINeed 60
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 16770, Region: 517 Jersey
2:54:42 PM  (Reporting)  CheckRegionForOperation 1002423 Wessex Force, 128 Exeter, Pow:119, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 100 SelfVal 3358 AINeed 100
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 126 Plymouth
2:54:42 PM  (Reporting)  CheckRegionForOperation 1002803 Barbados Force, 3908 Barbados, Pow:154, Count: 2(l 1/L 1/S 1) Fitness 40 PickVal 100 SelfVal 319 AINeed 25
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 12760, Region: 3908 Barbados
2:54:42 PM  (Reporting)  Secondary Region 87 Liverpool Pick 32 has enough garrison (Value: 325) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 516 Guernesey Pick 29 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 62 Glasgow Pick 15 has enough garrison (Value: 285) - evaluation skipped
2:54:42 PM  (Reporting)  Region 128 Exeter Pick 4 SelfVal 142 Need 915  no group candidate found
2:54:42 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 70 Newcastle Pick 15 has enough garrison (Value: 283) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 98 Cardiff Pick 38 has enough garrison (Value: 331) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 16 Dublin Pick 35 has enough garrison (Value: 432) - evaluation skipped
2:54:42 PM  (Reporting)  Region 149 Lisboa Pick 42 SelfVal 588 Need 116  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 28 has enough garrison (Value: 214) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 112 Norwich Pick 5 has enough garrison (Value: 141) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 82 York Pick 3 has enough garrison (Value: 141) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3891 Maine Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 15 has enough garrison (Value: 325) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 6 has enough garrison (Value: 282) - evaluation skipped
2:54:42 PM  (Reporting)  Region 100 Hereford Pick 4 SelfVal 323 Need 153  no group candidate found
2:54:42 PM  (Reporting)  Region 497 Brest Pick 4 SelfVal 12 Need 250  no group candidate found
2:54:42 PM  (Reporting)  Region 156 Oporto Pick 9 SelfVal 143 Need 235  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 72 Carlisle Pick 4 has enough garrison (Value: 131) - evaluation skipped
2:54:42 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 102 Need 235  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 84 Hull Pick 6 has enough garrison (Value: 69) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 8 Belfast Pick 4 has enough garrison (Value: 306) - evaluation skipped
2:54:42 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 97 Swansea Pick 5 has enough garrison (Value: 36) - evaluation skipped
2:54:42 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
2:54:42 PM  (Reporting)  Region 121 Ipswich Pick 3 SelfVal 225 Need 369  no group candidate found
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 861 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _NVS_ : Nav Supp 1007875 Indian Squadron chance: 23 failed.
2:54:42 PM  (Reporting)  _AFA_ 1007875 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 17425, Region: 3912 West Africa
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 133 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFA_ 1014131 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 21600, Region: 3927 Southeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFA_ 1007747 African Squadron has been given the mission Agenda: Convoy Transport, Value: 5000, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  _AFO_ Adding supply transport 1007747 African Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 11 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFA_ 1014339 1st Battle Squadron has been given the mission Agenda: Convoy Transport, Value: 4750, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  _AFO_ Adding supply transport 1014339 1st Battle Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
2:54:42 PM  (Reporting)  _AFA_ 1016359 Amelia Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7700, Region: 3934 Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 76 in Commerce
2:54:42 PM  (Reporting)  _NVS_ : Nav Supp 1015313 Collingwood's Fleet chance: -10 failed.
2:54:42 PM  (Reporting)  _AFA_ 1015313 Collingwood's Fleet has been given the mission Agenda: Naval Calling, Value: 2548, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  _AFA_ 1016360 Invincible Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 72 in Commerce
2:54:42 PM  (Reporting)  _AFA_ 1015037 Surprise Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6500, Region: 3934 Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 60 in Commerce
2:54:42 PM  (Reporting)  _AFA_ 1015037 Surprise Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6500, Region: 3934 Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 60 in Commerce
2:54:42 PM  (Reporting)  _NVS_ : Nav Supp 1015037 Surprise Sq. chance: 20 failed.
2:54:42 PM  (Reporting)  _AFA_ 1015037 Surprise Sq. has been given the mission Agenda: Naval Calling, Value: 1012, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  _AFA_ 1014775 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  _AFA_ 1015647 Daphne  Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5175, Region: 3926 Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFA_ 1014130 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11775, Region: 3924 North Sea Trade
2:54:42 PM  (Reporting)  _AFA_ 1015317 XI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 12450, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  _AFA_ 1016062 8th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  _AFO_ Adding commerce 1016062 8th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
2:54:42 PM  (Reporting)  _AFA_ 1016361 Artois Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5900, Region: 3934 Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 51 in Commerce
2:54:42 PM  (Reporting)  _AFA_ 1016362 Canada Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 9800, Region: 3926 Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
2:54:42 PM  (Reporting)  _NVS_ : Nav Supp 1007363 Keith's Fleet Auto success as amphib is planned and Probability was 93 %
2:54:42 PM  (Reporting)  _AFA_ 1007363 Keith's Fleet has been given the mission Agenda: Naval Superiority, Value: 31913, Region: 3958 Estuaire de la Seine
2:54:42 PM  (Reporting)  _AFA_ 1007363 Keith's Fleet has been given the mission Agenda: Naval Calling, Value: 9379, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  _AFA_ 1016363 Achilles Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5900, Region: 3934 Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 41 in Commerce
2:54:42 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Medway Squadron chance: -20 failed.
2:54:42 PM  (Reporting)  _AFA_ 1007510 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 9396, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  _AFA_ 1016365 Active Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 30 in Commerce
2:54:42 PM  (Reporting)  _AFA_ 1007569 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 16107, Region: 3938 Medway
2:54:42 PM  (Reporting)  _AFA_ 1007569 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6077, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  _AFA_ 1016058 Newcastle Sq. has been given the mission Agenda: Convoy Transport, Value: 3700, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  _AFO_ Adding supply transport 1016058 Newcastle Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
2:54:42 PM  (Reporting)  _AFA_ 1015054 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 57825, Region: 3926 Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFA_ 1016366 Glasgow Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7200, Region: 3934 Commerce
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
2:54:42 PM  (Reporting)  _AFA_ 1015036 VII. Fleet has been given the mission Agenda: Naval Superiority, Value: 3648, Region: 4552 Gulf of Mexico
2:54:42 PM  (Reporting)  _AFA_ 1015036 VII. Fleet has been given the mission Agenda: Naval Calling, Value: 1157, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  _NVS_ : Nav Supp 1007461 Channel Fleet Auto success as amphib is planned and Probability was 123 %
2:54:42 PM  (Reporting)  _AFA_ 1007461 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 51373, Region: 4552 Gulf of Mexico
2:54:42 PM  (Reporting)  _AFA_ 1007461 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 19485, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  _NVS_ : Nav Supp 1007774 Jamaca Squadron chance: -10 failed.
2:54:42 PM  (Reporting)  _AFA_ 1007774 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 8175, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  _AFA_ 1007609 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 12397, Region: 4110 Bristol Channel
2:54:42 PM  (Reporting)  _AFA_ 1007609 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 3960, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  _NVS_ : Nav Supp 1007812 West Indies Squadron chance: 30 failed.
2:54:42 PM  (Reporting)  _AFA_ 1007812 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 21335, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  _NVS_ : Nav Supp 1007634 Atlantic Fleet Auto success as amphib is planned and Probability was 123 %
2:54:42 PM  (Reporting)  _AFA_ 1007634 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 32040, Region: 4552 Gulf of Mexico
2:54:42 PM  (Reporting)  _AFA_ 1007634 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 11684, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  _NVS_ : Nav Supp 1015038 Nelson's Fleet Auto success as amphib is planned and Probability was 123 %
2:54:42 PM  (Reporting)  _AFA_ 1015038 Nelson's Fleet has been given the mission Agenda: Naval Superiority, Value: 51678, Region: 3938 Medway
2:54:42 PM  (Reporting)  _AFA_ 1015038 Nelson's Fleet has been given the mission Agenda: Naval Calling, Value: 17775, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  _AFA_ 1015053 VIII. Fleet has been given the mission Agenda: Naval Superiority, Value: 10830, Region: 4286 North Lusitanian Sea
2:54:42 PM  (Reporting)  _AFA_ 1015053 VIII. Fleet has been given the mission Agenda: Naval Calling, Value: 3318, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 1220 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 8 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:54:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:54:42 PM  (Reporting)  Leader 1016351 Sir John Stuart relocated to 1152 Innsbruck
2:54:42 PM  (Reporting)  Ended Collect Leaders 2 ms
2:54:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:54:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.82) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:3.68) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.30) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.52) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.48 - Core:5.00 - Nav:0.20) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 342 Germany
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.43 - Core:0.50 - Nav:2.15) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016371 British Detachment is doing nothing in El Ferrol  Power: 58  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1007634 Atlantic Fleet, 4278 El Ferrol, Pow:718, Count: 9(l 1/L 8/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
2:54:42 PM  (Reporting)  1007634 Atlantic Fleet, 4278 El Ferrol, Pow:718, Count: 9(l 1/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
2:54:42 PM  (Reporting)  List of Agendas for 1007634 Atlantic Fleet, 4278 El Ferrol, Pow:718, Count: 9(l 1/L 8/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
2:54:42 PM  (Reporting)  1007634-Atlantic Fleet Power:718 Health:99% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1002686 Gibraltar Force, 146 Setubal, Pow:264, Count: 2(l 1/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 9850, Region: 148 Elvas
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7905, Region: 146 Setubal
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 149 Lisboa
2:54:42 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 9950, Region: 148 Elvas
2:54:42 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 4590, Region: 159 Braga
2:54:42 PM  (Reporting)  Agenda  6  : Agenda: Defend, Value: 5720, Region: 156 Oporto
2:54:42 PM  (Reporting)  Agenda  7  : Agenda: Defend, Value: 3850, Region: 144 Beija
2:54:42 PM  (Reporting)  Agenda  8  : Agenda: Defend, Value: 5550, Region: 183 Almeida
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 149 Lisboa
2:54:42 PM  (Reporting)  1002686-Gibraltar Force Power:264 Health:100% Setubal>Lisboa Mission:Defend Fitness:50% Need:116 Threat:86 GoalValue: 25000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016339 Sir George Don is doing nothing in Gibraltar  Power: 0  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.82 - Core:0.60 - Nav:2.55) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 1152 Innsbruck in theater 339 Austria
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016351 Sir John Stuart is doing nothing in Innsbruck  Power: 0  HealthPerc: 100
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.30 - Core:0.37 - Nav:5.00) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 126 Plymouth in theater 335 British Isles
2:54:42 PM  (Reporting)  _GTU_ 1015634 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1016051 Hereford Bde, 32 Cork, Pow:58, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1015315 Fane's Brigade, 32 Cork, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1014115 Craufurd's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1002974 Cork Garrison, 32 Cork, Pow:54, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1003033 Colchester Garrison, 117 St Albans, Pow:72, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1013387 Liverpool Brigade, 116 Cambridge, Pow:59, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1003090 Yarmouth Garrison, 120 Yarmouth, Pow:16, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1002978 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1013386 Limerick Brigade, 28 Limerick, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1003021 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1002970 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1002640 Ireland Fencibles, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1002959 Belfast Garrison, 8 Belfast, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1013388 Ulster Bde, 8 Belfast, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1014764 Belfast Brigade, 8 Belfast, Pow:67, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1003042 Carlisle Garrison, 72 Carlisle, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1002569 Scotland Force, 62 Glasgow, Pow:46, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ Starting merge 18 at start
2:54:42 PM  (Reporting)  _GTU_ Finished merge 18 now
2:54:42 PM  (Reporting)  _GTU_ 1002569 Scotland Force, 62 Glasgow, Pow:46, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1002959 Belfast Garrison, 8 Belfast, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1013388 Ulster Bde, 8 Belfast, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1002640 Ireland Fencibles, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1003033 Colchester Garrison, 117 St Albans, Pow:72, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1014115 Craufurd's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1003042 Carlisle Garrison, 72 Carlisle, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1002978 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1002974 Cork Garrison, 32 Cork, Pow:54, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1013386 Limerick Brigade, 28 Limerick, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1003090 Yarmouth Garrison, 120 Yarmouth, Pow:16, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1015634 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1016051 Hereford Bde, 32 Cork, Pow:58, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1014764 Belfast Brigade, 8 Belfast, Pow:67, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1015315 Fane's Brigade, 32 Cork, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1003021 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1013387 Liverpool Brigade, 116 Cambridge, Pow:59, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1002970 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  Ended AI Gather Units 64 ms
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  _GTG_ 1015025 Halkett' Force, 132 Reading, Pow:0, Count: 2(l 2/L 0/S 0) is garrisoning 132 Reading and will absorb 1016338 Sir John Moore
2:54:42 PM  (Reporting)  Ended GatherGarrisons 3 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  _ATG__ 1002544 Hannover Expedition Exeter Going against objective: 126 Plymouth
2:54:42 PM  (Reporting)  _ATG__ 1015634 3rd Heavy Brigade Cork Going against objective: 16 Dublin
2:54:42 PM  (Reporting)  _ATG__ 1016051 Hereford Bde Cork Going against objective: 126 Plymouth
2:54:42 PM  (Reporting)  _ATG__ 1015315 Fane's Brigade Cork Going against objective: 126 Plymouth
2:54:42 PM  (Reporting)  _ATG__ 1014115 Craufurd's Brigade Cork Going against objective: 16 Dublin
2:54:42 PM  (Reporting)  _ATG__ 1002974 Cork Garrison Cork Going against objective: 126 Plymouth
2:54:42 PM  (Reporting)  _ATG__ 1003033 Colchester Garrison St Albans Going against objective: 126 Plymouth
2:54:42 PM  (Reporting)  _ATG__ 1013387 Liverpool Brigade Cambridge Going against objective: 126 Plymouth
2:54:42 PM  (Reporting)  _ATG__ 1003090 Yarmouth Garrison Yarmouth Going against objective: 126 Plymouth
2:54:42 PM  (Reporting)  _ATG__ 1002978 Limerick Garrison Limerick Going against objective: 126 Plymouth
2:54:42 PM  (Reporting)  _ATG__ 1013386 Limerick Brigade Limerick Going against objective: 16 Dublin
2:54:42 PM  (Reporting)  _ATG__ 1003021 Norwich Garrison Norwich Going against objective: 126 Plymouth
2:54:42 PM  (Reporting)  _ATG__ 1002640 Ireland Fencibles Dublin Going against objective: 126 Plymouth
2:54:42 PM  (Reporting)  _ATG__ 1002959 Belfast Garrison Belfast Going against objective: 16 Dublin
2:54:42 PM  (Reporting)  _ATG__ 1013388 Ulster Bde Belfast Going against objective: 16 Dublin
2:54:42 PM  (Reporting)  _ATG__ 1014764 Belfast Brigade Belfast Going against objective: 4134 Strait of Dover
2:54:42 PM  (Reporting)  _ATG__ 1003042 Carlisle Garrison Carlisle Going against objective: 16 Dublin
2:54:42 PM  (Reporting)  _ATG__ 1002569 Scotland Force Glasgow Going against objective: 126 Plymouth
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 6 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016359 Amelia Sq., 4078 Pentland Firth, Pow:77, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7700, Region: 3934 Commerce
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7700, Region: 3934 Commerce
2:54:42 PM  (Reporting)  1016359-Amelia Sq. Power:77 Health:100% Pentland Firth>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7700
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1014339 1st Battle Squadron, 4067 Outer Hebrides, Pow:95, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 4950, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4750, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 4750, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  1014339-1st Battle Squadron Power:95 Health:100% Outer Hebrides>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 4750
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015313 Collingwood's Fleet, 4078 Pentland Firth, Pow:164, Count: 3(l 1/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4122, Region: 62 Glasgow
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2548, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2548, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  1015313-Collingwood's Fleet Power:164 Health:100% Pentland Firth>Lower Canada Mission:Naval Calling Fitness:91% Need:0 Threat:0 GoalValue: 2548
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016360 Invincible Sq., 4143 Firth of Forth, Pow:24, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
2:54:42 PM  (Reporting)  1016360-Invincible Sq. Power:24 Health:100% Firth of Forth>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015037 Surprise Sq., 4143 Firth of Forth, Pow:65, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1656, Region: 57 Edinburgh
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 6500, Region: 3934 Commerce
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Patrol Convoy Box, Value: 6500, Region: 3934 Commerce
2:54:42 PM  (Reporting)  Agenda  4  : Agenda: Naval Calling, Value: 1012, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6500, Region: 3934 Commerce
2:54:42 PM  (Reporting)  1015037-Surprise Sq. Power:65 Health:100% Firth of Forth>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6500
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1002994 Aberdeen Garrison, 59 Greenock, Pow:19, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3852, Region: 59 Greenock
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3852, Region: 59 Greenock
2:54:42 PM  (Reporting)  1002994-Aberdeen Garrison Power:19 Health:100% Greenock>Greenock Mission:Keep Position Fitness:67% Need:60 Threat:0 GoalValue: 3852
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1002569 Scotland Force is doing nothing in Glasgow  Power: 46  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015834 10th Merchant Fleet, 62 Glasgow, Pow:1, Count: 1(l 0/L 0/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 62 Glasgow
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 62 Glasgow
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1013392 2nd Scotland Bde, 68 Hawick, Pow:28, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2847, Region: 68 Hawick
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2847, Region: 68 Hawick
2:54:42 PM  (Reporting)  1013392-2nd Scotland Bde Power:28 Health:100% Hawick>Hawick Mission:Keep Position Fitness:67% Need:60 Threat:0 GoalValue: 2847
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1002986 Edinburgh Garrison, 68 Hawick, Pow:8, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 2412, Region: 68 Hawick
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
2:54:42 PM  (Reporting)  1002986-Edinburgh Garrison Power:8 Health:100% Hawick>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003082 Newcastle Garrison, 68 Hawick, Pow:8, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 2680, Region: 68 Hawick
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
2:54:42 PM  (Reporting)  1003082-Newcastle Garrison Power:8 Health:100% Hawick>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1014972 2nd Cavalry Brigade, 72 Carlisle, Pow:15, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
2:54:42 PM  (Reporting)  1014972-2nd Cavalry Brigade Power:15 Health:100% Carlisle>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1003042 Carlisle Garrison is doing nothing in Carlisle  Power: 14  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1014764 Belfast Brigade is doing nothing in Belfast  Power: 67  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1013388 Ulster Bde is doing nothing in Belfast  Power: 18  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1002959 Belfast Garrison is doing nothing in Belfast  Power: 14  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003002 Leeds Garrison, 80 Leeds, Pow:21, Count: 2(l 0/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
2:54:42 PM  (Reporting)  1003002-Leeds Garrison Power:21 Health:100% Leeds>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1014962 1st Cavalry Brigade, 80 Leeds, Pow:24, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
2:54:42 PM  (Reporting)  1014962-1st Cavalry Brigade Power:24 Health:100% Leeds>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016348 7th Merchant Fleet, 84 Hull, Pow:26, Count: 1(l 0/L 0/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  1016348-7th Merchant Fleet Power:26 Health:100% Hull>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015041 Hull Brigade, 84 Hull, Pow:43, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3249, Region: 84 Hull
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 37500, Region: 108 Leicester
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 15720, Region: 106 Oxford
2:54:42 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 10336, Region: 100 Hereford
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 37500, Region: 108 Leicester
2:54:42 PM  (Reporting)  1015041-Hull Brigade Power:43 Health:100% Hull>Leicester Mission:Defend Fitness:75% Need:60 Threat:20 GoalValue: 37500
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003012 Hull Garrison, 84 Hull, Pow:26, Count: 2(l 0/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3048, Region: 84 Hull
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3048, Region: 84 Hull
2:54:42 PM  (Reporting)  1003012-Hull Garrison Power:26 Health:100% Hull>Hull Mission:Keep Position Fitness:67% Need:60 Threat:0 GoalValue: 3048
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1013680 IV. Fleet, 84 Hull, Pow:166, Count: 5(l 0/L 2/S 3)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5952, Region: 120 Yarmouth
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5952, Region: 120 Yarmouth
2:54:42 PM  (Reporting)  1013680-IV. Fleet Power:166 Health:100% Hull>Yarmouth Mission:Naval Docking Fitness:96% Need:0 Threat:38 GoalValue: 5952
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1002624 Ireland Force, 16 Dublin, Pow:151, Count: 5(l 1/L 2/S 2)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6365, Region: 16 Dublin
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6365, Region: 16 Dublin
2:54:42 PM  (Reporting)  1002624-Ireland Force Power:151 Health:100% Dublin>Dublin Mission:Keep Position Fitness:67% Need:0 Threat:0 GoalValue: 6365
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1002640 Ireland Fencibles is doing nothing in Dublin  Power: 28  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1002970 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1014967 2nd RFA, 16 Dublin, Pow:17, Count: 1(l 0/L 0/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 16 Dublin
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 16 Dublin
2:54:42 PM  (Reporting)  1014967-2nd RFA Power:17 Health:100% Dublin>Dublin Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015506 X. Fleet, 87 Liverpool, Pow:2, Count: 2(l 0/L 0/S 2)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 87 Liverpool
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 87 Liverpool
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015828 9th Merchant Fleet, 87 Liverpool, Pow:1, Count: 1(l 0/L 0/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 87 Liverpool
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 87 Liverpool
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003008 Manchester Garrison, 102 Northampton, Pow:9, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 2747, Region: 102 Northampton
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
2:54:42 PM  (Reporting)  1003008-Manchester Garrison Power:9 Health:100% Northampton>Birmingham Mission:Resupply Fitness:100% Need:7 Threat:18 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1003021 Norwich Garrison is doing nothing in Norwich  Power: 14  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1013386 Limerick Brigade is doing nothing in Limerick  Power: 55  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1002978 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003065 Cardiff Garrison, 105 Birmingham, Pow:47, Count: 4(l 1/L 3/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 58500, Region: 105 Birmingham
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 3417, Region: 105 Birmingham
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
2:54:42 PM  (Reporting)  1003065-Cardiff Garrison Power:47 Health:100% Birmingham>Birmingham Mission:Resupply Fitness:100% Need:7 Threat:18 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1003090 Yarmouth Garrison is doing nothing in Yarmouth  Power: 16  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016062 8th Merchant Fleet, 4108 Cardigan Bay, Pow:25, Count: 1(l 0/L 0/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  1016062-8th Merchant Fleet Power:25 Health:100% Cardigan Bay>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1013387 Liverpool Brigade is doing nothing in Cambridge  Power: 59  HealthPerc: 88
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1003033 Colchester Garrison is doing nothing in St Albans  Power: 72  HealthPerc: 98
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1009995 Colchester Defenses, 117 St Albans, Pow:9, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 121 Ipswich
2:54:42 PM  (Reporting)  1009995-Colchester Defenses Power:9 Health:88% St Albans>Ipswich Mission:Resupply Fitness:100% Need:369 Threat:300 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1002974 Cork Garrison is doing nothing in Cork  Power: 54  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1014115 Craufurd's Brigade is doing nothing in Cork  Power: 61  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1015315 Fane's Brigade is doing nothing in Cork  Power: 60  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016051 Hereford Bde is doing nothing in Cork  Power: 58  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1015634 3rd Heavy Brigade is doing nothing in Cork  Power: 24  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1010019 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 92 Pembroke
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1002596 Highlands Force, 115 Bedford, Pow:68, Count: 3(l 1/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 105 Birmingham
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 14300, Region: 118 London
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 132 Reading
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 132 Reading
2:54:42 PM  (Reporting)  1002596-Highlands Force Power:68 Health:100% Bedford>Reading Mission:Resupply Fitness:100% Need:919 Threat:681 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1002998 Inverness Garrison, 115 Bedford, Pow:13, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 106 Oxford
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
2:54:42 PM  (Reporting)  1002998-Inverness Garrison Power:13 Health:100% Bedford>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1013393 Newcastle Brigade, 132 Reading, Pow:22, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 132 Reading
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 132 Reading
2:54:42 PM  (Reporting)  1013393-Newcastle Brigade Power:22 Health:33% Reading>Reading Mission:Resupply Fitness:100% Need:919 Threat:681 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016362 Canada Sq., 4134 Strait of Dover, Pow:98, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 9800, Region: 3926 Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 9800, Region: 3926 Northeast Atlantic Trade
2:54:42 PM  (Reporting)  1016362-Canada Sq. Power:98 Health:100% Strait of Dover>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 9800
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016361 Artois Sq., 4134 Strait of Dover, Pow:59, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5900, Region: 3934 Commerce
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5900, Region: 3934 Commerce
2:54:42 PM  (Reporting)  1016361-Artois Sq. Power:59 Health:100% Strait of Dover>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5900
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1007363 Keith's Fleet, 4134 Strait of Dover, Pow:652, Count: 5(l 1/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
2:54:42 PM  (Reporting)  List of Agendas for 1007363 Keith's Fleet, 4134 Strait of Dover, Pow:652, Count: 5(l 1/L 4/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
2:54:42 PM  (Reporting)  1007363-Keith's Fleet Power:652 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1002423 Wessex Force, 128 Exeter, Pow:119, Count: 1(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3930, Region: 128 Exeter
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 126 Plymouth
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 4686, Region: 128 Exeter
2:54:42 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 25000, Region: 126 Plymouth
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 126 Plymouth
2:54:42 PM  (Reporting)  1002423-Wessex Force Power:119 Health:100% Exeter>Plymouth Mission:Defend Fitness:50% Need:100 Threat:282 GoalValue: 25000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1002544 Hannover Expedition is doing nothing in Exeter  Power: 0  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016052 Douglas' Force, 128 Exeter, Pow:34, Count: 2(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 126 Plymouth
2:54:42 PM  (Reporting)  1016052-Douglas' Force Power:34 Health:62% Exeter>Plymouth Mission:Resupply Fitness:100% Need:100 Threat:282 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003114 Plymouth Garrison, 128 Exeter, Pow:12, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3550, Region: 128 Exeter
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 3550, Region: 128 Exeter
2:54:42 PM  (Reporting)  1003114-Plymouth Garrison Power:12 Health:88% Exeter>Exeter Mission:Garrison Fitness:25% Need:915 Threat:801 GoalValue: 3550
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016363 Achilles Sq., 4129 Beachy Head, Pow:59, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5900, Region: 3934 Commerce
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5900, Region: 3934 Commerce
2:54:42 PM  (Reporting)  1016363-Achilles Sq. Power:59 Health:100% Beachy Head>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5900
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016364 British Detachment is doing nothing in Beachy Head  Power: 52  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1007510 Medway Squadron, 4129 Beachy Head, Pow:623, Count: 11(l 3/L 4/S 4) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
2:54:42 PM  (Reporting)  List of Agendas for 1007510 Medway Squadron, 4129 Beachy Head, Pow:623, Count: 11(l 3/L 4/S 4)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
2:54:42 PM  (Reporting)  1007510-Medway Squadron Power:623 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016365 Active Sq., 4128 Isle of Wight, Pow:71, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
2:54:42 PM  (Reporting)  1016365-Active Sq. Power:71 Health:100% Isle of Wight>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1010016 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 123 Penzance
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1007569 Portsmouth Squadron, 4128 Isle of Wight, Pow:289, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
2:54:42 PM  (Reporting)  List of Agendas for 1007569 Portsmouth Squadron, 4128 Isle of Wight, Pow:289, Count: 6(l 1/L 4/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007569 Portsmouth Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 4128 Isle of Wight
2:54:42 PM  (Reporting)  1007569-Portsmouth Squadron Power:289 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:1.22) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016058 Newcastle Sq., 4126 Cap de la Hague, Pow:74, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7800, Region: 3926 Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3700, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7800, Region: 3926 Northeast Atlantic Trade
2:54:42 PM  (Reporting)  1016058-Newcastle Sq. Power:74 Health:100% Cap de la Hague>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7800
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:52, Count: 3(l 1/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2250, Region: 517 Jersey
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 16770, Region: 517 Jersey
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 16770, Region: 517 Jersey
2:54:42 PM  (Reporting)  1002604-Anglo-Norman Islands Force Power:52 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 16770
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016367 British Detachment is doing nothing in Pointe du Raz  Power: 77  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1007461 Channel Fleet, 4259 Pointe du Raz, Pow:1251, Count: 11(l 2/L 8/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
2:54:42 PM  (Reporting)  1007461 Channel Fleet, 4259 Pointe du Raz, Pow:1251, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
2:54:42 PM  (Reporting)  List of Agendas for 1007461 Channel Fleet, 4259 Pointe du Raz, Pow:1251, Count: 11(l 2/L 8/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
2:54:42 PM  (Reporting)  1007461-Channel Fleet Power:1251 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016368 British Detachment is doing nothing in Pointe de Grave  Power: 28  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1007609 Rochefort Blockade, 4270 Pointe de Grave, Pow:218, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
2:54:42 PM  (Reporting)  List of Agendas for 1007609 Rochefort Blockade, 4270 Pointe de Grave, Pow:218, Count: 5(l 1/L 3/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
2:54:42 PM  (Reporting)  1007609-Rochefort Blockade Power:218 Health:78% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.22 - Core:0.29 - Nav:5.00) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1002711 Malta Force, 718 Valetta, Pow:220, Count: 2(l 1/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6775, Region: 718 Valetta
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6775, Region: 718 Valetta
2:54:42 PM  (Reporting)  1002711-Malta Force Power:220 Health:100% Valetta>Valetta Mission:Keep Position Fitness:50% Need:0 Threat:0 GoalValue: 6775
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.91 - Core:0.97 - Nav:2.09) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
2:54:42 PM  (Reporting)  _GTU_ 1002799 Jamaica Fencibles, 3903 Jamaica, Pow:19, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1015325 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1015045 Cape Brigade, 3903 Jamaica, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1014132 Fanning's Bde, 3903 Jamaica, Pow:56, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1014768 Jamaica Brigade, 3903 Jamaica, Pow:63, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1002765 III. British Detachment, 3903 Jamaica, Pow:84, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1013407 Coote' Force, 3903 Jamaica, Pow:80, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ Starting merge 7 at start
2:54:42 PM  (Reporting)  _GTU_ Finished merge 7 now
2:54:42 PM  (Reporting)  _GTU_ 1002765 III. British Detachment, 3903 Jamaica, Pow:84, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1014132 Fanning's Bde, 3903 Jamaica, Pow:56, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1015045 Cape Brigade, 3903 Jamaica, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1015325 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1013407 Coote' Force, 3903 Jamaica, Pow:80, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1014768 Jamaica Brigade, 3903 Jamaica, Pow:63, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1002799 Jamaica Fencibles, 3903 Jamaica, Pow:19, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  Ended AI Gather Units 11 ms
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016366 Glasgow Sq., 4553 Sea of Cuba, Pow:72, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7200, Region: 3934 Commerce
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7200, Region: 3934 Commerce
2:54:42 PM  (Reporting)  1016366-Glasgow Sq. Power:72 Health:100% Sea of Cuba>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7200
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1015036 VII. Fleet, 4553 Sea of Cuba, Pow:74, Count: 1(l 0/L 1/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
2:54:42 PM  (Reporting)  List of Agendas for 1015036 VII. Fleet, 4553 Sea of Cuba, Pow:74, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 4554 Jamaican Sea
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 3648, Region: 4552 Gulf of Mexico
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4554 Jamaican Sea
2:54:42 PM  (Reporting)  1015036 VII. Fleet Sea of Cuba Health: 100 % will target  1007774 Jamaca Squadron
2:54:42 PM  (Reporting)  1015036-VII. Fleet Power:74 Health:100% Sea of Cuba>Jamaican Sea Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1013407 Coote' Force is doing nothing in Jamaica  Power: 80  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1002765 III. British Detachment is doing nothing in Jamaica  Power: 84  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1014768 Jamaica Brigade is doing nothing in Jamaica  Power: 63  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1014132 Fanning's Bde is doing nothing in Jamaica  Power: 56  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1015045 Cape Brigade is doing nothing in Jamaica  Power: 55  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1015325 1st West Indian Bde is doing nothing in Jamaica  Power: 41  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1002799 Jamaica Fencibles is doing nothing in Jamaica  Power: 19  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1007774 Jamaca Squadron, 4554 Jamaican Sea, Pow:571, Count: 8(l 1/L 4/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
2:54:42 PM  (Reporting)  List of Agendas for 1007774 Jamaca Squadron, 4554 Jamaican Sea, Pow:571, Count: 8(l 1/L 4/S 3)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
2:54:42 PM  (Reporting)  1007774-Jamaca Squadron Power:571 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016370 British Detachment is doing nothing in Caraibbean Sea  Power: 72  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016369 British Detachment is doing nothing in Caraibbean Sea  Power: 29  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1007812 West Indies Squadron, 4556 Caraibbean Sea, Pow:1398, Count: 19(l 2/L 10/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
2:54:42 PM  (Reporting)  List of Agendas for 1007812 West Indies Squadron, 4556 Caraibbean Sea, Pow:1398, Count: 19(l 2/L 10/S 7)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
2:54:42 PM  (Reporting)  1007812-West Indies Squadron Power:1398 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1002803 Barbados Force, 3908 Barbados, Pow:154, Count: 2(l 1/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 15950, Region: 3908 Barbados
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3908 Barbados
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 5382, Region: 3908 Barbados
2:54:42 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 12760, Region: 3908 Barbados
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3908 Barbados
2:54:42 PM  (Reporting)  1002803-Barbados Force Power:154 Health:100% Barbados>Barbados Mission:Resupply Fitness:100% Need:25 Threat:282 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1014344 I Army Service Corps is doing nothing in Bengale  Power: 0  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016358 British Detachment is doing nothing in Coast of Carnatic  Power: 112  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016357 British Detachment is doing nothing in Coast of Carnatic  Power: 70  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016355 British Detachment is doing nothing in Coast of Carnatic  Power: 68  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016356 British Detachment is doing nothing in Coast of Carnatic  Power: 61  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1007875 Indian Squadron, 4304 Coast of Carnatic, Pow:1183, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
2:54:42 PM  (Reporting)  List of Agendas for 1007875 Indian Squadron, 4304 Coast of Carnatic, Pow:1183, Count: 16(l 2/L 9/S 5)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
2:54:42 PM  (Reporting)  1007875-Indian Squadron Power:1183 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016373 British Detachment is doing nothing in Coast of Africa  Power: 80  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016374 British Detachment is doing nothing in Coast of Africa  Power: 80  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015053 VIII. Fleet, 4302 Coast of Africa, Pow:222, Count: 3(l 0/L 3/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 4559 Gulf of Guinea
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 10830, Region: 4286 North Lusitanian Sea
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 3318, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4559 Gulf of Guinea
2:54:42 PM  (Reporting)  1015053 VIII. Fleet Coast of Africa Health: 100 % will target  1007747 African Squadron
2:54:42 PM  (Reporting)  1015053-VIII. Fleet Power:222 Health:100% Coast of Africa>Gulf of Guinea Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1002735 Lower Canada Force, 3889 Lower Canada, Pow:282, Count: 7(l 3/L 4/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2400, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2400, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  1002735-Lower Canada Force Power:282 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 2400
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1002756 Nova Scotia Force, 3889 Lower Canada, Pow:73, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2400, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2400, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  1002756-Nova Scotia Force Power:73 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 2400
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1013413 Nova Scotia Militia, 3889 Lower Canada, Pow:19, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2400, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2400, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  1013413-Nova Scotia Militia Power:19 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 2400
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.73) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1007747 African Squadron, 4559 Gulf of Guinea, Pow:76, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
2:54:42 PM  (Reporting)  List of Agendas for 1007747 African Squadron, 4559 Gulf of Guinea, Pow:76, Count: 2(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
2:54:42 PM  (Reporting)  1007747-African Squadron Power:76 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1016372 British Detachment is doing nothing in Oceano Atlantico Sul  Power: 86  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015038 Nelson's Fleet, 4282 Oceano Atlantico Sul, Pow:1134, Count: 10(l 1/L 9/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 57057, Region: 4179 Deutsche Bucht
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 40000, Region: 4291 Costa de la Luz
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Naval Superiority, Value: 51678, Region: 3938 Medway
2:54:42 PM  (Reporting)  Agenda  4  : Agenda: Naval Calling, Value: 17775, Region: 3889 Lower Canada
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 57057, Region: 4179 Deutsche Bucht
2:54:42 PM  (Reporting)  1015038-Nelson's Fleet Power:1134 Health:100% Oceano Atlantico Sul>Deutsche Bucht Mission:Naval Superiority Fitness:91% Need:0 Threat:0 GoalValue: 57057
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.82) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  _ATG__ 1016356 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
2:54:42 PM  (Reporting)  _ATG__ 1016355 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
2:54:42 PM  (Reporting)  _ATG__ 1016357 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
2:54:42 PM  (Reporting)  _ATG__ 1016358 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:3.68) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.30) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008040 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008029 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008052 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1014131 II. Fleet, 3927 Southeast Atlantic Trade, Pow:288, Count: 4(l 0/L 4/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 21600, Region: 3927 Southeast Atlantic Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 21600, Region: 3927 Southeast Atlantic Trade
2:54:42 PM  (Reporting)  1014131-II. Fleet Power:288 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 21600
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.22 - Core:0.20 - Nav:1.52) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  _ATG__ 1016374 British Detachment Coast of Africa Going against objective: 851 Bremerhaven
2:54:42 PM  (Reporting)  _ATG__ 1016373 British Detachment Coast of Africa Going against objective: 3889 Lower Canada
2:54:42 PM  (Reporting)  _ATG__ 1016372 British Detachment Oceano Atlantico Sul Going against objective: 16 Dublin
2:54:42 PM  (Reporting)  _ATG__ 1016371 British Detachment El Ferrol Going against objective: 149 Lisboa
2:54:42 PM  (Reporting)  _ATG__ 1016369 British Detachment Caraibbean Sea Going against objective: 211 Gibraltar
2:54:42 PM  (Reporting)  _ATG__ 1016370 British Detachment Caraibbean Sea Going against objective: 149 Lisboa
2:54:42 PM  (Reporting)  _ATG__ 1016368 British Detachment Pointe de Grave Going against objective: 211 Gibraltar
2:54:42 PM  (Reporting)  _ATG__ 1016367 British Detachment Pointe du Raz Going against objective: 4130 The Channel
2:54:42 PM  (Reporting)  _ATG__ 1016364 British Detachment Beachy Head Going against objective: 3889 Lower Canada
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 9 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1014775 V. Fleet, 3925 Western Approaches Trade, Pow:427, Count: 14(l 0/L 6/S 8)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  1014775-V. Fleet Power:427 Health:98% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 52500
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015647 Daphne  Sq., 3926 Northeast Atlantic Trade, Pow:69, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 5175, Region: 3926 Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  1015647-Daphne  Sq. Power:69 Health:100% Northeast Atlantic Trade>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3550
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1014130 VI. Fleet, 3924 North Sea Trade, Pow:157, Count: 2(l 0/L 2/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11775, Region: 3924 North Sea Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11775, Region: 3924 North Sea Trade
2:54:42 PM  (Reporting)  1014130-VI. Fleet Power:157 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11775
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015317 XI. Fleet, 3925 Western Approaches Trade, Pow:166, Count: 3(l 0/L 2/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2422, Region: 84 Hull
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 12450, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12450, Region: 3925 Western Approaches Trade
2:54:42 PM  (Reporting)  1015317-XI. Fleet Power:166 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 12450
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015054 III. Fleet, 3926 Northeast Atlantic Trade, Pow:771, Count: 12(l 0/L 12/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 57825, Region: 3926 Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 57825, Region: 3926 Northeast Atlantic Trade
2:54:42 PM  (Reporting)  1015054-III. Fleet Power:771 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 57825
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007944 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
2:54:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:54:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 12 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 4 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 4 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 6 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 2 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 2 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 7 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 2 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 2 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 9 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 3 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 3 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 4 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:54:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:54:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  ApplyAgenda AutoMerge
2:54:42 PM  (Reporting)  AI Process done in  17045 ms
2:54:42 PM  (Reporting)  Processing  1000003 Russia
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:54:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:54:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:54:42 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
2:54:42 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
2:54:42 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
2:54:42 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
2:54:42 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 339 Austria
2:54:42 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 349 Caucasus
2:54:42 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
2:54:42 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
2:54:42 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
2:54:42 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
2:54:42 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
2:54:42 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 772 OppPow Land: 5060 OwnPow Nav : 291 OppPow Nav : 75
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.47 0.41 Reg Count: 146 > 194
2:54:42 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 690 OppPow Land: 4 OwnPow Nav : 397 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
2:54:42 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2592 OwnPow Nav : 0 OppPow Nav : 904
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
2:54:42 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 845 OppPow Land: 3119 OwnPow Nav : 164 OppPow Nav : 4
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.22 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
2:54:42 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 925 OppPow Land: 1023 OwnPow Nav : 32 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.58 0.47 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
2:54:42 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 574 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
2:54:42 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 398 OwnPow Nav : 0 OppPow Nav : 477
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
2:54:42 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3728 OppPow Land: 2144 OwnPow Nav : 2 OppPow Nav : 12
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 1.11 5.00 Ratio Nav/NavCore: 0.20 4.94 Reg Count: 392 > 494
2:54:42 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 482 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.64 Reg Count: 145 > 218
2:54:42 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 150 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 82
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
2:54:42 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 254 OppPow Land: 0 OwnPow Nav : 11 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
2:54:42 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 135 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
2:54:42 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
2:54:42 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 375 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
2:54:42 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 796 OppPow Land: 1040 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.49 0.76 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
2:54:42 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
2:54:42 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 6619 OppPow Land: 227 OwnPow Nav : 159 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
2:54:42 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 162 OppPow Land: 0 OwnPow Nav : 733 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
2:54:42 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 868 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
2:54:42 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 202 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
2:54:42 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 310 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
2:54:42 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 261 OwnPow Nav : 0 OppPow Nav : 400
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
2:54:42 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 324 OwnPow Nav : 68 OppPow Nav : 141
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.31 0.20 Reg Count: 3 > 6
2:54:42 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 824 OppPow Land: 0 OwnPow Nav : 126 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
2:54:42 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1462 OppPow Land: 4952 OwnPow Nav : 1381 OppPow Nav : 2000
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.44 1.45 Reg Count: 199 > 506
2:54:42 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 271 OwnPow Nav : 326 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
2:54:42 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 616 OppPow Land: 318 OwnPow Nav : 1108 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 1.23 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
2:54:42 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 330 OppPow Land: 86 OwnPow Nav : 143 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 2.45 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
2:54:42 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 23 OppPow Nav : 55
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.27 0.20 Reg Count: 2 > 15
2:54:42 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 221 OwnPow Nav : 0 OppPow Nav : 560
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
2:54:42 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 141 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
2:54:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 3219 ms
2:54:42 PM  (Reporting)  Resources Levels Russia EcoBase 291 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:54:42 PM  (Reporting)  Pounds Availability High Stock 266 Expected 146 Balance -16
2:54:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 102 Balance 0
2:54:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 102 Balance 0
2:54:42 PM  (Reporting)  Victory points Availability Plentiful Stock 3514 Expected 102 Balance 0
2:54:42 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 102 Balance 0
2:54:42 PM  (Reporting)  Conscripts Availability Very Low Stock 6 Expected 102 Balance -12
2:54:42 PM  (Reporting)  War supplies Availability Very High Stock 190 Expected 73 Balance 0
2:54:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 32 Expected 0 Balance 0
2:54:42 PM  (Reporting)  Engagment Points Availability Plentiful Stock 76 Expected 0 Balance 0
2:54:42 PM  (Reporting)  Horses Availability Plentiful Stock 773 Expected 29 Balance 0
2:54:42 PM  (Reporting)    1014812 I. Fleet Agenda Kept Agenda: Naval Superiority, Value: 4335, Region: 4491 Skyros EndTurn 2672
2:54:42 PM  (Reporting)    1014190 Argus sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade EndTurn 2672
2:54:42 PM  (Reporting)    1015674 Minerva Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2672
2:54:42 PM  (Reporting)    1003779 Alekseev Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3608 Grozny EndTurn 2673
2:54:42 PM  (Reporting)    1015675 Pahlen' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 3608 Grozny EndTurn 2673
2:54:42 PM  (Reporting)    1015092 Maltits Diviziya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2815 Odessa EndTurn 2673
2:54:42 PM  (Reporting)    1003389 Melissino' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav EndTurn 2673
2:54:42 PM  (Reporting)    1003776 Novgorod Brig. Agenda Kept Agenda: Resupply, Value: 100000, Region: 3188 Taganrog EndTurn 2673
2:54:42 PM  (Reporting)    1003812 Dokhturov' Force Agenda Kept Agenda: Defend, Value: 11765, Region: 1197 Presburg EndTurn 2674
2:54:42 PM  (Reporting)    1015095 Uvarov Kaz.Diviziya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3125 Merefa EndTurn 2673
2:54:42 PM  (Reporting)    1003704 Uralskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn EndTurn 2673
2:54:42 PM  (Reporting)    1015359 Black Sea Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade EndTurn 2673
2:54:42 PM  (Reporting)    1013428 Ushakov's Fleet Agenda Kept Agenda: Transport, Value: 12972, Region: 517 Jersey EndTurn 2673
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 21290
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 4300
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
2:54:42 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2480
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2400
2:54:42 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
2:54:42 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
2:54:42 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
2:54:42 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
2:54:42 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 300
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
2:54:42 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3728 Overall power (enemies): 2144 Ratio: 1.11
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4937
2:54:42 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 925 Overall power (enemies): 1023 Ratio: 0.58
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  709
2:54:42 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 6619 Overall power (enemies): 227 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  102
2:54:42 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 2592 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1582
2:54:42 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 904 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 845 Overall power (enemies): 3119 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6750
2:54:42 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 164 Overall power (enemies): 4 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 135 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 690 Overall power (enemies): 4 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 397 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 796 Overall power (enemies): 1040 Ratio: 0.49
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  420
2:54:42 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 772 Overall power (enemies): 5060 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2496
2:54:42 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 291 Overall power (enemies): 75 Nav Ratio: 2.47
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 254 Overall power (enemies): 0 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 11 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 150 Overall power (enemies): 0 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 261 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  343
2:54:42 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 398 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  391
2:54:42 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 477 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 162 Overall power (enemies): 0 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 733 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 482 Overall power (enemies): 0 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  816
2:54:42 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 202 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 324 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
2:54:42 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 68 Overall power (enemies): 141 Nav Ratio: 0.31
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 375 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 574 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  124
2:54:42 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 868 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
2:54:42 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 0 Overall power (enemies): 560 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 23 Overall power (enemies): 55 Nav Ratio: 0.27
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 143 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1108 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 326 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1381 Overall power (enemies): 2000 Nav Ratio: 0.44
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 904 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 164 Overall power (enemies): 4 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 135 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 397 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 291 Overall power (enemies): 75 Nav Ratio: 2.47
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 11 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 477 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 733 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 202 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 68 Overall power (enemies): 141 Nav Ratio: 0.31
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 0 Overall power (enemies): 560 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 23 Overall power (enemies): 55 Nav Ratio: 0.27
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 143 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1108 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 326 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1381 Overall power (enemies): 2000 Nav Ratio: 0.44
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Land Theaters Special Regions ***
2:54:42 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1431 Koenigsberg Max pick: Koenigsberg Max need: Salzburg Max Val: Wien Naval Gathering: 1419 Danzig
2:54:42 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1158 Linz Max pick: Wien Max need: Vicenza Max Val: Wien Naval Gathering: 1194 Wien
2:54:42 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Moskwa Max need: Azerbaidjan Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
2:54:42 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Landau Naval Gathering: 517 Jersey
2:54:42 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Padova Max Val: Napoli Naval Gathering: 678 Napoli
2:54:42 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
2:54:42 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
2:54:42 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 87 Liverpool Max pick: Liverpool Max need: Weymouth Max Val: Liverpool Naval Gathering: 87 Liverpool
2:54:42 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
2:54:42 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Lower Canada Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
2:54:42 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3903 Jamaica Max pick: Barbados Max need: Winward Islands Max Val: Jamaica Naval Gathering: 3903 Jamaica
2:54:42 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Warszawa Naval Gathering: 1388 Warszawa
2:54:42 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
2:54:42 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 899 Ueberlingen Max pick: Zurich Max need: Trente Max Val: Ueberlingen Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Final Gather Region for  351 Russia : 1431 Koenigsberg
2:54:42 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 821 Landau
2:54:42 PM  (Reporting)  Final Gather Region for  345 Balkans : 1194 Wien
2:54:42 PM  (Reporting)  Final Gather Region for  343 Poland : 1431 Koenigsberg
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Ended InitAndDumpData Russia 6879 ms
2:54:42 PM  (Reporting)  *** Faction-wide algorithms ***
2:54:42 PM  (Reporting)  Ended BuildReplacements 14 ms
2:54:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
2:54:42 PM  (Reporting)  Sending proposal: *we can*
2:54:42 PM  (Reporting)  Checking wars, we have 7 underway
2:54:42 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  *** Checking new proposals ***
2:54:42 PM  (Reporting)  Proposing to 1000034 Azeria
2:54:42 PM  (Reporting)  Checking 50 Degrade Relationship
2:54:42 PM  (Reporting)  Proposing to 1000007 Ottoman
2:54:42 PM  (Reporting)  Checking 66 Request Foreign Access
2:54:42 PM  (Reporting)  Still checking 66 Request Foreign Access
2:54:42 PM  (Reporting)  Item is a Various entry, chance -7
2:54:42 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Foreign Access toward Ottoman chance -7
2:54:42 PM  (Reporting)  Proposing to 1000007 Ottoman
2:54:42 PM  (Reporting)  Checking 23 Request Supply Right
2:54:42 PM  (Reporting)  Still checking 23 Request Supply Right
2:54:42 PM  (Reporting)  Item is a Various entry, chance 0
2:54:42 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Supply Right toward Ottoman chance 0
2:54:42 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
2:54:42 PM  (Reporting)  Checking 0 Propose State Visit
2:54:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 134 ms
2:54:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 1483 Korsor
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4078 Pentland Firth
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 105 Birmingham
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3452 Novoanninskyi
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1506 Tvedestrand
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1567 Ulricehamm
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 999 Leipzig
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 123 Penzance
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 510 Saint Malo
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 3812 Gharyan
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 9 target region was 2821 Demidove
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1001 Suhl
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 2812 Novaia Ivanovka
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 40 target region was 4223 Hoburgen
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 1383 Inowroclaw
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 9 target region was 2892 Kalyta
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 657 Viterbo
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2909 Roslav
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 1731 Ulcinj
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 1962 Turgutlu
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3907 Leeward Islands
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1483 Korsor
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2343 Adra
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 627 Venezia
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 502 Saint Brieuc
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 60 target region was 3282 Navashino
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4496 Samothrace
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1887 Komotini
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2399 El Fayum
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 827 Minden
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 63 target region was 3898 Deep South
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2645 Soltsy
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3992 Vaettern
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 508 Guerande
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 60 target region was 3287 Bogorodsk
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 298 Sadaba
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2598 Kippen
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2001 Beypazan
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 153 Viseu
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 3439 Pokrovsk
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 460 Chalons
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1480 Odense
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 974 Potsdam
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1405 Nasielsk
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 121 Ipswich
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 993 Bitterfeld
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 747 Riva
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4096 North Atlantic
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2859 Bobrynets
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4471 Coast of Samaria
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 9 target region was 2723 Mikaseitchy
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2691 Skluj
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 40 Lochalsh
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 1575 Grumms
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3361 Pereleshino
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1771 Goicea Mare
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 464 Tavaux
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4075 Norwegian Sea
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4239 Muhu Bay
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1809 Tecuci
2:54:42 PM  (Reporting)  Ended HandleRegionsDecisions 3153 ms
2:54:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:54:42 PM  (Reporting)  Steel Level 6 Amount 190
2:54:42 PM  (Reporting)  Money Level 2 Amount 266
2:54:42 PM  (Reporting)  Conscripts Level 1 Amount 6
2:54:42 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
2:54:42 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
2:54:42 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
2:54:42 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 12
2:54:42 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 31
2:54:42 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 3
2:54:42 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 19
2:54:42 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
2:54:42 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 56
2:54:42 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 4
2:54:42 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
2:54:42 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 3
2:54:42 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 59
2:54:42 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 33
2:54:42 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
2:54:42 PM  (Reporting)  Adding 179 Guard Heavy Cavalry Brigade 1805 Coeff: 4
2:54:42 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 2
2:54:42 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
2:54:42 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 28
2:54:42 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 21
2:54:42 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 38
2:54:42 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 25
2:54:42 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
2:54:42 PM  (Reporting)  Adding 187 Guard Cossacks Brigade 1805 Coeff: 3
2:54:42 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 28
2:54:42 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 28
2:54:42 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 18
2:54:42 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 39
2:54:42 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
2:54:42 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
2:54:42 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
2:54:42 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
2:54:42 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
2:54:42 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
2:54:42 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
2:54:42 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
2:54:42 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
2:54:42 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
2:54:42 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
2:54:42 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
2:54:42 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
2:54:42 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
2:54:42 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 6
2:54:42 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
2:54:42 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
2:54:42 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
2:54:42 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
2:54:42 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 7
2:54:42 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
2:54:42 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
2:54:42 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
2:54:42 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 37
2:54:42 PM  (Reporting)  Number of Draw 100
2:54:42 PM  (Reporting)  Picking 197 Supply Brigade 1805
2:54:42 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 240 WSU 190 0 Money 266 180
2:54:42 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 48 Money 266 204
2:54:42 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 266 152
2:54:42 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
2:54:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 160
2:54:42 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
2:54:42 PM  (Reporting)  On Map 6 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 300 WSU 190 0 Money 266 192
2:54:42 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 266 204
2:54:42 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 266 204
2:54:42 PM  (Reporting)  Picking 204 Pioneer Rgt
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 32 WSU 190 0 Money 266 100
2:54:42 PM  (Reporting)  Picking 206 Pontoon Bridges
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 80 WSU 190 0 Money 266 220
2:54:42 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 266 204
2:54:42 PM  (Reporting)  Picking 164 Musketeer Brigade 1805
2:54:42 PM  (Reporting)  On Map 30 Requested 0 In Pool 5
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 266 252
2:54:42 PM  (Reporting)  Picking 179 Guard Heavy Cavalry Brigade 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 130 WSU 190 16 Money 266 280
2:54:42 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 96 WSU 190 120 Money 266 480
2:54:42 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
2:54:42 PM  (Reporting)  On Map 6 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
2:54:42 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 366 WSU 190 16 Money 266 240
2:54:42 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 266 152
2:54:42 PM  (Reporting)  Picking 184 Hussars Brigade 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 48 Money 266 204
2:54:42 PM  (Reporting)  Picking 197 Supply Brigade 1805
2:54:42 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 240 WSU 190 0 Money 266 180
2:54:42 PM  (Reporting)  Picking 209 First Rank Squadron 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 328 WSU 190 448 Money 266 680
2:54:42 PM  (Reporting)  Picking 160 Guard Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 266 360
2:54:42 PM  (Reporting)  Picking 209 First Rank Squadron 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 328 WSU 190 448 Money 266 680
2:54:42 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
2:54:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 266 204
2:54:42 PM  (Reporting)  Picking 192 Line Garrison 1805
2:54:42 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 1248 Supply Depot 1805
2:54:42 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 320 WSU 190 0 Money 266 320
2:54:42 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
2:54:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 196 Coastal Battery 1805
2:54:42 PM  (Reporting)  On Map 18 Requested 0 In Pool 2
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 96 WSU 190 72 Money 266 480
2:54:42 PM  (Reporting)  Picking 208 Flagship Squadron 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 440 WSU 190 584 Money 266 884
2:54:42 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
2:54:42 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 266 264
2:54:42 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 266 288
2:54:42 PM  (Reporting)  Picking 215 Sloop Squadron 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 48 WSU 190 72 Money 266 180
2:54:42 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 126 WSU 190 16 Money 266 204
2:54:42 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 48 Money 266 204
2:54:42 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
2:54:42 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 366 WSU 190 16 Money 266 240
2:54:42 PM  (Reporting)  Picking 206 Pontoon Bridges
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 80 WSU 190 0 Money 266 220
2:54:42 PM  (Reporting)  Picking 205 Engineer Rgt
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 40 WSU 190 0 Money 266 80
2:54:42 PM  (Reporting)  Picking 205 Engineer Rgt
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 40 WSU 190 0 Money 266 80
2:54:42 PM  (Reporting)  Picking 184 Hussars Brigade 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 266 204
2:54:42 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 48 Money 266 204
2:54:42 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
2:54:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 126 WSU 190 16 Money 266 204
2:54:42 PM  (Reporting)  Picking 218 Merchantman Squadron 1805
2:54:42 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 32 WSU 190 16 Money 266 128
2:54:42 PM  (Reporting)  Picking 1248 Supply Depot 1805
2:54:42 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 320 WSU 190 0 Money 266 320
2:54:42 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 266 204
2:54:42 PM  (Reporting)  Picking 177 Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 34 WSU 190 68 Money 266 248
2:54:42 PM  (Reporting)  Picking 220 Riverine Transport Squadron 1805
2:54:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 36 WSU 190 0 Money 266 48
2:54:42 PM  (Reporting)  Picking 192 Line Garrison 1805
2:54:42 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 184 Hussars Brigade 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 192 Line Garrison 1805
2:54:42 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 186 Opolchenye Brigade 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 180 WSU 190 0 Money 266 216
2:54:42 PM  (Reporting)  Picking 160 Guard Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 266 360
2:54:42 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
2:54:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 266 252
2:54:42 PM  (Reporting)  Picking 196 Coastal Battery 1805
2:54:42 PM  (Reporting)  On Map 18 Requested 0 In Pool 2
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 96 WSU 190 72 Money 266 480
2:54:42 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 126 WSU 190 16 Money 266 204
2:54:42 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
2:54:42 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 266 264
2:54:42 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 213 Frigate Squadron 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 132 WSU 190 212 Money 266 344
2:54:42 PM  (Reporting)  Picking 214 Brig Squadron 1805
2:54:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 72 WSU 190 108 Money 266 216
2:54:42 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
2:54:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 197 Supply Brigade 1805
2:54:42 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 240 WSU 190 0 Money 266 180
2:54:42 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
2:54:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
2:54:42 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 366 WSU 190 16 Money 266 240
2:54:42 PM  (Reporting)  Picking 214 Brig Squadron 1805
2:54:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 72 WSU 190 108 Money 266 216
2:54:42 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 48 Money 266 204
2:54:42 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
2:54:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 1248 Supply Depot 1805
2:54:42 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 320 WSU 190 0 Money 266 320
2:54:42 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 266 252
2:54:42 PM  (Reporting)  Picking 184 Hussars Brigade 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 206 Pontoon Bridges
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 80 WSU 190 0 Money 266 220
2:54:42 PM  (Reporting)  Picking 184 Hussars Brigade 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 177 Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 34 WSU 190 68 Money 266 248
2:54:42 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 126 WSU 190 16 Money 266 204
2:54:42 PM  (Reporting)  Picking 213 Frigate Squadron 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 132 WSU 190 212 Money 266 344
2:54:42 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
2:54:42 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 266 264
2:54:42 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
2:54:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 96 WSU 190 120 Money 266 480
2:54:42 PM  (Reporting)  Picking 212 Heavy Frigate Squadron 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 144 WSU 190 232 Money 266 376
2:54:42 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
2:54:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 20 WSU 190 32 Money 266 84
2:54:42 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
2:54:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 266 152
2:54:42 PM  (Reporting)  Picking 192 Line Garrison 1805
2:54:42 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
2:54:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 190 0 Money 266 144
2:54:42 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 266 204
2:54:42 PM  (Reporting)  Picking 177 Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 34 WSU 190 68 Money 266 248
2:54:42 PM  (Reporting)  Picking 166 Mixed Jaeger Brigade 1805
2:54:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 1
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 266 252
2:54:42 PM  (Reporting)  Picking 206 Pontoon Bridges
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 80 WSU 190 0 Money 266 220
2:54:42 PM  (Reporting)  Picking 203 Signals Rgt
2:54:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 40 WSU 190 0 Money 266 80
2:54:42 PM  (Reporting)  Picking 177 Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 34 WSU 190 68 Money 266 248
2:54:42 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
2:54:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 370 WSU 190 20 Money 266 288
2:54:42 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 48 Money 266 204
2:54:42 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 266 204
2:54:42 PM  (Reporting)  Picking 177 Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 34 WSU 190 68 Money 266 248
2:54:42 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
2:54:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
2:54:42 PM  (Reporting)  Too costly compared to National assets, skipped
2:54:42 PM  (Reporting)  Assets/Costs: Conscripts 6 26 WSU 190 56 Money 266 204
2:54:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 576 ms
2:54:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015089 Oleg Sq.
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008276 Dnepr Fleet
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008289 Don Fleet
2:54:42 PM  (Reporting)  _MFC_ Merging 1008311 S. Volga Fleet into 1008241 Caspian Fleet
2:54:42 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1008241 II. Fleet 2 Riverine: 1016375 III. Fleet 5
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013471 Venus Sq.
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013472 Strela Sq.
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015087 Adriatic Transport Sq.
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015358 Kazan Sq.
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014189 M. Neva Sq.
2:54:42 PM  (Reporting)  _MFC_ Merging 1013473 Lilia Sq. into 1015359 Black Sea Transport Sq.
2:54:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015359 IV. Fleet
2:54:42 PM  (Reporting)  Ended ManageFleetsComposition 635 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:54:42 PM  (Reporting)  1016083 Gerngoss' Force, 3188 Taganrog, Pow:151, Count: 3(l 1/L 1/S 2) is calling fleet this turn.
2:54:42 PM  (Reporting)  Ended CallFleet 6 ms
2:54:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:54:42 PM  (Reporting)  _LFG_ 1010568 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1008335 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010268 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010372 Akthiar Garnizon, 3565 Taman, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010361 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010375 Perekop Garnizon, 3229 Perekop, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1016376 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1003490 Odessa Governor, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010257 Ochakov Garnizon, 2846 Ochakov, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010350 Kherson Garnizon, 2847 Kherson, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010413 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010424 Taganrog Garnizon, 3188 Taganrog, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010397 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010381 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010519 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010453 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1016071 III. Russian Detachment, 3884 Sibir, Pow:127, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010491 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010488 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010288 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:100, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1003136 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010485 Tambov Garnizon, 3356 Tambov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010450 Mogilev Garnizon, 2692 Mogilev, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010447 Vitebsk Garnizon, 2682 Vitebsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010337 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010435 Smolensk Garnizon, 2906 Smolensk, Pow:105, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010513 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1008324 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010340 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1014150 I. Russian Detachment, 2529 Riga, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010545 Southern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010531 Northern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010494 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010497 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010469 Moscow Garnizon, 2993 Moskwa, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010308 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010482 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010347 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010334 Pernau Garnizon, 2557 Pernau, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010305 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010318 Reval Garnizon, 2580 Reval, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010210 Narva Garnizon, 2589 Narva, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1016377 IV. Russian Detachment, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1016378 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1003139 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010221 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010311 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:54:42 PM  (Reporting)  _LFG_ 1010516 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:54:42 PM  (Reporting)  Ended LockFixedGroups 17 ms
2:54:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:54:42 PM  (Reporting)  _SSU_ 1013685 1-ya Lineynyi Brigada, 3188 Taganrog, Pow:25, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1014374 1-ya Opolchenie Orkug, 2801 Kiev, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015857 2-ya Opolchenie Orkug, 2517 Minsk, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1013710 1-ya Strelkovaya Brigada, 2529 Riga, Pow:26, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015862 3-ya Kazach'ya Brigada, 3883 Urals, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  _SSU_ 1015866 1-i Iskrovaya Bat., 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:54:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:54:42 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:54:42 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
2:54:42 PM  (Reporting)  _DCR_ 1013691 Bagration' Force, 2608 Saint Petersburg, Pow:100, Count: 1(l 1/L 1/S 0) will reinforce threatened border 2608 Saint Petersburg
2:54:42 PM  (Reporting)  Ended GarrisonBorders 241 ms
2:54:42 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:54:42 PM  (Reporting)  _ESR_ No theater can have a staging region.
2:54:42 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 2 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 2 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov is now in Privileged Combine in 1003606 Kievskaya 1419 Danzig
2:54:42 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov 1 has his Privileged Combine status revoked 1003606 Kievskaya 1419 Danzig
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 19 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 4 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 2 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 11 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 86 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 88 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 90 ms
2:54:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:54:42 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1003606 Kievskaya selected
2:54:42 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:54:42 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:54:42 PM  (Reporting)  _CLD_ Leader 1003606 Alexander Petrovich Tormasov redeployed from Linz to theater Theater_Austria  in region 1158 Linz
2:54:42 PM  (Reporting)  Ended Check Leaders 103 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  Ended Make Superior Group 265 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
2:54:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:54:42 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 2 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 2 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 1 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  _PCO_ 1003390 Dmitri Sergeivich Dokhturov is now in Privileged Combine in 1003812 Dokhturov' Force 1196 Parndorf
2:54:42 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov is now in Privileged Combine in 1003606 Kievskaya 1158 Linz
2:54:42 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003390 Ukrainskaya(Dmitri Sergeivich Dokhturov) in 1003812 Dokhturov' Force 1196 Parndorf
2:54:42 PM  (Reporting)  _PCO_ 1003390 Ukrainskaya 3 has his Privileged Combine status revoked 1003812 Dokhturov' Force 1196 Parndorf
2:54:42 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov 1 has his Privileged Combine status revoked 1003606 Kievskaya 1158 Linz
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 28 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 2 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 2 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 7 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 54 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
2:54:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:54:42 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1003606 Kievskaya selected
2:54:42 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:54:42 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:54:42 PM  (Reporting)  _CLD_ Leader 1003606 Alexander Petrovich Tormasov redeployed from Napoli to theater Theater_Italia  in region 678 Napoli
2:54:42 PM  (Reporting)  Ended Check Leaders 111 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  Ended Make Superior Group 85 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 303 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
2:54:42 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Austria
2:54:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:54:42 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 13 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  1003812 Dokhturov' Force, 1196 Parndorf, Pow:211, Count: 7(l 1/L 1/S 5) Agenda: Keep Position, Value: 8900, Region: 1196 Parndorf
2:54:42 PM  (Reporting)  Ended KeepPosition 2 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 8 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  _PGS_ Gathered this stack 1003145 Russian Army, 3143 Balaklia, Pow:218, Count: 3(l 2/L 1/S 1)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 5 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 5 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  _PCO_ 1003808 Likhachev is now in Privileged Combine in 1015090 Likhachev' Force 3608 Grozny
2:54:42 PM  (Reporting)  _PCO_ 1003799 Matvey Ivanovich Platov is now in Privileged Combine in 1003807 Taganrog Kazachi 3608 Grozny
2:54:42 PM  (Reporting)  _PCO_ 1003792 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003807 Taganrog Kazachi 3608 Grozny
2:54:42 PM  (Reporting)  _PCO_ 1003772 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003776 Novgorod Brig. 3181 Aksay
2:54:42 PM  (Reporting)  _PCO_ 1003328 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003327 Brestskaya 2898 Boryspil
2:54:42 PM  (Reporting)  _PCO_ 1003741 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003738 Vasilchikov' Force 3884 Sibir
2:54:42 PM  (Reporting)  _PCO_ 1003705 Knorring is now in Privileged Combine in 1010241 Saint Petersburg Garnizon 2608 Saint Petersburg
2:54:42 PM  (Reporting)  _PCO_ Portnyagin Brigada has been merged into 1003808 Likhachev(Likhachev) in 1015090 Likhachev' Force 3608 Grozny
2:54:42 PM  (Reporting)  _PCO_ Stavropolskii Kalmytski has been merged into 1003799 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003807 Taganrog Kazachi 3608 Grozny
2:54:42 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003799 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003807 Taganrog Kazachi 3608 Grozny
2:54:42 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003799 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003807 Taganrog Kazachi 3608 Grozny
2:54:42 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003772 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003776 Novgorod Brig. 3181 Aksay
2:54:42 PM  (Reporting)  _PCO_ 2i-Uralskii Kazachi has been merged into 1003741 Illarion Vasilievich Vasilchikov(Illarion Vasilievich Vasilchikov) in 1003738 Vasilchikov' Force 3884 Sibir
2:54:42 PM  (Reporting)  _PCO_ 1003808 Likhachev 3 has his Privileged Combine status revoked 1015090 Likhachev' Force 3608 Grozny
2:54:42 PM  (Reporting)  _PCO_ 1003792 Nickolay Nickolaevich Raevsky 1 has his Privileged Combine status revoked 1003807 Taganrog Kazachi 3608 Grozny
2:54:42 PM  (Reporting)  _PCO_ 1003772 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003776 Novgorod Brig. 3181 Aksay
2:54:42 PM  (Reporting)  _PCO_ 1003328 Frederick Wilhelm Buxhowden 1 has his Privileged Combine status revoked 1003327 Brestskaya 2898 Boryspil
2:54:42 PM  (Reporting)  _PCO_ 1003741 Illarion Vasilievich Vasilchikov 3 has his Privileged Combine status revoked 1003738 Vasilchikov' Force 3884 Sibir
2:54:42 PM  (Reporting)  _PCO_ 1003705 Knorring 1 has his Privileged Combine status revoked 1010241 Saint Petersburg Garnizon 2608 Saint Petersburg
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 163 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 26 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  _DDU_ Russian Detachment created in region Ielnia with 1 unit(s), Health: 100 %
2:54:42 PM  (Reporting)  _DDU_ Bennigsen' Force 1015365 has now 8 units, Health: 100 %
2:54:42 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016383 Russian Detachment in region Ielnia will recover in region Vyazma % Health 100 % Cohesion 45
2:54:42 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015093 Orenburg Brigada in region Steppes will recover in region Steppes % Health 100 % Cohesion 46
2:54:42 PM  (Reporting)  _DDU_ Russian Detachment created in region Selydove with 1 unit(s), Health: 100 %
2:54:42 PM  (Reporting)  _DDU_ Dnestrovskaya 1003431 has now 7 units, Health: 100 %
2:54:42 PM  [Warning  ]  _DDU_ Erroneous logic for group 1016384 Russian Detachment too healthy/Too much cohesion
2:54:42 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016384 Russian Detachment in region Selydove will recover in region Kharkov % Health 100 % Cohesion 52
2:54:42 PM  (Reporting)  _DDU_ Russian Detachment created in region Lutuhine with 1 unit(s), Health: 100 %
2:54:42 PM  (Reporting)  _DDU_ Kutuzov' Force 1015677 has now 8 units, Health: 100 %
2:54:42 PM  [Warning  ]  _DDU_ Erroneous logic for group 1016385 Russian Detachment too healthy/Too much cohesion
2:54:42 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016385 Russian Detachment in region Lutuhine will recover in region Rostov % Health 100 % Cohesion 57
2:54:42 PM  (Reporting)  Ended Damaged Units 185 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  _GAO_ Step 1 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:15, Count: 1(l 0/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 334
2:54:42 PM  (Reporting)  Agenda: Garrison, Value: 10855, Region: 3509 Astrakhan
2:54:42 PM  (Reporting)  _GAO_ Step 1 1014167 Liders' Force, 2831 Nemirov, Pow:12, Count: 2(l 1/L 1/S 1) is garrisoning region 2831 Nemirov SelfVal 229
2:54:42 PM  (Reporting)  Agenda: Garrison, Value: 6183, Region: 2831 Nemirov
2:54:42 PM  (Reporting)  _GAO_ Step 1 1015075 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 476
2:54:42 PM  (Reporting)  Agenda: Garrison, Value: 15470, Region: 3129 Kharkov
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 26 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 250 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 255 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 260 ms
2:54:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:54:42 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010241 Saint Petersburg Garnizon selected
2:54:42 PM  (Reporting)  _CLD_ Leader (Split Segment I) Nickolay Nickolaevich Raevsky in Grozny has been detached from group 1003807 Taganrog Kazachi
2:54:42 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016386 Nickolay Nickolaevich Raevsky 3608 Grozny toward 1014165 Kavkazskii Kazachi, 3608 Grozny, Pow:40, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1010241 Saint Petersburg Garnizon 2608 Saint Petersburg toward 1016377 IV. Russian Detachment, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3)
2:54:42 PM  (Reporting)  Ended Check Leaders 16 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  Ended Make Superior Group 2646 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFA_ 1016375 III. Fleet has been given the mission Agenda: Naval Docking, Value: 5518, Region: 3880 Kazan
2:54:42 PM  (Reporting)  _AFA_ 1008289 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
2:54:42 PM  (Reporting)  _NVS_ : Nav Supp 1008241 Caspian Fleet chance: 0 failed.
2:54:42 PM  (Reporting)  _AFA_ 1008241 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
2:54:42 PM  (Reporting)  _AFA_ 1015869 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 3243 Kertch
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 311 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 28 Nb of CPs of Regular/Militia/Cavalry/Artillery: 203
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  _BDA_ - Build Depot 1016388 Russian Detachment, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Nemirov
2:54:42 PM  (Reporting)  Agenda: Build Depot, Value: 38500, Region: 2831 Nemirov
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  _BDA_ - Build Depot 1016389 Russian Detachment, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Steppes
2:54:42 PM  (Reporting)  Agenda: Build Depot, Value: 18500, Region: 3885 Steppes
2:54:42 PM  (Reporting)  _BDA_ 18 groups can build a depot in theater Theater_Russia
2:54:42 PM  (Reporting)  _BDA_ 85  regions have been selected as candidates for depot buidling
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016390 Russian Detachment, 3188 Taganrog, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3119 Poltava
2:54:42 PM  (Reporting)  Agenda: Build Depot, Value: 16750, Region: 3119 Poltava
2:54:42 PM  (Reporting)  Ended Build Depots Assets 474 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016086 KV-1i Oboznyi Polk in 3437 Privolsk
2:54:42 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016085 SM-1i Oboznyi Polk in 3217 Tokmak
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  CheckForLandResupply Ochakov Kazachi will resupply, in region 3610 Petrovska
2:54:42 PM  (Reporting)  CheckForLandResupply Likhachev' Force will resupply, in region 3608 Grozny
2:54:42 PM  (Reporting)  CheckForLandResupply Taganrog Kazachi will resupply, in region 3608 Grozny
2:54:42 PM  (Reporting)  CheckForLandResupply Tzaritsyn Brig. will resupply, in region 3610 Petrovska
2:54:42 PM  (Reporting)  CheckForLandResupply Raevsky' Force will resupply, in region 3608 Grozny
2:54:42 PM  (Reporting)  CheckForLandResupply Pahlen' Force will resupply, in region 3610 Petrovska
2:54:42 PM  (Reporting)  CheckForLandResupply Gerngoss' Force will resupply, in region 3188 Taganrog
2:54:42 PM  (Reporting)  CheckForLandResupply Maltits Diviziya will resupply, in region 2815 Odessa
2:54:42 PM  (Reporting)  CheckForLandResupply Melissino' Force will resupply, in region 3188 Taganrog
2:54:42 PM  (Reporting)  CheckForLandResupply Novgorod Brig. will resupply, in region 3545 Azov
2:54:42 PM  (Reporting)  CheckForLandResupply Uvarov Kaz.Diviziya will resupply, in region 3545 Azov
2:54:42 PM  (Reporting)  CheckForLandResupply Orenburg Brigada will resupply, in region 3885 Steppes
2:54:42 PM  (Reporting)  CheckForLandResupply Orenburgskaya will resupply, in region 3885 Steppes
2:54:42 PM  (Reporting)  CheckForLandResupply Uralskaya will resupply, in region 3469 Tzaritsyn
2:54:42 PM  (Reporting)  CheckForLandResupply Korff will resupply, in region 3884 Sibir
2:54:42 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 2933 Vyazma
2:54:42 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 3125 Merefa
2:54:42 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 3545 Azov
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 218 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 5 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 5 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  _PGS_ Gathered this stack 1015673 Army of the Danube, 711 Messina, Pow:47, Count: 2(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 1 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  _PCO_ 1003844 Kapzevich is now in Privileged Combine in 1015662 Kapzevich 708 Palermo
2:54:42 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov is now in Privileged Combine in 1003606 Kievskaya 678 Napoli
2:54:42 PM  (Reporting)  _PCO_ 1003844 Kapzevich 1 has his Privileged Combine status revoked 1015662 Kapzevich 708 Palermo
2:54:42 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov 1 has his Privileged Combine status revoked 1003606 Kievskaya 678 Napoli
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 15 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 2 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 1 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 4 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 30 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
2:54:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:54:42 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1003606 Kievskaya selected
2:54:42 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015662 Kapzevich selected
2:54:42 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
2:54:42 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
2:54:42 PM  (Reporting)  _CLD_ Leader 1015662 Kapzevich redeployed from Linz to theater Theater_Austria  in region 1158 Linz
2:54:42 PM  (Reporting)  _CLD_ Leader 1003606 Alexander Petrovich Tormasov redeployed from Linz to theater Theater_Austria  in region 1158 Linz
2:54:42 PM  (Reporting)  Ended Check Leaders 127 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
2:54:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 4 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  1015673 Army of the Danube, 711 Messina, Pow:47, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 1507, Region: 711 Messina
2:54:42 PM  (Reporting)  Ended KeepPosition 1 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 4 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 1 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 10 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 2 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 1 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 40 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  Ended Make Superior Group 1 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 1 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 1 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  _PCO_ 1003252 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003816 Vladikavkaz Kazachi 3664 Tiflis
2:54:42 PM  (Reporting)  _PCO_ 1003163 Grand Duke Constantine is now in Privileged Combine in 1003816 Vladikavkaz Kazachi 3664 Tiflis
2:54:42 PM  (Reporting)  _PCO_ 1003538 Tchourtchaninov is now in Privileged Combine in 1014180 Tchourtchaninov' Force 3640 Tskhinvali
2:54:42 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003163 Gvardeiskii Korpus(Grand Duke Constantine) in 1003816 Vladikavkaz Kazachi 3664 Tiflis
2:54:42 PM  (Reporting)  _PCO_ 1003163 Gvardeiskii Korpus 3 has his Privileged Combine status revoked 1003816 Vladikavkaz Kazachi 3664 Tiflis
2:54:42 PM  (Reporting)  _PCO_ 1003252 Fabian Wilhelm von Osten-Sacken 1 has his Privileged Combine status revoked 1003816 Vladikavkaz Kazachi 3664 Tiflis
2:54:42 PM  (Reporting)  _PCO_ 1003538 Tchourtchaninov 1 has his Privileged Combine status revoked 1014180 Tchourtchaninov' Force 3640 Tskhinvali
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 38 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 5 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 1 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 9 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 23 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 24 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 24 ms
2:54:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:54:42 PM  (Reporting)  _CLD_ Leader (Split Segment II) Petr Christianovich Wittgenstein in Vladikavkaz has been detached from group 1015670 Essen' Force
2:54:42 PM  (Reporting)  _CLD_ Leader (Split Segment V) Kologrivov in Vladikavkaz has been detached from group 1015670 Essen' Force
2:54:42 PM  (Reporting)  _CLD_ Leader (Split Segment II) Tchourtchaninov in Tskhinvali has been detached from group 1014180 SP HQ
2:54:42 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Ivan Vasylievich Gudovich in Borjomi has been detached from group 1003841 Georgia Expedition
2:54:42 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 4 leaders to check
2:54:42 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016395 Tchourtchaninov 3640 Tskhinvali toward 1014180 SP HQ 3640 Tskhinvali Affinity 200
2:54:42 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 3 leaders to check
2:54:42 PM  (Reporting)  _CLD_ Idle Leader 1016394 Kologrivov in Vladikavkaz merged into 1015670 Essen' Force
2:54:42 PM  (Reporting)  _CLD_ Idle Leader 1016396 Ivan Vasylievich Gudovich in Borjomi merged into 1003841 Georgia Expedition
2:54:42 PM  (Reporting)  _CLD_ Idle Leader 1016393 Petr Christianovich Wittgenstein in Vladikavkaz merged into 1015670 Essen' Force
2:54:42 PM  (Reporting)  Ended Check Leaders 309 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
2:54:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014180 Tchourtchaninov' Force in 3640 Tskhinvali
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  CheckForLandResupply Vladikavkaz Kazachi will resupply, in region 3664 Tiflis
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 8 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  1003841 Georgia Expedition, 3655 Borjomi, Pow:87, Count: 5(l 3/L 1/S 2) Agenda: Keep Position, Value: 2000, Region: 3655 Borjomi
2:54:42 PM  (Reporting)  1003816 Vladikavkaz Kazachi, 3664 Tiflis, Pow:55, Count: 3(l 2/L 1/S 0) Agenda: Keep Position, Value: 9600, Region: 3664 Tiflis
2:54:42 PM  (Reporting)  1015670 Wittgenstein' Force, 3639 Vladikavkaz, Pow:372, Count: 8(l 6/L 2/S 2) Agenda: Keep Position, Value: 9400, Region: 3639 Vladikavkaz
2:54:42 PM  (Reporting)  Ended KeepPosition 2 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 394 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 335 British Isles
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFA_ 1015089 Oleg Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 87 Liverpool
2:54:42 PM  (Reporting)  _AFA_ 1015089 Oleg Sq. has been given the mission Agenda: Naval Docking, Value: 864, Region: 16 Dublin
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 38 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 2 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 2 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 14 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 3 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 1 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 8 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 59 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  Ended Make Superior Group 1 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
2:54:42 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Balkans
2:54:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:54:42 PM  (Reporting)  Ended Build Depots Assets 3 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 2 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 2 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 0 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 4 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 0 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 0 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 4 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 0 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  Ended Make Superior Group 0 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  Ended Make Superior Group 0 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 1 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 9 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 20 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 1 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 35 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 36 ms
2:54:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:54:42 PM  (Reporting)  Ended Make Superior Group 1 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
2:54:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014169 II. Russian Detachment in 1452 Lipsk
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 6 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 1 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 0 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 4 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 0 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 0 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 1 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 0 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
2:54:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:54:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:54:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:54:42 PM  (Reporting)  Ended ManageGHQ 0 ms
2:54:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:54:42 PM  (Reporting)  Ended PrivilegedCombine 4 ms
2:54:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:54:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:54:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:54:42 PM  (Reporting)  Ended SplitGroups 0 ms
2:54:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:54:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:54:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:54:42 PM  (Reporting)  Ended Damaged Units 0 ms
2:54:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:54:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:54:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:54:42 PM  (Reporting)  Ended CheckBesieging 1 ms
2:54:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:54:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
2:54:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:54:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
2:54:42 PM  (Reporting)  Entering Build Depots Assets
2:54:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:54:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:54:42 PM  (Reporting)  Ended Split Supports
2:54:42 PM  (Reporting)  Start of AI Check for Land Resupply
2:54:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:54:42 PM  (Reporting)  Ended KeepPosition 0 ms
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:54:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
2:54:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:54:42 PM  (Reporting)  Ended ReinforceFront 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
2:54:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:54:42 PM  (Reporting)  Ended DistantGarrison 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18655 AllOppPowLand: 23998 AllOwnPowNav: 5611 AllOppPowNav 4710
2:54:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 20 Land Ratio: 1.11 Land Core Ratio: 5.00  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1015662 Kapzevich (Pow.0)
2:54:42 PM  (Reporting)  1003606 Kievskaya (Pow.0)
2:54:42 PM  (Reporting)  1016399 Russian Detachment (Pow.23)
2:54:42 PM  (Reporting)  1016398 Russian Detachment (Pow.23)
2:54:42 PM  (Reporting)  1016400 Russian Detachment (Pow.31)
2:54:42 PM  (Reporting)  1016397 Russian Detachment (Pow.31)
2:54:42 PM  (Reporting)  1014169 II. Russian Detachment (Pow.86)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Region 869 Magdeburg Pick 84 SelfVal 338 Need 101  no group candidate found
2:54:42 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1452 Lipsk, Pow:86, Count: 4(l 0/L 1/S 3) Fitness 76 PickVal 9 SelfVal 70 AINeed 60
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 5320, Region: 2423 Libau
2:54:42 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1452 Lipsk, Pow:86, Count: 4(l 0/L 1/S 3) Fitness 82 PickVal 100 SelfVal 384 AINeed 101
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 31488, Region: 1431 Koenigsberg
2:54:42 PM  (Reporting)  Region 1037 Kuestrin Pick 61 SelfVal 265 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Region 852 Bremen Pick 17 SelfVal 67 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Region 1019 Glogau Pick 21 SelfVal 117 Need 101  no group candidate found
2:54:42 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1452 Lipsk, Pow:86, Count: 4(l 0/L 1/S 3) Fitness 76 PickVal 85 SelfVal 390 AINeed 60
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 29640, Region: 1419 Danzig
2:54:42 PM  (Reporting)  Region 973 Berlin Pick 87 SelfVal 397 Need 60  no group candidate found
2:54:42 PM  (Reporting)  Region 888 Frankfurt Pick 37 SelfVal 182 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Region 968 Stettin Pick 65 SelfVal 277 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 900 Ulm Pick 27 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Region 1025 Breslau Pick 67 SelfVal 285 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 25 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 1197 Presburg Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1452 Lipsk, Pow:86, Count: 4(l 0/L 1/S 3) Fitness 77 PickVal 31 SelfVal 159 AINeed 101
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 12243, Region: 1456 Memel
2:54:42 PM  (Reporting)  Region 821 Landau Pick 6 SelfVal 32 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Region 861 Hannover Pick 22 SelfVal 81 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Region 1040 Kolberg Pick 27 SelfVal 141 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 1118 Prag Pick 40 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  CheckRegionForOperation 1003812 Dokhturov' Force, 1196 Parndorf, Pow:211, Count: 7(l 1/L 1/S 5) Fitness 38 PickVal 100 SelfVal 717 AINeed 60
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 19000, Region: 1194 Wien
2:54:42 PM  (Reporting)  Region 1030 Kossel Pick 7 SelfVal 57 Need 60  no group candidate found
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 1 Enemy armies: 4 Land Ratio: 0.58 Land Core Ratio: 0.47  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1003812 Dokhturov' Force (Pow.211)
2:54:42 PM  (Reporting)  1015662 Kapzevich (Pow.0)
2:54:42 PM  (Reporting)  1003606 Kievskaya (Pow.0)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Secondary Region 1189 Graz Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  CheckRegionForOperation 1003812 Dokhturov' Force, 1196 Parndorf, Pow:211, Count: 7(l 1/L 1/S 5) Fitness 38 PickVal 18 SelfVal 191 AINeed 60
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 7258, Region: 1152 Innsbruck
2:54:42 PM  (Reporting)  CheckRegionForOperation 1003812 Dokhturov' Force, 1196 Parndorf, Pow:211, Count: 7(l 1/L 1/S 5) Fitness 46 PickVal 13 SelfVal 55 AINeed 392
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 2530, Region: 938 Passau
2:54:42 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 20 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 1197 Presburg Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 25 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  CheckRegionForOperation 1003812 Dokhturov' Force, 1196 Parndorf, Pow:211, Count: 7(l 1/L 1/S 5) Fitness 53 PickVal 32 SelfVal 253 AINeed 116
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 13409, Region: 1158 Linz
2:54:42 PM  (Reporting)  Region 1037 Kuestrin Pick 61 SelfVal 265 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 1194 Wien Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 1287 Pecs Pick 12 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 76 Enemy armies: 4 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1016394 Kologrivov (Pow.0)
2:54:42 PM  (Reporting)  1016393 Petr Christianovich Wittgenstein (Pow.0)
2:54:42 PM  (Reporting)  1015670 Wittgenstein' Force (Pow.372)
2:54:42 PM  (Reporting)  1003803 Ochakov Kazachi (Pow.43)
2:54:42 PM  (Reporting)  1015090 Likhachev' Force (Pow.40)
2:54:42 PM  (Reporting)  1003807 Taganrog Kazachi (Pow.165)
2:54:42 PM  (Reporting)  1003779 Tzaritsyn Brig. (Pow.17)
2:54:42 PM  (Reporting)  1014165 Raevsky' Force (Pow.59)
2:54:42 PM  (Reporting)  1015675 Pahlen' Force (Pow.295)
2:54:42 PM  (Reporting)  1010378 Astrakhan Garnizon (Pow.15)
2:54:42 PM  (Reporting)  1016085 SM-1i Oboznyi Polk (Pow.0)
2:54:42 PM  (Reporting)  1016390 SM-1i Oboznyi Polk (Pow.0)
2:54:42 PM  (Reporting)  1013685 1-ya Lineynyi Brigada (Pow.25)
2:54:42 PM  (Reporting)  1016083 Gerngoss' Force (Pow.186)
2:54:42 PM  (Reporting)  1015092 Maltits Diviziya (Pow.144)
2:54:42 PM  (Reporting)  1003389 Melissino' Force (Pow.154)
2:54:42 PM  (Reporting)  1003776 Novgorod Brig. (Pow.37)
2:54:42 PM  (Reporting)  1016388 UK-1i Oboznyi Polk (Pow.0)
2:54:42 PM  (Reporting)  1014167 Liders (Pow.12)
2:54:42 PM  (Reporting)  1016385 Prebyshevsky Diviziya (Pow.89)
2:54:42 PM  (Reporting)  1015095 Uvarov Kaz.Diviziya (Pow.183)
2:54:42 PM  (Reporting)  1015677 Kutuzov' Force (Pow.355)
2:54:42 PM  (Reporting)  1016384 Ertell Diviziya (Pow.55)
2:54:42 PM  (Reporting)  1003431 Dnestrovskaya (Pow.448)
2:54:42 PM  (Reporting)  1016389 UR-1i Oboznyi Polk (Pow.0)
2:54:42 PM  (Reporting)  1015093 Orenburg Brigada (Pow.8)
2:54:42 PM  (Reporting)  1003725 Orenburgskaya (Pow.66)
2:54:42 PM  (Reporting)  1003145 Russian Army (Pow.218)
2:54:42 PM  (Reporting)  1003704 Uralskaya (Pow.178)
2:54:42 PM  (Reporting)  1015075 Anikeev Brigada (Pow.25)
2:54:42 PM  (Reporting)  1014374 1-ya Opolchenie Orkug (Pow.7)
2:54:42 PM  (Reporting)  1003327 Brestskaya (Pow.344)
2:54:42 PM  (Reporting)  1003738 Vasilchikov' Force (Pow.41)
2:54:42 PM  (Reporting)  1016082 Korff (Pow.119)
2:54:42 PM  (Reporting)  1016086 KV-1i Oboznyi Polk (Pow.0)
2:54:42 PM  (Reporting)  1015857 2-ya Opolchenie Orkug (Pow.0)
2:54:42 PM  (Reporting)  1016383 Nikolay Tuchkov (Pow.24)
2:54:42 PM  (Reporting)  1015365 Bennigsen' Force (Pow.613)
2:54:42 PM  (Reporting)  1014389 2-ya Kazach'ya Brigada (Pow.31)
2:54:42 PM  (Reporting)  1013710 1-ya Strelkovaya Brigada (Pow.26)
2:54:42 PM  (Reporting)  1015862 3-ya Kazach'ya Brigada (Pow.2)
2:54:42 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
2:54:42 PM  (Reporting)  1013691 S-Peterburskaya (Pow.100)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 14 has enough garrison (Value: 264) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3884 Sibir Pick 25 has enough garrison (Value: 127) - evaluation skipped
2:54:42 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 97 has enough garrison (Value: 336) - evaluation skipped
2:54:42 PM  (Reporting)  Primary Region 2801 Kiev Pick 58 has enough garrison (Value: 243) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2847 Kherson Pick 18 has enough garrison (Value: 233) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 38 has enough garrison (Value: 367) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 27 has enough garrison (Value: 239) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 36 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2815 Odessa Pick 51 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3883 Urals Pick 32 has enough garrison (Value: 256) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2445 Kovno Pick 33 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2589 Narva Pick 28 has enough garrison (Value: 233) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 37 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3043 Tula Pick 19 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 14 has enough garrison (Value: 12) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 27 has enough garrison (Value: 236) - evaluation skipped
2:54:42 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 109) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 17 has enough garrison (Value: 105) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 239) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2950 Tver Pick 17 has enough garrison (Value: 10) - evaluation skipped
2:54:42 PM  (Reporting)  Primary Region 2529 Riga Pick 56 has enough garrison (Value: 262) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 43 has enough garrison (Value: 25) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 41 has enough garrison (Value: 100) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 19 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 12 has enough garrison (Value: 12) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 12 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 50 has enough garrison (Value: 15) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3885 Steppes Pick 16 has enough garrison (Value: 102) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 21 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3356 Tambov Pick 11 has enough garrison (Value: 12) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 19 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 20 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 17 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3880 Kazan Pick 30 has enough garrison (Value: 10) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3125 Merefa Pick 21 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3189 Rostov Pick 26 has enough garrison (Value: 236) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 23 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2651 Pskov Pick 15 has enough garrison (Value: 10) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 40 has enough garrison (Value: 372) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 239) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3066 Orel Pick 21 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3411 Penza Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 28 has enough garrison (Value: 25) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3363 Voronej Pick 27 has enough garrison (Value: 10) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 9 has enough garrison (Value: 15) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2517 Minsk Pick 40 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3081 Kursk Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2664 Khalm Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 16 has enough garrison (Value: 12) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 105) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2870 Gomel Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3310 Cheboksary Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Region 2423 Libau Pick 9 SelfVal 70 Need 60  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3407 Saransk Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Region 3886 Azerbaidjan Pick 5 SelfVal 16 Need 289  no group candidate found
2:54:42 PM  (Reporting)  Region 3575 Maikop Pick 2 SelfVal 23 Need 101  no group candidate found
2:54:42 PM  (Reporting)  CheckRegionForOperation 1003704 Uralskaya, 3492 Balikley, Pow:178, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 2 SelfVal 55 AINeed 60
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 2750, Region: 3608 Grozny
2:54:42 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 1370 Zamosc Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 1 Enemy armies: 18 Land Ratio: 0.20 Land Core Ratio: 0.22  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1015673 Army of the Danube (Pow.47)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Region 626 Trevisa Pick 26 SelfVal 120 Need 390  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 718 Valetta Pick 52 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Region 676 Gaeta Pick 21 SelfVal 101 Need 506  no group candidate found
2:54:42 PM  (Reporting)  Region 709 Cefalu Pick 2 SelfVal 17 Need 506  no group candidate found
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 10 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 4 Enemy armies: 19 Land Ratio: 0.49 Land Core Ratio: 0.76  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1015083 SP-1i Oboznyi Polk (Pow.0)
2:54:42 PM  (Reporting)  1015082 RA-2i Oboznyi Polk (Pow.0)
2:54:42 PM  (Reporting)  1016396 Ivan Vasylievich Gudovich (Pow.0)
2:54:42 PM  (Reporting)  1003841 Georgia Expedition (Pow.87)
2:54:42 PM  (Reporting)  1003816 Vladikavkaz Kazachi (Pow.55)
2:54:42 PM  (Reporting)  1014180 Tchourtchaninov' Force (Pow.43)
2:54:42 PM  (Reporting)  1015670 Wittgenstein' Force (Pow.372)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 62 has enough garrison (Value: 55) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 40 has enough garrison (Value: 372) - evaluation skipped
2:54:42 PM  (Reporting)  CheckRegionForOperation 1015670 Wittgenstein' Force, 3639 Vladikavkaz, Pow:372, Count: 8(l 6/L 2/S 2) Fitness 75 PickVal 100 SelfVal 209 AINeed 103
2:54:42 PM  (Reporting)  Agenda: Attack, Value: 15675, Region: 3680 Erevan
2:54:42 PM  (Reporting)  Region 3887 Persis Pick 3 SelfVal 3 Need 506  no group candidate found
2:54:42 PM  (Reporting)  Region 3886 Azerbaidjan Pick 5 SelfVal 16 Need 289  no group candidate found
2:54:42 PM  (Reporting)  CheckRegionForOperation 1003841 Georgia Expedition, 3655 Borjomi, Pow:87, Count: 5(l 3/L 1/S 2) Fitness 75 PickVal 2 SelfVal 17 AINeed 60
2:54:42 PM  (Reporting)  Agenda: Attack, Value: 1275, Region: 3667 Martkopi
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 16 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Region 106 Oxford Pick 6 SelfVal 23 Need 148  no group candidate found
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
2:54:42 PM  (Reporting)  1013691 S-Peterburskaya (Pow.100)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Region 2608 Saint Petersburg Pick 97 SelfVal 648 Need 0  no group candidate found
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1014169 II. Russian Detachment (Pow.86)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1452 Lipsk, Pow:86, Count: 4(l 0/L 1/S 3) Fitness 66 PickVal 100 SelfVal 837 AINeed 60
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 33000, Region: 1388 Warszawa
2:54:42 PM  (Reporting)  Secondary Region 1328 Krakow Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1452 Lipsk, Pow:86, Count: 4(l 0/L 1/S 3) Fitness 78 PickVal 7 SelfVal 91 AINeed 101
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 7098, Region: 1408 Modlin
2:54:42 PM  (Reporting)  Region 1085 Lodz Pick 9 SelfVal 110 Need 101  no group candidate found
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 9 Enemy armies: 1 Land Ratio: 2.45 Land Core Ratio: 0.20  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1016390 SM-1i Oboznyi Polk (Pow.0)
2:54:42 PM  (Reporting)  1013685 1-ya Lineynyi Brigada (Pow.25)
2:54:42 PM  (Reporting)  1016083 Gerngoss' Force (Pow.186)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Region 2815 Odessa Pick 51 SelfVal 538 Need 60  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 14 has enough garrison (Value: 264) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 38 has enough garrison (Value: 367) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 239) - evaluation skipped
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 11 Land Ratio: 1.23 Land Core Ratio: 5.00  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1015673 Army of the Danube (Pow.47)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
2:54:42 PM  (Reporting)  Region 718 Valetta Pick 52 SelfVal 245 Need 60  no group candidate found
2:54:42 PM  (Reporting)  Region 627 Venezia Pick 27 SelfVal 132 Need 281  no group candidate found
2:54:42 PM  (Reporting)  CheckRegionForOperation 1015673 Army of the Danube, 711 Messina, Pow:47, Count: 2(l 1/L 1/S 0) Fitness 37 PickVal 74 SelfVal 286 AINeed 250
2:54:42 PM  (Reporting)  Agenda: Defend, Value: 10582, Region: 708 Palermo
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 33 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Region 519 Cherbourg Pick 6 SelfVal 6 Need 250  no group candidate found
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:54:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:54:42 PM  (Reporting)  1013710 1-ya Strelkovaya Brigada (Pow.26)
2:54:42 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
2:54:42 PM  (Reporting)  1013691 S-Peterburskaya (Pow.100)
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Region 1040 Kolberg Pick 27 SelfVal 141 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Region 1419 Danzig Pick 85 SelfVal 390 Need 60  no group candidate found
2:54:42 PM  (Reporting)  Region 1431 Koenigsberg Pick 100 SelfVal 384 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Region 2608 Saint Petersburg Pick 97 SelfVal 648 Need 0  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 2589 Narva Pick 28 has enough garrison (Value: 233) - evaluation skipped
2:54:42 PM  (Reporting)  Region 2529 Riga Pick 56 SelfVal 360 Need 0  no group candidate found
2:54:42 PM  (Reporting)  Region 968 Stettin Pick 65 SelfVal 277 Need 101  no group candidate found
2:54:42 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 239) - evaluation skipped
2:54:42 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
2:54:42 PM  (Reporting)  Region 2423 Libau Pick 9 SelfVal 70 Need 60  no group candidate found
2:54:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2866 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFA_ 1015359 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Disembark: Russian Detachment created in region Ras Bougraroun
2:54:42 PM  (Reporting)  _PFD_ PrepareForDisembark Landing aborted: 1008250 Adriatic Fleet, 4368 Ras Bougraroun, Pow:126, Count: 4(l 2/L 1/S 1) all regions are too defended.
2:54:42 PM  (Reporting)  _AFA_ 1008250 Adriatic Fleet has been given the mission Agenda: Transport, Value: 5916, Region: 517 Jersey
2:54:42 PM  (Reporting)  _AFA_ 1014190 Argus sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
2:54:42 PM  (Reporting)  _AFO_ Adding supply transport 1014190 Argus sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:54:42 PM  (Reporting)  _AFA_ 1014812 I. Fleet has been given the mission Agenda: Naval Superiority, Value: 4532, Region: 4350 Lavezzi
2:54:42 PM  (Reporting)  _AFA_ 1014812 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1646, Region: 678 Napoli
2:54:42 PM  (Reporting)  _AFA_ 1015358 Kazan Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
2:54:42 PM  (Reporting)  _AFA_ 1014189 M. Neva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3931 Eastern Mediterranean Trade
2:54:42 PM  (Reporting)  _AFA_ 1008192 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 15570, Region: 4317 Baleares
2:54:42 PM  (Reporting)  _AFA_ 1008192 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 5766, Region: 678 Napoli
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 244 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFA_ 1015087 Adriatic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFA_ 1014191 Baltic Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _NVS_ : Nav Supp 1014191 Baltic Transport Sq. chance: 2 failed.
2:54:42 PM  (Reporting)  _AFA_ 1014191 Baltic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1739, Region: 87 Liverpool
2:54:42 PM  (Reporting)  _AFA_ 1013472 Strela Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
2:54:42 PM  (Reporting)  _NVS_ : Nav Supp 1015674 Minerva Sq. chance: 2 failed.
2:54:42 PM  (Reporting)  _AFA_ 1015674 Minerva Sq. has been given the mission Agenda: Naval Docking, Value: 801, Region: 87 Liverpool
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 108 ms
2:54:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
2:54:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
2:54:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Northeast Atlantic Trade
2:54:42 PM  (Reporting)  _AFA_ 1013471 Venus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5625, Region: 3923 Baltic Sea Trade
2:54:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 9 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:54:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
2:54:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:54:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:54:42 PM  (Reporting)  Ended Collect Leaders 1 ms
2:54:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:54:42 PM  (Reporting)  _RWI__B 1014169 II. Russian Detachment, 1452 Lipsk, Pow:86, Count: 4(l 0/L 1/S 3) was targeting 1408 Modlin which is a neutral territory without enemy, aborting an agenda.
2:54:42 PM  (Reporting)  _RWI__B 1014169 II. Russian Detachment, 1452 Lipsk, Pow:86, Count: 4(l 0/L 1/S 3) was targeting 1388 Warszawa which is a neutral territory without enemy, aborting an agenda.
2:54:42 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.27) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.44) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.11 - Core:5.00 - Nav:0.20) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 1431 Koenigsberg in theater 342 Germany
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1003136 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 973 Berlin
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.58 - Core:0.47 - Nav:5.00) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 1158 Linz in theater 339 Austria
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 2 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1003606 Kievskaya is doing nothing in Linz  Power: 0  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1015662 Kapzevich is doing nothing in Linz  Power: 0  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003812 Dokhturov' Force, 1196 Parndorf, Pow:211, Count: 7(l 1/L 1/S 5)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 11765, Region: 1197 Presburg
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 8900, Region: 1196 Parndorf
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 19000, Region: 1194 Wien
2:54:42 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 7258, Region: 1152 Innsbruck
2:54:42 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 2530, Region: 938 Passau
2:54:42 PM  (Reporting)  Agenda  6  : Agenda: Defend, Value: 13409, Region: 1158 Linz
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19000, Region: 1194 Wien
2:54:42 PM  (Reporting)  1003812-Dokhturov' Force Power:211 Health:100% Parndorf>Wien Mission:Defend Fitness:38% Need:60 Threat:0 GoalValue: 19000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1008276 Dnepr Fleet is doing nothing in Ofen  Power: 17  HealthPerc: 100
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supply 1016086 KV-1i Oboznyi Polk, 3437 Privolsk, Pow:0, Count: 1(l 0/L 0/S 1)
2:54:42 PM  (Reporting)  _RCS_ Supply 1016085 SM-1i Oboznyi Polk, 3217 Tokmak, Pow:0, Count: 1(l 0/L 0/S 1)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
2:54:42 PM  (Reporting)  _RCA_ Resupplying 1016086 KV-1i Oboznyi Polk, 3437 Privolsk, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014389 2-ya Kazach'ya Brigada, 3310 Cheboksary, Pow:31, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  _RCA_ Resupplying 1016085 SM-1i Oboznyi Polk, 3217 Tokmak, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1016384 Ertell Diviziya, 3194 Selydove, Pow:55, Count: 1(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 1431 Koenigsberg in theater 351 Russia
2:54:42 PM  (Reporting)  _GTU_ 1015677 Kutuzov' Force, 3182 Lutuhine, Pow:355, Count: 8(l 6/L 4/S 2) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1003431 Dnestrovskaya, 3194 Selydove, Pow:448, Count: 7(l 4/L 2/S 3) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1003145 Russian Army, 3143 Balaklia, Pow:218, Count: 3(l 2/L 1/S 1) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1003327 Brestskaya, 2898 Boryspil, Pow:344, Count: 6(l 3/L 2/S 3) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1003738 Vasilchikov' Force, 3884 Sibir, Pow:41, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1015365 Bennigsen' Force, 2918 Ielnia, Pow:613, Count: 8(l 5/L 5/S 3) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ 1014389 IV. Russian Detachment, 3310 Cheboksary, Pow:31, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:54:42 PM  (Reporting)  _GTU_ Starting merge 7 at start
2:54:42 PM  (Reporting)  _GTU_ Finished merge 7 now
2:54:42 PM  (Reporting)  _GTU_ Brestskaya gathering toward primary region (long distance)
2:54:42 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1431 Koenigsberg Gather to region: 1431 Koenigsberg
2:54:42 PM  (Reporting)  _GTU_ 1003431 Dnestrovskaya, 3194 Selydove, Pow:448, Count: 7(l 4/L 2/S 3) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ Bennigsen' Force gathering toward primary region (long distance)
2:54:42 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1431 Koenigsberg Gather to region: 1431 Koenigsberg
2:54:42 PM  (Reporting)  _GTU_ 1015677 Kutuzov' Force, 3182 Lutuhine, Pow:355, Count: 8(l 6/L 4/S 2) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ 1003738 Vasilchikov' Force, 3884 Sibir, Pow:41, Count: 3(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  _GTU_ Russian Army gathering toward primary region (long distance)
2:54:42 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1431 Koenigsberg Gather to region: 1431 Koenigsberg
2:54:42 PM  (Reporting)  _GTU_ 1014389 IV. Russian Detachment, 3310 Cheboksary, Pow:31, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:54:42 PM  (Reporting)  Ended AI Gather Units 991 ms
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  _GTG_ 1013691 S-Peterburskaya, 2608 Saint Petersburg, Pow:100, Count: 1(l 1/L 1/S 0) is garrisoning 2608 Saint Petersburg and will absorb 1016378 Peter Aleksandrovich Tolstoy
2:54:42 PM  (Reporting)  _GTG_ 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:15, Count: 1(l 0/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1016376 Astrakhanskii Gar.
2:54:42 PM  (Reporting)  Ended GatherGarrisons 4 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  _ATG__ 1015677 Kutuzov' Force Lutuhine Going against objective: 3886 Azerbaidjan
2:54:42 PM  (Reporting)  _ATG__ 1003431 Dnestrovskaya Selydove Going against objective: 3886 Azerbaidjan
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 7 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1013691 Bagration' Force, 2608 Saint Petersburg, Pow:100, Count: 2(l 2/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1014389 IV. Russian Detachment is doing nothing in Cheboksary  Power: 31  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015365 Bennigsen' Force, 2918 Ielnia, Pow:613, Count: 8(l 5/L 5/S 3)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1431 Koenigsberg
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1431 Koenigsberg
2:54:42 PM  (Reporting)  1015365-Bennigsen' Force Power:613 Health:100% Ielnia>Koenigsberg Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016383 Nikolay Tuchkov, 2918 Ielnia, Pow:24, Count: 1(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2750, Region: 2933 Vyazma
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2933 Vyazma
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2933 Vyazma
2:54:42 PM  (Reporting)  1016383-Nikolay Tuchkov Power:24 Health:100% Ielnia>Vyazma Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1015857 2-ya Opolchenie Orkug, 2517 Minsk, Pow:0, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2517 Minsk
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016082 Korff, 3884 Sibir, Pow:119, Count: 1(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3884 Sibir
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3884 Sibir
2:54:42 PM  (Reporting)  1016082-Korff Power:119 Health:100% Sibir>Sibir Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1003738 Vasilchikov' Force is doing nothing in Sibir  Power: 41  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003327 Brestskaya, 2898 Boryspil, Pow:344, Count: 6(l 3/L 2/S 3)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1431 Koenigsberg
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1431 Koenigsberg
2:54:42 PM  (Reporting)  1003327-Brestskaya Power:344 Health:100% Boryspil>Koenigsberg Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015075 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15470, Region: 3129 Kharkov
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15470, Region: 3129 Kharkov
2:54:42 PM  (Reporting)  1015075-Anikeev Brigada Power:25 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:65% Need:35 Threat:0 GoalValue: 15470
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003704 Uralskaya, 3492 Balikley, Pow:178, Count: 2(l 1/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 2750, Region: 3608 Grozny
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
2:54:42 PM  (Reporting)  1003704-Uralskaya Power:178 Health:100% Balikley>Tzaritsyn Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003145 Russian Army, 3143 Balaklia, Pow:218, Count: 3(l 2/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1431 Koenigsberg
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1431 Koenigsberg
2:54:42 PM  (Reporting)  1003145-Russian Army Power:218 Health:100% Balaklia>Koenigsberg Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003725 Orenburgskaya, 3885 Steppes, Pow:66, Count: 1(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
2:54:42 PM  (Reporting)  1003725-Orenburgskaya Power:66 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015093 Orenburg Brigada, 3885 Steppes, Pow:8, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 3885 Steppes
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
2:54:42 PM  (Reporting)  1015093-Orenburg Brigada Power:8 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016389 UR-1i Oboznyi Polk, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 18500, Region: 3885 Steppes
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 18500, Region: 3885 Steppes
2:54:42 PM  (Reporting)  1016389-UR-1i Oboznyi Polk Power:0 Health:100% Steppes>Steppes Mission:Build Depot Fitness:37% Need:0 Threat:0 GoalValue: 18500
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1003431 Dnestrovskaya is doing nothing in Selydove  Power: 448  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016384 Ertel' Force, 3194 Selydove, Pow:55, Count: 2(l 1/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2400, Region: 3129 Kharkov
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
2:54:42 PM  (Reporting)  1016384-Ertel' Force Power:55 Health:100% Selydove>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1015677 Kutuzov' Force is doing nothing in Lutuhine  Power: 355  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015095 Uvarov Kaz.Diviziya, 3182 Lutuhine, Pow:183, Count: 1(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
2:54:42 PM  (Reporting)  1015095-Uvarov Kaz.Diviziya Power:183 Health:100% Lutuhine>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016385 Prebyshevsky Diviziya, 3182 Lutuhine, Pow:89, Count: 1(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2150, Region: 3189 Rostov
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3545 Azov
2:54:42 PM  (Reporting)  1016385-Prebyshevsky Diviziya Power:89 Health:100% Lutuhine>Azov Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1014167 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6183, Region: 2831 Nemirov
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6183, Region: 2831 Nemirov
2:54:42 PM  (Reporting)  1014167-Liders Power:12 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:54% Need:48 Threat:0 GoalValue: 6183
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016388 UK-1i Oboznyi Polk, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 38500, Region: 2831 Nemirov
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 38500, Region: 2831 Nemirov
2:54:42 PM  (Reporting)  1016388-UK-1i Oboznyi Polk Power:0 Health:100% Nemirov>Nemirov Mission:Build Depot Fitness:77% Need:48 Threat:0 GoalValue: 38500
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003776 Novgorod Brig., 3181 Aksay, Pow:37, Count: 2(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3545 Azov
2:54:42 PM  (Reporting)  1003776-Novgorod Brig. Power:37 Health:100% Aksay>Azov Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003389 Melissino' Force, 3207 Volodarske, Pow:154, Count: 2(l 1/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
2:54:42 PM  (Reporting)  1003389-Melissino' Force Power:154 Health:100% Volodarske>Ekaterinoslav Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015092 Maltits Diviziya, 2822 Dubozary, Pow:144, Count: 1(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2815 Odessa
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2815 Odessa
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2815 Odessa
2:54:42 PM  (Reporting)  1015092-Maltits Diviziya Power:144 Health:100% Dubozary>Odessa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016083 Gerngoss' Force, 3188 Taganrog, Pow:186, Count: 2(l 1/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
2:54:42 PM  (Reporting)  1016083-Gerngoss' Force Power:186 Health:100% Taganrog>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016390 SM-1i Oboznyi Polk, 3188 Taganrog, Pow:0, Count: 1(l 0/L 0/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16750, Region: 3119 Poltava
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 16750, Region: 3119 Poltava
2:54:42 PM  (Reporting)  1016390-SM-1i Oboznyi Polk Power:0 Health:100% Taganrog>Poltava Mission:Build Depot Fitness:67% Need:60 Threat:0 GoalValue: 16750
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1016375 II. Fleet, 3509 Astrakhan, Pow:23, Count: 5(l 0/L 1/S 4)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5518, Region: 3880 Kazan
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5518, Region: 3880 Kazan
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016375 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
2:54:42 PM  (Reporting)  1016375-II. Fleet Power:23 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:89% Need:50 Threat:0 GoalValue: 5518
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:24, Count: 2(l 0/L 2/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10855, Region: 3509 Astrakhan
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10855, Region: 3509 Astrakhan
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1008289 Don Fleet, 2815 Odessa, Pow:17, Count: 3(l 0/L 1/S 2)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
2:54:42 PM  (Reporting)  1008289-Don Fleet Power:17 Health:100% Odessa>Nikolaiev Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 3301
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1008241 Caspian Fleet, 3509 Astrakhan, Pow:64, Count: 2(l 0/L 1/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008241 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
2:54:42 PM  (Reporting)  1008241-Caspian Fleet Power:64 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:89% Need:50 Threat:0 GoalValue: 2403
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015869 1st Merchant Fleet, 3243 Kertch, Pow:0, Count: 1(l 0/L 0/S 1)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3243 Kertch
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3243 Kertch
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015675 Pahlen' Force, 3615 Shali, Pow:295, Count: 2(l 2/L 2/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:54:42 PM  (Reporting)  1015675-Pahlen' Force Power:295 Health:100% Shali>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1014165 Raevsky' Force, 3608 Grozny, Pow:59, Count: 2(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:54:42 PM  (Reporting)  1014165-Raevsky' Force Power:59 Health:100% Grozny>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003779 Tzaritsyn Brig., 3615 Shali, Pow:17, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:54:42 PM  (Reporting)  1003779-Tzaritsyn Brig. Power:17 Health:100% Shali>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003807 Taganrog Kazachi, 3608 Grozny, Pow:165, Count: 1(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:54:42 PM  (Reporting)  1003807-Taganrog Kazachi Power:165 Health:100% Grozny>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015090 Likhachev' Force, 3608 Grozny, Pow:40, Count: 2(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
2:54:42 PM  (Reporting)  1015090-Likhachev' Force Power:40 Health:100% Grozny>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003803 Ochakov Kazachi, 3615 Shali, Pow:43, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
2:54:42 PM  (Reporting)  1003803-Ochakov Kazachi Power:43 Health:100% Shali>Petrovska Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.22 - Nav:5.00) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015673 Army of the Danube, 711 Messina, Pow:47, Count: 2(l 1/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1507, Region: 711 Messina
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 10582, Region: 708 Palermo
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 10582, Region: 708 Palermo
2:54:42 PM  (Reporting)  1015673-Army of the Danube Power:47 Health:100% Messina>Palermo Mission:Defend Fitness:37% Need:250 Threat:185 GoalValue: 10582
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1014812 I. Fleet, 4453 Cyclades, Pow:89, Count: 2(l 0/L 2/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4335, Region: 4491 Skyros
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 4532, Region: 4350 Lavezzi
2:54:42 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1646, Region: 678 Napoli
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4335, Region: 4491 Skyros
2:54:42 PM  (Reporting)  1014812-I. Fleet Power:89 Health:100% Cyclades>Skyros Mission:Naval Superiority Fitness:85% Need:0 Threat:0 GoalValue: 4335
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 821 Landau in theater 336 Spanish Peninsula
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.49 - Core:0.76 - Nav:0.20) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Arty 1014180 Tchourtchaninov' Force, 3640 Tskhinvali, Pow:43, Count: 2(l 1/L 0/S 1) in reserve
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
2:54:42 PM  (Reporting)  _RCA_ Artillery 1014180 Tchourtchaninov' Force, 3639 Vladikavkaz, Pow:43, Count: 2(l 1/L 0/S 1) relocating toward 3639 Vladikavkaz
2:54:42 PM  (Reporting)  _RCA_ Arty 1014180 Tchourtchaninov' Force, 3639 Vladikavkaz, Pow:43, Count: 2(l 1/L 0/S 1) had one RCA agenda removed.
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  _ATG__ 1015083 SP-1i Oboznyi Polk Erevan Going against objective: 3664 Tiflis
2:54:42 PM  (Reporting)  _ATG__ 1015082 RA-2i Oboznyi Polk Erevan Going against objective: 3664 Tiflis
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015670 Wittgenstein' Force, 3639 Vladikavkaz, Pow:372, Count: 8(l 6/L 2/S 2)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9400, Region: 3639 Vladikavkaz
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 15675, Region: 3680 Erevan
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 15675, Region: 3680 Erevan
2:54:42 PM  (Reporting)  1015670-Wittgenstein' Force Power:372 Health:98% Vladikavkaz>Erevan Mission:Attack Fitness:75% Need:103 Threat:76 GoalValue: 15675
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1014180 Tchourtchaninov' Force is doing nothing in Vladikavkaz  Power: 43  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003816 Vladikavkaz Kazachi, 3664 Tiflis, Pow:55, Count: 3(l 2/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 9600, Region: 3664 Tiflis
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
2:54:42 PM  (Reporting)  1003816-Vladikavkaz Kazachi Power:55 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:2 GoalValue: 100000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1003841 Georgia Expedition, 3655 Borjomi, Pow:87, Count: 5(l 3/L 1/S 2)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2000, Region: 3655 Borjomi
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 1275, Region: 3667 Martkopi
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2000, Region: 3655 Borjomi
2:54:42 PM  (Reporting)  1003841-Georgia Expedition Power:87 Health:100% Borjomi>Borjomi Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 2000
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1015082 RA-2i Oboznyi Polk is doing nothing in Erevan  Power: 0  HealthPerc: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  1015083 SP-1i Oboznyi Polk is doing nothing in Erevan  Power: 0  HealthPerc: 100
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:2.47) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1013428 Ushakov's Fleet, 4067 Outer Hebrides, Pow:174, Count: 11(l 8/L 7/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 12972, Region: 517 Jersey
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 12972, Region: 517 Jersey
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013428 Ushakov's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 517 Jersey
2:54:42 PM  (Reporting)  1013428-Ushakov's Fleet Power:174 Health:100% Outer Hebrides>Jersey Mission:Transport Fitness:69% Need:60 Threat:0 GoalValue: 12972
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1014191 Baltic Transport Sq., 4082 Sea of the Hebrides, Pow:16, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1739, Region: 87 Liverpool
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1739, Region: 87 Liverpool
2:54:42 PM  (Reporting)  1014191-Baltic Transport Sq. Power:16 Health:100% Sea of the Hebrides>Liverpool Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 1739
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015089 Oleg Sq., 87 Liverpool, Pow:30, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 87 Liverpool
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 864, Region: 16 Dublin
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 87 Liverpool
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015089 Oleg Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 87 Liverpool
2:54:42 PM  (Reporting)  1015089-Oleg Sq. Power:30 Health:100% Liverpool>Liverpool Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 345 Balkans
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1008250 Adriatic Fleet, 4368 Ras Bougraroun, Pow:126, Count: 6(l 3/L 2/S 2)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 5916, Region: 517 Jersey
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 5916, Region: 517 Jersey
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008250 Adriatic Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 517 Jersey
2:54:42 PM  (Reporting)  1008250-Adriatic Fleet Power:126 Health:100% Ras Bougraroun>Jersey Mission:Transport Fitness:58% Need:60 Threat:0 GoalValue: 5916
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1014190 Argus sq., 4327 Algerian Coast, Pow:44, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
2:54:42 PM  (Reporting)  1014190-Argus sq. Power:44 Health:100% Algerian Coast>Central Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1008192 Chichagov's Fleet, 4421 Coast of Tripoli, Pow:344, Count: 6(l 1/L 5/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 15570, Region: 4317 Baleares
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5766, Region: 678 Napoli
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 15570, Region: 4317 Baleares
2:54:42 PM  (Reporting)  1008192-Chichagov's Fleet Power:344 Health:100% Coast of Tripoli>Baleares Mission:Naval Superiority Fitness:90% Need:0 Threat:0 GoalValue: 15570
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Arty 1014169 II. Russian Detachment, 1452 Lipsk, Pow:86, Count: 4(l 0/L 1/S 3) in reserve
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
2:54:42 PM  (Reporting)  _RCA_ Artillery 1014169 II. Russian Detachment, 1431 Koenigsberg, Pow:86, Count: 4(l 0/L 1/S 3) relocating toward 1431 Koenigsberg
2:54:42 PM  (Reporting)  _RCA_ Arty 1014169 II. Russian Detachment, 1431 Koenigsberg, Pow:86, Count: 4(l 0/L 1/S 3) had one RCA agenda removed.
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 1431 Koenigsberg in theater 343 Poland
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 354 South America
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015674 Minerva Sq., 4281 Oceano Atlantico Norte, Pow:43, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 801, Region: 87 Liverpool
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
2:54:42 PM  (Reporting)  1015674-Minerva Sq. Power:43 Health:100% Oceano Atlantico Norte>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.31) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:54:42 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
2:54:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:54:42 PM  (Reporting)  End of AI Gather Units
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.27) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:2.45 - Core:0.20 - Nav:5.00) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015359 III. Fleet, 3933 Black Sea Trade, Pow:69, Count: 2(l 0/L 2/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
2:54:42 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
2:54:42 PM  (Reporting)  1015359-III. Fleet Power:69 Health:100% Black Sea Trade>Black Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:1.23 - Core:5.00 - Nav:5.00) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015358 Kazan Sq., 3930 Central Mediterranean Trade, Pow:17, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
2:54:42 PM  (Reporting)  1015358-Kazan Sq. Power:17 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1014189 M. Neva Sq., 3931 Eastern Mediterranean Trade, Pow:31, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3931 Eastern Mediterranean Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3931 Eastern Mediterranean Trade
2:54:42 PM  (Reporting)  1014189-M. Neva Sq. Power:31 Health:100% Eastern Mediterranean Trade>Eastern Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1015087 Adriatic Transport Sq., 3927 Southeast Atlantic Trade, Pow:21, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015087 Adriatic Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
2:54:42 PM  (Reporting)  1015087-Adriatic Transport Sq. Power:21 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:5.00 - Nav:0.44) ***
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:54:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Arties
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:54:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:54:42 PM  (Reporting)  Ended Receive Supplies
2:54:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:54:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1013472 Strela Sq., 3924 North Sea Trade, Pow:38, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
2:54:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013472 Strela Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
2:54:42 PM  (Reporting)  1013472-Strela Sq. Power:38 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:54:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:54:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  List of Agendas for 1013471 Venus Sq., 3923 Baltic Sea Trade, Pow:75, Count: 1(l 0/L 1/S 0)
2:54:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5625, Region: 3923 Baltic Sea Trade
2:54:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5625, Region: 3923 Baltic Sea Trade
2:54:42 PM  (Reporting)  1013471-Venus Sq. Power:75 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5625
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:54:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 7 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 2 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 2 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 4 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 15 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 5 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 12 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 5 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 4 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 2 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:54:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:54:42 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:54:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:54:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:54:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:54:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:54:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:54:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:54:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  ApplyAgenda AutoMerge
2:54:42 PM  (Reporting)  1003807 Taganrog Kazachi will be merged into 1015090 Likhachev' Force in region Grozny
2:54:42 PM  (Reporting)  1014165 Raevsky' Force will be merged into 1015090 Platov' Force in region Grozny
2:54:42 PM  (Reporting)  AI Process done in  27779 ms
2:54:42 PM  (Reporting)  Processing  1000004 Austria
2:54:42 PM  (Reporting)  
2:54:42 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:54:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:54:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:54:42 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
2:54:42 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
2:54:42 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 339 Austria
2:54:42 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
2:54:42 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
2:54:42 PM  (Reporting)  0 unit there, but still added, as 349 Caucasus is adjacent to 364 Black Sea
2:54:42 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
2:54:42 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
2:54:42 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
2:54:42 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
2:54:42 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 1044 OppPow Land: 5060 OwnPow Nav : 1173 OppPow Nav : 75
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.97 Reg Count: 146 > 194
2:54:42 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 131 OppPow Land: 4 OwnPow Nav : 285 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 1.04 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 186 > 226
2:54:42 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 21 OppPow Land: 2592 OwnPow Nav : 594 OppPow Nav : 904
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.42 0.20 Reg Count: 283 > 352
2:54:42 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1841 OppPow Land: 3119 OwnPow Nav : 164 OppPow Nav : 4
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.38 0.48 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
2:54:42 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1703 OppPow Land: 514 OwnPow Nav : 21 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 2.11 1.91 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
2:54:42 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 574 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
2:54:42 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 398 OwnPow Nav : 0 OppPow Nav : 477
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
2:54:42 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5518 OppPow Land: 1540 OwnPow Nav : 6 OppPow Nav : 12
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 2.28 5.00 Ratio Nav/NavCore: 0.32 4.94 Reg Count: 392 > 494
2:54:42 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 322 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.64 Reg Count: 145 > 218
2:54:42 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 50 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 82
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
2:54:42 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 763 OppPow Land: 0 OwnPow Nav : 33 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
2:54:42 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 45 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
2:54:42 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 265 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
2:54:42 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2245 OppPow Land: 0 OwnPow Nav : 53 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
2:54:42 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 54 OppPow Land: 0 OwnPow Nav : 392 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
2:54:42 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 451 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 4 > 10
2:54:42 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 173 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
2:54:42 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 292 OppPow Land: 261 OwnPow Nav : 878 OppPow Nav : 400
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.71 0.76 Ratio Nav/NavCore: 1.40 0.20 Reg Count: 7 > 11
2:54:42 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 743 OppPow Land: 0 OwnPow Nav : 42 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
2:54:42 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1423 OppPow Land: 4952 OwnPow Nav : 4632 OppPow Nav : 2000
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 1.48 5.00 Reg Count: 199 > 506
2:54:42 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 271 OwnPow Nav : 1418 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
2:54:42 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 774 OppPow Land: 318 OwnPow Nav : 489 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 1.55 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
2:54:42 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 110 OppPow Land: 0 OwnPow Nav : 77 OppPow Nav : 0
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
2:54:42 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 784 OppPow Nav : 55
2:54:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 15
2:54:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 3014 ms
2:54:42 PM  (Reporting)  Resources Levels Austria EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:54:42 PM  (Reporting)  Pounds Availability Very Low Stock 14 Expected 126 Balance -9
2:54:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
2:54:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
2:54:42 PM  (Reporting)  Victory points Availability Plentiful Stock 2951 Expected 89 Balance 0
2:54:42 PM  (Reporting)  Morale Points Availability Average Stock 102 Expected 89 Balance 0
2:54:42 PM  (Reporting)  Conscripts Availability Very Low Stock 4 Expected 89 Balance -11
2:54:42 PM  (Reporting)  War supplies Availability High Stock 98 Expected 63 Balance 0
2:54:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
2:54:42 PM  (Reporting)  Engagment Points Availability Plentiful Stock 98 Expected 0 Balance 0
2:54:42 PM  (Reporting)  Horses Availability Plentiful Stock 312 Expected 25 Balance 0
2:54:42 PM  (Reporting)    1008471 1. Transportdivision Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade EndTurn 2673
2:54:42 PM  (Reporting)    1015103 1. Korvettedivision Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce EndTurn 2673
2:54:42 PM  (Reporting)    1004488 Kienmayer Agenda Kept Agenda: Resupply, Value: 100000, Region: 1183 Laibach EndTurn 2673
2:54:42 PM  (Reporting)    1004506 Memmingen Gar. Agenda Kept Agenda: Defend, Value: 32500, Region: 1158 Linz EndTurn 2674
2:54:42 PM  (Reporting)    1015101 Jellachich' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 1158 Linz EndTurn 2673
2:54:42 PM  (Reporting)    1004303 Bayerische Armee Agenda Kept Agenda: Garrison, Value: 48700, Region: 900 Ulm EndTurn 2672
2:54:42 PM  (Reporting)    1004366 Auffenberg Division Agenda Kept Agenda: Resupply, Value: 100000, Region: 914 Nuernberg EndTurn 2673
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 11878
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10332
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 5800
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
2:54:42 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 3077
2:54:42 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
2:54:42 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
2:54:42 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
2:54:42 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 660
2:54:42 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 500
2:54:42 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
2:54:42 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 131 Overall power (enemies): 4 Ratio: 1.04
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 285 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5518 Overall power (enemies): 1540 Ratio: 2.28
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5749
2:54:42 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 12 Nav Ratio: 0.32
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1841 Overall power (enemies): 3119 Ratio: 0.38
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11802
2:54:42 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 164 Overall power (enemies): 4 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2245 Overall power (enemies): 0 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  95
2:54:42 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 53 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 21 Overall power (enemies): 2592 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1582
2:54:42 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 594 Overall power (enemies): 904 Nav Ratio: 0.42
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1703 Overall power (enemies): 514 Ratio: 2.11
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  389
2:54:42 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 292 Overall power (enemies): 261 Ratio: 0.71
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  379
2:54:42 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 878 Overall power (enemies): 400 Nav Ratio: 1.40
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 1044 Overall power (enemies): 5060 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3450
2:54:42 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 1173 Overall power (enemies): 75 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 763 Overall power (enemies): 0 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 33 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 50 Overall power (enemies): 0 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 398 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  391
2:54:42 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 477 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 54 Overall power (enemies): 0 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 392 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 173 Overall power (enemies): 0 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 322 Overall power (enemies): 0 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  690
2:54:42 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 265 Overall power (enemies): 0 Ratio: 5.00
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  132
2:54:42 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:54:42 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 451 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
2:54:42 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 574 Ratio: 0.20
2:54:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  143
2:54:42 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 784 Overall power (enemies): 55 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 77 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 489 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 1418 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4632 Overall power (enemies): 2000 Nav Ratio: 1.48
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
2:54:42 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 42 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 285 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 12 Nav Ratio: 0.32
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 164 Overall power (enemies): 4 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 53 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 594 Overall power (enemies): 904 Nav Ratio: 0.42
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 878 Overall power (enemies): 400 Nav Ratio: 1.40
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 1173 Overall power (enemies): 75 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 33 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 477 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 392 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 451 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 784 Overall power (enemies): 55 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 77 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 489 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 1418 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4632 Overall power (enemies): 2000 Nav Ratio: 1.48
2:54:42 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 42 Overall power (enemies): 0 Nav Ratio: 5.00
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  *** Land Theaters Special Regions ***
2:54:42 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
2:54:42 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1025 Breslau Max pick: Breslau Max need: Thionville Max Val: Linz Naval Gathering: 1419 Danzig
2:54:42 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 627 Venezia Max pick: Venezia Max need: Padova Max Val: Venezia Naval Gathering: 627 Venezia
2:54:42 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2801 Kiev Max pick: Kiev Max need: Maikop Max Val: Kiev Naval Gathering: 2608 Saint Petersburg
2:54:42 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Freiburg Brisgau Naval Gathering: 517 Jersey
2:54:42 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1152 Innsbruck Max pick: Linz Max need: Vicenza Max Val: Linz Naval Gathering: 1194 Wien
2:54:42 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Jamaica Max need: Winward Islands Max Val: Jamaica Naval Gathering: 3903 Jamaica
2:54:42 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 126 Plymouth Max pick: Liverpool Max need: Weymouth Max Val: Liverpool Naval Gathering: 16 Dublin
2:54:42 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Ragusa Naval Gathering: 1681 Ragusa
2:54:42 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Lower Canada Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
2:54:42 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Breslau Naval Gathering: 1388 Warszawa
2:54:42 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3886 Azerbaidjan Max pick: Azerbaidjan Max need: Nalchik Max Val: Azerbaidjan Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:54:42 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 895 Freiburg Brisgau Max pick: Zurich Max need: Trente Max Val: Freiburg Brisgau Naval Gathering: <None>
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Final Gather Region for  351 Russia : 1025 Breslau
2:54:42 PM  (Reporting)  Final Gather Region for  345 Balkans : 1158 Linz
2:54:42 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
2:54:42 PM  (Reporting)  Final Gather Region for  343 Poland : 1025 Breslau
2:54:42 PM  (Reporting)  Final Gather Region for  349 Caucasus : 3886 Azerbaidjan
2:54:42 PM  (Reporting)   
2:54:42 PM  (Reporting)  Ended InitAndDumpData Austria 7014 ms
2:54:42 PM  (Reporting)  *** Faction-wide algorithms ***
2:54:42 PM  (Reporting)  Ended BuildReplacements 8 ms
2:54:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
2:54:42 PM  (Reporting)  Sending proposal: *we can*
2:54:42 PM  (Reporting)  Checking wars, we have 5 underway
2:54:42 PM  (Reporting)  In the war vs 1000001 France WS is -8 for us as viewing faction
2:54:42 PM  (Reporting)  AcceptChance 4 Rolled 70
2:54:42 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
2:54:42 PM  (Reporting)  *** Checking new proposals ***
2:54:42 PM  (Reporting)  Proposing to 1000005 Prussia
2:54:42 PM  (Reporting)  Checking 50 Degrade Relationship
2:54:42 PM  (Reporting)  Proposing to 1000026 Moldavia
2:54:42 PM  (Reporting)  Proposing to 1000014 Wrttemberg
2:54:42 PM  (Reporting)  Checking 0 Propose State Visit
2:54:42 PM  (Reporting)  Still checking 0 Propose State Visit
2:54:42 PM  (Reporting)  Item is a Various entry, chance 7
2:54:42 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Wrttemberg chance 7
2:54:42 PM  (Reporting)  Proposing to 1000051 Switzerland
2:54:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 40 ms
2:54:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3424 Belinski
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2142 Hani
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 2349 Amman
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 2597 Volossovo
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3340 Usman
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 236 Ardila
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 3898 Deep South
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1323 Covasna
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 934 Muenchen
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 4103 Howth Head
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4021 Psel Confluent
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 1664 Slunj
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 525 Argentan
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 3528 Yashkul
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2861 Dolynska
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 4246 Bottniska Viken
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 579 Calvi
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 2118 Akcadag
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 1075 Wolsztyn
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 34 target region was 3067 Zavodskoy
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 1564 Motala
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 752 Courtrai
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 134 target region was 917 Ravensburg
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1439 Niedenburg
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 730 Bern
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 7 target region was 838 Kassel
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 297 Zuera
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 1158 Linz
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4137 Orford Ness
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 4422 Tripolitanian Sea
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 4362 South Thyrrenean Sea
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 129 Weymouth
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 7 target region was 1248 Verseg
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1540 Ystad
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4468 Eastern Mediterranean Sea
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 4021 Psel Confluent
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 3415 Kuzovatovo
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2507 Hlusk
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3643 Zar
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 2481 Jasiunai
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 317 Bayonne
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 2728 Rokytne
2:54:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4095 North Atlantic
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 3357 Novaya Lyada
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1556 Husqvarna
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 7 target region was 3993 Hjalmaren
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 234 Huelva
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4181 Ostfriesieche Inseln
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 34 target region was 3455 Osered
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3749 Tenes
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 2812 Novaia Ivanovka
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 1233 Krosno
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3637 Sadon
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 93 target region was 1648 Sibenik
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 3285 Pavlovo
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 34 target region was 1140 Trebitsch
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 1802 Oituz
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 2906 Smolensk
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 1663 Novo Mesto
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1209 Zilina
2:59:04 PM  (Reporting)  Ended HandleRegionsDecisions 1953 ms
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 98
2:59:04 PM  (Reporting)  Money Level 1 Amount 14
2:59:04 PM  (Reporting)  Conscripts Level 1 Amount 4
2:59:04 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
2:59:04 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
2:59:04 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
2:59:04 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
2:59:04 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
2:59:04 PM  (Reporting)  Adding 294 Grenzer Brigade 1805 Coeff: 9
2:59:04 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
2:59:04 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
2:59:04 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 108
2:59:04 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 126
2:59:04 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 90
2:59:04 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
2:59:04 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 18
2:59:04 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
2:59:04 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 81
2:59:04 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 36
2:59:04 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 45
2:59:04 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
2:59:04 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
2:59:04 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
2:59:04 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
2:59:04 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
2:59:04 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 117
2:59:04 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 27
2:59:04 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
2:59:04 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
2:59:04 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
2:59:04 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 0
2:59:04 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
2:59:04 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
2:59:04 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 72
2:59:04 PM  (Reporting)  Number of Draw 100
2:59:04 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 56 Money 14 204
2:59:04 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
2:59:04 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 56 Money 14 204
2:59:04 PM  (Reporting)  Picking 306 Hussars Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 299 Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 98 68 Money 14 248
2:59:04 PM  (Reporting)  Picking 315 Supply Brigade 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 98 0 Money 14 180
2:59:04 PM  (Reporting)  Picking 315 Supply Brigade 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 98 0 Money 14 180
2:59:04 PM  (Reporting)  Picking 314 Coastal Battery 1805
2:59:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
2:59:04 PM  (Reporting)  Picking 325 Pioneer Rgt
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 32 WSU 98 0 Money 14 100
2:59:04 PM  (Reporting)  Picking 314 Coastal Battery 1805
2:59:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
2:59:04 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 180
2:59:04 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
2:59:04 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 314 Coastal Battery 1805
2:59:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
2:59:04 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
2:59:04 PM  (Reporting)  Picking 314 Coastal Battery 1805
2:59:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
2:59:04 PM  (Reporting)  Picking 299 Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 98 68 Money 14 248
2:59:04 PM  (Reporting)  Picking 299 Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 98 68 Money 14 248
2:59:04 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
2:59:04 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 299 Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 98 68 Money 14 248
2:59:04 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 48 Money 14 204
2:59:04 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
2:59:04 PM  (Reporting)  Picking 310 Line Garrison 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 180
2:59:04 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 180
2:59:04 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
2:59:04 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 315 Supply Brigade 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 98 0 Money 14 180
2:59:04 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
2:59:04 PM  (Reporting)  Picking 306 Hussars Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 48 Money 14 204
2:59:04 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
2:59:04 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
2:59:04 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 1249 Supply Depot 1805
2:59:04 PM  (Reporting)  On Map 12 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 98 0 Money 14 320
2:59:04 PM  (Reporting)  Picking 299 Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 98 68 Money 14 248
2:59:04 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
2:59:04 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
2:59:04 PM  (Reporting)  Picking 287 German Grenadier Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 4
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 216
2:59:04 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 48 Money 14 204
2:59:04 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
2:59:04 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 48 Money 14 204
2:59:04 PM  (Reporting)  Picking 299 Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 98 68 Money 14 248
2:59:04 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
2:59:04 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 325 Pioneer Rgt
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 32 WSU 98 0 Money 14 100
2:59:04 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
2:59:04 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
2:59:04 PM  (Reporting)  Picking 306 Hussars Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 325 Pioneer Rgt
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 32 WSU 98 0 Money 14 100
2:59:04 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
2:59:04 PM  (Reporting)  Picking 1249 Supply Depot 1805
2:59:04 PM  (Reporting)  On Map 12 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 98 0 Money 14 320
2:59:04 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 56 Money 14 204
2:59:04 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 56 Money 14 204
2:59:04 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
2:59:04 PM  (Reporting)  Picking 1249 Supply Depot 1805
2:59:04 PM  (Reporting)  On Map 12 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 98 0 Money 14 320
2:59:04 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 326 Engineer Rgt
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 40 WSU 98 0 Money 14 80
2:59:04 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 180
2:59:04 PM  (Reporting)  Picking 315 Supply Brigade 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 98 0 Money 14 180
2:59:04 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
2:59:04 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 310 Line Garrison 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 328 Balloon Observation Bn
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 12 WSU 98 0 Money 14 200
2:59:04 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 180
2:59:04 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
2:59:04 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
2:59:04 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 301 Cuirassiers Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 2
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 160
2:59:04 PM  (Reporting)  Picking 325 Pioneer Rgt
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 32 WSU 98 0 Money 14 100
2:59:04 PM  (Reporting)  Picking 310 Line Garrison 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 310 Line Garrison 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 48 Money 14 204
2:59:04 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Picking 296 Landwehr Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 96
2:59:04 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 315 Supply Brigade 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 98 0 Money 14 180
2:59:04 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
2:59:04 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
2:59:04 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 301 Cuirassiers Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 2
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 160
2:59:04 PM  (Reporting)  Picking 313 Fortress Battery 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
2:59:04 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
2:59:04 PM  (Reporting)  Picking 315 Supply Brigade 1805
2:59:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 98 0 Money 14 180
2:59:04 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 180
2:59:04 PM  (Reporting)  Picking 314 Coastal Battery 1805
2:59:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
2:59:04 PM  (Reporting)  Picking 310 Line Garrison 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
2:59:04 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 48 Money 14 204
2:59:04 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 293 ms
2:59:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008481 Nord Donau Flotte
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008490 Sd Donau Flotte
2:59:04 PM  (Reporting)  Ended ManageFleetsComposition 559 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:59:04 PM  (Reporting)  1013729 Reit.AR. 1, 1677 Split, Pow:25, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
2:59:04 PM  (Reporting)  Ended CallFleet 1 ms
2:59:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:59:04 PM  (Reporting)  _LFG_ 1011008 Stadtgarnison Cattaro, 1682 Kotor, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010889 Stadtgarnison Ragusa, 1681 Ragusa, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004775 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004778 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004797 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010952 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:111, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004789 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Eszek, 1699 Eszek, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004781 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010880 Stadtgarnison Venedig, 627 Venezia, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1016402 Bellegarde' Force, 627 Venezia, Pow:123, Count: 3(l 1/L 2/S 0) created in region and fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004793 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010971 Stadtgarnison Temesvar, 1747 Temesvar, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004720 Stadtgarnison Trieste, 635 Trieste, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1016403 III. Austrian Detachment, 626 Trevisa, Pow:84, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004785 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:111, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011074 Stadtgarnison Laibach, 1183 Laibach, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1016404 IV. Austrian Detachment, 1189 Graz, Pow:80, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Ofen, 1274 Ofen, Pow:31, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004807 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011079 Wienner Lager, 1194 Wien, Pow:0, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1016096 Kaiser Franz' Force, 1194 Wien, Pow:314, Count: 11(l 2/L 6/S 3) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010942 Stadtgarnison Linz, 1158 Linz, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010917 Stadtgarnison Presburg, 1197 Presburg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011039 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011054 Stadtgarnison Brnn, 1143 Brunn, Pow:33, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010922 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:30, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011034 Stadtgarnison Lemberg, 1337 Lemberg, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011044 Stadtgarnison Prag, 1118 Prag, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010898 Stadtgarnison Eger, 1097 Eger, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011024 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010903 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:111, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010995 Stadtgarnison Zamosc, 1370 Zamosc, Pow:86, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  Ended LockFixedGroups 18 ms
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  _SSU_ 1015880 Feldlazarett 1, 1274 Ofen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  _SSU_ 1016284 1. Infanterie-Brigade, 1280 Debrecen, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  _SSU_ 1014976 Res.Fs.AB. 1, 1280 Debrecen, Pow:13, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  _SSU_ 1014406 Fs.AB. 1, 1204 Ezstergom, Pow:16, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  _SSU_ 1014393 Telegraphen-Abt. 1, 1194 Wien, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  _SSU_ 1016280 4. Kavallerie-Brigade, 1098 Pilsen, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  _SSU_ 1015883 3. Kavallerie-Brigade, 1118 Prag, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  _SSU_ 1015875 Reit.AR. 2, 1113 Koniggraetz, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  _SSU_ 1014411 PB. 1 und PB. 2, 1373 Lublin, Pow:1, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 19300, Region: 1677 Split
2:59:04 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1677 Split, Pow:25, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1677 Split
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 11300, Region: 1696 Slavonski Brod
2:59:04 PM  (Reporting)  _DCR_ 1004423 Riesch Korps, 1696 Slavonski Brod, Pow:444, Count: 5(l 3/L 2/S 2) will reinforce threatened border 1696 Slavonski Brod
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 48700, Region: 900 Ulm
2:59:04 PM  (Reporting)  _DCR_ 1004303 Bayerische Armee, 917 Ravensburg, Pow:1028, Count: 10(l 5/L 5/S 4) will reinforce threatened border 900 Ulm
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 42300, Region: 1152 Innsbruck
2:59:04 PM  (Reporting)  _DCR_ 1004303 Bayerische Armee, 917 Ravensburg, Pow:1028, Count: 10(l 5/L 5/S 4) will reinforce threatened border 1152 Innsbruck
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 26600, Region: 1700 Peterwardein
2:59:04 PM  (Reporting)  _DCR_ 1004423 Riesch Korps, 1696 Slavonski Brod, Pow:444, Count: 5(l 3/L 2/S 2) will reinforce threatened border 1700 Peterwardein
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 30400, Region: 932 Regensburg
2:59:04 PM  (Reporting)  _DCR_ 1004303 Bayerische Armee, 917 Ravensburg, Pow:1028, Count: 10(l 5/L 5/S 4) will reinforce threatened border 932 Regensburg
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 13100, Region: 938 Passau
2:59:04 PM  (Reporting)  _DCR_ 1004303 Bayerische Armee, 917 Ravensburg, Pow:1028, Count: 10(l 5/L 5/S 4) will reinforce threatened border 938 Passau
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 19200, Region: 1693 Agram
2:59:04 PM  (Reporting)  _DCR_ 1004423 Riesch Korps, 1696 Slavonski Brod, Pow:444, Count: 5(l 3/L 2/S 2) will reinforce threatened border 1693 Agram
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 42400, Region: 1681 Ragusa
2:59:04 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1677 Split, Pow:25, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1681 Ragusa
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 16000, Region: 1682 Kotor
2:59:04 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1677 Split, Pow:25, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1682 Kotor
2:59:04 PM  (Reporting)  Ended GarrisonBorders 322 ms
2:59:04 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:59:04 PM  (Reporting)  _ESR_ 342 Theater_Germany 1419 Danzig Staging Value: 280
2:59:04 PM  (Reporting)  _ESR_ 345 Theater_Balkans 1681 Ragusa Staging Value: 230
2:59:04 PM  (Reporting)  _ESR_ Amphibious Staging Region: 1419 Danzig Preparing a Landing on: 852 Bremen
2:59:04 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
2:59:04 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
2:59:04 PM  (Reporting)  Ended ProcessAgents Austria 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  _PCO_ 1004306 Ferdinand is now in Privileged Combine in 1015684 Ferdinand 211 Gibraltar
2:59:04 PM  (Reporting)  _PCO_ 1004306 Ferdinand 1 has his Privileged Combine status revoked 1015684 Ferdinand 211 Gibraltar
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 7 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 1 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 1 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 40 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015684 Ferdinand selected
2:59:04 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:59:04 PM  (Reporting)  _CLD_ Leader 1015684 Ferdinand redeployed from Jersey to theater Theater_France  in region 517 Jersey
2:59:04 PM  (Reporting)  Ended Check Leaders 57 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 1 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 27 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 13 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 3 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  _GAO_ Step 1 1004549 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 611
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1118 Prag
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 7 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 87 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 89 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 90 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  Ended Check Leaders 1 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 2 ms
2:59:04 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
2:59:04 PM  (Reporting)  _AMS_ Staging region 1419 Danzig  - Landing Region: 852 Bremen Base AINeed (x1): 101
2:59:04 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
2:59:04 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
2:59:04 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
2:59:04 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
2:59:04 PM  (Reporting)  Ended AmpibiousStaging 32 ms
2:59:04 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
2:59:04 PM  (Reporting)  _AML_ Staging region 1419 Danzig  - Landing Region: 852 Bremen Base AINeed (x1): 101 Gathered 0
2:59:04 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
2:59:04 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
2:59:04 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
2:59:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:59:04 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016106 Wernek Nachschub in 932 Regensburg
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  CheckForLandResupply Stadtgarnison Ludwigshafen will resupply, in region 1158 Linz
2:59:04 PM  (Reporting)  CheckForLandResupply Jellachich' Force will resupply, in region 1158 Linz
2:59:04 PM  (Reporting)  CheckForLandResupply Stadtgarnison Salzburg will resupply, in region 914 Nuernberg
2:59:04 PM  (Reporting)  CheckForLandResupply Stadtgarnison Salzburg will resupply, in region 932 Regensburg
2:59:04 PM  (Reporting)  CheckForLandResupply Spranger will resupply, in region 901 Stuttgart
2:59:04 PM  (Reporting)  CheckForLandResupply Tirolerisch Korps will resupply, in region 838 Kassel
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 633 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 1 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  _PGS_ Gathered this stack 1004700 Italienische Armee, 626 Trevisa, Pow:703, Count: 7(l 7/L 6/S 0)
2:59:04 PM  (Reporting)  _PGS_ Adding this stack 1016094 Werneck' Force, 626 Trevisa, Pow:0, Count: 1(l 1/L 0/S 0)
2:59:04 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004700 Italienische Armee, 626 Trevisa, Pow:798, Count: 8(l 8/L 6/S 0)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 18 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  _PCO_ 1004424 Johann von Riesch is now in Privileged Combine in 1013490 Johann von Riesch 627 Venezia
2:59:04 PM  (Reporting)  _PCO_ 1004681 von Lothringen is now in Privileged Combine in 1004563 Italienische Armee 627 Venezia
2:59:04 PM  (Reporting)  _PCO_ 1004741 Johann von Hiller is now in Privileged Combine in 1004563 Italienische Armee 627 Venezia
2:59:04 PM  (Reporting)  _PCO_ Vincent has been merged into 1004741 Tirolerisch Korps(Johann von Hiller) in 1004563 Italienische Armee 627 Venezia
2:59:04 PM  (Reporting)  _PCO_ Vincent Bte has been merged into 1004741 Tirolerisch Korps(Johann von Hiller) in 1004563 Italienische Armee 627 Venezia
2:59:04 PM  (Reporting)  _PCO_ 1004424 Johann von Riesch 1 has his Privileged Combine status revoked 1013490 Johann von Riesch 627 Venezia
2:59:04 PM  (Reporting)  _PCO_ 1004741 Tirolerisch Korps 5 has his Privileged Combine status revoked 1004563 Italienische Armee 627 Venezia
2:59:04 PM  (Reporting)  _PCO_ 1004681 von Lothringen 1 has his Privileged Combine status revoked 1004563 Italienische Armee 627 Venezia
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 56 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 7 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 2 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 17 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 30 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  _CLD_ Leader (Split Segment I) Franz von Werneck in Trevisa has been detached from group 1004700 Italienische Armee
2:59:04 PM  (Reporting)  _CLD_ Leader (Split Segment II) Johann von Hiller in Venezia has been detached from group 1004563 Italienische Armee
2:59:04 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015950 Erz. Johann' Force selected
2:59:04 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013490 Johann von Riesch selected
2:59:04 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015950 Johann 627 Venezia toward 1016403 III. Austrian Detachment, 626 Trevisa, Pow:84, Count: 2(l 0/L 2/S 0) Relocating
2:59:04 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
2:59:04 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1013490 Johann von Riesch 627 Venezia toward 1004563 Italienische Armee 627 Venezia Affinity 62
2:59:04 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
2:59:04 PM  (Reporting)  _CLD_ Leader 1016412 Johann von Hiller redeployed from Jersey to theater Theater_France  in region 517 Jersey
2:59:04 PM  (Reporting)  _CLD_ Leader 1016411 Franz von Werneck redeployed from Jersey to theater Theater_France  in region 517 Jersey
2:59:04 PM  (Reporting)  Ended Check Leaders 234 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 4 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  1004563 Italienische Armee, 627 Venezia, Pow:145, Count: 6(l 2/L 1/S 3) Agenda: Keep Position, Value: 2955, Region: 627 Venezia
2:59:04 PM  (Reporting)  1004700 Italienische Armee, 626 Trevisa, Pow:798, Count: 7(l 7/L 6/S 0) Agenda: Keep Position, Value: 2200, Region: 626 Trevisa
2:59:04 PM  (Reporting)  Ended KeepPosition 2 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 98 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 5 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 5 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 31 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 10 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 5 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 25 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 264 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 271 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 277 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 8 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
2:59:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:59:04 PM  (Reporting)  Ended Build Depots Assets 3 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 5 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 5 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 5 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  _PCO_ 1004741 Johann von Hiller is now in Privileged Combine in 1016412 Johann von Hiller 517 Jersey
2:59:04 PM  (Reporting)  _PCO_ 1004325 Franz von Werneck is now in Privileged Combine in 1016411 Franz von Werneck 517 Jersey
2:59:04 PM  (Reporting)  _PCO_ 1004387 von Schwarzenberg is now in Privileged Combine in 1015686 Schwarzenberg' Force 517 Jersey
2:59:04 PM  (Reporting)  _PCO_ 1004306 Ferdinand is now in Privileged Combine in 1015684 Ferdinand 517 Jersey
2:59:04 PM  (Reporting)  _PCO_ 1004741 Johann von Hiller 1 has his Privileged Combine status revoked 1016412 Johann von Hiller 517 Jersey
2:59:04 PM  (Reporting)  _PCO_ 1004325 Franz von Werneck 1 has his Privileged Combine status revoked 1016411 Franz von Werneck 517 Jersey
2:59:04 PM  (Reporting)  _PCO_ 1004387 von Schwarzenberg 1 has his Privileged Combine status revoked 1015686 Schwarzenberg' Force 517 Jersey
2:59:04 PM  (Reporting)  _PCO_ 1004306 Ferdinand 1 has his Privileged Combine status revoked 1015684 Ferdinand 517 Jersey
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 12 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 2 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 1 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 63 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 64 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 65 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015684 Ferdinand selected
2:59:04 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016411 Franz von Werneck selected
2:59:04 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016412 Johann von Hiller selected
2:59:04 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
2:59:04 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 3 leaders to check
2:59:04 PM  (Reporting)  _CLD_ Leader 1015684 Ferdinand redeployed from Venezia to theater Theater_Italia  in region 627 Venezia
2:59:04 PM  (Reporting)  _CLD_ Leader 1016412 Johann von Hiller redeployed from Venezia to theater Theater_Italia  in region 627 Venezia
2:59:04 PM  (Reporting)  _CLD_ Leader 1016411 Franz von Werneck redeployed from Gibraltar to theater Theater_Spanish_Peninsula  in region 211 Gibraltar
2:59:04 PM  (Reporting)  Ended Check Leaders 287 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:59:04 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 3 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 1 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 6 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  _PCO_ 1004460 zu Hessen-Homburg is now in Privileged Combine in 1004423 Riesch Korps 1696 Slavonski Brod
2:59:04 PM  (Reporting)  _PCO_ 1004354 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1016095 d'Aspre' Force 1189 Graz
2:59:04 PM  (Reporting)  _PCO_ 1004460 zu Hessen-Homburg 1 has his Privileged Combine status revoked 1004423 Riesch Korps 1696 Slavonski Brod
2:59:04 PM  (Reporting)  _PCO_ 1004354 Konstantin dAspre von Hoobreuck 1 has his Privileged Combine status revoked 1016095 d'Aspre' Force 1189 Graz
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 17 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  _SPG_ Large Force Segment 1016416 Austrian Detachment, 1158 Linz, Pow:35, Count: 1(l 0/L 1/S 0) created
2:59:04 PM  (Reporting)  Ended SplitGroups 12 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 2 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 4 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 54 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016095 d'Aspre' Force selected
2:59:04 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016095 Konstantin dAspre von Hoobreuck 1189 Graz toward 1016404 IV. Austrian Detachment, 1189 Graz, Pow:80, Count: 2(l 0/L 2/S 0)
2:59:04 PM  (Reporting)  Ended Check Leaders 6 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 1957 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 356 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 92
2:59:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:59:04 PM  (Reporting)  Ended Build Depots Assets 2 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016108 B-A Nachschub 1 in 1152 Innsbruck
2:59:04 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016109 Lager in 1152 Innsbruck
2:59:04 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015687 Riesch Nachschub in 1699 Eszek
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  CheckForLandResupply Kienmayer will resupply, in region 1152 Innsbruck
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 11 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 1 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 2 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 2 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 91 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 5 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 1 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 1 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 30 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 335 British Isles
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 2 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 1 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 59 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 28
2:59:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:59:04 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 1 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 2 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 4 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 5 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 1 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 1 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 34 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 36 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
2:59:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 1 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 4 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 1 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 23 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 24 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 1 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 51 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 54 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 23 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 17472 AllOppPowLand: 19603 AllOwnPowNav: 11537 AllOppPowNav 4009
2:59:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 1.04 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1016411 Franz von Werneck (Pow.0)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 24 Enemy armies: 16 Land Ratio: 2.28 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1016109 Lager (Pow.0)
2:59:04 PM  (Reporting)  1016108 B-A Nachschub 1 (Pow.0)
2:59:04 PM  (Reporting)  1016408 Austrian Detachment (Pow.7)
2:59:04 PM  (Reporting)  1016407 Austrian Detachment (Pow.7)
2:59:04 PM  (Reporting)  1016405 Austrian Detachment (Pow.7)
2:59:04 PM  (Reporting)  1016406 Austrian Detachment (Pow.8)
2:59:04 PM  (Reporting)  1004515 Stadtgarnison Ludwigshafen (Pow.13)
2:59:04 PM  (Reporting)  1004506 Stadtgarnison Memmingen (Pow.30)
2:59:04 PM  (Reporting)  1015101 Jellachich' Force (Pow.87)
2:59:04 PM  (Reporting)  1014393 Telegraphen-Abt. 1 (Pow.1)
2:59:04 PM  (Reporting)  1004300 Knigreich Oesterreich (Pow.16)
2:59:04 PM  (Reporting)  1016415 Austrian Detachment (Pow.17)
2:59:04 PM  (Reporting)  1016414 Austrian Detachment (Pow.17)
2:59:04 PM  (Reporting)  1016413 Austrian Detachment (Pow.17)
2:59:04 PM  (Reporting)  1016107 3. Chl. O'Reilly (Pow.17)
2:59:04 PM  (Reporting)  1016416 Franz-Homburg Husaren (Pow.35)
2:59:04 PM  (Reporting)  1004303 Bayerische Armee (Pow.1028)
2:59:04 PM  (Reporting)  1004366 Stadtgarnison Salzburg (Pow.284)
2:59:04 PM  (Reporting)  1010932 Stadtgarnison Salzburg (Pow.28)
2:59:04 PM  (Reporting)  1016106 Wernek Nachschub (Pow.0)
2:59:04 PM  (Reporting)  1016101 Spranger (Pow.66)
2:59:04 PM  (Reporting)  1016280 4. Kavallerie-Brigade (Pow.0)
2:59:04 PM  (Reporting)  1015883 3. Kavallerie-Brigade (Pow.1)
2:59:04 PM  (Reporting)  1004549 Bohemisch Reserve (Pow.16)
2:59:04 PM  (Reporting)  1015875 Reit.AR. 2 (Pow.2)
2:59:04 PM  (Reporting)  1004740 Tirolerisch Korps (Pow.267)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Region 1037 Kuestrin Pick 51 SelfVal 265 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 934 Muenchen Pick 85 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 1025 Breslau Pick 100 SelfVal 439 Need 101  no group candidate found
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004366 Stadtgarnison Salzburg, 927 Hohenwart, Pow:284, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 70 SelfVal 336 AINeed 101
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 16800, Region: 888 Frankfurt
2:59:04 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 24 has enough garrison (Value: 30) - evaluation skipped
2:59:04 PM  (Reporting)  Region 973 Berlin Pick 63 SelfVal 397 Need 60  no group candidate found
2:59:04 PM  (Reporting)  Region 1027 Schweidnitz Pick 2 SelfVal 28 Need 60  no group candidate found
2:59:04 PM  (Reporting)  CheckRegionForOperation 1015101 Jellachich' Force, 934 Muenchen, Pow:87, Count: 2(l 1/L 2/S 0) Fitness 75 PickVal 46 SelfVal 312 AINeed 60
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 23400, Region: 914 Nuernberg
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:267, Count: 2(l 2/L 2/S 0) Fitness 48 PickVal 71 SelfVal 338 AINeed 101
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 16224, Region: 869 Magdeburg
2:59:04 PM  (Reporting)  Secondary Region 838 Kassel Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 968 Stettin Pick 54 SelfVal 277 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 900 Ulm Pick 32 has enough garrison (Value: 1028) - evaluation skipped
2:59:04 PM  (Reporting)  Region 1456 Memel Pick 26 SelfVal 159 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 1419 Danzig Pick 85 SelfVal 390 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 1006 Dresden Pick 76 SelfVal 458 Need 60  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 32 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:267, Count: 2(l 2/L 2/S 0) Fitness 75 PickVal 11 SelfVal 82 AINeed 101
2:59:04 PM  (Reporting)  Agenda: Attack, Value: 6150, Region: 818 Mainz
2:59:04 PM  (Reporting)  Region 1040 Kolberg Pick 22 SelfVal 141 Need 101  no group candidate found
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:267, Count: 2(l 2/L 2/S 0) Fitness 43 PickVal 24 SelfVal 148 AINeed 101
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 6364, Region: 999 Leipzig
2:59:04 PM  (Reporting)  Region 845 Nassau Pick 7 SelfVal 59 Need 101  no group candidate found
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:267, Count: 2(l 2/L 2/S 0) Fitness 65 PickVal 18 SelfVal 118 AINeed 101
2:59:04 PM  (Reporting)  Agenda: Attack, Value: 7670, Region: 827 Minden
2:59:04 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 932 Regensburg Pick 14 has enough garrison (Value: 1028) - evaluation skipped
2:59:04 PM  (Reporting)  Region 1194 Wien Pick 76 SelfVal 540 Need 0  no group candidate found
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:267, Count: 2(l 2/L 2/S 0) Fitness 33 PickVal 63 SelfVal 311 AINeed 101
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 10263, Region: 947 Hamburg
2:59:04 PM  (Reporting)  CheckRegionForOperation 1015101 Jellachich' Force, 934 Muenchen, Pow:87, Count: 2(l 1/L 2/S 0) Fitness 70 PickVal 38 SelfVal 271 AINeed 60
2:59:04 PM  (Reporting)  Agenda: Attack, Value: 18970, Region: 901 Stuttgart
2:59:04 PM  (Reporting)  Secondary Region 2445 Kovno Pick 37 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 926 Memmingen Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 1030 Kossel Pick 11 SelfVal 104 Need 60  no group candidate found
2:59:04 PM  (Reporting)  Region 982 Frankfurt Oder Pick 5 SelfVal 49 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 835 Dortmund Pick 6 SelfVal 55 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 17 SelfVal 116 Need 101  no group candidate found
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004506 Stadtgarnison Memmingen, 1154 Trauenstein, Pow:30, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 968 AINeed 27
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 1158 Linz
2:59:04 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 14 has enough garrison (Value: 113) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1118 Prag Pick 62 has enough garrison (Value: 42) - evaluation skipped
2:59:04 PM  (Reporting)  Region 828 Muenster Pick 3 SelfVal 36 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 26 has enough garrison (Value: 1053) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1097 Eger Pick 9 has enough garrison (Value: 33) - evaluation skipped
2:59:04 PM  (Reporting)  Region 994 Torgau Pick 10 SelfVal 78 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 1197 Presburg Pick 20 has enough garrison (Value: 30) - evaluation skipped
2:59:04 PM  (Reporting)  Region 949 Luebeck Pick 9 SelfVal 69 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 988 Cottbus Pick 18 SelfVal 120 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 1019 Glogau Pick 17 SelfVal 117 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 1411 Thorn Pick 13 SelfVal 95 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 1072 Posen Pick 44 SelfVal 237 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 33) - evaluation skipped
2:59:04 PM  (Reporting)  Region 1085 Lodz Pick 26 SelfVal 110 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 1014 Gorlitz Pick 7 SelfVal 75 Need 60  no group candidate found
2:59:04 PM  (Reporting)  Region 892 Karlsruhe Pick 4 SelfVal 40 Need 101  no group candidate found
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:267, Count: 2(l 2/L 2/S 0) Fitness 55 PickVal 8 SelfVal 67 AINeed 101
2:59:04 PM  (Reporting)  Agenda: Attack, Value: 3685, Region: 852 Bremen
2:59:04 PM  (Reporting)  Region 861 Hannover Pick 13 SelfVal 93 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 576 Strasbourg Pick 12 SelfVal 12 Need 506  no group candidate found
2:59:04 PM  (Reporting)  CheckRegionForOperation 1016101 Spranger, 908 Rothenburg, Pow:66, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 3 SelfVal 47 AINeed 60
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 3055, Region: 913 Bayreuth
2:59:04 PM  (Reporting)  Region 2423 Libau Pick 3 SelfVal 43 Need 60  no group candidate found
2:59:04 PM  (Reporting)  Region 1351 Kattowice Pick 11 SelfVal 58 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 1022 Hirschberg Pick 2 SelfVal 28 Need 60  no group candidate found
2:59:04 PM  (Reporting)  Region 821 Landau Pick 3 SelfVal 32 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 807 Koeln Pick 2 SelfVal 28 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 767 Liege Pick 3 SelfVal 3 Need 506  no group candidate found
2:59:04 PM  (Reporting)  Region 1091 Gleiwitz Pick 3 SelfVal 28 Need 60  no group candidate found
2:59:04 PM  (Reporting)  Region 578 Mulhouse Pick 3 SelfVal 3 Need 506  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 18 Land Ratio: 0.38 Land Core Ratio: 0.48  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1016412 Johann von Hiller (Pow.0)
2:59:04 PM  (Reporting)  1015684 Ferdinand (Pow.0)
2:59:04 PM  (Reporting)  1004563 Italienische Armee (Pow.145)
2:59:04 PM  (Reporting)  1004700 Italienische Armee (Pow.798)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 626 Trevisa Pick 33 has enough garrison (Value: 882) - evaluation skipped
2:59:04 PM  (Reporting)  Region 663 Roma Pick 10 SelfVal 287 Need 269  no group candidate found
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004563 Italienische Armee, 627 Venezia, Pow:145, Count: 6(l 2/L 1/S 3) Fitness 41 PickVal 100 SelfVal 1291 AINeed 12
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 20500, Region: 627 Venezia
2:59:04 PM  (Reporting)  Secondary Region 718 Valetta Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 648 Firenze Pick 19 SelfVal 443 Need 269  no group candidate found
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004700 Italienische Armee, 626 Trevisa, Pow:798, Count: 7(l 7/L 6/S 0) Fitness 71 PickVal 2 SelfVal 63 AINeed 1118
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 4473, Region: 620 Vicenza
2:59:04 PM  (Reporting)  Region 624 Rovigo Pick 2 SelfVal 60 Need 1762  no group candidate found
2:59:04 PM  (Reporting)  Region 705 Cagliari Pick 4 SelfVal 135 Need 269  no group candidate found
2:59:04 PM  (Reporting)  Region 643 Ancona Pick 6 SelfVal 196 Need 269  no group candidate found
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004700 Italienische Armee, 626 Trevisa, Pow:798, Count: 7(l 7/L 6/S 0) Fitness 39 PickVal 4 SelfVal 95 AINeed 2005
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 3705, Region: 625 Chiogga
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004700 Italienische Armee, 626 Trevisa, Pow:798, Count: 7(l 7/L 6/S 0) Fitness 75 PickVal 2 SelfVal 53 AINeed 597
2:59:04 PM  (Reporting)  Agenda: Attack, Value: 3975, Region: 613 Milano
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 3407 Saransk Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 53 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1015686 Schwarzenberg' Force (Pow.0)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Region 440 Grenoble Pick 7 SelfVal 7 Need 506  no group candidate found
2:59:04 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 11 Need 506  no group candidate found
2:59:04 PM  (Reporting)  Region 476 Dijon Pick 8 SelfVal 8 Need 506  no group candidate found
2:59:04 PM  (Reporting)  Region 424 Nice Pick 2 SelfVal 2 Need 506  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 34 Enemy armies: 2 Land Ratio: 2.11 Land Core Ratio: 1.91  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1004423 Riesch Korps (Pow.444)
2:59:04 PM  (Reporting)  1015687 Riesch Nachschub (Pow.0)
2:59:04 PM  (Reporting)  1004488 Kienmayer (Pow.200)
2:59:04 PM  (Reporting)  1015880 Feldlazarett 1 (Pow.0)
2:59:04 PM  (Reporting)  1016109 Lager (Pow.0)
2:59:04 PM  (Reporting)  1016108 B-A Nachschub 1 (Pow.0)
2:59:04 PM  (Reporting)  1016284 1. Infanterie-Brigade (Pow.0)
2:59:04 PM  (Reporting)  1014976 Res.Fs.AB. 1 (Pow.13)
2:59:04 PM  (Reporting)  1004515 Stadtgarnison Ludwigshafen (Pow.13)
2:59:04 PM  (Reporting)  1004506 Stadtgarnison Memmingen (Pow.30)
2:59:04 PM  (Reporting)  1014406 Fs.AB. 1 (Pow.16)
2:59:04 PM  (Reporting)  1015101 Jellachich' Force (Pow.87)
2:59:04 PM  (Reporting)  1014393 Telegraphen-Abt. 1 (Pow.1)
2:59:04 PM  (Reporting)  1004300 Knigreich Oesterreich (Pow.16)
2:59:04 PM  (Reporting)  1016107 3. Chl. O'Reilly (Pow.17)
2:59:04 PM  (Reporting)  1016416 Franz-Homburg Husaren (Pow.35)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 1274 Ofen Pick 41 has enough garrison (Value: 31) - evaluation skipped
2:59:04 PM  (Reporting)  CheckRegionForOperation 1015101 Jellachich' Force, 934 Muenchen, Pow:87, Count: 2(l 1/L 2/S 0) Fitness 92 PickVal 85 SelfVal 810 AINeed 60
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 46000, Region: 934 Muenchen
2:59:04 PM  (Reporting)  Secondary Region 1183 Laibach Pick 8 has enough garrison (Value: 30) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1158 Linz Pick 100 has enough garrison (Value: 33) - evaluation skipped
2:59:04 PM  (Reporting)  Primary Region 1194 Wien Pick 76 has enough garrison (Value: 315) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 7 has enough garrison (Value: 111) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1197 Presburg Pick 20 has enough garrison (Value: 30) - evaluation skipped
2:59:04 PM  (Reporting)  Region 1037 Kuestrin Pick 51 SelfVal 265 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 24 has enough garrison (Value: 30) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 26 has enough garrison (Value: 1053) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 28 has enough garrison (Value: 84) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1275 Pest Pick 33 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1189 Graz Pick 16 has enough garrison (Value: 80) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 635 Trieste Pick 19 has enough garrison (Value: 87) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1287 Pecs Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1699 Eszek Pick 6 has enough garrison (Value: 33) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 25 has enough garrison (Value: 59) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 21 has enough garrison (Value: 614) - evaluation skipped
2:59:04 PM  (Reporting)  Region 982 Frankfurt Oder Pick 5 SelfVal 49 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 6 has enough garrison (Value: 87) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 7 has enough garrison (Value: 16) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 4 has enough garrison (Value: 59) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 926 Memmingen Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1693 Agram Pick 7 has enough garrison (Value: 503) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1280 Debrecen Pick 2 has enough garrison (Value: 13) - evaluation skipped
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004488 Kienmayer, 1169 Lienz, Pow:200, Count: 4(l 1/L 2/S 2) Fitness 34 PickVal 2 SelfVal 39 AINeed 427
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 1326, Region: 1149 Bolzen
2:59:04 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1640 Fiume Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1222 Poprad Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1257 Ungvar Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 0 Enemy armies: 5 Land Ratio: 0.71 Land Core Ratio: 0.76  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 16 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 24 Wicklow Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1013729 Reit.AR. 1 (Pow.25)
2:59:04 PM  (Reporting)  1004423 Riesch Korps (Pow.444)
2:59:04 PM  (Reporting)  1015687 Riesch Nachschub (Pow.0)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 1682 Kotor Pick 11 has enough garrison (Value: 251) - evaluation skipped
2:59:04 PM  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 171) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 21 has enough garrison (Value: 614) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 26 has enough garrison (Value: 25) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1938 Corfu Pick 54 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1677 Split Pick 12 has enough garrison (Value: 25) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1699 Eszek Pick 6 has enough garrison (Value: 33) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 7 has enough garrison (Value: 111) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 6 has enough garrison (Value: 87) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Region 2608 Saint Petersburg Pick 82 SelfVal 387 Need 60  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 70 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1014411 PB. 1 und PB. 2 (Pow.1)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 1328 Krakow Pick 39 has enough garrison (Value: 28) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 48 has enough garrison (Value: 28) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 2502 Baranovitch Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 1388 Warszawa Pick 100 SelfVal 388 Need 60  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Region 3628 Gagra Pick 2 SelfVal 5 Need 101  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 2815 Odessa Pick 33 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 9 Enemy armies: 11 Land Ratio: 1.55 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1016411 Franz von Werneck (Pow.0)
2:59:04 PM  (Reporting)  1013729 Reit.AR. 1 (Pow.25)
2:59:04 PM  (Reporting)  1016412 Johann von Hiller (Pow.0)
2:59:04 PM  (Reporting)  1015684 Ferdinand (Pow.0)
2:59:04 PM  (Reporting)  1004563 Italienische Armee (Pow.145)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004563 Italienische Armee, 627 Venezia, Pow:145, Count: 6(l 2/L 1/S 3) Fitness 41 PickVal 100 SelfVal 1291 AINeed 12
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 20500, Region: 627 Venezia
2:59:04 PM  (Reporting)  Secondary Region 1677 Split Pick 12 has enough garrison (Value: 25) - evaluation skipped
2:59:04 PM  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 171) - evaluation skipped
2:59:04 PM  (Reporting)  CheckRegionForOperation 1004700 Italienische Armee, 626 Trevisa, Pow:798, Count: 7(l 7/L 6/S 0) Fitness 34 PickVal 4 SelfVal 95 AINeed 2005
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 3230, Region: 625 Chiogga
2:59:04 PM  (Reporting)  Secondary Region 1682 Kotor Pick 11 has enough garrison (Value: 251) - evaluation skipped
2:59:04 PM  (Reporting)  Region 1938 Corfu Pick 54 SelfVal 294 Need 60  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 635 Trieste Pick 19 has enough garrison (Value: 87) - evaluation skipped
2:59:04 PM  (Reporting)  Region 663 Roma Pick 10 SelfVal 287 Need 269  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 11 Need 506  no group candidate found
2:59:04 PM  (Reporting)  Region 705 Cagliari Pick 4 SelfVal 135 Need 269  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 718 Valetta Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 643 Ancona Pick 6 SelfVal 196 Need 269  no group candidate found
2:59:04 PM  (Reporting)  Region 417 Marseille Pick 4 SelfVal 4 Need 506  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 33 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1016411 Franz von Werneck (Pow.0)
2:59:04 PM  (Reporting)  1015686 Schwarzenberg' Force (Pow.0)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Region 128 Exeter Pick 9 SelfVal 36 Need 1081  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 62 Glasgow Pick 45 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 98 Cardiff Pick 64 SelfVal 229 Need 60  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 126 Plymouth Pick 88 SelfVal 251 Need 381  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 516 Guernesey Pick 12 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 87 Liverpool Pick 100 SelfVal 322 Need 60  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Region 2608 Saint Petersburg Pick 82 SelfVal 387 Need 60  no group candidate found
2:59:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2888 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  _AFA_ 1008471 Adria Geshwader has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
2:59:04 PM  (Reporting)  _AFO_ Adding supply transport 1008471 Adria Geshwader New % Chance Transport Need In Naval/Convoy Box 100 in Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 26 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  _AFA_ 1015103 1. Korvettedivision has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
2:59:04 PM  (Reporting)  _AFO_ Adding supply transport 1015103 1. Korvettedivision New % Chance Transport Need In Naval/Convoy Box 100 in Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:59:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:59:04 PM  (Reporting)  Ended Collect Leaders 0 ms
2:59:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:59:04 PM  (Reporting)  _RWI__B 1015101 Jellachich' Force, 934 Muenchen, Pow:87, Count: 2(l 1/L 2/S 0) was targeting 901 Stuttgart which is a neutral territory without enemy, aborting an agenda.
2:59:04 PM  (Reporting)  _RWI__B 1015101 Jellachich' Force, 934 Muenchen, Pow:87, Count: 2(l 1/L 2/S 0) was targeting 914 Nuernberg which is a neutral territory without enemy, aborting an agenda.
2:59:04 PM  (Reporting)  _RWI__B 1016101 Spranger, 908 Rothenburg, Pow:66, Count: 1(l 0/L 1/S 0) was targeting 913 Bayreuth which is a neutral territory without enemy, aborting an agenda.
2:59:04 PM  (Reporting)  _RWI__B 1004740 Tirolerisch Korps, 838 Kassel, Pow:267, Count: 2(l 2/L 2/S 0) was targeting 947 Hamburg which is a neutral territory without enemy, aborting an agenda.
2:59:04 PM  (Reporting)  _RWI__B 1004740 Tirolerisch Korps, 838 Kassel, Pow:267, Count: 2(l 2/L 2/S 0) was targeting 999 Leipzig which is a neutral territory without enemy, aborting an agenda.
2:59:04 PM  (Reporting)  _RWI__B 1004740 Tirolerisch Korps, 838 Kassel, Pow:267, Count: 2(l 2/L 2/S 0) was targeting 869 Magdeburg which is a neutral territory without enemy, aborting an agenda.
2:59:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.48) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:1.04 - Core:5.00 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1016411 Franz von Werneck is doing nothing in Gibraltar  Power: 0  HealthPerc: 100
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.28 - Core:5.00 - Nav:0.32) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supply 1016106 Wernek Nachschub, 932 Regensburg, Pow:0, Count: 1(l 0/L 0/S 1)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
2:59:04 PM  (Reporting)  _RCA_ Resupplying 1016106 Wernek Nachschub, 932 Regensburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004366 Stadtgarnison Salzburg, 927 Hohenwart, Pow:284, Count: 1(l 1/L 1/S 0)
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 1025 Breslau in theater 342 Germany
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1004740 Tirolerisch Korps, 838 Kassel, Pow:267, Count: 2(l 2/L 2/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 838 Kassel
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 6150, Region: 818 Mainz
2:59:04 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 7670, Region: 827 Minden
2:59:04 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 3685, Region: 852 Bremen
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 838 Kassel
2:59:04 PM  (Reporting)  1004740-Tirolerisch Korps Power:267 Health:100% Kassel>Kassel Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1004549 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1118 Prag
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1118 Prag
2:59:04 PM  (Reporting)  1004549-Bohemisch Reserve Power:16 Health:100% Prag>Prag Mission:Garrison Fitness:65% Need:18 Threat:0 GoalValue: 16250
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1016101 Spranger, 908 Rothenburg, Pow:66, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
2:59:04 PM  (Reporting)  1016101-Spranger Power:66 Health:100% Rothenburg>Stuttgart Mission:Resupply Fitness:100% Need:60 Threat:37 GoalValue: 100000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1010932 Stadtgarnison Salzburg, 932 Regensburg, Pow:28, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 932 Regensburg
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 932 Regensburg
2:59:04 PM  (Reporting)  1010932-Stadtgarnison Salzburg Power:28 Health:100% Regensburg>Regensburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1004366 Stadtgarnison Salzburg, 927 Hohenwart, Pow:279, Count: 2(l 1/L 1/S 1)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 914 Nuernberg
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 914 Nuernberg
2:59:04 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 16800, Region: 888 Frankfurt
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 914 Nuernberg
2:59:04 PM  (Reporting)  1004366-Stadtgarnison Salzburg Power:279 Health:100% Hohenwart>Nuernberg Mission:Resupply Fitness:100% Need:60 Threat:37 GoalValue: 100000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1004303 Bayerische Armee, 917 Ravensburg, Pow:1028, Count: 10(l 5/L 5/S 4)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 48700, Region: 900 Ulm
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 48700, Region: 900 Ulm
2:59:04 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 42300, Region: 1152 Innsbruck
2:59:04 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 30400, Region: 932 Regensburg
2:59:04 PM  (Reporting)  Agenda  5  : Agenda: Garrison, Value: 13100, Region: 938 Passau
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 48700, Region: 900 Ulm
2:59:04 PM  (Reporting)  1004303-Bayerische Armee Power:1028 Health:100% Ravensburg>Ulm Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 48700
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1008481 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1015101 Jellachich' Force, 934 Muenchen, Pow:87, Count: 2(l 1/L 2/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1158 Linz
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1158 Linz
2:59:04 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 46000, Region: 934 Muenchen
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 46000, Region: 934 Muenchen
2:59:04 PM  (Reporting)  1015101-Jellachich' Force Power:87 Health:100% Muenchen>Muenchen Mission:Defend Fitness:92% Need:60 Threat:0 GoalValue: 46000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1004515 Stadtgarnison Ludwigshafen, 936 Rosenheim, Pow:13, Count: 2(l 0/L 2/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1158 Linz
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1158 Linz
2:59:04 PM  (Reporting)  1004515-Stadtgarnison Ludwigshafen Power:13 Health:100% Rosenheim>Linz Mission:Resupply Fitness:100% Need:27 Threat:0 GoalValue: 100000
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.38 - Core:0.48 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 627 Venezia in theater 338 Italia
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1004700 Italienische Armee, 626 Trevisa, Pow:798, Count: 7(l 7/L 6/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2200, Region: 626 Trevisa
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4473, Region: 620 Vicenza
2:59:04 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 3705, Region: 625 Chiogga
2:59:04 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 3975, Region: 613 Milano
2:59:04 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 3230, Region: 625 Chiogga
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 4473, Region: 620 Vicenza
2:59:04 PM  (Reporting)  1004700-Italienische Armee Power:798 Health:79% Trevisa>Vicenza Mission:Defend Fitness:71% Need:1118 Threat:828 GoalValue: 4473
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1004563 Italienische Armee, 627 Venezia, Pow:145, Count: 6(l 2/L 1/S 3)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2955, Region: 627 Venezia
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 20500, Region: 627 Venezia
2:59:04 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 20500, Region: 627 Venezia
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2955, Region: 627 Venezia
2:59:04 PM  (Reporting)  1004563-Italienische Armee Power:145 Health:74% Venezia>Venezia Mission:Keep Position Fitness:30% Need:12 Threat:208 GoalValue: 2955
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1015684 Ferdinand is doing nothing in Venezia  Power: 0  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1016412 Johann von Hiller is doing nothing in Venezia  Power: 0  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 1025 Breslau in theater 351 Russia
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 1 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.42) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1015686 Schwarzenberg' Force is doing nothing in Jersey  Power: 0  HealthPerc: 100
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:2.11 - Core:1.91 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supply 1016108 B-A Nachschub 1, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
2:59:04 PM  (Reporting)  _RCS_ Supply 1016109 Lager, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
2:59:04 PM  (Reporting)  _RCS_ Supply 1015687 Riesch Nachschub, 1699 Eszek, Pow:0, Count: 1(l 0/L 0/S 1)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
2:59:04 PM  (Reporting)  _RCA_ Resupplying 1015687 Riesch Nachschub, 1699 Eszek, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004423 Riesch Korps, 1696 Slavonski Brod, Pow:444, Count: 5(l 3/L 2/S 2)
2:59:04 PM  (Reporting)  _RCS_ Supply 1016108 B-A Nachschub 1, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1152 Innsbruck
2:59:04 PM  (Reporting)  _RCS_ Supply 1016108 B-A Nachschub 1, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
2:59:04 PM  (Reporting)  _RCS_ Supply 1016109 Lager, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1152 Innsbruck
2:59:04 PM  (Reporting)  _RCS_ Supply 1016109 Lager, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 1152 Innsbruck in theater 339 Austria
2:59:04 PM  (Reporting)  _GTU_ 1004300 Knigreich Oesterreich, 1158 Linz, Pow:16, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:59:04 PM  (Reporting)  _GTU_ 1016107 3. Chl. O'Reilly, 1158 Linz, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:59:04 PM  (Reporting)  _GTU_ 1016416 Franz-Homburg Husaren, 1158 Linz, Pow:35, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:59:04 PM  (Reporting)  _GTU_ Starting merge 3 at start
2:59:04 PM  (Reporting)  _GTU_ Finished merge 3 now
2:59:04 PM  (Reporting)  _GTU_ Franz-Homburg Husaren seeking 1004303 Bayerische Armee, 917 Ravensburg, Pow:1028, Count: 10(l 5/L 5/S 4)
2:59:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 917 Ravensburg Seek Strong Group 1004303 Bayerische Armee in region: Ravensburg
2:59:04 PM  (Reporting)  _GTU_ Knigreich Oesterreich seeking 1004303 Bayerische Armee, 917 Ravensburg, Pow:1028, Count: 10(l 5/L 5/S 4)
2:59:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 917 Ravensburg Seek Strong Group 1004303 Bayerische Armee in region: Ravensburg
2:59:04 PM  (Reporting)  _GTU_ 3. Chl. O'Reilly seeking 1004303 Bayerische Armee, 917 Ravensburg, Pow:1028, Count: 10(l 5/L 5/S 4)
2:59:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 917 Ravensburg Seek Strong Group 1004303 Bayerische Armee in region: Ravensburg
2:59:04 PM  (Reporting)  Ended AI Gather Units 5 ms
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  _ATG__ 1008490 Sd Donau Flotte Ofen Going against objective: 1194 Wien
2:59:04 PM  (Reporting)  _ATG__ 1016109 Lager Innsbruck Going against objective: 934 Muenchen
2:59:04 PM  (Reporting)  _ATG__ 1016108 B-A Nachschub 1 Innsbruck Going against objective: 1194 Wien
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 2 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1016416 Franz-Homburg Husaren, 1158 Linz, Pow:35, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 917 Ravensburg
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 917 Ravensburg
2:59:04 PM  (Reporting)  1016416 Franz-Homburg Husaren Linz Health: 100 % will target  1004303 Bayerische Armee
2:59:04 PM  (Reporting)  1016416-Franz-Homburg Husaren Power:35 Health:100% Linz>Ravensburg Mission:Merge (slave) Fitness:20% Need:60 Threat:0 GoalValue: 50
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1016107 3. Chl. O'Reilly, 1158 Linz, Pow:17, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 917 Ravensburg
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 917 Ravensburg
2:59:04 PM  (Reporting)  1016107 3. Chl. O'Reilly Linz Health: 100 % will target  1004303 Bayerische Armee
2:59:04 PM  (Reporting)  1016107-3. Chl. O'Reilly Power:17 Health:100% Linz>Ravensburg Mission:Merge (slave) Fitness:20% Need:60 Threat:0 GoalValue: 50
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1004300 Knigreich Oesterreich, 1158 Linz, Pow:16, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 917 Ravensburg
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 917 Ravensburg
2:59:04 PM  (Reporting)  1004300 Knigreich Oesterreich Linz Health: 100 % will target  1004303 Bayerische Armee
2:59:04 PM  (Reporting)  1004300-Knigreich Oesterreich Power:16 Health:100% Linz>Ravensburg Mission:Merge (slave) Fitness:20% Need:60 Threat:0 GoalValue: 50
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1004506 Stadtgarnison Memmingen, 1154 Trauenstein, Pow:30, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 1158 Linz
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 1158 Linz
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 1158 Linz
2:59:04 PM  (Reporting)  1004506-Stadtgarnison Memmingen Power:30 Health:100% Trauenstein>Linz Mission:Defend Fitness:65% Need:27 Threat:0 GoalValue: 32500
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1016108 B-A Nachschub 1 is doing nothing in Innsbruck  Power: 0  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1016109 Lager is doing nothing in Innsbruck  Power: 0  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1004488 Kienmayer, 1169 Lienz, Pow:200, Count: 4(l 1/L 2/S 2)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1183 Laibach
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
2:59:04 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 1326, Region: 1149 Bolzen
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
2:59:04 PM  (Reporting)  1004488-Kienmayer Power:200 Health:100% Lienz>Innsbruck Mission:Resupply Fitness:100% Need:0 Threat:12 GoalValue: 100000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1008490 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1004423 Riesch Korps, 1696 Slavonski Brod, Pow:477, Count: 6(l 3/L 2/S 3)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11300, Region: 1696 Slavonski Brod
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 26600, Region: 1700 Peterwardein
2:59:04 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 19200, Region: 1693 Agram
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 26600, Region: 1700 Peterwardein
2:59:04 PM  (Reporting)  1004423-Riesch Korps Power:477 Health:100% Slavonski Brod>Peterwardein Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 26600
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.71 - Core:0.76 - Nav:1.40) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 126 Plymouth in theater 335 British Isles
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 1158 Linz in theater 345 Balkans
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1013729 Reit.AR. 1, 1677 Split, Pow:25, Count: 1(l 0/L 0/S 1)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 19300, Region: 1677 Split
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 42400, Region: 1681 Ragusa
2:59:04 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 16000, Region: 1682 Kotor
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 42400, Region: 1681 Ragusa
2:59:04 PM  (Reporting)  1013729-Reit.AR. 1 Power:25 Health:100% Split>Ragusa Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 42400
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1008471 Adria Geshwader, 4506 Delta Dunarea, Pow:22, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
2:59:04 PM  (Reporting)  1008471-Adria Geshwader Power:22 Health:100% Delta Dunarea>Central Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 1025 Breslau in theater 343 Poland
2:59:04 PM  (Reporting)  _GTU_ 1014411 PB. 1 und PB. 2, 1373 Lublin, Pow:1, Count: 1(l 0/L 0/S 1) Erroneous logic, the group is fixed but is not assigned to Static
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  _ATG__ 1014411 PB. 1 und PB. 2 Lublin Going against objective: 1337 Lemberg
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014411 PB. 1 und PB. 2 is doing nothing in Lublin  Power: 1  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 3886 Azerbaidjan in theater 349 Caucasus
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1015103 1. Korvettedivision, 4286 North Lusitanian Sea, Pow:46, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
2:59:04 PM  (Reporting)  1015103-1. Korvettedivision Power:46 Health:100% North Lusitanian Sea>Commerce Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:1.55 - Core:5.00 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:5.00 - Nav:1.48) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  _SSU_ 1014411 PB. 1 und PB. 2, 1373 Lublin, Pow:1, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 4 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 10 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 9 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 14 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 5 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 4 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:59:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda AutoMerge
2:59:04 PM  (Reporting)  AI Process done in  22125 ms
2:59:04 PM  (Reporting)  Processing  1000005 Prussia
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Plentiful Stock 560 Expected 95 Balance -6
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 2742 Expected 66 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Very High Stock 219 Expected 66 Balance -7
2:59:04 PM  (Reporting)  War supplies Availability Plentiful Stock 198 Expected 48 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 21 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Engagment Points Availability Plentiful Stock 66 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 387 Expected 19 Balance 0
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 6 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
2:59:04 PM  (Reporting)  Sending proposal: *we can*
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Proposing to 1000014 Wrttemberg
2:59:04 PM  (Reporting)  Checking 32 Request Passage Right
2:59:04 PM  (Reporting)  Still checking 32 Request Passage Right
2:59:04 PM  (Reporting)  Item is a Various entry, chance -9
2:59:04 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Wrttemberg chance -9
2:59:04 PM  (Reporting)  Proposing to 1000016 Mecklemburg
2:59:04 PM  (Reporting)  Checking 50 Degrade Relationship
2:59:04 PM  (Reporting)  Proposing to 1000013 Bavaria
2:59:04 PM  (Reporting)  Checking 66 Request Foreign Access
2:59:04 PM  (Reporting)  Still checking 66 Request Foreign Access
2:59:04 PM  (Reporting)  Item is a Various entry, chance -2
2:59:04 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Foreign Access toward Bavaria chance -2
2:59:04 PM  (Reporting)  Proposing to 1000018 Denmark
2:59:04 PM  (Reporting)  Checking 66 Request Foreign Access
2:59:04 PM  (Reporting)  Still checking 66 Request Foreign Access
2:59:04 PM  (Reporting)  Item is a Various entry, chance -2
2:59:04 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Foreign Access toward Denmark chance -2
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
2:59:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3226 Tsurupinsk
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1405 Nasielsk
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 918 Eichstaett
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1019 Glogau
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3411 Penza
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 753 Mons
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3581 Otradnaya
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 1516 Harddanger
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4077 Southeastern Orkneys
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 20 Nenagh
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 778 Hasselt
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4015 Ladoga
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4332 Cote du Languedoc
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 229 Caravaca
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1049 Schneidemuehl
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1100 Strakonice
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2183 Hakkari
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 149 Lisboa
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 272 Utiel
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2058 Evren
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2881 Oster
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2514 Marjina Horvka
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1061 Warten
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 361 Cholet
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1949 Manyas
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1174 Amstetten
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 6 target region was 3492 Balikley
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2063 Kayseri
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2900 Ichnya
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 695 Locri
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 312 Gerona
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4014 Peipus
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4473 Coast of Lebanon
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4360 Isole Eolie
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4436 Southwestern Ionian Sea
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2170 Ercis
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1045 Puck
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3884 Sibir
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1835 Nikopolis
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 2321 Tartus
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4501 Sea of Marmara
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2945 Zubtsov
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1042 Schlawe
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 468 Belfort
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 35 Durness
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3477 Surovikino
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 796 Zwolle
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 116 Cambridge
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 257 Romangordo
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1371 Belzec
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1037 Kuestrin
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2403 Bawiti
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2385 Tabriz
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 759 Diekirch
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 3 Westport
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1089 Oppeln
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen played.
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1403 Zegrze
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3431 Shikany
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3791 El Jem
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1079 Kalisch
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 329 Medoc
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2527 Lyubokaj
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 918 Eichstaett
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 996 Weimar
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1598 Sigtuna
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2054 Delice
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4402 Mare Adriatico
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 855 Winzen
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses played.
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 767 Liege
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2697 Krytchaw
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1071 Wapno
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2379 Marand
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3517 Trusovskiy
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 539 Beauvais
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1723 Leskovac
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2319 Hamah
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 2423 Libau
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 5 Sligo
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4335 Riviera
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2791 Lyubar
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3966 Po
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4258 Mer Iroise
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 695 Locri
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 132 target region was 1026 Brieg
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1086 Klozberg
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1373 Lublin
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3775 Bir El Atei
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 32 target region was 1137 Olmuetz
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4331 Golfe du Lion
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1407 Plonsk
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4178 Nordfriesiche Inseln
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2864 Pavlivka
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3745 Relizane
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2781 Korets
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3547 Kugoyeyskaya
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 1801 Gheorghe
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 572 Saint Die
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2378 Ras Howeitat
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 563 Montmedy
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3000 Vokhtoga
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 4519 Gulf of Taganrog
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1127 Krems
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1346 Cernowitz
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1705 Paracin
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 115 Bedford
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 3952 Garonne
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3850 Al Jaghbub
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4384 Golfo di Taranto
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1609 Abo
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4004 Iskar Confluent
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1963 Chios
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2272 Al Jahra
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 901 Stuttgart
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3882 Arkhangelsk
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 366 Tours
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3034 Vyksa
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3175 Stachanov
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 321 Pau
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 3232 Pervomaisk
2:59:04 PM  (Reporting)  Ended HandleRegionsDecisions 2678 ms
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 198
2:59:04 PM  (Reporting)  Money Level 3 Amount 560
2:59:04 PM  (Reporting)  Conscripts Level 5 Amount 219
2:59:04 PM  (Reporting)  _BNU_ Emergency build ON
2:59:04 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
2:59:04 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
2:59:04 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
2:59:04 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 288
2:59:04 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 1152
2:59:04 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 144
2:59:04 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 864
2:59:04 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
2:59:04 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 126
2:59:04 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
2:59:04 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
2:59:04 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
2:59:04 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
2:59:04 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
2:59:04 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
2:59:04 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
2:59:04 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 126
2:59:04 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
2:59:04 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
2:59:04 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 90
2:59:04 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 945
2:59:04 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 855
2:59:04 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
2:59:04 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
2:59:04 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 108
2:59:04 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 144
2:59:04 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 72
2:59:04 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
2:59:04 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
2:59:04 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
2:59:04 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
2:59:04 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
2:59:04 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
2:59:04 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
2:59:04 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
2:59:04 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 0
2:59:04 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
2:59:04 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 54
2:59:04 PM  (Reporting)  Number of Draw 6
2:59:04 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 198 0 Money 560 152
2:59:04 PM  (Reporting)  Picking 375 Depot Garrison 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 198 0 Money 560 144
2:59:04 PM  (Reporting)  Picking 375 Depot Garrison 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 198 0 Money 560 144
2:59:04 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 198 0 Money 560 180
2:59:04 PM  (Reporting)  Picking 378 Fortress Battery 1805
2:59:04 PM  (Reporting)  On Map 16 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Prussia
2:59:04 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 219 456 WSU 198 72 Money 560 632
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 1 43 ms
2:59:04 PM  (Reporting)  AI Process done in  3112 ms
2:59:04 PM  (Reporting)  Processing  1000006 Spain
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:59:04 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
2:59:04 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
2:59:04 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
2:59:04 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
2:59:04 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
2:59:04 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
2:59:04 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
2:59:04 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
2:59:04 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
2:59:04 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
2:59:04 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
2:59:04 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
2:59:04 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
2:59:04 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
2:59:04 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
2:59:04 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
2:59:04 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 2530 OppPow Land: 1976 OwnPow Nav : 37 OppPow Nav : 2152
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.82 0.82 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
2:59:04 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2077 OppPow Land: 356 OwnPow Nav : 558 OppPow Nav : 571
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 4.84 5.00 Ratio Nav/NavCore: 0.81 5.00 Reg Count: 186 > 226
2:59:04 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 1198 OppPow Land: 43 OwnPow Nav : 495 OppPow Nav : 1189
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.89 1.01 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
2:59:04 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1884 OppPow Land: 245 OwnPow Nav : 166 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 4.90 4.44 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
2:59:04 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 257 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
2:59:04 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 280 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
2:59:04 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 126 OppPow Land: 0 OwnPow Nav : 238 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
2:59:04 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 926 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.27 Reg Count: 392 > 494
2:59:04 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 327 OppPow Land: 0 OwnPow Nav : 612 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
2:59:04 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
2:59:04 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
2:59:04 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
2:59:04 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
2:59:04 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 129 OppPow Land: 0 OwnPow Nav : 13 OppPow Nav : 277
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
2:59:04 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 762 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 860
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
2:59:04 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 389 OwnPow Nav : 310 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
2:59:04 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 543 OppPow Land: 626 OwnPow Nav : 804 OppPow Nav : 1757
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.55 0.67 Ratio Nav/NavCore: 0.29 5.00 Reg Count: 7 > 11
2:59:04 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 134 OppPow Land: 9 OwnPow Nav : 70 OppPow Nav : 62
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.72 5.00 Reg Count: 3 > 6
2:59:04 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 178 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
2:59:04 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 3995 OppPow Land: 2858 OwnPow Nav : 3246 OppPow Nav : 8844
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
2:59:04 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 896 OppPow Land: 9 OwnPow Nav : 135 OppPow Nav : 2634
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 3.17 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
2:59:04 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1404 OppPow Land: 338 OwnPow Nav : 466 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 3.79 Reg Count: 200 > 526
2:59:04 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
2:59:04 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 227 OppPow Nav : 1445
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.52 Reg Count: 2 > 15
2:59:04 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 72 OppPow Land: 231 OwnPow Nav : 280 OppPow Nav : 955
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
2:59:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2014 ms
2:59:04 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Plentiful Stock 1684 Expected 99 Balance -11
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 2333 Expected 69 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Average Stock 87 Expected 69 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Very Low Stock 2 Expected 69 Balance -8
2:59:04 PM  (Reporting)  War supplies Availability Very High Stock 116 Expected 50 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Engagment Points Availability Plentiful Stock 75 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 521 Expected 20 Balance 0
2:59:04 PM  (Reporting)    1014427 1 Escuadra de Fregata Agenda Kept Agenda: Prep. Amphibious, Value: 32100, Region: 230 Cartagena EndTurn 2679
2:59:04 PM  (Reporting)    1016122 Don Miguel de La Pena Agenda Kept Agenda: Attack, Value: 2500, Region: 3908 Barbados EndTurn 2672
2:59:04 PM  (Reporting)    1016119 Adventoria Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 500, Region: 3928 Western Mediterranean Trade EndTurn 2673
2:59:04 PM  (Reporting)    1014205 3rd Transport Sq. Agenda Kept Agenda: Naval Docking, Value: 1406, Region: 3900 Florida EndTurn 2673
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 10000
2:59:04 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 5700
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
2:59:04 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2900
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2565
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2101
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
2:59:04 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
2:59:04 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 800
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
2:59:04 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
2:59:04 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
2:59:04 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
2:59:04 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
2:59:04 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
2:59:04 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
2:59:04 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 1198 Overall power (enemies): 43 Ratio: 0.89
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
2:59:04 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 495 Overall power (enemies): 1189 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 2530 Overall power (enemies): 1976 Ratio: 0.82
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1616
2:59:04 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 37 Overall power (enemies): 2152 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 926 Overall power (enemies): 0 Ratio: 5.00
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 543 Overall power (enemies): 626 Ratio: 0.55
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  303
2:59:04 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 804 Overall power (enemies): 1757 Nav Ratio: 0.29
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2077 Overall power (enemies): 356 Ratio: 4.84
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13534
2:59:04 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 558 Overall power (enemies): 571 Nav Ratio: 0.81
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1884 Overall power (enemies): 245 Ratio: 4.90
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1383
2:59:04 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 166 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 389 Ratio: 0.20
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  74
2:59:04 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 327 Overall power (enemies): 0 Ratio: 5.00
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 612 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 257 Overall power (enemies): 0 Ratio: 5.00
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 129 Overall power (enemies): 0 Ratio: 5.00
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 13 Overall power (enemies): 277 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 126 Overall power (enemies): 0 Ratio: 5.00
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 238 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 762 Overall power (enemies): 0 Ratio: 5.00
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 860 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 280 Overall power (enemies): 0 Ratio: 5.00
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 134 Overall power (enemies): 9 Ratio: 5.00
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5
2:59:04 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 62 Nav Ratio: 0.72
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
2:59:04 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 280 Overall power (enemies): 955 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
2:59:04 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 227 Overall power (enemies): 1445 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
2:59:04 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
2:59:04 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 466 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
2:59:04 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 135 Overall power (enemies): 2634 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
2:59:04 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3246 Overall power (enemies): 8844 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
2:59:04 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 495 Overall power (enemies): 1189 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 37 Overall power (enemies): 2152 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 804 Overall power (enemies): 1757 Nav Ratio: 0.29
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 558 Overall power (enemies): 571 Nav Ratio: 0.81
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 166 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 612 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 13 Overall power (enemies): 277 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 238 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 860 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 62 Nav Ratio: 0.72
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 280 Overall power (enemies): 955 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 227 Overall power (enemies): 1445 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 466 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 135 Overall power (enemies): 2634 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3246 Overall power (enemies): 8844 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Land Theaters Special Regions ***
2:59:04 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 420 Toulon
2:59:04 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Exeter Max Val: London Naval Gathering: 130 Bristol
2:59:04 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 852 Bremen
2:59:04 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
2:59:04 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:59:04 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 230 Cartagena
2:59:04 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
2:59:04 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:59:04 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
2:59:04 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:59:04 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:59:04 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
2:59:04 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
2:59:04 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:59:04 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
2:59:04 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
2:59:04 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
2:59:04 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
2:59:04 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
2:59:04 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
2:59:04 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
2:59:04 PM  (Reporting)  Final Gather Region for  339 Austria : 0 Donegal
2:59:04 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
2:59:04 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
2:59:04 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
2:59:04 PM  (Reporting)  Final Gather Region for  340 Alpes : 534 Paris
2:59:04 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Ended InitAndDumpData Spain 3433 ms
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 9 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
2:59:04 PM  (Reporting)  Sending proposal: *we can*
2:59:04 PM  (Reporting)  Checking wars, we have 1 underway
2:59:04 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
2:59:04 PM  (Reporting)  AcceptChance 39 Rolled 70
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Proposing to 1000027 Morocco
2:59:04 PM  (Reporting)  Checking 23 Request Supply Right
2:59:04 PM  (Reporting)  Still checking 23 Request Supply Right
2:59:04 PM  (Reporting)  Item is a Various entry, chance -3
2:59:04 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Morocco chance -3
2:59:04 PM  (Reporting)  Proposing to 1000028 Algeria
2:59:04 PM  (Reporting)  Checking 23 Request Supply Right
2:59:04 PM  (Reporting)  Still checking 23 Request Supply Right
2:59:04 PM  (Reporting)  Item is a Various entry, chance 0
2:59:04 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Algeria chance 0
2:59:04 PM  (Reporting)  Proposing to 1000028 Algeria
2:59:04 PM  (Reporting)  Checking 32 Request Passage Right
2:59:04 PM  (Reporting)  Still checking 32 Request Passage Right
2:59:04 PM  (Reporting)  Item is a Various entry, chance 0
2:59:04 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Algeria chance 0
2:59:04 PM  (Reporting)  Proposing to 1000042 Haitians
2:59:04 PM  (Reporting)  Checking 66 Request Foreign Access
2:59:04 PM  (Reporting)  Still checking 66 Request Foreign Access
2:59:04 PM  (Reporting)  Item is a Various entry, chance -5
2:59:04 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Haitians chance -5
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
2:59:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3104 Sumy
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3706 Youssoufia
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 837 Paderborn
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3869 Syzran
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 3892 New England
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3393 Ghagino
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 332 Toulouse
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 145 Evora
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 13 target region was 3906 Winward Islands
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 900 Ulm
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3523 Tsuva
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 3275 Valki
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 4295 Southwestern Gulf of Cadiz
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 172 Aviles
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1033 Greiffenhagen
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3367 Schuche
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1645 Gospic
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 935 Freising
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 155 Guarda
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 8 Belfast
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2061 Nigde
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 384 Montlucon
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 3008 Lyubim
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2805 Myronivka
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 2854 Ekaterinoslav
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4430 South Lybian Sea
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4534 Black Sea
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 513 Le Mans
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 174 Tarina
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4315 Cabo de Cavalliera
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 1743 Prilep
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 437 Valloire
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4110 Bristol Channel
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 932 Regensburg
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2525 Ignalina
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2954 Kachin
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1654 Bukojno
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3558 Salsk
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 109 Boston
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 3699 El Rachidia
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3323 Tchaplygin
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3900 Florida
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2148 Siverek
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 722 Bienne
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 193 Pistorga
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 28 target region was 564 Verdun
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 534 Paris
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4455 Dodecanese
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3748 Blida
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3525 Yuzhno
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3198 Barvinkove
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 4447 Santorini Channel
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 2616 Volozhba
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 867 Schnakkenberg
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3430 Zerdhevka
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 431 Avignon
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2108 Kizkalezi
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3053 Belev
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3573 Goriatch
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3104 Sumy
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1426 Tannenberg
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3980 Saale Confluent
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4268 Atlantic Ocean
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 3052 Kozelsk
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 3921 East Indies
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2809 Bielgorod Dnestrovsky
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1334 Przesmyl
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2013 Sivrihisar
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2718 Novaia Lyuba
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2745 Turau
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1664 Slunj
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 53 target region was 237 Nerva
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 364 Nantes
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 888 Frankfurt
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2090 Artvin
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 4253 Bay of Kotka
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1429 Braunsberg
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 1572 Karlsborg
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2415 Al Jamiah
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 3558 Salsk
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 842 Dillenburg
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 264 Mora
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 122 Colchester
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 126 Plymouth
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3040 Rizansk
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 516 Guernesey
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3546 Zernograd
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 145 Evora
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4252 Estonian Coast
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1963 Chios
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 783 Eindhoven
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3268 Varnavino
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1472 Aarhus
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 151 Santarem
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3334 Lev
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2436 Saldus
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1758 Mehadia
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 28 target region was 336 Perpignan
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 1987 Adalia
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 452 Seyssel
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1394 Grojec
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1327 Teschen
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3557 Pavlovskaia
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1759 Virful Peleagia
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4075 Norwegian Sea
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3329 Chilovo
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 2529 Riga
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 226 Almeria
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 28 target region was 484 Sens
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 1177 Bled
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2236 Aziziyah
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3066 Orel
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2140 Malzgirt
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 439 Lans en Vercors
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 3248 Vetlouga
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1969 Marmaris
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1542 Olofstroem
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 202 Vitoria
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4376 Capo Scaramia
2:59:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 4563 Coast of Coromandel
2:59:04 PM  (Reporting)  Ended HandleRegionsDecisions 2161 ms
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 116
2:59:04 PM  (Reporting)  Money Level 6 Amount 1684
2:59:04 PM  (Reporting)  Conscripts Level 1 Amount 2
2:59:04 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
2:59:04 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
2:59:04 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
2:59:04 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 7
2:59:04 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 25
2:59:04 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
2:59:04 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
2:59:04 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 18
2:59:04 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
2:59:04 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 11
2:59:04 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 19
2:59:04 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
2:59:04 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
2:59:04 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
2:59:04 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 26
2:59:04 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
2:59:04 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 262 Field Hospital Coeff: 3
2:59:04 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
2:59:04 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 4
2:59:04 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 2
2:59:04 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 9
2:59:04 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
2:59:04 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 7
2:59:04 PM  (Reporting)  Number of Draw 11
2:59:04 PM  (Reporting)  Picking 252 Invalid Garrison 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1684 144
2:59:04 PM  (Reporting)  Picking 274 Brig Squadron 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 2 72 WSU 116 108 Money 1684 216
2:59:04 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1684 124
2:59:04 PM  (Reporting)  Picking 279 River Gunboat Squadron 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 2 20 WSU 116 32 Money 1684 84
2:59:04 PM  (Reporting)  Picking 229 Walloon Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1684 180
2:59:04 PM  (Reporting)  Picking 265 Engineer Rgt
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 2 40 WSU 116 0 Money 1684 80
2:59:04 PM  (Reporting)  Picking 252 Invalid Garrison 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1684 144
2:59:04 PM  (Reporting)  Picking 245 Lancers Brigade 1805
2:59:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 116 0 Money 1684 144
2:59:04 PM  (Reporting)  Picking 279 River Gunboat Squadron 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 2 20 WSU 116 32 Money 1684 84
2:59:04 PM  (Reporting)  Picking 273 Frigate Squadron 1805
2:59:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 2 132 WSU 116 212 Money 1684 344
2:59:04 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1684 124
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 48 ms
2:59:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014829 Escano's Fleet
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014206 Cordova's Fleet
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014205 3rd Transport Sq.
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014212 S. Trinidad Sq.
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013522 R. Luisa Sq.
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015121 I. Fleet
2:59:04 PM  (Reporting)  Ended ManageFleetsComposition 483 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:59:04 PM  (Reporting)  1004046 Cuerpo Africa, 3722 Ceuta, Pow:86, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
2:59:04 PM  (Reporting)  1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
2:59:04 PM  (Reporting)  1003988 Cuerpo Oriental, 269 Valencia, Pow:160, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
2:59:04 PM  (Reporting)  Ended CallFleet 1 ms
2:59:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:59:04 PM  (Reporting)  _LFG_ 1008454 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010793 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010777 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010804 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1008437 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004206 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010601 Guarnicin de Cadiz, 212 Cadiz, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010673 Guarnicin de Sevilla, 215 Sevilla, Pow:113, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004226 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010618 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004216 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004233 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1008443 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004253 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010659 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010679 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010647 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010757 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004183 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010700 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010774 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004243 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004285 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010687 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004263 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010768 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004295 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010771 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010856 Guarnicin de La Plata, 3911 La Plata, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010711 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004163 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004290 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010635 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004173 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004280 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1004273 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010584 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010848 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010823 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1008460 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1010820 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  Ended LockFixedGroups 2 ms
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  _SSU_ 1014422 1 Debiles, 215 Sevilla, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  _SSU_ 1015532 1o Rgto. Art., 263 Toledo, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  _SSU_ 1015901 II. Spanish Detachment, 276 Madrid, Pow:1, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  _SSU_ 1015910 1 Brigada de Caballera, 307 Barcelona, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:59:04 PM  (Reporting)  Ended GarrisonBorders 464 ms
2:59:04 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:59:04 PM  (Reporting)  _ESR_ 336 Theater_Spanish_Peninsula 230 Cartagena Staging Value: 510
2:59:04 PM  (Reporting)  _ESR_ 338 Theater_Italia 678 Napoli Staging Value: 440
2:59:04 PM  (Reporting)  _ESR_ 352 Theater_North_Africa 3722 Ceuta Staging Value: 306
2:59:04 PM  (Reporting)  _ESR_ Amphibious Staging Region: 230 Cartagena Preparing a Landing on: 211 Gibraltar
2:59:04 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
2:59:04 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
2:59:04 PM  (Reporting)  Ended ProcessAgents Spain 177 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 9 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 2 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 1 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 62 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 63 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 64 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 3 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  _AFA_ 1015120 S. Carlos Sq. has been given the mission Agenda: Resupply, Value: 7400, Region: 364 Nantes
2:59:04 PM  (Reporting)  _AFA_ 1015120 S. Carlos Sq. has been given the mission Agenda: Naval Docking, Value: 819, Region: 230 Cartagena
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 177 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  CheckForLandResupply 2a Batteria a Caballo will resupply, in region 534 Paris
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 50 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 1 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 5 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 1 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 30 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 69 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 2 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 2 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 12 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 3 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 1 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 8 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 86 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 88 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 89 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 1 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 1 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 2 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  _PCO_ 1004095 Marques de Villacampo is now in Privileged Combine in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
2:59:04 PM  (Reporting)  _PCO_ Brigada Mil. 18a has been merged into 1004095 Marques de Villacampo(Marques de Villacampo) in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
2:59:04 PM  (Reporting)  _PCO_ Brigada Hispaniola has been merged into 1004095 Marques de Villacampo(Marques de Villacampo) in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
2:59:04 PM  (Reporting)  _PCO_ 1004095 Marques de Villacampo 5 has his Privileged Combine status revoked 1004094 Cuerpo Hispaniola 3905 Santo Domingo
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 18 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 2 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 2 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  Ended Check Leaders 0 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 59 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
2:59:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 16450, Region: 3902 Cuba
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 17 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  _PGS_ Gathered this stack 1003866 Esercito de Espana, 276 Madrid, Pow:157, Count: 5(l 3/L 1/S 2)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  _PCO_ 1003957 Marques de La Romana is now in Privileged Combine in 1003954 Cuerpo Sur 263 Toledo
2:59:04 PM  (Reporting)  _PCO_ 1003957 Marques de La Romana 1 has his Privileged Combine status revoked 1003954 Cuerpo Sur 263 Toledo
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 14 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 27 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 2 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  _GAO_ Step 1 1015696 III. Spanish Detachment, 182 Leon, Pow:32, Count: 3(l 0/L 2/S 1) is garrisoning region 182 Leon SelfVal 383
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 17235, Region: 182 Leon
2:59:04 PM  (Reporting)  _GAO_ Step 2 1016427 Spanish Detachment, 224 Malaga, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 224 Malaga New PickVal 2
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 4030, Region: 224 Malaga
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 29 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 42 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015618 Don Federico Gravina selected
2:59:04 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:59:04 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:59:04 PM  (Reporting)  _CLD_ Leader 1015618 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
2:59:04 PM  (Reporting)  Ended Check Leaders 54 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 28 ms
2:59:04 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
2:59:04 PM  (Reporting)  1014206 Cordova's Fleet, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0) Agenda: Prep. Amphibious, Value: 32200, Region: 230 Cartagena
2:59:04 PM  (Reporting)  _AMS_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 1037
2:59:04 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
2:59:04 PM  (Reporting)  _AMS_ Transports points gathered: 6 and en route: 3
2:59:04 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 9 Allowed Land strength: 89
2:59:04 PM  (Reporting)  1016427 Spanish Detachment, 224 Malaga, Pow:28, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 64400, Region: 230 Cartagena
2:59:04 PM  (Reporting)  _AMS_ Also Gathering: 28 additional cbt pts
2:59:04 PM  (Reporting)  Ended AmpibiousStaging 39 ms
2:59:04 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
2:59:04 PM  (Reporting)  _AML_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 1037 Gathered 0
2:59:04 PM  (Reporting)  _AML_ Transports points gathered: 6 and en route: 3
2:59:04 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 Capacity: 6
2:59:04 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  _NVS_ : Nav Supp 1014829 Escano's Fleet chance: 12 failed.
2:59:04 PM  (Reporting)  _AFA_ 1014829 Escano's Fleet has been given the mission Agenda: Prep. Amphibious, Value: 9657, Region: 230 Cartagena
2:59:04 PM  (Reporting)  _AFA_ 1014206 Cordova's Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 10000, Region: 3930 Central Mediterranean Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 1 in North Sea Trade
2:59:04 PM  (Reporting)  _AFA_ 1014206 Cordova's Fleet has been given the mission Agenda: Naval Superiority, Value: 5088, Region: 4305 Strait of Gibraltar
2:59:04 PM  (Reporting)  _AFA_ 1014427 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 230 Cartagena
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 128 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 146
2:59:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:59:04 PM  (Reporting)  Ended Build Depots Assets 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016428 Provisiones Castilla in 276 Madrid
2:59:04 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016429 Provisiones Toledo in 263 Toledo
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 3 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  1004009 Cuerpo Centro, 224 Malaga, Pow:324, Count: 2(l 1/L 2/S 0) Agenda: Keep Position, Value: 7450, Region: 224 Malaga
2:59:04 PM  (Reporting)  Ended KeepPosition 1 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 6 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 1 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 30 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 1 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 1 in North Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 1 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.43647959645553
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 2 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 3 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  Ended Check Leaders 0 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 1 in North Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 7 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 2 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 1 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 4 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 45 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 46 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 47 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 1 in North Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 1 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 9 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 2 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 1 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 54 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 1 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 1 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 2 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 1 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 4 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 37 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  Ended Check Leaders 1 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
2:59:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 1 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 4 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 14 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 1 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 1 in North Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 5 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 10 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 1 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015618 Don Federico Gravina selected
2:59:04 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:59:04 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:59:04 PM  (Reporting)  _CLD_ Leader 1015618 Don Federico Gravina redeployed from Paris to theater Theater_Spanish_Peninsula  in region 534 Paris
2:59:04 PM  (Reporting)  Ended Check Leaders 111 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
2:59:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 3 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 7 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 2 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 1 ms
2:59:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:59:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
2:59:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:59:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 1 in North Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Entering Build Depots Assets
2:59:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
2:59:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:59:04 PM  (Reporting)  Ended Split Supports
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:59:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 12 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 17718 AllOppPowLand: 7080 AllOwnPowNav: 7663 AllOppPowNav 20746
2:59:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 0.89 Land Core Ratio: 1.01  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1013528 2a Batteria a Caballo (Pow.42)
2:59:04 PM  (Reporting)  1015618 Don Federico Gravina (Pow.0)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 548 Lille Pick 13 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 569 Metz Pick 17 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 542 Amiens Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 454 Lyon Pick 21 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 434 Valence Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 107 Land Ratio: 0.82 Land Core Ratio: 0.82  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Region 133 Portsmouth Pick 41 SelfVal 252 Need 127  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 852 Bremen Pick 77 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.55 Land Core Ratio: 0.67  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1004094 Cuerpo Hispaniola (Pow.39)
2:59:04 PM  (Reporting)  1004063 Cuerpo Cuba (Pow.270)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
2:59:04 PM  (Reporting)  Region 3906 Winward Islands Pick 8 SelfVal 182 Need 173  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
2:59:04 PM  (Reporting)  Region 3907 Leeward Islands Pick 3 SelfVal 127 Need 60  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 53 Enemy armies: 2 Land Ratio: 4.84 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1016427 Brigada Villaviciosa (Pow.28)
2:59:04 PM  (Reporting)  1004009 Castanos' Force (Pow.324)
2:59:04 PM  (Reporting)  1014422 1 Debiles (Pow.3)
2:59:04 PM  (Reporting)  1016425 Spanish Detachment (Pow.22)
2:59:04 PM  (Reporting)  1016424 Spanish Detachment (Pow.22)
2:59:04 PM  (Reporting)  1016422 Spanish Detachment (Pow.22)
2:59:04 PM  (Reporting)  1016421 Spanish Detachment (Pow.22)
2:59:04 PM  (Reporting)  1014091 Palma Milita (Pow.38)
2:59:04 PM  (Reporting)  1003988 Cuerpo Oriental (Pow.160)
2:59:04 PM  (Reporting)  1015532 1o Rgto. Art. (Pow.3)
2:59:04 PM  (Reporting)  1016429 Provisiones Toledo (Pow.0)
2:59:04 PM  (Reporting)  1003954 Cuerpo Sur (Pow.229)
2:59:04 PM  (Reporting)  1015901 II. Spanish Detachment (Pow.1)
2:59:04 PM  (Reporting)  1016428 Provisiones Castilla (Pow.0)
2:59:04 PM  (Reporting)  1003866 Esercito de Espana (Pow.157)
2:59:04 PM  (Reporting)  1015910 1 Brigada de Caballera (Pow.1)
2:59:04 PM  (Reporting)  1016426 Spanish Detachment (Pow.8)
2:59:04 PM  (Reporting)  1016423 Spanish Detachment (Pow.8)
2:59:04 PM  (Reporting)  1016420 Spanish Detachment (Pow.8)
2:59:04 PM  (Reporting)  1016419 Spanish Detachment (Pow.8)
2:59:04 PM  (Reporting)  1015696 III. Spanish Detachment (Pow.32)
2:59:04 PM  (Reporting)  1014823 Blake' Force (Pow.377)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
2:59:04 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 215 Need 1037  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 221 Cordoba Pick 8 has enough garrison (Value: 75) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 294) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 215 Sevilla Pick 48 has enough garrison (Value: 116) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 276 Madrid Pick 16 has enough garrison (Value: 56) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 150) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 22) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 248) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 223 Granada Pick 6 has enough garrison (Value: 35) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 224 Malaga Pick 2 has enough garrison (Value: 352) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 201) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 230 Cartagena Pick 7 has enough garrison (Value: 226) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 194 Burgos Pick 3 has enough garrison (Value: 31) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 263 Toledo Pick 6 has enough garrison (Value: 12) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 182 Leon Pick 5 has enough garrison (Value: 41) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.90 Land Core Ratio: 4.44  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Region 708 Palermo Pick 90 SelfVal 440 Need 101  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1004046 Cuerpo Africa (Pow.86)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 40 has enough garrison (Value: 215) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 215) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 749 Brugge Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
2:59:04 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
2:59:04 PM  (Reporting)  1016122 Don Miguel de La Pena (Pow.137)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 451 Geneve Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 176 Need 60  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 19 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1004046 Cuerpo Africa (Pow.86)
2:59:04 PM  (Reporting)  1016427 Brigada Villaviciosa (Pow.28)
2:59:04 PM  (Reporting)  1004009 Castanos' Force (Pow.324)
2:59:04 PM  (Reporting)  1014091 Palma Milita (Pow.38)
2:59:04 PM  (Reporting)  1003988 Cuerpo Oriental (Pow.160)
2:59:04 PM  (Reporting)  1015910 1 Brigada de Caballera (Pow.1)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 477 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 40 has enough garrison (Value: 215) - evaluation skipped
2:59:04 PM  (Reporting)  Region 708 Palermo Pick 90 SelfVal 440 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 215 Need 1037  no group candidate found
2:59:04 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 201) - evaluation skipped
2:59:04 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 101 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 22) - evaluation skipped
2:59:04 PM  (Reporting)  Region 718 Valetta Pick 18 SelfVal 132 Need 343  no group candidate found
2:59:04 PM  (Reporting)  Region 711 Messina Pick 8 SelfVal 70 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 600 Genova Pick 22 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 717 Siracusa Pick 8 SelfVal 72 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 215) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 90 Need 101  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 420 Toulon Pick 24 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 230 Cartagena Pick 7 has enough garrison (Value: 226) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 4 Enemy armies: 1 Land Ratio: 3.17 Land Core Ratio: 0.20  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
2:59:04 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
2:59:04 PM  (Reporting)  1016122 Don Miguel de La Pena (Pow.137)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 3912 West Africa Pick 3 SelfVal 7 Need 101  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 20 Enemy armies: 97 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1004046 Cuerpo Africa (Pow.86)
2:59:04 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
2:59:04 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
2:59:04 PM  (Reporting)  1016122 Don Miguel de La Pena (Pow.137)
2:59:04 PM  (Reporting)  1004094 Cuerpo Hispaniola (Pow.39)
2:59:04 PM  (Reporting)  1004063 Cuerpo Cuba (Pow.270)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Region 852 Bremen Pick 77 SelfVal 248 Need 60  no group candidate found
2:59:04 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
2:59:04 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 550 Boulogne Pick 10 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1764 Need 370  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
2:59:04 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 215 Need 1037  no group candidate found
2:59:04 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 357 Rochefort Pick 12 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 500 Lorient Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 133 Portsmouth Pick 41 SelfVal 252 Need 127  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 497 Brest Pick 12 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 126 Plymouth Pick 6 SelfVal 46 Need 212  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 797 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 1 in North Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  _AFA_ 1015121 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 1 in North Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  _AFA_ 1013522 R. Luisa Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 1 in North Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  _AFA_ 1014212 S. Trinidad Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 1 in North Sea Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  _AFA_ 1014205 3rd Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
2:59:04 PM  (Reporting)  _AFA_ 1016430 Buenavista Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
2:59:04 PM  (Reporting)  _AFA_ 1016431 Covadonga Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
2:59:04 PM  (Reporting)  _NVS_ : Nav Supp 1008407 Escuadra de Cuba chance: 2 failed.
2:59:04 PM  (Reporting)  _AFA_ 1008407 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 5056, Region: 852 Bremen
2:59:04 PM  (Reporting)  _NVS_ : Nav Supp 1016119 Adventoria Sq. chance: 0 failed.
2:59:04 PM  (Reporting)  _AFA_ 1016119 Adventoria Sq. has been given the mission Agenda: Naval Docking, Value: 666, Region: 852 Bremen
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 283 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 29 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:59:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
2:59:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:59:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:59:04 PM  (Reporting)  Leader 1015618 Don Federico Gravina relocated to 276 Madrid
2:59:04 PM  (Reporting)  Ended Collect Leaders 2 ms
2:59:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:59:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.89 - Core:1.01 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1013528 2a Batteria a Caballo, 534 Paris, Pow:42, Count: 1(l 0/L 0/S 1)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 534 Paris
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 534 Paris
2:59:04 PM  (Reporting)  1013528-2a Batteria a Caballo Power:42 Health:100% Paris>Paris Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1015120 S. Carlos Sq., 417 Marseille, Pow:25, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 7400, Region: 364 Nantes
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 819, Region: 230 Cartagena
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 7400, Region: 364 Nantes
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015120 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 364 Nantes
2:59:04 PM  (Reporting)  1015120-S. Carlos Sq. Power:25 Health:32% Marseille>Nantes Mission:Resupply Fitness:74% Need:60 Threat:0 GoalValue: 7400
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.82 - Core:0.82 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.55 - Core:0.67 - Nav:0.29) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
2:59:04 PM  (Reporting)  _GTU_ 1004094 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
2:59:04 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:59:04 PM  (Reporting)  _GTU_ Finished merge 1 now
2:59:04 PM  (Reporting)  _GTU_ 1004094 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
2:59:04 PM  (Reporting)  Ended AI Gather Units 5 ms
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  _ATG__ 1004094 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
2:59:04 PM  (Reporting)  List of Agendas for 1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
2:59:04 PM  (Reporting)  1004063-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1016431 Covadonga Sq., 4553 Sea of Cuba, Pow:43, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
2:59:04 PM  (Reporting)  1016431-Covadonga Sq. Power:43 Health:100% Sea of Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1016430 Buenavista Sq., 4553 Sea of Cuba, Pow:31, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
2:59:04 PM  (Reporting)  1016430-Buenavista Sq. Power:31 Health:100% Sea of Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1008407 Escuadra de Cuba, 4553 Sea of Cuba, Pow:359, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
2:59:04 PM  (Reporting)  List of Agendas for 1008407 Escuadra de Cuba, 4553 Sea of Cuba, Pow:359, Count: 7(l 1/L 5/S 1)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008407 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
2:59:04 PM  (Reporting)  1008407-Escuadra de Cuba Power:359 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1004094 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1016119 Adventoria Sq., 4556 Caraibbean Sea, Pow:19, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 500, Region: 3928 Western Mediterranean Trade
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 666, Region: 852 Bremen
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 666, Region: 852 Bremen
2:59:04 PM  (Reporting)  1016119-Adventoria Sq. Power:19 Health:100% Caraibbean Sea>Bremen Mission:Naval Docking Fitness:74% Need:60 Threat:0 GoalValue: 666
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.84 - Core:5.00 - Nav:0.81) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supply 1016428 Provisiones Castilla, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1)
2:59:04 PM  (Reporting)  _RCS_ Supply 1016429 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
2:59:04 PM  (Reporting)  _RCA_ Resupplying 1016428 Provisiones Castilla, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014823 Blake' Force, 182 Leon, Pow:377, Count: 11(l 4/L 6/S 2)
2:59:04 PM  (Reporting)  _RCA_ Resupplying 1016429 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003866 Esercito de Espana, 276 Madrid, Pow:157, Count: 4(l 3/L 1/S 1)
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
2:59:04 PM  (Reporting)  _GTU_ 1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:59:04 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:59:04 PM  (Reporting)  _GTU_ Finished merge 1 now
2:59:04 PM  (Reporting)  _GTU_ 1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:59:04 PM  (Reporting)  Ended AI Gather Units 3 ms
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  _ATG__ 1003988 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
2:59:04 PM  (Reporting)  _ATG__ 1003954 Cuerpo Sur Toledo Going against objective: 211 Gibraltar
2:59:04 PM  (Reporting)  _ATG__ 1015618 Don Federico Gravina Madrid Going against objective: 307 Barcelona
2:59:04 PM  (Reporting)  _ATG__ 1003866 Esercito de Espana Madrid Going against objective: 211 Gibraltar
2:59:04 PM  (Reporting)  _ATG__ 1014823 Blake' Force Leon Going against objective: 211 Gibraltar
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 3 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014829 Escano's Fleet, 163 Coruna, Pow:317, Count: 5(l 2/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
2:59:04 PM  (Reporting)  List of Agendas for 1014829 Escano's Fleet, 163 Coruna, Pow:317, Count: 5(l 2/L 3/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014829 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
2:59:04 PM  (Reporting)  1014829-Escano's Fleet Power:317 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014823 Blake' Force is doing nothing in Leon  Power: 377  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1015696 III. Spanish Detachment, 182 Leon, Pow:32, Count: 3(l 0/L 2/S 1)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17235, Region: 182 Leon
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17235, Region: 182 Leon
2:59:04 PM  (Reporting)  1015696-III. Spanish Detachment Power:32 Health:100% Leon>Leon Mission:Garrison Fitness:90% Need:19 Threat:0 GoalValue: 17235
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1003866 Esercito de Espana is doing nothing in Madrid  Power: 157  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1015618 Don Federico Gravina is doing nothing in Madrid  Power: 0  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1003954 Cuerpo Sur is doing nothing in Toledo  Power: 229  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1003988 Cuerpo Oriental is doing nothing in Valencia  Power: 160  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014091 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014206 Cordova's Fleet, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
2:59:04 PM  (Reporting)  1014206 Cordova's Fleet, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
2:59:04 PM  (Reporting)  List of Agendas for 1014206 Cordova's Fleet, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
2:59:04 PM  (Reporting)  1014206-Cordova's Fleet Power:100 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1014427 1 Escuadra de Fregata, 230 Cartagena, Pow:1, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 40100, Region: 230 Cartagena
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 10000, Region: 230 Cartagena
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 40100, Region: 230 Cartagena
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1004009 Castanos' Force, 224 Malaga, Pow:324, Count: 2(l 1/L 2/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7450, Region: 224 Malaga
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7450, Region: 224 Malaga
2:59:04 PM  (Reporting)  1004009-Castanos' Force Power:324 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:80 Threat:80 GoalValue: 7450
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1016427 Brigada Villaviciosa, 224 Malaga, Pow:28, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 224 Malaga
2:59:04 PM  (Reporting)  List of Agendas for 1016427 Brigada Villaviciosa, 224 Malaga, Pow:28, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4030, Region: 224 Malaga
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4030, Region: 224 Malaga
2:59:04 PM  (Reporting)  1016427-Brigada Villaviciosa Power:28 Health:100% Malaga>Malaga Mission:Garrison Fitness:52% Need:80 Threat:80 GoalValue: 4030
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.90 - Core:4.44 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1010820 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 339 Austria
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1004046 Cuerpo Africa is doing nothing in Ceuta  Power: 86  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1016122 Don Miguel de La Pena, 3911 La Plata, Pow:137, Count: 1(l 1/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3908 Barbados
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3908 Barbados
2:59:04 PM  (Reporting)  1016122-Don Miguel de La Pena Power:137 Health:100% La Plata>Barbados Mission:Attack Fitness:50% Need:293 Threat:217 GoalValue: 2500
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014210 Vigodet' Force is doing nothing in La Plata  Power: 212  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1013534 I. Spanish Detachment is doing nothing in La Plata  Power: 149  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 340 Alpes
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.72) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:59:04 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
2:59:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:59:04 PM  (Reporting)  End of AI Gather Units
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1015121 I. Fleet, 3934 Commerce, Pow:135, Count: 3(l 0/L 3/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015121 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
2:59:04 PM  (Reporting)  1015121-I. Fleet Power:135 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008460 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1013522 R. Luisa Sq., 3928 Western Mediterranean Trade, Pow:69, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
2:59:04 PM  (Reporting)  1013522-R. Luisa Sq. Power:69 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5175
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.17 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1014212 S. Trinidad Sq., 3927 Southeast Atlantic Trade, Pow:62, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014212 S. Trinidad Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
2:59:04 PM  (Reporting)  1014212-S. Trinidad Sq. Power:62 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4650
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008437 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1014205 3rd Transport Sq., 3924 North Sea Trade, Pow:23, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1406, Region: 3900 Florida
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1406, Region: 3900 Florida
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014205 3rd Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3900 Florida
2:59:04 PM  (Reporting)  1014205-3rd Transport Sq. Power:23 Health:100% North Sea Trade>Florida Mission:Naval Docking Fitness:76% Need:48 Threat:0 GoalValue: 1406
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 5 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 2 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 2 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 3 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 2 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 1 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:59:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda AutoMerge
2:59:04 PM  (Reporting)  1016430 Buenavista Sq. will be merged into 1016431 Covadonga Sq. in region Sea of Cuba
2:59:04 PM  (Reporting)  AI Process done in  13347 ms
2:59:04 PM  (Reporting)  Processing  1000007 Ottoman
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Plentiful Stock 288 Expected 64 Balance -7
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 1852 Expected 45 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Average Stock 55 Expected 45 Balance -4
2:59:04 PM  (Reporting)  War supplies Availability Average Stock 48 Expected 32 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Engagment Points Availability Plentiful Stock 68 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 430 Expected 13 Balance 0
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 6 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
2:59:04 PM  (Reporting)  Sending proposal: *we can*
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 48
2:59:04 PM  (Reporting)  Money Level 2 Amount 288
2:59:04 PM  (Reporting)  Conscripts Level 2 Amount 55
2:59:04 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 30
2:59:04 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
2:59:04 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 14
2:59:04 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
2:59:04 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
2:59:04 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 26
2:59:04 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 18
2:59:04 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 33
2:59:04 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
2:59:04 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 14
2:59:04 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
2:59:04 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
2:59:04 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 31
2:59:04 PM  (Reporting)  Adding 429 Field Hospital Coeff: 3
2:59:04 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
2:59:04 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
2:59:04 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
2:59:04 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 9
2:59:04 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 3
2:59:04 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 0
2:59:04 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
2:59:04 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
2:59:04 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 19
2:59:04 PM  (Reporting)  Number of Draw 7
2:59:04 PM  (Reporting)  Picking 424 Fortress Battery 1805
2:59:04 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 55 96 WSU 48 72 Money 288 480
2:59:04 PM  (Reporting)  Picking 406 Janissary Brigade 1805
2:59:04 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 55 360 WSU 48 0 Money 288 180
2:59:04 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 14
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 55 120 WSU 48 0 Money 288 152
2:59:04 PM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 9 Requested 0 In Pool 6
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 55 26 WSU 48 56 Money 288 204
2:59:04 PM  (Reporting)  Picking 406 Janissary Brigade 1805
2:59:04 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 55 360 WSU 48 0 Money 288 180
2:59:04 PM  (Reporting)  Picking 406 Janissary Brigade 1805
2:59:04 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 55 360 WSU 48 0 Money 288 180
2:59:04 PM  (Reporting)  Picking 452 Galley Flotilla 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 55 120 WSU 48 24 Money 288 240
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 32 ms
2:59:04 PM  (Reporting)  AI Process done in  312 ms
2:59:04 PM  (Reporting)  Processing  1000008 Nassau
2:59:04 PM  (Reporting)  Processing  1000009 Brunswick
2:59:04 PM  (Reporting)  Processing  1000010 Hannover
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Very Low Stock 0 Expected 25 Balance 0
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Very Low Stock 0 Expected 18 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 18 Balance 0
2:59:04 PM  (Reporting)  War supplies Availability Very Low Stock 0 Expected 12 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Very Low Stock 0 Expected 5 Balance 0
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 1 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
2:59:04 PM  (Reporting)  Sending proposal: *we can*
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:59:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 0
2:59:04 PM  (Reporting)  Money Level 0 Amount 0
2:59:04 PM  (Reporting)  Conscripts Level 6 Amount 125
2:59:04 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
2:59:04 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
2:59:04 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Number of Draw 0
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 2 ms
2:59:04 PM  (Reporting)  AI Process done in  42 ms
2:59:04 PM  (Reporting)  Processing  1000011 Hessen
2:59:04 PM  (Reporting)  Processing  1000012 Baden
2:59:04 PM  (Reporting)  Processing  1000013 Bavaria
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:59:04 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1020 OppPow Land: 178 OwnPow Nav : 0 OppPow Nav : 19
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 3.65 3.65 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
2:59:04 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1647 OppPow Land: 107 OwnPow Nav : 4 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 1.64 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
2:59:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 530 ms
2:59:04 PM  (Reporting)  Resources Levels Bavaria EcoBase 57 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Plentiful Stock 988 Expected 28 Balance -1
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 482 Expected 20 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 848 Expected 20 Balance -1
2:59:04 PM  (Reporting)  War supplies Availability Plentiful Stock 303 Expected 14 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1779
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1647 Overall power (enemies): 107 Ratio: 5.00
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1020 Overall power (enemies): 178 Ratio: 3.65
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 19 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 19 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Land Theaters Special Regions ***
2:59:04 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Landeck Max Val: Mainz Naval Gathering: 852 Bremen
2:59:04 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1155 Salzburg Max pick: Salzburg Max need: Landeck Max Val: Salzburg Naval Gathering: <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Ended InitAndDumpData Bavaria 1099 ms
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 3 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
2:59:04 PM  (Reporting)  Sending proposal: *we can*
2:59:04 PM  (Reporting)  Checking wars, we have 2 underway
2:59:04 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
2:59:04 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 303
2:59:04 PM  (Reporting)  Money Level 6 Amount 988
2:59:04 PM  (Reporting)  Conscripts Level 6 Amount 848
2:59:04 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 11
2:59:04 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Number of Draw 5
2:59:04 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
2:59:04 PM  (Reporting)  _BNU Buying Unit Jaeger Brigade 1805 Family ID Militia Area Recruitment Area: Bavaria
2:59:04 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 1 In Pool 4
2:59:04 PM  (Reporting)  _BNU Buying Unit Jaeger Brigade 1805 Family ID Militia Area Recruitment Area: Bavaria
2:59:04 PM  (Reporting)  Picking 668 Depot Garrison 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 848 1080 WSU 303 0 Money 988 488
2:59:04 PM  (Reporting)  Picking 655 Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 848 1080 WSU 303 0 Money 988 540
2:59:04 PM  (Reporting)  Picking 666 Mixed Cavalry Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 848 840 WSU 303 0 Money 988 504
2:59:04 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 2 11 ms
2:59:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:59:04 PM  (Reporting)  Ended ManageFleetsComposition 141 ms
2:59:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:59:04 PM  (Reporting)  _LFG_ 1011607 Stadtgarnison Wrzburg, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 1 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 87 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  Ended Check Leaders 0 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 2 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Black Sea Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 5 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 4 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 1 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 12 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 53 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Salzburg has been detached from group 1005628 Bayerishe Korps
2:59:04 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:59:04 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:59:04 PM  (Reporting)  _CLD_ Leader 1016434 Mezzanelli redeployed from Mainz to theater Theater_Germany  in region 818 Mainz
2:59:04 PM  (Reporting)  Ended Check Leaders 114 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 1 ms
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  CheckForLandResupply Wrede' Force will resupply, in region 1155 Salzburg
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.65308993117094
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 25 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 24 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2667 AllOppPowLand: 285 AllOwnPowNav: 4 AllOppPowNav 19
2:59:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 4 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 1.64  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1014986 Wrede' Force (Pow.29)
2:59:04 PM  (Reporting)  1005628 Bayerishe Korps (Pow.466)
2:59:04 PM  (Reporting)  1005679 Rechberg Gr. (Pow.92)
2:59:04 PM  (Reporting)  1016434 Mezzanelli (Pow.0)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 809 Bad Godesberg Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 813 Koblenz Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 860 Celle Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 861 Hannover Pick 81 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  CheckRegionForOperation 1014986 Wrede' Force, 1155 Salzburg, Pow:29, Count: 2(l 1/L 0/S 1) Fitness 32 PickVal 100 SelfVal 110 AINeed 60
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 3520, Region: 1155 Salzburg
2:59:04 PM  (Reporting)  Secondary Region 852 Bremen Pick 77 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 816 Trier Pick 13 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 64 has enough garrison (Value: 30) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 858 Wunstorf Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 821 Landau Pick 29 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 855 Winzen Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 922 Sulzbach Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 2 Enemy armies: 1 Land Ratio: 3.65 Land Core Ratio: 3.65  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1014986 Wrede' Force (Pow.29)
2:59:04 PM  (Reporting)  1005628 Bayerishe Korps (Pow.466)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 89 ms
2:59:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:59:04 PM  (Reporting)  Ended Collect Leaders 0 ms
2:59:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:59:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:1.64 - Nav:2.55) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1016434 Mezzanelli is doing nothing in Mainz  Power: 0  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1005679 Rechberg Gr. is doing nothing in Eichstaett  Power: 92  HealthPerc: 100
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:3.65 - Core:3.65 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1005628 Bayerishe Korps is doing nothing in Salzburg  Power: 466  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1014986 Wrede' Force, 1155 Salzburg, Pow:29, Count: 2(l 1/L 0/S 1)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 3520, Region: 1155 Salzburg
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
2:59:04 PM  (Reporting)  1014986-Wrede' Force Power:29 Health:100% Salzburg>Salzburg Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:59:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda AutoMerge
2:59:04 PM  (Reporting)  AI Process done in  2634 ms
2:59:04 PM  (Reporting)  Processing  1000014 Wrttemberg
2:59:04 PM  (Reporting)  Processing  1000015 Oldenburg
2:59:04 PM  (Reporting)  Processing  1000016 Mecklemburg
2:59:04 PM  (Reporting)  Processing  1000017 Saxony
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Plentiful Stock 894 Expected 34 Balance -1
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 509 Expected 24 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 108 Expected 24 Balance -1
2:59:04 PM  (Reporting)  War supplies Availability Plentiful Stock 368 Expected 17 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 2 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
2:59:04 PM  (Reporting)  Sending proposal: *we can*
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Proposing to 1000013 Bavaria
2:59:04 PM  (Reporting)  Checking 43 Forge Casus-Belli
2:59:04 PM  (Reporting)  Still checking 43 Forge Casus-Belli
2:59:04 PM  (Reporting)  Is a CB, chance 0
2:59:04 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Forge Casus-Belli toward Bavaria chance 0
2:59:04 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
2:59:04 PM  (Reporting)  Checking 32 Request Passage Right
2:59:04 PM  (Reporting)  Still checking 32 Request Passage Right
2:59:04 PM  (Reporting)  Item is a Various entry, chance -5
2:59:04 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Passage Right toward Holy Roman Empire chance -5
2:59:04 PM  (Reporting)  Proposing to 1000009 Brunswick
2:59:04 PM  (Reporting)  Checking 50 Degrade Relationship
2:59:04 PM  (Reporting)  Proposing to 1000013 Bavaria
2:59:04 PM  (Reporting)  Checking 43 Forge Casus-Belli
2:59:04 PM  (Reporting)  Still checking 43 Forge Casus-Belli
2:59:04 PM  (Reporting)  Is a CB, chance 0
2:59:04 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Forge Casus-Belli toward Bavaria chance 0
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 368
2:59:04 PM  (Reporting)  Money Level 4 Amount 894
2:59:04 PM  (Reporting)  Conscripts Level 6 Amount 108
2:59:04 PM  (Reporting)  _BNU_ Emergency build ON
2:59:04 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 72
2:59:04 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
2:59:04 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
2:59:04 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
2:59:04 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
2:59:04 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
2:59:04 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
2:59:04 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Number of Draw 5
2:59:04 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 96
2:59:04 PM  (Reporting)  Picking 620 Depot Garrison 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 128
2:59:04 PM  (Reporting)  Picking 620 Depot Garrison 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 128
2:59:04 PM  (Reporting)  Picking 620 Depot Garrison 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 128
2:59:04 PM  (Reporting)  Picking 619 Line Garrison 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 144
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:59:04 PM  (Reporting)  AI Process done in  140 ms
2:59:04 PM  (Reporting)  Processing  1000018 Denmark
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Plentiful Stock 686 Expected 32 Balance -6
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 536 Expected 22 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Low Stock 12 Expected 22 Balance -3
2:59:04 PM  (Reporting)  War supplies Availability Plentiful Stock 106 Expected 16 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 47 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 176 Expected 6 Balance 0
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 4 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
2:59:04 PM  (Reporting)  Sending proposal: *we can*
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:59:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 106
2:59:04 PM  (Reporting)  Money Level 4 Amount 686
2:59:04 PM  (Reporting)  Conscripts Level 2 Amount 12
2:59:04 PM  (Reporting)  _BNU_ Emergency build ON
2:59:04 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
2:59:04 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
2:59:04 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
2:59:04 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
2:59:04 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
2:59:04 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
2:59:04 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
2:59:04 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 48
2:59:04 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
2:59:04 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
2:59:04 PM  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
2:59:04 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
2:59:04 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
2:59:04 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
2:59:04 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
2:59:04 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
2:59:04 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
2:59:04 PM  (Reporting)  Number of Draw 5
2:59:04 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 106 0 Money 686 124
2:59:04 PM  (Reporting)  Picking 728 Merchantman Squadron 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 106 16 Money 686 128
2:59:04 PM  (Reporting)  Picking 727 Troop Transport Squadron 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 106 112 Money 686 464
2:59:04 PM  (Reporting)  Picking 727 Troop Transport Squadron 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 106 112 Money 686 464
2:59:04 PM  (Reporting)  Picking 708 Depot Garrison 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 106 0 Money 686 128
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
2:59:04 PM  (Reporting)  AI Process done in  286 ms
2:59:04 PM  (Reporting)  Processing  1000019 Sweden
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Plentiful Stock 2286 Expected 38 Balance -7
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 561 Expected 26 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Very Low Stock 6 Expected 26 Balance -4
2:59:04 PM  (Reporting)  War supplies Availability Plentiful Stock 458 Expected 19 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 53 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 212 Expected 8 Balance 0
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 4 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
2:59:04 PM  (Reporting)  Sending proposal: *we can*
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 458
2:59:04 PM  (Reporting)  Money Level 6 Amount 2286
2:59:04 PM  (Reporting)  Conscripts Level 1 Amount 6
2:59:04 PM  (Reporting)  _BNU_ Emergency build ON
2:59:04 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
2:59:04 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 64
2:59:04 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
2:59:04 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
2:59:04 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 24
2:59:04 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
2:59:04 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 9
2:59:04 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
2:59:04 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
2:59:04 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
2:59:04 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
2:59:04 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
2:59:04 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
2:59:04 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
2:59:04 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
2:59:04 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
2:59:04 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
2:59:04 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
2:59:04 PM  (Reporting)  Number of Draw 5
2:59:04 PM  (Reporting)  Picking 732 Mixed Brigade 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 6 306 WSU 458 16 Money 2286 252
2:59:04 PM  (Reporting)  Picking 765 Brig Squadron 1805
2:59:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 6 72 WSU 458 108 Money 2286 216
2:59:04 PM  (Reporting)  Picking 745 Heavy Cavalry Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 6 120 WSU 458 0 Money 2286 152
2:59:04 PM  (Reporting)  Picking 736 Militia Brigade 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 458 0 Money 2286 96
2:59:04 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 458 0 Money 2286 124
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
2:59:04 PM  (Reporting)  AI Process done in  264 ms
2:59:04 PM  (Reporting)  Processing  1000020 Tuscany
2:59:04 PM  (Reporting)  Processing  1000021 Papacy
2:59:04 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Plentiful Stock 592 Expected 38 Balance -1
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 518 Expected 26 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 276 Expected 26 Balance -1
2:59:04 PM  (Reporting)  War supplies Availability High Stock 38 Expected 19 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 8 Balance 0
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 2 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
2:59:04 PM  (Reporting)  Sending proposal: *we can*
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:59:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 38
2:59:04 PM  (Reporting)  Money Level 3 Amount 592
2:59:04 PM  (Reporting)  Conscripts Level 6 Amount 276
2:59:04 PM  (Reporting)  _BNU_ Emergency build ON
2:59:04 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
2:59:04 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
2:59:04 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
2:59:04 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
2:59:04 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 25
2:59:04 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
2:59:04 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
2:59:04 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
2:59:04 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
2:59:04 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Number of Draw 5
2:59:04 PM  (Reporting)  Picking 870 Line Garrison 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 276 360 WSU 38 0 Money 592 144
2:59:04 PM  (Reporting)  Picking 871 Depot Garrison 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 276 360 WSU 38 0 Money 592 128
2:59:04 PM  (Reporting)  Picking 863 Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 276 360 WSU 38 0 Money 592 180
2:59:04 PM  (Reporting)  Picking 863 Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 276 360 WSU 38 0 Money 592 180
2:59:04 PM  (Reporting)  Picking 872 Militia Garrison 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 276 360 WSU 38 0 Money 592 96
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
2:59:04 PM  (Reporting)  AI Process done in  67 ms
2:59:04 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Kingdom of Piedmont AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:59:04 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1058 OppPow Land: 3119 OwnPow Nav : 221 OppPow Nav : 4
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.22 0.28 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
2:59:04 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1043 OppPow Land: 318 OwnPow Nav : 672 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 2.09 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
2:59:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 471 ms
2:59:04 PM  (Reporting)  Resources Levels Kingdom of Piedmont EcoBase 52 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Very High Stock 61 Expected 26 Balance 0
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 210 Expected 18 Balance 0
2:59:04 PM  (Reporting)  War supplies Availability Plentiful Stock 132 Expected 13 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
2:59:04 PM  (Reporting)    1014840 S.Regina Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade EndTurn 2673
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3600
2:59:04 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1058 Overall power (enemies): 3119 Ratio: 0.22
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  295
2:59:04 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 221 Overall power (enemies): 4 Nav Ratio: 5.00
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
2:59:04 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 672 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 221 Overall power (enemies): 4 Nav Ratio: 5.00
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 672 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Land Theaters Special Regions ***
2:59:04 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 705 Cagliari Max pick: Cagliari Max need: Milano Max Val: Cagliari Naval Gathering: 705 Cagliari
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Ended InitAndDumpData Kingdom of Piedmont 1064 ms
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 3 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Kingdom of Piedmont
2:59:04 PM  (Reporting)  Sending proposal: *we can*
2:59:04 PM  (Reporting)  Checking wars, we have 5 underway
2:59:04 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
2:59:04 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
2:59:04 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
2:59:04 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
2:59:04 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 132
2:59:04 PM  (Reporting)  Money Level 6 Amount 61
2:59:04 PM  (Reporting)  Conscripts Level 6 Amount 210
2:59:04 PM  (Reporting)  _BNU_ Emergency build ON
2:59:04 PM  (Reporting)  Adding 921 Swiss Brigade 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 922 Infantry Brigade 1805 Coeff: 64
2:59:04 PM  (Reporting)  Adding 923 Cacciatori Brigade 1805 Coeff: 24
2:59:04 PM  (Reporting)  Adding 924 Infantry Reserve Brigade 1805 Coeff: 40
2:59:04 PM  (Reporting)  Adding 925 Militia Brigade 1805 Coeff: 24
2:59:04 PM  (Reporting)  Adding 926 Horse Artillery Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 927 Artillery Brigade 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 928 Guard Cavalry Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 929 Cuirassiers Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 930 Dragoon Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 931 Cavalry Brigade 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 932 Line Garrison 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 933 Depot Garrison 1805 Coeff: 20
2:59:04 PM  (Reporting)  Adding 934 Militia Garrison 1805 Coeff: 40
2:59:04 PM  (Reporting)  Adding 935 Fortress Battery 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 936 Coastal Battery 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 937 Supply Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 938 Second Rank Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 939 Third Rank Squadron 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 940 Heavy Frigate Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 941 Frigate Squadron 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 942 Brig Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 943 Sloop Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 944 Privateer Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 945 Troop Transport Squadron 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 946 Merchantman Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Number of Draw 5
2:59:04 PM  (Reporting)  Picking 932 Line Garrison 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 132 0 Money 61 144
2:59:04 PM  (Reporting)  Picking 925 Militia Brigade 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 132 0 Money 61 96
2:59:04 PM  (Reporting)  Picking 922 Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 132 0 Money 61 180
2:59:04 PM  (Reporting)  Picking 924 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 132 0 Money 61 124
2:59:04 PM  (Reporting)  Picking 922 Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 132 0 Money 61 180
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
2:59:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008762 Piemontese Fleet
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014221 1st Transport Sq.
2:59:04 PM  (Reporting)  Ended ManageFleetsComposition 84 ms
2:59:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:59:04 PM  (Reporting)  _LFG_ 1011784 Cagliari Garrison, 705 Cagliari, Pow:213, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  _SSU_ 1016320 1 Brigata di Riserva di Art., 705 Cagliari, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  _DCR_ 1014839 I. Piemontese Force, 705 Cagliari, Pow:79, Count: 4(l 0/L 4/S 0) will garrison capital
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 1 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 31 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  Ended Check Leaders 0 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Western Mediterranean Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  _AFA_ 1016309 I. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 705 Cagliari
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2101 AllOppPowLand: 3437 AllOwnPowNav: 893 AllOppPowNav 4
2:59:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 18 Land Ratio: 0.22 Land Core Ratio: 0.28  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1016320 1 Brigata di Riserva di Art. (Pow.0)
2:59:04 PM  (Reporting)  1014839 I. Piemontese Force (Pow.79)
2:59:04 PM  (Reporting)  1005960 Armata Sardegna (Pow.17)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 292) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 718 Valetta Pick 20 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 699 Nuoro Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 701 Bosa Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 697 La Magdalena Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 704 Carbonia Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 700 Sassari Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 702 Oristano Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 703 Tortoli Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 698 Olbia Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 2.09 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1016320 1 Brigata di Riserva di Art. (Pow.0)
2:59:04 PM  (Reporting)  1014839 I. Piemontese Force (Pow.79)
2:59:04 PM  (Reporting)  1005960 Armata Sardegna (Pow.17)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 292) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 718 Valetta Pick 20 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 75 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Western Mediterranean Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  _AFA_ 1014221 1st Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
2:59:04 PM  (Reporting)  _AFA_ 1014840 S.Regina Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
2:59:04 PM  (Reporting)  _AFO_ Adding supply transport 1014840 S.Regina Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Mediterranean Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:59:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:59:04 PM  (Reporting)  Ended Collect Leaders 0 ms
2:59:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:59:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Piedmont  ############
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.22 - Core:0.28 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1005960 Armata Sardegna is doing nothing in Cagliari  Power: 17  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014839-I. Piemontese Force Power:79 Health:100% Cagliari>Cagliari Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1016309 I. Fleet, 705 Cagliari, Pow:0, Count: 2(l 0/L 0/S 2)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 705 Cagliari
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 705 Cagliari
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1008762 Piemontese Fleet is doing nothing in Cagliari  Power: 57  HealthPerc: 100
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:2.09 - Core:5.00 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1014221 1st Transport Sq., 3928 Western Mediterranean Trade, Pow:4, Count: 1(l 0/L 0/S 1)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
2:59:04 PM  (Reporting)  1014221-1st Transport Sq. Power:4 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1014840 S.Regina Sq., 4325 Cap Kramis, Pow:27, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
2:59:04 PM  (Reporting)  1014840-S.Regina Sq. Power:27 Health:100% Cap Kramis>Western Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Adding stack 1014839 I. Piemontese Force, 705 Cagliari, Pow:79, Count: 4(l 0/L 4/S 0)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:59:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda AutoMerge
2:59:04 PM  (Reporting)  AI Process done in  2178 ms
2:59:04 PM  (Reporting)  Processing  1000024 Portugal
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Plentiful Stock 1954 Expected 38 Balance -6
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 527 Expected 26 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 316 Expected 26 Balance -5
2:59:04 PM  (Reporting)  War supplies Availability Plentiful Stock 290 Expected 19 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 17 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 194 Expected 8 Balance 0
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 3 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
2:59:04 PM  (Reporting)  Sending proposal: *we can*
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 290
2:59:04 PM  (Reporting)  Money Level 6 Amount 1954
2:59:04 PM  (Reporting)  Conscripts Level 6 Amount 316
2:59:04 PM  (Reporting)  _BNU_ Emergency build ON
2:59:04 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 64
2:59:04 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
2:59:04 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
2:59:04 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
2:59:04 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
2:59:04 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
2:59:04 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
2:59:04 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
2:59:04 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
2:59:04 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
2:59:04 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
2:59:04 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
2:59:04 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
2:59:04 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Number of Draw 5
2:59:04 PM  (Reporting)  Picking 958 Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 316 360 WSU 290 0 Money 1954 180
2:59:04 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 316 360 WSU 290 0 Money 1954 200
2:59:04 PM  (Reporting)  Picking 974 Coastal Battery 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
2:59:04 PM  (Reporting)  _BNU Buying Unit Coastal Battery 1805 Family ID Heavy Artillery Area Portugal
2:59:04 PM  (Reporting)  Picking 958 Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 316 456 WSU 290 72 Money 1954 660
2:59:04 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 316 456 WSU 290 72 Money 1954 660
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
2:59:04 PM  (Reporting)  AI Process done in  172 ms
2:59:04 PM  (Reporting)  Processing  1000025 Wallachia
2:59:04 PM  (Reporting)  Processing  1000026 Moldavia
2:59:04 PM  (Reporting)  Processing  1000027 Morocco
2:59:04 PM  (Reporting)  Processing  1000028 Algeria
2:59:04 PM  (Reporting)  Processing  1000029 Tunisia
2:59:04 PM  (Reporting)  Processing  1000030 Tripolitania
2:59:04 PM  (Reporting)  Processing  1000031 Cyrenaica
2:59:04 PM  (Reporting)  Processing  1000032 Egypt
2:59:04 PM  (Reporting)  Processing  1000033 Persia
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:59:04 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1165 OppPow Land: 688 OwnPow Nav : 0 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 1.08 0.59 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
2:59:04 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1165 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
2:59:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 321 ms
2:59:04 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Very High Stock 104 Expected 33 Balance -1
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 23 Balance -1
2:59:04 PM  (Reporting)  War supplies Availability Plentiful Stock 262 Expected 16 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 15 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 7 Balance 0
2:59:04 PM  (Reporting)    1006669 Shah Agenda Kept Agenda: Attack, Value: 9044, Region: 3886 Azerbaidjan EndTurn 2674
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 3057
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1165 Overall power (enemies): 688 Ratio: 1.08
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  300
2:59:04 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1165 Overall power (enemies): 0 Ratio: 5.00
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  36
2:59:04 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Land Theaters Special Regions ***
2:59:04 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Vladikavkaz Max Val: Persis Naval Gathering: <None>
2:59:04 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Azerbaidjan Max Val: Persis Naval Gathering: <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Ended InitAndDumpData Persia 654 ms
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 3 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
2:59:04 PM  (Reporting)  Sending proposal: *we can*
2:59:04 PM  (Reporting)  Checking wars, we have 2 underway
2:59:04 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
2:59:04 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Proposing to 1000038 Georgia
2:59:04 PM  (Reporting)  Proposing to 1000007 Ottoman
2:59:04 PM  (Reporting)  Checking 0 Propose State Visit
2:59:04 PM  (Reporting)  Still checking 0 Propose State Visit
2:59:04 PM  (Reporting)  Item is a Various entry, chance 2
2:59:04 PM  (Reporting)  _HAD_ Send Treaty Persia failed sending Propose State Visit toward Ottoman chance 2
2:59:04 PM  (Reporting)  Proposing to 1000034 Azeria
2:59:04 PM  (Reporting)  Checking 0 Propose State Visit
2:59:04 PM  (Reporting)  Proposing to 1000037 Armenia
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 262
2:59:04 PM  (Reporting)  Money Level 6 Amount 104
2:59:04 PM  (Reporting)  Conscripts Level 6 Amount 104
2:59:04 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
2:59:04 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
2:59:04 PM  (Reporting)  Number of Draw 5
2:59:04 PM  (Reporting)  Picking 1098 Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 262 0 Money 104 180
2:59:04 PM  (Reporting)  Picking 1114 Coastal Battery 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 104 96 WSU 262 72 Money 104 480
2:59:04 PM  (Reporting)  Picking 1111 Depot Garrison 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 262 0 Money 104 128
2:59:04 PM  (Reporting)  Picking 1100 Horse Artillery Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 104 26 WSU 262 48 Money 104 204
2:59:04 PM  (Reporting)  Picking 1107 Levy Cavalry Brigade 1805
2:59:04 PM  (Reporting)  On Map 10 Requested 0 In Pool 2
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 104 120 WSU 262 0 Money 104 144
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
2:59:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:59:04 PM  (Reporting)  Ended ManageFleetsComposition 28 ms
2:59:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:59:04 PM  (Reporting)  _LFG_ 1012202 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  _SSU_ 1015598 Birinci Redif Alayi, 3887 Persis, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  _SSU_ 1015928 1. Agir Topu Alayi, 3887 Persis, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  _SPG_ Large Force Segment 1016435 Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) created
2:59:04 PM  (Reporting)  Ended SplitGroups 24 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  _GAO_ Step 1 1014841 III. Persian Detachment, 2385 Tabriz, Pow:40, Count: 2(l 0/L 2/S 0) is garrisoning region 2385 Tabriz SelfVal 474
2:59:04 PM  (Reporting)  Agenda: Garrison, Value: 18012, Region: 2385 Tabriz
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 23 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  Ended Check Leaders 0 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 815 ms
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 4 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:57, Count: 3(l 0/L 1/S 2) Agenda: Keep Position, Value: 12285, Region: 3886 Azerbaidjan
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  _SPG_ Large Force Segment 1016440 Persian Detachment, 3887 Persis, Pow:125, Count: 6(l 0/L 6/S 0) created
2:59:04 PM  (Reporting)  Ended SplitGroups 43 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 0 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  Ended Check Leaders 0 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  CheckForLandResupply Persian Detachment will resupply, in region 3887 Persis
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2330 AllOppPowLand: 688 AllOwnPowNav: 0 AllOppPowNav 0
2:59:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 17 Enemy armies: 10 Land Ratio: 1.08 Land Core Ratio: 0.59  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1015598 Birinci Redif Alayi (Pow.1)
2:59:04 PM  (Reporting)  1015928 1. Agir Topu Alayi (Pow.2)
2:59:04 PM  (Reporting)  1014845 Persis Timar (Pow.22)
2:59:04 PM  (Reporting)  1015128 2. Nizam Brigade (Pow.25)
2:59:04 PM  (Reporting)  1015127 1. Nizam Brigade (Pow.25)
2:59:04 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade (Pow.26)
2:59:04 PM  (Reporting)  1015391 5. Timar Brigade (Pow.30)
2:59:04 PM  (Reporting)  1014843 6. Timar Brigade (Pow.30)
2:59:04 PM  (Reporting)  1016440 IV. Persian Force (Pow.125)
2:59:04 PM  (Reporting)  1006669 Shah (Pow.19)
2:59:04 PM  (Reporting)  1016439 Persian Detachment (Pow.22)
2:59:04 PM  (Reporting)  1016438 Persian Detachment (Pow.22)
2:59:04 PM  (Reporting)  1016437 Persian Detachment (Pow.22)
2:59:04 PM  (Reporting)  1016436 Persian Detachment (Pow.22)
2:59:04 PM  (Reporting)  1016435 3. Yeni-Ceri Brigade (Pow.26)
2:59:04 PM  (Reporting)  1016152 4. Nizam Brigade (Pow.32)
2:59:04 PM  (Reporting)  1015390 8. Timar Brigade (Pow.40)
2:59:04 PM  (Reporting)  1014841 II. Persian Detachment (Pow.40)
2:59:04 PM  (Reporting)  1014022 Caucasus Army (Pow.229)
2:59:04 PM  (Reporting)  1006692 I. Persian Detachment (Pow.57)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  CheckRegionForOperation 1016440 IV. Persian Force, 3887 Persis, Pow:125, Count: 6(l 0/L 6/S 0) Fitness 67 PickVal 24 SelfVal 120 AINeed 178
2:59:04 PM  (Reporting)  Agenda: Attack, Value: 8040, Region: 3886 Azerbaidjan
2:59:04 PM  (Reporting)  Mobilizing auxiliary group 1015391 5. Timar Brigade
2:59:04 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 40) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 3680 Erevan Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 17 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1015598 Birinci Redif Alayi (Pow.1)
2:59:04 PM  (Reporting)  1015928 1. Agir Topu Alayi (Pow.2)
2:59:04 PM  (Reporting)  1014845 Persis Timar (Pow.22)
2:59:04 PM  (Reporting)  1015128 2. Nizam Brigade (Pow.25)
2:59:04 PM  (Reporting)  1015127 1. Nizam Brigade (Pow.25)
2:59:04 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade (Pow.26)
2:59:04 PM  (Reporting)  1015391 5. Timar Brigade (Pow.30)
2:59:04 PM  (Reporting)  1014843 6. Timar Brigade (Pow.30)
2:59:04 PM  (Reporting)  1016440 IV. Persian Force (Pow.125)
2:59:04 PM  (Reporting)  1006669 Shah (Pow.19)
2:59:04 PM  (Reporting)  1016435 3. Yeni-Ceri Brigade (Pow.26)
2:59:04 PM  (Reporting)  1016152 4. Nizam Brigade (Pow.32)
2:59:04 PM  (Reporting)  1015390 8. Timar Brigade (Pow.40)
2:59:04 PM  (Reporting)  1014841 II. Persian Detachment (Pow.40)
2:59:04 PM  (Reporting)  1014022 Caucasus Army (Pow.229)
2:59:04 PM  (Reporting)  1006692 I. Persian Detachment (Pow.57)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
2:59:04 PM  (Reporting)  CheckRegionForOperation 1016152 4. Nizam Brigade, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 474 AINeed 20
2:59:04 PM  (Reporting)  Agenda: Defend, Value: 30810, Region: 2385 Tabriz
2:59:04 PM  (Reporting)  Secondary Region 3886 Azerbaidjan Pick 24 has enough garrison (Value: 57) - evaluation skipped
2:59:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 108 ms
2:59:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:59:04 PM  (Reporting)  Ended Collect Leaders 0 ms
2:59:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:59:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.08 - Core:0.59 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:57, Count: 3(l 0/L 1/S 2)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 12285, Region: 3886 Azerbaidjan
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 12285, Region: 3886 Azerbaidjan
2:59:04 PM  (Reporting)  1006692-I. Persian Detachment Power:57 Health:100% Azerbaidjan>Azerbaidjan Mission:Keep Position Fitness:91% Need:178 Threat:132 GoalValue: 12285
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014022 Caucasus Army is doing nothing in Tabriz  Power: 229  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1014841 II. Persian Detachment, 2385 Tabriz, Pow:40, Count: 2(l 0/L 2/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 18012, Region: 2385 Tabriz
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 18012, Region: 2385 Tabriz
2:59:04 PM  (Reporting)  1014841-II. Persian Detachment Power:40 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:76% Need:20 Threat:0 GoalValue: 18012
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1015390 8. Timar Brigade is doing nothing in Tabriz  Power: 40  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1016152 4. Nizam Brigade, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 30810, Region: 2385 Tabriz
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 30810, Region: 2385 Tabriz
2:59:04 PM  (Reporting)  1016152-4. Nizam Brigade Power:32 Health:100% Tabriz>Tabriz Mission:Defend Fitness:65% Need:20 Threat:0 GoalValue: 30810
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1016435 3. Yeni-Ceri Brigade is doing nothing in Tabriz  Power: 26  HealthPerc: 100
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1006669 Shah, 3887 Persis, Pow:19, Count: 3(l 1/L 1/S 1)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 9044, Region: 3886 Azerbaidjan
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 9044, Region: 3886 Azerbaidjan
2:59:04 PM  (Reporting)  1006669-Shah Power:19 Health:100% Persis>Azerbaidjan Mission:Attack Fitness:76% Need:178 Threat:132 GoalValue: 9044
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1016440 IV. Persian Force, 3887 Persis, Pow:125, Count: 6(l 0/L 6/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3887 Persis
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 8040, Region: 3886 Azerbaidjan
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3887 Persis
2:59:04 PM  (Reporting)  1016440-IV. Persian Force Power:125 Health:100% Persis>Persis Mission:Resupply Fitness:100% Need:0 Threat:7 GoalValue: 100000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014843 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1015391 5. Timar Brigade, 3887 Persis, Pow:30, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 16080, Region: 3887 Persis
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 16080, Region: 3887 Persis
2:59:04 PM  (Reporting)  1015391 5. Timar Brigade Persis has been merged in  1016440 IV. Persian Force
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1015127 1. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1015128 2. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014845 Persis Timar is doing nothing in Persis  Power: 22  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Adding stack 1016440 III. Persian Force, 3887 Persis, Pow:152, Count: 7(l 0/L 7/S 0)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:59:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda AutoMerge
2:59:04 PM  (Reporting)  AI Process done in  2687 ms
2:59:04 PM  (Reporting)  Processing  1000034 Azeria
2:59:04 PM  (Reporting)  Processing  1000035 Inguchia
2:59:04 PM  (Reporting)  Processing  1000036 Caucasus Tribes
2:59:04 PM  (Reporting)  Processing  1000037 Armenia
2:59:04 PM  (Reporting)  Processing  1000038 Georgia
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Georgia AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:59:04 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 222 OppPow Land: 798 OwnPow Nav : 0 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.35 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
2:59:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 309 ms
2:59:04 PM  (Reporting)  Resources Levels Georgia EcoBase 54 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Plentiful Stock 440 Expected 27 Balance 0
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 509 Expected 19 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 290 Expected 19 Balance 0
2:59:04 PM  (Reporting)  War supplies Availability Plentiful Stock 132 Expected 14 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1400
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 222 Overall power (enemies): 798 Ratio: 0.20
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  765
2:59:04 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Land Theaters Special Regions ***
2:59:04 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3664 Tiflis Max pick: Tiflis Max need: Khoy Max Val: Tiflis Naval Gathering: <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Ended InitAndDumpData Georgia 749 ms
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 2 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 Georgia
2:59:04 PM  (Reporting)  Sending proposal: we can't
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:59:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 132
2:59:04 PM  (Reporting)  Money Level 6 Amount 440
2:59:04 PM  (Reporting)  Conscripts Level 6 Amount 290
2:59:04 PM  (Reporting)  _BNU_ Emergency build ON
2:59:04 PM  (Reporting)  Adding 1134 Infantry Brigade 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 1135 Levy Brigade 1805 Coeff: 32
2:59:04 PM  (Reporting)  Adding 1136 Mountaineers Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 1137 Cavalry Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 1139 Levy Garrison 1805 Coeff: 24
2:59:04 PM  (Reporting)  Adding 1140 Fortress Battery 1805 Coeff: 1
2:59:04 PM  (Reporting)  Number of Draw 5
2:59:04 PM  (Reporting)  Picking 1135 Levy Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
2:59:04 PM  (Reporting)  Picking 1139 Levy Garrison 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
2:59:04 PM  (Reporting)  Picking 1135 Levy Brigade 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
2:59:04 PM  (Reporting)  Picking 1139 Levy Garrison 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
2:59:04 PM  (Reporting)  Picking 1134 Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 180
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:59:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:59:04 PM  (Reporting)  Ended ManageFleetsComposition 28 ms
2:59:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:59:04 PM  (Reporting)  _LFG_ 1012236 Tiflis Garnizon, 3664 Tiflis, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 2 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 23 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  _CLD_ Leader (Split Segment II) Davit Bagrationi in Tiflis has been detached from group 1014222 Georgian Militia I
2:59:04 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016441 Davit Bagrationi 3664 Tiflis toward 1014222 Georgian Militia I, 3664 Tiflis, Pow:17, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Ended Check Leaders 7 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  CheckForLandResupply Davit' Force will resupply, in region 3664 Tiflis
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  1015129 Georgian Militia II, 3667 Martkopi, Pow:15, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
2:59:04 PM  (Reporting)  1015394 Georgian Tribes, 3667 Martkopi, Pow:49, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 5107, Region: 3667 Martkopi
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 222 AllOppPowLand: 798 AllOwnPowNav: 0 AllOppPowNav 0
2:59:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 6 Enemy armies: 16 Land Ratio: 0.20 Land Core Ratio: 0.35  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1014451 Birinci Svari Tugay (Pow.28)
2:59:04 PM  (Reporting)  1014222 Davit' Force (Pow.15)
2:59:04 PM  (Reporting)  1015129 Georgian Militia II (Pow.15)
2:59:04 PM  (Reporting)  1014846 Georgian Raiders (Pow.29)
2:59:04 PM  (Reporting)  1015394 Georgian Tribes (Pow.49)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Primary Region 3664 Tiflis Pick 100 has enough garrison (Value: 102) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 4 has enough garrison (Value: 64) - evaluation skipped
2:59:04 PM  (Reporting)  Region 3886 Azerbaidjan Pick 8 SelfVal 124 Need 252  no group candidate found
2:59:04 PM  (Reporting)  Secondary Region 3640 Tskhinvali Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 49 ms
2:59:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:59:04 PM  (Reporting)  Ended Collect Leaders 0 ms
2:59:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:59:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Georgia  ############
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.35 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1015394 Georgian Tribes, 3667 Martkopi, Pow:49, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5107, Region: 3667 Martkopi
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5107, Region: 3667 Martkopi
2:59:04 PM  (Reporting)  1015394-Georgian Tribes Power:49 Health:100% Martkopi>Martkopi Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 5107
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014846 Georgian Raiders is doing nothing in Martkopi  Power: 29  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1015129 Georgian Militia II, 3667 Martkopi, Pow:15, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
2:59:04 PM  (Reporting)  1015129-Georgian Militia II Power:15 Health:100% Martkopi>Martkopi Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 4612
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1014222 Davit' Force, 3664 Tiflis, Pow:15, Count: 2(l 1/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
2:59:04 PM  (Reporting)  1014222-Davit' Force Power:15 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014451 Birinci Svari Tugay is doing nothing in Tiflis  Power: 28  HealthPerc: 100
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:59:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda AutoMerge
2:59:04 PM  (Reporting)  AI Process done in  1737 ms
2:59:04 PM  (Reporting)  Processing  1000039 Chechenia
2:59:04 PM  (Reporting)  Processing  1000040 Kuban
2:59:04 PM  (Reporting)  Processing  1000041 United States of America
2:59:04 PM  (Reporting)  Processing  1000042 Haitians
2:59:04 PM  (Reporting)  Processing  1000043 Maharattas
2:59:04 PM  (Reporting)  Processing  1000044 Kingdom of Holland
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:59:04 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 124 OppPow Land: 0 OwnPow Nav : 242 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
2:59:04 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 402 OppPow Land: 9 OwnPow Nav : 70 OppPow Nav : 62
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.72 5.00 Reg Count: 3 > 6
2:59:04 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 217 OppPow Land: 0 OwnPow Nav : 628 OppPow Nav : 0
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
2:59:04 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 2775 OppPow Land: 3373 OwnPow Nav : 1990 OppPow Nav : 9187
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.52 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
2:59:04 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 149 OppPow Nav : 1491
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 2 > 15
2:59:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 472 ms
2:59:04 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Plentiful Stock 1230 Expected 48 Balance -4
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 550 Expected 33 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Very High Stock 95 Expected 33 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 272 Expected 33 Balance -2
2:59:04 PM  (Reporting)  War supplies Availability Average Stock 20 Expected 24 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
2:59:04 PM  (Reporting)    1015396 Cato Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7623, Region: 3923 Baltic Sea Trade EndTurn 2673
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 800
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
2:59:04 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
2:59:04 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 124 Overall power (enemies): 0 Ratio: 5.00
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 242 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 402 Overall power (enemies): 9 Ratio: 5.00
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5
2:59:04 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 62 Nav Ratio: 0.72
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 217 Overall power (enemies): 0 Ratio: 5.00
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:59:04 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
2:59:04 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 149 Overall power (enemies): 1491 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
2:59:04 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1990 Overall power (enemies): 9187 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 242 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 62 Nav Ratio: 0.72
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 149 Overall power (enemies): 1491 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1990 Overall power (enemies): 9187 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Land Theaters Special Regions ***
2:59:04 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 789 Amsterdam
2:59:04 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
2:59:04 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
2:59:04 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
2:59:04 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 932 ms
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 3 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
2:59:04 PM  (Reporting)  Sending proposal: we can't
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 20
2:59:04 PM  (Reporting)  Money Level 6 Amount 1230
2:59:04 PM  (Reporting)  Conscripts Level 6 Amount 272
2:59:04 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
2:59:04 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
2:59:04 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
2:59:04 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
2:59:04 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
2:59:04 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 12
2:59:04 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
2:59:04 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
2:59:04 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
2:59:04 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Number of Draw 5
2:59:04 PM  (Reporting)  Picking 487 Sloop Squadron 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 272 48 WSU 20 72 Money 1230 180
2:59:04 PM  (Reporting)  Picking 486 Brig Squadron 1805
2:59:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 272 72 WSU 20 108 Money 1230 216
2:59:04 PM  (Reporting)  Picking 490 Merchantman Squadron 1805
2:59:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 2
2:59:04 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
2:59:04 PM  (Reporting)  Picking 487 Sloop Squadron 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 272 80 WSU 20 88 Money 1230 308
2:59:04 PM  (Reporting)  Picking 487 Sloop Squadron 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 272 80 WSU 20 88 Money 1230 308
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 1 13 ms
2:59:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008692 Rhein Fleet
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008654 Oost-Indisch Eskader
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015395 Dogger Bank Sq.
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015130 I. Fleet
2:59:04 PM  (Reporting)  Ended ManageFleetsComposition 72 ms
2:59:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:59:04 PM  (Reporting)  _LFG_ 1011591 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011583 Garnison du Cap, 3913 Kaapstad, Pow:34, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1008718 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011542 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011531 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011499 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011569 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011558 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011515 Garnison d'Amsterdam, 789 Amsterdam, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011576 Garnison de Groningen, 800 Groningen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1008707 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1008701 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 14 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  Ended Check Leaders 0 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  _AFA_ 1015603 Bloys's Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  _AFA_ 1015603 Bloys's Fleet has been given the mission Agenda: Naval Docking, Value: 270, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  _AFA_ 1013798 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  _AFA_ 1013798 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  _AFA_ 1015274 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  _AFA_ 1015274 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  _AFA_ 1008692 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 1 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  Ended Check Leaders 0 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 1 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  Ended Check Leaders 0 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 0 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
2:59:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  _NVS_ : Nav Supp 1008654 Oost-Indisch Eskader chance: 0 failed.
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 37 ms
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3518 AllOppPowLand: 3382 AllOwnPowNav: 3079 AllOppPowNav 10740
2:59:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 781 Breda Pick 29 has enough garrison (Value: 115) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1014223 Brigade Ile de France (Pow.28)
2:59:04 PM  (Reporting)  1015131 Brigade Botha (Pow.31)
2:59:04 PM  (Reporting)  1014847 Brigade Stellendam (Pow.31)
2:59:04 PM  (Reporting)  1014224 Brigade Kaap (Pow.35)
2:59:04 PM  (Reporting)  1005576 Kaap de Goede Hoop (Pow.151)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 60 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 34) - evaluation skipped
2:59:04 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 7 Need 101  no group candidate found
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1014225 Indian Brigade (Pow.26)
2:59:04 PM  (Reporting)  1005608 Oost Indische Armee (Pow.125)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 97 Land Ratio: 0.52 Land Core Ratio: 0.20  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 238) - evaluation skipped
2:59:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 145 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  _AFA_ 1015130 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  _AFA_ 1015396 Cato Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6364, Region: 3934 Commerce
2:59:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 1 in Baltic Sea Trade
2:59:04 PM  (Reporting)  _NVS_ : Nav Supp 1015396 Cato Sq. chance: 1 failed.
2:59:04 PM  (Reporting)  _AFA_ 1015396 Cato Sq. has been given the mission Agenda: Naval Docking, Value: 1196, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  _AFA_ 1015395 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 38 ms
2:59:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:59:04 PM  (Reporting)  Ended Collect Leaders 0 ms
2:59:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:59:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1015603 Bloys's Fleet, 789 Amsterdam, Pow:0, Count: 2(l 1/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 270, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015603 Bloys's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1013798 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013798 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1015274 2e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015274 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1008692 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008692 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
2:59:04 PM  (Reporting)  1008692-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.72) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1005576 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 151  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014224 Brigade Kaap is doing nothing in Kaapstad  Power: 35  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014847 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1015131 Brigade Botha is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014223 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1005608 Oost Indische Armee is doing nothing in East Indies  Power: 125  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1016443 Dutch Detachment is doing nothing in East Indies  Power: 64  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1014225 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1016442 Dutch Detachment is doing nothing in East Indies  Power: 25  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1008654 Oost-Indisch Eskader is doing nothing in East Indies  Power: 477  HealthPerc: 100
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1015130 I. Fleet, 3934 Commerce, Pow:54, Count: 2(l 0/L 2/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015130 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
2:59:04 PM  (Reporting)  1015130-I. Fleet Power:54 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008718 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.52 - Core:0.20 - Nav:0.20) ***
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1015396 Cato Sq., 4193 Laeso Rende, Pow:74, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7623, Region: 3923 Baltic Sea Trade
2:59:04 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 6364, Region: 3934 Commerce
2:59:04 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1196, Region: 789 Amsterdam
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7623, Region: 3923 Baltic Sea Trade
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015396 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
2:59:04 PM  (Reporting)  1015396-Cato Sq. Power:74 Health:100% Laeso Rende>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:99% Need:0 Threat:0 GoalValue: 7623
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  List of Agendas for 1015395 Dogger Bank Sq., 3924 North Sea Trade, Pow:79, Count: 1(l 0/L 1/S 0)
2:59:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
2:59:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015395 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
2:59:04 PM  (Reporting)  1015395-Dogger Bank Sq. Power:79 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5925
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008707 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:59:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda AutoMerge
2:59:04 PM  (Reporting)  AI Process done in  2564 ms
2:59:04 PM  (Reporting)  Processing  1000045 Belgium
2:59:04 PM  (Reporting)  Processing  1000046 Berg
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:59:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 284 ms
2:59:04 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 208 Expected 18 Balance 0
2:59:04 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Land Theaters Special Regions ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Ended InitAndDumpData Berg 673 ms
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 2 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
2:59:04 PM  (Reporting)  Sending proposal: we can't
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:59:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 58
2:59:04 PM  (Reporting)  Money Level 6 Amount 20
2:59:04 PM  (Reporting)  Conscripts Level 6 Amount 208
2:59:04 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
2:59:04 PM  (Reporting)  Number of Draw 5
2:59:04 PM  (Reporting)  Picking 541 Fortress Battery 1805
2:59:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 208 96 WSU 58 72 Money 20 480
2:59:04 PM  (Reporting)  Picking 535 Infantry Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
2:59:04 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 124
2:59:04 PM  (Reporting)  Picking 540 Militia Garrison 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 96
2:59:04 PM  (Reporting)  Picking 540 Militia Garrison 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 96
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:59:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:59:04 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
2:59:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:59:04 PM  (Reporting)  _LFG_ 1009613 Garnison de Wesel, 830 Wesel, Pow:12, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  _SSU_ 1015933 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
2:59:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:59:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
2:59:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:59:04 PM  (Reporting)  Ended Collect Leaders 0 ms
2:59:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:59:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:59:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda AutoMerge
2:59:04 PM  (Reporting)  AI Process done in  1378 ms
2:59:04 PM  (Reporting)  Processing  1000047 Rhine Confederacy
2:59:04 PM  (Reporting)  Processing  1000048 Holy Roman Empire
2:59:04 PM  (Reporting)  Processing  1000049 Westphalia
2:59:04 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
2:59:04 PM  (Reporting)  Processing  1000051 Switzerland
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:59:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 284 ms
2:59:04 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 28 Balance 0
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 509 Expected 20 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 356 Expected 20 Balance 0
2:59:04 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Land Theaters Special Regions ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Ended InitAndDumpData Switzerland 682 ms
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 2 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
2:59:04 PM  (Reporting)  Sending proposal: we can't
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 130
2:59:04 PM  (Reporting)  Money Level 6 Amount 500
2:59:04 PM  (Reporting)  Conscripts Level 6 Amount 356
2:59:04 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
2:59:04 PM  (Reporting)  Number of Draw 5
2:59:04 PM  (Reporting)  Picking 795 Line Brigade 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 356 370 WSU 130 20 Money 500 252
2:59:04 PM  (Reporting)  Picking 801 Garnison Milice 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
2:59:04 PM  (Reporting)  Picking 801 Garnison Milice 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
2:59:04 PM  (Reporting)  Picking 801 Garnison Milice 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:59:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:59:04 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
2:59:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:59:04 PM  (Reporting)  _LFG_ 1011671 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011679 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011668 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011665 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
2:59:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:59:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
2:59:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:59:04 PM  (Reporting)  Ended Collect Leaders 0 ms
2:59:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:59:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:59:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda AutoMerge
2:59:04 PM  (Reporting)  AI Process done in  1433 ms
2:59:04 PM  (Reporting)  Processing  1000052 Kingdom of Italy
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
2:59:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:59:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:59:04 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1530 OppPow Land: 1367 OwnPow Nav : 6 OppPow Nav : 57
2:59:04 PM  (Reporting)  Ratio Land/LandCore: 0.71 0.63 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 136 > 198
2:59:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 360 ms
2:59:04 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:59:04 PM  (Reporting)  Pounds Availability Plentiful Stock 922 Expected 36 Balance 0
2:59:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
2:59:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
2:59:04 PM  (Reporting)  Victory points Availability Plentiful Stock 634 Expected 25 Balance 0
2:59:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 102 Expected 25 Balance 0
2:59:04 PM  (Reporting)  Conscripts Availability Average Stock 30 Expected 25 Balance 0
2:59:04 PM  (Reporting)  War supplies Availability Plentiful Stock 136 Expected 18 Balance 0
2:59:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
2:59:04 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 7 Balance 0
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 8200
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
2:59:04 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1530 Overall power (enemies): 1367 Ratio: 0.71
2:59:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2090
2:59:04 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 57 Nav Ratio: 0.20
2:59:04 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 57 Nav Ratio: 0.20
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Land Theaters Special Regions ***
2:59:04 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 622 Mantova Max pick: Milano Max need: Trevisa Max Val: Milano Naval Gathering: 600 Genova
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 813 ms
2:59:04 PM  (Reporting)  *** Faction-wide algorithms ***
2:59:04 PM  (Reporting)  Ended BuildReplacements 2 ms
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
2:59:04 PM  (Reporting)  Sending proposal: we can't
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:59:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:59:04 PM  (Reporting)  Steel Level 6 Amount 136
2:59:04 PM  (Reporting)  Money Level 6 Amount 922
2:59:04 PM  (Reporting)  Conscripts Level 3 Amount 30
2:59:04 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 13
2:59:04 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
2:59:04 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 3
2:59:04 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
2:59:04 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
2:59:04 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
2:59:04 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
2:59:04 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
2:59:04 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
2:59:04 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
2:59:04 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
2:59:04 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
2:59:04 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
2:59:04 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
2:59:04 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
2:59:04 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
2:59:04 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
2:59:04 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
2:59:04 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
2:59:04 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 6
2:59:04 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
2:59:04 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
2:59:04 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 18
2:59:04 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
2:59:04 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
2:59:04 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
2:59:04 PM  (Reporting)  Number of Draw 5
2:59:04 PM  (Reporting)  Picking 816 Brigade Artillerie Pied 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
2:59:04 PM  (Reporting)  _BNU Buying Unit Brigade Artillerie Pied 1805 Family ID Light Artillery Area Recruitment Area: Kingdom Of Italy
2:59:04 PM  (Reporting)  Picking 830 Fortress Battery 1805
2:59:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 30 122 WSU 136 128 Money 922 684
2:59:04 PM  (Reporting)  Picking 835 First Rank Squadron 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 30 354 WSU 136 504 Money 922 884
2:59:04 PM  (Reporting)  Picking 839 Frigate Squadron 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 30 158 WSU 136 268 Money 922 548
2:59:04 PM  (Reporting)  Picking 837 Third Rank Squadron 1805
2:59:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
2:59:04 PM  (Reporting)  Too costly compared to National assets, skipped
2:59:04 PM  (Reporting)  Assets/Costs: Conscripts 30 274 WSU 136 392 Money 922 708
2:59:04 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
2:59:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:59:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008732 Flotille du Po
2:59:04 PM  (Reporting)  Ended ManageFleetsComposition 39 ms
2:59:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:59:04 PM  (Reporting)  _LFG_ 1011730 Garnison de Rimini, 641 Rimini, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011727 Garnison de Bologne, 637 Bologna, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1016444 I. Italian Detachment, 622 Mantova, Pow:234, Count: 6(l 0/L 1/S 5) created in region and fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1011683 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
2:59:04 PM  (Reporting)  _LFG_ 1015399 Domenico Pino, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
2:59:04 PM  (Reporting)  Ended LockFixedGroups 27 ms
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  _SSU_ 1015938 1 Brigata 'Granatieri di Sardegna', 613 Milano, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
2:59:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
2:59:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
2:59:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
2:59:04 PM  (Reporting)  Ended ManageGHQ 0 ms
2:59:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:59:04 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:59:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:59:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:59:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:59:04 PM  (Reporting)  Ended SplitGroups 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:59:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:59:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:59:04 PM  (Reporting)  Ended Damaged Units 0 ms
2:59:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:59:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:59:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:59:04 PM  (Reporting)  Ended CheckBesieging 30 ms
2:59:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:59:04 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016155 Eugene' Force selected
2:59:04 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016155 Eugene de Beauharnais 622 Mantova toward 1016444 I. Italian Detachment, 622 Mantova, Pow:234, Count: 6(l 0/L 1/S 5)
2:59:04 PM  (Reporting)  Ended Check Leaders 6 ms
2:59:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:59:04 PM  (Reporting)  Ended Make Superior Group 54 ms
2:59:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
2:59:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
2:59:04 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
2:59:04 PM  (Reporting)  Start of AI Check for Land Resupply
2:59:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:59:04 PM  (Reporting)  Ended KeepPosition 0 ms
2:59:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:59:04 PM  (Reporting)  Ended ReinforceFront 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
2:59:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:59:04 PM  (Reporting)  Ended DistantGarrison 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1530 AllOppPowLand: 1367 AllOwnPowNav: 6 AllOppPowNav 57
2:59:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 12 Land Ratio: 0.71 Land Core Ratio: 0.63  ***
2:59:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:59:04 PM  (Reporting)  1015938 1 Brigata 'Granatieri di Sardegna' (Pow.1)
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Secondary Region 614 Piacenza Pick 24 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Region 622 Mantova Pick 92 SelfVal 630 Need 8  no group candidate found
2:59:04 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 141) - evaluation skipped
2:59:04 PM  (Reporting)  Secondary Region 612 Bergamo Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:59:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 44 ms
2:59:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:59:04 PM  (Reporting)  Ended Collect Leaders 0 ms
2:59:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:59:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  
2:59:04 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.71 - Core:0.63 - Nav:0.20) ***
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:59:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Arties
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:59:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:59:04 PM  (Reporting)  Ended Receive Supplies
2:59:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:59:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:59:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:59:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1008732 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1011727 Garnison de Bologne, 637 Bologna, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 637 Bologna
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  1011730 Garnison de Rimini, 641 Rimini, Pow:25, Count: 2(l 0/L 1/S 1) Keeping only the Garrison goal for 641 Rimini
2:59:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:59:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:59:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
2:59:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
2:59:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
2:59:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
2:59:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
2:59:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
2:59:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:59:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:59:04 PM  (Reporting)   
2:59:04 PM  (Reporting)  ApplyAgenda AutoMerge
2:59:04 PM  (Reporting)  AI Process done in  1915 ms
2:59:04 PM  (Reporting)  Processing  1000053 Kingdom of Naples
2:59:04 PM  (Reporting)  Processing  1000054 French Spanish
2:59:04 PM  (Reporting)  Processing  1000055 Serbia
2:59:04 PM  (Reporting)  Processing  1000056 Greece
2:59:04 PM  (Reporting)  Processing  1000057 Terek
2:59:04 PM  (Reporting)  Processing  1000058 Nogai
2:59:04 PM  (Reporting)  Processing  1000059 Indians
2:59:04 PM  (Reporting)  Processing  1000060 Rebels
2:59:04 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:59:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
2:59:04 PM  (Reporting)  Sending proposal: we can't
2:59:04 PM  (Reporting)  *** Checking new proposals ***
2:59:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:59:04 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:16:32 PM  (Reporting)  Processing  1000001 France
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  AI Process done in  117 ms
3:16:32 PM  (Reporting)  Processing  1000002 Great Britain
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:16:32 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
3:16:32 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
3:16:32 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
3:16:32 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 339 Austria
3:16:32 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 339 Austria
3:16:32 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
3:16:32 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
3:16:32 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
3:16:32 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
3:16:32 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
3:16:32 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 2254 OppPow Land: 5397 OwnPow Nav : 2871 OppPow Nav : 105
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.33 Ratio Nav/NavCore: 5.00 3.42 Reg Count: 146 > 194
3:16:32 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1089 OppPow Land: 1648 OwnPow Nav : 1719 OppPow Nav : 391
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.42 0.48 Ratio Nav/NavCore: 2.80 0.68 Reg Count: 186 > 226
3:16:32 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 64 OppPow Land: 1433 OwnPow Nav : 2017 OppPow Nav : 1028
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.25 0.20 Reg Count: 283 > 352
3:16:32 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1112 OppPow Land: 3164 OwnPow Nav : 164 OppPow Nav : 4
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.22 0.29 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:16:32 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1026 OppPow Land: 1726 OwnPow Nav : 4 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.38 0.42 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
3:16:32 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1788 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:16:32 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 403 OwnPow Nav : 0 OppPow Nav : 487
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
3:16:32 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3742 OppPow Land: 1532 OwnPow Nav : 2 OppPow Nav : 12
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 1.56 1.62 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 392 > 494
3:16:32 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 327 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 1.27 Reg Count: 145 > 218
3:16:32 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
3:16:32 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 252 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
3:16:32 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:16:32 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
3:16:32 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:16:32 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 149 OwnPow Nav : 0 OppPow Nav : 49
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
3:16:32 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 522 OwnPow Nav : 137 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
3:16:32 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 522 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
3:16:32 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 877 OppPow Land: 616 OwnPow Nav : 2761 OppPow Nav : 699
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.91 0.97 Ratio Nav/NavCore: 2.52 0.20 Reg Count: 7 > 11
3:16:32 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 324 OwnPow Nav : 606 OppPow Nav : 141
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.74 0.20 Reg Count: 3 > 6
3:16:32 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1482 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
3:16:32 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 168 OwnPow Nav : 0 OppPow Nav : 419
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
3:16:32 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 631 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 75
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
3:16:32 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 3849 OppPow Land: 4859 OwnPow Nav : 15515 OppPow Nav : 2941
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.25 0.20 Ratio Nav/NavCore: 1.68 5.00 Reg Count: 199 > 506
3:16:32 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 793 OwnPow Nav : 3220 OppPow Nav : 68
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 4.87 Reg Count: 5 > 24
3:16:32 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 712 OppPow Land: 3212 OwnPow Nav : 190 OppPow Nav : 212
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.29 0.20 Reg Count: 200 > 526
3:16:32 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1648 OppPow Nav : 258
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.04 0.20 Reg Count: 2 > 15
3:16:32 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 221 OwnPow Nav : 1482 OppPow Nav : 560
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.84 5.00 Reg Count: 11 > 34
3:16:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2111 ms
3:16:32 PM  (Reporting)  Resources Levels Great Britain EcoBase 217 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 1822 Expected 108 Balance -28
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 76 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 76 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 4336 Expected 76 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Very Low Stock 0 Expected 76 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Plentiful Stock 2748 Expected 76 Balance -16
3:16:32 PM  (Reporting)  War supplies Availability Very Low Stock 7 Expected 54 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 42 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Engagment Points Availability Plentiful Stock 37 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Very High Stock 68 Expected 22 Balance 0
3:16:32 PM  (Reporting)    1002686 Gibraltar Force Agenda Kept Agenda: Defend, Value: 25000, Region: 149 Lisboa EndTurn 2675
3:16:32 PM  (Reporting)    1015038 Nelson's Fleet Agenda Kept Agenda: Naval Superiority, Value: 57057, Region: 4179 Deutsche Bucht EndTurn 2673
3:16:32 PM  (Reporting)    1016361 Artois Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5900, Region: 3934 Commerce EndTurn 2674
3:16:32 PM  (Reporting)    1016363 Achilles Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5900, Region: 3934 Commerce EndTurn 2674
3:16:32 PM  (Reporting)    1016365 Active Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce EndTurn 2674
3:16:32 PM  (Reporting)    1015037 Surprise Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6500, Region: 3934 Commerce EndTurn 2674
3:16:32 PM  (Reporting)    1009995 Colchester (Mar.#1) Agenda Kept Agenda: Resupply, Value: 100000, Region: 121 Ipswich EndTurn 2674
3:16:32 PM  (Reporting)    1003008 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2673
3:16:32 PM  (Reporting)    1003065 Cardiff Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2674
3:16:32 PM  (Reporting)    1016359 Amelia Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7700, Region: 3934 Commerce EndTurn 2674
3:16:32 PM  (Reporting)    1003002 Leeds Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2674
3:16:32 PM  (Reporting)    1003082 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2674
3:16:32 PM  (Reporting)    1015647 Daphne  Sq. Agenda Kept Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade EndTurn 2673
3:16:32 PM  (Reporting)    1002986 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2674
3:16:32 PM  (Reporting)    1015313 Collingwood's Fleet Agenda Kept Agenda: Naval Calling, Value: 2548, Region: 3889 Lower Canada EndTurn 2674
3:16:32 PM  (Reporting)    1016360 Invincible Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce EndTurn 2674
3:16:32 PM  (Reporting)    1016348 7th Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2674
3:16:32 PM  (Reporting)    1013413 Nova Scotia Militia Agenda Kept Agenda: Prep. Amphibious, Value: 2400, Region: 3889 Lower Canada EndTurn 2680
3:16:32 PM  (Reporting)    1002756 Nova Scotia Bde Agenda Kept Agenda: Prep. Amphibious, Value: 2400, Region: 3889 Lower Canada EndTurn 2680
3:16:32 PM  (Reporting)    1002735 Lower Canada Force Agenda Kept Agenda: Prep. Amphibious, Value: 2400, Region: 3889 Lower Canada EndTurn 2680
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 15156
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7000
3:16:32 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 5200
3:16:32 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 3400
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 3200
3:16:32 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
3:16:32 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
3:16:32 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
3:16:32 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3742 Overall power (enemies): 1532 Ratio: 1.56
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2630
3:16:32 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1089 Overall power (enemies): 1648 Ratio: 0.42
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6613
3:16:32 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1719 Overall power (enemies): 391 Nav Ratio: 2.80
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 2254 Overall power (enemies): 5397 Ratio: 0.27
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  25424
3:16:32 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2871 Overall power (enemies): 105 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 64 Overall power (enemies): 1433 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2243
3:16:32 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2017 Overall power (enemies): 1028 Nav Ratio: 1.25
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1112 Overall power (enemies): 3164 Ratio: 0.22
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10308
3:16:32 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 164 Overall power (enemies): 4 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 877 Overall power (enemies): 616 Ratio: 0.91
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1534
3:16:32 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2761 Overall power (enemies): 699 Nav Ratio: 2.52
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1026 Overall power (enemies): 1726 Ratio: 0.38
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  275
3:16:32 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1482 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 252 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 403 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  557
3:16:32 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 487 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 149 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  27
3:16:32 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 49 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 522 Overall power (enemies): 1 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13
3:16:32 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 324 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  90
3:16:32 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 606 Overall power (enemies): 141 Nav Ratio: 2.74
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 327 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 522 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1445
3:16:32 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 1788 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  141
3:16:32 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 168 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
3:16:32 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 419 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1482 Overall power (enemies): 560 Nav Ratio: 0.84
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1648 Overall power (enemies): 258 Nav Ratio: 2.04
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 190 Overall power (enemies): 212 Nav Ratio: 0.29
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 3220 Overall power (enemies): 68 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15515 Overall power (enemies): 2941 Nav Ratio: 1.68
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 75 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1719 Overall power (enemies): 391 Nav Ratio: 2.80
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2871 Overall power (enemies): 105 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2017 Overall power (enemies): 1028 Nav Ratio: 1.25
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 164 Overall power (enemies): 4 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2761 Overall power (enemies): 699 Nav Ratio: 2.52
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1482 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 487 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 49 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 606 Overall power (enemies): 141 Nav Ratio: 2.74
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 419 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1482 Overall power (enemies): 560 Nav Ratio: 0.84
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1648 Overall power (enemies): 258 Nav Ratio: 2.04
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 190 Overall power (enemies): 212 Nav Ratio: 0.29
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 3220 Overall power (enemies): 68 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15515 Overall power (enemies): 2941 Nav Ratio: 1.68
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 75 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:16:32 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 900 Ulm Max pick: Hannover Max need: Ueberlingen Max Val: Wien Naval Gathering: 822 Emden
3:16:32 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 149 Lisboa Max pick: Lisboa Max need: Bayonne Max Val: Lisboa Naval Gathering: 149 Lisboa
3:16:32 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 116 Cambridge Max pick: Liverpool Max need: Reading Max Val: Liverpool Naval Gathering: 87 Liverpool
3:16:32 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Jersey Naval Gathering: 517 Jersey
3:16:32 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Chiogga Max Val: Valetta Naval Gathering: 718 Valetta
3:16:32 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
3:16:32 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1152 Innsbruck Max pick: Wien Max need: Vicenza Max Val: Wien Naval Gathering: 635 Trieste
3:16:32 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
3:16:32 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Ragusa Naval Gathering: 1681 Ragusa
3:16:32 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 149 Lisboa Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
3:16:32 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
3:16:32 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1328 Krakow Max pick: Krakow Max need: Ostrau Max Val: Krakow Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
3:16:32 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Ueberlingen Max Val: Zurich Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Final Gather Region for  345 Balkans : 1194 Wien
3:16:32 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
3:16:32 PM  (Reporting)  Final Gather Region for  343 Poland : 861 Hannover
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended InitAndDumpData Great Britain 4092 ms
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 31 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  Checking wars, we have 6 underway
3:16:32 PM  (Reporting)  In the war vs 1000001 France WS is -128 for us as viewing faction
3:16:32 PM  (Reporting)  AcceptChance 0 Rolled 33
3:16:32 PM  (Reporting)  In the war vs 1000006 Spain WS is 14 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 5 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:16:32 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 849 Helgoland Island
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 449 Chamonix
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 685 Potenza
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2967 Rodionovo
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1731 Ulcinj
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 198 target region was 3986 Oder
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1494 Rjukkan
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 1469 Skanderborg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 497 Brest
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3293 Voskressen
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2606 Naziya
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 735 Thun
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3612 Lopatim
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2954 Kachin
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 843 Solingen
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1319 Avrig
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 71 Sunderland
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4190 Southern Dogger Bank
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3275 Valki
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3190 Novoazovsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3753 Miliana
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2078 Ordu
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1607 Marieham
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 2445 Kovno
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 711 Messina
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1629 Savonlinaa
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3438 Marks
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 1053 Landsberg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 334 Foix
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4402 Mare Adriatico
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1073 Grozberg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 2255 Shatrah
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 1533 Varberg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 1025 Breslau
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1612 Ekenaes
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 11 Boyle
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2726 Doubrovitsia
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 705 Cagliari
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 3947 Guadalquivir
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 37 Ullapool
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2682 Vitebsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 816 Trier
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 74 Cumberland
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 886 Fulda
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2184 Siirt
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 1552 Lerum
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2559 Salis
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1331 Tarnow
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 3582 Nevynominsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1618 Kotka
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3988 Vistula
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 3477 Surovikino
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 809 Bad Godesberg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3089 Shumakovo
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 777 Bergen op Zoom
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 221 Cordoba
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3636 Ardon
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 198 target region was 787 Den Haag
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4473 Coast of Lebanon
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 807 Koeln
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 15 Smuggle Goods has 5 % to be played in 500 Lorient
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3751 Djelfa
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 1574 Amael
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4419 Tunisian Sea
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2723 Mikaseitchy
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 119 Bury St Edmunds
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 303 Manresa
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 645 Prato
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3478 Morozovsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 4374 Golfo di Gela
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2203 Kirkuk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 105 Birmingham
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1276 Masja
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 3 Westport
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 1515 Christiana
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2746 Lyelcikov
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3294 Zelenodoslk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 20 target region was 678 Napoli
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1888 Kavala
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3514 Krasnydar
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 466 Besancon
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 2271 Al Hayyaniyah
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 2719 Glousk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1517 Eidsvol
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 804 Kleve
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 236 Ardila
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3492 Balikley
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 341 Castres
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 255 Oropesa
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 3372 Losevo
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3117 Bylyky
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 936 Rosenheim
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3316 Pavelets
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3939 Thames
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 2013 Sivrihisar
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2568 Vorst
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 184 Ciudad Rodrigo
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 978 Burg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 19 target region was 70 Newcastle
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 55 % to be played in 3908 Barbados
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2484 Valozyn
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 6 target region was 4244 Southwest Aland
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3707 Marrakech
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3438 Marks
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1579 Toeckfors
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 893 Rastatt
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2865 Tcherkassy
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4067 Outer Hebrides
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 2556 Kihnu
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 577 Colmar
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4092 Blacksod Bay
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 48 target region was 4179 Deutsche Bucht
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3535 Izobilnyi
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3114 Orzhytsya
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1827 Tolbuhin
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2347 Jerusalem
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 891 Heidelberg
3:16:32 PM  (Reporting)  Ended HandleRegionsDecisions 2772 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 7
3:16:32 PM  (Reporting)  Money Level 6 Amount 1822
3:16:32 PM  (Reporting)  Conscripts Level 6 Amount 2748
3:16:32 PM  (Reporting)  Adding 92 Guard Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
3:16:32 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 21
3:16:32 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 115 Guard Cavalry Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 116 Scot Greys Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 117 Heavy Dragoon Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 11
3:16:32 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 124 Yeomanry Cavalry Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 12
3:16:32 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
3:16:32 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
3:16:32 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
3:16:32 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 2
3:16:32 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 3
3:16:32 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
3:16:32 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
3:16:32 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 66
3:16:32 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
3:16:32 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 42
3:16:32 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
3:16:32 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
3:16:32 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
3:16:32 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 178
3:16:32 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 56
3:16:32 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 155 Riverine Transport Squadron 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 4
3:16:32 PM  (Reporting)  Number of Draw 60
3:16:32 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 21
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 26 WSU 7 48 Money 1822 204
3:16:32 PM  (Reporting)  Picking 125 Native Horse Brigade 1805
3:16:32 PM  (Reporting)  On Map 5 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  _BNU Buying Unit Native Horse Brigade 1805 Family ID Cavalry Area Recruitment Area: Sepoys (India)
3:16:32 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:16:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 208 WSU 7 112 Money 1822 583
3:16:32 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:16:32 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 192 WSU 7 108 Money 1822 350
3:16:32 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:16:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 208 WSU 7 112 Money 1822 583
3:16:32 PM  (Reporting)  Picking 154 River Gunboat Squadron 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 140 WSU 7 32 Money 1822 223
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 152 WSU 7 19 Money 1822 419
3:16:32 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:16:32 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 152 WSU 7 16 Money 1822 266
3:16:32 PM  (Reporting)  Picking 150 Privateer Squadron 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 216 WSU 7 144 Money 1822 430
3:16:32 PM  (Reporting)  Picking 1247 Supply Depot 1805
3:16:32 PM  (Reporting)  On Map 18 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  _BNU Buying Unit Supply Depot 1805 Family ID Supply Train no Area
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 472 WSU 7 19 Money 1822 739
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 472 WSU 7 19 Money 1822 739
3:16:32 PM  (Reporting)  Picking 1247 Supply Depot 1805
3:16:32 PM  (Reporting)  On Map 18 Requested 1 In Pool 3
3:16:32 PM  (Reporting)  _BNU Buying Unit Supply Depot 1805 Family ID Supply Train no Area
3:16:32 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:16:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 848 WSU 7 112 Money 1822 1223
3:16:32 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 880 WSU 7 0 Money 1822 928
3:16:32 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
3:16:32 PM  (Reporting)  Picking 150 Privateer Squadron 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 856 WSU 7 144 Money 1822 1070
3:16:32 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1128 WSU 7 488 Money 1822 1486
3:16:32 PM  (Reporting)  Picking 150 Privateer Squadron 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 856 WSU 7 144 Money 1822 1070
3:16:32 PM  (Reporting)  Picking 142 Flagship Squadron 1805
3:16:32 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1280 WSU 7 664 Money 1822 1737
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 792 WSU 7 19 Money 1822 1059
3:16:32 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:16:32 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 808 WSU 7 72 Money 1822 954
3:16:32 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1072 WSU 7 432 Money 1822 1410
3:16:32 PM  (Reporting)  Picking 139 Engineer Rgt
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area British Isles
3:16:32 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:16:32 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 848 WSU 7 72 Money 1822 1034
3:16:32 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:16:32 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 872 WSU 7 108 Money 1822 1070
3:16:32 PM  (Reporting)  Picking 147 Frigate Squadron 1805
3:16:32 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 932 WSU 7 212 Money 1822 1190
3:16:32 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1112 WSU 7 432 Money 1822 1490
3:16:32 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
3:16:32 PM  (Reporting)  On Map 11 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 944 WSU 7 232 Money 1822 1222
3:16:32 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 21
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 826 WSU 7 48 Money 1822 1068
3:16:32 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 920 WSU 7 0 Money 1822 1008
3:16:32 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 832 WSU 7 19 Money 1822 1139
3:16:32 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 920 WSU 7 0 Money 1822 1008
3:16:32 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
3:16:32 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1112 WSU 7 432 Money 1822 1490
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 832 WSU 7 19 Money 1822 1139
3:16:32 PM  (Reporting)  Picking 105 Marines Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1166 WSU 7 16 Money 1822 1164
3:16:32 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1168 WSU 7 488 Money 1822 1566
3:16:32 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1048 WSU 7 336 Money 1822 1342
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 832 WSU 7 19 Money 1822 1139
3:16:32 PM  (Reporting)  Picking 142 Flagship Squadron 1805
3:16:32 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1320 WSU 7 664 Money 1822 1817
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 832 WSU 7 19 Money 1822 1139
3:16:32 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:16:32 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 848 WSU 7 72 Money 1822 1034
3:16:32 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1048 WSU 7 336 Money 1822 1342
3:16:32 PM  (Reporting)  Picking 126 Line Garrison 1805
3:16:32 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area British Isles
3:16:32 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 21
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1186 WSU 7 48 Money 1822 1212
3:16:32 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1408 WSU 7 336 Money 1822 1486
3:16:32 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1286 WSU 7 16 Money 1822 1212
3:16:32 PM  (Reporting)  Picking 155 Riverine Transport Squadron 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:16:32 PM  (Reporting)  _BNU Buying Unit Riverine Transport Squadron 1805 Family ID Transport Ship Area Recruitment Area: River Ships
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1228 WSU 7 19 Money 1822 1329
3:16:32 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:16:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1284 WSU 7 112 Money 1822 1493
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1228 WSU 7 19 Money 1822 1329
3:16:32 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1322 WSU 7 16 Money 1822 1258
3:16:32 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1508 WSU 7 432 Money 1822 1680
3:16:32 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:16:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1284 WSU 7 112 Money 1822 1493
3:16:32 PM  (Reporting)  Picking 122 Lancers Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1382 WSU 7 16 Money 1822 1330
3:16:32 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1316 WSU 7 0 Money 1822 1198
3:16:32 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1228 WSU 7 19 Money 1822 1329
3:16:32 PM  (Reporting)  Picking 98 KGL Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1566 WSU 7 20 Money 1822 1306
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1228 WSU 7 19 Money 1822 1329
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1228 WSU 7 19 Money 1822 1329
3:16:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:16:32 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2748 1228 WSU 7 19 Money 1822 1329
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 6 723 ms
3:16:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015037 Surprise Sq.
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013680 IV. Fleet
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014130 VI. Fleet
3:16:32 PM  (Reporting)  _MFC_ Merging 1015317 VIII. Fleet into 1014339 1st Battle Squadron
3:16:32 PM  (Reporting)  _MFC_ Merging 1014339 VIII. Fleet into 1016062 8th Merchant Fleet
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016062 VIII. Fleet
3:16:32 PM  (Reporting)  _MFC_ Merging 1016058 Newcastle Sq. into 1016362 Canada Sq.
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016362 IX. Fleet
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014131 II. Fleet
3:16:32 PM  (Reporting)  Ended ManageFleetsComposition 522 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:16:32 PM  (Reporting)  1013413 Nova Scotia Militia, 3889 Lower Canada, Pow:19, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:16:32 PM  (Reporting)  1002756 Nova Scotia Force, 3889 Lower Canada, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:16:32 PM  (Reporting)  1002735 Lower Canada Force, 3889 Lower Canada, Pow:282, Count: 7(l 3/L 4/S 1) is calling fleet this turn.
3:16:32 PM  (Reporting)  Ended CallFleet 2 ms
3:16:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:16:32 PM  (Reporting)  _LFG_ 1010069 West Africa Garrison, 3912 West Africa, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010181 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1002929 Ceylon Force, 3920 Ceylon, Pow:156, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010163 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1002895 Madras Army, 3919 Coromandel, Pow:291, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010127 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1002944 Bombay Force, 3915 West India, Pow:168, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010145 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1002824 Calcutta Army, 3917 Bengale, Pow:849, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008052 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016610 VI. British Detachment, 718 Valetta, Pow:254, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008008 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010022 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008029 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008040 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008074 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1002820 Barbados Fencibles, 3908 Barbados, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010118 Bridgetown Garrison, 3908 Barbados, Pow:185, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010076 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1007977 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010016 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014569 Falmouth Garrison, 124 Falmouth, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010013 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009675 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016584 1.Depot Garrison 1805 Exeter (Mar.#6), 128 Exeter, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014576 Exeter Garrison, 128 Exeter, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014590 Winchester Garrison, 134 Winchester, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009699 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014685 Cardiff Garrison, 98 Cardiff, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009857 Cardiff Garrison, 98 Cardiff, Pow:271, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014633 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009757 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014629 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009753 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010019 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014748 Cork Garrison, 32 Cork, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009980 Cork Garrison, 32 Cork, Pow:258, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014617 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009741 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014625 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009749 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014621 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009745 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016591 Sir Ronald Ferguson, 106 Oxford, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016611 Francis Dundas, 106 Oxford, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014645 Yarmouth Garrison, 120 Yarmouth, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009778 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016333 English Home Army, 105 Birmingham, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014604 Limerick Garrison, 28 Limerick, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009720 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014562 Norwich Garrison, 112 Norwich, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009662 Norwich Garrison, 112 Norwich, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016334 Sir Charles Colville, 108 Leicester, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014693 Liverpool Garrison, 87 Liverpool, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009878 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014740 Dublin Garrison, 16 Dublin, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009963 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014548 Manchester Garrison, 79 Manchester, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009641 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014541 Leeds Garrison, 80 Leeds, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009633 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014555 York Garrison, 82 York, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009654 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014728 Belfast Garrison, 8 Belfast, Pow:71, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009947 Belfast Garrison, 8 Belfast, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014611 Carlisle Garrison, 72 Carlisle, Pow:29, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009728 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009629 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1007950 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014701 Newcastle Garrison, 70 Newcastle, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009899 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1007944 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014720 Glasgow Garrison, 62 Glasgow, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009935 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014709 Edinburgh Garrison, 57 Edinburgh, Pow:62, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1009911 Edinburgh Garrison, 57 Edinburgh, Pow:259, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1007966 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1002612 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010104 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010090 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  Ended LockFixedGroups 17 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  _SSU_ 1015851 2nd Depot, 3917 Bengale, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015521 1st Depot, 718 Valetta, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015501 II Army Service Corps, 718 Valetta, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1014363 1st Fort. Rgt., 98 Cardiff, Pow:15, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1016552 2nd Foreign Brigade, 121 Ipswich, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1016549 I Army Hospital Corps, 120 Yarmouth, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015812 3rd Fort. Rgt., 120 Yarmouth, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1016275 4th Fort. Rgt., 105 Birmingham, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015808 6th Cavalry Brigade, 105 Birmingham, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015245 3rd Cavalry Brigade, 105 Birmingham, Pow:10, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1016257 2nd Infantry Brigade, 108 Leicester, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015846 1st Sailor Brigade, 87 Liverpool, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1016557 III Corps of Royal Engineers, 79 Manchester, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015260 I Corps of Sappers and Miners, 79 Manchester, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1014957 IV. British Detachment, 79 Manchester, Pow:1, Count: 2(l 0/L 0/S 2) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015250 4th Cavalry Brigade, 79 Manchester, Pow:9, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1016267 3rd Sailor Brigade, 70 Newcastle, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015817 3rd KGL Brigade, 70 Newcastle, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1016272 II Corps of Royal Engineers, 62 Glasgow, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1016262 2nd Sailor Brigade, 62 Glasgow, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015527 1st Foreign Brigade, 62 Glasgow, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1014952 2nd Fort. Rgt., 62 Glasgow, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015255 1st Infantry Brigade, 57 Edinburgh, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015517 5th Cavalry Brigade, 57 Edinburgh, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:16:32 PM  (Reporting)  Ended GarrisonBorders 4 ms
3:16:32 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:16:32 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 140
3:16:32 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3889 Lower Canada Preparing a Landing on: 3900 Florida
3:16:32 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:16:32 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:16:32 PM  (Reporting)  Ended ProcessAgents Great Britain 49 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 4 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 4 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 29 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 6 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 3 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 19 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 85 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 89 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 93 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 16 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 4 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 4 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 4 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 2 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1002547 Sir George Don is now in Privileged Combine in 1016339 Sir George Don 211 Gibraltar
3:16:32 PM  (Reporting)  _PCO_ 1002547 Sir George Don 1 has his Privileged Combine status revoked 1016339 Sir George Don 211 Gibraltar
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 31 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 2 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 9 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 42 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 45 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016339 Sir George Don selected
3:16:32 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ Leader 1016339 Sir George Don redeployed from Jersey to theater Theater_France  in region 517 Jersey
3:16:32 PM  (Reporting)  Ended Check Leaders 59 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:16:32 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 12 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  1002686 Gibraltar Force, 148 Elvas, Pow:248, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 10450, Region: 148 Elvas
3:16:32 PM  (Reporting)  Ended KeepPosition 2 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 27 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1002510 Sir Peregrine Maitland is now in Privileged Combine in 1002544 Hannover Expedition 124 Falmouth
3:16:32 PM  (Reporting)  _PCO_ 1002648 James Caitlin Craufurd is now in Privileged Combine in 1002974 Cork Garrison 32 Cork
3:16:32 PM  (Reporting)  _PCO_ 1002646 Sir David Baird is now in Privileged Combine in 1002974 Cork Garrison 32 Cork
3:16:32 PM  (Reporting)  _PCO_ 1002512 Alexander Mackenzie Fraser is now in Privileged Combine in 1015031 Paget E.' Force 116 Cambridge
3:16:32 PM  (Reporting)  _PCO_ Leinster HG has been merged into 1002646 Sir David Baird(Sir David Baird) in 1002974 Cork Garrison 32 Cork
3:16:32 PM  (Reporting)  _PCO_ Leinster Bde has been merged into 1002646 Sir David Baird(Sir David Baird) in 1002974 Cork Garrison 32 Cork
3:16:32 PM  (Reporting)  _PCO_ 1002510 Sir Peregrine Maitland 1 has his Privileged Combine status revoked 1002544 Hannover Expedition 124 Falmouth
3:16:32 PM  (Reporting)  _PCO_ 1002648 James Caitlin Craufurd 1 has his Privileged Combine status revoked 1002974 Cork Garrison 32 Cork
3:16:32 PM  (Reporting)  _PCO_ 1002512 Alexander Mackenzie Fraser 1 has his Privileged Combine status revoked 1015031 Paget E.' Force 116 Cambridge
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 57 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 16100, Region: 118 London
3:16:32 PM  (Reporting)  _DCR_ 1013387 Liverpool Brigade, 116 Cambridge, Pow:59, Count: 1(l 0/L 1/S 0) will reinforce threatened capital 118 London
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 18 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 32 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  _CBG_ 1003114 Plymouth Garrison, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) Will wait for help
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002986 Edinburgh Garrison in region Hawick will recover in region Leeds % Health 100 % Cohesion 26
3:16:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003082 Newcastle Garrison in region Cumberland will recover in region Leeds % Health 100 % Cohesion 17
3:16:32 PM  (Reporting)  _DDU_ British Detachment created in region Oxford with 1 unit(s), Health: 100 %
3:16:32 PM  (Reporting)  _DDU_ Cardiff Garrison 1003065 has now 3 units, Health: 100 %
3:16:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016612 British Detachment in region Oxford will recover in region Birmingham % Health 100 % Cohesion 17
3:16:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003008 Manchester Garrison in region Oxford will recover in region Birmingham % Health 100 % Cohesion 8
3:16:32 PM  (Reporting)  Ended Damaged Units 30 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 30 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015303 Bentick' Force selected
3:16:32 PM  (Reporting)  _CLD_ Leader (Split Segment I) Alexander Mackenzie Fraser in Cambridge has been detached from group 1015031 Sir Edward Paget
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015031 Sir Edward Paget selected
3:16:32 PM  (Reporting)  _CLD_ Leader (Split Segment I) James Caitlin Craufurd in Cork has been detached from group 1002974 Cork Garrison
3:16:32 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015031 Sir Edward Paget 116 Cambridge toward 1013387 Liverpool Brigade, 116 Cambridge, Pow:59, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015303 Lord William Bentick 106 Oxford toward 1003033 Colchester Garrison 117 St Albans Affinity 96 Relocating
3:16:32 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016613 Alexander Mackenzie Fraser 116 Cambridge toward 1015041 Hull Brigade 108 Leicester Affinity 64 Relocating
3:16:32 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016614 James Caitlin Craufurd 32 Cork toward 1014115 Craufurd's Brigade 32 Cork Affinity 280
3:16:32 PM  (Reporting)  Ended Check Leaders 228 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 335 British Isles
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1016616 1st Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ Adding commerce 1016616 1st Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1013680 IV. Fleet chance: -20 failed.
3:16:32 PM  (Reporting)  _AFA_ 1013680 IV. Fleet has been given the mission Agenda: Naval Docking, Value: 4590, Region: 62 Glasgow
3:16:32 PM  (Reporting)  _AFA_ 1015037 Surprise Sq. has been given the mission Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ Adding supply transport 1015037 Surprise Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 182 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 219
3:16:32 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  CheckForLandResupply Exeter Defenses will resupply, in region 124 Falmouth
3:16:32 PM  (Reporting)  CheckForLandResupply Plymouth Garrison will resupply, in region 128 Exeter
3:16:32 PM  (Reporting)  CheckForLandResupply Colchester Defenses will resupply, in region 121 Ipswich
3:16:32 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 105 Birmingham
3:16:32 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 105 Birmingham
3:16:32 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 87 Liverpool
3:16:32 PM  (Reporting)  CheckForLandResupply Leeds Garrison will resupply, in region 80 Leeds
3:16:32 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 80 Leeds
3:16:32 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 80 Leeds
3:16:32 PM  (Reporting)  CheckForLandResupply 2nd Cavalry Brigade will resupply, in region 57 Edinburgh
3:16:32 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 105 Birmingham
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 42 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  1002423 Wessex Force, 124 Falmouth, Pow:123, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 3780, Region: 124 Falmouth
3:16:32 PM  (Reporting)  1003033 Colchester Garrison, 117 St Albans, Pow:102, Count: 3(l 1/L 2/S 0) Agenda: Keep Position, Value: 4706, Region: 117 St Albans
3:16:32 PM  (Reporting)  1015041 Mackenzie Fraser' Force, 108 Leicester, Pow:57, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 1710, Region: 108 Leicester
3:16:32 PM  (Reporting)  1002624 Ireland Force, 16 Dublin, Pow:152, Count: 5(l 1/L 2/S 2) Agenda: Keep Position, Value: 5700, Region: 16 Dublin
3:16:32 PM  (Reporting)  1003012 Hull Garrison, 84 Hull, Pow:26, Count: 2(l 0/L 1/S 1) Agenda: Keep Position, Value: 2730, Region: 84 Hull
3:16:32 PM  (Reporting)  1003082 Newcastle Garrison, 74 Cumberland, Pow:2, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2070, Region: 74 Cumberland
3:16:32 PM  (Reporting)  1002986 Edinburgh Garrison, 68 Hawick, Pow:6, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2520, Region: 68 Hawick
3:16:32 PM  (Reporting)  1013392 2nd Scotland Bde, 68 Hawick, Pow:28, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2550, Region: 68 Hawick
3:16:32 PM  (Reporting)  1002994 Aberdeen Garrison, 59 Greenock, Pow:19, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 3450, Region: 59 Greenock
3:16:32 PM  (Reporting)  Ended KeepPosition 3 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 938 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 3 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 3 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1002547 Sir George Don is now in Privileged Combine in 1016339 Sir George Don 517 Jersey
3:16:32 PM  (Reporting)  _PCO_ 1002605 Sir Archibald Campbell is now in Privileged Combine in 1002604 Anglo-Norman Islands Force 517 Jersey
3:16:32 PM  (Reporting)  _PCO_ Guernesey Bde has been merged into 1002605 Sir Archibald Campbell(Sir Archibald Campbell) in 1002604 Anglo-Norman Islands Force 517 Jersey
3:16:32 PM  (Reporting)  _PCO_ Campbell Bty has been merged into 1002605 Sir Archibald Campbell(Sir Archibald Campbell) in 1002604 Anglo-Norman Islands Force 517 Jersey
3:16:32 PM  (Reporting)  _PCO_ 1002547 Sir George Don 1 has his Privileged Combine status revoked 1016339 Sir George Don 517 Jersey
3:16:32 PM  (Reporting)  _PCO_ 1002605 Sir Archibald Campbell 5 has his Privileged Combine status revoked 1002604 Anglo-Norman Islands Force 517 Jersey
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 63 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 5 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 2 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 14 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 63 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 66 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 69 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016339 Sir George Don selected
3:16:32 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ Leader 1016339 Sir George Don redeployed from Ulm to theater Theater_Germany  in region 900 Ulm
3:16:32 PM  (Reporting)  Ended Check Leaders 103 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:52, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 5062, Region: 517 Jersey
3:16:32 PM  (Reporting)  Ended KeepPosition 3 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 10 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1002716 Francis de Rottenburg is now in Privileged Combine in 1016346 Rottenburg' Force 718 Valetta
3:16:32 PM  (Reporting)  _PCO_ 1002716 Francis de Rottenburg 1 has his Privileged Combine status revoked 1016346 Rottenburg' Force 718 Valetta
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 28 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 30 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016346 Rottenburg' Force selected
3:16:32 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016346 Francis de Rottenburg 718 Valetta toward 1016610 VI. British Detachment, 718 Valetta, Pow:254, Count: 4(l 0/L 1/S 3)
3:16:32 PM  (Reporting)  Ended Check Leaders 6 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:16:32 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  1002711 Malta Force, 718 Valetta, Pow:220, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6775, Region: 718 Valetta
3:16:32 PM  (Reporting)  Ended KeepPosition 2 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 5 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1002766 Eyre Coote is now in Privileged Combine in 1013407 Coote' Force 3903 Jamaica
3:16:32 PM  (Reporting)  _PCO_ McArthur's Bde has been merged into 1002766 Eyre Coote(Eyre Coote) in 1013407 Coote' Force 3903 Jamaica
3:16:32 PM  (Reporting)  _PCO_ 1002766 Eyre Coote 5 has his Privileged Combine status revoked 1013407 Coote' Force 3903 Jamaica
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 28 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  _CBG_ 1002803 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1) Will wait for help
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 75 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 2 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ gathered 155 cbt pts, needing: 408
3:16:32 PM  (Reporting)  _MSG_ 1002803 Barbados Force abort its operation against 1001759 Expdition des Antilles not enough forces gathered
3:16:32 PM  (Reporting)  Ended Make Superior Group 113 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
3:16:32 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  CheckForLandResupply Barbados Force will resupply, in region 3908 Barbados
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 4 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  1002803 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 5405, Region: 3908 Barbados
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 173 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 2 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1002714 Sir John Stuart is now in Privileged Combine in 1016351 Sir John Stuart 1152 Innsbruck
3:16:32 PM  (Reporting)  _PCO_ 1002714 Sir John Stuart 1 has his Privileged Combine status revoked 1016351 Sir John Stuart 1152 Innsbruck
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 31 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 4 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 2 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 11 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 53 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016351 Sir John Stuart selected
3:16:32 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ Leader 1016351 Sir John Stuart redeployed from Ulm to theater Theater_Germany  in region 900 Ulm
3:16:32 PM  (Reporting)  Ended Check Leaders 94 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 339 Austria
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 2 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 2 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 7 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
3:16:32 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_India
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 3 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 2 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 22 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 4 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 2 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 13 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 59 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 62 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 64 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 1 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 3 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1002752 Henry Proctor is now in Privileged Combine in 1002735 Lower Canada Force 3889 Lower Canada
3:16:32 PM  (Reporting)  _PCO_ 1002736 Robert Scheaffe is now in Privileged Combine in 1002735 Lower Canada Force 3889 Lower Canada
3:16:32 PM  (Reporting)  _PCO_ 1002736 Robert Scheaffe 1 has his Privileged Combine status revoked 1002735 Lower Canada Force 3889 Lower Canada
3:16:32 PM  (Reporting)  _PCO_ 1002752 Henry Proctor 1 has his Privileged Combine status revoked 1002735 Lower Canada Force 3889 Lower Canada
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 21 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 4 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:16:32 PM  (Reporting)  _AMS_ Staging region 3889 Lower Canada  - Landing Region: 3900 Florida Base AINeed (x1): 101
3:16:32 PM  (Reporting)  _AMS_ Already Gathered/ en route: 374 cbt pts Supply Elts: 3 Hvy Elts: 1
3:16:32 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 3
3:16:32 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
3:16:32 PM  (Reporting)  Ended AmpibiousStaging 34 ms
3:16:32 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:16:32 PM  (Reporting)  _AML_ Staging region 3889 Lower Canada  - Landing Region: 3900 Florida Base AINeed (x1): 101 Gathered 374
3:16:32 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 3
3:16:32 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 374 but no transport capacity.
3:16:32 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
3:16:32 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
3:16:32 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 65 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 1 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 16 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 35 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 2 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 1 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 29 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 16457 AllOppPowLand: 27956 AllOwnPowNav: 33818 AllOppPowNav 7449
3:16:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 16 Land Ratio: 1.56 Land Core Ratio: 1.62  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1016351 Sir John Stuart (Pow.0)
3:16:32 PM  (Reporting)  1016339 Sir George Don (Pow.0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 1194 Wien Pick 100 SelfVal 1021 Need 60  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 32 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1118 Prag Pick 72 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 251 Need 308  no group candidate found
3:16:32 PM  (Reporting)  Region 852 Bremen Pick 49 SelfVal 147 Need 345  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 34 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 1152 Innsbruck Pick 15 SelfVal 237 Need 60  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 55 Land Ratio: 0.42 Land Core Ratio: 0.48  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1002686 Gibraltar Force (Pow.248)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 148 Elvas, Pow:248, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 100 SelfVal 1438 AINeed 240
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 149 Lisboa
3:16:32 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 148 Elvas, Pow:248, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 3 SelfVal 110 AINeed 240
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 5500, Region: 159 Braga
3:16:32 PM  (Reporting)  Primary Region 211 Gibraltar Pick 57 has enough garrison (Value: 1016) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 148 Elvas Pick 7 has enough garrison (Value: 248) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 105 Enemy armies: 19 Land Ratio: 0.27 Land Core Ratio: 0.33  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1002544 Hannover Expedition (Pow.0)
3:16:32 PM  (Reporting)  1002423 Wessex Force (Pow.123)
3:16:32 PM  (Reporting)  1010010 Exeter Defenses (Pow.7)
3:16:32 PM  (Reporting)  1003114 Plymouth Garrison (Pow.13)
3:16:32 PM  (Reporting)  1014363 1st Fort. Rgt. (Pow.15)
3:16:32 PM  (Reporting)  1015634 3rd Heavy Brigade (Pow.24)
3:16:32 PM  (Reporting)  1016051 Hereford Bde (Pow.58)
3:16:32 PM  (Reporting)  1015315 Fane's Brigade (Pow.60)
3:16:32 PM  (Reporting)  1014115 Craufurd J. C.' Force (Pow.76)
3:16:32 PM  (Reporting)  1002974 Cork Garrison (Pow.50)
3:16:32 PM  (Reporting)  1016552 2nd Foreign Brigade (Pow.0)
3:16:32 PM  (Reporting)  1009995 Colchester Defenses (Pow.6)
3:16:32 PM  (Reporting)  1003033 Colchester Garrison (Pow.102)
3:16:32 PM  (Reporting)  1013387 Paget E.' Force (Pow.74)
3:16:32 PM  (Reporting)  1016612 Wales HG (Pow.2)
3:16:32 PM  (Reporting)  1003008 Manchester Garrison (Pow.5)
3:16:32 PM  (Reporting)  1003065 Cardiff Garrison (Pow.18)
3:16:32 PM  (Reporting)  1016549 I Army Hospital Corps (Pow.0)
3:16:32 PM  (Reporting)  1015812 3rd Fort. Rgt. (Pow.1)
3:16:32 PM  (Reporting)  1003090 Yarmouth Garrison (Pow.16)
3:16:32 PM  (Reporting)  1016275 4th Fort. Rgt. (Pow.0)
3:16:32 PM  (Reporting)  1015808 6th Cavalry Brigade (Pow.2)
3:16:32 PM  (Reporting)  1015245 3rd Cavalry Brigade (Pow.10)
3:16:32 PM  (Reporting)  1002978 Limerick Garrison (Pow.14)
3:16:32 PM  (Reporting)  1013386 Limerick Brigade (Pow.55)
3:16:32 PM  (Reporting)  1003021 Norwich Garrison (Pow.14)
3:16:32 PM  (Reporting)  1016257 2nd Infantry Brigade (Pow.1)
3:16:32 PM  (Reporting)  1015041 Mackenzie Fraser' Force (Pow.57)
3:16:32 PM  (Reporting)  1015846 1st Sailor Brigade (Pow.2)
3:16:32 PM  (Reporting)  1002998 Inverness Garrison (Pow.13)
3:16:32 PM  (Reporting)  1014962 1st Cavalry Brigade (Pow.47)
3:16:32 PM  (Reporting)  1014967 2nd RFA (Pow.36)
3:16:32 PM  (Reporting)  1002970 Dublin Garrison (Pow.14)
3:16:32 PM  (Reporting)  1002640 Ireland Fencibles (Pow.28)
3:16:32 PM  (Reporting)  1002624 Ireland Force (Pow.152)
3:16:32 PM  (Reporting)  1016557 III Corps of Royal Engineers (Pow.0)
3:16:32 PM  (Reporting)  1015260 I Corps of Sappers and Miners (Pow.1)
3:16:32 PM  (Reporting)  1014957 IV. British Detachment (Pow.1)
3:16:32 PM  (Reporting)  1015250 4th Cavalry Brigade (Pow.9)
3:16:32 PM  (Reporting)  1003012 Hull Garrison (Pow.26)
3:16:32 PM  (Reporting)  1003002 Leeds Garrison (Pow.18)
3:16:32 PM  (Reporting)  1002959 Belfast Garrison (Pow.14)
3:16:32 PM  (Reporting)  1013388 Ulster Bde (Pow.18)
3:16:32 PM  (Reporting)  1014764 Belfast Brigade (Pow.67)
3:16:32 PM  (Reporting)  1003042 Carlisle Garrison (Pow.14)
3:16:32 PM  (Reporting)  1003082 Newcastle Garrison (Pow.2)
3:16:32 PM  (Reporting)  1002986 Edinburgh Garrison (Pow.6)
3:16:32 PM  (Reporting)  1013392 2nd Scotland Bde (Pow.28)
3:16:32 PM  (Reporting)  1016267 3rd Sailor Brigade (Pow.1)
3:16:32 PM  (Reporting)  1015817 3rd KGL Brigade (Pow.2)
3:16:32 PM  (Reporting)  1016272 II Corps of Royal Engineers (Pow.0)
3:16:32 PM  (Reporting)  1016262 2nd Sailor Brigade (Pow.1)
3:16:32 PM  (Reporting)  1015527 1st Foreign Brigade (Pow.2)
3:16:32 PM  (Reporting)  1014952 2nd Fort. Rgt. (Pow.5)
3:16:32 PM  (Reporting)  1002569 Scotland Force (Pow.46)
3:16:32 PM  (Reporting)  1015255 1st Infantry Brigade (Pow.3)
3:16:32 PM  (Reporting)  1015517 5th Cavalry Brigade (Pow.5)
3:16:32 PM  (Reporting)  1014972 2nd Cavalry Brigade (Pow.27)
3:16:32 PM  (Reporting)  1002994 Aberdeen Garrison (Pow.19)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 121 Ipswich Pick 9 SelfVal 314 Need 499  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 42 has enough garrison (Value: 329) - evaluation skipped
3:16:32 PM  (Reporting)  Primary Region 62 Glasgow Pick 54 has enough garrison (Value: 289) - evaluation skipped
3:16:32 PM  (Reporting)  Primary Region 87 Liverpool Pick 100 has enough garrison (Value: 325) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 18 has enough garrison (Value: 282) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1015041 Mackenzie Fraser' Force, 108 Leicester, Pow:57, Count: 2(l 1/L 1/S 0) Fitness 68 PickVal 10 SelfVal 397 AINeed 95
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 26996, Region: 100 Hereford
3:16:32 PM  (Reporting)  Secondary Region 51 Aberdeen Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 72 Carlisle Pick 11 has enough garrison (Value: 131) - evaluation skipped
3:16:32 PM  (Reporting)  Region 128 Exeter Pick 7 SelfVal 139 Need 1399  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1015041 Mackenzie Fraser' Force, 108 Leicester, Pow:57, Count: 2(l 1/L 1/S 0) Fitness 137 PickVal 30 SelfVal 1049 AINeed 59
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 68500, Region: 108 Leicester
3:16:32 PM  (Reporting)  Secondary Region 70 Newcastle Pick 47 has enough garrison (Value: 284) - evaluation skipped
3:16:32 PM  (Reporting)  Primary Region 16 Dublin Pick 80 has enough garrison (Value: 433) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1015041 Mackenzie Fraser' Force, 108 Leicester, Pow:57, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 70 SelfVal 2023 AINeed 48
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 105 Birmingham
3:16:32 PM  (Reporting)  Secondary Region 80 Leeds Pick 32 has enough garrison (Value: 141) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 8 Belfast Pick 18 has enough garrison (Value: 306) - evaluation skipped
3:16:32 PM  (Reporting)  Region 134 Winchester Pick 9 SelfVal 134 Need 1568  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 112 Norwich Pick 17 has enough garrison (Value: 141) - evaluation skipped
3:16:32 PM  (Reporting)  Region 106 Oxford Pick 17 SelfVal 518 Need 455  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 82 York Pick 11 has enough garrison (Value: 141) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 79 Manchester Pick 36 has enough garrison (Value: 152) - evaluation skipped
3:16:32 PM  (Reporting)  Primary Region 98 Cardiff Pick 54 has enough garrison (Value: 335) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 32 Cork Pick 4 has enough garrison (Value: 297) - evaluation skipped
3:16:32 PM  (Reporting)  Region 117 St Albans Pick 4 SelfVal 159 Need 1211  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1003033 Colchester Garrison, 117 St Albans, Pow:102, Count: 3(l 1/L 2/S 0) Fitness 32 PickVal 2 SelfVal 142 AINeed 312
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 4544, Region: 110 Peterborough
3:16:32 PM  (Reporting)  Secondary Region 28 Limerick Pick 5 has enough garrison (Value: 141) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 97 Swansea Pick 10 has enough garrison (Value: 36) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 75 Hartlepool Pick 4 has enough garrison (Value: 18) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 84 Hull Pick 19 has enough garrison (Value: 26) - evaluation skipped
3:16:32 PM  (Reporting)  Region 116 Cambridge Pick 13 SelfVal 332 Need 1064  no group candidate found
3:16:32 PM  (Reporting)  Region 107 Luton Pick 3 SelfVal 177 Need 428  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 53 Perth Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 114 Swindon Pick 5 SelfVal 173 Need 1629  no group candidate found
3:16:32 PM  (Reporting)  Region 127 Bideford Pick 2 SelfVal 91 Need 1822  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1002423 Wessex Force, 124 Falmouth, Pow:123, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 4 SelfVal 229 AINeed 76
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 11450, Region: 123 Penzance
3:16:32 PM  (Reporting)  Region 113 Gloucester Pick 4 SelfVal 173 Need 1058  no group candidate found
3:16:32 PM  (Reporting)  Region 104 Worcester Pick 3 SelfVal 180 Need 332  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 43 Inverness Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1002423 Wessex Force, 124 Falmouth, Pow:123, Count: 1(l 1/L 1/S 0) Fitness 63 PickVal 7 SelfVal 149 AINeed 490
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 9387, Region: 124 Falmouth
3:16:32 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:16:32 PM  (Reporting)  Region 125 Barnstaple Pick 2 SelfVal 104 Need 878  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 53 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1002604 Anglo-Norman Islands Force (Pow.52)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 420 Toulon Pick 18 SelfVal 24 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 476 Dijon Pick 7 SelfVal 12 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 576 Strasbourg Pick 13 SelfVal 19 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 534 Paris Pick 57 SelfVal 57 Need 506  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.22 Land Core Ratio: 0.29  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1015521 1st Depot (Pow.0)
3:16:32 PM  (Reporting)  1015501 II Army Service Corps (Pow.0)
3:16:32 PM  (Reporting)  1002711 Malta Force (Pow.220)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 474) - evaluation skipped
3:16:32 PM  (Reporting)  Region 678 Napoli Pick 34 SelfVal 644 Need 452  no group candidate found
3:16:32 PM  (Reporting)  Region 627 Venezia Pick 8 SelfVal 168 Need 1538  no group candidate found
3:16:32 PM  (Reporting)  Region 711 Messina Pick 3 SelfVal 99 Need 452  no group candidate found
3:16:32 PM  (Reporting)  Region 708 Palermo Pick 16 SelfVal 389 Need 223  no group candidate found
3:16:32 PM  (Reporting)  Region 626 Trevisa Pick 6 SelfVal 129 Need 1856  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 705 Cagliari Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 717 Siracusa Pick 3 SelfVal 116 Need 223  no group candidate found
3:16:32 PM  (Reporting)  Region 688 Taranto Pick 3 SelfVal 120 Need 452  no group candidate found
3:16:32 PM  (Reporting)  Region 676 Gaeta Pick 4 SelfVal 132 Need 452  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 9 Land Ratio: 0.91 Land Core Ratio: 0.97  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1002803 Barbados Force (Pow.155)
3:16:32 PM  (Reporting)  1002799 Jamaica Fencibles (Pow.19)
3:16:32 PM  (Reporting)  1015325 1st West Indian Bde (Pow.41)
3:16:32 PM  (Reporting)  1015045 Cape Brigade (Pow.55)
3:16:32 PM  (Reporting)  1014132 Fanning's Bde (Pow.56)
3:16:32 PM  (Reporting)  1014768 Jamaica Brigade (Pow.63)
3:16:32 PM  (Reporting)  1002765 V. British Detachment (Pow.84)
3:16:32 PM  (Reporting)  1013407 Coote' Force (Pow.80)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 3908 Barbados Pick 100 has enough garrison (Value: 512) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 214) - evaluation skipped
3:16:32 PM  (Reporting)  Region 3902 Cuba Pick 2 SelfVal 27 Need 310  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 3 Land Ratio: 0.38 Land Core Ratio: 0.42  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 1194 Wien Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 1938 Corfu Pick 83 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1013413 Nova Scotia Militia (Pow.19)
3:16:32 PM  (Reporting)  1002756 Nova Scotia Force (Pow.73)
3:16:32 PM  (Reporting)  1002735 Lower Canada Force (Pow.282)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 3900 Florida Pick 5 SelfVal 17 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 46 has enough garrison (Value: 214) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 12 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 1375 Radom Pick 12 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 3 Enemy armies: 34 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1015521 1st Depot (Pow.0)
3:16:32 PM  (Reporting)  1015501 II Army Service Corps (Pow.0)
3:16:32 PM  (Reporting)  1002711 Malta Force (Pow.220)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 474) - evaluation skipped
3:16:32 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 235 Need 60  no group candidate found
3:16:32 PM  (Reporting)  Region 1938 Corfu Pick 83 SelfVal 204 Need 60  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1682 Kotor Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 635 Trieste Pick 28 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 705 Cagliari Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 678 Napoli Pick 34 SelfVal 644 Need 452  no group candidate found
3:16:32 PM  (Reporting)  Region 211 Gibraltar Pick 57 SelfVal 726 Need 0  no group candidate found
3:16:32 PM  (Reporting)  Region 420 Toulon Pick 18 SelfVal 24 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 3722 Ceuta Pick 4 SelfVal 4 Need 506  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 94 Enemy armies: 55 Land Ratio: 0.25 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1002803 Barbados Force (Pow.155)
3:16:32 PM  (Reporting)  1002799 Jamaica Fencibles (Pow.19)
3:16:32 PM  (Reporting)  1015325 1st West Indian Bde (Pow.41)
3:16:32 PM  (Reporting)  1015045 Cape Brigade (Pow.55)
3:16:32 PM  (Reporting)  1014132 Fanning's Bde (Pow.56)
3:16:32 PM  (Reporting)  1014768 Jamaica Brigade (Pow.63)
3:16:32 PM  (Reporting)  1002765 V. British Detachment (Pow.84)
3:16:32 PM  (Reporting)  1013407 Coote' Force (Pow.80)
3:16:32 PM  (Reporting)  1002604 Anglo-Norman Islands Force (Pow.52)
3:16:32 PM  (Reporting)  1002544 Hannover Expedition (Pow.0)
3:16:32 PM  (Reporting)  1002423 Wessex Force (Pow.123)
3:16:32 PM  (Reporting)  1010010 Exeter Defenses (Pow.7)
3:16:32 PM  (Reporting)  1003114 Plymouth Garrison (Pow.13)
3:16:32 PM  (Reporting)  1014363 1st Fort. Rgt. (Pow.15)
3:16:32 PM  (Reporting)  1015634 3rd Heavy Brigade (Pow.24)
3:16:32 PM  (Reporting)  1016051 Hereford Bde (Pow.58)
3:16:32 PM  (Reporting)  1015315 Fane's Brigade (Pow.60)
3:16:32 PM  (Reporting)  1014115 Craufurd J. C.' Force (Pow.76)
3:16:32 PM  (Reporting)  1002974 Cork Garrison (Pow.50)
3:16:32 PM  (Reporting)  1016552 2nd Foreign Brigade (Pow.0)
3:16:32 PM  (Reporting)  1016549 I Army Hospital Corps (Pow.0)
3:16:32 PM  (Reporting)  1015812 3rd Fort. Rgt. (Pow.1)
3:16:32 PM  (Reporting)  1003090 Yarmouth Garrison (Pow.16)
3:16:32 PM  (Reporting)  1003021 Norwich Garrison (Pow.14)
3:16:32 PM  (Reporting)  1015846 1st Sailor Brigade (Pow.2)
3:16:32 PM  (Reporting)  1002998 Inverness Garrison (Pow.13)
3:16:32 PM  (Reporting)  1014962 1st Cavalry Brigade (Pow.47)
3:16:32 PM  (Reporting)  1014967 2nd RFA (Pow.36)
3:16:32 PM  (Reporting)  1002970 Dublin Garrison (Pow.14)
3:16:32 PM  (Reporting)  1002640 Ireland Fencibles (Pow.28)
3:16:32 PM  (Reporting)  1002624 Ireland Force (Pow.152)
3:16:32 PM  (Reporting)  1003012 Hull Garrison (Pow.26)
3:16:32 PM  (Reporting)  1002959 Belfast Garrison (Pow.14)
3:16:32 PM  (Reporting)  1013388 Ulster Bde (Pow.18)
3:16:32 PM  (Reporting)  1014764 Belfast Brigade (Pow.67)
3:16:32 PM  (Reporting)  1003042 Carlisle Garrison (Pow.14)
3:16:32 PM  (Reporting)  1002986 Edinburgh Garrison (Pow.6)
3:16:32 PM  (Reporting)  1013392 2nd Scotland Bde (Pow.28)
3:16:32 PM  (Reporting)  1016267 3rd Sailor Brigade (Pow.1)
3:16:32 PM  (Reporting)  1015817 3rd KGL Brigade (Pow.2)
3:16:32 PM  (Reporting)  1016272 II Corps of Royal Engineers (Pow.0)
3:16:32 PM  (Reporting)  1016262 2nd Sailor Brigade (Pow.1)
3:16:32 PM  (Reporting)  1015527 1st Foreign Brigade (Pow.2)
3:16:32 PM  (Reporting)  1014952 2nd Fort. Rgt. (Pow.5)
3:16:32 PM  (Reporting)  1002569 Scotland Force (Pow.46)
3:16:32 PM  (Reporting)  1015255 1st Infantry Brigade (Pow.3)
3:16:32 PM  (Reporting)  1015517 5th Cavalry Brigade (Pow.5)
3:16:32 PM  (Reporting)  1014972 2nd Cavalry Brigade (Pow.27)
3:16:32 PM  (Reporting)  1002994 Aberdeen Garrison (Pow.19)
3:16:32 PM  (Reporting)  1013413 Nova Scotia Militia (Pow.19)
3:16:32 PM  (Reporting)  1002756 Nova Scotia Force (Pow.73)
3:16:32 PM  (Reporting)  1002735 Lower Canada Force (Pow.282)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 16 Dublin Pick 80 SelfVal 2021 Need 0  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1002803 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1) Fitness 40 PickVal 100 SelfVal 326 AINeed 26
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 13040, Region: 3908 Barbados
3:16:32 PM  (Reporting)  Primary Region 87 Liverpool Pick 100 has enough garrison (Value: 325) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:52, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 182 AINeed 60
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 11830, Region: 517 Jersey
3:16:32 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 365 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:16:32 PM  (Reporting)  Region 852 Bremen Pick 49 SelfVal 147 Need 345  no group candidate found
3:16:32 PM  (Reporting)  Region 62 Glasgow Pick 54 SelfVal 1414 Need 0  no group candidate found
3:16:32 PM  (Reporting)  Region 211 Gibraltar Pick 57 SelfVal 726 Need 0  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 82 York Pick 11 has enough garrison (Value: 141) - evaluation skipped
3:16:32 PM  (Reporting)  Region 789 Amsterdam Pick 28 SelfVal 28 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 149 Lisboa Pick 100 SelfVal 1438 Need 240  no group candidate found
3:16:32 PM  (Reporting)  Region 497 Brest Pick 12 SelfVal 18 Need 250  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 97 Swansea Pick 10 has enough garrison (Value: 36) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 70 Newcastle Pick 47 has enough garrison (Value: 284) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 214) - evaluation skipped
3:16:32 PM  (Reporting)  Region 784 Vlissingen Pick 6 SelfVal 6 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 113 Gloucester Pick 4 SelfVal 173 Need 1058  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 516 Guernesey Pick 24 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 787 Den Haag Pick 3 SelfVal 3 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 98 Cardiff Pick 54 SelfVal 1376 Need 0  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 18 has enough garrison (Value: 282) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 46 has enough garrison (Value: 214) - evaluation skipped
3:16:32 PM  (Reporting)  Region 100 Hereford Pick 10 SelfVal 397 Need 95  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 8 Belfast Pick 18 has enough garrison (Value: 306) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 51 Aberdeen Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 42 has enough garrison (Value: 329) - evaluation skipped
3:16:32 PM  (Reporting)  Region 121 Ipswich Pick 9 SelfVal 314 Need 499  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 112 Norwich Pick 17 has enough garrison (Value: 141) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 43 Inverness Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 156 Oporto Pick 12 SelfVal 283 Need 240  no group candidate found
3:16:32 PM  (Reporting)  Region 357 Rochefort Pick 3 SelfVal 6 Need 266  no group candidate found
3:16:32 PM  (Reporting)  Region 128 Exeter Pick 7 SelfVal 139 Need 1399  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 84 Hull Pick 19 has enough garrison (Value: 26) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 72 Carlisle Pick 11 has enough garrison (Value: 131) - evaluation skipped
3:16:32 PM  (Reporting)  Region 3900 Florida Pick 5 SelfVal 17 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Region 519 Cherbourg Pick 5 SelfVal 10 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 32 Cork Pick 4 has enough garrison (Value: 297) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1002423 Wessex Force, 124 Falmouth, Pow:123, Count: 1(l 1/L 1/S 0) Fitness 63 PickVal 7 SelfVal 149 AINeed 490
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 9387, Region: 124 Falmouth
3:16:32 PM  (Reporting)  Region 3722 Ceuta Pick 4 SelfVal 4 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 792 Den Helder Pick 3 SelfVal 3 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 159 Braga Pick 3 SelfVal 110 Need 240  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1002423 Wessex Force, 124 Falmouth, Pow:123, Count: 1(l 1/L 1/S 0) Fitness 45 PickVal 4 SelfVal 229 AINeed 76
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 10305, Region: 123 Penzance
3:16:32 PM  (Reporting)  Secondary Region 75 Hartlepool Pick 4 has enough garrison (Value: 18) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1180 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1007875 Indian Squadron chance: 25 failed.
3:16:32 PM  (Reporting)  _AFA_ 1007875 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 18062, Region: 3912 West Africa
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 49 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1014131 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 21600, Region: 3927 Southeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1016621 Bacchante Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1007747 African Squadron Auto success as amphib is planned and Probability was 100 %
3:16:32 PM  (Reporting)  _AFA_ 1007747 African Squadron has been given the mission Agenda: Naval Superiority, Value: 15504, Region: 4303 Canary Islands
3:16:32 PM  (Reporting)  _AFA_ 1007747 African Squadron has been given the mission Agenda: Naval Docking, Value: 5445, Region: 3912 West Africa
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 93 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1016348 7th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ Adding commerce 1016348 7th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFA_ 1014775 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  _AFA_ 1016062 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 22050, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  _AFA_ 1016360 Invincible Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ Adding supply transport 1016360 Invincible Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1015313 Collingwood's Fleet chance: -10 failed.
3:16:32 PM  (Reporting)  _AFA_ 1015313 Collingwood's Fleet has been given the mission Agenda: Naval Calling, Value: 2314, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  _AFA_ 1014130 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11775, Region: 3924 North Sea Trade
3:16:32 PM  (Reporting)  _AFA_ 1015647 Daphne  Sq. has been given the mission Agenda: Convoy Transport, Value: 3300, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ Adding supply transport 1015647 Daphne  Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFA_ 1016359 Amelia Sq. has been given the mission Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ Adding supply transport 1016359 Amelia Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFA_ 1016625 Hibernia Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 19200, Region: 3926 Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
3:16:32 PM  (Reporting)  _AFA_ 1007363 Keith's Fleet has been given the mission Agenda: Naval Superiority, Value: 19296, Region: 4181 Ostfriesieche Inseln
3:16:32 PM  (Reporting)  _AFA_ 1007363 Keith's Fleet has been given the mission Agenda: Naval Calling, Value: 5658, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Medway Squadron chance: -20 failed.
3:16:32 PM  (Reporting)  _AFA_ 1007510 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 9280, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  _AFA_ 1016365 Active Sq. has been given the mission Agenda: Convoy Transport, Value: 3350, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ Adding supply transport 1016365 Active Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFA_ 1016363 Achilles Sq. has been given the mission Agenda: Convoy Transport, Value: 2850, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ Adding supply transport 1016363 Achilles Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFA_ 1016361 Artois Sq. has been given the mission Agenda: Convoy Transport, Value: 2750, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ Adding supply transport 1016361 Artois Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1007569 Portsmouth Squadron chance: 73 failed.
3:16:32 PM  (Reporting)  _AFA_ 1007569 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6006, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1015038 Nelson's Fleet Auto success as amphib is planned and Probability was 128 %
3:16:32 PM  (Reporting)  _AFA_ 1015038 Nelson's Fleet has been given the mission Agenda: Naval Superiority, Value: 69540, Region: 3958 Estuaire de la Seine
3:16:32 PM  (Reporting)  _AFA_ 1015038 Nelson's Fleet has been given the mission Agenda: Naval Calling, Value: 22132, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  _AFA_ 1015054 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 57975, Region: 3926 Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1016362 IX. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 13500, Region: 3926 Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1007461 Channel Fleet Auto success as amphib is planned and Probability was 128 %
3:16:32 PM  (Reporting)  _AFA_ 1007461 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 53628, Region: 4552 Gulf of Mexico
3:16:32 PM  (Reporting)  _AFA_ 1007461 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 20069, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1007774 Jamaca Squadron chance: -10 failed.
3:16:32 PM  (Reporting)  _AFA_ 1007774 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 7897, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Rochefort Blockade chance: 50 failed.
3:16:32 PM  (Reporting)  _AFA_ 1007609 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 6996, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1007812 West Indies Squadron chance: 30 failed.
3:16:32 PM  (Reporting)  _AFA_ 1007812 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 20791, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  _AFA_ 1015036 Beaulieu Sq. has been given the mission Agenda: Convoy Transport, Value: 3700, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ Adding supply transport 1015036 Beaulieu Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _AFA_ 1016366 Glasgow Sq. has been given the mission Agenda: Convoy Transport, Value: 3500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  _AFO_ Adding supply transport 1016366 Glasgow Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1007634 Atlantic Fleet Auto success as amphib is planned and Probability was 128 %
3:16:32 PM  (Reporting)  _AFA_ 1007634 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 49484, Region: 4552 Gulf of Mexico
3:16:32 PM  (Reporting)  _AFA_ 1007634 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 17517, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 916 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:16:32 PM  (Reporting)  _CLO_ 1002765 V. British Detachment, 3903 Jamaica, Pow:84, Count: 3(l 0/L 1/S 2)
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 8 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:16:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:16:32 PM  (Reporting)  Ended Collect Leaders 1 ms
3:16:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:16:32 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.84) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:2.04) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.29) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.68) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.56 - Core:1.62 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 342 Germany
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  _ATG__ 1016351 Sir John Stuart Ulm Going against objective: 851 Bremerhaven
3:16:32 PM  (Reporting)  _ATG__ 1016339 Sir George Don Ulm Going against objective: 857 Sultingen
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016339 Sir George Don is doing nothing in Ulm  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016351 Sir John Stuart is doing nothing in Ulm  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.42 - Core:0.48 - Nav:2.80) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 149 Lisboa in theater 336 Spanish Peninsula
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016632 British Detachment is doing nothing in El Ferrol  Power: 60  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1007634 Atlantic Fleet, 4278 El Ferrol, Pow:1110, Count: 9(l 1/L 8/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:16:32 PM  (Reporting)  1007634 Atlantic Fleet, 4278 El Ferrol, Pow:1110, Count: 9(l 1/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
3:16:32 PM  (Reporting)  List of Agendas for 1007634 Atlantic Fleet, 4278 El Ferrol, Pow:1110, Count: 9(l 1/L 8/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:16:32 PM  (Reporting)  1007634-Atlantic Fleet Power:1110 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1002686 Gibraltar Force, 148 Elvas, Pow:248, Count: 2(l 1/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 25000, Region: 149 Lisboa
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 10450, Region: 148 Elvas
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 149 Lisboa
3:16:32 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 5500, Region: 159 Braga
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 149 Lisboa
3:16:32 PM  (Reporting)  1002686-Gibraltar Force Power:248 Health:100% Elvas>Lisboa Mission:Defend Fitness:50% Need:240 Threat:178 GoalValue: 25000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.27 - Core:0.33 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 116 Cambridge in theater 335 British Isles
3:16:32 PM  (Reporting)  _GTU_ 1015634 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1016051 Hereford Bde, 32 Cork, Pow:58, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1015315 Fane's Brigade, 32 Cork, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1014115 Craufurd J. C.' Force, 32 Cork, Pow:76, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1002974 Cork Garrison, 32 Cork, Pow:50, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1003090 Yarmouth Garrison, 120 Yarmouth, Pow:16, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1002978 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1013386 Limerick Brigade, 28 Limerick, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1003021 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1014962 1st Cavalry Brigade, 87 Liverpool, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1002970 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1002640 Ireland Fencibles, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1002959 Belfast Garrison, 8 Belfast, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1013388 Ulster Bde, 8 Belfast, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1014764 Belfast Brigade, 8 Belfast, Pow:67, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1003042 Carlisle Garrison, 72 Carlisle, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1002569 Scotland Force, 62 Glasgow, Pow:46, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ Starting merge 17 at start
3:16:32 PM  (Reporting)  _GTU_ Finished merge 16 now
3:16:32 PM  (Reporting)  _GTU_ 1002569 Scotland Force, 62 Glasgow, Pow:46, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1003090 Yarmouth Garrison, 120 Yarmouth, Pow:16, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1014962 1st Cavalry Brigade, 87 Liverpool, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1002959 Belfast Garrison, 8 Belfast, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1015315 Fane's Brigade, 32 Cork, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1002970 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1013388 Ulster Bde, 8 Belfast, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1003021 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1002974 Cork Garrison, 32 Cork, Pow:122, Count: 3(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1013386 Limerick Brigade, 28 Limerick, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1002978 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1002640 Ireland Fencibles, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1016051 Hereford Bde, 32 Cork, Pow:58, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1014764 Belfast Brigade, 8 Belfast, Pow:67, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1003042 Carlisle Garrison, 72 Carlisle, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1015634 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  Ended AI Gather Units 110 ms
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  _GTG_ 1016591 Sir Ronald Ferguson, 106 Oxford, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 106 Oxford and will absorb 1016611 Francis Dundas
3:16:32 PM  (Reporting)  Ended GatherGarrisons 2 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  _ATG__ 1002544 Hannover Expedition Falmouth Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1015634 3rd Heavy Brigade Cork Going against objective: 16 Dublin
3:16:32 PM  (Reporting)  _ATG__ 1016051 Hereford Bde Cork Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1015315 Fane's Brigade Cork Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1002974 Cork Garrison Cork Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1003090 Yarmouth Garrison Yarmouth Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1002978 Limerick Garrison Limerick Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1013386 Limerick Brigade Limerick Going against objective: 16 Dublin
3:16:32 PM  (Reporting)  _ATG__ 1003021 Norwich Garrison Norwich Going against objective: 16 Dublin
3:16:32 PM  (Reporting)  _ATG__ 1015828 9th Merchant Fleet Liverpool Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1015506 VII. Fleet Liverpool Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1014962 1st Cavalry Brigade Liverpool Going against objective: 16 Dublin
3:16:32 PM  (Reporting)  _ATG__ 1002640 Ireland Fencibles Dublin Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1002959 Belfast Garrison Belfast Going against objective: 4134 Strait of Dover
3:16:32 PM  (Reporting)  _ATG__ 1013388 Ulster Bde Belfast Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1014764 Belfast Brigade Belfast Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1003042 Carlisle Garrison Carlisle Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1015834 10th Merchant Fleet Glasgow Going against objective: 16 Dublin
3:16:32 PM  (Reporting)  _ATG__ 1002569 Scotland Force Glasgow Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 7 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016348 7th Merchant Fleet, 4079 Cape Wrath, Pow:25, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  1016348-7th Merchant Fleet Power:25 Health:100% Cape Wrath>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1002994 Aberdeen Garrison, 59 Greenock, Pow:19, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3450, Region: 59 Greenock
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3450, Region: 59 Greenock
3:16:32 PM  (Reporting)  1002994-Aberdeen Garrison Power:19 Health:100% Greenock>Greenock Mission:Keep Position Fitness:60% Need:60 Threat:0 GoalValue: 3450
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014972 2nd Cavalry Brigade, 57 Edinburgh, Pow:27, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:16:32 PM  (Reporting)  1014972-2nd Cavalry Brigade Power:27 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1002569 Scotland Force is doing nothing in Glasgow  Power: 46  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015834 10th Merchant Fleet is doing nothing in Glasgow  Power: 1  HealthPerc: 40
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015313 Collingwood's Fleet, 4087 Firth of Clyde, Pow:150, Count: 3(l 1/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2548, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2314, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2314, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  1015313-Collingwood's Fleet Power:150 Health:100% Firth of Clyde>Lower Canada Mission:Naval Calling Fitness:89% Need:0 Threat:0 GoalValue: 2314
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013392 2nd Scotland Bde, 68 Hawick, Pow:28, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2550, Region: 68 Hawick
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2550, Region: 68 Hawick
3:16:32 PM  (Reporting)  1013392-2nd Scotland Bde Power:28 Health:100% Hawick>Hawick Mission:Keep Position Fitness:60% Need:60 Threat:0 GoalValue: 2550
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1002986 Edinburgh Garrison, 68 Hawick, Pow:6, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3700, Region: 80 Leeds
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:16:32 PM  (Reporting)  Agenda  4  : Agenda: Keep Position, Value: 2520, Region: 68 Hawick
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:16:32 PM  (Reporting)  1002986-Edinburgh Garrison Power:6 Health:100% Hawick>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015647 Daphne  Sq., 4088 Northern Channel, Pow:66, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3300, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  1015647-Daphne  Sq. Power:66 Health:100% Northern Channel>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3550
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003082 Newcastle Garrison, 74 Cumberland, Pow:2, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4150, Region: 80 Leeds
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:16:32 PM  (Reporting)  Agenda  4  : Agenda: Keep Position, Value: 2070, Region: 74 Cumberland
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:16:32 PM  (Reporting)  1003082-Newcastle Garrison Power:2 Health:100% Cumberland>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1003042 Carlisle Garrison is doing nothing in Carlisle  Power: 14  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014764 Belfast Brigade is doing nothing in Belfast  Power: 67  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1013388 Ulster Bde is doing nothing in Belfast  Power: 18  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1002959 Belfast Garrison is doing nothing in Belfast  Power: 14  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003002 Leeds Garrison, 80 Leeds, Pow:18, Count: 2(l 0/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:16:32 PM  (Reporting)  1003002-Leeds Garrison Power:18 Health:100% Leeds>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003012 Hull Garrison, 84 Hull, Pow:26, Count: 2(l 0/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2730, Region: 84 Hull
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2730, Region: 84 Hull
3:16:32 PM  (Reporting)  1003012-Hull Garrison Power:26 Health:100% Hull>Hull Mission:Keep Position Fitness:60% Need:60 Threat:0 GoalValue: 2730
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1002624 Ireland Force, 16 Dublin, Pow:152, Count: 5(l 1/L 2/S 2)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5700, Region: 16 Dublin
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5700, Region: 16 Dublin
3:16:32 PM  (Reporting)  1002624-Ireland Force Power:152 Health:100% Dublin>Dublin Mission:Keep Position Fitness:60% Need:0 Threat:0 GoalValue: 5700
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1002640 Ireland Fencibles is doing nothing in Dublin  Power: 28  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1002970 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014967 2nd RFA is doing nothing in Dublin  Power: 36  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014962 1st Cavalry Brigade is doing nothing in Liverpool  Power: 47  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1002998 Inverness Garrison, 87 Liverpool, Pow:13, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:16:32 PM  (Reporting)  1002998-Inverness Garrison Power:13 Health:100% Liverpool>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015506 VII. Fleet is doing nothing in Liverpool  Power: 26  HealthPerc: 45
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015828 9th Merchant Fleet is doing nothing in Liverpool  Power: 1  HealthPerc: 40
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016359 Amelia Sq., 4097 Galway Bay, Pow:71, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7700, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  1016359-Amelia Sq. Power:71 Health:100% Galway Bay>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3550
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015041 Mackenzie Fraser' Force, 108 Leicester, Pow:57, Count: 2(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1710, Region: 108 Leicester
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 26996, Region: 100 Hereford
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 68500, Region: 108 Leicester
3:16:32 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 32500, Region: 105 Birmingham
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1710, Region: 108 Leicester
3:16:32 PM  (Reporting)  1015041-Mackenzie Fraser' Force Power:57 Health:100% Leicester>Leicester Mission:Keep Position Fitness:60% Need:59 Threat:43 GoalValue: 1710
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1003021 Norwich Garrison is doing nothing in Norwich  Power: 14  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1013386 Limerick Brigade is doing nothing in Limerick  Power: 55  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1002978 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1003090 Yarmouth Garrison is doing nothing in Yarmouth  Power: 16  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016616 1st Merchant Fleet, 120 Yarmouth, Pow:26, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  1016616-1st Merchant Fleet Power:26 Health:100% Yarmouth>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013680 IV. Fleet, 120 Yarmouth, Pow:146, Count: 4(l 0/L 2/S 2)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4129 Beachy Head
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4590, Region: 62 Glasgow
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4129 Beachy Head
3:16:32 PM  (Reporting)  1013680 IV. Fleet Yarmouth Health: 100 % will target  1007510 Medway Squadron
3:16:32 PM  (Reporting)  1013680-IV. Fleet Power:146 Health:100% Yarmouth>Beachy Head Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003065 Cardiff Garrison, 106 Oxford, Pow:18, Count: 3(l 1/L 2/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:16:32 PM  (Reporting)  1003065-Cardiff Garrison Power:18 Health:100% Oxford>Birmingham Mission:Resupply Fitness:100% Need:48 Threat:32 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003008 Manchester Garrison, 106 Oxford, Pow:5, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4600, Region: 105 Birmingham
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:16:32 PM  (Reporting)  1003008-Manchester Garrison Power:5 Health:100% Oxford>Birmingham Mission:Resupply Fitness:100% Need:48 Threat:32 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016612 Wales HG, 106 Oxford, Pow:2, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4150, Region: 105 Birmingham
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:16:32 PM  (Reporting)  1016612-Wales HG Power:2 Health:100% Oxford>Birmingham Mission:Resupply Fitness:100% Need:48 Threat:32 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013387 Paget E.' Force, 116 Cambridge, Pow:74, Count: 2(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16100, Region: 118 London
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16100, Region: 118 London
3:16:32 PM  (Reporting)  1013387-Paget E.' Force Power:74 Health:88% Cambridge>London Mission:Garrison Fitness:100% Need:2402 Threat:1632 GoalValue: 16100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003033 Colchester Garrison, 117 St Albans, Pow:102, Count: 3(l 1/L 2/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4706, Region: 117 St Albans
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4544, Region: 110 Peterborough
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4706, Region: 117 St Albans
3:16:32 PM  (Reporting)  1003033-Colchester Garrison Power:102 Health:100% St Albans>St Albans Mission:Keep Position Fitness:26% Need:1211 Threat:897 GoalValue: 4706
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1009995 Colchester Defenses, 117 St Albans, Pow:6, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 121 Ipswich
3:16:32 PM  (Reporting)  1009995-Colchester Defenses Power:6 Health:100% St Albans>Ipswich Mission:Resupply Fitness:100% Need:499 Threat:396 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1002974 Cork Garrison is doing nothing in Cork  Power: 122  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015315 Fane's Brigade is doing nothing in Cork  Power: 60  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016051 Hereford Bde is doing nothing in Cork  Power: 58  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015634 3rd Heavy Brigade is doing nothing in Cork  Power: 24  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1010019 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 92 Pembroke
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016624 British Detachment is doing nothing in Strait of Dover  Power: 192  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016625 Hibernia Sq., 4134 Strait of Dover, Pow:192, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 19200, Region: 3926 Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 19200, Region: 3926 Northeast Atlantic Trade
3:16:32 PM  (Reporting)  1016625-Hibernia Sq. Power:192 Health:100% Strait of Dover>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 19200
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1007363 Keith's Fleet, 4134 Strait of Dover, Pow:396, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
3:16:32 PM  (Reporting)  List of Agendas for 1007363 Keith's Fleet, 4134 Strait of Dover, Pow:396, Count: 4(l 1/L 3/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:16:32 PM  (Reporting)  1007363-Keith's Fleet Power:396 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003114 Plymouth Garrison, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 6950, Region: 128 Exeter
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 128 Exeter
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 128 Exeter
3:16:32 PM  (Reporting)  1003114-Plymouth Garrison Power:13 Health:88% Exeter>Exeter Mission:Resupply Fitness:100% Need:1399 Threat:1098 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1010010 Exeter Defenses, 126 Plymouth, Pow:7, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 124 Falmouth
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 124 Falmouth
3:16:32 PM  (Reporting)  1010010-Exeter Defenses Power:7 Health:50% Plymouth>Falmouth Mission:Resupply Fitness:100% Need:490 Threat:477 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1007510 Medway Squadron, 4129 Beachy Head, Pow:623, Count: 11(l 3/L 4/S 4) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
3:16:32 PM  (Reporting)  List of Agendas for 1007510 Medway Squadron, 4129 Beachy Head, Pow:623, Count: 11(l 3/L 4/S 4)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:16:32 PM  (Reporting)  1007510-Medway Squadron Power:623 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1002423 Wessex Force, 124 Falmouth, Pow:123, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3780, Region: 124 Falmouth
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11450, Region: 123 Penzance
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 9387, Region: 124 Falmouth
3:16:32 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 9387, Region: 124 Falmouth
3:16:32 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 10305, Region: 123 Penzance
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3780, Region: 124 Falmouth
3:16:32 PM  (Reporting)  1002423-Wessex Force Power:123 Health:100% Falmouth>Falmouth Mission:Keep Position Fitness:20% Need:490 Threat:477 GoalValue: 3780
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1002544 Hannover Expedition is doing nothing in Falmouth  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015037 Surprise Sq., 57 Edinburgh, Pow:63, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6500, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6500, Region: 3934 Commerce
3:16:32 PM  (Reporting)  1015037-Surprise Sq. Power:63 Health:100% Edinburgh>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016626 British Detachment is doing nothing in Isle of Wight  Power: 30  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1010016 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 123 Penzance
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1007569 Portsmouth Squadron, 4128 Isle of Wight, Pow:300, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
3:16:32 PM  (Reporting)  List of Agendas for 1007569 Portsmouth Squadron, 4128 Isle of Wight, Pow:300, Count: 6(l 1/L 4/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:16:32 PM  (Reporting)  1007569-Portsmouth Squadron Power:300 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:1.25) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:52, Count: 3(l 1/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5062, Region: 517 Jersey
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11830, Region: 517 Jersey
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 11830, Region: 517 Jersey
3:16:32 PM  (Reporting)  1002604-Anglo-Norman Islands Force Power:52 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 11830
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016629 British Detachment is doing nothing in Pointe du Raz  Power: 62  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1007461 Channel Fleet, 4259 Pointe du Raz, Pow:1306, Count: 11(l 2/L 8/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:16:32 PM  (Reporting)  1007461 Channel Fleet, 4259 Pointe du Raz, Pow:1306, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
3:16:32 PM  (Reporting)  List of Agendas for 1007461 Channel Fleet, 4259 Pointe du Raz, Pow:1306, Count: 11(l 2/L 8/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:16:32 PM  (Reporting)  1007461-Channel Fleet Power:1306 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016630 British Detachment is doing nothing in Pointe de Grave  Power: 70  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016631 British Detachment is doing nothing in Pointe de Grave  Power: 70  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1007609 Rochefort Blockade, 4270 Pointe de Grave, Pow:461, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
3:16:32 PM  (Reporting)  List of Agendas for 1007609 Rochefort Blockade, 4270 Pointe de Grave, Pow:461, Count: 5(l 1/L 3/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:16:32 PM  (Reporting)  1007609-Rochefort Blockade Power:461 Health:98% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.22 - Core:0.29 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1002711 Malta Force, 718 Valetta, Pow:220, Count: 2(l 1/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6775, Region: 718 Valetta
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6775, Region: 718 Valetta
3:16:32 PM  (Reporting)  1002711-Malta Force Power:220 Health:100% Valetta>Valetta Mission:Keep Position Fitness:50% Need:0 Threat:0 GoalValue: 6775
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.91 - Core:0.97 - Nav:2.52) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
3:16:32 PM  (Reporting)  _GTU_ 1002799 Jamaica Fencibles, 3903 Jamaica, Pow:19, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1015325 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1015045 Cape Brigade, 3903 Jamaica, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1014132 Fanning's Bde, 3903 Jamaica, Pow:56, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1014768 Jamaica Brigade, 3903 Jamaica, Pow:63, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1013407 Coote' Force, 3903 Jamaica, Pow:80, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ Starting merge 6 at start
3:16:32 PM  (Reporting)  _GTU_ Finished merge 6 now
3:16:32 PM  (Reporting)  _GTU_ 1013407 Coote' Force, 3903 Jamaica, Pow:80, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1014768 Jamaica Brigade, 3903 Jamaica, Pow:63, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1002799 Jamaica Fencibles, 3903 Jamaica, Pow:19, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1015045 Cape Brigade, 3903 Jamaica, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1014132 Fanning's Bde, 3903 Jamaica, Pow:56, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1015325 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  Ended AI Gather Units 16 ms
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1013407 Coote' Force is doing nothing in Jamaica  Power: 80  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1002765 V. British Detachment, 3903 Jamaica, Pow:84, Count: 3(l 0/L 1/S 2)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:16:32 PM  (Reporting)  1002765-V. British Detachment Power:84 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:310 Threat:83 GoalValue: 2500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014768 Jamaica Brigade is doing nothing in Jamaica  Power: 63  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014132 Fanning's Bde is doing nothing in Jamaica  Power: 56  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015045 Cape Brigade is doing nothing in Jamaica  Power: 55  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015325 1st West Indian Bde is doing nothing in Jamaica  Power: 41  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1002799 Jamaica Fencibles is doing nothing in Jamaica  Power: 19  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1007774 Jamaca Squadron, 4554 Jamaican Sea, Pow:565, Count: 8(l 1/L 4/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
3:16:32 PM  (Reporting)  List of Agendas for 1007774 Jamaca Squadron, 4554 Jamaican Sea, Pow:565, Count: 8(l 1/L 4/S 3)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:16:32 PM  (Reporting)  1007774-Jamaca Squadron Power:565 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1007812 West Indies Squadron, 4556 Caraibbean Sea, Pow:1395, Count: 19(l 2/L 10/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
3:16:32 PM  (Reporting)  List of Agendas for 1007812 West Indies Squadron, 4556 Caraibbean Sea, Pow:1395, Count: 19(l 2/L 10/S 7)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:16:32 PM  (Reporting)  1007812-West Indies Squadron Power:1395 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015036 Beaulieu Sq., 4556 Caraibbean Sea, Pow:74, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 4554 Jamaican Sea
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3700, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 4554 Jamaican Sea
3:16:32 PM  (Reporting)  1015036 Beaulieu Sq. Caraibbean Sea Health: 100 % will target  1007774 Jamaca Squadron
3:16:32 PM  (Reporting)  1015036-Beaulieu Sq. Power:74 Health:100% Caraibbean Sea>Jamaican Sea Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 80000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016366 Glasgow Sq., 4556 Caraibbean Sea, Pow:70, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  1016366-Glasgow Sq. Power:70 Health:100% Caraibbean Sea>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1002803 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 16300, Region: 3908 Barbados
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3908 Barbados
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 5405, Region: 3908 Barbados
3:16:32 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 13040, Region: 3908 Barbados
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 13040, Region: 3908 Barbados
3:16:32 PM  (Reporting)  1002803-Barbados Force Power:155 Health:100% Barbados>Barbados Mission:Defend Fitness:40% Need:26 Threat:284 GoalValue: 13040
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.38 - Core:0.42 - Nav:2.55) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 1152 Innsbruck in theater 339 Austria
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014344 I Army Service Corps is doing nothing in Bengale  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016620 British Detachment is doing nothing in Coast of Carnatic  Power: 116  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1007875 Indian Squadron, 4304 Coast of Carnatic, Pow:1227, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
3:16:32 PM  (Reporting)  List of Agendas for 1007875 Indian Squadron, 4304 Coast of Carnatic, Pow:1227, Count: 16(l 2/L 9/S 5)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
3:16:32 PM  (Reporting)  1007875-Indian Squadron Power:1227 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 345 Balkans
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1002735 Lower Canada Force, 3889 Lower Canada, Pow:282, Count: 7(l 3/L 4/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3000, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3000, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  1002735-Lower Canada Force Power:282 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 3000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1002756 Nova Scotia Force, 3889 Lower Canada, Pow:73, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3000, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3000, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  1002756-Nova Scotia Force Power:73 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 3000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013413 Nova Scotia Militia, 3889 Lower Canada, Pow:19, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3000, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3000, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  1013413-Nova Scotia Militia Power:19 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 3000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:2.74) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016623 British Detachment is doing nothing in Gulf of Guinea  Power: 105  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016621 Bacchante Sq., 4559 Gulf of Guinea, Pow:86, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce
3:16:32 PM  (Reporting)  1016621-Bacchante Sq. Power:86 Health:100% Gulf of Guinea>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8600
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016622 British Detachment is doing nothing in Gulf of Guinea  Power: 61  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1007747 African Squadron, 4559 Gulf of Guinea, Pow:316, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
3:16:32 PM  (Reporting)  List of Agendas for 1007747 African Squadron, 4559 Gulf of Guinea, Pow:316, Count: 4(l 1/L 3/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:16:32 PM  (Reporting)  1007747-African Squadron Power:316 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 343 Poland
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.84) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  _ATG__ 1016620 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:2.04) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016365 Active Sq., 4115 Northwestern Approaches, Pow:67, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3350, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
3:16:32 PM  (Reporting)  1016365-Active Sq. Power:67 Health:100% Northwestern Approaches>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016363 Achilles Sq., 4115 Northwestern Approaches, Pow:57, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5900, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2850, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2850, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  1016363-Achilles Sq. Power:57 Health:100% Northwestern Approaches>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2850
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016361 Artois Sq., 4115 Northwestern Approaches, Pow:55, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5900, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2750, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2750, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  1016361-Artois Sq. Power:55 Health:100% Northwestern Approaches>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2750
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.29) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008040 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008029 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008052 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014131 II. Fleet, 3927 Southeast Atlantic Trade, Pow:288, Count: 4(l 0/L 4/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 21600, Region: 3927 Southeast Atlantic Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 21600, Region: 3927 Southeast Atlantic Trade
3:16:32 PM  (Reporting)  1014131-II. Fleet Power:288 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 21600
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.25 - Core:0.20 - Nav:1.68) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  _ATG__ 1016632 British Detachment El Ferrol Going against objective: 211 Gibraltar
3:16:32 PM  (Reporting)  _ATG__ 1016631 British Detachment Pointe de Grave Going against objective: 149 Lisboa
3:16:32 PM  (Reporting)  _ATG__ 1016630 British Detachment Pointe de Grave Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1016629 British Detachment Pointe du Raz Going against objective: 211 Gibraltar
3:16:32 PM  (Reporting)  _ATG__ 1016628 British Detachment Lizzard Point Going against objective: 16 Dublin
3:16:32 PM  (Reporting)  _ATG__ 1016627 British Detachment Lizzard Point Going against objective: 133 Portsmouth
3:16:32 PM  (Reporting)  _ATG__ 1016626 British Detachment Isle of Wight Going against objective: 126 Plymouth
3:16:32 PM  (Reporting)  _ATG__ 1016624 British Detachment Strait of Dover Going against objective: 126 Plymouth
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 7 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014775 V. Fleet, 3925 Western Approaches Trade, Pow:431, Count: 14(l 0/L 6/S 8)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  1014775-V. Fleet Power:431 Health:98% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 52500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016062 VIII. Fleet, 3925 Western Approaches Trade, Pow:294, Count: 5(l 0/L 3/S 2)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 22050, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 22050, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  1016062-VIII. Fleet Power:294 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 22050
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016360 Invincible Sq., 4085 Rockall, Pow:23, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  1016360-Invincible Sq. Power:23 Health:100% Rockall>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014130 VI. Fleet, 3924 North Sea Trade, Pow:157, Count: 2(l 0/L 2/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11775, Region: 3924 North Sea Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11775, Region: 3924 North Sea Trade
3:16:32 PM  (Reporting)  1014130-VI. Fleet Power:157 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11775
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016627 British Detachment is doing nothing in Lizzard Point  Power: 71  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016628 British Detachment is doing nothing in Lizzard Point  Power: 71  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015038 Nelson's Fleet, 4120 Lizzard Point, Pow:1458, Count: 10(l 1/L 9/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 57057, Region: 4179 Deutsche Bucht
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 10000, Region: 4291 Costa de la Luz
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Naval Superiority, Value: 69540, Region: 3958 Estuaire de la Seine
3:16:32 PM  (Reporting)  Agenda  4  : Agenda: Naval Calling, Value: 22132, Region: 3889 Lower Canada
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 57057, Region: 4179 Deutsche Bucht
3:16:32 PM  (Reporting)  1015038-Nelson's Fleet Power:1458 Health:100% Lizzard Point>Deutsche Bucht Mission:Naval Superiority Fitness:91% Need:0 Threat:0 GoalValue: 57057
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015054 III. Fleet, 3926 Northeast Atlantic Trade, Pow:773, Count: 12(l 0/L 12/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 57975, Region: 3926 Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 57975, Region: 3926 Northeast Atlantic Trade
3:16:32 PM  (Reporting)  1015054-III. Fleet Power:773 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 57975
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016362 IX. Fleet, 3926 Northeast Atlantic Trade, Pow:180, Count: 2(l 0/L 2/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 13500, Region: 3926 Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 13500, Region: 3926 Northeast Atlantic Trade
3:16:32 PM  (Reporting)  1016362-IX. Fleet Power:180 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 13500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007944 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 12 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 4 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 4 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 6 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 8 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 3 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 3 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 7 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 8 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 3 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 3 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:16:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:16:32 PM  (Reporting)  AI Process done in  19047 ms
3:16:32 PM  (Reporting)  Processing  1000003 Russia
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:16:32 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
3:16:32 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
3:16:32 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
3:16:32 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 339 Austria
3:16:32 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
3:16:32 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 339 Austria
3:16:32 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 349 Caucasus
3:16:32 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
3:16:32 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
3:16:32 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
3:16:32 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
3:16:32 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
3:16:32 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 5397 OwnPow Nav : 58 OppPow Nav : 83
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.45 0.45 Reg Count: 146 > 194
3:16:32 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 693 OppPow Land: 4 OwnPow Nav : 398 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
3:16:32 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1389 OwnPow Nav : 0 OppPow Nav : 1028
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
3:16:32 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1027 OppPow Land: 3164 OwnPow Nav : 399 OppPow Nav : 4
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.21 0.26 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:16:32 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1302 OppPow Land: 2236 OwnPow Nav : 32 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.37 0.38 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
3:16:32 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1788 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:16:32 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 403 OwnPow Nav : 0 OppPow Nav : 487
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
3:16:32 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4202 OppPow Land: 2137 OwnPow Nav : 2 OppPow Nav : 12
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 1.25 1.60 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 392 > 494
3:16:32 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 844 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 1.27 Reg Count: 145 > 218
3:16:32 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 150 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
3:16:32 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 252 OppPow Land: 0 OwnPow Nav : 126 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
3:16:32 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 10 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
3:16:32 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:16:32 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 412 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
3:16:32 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 756 OppPow Land: 1082 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.72 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
3:16:32 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:16:32 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 6328 OppPow Land: 227 OwnPow Nav : 157 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
3:16:32 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
3:16:32 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 910 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
3:16:32 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 137 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
3:16:32 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 310 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
3:16:32 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 262 OwnPow Nav : 0 OppPow Nav : 400
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
3:16:32 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 324 OwnPow Nav : 68 OppPow Nav : 141
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.31 0.20 Reg Count: 3 > 6
3:16:32 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 1033 OppPow Land: 0 OwnPow Nav : 127 OppPow Nav : 75
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 1.08 1.08 Reg Count: 57 > 184
3:16:32 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1455 OppPow Land: 3795 OwnPow Nav : 1366 OppPow Nav : 2052
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.24 5.00 Ratio Nav/NavCore: 0.42 2.01 Reg Count: 199 > 506
3:16:32 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 271 OwnPow Nav : 300 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
3:16:32 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 627 OppPow Land: 2404 OwnPow Nav : 1070 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
3:16:32 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 460 OppPow Land: 86 OwnPow Nav : 133 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 3.41 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
3:16:32 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 22 OppPow Nav : 55
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.25 0.25 Reg Count: 2 > 15
3:16:32 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 221 OwnPow Nav : 0 OppPow Nav : 560
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
3:16:32 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 75 OppPow Land: 141 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.34 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
3:16:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 3205 ms
3:16:32 PM  (Reporting)  Resources Levels Russia EcoBase 291 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability High Stock 330 Expected 146 Balance -16
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 102 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 102 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 3571 Expected 102 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 102 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Very Low Stock 1 Expected 102 Balance -12
3:16:32 PM  (Reporting)  War supplies Availability Very High Stock 190 Expected 73 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 32 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Engagment Points Availability Plentiful Stock 84 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 773 Expected 29 Balance 0
3:16:32 PM  (Reporting)    1015673 Army of the Danube Agenda Kept Agenda: Defend, Value: 10582, Region: 708 Palermo EndTurn 2675
3:16:32 PM  (Reporting)    1008192 Chichagov's Fleet Agenda Kept Agenda: Naval Superiority, Value: 15570, Region: 4317 Baleares EndTurn 2674
3:16:32 PM  (Reporting)    1015670 Wittgenstein' Force Agenda Kept Agenda: Attack, Value: 15675, Region: 3680 Erevan EndTurn 2675
3:16:32 PM  (Reporting)    1008241 Caspian Fleet Agenda Kept Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan EndTurn 2674
3:16:32 PM  (Reporting)    1008289 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev EndTurn 2674
3:16:32 PM  (Reporting)    1003776 Novgorod Brig. Agenda Kept Agenda: Resupply, Value: 100000, Region: 3545 Azov EndTurn 2674
3:16:32 PM  (Reporting)    1016385 Prebyshevsky Diviziya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3545 Azov EndTurn 2674
3:16:32 PM  (Reporting)    1015092 Maltits Diviziya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2815 Odessa EndTurn 2674
3:16:32 PM  (Reporting)    1003725 Akim Akimovich Karpov Agenda Kept Agenda: Resupply, Value: 100000, Region: 3885 Steppes EndTurn 2674
3:16:32 PM  (Reporting)    1003812 Dokhturov' Force Agenda Kept Agenda: Defend, Value: 19000, Region: 1194 Wien EndTurn 2675
3:16:32 PM  (Reporting)    1016384 Ertel' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 3125 Merefa EndTurn 2674
3:16:32 PM  (Reporting)    1003389 Melissino' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav EndTurn 2673
3:16:32 PM  (Reporting)    1008250 Adriatic Fleet Agenda Kept Agenda: Transport, Value: 5916, Region: 517 Jersey EndTurn 2674
3:16:32 PM  (Reporting)    1015095 Uvarov Kaz.Diviziya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3125 Merefa EndTurn 2673
3:16:32 PM  (Reporting)    1003704 Uralskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn EndTurn 2674
3:16:32 PM  (Reporting)    1016375 II. Fleet Agenda Kept Agenda: Naval Docking, Value: 5518, Region: 3880 Kazan EndTurn 2674
3:16:32 PM  (Reporting)    1014169 II. Russian Detachment Agenda Kept Agenda: Defend, Value: 5320, Region: 2423 Libau EndTurn 2675
3:16:32 PM  (Reporting)    1014169 II. Russian Detachment Agenda Kept Agenda: Defend, Value: 29640, Region: 1419 Danzig EndTurn 2675
3:16:32 PM  (Reporting)    1014169 II. Russian Detachment Agenda Kept Agenda: Defend, Value: 12243, Region: 1456 Memel EndTurn 2675
3:16:32 PM  (Reporting)    1013428 Ushakov's Fleet Agenda Kept Agenda: Transport, Value: 12972, Region: 517 Jersey EndTurn 2673
3:16:32 PM  (Reporting)    1014191 Baltic Transport Sq. Agenda Kept Agenda: Naval Docking, Value: 1739, Region: 87 Liverpool EndTurn 2674
3:16:32 PM  (Reporting)    1016383 Nikolay Tuchkov Agenda Kept Agenda: Resupply, Value: 100000, Region: 2933 Vyazma EndTurn 2674
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 18827
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
3:16:32 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 3200
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3200
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2480
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
3:16:32 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
3:16:32 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
3:16:32 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
3:16:32 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4202 Overall power (enemies): 2137 Ratio: 1.25
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8328
3:16:32 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 6328 Overall power (enemies): 227 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  110
3:16:32 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 157 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 1389 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2162
3:16:32 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 1028 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1302 Overall power (enemies): 2236 Ratio: 0.37
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  881
3:16:32 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1027 Overall power (enemies): 3164 Ratio: 0.21
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10402
3:16:32 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 399 Overall power (enemies): 4 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 10 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 693 Overall power (enemies): 4 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 398 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 756 Overall power (enemies): 1082 Ratio: 0.45
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  238
3:16:32 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 5397 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2502
3:16:32 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 58 Overall power (enemies): 83 Nav Ratio: 0.45
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 252 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 150 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 262 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  353
3:16:32 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 403 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  506
3:16:32 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 487 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 844 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  946
3:16:32 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 324 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
3:16:32 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 68 Overall power (enemies): 141 Nav Ratio: 0.31
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 412 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 1788 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  141
3:16:32 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 910 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
3:16:32 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 0 Overall power (enemies): 560 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 22 Overall power (enemies): 55 Nav Ratio: 0.25
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 133 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1070 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 300 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1366 Overall power (enemies): 2052 Nav Ratio: 0.42
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 127 Overall power (enemies): 75 Nav Ratio: 1.08
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 157 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 1028 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 399 Overall power (enemies): 4 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 10 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 398 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 58 Overall power (enemies): 83 Nav Ratio: 0.45
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 487 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 68 Overall power (enemies): 141 Nav Ratio: 0.31
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 0 Overall power (enemies): 560 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 22 Overall power (enemies): 55 Nav Ratio: 0.25
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 133 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1070 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 300 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1366 Overall power (enemies): 2052 Nav Ratio: 0.42
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 127 Overall power (enemies): 75 Nav Ratio: 1.08
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:16:32 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 900 Ulm Max pick: Berlin Max need: Ueberlingen Max Val: Wien Naval Gathering: 1419 Danzig
3:16:32 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Saint Petersburg Max need: Azerbaidjan Max Val: Saint Petersburg Naval Gathering: 2608 Saint Petersburg
3:16:32 PM  (Reporting)  Theater 337 Theater_France HQReg: 211 Gibraltar Max pick: Paris Max need: Bayonne Max Val: Paris Naval Gathering: 517 Jersey
3:16:32 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1158 Linz Max pick: Wien Max need: Vicenza Max Val: Wien Naval Gathering: 1194 Wien
3:16:32 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Chiogga Max Val: Napoli Naval Gathering: 678 Napoli
3:16:32 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Igdir Max Val: Vale Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
3:16:32 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Tiflis Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
3:16:32 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 87 Liverpool Max pick: Liverpool Max need: Reading Max Val: Liverpool Naval Gathering: 87 Liverpool
3:16:32 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
3:16:32 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Lower Canada Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
3:16:32 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3903 Jamaica Max pick: Barbados Max need: Winward Islands Max Val: Jamaica Naval Gathering: 3903 Jamaica
3:16:32 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Warszawa Naval Gathering: 1388 Warszawa
3:16:32 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
3:16:32 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 2608 Saint Petersburg Max pick: Zurich Max need: Ueberlingen Max Val: Zurich Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Final Gather Region for  351 Russia : 973 Berlin
3:16:32 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
3:16:32 PM  (Reporting)  Final Gather Region for  345 Balkans : 1194 Wien
3:16:32 PM  (Reporting)  Final Gather Region for  343 Poland : 973 Berlin
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended InitAndDumpData Russia 6798 ms
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 17 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  Checking wars, we have 7 underway
3:16:32 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Proposing to 1000034 Azeria
3:16:32 PM  (Reporting)  Checking 23 Request Supply Right
3:16:32 PM  (Reporting)  Proposing to 1000004 Austria
3:16:32 PM  (Reporting)  Checking 54 Request Expeditionary Forces
3:16:32 PM  (Reporting)  Still checking 54 Request Expeditionary Forces
3:16:32 PM  (Reporting)  Item is a Various entry, chance 54
3:16:32 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Expeditionary Forces toward Austria chance 54
3:16:32 PM  (Reporting)  Proposing to 1000040 Kuban
3:16:32 PM  (Reporting)  Checking 50 Degrade Relationship
3:16:32 PM  (Reporting)  Proposing to 1000004 Austria
3:16:32 PM  (Reporting)  Checking 60 Request Expeditionary Fleets
3:16:32 PM  (Reporting)  Still checking 60 Request Expeditionary Fleets
3:16:32 PM  (Reporting)  Item is a Various entry, chance 54
3:16:32 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Expeditionary Fleets toward Austria chance 54
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 138 ms
3:16:32 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 3603 Nartkala
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1742 Prizren
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 95 Aberystwyth
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 360 Niort
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3330 Lebedyan
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 253 Jaraiz
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2166 Batman
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4420 Coast of Djerba
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2282 Rumaytah
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 757 Givet
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1663 Novo Mesto
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2448 Shavli
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2592 Krasnaya Gorka
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2000 Seben
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 153 Viseu
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 3439 Pokrovsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 460 Chalons
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1447 Neman
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 974 Potsdam
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1404 Segrja
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 121 Ipswich
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 993 Bitterfeld
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 746 Bormio
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4096 North Atlantic
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2859 Bobrynets
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4471 Coast of Samaria
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 9 target region was 2723 Mikaseitchy
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2691 Skluj
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 40 Lochalsh
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 1576 Saeffle
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3357 Novaya Lyada
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1770 Dragasani
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 464 Tavaux
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4075 Norwegian Sea
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4236 Gulf of Riga
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1809 Tecuci
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 9 % to be played in 632 Grado
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4324 Cap Ferrat
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 40 target region was 1237 Dolina
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 120 Yarmouth
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 1512 Fiesberg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 4383 Capo Rizzuto
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 3662 Gyumri
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2247 Dehloran
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3687 Hrazdan
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 775 Antwerpen
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4380 Central Mediterranean Sea
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1806 Ismail
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 11 Boyle
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3239 Yalta
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 14 target region was 3415 Kuzovatovo
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 560 Reims
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 552 Soissons
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3724 Chefchaouene
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 1667 Sanski Most
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 2497 Pruzany
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3793 Mahdia
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2663 Dno
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3568 Gelendzik
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 3622 Tcherkessk
3:16:32 PM  (Reporting)  Ended HandleRegionsDecisions 4714 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 190
3:16:32 PM  (Reporting)  Money Level 2 Amount 330
3:16:32 PM  (Reporting)  Conscripts Level 1 Amount 1
3:16:32 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
3:16:32 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
3:16:32 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 12
3:16:32 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
3:16:32 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 19
3:16:32 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 56
3:16:32 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
3:16:32 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 59
3:16:32 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 33
3:16:32 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 179 Guard Heavy Cavalry Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 28
3:16:32 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 21
3:16:32 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 38
3:16:32 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
3:16:32 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 187 Guard Cossacks Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 28
3:16:32 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 28
3:16:32 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
3:16:32 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 39
3:16:32 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
3:16:32 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
3:16:32 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
3:16:32 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
3:16:32 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
3:16:32 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
3:16:32 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 3
3:16:32 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 37
3:16:32 PM  (Reporting)  Number of Draw 100
3:16:32 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 190 56 Money 330 204
3:16:32 PM  (Reporting)  Picking 177 Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 34 WSU 190 68 Money 330 248
3:16:32 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 20 WSU 190 32 Money 330 84
3:16:32 PM  (Reporting)  Picking 192 Line Garrison 1805
3:16:32 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 192 Line Garrison 1805
3:16:32 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 160 Guard Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 370 WSU 190 20 Money 330 360
3:16:32 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 370 WSU 190 20 Money 330 252
3:16:32 PM  (Reporting)  Picking 197 Supply Brigade 1805
3:16:32 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 240 WSU 190 0 Money 330 180
3:16:32 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 370 WSU 190 20 Money 330 264
3:16:32 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 213 Frigate Squadron 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 132 WSU 190 212 Money 330 344
3:16:32 PM  (Reporting)  Picking 214 Brig Squadron 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 72 WSU 190 108 Money 330 216
3:16:32 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 197 Supply Brigade 1805
3:16:32 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 240 WSU 190 0 Money 330 180
3:16:32 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 300 WSU 190 0 Money 330 192
3:16:32 PM  (Reporting)  Picking 214 Brig Squadron 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 72 WSU 190 108 Money 330 216
3:16:32 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 190 48 Money 330 204
3:16:32 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 1248 Supply Depot 1805
3:16:32 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 320 WSU 190 0 Money 330 320
3:16:32 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 370 WSU 190 20 Money 330 252
3:16:32 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 206 Pontoon Bridges
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 80 WSU 190 0 Money 330 220
3:16:32 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 177 Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 34 WSU 190 68 Money 330 248
3:16:32 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 126 WSU 190 16 Money 330 204
3:16:32 PM  (Reporting)  Picking 213 Frigate Squadron 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 132 WSU 190 212 Money 330 344
3:16:32 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 370 WSU 190 20 Money 330 264
3:16:32 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 179 Guard Heavy Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 130 WSU 190 16 Money 330 280
3:16:32 PM  (Reporting)  Picking 212 Heavy Frigate Squadron 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 144 WSU 190 232 Money 330 376
3:16:32 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 20 WSU 190 32 Money 330 84
3:16:32 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 190 0 Money 330 152
3:16:32 PM  (Reporting)  Picking 192 Line Garrison 1805
3:16:32 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 126 WSU 190 16 Money 330 204
3:16:32 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 190 56 Money 330 204
3:16:32 PM  (Reporting)  Picking 177 Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 34 WSU 190 68 Money 330 248
3:16:32 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
3:16:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 366 WSU 190 16 Money 330 240
3:16:32 PM  (Reporting)  Picking 206 Pontoon Bridges
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 80 WSU 190 0 Money 330 220
3:16:32 PM  (Reporting)  Picking 204 Pioneer Rgt
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 32 WSU 190 0 Money 330 100
3:16:32 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 96 WSU 190 120 Money 330 480
3:16:32 PM  (Reporting)  Picking 160 Guard Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 370 WSU 190 20 Money 330 360
3:16:32 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 190 48 Money 330 204
3:16:32 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 190 56 Money 330 204
3:16:32 PM  (Reporting)  Picking 177 Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 34 WSU 190 68 Money 330 248
3:16:32 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 190 56 Money 330 204
3:16:32 PM  (Reporting)  Picking 204 Pioneer Rgt
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 32 WSU 190 0 Money 330 100
3:16:32 PM  (Reporting)  Picking 1248 Supply Depot 1805
3:16:32 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 320 WSU 190 0 Money 330 320
3:16:32 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 190 56 Money 330 204
3:16:32 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 190 48 Money 330 204
3:16:32 PM  (Reporting)  Picking 192 Line Garrison 1805
3:16:32 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 190 48 Money 330 204
3:16:32 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
3:16:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 366 WSU 190 16 Money 330 240
3:16:32 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 370 WSU 190 20 Money 330 288
3:16:32 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 300 WSU 190 0 Money 330 192
3:16:32 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 312 WSU 190 432 Money 330 660
3:16:32 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 126 WSU 190 16 Money 330 204
3:16:32 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 370 WSU 190 20 Money 330 264
3:16:32 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 190 0 Money 330 152
3:16:32 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 197 Supply Brigade 1805
3:16:32 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 240 WSU 190 0 Money 330 180
3:16:32 PM  (Reporting)  Picking 211 Third Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 248 WSU 190 336 Money 330 504
3:16:32 PM  (Reporting)  Picking 192 Line Garrison 1805
3:16:32 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 192 Line Garrison 1805
3:16:32 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 197 Supply Brigade 1805
3:16:32 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 240 WSU 190 0 Money 330 180
3:16:32 PM  (Reporting)  Picking 164 Musketeer Brigade 1805
3:16:32 PM  (Reporting)  On Map 30 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 370 WSU 190 20 Money 330 252
3:16:32 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 370 WSU 190 20 Money 330 252
3:16:32 PM  (Reporting)  Picking 177 Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 34 WSU 190 68 Money 330 248
3:16:32 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 192 Line Garrison 1805
3:16:32 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 190 0 Money 330 152
3:16:32 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 190 0 Money 330 152
3:16:32 PM  (Reporting)  Picking 209 First Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 328 WSU 190 448 Money 330 680
3:16:32 PM  (Reporting)  Picking 1248 Supply Depot 1805
3:16:32 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 320 WSU 190 0 Money 330 320
3:16:32 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 190 56 Money 330 204
3:16:32 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 192 Line Garrison 1805
3:16:32 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 1248 Supply Depot 1805
3:16:32 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 320 WSU 190 0 Money 330 320
3:16:32 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 1248 Supply Depot 1805
3:16:32 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 320 WSU 190 0 Money 330 320
3:16:32 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 190 48 Money 330 204
3:16:32 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 190 0 Money 330 144
3:16:32 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 190 56 Money 330 204
3:16:32 PM  (Reporting)  Picking 1248 Supply Depot 1805
3:16:32 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 320 WSU 190 0 Money 330 320
3:16:32 PM  (Reporting)  Picking 216 Privateer Squadron 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 96 WSU 190 144 Money 330 300
3:16:32 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 190 48 Money 330 204
3:16:32 PM  (Reporting)  Picking 221 Coastal Transport Squadron 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 1 112 WSU 190 40 Money 330 496
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 581 ms
3:16:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015089 Oleg Sq.
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008250 Adriatic Fleet
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008276 Dnepr Fleet
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008289 Don Fleet
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008241 Caspian Fleet
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013471 Venus Sq.
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013472 Strela Sq.
3:16:32 PM  (Reporting)  _MFC_ Merging 1015087 Adriatic Transport Sq. into 1015674 Minerva Sq.
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015674 IV. Fleet
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015358 Kazan Sq.
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014189 M. Neva Sq.
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015359 III. Fleet
3:16:32 PM  (Reporting)  Ended ManageFleetsComposition 586 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:16:32 PM  (Reporting)  1013685 1-ya Lineynyi Brigada, 3188 Taganrog, Pow:31, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:16:32 PM  (Reporting)  1016083 Gerngoss' Force, 3188 Taganrog, Pow:186, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
3:16:32 PM  (Reporting)  1013710 1-ya Strelkovaya Brigada, 2529 Riga, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:16:32 PM  (Reporting)  Ended CallFleet 7 ms
3:16:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:16:32 PM  (Reporting)  _LFG_ 1010568 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008335 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010268 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010372 Akthiar Garnizon, 3565 Taman, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010361 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010375 Perekop Garnizon, 3229 Perekop, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016633 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1003490 Odessa Governor, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010257 Ochakov Garnizon, 2846 Ochakov, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010350 Kherson Garnizon, 2847 Kherson, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010413 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010424 Taganrog Garnizon, 3188 Taganrog, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010397 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010381 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010519 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010453 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016071 III. Russian Detachment, 3884 Sibir, Pow:127, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010491 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010488 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010288 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:100, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1003136 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010485 Tambov Garnizon, 3356 Tambov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010450 Mogilev Garnizon, 2692 Mogilev, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010447 Vitebsk Garnizon, 2682 Vitebsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010337 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010435 Smolensk Garnizon, 2906 Smolensk, Pow:105, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010513 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008324 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010340 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1014150 I. Russian Detachment, 2529 Riga, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010545 Southern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010531 Northern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010494 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010497 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010469 Moscow Garnizon, 2993 Moskwa, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010308 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010482 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010347 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010334 Pernau Garnizon, 2557 Pernau, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010305 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010318 Reval Garnizon, 2580 Reval, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010210 Narva Garnizon, 2589 Narva, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016634 VII. Russian Detachment, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016635 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1003139 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010221 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010311 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010516 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  Ended LockFixedGroups 16 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  _SSU_ 1014374 1-ya Opolchenie Orkug, 2801 Kiev, Pow:10, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015857 2-ya Opolchenie Orkug, 2517 Minsk, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015862 3-ya Kazach'ya Brigada, 3883 Urals, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015866 1-i Iskrovaya Bat., 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
3:16:32 PM  (Reporting)  _DCR_ 1013691 Bagration' Force, 2608 Saint Petersburg, Pow:100, Count: 1(l 1/L 1/S 0) will reinforce threatened border 2608 Saint Petersburg
3:16:32 PM  (Reporting)  Ended GarrisonBorders 241 ms
3:16:32 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:16:32 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:16:32 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 2 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 17 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 23 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 2 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 12 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 85 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 88 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 90 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 2 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 218 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 16 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 2 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 8 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  _PGS_ Gathered this stack 1003145 Russian Army, 3132 Pristen, Pow:217, Count: 3(l 2/L 1/S 1)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 5 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 6 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1003772 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003776 Novgorod Brig. 3529 Troitskoye
3:16:32 PM  (Reporting)  _PCO_ 1003468 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1003431 Dnestrovskaya 3143 Balaklia
3:16:32 PM  (Reporting)  _PCO_ 1003432 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003431 Dnestrovskaya 3143 Balaklia
3:16:32 PM  (Reporting)  _PCO_ 1003328 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003327 Brestskaya 2789 Baranivka
3:16:32 PM  (Reporting)  _PCO_ 1003741 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003738 Vasilchikov' Force 3884 Sibir
3:16:32 PM  (Reporting)  _PCO_ 1003705 Knorring is now in Privileged Combine in 1016377 Knorring' Force 2608 Saint Petersburg
3:16:32 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003799 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1015090 Platov' Force 3608 Grozny
3:16:32 PM  (Reporting)  _PCO_ Portnyagin Brigada has been merged into 1003799 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1015090 Platov' Force 3608 Grozny
3:16:32 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003772 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003776 Novgorod Brig. 3529 Troitskoye
3:16:32 PM  (Reporting)  _PCO_ 2i-Uralskii Kazachi has been merged into 1003741 Illarion Vasilievich Vasilchikov(Illarion Vasilievich Vasilchikov) in 1003738 Vasilchikov' Force 3884 Sibir
3:16:32 PM  (Reporting)  _PCO_ 1003772 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003776 Novgorod Brig. 3529 Troitskoye
3:16:32 PM  (Reporting)  _PCO_ 1003432 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003431 Dnestrovskaya 3143 Balaklia
3:16:32 PM  (Reporting)  _PCO_ 1003468 Vasily Vasilievich Orlov-Denisov 1 has his Privileged Combine status revoked 1003431 Dnestrovskaya 3143 Balaklia
3:16:32 PM  (Reporting)  _PCO_ 1003328 Frederick Wilhelm Buxhowden 1 has his Privileged Combine status revoked 1003327 Brestskaya 2789 Baranivka
3:16:32 PM  (Reporting)  _PCO_ 1003741 Illarion Vasilievich Vasilchikov 3 has his Privileged Combine status revoked 1003738 Vasilchikov' Force 3884 Sibir
3:16:32 PM  (Reporting)  _PCO_ 1003705 Knorring 1 has his Privileged Combine status revoked 1016377 Knorring' Force 2608 Saint Petersburg
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 135 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 26 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016383 Nikolay Tuchkov in region Semlevo will recover in region Vyazma % Health 100 % Cohesion 39
3:16:32 PM  (Reporting)  _DDU_ Russian Detachment created in region Souraj with 1 unit(s), Health: 100 %
3:16:32 PM  (Reporting)  _DDU_ Bennigsen' Force 1015365 has now 7 units, Health: 100 %
3:16:32 PM  [Warning  ]  _DDU_ Erroneous logic for group 1016642 Russian Detachment too healthy/Too much cohesion
3:16:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016642 Russian Detachment in region Souraj will recover in region Smolensk % Health 100 % Cohesion 52
3:16:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003738 Vasilchikov' Force in region Sibir will recover in region Sibir % Health 100 % Cohesion 50
3:16:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015093 Orenburg Brigada in region Steppes will recover in region Steppes % Health 100 % Cohesion 40
3:16:32 PM  (Reporting)  _DDU_ Russian Detachment created in region Lyssytchansk with 1 unit(s), Health: 100 %
3:16:32 PM  (Reporting)  _DDU_ Kutuzov' Force 1015677 has now 7 units, Health: 100 %
3:16:32 PM  [Warning  ]  _DDU_ Erroneous logic for group 1016643 Russian Detachment too healthy/Too much cohesion
3:16:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016643 Russian Detachment in region Lyssytchansk will recover in region Kharkov % Health 100 % Cohesion 58
3:16:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016384 Ertel' Force in region Dobropole will recover in region Kharkov % Health 100 % Cohesion 48
3:16:32 PM  (Reporting)  Ended Damaged Units 85 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  _GAO_ Step 1 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:15, Count: 1(l 0/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 506
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 3509 Astrakhan
3:16:32 PM  (Reporting)  _GAO_ Step 1 1014167 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 252
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 6804, Region: 2831 Nemirov
3:16:32 PM  (Reporting)  _GAO_ Step 1 1015075 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 654
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 27 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 252 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 257 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 262 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016377 Knorring' Force selected
3:16:32 PM  (Reporting)  _CLD_ Leader (Split Segment II) Illarion Vasilievich Vasilchikov in Sibir has been detached from group 1003738 VIII. Russian Detachment
3:16:32 PM  (Reporting)  _CLD_ Leader (Split Segment I) Nickolay Nickolaevich Raevsky in Grozny has been detached from group 1015090 Platov' Force
3:16:32 PM  (Reporting)  _CLD_ Leader (Split Segment I) Likhachev in Grozny has been detached from group 1015090 Matvey Ivanovich Platov
3:16:32 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016645 Nickolay Nickolaevich Raevsky 3608 Grozny toward 1003779 Tzaritsyn Brig., 3608 Grozny, Pow:17, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016377 Knorring 2608 Saint Petersburg toward 1016634 VII. Russian Detachment, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3)
3:16:32 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
3:16:32 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
3:16:32 PM  (Reporting)  _CLD_ Idle Leader 1016646 Likhachev in Grozny merged into 1015675 Pahlen' Force
3:16:32 PM  (Reporting)  _CLD_ Idle Leader 1016644 Illarion Vasilievich Vasilchikov in Sibir merged into 1016082 Korff
3:16:32 PM  (Reporting)  Ended Check Leaders 226 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 2324 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1016375 II. Fleet has been given the mission Agenda: Naval Docking, Value: 5952, Region: 3880 Kazan
3:16:32 PM  (Reporting)  _AFA_ 1008289 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1008241 Caspian Fleet chance: 0 failed.
3:16:32 PM  (Reporting)  _AFA_ 1008241 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
3:16:32 PM  (Reporting)  _AFA_ 1015869 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 3243 Kertch
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 352 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 27 Nb of CPs of Regular/Militia/Cavalry/Artillery: 194
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 4 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016389 UR-1i Oboznyi Polk in 3885 Steppes
3:16:32 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016390 SM-1i Oboznyi Polk in 3192 Donetsk
3:16:32 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016388 UK-1i Oboznyi Polk in 2831 Nemirov
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  CheckForLandResupply Tzaritsyn Brig. will resupply, in region 3608 Grozny
3:16:32 PM  (Reporting)  CheckForLandResupply Pahlen' Force will resupply, in region 3608 Grozny
3:16:32 PM  (Reporting)  CheckForLandResupply Matvey Ivanovich Platov will resupply, in region 3608 Grozny
3:16:32 PM  (Reporting)  CheckForLandResupply Novgorod Brig. will resupply, in region 3557 Pavlovskaia
3:16:32 PM  (Reporting)  CheckForLandResupply 1-ya Lineynyi Brigada will resupply, in region 3188 Taganrog
3:16:32 PM  (Reporting)  CheckForLandResupply Prebyshevsky Diviziya will resupply, in region 3545 Azov
3:16:32 PM  (Reporting)  CheckForLandResupply Maltits Diviziya will resupply, in region 2819 Nikolaiev
3:16:32 PM  (Reporting)  CheckForLandResupply Orenburgskaya will resupply, in region 3509 Astrakhan
3:16:32 PM  (Reporting)  CheckForLandResupply Melissino' Force will resupply, in region 2854 Ekaterinoslav
3:16:32 PM  (Reporting)  CheckForLandResupply Uvarov Kaz.Diviziya will resupply, in region 3125 Merefa
3:16:32 PM  (Reporting)  CheckForLandResupply Uralskaya will resupply, in region 3469 Tzaritsyn
3:16:32 PM  (Reporting)  CheckForLandResupply Orenburg Brigada will resupply, in region 3885 Steppes
3:16:32 PM  (Reporting)  CheckForLandResupply Nikolay Tuchkov will resupply, in region 2933 Vyazma
3:16:32 PM  (Reporting)  CheckForLandResupply 1-ya Strelkovaya Brigada will resupply, in region 2529 Riga
3:16:32 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 2906 Smolensk
3:16:32 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 3129 Kharkov
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 675 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 6 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 6 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1003390 Dmitri Sergeivich Dokhturov is now in Privileged Combine in 1003812 Dokhturov' Force 1197 Presburg
3:16:32 PM  (Reporting)  _PCO_ 1003844 Kapzevich is now in Privileged Combine in 1015662 Kapzevich 1158 Linz
3:16:32 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov is now in Privileged Combine in 1003606 Kievskaya 1158 Linz
3:16:32 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003390 Ukrainskaya(Dmitri Sergeivich Dokhturov) in 1003812 Dokhturov' Force 1197 Presburg
3:16:32 PM  (Reporting)  _PCO_ 1003390 Ukrainskaya 3 has his Privileged Combine status revoked 1003812 Dokhturov' Force 1197 Presburg
3:16:32 PM  (Reporting)  _PCO_ 1003844 Kapzevich 1 has his Privileged Combine status revoked 1015662 Kapzevich 1158 Linz
3:16:32 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov 1 has his Privileged Combine status revoked 1003606 Kievskaya 1158 Linz
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 32 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 53 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1003606 Kievskaya selected
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015662 Kapzevich selected
3:16:32 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
3:16:32 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
3:16:32 PM  (Reporting)  _CLD_ Idle Leader 1015662 Kapzevich in Linz merged into 1010942 IR 12
3:16:32 PM  (Reporting)  _CLD_ Idle Leader 1003606 Alexander Petrovich Tormasov in Linz merged into 1010942 IR 12
3:16:32 PM  (Reporting)  Ended Check Leaders 208 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 339 Austria
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 301 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 29 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  1003812 Dokhturov' Force, 1197 Presburg, Pow:216, Count: 7(l 1/L 1/S 5) Agenda: Keep Position, Value: 4326, Region: 1197 Presburg
3:16:32 PM  (Reporting)  Ended KeepPosition 2 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 9 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 11 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 31 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 1 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1008250 Adriatic Fleet chance: 10 failed.
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 5 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  1015673 Army of the Danube, 709 Cefalu, Pow:56, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 3407, Region: 709 Cefalu
3:16:32 PM  (Reporting)  1016592 Ansio' Force, 705 Cagliari, Pow:106, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 4136, Region: 705 Cagliari
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 15 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 10 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 42 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 44 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1003252 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003816 Vladikavkaz Kazachi 3664 Tiflis
3:16:32 PM  (Reporting)  _PCO_ 1003163 Grand Duke Constantine is now in Privileged Combine in 1003816 Vladikavkaz Kazachi 3664 Tiflis
3:16:32 PM  (Reporting)  _PCO_ 1003538 Tchourtchaninov is now in Privileged Combine in 1014180 Tchourtchaninov' Force 3639 Vladikavkaz
3:16:32 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003163 Gvardeiskii Korpus(Grand Duke Constantine) in 1003816 Vladikavkaz Kazachi 3664 Tiflis
3:16:32 PM  (Reporting)  _PCO_ 1003163 Gvardeiskii Korpus 3 has his Privileged Combine status revoked 1003816 Vladikavkaz Kazachi 3664 Tiflis
3:16:32 PM  (Reporting)  _PCO_ 1003252 Fabian Wilhelm von Osten-Sacken 1 has his Privileged Combine status revoked 1003816 Vladikavkaz Kazachi 3664 Tiflis
3:16:32 PM  (Reporting)  _PCO_ 1003538 Tchourtchaninov 1 has his Privileged Combine status revoked 1014180 Tchourtchaninov' Force 3639 Vladikavkaz
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 39 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 23 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 24 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 24 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Ivan Nikolaevich Essen in Martkopi has been detached from group 1015670 Wittgenstein' Force
3:16:32 PM  (Reporting)  _CLD_ Leader (Split Segment V) Kologrivov in Martkopi has been detached from group 1015670 Wittgenstein' Force
3:16:32 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Frederick von Lowis of Menar in Vanadzor has been detached from group 1003841 Georgia Expedition
3:16:32 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
3:16:32 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 3 leaders to check
3:16:32 PM  (Reporting)  _CLD_ Idle Leader 1016650 Kologrivov in Martkopi merged into 1015670 Wittgenstein' Force
3:16:32 PM  (Reporting)  _CLD_ Idle Leader 1016649 Ivan Nikolaevich Essen in Martkopi merged into 1015670 Wittgenstein' Force
3:16:32 PM  (Reporting)  _CLD_ Idle Leader 1016651 Frederick von Lowis of Menar in Vanadzor merged into 1003841 Georgia Expedition
3:16:32 PM  (Reporting)  Ended Check Leaders 206 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014180 Tchourtchaninov' Force in 3639 Vladikavkaz
3:16:32 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015082 RA-2i Oboznyi Polk in 3680 Erevan
3:16:32 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015083 SP-1i Oboznyi Polk in 3680 Erevan
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  CheckForLandResupply Vladikavkaz Kazachi will resupply, in region 3664 Tiflis
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 8 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  1003841 Georgia Expedition, 3678 Vanadzor, Pow:80, Count: 5(l 3/L 1/S 2) Agenda: Keep Position, Value: 6000, Region: 3678 Vanadzor
3:16:32 PM  (Reporting)  1003816 Vladikavkaz Kazachi, 3664 Tiflis, Pow:55, Count: 3(l 2/L 1/S 0) Agenda: Keep Position, Value: 9600, Region: 3664 Tiflis
3:16:32 PM  (Reporting)  1015670 Wittgenstein' Force, 3667 Martkopi, Pow:349, Count: 8(l 6/L 2/S 2) Agenda: Keep Position, Value: 9550, Region: 3667 Martkopi
3:16:32 PM  (Reporting)  Ended KeepPosition 2 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 298 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1015089 Oleg Sq. chance: 4 failed.
3:16:32 PM  (Reporting)  _AFA_ 1015089 Oleg Sq. has been given the mission Agenda: Naval Docking, Value: 864, Region: 16 Dublin
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 38 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 2 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 13 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 2 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 8 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 59 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 1 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 2 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 4 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 35 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 1 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 10
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 1 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 1 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 3915, Region: 3639 Vladikavkaz
3:16:32 PM  (Reporting)  _DGA_ 1014180 Tchourtchaninov' Force, 3639 Vladikavkaz, Pow:43, Count: 2(l 1/L 0/S 1) will garrison region 3639 Vladikavkaz
3:16:32 PM  (Reporting)  Ended DistantGarrison 19 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19204 AllOppPowLand: 26653 AllOwnPowNav: 4715 AllOppPowNav 4897
3:16:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 20 Land Ratio: 1.25 Land Core Ratio: 1.60  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1003812 Dokhturov' Force (Pow.216)
3:16:32 PM  (Reporting)  1015662 Kapzevich (Pow.0)
3:16:32 PM  (Reporting)  1003606 Kievskaya (Pow.0)
3:16:32 PM  (Reporting)  1016639 Russian Detachment (Pow.29)
3:16:32 PM  (Reporting)  1016636 Russian Detachment (Pow.29)
3:16:32 PM  (Reporting)  1016638 Russian Detachment (Pow.36)
3:16:32 PM  (Reporting)  1016637 Russian Detachment (Pow.36)
3:16:32 PM  (Reporting)  1014169 II. Russian Detachment (Pow.99)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 818 Mainz Pick 5 SelfVal 60 Need 270  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 973 Berlin Pick 100 SelfVal 1171 Need 60  no group candidate found
3:16:32 PM  (Reporting)  Region 968 Stettin Pick 24 SelfVal 386 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Region 947 Hamburg Pick 31 SelfVal 462 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 914 Nuernberg Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 1019 Glogau Pick 13 SelfVal 234 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Region 888 Frankfurt Pick 12 SelfVal 228 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Region 835 Dortmund Pick 12 SelfVal 223 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Region 934 Muenchen Pick 14 SelfVal 259 Need 61  no group candidate found
3:16:32 PM  (Reporting)  Region 1040 Kolberg Pick 9 SelfVal 177 Need 101  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1431 Koenigsberg, Pow:99, Count: 4(l 0/L 1/S 3) Fitness 74 PickVal 44 SelfVal 599 AINeed 101
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 37000, Region: 1419 Danzig
3:16:32 PM  (Reporting)  Region 900 Ulm Pick 19 SelfVal 211 Need 940  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1003812 Dokhturov' Force, 1197 Presburg, Pow:216, Count: 7(l 1/L 1/S 5) Fitness 38 PickVal 100 SelfVal 2042 AINeed 60
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 19000, Region: 1194 Wien
3:16:32 PM  (Reporting)  Region 1025 Breslau Pick 33 SelfVal 484 Need 101  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1003812 Dokhturov' Force, 1197 Presburg, Pow:216, Count: 7(l 1/L 1/S 5) Fitness 62 PickVal 10 SelfVal 306 AINeed 116
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 18972, Region: 1158 Linz
3:16:32 PM  (Reporting)  Region 869 Magdeburg Pick 38 SelfVal 541 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 932 Regensburg Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1431 Koenigsberg, Pow:99, Count: 4(l 0/L 1/S 3) Fitness 97 PickVal 6 SelfVal 131 AINeed 101
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 12707, Region: 1411 Thorn
3:16:32 PM  (Reporting)  Region 1037 Kuestrin Pick 17 SelfVal 297 Need 101  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1431 Koenigsberg, Pow:99, Count: 4(l 0/L 1/S 3) Fitness 80 PickVal 9 SelfVal 186 AINeed 101
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 14880, Region: 1456 Memel
3:16:32 PM  (Reporting)  CheckRegionForOperation 1003812 Dokhturov' Force, 1197 Presburg, Pow:216, Count: 7(l 1/L 1/S 5) Fitness 33 PickVal 2 SelfVal 65 AINeed 60
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 2145, Region: 1030 Kossel
3:16:32 PM  (Reporting)  Region 576 Strasbourg Pick 19 SelfVal 19 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 1072 Posen Pick 24 SelfVal 376 Need 101  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 76 Enemy armies: 4 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1014180 Tchourtchaninov' Force (Pow.43)
3:16:32 PM  (Reporting)  1016646 Likhachev (Pow.0)
3:16:32 PM  (Reporting)  1003779 Tzaritsyn Brig. (Pow.27)
3:16:32 PM  (Reporting)  1015090 Matvey Ivanovich Platov (Pow.284)
3:16:32 PM  (Reporting)  1015675 Pahlen' Force (Pow.333)
3:16:32 PM  (Reporting)  1003803 Ochakov Kazachi (Pow.44)
3:16:32 PM  (Reporting)  1010378 Astrakhan Garnizon (Pow.15)
3:16:32 PM  (Reporting)  1003776 Novgorod Brig. (Pow.34)
3:16:32 PM  (Reporting)  1013685 1-ya Lineynyi Brigada (Pow.31)
3:16:32 PM  (Reporting)  1016083 Gerngoss' Force (Pow.186)
3:16:32 PM  (Reporting)  1016385 Prebyshevsky Diviziya (Pow.86)
3:16:32 PM  (Reporting)  1015092 Maltits Diviziya (Pow.132)
3:16:32 PM  (Reporting)  1003725 Orenburgskaya (Pow.64)
3:16:32 PM  (Reporting)  1016388 UK-1i Oboznyi Polk (Pow.0)
3:16:32 PM  (Reporting)  1014167 Liders (Pow.12)
3:16:32 PM  (Reporting)  1016390 SM-1i Oboznyi Polk (Pow.0)
3:16:32 PM  (Reporting)  1016384 Ertel' Force (Pow.52)
3:16:32 PM  (Reporting)  1003389 Melissino' Force (Pow.151)
3:16:32 PM  (Reporting)  1016643 O'Rourke Brigada (Pow.57)
3:16:32 PM  (Reporting)  1015677 Kutuzov' Force (Pow.284)
3:16:32 PM  (Reporting)  1015095 Uvarov Kaz.Diviziya (Pow.178)
3:16:32 PM  (Reporting)  1003704 Uralskaya (Pow.174)
3:16:32 PM  (Reporting)  1016389 UR-1i Oboznyi Polk (Pow.0)
3:16:32 PM  (Reporting)  1015093 Orenburg Brigada (Pow.6)
3:16:32 PM  (Reporting)  1003431 Dnestrovskaya (Pow.433)
3:16:32 PM  (Reporting)  1003327 Brestskaya (Pow.327)
3:16:32 PM  (Reporting)  1015075 Anikeev Brigada (Pow.25)
3:16:32 PM  (Reporting)  1014374 1-ya Opolchenie Orkug (Pow.10)
3:16:32 PM  (Reporting)  1003738 VII. Russian Detachment (Pow.33)
3:16:32 PM  (Reporting)  1016644 Illarion Vasilievich Vasilchikov (Pow.0)
3:16:32 PM  (Reporting)  1016082 Korff' Force (Pow.225)
3:16:32 PM  (Reporting)  1003145 Russian Army (Pow.217)
3:16:32 PM  (Reporting)  1015857 2-ya Opolchenie Orkug (Pow.1)
3:16:32 PM  (Reporting)  1015365 Wrtemberg' Force (Pow.482)
3:16:32 PM  (Reporting)  1016642 Litovskaya (Pow.101)
3:16:32 PM  (Reporting)  1014389 VIII. Russian Detachment (Pow.31)
3:16:32 PM  (Reporting)  1016383 Nikolay Tuchkov (Pow.20)
3:16:32 PM  (Reporting)  1013710 1-ya Strelkovaya Brigada (Pow.30)
3:16:32 PM  (Reporting)  1015862 3-ya Kazach'ya Brigada (Pow.4)
3:16:32 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
3:16:32 PM  (Reporting)  1013691 S-Peterburskaya (Pow.100)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  CheckRegionForOperation 1003779 Tzaritsyn Brig., 3608 Grozny, Pow:27, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 54 SelfVal 135 AINeed 17
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 8775, Region: 3639 Vladikavkaz
3:16:32 PM  (Reporting)  Secondary Region 3066 Orel Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2815 Odessa Pick 28 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3189 Rostov Pick 13 has enough garrison (Value: 236) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2801 Kiev Pick 30 has enough garrison (Value: 246) - evaluation skipped
3:16:32 PM  (Reporting)  Primary Region 2993 Moskwa Pick 52 has enough garrison (Value: 109) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2580 Reval Pick 17 has enough garrison (Value: 239) - evaluation skipped
3:16:32 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 336) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 22 has enough garrison (Value: 25) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 17 has enough garrison (Value: 236) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2529 Riga Pick 29 has enough garrison (Value: 236) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 16 has enough garrison (Value: 25) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 5 has enough garrison (Value: 12) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 27 has enough garrison (Value: 15) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2870 Gomel Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3880 Kazan Pick 18 has enough garrison (Value: 10) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 6 has enough garrison (Value: 12) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 20 has enough garrison (Value: 100) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 4 has enough garrison (Value: 367) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2664 Khalm Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2517 Minsk Pick 19 has enough garrison (Value: 1) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 20 has enough garrison (Value: 367) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2445 Kovno Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3043 Tula Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3545 Azov Pick 7 has enough garrison (Value: 233) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 6 has enough garrison (Value: 15) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 14 has enough garrison (Value: 239) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 8 has enough garrison (Value: 239) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2847 Kherson Pick 6 has enough garrison (Value: 233) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3883 Urals Pick 20 has enough garrison (Value: 258) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3363 Voronej Pick 13 has enough garrison (Value: 10) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2651 Pskov Pick 6 has enough garrison (Value: 10) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3885 Steppes Pick 9 has enough garrison (Value: 102) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2950 Tver Pick 12 has enough garrison (Value: 10) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 10 has enough garrison (Value: 105) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2589 Narva Pick 11 has enough garrison (Value: 233) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3125 Merefa Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 6 has enough garrison (Value: 239) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 6 has enough garrison (Value: 12) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3356 Tambov Pick 4 has enough garrison (Value: 12) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2999 Vologda Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3081 Kursk Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3884 Sibir Pick 18 has enough garrison (Value: 127) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1370 Zamosc Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 1455 Grodno Pick 3 SelfVal 76 Need 60  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1013710 1-ya Strelkovaya Brigada, 2529 Riga, Pow:30, Count: 1(l 0/L 1/S 0) Fitness 51 PickVal 3 SelfVal 83 AINeed 60
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 4233, Region: 2423 Libau
3:16:32 PM  (Reporting)  Region 3886 Azerbaidjan Pick 3 SelfVal 10 Need 289  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 1 Enemy armies: 5 Land Ratio: 0.37 Land Core Ratio: 0.38  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1003812 Dokhturov' Force (Pow.216)
3:16:32 PM  (Reporting)  1015662 Kapzevich (Pow.0)
3:16:32 PM  (Reporting)  1003606 Kievskaya (Pow.0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 1274 Ofen Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1194 Wien Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1143 Brunn Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 934 Muenchen Pick 14 SelfVal 259 Need 61  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1003812 Dokhturov' Force, 1197 Presburg, Pow:216, Count: 7(l 1/L 1/S 5) Fitness 52 PickVal 10 SelfVal 306 AINeed 116
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 15912, Region: 1158 Linz
3:16:32 PM  (Reporting)  Secondary Region 1640 Fiume Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1287 Pecs Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 635 Trieste Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1189 Graz Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.21 Land Core Ratio: 0.26  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1015673 Army of the Danube (Pow.56)
3:16:32 PM  (Reporting)  1016592 Ansio' Force (Pow.106)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 627 Venezia Pick 34 SelfVal 168 Need 1538  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1015673 Army of the Danube, 709 Cefalu, Pow:56, Count: 2(l 1/L 1/S 0) Fitness 46 PickVal 65 SelfVal 389 AINeed 242
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 17894, Region: 708 Palermo
3:16:32 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 491 Need 489  no group candidate found
3:16:32 PM  (Reporting)  Region 626 Trevisa Pick 26 SelfVal 129 Need 1856  no group candidate found
3:16:32 PM  (Reporting)  Region 717 Siracusa Pick 13 SelfVal 116 Need 242  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 718 Valetta Pick 37 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 688 Taranto Pick 16 SelfVal 120 Need 489  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 4 Enemy armies: 20 Land Ratio: 0.45 Land Core Ratio: 0.72  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1015083 SP-1i Oboznyi Polk (Pow.0)
3:16:32 PM  (Reporting)  1015082 RA-2i Oboznyi Polk (Pow.0)
3:16:32 PM  (Reporting)  1016651 Frederick von Lowis of Menar (Pow.0)
3:16:32 PM  (Reporting)  1003841 Georgia Expedition (Pow.80)
3:16:32 PM  (Reporting)  1003816 Vladikavkaz Kazachi (Pow.55)
3:16:32 PM  (Reporting)  1015670 Wittgenstein' Force (Pow.349)
3:16:32 PM  (Reporting)  1014180 Tchourtchaninov' Force (Pow.43)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  CheckRegionForOperation 1003841 Georgia Expedition, 3678 Vanadzor, Pow:80, Count: 5(l 3/L 1/S 2) Fitness 75 PickVal 90 SelfVal 229 AINeed 60
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 17175, Region: 3680 Erevan
3:16:32 PM  (Reporting)  CheckRegionForOperation 1003841 Georgia Expedition, 3678 Vanadzor, Pow:80, Count: 5(l 3/L 1/S 2) Fitness 62 PickVal 54 SelfVal 135 AINeed 17
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 8370, Region: 3639 Vladikavkaz
3:16:32 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 100 has enough garrison (Value: 55) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 3 has enough garrison (Value: 349) - evaluation skipped
3:16:32 PM  (Reporting)  Region 2385 Tabriz Pick 3 SelfVal 9 Need 296  no group candidate found
3:16:32 PM  (Reporting)  Region 3886 Azerbaidjan Pick 3 SelfVal 10 Need 289  no group candidate found
3:16:32 PM  (Reporting)  Region 3887 Persis Pick 5 SelfVal 5 Need 506  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
3:16:32 PM  (Reporting)  1013691 S-Peterburskaya (Pow.100)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 336) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1003327 Brestskaya (Pow.327)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 1388 Warszawa Pick 100 SelfVal 927 Need 60  no group candidate found
3:16:32 PM  (Reporting)  Region 1408 Modlin Pick 7 SelfVal 101 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 367 Theater_CaspianSea Owned armies (extended): 1 Enemy armies: 3 Land Ratio: 0.34 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1003803 Ochakov Kazachi (Pow.44)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 3886 Azerbaidjan Pick 3 SelfVal 10 Need 289  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 9 Enemy armies: 1 Land Ratio: 3.41 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1013685 1-ya Lineynyi Brigada (Pow.31)
3:16:32 PM  (Reporting)  1016083 Gerngoss' Force (Pow.186)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 20 has enough garrison (Value: 367) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2815 Odessa Pick 28 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 6 has enough garrison (Value: 239) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 8 has enough garrison (Value: 239) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3545 Azov Pick 7 has enough garrison (Value: 233) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 3 Enemy armies: 15 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1015673 Army of the Danube (Pow.56)
3:16:32 PM  (Reporting)  1016592 Ansio' Force (Pow.106)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 676 Gaeta Pick 18 SelfVal 132 Need 489  no group candidate found
3:16:32 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 491 Need 489  no group candidate found
3:16:32 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
3:16:32 PM  (Reporting)  Region 1681 Ragusa Pick 97 SelfVal 235 Need 60  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 627 Venezia Pick 34 SelfVal 168 Need 1538  no group candidate found
3:16:32 PM  (Reporting)  Region 711 Messina Pick 12 SelfVal 99 Need 489  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 35 Land Ratio: 0.24 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 3903 Jamaica Pick 83 SelfVal 170 Need 60  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1014169 II. Russian Detachment (Pow.99)
3:16:32 PM  (Reporting)  1013710 1-ya Strelkovaya Brigada (Pow.30)
3:16:32 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
3:16:32 PM  (Reporting)  1013691 S-Peterburskaya (Pow.100)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 336) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2529 Riga Pick 29 has enough garrison (Value: 236) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1431 Koenigsberg, Pow:99, Count: 4(l 0/L 1/S 3) Fitness 59 PickVal 44 SelfVal 599 AINeed 101
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 29500, Region: 1419 Danzig
3:16:32 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 30 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 4 has enough garrison (Value: 367) - evaluation skipped
3:16:32 PM  (Reporting)  Region 968 Stettin Pick 24 SelfVal 386 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 2589 Narva Pick 11 has enough garrison (Value: 233) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2580 Reval Pick 17 has enough garrison (Value: 239) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1431 Koenigsberg, Pow:99, Count: 4(l 0/L 1/S 3) Fitness 70 PickVal 9 SelfVal 186 AINeed 101
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 13020, Region: 1456 Memel
3:16:32 PM  (Reporting)  Region 1040 Kolberg Pick 9 SelfVal 177 Need 101  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1013710 1-ya Strelkovaya Brigada, 2529 Riga, Pow:30, Count: 1(l 0/L 1/S 0) Fitness 51 PickVal 3 SelfVal 83 AINeed 60
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 4233, Region: 2423 Libau
3:16:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 3355 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1015359 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1016652 Kherson Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4550, Region: 3926 Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1014812 I. Fleet chance: 20 failed.
3:16:32 PM  (Reporting)  _AFA_ 1014812 I. Fleet has been given the mission Agenda: Naval Docking, Value: 783, Region: 1681 Ragusa
3:16:32 PM  (Reporting)  _AFA_ 1008192 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 15024, Region: 4346 Bouches de Bonifacio
3:16:32 PM  (Reporting)  _AFA_ 1008192 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 4746, Region: 1681 Ragusa
3:16:32 PM  (Reporting)  _AFA_ 1014190 Argus sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ Adding supply transport 1014190 Argus sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFA_ 1015358 Kazan Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFA_ 1014189 M. Neva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3931 Eastern Mediterranean Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 148 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1015674 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1014191 Baltic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 2850, Region: 3933 Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Black Sea Trade
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1014191 Baltic Transport Sq. chance: 2 failed.
3:16:32 PM  (Reporting)  _AFA_ 1014191 Baltic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1757, Region: 87 Liverpool
3:16:32 PM  (Reporting)  _AFA_ 1013472 Strela Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 30 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Black Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1013471 Venus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5700, Region: 3923 Baltic Sea Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  _CLO_ 1003803 Ochakov Kazachi, 3610 Petrovska, Pow:44, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  _CLO_ 1016083 Gerngoss' Force, 3188 Taganrog, Pow:186, Count: 2(l 1/L 1/S 1)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  _CLO_ 1016653 Russian Detachment, 3174 Lyssytchansk, Pow:262, Count: 2(l 2/L 2/S 0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  _CLO_ 1016654 Russian Detachment, 3143 Balaklia, Pow:214, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  _CLO_ 1016655 Russian Detachment, 2789 Baranivka, Pow:131, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  _CLO_ 1015075 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  _CLO_ 1003738 VII. Russian Detachment, 3884 Sibir, Pow:33, Count: 2(l 0/L 1/S 1)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  _CLO_ 1016082 Korff' Force, 3884 Sibir, Pow:225, Count: 2(l 2/L 1/S 0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  _CLO_ 1003145 Russian Army, 3132 Pristen, Pow:217, Count: 3(l 2/L 1/S 1)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  _CLO_ 1016656 Russian Detachment, 2684 Souraj, Pow:384, Count: 3(l 3/L 3/S 0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  _CLO_ 1014389 VIII. Russian Detachment, 3310 Cheboksary, Pow:31, Count: 2(l 0/L 1/S 1)
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 250 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:16:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:16:32 PM  (Reporting)  Ended Collect Leaders 1 ms
3:16:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:16:32 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.25) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.42) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:1.08) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.25 - Core:1.60 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 342 Germany
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014169 II. Russian Detachment, 1431 Koenigsberg, Pow:99, Count: 4(l 0/L 1/S 3)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 5320, Region: 2423 Libau
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 29640, Region: 1419 Danzig
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 12243, Region: 1456 Memel
3:16:32 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 37000, Region: 1419 Danzig
3:16:32 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 12707, Region: 1411 Thorn
3:16:32 PM  (Reporting)  Agenda  6  : Agenda: Defend, Value: 14880, Region: 1456 Memel
3:16:32 PM  (Reporting)  Agenda  7  : Agenda: Defend, Value: 29500, Region: 1419 Danzig
3:16:32 PM  (Reporting)  Agenda  8  : Agenda: Defend, Value: 13020, Region: 1456 Memel
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 12243, Region: 1456 Memel
3:16:32 PM  (Reporting)  1014169-II. Russian Detachment Power:99 Health:100% Koenigsberg>Memel Mission:Defend Fitness:77% Need:101 Threat:75 GoalValue: 12243
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1003136 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 973 Berlin
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supply 1016389 UR-1i Oboznyi Polk, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  _RCS_ Supply 1016390 SM-1i Oboznyi Polk, 3192 Donetsk, Pow:0, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  _RCS_ Supply 1016388 UK-1i Oboznyi Polk, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
3:16:32 PM  (Reporting)  _RCA_ Resupplying 1016390 SM-1i Oboznyi Polk, 3192 Donetsk, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1016653 Russian Detachment, 3174 Lyssytchansk, Pow:262, Count: 2(l 2/L 2/S 0)
3:16:32 PM  (Reporting)  _RCA_ Resupplying 1016389 UR-1i Oboznyi Polk, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1015675 Pahlen' Force, 3608 Grozny, Pow:333, Count: 3(l 3/L 2/S 0)
3:16:32 PM  (Reporting)  _RCA_ Resupplying 1015083 SP-1i Oboznyi Polk, 3680 Erevan, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003779 Tzaritsyn Brig., 3608 Grozny, Pow:27, Count: 2(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  _RCS_ Supply 1016388 UK-1i Oboznyi Polk, 973 Berlin, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 973 Berlin
3:16:32 PM  (Reporting)  _RCS_ Supply 1016388 UK-1i Oboznyi Polk, 973 Berlin, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 973 Berlin in theater 351 Russia
3:16:32 PM  (Reporting)  _GTU_ 1015677 Kutuzov' Force, 3174 Lyssytchansk, Pow:71, Count: 5(l 3/L 1/S 2) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1003431 Dnestrovskaya, 3143 Balaklia, Pow:213, Count: 6(l 3/L 1/S 3) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1003327 Brestskaya, 2789 Baranivka, Pow:218, Count: 5(l 2/L 1/S 3) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1015365 Wrtemberg' Force, 2684 Souraj, Pow:113, Count: 4(l 1/L 1/S 3) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ Starting merge 4 at start
3:16:32 PM  (Reporting)  _GTU_ Finished merge 4 now
3:16:32 PM  (Reporting)  _GTU_ Wrtemberg' Force gathering toward primary region (long distance)
3:16:32 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 973 Berlin Gather to region: 973 Berlin
3:16:32 PM  (Reporting)  _GTU_ Brestskaya gathering toward primary region (long distance)
3:16:32 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 973 Berlin Gather to region: 973 Berlin
3:16:32 PM  (Reporting)  _GTU_ 1003431 Dnestrovskaya, 3143 Balaklia, Pow:213, Count: 6(l 3/L 1/S 3) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1015677 Kutuzov' Force, 3174 Lyssytchansk, Pow:71, Count: 5(l 3/L 1/S 2) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  Ended AI Gather Units 290 ms
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  _GTG_ 1013691 S-Peterburskaya, 2608 Saint Petersburg, Pow:100, Count: 1(l 1/L 1/S 0) is garrisoning 2608 Saint Petersburg and will absorb 1016635 Peter Aleksandrovich Tolstoy
3:16:32 PM  (Reporting)  _GTG_ 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:15, Count: 1(l 0/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1016633 Astrakhanskii Gar.
3:16:32 PM  (Reporting)  Ended GatherGarrisons 4 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  _ATG__ 1015677 Kutuzov' Force Lyssytchansk Going against objective: 3886 Azerbaidjan
3:16:32 PM  (Reporting)  _ATG__ 1003431 Dnestrovskaya Balaklia Going against objective: 3886 Azerbaidjan
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 4 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013691 Bagration' Force, 2608 Saint Petersburg, Pow:100, Count: 2(l 2/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013710 1-ya Strelkovaya Brigada, 2529 Riga, Pow:30, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2529 Riga
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4233, Region: 2423 Libau
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 4233, Region: 2423 Libau
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 4233, Region: 2423 Libau
3:16:32 PM  (Reporting)  1013710-1-ya Strelkovaya Brigada Power:30 Health:100% Riga>Libau Mission:Defend Fitness:51% Need:60 Threat:37 GoalValue: 4233
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016383 Nikolay Tuchkov, 2932 Semlevo, Pow:20, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2933 Vyazma
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3050, Region: 2933 Vyazma
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 2933 Vyazma
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2933 Vyazma
3:16:32 PM  (Reporting)  1016383-Nikolay Tuchkov Power:20 Health:100% Semlevo>Vyazma Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014389 VIII. Russian Detachment, 3310 Cheboksary, Pow:31, Count: 2(l 0/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  1014389-VIII. Russian Detachment Power:31 Health:100% Cheboksary>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016642 Litovskaya, 2684 Souraj, Pow:101, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2400, Region: 2906 Smolensk
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2906 Smolensk
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2906 Smolensk
3:16:32 PM  (Reporting)  1016642-Litovskaya Power:101 Health:100% Souraj>Smolensk Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016656 Russian Detachment, 2684 Souraj, Pow:384, Count: 3(l 3/L 3/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  1016656-Russian Detachment Power:384 Health:100% Souraj>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015365 Wrtemberg' Force, 2684 Souraj, Pow:113, Count: 4(l 1/L 1/S 3)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 973 Berlin
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 973 Berlin
3:16:32 PM  (Reporting)  1015365-Wrtemberg' Force Power:113 Health:100% Souraj>Berlin Mission:Attack Fitness:1% Need:60 Threat:37 GoalValue: 2
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015857 2-ya Opolchenie Orkug, 2517 Minsk, Pow:1, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2517 Minsk
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016375 II. Fleet, 4038 Irgiz Confluent, Pow:22, Count: 5(l 0/L 1/S 4)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5518, Region: 3880 Kazan
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5952, Region: 3880 Kazan
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5518, Region: 3880 Kazan
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016375 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
3:16:32 PM  (Reporting)  1016375-II. Fleet Power:22 Health:100% Irgiz Confluent>Kazan Mission:Naval Docking Fitness:89% Need:50 Threat:0 GoalValue: 5518
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003145 Russian Army, 3132 Pristen, Pow:217, Count: 3(l 2/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  1003145-Russian Army Power:217 Health:100% Pristen>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016082 Korff' Force, 3884 Sibir, Pow:225, Count: 2(l 2/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  1016082-Korff' Force Power:225 Health:100% Sibir>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003738 VII. Russian Detachment, 3884 Sibir, Pow:33, Count: 2(l 0/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 3884 Sibir
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  1003738-VII. Russian Detachment Power:33 Health:100% Sibir>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015075 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
3:16:32 PM  (Reporting)  1015075-Anikeev Brigada Power:25 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:65% Need:35 Threat:0 GoalValue: 16250
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003327 Brestskaya, 2789 Baranivka, Pow:218, Count: 5(l 2/L 1/S 3)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 973 Berlin
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 973 Berlin
3:16:32 PM  (Reporting)  1003327-Brestskaya Power:218 Health:100% Baranivka>Berlin Mission:Attack Fitness:1% Need:60 Threat:37 GoalValue: 2
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016655 Russian Detachment, 2789 Baranivka, Pow:131, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  1016655-Russian Detachment Power:131 Health:100% Baranivka>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1003431 Dnestrovskaya is doing nothing in Balaklia  Power: 213  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016654 Russian Detachment, 3143 Balaklia, Pow:214, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  1016654-Russian Detachment Power:214 Health:100% Balaklia>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015093 Orenburg Brigada, 3885 Steppes, Pow:6, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3000, Region: 3885 Steppes
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
3:16:32 PM  (Reporting)  1015093-Orenburg Brigada Power:6 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003704 Uralskaya, 3493 Voljski, Pow:174, Count: 2(l 1/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
3:16:32 PM  (Reporting)  1003704-Uralskaya Power:174 Health:100% Voljski>Tzaritsyn Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015095 Uvarov Kaz.Diviziya, 3126 Zmiev, Pow:178, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
3:16:32 PM  (Reporting)  1015095-Uvarov Kaz.Diviziya Power:178 Health:100% Zmiev>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015677 Kutuzov' Force is doing nothing in Lyssytchansk  Power: 71  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016653 Gollitzin' Force, 3174 Lyssytchansk, Pow:262, Count: 3(l 2/L 2/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  1016653-Gollitzin' Force Power:262 Health:100% Lyssytchansk>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016643 O'Rourke Brigada, 3174 Lyssytchansk, Pow:57, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2100, Region: 3129 Kharkov
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3129 Kharkov
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3129 Kharkov
3:16:32 PM  (Reporting)  1016643-O'Rourke Brigada Power:57 Health:100% Lyssytchansk>Kharkov Mission:Resupply Fitness:100% Need:35 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003389 Melissino' Force, 3201 Pavlograd, Pow:151, Count: 2(l 1/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
3:16:32 PM  (Reporting)  1003389-Melissino' Force Power:151 Health:100% Pavlograd>Ekaterinoslav Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016384 Ertel' Force, 3196 Dobropole, Pow:52, Count: 2(l 1/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2600, Region: 3129 Kharkov
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
3:16:32 PM  (Reporting)  1016384-Ertel' Force Power:52 Health:100% Dobropole>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014167 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6804, Region: 2831 Nemirov
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6804, Region: 2831 Nemirov
3:16:32 PM  (Reporting)  1014167-Liders Power:12 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:54% Need:48 Threat:0 GoalValue: 6804
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003725 Orenburgskaya, 3512 Mirazhnyy, Pow:64, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan
3:16:32 PM  (Reporting)  1003725-Orenburgskaya Power:64 Health:100% Mirazhnyy>Astrakhan Mission:Resupply Fitness:100% Need:35 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015092 Maltits Diviziya, 2820 Berezvika, Pow:132, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2815 Odessa
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2819 Nikolaiev
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2815 Odessa
3:16:32 PM  (Reporting)  1015092-Maltits Diviziya Power:132 Health:100% Berezvika>Odessa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016385 Prebyshevsky Diviziya, 3189 Rostov, Pow:86, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3545 Azov
3:16:32 PM  (Reporting)  1016385-Prebyshevsky Diviziya Power:86 Health:100% Rostov>Azov Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016083 Gerngoss' Force, 3188 Taganrog, Pow:186, Count: 2(l 1/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  1016083-Gerngoss' Force Power:186 Health:100% Taganrog>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013685 1-ya Lineynyi Brigada, 3188 Taganrog, Pow:31, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
3:16:32 PM  (Reporting)  1013685-1-ya Lineynyi Brigada Power:31 Health:100% Taganrog>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003776 Novgorod Brig., 3529 Troitskoye, Pow:34, Count: 2(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3557 Pavlovskaia
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3545 Azov
3:16:32 PM  (Reporting)  1003776-Novgorod Brig. Power:34 Health:100% Troitskoye>Azov Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:24, Count: 2(l 0/L 2/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 3509 Astrakhan
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 3509 Astrakhan
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1008289 Don Fleet, 2815 Odessa, Pow:19, Count: 3(l 0/L 1/S 2)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
3:16:32 PM  (Reporting)  1008289-Don Fleet Power:19 Health:100% Odessa>Nikolaiev Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 3301
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1008241 Caspian Fleet, 3509 Astrakhan, Pow:64, Count: 2(l 0/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008241 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
3:16:32 PM  (Reporting)  1008241-Caspian Fleet Power:64 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:89% Need:50 Threat:0 GoalValue: 2403
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015869 1st Merchant Fleet, 3243 Kertch, Pow:0, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3243 Kertch
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3243 Kertch
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003803 Ochakov Kazachi, 3610 Petrovska, Pow:44, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
3:16:32 PM  (Reporting)  1003803-Ochakov Kazachi Power:44 Health:100% Petrovska>Khasavyurt Mission:Attack Fitness:65% Need:28 Threat:21 GoalValue: 3250
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015675 Pahlen' Force, 3608 Grozny, Pow:333, Count: 4(l 3/L 2/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
3:16:32 PM  (Reporting)  1015675-Pahlen' Force Power:333 Health:100% Grozny>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015090 Matvey Ivanovich Platov, 3608 Grozny, Pow:284, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
3:16:32 PM  (Reporting)  1015090-Matvey Ivanovich Platov Power:284 Health:100% Grozny>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003779 Tzaritsyn Brig., 3608 Grozny, Pow:27, Count: 3(l 1/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 8775, Region: 3639 Vladikavkaz
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
3:16:32 PM  (Reporting)  1003779-Tzaritsyn Brig. Power:27 Health:100% Grozny>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.37 - Core:0.38 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 1158 Linz in theater 339 Austria
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  _ATG__ 1015662 Kapzevich Linz Going against objective: 1194 Wien
3:16:32 PM  (Reporting)  _ATG__ 1003606 Kievskaya Linz Going against objective: 1194 Wien
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 3 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1003606 Kievskaya is doing nothing in Linz  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015662 Kapzevich is doing nothing in Linz  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003812 Dokhturov' Force, 1197 Presburg, Pow:216, Count: 7(l 1/L 1/S 5)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 19000, Region: 1194 Wien
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4326, Region: 1197 Presburg
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 19000, Region: 1194 Wien
3:16:32 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 18972, Region: 1158 Linz
3:16:32 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 2145, Region: 1030 Kossel
3:16:32 PM  (Reporting)  Agenda  6  : Agenda: Defend, Value: 15912, Region: 1158 Linz
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 18972, Region: 1158 Linz
3:16:32 PM  (Reporting)  1003812-Dokhturov' Force Power:216 Health:100% Presburg>Linz Mission:Defend Fitness:62% Need:116 Threat:86 GoalValue: 18972
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1008276 Dnepr Fleet is doing nothing in Ofen  Power: 19  HealthPerc: 100
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.21 - Core:0.26 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1008250 Adriatic Fleet, 705 Cagliari, Pow:119, Count: 4(l 2/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 5916, Region: 517 Jersey
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 5916, Region: 517 Jersey
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008250 Adriatic Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 517 Jersey
3:16:32 PM  (Reporting)  1008250-Adriatic Fleet Power:119 Health:100% Cagliari>Jersey Mission:Transport Fitness:58% Need:60 Threat:0 GoalValue: 5916
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016592 Ansio' Force, 705 Cagliari, Pow:106, Count: 2(l 1/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4136, Region: 705 Cagliari
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4136, Region: 705 Cagliari
3:16:32 PM  (Reporting)  1016592-Ansio' Force Power:106 Health:100% Cagliari>Cagliari Mission:Keep Position Fitness:47% Need:60 Threat:0 GoalValue: 4136
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015673 Army of the Danube, 709 Cefalu, Pow:56, Count: 2(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 10582, Region: 708 Palermo
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3407, Region: 709 Cefalu
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 17894, Region: 708 Palermo
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 17894, Region: 708 Palermo
3:16:32 PM  (Reporting)  1015673-Army of the Danube Power:56 Health:100% Cefalu>Palermo Mission:Defend Fitness:46% Need:242 Threat:179 GoalValue: 17894
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014190 Argus sq., 4376 Capo Scaramia, Pow:41, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
3:16:32 PM  (Reporting)  1014190-Argus sq. Power:41 Health:100% Capo Scaramia>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.45 - Core:0.72 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Arty 1014180 Tchourtchaninov' Force, 3639 Vladikavkaz, Pow:43, Count: 2(l 1/L 0/S 1) in reserve
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
3:16:32 PM  (Reporting)  _RCA_ Artillery 1014180 Tchourtchaninov' Force, 3639 Vladikavkaz, Pow:45, Count: 2(l 1/L 0/S 1) relocating toward 3639 Vladikavkaz
3:16:32 PM  (Reporting)  _RCA_ Arty 1014180 Tchourtchaninov' Force, 3639 Vladikavkaz, Pow:45, Count: 2(l 1/L 0/S 1) had one RCA agenda removed.
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supply 1015082 RA-2i Oboznyi Polk, 3680 Erevan, Pow:0, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:16:32 PM  (Reporting)  _RCA_ Resupplying 1015082 RA-2i Oboznyi Polk, 3680 Erevan, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1015670 Wittgenstein' Force, 3667 Martkopi, Pow:349, Count: 8(l 6/L 2/S 2)
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014180 Tchourtchaninov' Force, 3639 Vladikavkaz, Pow:45, Count: 2(l 1/L 0/S 1) Keeping only the Garrison goal for 3639 Vladikavkaz
3:16:32 PM  (Reporting)  List of Agendas for 1014180 Tchourtchaninov' Force, 3639 Vladikavkaz, Pow:45, Count: 2(l 1/L 0/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3915, Region: 3639 Vladikavkaz
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 3915, Region: 3639 Vladikavkaz
3:16:32 PM  (Reporting)  1014180-Tchourtchaninov' Force Power:45 Health:100% Vladikavkaz>Vladikavkaz Mission:Garrison Fitness:58% Need:17 Threat:21 GoalValue: 3915
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015670 Wittgenstein' Force, 3667 Martkopi, Pow:349, Count: 9(l 6/L 2/S 3)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 15675, Region: 3680 Erevan
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 9550, Region: 3667 Martkopi
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9550, Region: 3667 Martkopi
3:16:32 PM  (Reporting)  1015670-Wittgenstein' Force Power:349 Health:98% Martkopi>Martkopi Mission:Keep Position Fitness:100% Need:60 Threat:2 GoalValue: 9550
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003816 Vladikavkaz Kazachi, 3664 Tiflis, Pow:55, Count: 3(l 2/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 9600, Region: 3664 Tiflis
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
3:16:32 PM  (Reporting)  1003816-Vladikavkaz Kazachi Power:55 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:2 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1003841 Georgia Expedition, 3678 Vanadzor, Pow:80, Count: 5(l 3/L 1/S 2)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6000, Region: 3678 Vanadzor
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 17175, Region: 3680 Erevan
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 8370, Region: 3639 Vladikavkaz
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 17175, Region: 3680 Erevan
3:16:32 PM  (Reporting)  1003841-Georgia Expedition Power:80 Health:100% Vanadzor>Erevan Mission:Attack Fitness:75% Need:60 Threat:1 GoalValue: 17175
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.45) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015089 Oleg Sq., 87 Liverpool, Pow:32, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 864, Region: 16 Dublin
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 864, Region: 16 Dublin
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015089 Oleg Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 16 Dublin
3:16:32 PM  (Reporting)  1015089-Oleg Sq. Power:32 Health:100% Liverpool>Dublin Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 864
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 345 Balkans
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016652 Kherson Sq., 4491 Skyros, Pow:38, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4550, Region: 3926 Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4550, Region: 3926 Northeast Atlantic Trade
3:16:32 PM  (Reporting)  1016652-Kherson Sq. Power:38 Health:100% Skyros>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:91% Need:0 Threat:0 GoalValue: 4550
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014812 I. Fleet, 4491 Skyros, Pow:46, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 783, Region: 1681 Ragusa
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 783, Region: 1681 Ragusa
3:16:32 PM  (Reporting)  1014812-I. Fleet Power:46 Health:100% Skyros>Ragusa Mission:Naval Docking Fitness:87% Need:60 Threat:0 GoalValue: 783
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 973 Berlin in theater 343 Poland
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 354 South America
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.31) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.34 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.25) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:3.41 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015359 III. Fleet, 3933 Black Sea Trade, Pow:69, Count: 2(l 0/L 2/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
3:16:32 PM  (Reporting)  1015359-III. Fleet Power:69 Health:100% Black Sea Trade>Black Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1008192 Chichagov's Fleet, 4330 Mediterranee Occidentale, Pow:310, Count: 6(l 1/L 5/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 15570, Region: 4317 Baleares
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 15024, Region: 4346 Bouches de Bonifacio
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 4746, Region: 1681 Ragusa
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 15570, Region: 4317 Baleares
3:16:32 PM  (Reporting)  1008192-Chichagov's Fleet Power:310 Health:100% Mediterranee Occidentale>Baleares Mission:Naval Superiority Fitness:90% Need:0 Threat:0 GoalValue: 15570
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015358 Kazan Sq., 3930 Central Mediterranean Trade, Pow:17, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
3:16:32 PM  (Reporting)  1015358-Kazan Sq. Power:17 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014189 M. Neva Sq., 3931 Eastern Mediterranean Trade, Pow:32, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3931 Eastern Mediterranean Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3931 Eastern Mediterranean Trade
3:16:32 PM  (Reporting)  1014189-M. Neva Sq. Power:32 Health:100% Eastern Mediterranean Trade>Eastern Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015674 IV. Fleet, 3927 Southeast Atlantic Trade, Pow:64, Count: 2(l 0/L 2/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015674 IV. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
3:16:32 PM  (Reporting)  1015674-IV. Fleet Power:64 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.24 - Core:5.00 - Nav:0.42) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014191 Baltic Transport Sq., 4085 Rockall, Pow:15, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1739, Region: 87 Liverpool
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 2850, Region: 3933 Black Sea Trade
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1757, Region: 87 Liverpool
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1757, Region: 87 Liverpool
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014191 Baltic Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 87 Liverpool
3:16:32 PM  (Reporting)  1014191-Baltic Transport Sq. Power:15 Health:100% Rockall>Liverpool Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 1757
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013428 Ushakov's Fleet, 4086 Sea of Ireland, Pow:161, Count: 11(l 8/L 7/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 12972, Region: 517 Jersey
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 12972, Region: 517 Jersey
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013428 Ushakov's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 517 Jersey
3:16:32 PM  (Reporting)  1013428-Ushakov's Fleet Power:161 Health:100% Sea of Ireland>Jersey Mission:Transport Fitness:69% Need:60 Threat:0 GoalValue: 12972
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013472 Strela Sq., 3924 North Sea Trade, Pow:38, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013472 Strela Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:16:32 PM  (Reporting)  1013472-Strela Sq. Power:38 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:1.08) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013471 Venus Sq., 3923 Baltic Sea Trade, Pow:76, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5700, Region: 3923 Baltic Sea Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5700, Region: 3923 Baltic Sea Trade
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013471 Venus Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:16:32 PM  (Reporting)  1013471-Venus Sq. Power:76 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5700
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008324 Baltikskii Torgovlya Flot , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 7 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 14 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 5 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 6 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 5 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:16:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:16:32 PM  (Reporting)  1003779 Tzaritsyn Brig. will be merged into 1015675 Pahlen' Force in region Grozny
3:16:32 PM  (Reporting)  1015090 Matvey Ivanovich Platov will be merged into 1015675 Pahlen' Force in region Grozny
3:16:32 PM  (Reporting)  AI Process done in  29138 ms
3:16:32 PM  (Reporting)  Processing  1000004 Austria
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:16:32 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
3:16:32 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
3:16:32 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 339 Austria
3:16:32 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
3:16:32 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
3:16:32 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
3:16:32 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
3:16:32 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
3:16:32 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
3:16:32 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
3:16:32 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 336 Spanish Peninsula
3:16:32 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 345 Balkans
3:16:32 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 132 OppPow Land: 4 OwnPow Nav : 440 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 1.05 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 186 > 226
3:16:32 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 21 OppPow Land: 1389 OwnPow Nav : 672 OppPow Nav : 1028
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.42 0.20 Reg Count: 283 > 352
3:16:32 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1935 OppPow Land: 3164 OwnPow Nav : 242 OppPow Nav : 4
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.39 0.49 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:16:32 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2803 OppPow Land: 1726 OwnPow Nav : 21 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 1.04 1.38 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
3:16:32 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1788 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:16:32 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 403 OwnPow Nav : 0 OppPow Nav : 487
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
3:16:32 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6088 OppPow Land: 1532 OwnPow Nav : 6 OppPow Nav : 12
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 2.53 2.58 Ratio Nav/NavCore: 0.32 5.00 Reg Count: 392 > 494
3:16:32 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 506 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 1.27 Reg Count: 145 > 218
3:16:32 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 50 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
3:16:32 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 757 OppPow Land: 0 OwnPow Nav : 42 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
3:16:32 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 31 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
3:16:32 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:16:32 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:16:32 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2168 OppPow Land: 0 OwnPow Nav : 52 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
3:16:32 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
3:16:32 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 765 OppPow Land: 0 OwnPow Nav : 42 OppPow Nav : 75
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.36 0.36 Reg Count: 57 > 184
3:16:32 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1308 OppPow Land: 3795 OwnPow Nav : 5174 OppPow Nav : 2052
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.22 5.00 Ratio Nav/NavCore: 1.61 5.00 Reg Count: 199 > 506
3:16:32 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 787 OppPow Land: 2404 OwnPow Nav : 504 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.21 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
3:16:32 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 153 OppPow Land: 0 OwnPow Nav : 44 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
3:16:32 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 609 OppPow Nav : 55
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.86 Reg Count: 2 > 15
3:16:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2714 ms
3:16:32 PM  (Reporting)  Resources Levels Austria EcoBase 254 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Very Low Stock 14 Expected 127 Balance -8
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 3010 Expected 89 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Average Stock 102 Expected 89 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Very Low Stock 4 Expected 89 Balance -11
3:16:32 PM  (Reporting)  War supplies Availability High Stock 98 Expected 64 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Engagment Points Availability Plentiful Stock 112 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 312 Expected 25 Balance 0
3:16:32 PM  (Reporting)    1008471 1. Transportdivision Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade EndTurn 2673
3:16:32 PM  (Reporting)    1013729 Reit.AR. 1 Agenda Kept Agenda: Garrison, Value: 42400, Region: 1681 Ragusa EndTurn 2673
3:16:32 PM  (Reporting)    1004488 Kienmayer Agenda Kept Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck EndTurn 2674
3:16:32 PM  (Reporting)    1004515 Stadtgarnison Ludwigshafen Agenda Kept Agenda: Resupply, Value: 100000, Region: 1158 Linz EndTurn 2674
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 11788
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 9316
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 6278
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 5900
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
3:16:32 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
3:16:32 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 500
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 132 Overall power (enemies): 4 Ratio: 1.05
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 440 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6088 Overall power (enemies): 1532 Ratio: 2.53
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12878
3:16:32 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 12 Nav Ratio: 0.32
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2803 Overall power (enemies): 1726 Ratio: 1.04
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  684
3:16:32 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1935 Overall power (enemies): 3164 Ratio: 0.39
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  33210
3:16:32 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 242 Overall power (enemies): 4 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2168 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  117
3:16:32 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 52 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 21 Overall power (enemies): 1389 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2162
3:16:32 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 672 Overall power (enemies): 1028 Nav Ratio: 0.42
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 757 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 42 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 31 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 50 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 403 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  506
3:16:32 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 487 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 506 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  751
3:16:32 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 1788 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  159
3:16:32 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 609 Overall power (enemies): 55 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 504 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5174 Overall power (enemies): 2052 Nav Ratio: 1.61
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 42 Overall power (enemies): 75 Nav Ratio: 0.36
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 440 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 12 Nav Ratio: 0.32
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 242 Overall power (enemies): 4 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 52 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 672 Overall power (enemies): 1028 Nav Ratio: 0.42
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 42 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 31 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 487 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 609 Overall power (enemies): 55 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 504 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5174 Overall power (enemies): 2052 Nav Ratio: 1.61
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 42 Overall power (enemies): 75 Nav Ratio: 0.36
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:16:32 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
3:16:32 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 900 Ulm Max pick: Berlin Max need: Ueberlingen Max Val: Wien Naval Gathering: 1419 Danzig
3:16:32 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1152 Innsbruck Max pick: Wien Max need: Vicenza Max Val: Wien Naval Gathering: 1194 Wien
3:16:32 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 627 Venezia Max pick: Venezia Max need: Chiogga Max Val: Venezia Naval Gathering: 627 Venezia
3:16:32 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2608 Saint Petersburg Max pick: Saint Petersburg Max need: Maikop Max Val: Saint Petersburg Naval Gathering: 2608 Saint Petersburg
3:16:32 PM  (Reporting)  Theater 337 Theater_France HQReg: 895 Freiburg Brisgau Max pick: Paris Max need: Bayonne Max Val: Freiburg Brisgau Naval Gathering: 517 Jersey
3:16:32 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Ragusa Naval Gathering: 1681 Ragusa
3:16:32 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Breslau Naval Gathering: 1388 Warszawa
3:16:32 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 895 Freiburg Brisgau Max pick: Zurich Max need: Ueberlingen Max Val: Freiburg Brisgau Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Final Gather Region for  351 Russia : 973 Berlin
3:16:32 PM  (Reporting)  Final Gather Region for  345 Balkans : 1194 Wien
3:16:32 PM  (Reporting)  Final Gather Region for  343 Poland : 973 Berlin
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended InitAndDumpData Austria 6434 ms
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 8 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  Checking wars, we have 5 underway
3:16:32 PM  (Reporting)  In the war vs 1000001 France WS is -9 for us as viewing faction
3:16:32 PM  (Reporting)  AcceptChance 4 Rolled 76
3:16:32 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Proposing to 1000005 Prussia
3:16:32 PM  (Reporting)  Checking 26 Propose Mutual Supply
3:16:32 PM  (Reporting)  Still checking 26 Propose Mutual Supply
3:16:32 PM  (Reporting)  Item is a Various entry, chance 18
3:16:32 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Mutual Supply toward Prussia chance 18
3:16:32 PM  (Reporting)  Proposing to 1000012 Baden
3:16:32 PM  (Reporting)  Checking 23 Request Supply Right
3:16:32 PM  (Reporting)  Still checking 23 Request Supply Right
3:16:32 PM  (Reporting)  Item is a Various entry, chance 0
3:16:32 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Baden chance 0
3:16:32 PM  (Reporting)  Proposing to 1000051 Switzerland
3:16:32 PM  (Reporting)  Proposing to 1000005 Prussia
3:16:32 PM  (Reporting)  Checking 3 Promise Local Support
3:16:32 PM  (Reporting)  Still checking 3 Promise Local Support
3:16:32 PM  (Reporting)  Item is a Various entry, chance 11
3:16:32 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Promise Local Support toward Prussia chance 11
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 39 ms
3:16:32 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 2983 Kalyazin
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1481 Svendborg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 35 target region was 2776 Rowno
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2068 Sivas
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 60 target region was 1247 Vac
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4442 Southwestern Cretan Sea
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 1351 Kattowice
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 1438 Lotzen
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3136 Velikomikhaylovska
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 2273 Kuwait
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 3557 Pavlovskaia
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 2807 Skvyra
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 3646 Zugdidi
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1795 Roman
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3541 Konstantinovsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1133 Welsen
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3632 Tyrniaouz
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 797 Coevorden
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2945 Zubtsov
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 35 target region was 3249 Manturovo
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 757 Givet
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 3231 Eupatoria
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 2196 Rawanduz
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 3187 Snejnoie
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 1437 Friedland
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1173 Bad Ischl
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 4061 Icelandic Sea
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 2785 Borodyanka
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2595 Plyussa
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 3881 Norrland
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3770 Jejel
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 3157 Stary Oskol
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 893 Rastatt
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3251 Kaumeny
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 1400 Siedlce
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 1020 Sprottau
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 3795 Redeyef
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 2130 Kilis
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1251 Gyongyoess
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1796 Tirgu Oena
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3968 Rhine Estuary
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 1909 Larissa
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 7 target region was 4168 Southeastern North Sea
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 7 target region was 4143 Firth of Forth
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3013 Nerekhta
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4274 Golfe de Gascogne occidental
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 3676 Alaverdi
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 2298 Tadjura
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 1510 Tonsberg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3076 Maloarkhangelsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 2152 Besni
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1200 Zaruby
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2385 Tabriz
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 2334 Tyre
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 230 Cartagena
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 486 Joigny
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4434 Coast of Cyrene
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1391 Garwolin
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 824 Oldenburg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4273 Golfe de Gascogne oriental
3:16:32 PM  (Reporting)  Ended HandleRegionsDecisions 2940 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 98
3:16:32 PM  (Reporting)  Money Level 1 Amount 14
3:16:32 PM  (Reporting)  Conscripts Level 1 Amount 4
3:16:32 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
3:16:32 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
3:16:32 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
3:16:32 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
3:16:32 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
3:16:32 PM  (Reporting)  Adding 294 Grenzer Brigade 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
3:16:32 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 108
3:16:32 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 126
3:16:32 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 90
3:16:32 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
3:16:32 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 18
3:16:32 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
3:16:32 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 81
3:16:32 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 36
3:16:32 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 45
3:16:32 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
3:16:32 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
3:16:32 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
3:16:32 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
3:16:32 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
3:16:32 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 117
3:16:32 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 27
3:16:32 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
3:16:32 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
3:16:32 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
3:16:32 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 0
3:16:32 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
3:16:32 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 0
3:16:32 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
3:16:32 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 72
3:16:32 PM  (Reporting)  Number of Draw 103
3:16:32 PM  (Reporting)  Picking 287 German Grenadier Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 216
3:16:32 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 180
3:16:32 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:16:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
3:16:32 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
3:16:32 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 56 Money 14 204
3:16:32 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 48 Money 14 204
3:16:32 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
3:16:32 PM  (Reporting)  Picking 327 Pontoon Bridges
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 80 WSU 98 0 Money 14 220
3:16:32 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 326 Engineer Rgt
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 40 WSU 98 0 Money 14 80
3:16:32 PM  (Reporting)  Picking 301 Cuirassiers Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 2
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 160
3:16:32 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 314 Coastal Battery 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
3:16:32 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 315 Supply Brigade 1805
3:16:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 98 0 Money 14 180
3:16:32 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
3:16:32 PM  (Reporting)  Picking 326 Engineer Rgt
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 40 WSU 98 0 Money 14 80
3:16:32 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
3:16:32 PM  (Reporting)  Picking 314 Coastal Battery 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
3:16:32 PM  (Reporting)  Picking 306 Hussars Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 180
3:16:32 PM  (Reporting)  Picking 287 German Grenadier Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 216
3:16:32 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 315 Supply Brigade 1805
3:16:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 98 0 Money 14 180
3:16:32 PM  (Reporting)  Picking 325 Pioneer Rgt
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 32 WSU 98 0 Money 14 100
3:16:32 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:16:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
3:16:32 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 120 Money 14 480
3:16:32 PM  (Reporting)  Picking 326 Engineer Rgt
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 40 WSU 98 0 Money 14 80
3:16:32 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
3:16:32 PM  (Reporting)  Picking 288 Hungarian Grenadier Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 2
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 216
3:16:32 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 48 Money 14 204
3:16:32 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 48 Money 14 204
3:16:32 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 294 Grenzer Brigade 1805
3:16:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 1
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 180
3:16:32 PM  (Reporting)  Picking 299 Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 98 68 Money 14 248
3:16:32 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:16:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
3:16:32 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
3:16:32 PM  (Reporting)  Picking 301 Cuirassiers Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 2
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 160
3:16:32 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
3:16:32 PM  (Reporting)  Picking 314 Coastal Battery 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
3:16:32 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 180
3:16:32 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 120 Money 14 480
3:16:32 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 304 Mixed Light Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 306 Hussars Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 304 Mixed Light Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 299 Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 98 68 Money 14 248
3:16:32 PM  (Reporting)  Picking 1249 Supply Depot 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 98 0 Money 14 320
3:16:32 PM  (Reporting)  Picking 314 Coastal Battery 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
3:16:32 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 56 Money 14 204
3:16:32 PM  (Reporting)  Picking 315 Supply Brigade 1805
3:16:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 98 0 Money 14 180
3:16:32 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 315 Supply Brigade 1805
3:16:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 98 0 Money 14 180
3:16:32 PM  (Reporting)  Picking 314 Coastal Battery 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
3:16:32 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 56 Money 14 204
3:16:32 PM  (Reporting)  Picking 310 Line Garrison 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 299 Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 98 68 Money 14 248
3:16:32 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 56 Money 14 204
3:16:32 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 299 Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 98 68 Money 14 248
3:16:32 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 48 Money 14 204
3:16:32 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 48 Money 14 204
3:16:32 PM  (Reporting)  Picking 1249 Supply Depot 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 98 0 Money 14 320
3:16:32 PM  (Reporting)  Picking 314 Coastal Battery 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
3:16:32 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
3:16:32 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 98 0 Money 14 180
3:16:32 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 306 Hussars Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 299 Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 98 68 Money 14 248
3:16:32 PM  (Reporting)  Picking 306 Hussars Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 299 Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 98 68 Money 14 248
3:16:32 PM  (Reporting)  Picking 315 Supply Brigade 1805
3:16:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 98 0 Money 14 180
3:16:32 PM  (Reporting)  Picking 315 Supply Brigade 1805
3:16:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 98 0 Money 14 180
3:16:32 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 327 Pontoon Bridges
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 80 WSU 98 0 Money 14 220
3:16:32 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:16:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 98 72 Money 14 480
3:16:32 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 98 20 Money 14 252
3:16:32 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 48 Money 14 204
3:16:32 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 56 Money 14 204
3:16:32 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 152
3:16:32 PM  (Reporting)  Picking 306 Hussars Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 98 0 Money 14 144
3:16:32 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 98 48 Money 14 204
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 311 ms
3:16:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008481 Nord Donau Flotte
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008490 Sd Donau Flotte
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015103 1. Korvettedivision
3:16:32 PM  (Reporting)  Ended ManageFleetsComposition 552 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:16:32 PM  (Reporting)  Ended CallFleet 1 ms
3:16:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:16:32 PM  (Reporting)  _LFG_ 1011008 Stadtgarnison Cattaro, 1682 Kotor, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010889 Stadtgarnison Ragusa, 1681 Ragusa, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004775 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004778 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004797 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010952 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:111, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004789 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Eszek, 1699 Eszek, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004781 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010880 Stadtgarnison Venedig, 627 Venezia, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016657 II. Austrian Detachment, 627 Venezia, Pow:81, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004793 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010971 Stadtgarnison Temesvar, 1747 Temesvar, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004720 Stadtgarnison Trieste, 635 Trieste, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016658 III. Austrian Detachment, 626 Trevisa, Pow:84, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004785 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:111, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011074 Stadtgarnison Laibach, 1183 Laibach, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016659 IV. Austrian Detachment, 1189 Graz, Pow:80, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Ofen, 1274 Ofen, Pow:31, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004807 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011079 Wienner Lager, 1194 Wien, Pow:0, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016096 Kaiser Franz' Force, 1194 Wien, Pow:314, Count: 11(l 2/L 6/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010942 Stadtgarnison Linz, 1158 Linz, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010917 Stadtgarnison Presburg, 1197 Presburg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011039 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011054 Stadtgarnison Brnn, 1143 Brunn, Pow:33, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010922 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:30, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011034 Stadtgarnison Lemberg, 1337 Lemberg, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011044 Stadtgarnison Prag, 1118 Prag, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010898 Stadtgarnison Eger, 1097 Eger, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011024 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010903 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:111, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010995 Stadtgarnison Zamosc, 1370 Zamosc, Pow:86, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  Ended LockFixedGroups 16 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  _SSU_ 1015880 Feldlazarett 1, 1274 Ofen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1016284 1. Infanterie-Brigade, 1280 Debrecen, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1014976 Res.Fs.AB. 1, 1280 Debrecen, Pow:16, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1014406 Fs.AB. 1, 1204 Ezstergom, Pow:26, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1014393 Telegraphen-Abt. 1, 1194 Wien, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1016280 4. Kavallerie-Brigade, 1098 Pilsen, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015883 3. Kavallerie-Brigade, 1118 Prag, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015875 Reit.AR. 2, 1113 Koniggraetz, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1014411 PB. 1 und PB. 2, 1373 Lublin, Pow:1, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 16800, Region: 1682 Kotor
3:16:32 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1680 Ploce, Pow:42, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1682 Kotor
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 20500, Region: 1677 Split
3:16:32 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1680 Ploce, Pow:42, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1677 Split
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 31000, Region: 932 Regensburg
3:16:32 PM  (Reporting)  _DCR_ 1004303 Bayerische Armee, 900 Ulm, Pow:1020, Count: 10(l 5/L 5/S 4) will reinforce threatened border 932 Regensburg
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
3:16:32 PM  (Reporting)  _DCR_ 1004700 Italienische Armee, 620 Vicenza, Pow:791, Count: 7(l 7/L 6/S 0) will reinforce threatened border 1152 Innsbruck
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 21300, Region: 1699 Eszek
3:16:32 PM  (Reporting)  _DCR_ 1004423 Riesch Korps, 1700 Peterwardein, Pow:457, Count: 6(l 3/L 2/S 3) will reinforce threatened border 1699 Eszek
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 900 Ulm
3:16:32 PM  (Reporting)  _DCR_ 1004303 Bayerische Armee, 900 Ulm, Pow:1020, Count: 10(l 5/L 5/S 4) will reinforce threatened border 900 Ulm
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 12800, Region: 1696 Slavonski Brod
3:16:32 PM  (Reporting)  _DCR_ 1004423 Riesch Korps, 1700 Peterwardein, Pow:457, Count: 6(l 3/L 2/S 3) will reinforce threatened border 1696 Slavonski Brod
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 11000, Region: 1648 Sibenik
3:16:32 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1680 Ploce, Pow:42, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1648 Sibenik
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1681 Ragusa
3:16:32 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1680 Ploce, Pow:42, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1681 Ragusa
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 30900, Region: 1700 Peterwardein
3:16:32 PM  (Reporting)  _DCR_ 1004423 Riesch Korps, 1700 Peterwardein, Pow:457, Count: 6(l 3/L 2/S 3) will reinforce threatened border 1700 Peterwardein
3:16:32 PM  (Reporting)  Ended GarrisonBorders 360 ms
3:16:32 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:16:32 PM  (Reporting)  _ESR_ 345 Theater_Balkans 1681 Ragusa Staging Value: 260
3:16:32 PM  (Reporting)  _ESR_ Amphibious Staging Region: 1681 Ragusa Preparing a Landing on: 600 Genova
3:16:32 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:16:32 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:16:32 PM  (Reporting)  Ended ProcessAgents Austria 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1004325 Franz von Werneck is now in Privileged Combine in 1016411 Franz von Werneck 211 Gibraltar
3:16:32 PM  (Reporting)  _PCO_ 1004325 Franz von Werneck 1 has his Privileged Combine status revoked 1016411 Franz von Werneck 211 Gibraltar
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 42 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016411 Franz von Werneck selected
3:16:32 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ Leader 1016411 Franz von Werneck redeployed from Freiburg Brisgau to theater Theater_France  in region 895 Freiburg Brisgau
3:16:32 PM  (Reporting)  Ended Check Leaders 59 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1004325 Franz von Werneck is now in Privileged Combine in 1016411 Franz von Werneck 895 Freiburg Brisgau
3:16:32 PM  (Reporting)  _PCO_ 1004325 Franz von Werneck 1 has his Privileged Combine status revoked 1016411 Franz von Werneck 895 Freiburg Brisgau
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 33 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 6 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 3 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  _GAO_ Step 1 1004549 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 788
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1118 Prag
3:16:32 PM  (Reporting)  _GAO_ Step 1 1004515 Stadtgarnison Ludwigshafen, 934 Muenchen, Pow:13, Count: 2(l 0/L 2/S 0) is garrisoning region 934 Muenchen SelfVal 858
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 6250, Region: 934 Muenchen
3:16:32 PM  (Reporting)  _GAO_ Step 2 1016660 Austrian Detachment, 934 Muenchen, Pow:17, Count: 1(l 0/L 1/S 0) is garrisoning region 934 Muenchen New PickVal 62
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 934 Muenchen
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 10 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 87 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 88 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 89 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016411 Franz von Werneck selected
3:16:32 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ Leader 1016411 Franz von Werneck redeployed from Berlin to theater Theater_Russia  in region 973 Berlin
3:16:32 PM  (Reporting)  Ended Check Leaders 91 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Franz-Homburg Husaren recruiting 1016107 3. Chl. O'Reilly in Ulm
3:16:32 PM  (Reporting)  _MSG_ Franz-Homburg Husaren recruiting 1004300 Knigreich Oesterreich in Ulm
3:16:32 PM  (Reporting)  _MSG_ gathered 67 cbt pts, needing: 1633
3:16:32 PM  (Reporting)  _MSG_ 1016416 Franz-Homburg Husaren abort its operation against 1001572 6e Corps not enough forces gathered
3:16:32 PM  (Reporting)  Ended Make Superior Group 2376 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 86
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 2 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  CheckForLandResupply Kienmayer will resupply, in region 1152 Innsbruck
3:16:32 PM  (Reporting)  CheckForLandResupply Stadtgarnison Ludwigshafen will resupply, in region 932 Regensburg
3:16:32 PM  (Reporting)  CheckForLandResupply Jellachich' Force will resupply, in region 932 Regensburg
3:16:32 PM  (Reporting)  CheckForLandResupply 3. Chl. O'Reilly will resupply, in region 901 Stuttgart
3:16:32 PM  (Reporting)  CheckForLandResupply Knigreich Oesterreich will resupply, in region 901 Stuttgart
3:16:32 PM  (Reporting)  CheckForLandResupply Franz-Homburg Husaren will resupply, in region 901 Stuttgart
3:16:32 PM  (Reporting)  CheckForLandResupply Spranger will resupply, in region 901 Stuttgart
3:16:32 PM  (Reporting)  CheckForLandResupply Stadtgarnison Salzburg will resupply, in region 932 Regensburg
3:16:32 PM  (Reporting)  CheckForLandResupply Tirolerisch Korps will resupply, in region 838 Kassel
3:16:32 PM  (Reporting)  CheckForLandResupply Austrian Detachment will resupply, in region 932 Regensburg
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 634 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  1004303 Bayerische Armee, 900 Ulm, Pow:1020, Count: 10(l 5/L 5/S 4) Agenda: Keep Position, Value: 49476, Region: 900 Ulm
3:16:32 PM  (Reporting)  1016101 Spranger, 901 Stuttgart, Pow:65, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 9348, Region: 901 Stuttgart
3:16:32 PM  (Reporting)  Ended KeepPosition 3 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 152 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1004460 zu Hessen-Homburg is now in Privileged Combine in 1004423 Riesch Korps 1700 Peterwardein
3:16:32 PM  (Reporting)  _PCO_ 1004354 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1016404 d'Aspre' Force 1189 Graz
3:16:32 PM  (Reporting)  _PCO_ 1004460 zu Hessen-Homburg 1 has his Privileged Combine status revoked 1004423 Riesch Korps 1700 Peterwardein
3:16:32 PM  (Reporting)  _PCO_ 1004354 Konstantin dAspre von Hoobreuck 1 has his Privileged Combine status revoked 1016404 d'Aspre' Force 1189 Graz
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 16 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 55 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016404 d'Aspre' Force selected
3:16:32 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016404 Konstantin dAspre von Hoobreuck 1189 Graz toward 1016659 IV. Austrian Detachment, 1189 Graz, Pow:80, Count: 2(l 0/L 2/S 0)
3:16:32 PM  (Reporting)  Ended Check Leaders 5 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 199 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 352 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 102
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016108 B-A Nachschub 1 in 1152 Innsbruck
3:16:32 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016109 Lager in 1152 Innsbruck
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 329 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1004591 Heinrich von Bellegarde is now in Privileged Combine in 1016402 Bellegarde' Force 627 Venezia
3:16:32 PM  (Reporting)  _PCO_ 1004741 Johann von Hiller is now in Privileged Combine in 1016412 Johann von Hiller 627 Venezia
3:16:32 PM  (Reporting)  _PCO_ 1004306 Ferdinand is now in Privileged Combine in 1015684 Ferdinand 627 Venezia
3:16:32 PM  (Reporting)  _PCO_ 1004681 von Lothringen is now in Privileged Combine in 1004563 Italienische Armee 627 Venezia
3:16:32 PM  (Reporting)  _PCO_ Vincent has been merged into 1004681 I-A Reiterei Reserve DIV.(von Lothringen) in 1004563 Italienische Armee 627 Venezia
3:16:32 PM  (Reporting)  _PCO_ Vincent Bte has been merged into 1004681 I-A Reiterei Reserve DIV.(von Lothringen) in 1004563 Italienische Armee 627 Venezia
3:16:32 PM  (Reporting)  _PCO_ 1004591 Heinrich von Bellegarde 1 has his Privileged Combine status revoked 1016402 Bellegarde' Force 627 Venezia
3:16:32 PM  (Reporting)  _PCO_ 1004741 Johann von Hiller 1 has his Privileged Combine status revoked 1016412 Johann von Hiller 627 Venezia
3:16:32 PM  (Reporting)  _PCO_ 1004306 Ferdinand 1 has his Privileged Combine status revoked 1015684 Ferdinand 627 Venezia
3:16:32 PM  (Reporting)  _PCO_ 1004681 I-A Reiterei Reserve DIV. 5 has his Privileged Combine status revoked 1004563 Italienische Armee 627 Venezia
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 61 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 30 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016403 Erz. Johann' Force selected
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015684 Ferdinand selected
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016412 Johann von Hiller selected
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016402 Bellegarde' Force selected
3:16:32 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016403 Johann 626 Trevisa toward 1016658 III. Austrian Detachment, 626 Trevisa, Pow:84, Count: 2(l 0/L 2/S 0)
3:16:32 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015684 Ferdinand 627 Venezia toward 1016657 II. Austrian Detachment, 627 Venezia, Pow:81, Count: 2(l 0/L 2/S 0)
3:16:32 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
3:16:32 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
3:16:32 PM  (Reporting)  _CLD_ Leader 1016402 Heinrich von Bellegarde redeployed from Freiburg Brisgau to theater Theater_France  in region 895 Freiburg Brisgau
3:16:32 PM  (Reporting)  _CLD_ Leader 1016412 Johann von Hiller redeployed from Freiburg Brisgau to theater Theater_France  in region 895 Freiburg Brisgau
3:16:32 PM  (Reporting)  Ended Check Leaders 119 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 5 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  1004563 Italienische Armee, 627 Venezia, Pow:150, Count: 6(l 2/L 1/S 3) Agenda: Keep Position, Value: 8610, Region: 627 Venezia
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 104 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 5 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 5 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 29 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 9 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 4 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 23 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 251 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 255 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 260 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 5 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 2 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 4 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 5 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 5 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1004387 von Schwarzenberg is now in Privileged Combine in 1015686 Schwarzenberg' Force 517 Jersey
3:16:32 PM  (Reporting)  _PCO_ 1004387 von Schwarzenberg 1 has his Privileged Combine status revoked 1015686 Schwarzenberg' Force 517 Jersey
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 63 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 64 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 65 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 1 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 5 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 59 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:16:32 PM  (Reporting)  _AMS_ Staging region 1681 Ragusa  - Landing Region: 600 Genova Base AINeed (x1): 466
3:16:32 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
3:16:32 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
3:16:32 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
3:16:32 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
3:16:32 PM  (Reporting)  Ended AmpibiousStaging 19 ms
3:16:32 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:16:32 PM  (Reporting)  _AML_ Staging region 1681 Ragusa  - Landing Region: 600 Genova Base AINeed (x1): 466 Gathered 0
3:16:32 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
3:16:32 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
3:16:32 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 28
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 35 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 36 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 134 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 80 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 40 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 23 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 17473 AllOppPowLand: 16205 AllOwnPowNav: 7879 AllOppPowNav 3713
3:16:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 1.05 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 17 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 26 Enemy armies: 16 Land Ratio: 2.53 Land Core Ratio: 2.58  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1016109 Lager (Pow.0)
3:16:32 PM  (Reporting)  1016108 B-A Nachschub 1 (Pow.0)
3:16:32 PM  (Reporting)  1004488 Kienmayer (Pow.192)
3:16:32 PM  (Reporting)  1016402 Heinrich von Bellegarde (Pow.0)
3:16:32 PM  (Reporting)  1016412 Johann von Hiller (Pow.0)
3:16:32 PM  (Reporting)  1004515 Stadtgarnison Ludwigshafen (Pow.13)
3:16:32 PM  (Reporting)  1014393 Telegraphen-Abt. 1 (Pow.2)
3:16:32 PM  (Reporting)  1016660 2. Kavallerie-Brigade (Pow.17)
3:16:32 PM  (Reporting)  1015101 Jellachich Korps Hauptquartier (Pow.85)
3:16:32 PM  (Reporting)  1004506 Stadtgarnison Memmingen (Pow.29)
3:16:32 PM  (Reporting)  1016107 3. Chl. O'Reilly (Pow.16)
3:16:32 PM  (Reporting)  1004300 Knigreich Oesterreich (Pow.16)
3:16:32 PM  (Reporting)  1016416 Franz-Homburg Husaren (Pow.35)
3:16:32 PM  (Reporting)  1004303 Bayerische Armee (Pow.1020)
3:16:32 PM  (Reporting)  1016101 Spranger (Pow.65)
3:16:32 PM  (Reporting)  1010932 Stadtgarnison Salzburg (Pow.30)
3:16:32 PM  (Reporting)  1004366 Stadtgarnison Salzburg (Pow.272)
3:16:32 PM  (Reporting)  1016280 4. Kavallerie-Brigade (Pow.1)
3:16:32 PM  (Reporting)  1015883 3. Kavallerie-Brigade (Pow.2)
3:16:32 PM  (Reporting)  1004549 Bohemisch Reserve (Pow.16)
3:16:32 PM  (Reporting)  1015875 Reit.AR. 2 (Pow.4)
3:16:32 PM  (Reporting)  1004740 Tirolerisch Korps (Pow.309)
3:16:32 PM  (Reporting)  1016411 Franz von Werneck (Pow.0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 20 has enough garrison (Value: 1) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004366 Stadtgarnison Salzburg, 914 Nuernberg, Pow:272, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 100 SelfVal 1171 AINeed 60
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 973 Berlin
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004303 Bayerische Armee, 900 Ulm, Pow:1020, Count: 10(l 5/L 5/S 4) Fitness 75 PickVal 19 SelfVal 19 AINeed 506
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 1425, Region: 576 Strasbourg
3:16:32 PM  (Reporting)  Region 1025 Breslau Pick 47 SelfVal 638 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Region 1019 Glogau Pick 13 SelfVal 234 Need 101  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004366 Stadtgarnison Salzburg, 914 Nuernberg, Pow:272, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 24 SelfVal 382 AINeed 101
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 19100, Region: 888 Frankfurt
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004366 Stadtgarnison Salzburg, 914 Nuernberg, Pow:272, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 49 SelfVal 684 AINeed 60
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 1006 Dresden
3:16:32 PM  (Reporting)  Region 1072 Posen Pick 24 SelfVal 376 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Primary Region 900 Ulm Pick 60 has enough garrison (Value: 2040) - evaluation skipped
3:16:32 PM  (Reporting)  Region 1040 Kolberg Pick 9 SelfVal 177 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Region 1014 Gorlitz Pick 4 SelfVal 101 Need 60  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:309, Count: 2(l 2/L 2/S 0) Fitness 43 PickVal 38 SelfVal 541 AINeed 101
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 21500, Region: 869 Magdeburg
3:16:32 PM  (Reporting)  Region 926 Memmingen Pick 11 SelfVal 144 Need 926  no group candidate found
3:16:32 PM  (Reporting)  Region 1085 Lodz Pick 26 SelfVal 127 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 316) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 901 Stuttgart Pick 20 has enough garrison (Value: 65) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004366 Stadtgarnison Salzburg, 914 Nuernberg, Pow:272, Count: 2(l 1/L 1/S 1) Fitness 45 PickVal 14 SelfVal 251 AINeed 101
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 11295, Region: 999 Leipzig
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:309, Count: 2(l 2/L 2/S 0) Fitness 75 PickVal 10 SelfVal 105 AINeed 308
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 7875, Region: 861 Hannover
3:16:32 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 30 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1118 Prag Pick 58 has enough garrison (Value: 43) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 934 Muenchen Pick 62 has enough garrison (Value: 30) - evaluation skipped
3:16:32 PM  (Reporting)  Region 988 Cottbus Pick 9 SelfVal 180 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1143 Brunn Pick 3 has enough garrison (Value: 33) - evaluation skipped
3:16:32 PM  (Reporting)  Region 1037 Kuestrin Pick 17 SelfVal 297 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Region 845 Nassau Pick 3 SelfVal 77 Need 101  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004366 Stadtgarnison Salzburg, 914 Nuernberg, Pow:272, Count: 2(l 1/L 1/S 1) Fitness 40 PickVal 10 SelfVal 205 AINeed 101
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 8200, Region: 994 Torgau
3:16:32 PM  (Reporting)  Secondary Region 914 Nuernberg Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004506 Stadtgarnison Memmingen, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 62 SelfVal 1210 AINeed 27
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 1158 Linz
3:16:32 PM  (Reporting)  Secondary Region 2445 Kovno Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 949 Luebeck Pick 7 SelfVal 158 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 21 has enough garrison (Value: 30) - evaluation skipped
3:16:32 PM  (Reporting)  Region 1419 Danzig Pick 44 SelfVal 599 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Region 1351 Kattowice Pick 15 SelfVal 82 Need 101  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:309, Count: 2(l 2/L 2/S 0) Fitness 38 PickVal 31 SelfVal 462 AINeed 101
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 17556, Region: 947 Hamburg
3:16:32 PM  (Reporting)  Region 1030 Kossel Pick 5 SelfVal 119 Need 60  no group candidate found
3:16:32 PM  (Reporting)  Region 1456 Memel Pick 9 SelfVal 186 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 932 Regensburg Pick 10 has enough garrison (Value: 1020) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 14 has enough garrison (Value: 115) - evaluation skipped
3:16:32 PM  (Reporting)  Region 821 Landau Pick 4 SelfVal 53 Need 147  no group candidate found
3:16:32 PM  (Reporting)  Region 968 Stettin Pick 24 SelfVal 386 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 838 Kassel Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 1411 Thorn Pick 6 SelfVal 131 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 17 has enough garrison (Value: 816) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1129 Tabor Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1097 Eger Pick 14 has enough garrison (Value: 33) - evaluation skipped
3:16:32 PM  (Reporting)  Region 982 Frankfurt Oder Pick 3 SelfVal 76 Need 101  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004303 Bayerische Armee, 900 Ulm, Pow:1020, Count: 10(l 5/L 5/S 4) Fitness 70 PickVal 6 SelfVal 72 AINeed 288
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 5040, Region: 818 Mainz
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:309, Count: 2(l 2/L 2/S 0) Fitness 65 PickVal 8 SelfVal 171 AINeed 101
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 11115, Region: 827 Minden
3:16:32 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 6 SelfVal 139 Need 143  no group candidate found
3:16:32 PM  (Reporting)  Region 767 Liege Pick 7 SelfVal 7 Need 506  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:309, Count: 2(l 2/L 2/S 0) Fitness 73 PickVal 8 SelfVal 87 AINeed 345
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 6351, Region: 852 Bremen
3:16:32 PM  (Reporting)  Region 835 Dortmund Pick 6 SelfVal 144 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 913 Bayreuth Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1197 Presburg Pick 13 has enough garrison (Value: 30) - evaluation skipped
3:16:32 PM  (Reporting)  Region 807 Koeln Pick 3 SelfVal 41 Need 132  no group candidate found
3:16:32 PM  (Reporting)  Region 785 Nijmegen Pick 3 SelfVal 3 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 828 Muenster Pick 2 SelfVal 59 Need 101  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 33 Enemy armies: 3 Land Ratio: 1.04 Land Core Ratio: 1.38  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1004423 Riesch Korps (Pow.457)
3:16:32 PM  (Reporting)  1004700 Italienische Armee (Pow.791)
3:16:32 PM  (Reporting)  1015880 Feldlazarett 1 (Pow.0)
3:16:32 PM  (Reporting)  1016109 Lager (Pow.0)
3:16:32 PM  (Reporting)  1016108 B-A Nachschub 1 (Pow.0)
3:16:32 PM  (Reporting)  1016284 1. Infanterie-Brigade (Pow.1)
3:16:32 PM  (Reporting)  1014976 Res.Fs.AB. 1 (Pow.16)
3:16:32 PM  (Reporting)  1004488 Kienmayer (Pow.192)
3:16:32 PM  (Reporting)  1014406 Fs.AB. 1 (Pow.26)
3:16:32 PM  (Reporting)  1004515 Stadtgarnison Ludwigshafen (Pow.13)
3:16:32 PM  (Reporting)  1014393 Telegraphen-Abt. 1 (Pow.2)
3:16:32 PM  (Reporting)  1016660 2. Kavallerie-Brigade (Pow.17)
3:16:32 PM  (Reporting)  1015101 Jellachich Korps Hauptquartier (Pow.85)
3:16:32 PM  (Reporting)  1004506 Stadtgarnison Memmingen (Pow.29)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 316) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1699 Eszek Pick 3 has enough garrison (Value: 490) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 17 has enough garrison (Value: 816) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1287 Pecs Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 21 has enough garrison (Value: 30) - evaluation skipped
3:16:32 PM  (Reporting)  Region 1037 Kuestrin Pick 17 SelfVal 297 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1197 Presburg Pick 13 has enough garrison (Value: 30) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1274 Ofen Pick 26 has enough garrison (Value: 31) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1158 Linz Pick 62 has enough garrison (Value: 33) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 635 Trieste Pick 22 has enough garrison (Value: 87) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1180 Leoben Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 3 has enough garrison (Value: 59) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1640 Fiume Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1275 Pest Pick 20 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 20 has enough garrison (Value: 59) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1189 Graz Pick 15 has enough garrison (Value: 80) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 13 has enough garrison (Value: 627) - evaluation skipped
3:16:32 PM  (Reporting)  Region 926 Memmingen Pick 11 SelfVal 144 Need 926  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1222 Poprad Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1280 Debrecen Pick 2 has enough garrison (Value: 17) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 6 has enough garrison (Value: 26) - evaluation skipped
3:16:32 PM  (Reporting)  Region 982 Frankfurt Oder Pick 3 SelfVal 76 Need 101  no group candidate found
3:16:32 PM  (Reporting)  CheckRegionForOperation 1004506 Stadtgarnison Memmingen, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 62 SelfVal 858 AINeed 30
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 934 Muenchen
3:16:32 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 17 has enough garrison (Value: 84) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1693 Agram Pick 7 has enough garrison (Value: 59) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1257 Ungvar Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 5 has enough garrison (Value: 87) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 8 has enough garrison (Value: 111) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1183 Laibach Pick 5 has enough garrison (Value: 30) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1291 Szeged Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1143 Brunn Pick 3 has enough garrison (Value: 33) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 19 Land Ratio: 0.39 Land Core Ratio: 0.49  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1004563 Italienische Armee (Pow.150)
3:16:32 PM  (Reporting)  1004700 Italienische Armee (Pow.791)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 627 Venezia Pick 100 SelfVal 1350 Need 1311  no group candidate found
3:16:32 PM  (Reporting)  Region 626 Trevisa Pick 34 SelfVal 565 Need 1772  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 718 Valetta Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 663 Roma Pick 8 SelfVal 335 Need 259  no group candidate found
3:16:32 PM  (Reporting)  Region 648 Firenze Pick 15 SelfVal 522 Need 259  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 705 Cagliari Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 643 Ancona Pick 5 SelfVal 226 Need 259  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 3363 Voronej Pick 12 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 52 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1016402 Heinrich von Bellegarde (Pow.0)
3:16:32 PM  (Reporting)  1016412 Johann von Hiller (Pow.0)
3:16:32 PM  (Reporting)  1015686 Schwarzenberg' Force (Pow.0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 332 Toulouse Pick 10 SelfVal 10 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 519 Cherbourg Pick 10 SelfVal 10 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 454 Lyon Pick 18 SelfVal 18 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 542 Amiens Pick 4 SelfVal 5 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 529 Le Havre Pick 4 SelfVal 5 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 516 Guernesey Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 456 Macon Pick 4 SelfVal 5 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 364 Nantes Pick 15 SelfVal 15 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 531 Rouen Pick 7 SelfVal 7 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Region 476 Dijon Pick 12 SelfVal 12 Need 506  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1013729 Reit.AR. 1 (Pow.42)
3:16:32 PM  (Reporting)  1004423 Riesch Korps (Pow.457)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 1677 Split Pick 11 has enough garrison (Value: 42) - evaluation skipped
3:16:32 PM  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 188) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1938 Corfu Pick 47 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 13 has enough garrison (Value: 627) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 28 has enough garrison (Value: 25) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1682 Kotor Pick 10 has enough garrison (Value: 268) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 8 has enough garrison (Value: 111) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 2608 Saint Petersburg Pick 100 SelfVal 1271 Need 60  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1014411 PB. 1 und PB. 2 (Pow.1)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 1408 Modlin Pick 19 SelfVal 101 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 2761 Dubno Pick 24 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 47 has enough garrison (Value: 28) - evaluation skipped
3:16:32 PM  (Reporting)  Region 1388 Warszawa Pick 100 SelfVal 447 Need 60  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 9 Enemy armies: 15 Land Ratio: 0.21 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1013729 Reit.AR. 1 (Pow.42)
3:16:32 PM  (Reporting)  1004563 Italienische Armee (Pow.150)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 635 Trieste Pick 22 has enough garrison (Value: 87) - evaluation skipped
3:16:32 PM  (Reporting)  Region 627 Venezia Pick 100 SelfVal 1350 Need 1311  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1938 Corfu Pick 47 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 420 Toulon Pick 19 SelfVal 19 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1640 Fiume Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1677 Split Pick 11 has enough garrison (Value: 42) - evaluation skipped
3:16:32 PM  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 188) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 35 Land Ratio: 0.22 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1015686 Schwarzenberg' Force (Pow.0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 792 Den Helder Pick 3 SelfVal 3 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 17 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 784 Vlissingen Pick 6 SelfVal 6 Need 506  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 517 Jersey Pick 34 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 949 Luebeck Pick 7 SelfVal 158 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1256 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1015103 1. Korvettedivision has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1008471 Adria Geshwader has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
3:16:32 PM  (Reporting)  _AFO_ Adding supply transport 1008471 Adria Geshwader New % Chance Transport Need In Naval/Convoy Box 100 in Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 24 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:16:32 PM  (Reporting)  Leader 1016411 Franz von Werneck relocated to 900 Ulm
3:16:32 PM  (Reporting)  Leader 1016412 Johann von Hiller relocated to 900 Ulm
3:16:32 PM  (Reporting)  Leader 1016402 Heinrich von Bellegarde relocated to 900 Ulm
3:16:32 PM  (Reporting)  Ended Collect Leaders 4 ms
3:16:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:16:32 PM  (Reporting)  _RWI__B 1004366 Stadtgarnison Salzburg, 914 Nuernberg, Pow:272, Count: 2(l 1/L 1/S 1) was targeting 994 Torgau which is a neutral territory without enemy, aborting an agenda.
3:16:32 PM  (Reporting)  _RWI__B 1004366 Stadtgarnison Salzburg, 914 Nuernberg, Pow:272, Count: 2(l 1/L 1/S 1) was targeting 999 Leipzig which is a neutral territory without enemy, aborting an agenda.
3:16:32 PM  (Reporting)  _RWI__B 1004366 Stadtgarnison Salzburg, 914 Nuernberg, Pow:272, Count: 2(l 1/L 1/S 1) was targeting 1006 Dresden which is a neutral territory without enemy, aborting an agenda.
3:16:32 PM  (Reporting)  _RWI__B 1004366 Stadtgarnison Salzburg, 914 Nuernberg, Pow:272, Count: 2(l 1/L 1/S 1) was targeting 973 Berlin which is a neutral territory without enemy, aborting an agenda.
3:16:32 PM  (Reporting)  _RWI__B 1004740 Tirolerisch Korps, 838 Kassel, Pow:309, Count: 2(l 2/L 2/S 0) was targeting 947 Hamburg which is a neutral territory without enemy, aborting an agenda.
3:16:32 PM  (Reporting)  _RWI__B 1004740 Tirolerisch Korps, 838 Kassel, Pow:309, Count: 2(l 2/L 2/S 0) was targeting 869 Magdeburg which is a neutral territory without enemy, aborting an agenda.
3:16:32 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.61) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.36) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:1.05 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.53 - Core:2.58 - Nav:0.32) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 342 Germany
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  _GTG_ 1004515 Stadtgarnison Ludwigshafen, 934 Muenchen, Pow:13, Count: 2(l 0/L 2/S 0) is garrisoning 934 Muenchen and will absorb 1016660 2. Kavallerie-Brigade
3:16:32 PM  (Reporting)  Ended GatherGarrisons 2 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  _ATG__ 1016402 Heinrich von Bellegarde Ulm Going against objective: 934 Muenchen
3:16:32 PM  (Reporting)  _ATG__ 1016412 Johann von Hiller Ulm Going against objective: 1194 Wien
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 3 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1004740 Tirolerisch Korps, 838 Kassel, Pow:309, Count: 2(l 2/L 2/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 838 Kassel
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 7875, Region: 861 Hannover
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 11115, Region: 827 Minden
3:16:32 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 6351, Region: 852 Bremen
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 11115, Region: 827 Minden
3:16:32 PM  (Reporting)  1004740-Tirolerisch Korps Power:309 Health:100% Kassel>Minden Mission:Attack Fitness:65% Need:101 Threat:75 GoalValue: 11115
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1004549 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1118 Prag
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1118 Prag
3:16:32 PM  (Reporting)  1004549-Bohemisch Reserve Power:16 Health:100% Prag>Prag Mission:Garrison Fitness:65% Need:17 Threat:0 GoalValue: 16250
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1004366 Stadtgarnison Salzburg, 914 Nuernberg, Pow:272, Count: 2(l 1/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 19100, Region: 888 Frankfurt
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19100, Region: 888 Frankfurt
3:16:32 PM  (Reporting)  1004366-Stadtgarnison Salzburg Power:272 Health:100% Nuernberg>Frankfurt Mission:Defend Fitness:50% Need:101 Threat:75 GoalValue: 19100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1010932 Stadtgarnison Salzburg, 932 Regensburg, Pow:30, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 932 Regensburg
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 932 Regensburg
3:16:32 PM  (Reporting)  1010932-Stadtgarnison Salzburg Power:30 Health:100% Regensburg>Regensburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016101 Spranger, 901 Stuttgart, Pow:65, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 9348, Region: 901 Stuttgart
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:16:32 PM  (Reporting)  1016101-Spranger Power:65 Health:100% Stuttgart>Stuttgart Mission:Resupply Fitness:100% Need:143 Threat:106 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1004303 Bayerische Armee, 900 Ulm, Pow:1020, Count: 10(l 5/L 5/S 4)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 31000, Region: 932 Regensburg
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 900 Ulm
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 49476, Region: 900 Ulm
3:16:32 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 1425, Region: 576 Strasbourg
3:16:32 PM  (Reporting)  Agenda  5  : Agenda: Attack, Value: 5040, Region: 818 Mainz
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 31000, Region: 932 Regensburg
3:16:32 PM  (Reporting)  1004303-Bayerische Armee Power:1020 Health:100% Ulm>Regensburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 31000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016411 Franz von Werneck is doing nothing in Ulm  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016412 Johann von Hiller is doing nothing in Ulm  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016402 Heinrich von Bellegarde is doing nothing in Ulm  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016416 Franz-Homburg Husaren, 900 Ulm, Pow:35, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:16:32 PM  (Reporting)  1016416-Franz-Homburg Husaren Power:35 Health:100% Ulm>Stuttgart Mission:Resupply Fitness:100% Need:143 Threat:106 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1004300 Knigreich Oesterreich, 900 Ulm, Pow:16, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:16:32 PM  (Reporting)  1004300-Knigreich Oesterreich Power:16 Health:100% Ulm>Stuttgart Mission:Resupply Fitness:100% Need:143 Threat:106 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016107 3. Chl. O'Reilly, 900 Ulm, Pow:16, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:16:32 PM  (Reporting)  1016107-3. Chl. O'Reilly Power:16 Health:100% Ulm>Stuttgart Mission:Resupply Fitness:100% Need:143 Threat:106 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1008481 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015101 Jellachich Korps Hauptquartier, 934 Muenchen, Pow:85, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 932 Regensburg
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 932 Regensburg
3:16:32 PM  (Reporting)  1015101-Jellachich Korps Hauptquartier Power:85 Health:100% Muenchen>Regensburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1004515 Stadtgarnison Ludwigshafen, 934 Muenchen, Pow:30, Count: 3(l 0/L 3/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1158 Linz
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 6250, Region: 934 Muenchen
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 932 Regensburg
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 932 Regensburg
3:16:32 PM  (Reporting)  1004515-Stadtgarnison Ludwigshafen Power:30 Health:100% Muenchen>Regensburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1004488 Kienmayer, 936 Rosenheim, Pow:192, Count: 4(l 1/L 2/S 2)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
3:16:32 PM  (Reporting)  1004488-Kienmayer Power:192 Health:100% Rosenheim>Innsbruck Mission:Resupply Fitness:100% Need:0 Threat:26 GoalValue: 100000
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:1.04 - Core:1.38 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supply 1016108 B-A Nachschub 1, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  _RCS_ Supply 1016109 Lager, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
3:16:32 PM  (Reporting)  _RCS_ Supply 1016108 B-A Nachschub 1, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1152 Innsbruck
3:16:32 PM  (Reporting)  _RCS_ Supply 1016108 B-A Nachschub 1, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
3:16:32 PM  (Reporting)  _RCS_ Supply 1016109 Lager, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1152 Innsbruck
3:16:32 PM  (Reporting)  _RCS_ Supply 1016109 Lager, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 1152 Innsbruck in theater 339 Austria
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  _GTG_ 1004797 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is garrisoning 1700 Peterwardein and will absorb 1004423 Riesch Korps
3:16:32 PM  (Reporting)  Ended GatherGarrisons 114 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  _ATG__ 1008490 Sd Donau Flotte Ofen Going against objective: 1194 Wien
3:16:32 PM  (Reporting)  _ATG__ 1016109 Lager Innsbruck Going against objective: 1274 Ofen
3:16:32 PM  (Reporting)  _ATG__ 1016108 B-A Nachschub 1 Innsbruck Going against objective: 1194 Wien
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1004506 Stadtgarnison Memmingen, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 1158 Linz
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 934 Muenchen
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 934 Muenchen
3:16:32 PM  (Reporting)  1004506-Stadtgarnison Memmingen Power:29 Health:100% Linz>Muenchen Mission:Defend Fitness:65% Need:30 Threat:0 GoalValue: 32500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1010917 Stadtgarnison Presburg, 1197 Presburg, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Presburg
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1010942 Stadtgarnison Linz, 1158 Linz, Pow:33, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1158 Linz
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014406 Fs.AB. 1, 1204 Ezstergom, Pow:26, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 1204 Ezstergom
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016108 B-A Nachschub 1 is doing nothing in Innsbruck  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016109 Lager is doing nothing in Innsbruck  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1011064 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:25, Count: 2(l 0/L 1/S 1) Keeping only the Garrison goal for 1152 Innsbruck
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1004807 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1303 Klausenburg
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1010966 Stadtgarnison Ofen, 1274 Ofen, Pow:31, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 1274 Ofen
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016659 d'Aspre' Force, 1189 Graz, Pow:121, Count: 3(l 1/L 2/S 0) Keeping only the Garrison goal for 1189 Graz
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1008490 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1011074 Stadtgarnison Laibach, 1183 Laibach, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1183 Laibach
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1010981 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:111, Count: 3(l 0/L 1/S 2) Keeping only the Garrison goal for 1322 Kronstadt
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1010976 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:87, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 1300 Karslburg
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1004720 Stadtgarnison Trieste, 635 Trieste, Pow:87, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 635 Trieste
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1010971 Stadtgarnison Temesvar, 1747 Temesvar, Pow:84, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 1747 Temesvar
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1004793 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1693 Agram
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1004781 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1656 Karlstadt
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1010947 Stadtgarnison Eszek, 1699 Eszek, Pow:33, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1699 Eszek
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.39 - Core:0.49 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 627 Venezia in theater 338 Italia
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1004700 Italienische Armee, 620 Vicenza, Pow:791, Count: 7(l 7/L 6/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
3:16:32 PM  (Reporting)  1004700-Italienische Armee Power:791 Health:79% Vicenza>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:26 GoalValue: 50000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1004563 Italienische Armee, 627 Venezia, Pow:150, Count: 6(l 2/L 1/S 3)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8610, Region: 627 Venezia
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8610, Region: 627 Venezia
3:16:32 PM  (Reporting)  1004563-Italienische Armee Power:150 Health:74% Venezia>Venezia Mission:Keep Position Fitness:35% Need:1311 Threat:1139 GoalValue: 8610
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 973 Berlin in theater 351 Russia
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 1 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.42) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 337 France
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015686 Schwarzenberg' Force is doing nothing in Jersey  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 345 Balkans
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013729 Reit.AR. 1, 1680 Ploce, Pow:42, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 42400, Region: 1681 Ragusa
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 16800, Region: 1682 Kotor
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 20500, Region: 1677 Split
3:16:32 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 11000, Region: 1648 Sibenik
3:16:32 PM  (Reporting)  Agenda  5  : Agenda: Garrison, Value: 50000, Region: 1681 Ragusa
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1681 Ragusa
3:16:32 PM  (Reporting)  1013729-Reit.AR. 1 Power:42 Health:100% Ploce>Ragusa Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1008471 Adria Geshwader, 4497 Lemnos, Pow:21, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
3:16:32 PM  (Reporting)  1008471-Adria Geshwader Power:21 Health:100% Lemnos>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 973 Berlin in theater 343 Poland
3:16:32 PM  (Reporting)  _GTU_ 1014411 PB. 1 und PB. 2, 1373 Lublin, Pow:1, Count: 1(l 0/L 0/S 1) Erroneous logic, the group is fixed but is not assigned to Static
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  _ATG__ 1014411 PB. 1 und PB. 2 Lublin Going against objective: 2761 Dubno
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014411 PB. 1 und PB. 2 is doing nothing in Lublin  Power: 1  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015103 1. Korvettedivision, 3934 Commerce, Pow:45, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
3:16:32 PM  (Reporting)  1015103-1. Korvettedivision Power:45 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.21 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.22 - Core:5.00 - Nav:1.61) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.36) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  _SSU_ 1014411 PB. 1 und PB. 2, 1373 Lublin, Pow:1, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 8 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 15 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 5 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 4 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:16:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:16:32 PM  (Reporting)  AI Process done in  21664 ms
3:16:32 PM  (Reporting)  Processing  1000005 Prussia
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:16:32 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 7882 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.66 5.00 Reg Count: 392 > 494
3:16:32 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1156 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 3.82 Reg Count: 145 > 218
3:16:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 577 ms
3:16:32 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 460 Expected 95 Balance -6
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 2773 Expected 66 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Very High Stock 219 Expected 66 Balance -7
3:16:32 PM  (Reporting)  War supplies Availability Plentiful Stock 198 Expected 48 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 21 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Engagment Points Availability Plentiful Stock 74 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 487 Expected 19 Balance 0
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7882 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2525
3:16:32 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1156 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:16:32 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 838 Kassel Max pick: Berlin Max need: Emden Max Val: Berlin Naval Gathering: 1419 Danzig
3:16:32 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Breslau Naval Gathering: 1388 Warszawa
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Final Gather Region for  342 Germany : 838 Kassel
3:16:32 PM  (Reporting)  Final Gather Region for  343 Poland : 1388 Warszawa
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended InitAndDumpData Prussia 1551 ms
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 7 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Proposing to 1000018 Denmark
3:16:32 PM  (Reporting)  Checking 13 Declare  War
3:16:32 PM  (Reporting)  Still checking 13 Declare  War
3:16:32 PM  (Reporting)  Is a War, DOW chance 0
3:16:32 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Denmark chance 0
3:16:32 PM  (Reporting)  Proposing to 1000004 Austria
3:16:32 PM  (Reporting)  Checking 50 Degrade Relationship
3:16:32 PM  (Reporting)  Proposing to 1000013 Bavaria
3:16:32 PM  (Reporting)  Checking 0 Propose State Visit
3:16:32 PM  (Reporting)  Still checking 0 Propose State Visit
3:16:32 PM  (Reporting)  Item is a Various entry, chance 1
3:16:32 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Bavaria chance 1
3:16:32 PM  (Reporting)  Proposing to 1000009 Brunswick
3:16:32 PM  (Reporting)  Checking 66 Request Foreign Access
3:16:32 PM  (Reporting)  Still checking 66 Request Foreign Access
3:16:32 PM  (Reporting)  Item is a Various entry, chance 27
3:16:32 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Foreign Access toward Brunswick chance 27
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 24 ms
3:16:32 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4360 Isole Eolie
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 4440 Western Cretan Sea
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2170 Ercis
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 1303 Klausenburg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3884 Sibir
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 2941 Loukhnov
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 95 target region was 1422 Elbing
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4502 Bosphore
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2945 Zubtsov
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1042 Schlawe
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 468 Belfort
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 35 Durness
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3477 Surovikino
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 796 Zwolle
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 116 Cambridge
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 257 Romangordo
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1371 Belzec
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1037 Kuestrin
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2403 Bawiti
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2385 Tabriz
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 759 Diekirch
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 3 Westport
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 845 Nassau
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 377 La Fert
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1140 Trebitsch
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1434 Gumbinnen
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 697 La Magdalena
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4057 Left Nile
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3108 Lebedyn
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4391 Testa del Gargano
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2929 Olenino
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1280 Debrecen
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 542 Amiens
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2331 An Nabk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2519 Borisov
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 439 Lans en Vercors
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 767 Liege
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2697 Krytchaw
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1071 Wapno
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4264 Atlantic Ocean
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3517 Trusovskiy
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 539 Beauvais
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1723 Leskovac
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2319 Hamah
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3298 Kokshaysk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 4469 Coast of Sinai
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 290 Zaragoza
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3499 Cherniy Yar
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 999 Leipzig
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3701 Tamanar
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1494 Rjukkan
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 1308 Birgau
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2558 Testama
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3590 Neftekumsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4360 Isole Eolie
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2222 Tharthar
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3029 Rybnoie
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3414 Veshkayma
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 294 Caspe
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3846 Nafoura
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 4499 Bay of Chesme
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4088 Northern Channel
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2897 Brovary
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 627 Venezia
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 1109 Hammersdorf
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 354 Angoulme
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 716 Catania
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1179 Velden
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1426 Tannenberg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2754 Manevychi
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 683 Melfi
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2553 Salme
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 703 Tortoli
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2784 Naroditchy
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 89 Stockport
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3443 Atkarsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3752 Tissemsilt
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 245 Don Benito
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3513 Kharabali
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 1966 Soeke
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2272 Al Jahra
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 901 Stuttgart
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3882 Arkhangelsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 366 Tours
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3035 Sasovo
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 3174 Lyssytchansk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 321 Pau
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 3232 Pervomaisk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 157 target region was 1065 Starogard
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 991 Sondershausen
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2572 Kallaste
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4562 Oman Sea
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3836 Marawah
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3115 Hlobyne
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3695 Agadir
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 254 Avila
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 871 Wolffenbuettel
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 4513 Gulf of Feodosia
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3351 Chatsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3169 Sieverodonetsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 363 Paimboeuf
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4162 Western Skagerrak
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3935 Blockade
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1330 Bochnia
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4353 Golfo di Gaeta
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 962 Stralsund
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1430 Preussisch Eylan
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1009 Aue
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4281 Oceano Atlantico Norte
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2953 Khvoynaya
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 784 Vlissingen
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 3744 Mostaganem
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 22 Carlow
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1883 Constantinople
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 2981 Borodino
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 4303 Canary Islands
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1927 Corinth
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 2395 Hurgadda
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3113 Lubny
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 294 Caspe
3:16:32 PM  (Reporting)  Ended HandleRegionsDecisions 4208 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 198
3:16:32 PM  (Reporting)  Money Level 3 Amount 460
3:16:32 PM  (Reporting)  Conscripts Level 5 Amount 219
3:16:32 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
3:16:32 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
3:16:32 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
3:16:32 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
3:16:32 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
3:16:32 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
3:16:32 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
3:16:32 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
3:16:32 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 126
3:16:32 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
3:16:32 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
3:16:32 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
3:16:32 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
3:16:32 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
3:16:32 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
3:16:32 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
3:16:32 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 126
3:16:32 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
3:16:32 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
3:16:32 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
3:16:32 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
3:16:32 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
3:16:32 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
3:16:32 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
3:16:32 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 108
3:16:32 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
3:16:32 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
3:16:32 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
3:16:32 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
3:16:32 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
3:16:32 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
3:16:32 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
3:16:32 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
3:16:32 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
3:16:32 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
3:16:32 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 54
3:16:32 PM  (Reporting)  Number of Draw 6
3:16:32 PM  (Reporting)  Picking 350 Grenadier Brigade 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 198 0 Money 460 216
3:16:32 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 198 0 Money 460 152
3:16:32 PM  (Reporting)  Picking 380 Supply Brigade 1805
3:16:32 PM  (Reporting)  On Map 11 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 219 240 WSU 198 0 Money 460 180
3:16:32 PM  (Reporting)  Picking 380 Supply Brigade 1805
3:16:32 PM  (Reporting)  On Map 11 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 219 240 WSU 198 0 Money 460 180
3:16:32 PM  (Reporting)  Picking 380 Supply Brigade 1805
3:16:32 PM  (Reporting)  On Map 11 Requested 0 In Pool 12
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 219 240 WSU 198 0 Money 460 180
3:16:32 PM  (Reporting)  Picking 375 Depot Garrison 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 198 0 Money 460 144
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 38 ms
3:16:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:16:32 PM  (Reporting)  Ended ManageFleetsComposition 125 ms
3:16:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:16:32 PM  (Reporting)  _LFG_ 1011138 Stadtgarnison Kossel, 1030 Kossel, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011226 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011120 Stadtgarnison Breslau, 1025 Breslau, Pow:134, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011179 Stadtgarnison Glogau, 1019 Glogau, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011219 Stadtgarnison Lodz, 1085 Lodz, Pow:47, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008527 Weichsel Flotte, 1388 Warszawa, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011229 Stadtgarnison Warchau, 1388 Warszawa, Pow:47, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016663 Josef Antoni Poniatowski, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011206 Stadtgarnison Posen, 1072 Posen, Pow:78, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011249 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011113 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011085 Stadtgarnison Berlin, 973 Berlin, Pow:94, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016664 Friedrich-Wilhelm III' Force, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) created in region and fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008518 Oder Flotte, 968 Stettin, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011097 Stadtgarnison Stettin, 968 Stettin, Pow:212, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008509 Elbe Flotte, 947 Hamburg, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011262 Stadtgarnison Hamburg, 947 Hamburg, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008499 Ostsee Flotte, 1419 Danzig, Pow:78, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011192 Stadtgarnison Kolberg, 1040 Kolberg, Pow:103, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011145 Stadtgarnison Danzig, 1419 Danzig, Pow:241, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011165 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:102, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011241 Stadtgarnison Memel, 1456 Memel, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  Ended LockFixedGroups 5 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  _SSU_ 1015897 1. Kavallerie-Brigade, 1351 Kattowice, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1016290 2. Kavallerie-Brigade, 1072 Posen, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015892 Fu.AR. 1, 982 Frankfurt Oder, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1014419 SB. 1 und SB. 2, 973 Berlin, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015887 Reit.AR. 2, 1411 Thorn, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1014414 Abt. I/Gd.Res.Fu.AR. 1, 968 Stettin, Pow:26, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
3:16:32 PM  (Reporting)  _DCR_ 1005129 Lecoq 'Korps', 913 Bayreuth, Pow:154, Count: 2(l 1/L 1/S 1) will reinforce threatened border 913 Bayreuth
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 947 Hamburg
3:16:32 PM  (Reporting)  _DCR_ 1005147 L'Estocq' Force, 951 Molln, Pow:590, Count: 13(l 4/L 6/S 4) will reinforce threatened border 947 Hamburg
3:16:32 PM  (Reporting)  Ended GarrisonBorders 115 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  _PGS_ Gathered this stack 1004822 Preussen Armee, 973 Berlin, Pow:597, Count: 9(l 3/L 4/S 3)
3:16:32 PM  (Reporting)  _PGS_ Adding this stack 1004817 Knigreich Preussen, 973 Berlin, Pow:0, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004822 Preussen Armee, 973 Berlin, Pow:597, Count: 10(l 3/L 4/S 4)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 16 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1004958 Jung-Larish is now in Privileged Combine in 1004953 Wrtemberg' Force 1025 Breslau
3:16:32 PM  (Reporting)  _PCO_ 1005098 Arnim is now in Privileged Combine in 1005093 VI. Armeekorps Westfalen 869 Magdeburg
3:16:32 PM  (Reporting)  _PCO_ 1004930 Siegmund von Prittwitz is now in Privileged Combine in 1005011 IV. Armeekorps Oberschlesien 1037 Kuestrin
3:16:32 PM  (Reporting)  _PCO_ 1004829 Bogislav von Tauentzien is now in Privileged Combine in 1004822 Preussen Armee 973 Berlin
3:16:32 PM  (Reporting)  _PCO_ Prinz Wilhelm has been merged into 1004829 Bogislav von Tauentzien(Bogislav von Tauentzien) in 1004822 Preussen Armee 973 Berlin
3:16:32 PM  (Reporting)  _PCO_ Kurassier Garde Bte has been merged into 1004829 Bogislav von Tauentzien(Bogislav von Tauentzien) in 1004822 Preussen Armee 973 Berlin
3:16:32 PM  (Reporting)  _PCO_ 1004958 Jung-Larish 1 has his Privileged Combine status revoked 1004953 Wrtemberg' Force 1025 Breslau
3:16:32 PM  (Reporting)  _PCO_ 1005098 Arnim 1 has his Privileged Combine status revoked 1005093 VI. Armeekorps Westfalen 869 Magdeburg
3:16:32 PM  (Reporting)  _PCO_ 1004930 Siegmund von Prittwitz 1 has his Privileged Combine status revoked 1005011 IV. Armeekorps Oberschlesien 1037 Kuestrin
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 91 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  _SPG_ Large Force Segment 1016665 Prussian Detachment, 1419 Danzig, Pow:139, Count: 4(l 0/L 4/S 0) created
3:16:32 PM  (Reporting)  Ended SplitGroups 40 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 5 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader (Split Segment II) Anton von L'Estocq in Molln has been detached from group 1005147 Orange' Force
3:16:32 PM  (Reporting)  _CLD_ Leader (Split Segment II) Friedrich von Kalckreuth in Stettin has been detached from group 1013501 Kuhnheim' Force
3:16:32 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016666 Anton von L'Estocq 951 Molln toward 1005147 Orange' Force, 951 Molln, Pow:481, Count: 12(l 3/L 6/S 4)
3:16:32 PM  (Reporting)  _CLD_ Find Phase, Max Dist =8, 1016667 Friedrich von Kalckreuth 968 Stettin toward 1016665 Prussian Detachment, 1419 Danzig, Pow:139, Count: 4(l 0/L 4/S 0) Relocating
3:16:32 PM  (Reporting)  Ended Check Leaders 149 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 1 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 20 Nb of CPs of Regular/Militia/Cavalry/Artillery: 154
3:16:32 PM  (Reporting)  _BDA_ 14 groups can build a depot in theater Theater_Germany
3:16:32 PM  (Reporting)  _BDA_ 13  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016669 Prussian Detachment, 913 Bayreuth, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 982 Frankfurt Oder
3:16:32 PM  (Reporting)  Agenda: Build Depot, Value: 17250, Region: 982 Frankfurt Oder
3:16:32 PM  (Reporting)  Ended Build Depots Assets 376 ms
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 12 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
3:16:32 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_Poland
3:16:32 PM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 101 ms
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 9 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 9038 AllOppPowLand: 0 AllOwnPowNav: 2 AllOppPowNav 0
3:16:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 35 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1016669 Lecoq Naschbub (Pow.0)
3:16:32 PM  (Reporting)  1005129 Lecoq 'Korps' (Pow.154)
3:16:32 PM  (Reporting)  1015897 1. Kavallerie-Brigade (Pow.3)
3:16:32 PM  (Reporting)  1004953 Wrtemberg' Force (Pow.597)
3:16:32 PM  (Reporting)  1016290 2. Kavallerie-Brigade (Pow.1)
3:16:32 PM  (Reporting)  1005093 VI. Armeekorps Westfalen (Pow.405)
3:16:32 PM  (Reporting)  1015892 Fu.AR. 1 (Pow.3)
3:16:32 PM  (Reporting)  1005011 IV. Armeekorps Oberschlesien (Pow.369)
3:16:32 PM  (Reporting)  1014419 SB. 1 und SB. 2 (Pow.3)
3:16:32 PM  (Reporting)  1004822 Preussen Armee (Pow.597)
3:16:32 PM  (Reporting)  1015887 Reit.AR. 2 (Pow.4)
3:16:32 PM  (Reporting)  1014981 Reit.AR. 1 (Pow.42)
3:16:32 PM  (Reporting)  1014414 Abt. I/Gd.Res.Fu.AR. 1 (Pow.26)
3:16:32 PM  (Reporting)  1013514 VAK Naschbub (Pow.0)
3:16:32 PM  (Reporting)  1013503 1. Brigade (Pow.52)
3:16:32 PM  (Reporting)  1013501 Kuhnheim' Force (Pow.215)
3:16:32 PM  (Reporting)  1015374 Renbow' Force (Pow.235)
3:16:32 PM  (Reporting)  1005147 L'Estocq' Force (Pow.590)
3:16:32 PM  (Reporting)  1004851 Louis Ferdinand' Force (Pow.393)
3:16:32 PM  (Reporting)  1013517 Rchel' Force (Pow.56)
3:16:32 PM  (Reporting)  1015373 Braunschweig' Force (Pow.61)
3:16:32 PM  (Reporting)  1016665 Kalckreuth' Force (Pow.199)
3:16:32 PM  (Reporting)  1004916 Ostpreussen K. (Pow.99)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 973 Berlin Pick 100 has enough garrison (Value: 97) - evaluation skipped
3:16:32 PM  (Reporting)  Primary Region 1419 Danzig Pick 53 has enough garrison (Value: 241) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1085 Lodz Pick 17 has enough garrison (Value: 47) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 947 Hamburg Pick 25 has enough garrison (Value: 665) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1025 Breslau Pick 22 has enough garrison (Value: 134) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1456 Memel Pick 5 has enough garrison (Value: 75) - evaluation skipped
3:16:32 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 5 SelfVal 208 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 988 Cottbus Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 30 has enough garrison (Value: 102) - evaluation skipped
3:16:32 PM  (Reporting)  Region 888 Frankfurt Pick 10 SelfVal 342 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Region 835 Dortmund Pick 10 SelfVal 335 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 25 has enough garrison (Value: 75) - evaluation skipped
3:16:32 PM  (Reporting)  Region 838 Kassel Pick 12 SelfVal 393 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 10 has enough garrison (Value: 100) - evaluation skipped
3:16:32 PM  (Reporting)  Region 870 Braunschweig Pick 10 SelfVal 443 Need 60  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1019 Glogau Pick 8 has enough garrison (Value: 75) - evaluation skipped
3:16:32 PM  (Reporting)  Region 827 Minden Pick 7 SelfVal 257 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1072 Posen Pick 14 has enough garrison (Value: 79) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 999 Leipzig Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 909 Wuerzburg Pick 4 SelfVal 174 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 1006 Dresden Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 968 Stettin Pick 15 has enough garrison (Value: 238) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 914 Nuernberg Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 4) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 949 Luebeck Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 6 has enough garrison (Value: 103) - evaluation skipped
3:16:32 PM  (Reporting)  Region 901 Stuttgart Pick 6 SelfVal 248 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 994 Torgau Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1015897 1. Kavallerie-Brigade (Pow.3)
3:16:32 PM  (Reporting)  1004953 Wrtemberg' Force (Pow.597)
3:16:32 PM  (Reporting)  1013738 Train-Abteilung 1 (Pow.0)
3:16:32 PM  (Reporting)  1005215 Stadthalter Warchau (Pow.0)
3:16:32 PM  (Reporting)  1015887 Reit.AR. 2 (Pow.4)
3:16:32 PM  (Reporting)  1014981 Reit.AR. 1 (Pow.42)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 1388 Warszawa Pick 100 has enough garrison (Value: 47) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1085 Lodz Pick 17 has enough garrison (Value: 47) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1408 Modlin Pick 12 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1025 Breslau Pick 22 has enough garrison (Value: 134) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 4) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1351 Kattowice Pick 2 has enough garrison (Value: 12) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 1455 Grodno Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 180 ms
3:16:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:16:32 PM  (Reporting)  Ended Collect Leaders 0 ms
3:16:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:16:32 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:1.66) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 838 Kassel in theater 342 Germany
3:16:32 PM  (Reporting)  _GTU_ 1004953 Wrtemberg' Force, 1025 Breslau, Pow:597, Count: 7(l 3/L 4/S 2) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1005093 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:405, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1005011 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:369, Count: 5(l 2/L 2/S 2) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1004822 Preussen Armee, 973 Berlin, Pow:597, Count: 8(l 3/L 4/S 3) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1013503 1. Brigade, 968 Stettin, Pow:52, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1013501 Kuhnheim' Force, 968 Stettin, Pow:215, Count: 6(l 1/L 3/S 2) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1015374 Renbow' Force, 968 Stettin, Pow:235, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1004851 Louis Ferdinand' Force, 1419 Danzig, Pow:393, Count: 13(l 3/L 5/S 5) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1013517 Rchel' Force, 1419 Danzig, Pow:56, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1015373 Braunschweig' Force, 1419 Danzig, Pow:61, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1016665 Kalckreuth' Force, 1419 Danzig, Pow:199, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1004916 Ostpreussen K., 1431 Koenigsberg, Pow:99, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ Starting merge 12 at start
3:16:32 PM  (Reporting)  _GTU_ Finished merge 11 now
3:16:32 PM  (Reporting)  _GTU_ 1016665 Kalckreuth' Force, 1419 Danzig, Pow:199, Count: 5(l 1/L 4/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1015374 Renbow' Force, 968 Stettin, Pow:235, Count: 9(l 3/L 6/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1004916 Ostpreussen K., 1431 Koenigsberg, Pow:99, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1005093 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:405, Count: 4(l 2/L 1/S 2) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1004851 Louis Ferdinand' Force, 1419 Danzig, Pow:393, Count: 13(l 3/L 5/S 5) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1005011 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:369, Count: 5(l 2/L 2/S 2) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1013501 Kuhnheim' Force, 968 Stettin, Pow:215, Count: 6(l 1/L 3/S 2) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1004822 Preussen Armee, 973 Berlin, Pow:597, Count: 8(l 3/L 4/S 3) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1004953 Wrtemberg' Force, 1025 Breslau, Pow:597, Count: 7(l 3/L 4/S 2) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1015373 Braunschweig' Force, 1419 Danzig, Pow:113, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1013503 1. Brigade, 968 Stettin, Pow:52, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  Ended AI Gather Units 24 ms
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  _ATG__ 1004953 Wrtemberg' Force Breslau Going against objective: 909 Wuerzburg
3:16:32 PM  (Reporting)  _ATG__ 1005093 VI. Armeekorps Westfalen Magdeburg Going against objective: 918 Eichstaett
3:16:32 PM  (Reporting)  _ATG__ 1004822 Preussen Armee Berlin Going against objective: 909 Wuerzburg
3:16:32 PM  (Reporting)  _ATG__ 1014981 Reit.AR. 1 Thorn Going against objective: 973 Berlin
3:16:32 PM  (Reporting)  _ATG__ 1013514 VAK Naschbub Stettin Going against objective: 973 Berlin
3:16:32 PM  (Reporting)  _ATG__ 1013503 1. Brigade Stettin Going against objective: 909 Wuerzburg
3:16:32 PM  (Reporting)  _ATG__ 1013501 Kuhnheim' Force Stettin Going against objective: 895 Freiburg Brisgau
3:16:32 PM  (Reporting)  _ATG__ 1015374 Renbow' Force Stettin Going against objective: 909 Wuerzburg
3:16:32 PM  (Reporting)  _ATG__ 1004851 Louis Ferdinand' Force Danzig Going against objective: 918 Eichstaett
3:16:32 PM  (Reporting)  _ATG__ 1015373 Braunschweig' Force Danzig Going against objective: 918 Eichstaett
3:16:32 PM  (Reporting)  _ATG__ 1016665 Kalckreuth' Force Danzig Going against objective: 895 Freiburg Brisgau
3:16:32 PM  (Reporting)  _ATG__ 1004916 Ostpreussen K. Koenigsberg Going against objective: 895 Freiburg Brisgau
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 74 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1004916 Ostpreussen K. is doing nothing in Koenigsberg  Power: 99  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016665 Kalckreuth' Force is doing nothing in Danzig  Power: 199  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015373 Braunschweig' Force is doing nothing in Danzig  Power: 113  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1004851 Louis Ferdinand' Force is doing nothing in Danzig  Power: 393  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008499 Ostsee Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1419 Danzig
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1005147 L'Estocq' Force, 951 Molln, Pow:590, Count: 13(l 4/L 6/S 4)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 947 Hamburg
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 947 Hamburg
3:16:32 PM  (Reporting)  1005147-L'Estocq' Force Power:590 Health:100% Molln>Hamburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008509 Elbe Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015374 Renbow' Force is doing nothing in Stettin  Power: 235  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1013501 Kuhnheim' Force is doing nothing in Stettin  Power: 215  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1013503 1. Brigade is doing nothing in Stettin  Power: 52  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1013514 VAK Naschbub is doing nothing in Stettin  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008518 Oder Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 968 Stettin
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014981 Reit.AR. 1 is doing nothing in Thorn  Power: 42  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1004822 Preussen Armee is doing nothing in Berlin  Power: 597  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1005011 IV. Armeekorps Oberschlesien is doing nothing in Kuestrin  Power: 369  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1005093 VI. Armeekorps Westfalen is doing nothing in Magdeburg  Power: 405  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1004953 Wrtemberg' Force is doing nothing in Breslau  Power: 597  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1005129 Lecoq 'Korps', 913 Bayreuth, Pow:154, Count: 1(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
3:16:32 PM  (Reporting)  1005129-Lecoq 'Korps' Power:154 Health:100% Bayreuth>Bayreuth Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12300
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016669 Lecoq Naschbub, 913 Bayreuth, Pow:0, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 17250, Region: 982 Frankfurt Oder
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 17250, Region: 982 Frankfurt Oder
3:16:32 PM  (Reporting)  1016669-Lecoq Naschbub Power:0 Health:100% Bayreuth>Frankfurt Oder Mission:Build Depot Fitness:69% Need:57 Threat:0 GoalValue: 17250
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 1388 Warszawa in theater 343 Poland
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  _ATG__ 1013738 Train-Abteilung 1 Warszawa Going against objective: 1089 Oppeln
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1005215 Stadthalter Warchau is doing nothing in Warszawa  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1013738 Train-Abteilung 1 is doing nothing in Warszawa  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008527 Weichsel Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1388 Warszawa
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 9 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:16:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:16:32 PM  (Reporting)  AI Process done in  8454 ms
3:16:32 PM  (Reporting)  Processing  1000006 Spain
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:16:32 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
3:16:32 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
3:16:32 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
3:16:32 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
3:16:32 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
3:16:32 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
3:16:32 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
3:16:32 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
3:16:32 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
3:16:32 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:16:32 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
3:16:32 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
3:16:32 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 2698 OppPow Land: 1876 OwnPow Nav : 74 OppPow Nav : 1914
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.92 0.92 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
3:16:32 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2137 OppPow Land: 357 OwnPow Nav : 586 OppPow Nav : 881
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 4.96 5.00 Ratio Nav/NavCore: 0.55 5.00 Reg Count: 186 > 226
3:16:32 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 583 OppPow Land: 43 OwnPow Nav : 514 OppPow Nav : 1345
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.56 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
3:16:32 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1910 OppPow Land: 245 OwnPow Nav : 166 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 4.97 4.50 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:16:32 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 863 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
3:16:32 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 887 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:16:32 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 126 OppPow Land: 0 OwnPow Nav : 243 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
3:16:32 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 924 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 4.46 1.91 Reg Count: 392 > 494
3:16:32 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 331 OppPow Land: 0 OwnPow Nav : 573 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
3:16:32 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
3:16:32 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
3:16:32 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:16:32 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:16:32 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 129 OppPow Land: 0 OwnPow Nav : 73 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
3:16:32 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 762 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
3:16:32 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 310 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
3:16:32 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 544 OppPow Land: 628 OwnPow Nav : 648 OppPow Nav : 1841
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.55 0.67 Ratio Nav/NavCore: 0.22 5.00 Reg Count: 7 > 11
3:16:32 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 134 OppPow Land: 9 OwnPow Nav : 70 OppPow Nav : 359
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
3:16:32 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 183 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
3:16:32 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 3418 OppPow Land: 2604 OwnPow Nav : 3242 OppPow Nav : 9940
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:16:32 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 896 OppPow Land: 9 OwnPow Nav : 102 OppPow Nav : 2010
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 3.17 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
3:16:32 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 2457 OppPow Land: 338 OwnPow Nav : 497 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
3:16:32 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
3:16:32 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 332 OppPow Nav : 1098
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.52 Reg Count: 2 > 15
3:16:32 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 72 OppPow Land: 231 OwnPow Nav : 280 OppPow Nav : 988
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
3:16:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2020 ms
3:16:32 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 1764 Expected 99 Balance -11
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 2380 Expected 69 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Average Stock 88 Expected 69 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Very Low Stock 2 Expected 69 Balance -8
3:16:32 PM  (Reporting)  War supplies Availability Very High Stock 116 Expected 50 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Engagment Points Availability Plentiful Stock 85 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 521 Expected 20 Balance 0
3:16:32 PM  (Reporting)    1016119 Adventoria Sq. Agenda Kept Agenda: Naval Docking, Value: 666, Region: 852 Bremen EndTurn 2674
3:16:32 PM  (Reporting)    1015120 S. Carlos Sq. Agenda Kept Agenda: Resupply, Value: 7400, Region: 364 Nantes EndTurn 2674
3:16:32 PM  (Reporting)    1014427 1 Escuadra de Fregata Agenda Kept Agenda: Prep. Amphibious, Value: 40100, Region: 230 Cartagena EndTurn 2679
3:16:32 PM  (Reporting)    1016431 II. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce EndTurn 2674
3:16:32 PM  (Reporting)    1014205 3rd Transport Sq. Agenda Kept Agenda: Naval Docking, Value: 1406, Region: 3900 Florida EndTurn 2673
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 6200
3:16:32 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 6100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:16:32 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2900
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2500
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2072
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
3:16:32 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 800
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:16:32 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
3:16:32 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 583 Overall power (enemies): 43 Ratio: 0.43
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4
3:16:32 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 514 Overall power (enemies): 1345 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 2698 Overall power (enemies): 1876 Ratio: 0.92
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2004
3:16:32 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 74 Overall power (enemies): 1914 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 924 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 544 Overall power (enemies): 628 Ratio: 0.55
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  321
3:16:32 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 648 Overall power (enemies): 1841 Nav Ratio: 0.22
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2137 Overall power (enemies): 357 Ratio: 4.96
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16608
3:16:32 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 586 Overall power (enemies): 881 Nav Ratio: 0.55
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1910 Overall power (enemies): 245 Ratio: 4.97
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1705
3:16:32 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 166 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  86
3:16:32 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 331 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 573 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 863 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 129 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 73 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 126 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 243 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 762 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 887 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 134 Overall power (enemies): 9 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13
3:16:32 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 359 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 280 Overall power (enemies): 988 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 332 Overall power (enemies): 1098 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 497 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 102 Overall power (enemies): 2010 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3242 Overall power (enemies): 9940 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 514 Overall power (enemies): 1345 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 74 Overall power (enemies): 1914 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 648 Overall power (enemies): 1841 Nav Ratio: 0.22
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 586 Overall power (enemies): 881 Nav Ratio: 0.55
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 166 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 573 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 73 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 243 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 359 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 280 Overall power (enemies): 988 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 332 Overall power (enemies): 1098 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 497 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 102 Overall power (enemies): 2010 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3242 Overall power (enemies): 9940 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:16:32 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 420 Toulon
3:16:32 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Falmouth Max Val: London Naval Gathering: 118 London
3:16:32 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 852 Bremen Max pick: Bremen Max need: Thionville Max Val: Bremen Naval Gathering: 852 Bremen
3:16:32 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
3:16:32 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 212 Cadiz
3:16:32 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
3:16:32 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
3:16:32 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
3:16:32 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
3:16:32 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
3:16:32 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
3:16:32 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
3:16:32 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
3:16:32 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
3:16:32 PM  (Reporting)  Final Gather Region for  339 Austria : 0 Donegal
3:16:32 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
3:16:32 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
3:16:32 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
3:16:32 PM  (Reporting)  Final Gather Region for  340 Alpes : 534 Paris
3:16:32 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended InitAndDumpData Spain 3493 ms
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 9 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  Checking wars, we have 1 underway
3:16:32 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
3:16:32 PM  (Reporting)  AcceptChance 40 Rolled 64
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Proposing to 1000001 France
3:16:32 PM  (Reporting)  Checking 0 Propose State Visit
3:16:32 PM  (Reporting)  Still checking 0 Propose State Visit
3:16:32 PM  (Reporting)  Item is a Various entry, chance 37
3:16:32 PM  (Reporting)  _HAD_ Send Treaty Spain sent Propose State Visit toward France
3:16:32 PM  (Reporting)  Proposing to 1000001 France
3:16:32 PM  (Reporting)  Proposing to 1000002 Great Britain
3:16:32 PM  (Reporting)  Checking 18 Offer Peace
3:16:32 PM  (Reporting)  Proposing to 1000002 Great Britain
3:16:32 PM  (Reporting)  Checking 18 Offer Peace
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 22 ms
3:16:32 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3553 Timashevsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3366 Novo Vornejvski
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4382 Punta Stilo
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2308 Manbij
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 310 Ribas
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 2355 Madaba
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1972 Nazilli
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2372 Digma
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2362 Beersheba
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4137 Orford Ness
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2285 Al Qusayr
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1273 Szekesfehervar
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3436 Balakovo
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 4187 Northern Dogger Bank
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3493 Voljski
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4103 Howth Head
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1822 Constanta
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1069 Gnesen
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 622 Mantova
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 1699 Eszek
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2426 Pawilotsa
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2763 Kremenetz
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1272 Buszak
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1829 Plevna
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 549 Calais
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1714 Krusevac
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 2656 Ostrov
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2544 Dvinsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2870 Gomel
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3584 Svetlograd
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 260 Orgaz
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 532 Gisors
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 988 Cottbus
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2083 Trapzon
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3893 New York
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2935 Volosta Pianitsa
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 28 target region was 3954 Basse Loire
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1064 Falkenberg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3075 Verkhovie
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1147 Oberstdorf
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3146 Borova
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1556 Husqvarna
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2728 Rokytne
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3981 Middle Elbe
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3201 Pavlograd
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2448 Shavli
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4328 Western Mediterranean
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1131 Neuhaus
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2798 Malyn
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 326 Bordeaux
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1840 Tzaribrod
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2309 Dayr Hafir
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3393 Ghagino
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 98 Cardiff
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4120 Lizzard Point
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2300 Al Quaim
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 169 Chaves
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1234 Michalovce
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4096 North Atlantic
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2373 Taba
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 198 Bilbao
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1169 Lienz
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1154 Trauenstein
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4024 Prypiat Confluent
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 394 Thiers
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2056 Kirsehir
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 300 Huesca
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 4281 Oceano Atlantico Norte
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 3641 Akhalgori
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 1809 Tecuci
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3451 Balachov
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2762 Trembolaw
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2289 Gammas
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 38 target region was 1961 Smyrna
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 784 Vlissingen
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3325 Oukhalova
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2854 Ekaterinoslav
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1457 Heidekrug
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 374 Bellac
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2397 Samalut
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 502 Saint Brieuc
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 6 target region was 1464 Fredericia
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 750 Ypres
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2531 Ogre
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 54 Arbroath
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3828 Marsa El Brega
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2374 Timna
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3975 Bas Rhin
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3260 Semenov
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3351 Chatsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 969 Neustrelitz
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 658 Todi
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 208 Irun
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 1212 Nowy Sacz
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 860 Celle
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3223 Armyansk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 4540 Black Sea
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 3787 Beja
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1303 Klausenburg
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3396 Lukoyanov
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3233 Saky
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4307 Golfo de Almeria
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3587 Zelenokumsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1311 Pietrosul
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 87 Liverpool
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 506 Vannes
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 944 Neumuenster
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 28 target region was 4039 Syzran Confluent
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 275 Aranjuez
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 703 Tortoli
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2236 Aziziyah
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4134 Strait of Dover
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2702 Brest Litovsk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1159 Melk
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 3098 Khostin
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 871 Wolffenbuettel
3:16:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 21 Clonmel
3:16:32 PM  (Reporting)  Ended HandleRegionsDecisions 2711 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 116
3:16:32 PM  (Reporting)  Money Level 6 Amount 1764
3:16:32 PM  (Reporting)  Conscripts Level 1 Amount 2
3:16:32 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
3:16:32 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
3:16:32 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
3:16:32 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 12
3:16:32 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 19
3:16:32 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
3:16:32 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 26
3:16:32 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
3:16:32 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 4
3:16:32 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
3:16:32 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 2
3:16:32 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 7
3:16:32 PM  (Reporting)  Number of Draw 11
3:16:32 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1764 152
3:16:32 PM  (Reporting)  Picking 231 Italian Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1764 180
3:16:32 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2 26 WSU 116 48 Money 1764 204
3:16:32 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1764 124
3:16:32 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1764 124
3:16:32 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1764 124
3:16:32 PM  (Reporting)  Picking 231 Italian Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1764 180
3:16:32 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1764 124
3:16:32 PM  (Reporting)  Picking 245 Lancers Brigade 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 116 0 Money 1764 144
3:16:32 PM  (Reporting)  Picking 255 Fortress Battery 1805
3:16:32 PM  (Reporting)  On Map 11 Requested 0 In Pool 6
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 116 72 Money 1764 480
3:16:32 PM  (Reporting)  Picking 252 Invalid Garrison 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 116 0 Money 1764 144
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 50 ms
3:16:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014829 Escano's Fleet
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014206 Cordova's Fleet
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014212 S. Trinidad Sq.
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013522 R. Luisa Sq.
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015121 I. Fleet
3:16:32 PM  (Reporting)  Ended ManageFleetsComposition 484 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:16:32 PM  (Reporting)  1004046 Cuerpo Africa, 3722 Ceuta, Pow:86, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
3:16:32 PM  (Reporting)  1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:16:32 PM  (Reporting)  1003988 Cuerpo Oriental, 269 Valencia, Pow:160, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
3:16:32 PM  (Reporting)  Ended CallFleet 1 ms
3:16:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:16:32 PM  (Reporting)  _LFG_ 1008454 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010793 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010777 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010804 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008437 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004206 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010601 Guarnicin de Cadiz, 212 Cadiz, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010673 Guarnicin de Sevilla, 215 Sevilla, Pow:113, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004226 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010618 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004216 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004233 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008443 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004253 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010659 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010679 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010647 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010757 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004183 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010700 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010774 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004243 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004285 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010687 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004263 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010768 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004295 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010771 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010856 Guarnicin de La Plata, 3911 La Plata, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010711 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004163 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004290 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010635 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004173 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004280 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1004273 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010584 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010848 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010823 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008460 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1010820 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  _SSU_ 1014422 1 Debiles, 215 Sevilla, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015901 II. Spanish Detachment, 276 Madrid, Pow:2, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015910 1 Brigada de Caballera, 307 Barcelona, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:16:32 PM  (Reporting)  Ended GarrisonBorders 466 ms
3:16:32 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:16:32 PM  (Reporting)  _ESR_ 338 Theater_Italia 678 Napoli Staging Value: 440
3:16:32 PM  (Reporting)  _ESR_ 352 Theater_North_Africa 3722 Ceuta Staging Value: 306
3:16:32 PM  (Reporting)  _ESR_ Amphibious Staging Region: 678 Napoli Preparing a Landing on: 718 Valetta
3:16:32 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:16:32 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:16:32 PM  (Reporting)  Ended ProcessAgents Spain 178 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 63 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 64 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 65 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  CheckForLandResupply 2a Batteria a Caballo will resupply, in region 534 Paris
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 49 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 29 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 76 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 2 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 12 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 8 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 86 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 87 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 89 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 7 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 2 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1004095 Marques de Villacampo is now in Privileged Combine in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
3:16:32 PM  (Reporting)  _PCO_ Brigada Mil. 18a has been merged into 1004095 Marques de Villacampo(Marques de Villacampo) in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
3:16:32 PM  (Reporting)  _PCO_ Brigada Hispaniola has been merged into 1004095 Marques de Villacampo(Marques de Villacampo) in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
3:16:32 PM  (Reporting)  _PCO_ 1004095 Marques de Villacampo 5 has his Privileged Combine status revoked 1004094 Cuerpo Hispaniola 3905 Santo Domingo
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 18 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 2 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 59 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 11100, Region: 3902 Cuba
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 17 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  _PGS_ Gathered this stack 1003866 Esercito de Espana, 276 Madrid, Pow:157, Count: 5(l 3/L 1/S 2)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  _PCO_ 1003959 Don Juan de Kindelan is now in Privileged Combine in 1003954 Cuerpo Sur 256 Talavera
3:16:32 PM  (Reporting)  _PCO_ 1003959 Don Juan de Kindelan 1 has his Privileged Combine status revoked 1003954 Cuerpo Sur 256 Talavera
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 14 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  _SPG_ Large Force Segment 1016677 Spanish Detachment, 182 Leon, Pow:28, Count: 1(l 0/L 1/S 0) created
3:16:32 PM  (Reporting)  Ended SplitGroups 24 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015532 1o Rgto. Art. in region Toledo will recover in region Toledo % Health 100 % Cohesion 50
3:16:32 PM  (Reporting)  Ended Damaged Units 2 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  _GAO_ Step 1 1015696 III. Spanish Detachment, 182 Leon, Pow:8, Count: 2(l 0/L 1/S 1) is garrisoning region 182 Leon SelfVal 396
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 8316, Region: 182 Leon
3:16:32 PM  (Reporting)  _GAO_ Step 2 1016679 Spanish Detachment, 224 Malaga, Pow:35, Count: 1(l 0/L 1/S 0) is garrisoning region 224 Malaga New PickVal 0
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 5037, Region: 224 Malaga
3:16:32 PM  (Reporting)  _GAO_ Step 2 1016680 Spanish Detachment, 182 Leon, Pow:20, Count: 1(l 0/L 1/S 0) is garrisoning region 182 Leon New PickVal 4
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 12870, Region: 182 Leon
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 55 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 41 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015618 Don Federico Gravina selected
3:16:32 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ Leader 1015618 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
3:16:32 PM  (Reporting)  Ended Check Leaders 57 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 170 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1014829 Escano's Fleet chance: 12 failed.
3:16:32 PM  (Reporting)  _AFA_ 1014829 Escano's Fleet has been given the mission Agenda: Naval Docking, Value: 5161, Region: 317 Bayonne
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1014206 Cordova's Fleet chance: 40 failed.
3:16:32 PM  (Reporting)  _AFA_ 1014206 Cordova's Fleet has been given the mission Agenda: Naval Docking, Value: 1697, Region: 226 Almeria
3:16:32 PM  (Reporting)  _AFA_ 1014427 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 230 Cartagena
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 263 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 146
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016681 Provisiones Toledo in 276 Madrid
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  CheckForLandResupply 1o Rgto. Art. will resupply, in region 263 Toledo
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 4 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  1004009 Cuerpo Centro, 224 Malaga, Pow:316, Count: 2(l 1/L 2/S 0) Agenda: Keep Position, Value: 7450, Region: 224 Malaga
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 30 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 1 ms
3:16:32 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:16:32 PM  (Reporting)  _AMS_ Staging region 678 Napoli  - Landing Region: 718 Valetta Base AINeed (x1): 343
3:16:32 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
3:16:32 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
3:16:32 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
3:16:32 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
3:16:32 PM  (Reporting)  Ended AmpibiousStaging 22 ms
3:16:32 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:16:32 PM  (Reporting)  _AML_ Staging region 678 Napoli  - Landing Region: 718 Valetta Base AINeed (x1): 343 Gathered 0
3:16:32 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
3:16:32 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
3:16:32 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.50153048392598
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 3 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 44 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 45 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 46 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 55 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 38 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 1 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 14 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 1 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 7 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 1 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015618 Don Federico Gravina selected
3:16:32 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ Idle Leader 1015618 Don Federico Gravina in Madrid moved to capital
3:16:32 PM  (Reporting)  Ended Check Leaders 111 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
3:16:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 7 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 1 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 1 ms
3:16:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:16:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:16:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:16:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Entering Build Depots Assets
3:16:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:16:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:16:32 PM  (Reporting)  Ended Split Supports
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:16:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 18 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19054 AllOppPowLand: 6730 AllOwnPowNav: 7755 AllOppPowNav 20376
3:16:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 0.43 Land Core Ratio: 0.56  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1013528 2a Batteria a Caballo (Pow.42)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 821 Landau Pick 30 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 417 Marseille Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 420 Toulon Pick 36 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 104 Land Ratio: 0.92 Land Core Ratio: 0.92  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 118 London Pick 100 SelfVal 689 Need 169  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 818 Mainz Pick 76 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.55 Land Core Ratio: 0.67  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1004094 Cuerpo Hispaniola (Pow.39)
3:16:32 PM  (Reporting)  1004063 Cuerpo Cuba (Pow.270)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 12 has enough garrison (Value: 142) - evaluation skipped
3:16:32 PM  (Reporting)  Region 3906 Winward Islands Pick 5 SelfVal 194 Need 171  no group candidate found
3:16:32 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 140 Need 60  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 55 Enemy armies: 2 Land Ratio: 4.96 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1016679 Brigada Husares (Pow.35)
3:16:32 PM  (Reporting)  1004009 Castanos' Force (Pow.316)
3:16:32 PM  (Reporting)  1014422 1 Debiles (Pow.5)
3:16:32 PM  (Reporting)  1016678 Spanish Detachment (Pow.22)
3:16:32 PM  (Reporting)  1016676 Spanish Detachment (Pow.22)
3:16:32 PM  (Reporting)  1016675 Spanish Detachment (Pow.22)
3:16:32 PM  (Reporting)  1016673 Spanish Detachment (Pow.22)
3:16:32 PM  (Reporting)  1014091 Palma Milita (Pow.38)
3:16:32 PM  (Reporting)  1003988 Cuerpo Oriental (Pow.160)
3:16:32 PM  (Reporting)  1015532 1o Rgto. Art. (Pow.8)
3:16:32 PM  (Reporting)  1003954 Cuerpo Sur (Pow.228)
3:16:32 PM  (Reporting)  1015901 II. Spanish Detachment (Pow.2)
3:16:32 PM  (Reporting)  1016681 Provisiones Toledo (Pow.0)
3:16:32 PM  (Reporting)  1015618 Don Federico Gravina (Pow.0)
3:16:32 PM  (Reporting)  1003866 Esercito de Espana (Pow.157)
3:16:32 PM  (Reporting)  1015910 1 Brigada de Caballera (Pow.2)
3:16:32 PM  (Reporting)  1016674 Spanish Detachment (Pow.8)
3:16:32 PM  (Reporting)  1016672 Spanish Detachment (Pow.8)
3:16:32 PM  (Reporting)  1015696 III. Spanish Detachment (Pow.8)
3:16:32 PM  (Reporting)  1016680 1a Brigada Aragn (Pow.20)
3:16:32 PM  (Reporting)  1016677 Brigada Principe (Pow.28)
3:16:32 PM  (Reporting)  1014823 Blake' Force (Pow.372)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 215 Sevilla Pick 52 has enough garrison (Value: 118) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 294) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 221 Cordoba Pick 8 has enough garrison (Value: 75) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 202) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 299 Lerida Pick 2 has enough garrison (Value: 9) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 223 Granada Pick 9 has enough garrison (Value: 35) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 276 Madrid Pick 33 has enough garrison (Value: 57) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 7 has enough garrison (Value: 248) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 4 has enough garrison (Value: 31) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 198 Bilbao Pick 2 has enough garrison (Value: 9) - evaluation skipped
3:16:32 PM  (Reporting)  Region 211 Gibraltar Pick 5 SelfVal 225 Need 1037  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 263 Toledo Pick 8 has enough garrison (Value: 9) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 182 Leon Pick 4 has enough garrison (Value: 37) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 150) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 336 Perpignan Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.97 Land Core Ratio: 4.50  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 708 Palermo Pick 80 SelfVal 543 Need 101  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1004046 Cuerpo Africa (Pow.86)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 39 has enough garrison (Value: 215) - evaluation skipped
3:16:32 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3730 Melilla Pick 20 has enough garrison (Value: 215) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
3:16:32 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
3:16:32 PM  (Reporting)  1016122 Don Miguel de La Pena (Pow.137)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 451 Geneve Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 3912 West Africa Pick 5 SelfVal 17 Need 101  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 314 Need 60  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 19 Enemy armies: 3 Land Ratio: 0.23 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1004046 Cuerpo Africa (Pow.86)
3:16:32 PM  (Reporting)  1016679 Brigada Husares (Pow.35)
3:16:32 PM  (Reporting)  1004009 Castanos' Force (Pow.316)
3:16:32 PM  (Reporting)  1014091 Palma Milita (Pow.38)
3:16:32 PM  (Reporting)  1003988 Cuerpo Oriental (Pow.160)
3:16:32 PM  (Reporting)  1015910 1 Brigada de Caballera (Pow.2)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 3730 Melilla Pick 20 has enough garrison (Value: 215) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 39 has enough garrison (Value: 215) - evaluation skipped
3:16:32 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 644 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
3:16:32 PM  (Reporting)  Region 708 Palermo Pick 80 SelfVal 543 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 600 Genova Pick 25 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 120 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 420 Toulon Pick 36 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
3:16:32 PM  (Reporting)  Region 676 Gaeta Pick 12 SelfVal 132 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Region 718 Valetta Pick 15 SelfVal 150 Need 343  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 417 Marseille Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
3:16:32 PM  (Reporting)  Region 717 Siracusa Pick 10 SelfVal 116 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 202) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 339 Montpellier Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
3:16:32 PM  (Reporting)  Region 211 Gibraltar Pick 5 SelfVal 225 Need 1037  no group candidate found
3:16:32 PM  (Reporting)  Region 711 Messina Pick 8 SelfVal 99 Need 101  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 4 Enemy armies: 1 Land Ratio: 3.17 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
3:16:32 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
3:16:32 PM  (Reporting)  1016122 Don Miguel de La Pena (Pow.137)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
3:16:32 PM  (Reporting)  Region 3912 West Africa Pick 5 SelfVal 17 Need 101  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 20 Enemy armies: 93 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1004046 Cuerpo Africa (Pow.86)
3:16:32 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
3:16:32 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
3:16:32 PM  (Reporting)  1016122 Don Miguel de La Pena (Pow.137)
3:16:32 PM  (Reporting)  1004094 Cuerpo Hispaniola (Pow.39)
3:16:32 PM  (Reporting)  1004063 Cuerpo Cuba (Pow.270)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
3:16:32 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 2271 Need 370  no group candidate found
3:16:32 PM  (Reporting)  Region 852 Bremen Pick 100 SelfVal 423 Need 60  no group candidate found
3:16:32 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 749 Brugge Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 12 has enough garrison (Value: 142) - evaluation skipped
3:16:32 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 584 Need 48  no group candidate found
3:16:32 PM  (Reporting)  Region 3906 Winward Islands Pick 5 SelfVal 194 Need 171  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 357 Rochefort Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 133 Portsmouth Pick 26 SelfVal 295 Need 97  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Region 126 Plymouth Pick 20 SelfVal 190 Need 213  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 500 Lorient Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 524 Caen Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 550 Boulogne Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 906 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  _AFA_ 1015121 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  _AFA_ 1013522 R. Luisa Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
3:16:32 PM  (Reporting)  _AFA_ 1015120 S. Carlos Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
3:16:32 PM  (Reporting)  _AFO_ Adding supply transport 1015120 S. Carlos Sq. New % Chance Transport Need In Naval/Convoy Box 100 in North Sea Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 41 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  _AFA_ 1014212 S. Trinidad Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4500, Region: 3927 Southeast Atlantic Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:16:32 PM  (Reporting)  _AFA_ 1014205 3rd Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1014205 3rd Transport Sq. chance: 0 failed.
3:16:32 PM  (Reporting)  _AFA_ 1014205 3rd Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1683, Region: 130 Bristol
3:16:32 PM  (Reporting)  _AFA_ 1016682 S. Pedro Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6075, Region: 3930 Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 0 in Central Mediterranean Trade
3:16:32 PM  (Reporting)  _AFA_ 1016683 Ardilla Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
3:16:32 PM  (Reporting)  _AFA_ 1016684 Minerva Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1008407 Escuadra de Cuba chance: 1 failed.
3:16:32 PM  (Reporting)  _AFA_ 1008407 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 2967, Region: 130 Bristol
3:16:32 PM  (Reporting)  _AFA_ 1016685 Covadonga Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1016431 II. Fleet chance: 0 failed.
3:16:32 PM  (Reporting)  _AFA_ 1016431 II. Fleet has been given the mission Agenda: Naval Docking, Value: 837, Region: 130 Bristol
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1016119 Adventoria Sq. chance: 0 failed.
3:16:32 PM  (Reporting)  _AFA_ 1016119 Adventoria Sq. has been given the mission Agenda: Naval Docking, Value: 765, Region: 130 Bristol
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 316 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 31 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:16:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
3:16:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:16:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:16:32 PM  (Reporting)  Ended Collect Leaders 0 ms
3:16:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:16:32 PM  (Reporting)  _RWI__A 1014829 Escano's Fleet, 163 Coruna, Pow:317, Count: 5(l 2/L 3/S 0) was targeting 317 Bayonne interest 5 , aborting an agenda.
3:16:32 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.43 - Core:0.56 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013528 2a Batteria a Caballo, 534 Paris, Pow:42, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 534 Paris
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 534 Paris
3:16:32 PM  (Reporting)  1013528-2a Batteria a Caballo Power:42 Health:100% Paris>Paris Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.92 - Core:0.92 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014205 3rd Transport Sq., 4067 Outer Hebrides, Pow:22, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1406, Region: 3900 Florida
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1683, Region: 130 Bristol
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1683, Region: 130 Bristol
3:16:32 PM  (Reporting)  1014205-3rd Transport Sq. Power:22 Health:100% Outer Hebrides>Bristol Mission:Naval Docking Fitness:91% Need:60 Threat:24 GoalValue: 1683
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:4.46) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.55 - Core:0.67 - Nav:0.22) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
3:16:32 PM  (Reporting)  _GTU_ 1004094 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:16:32 PM  (Reporting)  _GTU_ Finished merge 1 now
3:16:32 PM  (Reporting)  _GTU_ 1004094 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  Ended AI Gather Units 5 ms
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  _ATG__ 1004094 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
3:16:32 PM  (Reporting)  List of Agendas for 1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:16:32 PM  (Reporting)  1004063-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016682 S. Pedro Sq., 4553 Sea of Cuba, Pow:75, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6075, Region: 3930 Central Mediterranean Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6075, Region: 3930 Central Mediterranean Trade
3:16:32 PM  (Reporting)  1016682-S. Pedro Sq. Power:75 Health:100% Sea of Cuba>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:81% Need:0 Threat:0 GoalValue: 6075
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016683 Ardilla Sq., 4553 Sea of Cuba, Pow:42, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  1016683-Ardilla Sq. Power:42 Health:100% Sea of Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016684 Minerva Sq., 4553 Sea of Cuba, Pow:28, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  1016684-Minerva Sq. Power:28 Health:100% Sea of Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1008407 Escuadra de Cuba, 4553 Sea of Cuba, Pow:167, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
3:16:32 PM  (Reporting)  List of Agendas for 1008407 Escuadra de Cuba, 4553 Sea of Cuba, Pow:167, Count: 4(l 1/L 2/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008407 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
3:16:32 PM  (Reporting)  1008407-Escuadra de Cuba Power:167 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1004094 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.96 - Core:5.00 - Nav:0.55) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supply 1016681 Provisiones Toledo, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:16:32 PM  (Reporting)  _RCA_ Resupplying 1016681 Provisiones Toledo, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003954 Cuerpo Sur, 256 Talavera, Pow:228, Count: 4(l 3/L 1/S 1)
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
3:16:32 PM  (Reporting)  _GTU_ 1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ 1016677 Brigada Principe, 182 Leon, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:16:32 PM  (Reporting)  _GTU_ Starting merge 2 at start
3:16:32 PM  (Reporting)  _GTU_ Finished merge 2 now
3:16:32 PM  (Reporting)  _GTU_ 1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  _GTU_ 1016677 Brigada Principe, 182 Leon, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:16:32 PM  (Reporting)  Ended AI Gather Units 116 ms
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  _GTG_ 1015696 III. Spanish Detachment, 182 Leon, Pow:8, Count: 2(l 0/L 1/S 1) is garrisoning 182 Leon and will absorb 1016680 1a Brigada Aragn
3:16:32 PM  (Reporting)  Ended GatherGarrisons 1 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  _ATG__ 1003988 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
3:16:32 PM  (Reporting)  _ATG__ 1003954 Cuerpo Sur Talavera Going against objective: 211 Gibraltar
3:16:32 PM  (Reporting)  _ATG__ 1003866 Esercito de Espana Madrid Going against objective: 211 Gibraltar
3:16:32 PM  (Reporting)  _ATG__ 1014823 Blake' Force Leon Going against objective: 211 Gibraltar
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 3 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014829 Escano's Fleet, 163 Coruna, Pow:317, Count: 5(l 2/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
3:16:32 PM  (Reporting)  List of Agendas for 1014829 Escano's Fleet, 163 Coruna, Pow:317, Count: 5(l 2/L 3/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014829 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
3:16:32 PM  (Reporting)  1014829-Escano's Fleet Power:317 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014823 Blake' Force is doing nothing in Leon  Power: 372  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016677 Brigada Principe is doing nothing in Leon  Power: 28  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015696 III. Spanish Detachment, 182 Leon, Pow:25, Count: 3(l 0/L 2/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8316, Region: 182 Leon
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8316, Region: 182 Leon
3:16:32 PM  (Reporting)  1015696-III. Spanish Detachment Power:25 Health:100% Leon>Leon Mission:Garrison Fitness:42% Need:23 Threat:0 GoalValue: 8316
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1003866 Esercito de Espana is doing nothing in Madrid  Power: 157  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015618 Don Federico Gravina is doing nothing in Madrid  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1003954 Cuerpo Sur is doing nothing in Talavera  Power: 248  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015532 1o Rgto. Art., 263 Toledo, Pow:8, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 256 Talavera
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2500, Region: 263 Toledo
3:16:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 263 Toledo
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 256 Talavera
3:16:32 PM  (Reporting)  1015532 1o Rgto. Art. Toledo Health: 100 % will target  1003954 Cuerpo Sur
3:16:32 PM  (Reporting)  1015532-1o Rgto. Art. Power:8 Health:100% Toledo>Talavera Mission:Merge (slave) Fitness:90% Need:60 Threat:0 GoalValue: 90000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1003988 Cuerpo Oriental is doing nothing in Valencia  Power: 160  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014091 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014206 Cordova's Fleet, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
3:16:32 PM  (Reporting)  List of Agendas for 1014206 Cordova's Fleet, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:16:32 PM  (Reporting)  1014206-Cordova's Fleet Power:100 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014427 1 Escuadra de Fregata, 230 Cartagena, Pow:2, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 230 Cartagena
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 230 Cartagena
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1004009 Castanos' Force, 224 Malaga, Pow:316, Count: 2(l 1/L 2/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7450, Region: 224 Malaga
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7450, Region: 224 Malaga
3:16:32 PM  (Reporting)  1004009-Castanos' Force Power:316 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:73 Threat:80 GoalValue: 7450
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016679 Brigada Husares, 224 Malaga, Pow:35, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 224 Malaga
3:16:32 PM  (Reporting)  List of Agendas for 1016679 Brigada Husares, 224 Malaga, Pow:35, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5037, Region: 224 Malaga
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5037, Region: 224 Malaga
3:16:32 PM  (Reporting)  1016679-Brigada Husares Power:35 Health:100% Malaga>Malaga Mission:Garrison Fitness:65% Need:73 Threat:80 GoalValue: 5037
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016119 Adventoria Sq., 4292 Cape Trafalgar, Pow:18, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 666, Region: 852 Bremen
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 765, Region: 130 Bristol
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 765, Region: 130 Bristol
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016119 Adventoria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
3:16:32 PM  (Reporting)  1016119-Adventoria Sq. Power:18 Health:100% Cape Trafalgar>Bristol Mission:Naval Docking Fitness:85% Need:60 Threat:24 GoalValue: 765
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.97 - Core:4.50 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1010820 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 339 Austria
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015120 S. Carlos Sq., 4325 Cap Kramis, Pow:28, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 7400, Region: 364 Nantes
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 7400, Region: 364 Nantes
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015120 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 364 Nantes
3:16:32 PM  (Reporting)  1015120-S. Carlos Sq. Power:28 Health:38% Cap Kramis>Nantes Mission:Resupply Fitness:74% Need:60 Threat:0 GoalValue: 7400
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1004046 Cuerpo Africa is doing nothing in Ceuta  Power: 86  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016122 Don Miguel de La Pena is doing nothing in La Plata  Power: 137  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014210 Vigodet' Force is doing nothing in La Plata  Power: 212  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1013534 I. Spanish Detachment is doing nothing in La Plata  Power: 149  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 340 Alpes
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:16:32 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
3:16:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:16:32 PM  (Reporting)  End of AI Gather Units
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015121 I. Fleet, 3934 Commerce, Pow:133, Count: 3(l 0/L 3/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015121 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:16:32 PM  (Reporting)  1015121-I. Fleet Power:133 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008460 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016685 Covadonga Sq., 4257 Atlantic Ocean, Pow:41, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  1016685-Covadonga Sq. Power:41 Health:100% Atlantic Ocean>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016431 II. Fleet, 4257 Atlantic Ocean, Pow:29, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 837, Region: 130 Bristol
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:16:32 PM  (Reporting)  1016431-II. Fleet Power:29 Health:100% Atlantic Ocean>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.23 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013522 R. Luisa Sq., 3928 Western Mediterranean Trade, Pow:69, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
3:16:32 PM  (Reporting)  1013522-R. Luisa Sq. Power:69 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5175
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.17 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014212 S. Trinidad Sq., 3927 Southeast Atlantic Trade, Pow:60, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4500, Region: 3927 Southeast Atlantic Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4500, Region: 3927 Southeast Atlantic Trade
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014212 S. Trinidad Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
3:16:32 PM  (Reporting)  1014212-S. Trinidad Sq. Power:60 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008437 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 5 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:16:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:16:32 PM  (Reporting)  1016431 Buenavista Sq. will be merged into 1016685 Covadonga Sq. in region Atlantic Ocean
3:16:32 PM  (Reporting)  1016683 Ardilla Sq. will be merged into 1016684 Minerva Sq. in region Sea of Cuba
3:16:32 PM  (Reporting)  AI Process done in  14981 ms
3:16:32 PM  (Reporting)  Processing  1000007 Ottoman
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 328 Expected 64 Balance -7
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 1893 Expected 45 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Average Stock 55 Expected 45 Balance -4
3:16:32 PM  (Reporting)  War supplies Availability Average Stock 48 Expected 32 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Engagment Points Availability Plentiful Stock 77 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 430 Expected 13 Balance 0
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 7 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 48
3:16:32 PM  (Reporting)  Money Level 3 Amount 328
3:16:32 PM  (Reporting)  Conscripts Level 2 Amount 55
3:16:32 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 31
3:16:32 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 17
3:16:32 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 31
3:16:32 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 26
3:16:32 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 19
3:16:32 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 32
3:16:32 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 31
3:16:32 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
3:16:32 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
3:16:32 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
3:16:32 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 3
3:16:32 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
3:16:32 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
3:16:32 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 9
3:16:32 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
3:16:32 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 19
3:16:32 PM  (Reporting)  Number of Draw 7
3:16:32 PM  (Reporting)  Picking 441 Second Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 55 312 WSU 48 432 Money 328 660
3:16:32 PM  (Reporting)  Picking 438 Arab Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 55 120 WSU 48 0 Money 328 144
3:16:32 PM  (Reporting)  Picking 415 Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 55 34 WSU 48 68 Money 328 248
3:16:32 PM  (Reporting)  Picking 425 Coastal Battery 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 55 96 WSU 48 72 Money 328 480
3:16:32 PM  (Reporting)  Picking 425 Coastal Battery 1805
3:16:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 55 96 WSU 48 72 Money 328 480
3:16:32 PM  (Reporting)  Picking 442 Third Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 55 248 WSU 48 336 Money 328 504
3:16:32 PM  (Reporting)  Picking 419 Suvarileri Brigade 1805
3:16:32 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 55 120 WSU 48 0 Money 328 144
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 30 ms
3:16:32 PM  (Reporting)  AI Process done in  329 ms
3:16:32 PM  (Reporting)  Processing  1000008 Nassau
3:16:32 PM  (Reporting)  Processing  1000009 Brunswick
3:16:32 PM  (Reporting)  Processing  1000010 Hannover
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Very Low Stock 0 Expected 25 Balance 0
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Very Low Stock 0 Expected 18 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 18 Balance 0
3:16:32 PM  (Reporting)  War supplies Availability Very Low Stock 0 Expected 12 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Very Low Stock 0 Expected 5 Balance 0
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 2 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 0
3:16:32 PM  (Reporting)  Money Level 0 Amount 0
3:16:32 PM  (Reporting)  Conscripts Level 6 Amount 125
3:16:32 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Number of Draw 0
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 2 ms
3:16:32 PM  (Reporting)  AI Process done in  48 ms
3:16:32 PM  (Reporting)  Processing  1000011 Hessen
3:16:32 PM  (Reporting)  Processing  1000012 Baden
3:16:32 PM  (Reporting)  Processing  1000013 Bavaria
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:16:32 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1628 OppPow Land: 184 OwnPow Nav : 0 OppPow Nav : 19
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 3.55 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
3:16:32 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1641 OppPow Land: 307 OwnPow Nav : 4 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 3.41 4.60 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
3:16:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 523 ms
3:16:32 PM  (Reporting)  Resources Levels Bavaria EcoBase 57 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 988 Expected 28 Balance -1
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 482 Expected 20 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Plentiful Stock 848 Expected 20 Balance -1
3:16:32 PM  (Reporting)  War supplies Availability Plentiful Stock 303 Expected 14 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 6926
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1641 Overall power (enemies): 307 Ratio: 3.41
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1628 Overall power (enemies): 184 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 19 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 19 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:16:32 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 852 Bremen Max pick: Bremen Max need: Landeck Max Val: Bremen Naval Gathering: 852 Bremen
3:16:32 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1155 Salzburg Max pick: Salzburg Max need: Landeck Max Val: Salzburg Naval Gathering: <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Final Gather Region for  342 Germany : 1155 Salzburg
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended InitAndDumpData Bavaria 1084 ms
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 3 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  Checking wars, we have 2 underway
3:16:32 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:16:32 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 303
3:16:32 PM  (Reporting)  Money Level 6 Amount 988
3:16:32 PM  (Reporting)  Conscripts Level 6 Amount 848
3:16:32 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 11
3:16:32 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Number of Draw 5
3:16:32 PM  (Reporting)  Picking 668 Depot Garrison 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  _BNU Buying Unit Depot Garrison 1805 Family ID Line Infantry Area Recruitment Area: Bavaria
3:16:32 PM  (Reporting)  Picking 662 Siege Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:16:32 PM  (Reporting)  _BNU Buying Unit Siege Artillery Brigade 1805 Family ID Heavy Artillery Area Recruitment Area: Bavaria
3:16:32 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  _BNU Buying Unit Jaeger Brigade 1805 Family ID Militia Area Recruitment Area: Bavaria
3:16:32 PM  (Reporting)  Picking 665 Dragoon Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 848 936 WSU 303 120 Money 988 932
3:16:32 PM  (Reporting)  Picking 667 Line Garrison 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 848 1176 WSU 303 120 Money 988 932
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 3 12 ms
3:16:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:16:32 PM  (Reporting)  Ended ManageFleetsComposition 143 ms
3:16:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:16:32 PM  (Reporting)  _LFG_ 1011607 Stadtgarnison Wrzburg, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 86 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016434 Mezzanelli selected
3:16:32 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:16:32 PM  (Reporting)  _CLD_ Idle Leader 1016434 Mezzanelli in Mainz merged into 1009596 Garnison de Mayence
3:16:32 PM  (Reporting)  Ended Check Leaders 88 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 17 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Black Sea Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.59725602782446
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 4 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 12 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 54 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 1 ms
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  CheckForLandResupply Wrede' Force will resupply, in region 1155 Salzburg
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.5478261239015
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 25 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 24 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3269 AllOppPowLand: 491 AllOwnPowNav: 4 AllOppPowNav 19
3:16:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 3.41 Land Core Ratio: 4.60  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1014986 Wrede' Force (Pow.51)
3:16:32 PM  (Reporting)  1005628 Bayerishe Korps (Pow.466)
3:16:32 PM  (Reporting)  1005679 Rechberg Gr. (Pow.92)
3:16:32 PM  (Reporting)  1016434 Mezzanelli (Pow.0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 821 Landau Pick 30 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 852 Bremen Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 65 has enough garrison (Value: 30) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 861 Hannover Pick 74 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1014986 Wrede' Force, 1155 Salzburg, Pow:51, Count: 2(l 1/L 0/S 1) Fitness 57 PickVal 100 SelfVal 125 AINeed 60
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 7125, Region: 1155 Salzburg
3:16:32 PM  (Reporting)  Secondary Region 816 Trier Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 818 Mainz Pick 76 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 807 Koeln Pick 37 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 813 Koblenz Pick 12 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 2 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 3.55  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1014986 Wrede' Force (Pow.51)
3:16:32 PM  (Reporting)  1005628 Bayerishe Korps (Pow.466)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 98 ms
3:16:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:16:32 PM  (Reporting)  Leader 1016434 Mezzanelli relocated to 1155 Salzburg
3:16:32 PM  (Reporting)  Ended Collect Leaders 2 ms
3:16:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:16:32 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:3.41 - Core:4.60 - Nav:2.55) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1005679 Rechberg Gr. is doing nothing in Eichstaett  Power: 92  HealthPerc: 100
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:3.55 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1005628 Bayerishe Korps is doing nothing in Salzburg  Power: 466  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016434 Mezzanelli is doing nothing in Salzburg  Power: 0  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014986 Wrede' Force, 1155 Salzburg, Pow:51, Count: 2(l 1/L 0/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 7125, Region: 1155 Salzburg
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
3:16:32 PM  (Reporting)  1014986-Wrede' Force Power:51 Health:100% Salzburg>Salzburg Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:16:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:16:32 PM  (Reporting)  AI Process done in  2784 ms
3:16:32 PM  (Reporting)  Processing  1000014 Wrttemberg
3:16:32 PM  (Reporting)  Processing  1000015 Oldenburg
3:16:32 PM  (Reporting)  Processing  1000016 Mecklemburg
3:16:32 PM  (Reporting)  Processing  1000017 Saxony
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 894 Expected 34 Balance -1
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 510 Expected 24 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Plentiful Stock 108 Expected 24 Balance -1
3:16:32 PM  (Reporting)  War supplies Availability Plentiful Stock 368 Expected 17 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 2 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:16:32 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 368
3:16:32 PM  (Reporting)  Money Level 4 Amount 894
3:16:32 PM  (Reporting)  Conscripts Level 6 Amount 108
3:16:32 PM  (Reporting)  _BNU_ Emergency build ON
3:16:32 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 72
3:16:32 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
3:16:32 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
3:16:32 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
3:16:32 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
3:16:32 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
3:16:32 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
3:16:32 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Number of Draw 5
3:16:32 PM  (Reporting)  Picking 621 Militia Garrison 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 96
3:16:32 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 96
3:16:32 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 180
3:16:32 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 180
3:16:32 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 108 360 WSU 368 0 Money 894 180
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:16:32 PM  (Reporting)  AI Process done in  154 ms
3:16:32 PM  (Reporting)  Processing  1000018 Denmark
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 736 Expected 32 Balance -6
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 540 Expected 22 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Low Stock 12 Expected 22 Balance -3
3:16:32 PM  (Reporting)  War supplies Availability Plentiful Stock 106 Expected 16 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 47 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 176 Expected 6 Balance 0
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 4 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 106
3:16:32 PM  (Reporting)  Money Level 4 Amount 736
3:16:32 PM  (Reporting)  Conscripts Level 2 Amount 12
3:16:32 PM  (Reporting)  _BNU_ Emergency build ON
3:16:32 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
3:16:32 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
3:16:32 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
3:16:32 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
3:16:32 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
3:16:32 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
3:16:32 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
3:16:32 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 48
3:16:32 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
3:16:32 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
3:16:32 PM  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
3:16:32 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
3:16:32 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
3:16:32 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
3:16:32 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
3:16:32 PM  (Reporting)  Number of Draw 5
3:16:32 PM  (Reporting)  Picking 709 Militia Garrison 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 106 0 Money 736 96
3:16:32 PM  (Reporting)  Picking 709 Militia Garrison 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 106 0 Money 736 96
3:16:32 PM  (Reporting)  Picking 696 Mixed Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 12 306 WSU 106 16 Money 736 224
3:16:32 PM  (Reporting)  Picking 695 Mixed Brigade 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 12 306 WSU 106 16 Money 736 252
3:16:32 PM  (Reporting)  Picking 725 Sloop Squadron 1805
3:16:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 12 48 WSU 106 72 Money 736 180
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
3:16:32 PM  (Reporting)  AI Process done in  221 ms
3:16:32 PM  (Reporting)  Processing  1000019 Sweden
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 2336 Expected 38 Balance -7
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 568 Expected 26 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Very Low Stock 6 Expected 26 Balance -4
3:16:32 PM  (Reporting)  War supplies Availability Plentiful Stock 458 Expected 19 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 53 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 212 Expected 8 Balance 0
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 4 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 458
3:16:32 PM  (Reporting)  Money Level 6 Amount 2336
3:16:32 PM  (Reporting)  Conscripts Level 1 Amount 6
3:16:32 PM  (Reporting)  _BNU_ Emergency build ON
3:16:32 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
3:16:32 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 64
3:16:32 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
3:16:32 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
3:16:32 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 24
3:16:32 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
3:16:32 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
3:16:32 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
3:16:32 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
3:16:32 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
3:16:32 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
3:16:32 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
3:16:32 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
3:16:32 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
3:16:32 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
3:16:32 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
3:16:32 PM  (Reporting)  Number of Draw 5
3:16:32 PM  (Reporting)  Picking 747 Depot Garrison 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 458 0 Money 2336 128
3:16:32 PM  (Reporting)  Picking 769 Merchantman Squadron 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 6 32 WSU 458 16 Money 2336 128
3:16:32 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 458 0 Money 2336 124
3:16:32 PM  (Reporting)  Picking 747 Depot Garrison 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 458 0 Money 2336 128
3:16:32 PM  (Reporting)  Picking 747 Depot Garrison 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 6 360 WSU 458 0 Money 2336 128
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
3:16:32 PM  (Reporting)  AI Process done in  196 ms
3:16:32 PM  (Reporting)  Processing  1000020 Tuscany
3:16:32 PM  (Reporting)  Processing  1000021 Papacy
3:16:32 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 592 Expected 38 Balance -1
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 520 Expected 26 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Plentiful Stock 276 Expected 26 Balance -1
3:16:32 PM  (Reporting)  War supplies Availability High Stock 38 Expected 19 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 8 Balance 0
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 2 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 38
3:16:32 PM  (Reporting)  Money Level 3 Amount 592
3:16:32 PM  (Reporting)  Conscripts Level 6 Amount 276
3:16:32 PM  (Reporting)  _BNU_ Emergency build ON
3:16:32 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
3:16:32 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
3:16:32 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
3:16:32 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
3:16:32 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 25
3:16:32 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
3:16:32 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
3:16:32 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
3:16:32 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Number of Draw 5
3:16:32 PM  (Reporting)  Picking 883 Sloop Squadron 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 276 48 WSU 38 72 Money 592 180
3:16:32 PM  (Reporting)  Picking 871 Depot Garrison 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 276 360 WSU 38 0 Money 592 128
3:16:32 PM  (Reporting)  Picking 863 Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 276 360 WSU 38 0 Money 592 180
3:16:32 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 276 248 WSU 38 336 Money 592 504
3:16:32 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 276 248 WSU 38 336 Money 592 504
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
3:16:32 PM  (Reporting)  AI Process done in  78 ms
3:16:32 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Kingdom of Piedmont AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:16:32 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1130 OppPow Land: 3164 OwnPow Nav : 299 OppPow Nav : 4
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.30 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:16:32 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1054 OppPow Land: 2404 OwnPow Nav : 677 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.28 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
3:16:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 480 ms
3:16:32 PM  (Reporting)  Resources Levels Kingdom of Piedmont EcoBase 52 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Very High Stock 64 Expected 26 Balance 0
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Plentiful Stock 210 Expected 18 Balance 0
3:16:32 PM  (Reporting)  War supplies Availability Plentiful Stock 132 Expected 13 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3700
3:16:32 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1130 Overall power (enemies): 3164 Ratio: 0.23
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  353
3:16:32 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 299 Overall power (enemies): 4 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 677 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 299 Overall power (enemies): 4 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 677 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:16:32 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 705 Cagliari Max pick: Cagliari Max need: Milano Max Val: Cagliari Naval Gathering: 705 Cagliari
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended InitAndDumpData Kingdom of Piedmont 1094 ms
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 3 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Kingdom of Piedmont
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  Checking wars, we have 5 underway
3:16:32 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 132
3:16:32 PM  (Reporting)  Money Level 6 Amount 64
3:16:32 PM  (Reporting)  Conscripts Level 6 Amount 210
3:16:32 PM  (Reporting)  _BNU_ Emergency build ON
3:16:32 PM  (Reporting)  Adding 921 Swiss Brigade 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 922 Infantry Brigade 1805 Coeff: 64
3:16:32 PM  (Reporting)  Adding 923 Cacciatori Brigade 1805 Coeff: 24
3:16:32 PM  (Reporting)  Adding 924 Infantry Reserve Brigade 1805 Coeff: 40
3:16:32 PM  (Reporting)  Adding 925 Militia Brigade 1805 Coeff: 24
3:16:32 PM  (Reporting)  Adding 926 Horse Artillery Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 927 Artillery Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 928 Guard Cavalry Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 929 Cuirassiers Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 930 Dragoon Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 931 Cavalry Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 932 Line Garrison 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 933 Depot Garrison 1805 Coeff: 20
3:16:32 PM  (Reporting)  Adding 934 Militia Garrison 1805 Coeff: 40
3:16:32 PM  (Reporting)  Adding 935 Fortress Battery 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 936 Coastal Battery 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 937 Supply Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 938 Second Rank Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 939 Third Rank Squadron 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 940 Heavy Frigate Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 941 Frigate Squadron 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 942 Brig Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 943 Sloop Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 944 Privateer Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 945 Troop Transport Squadron 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 946 Merchantman Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Number of Draw 5
3:16:32 PM  (Reporting)  Picking 922 Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 132 0 Money 64 180
3:16:32 PM  (Reporting)  Picking 923 Cacciatori Brigade 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 132 0 Money 64 180
3:16:32 PM  (Reporting)  Picking 933 Depot Garrison 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 132 0 Money 64 128
3:16:32 PM  (Reporting)  Picking 933 Depot Garrison 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 132 0 Money 64 128
3:16:32 PM  (Reporting)  Picking 921 Swiss Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 132 0 Money 64 180
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
3:16:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008762 Piemontese Fleet
3:16:32 PM  (Reporting)  _MFC_ Merging 1014221 1st Transport Sq. into 1014840 S.Regina Sq.
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014840 II. Fleet
3:16:32 PM  (Reporting)  Ended ManageFleetsComposition 85 ms
3:16:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:16:32 PM  (Reporting)  _LFG_ 1011784 Cagliari Garrison, 705 Cagliari, Pow:213, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  _SSU_ 1016320 1 Brigata di Riserva di Art., 705 Cagliari, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  _DCR_ 1014839 I. Piemontese Force, 705 Cagliari, Pow:79, Count: 4(l 0/L 4/S 0) will garrison capital
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 31 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1016309 I. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 705 Cagliari
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2184 AllOppPowLand: 5568 AllOwnPowNav: 976 AllOppPowNav 4
3:16:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 19 Land Ratio: 0.23 Land Core Ratio: 0.30  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1016320 1 Brigata di Riserva di Art. (Pow.2)
3:16:32 PM  (Reporting)  1014839 I. Piemontese Force (Pow.79)
3:16:32 PM  (Reporting)  1005960 Armata Sardegna (Pow.17)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 294) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 701 Bosa Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 718 Valetta Pick 19 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 699 Nuoro Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 15 Land Ratio: 0.28 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1016320 1 Brigata di Riserva di Art. (Pow.2)
3:16:32 PM  (Reporting)  1014839 I. Piemontese Force (Pow.79)
3:16:32 PM  (Reporting)  1005960 Armata Sardegna (Pow.17)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 294) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 718 Valetta Pick 19 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 85 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFA_ 1014840 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:16:32 PM  (Reporting)  Ended Collect Leaders 0 ms
3:16:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:16:32 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Piedmont  ############
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.23 - Core:0.30 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1005960 Armata Sardegna is doing nothing in Cagliari  Power: 17  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014839-I. Piemontese Force Power:79 Health:100% Cagliari>Cagliari Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1008762 Piemontese Fleet is doing nothing in Cagliari  Power: 57  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016309 I. Fleet, 705 Cagliari, Pow:0, Count: 2(l 0/L 0/S 2)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 705 Cagliari
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 705 Cagliari
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.28 - Core:0.20 - Nav:5.00) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014840 II. Fleet, 3928 Western Mediterranean Trade, Pow:31, Count: 2(l 0/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:16:32 PM  (Reporting)  1014840-II. Fleet Power:31 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Adding stack 1014839 I. Piemontese Force, 705 Cagliari, Pow:79, Count: 4(l 0/L 4/S 0)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:16:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:16:32 PM  (Reporting)  AI Process done in  2357 ms
3:16:32 PM  (Reporting)  Processing  1000024 Portugal
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 1494 Expected 38 Balance -6
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 530 Expected 26 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Plentiful Stock 220 Expected 26 Balance -5
3:16:32 PM  (Reporting)  War supplies Availability Plentiful Stock 218 Expected 19 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 17 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 194 Expected 8 Balance 0
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 4 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Proposing to 1000006 Spain
3:16:32 PM  (Reporting)  Checking 32 Request Passage Right
3:16:32 PM  (Reporting)  Still checking 32 Request Passage Right
3:16:32 PM  (Reporting)  Item is a Various entry, chance -2
3:16:32 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -2
3:16:32 PM  (Reporting)  Proposing to 1000006 Spain
3:16:32 PM  (Reporting)  Checking 32 Request Passage Right
3:16:32 PM  (Reporting)  Still checking 32 Request Passage Right
3:16:32 PM  (Reporting)  Item is a Various entry, chance -2
3:16:32 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -2
3:16:32 PM  (Reporting)  Proposing to 1000006 Spain
3:16:32 PM  (Reporting)  Checking 0 Propose State Visit
3:16:32 PM  (Reporting)  Still checking 0 Propose State Visit
3:16:32 PM  (Reporting)  Item is a Various entry, chance 12
3:16:32 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 12
3:16:32 PM  (Reporting)  Proposing to 1000006 Spain
3:16:32 PM  (Reporting)  Checking 0 Propose State Visit
3:16:32 PM  (Reporting)  Still checking 0 Propose State Visit
3:16:32 PM  (Reporting)  Item is a Various entry, chance 12
3:16:32 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 12
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 218
3:16:32 PM  (Reporting)  Money Level 6 Amount 1494
3:16:32 PM  (Reporting)  Conscripts Level 6 Amount 220
3:16:32 PM  (Reporting)  _BNU_ Emergency build ON
3:16:32 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 64
3:16:32 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
3:16:32 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
3:16:32 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
3:16:32 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
3:16:32 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
3:16:32 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
3:16:32 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
3:16:32 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
3:16:32 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
3:16:32 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
3:16:32 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Number of Draw 5
3:16:32 PM  (Reporting)  Picking 971 Depot Garrison 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 220 360 WSU 218 0 Money 1494 128
3:16:32 PM  (Reporting)  Picking 981 Third Rank Squadron 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 220 248 WSU 218 336 Money 1494 504
3:16:32 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 220 360 WSU 218 0 Money 1494 180
3:16:32 PM  (Reporting)  Picking 971 Depot Garrison 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 220 360 WSU 218 0 Money 1494 128
3:16:32 PM  (Reporting)  Picking 984 Brig Squadron 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
3:16:32 PM  (Reporting)  AI Process done in  203 ms
3:16:32 PM  (Reporting)  Processing  1000025 Wallachia
3:16:32 PM  (Reporting)  Processing  1000026 Moldavia
3:16:32 PM  (Reporting)  Processing  1000027 Morocco
3:16:32 PM  (Reporting)  Processing  1000028 Algeria
3:16:32 PM  (Reporting)  Processing  1000029 Tunisia
3:16:32 PM  (Reporting)  Processing  1000030 Tripolitania
3:16:32 PM  (Reporting)  Processing  1000031 Cyrenaica
3:16:32 PM  (Reporting)  Processing  1000032 Egypt
3:16:32 PM  (Reporting)  Processing  1000033 Persia
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:16:32 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1228 OppPow Land: 672 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 1.16 0.61 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
3:16:32 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1228 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
3:16:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 315 ms
3:16:32 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Very High Stock 104 Expected 33 Balance -1
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 23 Balance -1
3:16:32 PM  (Reporting)  War supplies Availability Plentiful Stock 262 Expected 16 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 15 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 7 Balance 0
3:16:32 PM  (Reporting)    1006669 Shah Agenda Kept Agenda: Attack, Value: 9044, Region: 3886 Azerbaidjan EndTurn 2674
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2833
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1228 Overall power (enemies): 672 Ratio: 1.16
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  215
3:16:32 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1228 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:16:32 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
3:16:32 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended InitAndDumpData Persia 661 ms
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 3 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
3:16:32 PM  (Reporting)  Sending proposal: *we can*
3:16:32 PM  (Reporting)  Checking wars, we have 2 underway
3:16:32 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:16:32 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 262
3:16:32 PM  (Reporting)  Money Level 6 Amount 104
3:16:32 PM  (Reporting)  Conscripts Level 6 Amount 104
3:16:32 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
3:16:32 PM  (Reporting)  Number of Draw 5
3:16:32 PM  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 262 0 Money 104 180
3:16:32 PM  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 262 0 Money 104 180
3:16:32 PM  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 262 0 Money 104 180
3:16:32 PM  (Reporting)  Picking 1111 Depot Garrison 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 262 0 Money 104 128
3:16:32 PM  (Reporting)  Picking 1108 Tartar Cavalry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 104 120 WSU 262 0 Money 104 144
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
3:16:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:16:32 PM  (Reporting)  Ended ManageFleetsComposition 29 ms
3:16:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:16:32 PM  (Reporting)  _LFG_ 1012202 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  _SSU_ 1015598 Birinci Redif Alayi, 3887 Persis, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1015928 1. Agir Topu Alayi, 3887 Persis, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 22 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  _GAO_ Step 1 1016435 3. Yeni-Ceri Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 560
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
3:16:32 PM  (Reporting)  _GAO_ Step 1 1016152 4. Nizam Brigade, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 560
3:16:32 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 23 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 537 ms
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 4 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  _SPG_ Large Force Segment 1016692 Persian Detachment, 3887 Persis, Pow:151, Count: 6(l 0/L 6/S 0) created
3:16:32 PM  (Reporting)  Ended SplitGroups 40 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 0 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2456 AllOppPowLand: 672 AllOwnPowNav: 0 AllOppPowNav 0
3:16:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 17 Enemy armies: 10 Land Ratio: 1.16 Land Core Ratio: 0.61  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1015598 Birinci Redif Alayi (Pow.2)
3:16:32 PM  (Reporting)  1015928 1. Agir Topu Alayi (Pow.4)
3:16:32 PM  (Reporting)  1014845 Persis Timar (Pow.22)
3:16:32 PM  (Reporting)  1015128 2. Nizam Brigade (Pow.25)
3:16:32 PM  (Reporting)  1015127 1. Nizam Brigade (Pow.25)
3:16:32 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade (Pow.26)
3:16:32 PM  (Reporting)  1016440 4. Timar Brigade (Pow.30)
3:16:32 PM  (Reporting)  1014843 6. Timar Brigade (Pow.30)
3:16:32 PM  (Reporting)  1016692 III. Persian Force (Pow.151)
3:16:32 PM  (Reporting)  1006669 Shah (Pow.19)
3:16:32 PM  (Reporting)  1016691 Persian Detachment (Pow.22)
3:16:32 PM  (Reporting)  1016690 Persian Detachment (Pow.22)
3:16:32 PM  (Reporting)  1016689 Persian Detachment (Pow.22)
3:16:32 PM  (Reporting)  1016688 Persian Detachment (Pow.22)
3:16:32 PM  (Reporting)  1016435 3. Yeni-Ceri Brigade (Pow.26)
3:16:32 PM  (Reporting)  1016152 4. Nizam Brigade (Pow.32)
3:16:32 PM  (Reporting)  1015390 8. Timar Brigade (Pow.40)
3:16:32 PM  (Reporting)  1014841 II. Persian Detachment (Pow.40)
3:16:32 PM  (Reporting)  1014022 Caucasus Army (Pow.245)
3:16:32 PM  (Reporting)  1006692 I. Persian Detachment (Pow.60)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  CheckRegionForOperation 1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2) Fitness 96 PickVal 20 SelfVal 146 AINeed 60
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 14016, Region: 3886 Azerbaidjan
3:16:32 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 232) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 58) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1014022 Caucasus Army, 2385 Tabriz, Pow:245, Count: 7(l 1/L 4/S 2) Fitness 69 PickVal 21 SelfVal 130 AINeed 60
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 8970, Region: 3680 Erevan
3:16:32 PM  (Reporting)  Mobilizing auxiliary group 1015390 8. Timar Brigade
3:16:32 PM  (Reporting)  Region 3627 Sochi Pick 2 SelfVal 22 Need 101  no group candidate found
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 17 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1015598 Birinci Redif Alayi (Pow.2)
3:16:32 PM  (Reporting)  1015928 1. Agir Topu Alayi (Pow.4)
3:16:32 PM  (Reporting)  1014845 Persis Timar (Pow.22)
3:16:32 PM  (Reporting)  1015128 2. Nizam Brigade (Pow.25)
3:16:32 PM  (Reporting)  1015127 1. Nizam Brigade (Pow.25)
3:16:32 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade (Pow.26)
3:16:32 PM  (Reporting)  1016440 4. Timar Brigade (Pow.30)
3:16:32 PM  (Reporting)  1014843 6. Timar Brigade (Pow.30)
3:16:32 PM  (Reporting)  1016692 III. Persian Force (Pow.151)
3:16:32 PM  (Reporting)  1006669 Shah (Pow.19)
3:16:32 PM  (Reporting)  1016435 3. Yeni-Ceri Brigade (Pow.26)
3:16:32 PM  (Reporting)  1016152 4. Nizam Brigade (Pow.32)
3:16:32 PM  (Reporting)  1015390 8. Timar Brigade (Pow.40)
3:16:32 PM  (Reporting)  1014841 II. Persian Detachment (Pow.40)
3:16:32 PM  (Reporting)  1014022 Caucasus Army (Pow.245)
3:16:32 PM  (Reporting)  1006692 I. Persian Detachment (Pow.60)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 232) - evaluation skipped
3:16:32 PM  (Reporting)  CheckRegionForOperation 1006669 Shah, 3887 Persis, Pow:19, Count: 3(l 1/L 1/S 1) Fitness 36 PickVal 100 SelfVal 560 AINeed 2
3:16:32 PM  (Reporting)  Agenda: Defend, Value: 18000, Region: 2385 Tabriz
3:16:32 PM  (Reporting)  CheckRegionForOperation 1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2) Fitness 65 PickVal 20 SelfVal 146 AINeed 60
3:16:32 PM  (Reporting)  Agenda: Attack, Value: 9490, Region: 3886 Azerbaidjan
3:16:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 132 ms
3:16:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:16:32 PM  (Reporting)  Ended Collect Leaders 0 ms
3:16:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:16:32 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.16 - Core:0.61 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  _GTG_ 1016152 4. Nizam Brigade, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1016435 3. Yeni-Ceri Brigade
3:16:32 PM  (Reporting)  Ended GatherGarrisons 2 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2) Keeping only the Best Attack (is Assault) goal for 3886 Azerbaidjan
3:16:32 PM  (Reporting)  List of Agendas for 1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 14016, Region: 3886 Azerbaidjan
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 14016, Region: 3886 Azerbaidjan
3:16:32 PM  (Reporting)  1006692-I. Persian Detachment Power:60 Health:100% Azerbaidjan>Azerbaidjan Mission:Attack Fitness:96% Need:60 Threat:17 GoalValue: 14016
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1014022 Caucasus Army, 2385 Tabriz, Pow:245, Count: 7(l 1/L 4/S 2)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 8970, Region: 3680 Erevan
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 8970, Region: 3680 Erevan
3:16:32 PM  (Reporting)  1014022-Caucasus Army Power:245 Health:100% Tabriz>Erevan Mission:Attack Fitness:69% Need:60 Threat:42 GoalValue: 8970
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014841 II. Persian Detachment is doing nothing in Tabriz  Power: 40  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015390 8. Timar Brigade, 2385 Tabriz, Pow:40, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 17940, Region: 2385 Tabriz
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 17940, Region: 2385 Tabriz
3:16:32 PM  (Reporting)  1015390 8. Timar Brigade Tabriz has been merged in  1014022 Caucasus Army
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016152 IV. Persian Detachment, 2385 Tabriz, Pow:52, Count: 2(l 0/L 2/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
3:16:32 PM  (Reporting)  1016152-IV. Persian Detachment Power:52 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:2 Threat:0 GoalValue: 16250
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1006669 Shah, 3887 Persis, Pow:19, Count: 3(l 1/L 1/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 9044, Region: 3886 Azerbaidjan
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 18000, Region: 2385 Tabriz
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 18000, Region: 2385 Tabriz
3:16:32 PM  (Reporting)  1006669-Shah Power:19 Health:100% Persis>Tabriz Mission:Defend Fitness:36% Need:2 Threat:0 GoalValue: 18000
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016692 III. Persian Force is doing nothing in Persis  Power: 151  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014843 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016440 4. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015127 1. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015128 2. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014845 Persis Timar is doing nothing in Persis  Power: 22  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Adding stack 1016692 III. Persian Force, 3887 Persis, Pow:151, Count: 6(l 0/L 6/S 0)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:16:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:16:32 PM  (Reporting)  AI Process done in  2600 ms
3:16:32 PM  (Reporting)  Processing  1000034 Azeria
3:16:32 PM  (Reporting)  Processing  1000035 Inguchia
3:16:32 PM  (Reporting)  Processing  1000036 Caucasus Tribes
3:16:32 PM  (Reporting)  Processing  1000037 Armenia
3:16:32 PM  (Reporting)  Processing  1000038 Georgia
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Georgia AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:16:32 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 238 OppPow Land: 834 OwnPow Nav : 0 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.38 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
3:16:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 310 ms
3:16:32 PM  (Reporting)  Resources Levels Georgia EcoBase 54 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 440 Expected 27 Balance 0
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 510 Expected 19 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Plentiful Stock 290 Expected 19 Balance 0
3:16:32 PM  (Reporting)  War supplies Availability Plentiful Stock 132 Expected 14 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1400
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 238 Overall power (enemies): 834 Ratio: 0.20
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  889
3:16:32 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:16:32 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3664 Tiflis Max pick: Tiflis Max need: Khoy Max Val: Tiflis Naval Gathering: <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended InitAndDumpData Georgia 761 ms
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 3 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 Georgia
3:16:32 PM  (Reporting)  Sending proposal: we can't
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 132
3:16:32 PM  (Reporting)  Money Level 6 Amount 440
3:16:32 PM  (Reporting)  Conscripts Level 6 Amount 290
3:16:32 PM  (Reporting)  _BNU_ Emergency build ON
3:16:32 PM  (Reporting)  Adding 1134 Infantry Brigade 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 1135 Levy Brigade 1805 Coeff: 32
3:16:32 PM  (Reporting)  Adding 1136 Mountaineers Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 1137 Cavalry Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 1139 Levy Garrison 1805 Coeff: 24
3:16:32 PM  (Reporting)  Adding 1140 Fortress Battery 1805 Coeff: 1
3:16:32 PM  (Reporting)  Number of Draw 5
3:16:32 PM  (Reporting)  Picking 1139 Levy Garrison 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
3:16:32 PM  (Reporting)  Picking 1135 Levy Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
3:16:32 PM  (Reporting)  Picking 1135 Levy Brigade 1805
3:16:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
3:16:32 PM  (Reporting)  Picking 1139 Levy Garrison 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
3:16:32 PM  (Reporting)  Picking 1139 Levy Garrison 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 290 360 WSU 132 0 Money 440 96
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:16:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:16:32 PM  (Reporting)  Ended ManageFleetsComposition 28 ms
3:16:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:16:32 PM  (Reporting)  _LFG_ 1012236 Tiflis Garnizon, 3664 Tiflis, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 3 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 23 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  1015129 Georgian Militia II, 3667 Martkopi, Pow:15, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
3:16:32 PM  (Reporting)  1015394 Georgian Tribes, 3667 Martkopi, Pow:49, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 5107, Region: 3667 Martkopi
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 238 AllOppPowLand: 834 AllOwnPowNav: 0 AllOppPowNav 0
3:16:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 6 Enemy armies: 15 Land Ratio: 0.20 Land Core Ratio: 0.38  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1014451 Birinci Svari Tugay (Pow.28)
3:16:32 PM  (Reporting)  1014222 Davit' Force (Pow.15)
3:16:32 PM  (Reporting)  1015129 Georgian Militia II (Pow.15)
3:16:32 PM  (Reporting)  1014846 Georgian Raiders (Pow.29)
3:16:32 PM  (Reporting)  1015394 Georgian Tribes (Pow.49)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 3664 Tiflis Pick 100 has enough garrison (Value: 102) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 3 has enough garrison (Value: 64) - evaluation skipped
3:16:32 PM  (Reporting)  Region 3886 Azerbaidjan Pick 8 SelfVal 151 Need 265  no group candidate found
3:16:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 56 ms
3:16:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:16:32 PM  (Reporting)  Ended Collect Leaders 0 ms
3:16:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:16:32 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Georgia  ############
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.38 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015394 Georgian Tribes, 3667 Martkopi, Pow:49, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5107, Region: 3667 Martkopi
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5107, Region: 3667 Martkopi
3:16:32 PM  (Reporting)  1015394-Georgian Tribes Power:49 Health:100% Martkopi>Martkopi Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 5107
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014846 Georgian Raiders is doing nothing in Martkopi  Power: 29  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015129 Georgian Militia II, 3667 Martkopi, Pow:15, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
3:16:32 PM  (Reporting)  1015129-Georgian Militia II Power:15 Health:100% Martkopi>Martkopi Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 4612
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014222 Davit' Force is doing nothing in Tiflis  Power: 15  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014451 Birinci Svari Tugay is doing nothing in Tiflis  Power: 28  HealthPerc: 100
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:16:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:16:32 PM  (Reporting)  AI Process done in  1923 ms
3:16:32 PM  (Reporting)  Processing  1000039 Chechenia
3:16:32 PM  (Reporting)  Processing  1000040 Kuban
3:16:32 PM  (Reporting)  Processing  1000041 United States of America
3:16:32 PM  (Reporting)  Processing  1000042 Haitians
3:16:32 PM  (Reporting)  Processing  1000043 Maharattas
3:16:32 PM  (Reporting)  Processing  1000044 Kingdom of Holland
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:16:32 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 124 OppPow Land: 0 OwnPow Nav : 247 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
3:16:32 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 402 OppPow Land: 9 OwnPow Nav : 70 OppPow Nav : 359
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
3:16:32 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 217 OppPow Land: 0 OwnPow Nav : 628 OppPow Nav : 0
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
3:16:32 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 408 OwnPow Nav : 112 OppPow Nav : 85
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.84 0.84 Reg Count: 57 > 184
3:16:32 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 2195 OppPow Land: 3113 OwnPow Nav : 1923 OppPow Nav : 10272
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:16:32 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 184 OppPow Nav : 1143
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 1.61 Reg Count: 2 > 15
3:16:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 493 ms
3:16:32 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 1182 Expected 48 Balance -4
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 556 Expected 33 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Very High Stock 95 Expected 33 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Plentiful Stock 240 Expected 33 Balance -2
3:16:32 PM  (Reporting)  War supplies Availability Very Low Stock 4 Expected 24 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 800
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
3:16:32 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:16:32 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 124 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 247 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 402 Overall power (enemies): 9 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13
3:16:32 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 359 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 217 Overall power (enemies): 0 Ratio: 5.00
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:16:32 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 184 Overall power (enemies): 1143 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1923 Overall power (enemies): 10272 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:16:32 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 112 Overall power (enemies): 85 Nav Ratio: 0.84
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 247 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 359 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 184 Overall power (enemies): 1143 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1923 Overall power (enemies): 10272 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 112 Overall power (enemies): 85 Nav Ratio: 0.84
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:16:32 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 789 Amsterdam
3:16:32 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
3:16:32 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
3:16:32 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
3:16:32 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 965 ms
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 4 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
3:16:32 PM  (Reporting)  Sending proposal: we can't
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 4
3:16:32 PM  (Reporting)  Money Level 6 Amount 1182
3:16:32 PM  (Reporting)  Conscripts Level 6 Amount 240
3:16:32 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
3:16:32 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
3:16:32 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
3:16:32 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
3:16:32 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
3:16:32 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 12
3:16:32 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
3:16:32 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
3:16:32 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
3:16:32 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
3:16:32 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Number of Draw 5
3:16:32 PM  (Reporting)  Picking 487 Sloop Squadron 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 240 48 WSU 4 72 Money 1182 180
3:16:32 PM  (Reporting)  Picking 471 Militia Garrison 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 240 360 WSU 4 0 Money 1182 96
3:16:32 PM  (Reporting)  Picking 487 Sloop Squadron 1805
3:16:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 240 48 WSU 4 72 Money 1182 180
3:16:32 PM  (Reporting)  Picking 488 Privateer Squadron 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 240 96 WSU 4 144 Money 1182 300
3:16:32 PM  (Reporting)  Picking 457 Mixed Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 240 306 WSU 4 16 Money 1182 224
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
3:16:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008692 Rhein Fleet
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008654 Oost-Indisch Eskader
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015396 Cato Sq.
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015395 Dogger Bank Sq.
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015130 I. Fleet
3:16:32 PM  (Reporting)  Ended ManageFleetsComposition 84 ms
3:16:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:16:32 PM  (Reporting)  _LFG_ 1011591 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011583 Garnison du Cap, 3913 Kaapstad, Pow:34, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008718 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011542 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011531 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011499 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011569 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011558 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011515 Garnison d'Amsterdam, 789 Amsterdam, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011576 Garnison de Groningen, 800 Groningen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008707 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1008701 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 15 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
3:16:32 PM  (Reporting)  _AFA_ 1015603 Bloys's Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  _AFA_ 1015603 Bloys's Fleet has been given the mission Agenda: Naval Docking, Value: 270, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  _AFA_ 1013798 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  _AFA_ 1013798 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  _AFA_ 1015274 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  _AFA_ 1015274 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  _AFA_ 1016570 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  _AFA_ 1016570 4e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  _AFA_ 1008692 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 1 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 1 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 1 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
3:16:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
3:16:32 PM  (Reporting)  _NVS_ : Nav Supp 1008654 Oost-Indisch Eskader chance: 0 failed.
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 39 ms
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2938 AllOppPowLand: 3530 AllOwnPowNav: 3164 AllOppPowNav 11859
3:16:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 43 has enough garrison (Value: 225) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1014223 Brigade Ile de France (Pow.28)
3:16:32 PM  (Reporting)  1015131 Brigade Botha (Pow.31)
3:16:32 PM  (Reporting)  1014847 Brigade Stellendam (Pow.31)
3:16:32 PM  (Reporting)  1014224 Brigade Kaap (Pow.35)
3:16:32 PM  (Reporting)  1005576 Kaap de Goede Hoop (Pow.151)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 93 has enough garrison (Value: 34) - evaluation skipped
3:16:32 PM  (Reporting)  Region 3912 West Africa Pick 5 SelfVal 17 Need 101  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1014225 Indian Brigade (Pow.26)
3:16:32 PM  (Reporting)  1005608 Oost Indische Armee (Pow.125)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 93 Land Ratio: 0.45 Land Core Ratio: 0.20  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 238) - evaluation skipped
3:16:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 169 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
3:16:32 PM  (Reporting)  _AFA_ 1015130 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
3:16:32 PM  (Reporting)  _AFA_ 1015395 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
3:16:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
3:16:32 PM  (Reporting)  _AFA_ 1015396 Cato Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5025, Region: 3923 Baltic Sea Trade
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:16:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:16:32 PM  (Reporting)  Ended Collect Leaders 0 ms
3:16:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:16:32 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.84) ***
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015603 Bloys's Fleet, 789 Amsterdam, Pow:0, Count: 2(l 1/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 270, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015603 Bloys's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1013798 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013798 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015274 2e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015274 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1016570 4e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016570 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1008692 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008692 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
3:16:32 PM  (Reporting)  1008692-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1005576 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 151  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014224 Brigade Kaap is doing nothing in Kaapstad  Power: 35  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014847 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1015131 Brigade Botha is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014223 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1005608 Oost Indische Armee is doing nothing in East Indies  Power: 125  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016693 Dutch Detachment is doing nothing in East Indies  Power: 53  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1014225 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1016694 Dutch Detachment is doing nothing in East Indies  Power: 25  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1008654 Oost-Indisch Eskader is doing nothing in East Indies  Power: 477  HealthPerc: 100
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015130 I. Fleet, 3934 Commerce, Pow:54, Count: 2(l 0/L 2/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015130 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:16:32 PM  (Reporting)  1015130-I. Fleet Power:54 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008718 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.45 - Core:0.20 - Nav:0.20) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015395 Dogger Bank Sq., 3924 North Sea Trade, Pow:79, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015395 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:16:32 PM  (Reporting)  1015395-Dogger Bank Sq. Power:79 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5925
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008707 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:0.84) ***
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  List of Agendas for 1015396 Cato Sq., 3923 Baltic Sea Trade, Pow:67, Count: 1(l 0/L 1/S 0)
3:16:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5025, Region: 3923 Baltic Sea Trade
3:16:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5025, Region: 3923 Baltic Sea Trade
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015396 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:16:32 PM  (Reporting)  1015396-Cato Sq. Power:67 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5025
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008701 Baltic Merchants , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:16:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:16:32 PM  (Reporting)  AI Process done in  2957 ms
3:16:32 PM  (Reporting)  Processing  1000045 Belgium
3:16:32 PM  (Reporting)  Processing  1000046 Berg
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:16:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 286 ms
3:16:32 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Plentiful Stock 208 Expected 18 Balance 0
3:16:32 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended InitAndDumpData Berg 693 ms
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 2 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
3:16:32 PM  (Reporting)  Sending proposal: we can't
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 58
3:16:32 PM  (Reporting)  Money Level 6 Amount 20
3:16:32 PM  (Reporting)  Conscripts Level 6 Amount 208
3:16:32 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
3:16:32 PM  (Reporting)  Number of Draw 5
3:16:32 PM  (Reporting)  Picking 540 Militia Garrison 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 96
3:16:32 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 208 120 WSU 58 0 Money 20 144
3:16:32 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 208 26 WSU 58 56 Money 20 204
3:16:32 PM  (Reporting)  Picking 539 Depot Garrison 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 144
3:16:32 PM  (Reporting)  Picking 535 Infantry Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:16:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:16:32 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
3:16:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:16:32 PM  (Reporting)  _LFG_ 1009613 Garnison de Wesel, 830 Wesel, Pow:12, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  _SSU_ 1015933 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:16:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:16:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:16:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:16:32 PM  (Reporting)  Ended Collect Leaders 0 ms
3:16:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:16:32 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:16:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:16:32 PM  (Reporting)  AI Process done in  1545 ms
3:16:32 PM  (Reporting)  Processing  1000047 Rhine Confederacy
3:16:32 PM  (Reporting)  Processing  1000048 Holy Roman Empire
3:16:32 PM  (Reporting)  Processing  1000049 Westphalia
3:16:32 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
3:16:32 PM  (Reporting)  Processing  1000051 Switzerland
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:16:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 286 ms
3:16:32 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 28 Balance 0
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 510 Expected 20 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Plentiful Stock 356 Expected 20 Balance 0
3:16:32 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended InitAndDumpData Switzerland 693 ms
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 2 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
3:16:32 PM  (Reporting)  Sending proposal: we can't
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 130
3:16:32 PM  (Reporting)  Money Level 6 Amount 500
3:16:32 PM  (Reporting)  Conscripts Level 6 Amount 356
3:16:32 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
3:16:32 PM  (Reporting)  Number of Draw 5
3:16:32 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
3:16:32 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
3:16:32 PM  (Reporting)  Picking 795 Line Brigade 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 356 370 WSU 130 20 Money 500 252
3:16:32 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:16:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:16:32 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:16:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:16:32 PM  (Reporting)  _LFG_ 1011671 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011679 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011668 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011665 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:16:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:16:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:16:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:16:32 PM  (Reporting)  Ended Collect Leaders 0 ms
3:16:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:16:32 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:16:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:16:32 PM  (Reporting)  AI Process done in  1580 ms
3:16:32 PM  (Reporting)  Processing  1000052 Kingdom of Italy
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:16:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:16:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:16:32 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1558 OppPow Land: 1502 OwnPow Nav : 6 OppPow Nav : 214
3:16:32 PM  (Reporting)  Ratio Land/LandCore: 0.66 0.58 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 136 > 198
3:16:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 367 ms
3:16:32 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:16:32 PM  (Reporting)  Pounds Availability Plentiful Stock 718 Expected 36 Balance 0
3:16:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
3:16:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
3:16:32 PM  (Reporting)  Victory points Availability Plentiful Stock 638 Expected 25 Balance 0
3:16:32 PM  (Reporting)  Morale Points Availability Plentiful Stock 102 Expected 25 Balance 0
3:16:32 PM  (Reporting)  Conscripts Availability Very Low Stock 4 Expected 25 Balance 0
3:16:32 PM  (Reporting)  War supplies Availability Plentiful Stock 80 Expected 18 Balance 0
3:16:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:16:32 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 7 Balance 0
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 7800
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:16:32 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1558 Overall power (enemies): 1502 Ratio: 0.66
3:16:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6829
3:16:32 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 214 Nav Ratio: 0.20
3:16:32 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 214 Nav Ratio: 0.20
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:16:32 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 622 Mantova Max pick: Mantova Max need: Vicenza Max Val: Milano Naval Gathering: 600 Genova
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 837 ms
3:16:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:16:32 PM  (Reporting)  Ended BuildReplacements 3 ms
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
3:16:32 PM  (Reporting)  Sending proposal: we can't
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:16:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:16:32 PM  (Reporting)  Steel Level 6 Amount 80
3:16:32 PM  (Reporting)  Money Level 6 Amount 718
3:16:32 PM  (Reporting)  Conscripts Level 1 Amount 4
3:16:32 PM  (Reporting)  _BNU_ Emergency build ON
3:16:32 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 104
3:16:32 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 56
3:16:32 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 3
3:16:32 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 72
3:16:32 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 56
3:16:32 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 96
3:16:32 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
3:16:32 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 11
3:16:32 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
3:16:32 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
3:16:32 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 55
3:16:32 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 40
3:16:32 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 40
3:16:32 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
3:16:32 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
3:16:32 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
3:16:32 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
3:16:32 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
3:16:32 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 6
3:16:32 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 18
3:16:32 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
3:16:32 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
3:16:32 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
3:16:32 PM  (Reporting)  Number of Draw 5
3:16:32 PM  (Reporting)  Picking 826 Cavalry Brigade Hussars 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 80 0 Money 718 144
3:16:32 PM  (Reporting)  Picking 807 Brigade Tirailleurs Po 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 80 0 Money 718 180
3:16:32 PM  (Reporting)  Picking 833 Corps QG 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 136 WSU 80 48 Money 718 640
3:16:32 PM  (Reporting)  Picking 828 Garnison Depot 1805
3:16:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 80 0 Money 718 128
3:16:32 PM  (Reporting)  Picking 842 Privateer Squadron 1805
3:16:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:16:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:16:32 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 80 144 Money 718 300
3:16:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
3:16:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:16:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008732 Flotille du Po
3:16:32 PM  (Reporting)  Ended ManageFleetsComposition 38 ms
3:16:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:16:32 PM  (Reporting)  _LFG_ 1011730 Garnison de Rimini, 641 Rimini, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011727 Garnison de Bologne, 637 Bologna, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1016695 I. Italian Detachment, 622 Mantova, Pow:234, Count: 6(l 0/L 1/S 5) created in region and fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1011683 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:16:32 PM  (Reporting)  _LFG_ 1015399 Domenico Pino, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:16:32 PM  (Reporting)  Ended LockFixedGroups 27 ms
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  _SSU_ 1015938 1 Brigata 'Granatieri di Sardegna', 613 Milano, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  _SSU_ 1016576 1 Brigata di Riserva di Art., 612 Bergamo, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:16:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:16:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:16:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:16:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:16:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:16:32 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:16:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:16:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:16:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:16:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:16:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:16:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:16:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:16:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:16:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:16:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:16:32 PM  (Reporting)  Ended CheckBesieging 30 ms
3:16:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:16:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016444 Eugene' Force selected
3:16:32 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016444 Eugene de Beauharnais 622 Mantova toward 1016695 I. Italian Detachment, 622 Mantova, Pow:234, Count: 6(l 0/L 1/S 5)
3:16:32 PM  (Reporting)  Ended Check Leaders 6 ms
3:16:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:16:32 PM  (Reporting)  Ended Make Superior Group 60 ms
3:16:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:16:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
3:16:32 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:16:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:16:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:16:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:16:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:16:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:16:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:16:32 PM  (Reporting)  Ended DistantGarrison 7 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1558 AllOppPowLand: 1502 AllOwnPowNav: 6 AllOppPowNav 214
3:16:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 13 Land Ratio: 0.66 Land Core Ratio: 0.58  ***
3:16:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:16:32 PM  (Reporting)  1015938 1 Brigata 'Granatieri di Sardegna' (Pow.2)
3:16:32 PM  (Reporting)  1016576 1 Brigata di Riserva di Art. (Pow.0)
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Primary Region 613 Milano Pick 88 has enough garrison (Value: 142) - evaluation skipped
3:16:32 PM  (Reporting)  Region 622 Mantova Pick 100 SelfVal 798 Need 495  no group candidate found
3:16:32 PM  (Reporting)  Region 637 Bologna Pick 14 SelfVal 351 Need 33  no group candidate found
3:16:32 PM  (Reporting)  Region 612 Bergamo Pick 18 SelfVal 454 Need 60  no group candidate found
3:16:32 PM  (Reporting)  Secondary Region 587 Torino Pick 17 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 600 Genova Pick 33 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Secondary Region 614 Piacenza Pick 20 has enough garrison (Value: 0) - evaluation skipped
3:16:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 59 ms
3:16:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:16:32 PM  (Reporting)  Ended Collect Leaders 0 ms
3:16:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:16:32 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  
3:16:32 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.66 - Core:0.58 - Nav:0.20) ***
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:16:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Arties
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:16:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:16:32 PM  (Reporting)  Ended Receive Supplies
3:16:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:16:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:16:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:16:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1008732 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1011727 Garnison de Bologne, 637 Bologna, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 637 Bologna
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  1011730 Garnison de Rimini, 641 Rimini, Pow:25, Count: 2(l 0/L 1/S 1) Keeping only the Garrison goal for 641 Rimini
3:16:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:16:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:16:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:16:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:16:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:16:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:16:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:16:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:16:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:16:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:16:32 PM  (Reporting)   
3:16:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:16:32 PM  (Reporting)  AI Process done in  2131 ms
3:16:32 PM  (Reporting)  Processing  1000053 Kingdom of Naples
3:16:32 PM  (Reporting)  Processing  1000054 French Spanish
3:16:32 PM  (Reporting)  Processing  1000055 Serbia
3:16:32 PM  (Reporting)  Processing  1000056 Greece
3:16:32 PM  (Reporting)  Processing  1000057 Terek
3:16:32 PM  (Reporting)  Processing  1000058 Nogai
3:16:32 PM  (Reporting)  Processing  1000059 Indians
3:16:32 PM  (Reporting)  Processing  1000060 Rebels
3:16:32 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:16:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
3:16:32 PM  (Reporting)  Sending proposal: we can't
3:16:32 PM  (Reporting)  *** Checking new proposals ***
3:16:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:16:32 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:34:01 PM  (Reporting)  Processing  1000001 France
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:34:01 PM  (Reporting)  AI Process done in  122 ms
3:34:01 PM  (Reporting)  Processing  1000002 Great Britain
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:34:01 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:34:01 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:34:01 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
3:34:01 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
3:34:01 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
3:34:01 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 342 Germany
3:34:01 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
3:34:01 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
3:34:01 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
3:34:01 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
3:34:01 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
3:34:01 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
3:34:01 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
3:34:01 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
3:34:01 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
3:34:01 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
3:34:01 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
3:34:01 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 2143 OppPow Land: 6042 OwnPow Nav : 2362 OppPow Nav : 111
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.28 Ratio Nav/NavCore: 5.00 2.84 Reg Count: 146 > 194
3:34:01 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1103 OppPow Land: 1682 OwnPow Nav : 1719 OppPow Nav : 389
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.42 0.48 Ratio Nav/NavCore: 2.82 0.68 Reg Count: 186 > 226
3:34:01 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 64 OppPow Land: 1427 OwnPow Nav : 2023 OppPow Nav : 1144
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.13 0.20 Reg Count: 283 > 352
3:34:01 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 727 OppPow Land: 3227 OwnPow Nav : 165 OppPow Nav : 4
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:34:01 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1015 OppPow Land: 1793 OwnPow Nav : 4 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.36 1.07 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
3:34:01 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1857 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:34:01 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 418 OwnPow Nav : 0 OppPow Nav : 490
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
3:34:01 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3796 OppPow Land: 1614 OwnPow Nav : 45 OppPow Nav : 12
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 1.50 1.52 Ratio Nav/NavCore: 2.39 5.00 Reg Count: 392 > 494
3:34:01 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 342 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
3:34:01 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
3:34:01 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:34:01 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
3:34:01 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:34:01 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1221 > 1315
3:34:01 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 149 OwnPow Nav : 120 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
3:34:01 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 522 OwnPow Nav : 137 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
3:34:01 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 523 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
3:34:01 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 877 OppPow Land: 615 OwnPow Nav : 2629 OppPow Nav : 618
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.91 0.98 Ratio Nav/NavCore: 2.71 0.20 Reg Count: 7 > 11
3:34:01 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 324 OwnPow Nav : 477 OppPow Nav : 141
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.16 0.20 Reg Count: 3 > 6
3:34:01 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1482 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
3:34:01 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 168 OwnPow Nav : 0 OppPow Nav : 419
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
3:34:01 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 649 OppPow Land: 0 OwnPow Nav : 41 OppPow Nav : 75
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.35 0.20 Reg Count: 57 > 184
3:34:01 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4306 OppPow Land: 5056 OwnPow Nav : 15441 OppPow Nav : 3074
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.20 Ratio Nav/NavCore: 1.60 5.00 Reg Count: 199 > 506
3:34:01 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 793 OwnPow Nav : 2833 OppPow Nav : 100
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 4.33 Reg Count: 5 > 24
3:34:01 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 723 OppPow Land: 1246 OwnPow Nav : 190 OppPow Nav : 163
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.37 0.20 Reg Count: 200 > 526
3:34:01 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1866 OppPow Nav : 334
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.78 0.35 Reg Count: 2 > 15
3:34:01 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 221 OwnPow Nav : 1482 OppPow Nav : 560
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.84 5.00 Reg Count: 11 > 34
3:34:01 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2743 ms
3:34:01 PM  (Reporting)  Resources Levels Great Britain EcoBase 217 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:34:01 PM  (Reporting)  Pounds Availability Plentiful Stock 1716 Expected 108 Balance -28
3:34:01 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 76 Balance 0
3:34:01 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 76 Balance 0
3:34:01 PM  (Reporting)  Victory points Availability Plentiful Stock 4386 Expected 76 Balance 0
3:34:01 PM  (Reporting)  Morale Points Availability Very Low Stock 0 Expected 76 Balance 0
3:34:01 PM  (Reporting)  Conscripts Availability Plentiful Stock 2542 Expected 76 Balance -16
3:34:01 PM  (Reporting)  War supplies Availability Average Stock 71 Expected 54 Balance 0
3:34:01 PM  (Reporting)  Diplomats Availability Plentiful Stock 42 Expected 0 Balance 0
3:34:01 PM  (Reporting)  Engagment Points Availability Plentiful Stock 45 Expected 0 Balance 0
3:34:01 PM  (Reporting)  Horses Availability Plentiful Stock 144 Expected 22 Balance 0
3:34:01 PM  (Reporting)    1016621 Bacchante Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce EndTurn 2675
3:34:01 PM  (Reporting)    1016366 Glasgow Sq. Agenda Kept Agenda: Convoy Transport, Value: 3500, Region: 3925 Western Approaches Trade EndTurn 2675
3:34:01 PM  (Reporting)    1002765 V. British Detachment Agenda Kept Agenda: Attack, Value: 2500, Region: 3902 Cuba EndTurn 2674
3:34:01 PM  (Reporting)    1016359 Amelia Sq. Agenda Kept Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade EndTurn 2675
3:34:01 PM  (Reporting)    1016360 Invincible Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce EndTurn 2674
3:34:01 PM  (Reporting)    1016616 1st Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2675
3:34:01 PM  (Reporting)    1003002 Leeds Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2674
3:34:01 PM  (Reporting)    1003082 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2674
3:34:01 PM  (Reporting)    1002986 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2675
3:34:01 PM  (Reporting)    1015037 Surprise Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6500, Region: 3934 Commerce EndTurn 2674
3:34:01 PM  (Reporting)    1015313 Collingwood's Fleet Agenda Kept Agenda: Naval Calling, Value: 2314, Region: 3889 Lower Canada EndTurn 2675
3:34:01 PM  (Reporting)    1013413 Nova Scotia Militia Agenda Kept Agenda: Prep. Amphibious, Value: 3000, Region: 3889 Lower Canada EndTurn 2680
3:34:01 PM  (Reporting)    1002756 Nova Scotia Bde Agenda Kept Agenda: Prep. Amphibious, Value: 3000, Region: 3889 Lower Canada EndTurn 2680
3:34:01 PM  (Reporting)    1002735 Lower Canada Force Agenda Kept Agenda: Prep. Amphibious, Value: 3000, Region: 3889 Lower Canada EndTurn 2680
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 15740
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7000
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 6100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 5000
3:34:01 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3900
3:34:01 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 3400
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 3100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
3:34:01 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
3:34:01 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
3:34:01 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
3:34:01 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
3:34:01 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3796 Overall power (enemies): 1614 Ratio: 1.50
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2383
3:34:01 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 45 Overall power (enemies): 12 Nav Ratio: 2.39
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1103 Overall power (enemies): 1682 Ratio: 0.42
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3701
3:34:01 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1719 Overall power (enemies): 389 Nav Ratio: 2.82
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  493
3:34:01 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 2143 Overall power (enemies): 6042 Ratio: 0.23
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  66167
3:34:01 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2362 Overall power (enemies): 111 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 64 Overall power (enemies): 1427 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1692
3:34:01 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2023 Overall power (enemies): 1144 Nav Ratio: 1.13
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 727 Overall power (enemies): 3227 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9484
3:34:01 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 165 Overall power (enemies): 4 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 877 Overall power (enemies): 615 Ratio: 0.91
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1484
3:34:01 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2629 Overall power (enemies): 618 Nav Ratio: 2.71
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1015 Overall power (enemies): 1793 Ratio: 0.36
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  314
3:34:01 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1482 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 418 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  455
3:34:01 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 490 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 149 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
3:34:01 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 120 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 523 Overall power (enemies): 1 Ratio: 5.00
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
3:34:01 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 324 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
3:34:01 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 477 Overall power (enemies): 141 Nav Ratio: 2.16
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 342 Overall power (enemies): 0 Ratio: 5.00
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 522 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  945
3:34:01 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 1857 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  129
3:34:01 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 168 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
3:34:01 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 419 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1482 Overall power (enemies): 560 Nav Ratio: 0.84
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1866 Overall power (enemies): 334 Nav Ratio: 1.78
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 190 Overall power (enemies): 163 Nav Ratio: 0.37
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2833 Overall power (enemies): 100 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15441 Overall power (enemies): 3074 Nav Ratio: 1.60
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 75 Nav Ratio: 0.35
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 45 Overall power (enemies): 12 Nav Ratio: 2.39
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1719 Overall power (enemies): 389 Nav Ratio: 2.82
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2362 Overall power (enemies): 111 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2023 Overall power (enemies): 1144 Nav Ratio: 1.13
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 165 Overall power (enemies): 4 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2629 Overall power (enemies): 618 Nav Ratio: 2.71
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1482 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 490 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 120 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 477 Overall power (enemies): 141 Nav Ratio: 2.16
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 419 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1482 Overall power (enemies): 560 Nav Ratio: 0.84
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1866 Overall power (enemies): 334 Nav Ratio: 1.78
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 190 Overall power (enemies): 163 Nav Ratio: 0.37
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2833 Overall power (enemies): 100 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15441 Overall power (enemies): 3074 Nav Ratio: 1.60
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 75 Nav Ratio: 0.35
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Land Theaters Special Regions ***
3:34:01 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 900 Ulm Max pick: Hannover Max need: Ueberlingen Max Val: Wien Naval Gathering: 822 Emden
3:34:01 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
3:34:01 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2608 Saint Petersburg Max pick: Saint Petersburg Max need: Maikop Max Val: Saint Petersburg Naval Gathering: 2608 Saint Petersburg
3:34:01 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 105 Birmingham Max pick: Birmingham Max need: London Max Val: Dublin Naval Gathering: 16 Dublin
3:34:01 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Jersey Naval Gathering: 517 Jersey
3:34:01 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Trevisa Max Val: Valetta Naval Gathering: 718 Valetta
3:34:01 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
3:34:01 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1152 Innsbruck Max pick: Wien Max need: Vicenza Max Val: Wien Naval Gathering: 1700 Peterwardein
3:34:01 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
3:34:01 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
3:34:01 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
3:34:01 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1328 Krakow Max pick: Krakow Max need: Ostrau Max Val: Krakow Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
3:34:01 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 1146 Serfaus Max pick: Zurich Max need: Ueberlingen Max Val: Serfaus Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
3:34:01 PM  (Reporting)  Final Gather Region for  343 Poland : 861 Hannover
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Ended InitAndDumpData Great Britain 6089 ms
3:34:01 PM  (Reporting)  *** Faction-wide algorithms ***
3:34:01 PM  (Reporting)  Ended BuildReplacements 33 ms
3:34:01 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
3:34:01 PM  (Reporting)  Sending proposal: *we can*
3:34:01 PM  (Reporting)  Checking wars, we have 6 underway
3:34:01 PM  (Reporting)  In the war vs 1000001 France WS is -128 for us as viewing faction
3:34:01 PM  (Reporting)  AcceptChance 0 Rolled 7
3:34:01 PM  (Reporting)  In the war vs 1000006 Spain WS is 14 waiting for loser to propose instead, skipping eval.
3:34:01 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 5 waiting for loser to propose instead, skipping eval.
3:34:01 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:34:01 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:34:01 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:34:01 PM  (Reporting)  *** Checking new proposals ***
3:34:01 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:34:01 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 642 Pesaro
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3095 Korenovo
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 3842 Derna
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3098 Khostin
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 25 target region was 87 Liverpool
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2536 Haademestee
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3962 Rhne
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1184 Trbovlje
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2973 Maloiaroslovets
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 930 Mainburg
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 308 Llobregat
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 6 target region was 3959 Seine
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4330 Mediterranee Occidentale
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2841 Olviopol
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3038 Spassk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3448 Uryupinsk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2439 Teshe
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4522 Bay of Sochi
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 1745 Skopje
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4018 Dniepr Estuary
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4057 Left Nile
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2843 Voznesensk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 152 Castelo Branco
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 829 Osnabrueck
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3946 Lower Guadalquivir
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 520 Alencon
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 381 Vierzon
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 158 Villa Real
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2980 Podolsk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 969 Neustrelitz
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 891 Heidelberg
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 711 Messina
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3403 Lounino
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 925 Augsburg
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1063 Tuchs
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 539 Beauvais
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4209 Nord Bornholm
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3958 Estuaire de la Seine
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3013 Nerekhta
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 572 Saint Die
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1264 Vama
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4274 Golfe de Gascogne occidental
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3385 Isheevka
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2275 Zubayr
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1597 Lindholmen
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1510 Tonsberg
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 885 Gemuenden
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2183 Hakkari
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1595 Stockholm
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2562 Saulkrasti
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1332 Mielec
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3606 Malgobek
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1617 Lovisa
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3988 Vistula
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 3477 Surovikino
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 809 Bad Godesberg
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3089 Shumakovo
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 774 St Niklaas
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 214 Ronda
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3641 Akhalgori
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 6 target region was 787 Den Haag
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3953 Estuaire de la Loire
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 807 Koeln
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 15 Smuggle Goods has 5 % to be played in 500 Lorient
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played.
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3751 Djelfa
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 1574 Amael
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4419 Tunisian Sea
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2724 Stolin
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 23 SiegeWorks has 41 % to be played in 118 London
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played.
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 663 Roma
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 3273 Yamnovo
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2763 Kremenetz
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1359 Sandomierz
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2370 El Quseima
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3525 Yuzhno
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2422 Palanga
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 198 target region was 1720 Novi Pazar
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3073 Novossil
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 2574 Jageva
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 290 Zaragoza
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3794 Tamerza
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2051 Samsun
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 1610 Salo
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3516 Narimanov
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1029 Neisse
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 2271 Al Hayyaniyah
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 2719 Glousk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1519 Honnefoss
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 804 Kleve
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 244 Almaden
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3494 Sarepta
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 344 Villefranche de Rouergue
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 242 Merida
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 3372 Losevo
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2889 Koryukivka
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 941 Schleswig
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3316 Pavelets
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 238 Zafra
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2011 Polatli
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2568 Vorst
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 184 Ciudad Rodrigo
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 198 target region was 978 Burg
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 19 target region was 70 Newcastle
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 55 % to be played in 3908 Barbados
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2487 Suprasi
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 166 target region was 4259 Pointe du Raz
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3707 Marrakech
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3438 Marks
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1579 Toeckfors
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 892 Karlsruhe
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2868 Seversk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4075 Norwegian Sea
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 2556 Kihnu
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 585 Ivrea
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4091 Donegal Bay
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 48 target region was 4179 Deutsche Bucht
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3535 Izobilnyi
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3114 Orzhytsya
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1828 Osaim
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2347 Jerusalem
3:34:01 PM  (Reporting)  Ended HandleRegionsDecisions 3875 ms
3:34:01 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:34:01 PM  (Reporting)  Steel Level 6 Amount 71
3:34:01 PM  (Reporting)  Money Level 6 Amount 1716
3:34:01 PM  (Reporting)  Conscripts Level 6 Amount 2542
3:34:01 PM  (Reporting)  _BNU_ Emergency build ON
3:34:01 PM  (Reporting)  Adding 92 Guard Brigade 1805 Coeff: 3
3:34:01 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
3:34:01 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 88
3:34:01 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 80
3:34:01 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 50
3:34:01 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 30
3:34:01 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
3:34:01 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 15
3:34:01 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 20
3:34:01 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 10
3:34:01 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 40
3:34:01 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 56
3:34:01 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 35
3:34:01 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 5
3:34:01 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 21
3:34:01 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 6
3:34:01 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 3
3:34:01 PM  (Reporting)  Adding 115 Guard Cavalry Brigade 1805 Coeff: 1
3:34:01 PM  (Reporting)  Adding 116 Scot Greys Brigade 1805 Coeff: 1
3:34:01 PM  (Reporting)  Adding 117 Heavy Dragoon Brigade 1805 Coeff: 2
3:34:01 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
3:34:01 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
3:34:01 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 11
3:34:01 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
3:34:01 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
3:34:01 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
3:34:01 PM  (Reporting)  Adding 124 Yeomanry Cavalry Brigade 1805 Coeff: 1
3:34:01 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
3:34:01 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 55
3:34:01 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
3:34:01 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 10
3:34:01 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 9
3:34:01 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
3:34:01 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
3:34:01 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
3:34:01 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 4
3:34:01 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 2
3:34:01 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 3
3:34:01 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
3:34:01 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
3:34:01 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 66
3:34:01 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
3:34:01 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 14
3:34:01 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
3:34:01 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 42
3:34:01 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
3:34:01 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
3:34:01 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
3:34:01 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 178
3:34:01 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 56
3:34:01 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
3:34:01 PM  (Reporting)  Adding 155 Riverine Transport Squadron 1805 Coeff: 2
3:34:01 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 14
3:34:01 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 2
3:34:01 PM  (Reporting)  Number of Draw 60
3:34:01 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:34:01 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:34:01 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:34:01 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
3:34:01 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:34:01 PM  (Reporting)  _BNU Buying Unit Sepoy Reserve Brigade 1805 Family ID Line Infantry Area Recruitment Area: Sepoys (India)
3:34:01 PM  (Reporting)  Picking 96 Rifles Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:34:01 PM  (Reporting)  _BNU Buying Unit Rifles Brigade 1805 Family ID Militia Area British Isles
3:34:01 PM  (Reporting)  Picking 98 KGL Infantry Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:34:01 PM  (Reporting)  _BNU Buying Unit KGL Infantry Brigade 1805 Family ID Line Infantry Area Recruitment Area: KGL
3:34:01 PM  (Reporting)  Picking 147 Frigate Squadron 1805
3:34:01 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 1260 WSU 71 264 Money 1716 1140
3:34:01 PM  (Reporting)  Picking 131 Coastal Battery 1805
3:34:01 PM  (Reporting)  On Map 20 Requested 0 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 1224 WSU 71 124 Money 1716 1294
3:34:01 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:34:01 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 1200 WSU 71 160 Money 1716 1020
3:34:01 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:34:01 PM  (Reporting)  On Map 31 Requested 1 In Pool 27
3:34:01 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:34:01 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:34:01 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 1248 WSU 71 180 Money 1716 1375
3:34:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:34:01 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 1192 WSU 71 87 Money 1716 1211
3:34:01 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:34:01 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 1472 WSU 71 500 Money 1716 1562
3:34:01 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:34:01 PM  (Reporting)  On Map 2 Requested 0 In Pool 14
3:34:01 PM  (Reporting)  _BNU Buying Unit Light Dragoon Brigade 1805 Family ID Cavalry Area British Isles
3:34:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:34:01 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 1312 WSU 71 87 Money 1716 1355
3:34:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:34:01 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 1312 WSU 71 87 Money 1716 1355
3:34:01 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:34:01 PM  (Reporting)  On Map 2 Requested 1 In Pool 13
3:34:01 PM  (Reporting)  _BNU Buying Unit Light Dragoon Brigade 1805 Family ID Cavalry Area British Isles
3:34:01 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:34:01 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 1472 WSU 71 176 Money 1716 1430
3:34:01 PM  (Reporting)  Picking 155 Riverine Transport Squadron 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:34:01 PM  (Reporting)  _BNU Buying Unit Riverine Transport Squadron 1805 Family ID Transport Ship Area Recruitment Area: River Ships
3:34:01 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:34:01 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 1748 WSU 71 500 Money 1716 1896
3:34:01 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
3:34:01 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area British Isles
3:34:01 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:34:01 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2108 WSU 71 500 Money 1716 2076
3:34:01 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
3:34:01 PM  (Reporting)  On Map 3 Requested 1 In Pool 7
3:34:01 PM  (Reporting)  _BNU Buying Unit Sepoy Reserve Brigade 1805 Family ID Line Infantry Area Recruitment Area: Sepoys (India)
3:34:01 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:34:01 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2244 WSU 71 180 Money 1716 2069
3:34:01 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:34:01 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2524 WSU 71 556 Money 1716 2332
3:34:01 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2276 WSU 71 68 Money 1716 1774
3:34:01 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
3:34:01 PM  (Reporting)  On Map 3 Requested 2 In Pool 6
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2516 WSU 71 68 Money 1716 1810
3:34:01 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:34:01 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2468 WSU 71 500 Money 1716 2256
3:34:01 PM  (Reporting)  Picking 131 Coastal Battery 1805
3:34:01 PM  (Reporting)  On Map 20 Requested 0 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2252 WSU 71 140 Money 1716 2110
3:34:01 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:34:01 PM  (Reporting)  On Map 16 Requested 0 In Pool 4
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2516 WSU 71 68 Money 1716 1774
3:34:01 PM  (Reporting)  Picking 106 Sailors Brigade 1805
3:34:01 PM  (Reporting)  On Map 3 Requested 0 In Pool 1
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2516 WSU 71 68 Money 1716 1870
3:34:01 PM  (Reporting)  Picking 126 Line Garrison 1805
3:34:01 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2516 WSU 71 68 Money 1716 1774
3:34:01 PM  (Reporting)  Picking 96 Rifles Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 1 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2522 WSU 71 84 Money 1716 1890
3:34:01 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2526 WSU 71 88 Money 1716 1882
3:34:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:34:01 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2188 WSU 71 87 Money 1716 1905
3:34:01 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2526 WSU 71 88 Money 1716 1882
3:34:01 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 21
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2182 WSU 71 116 Money 1716 1834
3:34:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:34:01 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2188 WSU 71 87 Money 1716 1905
3:34:01 PM  (Reporting)  Picking 96 Rifles Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 1 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2522 WSU 71 84 Money 1716 1890
3:34:01 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
3:34:01 PM  (Reporting)  On Map 3 Requested 2 In Pool 6
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2516 WSU 71 68 Money 1716 1810
3:34:01 PM  (Reporting)  Picking 123 Hussars Brigade 1805
3:34:01 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2276 WSU 71 68 Money 1716 1774
3:34:01 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:34:01 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2244 WSU 71 180 Money 1716 2069
3:34:01 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
3:34:01 PM  (Reporting)  On Map 3 Requested 2 In Pool 6
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2516 WSU 71 68 Money 1716 1810
3:34:01 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:34:01 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2244 WSU 71 180 Money 1716 2069
3:34:01 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:34:01 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2524 WSU 71 556 Money 1716 2332
3:34:01 PM  (Reporting)  Picking 126 Line Garrison 1805
3:34:01 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2516 WSU 71 68 Money 1716 1774
3:34:01 PM  (Reporting)  Picking 98 KGL Infantry Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 1 In Pool 5
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2526 WSU 71 88 Money 1716 1882
3:34:01 PM  (Reporting)  Picking 96 Rifles Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 1 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2522 WSU 71 84 Money 1716 1890
3:34:01 PM  (Reporting)  Picking 126 Line Garrison 1805
3:34:01 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2516 WSU 71 68 Money 1716 1774
3:34:01 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2526 WSU 71 88 Money 1716 1882
3:34:01 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:34:01 PM  (Reporting)  On Map 31 Requested 2 In Pool 26
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2188 WSU 71 84 Money 1716 1752
3:34:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:34:01 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2188 WSU 71 87 Money 1716 1905
3:34:01 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:34:01 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2228 WSU 71 176 Money 1716 1836
3:34:01 PM  (Reporting)  Picking 150 Privateer Squadron 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2252 WSU 71 212 Money 1716 1916
3:34:01 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2526 WSU 71 88 Money 1716 1882
3:34:01 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 21
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2182 WSU 71 116 Money 1716 1834
3:34:01 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:34:01 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2228 WSU 71 176 Money 1716 1836
3:34:01 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2526 WSU 71 88 Money 1716 1882
3:34:01 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2526 WSU 71 88 Money 1716 1882
3:34:01 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:34:01 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2204 WSU 71 140 Money 1716 1800
3:34:01 PM  (Reporting)  Picking 95 Infantry Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2526 WSU 71 88 Money 1716 1882
3:34:01 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:34:01 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 2542 2204 WSU 71 140 Money 1716 1800
3:34:01 PM  (Reporting)  Ended BuildNewUnits Bought: 10 836 ms
3:34:01 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:34:01 PM  (Reporting)  _MFC_ Merging 1015834 10th Merchant Fleet into 1015313 Collingwood's Fleet
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015313 Collingwood's Fleet
3:34:01 PM  (Reporting)  _MFC_ Merging 1015506 VII. Fleet into 1015828 9th Merchant Fleet
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015828 VII. Fleet
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016616 1st Merchant Fleet
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014130 VI. Fleet
3:34:01 PM  (Reporting)  _MFC_ Merging 1016062 VIII. Fleet into 1015647 Daphne  Sq.
3:34:01 PM  (Reporting)  _MFC_ Merging 1015647 VIII. Fleet into 1016348 7th Merchant Fleet
3:34:01 PM  (Reporting)  _MFC_ Merging 1016348 VIII. Fleet into 1016361 Artois Sq.
3:34:01 PM  (Reporting)  _MFC_ Merging 1016361 VIII. Fleet into 1016363 Achilles Sq.
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016363 VIII. Fleet
3:34:01 PM  (Reporting)  _MFC_ Merging 1016362 IV. Fleet into 1016625 Hibernia Sq.
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016625 IV. Fleet
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014131 II. Fleet
3:34:01 PM  (Reporting)  _MFC_ Merging 1016365 Active Sq. into 1016359 Amelia Sq.
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016359 IX. Fleet
3:34:01 PM  (Reporting)  Ended ManageFleetsComposition 745 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:34:01 PM  (Reporting)  1013413 Nova Scotia Militia, 3889 Lower Canada, Pow:19, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:34:01 PM  (Reporting)  1002756 Nova Scotia Force, 3889 Lower Canada, Pow:74, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:34:01 PM  (Reporting)  1002735 Lower Canada Force, 3889 Lower Canada, Pow:282, Count: 7(l 3/L 4/S 1) is calling fleet this turn.
3:34:01 PM  (Reporting)  Ended CallFleet 3 ms
3:34:01 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:34:01 PM  (Reporting)  _LFG_ 1010069 West Africa Garrison, 3912 West Africa, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010181 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1002929 Ceylon Force, 3920 Ceylon, Pow:156, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010163 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1002895 Madras Army, 3919 Coromandel, Pow:291, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010127 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1002944 Bombay Force, 3915 West India, Pow:168, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010145 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1002824 Calcutta Army, 3917 Bengale, Pow:849, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1008052 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1016835 VI. British Detachment, 718 Valetta, Pow:254, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1008008 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010022 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1008029 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1008040 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1008074 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1002820 Barbados Fencibles, 3908 Barbados, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010118 Bridgetown Garrison, 3908 Barbados, Pow:177, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010076 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1007977 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010016 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014590 Winchester Garrison, 134 Winchester, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009699 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014685 Cardiff Garrison, 98 Cardiff, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009857 Cardiff Garrison, 98 Cardiff, Pow:271, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014633 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009757 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014629 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009753 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010019 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014748 Cork Garrison, 32 Cork, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009980 Cork Garrison, 32 Cork, Pow:258, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014617 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009741 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014625 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009749 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1016827 Lord William Bentick, 116 Cambridge, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014621 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009745 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014645 Yarmouth Garrison, 120 Yarmouth, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009778 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1016333 English Home Army, 105 Birmingham, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014604 Limerick Garrison, 28 Limerick, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009720 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014562 Norwich Garrison, 112 Norwich, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009662 Norwich Garrison, 112 Norwich, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1016334 Sir Charles Colville, 108 Leicester, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014693 Liverpool Garrison, 87 Liverpool, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009878 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014740 Dublin Garrison, 16 Dublin, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009963 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014548 Manchester Garrison, 79 Manchester, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009641 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014541 Leeds Garrison, 80 Leeds, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009633 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014555 York Garrison, 82 York, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009654 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014728 Belfast Garrison, 8 Belfast, Pow:71, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009947 Belfast Garrison, 8 Belfast, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014611 Carlisle Garrison, 72 Carlisle, Pow:29, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009728 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009629 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1007950 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014701 Newcastle Garrison, 70 Newcastle, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009899 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1007944 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014720 Glasgow Garrison, 62 Glasgow, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009935 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014709 Edinburgh Garrison, 57 Edinburgh, Pow:62, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1009911 Edinburgh Garrison, 57 Edinburgh, Pow:259, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1007966 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1002612 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010104 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010090 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  Ended LockFixedGroups 16 ms
3:34:01 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:34:01 PM  (Reporting)  _SSU_ 1016807 4th Depot, 3917 Bengale, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1015851 2nd Depot, 3917 Bengale, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1015521 1st Depot, 718 Valetta, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1015501 II Army Service Corps, 718 Valetta, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1016552 2nd Foreign Brigade, 121 Ipswich, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1016549 I Army Hospital Corps, 120 Yarmouth, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1015812 3rd Fort. Rgt., 120 Yarmouth, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1016816 5th Fort. Rgt., 105 Birmingham, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1016275 4th Fort. Rgt., 105 Birmingham, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1015808 6th Cavalry Brigade, 105 Birmingham, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1015245 3rd Cavalry Brigade, 105 Birmingham, Pow:13, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1016257 2nd Infantry Brigade, 108 Leicester, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1015846 1st Sailor Brigade, 87 Liverpool, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1016557 III Corps of Royal Engineers, 79 Manchester, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1015260 I Corps of Sappers and Miners, 79 Manchester, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1014957 IV. British Detachment, 79 Manchester, Pow:1, Count: 2(l 0/L 0/S 2) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1016267 3rd Sailor Brigade, 70 Newcastle, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1015817 3rd KGL Brigade, 70 Newcastle, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1016272 II Corps of Royal Engineers, 62 Glasgow, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1016262 2nd Sailor Brigade, 62 Glasgow, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1015527 1st Foreign Brigade, 62 Glasgow, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1014952 2nd Fort. Rgt., 62 Glasgow, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1016813 II Corps of Sappers and Miners, 57 Edinburgh, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1015255 1st Infantry Brigade, 57 Edinburgh, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1015517 5th Cavalry Brigade, 57 Edinburgh, Pow:8, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1016801 3rd Depot, 3889 Lower Canada, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  Ended SplitStaticUnits 1 ms
3:34:01 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:34:01 PM  (Reporting)  Ended GarrisonBorders 4 ms
3:34:01 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:34:01 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 140
3:34:01 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3889 Lower Canada Preparing a Landing on: 3900 Florida
3:34:01 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
3:34:01 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:34:01 PM  (Reporting)  Ended ProcessAgents Great Britain 41 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 3 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 4 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  _PCO_ 1002714 Sir John Stuart is now in Privileged Combine in 1016351 Sir John Stuart 900 Ulm
3:34:01 PM  (Reporting)  _PCO_ 1002547 Sir George Don is now in Privileged Combine in 1016339 Sir George Don 900 Ulm
3:34:01 PM  (Reporting)  _PCO_ 1002714 Sir John Stuart 1 has his Privileged Combine status revoked 1016351 Sir John Stuart 900 Ulm
3:34:01 PM  (Reporting)  _PCO_ 1002547 Sir George Don 1 has his Privileged Combine status revoked 1016339 Sir George Don 900 Ulm
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 48 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 6 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 3 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 17 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 86 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 89 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 92 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016339 Sir George Don selected
3:34:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016351 Sir John Stuart selected
3:34:01 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
3:34:01 PM  (Reporting)  _CLD_ Leader 1016339 Sir George Don redeployed from Innsbruck to theater Theater_Austria  in region 1152 Innsbruck
3:34:01 PM  (Reporting)  _CLD_ Leader 1016351 Sir John Stuart redeployed from Innsbruck to theater Theater_Austria  in region 1152 Innsbruck
3:34:01 PM  (Reporting)  Ended Check Leaders 154 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  Ended Make Superior Group 27 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 3 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 4 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 2 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 22 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 4 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 2 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 8 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 41 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 45 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  Ended Check Leaders 1 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:34:01 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
3:34:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:34:01 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 9 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  1002686 Gibraltar Force, 149 Lisboa, Pow:247, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 9823, Region: 149 Lisboa
3:34:01 PM  (Reporting)  Ended KeepPosition 2 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 43 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 1 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  _PCO_ 1002510 Sir Peregrine Maitland is now in Privileged Combine in 1002544 Hannover Expedition 123 Penzance
3:34:01 PM  (Reporting)  _PCO_ 1002303 Sir Edward Paget is now in Privileged Combine in 1013387 Paget E.' Force 118 London
3:34:01 PM  (Reporting)  _PCO_ 1002597 Sir Ronald Ferguson is now in Privileged Combine in 1016591 Ferguson' Force 106 Oxford
3:34:01 PM  (Reporting)  _PCO_ Liverpool Brigade has been merged into 1002303 Heavy Cavalry Div.(Sir Edward Paget) in 1013387 Paget E.' Force 118 London
3:34:01 PM  (Reporting)  _PCO_ Craufurd's Brigade has been merged into 1002646 Sir David Baird(Sir David Baird) in 1002974 Cork Garrison 32 Cork
3:34:01 PM  (Reporting)  _PCO_ 1002510 Sir Peregrine Maitland 1 has his Privileged Combine status revoked 1002544 Hannover Expedition 123 Penzance
3:34:01 PM  (Reporting)  _PCO_ 1002303 Heavy Cavalry Div. 4 has his Privileged Combine status revoked 1013387 Paget E.' Force 118 London
3:34:01 PM  (Reporting)  _PCO_ 1002597 Sir Ronald Ferguson 1 has his Privileged Combine status revoked 1016591 Ferguson' Force 106 Oxford
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 47 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Agenda: Garrison, Value: 14700, Region: 118 London
3:34:01 PM  (Reporting)  _DCR_ 1013387 Paget E.' Force, 118 London, Pow:74, Count: 2(l 1/L 1/S 0) will reinforce threatened capital 118 London
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 19 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 30 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002986 Edinburgh Garrison in region Cumberland will recover in region Leeds % Health 100 % Cohesion 12
3:34:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003082 Newcastle Garrison in region Cumberland will recover in region Leeds % Health 100 % Cohesion 6
3:34:01 PM  (Reporting)  Ended Damaged Units 9 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  _GAO_ Step 1 1010013 Falmouth Defenses, 123 Penzance, Pow:6, Count: 1(l 0/L 1/S 0) is garrisoning region 123 Penzance SelfVal 167
3:34:01 PM  (Reporting)  Agenda: Garrison, Value: 4175, Region: 123 Penzance
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 30 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  _EVA_ 1002998 Inverness Garrison, 87 Liverpool, Pow:16, Count: 1(l 0/L 1/S 0)  Loading Chance: 50
3:34:01 PM  (Reporting)  _EVA_ Inverness Garrison trying transportation (no further message if not possible)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 88 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 89 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  _CLD_ Leader (Split Segment II) Colquhun Grant in Yarmouth has been detached from group 1003090 Yarmouth Garrison
3:34:01 PM  (Reporting)  _CLD_ Leader (Split Segment I) Francis Dundas in Oxford has been detached from group 1016591 Sir Ronald Ferguson
3:34:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016591 Sir Ronald Ferguson selected
3:34:01 PM  (Reporting)  _CLD_ Leader (Split Segment I) James Caitlin Craufurd in Cork has been detached from group 1002974 Cork Garrison
3:34:01 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Sir Edward Paget in London has been detached from group 1013387 Liverpool Brigade
3:34:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016591 Sir Ronald Ferguson 106 Oxford toward 1009745 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016839 Francis Dundas 106 Oxford toward 1014621 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016840 James Caitlin Craufurd 32 Cork toward 1016051 Hereford Bde, 32 Cork, Pow:58, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016841 Sir Edward Paget 118 London toward 1013387 Liverpool Brigade, 118 London, Pow:59, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:34:01 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016838 Colquhun Grant 120 Yarmouth toward 1003090 Yarmouth Garrison 120 Yarmouth Affinity 280
3:34:01 PM  (Reporting)  Ended Check Leaders 138 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 335 British Isles
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFA_ 1016842 10th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ Adding commerce 1016842 10th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _NVS_ : Nav Supp 1015313 Collingwood's Fleet chance: -10 failed.
3:34:01 PM  (Reporting)  _AFA_ 1015313 Collingwood's Fleet has been given the mission Agenda: Naval Docking, Value: 2795, Region: 84 Hull
3:34:01 PM  (Reporting)  _AFA_ 1016843 3rd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ Adding commerce 1016843 3rd Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFA_ 1015828 VII. Fleet has been given the mission Agenda: Naval Docking, Value: 701, Region: 84 Hull
3:34:01 PM  (Reporting)  _AFA_ 1016616 1st Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ Adding commerce 1016616 1st Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 130 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 195
3:34:01 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  CheckForLandResupply 1st Fort. Rgt. will resupply, in region 98 Cardiff
3:34:01 PM  (Reporting)  CheckForLandResupply 4th Cavalry Brigade will resupply, in region 87 Liverpool
3:34:01 PM  (Reporting)  CheckForLandResupply Leeds Garrison will resupply, in region 87 Liverpool
3:34:01 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 80 Leeds
3:34:01 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 80 Leeds
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 45 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  1002423 Wessex Force, 123 Penzance, Pow:117, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 2020, Region: 123 Penzance
3:34:01 PM  (Reporting)  1002974 Cork Garrison, 32 Cork, Pow:128, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 1785, Region: 32 Cork
3:34:01 PM  (Reporting)  1002624 Ireland Force, 16 Dublin, Pow:152, Count: 5(l 1/L 2/S 2) Agenda: Keep Position, Value: 4692, Region: 16 Dublin
3:34:01 PM  (Reporting)  1003012 Hull Garrison, 84 Hull, Pow:26, Count: 2(l 0/L 1/S 1) Agenda: Keep Position, Value: 2244, Region: 84 Hull
3:34:01 PM  (Reporting)  1003002 Leeds Garrison, 78 Lancaster, Pow:14, Count: 2(l 0/L 1/S 1) Agenda: Keep Position, Value: 2244, Region: 78 Lancaster
3:34:01 PM  (Reporting)  1003082 Newcastle Garrison, 74 Cumberland, Pow:2, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 1836, Region: 74 Cumberland
3:34:01 PM  (Reporting)  1002986 Edinburgh Garrison, 74 Cumberland, Pow:2, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 1759, Region: 74 Cumberland
3:34:01 PM  (Reporting)  1013392 2nd Scotland Bde, 68 Hawick, Pow:28, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2091, Region: 68 Hawick
3:34:01 PM  (Reporting)  1002994 Aberdeen Garrison, 59 Greenock, Pow:19, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2856, Region: 59 Greenock
3:34:01 PM  (Reporting)  Ended KeepPosition 3 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 795 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 2 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  _PCO_ 1002605 Sir Archibald Campbell is now in Privileged Combine in 1002604 Anglo-Norman Islands Force 517 Jersey
3:34:01 PM  (Reporting)  _PCO_ Guernesey Bde has been merged into 1002605 Sir Archibald Campbell(Sir Archibald Campbell) in 1002604 Anglo-Norman Islands Force 517 Jersey
3:34:01 PM  (Reporting)  _PCO_ Campbell Bty has been merged into 1002605 Sir Archibald Campbell(Sir Archibald Campbell) in 1002604 Anglo-Norman Islands Force 517 Jersey
3:34:01 PM  (Reporting)  _PCO_ 1002605 Sir Archibald Campbell 5 has his Privileged Combine status revoked 1002604 Anglo-Norman Islands Force 517 Jersey
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 67 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 6 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 3 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 17 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 77 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  Ended Check Leaders 2 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:52, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 5062, Region: 517 Jersey
3:34:01 PM  (Reporting)  Ended KeepPosition 3 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 10 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 1 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  _PCO_ 1002716 Francis de Rottenburg is now in Privileged Combine in 1016610 Rottenburg' Force 718 Valetta
3:34:01 PM  (Reporting)  _PCO_ 1002716 Francis de Rottenburg 1 has his Privileged Combine status revoked 1016610 Rottenburg' Force 718 Valetta
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 30 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 3 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 1 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 30 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016610 Rottenburg' Force selected
3:34:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016610 Francis de Rottenburg 718 Valetta toward 1016835 VI. British Detachment, 718 Valetta, Pow:254, Count: 4(l 0/L 1/S 3)
3:34:01 PM  (Reporting)  Ended Check Leaders 6 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:34:01 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
3:34:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:34:01 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  1002711 Malta Force, 718 Valetta, Pow:220, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6097, Region: 718 Valetta
3:34:01 PM  (Reporting)  Ended KeepPosition 1 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 5 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 0 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  _PCO_ 1002766 Eyre Coote is now in Privileged Combine in 1013407 Coote' Force 3903 Jamaica
3:34:01 PM  (Reporting)  _PCO_ McArthur's Bde has been merged into 1002766 Eyre Coote(Eyre Coote) in 1013407 Coote' Force 3903 Jamaica
3:34:01 PM  (Reporting)  _PCO_ 1002766 Eyre Coote 5 has his Privileged Combine status revoked 1013407 Coote' Force 3903 Jamaica
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 29 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 3 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  _CBG_ 1002803 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1) Will wait for help
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 75 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 0 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 2 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  Ended Check Leaders 0 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  Ended Make Superior Group 129 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
3:34:01 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
3:34:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  CheckForLandResupply Barbados Force will resupply, in region 3908 Barbados
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 4 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  1002803 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 5359, Region: 3908 Barbados
3:34:01 PM  (Reporting)  Ended KeepPosition 1 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 135 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 2 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  _PCO_ 1002714 Sir John Stuart is now in Privileged Combine in 1016351 Sir John Stuart 1152 Innsbruck
3:34:01 PM  (Reporting)  _PCO_ 1002547 Sir George Don is now in Privileged Combine in 1016339 Sir George Don 1152 Innsbruck
3:34:01 PM  (Reporting)  _PCO_ 1002714 Sir John Stuart 1 has his Privileged Combine status revoked 1016351 Sir John Stuart 1152 Innsbruck
3:34:01 PM  (Reporting)  _PCO_ 1002547 Sir George Don 1 has his Privileged Combine status revoked 1016339 Sir George Don 1152 Innsbruck
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 40 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 3 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 2 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 11 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 53 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 339 Austria
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 2 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 0 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 0 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 0 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 2 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  Ended Check Leaders 0 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 8 Nb of CPs of Regular/Militia/Cavalry/Artillery: 64
3:34:01 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_India
3:34:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 0 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 0 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  _PCO_ 1002752 Henry Proctor is now in Privileged Combine in 1002735 Lower Canada Force 3889 Lower Canada
3:34:01 PM  (Reporting)  _PCO_ 1002736 Robert Scheaffe is now in Privileged Combine in 1002735 Lower Canada Force 3889 Lower Canada
3:34:01 PM  (Reporting)  _PCO_ Quebec Bde has been merged into 1002736 Robert Scheaffe(Robert Scheaffe) in 1002735 Lower Canada Force 3889 Lower Canada
3:34:01 PM  (Reporting)  _PCO_ Montreal Fencibles has been merged into 1002752 Henry Proctor(Henry Proctor) in 1002735 Lower Canada Force 3889 Lower Canada
3:34:01 PM  (Reporting)  _PCO_ 1002736 Robert Scheaffe 4 has his Privileged Combine status revoked 1002735 Lower Canada Force 3889 Lower Canada
3:34:01 PM  (Reporting)  _PCO_ 1002752 Henry Proctor 2 has his Privileged Combine status revoked 1002735 Lower Canada Force 3889 Lower Canada
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 61 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 0 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 0 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 4 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  Ended Check Leaders 0 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  Ended Make Superior Group 0 ms
3:34:01 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:34:01 PM  (Reporting)  _AMS_ Staging region 3889 Lower Canada  - Landing Region: 3900 Florida Base AINeed (x1): 101
3:34:01 PM  (Reporting)  _AMS_ Already Gathered/ en route: 376 cbt pts Supply Elts: 3 Hvy Elts: 1
3:34:01 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 3
3:34:01 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
3:34:01 PM  (Reporting)  Ended AmpibiousStaging 39 ms
3:34:01 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:34:01 PM  (Reporting)  _AML_ Staging region 3889 Lower Canada  - Landing Region: 3900 Florida Base AINeed (x1): 101 Gathered 376
3:34:01 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 3
3:34:01 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 376 but no transport capacity.
3:34:01 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
3:34:01 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
3:34:01 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
3:34:01 PM  (Reporting)  Ended Build Depots Assets 65 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 0 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 0 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 0 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 0 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 1 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 0 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 1 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 16 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 2 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 1 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 35 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  Ended Make Superior Group 0 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 1 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 0 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 0 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 0 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 2 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 0 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 24 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 16268 AllOppPowLand: 27155 AllOwnPowNav: 33018 AllOppPowNav 7634
3:34:01 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 16 Land Ratio: 1.50 Land Core Ratio: 1.52  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1016351 Sir John Stuart (Pow.0)
3:34:01 PM  (Reporting)  1016339 Sir George Don (Pow.0)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 934 Muenchen Pick 44 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 1118 Prag Pick 51 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 900 Ulm Pick 69 SelfVal 200 Need 990  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 35 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 1194 Wien Pick 100 SelfVal 369 Need 60  no group candidate found
3:34:01 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 211 Need 346  no group candidate found
3:34:01 PM  (Reporting)  Region 1152 Innsbruck Pick 47 SelfVal 197 Need 60  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 55 Land Ratio: 0.42 Land Core Ratio: 0.48  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1002686 Gibraltar Force (Pow.247)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 149 Lisboa Pick 23 has enough garrison (Value: 247) - evaluation skipped
3:34:01 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 149 Lisboa, Pow:247, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 12 SelfVal 187 AINeed 242
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 9350, Region: 183 Almeida
3:34:01 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 149 Lisboa, Pow:247, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 9 SelfVal 146 AINeed 242
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 7300, Region: 156 Oporto
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 94 Enemy armies: 21 Land Ratio: 0.23 Land Core Ratio: 0.28  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1010013 Falmouth Defenses (Pow.6)
3:34:01 PM  (Reporting)  1002544 Hannover Expedition (Pow.0)
3:34:01 PM  (Reporting)  1002423 Wessex Force (Pow.117)
3:34:01 PM  (Reporting)  1014363 1st Fort. Rgt. (Pow.23)
3:34:01 PM  (Reporting)  1013387 Paget E.' Force (Pow.74)
3:34:01 PM  (Reporting)  1015634 3rd Heavy Brigade (Pow.24)
3:34:01 PM  (Reporting)  1015315 Fane's Brigade (Pow.60)
3:34:01 PM  (Reporting)  1016051 Craufurd J. C.' Force (Pow.72)
3:34:01 PM  (Reporting)  1002974 Cork Garrison (Pow.128)
3:34:01 PM  (Reporting)  1016552 2nd Foreign Brigade (Pow.1)
3:34:01 PM  (Reporting)  1009995 Colchester Defenses (Pow.6)
3:34:01 PM  (Reporting)  1016549 I Army Hospital Corps (Pow.0)
3:34:01 PM  (Reporting)  1015812 3rd Fort. Rgt. (Pow.2)
3:34:01 PM  (Reporting)  1003090 Yarmouth Garrison (Pow.16)
3:34:01 PM  (Reporting)  1016816 5th Fort. Rgt. (Pow.0)
3:34:01 PM  (Reporting)  1016275 4th Fort. Rgt. (Pow.1)
3:34:01 PM  (Reporting)  1015808 6th Cavalry Brigade (Pow.5)
3:34:01 PM  (Reporting)  1015245 3rd Cavalry Brigade (Pow.13)
3:34:01 PM  (Reporting)  1002978 Limerick Garrison (Pow.14)
3:34:01 PM  (Reporting)  1013386 Limerick Brigade (Pow.55)
3:34:01 PM  (Reporting)  1003021 Norwich Garrison (Pow.14)
3:34:01 PM  (Reporting)  1016257 2nd Infantry Brigade (Pow.1)
3:34:01 PM  (Reporting)  1015041 Mackenzie Fraser' Force (Pow.57)
3:34:01 PM  (Reporting)  1015846 1st Sailor Brigade (Pow.3)
3:34:01 PM  (Reporting)  1002998 Inverness Garrison (Pow.16)
3:34:01 PM  (Reporting)  1014962 1st Cavalry Brigade (Pow.56)
3:34:01 PM  (Reporting)  1014967 2nd RFA (Pow.45)
3:34:01 PM  (Reporting)  1002970 Dublin Garrison (Pow.14)
3:34:01 PM  (Reporting)  1002640 Ireland Fencibles (Pow.28)
3:34:01 PM  (Reporting)  1002624 Ireland Force (Pow.152)
3:34:01 PM  (Reporting)  1016557 III Corps of Royal Engineers (Pow.1)
3:34:01 PM  (Reporting)  1015260 I Corps of Sappers and Miners (Pow.1)
3:34:01 PM  (Reporting)  1014957 IV. British Detachment (Pow.1)
3:34:01 PM  (Reporting)  1015250 4th Cavalry Brigade (Pow.15)
3:34:01 PM  (Reporting)  1003012 Hull Garrison (Pow.26)
3:34:01 PM  (Reporting)  1003002 Leeds Garrison (Pow.14)
3:34:01 PM  (Reporting)  1002959 Belfast Garrison (Pow.14)
3:34:01 PM  (Reporting)  1013388 Ulster Bde (Pow.18)
3:34:01 PM  (Reporting)  1014764 Belfast Brigade (Pow.67)
3:34:01 PM  (Reporting)  1003042 Carlisle Garrison (Pow.14)
3:34:01 PM  (Reporting)  1003082 Newcastle Garrison (Pow.2)
3:34:01 PM  (Reporting)  1002986 Edinburgh Garrison (Pow.2)
3:34:01 PM  (Reporting)  1013392 2nd Scotland Bde (Pow.28)
3:34:01 PM  (Reporting)  1016267 3rd Sailor Brigade (Pow.2)
3:34:01 PM  (Reporting)  1015817 3rd KGL Brigade (Pow.4)
3:34:01 PM  (Reporting)  1016272 II Corps of Royal Engineers (Pow.1)
3:34:01 PM  (Reporting)  1016262 2nd Sailor Brigade (Pow.2)
3:34:01 PM  (Reporting)  1015527 1st Foreign Brigade (Pow.4)
3:34:01 PM  (Reporting)  1014952 2nd Fort. Rgt. (Pow.7)
3:34:01 PM  (Reporting)  1002569 Scotland Force (Pow.46)
3:34:01 PM  (Reporting)  1016813 II Corps of Sappers and Miners (Pow.0)
3:34:01 PM  (Reporting)  1015255 1st Infantry Brigade (Pow.5)
3:34:01 PM  (Reporting)  1015517 5th Cavalry Brigade (Pow.8)
3:34:01 PM  (Reporting)  1014972 2nd Cavalry Brigade (Pow.29)
3:34:01 PM  (Reporting)  1002994 Aberdeen Garrison (Pow.19)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 28 has enough garrison (Value: 334) - evaluation skipped
3:34:01 PM  (Reporting)  CheckRegionForOperation 1003012 Hull Garrison, 84 Hull, Pow:26, Count: 2(l 0/L 1/S 1) Fitness 65 PickVal 12 SelfVal 645 AINeed 60
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 84 Hull
3:34:01 PM  (Reporting)  Region 105 Birmingham Pick 100 SelfVal 1986 Need 1232  no group candidate found
3:34:01 PM  (Reporting)  Primary Region 87 Liverpool Pick 60 has enough garrison (Value: 326) - evaluation skipped
3:34:01 PM  (Reporting)  Primary Region 16 Dublin Pick 68 has enough garrison (Value: 433) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 70 Newcastle Pick 30 has enough garrison (Value: 287) - evaluation skipped
3:34:01 PM  (Reporting)  Region 116 Cambridge Pick 10 SelfVal 318 Need 1213  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 98 Cardiff Pick 46 has enough garrison (Value: 320) - evaluation skipped
3:34:01 PM  (Reporting)  Region 120 Yarmouth Pick 16 SelfVal 460 Need 0  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 62 Glasgow Pick 30 has enough garrison (Value: 295) - evaluation skipped
3:34:01 PM  (Reporting)  Region 113 Gloucester Pick 4 SelfVal 192 Need 1289  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 97 Swansea Pick 6 has enough garrison (Value: 36) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 72 Carlisle Pick 9 has enough garrison (Value: 131) - evaluation skipped
3:34:01 PM  (Reporting)  Region 106 Oxford Pick 18 SelfVal 402 Need 2421  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 82 York Pick 6 has enough garrison (Value: 141) - evaluation skipped
3:34:01 PM  (Reporting)  Region 104 Worcester Pick 5 SelfVal 195 Need 1386  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 112 Norwich Pick 10 has enough garrison (Value: 141) - evaluation skipped
3:34:01 PM  (Reporting)  Region 109 Boston Pick 3 SelfVal 192 Need 279  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 79 Manchester Pick 19 has enough garrison (Value: 144) - evaluation skipped
3:34:01 PM  (Reporting)  Region 108 Leicester Pick 50 SelfVal 1160 Need 1354  no group candidate found
3:34:01 PM  (Reporting)  Region 134 Winchester Pick 5 SelfVal 134 Need 651  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 53 Perth Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 51 Aberdeen Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 121 Ipswich Pick 7 SelfVal 266 Need 688  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 8 Belfast Pick 8 has enough garrison (Value: 306) - evaluation skipped
3:34:01 PM  (Reporting)  Region 100 Hereford Pick 12 SelfVal 474 Need 455  no group candidate found
3:34:01 PM  (Reporting)  Region 110 Peterborough Pick 4 SelfVal 202 Need 1098  no group candidate found
3:34:01 PM  (Reporting)  Region 114 Swindon Pick 5 SelfVal 188 Need 1638  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 28 Limerick Pick 4 has enough garrison (Value: 141) - evaluation skipped
3:34:01 PM  (Reporting)  CheckRegionForOperation 1002423 Wessex Force, 123 Penzance, Pow:117, Count: 1(l 1/L 1/S 0) Fitness 56 PickVal 3 SelfVal 167 AINeed 456
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 9352, Region: 123 Penzance
3:34:01 PM  (Reporting)  Secondary Region 80 Leeds Pick 15 has enough garrison (Value: 141) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 32 Cork Pick 3 has enough garrison (Value: 425) - evaluation skipped
3:34:01 PM  (Reporting)  Region 107 Luton Pick 5 SelfVal 192 Need 1477  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 75 Hartlepool Pick 3 has enough garrison (Value: 18) - evaluation skipped
3:34:01 PM  (Reporting)  Region 101 Stafford Pick 2 SelfVal 160 Need 343  no group candidate found
3:34:01 PM  (Reporting)  CheckRegionForOperation 1015041 Mackenzie Fraser' Force, 108 Leicester, Pow:57, Count: 2(l 1/L 1/S 0) Fitness 32 PickVal 2 SelfVal 182 AINeed 186
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 5824, Region: 90 Lincoln
3:34:01 PM  (Reporting)  Region 125 Barnstaple Pick 2 SelfVal 130 Need 942  no group candidate found
3:34:01 PM  (Reporting)  Region 102 Northampton Pick 2 SelfVal 112 Need 1242  no group candidate found
3:34:01 PM  (Reporting)  Region 127 Bideford Pick 2 SelfVal 110 Need 1786  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 43 Inverness Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:34:01 PM  (Reporting)  Region 103 Coventry Pick 2 SelfVal 176 Need 350  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 53 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1002604 Anglo-Norman Islands Force (Pow.52)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 52) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 516 Guernesey Pick 28 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 440 Grenoble Pick 4 SelfVal 7 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Region 364 Nantes Pick 6 SelfVal 9 Need 506  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1015521 1st Depot (Pow.0)
3:34:01 PM  (Reporting)  1015501 II Army Service Corps (Pow.0)
3:34:01 PM  (Reporting)  1002711 Malta Force (Pow.220)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 474) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 705 Cagliari Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 678 Napoli Pick 23 SelfVal 484 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Region 627 Venezia Pick 6 SelfVal 132 Need 1790  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 676 Gaeta Pick 3 SelfVal 103 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Region 626 Trevisa Pick 4 SelfVal 80 Need 3140  no group candidate found
3:34:01 PM  (Reporting)  Region 688 Taranto Pick 2 SelfVal 92 Need 506  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 9 Land Ratio: 0.91 Land Core Ratio: 0.98  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1002803 Barbados Force (Pow.155)
3:34:01 PM  (Reporting)  1002799 Jamaica Fencibles (Pow.19)
3:34:01 PM  (Reporting)  1015325 1st West Indian Bde (Pow.41)
3:34:01 PM  (Reporting)  1015045 Cape Brigade (Pow.55)
3:34:01 PM  (Reporting)  1014132 Fanning's Bde (Pow.56)
3:34:01 PM  (Reporting)  1014768 Jamaica Brigade (Pow.63)
3:34:01 PM  (Reporting)  1002765 V. British Detachment (Pow.84)
3:34:01 PM  (Reporting)  1013407 Coote' Force (Pow.80)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 3908 Barbados Pick 100 has enough garrison (Value: 504) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 29 has enough garrison (Value: 214) - evaluation skipped
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 3 Land Ratio: 0.36 Land Core Ratio: 1.07  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1016351 Sir John Stuart (Pow.0)
3:34:01 PM  (Reporting)  1016339 Sir George Don (Pow.0)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 1197 Presburg Pick 40 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 1280 Debrecen Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 1194 Wien Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 635 Trieste Pick 38 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 926 Memmingen Pick 14 SelfVal 59 Need 976  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 48 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 1152 Innsbruck Pick 47 SelfVal 197 Need 60  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1016801 3rd Depot (Pow.0)
3:34:01 PM  (Reporting)  1013413 Nova Scotia Militia (Pow.19)
3:34:01 PM  (Reporting)  1002756 Nova Scotia Force (Pow.74)
3:34:01 PM  (Reporting)  1002735 Lower Canada Force (Pow.283)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 41 has enough garrison (Value: 214) - evaluation skipped
3:34:01 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3891 Maine Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 12 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 1328 Krakow Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 3 Enemy armies: 31 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1015521 1st Depot (Pow.0)
3:34:01 PM  (Reporting)  1015501 II Army Service Corps (Pow.0)
3:34:01 PM  (Reporting)  1002711 Malta Force (Pow.220)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:34:01 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 474) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 676 Gaeta Pick 3 SelfVal 103 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 635 Trieste Pick 38 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 627 Venezia Pick 6 SelfVal 132 Need 1790  no group candidate found
3:34:01 PM  (Reporting)  Region 678 Napoli Pick 23 SelfVal 484 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 705 Cagliari Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 420 Toulon Pick 12 SelfVal 16 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 89 Enemy armies: 55 Land Ratio: 0.27 Land Core Ratio: 0.20  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1002686 Gibraltar Force (Pow.247)
3:34:01 PM  (Reporting)  1002803 Barbados Force (Pow.155)
3:34:01 PM  (Reporting)  1002799 Jamaica Fencibles (Pow.19)
3:34:01 PM  (Reporting)  1015325 1st West Indian Bde (Pow.41)
3:34:01 PM  (Reporting)  1015045 Cape Brigade (Pow.55)
3:34:01 PM  (Reporting)  1014132 Fanning's Bde (Pow.56)
3:34:01 PM  (Reporting)  1014768 Jamaica Brigade (Pow.63)
3:34:01 PM  (Reporting)  1002765 V. British Detachment (Pow.84)
3:34:01 PM  (Reporting)  1013407 Coote' Force (Pow.80)
3:34:01 PM  (Reporting)  1002604 Anglo-Norman Islands Force (Pow.52)
3:34:01 PM  (Reporting)  1010013 Falmouth Defenses (Pow.6)
3:34:01 PM  (Reporting)  1002544 Hannover Expedition (Pow.0)
3:34:01 PM  (Reporting)  1002423 Wessex Force (Pow.117)
3:34:01 PM  (Reporting)  1014363 1st Fort. Rgt. (Pow.23)
3:34:01 PM  (Reporting)  1015634 3rd Heavy Brigade (Pow.24)
3:34:01 PM  (Reporting)  1015315 Fane's Brigade (Pow.60)
3:34:01 PM  (Reporting)  1016051 Craufurd J. C.' Force (Pow.72)
3:34:01 PM  (Reporting)  1002974 Cork Garrison (Pow.128)
3:34:01 PM  (Reporting)  1016552 2nd Foreign Brigade (Pow.1)
3:34:01 PM  (Reporting)  1016549 I Army Hospital Corps (Pow.0)
3:34:01 PM  (Reporting)  1015812 3rd Fort. Rgt. (Pow.2)
3:34:01 PM  (Reporting)  1003090 Yarmouth Garrison (Pow.16)
3:34:01 PM  (Reporting)  1003021 Norwich Garrison (Pow.14)
3:34:01 PM  (Reporting)  1015846 1st Sailor Brigade (Pow.3)
3:34:01 PM  (Reporting)  1002998 Inverness Garrison (Pow.16)
3:34:01 PM  (Reporting)  1014962 1st Cavalry Brigade (Pow.56)
3:34:01 PM  (Reporting)  1014967 2nd RFA (Pow.45)
3:34:01 PM  (Reporting)  1002970 Dublin Garrison (Pow.14)
3:34:01 PM  (Reporting)  1002640 Ireland Fencibles (Pow.28)
3:34:01 PM  (Reporting)  1002624 Ireland Force (Pow.152)
3:34:01 PM  (Reporting)  1003012 Hull Garrison (Pow.26)
3:34:01 PM  (Reporting)  1003002 Leeds Garrison (Pow.14)
3:34:01 PM  (Reporting)  1002959 Belfast Garrison (Pow.14)
3:34:01 PM  (Reporting)  1013388 Ulster Bde (Pow.18)
3:34:01 PM  (Reporting)  1014764 Belfast Brigade (Pow.67)
3:34:01 PM  (Reporting)  1003042 Carlisle Garrison (Pow.14)
3:34:01 PM  (Reporting)  1013392 2nd Scotland Bde (Pow.28)
3:34:01 PM  (Reporting)  1016267 3rd Sailor Brigade (Pow.2)
3:34:01 PM  (Reporting)  1015817 3rd KGL Brigade (Pow.4)
3:34:01 PM  (Reporting)  1016272 II Corps of Royal Engineers (Pow.1)
3:34:01 PM  (Reporting)  1016262 2nd Sailor Brigade (Pow.2)
3:34:01 PM  (Reporting)  1015527 1st Foreign Brigade (Pow.4)
3:34:01 PM  (Reporting)  1014952 2nd Fort. Rgt. (Pow.7)
3:34:01 PM  (Reporting)  1002569 Scotland Force (Pow.46)
3:34:01 PM  (Reporting)  1016813 II Corps of Sappers and Miners (Pow.0)
3:34:01 PM  (Reporting)  1015255 1st Infantry Brigade (Pow.5)
3:34:01 PM  (Reporting)  1015517 5th Cavalry Brigade (Pow.8)
3:34:01 PM  (Reporting)  1014972 2nd Cavalry Brigade (Pow.29)
3:34:01 PM  (Reporting)  1002994 Aberdeen Garrison (Pow.19)
3:34:01 PM  (Reporting)  1016801 3rd Depot (Pow.0)
3:34:01 PM  (Reporting)  1013413 Nova Scotia Militia (Pow.19)
3:34:01 PM  (Reporting)  1002756 Nova Scotia Force (Pow.74)
3:34:01 PM  (Reporting)  1002735 Lower Canada Force (Pow.283)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 237 Need 506  no group candidate found
3:34:01 PM  (Reporting)  CheckRegionForOperation 1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:52, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 161 AINeed 60
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 10465, Region: 517 Jersey
3:34:01 PM  (Reporting)  Secondary Region 98 Cardiff Pick 46 has enough garrison (Value: 320) - evaluation skipped
3:34:01 PM  (Reporting)  CheckRegionForOperation 1002803 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1) Fitness 40 PickVal 100 SelfVal 318 AINeed 32
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 12720, Region: 3908 Barbados
3:34:01 PM  (Reporting)  Region 16 Dublin Pick 68 SelfVal 2190 Need 0  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 62 Glasgow Pick 30 has enough garrison (Value: 295) - evaluation skipped
3:34:01 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:34:01 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:34:01 PM  (Reporting)  Region 120 Yarmouth Pick 16 SelfVal 460 Need 0  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 41 has enough garrison (Value: 214) - evaluation skipped
3:34:01 PM  (Reporting)  Region 87 Liverpool Pick 60 SelfVal 1865 Need 0  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 28 has enough garrison (Value: 334) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 29 has enough garrison (Value: 214) - evaluation skipped
3:34:01 PM  (Reporting)  Region 110 Peterborough Pick 4 SelfVal 202 Need 1098  no group candidate found
3:34:01 PM  (Reporting)  Region 121 Ipswich Pick 7 SelfVal 266 Need 688  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 70 Newcastle Pick 30 has enough garrison (Value: 287) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 516 Guernesey Pick 28 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 149 Lisboa, Pow:247, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 9 SelfVal 146 AINeed 242
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 7300, Region: 156 Oporto
3:34:01 PM  (Reporting)  Secondary Region 149 Lisboa Pick 23 has enough garrison (Value: 247) - evaluation skipped
3:34:01 PM  (Reporting)  Region 789 Amsterdam Pick 21 SelfVal 21 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Region 852 Bremen Pick 29 SelfVal 83 Need 294  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 32 Cork Pick 3 has enough garrison (Value: 425) - evaluation skipped
3:34:01 PM  (Reporting)  CheckRegionForOperation 1002423 Wessex Force, 123 Penzance, Pow:117, Count: 1(l 1/L 1/S 0) Fitness 56 PickVal 3 SelfVal 167 AINeed 456
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 9352, Region: 123 Penzance
3:34:01 PM  (Reporting)  Region 497 Brest Pick 9 SelfVal 13 Need 250  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 43 Inverness Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 82 York Pick 6 has enough garrison (Value: 141) - evaluation skipped
3:34:01 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 149 Lisboa, Pow:247, Count: 2(l 1/L 1/S 1) Fitness 45 PickVal 5 SelfVal 103 AINeed 242
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 4635, Region: 159 Braga
3:34:01 PM  (Reporting)  Region 100 Hereford Pick 12 SelfVal 474 Need 455  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 72 Carlisle Pick 9 has enough garrison (Value: 131) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 8 Belfast Pick 8 has enough garrison (Value: 306) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3891 Maine Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 112 Norwich Pick 10 has enough garrison (Value: 141) - evaluation skipped
3:34:01 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 75 Hartlepool Pick 3 has enough garrison (Value: 18) - evaluation skipped
3:34:01 PM  (Reporting)  Region 113 Gloucester Pick 4 SelfVal 192 Need 1289  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 84 Hull Pick 12 has enough garrison (Value: 26) - evaluation skipped
3:34:01 PM  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 6 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
3:34:01 PM  (Reporting)  Region 109 Boston Pick 3 SelfVal 192 Need 279  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 51 Aberdeen Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 97 Swansea Pick 6 has enough garrison (Value: 36) - evaluation skipped
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 2580 Reval Pick 49 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1036 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFA_ 1007875 Indian Squadron has been given the mission Agenda: Naval Superiority, Value: 41138, Region: 4566 Sea of Java
3:34:01 PM  (Reporting)  _AFA_ 1007875 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 17850, Region: 3912 West Africa
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 109 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFA_ 1016359 IX. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 12000, Region: 3934 Commerce
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFA_ 1014131 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 21600, Region: 3927 Southeast Atlantic Trade
3:34:01 PM  (Reporting)  _NVS_ : Nav Supp 1007747 African Squadron Auto success as amphib is planned and Probability was 100 %
3:34:01 PM  (Reporting)  _AFA_ 1007747 African Squadron has been given the mission Agenda: Naval Superiority, Value: 14973, Region: 4293 Middle Atlantic
3:34:01 PM  (Reporting)  _AFA_ 1007747 African Squadron has been given the mission Agenda: Naval Docking, Value: 5445, Region: 3912 West Africa
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 60 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFA_ 1015037 Surprise Sq. has been given the mission Agenda: Convoy Transport, Value: 3600, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ Adding supply transport 1015037 Surprise Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFA_ 1016363 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 34725, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  _AFA_ 1014775 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  _AFA_ 1014130 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11775, Region: 3924 North Sea Trade
3:34:01 PM  (Reporting)  _AFA_ 1016851 Montrose Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6800, Region: 3926 Northeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
3:34:01 PM  (Reporting)  _NVS_ : Nav Supp 1015038 Nelson's Fleet Auto success as amphib is planned and Probability was 126 %
3:34:01 PM  (Reporting)  _AFA_ 1015038 Nelson's Fleet has been given the mission Agenda: Naval Superiority, Value: 59490, Region: 4110 Bristol Channel
3:34:01 PM  (Reporting)  _AFA_ 1015038 Nelson's Fleet has been given the mission Agenda: Naval Calling, Value: 18426, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  _AFA_ 1016360 Invincible Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ Adding supply transport 1016360 Invincible Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFA_ 1007363 Keith's Fleet has been given the mission Agenda: Naval Superiority, Value: 18952, Region: 4178 Nordfriesiche Inseln
3:34:01 PM  (Reporting)  _AFA_ 1007363 Keith's Fleet has been given the mission Agenda: Naval Calling, Value: 5658, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  _AFA_ 1016853 5th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ Adding commerce 1016853 5th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _AFA_ 1016854 Urania Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
3:34:01 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Medway Squadron chance: -30 failed.
3:34:01 PM  (Reporting)  _AFA_ 1007510 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 12120, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  _AFA_ 1007569 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 14647, Region: 4134 Strait of Dover
3:34:01 PM  (Reporting)  _AFA_ 1007569 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6006, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  _AFA_ 1015054 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 58050, Region: 3926 Northeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFA_ 1016625 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 24375, Region: 3926 Northeast Atlantic Trade
3:34:01 PM  (Reporting)  _NVS_ : Nav Supp 1007461 Channel Fleet Auto success as amphib is planned and Probability was 126 %
3:34:01 PM  (Reporting)  _AFA_ 1007461 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 59175, Region: 4272 Euskadian Coast
3:34:01 PM  (Reporting)  _AFA_ 1007461 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 20069, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  _AFA_ 1016366 Glasgow Sq. has been given the mission Agenda: Convoy Transport, Value: 4000, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ Adding supply transport 1016366 Glasgow Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  _NVS_ : Nav Supp 1007774 Jamaca Squadron chance: 10 failed.
3:34:01 PM  (Reporting)  _AFA_ 1007774 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 9639, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Rochefort Blockade chance: 50 failed.
3:34:01 PM  (Reporting)  _AFA_ 1007609 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 7084, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  _NVS_ : Nav Supp 1007812 West Indies Squadron chance: 30 failed.
3:34:01 PM  (Reporting)  _AFA_ 1007812 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 21580, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  _NVS_ : Nav Supp 1007634 Atlantic Fleet Auto success as amphib is planned and Probability was 126 %
3:34:01 PM  (Reporting)  _AFA_ 1007634 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 48928, Region: 4552 Gulf of Mexico
3:34:01 PM  (Reporting)  _AFA_ 1007634 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 17517, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  _AFA_ 1016621 Bacchante Sq. has been given the mission Agenda: Convoy Transport, Value: 4050, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  _AFO_ Adding supply transport 1016621 Bacchante Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 1029 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:34:01 PM  (Reporting)  _CLO_ 1002765 V. British Detachment, 3903 Jamaica, Pow:84, Count: 3(l 0/L 1/S 2)
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 8 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:34:01 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:34:01 PM  (Reporting)  Ended Collect Leaders 1 ms
3:34:01 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:34:01 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.84) ***
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:1.78) ***
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.37) ***
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.60) ***
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.35) ***
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.50 - Core:1.52 - Nav:2.39) ***
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:34:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Arties
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:34:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Supplies
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:34:01 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 342 Germany
3:34:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:34:01 PM  (Reporting)  End of AI Gather Units
3:34:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:34:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.42 - Core:0.48 - Nav:2.82) ***
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:34:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Arties
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:34:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Supplies
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:34:01 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
3:34:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:34:01 PM  (Reporting)  End of AI Gather Units
3:34:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:34:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016863 British Detachment is doing nothing in El Ferrol  Power: 79  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1007634 Atlantic Fleet, 4278 El Ferrol, Pow:1110, Count: 9(l 1/L 8/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:34:01 PM  (Reporting)  1007634 Atlantic Fleet, 4278 El Ferrol, Pow:1110, Count: 9(l 1/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
3:34:01 PM  (Reporting)  List of Agendas for 1007634 Atlantic Fleet, 4278 El Ferrol, Pow:1110, Count: 9(l 1/L 8/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:34:01 PM  (Reporting)  1007634-Atlantic Fleet Power:1110 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1002686 Gibraltar Force, 149 Lisboa, Pow:247, Count: 2(l 1/L 1/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9823, Region: 149 Lisboa
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 9350, Region: 183 Almeida
3:34:01 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 7300, Region: 156 Oporto
3:34:01 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 7300, Region: 156 Oporto
3:34:01 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 4635, Region: 159 Braga
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9823, Region: 149 Lisboa
3:34:01 PM  (Reporting)  1002686-Gibraltar Force Power:247 Health:100% Lisboa>Lisboa Mission:Keep Position Fitness:94% Need:60 Threat:0 GoalValue: 9823
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 3 ms
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.23 - Core:0.28 - Nav:5.00) ***
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:34:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Arties
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:34:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Supplies
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:34:01 PM  (Reporting)  _GTU_ Gathering Region 105 Birmingham in theater 335 British Isles
3:34:01 PM  (Reporting)  _GTU_ 1015634 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1015315 Fane's Brigade, 32 Cork, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1016051 Craufurd J. C.' Force, 32 Cork, Pow:72, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1009995 Colchester Defenses, 116 Cambridge, Pow:6, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1003090 Yarmouth Garrison, 120 Yarmouth, Pow:16, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1002978 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1013386 Limerick Brigade, 28 Limerick, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1003021 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1002998 Inverness Garrison, 87 Liverpool, Pow:16, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1014962 1st Cavalry Brigade, 87 Liverpool, Pow:56, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1002970 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1002640 Ireland Fencibles, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1002959 Belfast Garrison, 8 Belfast, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1013388 Ulster Bde, 8 Belfast, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1014764 Belfast Brigade, 8 Belfast, Pow:67, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1003042 Carlisle Garrison, 72 Carlisle, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1002569 Scotland Force, 62 Glasgow, Pow:46, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1014972 2nd Cavalry Brigade, 57 Edinburgh, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ Starting merge 18 at start
3:34:01 PM  (Reporting)  _GTU_ Finished merge 18 now
3:34:01 PM  (Reporting)  _GTU_ 1002569 Scotland Force, 62 Glasgow, Pow:46, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1003042 Carlisle Garrison, 72 Carlisle, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1002978 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1013388 Ulster Bde, 8 Belfast, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1003021 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1009995 Colchester Defenses, 116 Cambridge, Pow:6, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1003090 Yarmouth Garrison, 120 Yarmouth, Pow:16, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1014962 1st Cavalry Brigade, 87 Liverpool, Pow:56, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1016051 Craufurd J. C.' Force, 32 Cork, Pow:72, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1002970 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1002998 Inverness Garrison, 87 Liverpool, Pow:16, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1013386 Limerick Brigade, 28 Limerick, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1015634 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1015315 Fane's Brigade, 32 Cork, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1002959 Belfast Garrison, 8 Belfast, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1014764 Belfast Brigade, 8 Belfast, Pow:67, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1014972 2nd Cavalry Brigade, 57 Edinburgh, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1002640 Ireland Fencibles, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  Ended AI Gather Units 124 ms
3:34:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:34:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  _ATG__ 1002544 Hannover Expedition Penzance Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1015634 3rd Heavy Brigade Cork Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1015315 Fane's Brigade Cork Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1016051 Craufurd J. C.' Force Cork Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1009995 Colchester Defenses Cambridge Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1003090 Yarmouth Garrison Yarmouth Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1002978 Limerick Garrison Limerick Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1013386 Limerick Brigade Limerick Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1003021 Norwich Garrison Norwich Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1002998 Inverness Garrison Liverpool Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1014962 1st Cavalry Brigade Liverpool Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1014967 2nd RFA Dublin Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1002970 Dublin Garrison Dublin Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1002640 Ireland Fencibles Dublin Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1002959 Belfast Garrison Belfast Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1013388 Ulster Bde Belfast Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1014764 Belfast Brigade Belfast Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1003042 Carlisle Garrison Carlisle Going against objective: 126 Plymouth
3:34:01 PM  (Reporting)  _ATG__ 1002569 Scotland Force Glasgow Going against objective: 118 London
3:34:01 PM  (Reporting)  _ATG__ 1014972 2nd Cavalry Brigade Edinburgh Going against objective: 126 Plymouth
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 8 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1015313 Collingwood's Fleet, 62 Glasgow, Pow:189, Count: 3(l 1/L 1/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2314, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2795, Region: 84 Hull
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2795, Region: 84 Hull
3:34:01 PM  (Reporting)  1015313-Collingwood's Fleet Power:189 Health:100% Glasgow>Hull Mission:Naval Docking Fitness:86% Need:60 Threat:7 GoalValue: 2795
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1015037 Surprise Sq., 4082 Sea of the Hebrides, Pow:72, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6500, Region: 3934 Commerce
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3600, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6500, Region: 3934 Commerce
3:34:01 PM  (Reporting)  1015037-Surprise Sq. Power:72 Health:100% Sea of the Hebrides>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6500
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1002994 Aberdeen Garrison, 59 Greenock, Pow:19, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2856, Region: 59 Greenock
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2856, Region: 59 Greenock
3:34:01 PM  (Reporting)  1002994-Aberdeen Garrison Power:19 Health:100% Greenock>Greenock Mission:Keep Position Fitness:51% Need:60 Threat:0 GoalValue: 2856
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1014972 2nd Cavalry Brigade is doing nothing in Edinburgh  Power: 29  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1002569 Scotland Force is doing nothing in Glasgow  Power: 46  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1016842 10th Merchant Fleet, 62 Glasgow, Pow:26, Count: 1(l 0/L 0/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  1016842-10th Merchant Fleet Power:26 Health:100% Glasgow>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1013392 2nd Scotland Bde, 68 Hawick, Pow:28, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2091, Region: 68 Hawick
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2091, Region: 68 Hawick
3:34:01 PM  (Reporting)  1013392-2nd Scotland Bde Power:28 Health:100% Hawick>Hawick Mission:Keep Position Fitness:51% Need:60 Threat:0 GoalValue: 2091
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1002986 Edinburgh Garrison, 74 Cumberland, Pow:2, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4400, Region: 80 Leeds
3:34:01 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:34:01 PM  (Reporting)  Agenda  4  : Agenda: Keep Position, Value: 1759, Region: 74 Cumberland
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:34:01 PM  (Reporting)  1002986-Edinburgh Garrison Power:2 Health:100% Cumberland>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1003082 Newcastle Garrison, 74 Cumberland, Pow:2, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4700, Region: 80 Leeds
3:34:01 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:34:01 PM  (Reporting)  Agenda  4  : Agenda: Keep Position, Value: 1836, Region: 74 Cumberland
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:34:01 PM  (Reporting)  1003082-Newcastle Garrison Power:2 Health:100% Cumberland>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1003042 Carlisle Garrison is doing nothing in Carlisle  Power: 14  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1014764 Belfast Brigade is doing nothing in Belfast  Power: 67  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1013388 Ulster Bde is doing nothing in Belfast  Power: 18  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1002959 Belfast Garrison is doing nothing in Belfast  Power: 14  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1003002 Leeds Garrison, 78 Lancaster, Pow:14, Count: 2(l 0/L 1/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:34:01 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 2244, Region: 78 Lancaster
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:34:01 PM  (Reporting)  1003002-Leeds Garrison Power:14 Health:100% Lancaster>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:20 GoalValue: 100000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1003012 Hull Garrison, 84 Hull, Pow:26, Count: 2(l 0/L 1/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2244, Region: 84 Hull
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 84 Hull
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 84 Hull
3:34:01 PM  (Reporting)  1003012-Hull Garrison Power:26 Health:100% Hull>Hull Mission:Defend Fitness:65% Need:60 Threat:7 GoalValue: 32500
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1015250 4th Cavalry Brigade, 79 Manchester, Pow:15, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:34:01 PM  (Reporting)  1015250-4th Cavalry Brigade Power:15 Health:100% Manchester>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:20 GoalValue: 100000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1002624 Ireland Force, 16 Dublin, Pow:152, Count: 5(l 1/L 2/S 2)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4692, Region: 16 Dublin
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4692, Region: 16 Dublin
3:34:01 PM  (Reporting)  1002624-Ireland Force Power:152 Health:100% Dublin>Dublin Mission:Keep Position Fitness:51% Need:0 Threat:0 GoalValue: 4692
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1002640 Ireland Fencibles is doing nothing in Dublin  Power: 28  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1002970 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1014967 2nd RFA is doing nothing in Dublin  Power: 45  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1016843 3rd Merchant Fleet, 87 Liverpool, Pow:26, Count: 1(l 0/L 0/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  1016843-3rd Merchant Fleet Power:26 Health:100% Liverpool>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1014962 1st Cavalry Brigade is doing nothing in Liverpool  Power: 56  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1002998 Inverness Garrison is doing nothing in Liverpool  Power: 16  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1015828 VII. Fleet, 87 Liverpool, Pow:52, Count: 2(l 0/L 0/S 2)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 701, Region: 84 Hull
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 701, Region: 84 Hull
3:34:01 PM  (Reporting)  1015828-VII. Fleet Power:52 Health:100% Liverpool>Hull Mission:Naval Docking Fitness:85% Need:60 Threat:7 GoalValue: 701
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1015041 Mackenzie Fraser' Force, 108 Leicester, Pow:57, Count: 2(l 1/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 5824, Region: 90 Lincoln
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 5824, Region: 90 Lincoln
3:34:01 PM  (Reporting)  1015041-Mackenzie Fraser' Force Power:57 Health:100% Leicester>Lincoln Mission:Defend Fitness:32% Need:186 Threat:138 GoalValue: 5824
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1003021 Norwich Garrison is doing nothing in Norwich  Power: 14  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1013386 Limerick Brigade is doing nothing in Limerick  Power: 55  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1002978 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1003090 Yarmouth Garrison is doing nothing in Yarmouth  Power: 16  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1016616 1st Merchant Fleet, 120 Yarmouth, Pow:26, Count: 1(l 0/L 0/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 80000, Region: 4134 Strait of Dover
3:34:01 PM  (Reporting)  Agenda  3  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 4134 Strait of Dover
3:34:01 PM  (Reporting)  1016616 1st Merchant Fleet Yarmouth Health: 100 % will target  1007363 Keith's Fleet
3:34:01 PM  (Reporting)  1016616-1st Merchant Fleet Power:26 Health:100% Yarmouth>Strait of Dover Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 80000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1009995 Colchester Defenses is doing nothing in Cambridge  Power: 6  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1002974 Cork Garrison, 32 Cork, Pow:128, Count: 1(l 1/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1785, Region: 32 Cork
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1785, Region: 32 Cork
3:34:01 PM  (Reporting)  1002974-Cork Garrison Power:128 Health:100% Cork>Cork Mission:Keep Position Fitness:51% Need:0 Threat:0 GoalValue: 1785
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016051 Craufurd J. C.' Force is doing nothing in Cork  Power: 72  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1015315 Fane's Brigade is doing nothing in Cork  Power: 60  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1015634 3rd Heavy Brigade is doing nothing in Cork  Power: 24  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1010019 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 92 Pembroke
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1013387 Paget E.' Force, 118 London, Pow:74, Count: 2(l 1/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14700, Region: 118 London
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14700, Region: 118 London
3:34:01 PM  (Reporting)  1013387-Paget E.' Force Power:74 Health:88% London>London Mission:Garrison Fitness:100% Need:2459 Threat:1122 GoalValue: 14700
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1014363 1st Fort. Rgt., 98 Cardiff, Pow:23, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 98 Cardiff
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 98 Cardiff
3:34:01 PM  (Reporting)  1014363-1st Fort. Rgt. Power:23 Health:100% Cardiff>Cardiff Mission:Resupply Fitness:100% Need:0 Threat:19 GoalValue: 100000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1016360 Invincible Sq., 4099 Bantry Bay, Pow:26, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:34:01 PM  (Reporting)  1016360-Invincible Sq. Power:26 Health:100% Bantry Bay>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016852 British Detachment is doing nothing in Strait of Dover  Power: 109  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1007363 Keith's Fleet, 4134 Strait of Dover, Pow:396, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
3:34:01 PM  (Reporting)  List of Agendas for 1007363 Keith's Fleet, 4134 Strait of Dover, Pow:396, Count: 4(l 1/L 3/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:34:01 PM  (Reporting)  1007363-Keith's Fleet Power:396 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1016854 Urania Sq., 4129 Beachy Head, Pow:53, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
3:34:01 PM  (Reporting)  1016854-Urania Sq. Power:53 Health:100% Beachy Head>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5300
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1016853 5th Merchant Fleet, 4129 Beachy Head, Pow:26, Count: 1(l 0/L 0/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  1016853-5th Merchant Fleet Power:26 Health:100% Beachy Head>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1007510 Medway Squadron, 4129 Beachy Head, Pow:716, Count: 13(l 3/L 5/S 5) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
3:34:01 PM  (Reporting)  List of Agendas for 1007510 Medway Squadron, 4129 Beachy Head, Pow:716, Count: 13(l 3/L 5/S 5)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:34:01 PM  (Reporting)  1007510-Medway Squadron Power:716 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016855 British Detachment is doing nothing in Isle of Wight  Power: 93  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1002423 Wessex Force, 123 Penzance, Pow:117, Count: 1(l 1/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2020, Region: 123 Penzance
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 9352, Region: 123 Penzance
3:34:01 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 9352, Region: 123 Penzance
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 9352, Region: 123 Penzance
3:34:01 PM  (Reporting)  1002423-Wessex Force Power:117 Health:96% Penzance>Penzance Mission:Defend Fitness:56% Need:456 Threat:352 GoalValue: 9352
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1002544 Hannover Expedition is doing nothing in Penzance  Power: 0  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1010013 Falmouth Defenses, 123 Penzance, Pow:6, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4175, Region: 123 Penzance
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4175, Region: 123 Penzance
3:34:01 PM  (Reporting)  1010013-Falmouth Defenses Power:6 Health:38% Penzance>Penzance Mission:Garrison Fitness:25% Need:456 Threat:352 GoalValue: 4175
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1007569 Portsmouth Squadron, 4128 Isle of Wight, Pow:300, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
3:34:01 PM  (Reporting)  List of Agendas for 1007569 Portsmouth Squadron, 4128 Isle of Wight, Pow:300, Count: 6(l 1/L 4/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:34:01 PM  (Reporting)  1007569-Portsmouth Squadron Power:300 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:1.13) ***
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:34:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Arties
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:34:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Supplies
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:34:01 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
3:34:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:34:01 PM  (Reporting)  End of AI Gather Units
3:34:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:34:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:52, Count: 3(l 1/L 1/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5062, Region: 517 Jersey
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 10465, Region: 517 Jersey
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 10465, Region: 517 Jersey
3:34:01 PM  (Reporting)  1002604-Anglo-Norman Islands Force Power:52 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 10465
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016857 British Detachment is doing nothing in Pointe du Raz  Power: 76  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016856 British Detachment is doing nothing in Pointe du Raz  Power: 62  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1007461 Channel Fleet, 4259 Pointe du Raz, Pow:1306, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
3:34:01 PM  (Reporting)  List of Agendas for 1007461 Channel Fleet, 4259 Pointe du Raz, Pow:1306, Count: 11(l 2/L 8/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:34:01 PM  (Reporting)  1007461-Channel Fleet Power:1306 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016862 British Detachment is doing nothing in Pointe de Grave  Power: 98  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016860 British Detachment is doing nothing in Pointe de Grave  Power: 74  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016861 British Detachment is doing nothing in Pointe de Grave  Power: 74  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1007609 Rochefort Blockade, 4270 Pointe de Grave, Pow:466, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
3:34:01 PM  (Reporting)  List of Agendas for 1007609 Rochefort Blockade, 4270 Pointe de Grave, Pow:466, Count: 5(l 1/L 3/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:34:01 PM  (Reporting)  1007609-Rochefort Blockade Power:466 Health:99% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:34:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Arties
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:34:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Supplies
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:34:01 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
3:34:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:34:01 PM  (Reporting)  End of AI Gather Units
3:34:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:34:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1002711 Malta Force, 718 Valetta, Pow:220, Count: 2(l 1/L 1/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6097, Region: 718 Valetta
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6097, Region: 718 Valetta
3:34:01 PM  (Reporting)  1002711-Malta Force Power:220 Health:100% Valetta>Valetta Mission:Keep Position Fitness:45% Need:0 Threat:0 GoalValue: 6097
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.91 - Core:0.98 - Nav:2.71) ***
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:34:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Arties
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:34:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Supplies
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:34:01 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
3:34:01 PM  (Reporting)  _GTU_ 1002799 Jamaica Fencibles, 3903 Jamaica, Pow:19, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1015325 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1015045 Cape Brigade, 3903 Jamaica, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1014132 Fanning's Bde, 3903 Jamaica, Pow:56, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1014768 Jamaica Brigade, 3903 Jamaica, Pow:63, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ 1013407 Coote' Force, 3903 Jamaica, Pow:80, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:34:01 PM  (Reporting)  _GTU_ Starting merge 6 at start
3:34:01 PM  (Reporting)  _GTU_ Finished merge 6 now
3:34:01 PM  (Reporting)  _GTU_ 1013407 Coote' Force, 3903 Jamaica, Pow:80, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1015045 Cape Brigade, 3903 Jamaica, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1015325 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1014132 Fanning's Bde, 3903 Jamaica, Pow:56, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1002799 Jamaica Fencibles, 3903 Jamaica, Pow:19, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  _GTU_ 1014768 Jamaica Brigade, 3903 Jamaica, Pow:63, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:34:01 PM  (Reporting)  Ended AI Gather Units 17 ms
3:34:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:34:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1013407 Coote' Force is doing nothing in Jamaica  Power: 80  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1002765 V. British Detachment, 3903 Jamaica, Pow:84, Count: 3(l 0/L 1/S 2)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:34:01 PM  (Reporting)  1002765-V. British Detachment Power:84 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:269 Threat:83 GoalValue: 2500
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1014768 Jamaica Brigade is doing nothing in Jamaica  Power: 63  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1014132 Fanning's Bde is doing nothing in Jamaica  Power: 56  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1015045 Cape Brigade is doing nothing in Jamaica  Power: 55  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1015325 1st West Indian Bde is doing nothing in Jamaica  Power: 41  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1002799 Jamaica Fencibles is doing nothing in Jamaica  Power: 19  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016858 British Detachment is doing nothing in Jamaican Sea  Power: 62  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016859 British Detachment is doing nothing in Jamaican Sea  Power: 62  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1007774 Jamaca Squadron, 4554 Jamaican Sea, Pow:688, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
3:34:01 PM  (Reporting)  List of Agendas for 1007774 Jamaca Squadron, 4554 Jamaican Sea, Pow:688, Count: 9(l 1/L 5/S 3)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:34:01 PM  (Reporting)  1007774-Jamaca Squadron Power:688 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1007812 West Indies Squadron, 4556 Caraibbean Sea, Pow:1452, Count: 19(l 2/L 10/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
3:34:01 PM  (Reporting)  List of Agendas for 1007812 West Indies Squadron, 4556 Caraibbean Sea, Pow:1452, Count: 19(l 2/L 10/S 7)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:34:01 PM  (Reporting)  1007812-West Indies Squadron Power:1452 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1002803 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 15900, Region: 3908 Barbados
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3908 Barbados
3:34:01 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 5359, Region: 3908 Barbados
3:34:01 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 12720, Region: 3908 Barbados
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3908 Barbados
3:34:01 PM  (Reporting)  1002803-Barbados Force Power:155 Health:100% Barbados>Barbados Mission:Resupply Fitness:100% Need:32 Threat:282 GoalValue: 100000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.36 - Core:1.07 - Nav:2.55) ***
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:34:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Arties
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:34:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Supplies
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:34:01 PM  (Reporting)  _GTU_ Gathering Region 1152 Innsbruck in theater 339 Austria
3:34:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:34:01 PM  (Reporting)  End of AI Gather Units
3:34:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:34:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016339 Sir George Don is doing nothing in Innsbruck  Power: 0  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016351 Sir John Stuart is doing nothing in Innsbruck  Power: 0  HealthPerc: 100
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:34:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Arties
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:34:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Supplies
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:34:01 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
3:34:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:34:01 PM  (Reporting)  End of AI Gather Units
3:34:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:34:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1014344 I Army Service Corps is doing nothing in Bengale  Power: 0  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016849 British Detachment is doing nothing in Coast of Carnatic  Power: 71  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1007875 Indian Squadron, 4304 Coast of Carnatic, Pow:1227, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
3:34:01 PM  (Reporting)  List of Agendas for 1007875 Indian Squadron, 4304 Coast of Carnatic, Pow:1227, Count: 16(l 2/L 9/S 5)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
3:34:01 PM  (Reporting)  1007875-Indian Squadron Power:1227 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1016621 Bacchante Sq., 4301 Cap Rhir, Pow:81, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4050, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce
3:34:01 PM  (Reporting)  1016621-Bacchante Sq. Power:81 Health:100% Cap Rhir>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8600
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:34:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Arties
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:34:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Supplies
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:34:01 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
3:34:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:34:01 PM  (Reporting)  End of AI Gather Units
3:34:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:34:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1002735 Lower Canada Force, 3889 Lower Canada, Pow:283, Count: 7(l 3/L 4/S 1)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3800, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3800, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  1002735-Lower Canada Force Power:283 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 3800
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1002756 Nova Scotia Force, 3889 Lower Canada, Pow:74, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3800, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3800, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  1002756-Nova Scotia Force Power:74 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 3800
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1013413 Nova Scotia Militia, 3889 Lower Canada, Pow:19, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3800, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3800, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  1013413-Nova Scotia Militia Power:19 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 3800
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:2.16) ***
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:34:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Arties
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:34:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Supplies
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:34:01 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
3:34:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:34:01 PM  (Reporting)  End of AI Gather Units
3:34:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:34:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1016850 British Detachment is doing nothing in Gulf of Guinea  Power: 105  HealthPerc: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  1007747 African Squadron, 4559 Gulf of Guinea, Pow:316, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
3:34:01 PM  (Reporting)  List of Agendas for 1007747 African Squadron, 4559 Gulf of Guinea, Pow:316, Count: 4(l 1/L 3/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:34:01 PM  (Reporting)  1007747-African Squadron Power:316 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:34:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Arties
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:34:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Supplies
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:34:01 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 343 Poland
3:34:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:34:01 PM  (Reporting)  End of AI Gather Units
3:34:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:34:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:34:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Arties
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:34:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:34:01 PM  (Reporting)  Ended Receive Supplies
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:34:01 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
3:34:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:34:01 PM  (Reporting)  End of AI Gather Units
3:34:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:34:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.84) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  _ATG__ 1016849 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:1.78) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1016359 IX. Fleet, 3934 Commerce, Pow:160, Count: 2(l 0/L 2/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 12000, Region: 3934 Commerce
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12000, Region: 3934 Commerce
3:34:01 PM  (Reporting)  1016359-IX. Fleet Power:160 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 12000
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1016366 Glasgow Sq., 4117 Southwestern Approaches, Pow:80, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4000, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  1016366-Glasgow Sq. Power:80 Health:100% Southwestern Approaches>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3500
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.37) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008040 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008029 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008052 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1014131 II. Fleet, 3927 Southeast Atlantic Trade, Pow:288, Count: 4(l 0/L 4/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 21600, Region: 3927 Southeast Atlantic Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 21600, Region: 3927 Southeast Atlantic Trade
3:34:01 PM  (Reporting)  1014131-II. Fleet Power:288 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 21600
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.27 - Core:0.20 - Nav:1.60) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  _ATG__ 1016863 British Detachment El Ferrol Going against objective: 133 Portsmouth
3:34:01 PM  (Reporting)  _ATG__ 1016861 British Detachment Pointe de Grave Going against objective: 3889 Lower Canada
3:34:01 PM  (Reporting)  _ATG__ 1016860 British Detachment Pointe de Grave Going against objective: 126 Plymouth
3:34:01 PM  (Reporting)  _ATG__ 1016862 British Detachment Pointe de Grave Going against objective: 126 Plymouth
3:34:01 PM  (Reporting)  _ATG__ 1016859 British Detachment Jamaican Sea Going against objective: 133 Portsmouth
3:34:01 PM  (Reporting)  _ATG__ 1016858 British Detachment Jamaican Sea Going against objective: 133 Portsmouth
3:34:01 PM  (Reporting)  _ATG__ 1016856 British Detachment Pointe du Raz Going against objective: 149 Lisboa
3:34:01 PM  (Reporting)  _ATG__ 1016857 British Detachment Pointe du Raz Going against objective: 133 Portsmouth
3:34:01 PM  (Reporting)  _ATG__ 1016855 British Detachment Isle of Wight Going against objective: 149 Lisboa
3:34:01 PM  (Reporting)  _ATG__ 1016852 British Detachment Strait of Dover Going against objective: 211 Gibraltar
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 8 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1016363 VIII. Fleet, 3925 Western Approaches Trade, Pow:463, Count: 9(l 0/L 6/S 3)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 34725, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 34725, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  1016363-VIII. Fleet Power:463 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 34725
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1014775 V. Fleet, 3925 Western Approaches Trade, Pow:435, Count: 14(l 0/L 6/S 8)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
3:34:01 PM  (Reporting)  1014775-V. Fleet Power:435 Health:98% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 52500
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1014130 VI. Fleet, 3924 North Sea Trade, Pow:157, Count: 2(l 0/L 2/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11775, Region: 3924 North Sea Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11775, Region: 3924 North Sea Trade
3:34:01 PM  (Reporting)  1014130-VI. Fleet Power:157 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11775
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1016851 Montrose Sq., 4184 East Bank, Pow:68, Count: 1(l 0/L 1/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6800, Region: 3926 Northeast Atlantic Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6800, Region: 3926 Northeast Atlantic Trade
3:34:01 PM  (Reporting)  1016851-Montrose Sq. Power:68 Health:100% East Bank>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6800
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1015038 Nelson's Fleet, 4184 East Bank, Pow:1288, Count: 9(l 1/L 8/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10000, Region: 4291 Costa de la Luz
3:34:01 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 59490, Region: 4110 Bristol Channel
3:34:01 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 18426, Region: 3889 Lower Canada
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 59490, Region: 4110 Bristol Channel
3:34:01 PM  (Reporting)  1015038-Nelson's Fleet Power:1288 Health:100% East Bank>Bristol Channel Mission:Naval Superiority Fitness:90% Need:0 Threat:0 GoalValue: 59490
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1015054 III. Fleet, 3926 Northeast Atlantic Trade, Pow:774, Count: 12(l 0/L 12/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 58050, Region: 3926 Northeast Atlantic Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 58050, Region: 3926 Northeast Atlantic Trade
3:34:01 PM  (Reporting)  1015054-III. Fleet Power:774 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 58050
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  List of Agendas for 1016625 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:325, Count: 3(l 0/L 3/S 0)
3:34:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 24375, Region: 3926 Northeast Atlantic Trade
3:34:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 24375, Region: 3926 Northeast Atlantic Trade
3:34:01 PM  (Reporting)  1016625-IV. Fleet Power:325 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 24375
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.35) ***
3:34:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007944 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:34:01 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:34:01 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:34:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:34:01 PM  (Reporting)  Ended ManageHQStacks 11 ms
3:34:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:34:01 PM  (Reporting)  Ended SynchHQStacks 4 ms
3:34:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:34:01 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
3:34:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:34:01 PM  (Reporting)  Ended SplitLargeStacks 4 ms
3:34:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:34:01 PM  (Reporting)  Ended ManageHQStacks 5 ms
3:34:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:34:01 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:34:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:34:01 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:34:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:34:01 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:34:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:34:01 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:34:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:34:01 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:34:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:34:01 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:34:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:34:01 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:34:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:34:01 PM  (Reporting)  Ended ManageHQStacks 8 ms
3:34:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:34:01 PM  (Reporting)  Ended SynchHQStacks 3 ms
3:34:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:34:01 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:34:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:34:01 PM  (Reporting)  Ended SplitLargeStacks 3 ms
3:34:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:34:01 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:34:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:34:01 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:34:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:34:01 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:34:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:34:01 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:34:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:34:01 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:34:01 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:34:01 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:34:01 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:34:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:34:01 PM  (Reporting)  Ended ManageHQStacks 7 ms
3:34:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:34:01 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:34:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:34:01 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:34:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:34:01 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:34:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:34:01 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:34:01 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:34:01 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:34:01 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:34:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:34:01 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:34:01 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:34:01 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:34:01 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:34:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:34:01 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:34:01 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:34:01 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:34:01 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:34:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:34:01 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:34:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:34:01 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:34:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:34:01 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:34:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:34:01 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:34:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:34:01 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:34:01 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:34:01 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:34:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:34:01 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:34:01 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:34:01 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  ApplyAgenda AutoMerge
3:34:01 PM  (Reporting)  1002974 Cork Garrison will be merged into 1016051 Craufurd J. C.' Force in region Cork
3:34:01 PM  (Reporting)  1002423 Wessex Force will be merged into 1010013 Falmouth Defenses in region Penzance
3:34:01 PM  (Reporting)  AI Process done in  22419 ms
3:34:01 PM  (Reporting)  Processing  1000003 Russia
3:34:01 PM  (Reporting)  
3:34:01 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:34:01 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:34:01 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:34:01 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
3:34:01 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
3:34:01 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
3:34:01 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
3:34:01 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
3:34:01 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 339 Austria
3:34:01 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 349 Caucasus
3:34:01 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
3:34:01 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
3:34:01 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
3:34:01 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
3:34:01 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
3:34:01 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
3:34:01 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
3:34:01 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
3:34:01 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
3:34:01 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
3:34:01 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
3:34:01 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
3:34:01 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 754 OppPow Land: 6042 OwnPow Nav : 270 OppPow Nav : 91
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.89 0.60 Reg Count: 146 > 194
3:34:01 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 695 OppPow Land: 4 OwnPow Nav : 813 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
3:34:01 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1383 OwnPow Nav : 0 OppPow Nav : 1144
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
3:34:01 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 658 OppPow Land: 3227 OwnPow Nav : 165 OppPow Nav : 4
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:34:01 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1285 OppPow Land: 2305 OwnPow Nav : 32 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.36 0.71 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
3:34:01 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1857 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:34:01 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 418 OwnPow Nav : 0 OppPow Nav : 490
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
3:34:01 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3973 OppPow Land: 2221 OwnPow Nav : 45 OppPow Nav : 12
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 1.14 1.50 Ratio Nav/NavCore: 2.39 5.00 Reg Count: 392 > 494
3:34:01 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 663 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
3:34:01 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 150 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
3:34:01 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 273 OppPow Land: 0 OwnPow Nav : 64 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
3:34:01 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
3:34:01 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:34:01 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 418 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
3:34:01 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 744 OppPow Land: 1076 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.72 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
3:34:01 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:34:01 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 6351 OppPow Land: 227 OwnPow Nav : 159 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
3:34:01 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 165 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
3:34:01 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 904 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
3:34:01 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 137 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
3:34:01 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 310 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
3:34:01 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 261 OwnPow Nav : 0 OppPow Nav : 400
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
3:34:01 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 324 OwnPow Nav : 68 OppPow Nav : 141
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.31 0.20 Reg Count: 3 > 6
3:34:01 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 1037 OppPow Land: 0 OwnPow Nav : 169 OppPow Nav : 75
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 1.44 1.08 Reg Count: 57 > 184
3:34:01 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1447 OppPow Land: 3992 OwnPow Nav : 1359 OppPow Nav : 2178
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.23 5.00 Ratio Nav/NavCore: 0.40 1.76 Reg Count: 199 > 506
3:34:01 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 271 OwnPow Nav : 300 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
3:34:01 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 654 OppPow Land: 431 OwnPow Nav : 1025 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.97 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
3:34:01 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 208 OppPow Land: 86 OwnPow Nav : 135 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 1.54 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
3:34:01 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 754 OppPow Land: 0 OwnPow Nav : 207 OppPow Nav : 55
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 2.40 0.25 Reg Count: 2 > 15
3:34:01 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 221 OwnPow Nav : 0 OppPow Nav : 560
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
3:34:01 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 75 OppPow Land: 141 OwnPow Nav : 0 OppPow Nav : 0
3:34:01 PM  (Reporting)  Ratio Land/LandCore: 0.34 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
3:34:01 PM  (Reporting)  _FIT_ Ended AIInitTheaters 3212 ms
3:34:01 PM  (Reporting)  Resources Levels Russia EcoBase 291 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:34:01 PM  (Reporting)  Pounds Availability Plentiful Stock 660 Expected 146 Balance -16
3:34:01 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 102 Balance 0
3:34:01 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 102 Balance 0
3:34:01 PM  (Reporting)  Victory points Availability Plentiful Stock 3672 Expected 102 Balance 0
3:34:01 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 102 Balance 0
3:34:01 PM  (Reporting)  Conscripts Availability Plentiful Stock 532 Expected 102 Balance -12
3:34:01 PM  (Reporting)  War supplies Availability Plentiful Stock 349 Expected 73 Balance 0
3:34:01 PM  (Reporting)  Diplomats Availability Plentiful Stock 35 Expected 0 Balance 0
3:34:01 PM  (Reporting)  Engagment Points Availability Plentiful Stock 92 Expected 0 Balance 0
3:34:01 PM  (Reporting)  Horses Availability Plentiful Stock 884 Expected 29 Balance 0
3:34:01 PM  (Reporting)    1016652 Kherson Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 4550, Region: 3926 Northeast Atlantic Trade EndTurn 2675
3:34:01 PM  (Reporting)    1008250 Adriatic Fleet Agenda Kept Agenda: Transport, Value: 5916, Region: 517 Jersey EndTurn 2674
3:34:01 PM  (Reporting)    1014812 Mikhal Sq. Agenda Kept Agenda: Naval Docking, Value: 783, Region: 1681 Ragusa EndTurn 2675
3:34:01 PM  (Reporting)    1014190 Argus sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade EndTurn 2675
3:34:01 PM  (Reporting)    1003725 Akim Akimovich Karpov Agenda Kept Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan EndTurn 2675
3:34:01 PM  (Reporting)    1008241 Caspian Fleet Agenda Kept Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan EndTurn 2674
3:34:01 PM  (Reporting)    1003704 Uralskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn EndTurn 2675
3:34:01 PM  (Reporting)    1008289 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev EndTurn 2675
3:34:01 PM  (Reporting)    1003776 Novgorod Brig. Agenda Kept Agenda: Resupply, Value: 100000, Region: 3545 Azov EndTurn 2674
3:34:01 PM  (Reporting)    1015092 Maltits Diviziya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2815 Odessa EndTurn 2674
3:34:01 PM  (Reporting)    1016083 Gerngoss' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2674
3:34:01 PM  (Reporting)    1003812 Dokhturov' Force Agenda Kept Agenda: Defend, Value: 18972, Region: 1158 Linz EndTurn 2676
3:34:01 PM  (Reporting)    1016653 Gollitzin' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2674
3:34:01 PM  (Reporting)    1016654 Chaplits Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2674
3:34:01 PM  (Reporting)    1016643 O'Rourke Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3129 Kharkov EndTurn 2675
3:34:01 PM  (Reporting)    1003145 Russian Army Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2674
3:34:01 PM  (Reporting)    1016655 Lanzheron Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2674
3:34:01 PM  (Reporting)    1003738 VII. Russian Detachment Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2674
3:34:01 PM  (Reporting)    1016082 Korff' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2674
3:34:01 PM  (Reporting)    1014169 II. Russian Detachment Agenda Kept Agenda: Defend, Value: 12243, Region: 1456 Memel EndTurn 2675
3:34:01 PM  (Reporting)    1016656 Wrtemberg' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2674
3:34:01 PM  (Reporting)    1014389 IV. Russian Detachment Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2674
3:34:01 PM  (Reporting)    1013710 1-ya Strelkovaya Brigada Agenda Kept Agenda: Defend, Value: 4233, Region: 2423 Libau EndTurn 2676
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 20695
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
3:34:01 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 3100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2480
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2300
3:34:01 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
3:34:01 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
3:34:01 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
3:34:01 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
3:34:01 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 300
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
3:34:01 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:34:01 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3973 Overall power (enemies): 2221 Ratio: 1.14
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7021
3:34:01 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 45 Overall power (enemies): 12 Nav Ratio: 2.39
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 6351 Overall power (enemies): 227 Ratio: 5.00
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  101
3:34:01 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 1383 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1618
3:34:01 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 1144 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1285 Overall power (enemies): 2305 Ratio: 0.36
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  879
3:34:01 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 658 Overall power (enemies): 3227 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9063
3:34:01 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 165 Overall power (enemies): 4 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 695 Overall power (enemies): 4 Ratio: 5.00
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 813 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 744 Overall power (enemies): 1076 Ratio: 0.44
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
3:34:01 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 754 Overall power (enemies): 6042 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4476
3:34:01 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 270 Overall power (enemies): 91 Nav Ratio: 1.89
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 273 Overall power (enemies): 0 Ratio: 5.00
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 64 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 150 Overall power (enemies): 0 Ratio: 5.00
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 261 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  343
3:34:01 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 165 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 418 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  398
3:34:01 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 490 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 663 Overall power (enemies): 0 Ratio: 5.00
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  887
3:34:01 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 324 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
3:34:01 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 68 Overall power (enemies): 141 Nav Ratio: 0.31
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 418 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:34:01 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 1857 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  129
3:34:01 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
3:34:01 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 904 Ratio: 0.20
3:34:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
3:34:01 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 0 Overall power (enemies): 560 Nav Ratio: 0.20
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 207 Overall power (enemies): 55 Nav Ratio: 2.40
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 135 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1025 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 300 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1359 Overall power (enemies): 2178 Nav Ratio: 0.40
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:34:01 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 169 Overall power (enemies): 75 Nav Ratio: 1.44
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 45 Overall power (enemies): 12 Nav Ratio: 2.39
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 1144 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 165 Overall power (enemies): 4 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 813 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 270 Overall power (enemies): 91 Nav Ratio: 1.89
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 64 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 165 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 490 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 68 Overall power (enemies): 141 Nav Ratio: 0.31
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 0 Overall power (enemies): 560 Nav Ratio: 0.20
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 207 Overall power (enemies): 55 Nav Ratio: 2.40
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 135 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1025 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 300 Overall power (enemies): 0 Nav Ratio: 5.00
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1359 Overall power (enemies): 2178 Nav Ratio: 0.40
3:34:01 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 169 Overall power (enemies): 75 Nav Ratio: 1.44
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Land Theaters Special Regions ***
3:34:01 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 900 Ulm Max pick: Danzig Max need: Ueberlingen Max Val: Wien Naval Gathering: 1419 Danzig
3:34:01 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Moskwa Max need: Azerbaidjan Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
3:34:01 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Jersey Naval Gathering: 517 Jersey
3:34:01 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1158 Linz Max pick: Wien Max need: Vicenza Max Val: Wien Naval Gathering: 1194 Wien
3:34:01 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Trevisa Max Val: Napoli Naval Gathering: 678 Napoli
3:34:01 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Igdir Max Val: Vale Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
3:34:01 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Tiflis Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
3:34:01 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 105 Birmingham Max pick: Birmingham Max need: London Max Val: Liverpool Naval Gathering: 87 Liverpool
3:34:01 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
3:34:01 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Lower Canada Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
3:34:01 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3903 Jamaica Max pick: Barbados Max need: Winward Islands Max Val: Jamaica Naval Gathering: 3903 Jamaica
3:34:01 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Warszawa Naval Gathering: 1388 Warszawa
3:34:01 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
3:34:01 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 1146 Serfaus Max pick: Zurich Max need: Ueberlingen Max Val: Serfaus Naval Gathering: <None>
3:34:01 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Final Gather Region for  351 Russia : 1419 Danzig
3:34:01 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 517 Jersey
3:34:01 PM  (Reporting)  Final Gather Region for  345 Balkans : 1194 Wien
3:34:01 PM  (Reporting)  Final Gather Region for  343 Poland : 1419 Danzig
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Ended InitAndDumpData Russia 6850 ms
3:34:01 PM  (Reporting)  *** Faction-wide algorithms ***
3:34:01 PM  (Reporting)  Ended BuildReplacements 16 ms
3:34:01 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
3:34:01 PM  (Reporting)  Sending proposal: *we can*
3:34:01 PM  (Reporting)  Checking wars, we have 7 underway
3:34:01 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
3:34:01 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
3:34:01 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
3:34:01 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:34:01 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:34:01 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:34:01 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:34:01 PM  (Reporting)  *** Checking new proposals ***
3:34:01 PM  (Reporting)  Proposing to 1000039 Chechenia
3:34:01 PM  (Reporting)  Checking 23 Request Supply Right
3:34:01 PM  (Reporting)  Proposing to 1000019 Sweden
3:34:01 PM  (Reporting)  Checking 50 Degrade Relationship
3:34:01 PM  (Reporting)  Proposing to 1000039 Chechenia
3:34:01 PM  (Reporting)  Checking 50 Degrade Relationship
3:34:01 PM  (Reporting)  Proposing to 1000040 Kuban
3:34:01 PM  (Reporting)  Checking 0 Propose State Visit
3:34:01 PM  (Reporting)  Ended HandleAdvancedDiplomacy 137 ms
3:34:01 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 101 Stafford
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 694 Catanzaro
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 613 Milano
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 973 Berlin
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1913 Ioanina
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2956 Bejetsk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2915 Dyatkovo
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3447 Arkadak
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1439 Niedenburg
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3969 Maas
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 3399 Slobodsk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1435 Intersburg
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 191 target region was 3510 Oserodok
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 41 target region was 3780 La Goulette
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3732 Midelt
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 79 Manchester
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4435 Bay of Darnah
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 492 Orleans
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 2079 Giresun
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 744 Coire
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 763 Bastogne
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1492 Myrda
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3666 Dusheti
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1259 Beregovo
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 858 Wunstorf
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 993 Bitterfeld
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 818 Mainz
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 2214 Harran
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2917 Spas
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 269 Valencia
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 522 Saint Lo
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2167 Tatvan
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2897 Brovary
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3992 Vaettern
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1223 Zvolen
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3178 Biryukove
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 430 Manosque
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3903 Jamaica
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 1493 Odda
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3261 Konnvo
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2051 Samsun
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 1019 Glogau
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4191 Coast of Holland
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 418 Aix
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 3732 Midelt
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3371 Pavlovsk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 15 target region was 2870 Gomel
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 419 La Ciotat
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2140 Malzgirt
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 667 Ascoli
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 656 Grosseto
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1482 Holbaek
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4078 Pentland Firth
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 105 Birmingham
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3447 Arkadak
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1511 Drammen
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1567 Ulricehamm
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 999 Leipzig
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 123 Penzance
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 500 Lorient
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3812 Gharyan
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2821 Demidove
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1001 Suhl
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2811 Tighina
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 41 target region was 4223 Hoburgen
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 1383 Inowroclaw
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2892 Kalyta
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 659 Terni
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2909 Roslav
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1731 Ulcinj
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 41 target region was 1962 Turgutlu
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3907 Leeward Islands
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1448 Kapsukas
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2337 Nazareth
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 629 Belluno
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 492 Orleans
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 161 target region was 3282 Navashino
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4496 Samothrace
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1891 Kilkis
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2383 Quattarah
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 827 Minden
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 3899 Georgia
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2644 Veryazha
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3992 Vaettern
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 508 Guerande
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 161 target region was 3287 Bogorodsk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 298 Sadaba
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2591 Yamburg
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2000 Seben
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 153 Viseu
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 3439 Pokrovsk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3725 Al Hoceima
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 520 Alencon
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 4363 Sardinian Channel
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 7 Draft has 191 % to be played in 2682 Vitebsk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft played.
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 992 Halberstadt
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 748 Nieuport
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 4096 North Atlantic
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2859 Bobrynets
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4471 Coast of Samaria
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2723 Mikaseitchy
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2691 Skluj
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 40 Lochalsh
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1576 Saeffle
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3356 Tambov
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 4128 Isle of Wight
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3576 Labinsk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2589 Narva
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3634 Oni
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 190 Palencia
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3052 Kozelsk
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 4050 Badrah Confluent
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4321 Formentara
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 41 target region was 1237 Dolina
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 120 Yarmouth
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 1512 Fiesberg
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 4383 Capo Rizzuto
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3662 Gyumri
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2247 Dehloran
3:34:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3683 Maku
3:34:01 PM  (Reporting)  Ended HandleRegionsDecisions 8631 ms
3:34:01 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:34:01 PM  (Reporting)  Steel Level 6 Amount 349
3:34:01 PM  (Reporting)  Money Level 3 Amount 660
3:34:01 PM  (Reporting)  Conscripts Level 3 Amount 532
3:34:01 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
3:34:01 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
3:34:01 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 32
3:34:01 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 12
3:34:01 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
3:34:01 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 2
3:34:01 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 19
3:34:01 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 10
3:34:01 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 56
3:34:01 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 5
3:34:01 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
3:34:01 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
3:34:01 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 58
3:34:01 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 32
3:34:01 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
3:34:01 PM  (Reporting)  Adding 179 Guard Heavy Cavalry Brigade 1805 Coeff: 5
3:34:01 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 2
3:34:01 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
3:34:01 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 28
3:34:01 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 21
3:34:01 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 37
3:34:01 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
3:34:01 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 4
3:34:01 PM  (Reporting)  Adding 187 Guard Cossacks Brigade 1805 Coeff: 2
3:34:01 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 28
3:34:01 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 28
3:34:01 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 18
3:34:01 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 40
3:34:01 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
3:34:01 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
3:34:01 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
3:34:01 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
3:34:01 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
3:34:01 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
3:34:01 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
3:34:01 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 3
3:34:01 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 5
3:34:01 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
3:34:01 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
3:34:01 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
3:34:01 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
3:34:01 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 8
3:34:01 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
3:34:01 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 10
3:34:01 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
3:34:01 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
3:34:01 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
3:34:01 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 7
3:34:01 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
3:34:01 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
3:34:01 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
3:34:01 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 38
3:34:01 PM  (Reporting)  Number of Draw 100
3:34:01 PM  (Reporting)  Picking 197 Supply Brigade 1805
3:34:01 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
3:34:01 PM  (Reporting)  _BNU Buying Unit Supply Brigade 1805 Family ID Supply Train no Area
3:34:01 PM  (Reporting)  Picking 209 First Rank Squadron 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 568 WSU 349 448 Money 660 860
3:34:01 PM  (Reporting)  Picking 160 Guard Brigade 1805
3:34:01 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 610 WSU 349 20 Money 660 540
3:34:01 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 552 WSU 349 432 Money 660 840
3:34:01 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
3:34:01 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:34:01 PM  (Reporting)  _BNU Buying Unit Don Cossacks Pulk 1805 Family ID Cavalry Area Recruitment Area: Cossacks
3:34:01 PM  (Reporting)  Picking 177 Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:34:01 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Russia
3:34:01 PM  (Reporting)  Picking 192 Line Garrison 1805
3:34:01 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 754 WSU 349 68 Money 660 716
3:34:01 PM  (Reporting)  Picking 1248 Supply Depot 1805
3:34:01 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 714 WSU 349 68 Money 660 892
3:34:01 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
3:34:01 PM  (Reporting)  On Map 12 Requested 1 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 514 WSU 349 68 Money 660 716
3:34:01 PM  (Reporting)  Picking 197 Supply Brigade 1805
3:34:01 PM  (Reporting)  On Map 19 Requested 1 In Pool 13
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 634 WSU 349 68 Money 660 752
3:34:01 PM  (Reporting)  Picking 209 First Rank Squadron 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 722 WSU 349 516 Money 660 1252
3:34:01 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
3:34:01 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 764 WSU 349 88 Money 660 836
3:34:01 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 764 WSU 349 88 Money 660 860
3:34:01 PM  (Reporting)  Picking 215 Sloop Squadron 1805
3:34:01 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 442 WSU 349 140 Money 660 752
3:34:01 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 520 WSU 349 84 Money 660 776
3:34:01 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 420 WSU 349 116 Money 660 776
3:34:01 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 514 WSU 349 68 Money 660 716
3:34:01 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
3:34:01 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 760 WSU 349 84 Money 660 812
3:34:01 PM  (Reporting)  Picking 206 Pontoon Bridges
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 474 WSU 349 68 Money 660 792
3:34:01 PM  (Reporting)  Picking 205 Engineer Rgt
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:34:01 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Russia
3:34:01 PM  (Reporting)  Picking 205 Engineer Rgt
3:34:01 PM  (Reporting)  On Map 0 Requested 1 In Pool 5
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 474 WSU 349 68 Money 660 732
3:34:01 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 460 WSU 349 124 Money 660 856
3:34:01 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 460 WSU 349 116 Money 660 856
3:34:01 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
3:34:01 PM  (Reporting)  On Map 12 Requested 1 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 560 WSU 349 84 Money 660 856
3:34:01 PM  (Reporting)  Picking 218 Merchantman Squadron 1805
3:34:01 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 466 WSU 349 84 Money 660 780
3:34:01 PM  (Reporting)  Picking 1248 Supply Depot 1805
3:34:01 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 754 WSU 349 68 Money 660 972
3:34:01 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 460 WSU 349 124 Money 660 856
3:34:01 PM  (Reporting)  Picking 177 Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 6 Requested 1 In Pool 13
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 468 WSU 349 136 Money 660 900
3:34:01 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
3:34:01 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 454 WSU 349 100 Money 660 736
3:34:01 PM  (Reporting)  Picking 192 Line Garrison 1805
3:34:01 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 794 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 192 Line Garrison 1805
3:34:01 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 794 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 187 Guard Cossacks Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 812
3:34:01 PM  (Reporting)  Picking 160 Guard Brigade 1805
3:34:01 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 804 WSU 349 88 Money 660 1012
3:34:01 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
3:34:01 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 804 WSU 349 88 Money 660 904
3:34:01 PM  (Reporting)  Picking 197 Supply Brigade 1805
3:34:01 PM  (Reporting)  On Map 19 Requested 1 In Pool 13
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 674 WSU 349 68 Money 660 832
3:34:01 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 560 WSU 349 84 Money 660 856
3:34:01 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
3:34:01 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 804 WSU 349 88 Money 660 916
3:34:01 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 213 Frigate Squadron 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 566 WSU 349 280 Money 660 996
3:34:01 PM  (Reporting)  Picking 214 Brig Squadron 1805
3:34:01 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 506 WSU 349 176 Money 660 868
3:34:01 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
3:34:01 PM  (Reporting)  On Map 12 Requested 1 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 197 Supply Brigade 1805
3:34:01 PM  (Reporting)  On Map 19 Requested 1 In Pool 13
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 674 WSU 349 68 Money 660 832
3:34:01 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
3:34:01 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 734 WSU 349 68 Money 660 844
3:34:01 PM  (Reporting)  Picking 214 Brig Squadron 1805
3:34:01 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 506 WSU 349 176 Money 660 868
3:34:01 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 460 WSU 349 116 Money 660 856
3:34:01 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
3:34:01 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 1248 Supply Depot 1805
3:34:01 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 754 WSU 349 68 Money 660 972
3:34:01 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 804 WSU 349 88 Money 660 904
3:34:01 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 206 Pontoon Bridges
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 514 WSU 349 68 Money 660 872
3:34:01 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 177 Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 6 Requested 1 In Pool 13
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 468 WSU 349 136 Money 660 900
3:34:01 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 560 WSU 349 84 Money 660 856
3:34:01 PM  (Reporting)  Picking 213 Frigate Squadron 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 566 WSU 349 280 Money 660 996
3:34:01 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
3:34:01 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 804 WSU 349 88 Money 660 916
3:34:01 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
3:34:01 PM  (Reporting)  On Map 12 Requested 1 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 530 WSU 349 188 Money 660 1132
3:34:01 PM  (Reporting)  Picking 212 Heavy Frigate Squadron 1805
3:34:01 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 578 WSU 349 300 Money 660 1028
3:34:01 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
3:34:01 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 454 WSU 349 100 Money 660 736
3:34:01 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:34:01 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 794 WSU 349 68 Money 660 804
3:34:01 PM  (Reporting)  Picking 192 Line Garrison 1805
3:34:01 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 794 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
3:34:01 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 460 WSU 349 124 Money 660 856
3:34:01 PM  (Reporting)  Picking 177 Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 6 Requested 1 In Pool 13
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 468 WSU 349 136 Money 660 900
3:34:01 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
3:34:01 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 800 WSU 349 84 Money 660 892
3:34:01 PM  (Reporting)  Picking 206 Pontoon Bridges
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 514 WSU 349 68 Money 660 872
3:34:01 PM  (Reporting)  Picking 204 Pioneer Rgt
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 466 WSU 349 68 Money 660 752
3:34:01 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 530 WSU 349 188 Money 660 1132
3:34:01 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 804 WSU 349 88 Money 660 940
3:34:01 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 460 WSU 349 116 Money 660 856
3:34:01 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 460 WSU 349 124 Money 660 856
3:34:01 PM  (Reporting)  Picking 177 Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 6 Requested 1 In Pool 13
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 468 WSU 349 136 Money 660 900
3:34:01 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 460 WSU 349 124 Money 660 856
3:34:01 PM  (Reporting)  Picking 204 Pioneer Rgt
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 466 WSU 349 68 Money 660 752
3:34:01 PM  (Reporting)  Picking 1248 Supply Depot 1805
3:34:01 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 754 WSU 349 68 Money 660 972
3:34:01 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 460 WSU 349 124 Money 660 856
3:34:01 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 460 WSU 349 116 Money 660 856
3:34:01 PM  (Reporting)  Picking 192 Line Garrison 1805
3:34:01 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 794 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 173 Guard Horse Artillery Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 460 WSU 349 116 Money 660 892
3:34:01 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
3:34:01 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 800 WSU 349 84 Money 660 892
3:34:01 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 804 WSU 349 88 Money 660 940
3:34:01 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 734 WSU 349 68 Money 660 844
3:34:01 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
3:34:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 746 WSU 349 500 Money 660 1312
3:34:01 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
3:34:01 PM  (Reporting)  On Map 6 Requested 0 In Pool 12
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
3:34:01 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
3:34:01 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 804 WSU 349 88 Money 660 916
3:34:01 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:34:01 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 794 WSU 349 68 Money 660 804
3:34:01 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
3:34:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 554 WSU 349 68 Money 660 796
3:34:01 PM  (Reporting)  Picking 197 Supply Brigade 1805
3:34:01 PM  (Reporting)  On Map 19 Requested 1 In Pool 13
3:34:01 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:01 PM  (Reporting)  Assets/Costs: Conscripts 532 674 WSU 349 68 Money 660 832
3:34:01 PM  (Reporting)  Ended BuildNewUnits Bought: 4 768 ms
3:34:01 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015089 Oleg Sq.
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014191 Baltic Transport Sq.
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008276 Dnepr Fleet
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008289 Don Fleet
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008241 Caspian Fleet
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016375 II. Fleet
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013471 Venus Sq.
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013472 Strela Sq.
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015674 I. Fleet
3:34:01 PM  (Reporting)  _MFC_ Merging 1015358 Kazan Sq. into 1014190 Argus sq.
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014190 IV. Fleet
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014189 M. Neva Sq.
3:34:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015359 III. Fleet
3:34:01 PM  (Reporting)  Ended ManageFleetsComposition 584 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:34:01 PM  (Reporting)  1013685 1-ya Lineynyi Brigada, 3188 Taganrog, Pow:43, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:34:01 PM  (Reporting)  Ended CallFleet 6 ms
3:34:01 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:34:01 PM  (Reporting)  _LFG_ 1010568 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1008335 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010268 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010372 Akthiar Garnizon, 3565 Taman, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010361 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010375 Perekop Garnizon, 3229 Perekop, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1016864 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1003490 Odessa Governor, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010257 Ochakov Garnizon, 2846 Ochakov, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010350 Kherson Garnizon, 2847 Kherson, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010413 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010424 Taganrog Garnizon, 3188 Taganrog, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010397 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010381 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010519 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010453 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1016071 III. Russian Detachment, 3884 Sibir, Pow:127, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010491 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010488 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010288 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:100, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1003136 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010485 Tambov Garnizon, 3356 Tambov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010450 Mogilev Garnizon, 2692 Mogilev, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010447 Vitebsk Garnizon, 2682 Vitebsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010337 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010435 Smolensk Garnizon, 2906 Smolensk, Pow:105, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010513 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1008324 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010340 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1014150 I. Russian Detachment, 2529 Riga, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010545 Southern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010531 Northern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010494 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010497 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010469 Moscow Garnizon, 2993 Moskwa, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010308 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010482 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010347 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010334 Pernau Garnizon, 2557 Pernau, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010305 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010318 Reval Garnizon, 2580 Reval, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010210 Narva Garnizon, 2589 Narva, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1016865 VIII. Russian Detachment, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1016866 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1003139 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010221 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010311 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:34:01 PM  (Reporting)  _LFG_ 1010516 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:01 PM  (Reporting)  Ended LockFixedGroups 17 ms
3:34:01 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:34:01 PM  (Reporting)  _SSU_ 1015857 2-ya Opolchenie Orkug, 2517 Minsk, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  _SSU_ 1015866 1-i Iskrovaya Bat., 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:34:01 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:34:01 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:34:01 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
3:34:01 PM  (Reporting)  _DCR_ 1013691 Bagration' Force, 2608 Saint Petersburg, Pow:100, Count: 1(l 1/L 1/S 0) will reinforce threatened border 2608 Saint Petersburg
3:34:01 PM  (Reporting)  Ended GarrisonBorders 248 ms
3:34:01 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:34:01 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:34:01 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 2 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 17 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 22 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 2 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 12 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 87 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 89 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 92 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  Ended Check Leaders 2 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  Ended Make Superior Group 207 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
3:34:01 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Germany
3:34:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:34:01 PM  (Reporting)  Ended Build Depots Assets 2 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016388 UK-1i Oboznyi Polk in 973 Berlin
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 25 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 2 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 14 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 5 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 5 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  _PCO_ 1003772 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003776 Novgorod Brig. 3547 Kugoyeyskaya
3:34:01 PM  (Reporting)  _PCO_ 1003468 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1003431 Dnestrovskaya 3173 Slovyansk
3:34:01 PM  (Reporting)  _PCO_ 1003432 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003431 Dnestrovskaya 3173 Slovyansk
3:34:01 PM  (Reporting)  _PCO_ 1003678 Alexey Petrovich Yermolov is now in Privileged Combine in 1015677 Kutuzov' Force 3143 Balaklia
3:34:01 PM  (Reporting)  _PCO_ 1003741 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1016082 Korff' Force 3884 Sibir
3:34:01 PM  (Reporting)  _PCO_ 1003705 Knorring is now in Privileged Combine in 1016634 Knorring' Force 2608 Saint Petersburg
3:34:01 PM  (Reporting)  _PCO_ Alekseev Brigada has been merged into 1003799 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1015675 Pahlen' Force 3608 Grozny
3:34:01 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003772 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003776 Novgorod Brig. 3547 Kugoyeyskaya
3:34:01 PM  (Reporting)  _PCO_ 1003772 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003776 Novgorod Brig. 3547 Kugoyeyskaya
3:34:01 PM  (Reporting)  _PCO_ 1003432 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003431 Dnestrovskaya 3173 Slovyansk
3:34:01 PM  (Reporting)  _PCO_ 1003468 Vasily Vasilievich Orlov-Denisov 1 has his Privileged Combine status revoked 1003431 Dnestrovskaya 3173 Slovyansk
3:34:01 PM  (Reporting)  _PCO_ 1003678 Alexey Petrovich Yermolov 1 has his Privileged Combine status revoked 1015677 Kutuzov' Force 3143 Balaklia
3:34:01 PM  (Reporting)  _PCO_ 1003741 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1016082 Korff' Force 3884 Sibir
3:34:01 PM  (Reporting)  _PCO_ 1003705 Knorring 1 has his Privileged Combine status revoked 1016634 Knorring' Force 2608 Saint Petersburg
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 119 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 28 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003738 VII. Russian Detachment in region Sibir will recover in region Sibir % Health 100 % Cohesion 42
3:34:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015093 Orenburg Brigada in region Steppes will recover in region Steppes % Health 100 % Cohesion 32
3:34:01 PM  (Reporting)  _DDU_ Russian Detachment created in region Slovyansk with 1 unit(s), Health: 100 %
3:34:01 PM  (Reporting)  _DDU_ Dnestrovskaya 1003431 has now 5 units, Health: 100 %
3:34:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016872 Russian Detachment in region Slovyansk will recover in region Kharkov % Health 100 % Cohesion 50
3:34:01 PM  (Reporting)  Ended Damaged Units 25 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  _GAO_ Step 1 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:15, Count: 1(l 0/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 336
3:34:01 PM  (Reporting)  Agenda: Garrison, Value: 10920, Region: 3509 Astrakhan
3:34:01 PM  (Reporting)  _GAO_ Step 1 1014167 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 230
3:34:01 PM  (Reporting)  Agenda: Garrison, Value: 6210, Region: 2831 Nemirov
3:34:01 PM  (Reporting)  _GAO_ Step 1 1015075 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 491
3:34:01 PM  (Reporting)  Agenda: Garrison, Value: 15957, Region: 3129 Kharkov
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 26 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 254 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 260 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 265 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016634 Knorring' Force selected
3:34:01 PM  (Reporting)  _CLD_ Leader (Split Segment I) Illarion Vasilievich Vasilchikov in Sibir has been detached from group 1016082 Korff
3:34:01 PM  (Reporting)  _CLD_ Leader (Split Segment V) Likhachev in Grozny has been detached from group 1015675 Pahlen' Force
3:34:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016634 Knorring 2608 Saint Petersburg toward 1016865 VIII. Russian Detachment, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3)
3:34:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016873 Illarion Vasilievich Vasilchikov 3884 Sibir toward 1003738 VII. Russian Detachment, 3884 Sibir, Pow:33, Count: 2(l 0/L 1/S 1)
3:34:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016874 Likhachev 3608 Grozny toward 1015675 Pahlen' Force, 3608 Grozny, Pow:664, Count: 6(l 4/L 3/S 2)
3:34:01 PM  (Reporting)  Ended Check Leaders 43 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  Ended Make Superior Group 2178 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFA_ 1016375 II. Fleet has been given the mission Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan
3:34:01 PM  (Reporting)  _AFA_ 1008289 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
3:34:01 PM  (Reporting)  _NVS_ : Nav Supp 1008241 Caspian Fleet chance: 0 failed.
3:34:01 PM  (Reporting)  _AFA_ 1008241 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
3:34:01 PM  (Reporting)  _AFA_ 1015869 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 3243 Kertch
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 295 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 26 Nb of CPs of Regular/Militia/Cavalry/Artillery: 187
3:34:01 PM  (Reporting)  _BDA_ 19 groups can build a depot in theater Theater_Russia
3:34:01 PM  (Reporting)  _BDA_ 85  regions have been selected as candidates for depot buidling
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016875 Russian Detachment, 3311 Kugesi, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 2968 Rybinsk
3:34:01 PM  (Reporting)  Agenda: Build Depot, Value: 17250, Region: 2968 Rybinsk
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016878 Russian Detachment, 3608 Grozny, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3509 Astrakhan
3:34:01 PM  (Reporting)  Agenda: Build Depot, Value: 9750, Region: 3509 Astrakhan
3:34:01 PM  (Reporting)  Ended Build Depots Assets 582 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015365 Bulatov' Force in 2679 Nova Lukom
3:34:01 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016879 MO HQ in 3143 Balaklia
3:34:01 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016880 DN HQ in 3173 Slovyansk
3:34:01 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016881 SM HQ in 3173 Slovyansk
3:34:01 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016882 KR-1i Oboznyi Polk in 3173 Slovyansk
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  CheckForLandResupply Ochakov Kazachi will resupply, in region 3608 Grozny
3:34:01 PM  (Reporting)  CheckForLandResupply Orenburgskaya will resupply, in region 3509 Astrakhan
3:34:01 PM  (Reporting)  CheckForLandResupply Uralskaya will resupply, in region 3509 Astrakhan
3:34:01 PM  (Reporting)  CheckForLandResupply Novgorod Brig. will resupply, in region 3545 Azov
3:34:01 PM  (Reporting)  CheckForLandResupply Prebyshevsky Diviziya will resupply, in region 3545 Azov
3:34:01 PM  (Reporting)  CheckForLandResupply Maltits Diviziya will resupply, in region 2819 Nikolaiev
3:34:01 PM  (Reporting)  CheckForLandResupply Chaplits Brigada will resupply, in region 3125 Merefa
3:34:01 PM  (Reporting)  CheckForLandResupply Orenburg Brigada will resupply, in region 3885 Steppes
3:34:01 PM  (Reporting)  CheckForLandResupply O'Rourke Brigada will resupply, in region 3129 Kharkov
3:34:01 PM  (Reporting)  CheckForLandResupply 1-ya Opolchenie Orkug will resupply, in region 2801 Kiev
3:34:01 PM  (Reporting)  CheckForLandResupply Lanzheron Diviziya will resupply, in region 2801 Kiev
3:34:01 PM  (Reporting)  CheckForLandResupply Wrtemberg' Force will resupply, in region 2906 Smolensk
3:34:01 PM  (Reporting)  CheckForLandResupply Litovskaya will resupply, in region 2933 Vyazma
3:34:01 PM  (Reporting)  CheckForLandResupply Nikolay Tuchkov will resupply, in region 2933 Vyazma
3:34:01 PM  (Reporting)  CheckForLandResupply 1-ya Strelkovaya Brigada will resupply, in region 2529 Riga
3:34:01 PM  (Reporting)  CheckForLandResupply 3-ya Kazach'ya Brigada will resupply, in region 3883 Urals
3:34:01 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 3125 Merefa
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 544 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 6 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 6 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 1 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  _PCO_ 1003390 Dmitri Sergeivich Dokhturov is now in Privileged Combine in 1003812 Dokhturov' Force 1196 Parndorf
3:34:01 PM  (Reporting)  _PCO_ 1003844 Kapzevich is now in Privileged Combine in 1015662 Kapzevich 1158 Linz
3:34:01 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov is now in Privileged Combine in 1003606 Kievskaya 1158 Linz
3:34:01 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003390 Ukrainskaya(Dmitri Sergeivich Dokhturov) in 1003812 Dokhturov' Force 1196 Parndorf
3:34:01 PM  (Reporting)  _PCO_ 1003390 Ukrainskaya 3 has his Privileged Combine status revoked 1003812 Dokhturov' Force 1196 Parndorf
3:34:01 PM  (Reporting)  _PCO_ 1003844 Kapzevich 1 has his Privileged Combine status revoked 1015662 Kapzevich 1158 Linz
3:34:01 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov 1 has his Privileged Combine status revoked 1003606 Kievskaya 1158 Linz
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 31 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 2 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 1 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 55 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1003606 Kievskaya selected
3:34:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015662 Kapzevich selected
3:34:01 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
3:34:01 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
3:34:01 PM  (Reporting)  _CLD_ Leader 1015662 Kapzevich redeployed from Napoli to theater Theater_Italia  in region 678 Napoli
3:34:01 PM  (Reporting)  _CLD_ Leader 1003606 Alexander Petrovich Tormasov redeployed from Napoli to theater Theater_Italia  in region 678 Napoli
3:34:01 PM  (Reporting)  Ended Check Leaders 211 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 339 Austria
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 302 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
3:34:01 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Austria
3:34:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:34:01 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 14 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  1003812 Dokhturov' Force, 1196 Parndorf, Pow:212, Count: 7(l 1/L 1/S 5) Agenda: Keep Position, Value: 7120, Region: 1196 Parndorf
3:34:01 PM  (Reporting)  Ended KeepPosition 2 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 8 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  _PGS_ Gathered this stack 1015673 Army of the Danube, 708 Palermo, Pow:54, Count: 2(l 1/L 1/S 0)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 1 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  _PCO_ 1003844 Kapzevich is now in Privileged Combine in 1015662 Kapzevich 678 Napoli
3:34:01 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov is now in Privileged Combine in 1003606 Kievskaya 678 Napoli
3:34:01 PM  (Reporting)  _PCO_ 1003844 Kapzevich 1 has his Privileged Combine status revoked 1015662 Kapzevich 678 Napoli
3:34:01 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov 1 has his Privileged Combine status revoked 1003606 Kievskaya 678 Napoli
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 16 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 2 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 1 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 30 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1003606 Kievskaya selected
3:34:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015662 Kapzevich selected
3:34:01 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
3:34:01 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
3:34:01 PM  (Reporting)  _CLD_ Leader 1015662 Kapzevich redeployed from Linz to theater Theater_Austria  in region 1158 Linz
3:34:01 PM  (Reporting)  _CLD_ Leader 1003606 Alexander Petrovich Tormasov redeployed from Linz to theater Theater_Austria  in region 1158 Linz
3:34:01 PM  (Reporting)  Ended Check Leaders 140 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
3:34:01 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
3:34:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:34:01 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  1015673 Army of the Danube, 708 Palermo, Pow:54, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 4275, Region: 708 Palermo
3:34:01 PM  (Reporting)  1016592 Ansio' Force, 705 Cagliari, Pow:113, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 4252, Region: 705 Cagliari
3:34:01 PM  (Reporting)  Ended KeepPosition 1 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 15 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 1 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 10 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 2 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 1 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 41 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 44 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  Ended Make Superior Group 0 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 1 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 1 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  _PCO_ 1003252 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003816 Vladikavkaz Kazachi 3664 Tiflis
3:34:01 PM  (Reporting)  _PCO_ 1003163 Grand Duke Constantine is now in Privileged Combine in 1003816 Vladikavkaz Kazachi 3664 Tiflis
3:34:01 PM  (Reporting)  _PCO_ 1003538 Tchourtchaninov is now in Privileged Combine in 1014180 Tchourtchaninov' Force 3639 Vladikavkaz
3:34:01 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003163 Gvardeiskii Korpus(Grand Duke Constantine) in 1003816 Vladikavkaz Kazachi 3664 Tiflis
3:34:01 PM  (Reporting)  _PCO_ 1003163 Gvardeiskii Korpus 3 has his Privileged Combine status revoked 1003816 Vladikavkaz Kazachi 3664 Tiflis
3:34:01 PM  (Reporting)  _PCO_ 1003252 Fabian Wilhelm von Osten-Sacken 1 has his Privileged Combine status revoked 1003816 Vladikavkaz Kazachi 3664 Tiflis
3:34:01 PM  (Reporting)  _PCO_ 1003538 Tchourtchaninov 1 has his Privileged Combine status revoked 1014180 Tchourtchaninov' Force 3639 Vladikavkaz
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 41 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 3 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 1 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 23 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 24 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 24 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  _CLD_ Leader (Split Segment II) Petr Christianovich Wittgenstein in Manglisi has been detached from group 1015670 Essen' Force
3:34:01 PM  (Reporting)  _CLD_ Leader (Split Segment II) Ivan Nikolaevich Essen in Manglisi has been detached from group 1015670 Vorontsov' Force
3:34:01 PM  (Reporting)  _CLD_ Leader (Split Segment V) Vulch in Manglisi has been detached from group 1015670 Vorontsov' Force
3:34:01 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Frederick von Lowis of Menar in Erevan has been detached from group 1003841 Georgia Expedition
3:34:01 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 4 leaders to check
3:34:01 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 4 leaders to check
3:34:01 PM  (Reporting)  _CLD_ Idle Leader 1016887 Vulch in Manglisi merged into 1015670 Vorontsov' Force
3:34:01 PM  (Reporting)  _CLD_ Idle Leader 1016886 Ivan Nikolaevich Essen in Manglisi merged into 1015670 Vorontsov' Force
3:34:01 PM  (Reporting)  _CLD_ Idle Leader 1016888 Frederick von Lowis of Menar in Erevan merged into 1003841 Georgia Expedition
3:34:01 PM  (Reporting)  _CLD_ Idle Leader 1016885 Petr Christianovich Wittgenstein in Manglisi merged into 1015670 Essen' Force
3:34:01 PM  (Reporting)  Ended Check Leaders 303 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
3:34:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  CheckForLandResupply Vladikavkaz Kazachi will resupply, in region 3664 Tiflis
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 7 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  1003841 Georgia Expedition, 3680 Erevan, Pow:92, Count: 5(l 3/L 1/S 2) Agenda: Keep Position, Value: 7672, Region: 3680 Erevan
3:34:01 PM  (Reporting)  1015670 Wittgenstein' Force, 3657 Manglisi, Pow:329, Count: 9(l 6/L 2/S 3) Agenda: Keep Position, Value: 2277, Region: 3657 Manglisi
3:34:01 PM  (Reporting)  1003816 Vladikavkaz Kazachi, 3664 Tiflis, Pow:55, Count: 3(l 2/L 1/S 0) Agenda: Keep Position, Value: 9504, Region: 3664 Tiflis
3:34:01 PM  (Reporting)  Ended KeepPosition 2 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 81 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 335 British Isles
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFA_ 1014191 Baltic Transport Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 87 Liverpool
3:34:01 PM  (Reporting)  _AFA_ 1014191 Baltic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1776, Region: 16 Dublin
3:34:01 PM  (Reporting)  _AFA_ 1015089 Oleg Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
3:34:01 PM  (Reporting)  _AFO_ Adding supply transport 1015089 Oleg Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Commerce
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 50 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 2 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 14 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 3 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 1 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 8 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 59 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  Ended Make Superior Group 1 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
3:34:01 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Balkans
3:34:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:34:01 PM  (Reporting)  Ended Build Depots Assets 3 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 2 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 0 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 0 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 0 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 4 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 0 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  Ended Make Superior Group 0 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 1 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  _PCO_ 1003328 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003327 Brestskaya 2773 Ostroh
3:34:01 PM  (Reporting)  _PCO_ 1003328 Frederick Wilhelm Buxhowden 1 has his Privileged Combine status revoked 1003327 Brestskaya 2773 Ostroh
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 13 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 3 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 2 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 34 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 36 ms
3:34:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:01 PM  (Reporting)  Ended Check Leaders 1 ms
3:34:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:01 PM  (Reporting)  Ended Make Superior Group 1 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
3:34:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016889 SM HQ in 2773 Ostroh
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 11 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 1 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 0 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 0 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 0 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 1 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 0 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:34:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:34:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:01 PM  (Reporting)  Ended ManageGHQ 0 ms
3:34:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:01 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:34:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:01 PM  (Reporting)  Ended SplitGroups 0 ms
3:34:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:34:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:01 PM  (Reporting)  Ended Damaged Units 0 ms
3:34:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:01 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:34:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:01 PM  (Reporting)  Ended CheckBesieging 1 ms
3:34:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:34:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:34:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:34:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:34:01 PM  (Reporting)  Entering Build Depots Assets
3:34:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:34:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:34:01 PM  (Reporting)  Ended Split Supports
3:34:01 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:01 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:01 PM  (Reporting)  Ended KeepPosition 0 ms
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:34:01 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
3:34:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:01 PM  (Reporting)  Ended ReinforceFront 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Agenda: Garrison, Value: 5670, Region: 3639 Vladikavkaz
3:34:01 PM  (Reporting)  _DGA_ 1014180 Tchourtchaninov' Force, 3639 Vladikavkaz, Pow:45, Count: 2(l 1/L 0/S 1) will garrison region 3639 Vladikavkaz
3:34:01 PM  (Reporting)  Ended DistantGarrison 38 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
3:34:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:01 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19721 AllOppPowLand: 25809 AllOwnPowNav: 5425 AllOppPowNav 5150
3:34:01 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 20 Land Ratio: 1.14 Land Core Ratio: 1.50  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1015662 Kapzevich (Pow.0)
3:34:01 PM  (Reporting)  1003606 Kievskaya (Pow.0)
3:34:01 PM  (Reporting)  1016388 UK-1i Oboznyi Polk (Pow.0)
3:34:01 PM  (Reporting)  1016869 Russian Detachment (Pow.28)
3:34:01 PM  (Reporting)  1016868 Russian Detachment (Pow.28)
3:34:01 PM  (Reporting)  1016867 Russian Detachment (Pow.28)
3:34:01 PM  (Reporting)  1016870 Russian Detachment (Pow.34)
3:34:01 PM  (Reporting)  1014169 II. Russian Detachment (Pow.95)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 1457 Heidekrug Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 869 Magdeburg Pick 85 SelfVal 343 Need 101  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 1097 Eger Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 1025 Breslau Pick 71 SelfVal 300 Need 101  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 1158 Linz Pick 31 SelfVal 264 Need 116  no group candidate found
3:34:01 PM  (Reporting)  Region 1019 Glogau Pick 21 SelfVal 118 Need 101  no group candidate found
3:34:01 PM  (Reporting)  CheckRegionForOperation 1003812 Dokhturov' Force, 1196 Parndorf, Pow:212, Count: 7(l 1/L 1/S 5) Fitness 38 PickVal 100 SelfVal 737 AINeed 60
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 19000, Region: 1194 Wien
3:34:01 PM  (Reporting)  Region 1072 Posen Pick 55 SelfVal 247 Need 101  no group candidate found
3:34:01 PM  (Reporting)  Region 973 Berlin Pick 99 SelfVal 402 Need 60  no group candidate found
3:34:01 PM  (Reporting)  Region 909 Wuerzburg Pick 6 SelfVal 26 Need 104  no group candidate found
3:34:01 PM  (Reporting)  Region 827 Minden Pick 34 SelfVal 184 Need 60  no group candidate found
3:34:01 PM  (Reporting)  Region 1040 Kolberg Pick 26 SelfVal 141 Need 101  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 1037 Kuestrin Pick 66 SelfVal 282 Need 101  no group candidate found
3:34:01 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1434 Gumbinnen, Pow:95, Count: 4(l 0/L 1/S 3) Fitness 70 PickVal 10 SelfVal 70 AINeed 60
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 4900, Region: 2423 Libau
3:34:01 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1434 Gumbinnen, Pow:95, Count: 4(l 0/L 1/S 3) Fitness 91 PickVal 31 SelfVal 161 AINeed 101
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 14651, Region: 1456 Memel
3:34:01 PM  (Reporting)  Secondary Region 1118 Prag Pick 54 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 932 Regensburg Pick 32 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 968 Stettin Pick 64 SelfVal 277 Need 101  no group candidate found
3:34:01 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1434 Gumbinnen, Pow:95, Count: 4(l 0/L 1/S 3) Fitness 71 PickVal 100 SelfVal 388 AINeed 101
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 27548, Region: 1419 Danzig
3:34:01 PM  (Reporting)  Region 578 Mulhouse Pick 3 SelfVal 3 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Region 838 Kassel Pick 45 SelfVal 212 Need 101  no group candidate found
3:34:01 PM  (Reporting)  Region 926 Memmingen Pick 14 SelfVal 59 Need 976  no group candidate found
3:34:01 PM  (Reporting)  Region 938 Passau Pick 10 SelfVal 57 Need 394  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 80 Enemy armies: 4 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1014180 Tchourtchaninov' Force (Pow.45)
3:34:01 PM  (Reporting)  1003803 Ochakov Kazachi (Pow.46)
3:34:01 PM  (Reporting)  1016878 SP-1i Oboznyi Polk (Pow.0)
3:34:01 PM  (Reporting)  1015675 Pahlen' Force (Pow.664)
3:34:01 PM  (Reporting)  1003725 Orenburgskaya (Pow.60)
3:34:01 PM  (Reporting)  1003704 Uralskaya (Pow.166)
3:34:01 PM  (Reporting)  1010378 Astrakhan Garnizon (Pow.15)
3:34:01 PM  (Reporting)  1003776 Novgorod Brig. (Pow.34)
3:34:01 PM  (Reporting)  1016385 Prebyshevsky Diviziya (Pow.78)
3:34:01 PM  (Reporting)  1013685 1-ya Lineynyi Brigada (Pow.43)
3:34:01 PM  (Reporting)  1015092 Maltits Diviziya (Pow.132)
3:34:01 PM  (Reporting)  1016083 Gerngoss' Force (Pow.243)
3:34:01 PM  (Reporting)  1014167 Liders (Pow.12)
3:34:01 PM  (Reporting)  1016653 Gollitzin' Force (Pow.248)
3:34:01 PM  (Reporting)  1016654 Chaplits Brigada (Pow.208)
3:34:01 PM  (Reporting)  1003389 Melissino' Force (Pow.151)
3:34:01 PM  (Reporting)  1016882 KR-1i Oboznyi Polk (Pow.0)
3:34:01 PM  (Reporting)  1016881 SM HQ (Pow.33)
3:34:01 PM  (Reporting)  1016880 DN HQ (Pow.33)
3:34:01 PM  (Reporting)  1016872 Rozen Diviziya (Pow.120)
3:34:01 PM  (Reporting)  1003431 Dnestrovskaya (Pow.0)
3:34:01 PM  (Reporting)  1015093 Orenburg Brigada (Pow.5)
3:34:01 PM  (Reporting)  1016879 MO HQ (Pow.34)
3:34:01 PM  (Reporting)  1016643 O'Rourke Brigada (Pow.52)
3:34:01 PM  (Reporting)  1015677 Kutuzov' Force (Pow.32)
3:34:01 PM  (Reporting)  1003145 Russian Army (Pow.214)
3:34:01 PM  (Reporting)  1016384 Ertel' Force (Pow.68)
3:34:01 PM  (Reporting)  1015095 Uvarov Kaz.Diviziya (Pow.177)
3:34:01 PM  (Reporting)  1015075 Anikeev Brigada (Pow.25)
3:34:01 PM  (Reporting)  1014374 1-ya Opolchenie Orkug (Pow.16)
3:34:01 PM  (Reporting)  1016655 Lanzheron Diviziya (Pow.126)
3:34:01 PM  (Reporting)  1003738 Vasilchikov' Force (Pow.39)
3:34:01 PM  (Reporting)  1016082 Korff (Pow.213)
3:34:01 PM  (Reporting)  1015857 2-ya Opolchenie Orkug (Pow.2)
3:34:01 PM  (Reporting)  1015365 Bulatov' Force (Pow.109)
3:34:01 PM  (Reporting)  1016656 Wrtemberg' Force (Pow.367)
3:34:01 PM  (Reporting)  1016642 Litovskaya (Pow.99)
3:34:01 PM  (Reporting)  1016875 KV-1i Oboznyi Polk (Pow.0)
3:34:01 PM  (Reporting)  1014389 2-ya Kazach'ya Brigada (Pow.30)
3:34:01 PM  (Reporting)  1016383 Nikolay Tuchkov (Pow.19)
3:34:01 PM  (Reporting)  1013710 1-ya Strelkovaya Brigada (Pow.37)
3:34:01 PM  (Reporting)  1015862 3-ya Kazach'ya Brigada (Pow.9)
3:34:01 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
3:34:01 PM  (Reporting)  1013691 S-Peterburskaya (Pow.100)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 36 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Primary Region 2801 Kiev Pick 57 has enough garrison (Value: 236) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3884 Sibir Pick 24 has enough garrison (Value: 127) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 16 has enough garrison (Value: 12) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2847 Kherson Pick 18 has enough garrison (Value: 233) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2651 Pskov Pick 15 has enough garrison (Value: 10) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2589 Narva Pick 28 has enough garrison (Value: 233) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Primary Region 2529 Riga Pick 56 has enough garrison (Value: 236) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 44 has enough garrison (Value: 25) - evaluation skipped
3:34:01 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 109) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 41 has enough garrison (Value: 100) - evaluation skipped
3:34:01 PM  (Reporting)  CheckRegionForOperation 1003725 Orenburgskaya, 3524 Novo Sukhokumsk, Pow:60, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 99 SelfVal 189 AINeed 15
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 9450, Region: 3639 Vladikavkaz
3:34:01 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 16 has enough garrison (Value: 105) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 37 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 95 has enough garrison (Value: 336) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3885 Steppes Pick 22 has enough garrison (Value: 102) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2870 Gomel Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 27 has enough garrison (Value: 236) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2815 Odessa Pick 49 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 12 has enough garrison (Value: 12) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 50 has enough garrison (Value: 15) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3883 Urals Pick 32 has enough garrison (Value: 254) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3189 Rostov Pick 25 has enough garrison (Value: 236) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 37 has enough garrison (Value: 367) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 23 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 239) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2664 Khalm Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3880 Kazan Pick 30 has enough garrison (Value: 10) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 239) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3066 Orel Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3081 Kursk Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3411 Penza Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 27 has enough garrison (Value: 239) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3363 Voronej Pick 27 has enough garrison (Value: 10) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 9 has enough garrison (Value: 15) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2445 Kovno Pick 32 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 28 has enough garrison (Value: 25) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2517 Minsk Pick 39 has enough garrison (Value: 2) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 14 has enough garrison (Value: 239) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 14 has enough garrison (Value: 12) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 19 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3125 Merefa Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3356 Tambov Pick 11 has enough garrison (Value: 12) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 17 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3043 Tula Pick 19 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3407 Saransk Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2950 Tver Pick 17 has enough garrison (Value: 10) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  CheckRegionForOperation 1003704 Uralskaya, 3528 Yashkul, Pow:166, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 2 SelfVal 59 AINeed 60
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 2950, Region: 3608 Grozny
3:34:01 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  CheckRegionForOperation 1015365 Bulatov' Force, 2679 Nova Lukom, Pow:109, Count: 4(l 1/L 1/S 3) Fitness 63 PickVal 3 SelfVal 28 AINeed 60
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 1764, Region: 1451 Sakia
3:34:01 PM  (Reporting)  CheckRegionForOperation 1016385 Prebyshevsky Diviziya, 3545 Azov, Pow:78, Count: 1(l 1/L 1/S 0) Fitness 81 PickVal 2 SelfVal 23 AINeed 101
3:34:01 PM  (Reporting)  Agenda: Attack, Value: 1863, Region: 3575 Maikop
3:34:01 PM  (Reporting)  CheckRegionForOperation 1013710 1-ya Strelkovaya Brigada, 2454 Marupes, Pow:37, Count: 1(l 0/L 1/S 0) Fitness 63 PickVal 10 SelfVal 70 AINeed 60
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 4410, Region: 2423 Libau
3:34:01 PM  (Reporting)  CheckRegionForOperation 1015675 Pahlen' Force, 3608 Grozny, Pow:664, Count: 6(l 5/L 3/S 1) Fitness 65 PickVal 4 SelfVal 10 AINeed 289
3:34:01 PM  (Reporting)  Agenda: Attack, Value: 650, Region: 3886 Azerbaidjan
3:34:01 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 105) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 1370 Zamosc Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3310 Cheboksary Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 1455 Grodno Pick 3 SelfVal 69 Need 60  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 1 Enemy armies: 5 Land Ratio: 0.36 Land Core Ratio: 0.71  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1003812 Dokhturov' Force (Pow.212)
3:34:01 PM  (Reporting)  1015662 Kapzevich (Pow.0)
3:34:01 PM  (Reporting)  1003606 Kievskaya (Pow.0)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  CheckRegionForOperation 1003812 Dokhturov' Force, 1196 Parndorf, Pow:212, Count: 7(l 1/L 1/S 5) Fitness 39 PickVal 49 SelfVal 234 AINeed 61
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 9126, Region: 934 Muenchen
3:34:01 PM  (Reporting)  CheckRegionForOperation 1003812 Dokhturov' Force, 1196 Parndorf, Pow:212, Count: 7(l 1/L 1/S 5) Fitness 33 PickVal 19 SelfVal 197 AINeed 60
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 6501, Region: 1152 Innsbruck
3:34:01 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 20 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 1194 Wien Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 1189 Graz Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 1647 Zadar Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 1183 Laibach Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 1037 Kuestrin Pick 66 SelfVal 282 Need 101  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 635 Trieste Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1015673 Army of the Danube (Pow.54)
3:34:01 PM  (Reporting)  1016592 Ansio' Force (Pow.113)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 330 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 708 Palermo Pick 64 has enough garrison (Value: 54) - evaluation skipped
3:34:01 PM  (Reporting)  Region 627 Venezia Pick 45 SelfVal 132 Need 1790  no group candidate found
3:34:01 PM  (Reporting)  Region 686 Brindisi Pick 2 SelfVal 17 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Region 668 Pescara Pick 4 SelfVal 30 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 718 Valetta Pick 51 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 674 Monopoli Pick 2 SelfVal 17 Need 506  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 4 Enemy armies: 19 Land Ratio: 0.44 Land Core Ratio: 0.72  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1016888 Frederick von Lowis of Menar (Pow.0)
3:34:01 PM  (Reporting)  1003841 Georgia Expedition (Pow.92)
3:34:01 PM  (Reporting)  1016887 Vulch (Pow.0)
3:34:01 PM  (Reporting)  1016886 Ivan Nikolaevich Essen (Pow.0)
3:34:01 PM  (Reporting)  1016885 Petr Christianovich Wittgenstein (Pow.0)
3:34:01 PM  (Reporting)  1015670 Wittgenstein' Force (Pow.329)
3:34:01 PM  (Reporting)  1003816 Vladikavkaz Kazachi (Pow.55)
3:34:01 PM  (Reporting)  1014180 Tchourtchaninov' Force (Pow.45)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 100 has enough garrison (Value: 55) - evaluation skipped
3:34:01 PM  (Reporting)  CheckRegionForOperation 1003841 Georgia Expedition, 3680 Erevan, Pow:92, Count: 5(l 3/L 1/S 2) Fitness 51 PickVal 99 SelfVal 189 AINeed 15
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 9639, Region: 3639 Vladikavkaz
3:34:01 PM  (Reporting)  Secondary Region 3640 Tskhinvali Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3680 Erevan Pick 96 has enough garrison (Value: 92) - evaluation skipped
3:34:01 PM  (Reporting)  Region 3886 Azerbaidjan Pick 4 SelfVal 10 Need 289  no group candidate found
3:34:01 PM  (Reporting)  CheckRegionForOperation 1003841 Georgia Expedition, 3680 Erevan, Pow:92, Count: 5(l 3/L 1/S 2) Fitness 72 PickVal 3 SelfVal 17 AINeed 60
3:34:01 PM  (Reporting)  Agenda: Attack, Value: 1224, Region: 3667 Martkopi
3:34:01 PM  (Reporting)  Region 2385 Tabriz Pick 2 SelfVal 7 Need 276  no group candidate found
3:34:01 PM  (Reporting)  Region 3887 Persis Pick 3 SelfVal 3 Need 506  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 21 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 70 Newcastle Pick 34 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
3:34:01 PM  (Reporting)  1013691 S-Peterburskaya (Pow.100)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Region 2608 Saint Petersburg Pick 95 SelfVal 653 Need 0  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1016889 SM HQ (Pow.34)
3:34:01 PM  (Reporting)  1003327 Brestskaya (Pow.171)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  CheckRegionForOperation 1016889 SM HQ, 2773 Ostroh, Pow:34, Count: 1(l 0/L 0/S 1) Fitness 50 PickVal 100 SelfVal 858 AINeed 60
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 1388 Warszawa
3:34:01 PM  (Reporting)  Region 1408 Modlin Pick 7 SelfVal 93 Need 101  no group candidate found
3:34:01 PM  (Reporting)  Region 1025 Breslau Pick 71 SelfVal 300 Need 101  no group candidate found
3:34:01 PM  (Reporting)  Region 1085 Lodz Pick 10 SelfVal 117 Need 101  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 41 has enough garrison (Value: 100) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 1328 Krakow Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 367 Theater_CaspianSea Owned armies (extended): 1 Enemy armies: 3 Land Ratio: 0.34 Land Core Ratio: 0.20  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1003803 Ochakov Kazachi (Pow.46)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Region 3886 Azerbaidjan Pick 4 SelfVal 10 Need 289  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 365 Theater_Commerce Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 9 Enemy armies: 1 Land Ratio: 1.54 Land Core Ratio: 0.20  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1016385 Prebyshevsky Diviziya (Pow.78)
3:34:01 PM  (Reporting)  1013685 1-ya Lineynyi Brigada (Pow.43)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 37 has enough garrison (Value: 367) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2815 Odessa Pick 49 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 14 has enough garrison (Value: 239) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 239) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 3 Enemy armies: 12 Land Ratio: 0.97 Land Core Ratio: 0.20  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1015673 Army of the Danube (Pow.54)
3:34:01 PM  (Reporting)  1016592 Ansio' Force (Pow.113)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
3:34:01 PM  (Reporting)  CheckRegionForOperation 1015673 Army of the Danube, 708 Palermo, Pow:54, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 64 SelfVal 291 AINeed 60
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 18915, Region: 708 Palermo
3:34:01 PM  (Reporting)  Region 627 Venezia Pick 45 SelfVal 132 Need 1790  no group candidate found
3:34:01 PM  (Reporting)  Region 717 Siracusa Pick 14 SelfVal 73 Need 506  no group candidate found
3:34:01 PM  (Reporting)  Secondary Region 1682 Kotor Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)  Region 1681 Ragusa Pick 65 SelfVal 163 Need 60  no group candidate found
3:34:01 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 330 Need 506  no group candidate found
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 35 Land Ratio: 0.23 Land Core Ratio: 5.00  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 38 has enough garrison (Value: 0) - evaluation skipped
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:34:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:34:01 PM  (Reporting)  1014169 II. Russian Detachment (Pow.95)
3:34:01 PM  (Reporting)  1013710 1-ya Strelkovaya Brigada (Pow.37)
3:34:01 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
3:34:01 PM  (Reporting)  1013691 S-Peterburskaya (Pow.100)
3:34:01 PM  (Reporting)   
3:34:01 PM  (Reporting)  Region 968 Stettin Pick 64 SelfVal 277 Need 101  no group candidate found
3:34:01 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1434 Gumbinnen, Pow:95, Count: 4(l 0/L 1/S 3) Fitness 81 PickVal 97 SelfVal 381 AINeed 101
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 30861, Region: 1431 Koenigsberg
3:34:01 PM  (Reporting)  Region 2529 Riga Pick 56 SelfVal 392 Need 0  no group candidate found
3:34:01 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1434 Gumbinnen, Pow:95, Count: 4(l 0/L 1/S 3) Fitness 61 PickVal 100 SelfVal 388 AINeed 101
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 23668, Region: 1419 Danzig
3:34:01 PM  (Reporting)  Region 1040 Kolberg Pick 26 SelfVal 141 Need 101  no group candidate found
3:34:01 PM  (Reporting)  Region 2608 Saint Petersburg Pick 95 SelfVal 653 Need 0  no group candidate found
3:34:01 PM  (Reporting)  CheckRegionForOperation 1014169 II. Russian Detachment, 1434 Gumbinnen, Pow:95, Count: 4(l 0/L 1/S 3) Fitness 71 PickVal 31 SelfVal 161 AINeed 101
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 11431, Region: 1456 Memel
3:34:01 PM  (Reporting)  CheckRegionForOperation 1013710 1-ya Strelkovaya Brigada, 2454 Marupes, Pow:37, Count: 1(l 0/L 1/S 0) Fitness 58 PickVal 10 SelfVal 70 AINeed 60
3:34:01 PM  (Reporting)  Agenda: Defend, Value: 4060, Region: 2423 Libau
3:34:01 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 239) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2589 Narva Pick 28 has enough garrison (Value: 233) - evaluation skipped
3:34:01 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
3:34:01 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2308 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFA_ 1015359 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFA_ 1014190 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
3:34:01 PM  (Reporting)  _AFA_ 1008192 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 12768, Region: 4458 Gulf of Tobruk
3:34:01 PM  (Reporting)  _AFA_ 1008192 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 4455, Region: 1681 Ragusa
3:34:01 PM  (Reporting)  _AFA_ 1014812 Mikhal Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
3:34:01 PM  (Reporting)  _AFO_ Adding supply transport 1014812 Mikhal Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
3:34:01 PM  (Reporting)  _NVS_ : Nav Supp 1008250 Adriatic Fleet chance: 10 failed.
3:34:01 PM  (Reporting)  _AFA_ 1016652 Kherson Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
3:34:01 PM  (Reporting)  _AFO_ Adding supply transport 1016652 Kherson Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
3:34:01 PM  (Reporting)  _AFA_ 1014189 M. Neva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3931 Eastern Mediterranean Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 107 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Aegean Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFA_ 1015674 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:34:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFA_ 1013472 Strela Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:34:01 PM  (Reporting)  Disembark: Russian Detachment created in region Bantry Bay
3:34:01 PM  (Reporting)  PrepareForDisembark Landing aborted: 1013428 Ushakov's Fleet, 4099 Bantry Bay, Pow:147, Count: 11(l 8/L 7/S 0) no region has any interest.
3:34:01 PM  (Reporting)  _AFA_ 1013428 Ushakov's Fleet has been given the mission Agenda: Transport, Value: 13536, Region: 947 Hamburg
3:34:01 PM  (Reporting)  _AFA_ 1016891 S.Piotr Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 1794, Region: 3933 Black Sea Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 278 ms
3:34:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
3:34:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Aegean Sea Trade
3:34:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
3:34:01 PM  (Reporting)  _AFA_ 1013471 Venus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5775, Region: 3923 Baltic Sea Trade
3:34:01 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 11 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:34:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:34:01 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:38:23 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:38:23 PM  (Reporting)  Leader 1003431 Dnestrovskaya relocated to 1419 Danzig
3:38:23 PM  (Reporting)  Ended Collect Leaders 3 ms
3:38:23 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:38:23 PM  (Reporting)  _RWI__B 1016889 SM HQ, 2773 Ostroh, Pow:34, Count: 1(l 0/L 0/S 1) was targeting 1388 Warszawa which is a neutral territory without enemy, aborting an agenda.
3:38:23 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:2.40) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.40) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:1.44) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.14 - Core:1.50 - Nav:2.39) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supply 1016388 UK-1i Oboznyi Polk, 973 Berlin, Pow:0, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:38:23 PM  (Reporting)  _RCS_ Supply 1016388 UK-1i Oboznyi Polk, 900 Ulm, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 900 Ulm
3:38:23 PM  (Reporting)  _RCS_ Supply 1016388 UK-1i Oboznyi Polk, 900 Ulm, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 342 Germany
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  _ATG__ 1003431 Dnestrovskaya Danzig Going against objective: 1194 Wien
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014169 II. Russian Detachment, 1434 Gumbinnen, Pow:95, Count: 4(l 0/L 1/S 3)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 12243, Region: 1456 Memel
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4900, Region: 2423 Libau
3:38:23 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 14651, Region: 1456 Memel
3:38:23 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 27548, Region: 1419 Danzig
3:38:23 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 30861, Region: 1431 Koenigsberg
3:38:23 PM  (Reporting)  Agenda  6  : Agenda: Defend, Value: 23668, Region: 1419 Danzig
3:38:23 PM  (Reporting)  Agenda  7  : Agenda: Defend, Value: 11431, Region: 1456 Memel
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 27548, Region: 1419 Danzig
3:38:23 PM  (Reporting)  1014169-II. Russian Detachment Power:95 Health:100% Gumbinnen>Danzig Mission:Defend Fitness:71% Need:101 Threat:75 GoalValue: 27548
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1003431 Dnestrovskaya is doing nothing in Danzig  Power: 0  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1003136 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 973 Berlin
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1016388 UK-1i Oboznyi Polk is doing nothing in Ulm  Power: 0  HealthPerc: 100
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Arty 1015365 Bulatov' Force, 2679 Nova Lukom, Pow:109, Count: 4(l 1/L 1/S 3) in reserve
3:38:23 PM  (Reporting)  _RCA_ Arty 1016879 MO HQ, 3143 Balaklia, Pow:34, Count: 1(l 0/L 0/S 1) in reserve
3:38:23 PM  (Reporting)  _RCA_ Arty 1016880 DN HQ, 3173 Slovyansk, Pow:33, Count: 1(l 0/L 0/S 1) in reserve
3:38:23 PM  (Reporting)  _RCA_ Arty 1016881 SM HQ, 3173 Slovyansk, Pow:33, Count: 1(l 0/L 0/S 1) in reserve
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  4 in core Area
3:38:23 PM  (Reporting)  _RCA_ Artillery 1016879 MO HQ, 3143 Balaklia, Pow:34, Count: 1(l 0/L 0/S 1) relocating toward 1015075 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  _RCA_ Artillery 1016881 SM HQ, 3173 Slovyansk, Pow:33, Count: 1(l 0/L 0/S 1) relocating toward 1016385 Prebyshevsky Diviziya, 3545 Azov, Pow:78, Count: 1(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  _RCA_ Artillery 1016889 SM HQ, 2773 Ostroh, Pow:34, Count: 1(l 0/L 0/S 1) relocating toward 1014167 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  _RCA_ Artillery 1016880 DN HQ, 3173 Slovyansk, Pow:33, Count: 1(l 0/L 0/S 1) relocating toward 1015075 IV. Russian Detachment, 3129 Kharkov, Pow:53, Count: 2(l 0/L 1/S 1)
3:38:23 PM  (Reporting)  _RCA_ Artillery 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3) relocating toward 1419 Danzig
3:38:23 PM  (Reporting)  _RCA_ Arty 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3) had one RCA agenda removed.
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supply 1016882 KR-1i Oboznyi Polk, 3173 Slovyansk, Pow:0, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:38:23 PM  (Reporting)  _RCA_ Resupplying 1016882 KR-1i Oboznyi Polk, 3173 Slovyansk, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003389 Melissino' Force, 2854 Ekaterinoslav, Pow:151, Count: 2(l 1/L 1/S 1)
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 1419 Danzig in theater 351 Russia
3:38:23 PM  (Reporting)  _GTU_ 1013685 1-ya Lineynyi Brigada, 3188 Taganrog, Pow:43, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:38:23 PM  (Reporting)  _GTU_ 1003389 Melissino' Force, 2854 Ekaterinoslav, Pow:172, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
3:38:23 PM  (Reporting)  _GTU_ 1015677 Kutuzov' Force, 3143 Balaklia, Pow:32, Count: 4(l 3/L 1/S 1) has no agenda for now, trying to gather
3:38:23 PM  (Reporting)  _GTU_ 1016384 Ertel' Force, 3125 Merefa, Pow:68, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
3:38:23 PM  (Reporting)  _GTU_ 1015095 Uvarov Kaz.Diviziya, 3125 Merefa, Pow:177, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:38:23 PM  (Reporting)  _GTU_ Starting merge 5 at start
3:38:23 PM  (Reporting)  _GTU_ Finished merge 4 now
3:38:23 PM  (Reporting)  _GTU_ Uvarov' Force gathering toward primary region (long distance)
3:38:23 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1419 Danzig Gather to region: 1419 Danzig
3:38:23 PM  (Reporting)  _GTU_ Melissino' Force gathering toward primary region (long distance)
3:38:23 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1419 Danzig Gather to region: 1419 Danzig
3:38:23 PM  (Reporting)  _GTU_ 1015677 Kutuzov' Force, 3143 Balaklia, Pow:32, Count: 4(l 3/L 1/S 1) no gathering goal found, will be iddle this turn.
3:38:23 PM  (Reporting)  _GTU_ 1013685 1-ya Lineynyi Brigada, 3188 Taganrog, Pow:43, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:38:23 PM  (Reporting)  Ended AI Gather Units 705 ms
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  _GTG_ 1013691 S-Peterburskaya, 2608 Saint Petersburg, Pow:100, Count: 1(l 1/L 1/S 0) is garrisoning 2608 Saint Petersburg and will absorb 1016866 Peter Aleksandrovich Tolstoy
3:38:23 PM  (Reporting)  _GTG_ 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:15, Count: 1(l 0/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1016864 Astrakhanskii Gar.
3:38:23 PM  (Reporting)  Ended GatherGarrisons 4 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  _ATG__ 1013685 1-ya Lineynyi Brigada Taganrog Going against objective: 3886 Azerbaidjan
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 4 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1013691 Bagration' Force, 2608 Saint Petersburg, Pow:100, Count: 2(l 2/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015862 3-ya Kazach'ya Brigada, 3883 Urals, Pow:9, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3883 Urals
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3883 Urals
3:38:23 PM  (Reporting)  1015862-3-ya Kazach'ya Brigada Power:9 Health:100% Urals>Urals Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1013710 1-ya Strelkovaya Brigada, 2454 Marupes, Pow:37, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 4233, Region: 2423 Libau
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2529 Riga
3:38:23 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 4410, Region: 2423 Libau
3:38:23 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 4060, Region: 2423 Libau
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2529 Riga
3:38:23 PM  (Reporting)  1013710-1-ya Strelkovaya Brigada Power:37 Health:100% Marupes>Riga Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016383 Nikolay Tuchkov, 2933 Vyazma, Pow:19, Count: 1(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2933 Vyazma
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2933 Vyazma
3:38:23 PM  (Reporting)  1016383-Nikolay Tuchkov Power:19 Health:100% Vyazma>Vyazma Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014389 2-ya Kazach'ya Brigada, 3311 Kugesi, Pow:30, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  1014389-2-ya Kazach'ya Brigada Power:30 Health:100% Kugesi>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016875 KV-1i Oboznyi Polk, 3311 Kugesi, Pow:0, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 17250, Region: 2968 Rybinsk
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 17250, Region: 2968 Rybinsk
3:38:23 PM  (Reporting)  1016875-KV-1i Oboznyi Polk Power:0 Health:100% Kugesi>Rybinsk Mission:Build Depot Fitness:69% Need:60 Threat:0 GoalValue: 17250
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016642 Litovskaya, 2906 Smolensk, Pow:99, Count: 1(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2933 Vyazma
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2933 Vyazma
3:38:23 PM  (Reporting)  1016642-Litovskaya Power:99 Health:100% Smolensk>Vyazma Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016375 II. Fleet, 3880 Kazan, Pow:21, Count: 5(l 0/L 1/S 4)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016375 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
3:38:23 PM  (Reporting)  1016375-II. Fleet Power:21 Health:100% Kazan>Astrakhan Mission:Naval Docking Fitness:89% Need:35 Threat:0 GoalValue: 5518
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016656 Wrtemberg' Force, 2907 Krasniy, Pow:367, Count: 3(l 3/L 3/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2906 Smolensk
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2906 Smolensk
3:38:23 PM  (Reporting)  1016656-Wrtemberg' Force Power:367 Health:100% Krasniy>Smolensk Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1015857 2-ya Opolchenie Orkug, 2517 Minsk, Pow:2, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2517 Minsk
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016082 Korff, 3884 Sibir, Pow:213, Count: 1(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  1016082-Korff Power:213 Health:100% Sibir>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1003738 Vasilchikov' Force, 3884 Sibir, Pow:39, Count: 3(l 1/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2900, Region: 3884 Sibir
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  1003738-Vasilchikov' Force Power:39 Health:100% Sibir>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016655 Lanzheron Diviziya, 2898 Boryspil, Pow:126, Count: 1(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2801 Kiev
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2801 Kiev
3:38:23 PM  (Reporting)  1016655-Lanzheron Diviziya Power:126 Health:100% Boryspil>Kiev Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014374 1-ya Opolchenie Orkug, 2801 Kiev, Pow:16, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2801 Kiev
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2801 Kiev
3:38:23 PM  (Reporting)  1014374-1-ya Opolchenie Orkug Power:16 Health:100% Kiev>Kiev Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015075 IV. Russian Detachment, 3129 Kharkov, Pow:78, Count: 3(l 0/L 1/S 2)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15957, Region: 3129 Kharkov
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15957, Region: 3129 Kharkov
3:38:23 PM  (Reporting)  1015075-IV. Russian Detachment Power:78 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:65% Need:35 Threat:0 GoalValue: 15957
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015095 Uvarov' Force, 3125 Merefa, Pow:298, Count: 3(l 2/L 2/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1419 Danzig
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1419 Danzig
3:38:23 PM  (Reporting)  1015095-Uvarov' Force Power:298 Health:100% Merefa>Danzig Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1003145 Russian Army, 3143 Balaklia, Pow:214, Count: 3(l 2/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  1003145-Russian Army Power:214 Health:100% Balaklia>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1015677 Kutuzov' Force is doing nothing in Balaklia  Power: 32  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016643 O'Rourke Brigada, 3143 Balaklia, Pow:52, Count: 1(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3129 Kharkov
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3129 Kharkov
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3129 Kharkov
3:38:23 PM  (Reporting)  1016643-O'Rourke Brigada Power:52 Health:100% Balaklia>Kharkov Mission:Resupply Fitness:100% Need:35 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015093 Orenburg Brigada, 3885 Steppes, Pow:5, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3400, Region: 3885 Steppes
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
3:38:23 PM  (Reporting)  1015093-Orenburg Brigada Power:5 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016872 Rozen Diviziya, 3173 Slovyansk, Pow:120, Count: 1(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 3129 Kharkov
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
3:38:23 PM  (Reporting)  1016872-Rozen Diviziya Power:120 Health:100% Slovyansk>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1003389 Melissino' Force, 2854 Ekaterinoslav, Pow:172, Count: 3(l 1/L 1/S 2)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1419 Danzig
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1419 Danzig
3:38:23 PM  (Reporting)  1003389-Melissino' Force Power:172 Health:100% Ekaterinoslav>Danzig Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016654 Chaplits Brigada, 3185 Ienakeve, Pow:208, Count: 1(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
3:38:23 PM  (Reporting)  1016654-Chaplits Brigada Power:208 Health:100% Ienakeve>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016653 Gollitzin' Force, 3182 Lutuhine, Pow:248, Count: 3(l 2/L 2/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  1016653-Gollitzin' Force Power:248 Health:100% Lutuhine>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014167 Liders' Force, 2831 Nemirov, Pow:49, Count: 2(l 1/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6210, Region: 2831 Nemirov
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6210, Region: 2831 Nemirov
3:38:23 PM  (Reporting)  1014167-Liders' Force Power:49 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:54% Need:48 Threat:0 GoalValue: 6210
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016083 Gerngoss' Force, 3181 Aksay, Pow:243, Count: 2(l 1/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
3:38:23 PM  (Reporting)  1016083-Gerngoss' Force Power:243 Health:100% Aksay>Khasavyurt Mission:Attack Fitness:50% Need:28 Threat:21 GoalValue: 2500
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015092 Maltits Diviziya, 2820 Berezvika, Pow:132, Count: 1(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2815 Odessa
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2819 Nikolaiev
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2819 Nikolaiev
3:38:23 PM  (Reporting)  1015092-Maltits Diviziya Power:132 Health:100% Berezvika>Nikolaiev Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1013685 1-ya Lineynyi Brigada is doing nothing in Taganrog  Power: 43  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016385 Prebyshevsky' Force, 3545 Azov, Pow:119, Count: 2(l 1/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 1863, Region: 3575 Maikop
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3545 Azov
3:38:23 PM  (Reporting)  1016385-Prebyshevsky' Force Power:119 Health:100% Azov>Azov Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1003776 Novgorod Brig., 3547 Kugoyeyskaya, Pow:34, Count: 2(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3545 Azov
3:38:23 PM  (Reporting)  1003776-Novgorod Brig. Power:34 Health:100% Kugoyeyskaya>Azov Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:24, Count: 2(l 0/L 2/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10920, Region: 3509 Astrakhan
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10920, Region: 3509 Astrakhan
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1008289 Don Fleet, 2815 Odessa, Pow:19, Count: 3(l 0/L 1/S 2)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
3:38:23 PM  (Reporting)  1008289-Don Fleet Power:19 Health:100% Odessa>Nikolaiev Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 3301
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1003704 Uralskaya, 3528 Yashkul, Pow:166, Count: 2(l 1/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan
3:38:23 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 2950, Region: 3608 Grozny
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan
3:38:23 PM  (Reporting)  1003704-Uralskaya Power:166 Health:100% Yashkul>Astrakhan Mission:Resupply Fitness:100% Need:35 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1008241 Caspian Fleet, 3509 Astrakhan, Pow:64, Count: 2(l 0/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008241 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
3:38:23 PM  (Reporting)  1008241-Caspian Fleet Power:64 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:89% Need:50 Threat:0 GoalValue: 2403
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1003725 Orenburgskaya, 3524 Novo Sukhokumsk, Pow:60, Count: 1(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan
3:38:23 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 9450, Region: 3639 Vladikavkaz
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan
3:38:23 PM  (Reporting)  1003725-Orenburgskaya Power:60 Health:100% Novo Sukhokumsk>Astrakhan Mission:Resupply Fitness:100% Need:35 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015869 1st Merchant Fleet, 3243 Kertch, Pow:0, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3243 Kertch
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3243 Kertch
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015675 Pahlen' Force, 3608 Grozny, Pow:664, Count: 6(l 5/L 3/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 650, Region: 3886 Azerbaidjan
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 650, Region: 3886 Azerbaidjan
3:38:23 PM  (Reporting)  1015675-Pahlen' Force Power:664 Health:100% Grozny>Azerbaidjan Mission:Attack Fitness:65% Need:289 Threat:214 GoalValue: 650
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016878 SP-1i Oboznyi Polk, 3608 Grozny, Pow:0, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 9750, Region: 3509 Astrakhan
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 9750, Region: 3509 Astrakhan
3:38:23 PM  (Reporting)  1016878-SP-1i Oboznyi Polk Power:0 Health:100% Grozny>Astrakhan Mission:Build Depot Fitness:39% Need:35 Threat:0 GoalValue: 9750
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1003803 Ochakov Kazachi, 3611 Khasavyurt, Pow:46, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
3:38:23 PM  (Reporting)  1003803-Ochakov Kazachi Power:46 Health:100% Khasavyurt>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.36 - Core:0.71 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 1158 Linz in theater 339 Austria
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  _ATG__ 1015662 Kapzevich Linz Going against objective: 1194 Wien
3:38:23 PM  (Reporting)  _ATG__ 1003606 Kievskaya Linz Going against objective: 1194 Wien
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1003606 Kievskaya is doing nothing in Linz  Power: 0  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1015662 Kapzevich is doing nothing in Linz  Power: 0  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1003812 Dokhturov' Force, 1196 Parndorf, Pow:212, Count: 7(l 1/L 1/S 5)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 18972, Region: 1158 Linz
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7120, Region: 1196 Parndorf
3:38:23 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 19000, Region: 1194 Wien
3:38:23 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 9126, Region: 934 Muenchen
3:38:23 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 6501, Region: 1152 Innsbruck
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7120, Region: 1196 Parndorf
3:38:23 PM  (Reporting)  1003812-Dokhturov' Force Power:212 Health:100% Parndorf>Parndorf Mission:Keep Position Fitness:80% Need:60 Threat:0 GoalValue: 7120
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1008276 Dnepr Fleet is doing nothing in Ofen  Power: 19  HealthPerc: 100
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016592 Ansio' Force, 705 Cagliari, Pow:113, Count: 2(l 1/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4252, Region: 705 Cagliari
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4252, Region: 705 Cagliari
3:38:23 PM  (Reporting)  1016592-Ansio' Force Power:113 Health:100% Cagliari>Cagliari Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 4252
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015673 Army of the Danube, 708 Palermo, Pow:54, Count: 2(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4275, Region: 708 Palermo
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 18915, Region: 708 Palermo
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 18915, Region: 708 Palermo
3:38:23 PM  (Reporting)  1015673-Army of the Danube Power:54 Health:100% Palermo>Palermo Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 18915
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 336 Spanish Peninsula
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1008192 Chichagov's Fleet, 4317 Baleares, Pow:301, Count: 6(l 1/L 5/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 12768, Region: 4458 Gulf of Tobruk
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4455, Region: 1681 Ragusa
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 12768, Region: 4458 Gulf of Tobruk
3:38:23 PM  (Reporting)  1008192-Chichagov's Fleet Power:301 Health:100% Baleares>Gulf of Tobruk Mission:Naval Superiority Fitness:84% Need:0 Threat:0 GoalValue: 12768
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.44 - Core:0.72 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014180 Tchourtchaninov' Force, 3639 Vladikavkaz, Pow:45, Count: 2(l 1/L 0/S 1) Keeping only the Garrison goal for 3639 Vladikavkaz
3:38:23 PM  (Reporting)  List of Agendas for 1014180 Tchourtchaninov' Force, 3639 Vladikavkaz, Pow:45, Count: 2(l 1/L 0/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5670, Region: 3639 Vladikavkaz
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5670, Region: 3639 Vladikavkaz
3:38:23 PM  (Reporting)  1014180-Tchourtchaninov' Force Power:45 Health:100% Vladikavkaz>Vladikavkaz Mission:Garrison Fitness:60% Need:15 Threat:21 GoalValue: 5670
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1003816 Vladikavkaz Kazachi, 3664 Tiflis, Pow:55, Count: 3(l 2/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 9504, Region: 3664 Tiflis
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
3:38:23 PM  (Reporting)  1003816-Vladikavkaz Kazachi Power:55 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:2 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015670 Wittgenstein' Force, 3657 Manglisi, Pow:329, Count: 9(l 6/L 2/S 3)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2277, Region: 3657 Manglisi
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2277, Region: 3657 Manglisi
3:38:23 PM  (Reporting)  1015670-Wittgenstein' Force Power:329 Health:100% Manglisi>Manglisi Mission:Keep Position Fitness:99% Need:60 Threat:0 GoalValue: 2277
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1003841 Georgia Expedition, 3680 Erevan, Pow:92, Count: 5(l 3/L 1/S 2)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7672, Region: 3680 Erevan
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 9639, Region: 3639 Vladikavkaz
3:38:23 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 1224, Region: 3667 Martkopi
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 9639, Region: 3639 Vladikavkaz
3:38:23 PM  (Reporting)  1003841-Georgia Expedition Power:92 Health:100% Erevan>Vladikavkaz Mission:Defend Fitness:51% Need:15 Threat:21 GoalValue: 9639
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:1.89) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014191 Baltic Transport Sq., 87 Liverpool, Pow:14, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 87 Liverpool
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1776, Region: 16 Dublin
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1776, Region: 16 Dublin
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014191 Baltic Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 16 Dublin
3:38:23 PM  (Reporting)  1014191-Baltic Transport Sq. Power:14 Health:100% Liverpool>Dublin Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 1776
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015089 Oleg Sq., 16 Dublin, Pow:38, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015089 Oleg Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:38:23 PM  (Reporting)  1015089-Oleg Sq. Power:38 Health:100% Dublin>Commerce Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016891 S.Piotr Sq., 4099 Bantry Bay, Pow:69, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 1794, Region: 3933 Black Sea Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 1794, Region: 3933 Black Sea Trade
3:38:23 PM  (Reporting)  1016891-S.Piotr Sq. Power:69 Health:100% Bantry Bay>Black Sea Trade Mission:Patrol Convoy Box Fitness:26% Need:0 Threat:0 GoalValue: 1794
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1013428 Ushakov's Fleet, 4099 Bantry Bay, Pow:61, Count: 10(l 8/L 6/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 13536, Region: 947 Hamburg
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 13536, Region: 947 Hamburg
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013428 Ushakov's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
3:38:23 PM  (Reporting)  1013428-Ushakov's Fleet Power:61 Health:100% Bantry Bay>Hamburg Mission:Transport Fitness:72% Need:101 Threat:75 GoalValue: 13536
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 345 Balkans
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014812 Mikhal Sq., 4412 Ionian Islands, Pow:43, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 783, Region: 1681 Ragusa
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014812 Mikhal Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:38:23 PM  (Reporting)  1014812-Mikhal Sq. Power:43 Health:100% Ionian Islands>Commerce Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1008250 Adriatic Fleet, 4325 Cap Kramis, Pow:120, Count: 4(l 2/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 5916, Region: 517 Jersey
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 5916, Region: 517 Jersey
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008250 Adriatic Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 517 Jersey
3:38:23 PM  (Reporting)  1008250-Adriatic Fleet Power:120 Health:100% Cap Kramis>Jersey Mission:Transport Fitness:58% Need:60 Threat:0 GoalValue: 5916
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 1419 Danzig in theater 343 Poland
3:38:23 PM  (Reporting)  _GTU_ 1003327 Brestskaya, 2773 Ostroh, Pow:171, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
3:38:23 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:38:23 PM  (Reporting)  _GTU_ Finished merge 1 now
3:38:23 PM  (Reporting)  _GTU_ Brestskaya gathering toward a group near primary region 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3)
3:38:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 1419 Danzig Seek Strong Group 1015365 Bulatov' Force in region: Danzig
3:38:23 PM  (Reporting)  Ended AI Gather Units 199 ms
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1003327 Brestskaya, 2773 Ostroh, Pow:171, Count: 4(l 2/L 1/S 2)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 1419 Danzig
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 1419 Danzig
3:38:23 PM  (Reporting)  1003327 Brestskaya Ostroh Health: 100 % will target  1015365 Bulatov' Force
3:38:23 PM  (Reporting)  1003327-Brestskaya Power:171 Health:100% Ostroh>Danzig Mission:Merge (slave) Fitness:1% Need:101 Threat:75 GoalValue: 2
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 354 South America
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.31) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.34 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:5.00 - Core:0.20 - Nav:2.40) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:1.54 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015359 III. Fleet, 3933 Black Sea Trade, Pow:70, Count: 2(l 0/L 2/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
3:38:23 PM  (Reporting)  1015359-III. Fleet Power:70 Health:100% Black Sea Trade>Black Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.97 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014190 IV. Fleet, 3930 Central Mediterranean Trade, Pow:58, Count: 2(l 0/L 2/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
3:38:23 PM  (Reporting)  1014190-IV. Fleet Power:58 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016652 Kherson Sq., 4437 South Ionian Sea, Pow:35, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4550, Region: 3926 Northeast Atlantic Trade
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4550, Region: 3926 Northeast Atlantic Trade
3:38:23 PM  (Reporting)  1016652-Kherson Sq. Power:35 Health:100% South Ionian Sea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:91% Need:0 Threat:0 GoalValue: 4550
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014189 M. Neva Sq., 3931 Eastern Mediterranean Trade, Pow:33, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3931 Eastern Mediterranean Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3931 Eastern Mediterranean Trade
3:38:23 PM  (Reporting)  1014189-M. Neva Sq. Power:33 Health:100% Eastern Mediterranean Trade>Eastern Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015674 I. Fleet, 3927 Southeast Atlantic Trade, Pow:64, Count: 2(l 0/L 2/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015674 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
3:38:23 PM  (Reporting)  1015674-I. Fleet Power:64 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.23 - Core:5.00 - Nav:0.40) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1013472 Strela Sq., 3924 North Sea Trade, Pow:39, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013472 Strela Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:38:23 PM  (Reporting)  1013472-Strela Sq. Power:39 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:1.44) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1013471 Venus Sq., 3923 Baltic Sea Trade, Pow:77, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5775, Region: 3923 Baltic Sea Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5775, Region: 3923 Baltic Sea Trade
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013471 Venus Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:38:23 PM  (Reporting)  1013471-Venus Sq. Power:77 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5775
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008324 Baltikskii Torgovlya Flot , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 6 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 15 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 5 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 14 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 5 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 5 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:38:23 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda AutoMerge
3:38:23 PM  (Reporting)  1016082 Korff will be merged into 1003738 Vasilchikov' Force in region Sibir
3:38:23 PM  (Reporting)  AI Process done in  33563 ms
3:38:23 PM  (Reporting)  Processing  1000004 Austria
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:38:23 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 337 France
3:38:23 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
3:38:23 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
3:38:23 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 339 Austria
3:38:23 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
3:38:23 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
3:38:23 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
3:38:23 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
3:38:23 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
3:38:23 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
3:38:23 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
3:38:23 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 337 France
3:38:23 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 345 Balkans
3:38:23 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 136 OppPow Land: 4 OwnPow Nav : 579 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 1.08 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 186 > 226
3:38:23 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 21 OppPow Land: 1383 OwnPow Nav : 674 OppPow Nav : 1144
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.38 0.20 Reg Count: 283 > 352
3:38:23 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 766 OppPow Land: 3227 OwnPow Nav : 165 OppPow Nav : 4
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.21 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:38:23 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2755 OppPow Land: 1793 OwnPow Nav : 21 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.98 3.32 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
3:38:23 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1857 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:38:23 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 418 OwnPow Nav : 0 OppPow Nav : 490
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
3:38:23 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6073 OppPow Land: 1614 OwnPow Nav : 49 OppPow Nav : 12
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 2.40 2.35 Ratio Nav/NavCore: 2.60 5.00 Reg Count: 392 > 494
3:38:23 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 434 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
3:38:23 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 50 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
3:38:23 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 819 OppPow Land: 0 OwnPow Nav : 21 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
3:38:23 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
3:38:23 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:38:23 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:38:23 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2088 OppPow Land: 0 OwnPow Nav : 53 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
3:38:23 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 95 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
3:38:23 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 829 OppPow Land: 0 OwnPow Nav : 84 OppPow Nav : 75
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.71 0.36 Reg Count: 57 > 184
3:38:23 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1459 OppPow Land: 3992 OwnPow Nav : 5151 OppPow Nav : 2178
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.23 5.00 Ratio Nav/NavCore: 1.51 5.00 Reg Count: 199 > 506
3:38:23 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 806 OppPow Land: 431 OwnPow Nav : 487 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 1.19 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
3:38:23 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 83 OppPow Land: 0 OwnPow Nav : 45 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
3:38:23 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 251 OppPow Land: 0 OwnPow Nav : 748 OppPow Nav : 55
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 1.79 Reg Count: 2 > 15
3:38:23 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2729 ms
3:38:23 PM  (Reporting)  Resources Levels Austria EcoBase 254 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Average Stock 177 Expected 127 Balance -9
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 3100 Expected 89 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Average Stock 102 Expected 89 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Very High Stock 225 Expected 89 Balance -11
3:38:23 PM  (Reporting)  War supplies Availability Very High Stock 208 Expected 64 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 31 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Engagment Points Availability Plentiful Stock 126 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 375 Expected 25 Balance 0
3:38:23 PM  (Reporting)    1008471 1. Transportdivision Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade EndTurn 2675
3:38:23 PM  (Reporting)    1004700 Italienische Armee Agenda Kept Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck EndTurn 2674
3:38:23 PM  (Reporting)    1004506 Memmingen Gar. Agenda Kept Agenda: Defend, Value: 32500, Region: 934 Muenchen EndTurn 2676
3:38:23 PM  (Reporting)    1004303 Bayerische Armee Agenda Kept Agenda: Garrison, Value: 31000, Region: 932 Regensburg EndTurn 2674
3:38:23 PM  (Reporting)    1004366 Stadtgarnison Salzburg Agenda Kept Agenda: Defend, Value: 19100, Region: 888 Frankfurt EndTurn 2676
3:38:23 PM  (Reporting)    1004740 Tirolerisch Korps Agenda Kept Agenda: Attack, Value: 11115, Region: 827 Minden EndTurn 2676
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 11442
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 9839
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 6500
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4500
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
3:38:23 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
3:38:23 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 500
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:38:23 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
3:38:23 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:38:23 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:38:23 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 136 Overall power (enemies): 4 Ratio: 1.08
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 579 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6073 Overall power (enemies): 1614 Ratio: 2.40
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11679
3:38:23 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 49 Overall power (enemies): 12 Nav Ratio: 2.60
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2755 Overall power (enemies): 1793 Ratio: 0.98
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  536
3:38:23 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 766 Overall power (enemies): 3227 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  63846
3:38:23 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 165 Overall power (enemies): 4 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2088 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  102
3:38:23 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 53 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 21 Overall power (enemies): 1383 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1618
3:38:23 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 674 Overall power (enemies): 1144 Nav Ratio: 0.38
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 819 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 50 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 95 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 418 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  398
3:38:23 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 490 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 434 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  703
3:38:23 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 1857 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  148
3:38:23 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 748 Overall power (enemies): 55 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 487 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5151 Overall power (enemies): 2178 Nav Ratio: 1.51
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 84 Overall power (enemies): 75 Nav Ratio: 0.71
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 579 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 49 Overall power (enemies): 12 Nav Ratio: 2.60
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 165 Overall power (enemies): 4 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 53 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 674 Overall power (enemies): 1144 Nav Ratio: 0.38
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 95 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 490 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 748 Overall power (enemies): 55 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 487 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5151 Overall power (enemies): 2178 Nav Ratio: 1.51
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 84 Overall power (enemies): 75 Nav Ratio: 0.71
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Land Theaters Special Regions ***
3:38:23 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
3:38:23 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 900 Ulm Max pick: Ulm Max need: Ueberlingen Max Val: Linz Naval Gathering: 1419 Danzig
3:38:23 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1152 Innsbruck Max pick: Linz Max need: Vicenza Max Val: Linz Naval Gathering: 1194 Wien
3:38:23 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 627 Venezia Max pick: Venezia Max need: Trevisa Max Val: Venezia Naval Gathering: 627 Venezia
3:38:23 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2801 Kiev Max pick: Kiev Max need: Maikop Max Val: Kiev Naval Gathering: 2608 Saint Petersburg
3:38:23 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Freiburg Brisgau Naval Gathering: 517 Jersey
3:38:23 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Ragusa Naval Gathering: 1681 Ragusa
3:38:23 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Breslau Naval Gathering: 1388 Warszawa
3:38:23 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 895 Freiburg Brisgau Max pick: Zurich Max need: Ueberlingen Max Val: Freiburg Brisgau Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Final Gather Region for  351 Russia : 900 Ulm
3:38:23 PM  (Reporting)  Final Gather Region for  345 Balkans : 1158 Linz
3:38:23 PM  (Reporting)  Final Gather Region for  343 Poland : 900 Ulm
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Ended InitAndDumpData Austria 6429 ms
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 8 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
3:38:23 PM  (Reporting)  Sending proposal: *we can*
3:38:23 PM  (Reporting)  Checking wars, we have 5 underway
3:38:23 PM  (Reporting)  In the war vs 1000001 France WS is -9 for us as viewing faction
3:38:23 PM  (Reporting)  AcceptChance 4 Rolled 47
3:38:23 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Proposing to 1000013 Bavaria
3:38:23 PM  (Reporting)  Checking 23 Request Supply Right
3:38:23 PM  (Reporting)  Still checking 23 Request Supply Right
3:38:23 PM  (Reporting)  Item is a Various entry, chance 0
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Bavaria chance 0
3:38:23 PM  (Reporting)  Proposing to 1000017 Saxony
3:38:23 PM  (Reporting)  Checking 23 Request Supply Right
3:38:23 PM  (Reporting)  Still checking 23 Request Supply Right
3:38:23 PM  (Reporting)  Item is a Various entry, chance 0
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Saxony chance 0
3:38:23 PM  (Reporting)  Proposing to 1000013 Bavaria
3:38:23 PM  (Reporting)  Checking 0 Propose State Visit
3:38:23 PM  (Reporting)  Still checking 0 Propose State Visit
3:38:23 PM  (Reporting)  Item is a Various entry, chance -5
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Bavaria chance -5
3:38:23 PM  (Reporting)  Proposing to 1000017 Saxony
3:38:23 PM  (Reporting)  Checking 3 Promise Local Support
3:38:23 PM  (Reporting)  Still checking 3 Promise Local Support
3:38:23 PM  (Reporting)  Item is a Various entry, chance 8
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Promise Local Support toward Saxony chance 8
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 40 ms
3:38:23 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 297 Zuera
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 14 target region was 1280 Debrecen
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4123 Channel Islands
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 4423 Libyan Coast
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 4362 South Thyrrenean Sea
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 124 Falmouth
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 9 target region was 1248 Verseg
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1502 Kristiansand
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 36 target region was 3873 Buinsk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 4021 Psel Confluent
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3415 Kuzovatovo
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2477 Varena
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3643 Zar
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 2486 Miadzal
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 316 Manzanares
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 2728 Rokytne
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4097 Galway Bay
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3253 Vakhtan
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1294 Mako
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 4018 Dniepr Estuary
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 234 Huelva
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 4407 Albanian Coast
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2024 Anamur
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3749 Tenes
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 2816 Rozdilna
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 1822 Constanta
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 3676 Alaverdi
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 93 target region was 1648 Sibenik
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 3363 Voronej
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1150 Brixen
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 1801 Gheorghe
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 2906 Smolensk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 1663 Novo Mesto
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 1210 Trinec
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2090 Artvin
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 2628 Torkovitchi
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4400 Hvar Channel
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 578 Mulhouse
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 388 Tulle
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2926 Demyansk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1041 Kosslin
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3505 Obilnoie
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 85 target region was 1345 Stanislau
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3185 Ienakeve
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 72 Carlisle
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3748 Blida
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 856 Delmenhorst
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 136 target region was 1728 Bar
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 701 Bosa
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 384 Montlucon
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3696 Taroudant
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1052 Neustettin
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3485 Tsimliansk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 3342 Mordovo
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1997 Sakarya
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2808 Ovidiopol
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3190 Novoazovsk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 3777 El Tarf
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 1541 Kristianstad
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1114 Nachod
3:38:23 PM  (Reporting)  Ended HandleRegionsDecisions 3957 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 208
3:38:23 PM  (Reporting)  Money Level 2 Amount 177
3:38:23 PM  (Reporting)  Conscripts Level 3 Amount 225
3:38:23 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
3:38:23 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
3:38:23 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
3:38:23 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
3:38:23 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
3:38:23 PM  (Reporting)  Adding 294 Grenzer Brigade 1805 Coeff: 9
3:38:23 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
3:38:23 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
3:38:23 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 108
3:38:23 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 126
3:38:23 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 90
3:38:23 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
3:38:23 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 18
3:38:23 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
3:38:23 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 81
3:38:23 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 36
3:38:23 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 45
3:38:23 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
3:38:23 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
3:38:23 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
3:38:23 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
3:38:23 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
3:38:23 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 117
3:38:23 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 27
3:38:23 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
3:38:23 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
3:38:23 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
3:38:23 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
3:38:23 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
3:38:23 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 72
3:38:23 PM  (Reporting)  Number of Draw 90
3:38:23 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 96 WSU 208 72 Money 177 480
3:38:23 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Austria
3:38:23 PM  (Reporting)  Picking 325 Pioneer Rgt
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 152 WSU 208 0 Money 177 252
3:38:23 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 72 Money 177 632
3:38:23 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 490 WSU 208 20 Money 177 404
3:38:23 PM  (Reporting)  Picking 306 Hussars Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 325 Pioneer Rgt
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 152 WSU 208 0 Money 177 252
3:38:23 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 72 Money 177 632
3:38:23 PM  (Reporting)  Picking 1249 Supply Depot 1805
3:38:23 PM  (Reporting)  On Map 12 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 440 WSU 208 0 Money 177 472
3:38:23 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 146 WSU 208 56 Money 177 356
3:38:23 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 146 WSU 208 56 Money 177 356
3:38:23 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 72 Money 177 632
3:38:23 PM  (Reporting)  Picking 1249 Supply Depot 1805
3:38:23 PM  (Reporting)  On Map 12 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 440 WSU 208 0 Money 177 472
3:38:23 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 480 WSU 208 0 Money 177 304
3:38:23 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 1 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 304
3:38:23 PM  (Reporting)  Picking 325 Pioneer Rgt
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 152 WSU 208 0 Money 177 252
3:38:23 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 480 WSU 208 0 Money 177 304
3:38:23 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 480 WSU 208 0 Money 177 332
3:38:23 PM  (Reporting)  Picking 315 Supply Brigade 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 360 WSU 208 0 Money 177 332
3:38:23 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
3:38:23 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 310 Line Garrison 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 480 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 328 Balloon Observation Bn
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 132 WSU 208 0 Money 177 352
3:38:23 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 480 WSU 208 0 Money 177 332
3:38:23 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 490 WSU 208 20 Money 177 404
3:38:23 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
3:38:23 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 301 Cuirassiers Brigade 1805
3:38:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 2
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 312
3:38:23 PM  (Reporting)  Picking 315 Supply Brigade 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 360 WSU 208 0 Money 177 332
3:38:23 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 310 Line Garrison 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 480 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 146 WSU 208 48 Money 177 356
3:38:23 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 1 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 304
3:38:23 PM  (Reporting)  Picking 296 Landwehr Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 480 WSU 208 0 Money 177 248
3:38:23 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 315 Supply Brigade 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 360 WSU 208 0 Money 177 332
3:38:23 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 490 WSU 208 20 Money 177 404
3:38:23 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
3:38:23 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 301 Cuirassiers Brigade 1805
3:38:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 2
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 312
3:38:23 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 72 Money 177 632
3:38:23 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 490 WSU 208 20 Money 177 404
3:38:23 PM  (Reporting)  Picking 314 Coastal Battery 1805
3:38:23 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 72 Money 177 632
3:38:23 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 480 WSU 208 0 Money 177 332
3:38:23 PM  (Reporting)  Picking 314 Coastal Battery 1805
3:38:23 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 72 Money 177 632
3:38:23 PM  (Reporting)  Picking 310 Line Garrison 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 480 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 146 WSU 208 48 Money 177 356
3:38:23 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 480 WSU 208 0 Money 177 304
3:38:23 PM  (Reporting)  Picking 299 Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 154 WSU 208 68 Money 177 400
3:38:23 PM  (Reporting)  Picking 310 Line Garrison 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 480 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 490 WSU 208 20 Money 177 404
3:38:23 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 146 WSU 208 48 Money 177 356
3:38:23 PM  (Reporting)  Picking 326 Engineer Rgt
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 160 WSU 208 0 Money 177 232
3:38:23 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 480 WSU 208 0 Money 177 304
3:38:23 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 490 WSU 208 20 Money 177 404
3:38:23 PM  (Reporting)  Picking 314 Coastal Battery 1805
3:38:23 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 72 Money 177 632
3:38:23 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 146 WSU 208 56 Money 177 356
3:38:23 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 120 Money 177 632
3:38:23 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 120 Money 177 632
3:38:23 PM  (Reporting)  Picking 299 Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 154 WSU 208 68 Money 177 400
3:38:23 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 72 Money 177 632
3:38:23 PM  (Reporting)  Picking 299 Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 154 WSU 208 68 Money 177 400
3:38:23 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 72 Money 177 632
3:38:23 PM  (Reporting)  Picking 315 Supply Brigade 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 360 WSU 208 0 Money 177 332
3:38:23 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 490 WSU 208 20 Money 177 404
3:38:23 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 146 WSU 208 56 Money 177 356
3:38:23 PM  (Reporting)  Picking 306 Hussars Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 326 Engineer Rgt
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 160 WSU 208 0 Money 177 232
3:38:23 PM  (Reporting)  Picking 306 Hussars Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 326 Engineer Rgt
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 160 WSU 208 0 Money 177 232
3:38:23 PM  (Reporting)  Picking 1249 Supply Depot 1805
3:38:23 PM  (Reporting)  On Map 12 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 440 WSU 208 0 Money 177 472
3:38:23 PM  (Reporting)  Picking 306 Hussars Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 1249 Supply Depot 1805
3:38:23 PM  (Reporting)  On Map 12 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 440 WSU 208 0 Money 177 472
3:38:23 PM  (Reporting)  Picking 327 Pontoon Bridges
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 200 WSU 208 0 Money 177 372
3:38:23 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 146 WSU 208 48 Money 177 356
3:38:23 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 72 Money 177 632
3:38:23 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 72 Money 177 632
3:38:23 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 1 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 304
3:38:23 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 146 WSU 208 56 Money 177 356
3:38:23 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 146 WSU 208 48 Money 177 356
3:38:23 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 72 Money 177 632
3:38:23 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 480 WSU 208 0 Money 177 304
3:38:23 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 120 Money 177 632
3:38:23 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
3:38:23 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 296
3:38:23 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 146 WSU 208 48 Money 177 356
3:38:23 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 1 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 304
3:38:23 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 216 WSU 208 72 Money 177 632
3:38:23 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 146 WSU 208 56 Money 177 356
3:38:23 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 1 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 225 240 WSU 208 0 Money 177 304
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 1 316 ms
3:38:23 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008481 Nord Donau Flotte
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008490 Sd Donau Flotte
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015103 1. Korvettedivision
3:38:23 PM  (Reporting)  Ended ManageFleetsComposition 554 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:38:23 PM  (Reporting)  1013729 Reit.AR. 1, 1681 Ragusa, Pow:42, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
3:38:23 PM  (Reporting)  Ended CallFleet 1 ms
3:38:23 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:38:23 PM  (Reporting)  _LFG_ 1011008 Stadtgarnison Cattaro, 1682 Kotor, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010889 Stadtgarnison Ragusa, 1681 Ragusa, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004775 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004778 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010952 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:111, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1016892 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004789 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Eszek, 1699 Eszek, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004781 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010880 Stadtgarnison Venedig, 627 Venezia, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1016893 II. Austrian Detachment, 627 Venezia, Pow:81, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004793 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010971 Stadtgarnison Temesvar, 1747 Temesvar, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004720 Stadtgarnison Trieste, 635 Trieste, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1016894 III. Austrian Detachment, 626 Trevisa, Pow:84, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004785 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:111, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011074 Stadtgarnison Laibach, 1183 Laibach, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1016895 IV. Austrian Detachment, 1189 Graz, Pow:80, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Ofen, 1274 Ofen, Pow:31, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004807 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011079 Wienner Lager, 1194 Wien, Pow:0, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1016096 Kaiser Franz' Force, 1194 Wien, Pow:314, Count: 11(l 2/L 6/S 3) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010942 Stadtgarnison Linz, 1158 Linz, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010917 Stadtgarnison Presburg, 1197 Presburg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011039 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011054 Stadtgarnison Brnn, 1143 Brunn, Pow:33, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010922 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:30, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011034 Stadtgarnison Lemberg, 1337 Lemberg, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011044 Stadtgarnison Prag, 1118 Prag, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010898 Stadtgarnison Eger, 1097 Eger, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011024 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010903 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:111, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010995 Stadtgarnison Zamosc, 1370 Zamosc, Pow:86, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  Ended LockFixedGroups 38 ms
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  _SSU_ 1016284 1. Infanterie-Brigade, 1280 Debrecen, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:38:23 PM  (Reporting)  _SSU_ 1014976 Res.Fs.AB. 1, 1280 Debrecen, Pow:25, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:38:23 PM  (Reporting)  _SSU_ 1014393 Telegraphen-Abt. 1, 1194 Wien, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:38:23 PM  (Reporting)  _SSU_ 1016280 4. Kavallerie-Brigade, 1098 Pilsen, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:38:23 PM  (Reporting)  _SSU_ 1014411 PB. 1 und PB. 2, 1373 Lublin, Pow:2, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 30800, Region: 932 Regensburg
3:38:23 PM  (Reporting)  _DCR_ 1004303 Bayerische Armee, 930 Mainburg, Pow:1021, Count: 10(l 5/L 5/S 4) will reinforce threatened border 932 Regensburg
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 900 Ulm
3:38:23 PM  (Reporting)  _DCR_ 1004303 Bayerische Armee, 930 Mainburg, Pow:1021, Count: 10(l 5/L 5/S 4) will reinforce threatened border 900 Ulm
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 19500, Region: 1677 Split
3:38:23 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1681 Ragusa, Pow:42, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1677 Split
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 43000, Region: 1152 Innsbruck
3:38:23 PM  (Reporting)  _DCR_ 1004700 Italienische Armee, 1151 Brenner, Pow:801, Count: 7(l 7/L 6/S 0) will reinforce threatened border 1152 Innsbruck
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 42400, Region: 1681 Ragusa
3:38:23 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1681 Ragusa, Pow:42, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1681 Ragusa
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 24900, Region: 1700 Peterwardein
3:38:23 PM  (Reporting)  _DCR_ 1004797 Hessen-Homburg' Force, 1700 Peterwardein, Pow:514, Count: 6(l 3/L 2/S 3) will reinforce threatened border 1700 Peterwardein
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 19400, Region: 1699 Eszek
3:38:23 PM  (Reporting)  _DCR_ 1004797 Hessen-Homburg' Force, 1700 Peterwardein, Pow:514, Count: 6(l 3/L 2/S 3) will reinforce threatened border 1699 Eszek
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 10800, Region: 1648 Sibenik
3:38:23 PM  (Reporting)  _DCR_ 1004797 Hessen-Homburg' Force, 1700 Peterwardein, Pow:514, Count: 6(l 3/L 2/S 3) will reinforce threatened border 1648 Sibenik
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 16200, Region: 1682 Kotor
3:38:23 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1681 Ragusa, Pow:42, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1682 Kotor
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 14300, Region: 938 Passau
3:38:23 PM  (Reporting)  _DCR_ 1004700 Italienische Armee, 1151 Brenner, Pow:801, Count: 7(l 7/L 6/S 0) will reinforce threatened border 938 Passau
3:38:23 PM  (Reporting)  Ended GarrisonBorders 371 ms
3:38:23 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:38:23 PM  (Reporting)  _ESR_ 345 Theater_Balkans 1681 Ragusa Staging Value: 215
3:38:23 PM  (Reporting)  _ESR_ Amphibious Staging Region: 1681 Ragusa Preparing a Landing on: 600 Genova
3:38:23 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:38:23 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:38:23 PM  (Reporting)  Ended ProcessAgents Austria 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 1 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 1 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 41 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:38:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 1 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  _PCO_ 1004591 Heinrich von Bellegarde is now in Privileged Combine in 1016402 Heinrich von Bellegarde 900 Ulm
3:38:23 PM  (Reporting)  _PCO_ 1004741 Johann von Hiller is now in Privileged Combine in 1016412 Johann von Hiller 900 Ulm
3:38:23 PM  (Reporting)  _PCO_ 1004325 Franz von Werneck is now in Privileged Combine in 1016411 Franz von Werneck 900 Ulm
3:38:23 PM  (Reporting)  _PCO_ 1004591 Heinrich von Bellegarde 1 has his Privileged Combine status revoked 1016402 Heinrich von Bellegarde 900 Ulm
3:38:23 PM  (Reporting)  _PCO_ 1004741 Johann von Hiller 1 has his Privileged Combine status revoked 1016412 Johann von Hiller 900 Ulm
3:38:23 PM  (Reporting)  _PCO_ 1004325 Franz von Werneck 1 has his Privileged Combine status revoked 1016411 Franz von Werneck 900 Ulm
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 35 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 22 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 3 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  _GAO_ Step 1 1004549 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 616
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1118 Prag
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 87 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 88 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 90 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016411 Franz von Werneck selected
3:38:23 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016412 Johann von Hiller selected
3:38:23 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016402 Heinrich von Bellegarde selected
3:38:23 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016411 Franz von Werneck 900 Ulm toward 1004488 Kienmayer, 1152 Innsbruck, Pow:182, Count: 4(l 1/L 2/S 2) Relocating
3:38:23 PM  (Reporting)  _CLD_ Find Phase, Max Dist =8, 1016412 Johann von Hiller 900 Ulm toward 1004515 Stadtgarnison Ludwigshafen, 932 Regensburg, Pow:30, Count: 3(l 0/L 3/S 0) Relocating
3:38:23 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:38:23 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016402 Heinrich von Bellegarde 900 Ulm toward 1016101 Spranger 901 Stuttgart Affinity 112 Relocating
3:38:23 PM  (Reporting)  Ended Check Leaders 114 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  _MSG_ gathered 249 cbt pts, needing: 1926
3:38:23 PM  (Reporting)  _MSG_ 1004488 Kienmayer abort its operation against 1001572 6e Corps not enough forces gathered
3:38:23 PM  (Reporting)  Ended Make Superior Group 110 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 86
3:38:23 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_Germany
3:38:23 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
3:38:23 PM  (Reporting)  Ended Build Depots Assets 151 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015875 Reit.AR. 2 in 1113 Koniggraetz
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  CheckForLandResupply Stadtgarnison Memmingen will resupply, in region 1158 Linz
3:38:23 PM  (Reporting)  CheckForLandResupply 3. Chl. O'Reilly will resupply, in region 901 Stuttgart
3:38:23 PM  (Reporting)  CheckForLandResupply Knigreich Oesterreich will resupply, in region 901 Stuttgart
3:38:23 PM  (Reporting)  CheckForLandResupply Franz-Homburg Husaren will resupply, in region 901 Stuttgart
3:38:23 PM  (Reporting)  CheckForLandResupply Bellegarde' Force will resupply, in region 901 Stuttgart
3:38:23 PM  (Reporting)  CheckForLandResupply Stadtgarnison Ludwigshafen will resupply, in region 932 Regensburg
3:38:23 PM  (Reporting)  CheckForLandResupply Stadtgarnison Salzburg will resupply, in region 932 Regensburg
3:38:23 PM  (Reporting)  CheckForLandResupply Jellachich Korps Hauptquartier will resupply, in region 932 Regensburg
3:38:23 PM  (Reporting)  CheckForLandResupply 3. Kavallerie-Brigade will resupply, in region 1118 Prag
3:38:23 PM  (Reporting)  CheckForLandResupply Reit.AR. 2 will resupply, in region 1113 Koniggraetz
3:38:23 PM  (Reporting)  CheckForLandResupply Tirolerisch Korps will resupply, in region 838 Kassel
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 31 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  1016107 3. Chl. O'Reilly, 901 Stuttgart, Pow:16, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 7200, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  1004300 Knigreich Oesterreich, 901 Stuttgart, Pow:16, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 7200, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  1016416 Franz-Homburg Husaren, 901 Stuttgart, Pow:35, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 7200, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  1016101 Bellegarde' Force, 901 Stuttgart, Pow:92, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 7980, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  Ended KeepPosition 2 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  _PCO_ 1004460 zu Hessen-Homburg is now in Privileged Combine in 1004797 Hessen-Homburg' Force 1700 Peterwardein
3:38:23 PM  (Reporting)  _PCO_ 1004354 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1016659 d'Aspre' Force 1189 Graz
3:38:23 PM  (Reporting)  _PCO_ 1004325 Franz von Werneck is now in Privileged Combine in 1004488 Kienmayer 1152 Innsbruck
3:38:23 PM  (Reporting)  _PCO_ 1004460 zu Hessen-Homburg 1 has his Privileged Combine status revoked 1004797 Hessen-Homburg' Force 1700 Peterwardein
3:38:23 PM  (Reporting)  _PCO_ 1004354 Konstantin dAspre von Hoobreuck 1 has his Privileged Combine status revoked 1016659 d'Aspre' Force 1189 Graz
3:38:23 PM  (Reporting)  _PCO_ 1004325 Franz von Werneck 1 has his Privileged Combine status revoked 1004488 Kienmayer 1152 Innsbruck
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 32 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 4 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 2 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 54 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016659 d'Aspre' Force selected
3:38:23 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016659 Konstantin dAspre von Hoobreuck 1189 Graz toward 1016895 IV. Austrian Detachment, 1189 Graz, Pow:80, Count: 2(l 0/L 2/S 0)
3:38:23 PM  (Reporting)  Ended Check Leaders 5 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  _MSG_ gathered 249 cbt pts, needing: 1926
3:38:23 PM  (Reporting)  _MSG_ 1004488 Kienmayer abort its operation against 1001572 6e Corps not enough forces gathered
3:38:23 PM  (Reporting)  _MSG_ gathered 249 cbt pts, needing: 995
3:38:23 PM  (Reporting)  _MSG_ 1004488 Kienmayer abort its operation against 1001962 Flanc Gauche not enough forces gathered
3:38:23 PM  (Reporting)  Ended Make Superior Group 150 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 587 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 93
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  _BDA_ - Build Depot 1016901 Austrian Detachment, 1700 Peterwardein, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Peterwardein
3:38:23 PM  (Reporting)  Agenda: Build Depot, Value: 36000, Region: 1700 Peterwardein
3:38:23 PM  (Reporting)  _BDA_ 6 groups can build a depot in theater Theater_Austria
3:38:23 PM  (Reporting)  _BDA_ 30  regions have been selected as candidates for depot buidling
3:38:23 PM  (Reporting)  Ended Build Depots Assets 303 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014406 Fs.AB. 1 in 1204 Ezstergom
3:38:23 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016108 B-A Nachschub 1 in 1152 Innsbruck
3:38:23 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016109 Lager in 1152 Innsbruck
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 4 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  1004700 Italienische Armee, 1151 Brenner, Pow:801, Count: 7(l 7/L 6/S 0) Agenda: Keep Position, Value: 3650, Region: 1151 Brenner
3:38:23 PM  (Reporting)  Ended KeepPosition 2 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.31867759275147
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 642 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  _PCO_ 1004306 Ferdinand is now in Privileged Combine in 1016657 Erz. Ferdinand' Force 627 Venezia
3:38:23 PM  (Reporting)  _PCO_ 1004681 von Lothringen is now in Privileged Combine in 1004563 Italienische Armee 627 Venezia
3:38:23 PM  (Reporting)  _PCO_ 1004424 Johann von Riesch is now in Privileged Combine in 1004563 Italienische Armee 627 Venezia
3:38:23 PM  (Reporting)  _PCO_ Vincent has been merged into 1004424 Riesch Korps Hauptquartier(Johann von Riesch) in 1004563 Italienische Armee 627 Venezia
3:38:23 PM  (Reporting)  _PCO_ Vincent Bte has been merged into 1004424 Riesch Korps Hauptquartier(Johann von Riesch) in 1004563 Italienische Armee 627 Venezia
3:38:23 PM  (Reporting)  _PCO_ 1004306 Ferdinand 1 has his Privileged Combine status revoked 1016657 Erz. Ferdinand' Force 627 Venezia
3:38:23 PM  (Reporting)  _PCO_ 1004424 Riesch Korps Hauptquartier 5 has his Privileged Combine status revoked 1004563 Italienische Armee 627 Venezia
3:38:23 PM  (Reporting)  _PCO_ 1004681 von Lothringen 1 has his Privileged Combine status revoked 1004563 Italienische Armee 627 Venezia
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 46 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 1 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 1 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 30 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016658 Erz. Johann' Force selected
3:38:23 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016657 Erz. Ferdinand' Force selected
3:38:23 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016658 Johann 626 Trevisa toward 1016894 III. Austrian Detachment, 626 Trevisa, Pow:84, Count: 2(l 0/L 2/S 0)
3:38:23 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:38:23 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:38:23 PM  (Reporting)  _CLD_ Leader 1016657 Ferdinand redeployed from Jersey to theater Theater_France  in region 517 Jersey
3:38:23 PM  (Reporting)  Ended Check Leaders 62 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
3:38:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  1004563 Italienische Armee, 627 Venezia, Pow:153, Count: 6(l 2/L 1/S 3) Agenda: Keep Position, Value: 5300, Region: 627 Venezia
3:38:23 PM  (Reporting)  Ended KeepPosition 1 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 18 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 5 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 5 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 30 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 10 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 4 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 23 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 249 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 253 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 258 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 5 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
3:38:23 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:38:23 PM  (Reporting)  Ended Build Depots Assets 3 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 5 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 5 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 5 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  _PCO_ 1004306 Ferdinand is now in Privileged Combine in 1016657 Ferdinand 517 Jersey
3:38:23 PM  (Reporting)  _PCO_ 1004387 von Schwarzenberg is now in Privileged Combine in 1015686 Schwarzenberg' Force 517 Jersey
3:38:23 PM  (Reporting)  _PCO_ 1004306 Ferdinand 1 has his Privileged Combine status revoked 1016657 Ferdinand 517 Jersey
3:38:23 PM  (Reporting)  _PCO_ 1004387 von Schwarzenberg 1 has his Privileged Combine status revoked 1015686 Schwarzenberg' Force 517 Jersey
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 10 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 2 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 1 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 63 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 65 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 66 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016657 Ferdinand selected
3:38:23 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:38:23 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:38:23 PM  (Reporting)  _CLD_ Leader 1016657 Ferdinand redeployed from Gibraltar to theater Theater_Spanish_Peninsula  in region 211 Gibraltar
3:38:23 PM  (Reporting)  Ended Check Leaders 97 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:38:23 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
3:38:23 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:38:23 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 1 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 5 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 2 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 1 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 59 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:38:23 PM  (Reporting)  _AMS_ Staging region 1681 Ragusa  - Landing Region: 600 Genova Base AINeed (x1): 506
3:38:23 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
3:38:23 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
3:38:23 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
3:38:23 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
3:38:23 PM  (Reporting)  Ended AmpibiousStaging 18 ms
3:38:23 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:38:23 PM  (Reporting)  _AML_ Staging region 1681 Ragusa  - Landing Region: 600 Genova Base AINeed (x1): 506 Gathered 0
3:38:23 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
3:38:23 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
3:38:23 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 28
3:38:23 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Balkans
3:38:23 PM  (Reporting)  _BDA_ 9  regions have been selected as candidates for depot buidling
3:38:23 PM  (Reporting)  Ended Build Depots Assets 24 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 1 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 1 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 1 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 35 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 36 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
3:38:23 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Poland
3:38:23 PM  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
3:38:23 PM  (Reporting)  Ended Build Depots Assets 20 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 1 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 127 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 92 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 62 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 26 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 16570 AllOppPowLand: 14719 AllOwnPowNav: 8174 AllOppPowNav 3958
3:38:23 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 1.08 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1016657 Ferdinand (Pow.0)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 26 Enemy armies: 16 Land Ratio: 2.40 Land Core Ratio: 2.35  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1016904 III. Austrian Detachment (Pow.45)
3:38:23 PM  (Reporting)  1004488 Kienmayer (Pow.191)
3:38:23 PM  (Reporting)  1016109 Lager (Pow.0)
3:38:23 PM  (Reporting)  1016108 B-A Nachschub 1 (Pow.0)
3:38:23 PM  (Reporting)  1014393 Telegraphen-Abt. 1 (Pow.2)
3:38:23 PM  (Reporting)  1004506 Stadtgarnison Memmingen (Pow.31)
3:38:23 PM  (Reporting)  1004303 Bayerische Armee (Pow.1017)
3:38:23 PM  (Reporting)  1016107 3. Chl. O'Reilly (Pow.16)
3:38:23 PM  (Reporting)  1004300 Knigreich Oesterreich (Pow.16)
3:38:23 PM  (Reporting)  1016416 Franz-Homburg Husaren (Pow.35)
3:38:23 PM  (Reporting)  1016101 Bellegarde' Force (Pow.92)
3:38:23 PM  (Reporting)  1010932 Stadtgarnison Salzburg (Pow.30)
3:38:23 PM  (Reporting)  1004515 Stadtgarnison Ludwigshafen (Pow.41)
3:38:23 PM  (Reporting)  1015101 Jellachich Korps Hauptquartier (Pow.83)
3:38:23 PM  (Reporting)  1016898 Austrian Detachment (Pow.8)
3:38:23 PM  (Reporting)  1016896 Austrian Detachment (Pow.8)
3:38:23 PM  (Reporting)  1016899 Austrian Detachment (Pow.17)
3:38:23 PM  (Reporting)  1016897 Austrian Detachment (Pow.17)
3:38:23 PM  (Reporting)  1016280 4. Kavallerie-Brigade (Pow.2)
3:38:23 PM  (Reporting)  1015883 3. Kavallerie-Brigade (Pow.6)
3:38:23 PM  (Reporting)  1004549 Bohemisch Reserve (Pow.16)
3:38:23 PM  (Reporting)  1015875 Reit.AR. 2 (Pow.9)
3:38:23 PM  (Reporting)  1004366 Stadtgarnison Salzburg (Pow.280)
3:38:23 PM  (Reporting)  1004740 Tirolerisch Korps (Pow.314)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 1419 Danzig Pick 32 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Region 973 Berlin Pick 36 SelfVal 402 Need 60  no group candidate found
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004366 Stadtgarnison Salzburg, 1002 Saalfeld, Pow:280, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 44 SelfVal 466 AINeed 60
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 23300, Region: 1006 Dresden
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 859 Hameln, Pow:314, Count: 2(l 2/L 2/S 0) Fitness 75 PickVal 9 SelfVal 137 AINeed 101
3:38:23 PM  (Reporting)  Agenda: Attack, Value: 10275, Region: 838 Kassel
3:38:23 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 14 has enough garrison (Value: 111) - evaluation skipped
3:38:23 PM  (Reporting)  Region 968 Stettin Pick 23 SelfVal 277 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 27 has enough garrison (Value: 30) - evaluation skipped
3:38:23 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 8 SelfVal 117 Need 150  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 1118 Prag Pick 63 has enough garrison (Value: 41) - evaluation skipped
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 859 Hameln, Pow:314, Count: 2(l 2/L 2/S 0) Fitness 85 PickVal 11 SelfVal 82 AINeed 346
3:38:23 PM  (Reporting)  Agenda: Attack, Value: 6970, Region: 861 Hannover
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004366 Stadtgarnison Salzburg, 1002 Saalfeld, Pow:280, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 31 SelfVal 343 AINeed 101
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 17150, Region: 869 Magdeburg
3:38:23 PM  (Reporting)  Region 1085 Lodz Pick 27 SelfVal 117 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 934 Muenchen Pick 85 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Region 1025 Breslau Pick 44 SelfVal 453 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Primary Region 900 Ulm Pick 100 has enough garrison (Value: 1021) - evaluation skipped
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004515 Stadtgarnison Ludwigshafen, 932 Regensburg, Pow:41, Count: 4(l 1/L 3/S 0) Fitness 73 PickVal 100 SelfVal 1001 AINeed 27
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 36500, Region: 1158 Linz
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 859 Hameln, Pow:314, Count: 2(l 2/L 2/S 0) Fitness 32 PickVal 27 SelfVal 311 AINeed 101
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 9952, Region: 947 Hamburg
3:38:23 PM  (Reporting)  Region 1037 Kuestrin Pick 24 SelfVal 282 Need 101  no group candidate found
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004515 Stadtgarnison Ludwigshafen, 932 Regensburg, Pow:41, Count: 4(l 1/L 3/S 0) Fitness 73 PickVal 26 SelfVal 316 AINeed 60
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 23068, Region: 914 Nuernberg
3:38:23 PM  (Reporting)  CheckRegionForOperation 1016101 Bellegarde' Force, 901 Stuttgart, Pow:92, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 30 SelfVal 338 AINeed 101
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 21970, Region: 888 Frankfurt
3:38:23 PM  (Reporting)  Region 821 Landau Pick 4 SelfVal 38 Need 151  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 932 Regensburg Pick 14 has enough garrison (Value: 1021) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 901 Stuttgart Pick 24 has enough garrison (Value: 159) - evaluation skipped
3:38:23 PM  (Reporting)  Region 1456 Memel Pick 11 SelfVal 161 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Region 1431 Koenigsberg Pick 35 SelfVal 381 Need 101  no group candidate found
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004366 Stadtgarnison Salzburg, 1002 Saalfeld, Pow:280, Count: 2(l 1/L 1/S 1) Fitness 45 PickVal 4 SelfVal 76 AINeed 60
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 3420, Region: 1014 Gorlitz
3:38:23 PM  (Reporting)  Secondary Region 1197 Presburg Pick 19 has enough garrison (Value: 30) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 2445 Kovno Pick 38 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Region 1040 Kolberg Pick 9 SelfVal 141 Need 101  no group candidate found
3:38:23 PM  (Reporting)  CheckRegionForOperation 1015101 Jellachich Korps Hauptquartier, 932 Regensburg, Pow:83, Count: 1(l 1/L 1/S 0) Fitness 44 PickVal 10 SelfVal 153 AINeed 101
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 6732, Region: 999 Leipzig
3:38:23 PM  (Reporting)  Region 578 Mulhouse Pick 3 SelfVal 3 Need 506  no group candidate found
3:38:23 PM  (Reporting)  Region 576 Strasbourg Pick 12 SelfVal 12 Need 506  no group candidate found
3:38:23 PM  (Reporting)  Region 1072 Posen Pick 20 SelfVal 247 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Region 926 Memmingen Pick 20 SelfVal 162 Need 976  no group candidate found
3:38:23 PM  (Reporting)  Region 1194 Wien Pick 74 SelfVal 548 Need 0  no group candidate found
3:38:23 PM  (Reporting)  Region 949 Luebeck Pick 3 SelfVal 70 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Region 982 Frankfurt Oder Pick 2 SelfVal 49 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Region 827 Minden Pick 7 SelfVal 119 Need 60  no group candidate found
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004366 Stadtgarnison Salzburg, 1002 Saalfeld, Pow:280, Count: 2(l 1/L 1/S 1) Fitness 40 PickVal 8 SelfVal 122 AINeed 101
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 4880, Region: 988 Cottbus
3:38:23 PM  (Reporting)  Region 1019 Glogau Pick 7 SelfVal 118 Need 101  no group candidate found
3:38:23 PM  (Reporting)  CheckRegionForOperation 1016904 III. Austrian Detachment, 1152 Innsbruck, Pow:45, Count: 2(l 0/L 1/S 1) Fitness 76 PickVal 2 SelfVal 48 AINeed 60
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 3648, Region: 913 Bayreuth
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 859 Hameln, Pow:314, Count: 2(l 2/L 2/S 0) Fitness 69 PickVal 7 SelfVal 62 AINeed 338
3:38:23 PM  (Reporting)  Agenda: Attack, Value: 4278, Region: 818 Mainz
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 859 Hameln, Pow:314, Count: 2(l 2/L 2/S 0) Fitness 55 PickVal 5 SelfVal 49 AINeed 294
3:38:23 PM  (Reporting)  Agenda: Attack, Value: 2695, Region: 852 Bremen
3:38:23 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 26 has enough garrison (Value: 826) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 11 has enough garrison (Value: 2) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1143 Brunn Pick 3 has enough garrison (Value: 33) - evaluation skipped
3:38:23 PM  (Reporting)  Region 767 Liege Pick 3 SelfVal 3 Need 506  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 1097 Eger Pick 9 has enough garrison (Value: 33) - evaluation skipped
3:38:23 PM  (Reporting)  Region 1411 Thorn Pick 5 SelfVal 94 Need 101  no group candidate found
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004366 Stadtgarnison Salzburg, 1002 Saalfeld, Pow:280, Count: 2(l 1/L 1/S 1) Fitness 35 PickVal 4 SelfVal 79 AINeed 101
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 2765, Region: 994 Torgau
3:38:23 PM  (Reporting)  Region 1351 Kattowice Pick 11 SelfVal 58 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Region 917 Ravensburg Pick 2 SelfVal 31 Need 976  no group candidate found
3:38:23 PM  (Reporting)  CheckRegionForOperation 1016101 Bellegarde' Force, 901 Stuttgart, Pow:92, Count: 2(l 1/L 1/S 0) Fitness 69 PickVal 3 SelfVal 60 AINeed 101
3:38:23 PM  (Reporting)  Agenda: Attack, Value: 4140, Region: 845 Nassau
3:38:23 PM  (Reporting)  Region 1030 Kossel Pick 6 SelfVal 105 Need 60  no group candidate found
3:38:23 PM  (Reporting)  Region 835 Dortmund Pick 2 SelfVal 56 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Region 1091 Gleiwitz Pick 3 SelfVal 28 Need 60  no group candidate found
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 31 Enemy armies: 3 Land Ratio: 0.98 Land Core Ratio: 3.32  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1016901 Riesch Nachschub (Pow.0)
3:38:23 PM  (Reporting)  1004797 Peterwardein Grenzer (Pow.514)
3:38:23 PM  (Reporting)  1015880 Feldlazarett 1 (Pow.1)
3:38:23 PM  (Reporting)  1004700 Italienische Armee (Pow.801)
3:38:23 PM  (Reporting)  1016904 III. Austrian Detachment (Pow.45)
3:38:23 PM  (Reporting)  1004488 Kienmayer (Pow.191)
3:38:23 PM  (Reporting)  1016109 Lager (Pow.0)
3:38:23 PM  (Reporting)  1016108 B-A Nachschub 1 (Pow.0)
3:38:23 PM  (Reporting)  1016284 1. Infanterie-Brigade (Pow.2)
3:38:23 PM  (Reporting)  1014976 Res.Fs.AB. 1 (Pow.25)
3:38:23 PM  (Reporting)  1014406 Fs.AB. 1 (Pow.34)
3:38:23 PM  (Reporting)  1014393 Telegraphen-Abt. 1 (Pow.2)
3:38:23 PM  (Reporting)  1004506 Stadtgarnison Memmingen (Pow.31)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 1183 Laibach Pick 8 has enough garrison (Value: 30) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1158 Linz Pick 100 has enough garrison (Value: 33) - evaluation skipped
3:38:23 PM  (Reporting)  Region 1037 Kuestrin Pick 24 SelfVal 282 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Region 926 Memmingen Pick 20 SelfVal 162 Need 976  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 1275 Pest Pick 32 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 27 has enough garrison (Value: 84) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1274 Ofen Pick 40 has enough garrison (Value: 31) - evaluation skipped
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004506 Stadtgarnison Memmingen, 937 Straubing, Pow:31, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 85 SelfVal 810 AINeed 60
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 934 Muenchen
3:38:23 PM  (Reporting)  Secondary Region 1197 Presburg Pick 19 has enough garrison (Value: 30) - evaluation skipped
3:38:23 PM  (Reporting)  Primary Region 1194 Wien Pick 74 has enough garrison (Value: 316) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 26 has enough garrison (Value: 826) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1699 Eszek Pick 6 has enough garrison (Value: 547) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 635 Trieste Pick 18 has enough garrison (Value: 87) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 21 has enough garrison (Value: 684) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1189 Graz Pick 16 has enough garrison (Value: 80) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 27 has enough garrison (Value: 30) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1693 Agram Pick 7 has enough garrison (Value: 59) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1287 Pecs Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1640 Fiume Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 25 has enough garrison (Value: 59) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1291 Szeged Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1280 Debrecen Pick 2 has enough garrison (Value: 27) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 4 has enough garrison (Value: 59) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 6 has enough garrison (Value: 111) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 6 has enough garrison (Value: 87) - evaluation skipped
3:38:23 PM  (Reporting)  Region 629 Belluno Pick 3 SelfVal 211 Need 1805  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 1143 Brunn Pick 3 has enough garrison (Value: 33) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.21  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1004563 Italienische Armee (Pow.153)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Region 627 Venezia Pick 100 SelfVal 2463 Need 1563  no group candidate found
3:38:23 PM  (Reporting)  Region 626 Trevisa Pick 20 SelfVal 562 Need 3056  no group candidate found
3:38:23 PM  (Reporting)  CheckRegionForOperation 1004563 Italienische Armee, 627 Venezia, Pow:153, Count: 6(l 2/L 1/S 3) Fitness 46 PickVal 2 SelfVal 222 AINeed 296
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 10212, Region: 630 Pordenone
3:38:23 PM  (Reporting)  Region 648 Firenze Pick 6 SelfVal 450 Need 506  no group candidate found
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 3880 Kazan Pick 34 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 52 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1015686 Schwarzenberg' Force (Pow.0)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Region 476 Dijon Pick 8 SelfVal 8 Need 506  no group candidate found
3:38:23 PM  (Reporting)  Region 481 Nevers Pick 2 SelfVal 2 Need 506  no group candidate found
3:38:23 PM  (Reporting)  Region 454 Lyon Pick 14 SelfVal 14 Need 506  no group candidate found
3:38:23 PM  (Reporting)  Region 531 Rouen Pick 3 SelfVal 3 Need 506  no group candidate found
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1013729 Reit.AR. 1 (Pow.42)
3:38:23 PM  (Reporting)  1016901 Riesch Nachschub (Pow.0)
3:38:23 PM  (Reporting)  1004797 Peterwardein Grenzer (Pow.514)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 188) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 6 has enough garrison (Value: 87) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 6 has enough garrison (Value: 111) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 25 has enough garrison (Value: 25) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1938 Corfu Pick 54 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1677 Split Pick 12 has enough garrison (Value: 42) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1682 Kotor Pick 12 has enough garrison (Value: 268) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 21 has enough garrison (Value: 684) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1699 Eszek Pick 6 has enough garrison (Value: 547) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Region 2608 Saint Petersburg Pick 82 SelfVal 390 Need 60  no group candidate found
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1014411 PB. 1 und PB. 2 (Pow.2)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 46 has enough garrison (Value: 28) - evaluation skipped
3:38:23 PM  (Reporting)  Region 1389 Skierniewice Pick 2 SelfVal 27 Need 60  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 2761 Dubno Pick 26 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1370 Zamosc Pick 10 has enough garrison (Value: 86) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 365 Theater_Commerce Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 9 Enemy armies: 12 Land Ratio: 1.19 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1016657 Ferdinand (Pow.0)
3:38:23 PM  (Reporting)  1013729 Reit.AR. 1 (Pow.42)
3:38:23 PM  (Reporting)  1004563 Italienische Armee (Pow.153)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Region 1938 Corfu Pick 54 SelfVal 295 Need 60  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 635 Trieste Pick 18 has enough garrison (Value: 87) - evaluation skipped
3:38:23 PM  (Reporting)  Region 627 Venezia Pick 100 SelfVal 2463 Need 1563  no group candidate found
3:38:23 PM  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 188) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1677 Split Pick 12 has enough garrison (Value: 42) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 11 Need 506  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 1640 Fiume Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 1682 Kotor Pick 12 has enough garrison (Value: 268) - evaluation skipped
3:38:23 PM  (Reporting)  Region 417 Marseille Pick 4 SelfVal 4 Need 506  no group candidate found
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 35 Land Ratio: 0.23 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1016657 Ferdinand (Pow.0)
3:38:23 PM  (Reporting)  1015686 Schwarzenberg' Force (Pow.0)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 517 Jersey Pick 44 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Region 529 Le Havre Pick 3 SelfVal 3 Need 506  no group candidate found
3:38:23 PM  (Reporting)  Region 519 Cherbourg Pick 6 SelfVal 6 Need 506  no group candidate found
3:38:23 PM  (Reporting)  Region 497 Brest Pick 3 SelfVal 3 Need 250  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Region 789 Amsterdam Pick 16 SelfVal 16 Need 506  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 516 Guernesey Pick 12 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Region 949 Luebeck Pick 3 SelfVal 70 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1304 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  _AFA_ 1015103 1. Korvettedivision has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  _AFA_ 1008471 Adria Geshwader has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
3:38:23 PM  (Reporting)  _AFO_ Adding supply transport 1008471 Adria Geshwader New % Chance Transport Need In Naval/Convoy Box 100 in Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 744 Coire
3:38:23 PM  (Reporting)  _CLO_ 1004488 Kienmayer, 1152 Innsbruck, Pow:191, Count: 3(l 2/L 1/S 1)
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:38:23 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:38:23 PM  (Reporting)  Ended Collect Leaders 0 ms
3:38:23 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:38:23 PM  (Reporting)  _RWI__B 1016904 III. Austrian Detachment, 1152 Innsbruck, Pow:45, Count: 2(l 0/L 1/S 1) was targeting 913 Bayreuth which is a neutral territory without enemy, aborting an agenda.
3:38:23 PM  (Reporting)  _RWI__B 1004515 Stadtgarnison Ludwigshafen, 932 Regensburg, Pow:41, Count: 4(l 1/L 3/S 0) was targeting 914 Nuernberg which is a neutral territory without enemy, aborting an agenda.
3:38:23 PM  (Reporting)  _RWI__B 1015101 Jellachich Korps Hauptquartier, 932 Regensburg, Pow:83, Count: 1(l 1/L 1/S 0) was targeting 999 Leipzig which is a neutral territory without enemy, aborting an agenda.
3:38:23 PM  (Reporting)  _RWI__B 1004366 Stadtgarnison Salzburg, 1002 Saalfeld, Pow:280, Count: 2(l 1/L 1/S 1) was targeting 994 Torgau which is a neutral territory without enemy, aborting an agenda.
3:38:23 PM  (Reporting)  _RWI__B 1004366 Stadtgarnison Salzburg, 1002 Saalfeld, Pow:280, Count: 2(l 1/L 1/S 1) was targeting 988 Cottbus which is a neutral territory without enemy, aborting an agenda.
3:38:23 PM  (Reporting)  _RWI__B 1004366 Stadtgarnison Salzburg, 1002 Saalfeld, Pow:280, Count: 2(l 1/L 1/S 1) was targeting 1014 Gorlitz which is a neutral territory without enemy, aborting an agenda.
3:38:23 PM  (Reporting)  _RWI__B 1004366 Stadtgarnison Salzburg, 1002 Saalfeld, Pow:280, Count: 2(l 1/L 1/S 1) was targeting 869 Magdeburg which is a neutral territory without enemy, aborting an agenda.
3:38:23 PM  (Reporting)  _RWI__B 1004366 Stadtgarnison Salzburg, 1002 Saalfeld, Pow:280, Count: 2(l 1/L 1/S 1) was targeting 1006 Dresden which is a neutral territory without enemy, aborting an agenda.
3:38:23 PM  (Reporting)  _RWI__B 1004740 Tirolerisch Korps, 859 Hameln, Pow:314, Count: 2(l 2/L 2/S 0) was targeting 947 Hamburg which is a neutral territory without enemy, aborting an agenda.
3:38:23 PM  (Reporting)  _RWI__B 1004740 Tirolerisch Korps, 859 Hameln, Pow:314, Count: 2(l 2/L 2/S 0) was targeting 838 Kassel which is a neutral territory without enemy, aborting an agenda.
3:38:23 PM  (Reporting)  _RWI__B 1004740 Tirolerisch Korps, 859 Hameln, Pow:314, Count: 2(l 2/L 2/S 0) was targeting 827 Minden which is a neutral territory without enemy, aborting an agenda.
3:38:23 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.51) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.71) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:1.08 - Core:5.00 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1016657 Ferdinand is doing nothing in Gibraltar  Power: 0  HealthPerc: 100
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.40 - Core:2.35 - Nav:2.60) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Arty 1015875 Reit.AR. 2, 1113 Koniggraetz, Pow:9, Count: 1(l 0/L 0/S 1) in reserve
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
3:38:23 PM  (Reporting)  _RCA_ Artillery 1015875 Reit.AR. 2, 900 Ulm, Pow:23, Count: 1(l 0/L 0/S 1) relocating toward 900 Ulm
3:38:23 PM  (Reporting)  _RCA_ Arty 1015875 Reit.AR. 2, 900 Ulm, Pow:23, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 342 Germany
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1004740 Tirolerisch Korps, 859 Hameln, Pow:314, Count: 2(l 2/L 2/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 838 Kassel
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 6970, Region: 861 Hannover
3:38:23 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 4278, Region: 818 Mainz
3:38:23 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 2695, Region: 852 Bremen
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 838 Kassel
3:38:23 PM  (Reporting)  1004740-Tirolerisch Korps Power:314 Health:100% Hameln>Kassel Mission:Resupply Fitness:100% Need:101 Threat:75 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1004366 Stadtgarnison Salzburg, 1002 Saalfeld, Pow:280, Count: 2(l 1/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 19100, Region: 888 Frankfurt
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19100, Region: 888 Frankfurt
3:38:23 PM  (Reporting)  1004366-Stadtgarnison Salzburg Power:280 Health:100% Saalfeld>Frankfurt Mission:Defend Fitness:50% Need:101 Threat:75 GoalValue: 19100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015875 Reit.AR. 2, 900 Ulm, Pow:23, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1113 Koniggraetz
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1113 Koniggraetz
3:38:23 PM  (Reporting)  1015875-Reit.AR. 2 Power:23 Health:100% Ulm>Koniggraetz Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1004549 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1118 Prag
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1118 Prag
3:38:23 PM  (Reporting)  1004549-Bohemisch Reserve Power:16 Health:100% Prag>Prag Mission:Garrison Fitness:65% Need:19 Threat:0 GoalValue: 16250
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015883 3. Kavallerie-Brigade, 1118 Prag, Pow:6, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1118 Prag
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1118 Prag
3:38:23 PM  (Reporting)  1015883-3. Kavallerie-Brigade Power:6 Health:100% Prag>Prag Mission:Resupply Fitness:100% Need:19 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015101 Jellachich Korps Hauptquartier, 932 Regensburg, Pow:83, Count: 1(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 932 Regensburg
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 932 Regensburg
3:38:23 PM  (Reporting)  1015101-Jellachich Korps Hauptquartier Power:83 Health:100% Regensburg>Regensburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1004515 Stadtgarnison Ludwigshafen, 932 Regensburg, Pow:41, Count: 4(l 1/L 3/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 932 Regensburg
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 36500, Region: 1158 Linz
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 932 Regensburg
3:38:23 PM  (Reporting)  1004515-Stadtgarnison Ludwigshafen Power:41 Health:100% Regensburg>Regensburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1010932 Stadtgarnison Salzburg, 932 Regensburg, Pow:30, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 932 Regensburg
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 932 Regensburg
3:38:23 PM  (Reporting)  1010932-Stadtgarnison Salzburg Power:30 Health:100% Regensburg>Regensburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016101 Bellegarde' Force, 901 Stuttgart, Pow:92, Count: 2(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7980, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 21970, Region: 888 Frankfurt
3:38:23 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 4140, Region: 845 Nassau
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  1016101-Bellegarde' Force Power:92 Health:100% Stuttgart>Stuttgart Mission:Resupply Fitness:100% Need:150 Threat:111 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016416 Franz-Homburg Husaren, 901 Stuttgart, Pow:35, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7200, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  1016416-Franz-Homburg Husaren Power:35 Health:100% Stuttgart>Stuttgart Mission:Resupply Fitness:100% Need:150 Threat:111 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1004300 Knigreich Oesterreich, 901 Stuttgart, Pow:16, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7200, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  1004300-Knigreich Oesterreich Power:16 Health:100% Stuttgart>Stuttgart Mission:Resupply Fitness:100% Need:150 Threat:111 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016107 3. Chl. O'Reilly, 901 Stuttgart, Pow:16, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7200, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
3:38:23 PM  (Reporting)  1016107-3. Chl. O'Reilly Power:16 Health:100% Stuttgart>Stuttgart Mission:Resupply Fitness:100% Need:150 Threat:111 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1004303 Bayerische Armee, 930 Mainburg, Pow:1017, Count: 10(l 5/L 5/S 4)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 31000, Region: 932 Regensburg
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 30800, Region: 932 Regensburg
3:38:23 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 50000, Region: 900 Ulm
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 900 Ulm
3:38:23 PM  (Reporting)  1004303-Bayerische Armee Power:1017 Health:100% Mainburg>Ulm Mission:Garrison Fitness:100% Need:0 Threat:733 GoalValue: 50000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1004506 Stadtgarnison Memmingen, 937 Straubing, Pow:31, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 934 Muenchen
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1158 Linz
3:38:23 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 32500, Region: 934 Muenchen
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1158 Linz
3:38:23 PM  (Reporting)  1004506-Stadtgarnison Memmingen Power:31 Health:100% Straubing>Linz Mission:Resupply Fitness:100% Need:27 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1008481 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.98 - Core:3.32 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Arty 1014406 Fs.AB. 1, 1204 Ezstergom, Pow:34, Count: 1(l 0/L 0/S 1) in reserve
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
3:38:23 PM  (Reporting)  _RCA_ Artillery 1014406 Fs.AB. 1, 1152 Innsbruck, Pow:59, Count: 1(l 0/L 0/S 1) relocating toward 1152 Innsbruck
3:38:23 PM  (Reporting)  _RCA_ Arty 1014406 Fs.AB. 1, 1152 Innsbruck, Pow:59, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supply 1016108 B-A Nachschub 1, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  _RCS_ Supply 1016109 Lager, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
3:38:23 PM  (Reporting)  _RCA_ Resupplying 1016109 Lager, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004700 Italienische Armee, 1151 Brenner, Pow:801, Count: 7(l 7/L 6/S 0)
3:38:23 PM  (Reporting)  _RCA_ Resupplying 1016108 B-A Nachschub 1, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1016904 III. Austrian Detachment, 1152 Innsbruck, Pow:45, Count: 2(l 0/L 1/S 1)
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 1152 Innsbruck in theater 339 Austria
3:38:23 PM  (Reporting)  _GTU_ 1016901 Riesch Nachschub, 1700 Peterwardein, Pow:0, Count: 1(l 0/L 0/S 1) is full support, going to secondary list
3:38:23 PM  (Reporting)  _GTU_ 1015880 Feldlazarett 1, 1274 Ofen, Pow:1, Count: 1(l 0/L 0/S 1) has no agenda for now, trying to gather
3:38:23 PM  (Reporting)  _GTU_ Starting merge 2 at start
3:38:23 PM  (Reporting)  _GTU_ Finished merge 2 now
3:38:23 PM  (Reporting)  _GTU_ Feldlazarett 1 seeking 1004700 Italienische Armee, 1151 Brenner, Pow:801, Count: 8(l 7/L 6/S 1)
3:38:23 PM  (Reporting)  _GTU_ SUPPORT 1015880 Feldlazarett 1, 1274 Ofen, Pow:1, Count: 0(l 0/L 0/S 0) Seek Strong Group 1004700 Italienische Armee in region: Brenner
3:38:23 PM  (Reporting)  _GTU_ Riesch Nachschub seeking 1004700 Italienische Armee, 1151 Brenner, Pow:749, Count: 9(l 7/L 6/S 2)
3:38:23 PM  (Reporting)  _GTU_ SUPPORT 1016901 Riesch Nachschub, 1700 Peterwardein, Pow:0, Count: 0(l 0/L 0/S 0) Seek Strong Group 1004700 Italienische Armee in region: Brenner
3:38:23 PM  (Reporting)  Ended AI Gather Units 41 ms
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  _GTG_ 1004797 Peterwardein Grenzer, 1700 Peterwardein, Pow:514, Count: 5(l 3/L 2/S 2) is garrisoning 1700 Peterwardein and will absorb 1016892 Peterwardein Grenzer
3:38:23 PM  (Reporting)  Ended GatherGarrisons 14 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  _ATG__ 1008490 Sd Donau Flotte Ofen Going against objective: 934 Muenchen
3:38:23 PM  (Reporting)  _ATG__ 1015880 Feldlazarett 1 Ofen Going against objective: 1194 Wien
3:38:23 PM  (Reporting)  _ATG__ 1014406 Fs.AB. 1 Innsbruck Going against objective: 1194 Wien
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1010917 Stadtgarnison Presburg, 1197 Presburg, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Presburg
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1010942 Stadtgarnison Linz, 1158 Linz, Pow:33, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1158 Linz
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014406 Fs.AB. 1 is doing nothing in Innsbruck  Power: 59  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1004488 Kienmayer, 1152 Innsbruck, Pow:191, Count: 3(l 2/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 744 Coire
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 744 Coire
3:38:23 PM  (Reporting)  1004488-Kienmayer Power:191 Health:100% Innsbruck>Coire Mission:Attack Fitness:50% Need:250 Threat:185 GoalValue: 2500
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1016904 III. Austrian Detachment is doing nothing in Innsbruck  Power: 45  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1004700 Italienische Armee, 1151 Brenner, Pow:749, Count: 10(l 7/L 6/S 3)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 43000, Region: 1152 Innsbruck
3:38:23 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 14300, Region: 938 Passau
3:38:23 PM  (Reporting)  Agenda  4  : Agenda: Keep Position, Value: 3650, Region: 1151 Brenner
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
3:38:23 PM  (Reporting)  1004700-Italienische Armee Power:749 Health:82% Brenner>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:27 GoalValue: 50000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1004807 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1303 Klausenburg
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1015880 Feldlazarett 1 is doing nothing in Ofen  Power: 1  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1016895 d'Aspre' Force, 1189 Graz, Pow:121, Count: 3(l 1/L 2/S 0) Keeping only the Garrison goal for 1189 Graz
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1008490 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1011074 Stadtgarnison Laibach, 1183 Laibach, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1183 Laibach
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1010981 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:111, Count: 3(l 0/L 1/S 2) Keeping only the Garrison goal for 1322 Kronstadt
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1010976 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:87, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 1300 Karslburg
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1004720 Stadtgarnison Trieste, 635 Trieste, Pow:87, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 635 Trieste
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1010971 Stadtgarnison Temesvar, 1747 Temesvar, Pow:84, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 1747 Temesvar
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1004793 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1693 Agram
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1004781 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1656 Karlstadt
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1010947 Stadtgarnison Eszek, 1699 Eszek, Pow:33, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1699 Eszek
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1004797 Hessen-Homburg' Force, 1700 Peterwardein, Pow:598, Count: 6(l 3/L 3/S 2)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 24900, Region: 1700 Peterwardein
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 19400, Region: 1699 Eszek
3:38:23 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 10800, Region: 1648 Sibenik
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 24900, Region: 1700 Peterwardein
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016901 Riesch Nachschub, 1700 Peterwardein, Pow:0, Count: 0(l 0/L 0/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 36000, Region: 1700 Peterwardein
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 36000, Region: 1700 Peterwardein
3:38:23 PM  (Reporting)  1016901-Riesch Nachschub Power:0 Health:100% Peterwardein>Peterwardein Mission:Build Depot Fitness:72% Need:0 Threat:0 GoalValue: 36000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.21 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 627 Venezia in theater 338 Italia
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1004563 Italienische Armee, 627 Venezia, Pow:153, Count: 6(l 2/L 1/S 3)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5300, Region: 627 Venezia
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 10212, Region: 630 Pordenone
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 10212, Region: 630 Pordenone
3:38:23 PM  (Reporting)  1004563-Italienische Armee Power:153 Health:74% Venezia>Pordenone Mission:Defend Fitness:46% Need:296 Threat:219 GoalValue: 10212
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 351 Russia
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 1 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.38) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1015686 Schwarzenberg' Force is doing nothing in Jersey  Power: 0  HealthPerc: 100
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 1158 Linz in theater 345 Balkans
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1013729 Reit.AR. 1, 1681 Ragusa, Pow:42, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 19500, Region: 1677 Split
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 42400, Region: 1681 Ragusa
3:38:23 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 16200, Region: 1682 Kotor
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 42400, Region: 1681 Ragusa
3:38:23 PM  (Reporting)  1013729-Reit.AR. 1 Power:42 Health:100% Ragusa>Ragusa Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 42400
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 343 Poland
3:38:23 PM  (Reporting)  _GTU_ 1014411 PB. 1 und PB. 2, 1373 Lublin, Pow:2, Count: 1(l 0/L 0/S 1) Erroneous logic, the group is fixed but is not assigned to Static
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  _ATG__ 1014411 PB. 1 und PB. 2 Lublin Going against objective: 2761 Dubno
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014411 PB. 1 und PB. 2 is doing nothing in Lublin  Power: 2  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015103 1. Korvettedivision, 3934 Commerce, Pow:45, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
3:38:23 PM  (Reporting)  1015103-1. Korvettedivision Power:45 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:1.19 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1008471 Adria Geshwader, 4438 Southeastern Ionian Sea, Pow:19, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
3:38:23 PM  (Reporting)  1008471-Adria Geshwader Power:19 Health:100% Southeastern Ionian Sea>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.23 - Core:5.00 - Nav:1.51) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.71) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  _SSU_ 1016905 Lager, 1151 Brenner, Pow:0, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
3:38:23 PM  (Reporting)  _SSU_ 1014411 PB. 1 und PB. 2, 1373 Lublin, Pow:2, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 31 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 14 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 11 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 13 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 4 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 4 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:38:23 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda AutoMerge
3:38:23 PM  (Reporting)  1015101 Jellachich Korps Hauptquartier will be merged into 1004515 Stadtgarnison Ludwigshafen in region Regensburg
3:38:23 PM  (Reporting)  1010932 Stadtgarnison Salzburg will be merged into 1004515 Stadtgarnison Ludwigshafen in region Regensburg
3:38:23 PM  (Reporting)  AI Process done in  20934 ms
3:38:23 PM  (Reporting)  Processing  1000005 Prussia
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Plentiful Stock 635 Expected 95 Balance -7
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 2827 Expected 66 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Plentiful Stock 376 Expected 66 Balance -7
3:38:23 PM  (Reporting)  War supplies Availability Plentiful Stock 259 Expected 48 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Engagment Points Availability Plentiful Stock 82 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 526 Expected 19 Balance 0
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 7 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
3:38:23 PM  (Reporting)  Sending proposal: *we can*
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Proposing to 1000009 Brunswick
3:38:23 PM  (Reporting)  Checking 66 Request Foreign Access
3:38:23 PM  (Reporting)  Still checking 66 Request Foreign Access
3:38:23 PM  (Reporting)  Item is a Various entry, chance 27
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Foreign Access toward Brunswick chance 27
3:38:23 PM  (Reporting)  Proposing to 1000014 Wrttemberg
3:38:23 PM  (Reporting)  Checking 32 Request Passage Right
3:38:23 PM  (Reporting)  Still checking 32 Request Passage Right
3:38:23 PM  (Reporting)  Item is a Various entry, chance -9
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Wrttemberg chance -9
3:38:23 PM  (Reporting)  Proposing to 1000016 Mecklemburg
3:38:23 PM  (Reporting)  Checking 50 Degrade Relationship
3:38:23 PM  (Reporting)  Proposing to 1000013 Bavaria
3:38:23 PM  (Reporting)  Checking 66 Request Foreign Access
3:38:23 PM  (Reporting)  Still checking 66 Request Foreign Access
3:38:23 PM  (Reporting)  Item is a Various entry, chance -2
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Foreign Access toward Bavaria chance -2
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 24 ms
3:38:23 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4074 Hardangerfjord
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4522 Bay of Sochi
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3226 Tsurupinsk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 2156 Dulq
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 922 Sulzbach
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1021 Penzig
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 3411 Penza
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 753 Mons
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3584 Svetlograd
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 1516 Harddanger
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 4077 Southeastern Orkneys
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 20 Nenagh
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 778 Hasselt
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4015 Ladoga
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4332 Cote du Languedoc
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 132 Reading
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 1345 Stanislau
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1904 Kotsivas
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 3997 Traun Confluent
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3097 Sudja
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 87 Liverpool
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3091 Lgov
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 913 Bayreuth
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2514 Marjina Horvka
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1015 Seftenberg
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 370 Poitiers
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4262 Baie de Bourgneuf
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 376 Romorantin
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 4527 Bay of Samsun
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 221 Cordoba
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1080 Wrezsnia
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2830 Vinnytsa
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 1818 Tulcea
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 761 Luxembourg
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2362 Beersheba
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 796 Zwolle
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2929 Olenino
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1146 Serfaus
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1217 Banska Stavnikia
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 3162 Novopskov
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1752 Becej
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2283 Samawah
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 33 target region was 4249 Bay of Turku
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4159 Stromfjord
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2217 Sinjar
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 7 Draft has 183 % to be played in 968 Stettin
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft played.
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 35 Durness
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3477 Surovikino
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 796 Zwolle
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 116 Cambridge
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 258 Agudo
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1371 Belzec
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1037 Kuestrin
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2403 Bawiti
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2385 Tabriz
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 759 Diekirch
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3 Westport
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 852 Bremen
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 377 La Fert
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 1140 Trebitsch
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 1434 Gumbinnen
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 697 La Magdalena
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 4057 Left Nile
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3108 Lebedyn
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4389 Otranto Channel
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 2929 Olenino
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 1280 Debrecen
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 542 Amiens
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2330 Jalat Musa
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2519 Borisov
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 439 Lans en Vercors
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 767 Liege
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2697 Krytchaw
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1071 Wapno
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4262 Baie de Bourgneuf
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3517 Trusovskiy
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 539 Beauvais
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 1723 Leskovac
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2319 Hamah
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 3298 Kokshaysk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 4469 Coast of Sinai
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 290 Zaragoza
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3500 Tsarevo
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 999 Leipzig
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3701 Tamanar
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1494 Rjukkan
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 1308 Birgau
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 2558 Testama
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 3590 Neftekumsk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 4360 Isole Eolie
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2222 Tharthar
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 3029 Rybnoie
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3415 Kuzovatovo
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 294 Caspe
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3846 Nafoura
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 4499 Bay of Chesme
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4088 Northern Channel
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2897 Brovary
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 627 Venezia
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 1109 Hammersdorf
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 354 Angoulme
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 716 Catania
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1179 Velden
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1426 Tannenberg
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2755 Rojytche
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 683 Melfi
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 2553 Salme
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 703 Tortoli
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2784 Naroditchy
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 89 Stockport
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3443 Atkarsk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3753 Miliana
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 245 Don Benito
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3513 Kharabali
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 1966 Soeke
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2272 Al Jahra
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 901 Stuttgart
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3882 Arkhangelsk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 366 Tours
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3035 Sasovo
3:38:23 PM  (Reporting)  Ended HandleRegionsDecisions 4251 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 259
3:38:23 PM  (Reporting)  Money Level 4 Amount 635
3:38:23 PM  (Reporting)  Conscripts Level 6 Amount 376
3:38:23 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
3:38:23 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
3:38:23 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
3:38:23 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
3:38:23 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
3:38:23 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
3:38:23 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
3:38:23 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
3:38:23 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 126
3:38:23 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
3:38:23 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
3:38:23 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
3:38:23 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
3:38:23 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
3:38:23 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
3:38:23 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
3:38:23 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 126
3:38:23 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
3:38:23 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
3:38:23 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
3:38:23 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
3:38:23 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
3:38:23 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
3:38:23 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
3:38:23 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 108
3:38:23 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
3:38:23 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
3:38:23 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
3:38:23 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
3:38:23 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
3:38:23 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
3:38:23 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
3:38:23 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
3:38:23 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
3:38:23 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
3:38:23 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
3:38:23 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 54
3:38:23 PM  (Reporting)  Number of Draw 6
3:38:23 PM  (Reporting)  Picking 366 Mixed Light Cavalry Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:38:23 PM  (Reporting)  _BNU Buying Unit Mixed Light Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Prussia
3:38:23 PM  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 14
3:38:23 PM  (Reporting)  _BNU Buying Unit Hussars Brigade 1805 (Csc) Family ID Cavalry Area Recruitment Area: Prussia
3:38:23 PM  (Reporting)  Picking 371 Uhlans Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:38:23 PM  (Reporting)  _BNU Buying Unit Uhlans Brigade 1805 Family ID Cavalry Area Recruitment Area: Prussia
3:38:23 PM  (Reporting)  Picking 371 Uhlans Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 1 In Pool 11
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 376 480 WSU 259 0 Money 635 576
3:38:23 PM  (Reporting)  Picking 375 Depot Garrison 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 376 720 WSU 259 0 Money 635 576
3:38:23 PM  (Reporting)  Picking 376 Invalid Garrison 1805
3:38:23 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 376 720 WSU 259 0 Money 635 576
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 3 43 ms
3:38:23 PM  (Reporting)  AI Process done in  4699 ms
3:38:23 PM  (Reporting)  Processing  1000006 Spain
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:38:23 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
3:38:23 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
3:38:23 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
3:38:23 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
3:38:23 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
3:38:23 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
3:38:23 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:38:23 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
3:38:23 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
3:38:23 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
3:38:23 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
3:38:23 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
3:38:23 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
3:38:23 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:38:23 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
3:38:23 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
3:38:23 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 3021 OppPow Land: 1786 OwnPow Nav : 75 OppPow Nav : 1575
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 1.08 1.08 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
3:38:23 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2188 OppPow Land: 365 OwnPow Nav : 583 OppPow Nav : 881
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 4.97 5.00 Ratio Nav/NavCore: 0.55 5.00 Reg Count: 186 > 226
3:38:23 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 557 OppPow Land: 43 OwnPow Nav : 572 OppPow Nav : 1349
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.41 0.56 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
3:38:23 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1952 OppPow Land: 245 OwnPow Nav : 167 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 4.61 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:38:23 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 896 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
3:38:23 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 921 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:38:23 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 130 OppPow Land: 0 OwnPow Nav : 245 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
3:38:23 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 963 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 4.46 1.91 Reg Count: 392 > 494
3:38:23 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 331 OppPow Land: 0 OwnPow Nav : 574 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
3:38:23 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
3:38:23 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
3:38:23 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:38:23 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:38:23 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 129 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 80
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
3:38:23 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 762 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
3:38:23 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 391 OwnPow Nav : 310 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
3:38:23 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 543 OppPow Land: 633 OwnPow Nav : 527 OppPow Nav : 1753
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.55 0.67 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
3:38:23 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 134 OppPow Land: 9 OwnPow Nav : 70 OppPow Nav : 273
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
3:38:23 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 187 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
3:38:23 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 3514 OppPow Land: 2897 OwnPow Nav : 3317 OppPow Nav : 9891
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:38:23 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 896 OppPow Land: 9 OwnPow Nav : 150 OppPow Nav : 1752
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 3.17 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
3:38:23 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1491 OppPow Land: 338 OwnPow Nav : 425 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 3.79 Reg Count: 200 > 526
3:38:23 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
3:38:23 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 446 OppPow Nav : 1243
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
3:38:23 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 72 OppPow Land: 231 OwnPow Nav : 280 OppPow Nav : 988
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
3:38:23 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2009 ms
3:38:23 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Plentiful Stock 1920 Expected 99 Balance -11
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 2457 Expected 69 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Average Stock 88 Expected 69 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Very High Stock 236 Expected 69 Balance -8
3:38:23 PM  (Reporting)  War supplies Availability Plentiful Stock 208 Expected 50 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Engagment Points Availability Plentiful Stock 95 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 689 Expected 20 Balance 0
3:38:23 PM  (Reporting)    1015120 S. Carlos Sq. Agenda Kept Agenda: Resupply, Value: 7400, Region: 364 Nantes EndTurn 2674
3:38:23 PM  (Reporting)    1016684 III. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce EndTurn 2675
3:38:23 PM  (Reporting)    1016682 S. Pedro Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6075, Region: 3930 Central Mediterranean Trade EndTurn 2675
3:38:23 PM  (Reporting)    1014205 3rd Transport Sq. Agenda Kept Agenda: Naval Docking, Value: 1683, Region: 130 Bristol EndTurn 2675
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 6121
3:38:23 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 6100
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:38:23 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2900
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2496
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
3:38:23 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
3:38:23 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 800
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:38:23 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
3:38:23 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:38:23 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
3:38:23 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:38:23 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:38:23 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:38:23 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 3021 Overall power (enemies): 1786 Ratio: 1.08
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1200
3:38:23 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 75 Overall power (enemies): 1575 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 557 Overall power (enemies): 43 Ratio: 0.41
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4
3:38:23 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 572 Overall power (enemies): 1349 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 963 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 543 Overall power (enemies): 633 Ratio: 0.55
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  300
3:38:23 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 527 Overall power (enemies): 1753 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2188 Overall power (enemies): 365 Ratio: 4.97
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13759
3:38:23 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 583 Overall power (enemies): 881 Nav Ratio: 0.55
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1952 Overall power (enemies): 245 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1397
3:38:23 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 167 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 391 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  74
3:38:23 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 331 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 574 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 896 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 129 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 80 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 130 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 245 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 762 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 921 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 134 Overall power (enemies): 9 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
3:38:23 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 273 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 280 Overall power (enemies): 988 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 446 Overall power (enemies): 1243 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 425 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 150 Overall power (enemies): 1752 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3317 Overall power (enemies): 9891 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 75 Overall power (enemies): 1575 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 572 Overall power (enemies): 1349 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 527 Overall power (enemies): 1753 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 583 Overall power (enemies): 881 Nav Ratio: 0.55
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 167 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 574 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 80 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 245 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 273 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 280 Overall power (enemies): 988 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 446 Overall power (enemies): 1243 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 425 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 150 Overall power (enemies): 1752 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3317 Overall power (enemies): 9891 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Land Theaters Special Regions ***
3:38:23 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Liverpool Max Val: London Naval Gathering: 130 Bristol
3:38:23 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 534 Paris
3:38:23 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 852 Bremen
3:38:23 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
3:38:23 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 230 Cartagena
3:38:23 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
3:38:23 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
3:38:23 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
3:38:23 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
3:38:23 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
3:38:23 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
3:38:23 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
3:38:23 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
3:38:23 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
3:38:23 PM  (Reporting)  Final Gather Region for  339 Austria : 0 Donegal
3:38:23 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
3:38:23 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
3:38:23 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
3:38:23 PM  (Reporting)  Final Gather Region for  340 Alpes : 534 Paris
3:38:23 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Ended InitAndDumpData Spain 3481 ms
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 10 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
3:38:23 PM  (Reporting)  Sending proposal: *we can*
3:38:23 PM  (Reporting)  Checking wars, we have 1 underway
3:38:23 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
3:38:23 PM  (Reporting)  AcceptChance 40 Rolled 4
3:38:23 PM  (Reporting)  We propose peace as loser
3:38:23 PM  (Reporting)  Proposing region 212 Cadiz WS Cost 5 remains -9
3:38:23 PM  (Reporting)  Proposing region 214 Ronda WS Cost 3 remains -6
3:38:23 PM  (Reporting)  Proposing reparations total value 39
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Proposing to 1000024 Portugal
3:38:23 PM  (Reporting)  Checking 13 Declare  War
3:38:23 PM  (Reporting)  Still checking 13 Declare  War
3:38:23 PM  (Reporting)  Is a War, DOW chance 0
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Portugal chance 0
3:38:23 PM  (Reporting)  Proposing to 1000002 Great Britain
3:38:23 PM  (Reporting)  Checking 18 Offer Peace
3:38:23 PM  (Reporting)  Proposing to 1000041 United States of America
3:38:23 PM  (Reporting)  Checking 26 Propose Mutual Supply
3:38:23 PM  (Reporting)  Still checking 26 Propose Mutual Supply
3:38:23 PM  (Reporting)  Item is a Various entry, chance 12
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose Mutual Supply toward United States of America chance 12
3:38:23 PM  (Reporting)  Proposing to 1000041 United States of America
3:38:23 PM  (Reporting)  Checking 66 Request Foreign Access
3:38:23 PM  (Reporting)  Still checking 66 Request Foreign Access
3:38:23 PM  (Reporting)  Item is a Various entry, chance 9
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward United States of America chance 9
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 60 ms
3:38:23 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 22 Carlow
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3273 Yamnovo
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4460 Egyptian Coast
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1518 Hammar
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 106 Oxford
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4298 Ras Beddouza
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 124 target region was 229 Caravaca
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2840 Lysyanka
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 3921 East Indies
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 935 Freising
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4552 Gulf of Mexico
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3035 Sasovo
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1568 Habo
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2141 Tercan
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 838 Kassel
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 2772 Starokonstantinov
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4113 Celtic Sea
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 708 Palermo
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 935 Freising
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 151 Santarem
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 8 Belfast
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2069 Kangal
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 384 Montlucon
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 3008 Lyubim
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2798 Malyn
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2962 Ustyuzhna
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4418 Golfe de Sfax
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4542 Black Sea
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 513 Le Mans
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 29 target region was 272 Utiel
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4309 Costa Blanca
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1652 Jacje
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 466 Besancon
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 3721 Tanger
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 2320 Salamiyah
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2525 Ignalina
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2954 Kachin
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1854 Ikhtiman
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3559 Slaviasnk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 109 Boston
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 3699 El Rachidia
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3339 Semiluki
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3900 Florida
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 3035 Sasovo
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 747 Riva
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 475 Beaune
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4001 Drina Confluent
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 534 Paris
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4426 West Gulf of Syrta
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3747 Defla
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3485 Tsimliansk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3190 Novoazovsk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 4447 Santorini Channel
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 2616 Volozhba
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 867 Schnakkenberg
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3420 Soursk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 480 Vauzelles
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2115 Afsin
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3052 Kozelsk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3561 Korenovsk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3098 Khostin
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 2611 Novaia Ladoga
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3979 Havel Confluent
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4268 Atlantic Ocean
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 3052 Kozelsk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 3921 East Indies
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2795 Berdidchev
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1331 Tarnow
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2015 Aksehir
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2718 Novaia Lyuba
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2745 Turau
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 1664 Slunj
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 154 target region was 237 Nerva
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 793 Arnhem
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 888 Frankfurt
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2051 Samsun
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 4253 Bay of Kotka
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1427 Neidenburg
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4142 St-Abb's Head
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 24 target region was 2415 Al Jamiah
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2439 Teshe
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3317 Izmailovka
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2165 Bismil
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2177 Saray
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 118 London
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 87 Liverpool
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2421 Marsa Matruh
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1081 Konin
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 703 Tortoli
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1155 Salzburg
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 29 target region was 4448 Cape Lithinon
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 820 Zweibrucken
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 183 Almeida
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 356 Ile d'Olron
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4422 Tripolitanian Sea
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 417 Marseille
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4058 Right Nile
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4291 Costa de la Luz
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 2434 Tukums
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1800 Birlad
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 1440 Lomza
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 222 target region was 1485 Kobenhavn
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 3649 Supsa
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 1205 Trnava
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 324 Dax
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 3347 Michurinsk
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1414 Drweca
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1922 Agia Anna
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2232 Al Hilla
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2408 Gizeh
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1936 Argos
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 4460 Egyptian Coast
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 29 target region was 301 Jaca
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3256 Vetlousky
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2553 Salme
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1801 Gheorghe
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 930 Mainburg
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 3747 Defla
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2174 Khoy
3:38:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4481 Sea of Cyprus
3:38:23 PM  (Reporting)  Ended HandleRegionsDecisions 4215 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 208
3:38:23 PM  (Reporting)  Money Level 6 Amount 1920
3:38:23 PM  (Reporting)  Conscripts Level 3 Amount 236
3:38:23 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
3:38:23 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
3:38:23 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 7
3:38:23 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 25
3:38:23 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
3:38:23 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
3:38:23 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
3:38:23 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
3:38:23 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 12
3:38:23 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
3:38:23 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 18
3:38:23 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
3:38:23 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
3:38:23 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 39
3:38:23 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 25
3:38:23 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
3:38:23 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
3:38:23 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 4
3:38:23 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 4
3:38:23 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 3
3:38:23 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 7
3:38:23 PM  (Reporting)  Number of Draw 11
3:38:23 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 236 360 WSU 208 0 Money 1920 180
3:38:23 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:38:23 PM  (Reporting)  _BNU Buying Unit Colonial  Lancers Brigade 1805 Family ID Raider Area Recruitment Area: Spanish Colonies
3:38:23 PM  (Reporting)  Picking 277 Troop Transport Squadron 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
3:38:23 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:38:23 PM  (Reporting)  Picking 252 Invalid Garrison 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 236 472 WSU 208 112 Money 1920 672
3:38:23 PM  (Reporting)  Picking 273 Frigate Squadron 1805
3:38:23 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 236 244 WSU 208 324 Money 1920 872
3:38:23 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 236 472 WSU 208 112 Money 1920 652
3:38:23 PM  (Reporting)  Picking 279 River Gunboat Squadron 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:38:23 PM  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
3:38:23 PM  (Reporting)  Picking 229 Walloon Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 236 492 WSU 208 144 Money 1920 792
3:38:23 PM  (Reporting)  Picking 265 Engineer Rgt
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:38:23 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Spain
3:38:23 PM  (Reporting)  Picking 252 Invalid Garrison 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 236 532 WSU 208 144 Money 1920 836
3:38:23 PM  (Reporting)  Picking 245 Lancers Brigade 1805
3:38:23 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 236 292 WSU 208 144 Money 1920 836
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 4 53 ms
3:38:23 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014829 Escano's Fleet
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014206 Cordova's Fleet
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014212 S. Trinidad Sq.
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013522 R. Luisa Sq.
3:38:23 PM  (Reporting)  _MFC_ Merging 1015121 I. Fleet into 1016685 II. Fleet
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016685 I. Fleet
3:38:23 PM  (Reporting)  Ended ManageFleetsComposition 489 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:38:23 PM  (Reporting)  1004046 Cuerpo Africa, 3722 Ceuta, Pow:86, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
3:38:23 PM  (Reporting)  1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:38:23 PM  (Reporting)  1003988 Cuerpo Oriental, 269 Valencia, Pow:160, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
3:38:23 PM  (Reporting)  Ended CallFleet 1 ms
3:38:23 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:38:23 PM  (Reporting)  _LFG_ 1008454 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010793 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010777 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010804 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1008437 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004206 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010601 Guarnicin de Cadiz, 212 Cadiz, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010673 Guarnicin de Sevilla, 215 Sevilla, Pow:113, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004226 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010618 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004216 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004233 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1008443 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004253 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010659 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010679 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010647 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010757 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004183 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010700 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010774 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004243 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004285 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010687 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004263 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010768 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004295 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010771 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010856 Guarnicin de La Plata, 3911 La Plata, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010711 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004163 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004290 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010635 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004173 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004280 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1004273 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010584 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010848 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010823 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1008460 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1010820 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  _SSU_ 1014422 1 Debiles, 215 Sevilla, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:38:23 PM  (Reporting)  _SSU_ 1015901 II. Spanish Detachment, 276 Madrid, Pow:5, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
3:38:23 PM  (Reporting)  _SSU_ 1015910 1 Brigada de Caballera, 307 Barcelona, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:38:23 PM  (Reporting)  Ended GarrisonBorders 467 ms
3:38:23 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:38:23 PM  (Reporting)  _ESR_ 336 Theater_Spanish_Peninsula 230 Cartagena Staging Value: 510
3:38:23 PM  (Reporting)  _ESR_ 338 Theater_Italia 678 Napoli Staging Value: 440
3:38:23 PM  (Reporting)  _ESR_ 352 Theater_North_Africa 3722 Ceuta Staging Value: 306
3:38:23 PM  (Reporting)  _ESR_ Amphibious Staging Region: 230 Cartagena Preparing a Landing on: 211 Gibraltar
3:38:23 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:38:23 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:38:23 PM  (Reporting)  Ended ProcessAgents Spain 234 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 1 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 1 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 29 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 69 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:38:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 2 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 1 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 62 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 63 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 64 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
3:38:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  CheckForLandResupply 2a Batteria a Caballo will resupply, in region 534 Paris
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 50 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 1 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 2 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 12 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 3 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 1 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 8 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 88 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 90 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 91 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 1 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:38:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 2 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  _PCO_ 1004095 Marques de Villacampo is now in Privileged Combine in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
3:38:23 PM  (Reporting)  _PCO_ Brigada Mil. 18a has been merged into 1004095 Marques de Villacampo(Marques de Villacampo) in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
3:38:23 PM  (Reporting)  _PCO_ Brigada Hispaniola has been merged into 1004095 Marques de Villacampo(Marques de Villacampo) in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
3:38:23 PM  (Reporting)  _PCO_ 1004095 Marques de Villacampo 5 has his Privileged Combine status revoked 1004094 Cuerpo Hispaniola 3905 Santo Domingo
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 18 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 1 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 2 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  Ended Check Leaders 0 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 60 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
3:38:23 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
3:38:23 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:38:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 10900, Region: 3902 Cuba
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 16 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  _PGS_ Gathered this stack 1003866 Esercito de Espana, 276 Madrid, Pow:157, Count: 4(l 3/L 1/S 1)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  _PCO_ 1003959 Don Juan de Kindelan is now in Privileged Combine in 1003954 Cuerpo Sur 256 Talavera
3:38:23 PM  (Reporting)  _PCO_ 1003959 Don Juan de Kindelan 1 has his Privileged Combine status revoked 1003954 Cuerpo Sur 256 Talavera
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 15 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 28 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 2 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  _GAO_ Step 1 1015696 III. Spanish Detachment, 182 Leon, Pow:25, Count: 3(l 0/L 2/S 1) is garrisoning region 182 Leon SelfVal 385
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 13090, Region: 182 Leon
3:38:23 PM  (Reporting)  _GAO_ Step 2 1016916 Spanish Detachment, 224 Malaga, Pow:35, Count: 1(l 0/L 1/S 0) is garrisoning region 224 Malaga New PickVal 0
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 5037, Region: 224 Malaga
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 29 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 41 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015618 Don Federico Gravina selected
3:38:23 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:38:23 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:38:23 PM  (Reporting)  _CLD_ Leader 1015618 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
3:38:23 PM  (Reporting)  Ended Check Leaders 54 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 30 ms
3:38:23 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:38:23 PM  (Reporting)  1014427 1 Escuadra de Fregata, 230 Cartagena, Pow:3, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 32600, Region: 230 Cartagena
3:38:23 PM  (Reporting)  1014206 Cordova's Fleet, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0) Agenda: Prep. Amphibious, Value: 32600, Region: 230 Cartagena
3:38:23 PM  (Reporting)  _AMS_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 1037
3:38:23 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
3:38:23 PM  (Reporting)  _AMS_ Transports points gathered: 6 and en route: 0
3:38:23 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 6 Allowed Land strength: 59
3:38:23 PM  (Reporting)  1016916 Spanish Detachment, 224 Malaga, Pow:35, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 65200, Region: 230 Cartagena
3:38:23 PM  (Reporting)  _AMS_ Also Gathering: 35 additional cbt pts
3:38:23 PM  (Reporting)  Ended AmpibiousStaging 42 ms
3:38:23 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:38:23 PM  (Reporting)  _AML_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 1037 Gathered 0
3:38:23 PM  (Reporting)  _AML_ Transports points gathered: 6 and en route: 0
3:38:23 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 Capacity: 6
3:38:23 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  _NVS_ : Nav Supp 1014829 Escano's Fleet chance: 12 failed.
3:38:23 PM  (Reporting)  _AFA_ 1014829 Escano's Fleet has been given the mission Agenda: Prep. Amphibious, Value: 9657, Region: 230 Cartagena
3:38:23 PM  (Reporting)  _NVS_ : Nav Supp 1014206 Cordova's Fleet chance: 40 failed.
3:38:23 PM  (Reporting)  _AFA_ 1014427 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 230 Cartagena
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 87 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 146
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  _BDA_ - Build Depot 1016917 Spanish Detachment, 256 Talavera, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Talavera
3:38:23 PM  (Reporting)  Agenda: Build Depot, Value: 43000, Region: 256 Talavera
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  _BDA_ - Build Depot 1016918 Spanish Detachment, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Valencia
3:38:23 PM  (Reporting)  Agenda: Build Depot, Value: 43000, Region: 269 Valencia
3:38:23 PM  (Reporting)  _BDA_ 10 groups can build a depot in theater Theater_Spanish_Peninsula
3:38:23 PM  (Reporting)  _BDA_ 32  regions have been selected as candidates for depot buidling
3:38:23 PM  (Reporting)  Ended Build Depots Assets 265 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  1004009 Cuerpo Centro, 224 Malaga, Pow:316, Count: 2(l 1/L 2/S 0) Agenda: Keep Position, Value: 7450, Region: 224 Malaga
3:38:23 PM  (Reporting)  Ended KeepPosition 1 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 1 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 30 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 1 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:38:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 1 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.60561231619555
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 3 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  Ended Check Leaders 0 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
3:38:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 2 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 1 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 45 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 46 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 47 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:38:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 1 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 2 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 1 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 55 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:38:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 1 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 1 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 3 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 1 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 39 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  Ended Check Leaders 1 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
3:38:23 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_North_Africa
3:38:23 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
3:38:23 PM  (Reporting)  Ended Build Depots Assets 6 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 1 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 14 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 1 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:38:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 3 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 1 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015618 Don Federico Gravina selected
3:38:23 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:38:23 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:38:23 PM  (Reporting)  _CLD_ Idle Leader 1015618 Don Federico Gravina in Madrid moved to capital
3:38:23 PM  (Reporting)  Ended Check Leaders 110 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
3:38:23 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
3:38:23 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
3:38:23 PM  (Reporting)  Ended Build Depots Assets 6 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 7 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:38:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 1 ms
3:38:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:38:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:38:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:38:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Entering Build Depots Assets
3:38:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:38:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:38:23 PM  (Reporting)  Ended Split Supports
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:38:23 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 13 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18687 AllOppPowLand: 6947 AllOwnPowNav: 7786 AllOppPowNav 19785
3:38:23 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 92 Land Ratio: 1.08 Land Core Ratio: 1.08  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Region 118 London Pick 100 SelfVal 438 Need 143  no group candidate found
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 0.41 Land Core Ratio: 0.56  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1013528 2a Batteria a Caballo (Pow.42)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 534 Paris Pick 26 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 497 Brest Pick 12 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 569 Metz Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 861 Hannover Pick 83 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.55 Land Core Ratio: 0.67  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1004094 Cuerpo Hispaniola (Pow.39)
3:38:23 PM  (Reporting)  1004063 Cuerpo Cuba (Pow.270)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 17 has enough garrison (Value: 142) - evaluation skipped
3:38:23 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 181 Need 171  no group candidate found
3:38:23 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 127 Need 60  no group candidate found
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 52 Enemy armies: 2 Land Ratio: 4.97 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1016916 Brigada Husares (Pow.35)
3:38:23 PM  (Reporting)  1004009 Castanos' Force (Pow.316)
3:38:23 PM  (Reporting)  1014422 1 Debiles (Pow.7)
3:38:23 PM  (Reporting)  1016915 Spanish Detachment (Pow.22)
3:38:23 PM  (Reporting)  1016912 Spanish Detachment (Pow.22)
3:38:23 PM  (Reporting)  1016911 Spanish Detachment (Pow.22)
3:38:23 PM  (Reporting)  1016908 Spanish Detachment (Pow.22)
3:38:23 PM  (Reporting)  1014091 Palma Milita (Pow.38)
3:38:23 PM  (Reporting)  1016918 Provisiones Valencia (Pow.0)
3:38:23 PM  (Reporting)  1003988 Cuerpo Oriental (Pow.160)
3:38:23 PM  (Reporting)  1016917 Provisiones Real (Pow.0)
3:38:23 PM  (Reporting)  1003954 Cuerpo Sur (Pow.291)
3:38:23 PM  (Reporting)  1015901 II. Spanish Detachment (Pow.5)
3:38:23 PM  (Reporting)  1015618 Don Federico Gravina (Pow.0)
3:38:23 PM  (Reporting)  1003866 Esercito de Espana (Pow.157)
3:38:23 PM  (Reporting)  1015910 1 Brigada de Caballera (Pow.5)
3:38:23 PM  (Reporting)  1016913 Spanish Detachment (Pow.8)
3:38:23 PM  (Reporting)  1016910 Spanish Detachment (Pow.8)
3:38:23 PM  (Reporting)  1016909 Spanish Detachment (Pow.8)
3:38:23 PM  (Reporting)  1016914 Spanish Detachment (Pow.20)
3:38:23 PM  (Reporting)  1015696 III. Spanish Detachment (Pow.25)
3:38:23 PM  (Reporting)  1014823 Blake' Force (Pow.386)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 294) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 215 Sevilla Pick 49 has enough garrison (Value: 120) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 182 Leon Pick 5 has enough garrison (Value: 34) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 221 Cordoba Pick 8 has enough garrison (Value: 75) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 194 Burgos Pick 3 has enough garrison (Value: 31) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 263 Toledo Pick 7 has enough garrison (Value: 9) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 205) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 248) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 150) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 276 Madrid Pick 15 has enough garrison (Value: 60) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
3:38:23 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 217 Need 1037  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 2 has enough garrison (Value: 31) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 230 Cartagena Pick 7 has enough garrison (Value: 226) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 22) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 223 Granada Pick 6 has enough garrison (Value: 35) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 4.61  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Region 708 Palermo Pick 89 SelfVal 445 Need 101  no group candidate found
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1004046 Cuerpo Africa (Pow.86)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 3730 Melilla Pick 21 has enough garrison (Value: 215) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 40 has enough garrison (Value: 215) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
3:38:23 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
3:38:23 PM  (Reporting)  1016122 Don Miguel de La Pena (Pow.137)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 451 Geneve Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 9 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 178 Need 60  no group candidate found
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 19 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1004046 Cuerpo Africa (Pow.86)
3:38:23 PM  (Reporting)  1016916 Brigada Husares (Pow.35)
3:38:23 PM  (Reporting)  1004009 Castanos' Force (Pow.316)
3:38:23 PM  (Reporting)  1014091 Palma Milita (Pow.38)
3:38:23 PM  (Reporting)  1016918 Provisiones Valencia (Pow.0)
3:38:23 PM  (Reporting)  1003988 Cuerpo Oriental (Pow.160)
3:38:23 PM  (Reporting)  1015910 1 Brigada de Caballera (Pow.5)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Region 708 Palermo Pick 89 SelfVal 445 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
3:38:23 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 484 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 420 Toulon Pick 25 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Region 718 Valetta Pick 18 SelfVal 134 Need 343  no group candidate found
3:38:23 PM  (Reporting)  Region 717 Siracusa Pick 8 SelfVal 73 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 230 Cartagena Pick 7 has enough garrison (Value: 226) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 3730 Melilla Pick 21 has enough garrison (Value: 215) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 40 has enough garrison (Value: 215) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 600 Genova Pick 22 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 22) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 205) - evaluation skipped
3:38:23 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 103 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 217 Need 1037  no group candidate found
3:38:23 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 92 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Region 711 Messina Pick 8 SelfVal 71 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 4 Enemy armies: 1 Land Ratio: 3.17 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
3:38:23 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
3:38:23 PM  (Reporting)  1016122 Don Miguel de La Pena (Pow.137)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 20 Enemy armies: 87 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1004046 Cuerpo Africa (Pow.86)
3:38:23 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
3:38:23 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
3:38:23 PM  (Reporting)  1016122 Don Miguel de La Pena (Pow.137)
3:38:23 PM  (Reporting)  1004094 Cuerpo Hispaniola (Pow.39)
3:38:23 PM  (Reporting)  1004063 Cuerpo Cuba (Pow.270)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1798 Need 370  no group candidate found
3:38:23 PM  (Reporting)  Region 126 Plymouth Pick 13 SelfVal 168 Need 60  no group candidate found
3:38:23 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
3:38:23 PM  (Reporting)  Region 133 Portsmouth Pick 39 SelfVal 252 Need 90  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 550 Boulogne Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 542 Need 48  no group candidate found
3:38:23 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
3:38:23 PM  (Reporting)  Region 852 Bremen Pick 76 SelfVal 252 Need 60  no group candidate found
3:38:23 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Region 98 Cardiff Pick 6 SelfVal 49 Need 113  no group candidate found
3:38:23 PM  (Reporting)  Region 130 Bristol Pick 21 SelfVal 232 Need 60  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 357 Rochefort Pick 12 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 181 Need 171  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 497 Brest Pick 12 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 17 has enough garrison (Value: 142) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 903 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  _AFA_ 1016685 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 18750, Region: 3934 Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  _AFA_ 1013522 R. Luisa Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  _AFA_ 1014212 S. Trinidad Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4350, Region: 3927 Southeast Atlantic Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
3:38:23 PM  (Reporting)  _NVS_ : Nav Supp 1014205 3rd Transport Sq. chance: 0 failed.
3:38:23 PM  (Reporting)  _AFA_ 1014205 3rd Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1813, Region: 130 Bristol
3:38:23 PM  (Reporting)  _AFA_ 1016921 Juno Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
3:38:23 PM  (Reporting)  _NVS_ : Nav Supp 1008407 Escuadra de Cuba chance: 0 failed.
3:38:23 PM  (Reporting)  _AFA_ 1008407 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 2236, Region: 130 Bristol
3:38:23 PM  (Reporting)  _NVS_ : Nav Supp 1016682 S. Pedro Sq. chance: 1 failed.
3:38:23 PM  (Reporting)  _AFA_ 1016682 S. Pedro Sq. has been given the mission Agenda: Naval Docking, Value: 1161, Region: 130 Bristol
3:38:23 PM  (Reporting)  _AFA_ 1016922 Ardilla Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
3:38:23 PM  (Reporting)  _NVS_ : Nav Supp 1016684 II. Fleet chance: 0 failed.
3:38:23 PM  (Reporting)  _AFA_ 1016684 II. Fleet has been given the mission Agenda: Naval Docking, Value: 837, Region: 130 Bristol
3:38:23 PM  (Reporting)  _AFA_ 1016119 Adventoria Sq. has been given the mission Agenda: Resupply, Value: 9200, Region: 130 Bristol
3:38:23 PM  (Reporting)  _AFA_ 1016119 Adventoria Sq. has been given the mission Agenda: Naval Docking, Value: 828, Region: 130 Bristol
3:38:23 PM  (Reporting)  _NVS_ : Nav Supp 1015120 S. Carlos Sq. chance: 1 failed.
3:38:23 PM  (Reporting)  _AFA_ 1015120 S. Carlos Sq. has been given the mission Agenda: Naval Docking, Value: 783, Region: 130 Bristol
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 328 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 29 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:38:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
3:38:23 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:38:23 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:38:23 PM  (Reporting)  Leader 1015618 Don Federico Gravina relocated to 230 Cartagena
3:38:23 PM  (Reporting)  Ended Collect Leaders 2 ms
3:38:23 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:38:23 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:1.08 - Core:1.08 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014205 3rd Transport Sq., 4109 Milford Haven, Pow:20, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1683, Region: 130 Bristol
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1813, Region: 130 Bristol
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1683, Region: 130 Bristol
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014205 3rd Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
3:38:23 PM  (Reporting)  1014205-3rd Transport Sq. Power:20 Health:100% Milford Haven>Bristol Mission:Naval Docking Fitness:91% Need:60 Threat:11 GoalValue: 1683
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.41 - Core:0.56 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1013528 2a Batteria a Caballo, 534 Paris, Pow:42, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 534 Paris
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 534 Paris
3:38:23 PM  (Reporting)  1013528-2a Batteria a Caballo Power:42 Health:100% Paris>Paris Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:4.46) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.55 - Core:0.67 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
3:38:23 PM  (Reporting)  _GTU_ 1004094 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
3:38:23 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:38:23 PM  (Reporting)  _GTU_ Finished merge 1 now
3:38:23 PM  (Reporting)  _GTU_ 1004094 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
3:38:23 PM  (Reporting)  Ended AI Gather Units 4 ms
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  _ATG__ 1004094 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
3:38:23 PM  (Reporting)  List of Agendas for 1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:38:23 PM  (Reporting)  1004063-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016921 Juno Sq., 4553 Sea of Cuba, Pow:18, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:38:23 PM  (Reporting)  1016921-Juno Sq. Power:18 Health:100% Sea of Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1008407 Escuadra de Cuba, 4553 Sea of Cuba, Pow:142, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
3:38:23 PM  (Reporting)  List of Agendas for 1008407 Escuadra de Cuba, 4553 Sea of Cuba, Pow:142, Count: 3(l 1/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008407 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
3:38:23 PM  (Reporting)  1008407-Escuadra de Cuba Power:142 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016682 S. Pedro Sq., 4553 Sea of Cuba, Pow:75, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6075, Region: 3930 Central Mediterranean Trade
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1161, Region: 130 Bristol
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6075, Region: 3930 Central Mediterranean Trade
3:38:23 PM  (Reporting)  1016682-S. Pedro Sq. Power:75 Health:100% Sea of Cuba>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:81% Need:0 Threat:0 GoalValue: 6075
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1004094 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.97 - Core:5.00 - Nav:0.55) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
3:38:23 PM  (Reporting)  _GTU_ 1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:38:23 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:38:23 PM  (Reporting)  _GTU_ Finished merge 1 now
3:38:23 PM  (Reporting)  _GTU_ 1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
3:38:23 PM  (Reporting)  Ended AI Gather Units 3 ms
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  _ATG__ 1015618 Don Federico Gravina Cartagena Going against objective: 212 Cadiz
3:38:23 PM  (Reporting)  _ATG__ 1003988 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
3:38:23 PM  (Reporting)  _ATG__ 1003954 Cuerpo Sur Talavera Going against objective: 211 Gibraltar
3:38:23 PM  (Reporting)  _ATG__ 1003866 Esercito de Espana Madrid Going against objective: 211 Gibraltar
3:38:23 PM  (Reporting)  _ATG__ 1014823 Blake' Force Leon Going against objective: 211 Gibraltar
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016119 Adventoria Sq., 4278 El Ferrol, Pow:16, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9200, Region: 130 Bristol
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 828, Region: 130 Bristol
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9200, Region: 130 Bristol
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016119 Adventoria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
3:38:23 PM  (Reporting)  1016119-Adventoria Sq. Power:16 Health:100% El Ferrol>Bristol Mission:Resupply Fitness:92% Need:60 Threat:11 GoalValue: 9200
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014829 Escano's Fleet, 163 Coruna, Pow:317, Count: 5(l 2/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
3:38:23 PM  (Reporting)  List of Agendas for 1014829 Escano's Fleet, 163 Coruna, Pow:317, Count: 5(l 2/L 3/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014829 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
3:38:23 PM  (Reporting)  1014829-Escano's Fleet Power:317 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014823 Blake' Force is doing nothing in Leon  Power: 386  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015696 III. Spanish Detachment, 182 Leon, Pow:25, Count: 3(l 0/L 2/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13090, Region: 182 Leon
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13090, Region: 182 Leon
3:38:23 PM  (Reporting)  1015696-III. Spanish Detachment Power:25 Health:100% Leon>Leon Mission:Garrison Fitness:68% Need:26 Threat:0 GoalValue: 13090
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1003866 Esercito de Espana is doing nothing in Madrid  Power: 157  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1003954 Cuerpo Sur is doing nothing in Talavera  Power: 291  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016917 Provisiones Real, 256 Talavera, Pow:0, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 43000, Region: 256 Talavera
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 43000, Region: 256 Talavera
3:38:23 PM  (Reporting)  1016917-Provisiones Real Power:0 Health:100% Talavera>Talavera Mission:Build Depot Fitness:86% Need:60 Threat:0 GoalValue: 43000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1003988 Cuerpo Oriental is doing nothing in Valencia  Power: 160  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016918 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 43000, Region: 269 Valencia
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 43000, Region: 269 Valencia
3:38:23 PM  (Reporting)  1016918-Provisiones Valencia Power:0 Health:100% Valencia>Valencia Mission:Build Depot Fitness:86% Need:38 Threat:0 GoalValue: 43000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014091 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1015618 Don Federico Gravina is doing nothing in Cartagena  Power: 0  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014206 Cordova's Fleet, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
3:38:23 PM  (Reporting)  List of Agendas for 1014206 Cordova's Fleet, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:38:23 PM  (Reporting)  1014206-Cordova's Fleet Power:100 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014427 1 Escuadra de Fregata, 230 Cartagena, Pow:3, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 32600, Region: 230 Cartagena
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 10000, Region: 230 Cartagena
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 32600, Region: 230 Cartagena
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1004009 Castanos' Force, 224 Malaga, Pow:316, Count: 2(l 1/L 2/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7450, Region: 224 Malaga
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7450, Region: 224 Malaga
3:38:23 PM  (Reporting)  1004009-Castanos' Force Power:316 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:73 Threat:80 GoalValue: 7450
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1016916 Brigada Husares, 224 Malaga, Pow:35, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 224 Malaga
3:38:23 PM  (Reporting)  List of Agendas for 1016916 Brigada Husares, 224 Malaga, Pow:35, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5037, Region: 224 Malaga
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5037, Region: 224 Malaga
3:38:23 PM  (Reporting)  1016916-Brigada Husares Power:35 Health:100% Malaga>Malaga Mission:Garrison Fitness:65% Need:73 Threat:80 GoalValue: 5037
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:4.61 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1010820 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 339 Austria
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1004046 Cuerpo Africa is doing nothing in Ceuta  Power: 86  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1016122 Don Miguel de La Pena is doing nothing in La Plata  Power: 137  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014210 Vigodet' Force is doing nothing in La Plata  Power: 212  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1013534 I. Spanish Detachment is doing nothing in La Plata  Power: 149  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 340 Alpes
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:38:23 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
3:38:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:38:23 PM  (Reporting)  End of AI Gather Units
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016685 I. Fleet, 3934 Commerce, Pow:199, Count: 5(l 0/L 5/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 18750, Region: 3934 Commerce
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
3:38:23 PM  (Reporting)  1016685 I. Fleet Commerce Health: 100 % will target  1016921 Juno Sq.
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016685 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
3:38:23 PM  (Reporting)  1016685-I. Fleet Power:199 Health:100% Commerce>Sea of Cuba Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008460 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016922 Ardilla Sq., 4257 Atlantic Ocean, Pow:39, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:38:23 PM  (Reporting)  1016922-Ardilla Sq. Power:39 Health:100% Atlantic Ocean>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016684 II. Fleet, 4257 Atlantic Ocean, Pow:24, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 837, Region: 130 Bristol
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 837, Region: 130 Bristol
3:38:23 PM  (Reporting)  1016684-II. Fleet Power:24 Health:100% Atlantic Ocean>Bristol Mission:Naval Docking Fitness:93% Need:60 Threat:11 GoalValue: 837
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1013522 R. Luisa Sq., 3928 Western Mediterranean Trade, Pow:69, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
3:38:23 PM  (Reporting)  1013522-R. Luisa Sq. Power:69 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5175
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.17 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014212 S. Trinidad Sq., 3927 Southeast Atlantic Trade, Pow:58, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4350, Region: 3927 Southeast Atlantic Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4350, Region: 3927 Southeast Atlantic Trade
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014212 S. Trinidad Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
3:38:23 PM  (Reporting)  1014212-S. Trinidad Sq. Power:58 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4350
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008437 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015120 S. Carlos Sq., 4294 Northwestern Gulf of Cadiz, Pow:30, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 7400, Region: 364 Nantes
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 783, Region: 130 Bristol
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 7400, Region: 364 Nantes
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015120 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 364 Nantes
3:38:23 PM  (Reporting)  1015120-S. Carlos Sq. Power:30 Health:43% Northwestern Gulf of Cadiz>Nantes Mission:Resupply Fitness:74% Need:60 Threat:0 GoalValue: 7400
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 5 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:38:23 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda AutoMerge
3:38:23 PM  (Reporting)  AI Process done in  16425 ms
3:38:23 PM  (Reporting)  Processing  1000007 Ottoman
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Plentiful Stock 554 Expected 64 Balance -7
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 1967 Expected 45 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Plentiful Stock 417 Expected 45 Balance -4
3:38:23 PM  (Reporting)  War supplies Availability Very High Stock 86 Expected 32 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Engagment Points Availability Plentiful Stock 86 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 491 Expected 13 Balance 0
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 7 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
3:38:23 PM  (Reporting)  Sending proposal: *we can*
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Proposing to 1000034 Azeria
3:38:23 PM  (Reporting)  Checking 23 Request Supply Right
3:38:23 PM  (Reporting)  Proposing to 1000033 Persia
3:38:23 PM  (Reporting)  Checking 32 Request Passage Right
3:38:23 PM  (Reporting)  Still checking 32 Request Passage Right
3:38:23 PM  (Reporting)  Item is a Various entry, chance 0
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Passage Right toward Persia chance 0
3:38:23 PM  (Reporting)  Proposing to 1000037 Armenia
3:38:23 PM  (Reporting)  Checking 54 Request Expeditionary Forces
3:38:23 PM  (Reporting)  Still checking 54 Request Expeditionary Forces
3:38:23 PM  (Reporting)  Item is a Various entry, chance 2
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Expeditionary Forces toward Armenia chance 2
3:38:23 PM  (Reporting)  Proposing to 1000026 Moldavia
3:38:23 PM  (Reporting)  Checking 0 Propose State Visit
3:38:23 PM  (Reporting)  Still checking 0 Propose State Visit
3:38:23 PM  (Reporting)  Item is a Various entry, chance 26
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Ottoman sent Propose State Visit toward Moldavia
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 40 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 86
3:38:23 PM  (Reporting)  Money Level 3 Amount 554
3:38:23 PM  (Reporting)  Conscripts Level 5 Amount 417
3:38:23 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 30
3:38:23 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
3:38:23 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 14
3:38:23 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
3:38:23 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
3:38:23 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 25
3:38:23 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 19
3:38:23 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 32
3:38:23 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
3:38:23 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 14
3:38:23 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 31
3:38:23 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
3:38:23 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
3:38:23 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
3:38:23 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 3
3:38:23 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
3:38:23 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
3:38:23 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 9
3:38:23 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
3:38:23 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
3:38:23 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 18
3:38:23 PM  (Reporting)  Number of Draw 7
3:38:23 PM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 9 Requested 0 In Pool 6
3:38:23 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Thrace
3:38:23 PM  (Reporting)  Picking 425 Coastal Battery 1805
3:38:23 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 417 122 WSU 86 128 Money 554 684
3:38:23 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 14
3:38:23 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Heavy Cavalry Area Thrace
3:38:23 PM  (Reporting)  Picking 415 Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 417 180 WSU 86 124 Money 554 604
3:38:23 PM  (Reporting)  Picking 424 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 417 242 WSU 86 128 Money 554 836
3:38:23 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:38:23 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 417 506 WSU 86 56 Money 554 536
3:38:23 PM  (Reporting)  Picking 425 Coastal Battery 1805
3:38:23 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 417 242 WSU 86 128 Money 554 836
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 2 36 ms
3:38:23 PM  (Reporting)  AI Process done in  362 ms
3:38:23 PM  (Reporting)  Processing  1000008 Nassau
3:38:23 PM  (Reporting)  Processing  1000009 Brunswick
3:38:23 PM  (Reporting)  Processing  1000010 Hannover
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Very Low Stock 0 Expected 25 Balance 0
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Very Low Stock 0 Expected 18 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 18 Balance 0
3:38:23 PM  (Reporting)  War supplies Availability Very Low Stock 0 Expected 12 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Very Low Stock 0 Expected 5 Balance 0
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 2 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
3:38:23 PM  (Reporting)  Sending proposal: *we can*
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 0
3:38:23 PM  (Reporting)  Money Level 0 Amount 0
3:38:23 PM  (Reporting)  Conscripts Level 6 Amount 125
3:38:23 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
3:38:23 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
3:38:23 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Number of Draw 0
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 0 2 ms
3:38:23 PM  (Reporting)  AI Process done in  52 ms
3:38:23 PM  (Reporting)  Processing  1000011 Hessen
3:38:23 PM  (Reporting)  Processing  1000012 Baden
3:38:23 PM  (Reporting)  Processing  1000013 Bavaria
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:38:23 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1664 OppPow Land: 180 OwnPow Nav : 0 OppPow Nav : 19
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 3.64 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
3:38:23 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1676 OppPow Land: 219 OwnPow Nav : 4 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 4.88 2.69 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
3:38:23 PM  (Reporting)  _FIT_ Ended AIInitTheaters 533 ms
3:38:23 PM  (Reporting)  Resources Levels Bavaria EcoBase 57 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Plentiful Stock 985 Expected 28 Balance -1
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 482 Expected 20 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Plentiful Stock 861 Expected 20 Balance -1
3:38:23 PM  (Reporting)  War supplies Availability Plentiful Stock 305 Expected 14 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4837
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1676 Overall power (enemies): 219 Ratio: 4.88
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1664 Overall power (enemies): 180 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 19 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 19 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Land Theaters Special Regions ***
3:38:23 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Landeck Max Val: Mainz Naval Gathering: 852 Bremen
3:38:23 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1155 Salzburg Max pick: Salzburg Max need: Landeck Max Val: Salzburg Naval Gathering: <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Ended InitAndDumpData Bavaria 1094 ms
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 2 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
3:38:23 PM  (Reporting)  Sending proposal: *we can*
3:38:23 PM  (Reporting)  Checking wars, we have 3 underway
3:38:23 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  In the war vs 1000023 Kingdom of Piedmont WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 305
3:38:23 PM  (Reporting)  Money Level 6 Amount 985
3:38:23 PM  (Reporting)  Conscripts Level 6 Amount 861
3:38:23 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 11
3:38:23 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Number of Draw 5
3:38:23 PM  (Reporting)  Picking 656 Mixed Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
3:38:23 PM  (Reporting)  _BNU Buying Unit Mixed Infantry Brigade 1805 Family ID Militia Area Recruitment Area: Bavaria
3:38:23 PM  (Reporting)  Picking 668 Depot Garrison 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:38:23 PM  (Reporting)  _BNU Buying Unit Depot Garrison 1805 Family ID Line Infantry Area Recruitment Area: Bavaria
3:38:23 PM  (Reporting)  Picking 664 Chevaux Leger Brigade 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 861 840 WSU 305 0 Money 985 452
3:38:23 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
3:38:23 PM  (Reporting)  Picking 668 Depot Garrison 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 1 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 861 1080 WSU 305 0 Money 985 436
3:38:23 PM  (Reporting)  Picking 665 Dragoon Brigade 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 861 840 WSU 305 0 Money 985 452
3:38:23 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 2 12 ms
3:38:23 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:38:23 PM  (Reporting)  Ended ManageFleetsComposition 142 ms
3:38:23 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:38:23 PM  (Reporting)  _LFG_ 1011607 Stadtgarnison Wrzburg, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 1 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 87 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  Ended Check Leaders 0 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 15 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Black Sea Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 4 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 1 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 12 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 53 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016434 Mezzanelli selected
3:38:23 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:38:23 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:38:23 PM  (Reporting)  _CLD_ Leader 1016434 Mezzanelli redeployed from Mainz to theater Theater_Germany  in region 818 Mainz
3:38:23 PM  (Reporting)  Ended Check Leaders 92 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 1 ms
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  CheckForLandResupply Wrede' Force will resupply, in region 1155 Salzburg
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.64083346889769
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 25 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 24 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3340 AllOppPowLand: 399 AllOwnPowNav: 4 AllOppPowNav 19
3:38:23 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 4.88 Land Core Ratio: 2.69  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1014986 Wrede' Force (Pow.52)
3:38:23 PM  (Reporting)  1005628 Bayerishe Korps (Pow.467)
3:38:23 PM  (Reporting)  1005679 Rechberg Gr. (Pow.92)
3:38:23 PM  (Reporting)  1016434 Mezzanelli (Pow.0)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 861 Hannover Pick 83 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 63 has enough garrison (Value: 30) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 807 Koeln Pick 23 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 816 Trier Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  CheckRegionForOperation 1014986 Wrede' Force, 1155 Salzburg, Pow:52, Count: 2(l 1/L 0/S 1) Fitness 58 PickVal 100 SelfVal 110 AINeed 60
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 6380, Region: 1155 Salzburg
3:38:23 PM  (Reporting)  Secondary Region 805 Krefeld Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 852 Bremen Pick 76 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 813 Koblenz Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 815 Sarrelouis Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 821 Landau Pick 30 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 922 Sulzbach Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 853 Achim Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 2 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 3.64  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1014986 Wrede' Force (Pow.52)
3:38:23 PM  (Reporting)  1005628 Bayerishe Korps (Pow.467)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 102 ms
3:38:23 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:38:23 PM  (Reporting)  Ended Collect Leaders 0 ms
3:38:23 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:38:23 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:4.88 - Core:2.69 - Nav:2.55) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1016434 Mezzanelli is doing nothing in Mainz  Power: 0  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1005679 Rechberg Gr. is doing nothing in Eichstaett  Power: 92  HealthPerc: 100
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:3.64 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1005628 Bayerishe Korps is doing nothing in Salzburg  Power: 467  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014986 Wrede' Force, 1155 Salzburg, Pow:52, Count: 2(l 1/L 0/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 6380, Region: 1155 Salzburg
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
3:38:23 PM  (Reporting)  1014986-Wrede' Force Power:52 Health:100% Salzburg>Salzburg Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:38:23 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda AutoMerge
3:38:23 PM  (Reporting)  AI Process done in  2820 ms
3:38:23 PM  (Reporting)  Processing  1000014 Wrttemberg
3:38:23 PM  (Reporting)  Processing  1000015 Oldenburg
3:38:23 PM  (Reporting)  Processing  1000016 Mecklemburg
3:38:23 PM  (Reporting)  Processing  1000017 Saxony
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Plentiful Stock 904 Expected 34 Balance -1
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 24 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Plentiful Stock 147 Expected 24 Balance -1
3:38:23 PM  (Reporting)  War supplies Availability Plentiful Stock 392 Expected 17 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 3 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
3:38:23 PM  (Reporting)  Sending proposal: *we can*
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 392
3:38:23 PM  (Reporting)  Money Level 5 Amount 904
3:38:23 PM  (Reporting)  Conscripts Level 6 Amount 147
3:38:23 PM  (Reporting)  _BNU_ Emergency build ON
3:38:23 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 72
3:38:23 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
3:38:23 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
3:38:23 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
3:38:23 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
3:38:23 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
3:38:23 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
3:38:23 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Number of Draw 5
3:38:23 PM  (Reporting)  Picking 604 Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 147 360 WSU 392 0 Money 904 180
3:38:23 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 147 360 WSU 392 0 Money 904 96
3:38:23 PM  (Reporting)  Picking 621 Militia Garrison 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 147 360 WSU 392 0 Money 904 96
3:38:23 PM  (Reporting)  Picking 620 Depot Garrison 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 147 360 WSU 392 0 Money 904 128
3:38:23 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 147 360 WSU 392 0 Money 904 180
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:38:23 PM  (Reporting)  AI Process done in  171 ms
3:38:23 PM  (Reporting)  Processing  1000018 Denmark
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Plentiful Stock 807 Expected 32 Balance -6
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 548 Expected 22 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability High Stock 49 Expected 22 Balance -3
3:38:23 PM  (Reporting)  War supplies Availability Plentiful Stock 135 Expected 16 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 47 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 187 Expected 6 Balance 0
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 4 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
3:38:23 PM  (Reporting)  Sending proposal: *we can*
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 135
3:38:23 PM  (Reporting)  Money Level 4 Amount 807
3:38:23 PM  (Reporting)  Conscripts Level 5 Amount 49
3:38:23 PM  (Reporting)  _BNU_ Emergency build ON
3:38:23 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
3:38:23 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
3:38:23 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
3:38:23 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
3:38:23 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
3:38:23 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
3:38:23 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
3:38:23 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 48
3:38:23 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
3:38:23 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
3:38:23 PM  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
3:38:23 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
3:38:23 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
3:38:23 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
3:38:23 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
3:38:23 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
3:38:23 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
3:38:23 PM  (Reporting)  Number of Draw 5
3:38:23 PM  (Reporting)  Picking 709 Militia Garrison 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 49 360 WSU 135 0 Money 807 96
3:38:23 PM  (Reporting)  Picking 714 Field Hospital
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 49 80 WSU 135 0 Money 807 160
3:38:23 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 49 360 WSU 135 0 Money 807 124
3:38:23 PM  (Reporting)  Picking 725 Sloop Squadron 1805
3:38:23 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
3:38:23 PM  (Reporting)  Picking 722 Heavy Frigate Squadron 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 49 192 WSU 135 304 Money 807 556
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
3:38:23 PM  (Reporting)  AI Process done in  263 ms
3:38:23 PM  (Reporting)  Processing  1000019 Sweden
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Plentiful Stock 2546 Expected 38 Balance -7
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 581 Expected 26 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Very High Stock 92 Expected 26 Balance -4
3:38:23 PM  (Reporting)  War supplies Availability Plentiful Stock 515 Expected 19 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 56 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 223 Expected 8 Balance 0
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 4 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
3:38:23 PM  (Reporting)  Sending proposal: *we can*
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Proposing to 1000018 Denmark
3:38:23 PM  (Reporting)  Checking 23 Request Supply Right
3:38:23 PM  (Reporting)  Still checking 23 Request Supply Right
3:38:23 PM  (Reporting)  Item is a Various entry, chance -9
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Denmark chance -9
3:38:23 PM  (Reporting)  Proposing to 1000016 Mecklemburg
3:38:23 PM  (Reporting)  Checking 32 Request Passage Right
3:38:23 PM  (Reporting)  Still checking 32 Request Passage Right
3:38:23 PM  (Reporting)  Item is a Various entry, chance 16
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Passage Right toward Mecklemburg chance 16
3:38:23 PM  (Reporting)  Proposing to 1000018 Denmark
3:38:23 PM  (Reporting)  Checking 23 Request Supply Right
3:38:23 PM  (Reporting)  Still checking 23 Request Supply Right
3:38:23 PM  (Reporting)  Item is a Various entry, chance -9
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Denmark chance -9
3:38:23 PM  (Reporting)  Proposing to 1000005 Prussia
3:38:23 PM  (Reporting)  Checking 23 Request Supply Right
3:38:23 PM  (Reporting)  Still checking 23 Request Supply Right
3:38:23 PM  (Reporting)  Item is a Various entry, chance -5
3:38:23 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Prussia chance -5
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 515
3:38:23 PM  (Reporting)  Money Level 6 Amount 2546
3:38:23 PM  (Reporting)  Conscripts Level 5 Amount 92
3:38:23 PM  (Reporting)  _BNU_ Emergency build ON
3:38:23 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
3:38:23 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 64
3:38:23 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
3:38:23 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
3:38:23 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 24
3:38:23 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
3:38:23 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 9
3:38:23 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
3:38:23 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
3:38:23 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
3:38:23 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
3:38:23 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
3:38:23 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
3:38:23 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
3:38:23 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
3:38:23 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
3:38:23 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
3:38:23 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
3:38:23 PM  (Reporting)  Number of Draw 5
3:38:23 PM  (Reporting)  Picking 772 Coastal Transport Squadron 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 92 112 WSU 515 40 Money 2546 496
3:38:23 PM  (Reporting)  Picking 746 Line Garrison 1805
3:38:23 PM  (Reporting)  On Map 6 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 92 360 WSU 515 0 Money 2546 144
3:38:23 PM  (Reporting)  Picking 760 First Rank Squadron 1805
3:38:23 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 92 328 WSU 515 448 Money 2546 680
3:38:23 PM  (Reporting)  Picking 732 Mixed Brigade 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 92 306 WSU 515 16 Money 2546 252
3:38:23 PM  (Reporting)  Picking 745 Heavy Cavalry Brigade 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 92 120 WSU 515 0 Money 2546 152
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
3:38:23 PM  (Reporting)  AI Process done in  249 ms
3:38:23 PM  (Reporting)  Processing  1000020 Tuscany
3:38:23 PM  (Reporting)  Processing  1000021 Papacy
3:38:23 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Plentiful Stock 606 Expected 38 Balance -1
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 524 Expected 26 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Plentiful Stock 338 Expected 26 Balance -1
3:38:23 PM  (Reporting)  War supplies Availability Very High Stock 43 Expected 19 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 83 Expected 8 Balance 0
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 2 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
3:38:23 PM  (Reporting)  Sending proposal: *we can*
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 43
3:38:23 PM  (Reporting)  Money Level 4 Amount 606
3:38:23 PM  (Reporting)  Conscripts Level 6 Amount 338
3:38:23 PM  (Reporting)  _BNU_ Emergency build ON
3:38:23 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
3:38:23 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
3:38:23 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
3:38:23 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
3:38:23 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 25
3:38:23 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
3:38:23 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
3:38:23 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
3:38:23 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
3:38:23 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Number of Draw 5
3:38:23 PM  (Reporting)  Picking 882 Brig Squadron 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 338 72 WSU 43 108 Money 606 216
3:38:23 PM  (Reporting)  Picking 873 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 338 96 WSU 43 72 Money 606 480
3:38:23 PM  (Reporting)  Picking 863 Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 338 360 WSU 43 0 Money 606 180
3:38:23 PM  (Reporting)  Picking 871 Depot Garrison 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 338 360 WSU 43 0 Money 606 128
3:38:23 PM  (Reporting)  Picking 863 Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 338 360 WSU 43 0 Money 606 180
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
3:38:23 PM  (Reporting)  AI Process done in  80 ms
3:38:23 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Kingdom of Piedmont AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:38:23 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 756 OppPow Land: 3227 OwnPow Nav : 222 OppPow Nav : 4
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:38:23 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1079 OppPow Land: 431 OwnPow Nav : 638 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 1.60 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
3:38:23 PM  (Reporting)  _FIT_ Ended AIInitTheaters 466 ms
3:38:23 PM  (Reporting)  Resources Levels Kingdom of Piedmont EcoBase 52 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Very High Stock 68 Expected 26 Balance 0
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Plentiful Stock 214 Expected 18 Balance 0
3:38:23 PM  (Reporting)  War supplies Availability Plentiful Stock 133 Expected 13 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3400
3:38:23 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 756 Overall power (enemies): 3227 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  645
3:38:23 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 222 Overall power (enemies): 4 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 638 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 222 Overall power (enemies): 4 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 638 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Land Theaters Special Regions ***
3:38:23 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 626 Trevisa Max pick: Cagliari Max need: Milano Max Val: Cagliari Naval Gathering: 705 Cagliari
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Ended InitAndDumpData Kingdom of Piedmont 1071 ms
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 3 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Kingdom of Piedmont
3:38:23 PM  (Reporting)  Sending proposal: *we can*
3:38:23 PM  (Reporting)  Checking wars, we have 6 underway
3:38:23 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Proposing to 1000001 France
3:38:23 PM  (Reporting)  Checking 17 Offer Peace
3:38:23 PM  (Reporting)  Proposing to 1000001 France
3:38:23 PM  (Reporting)  Checking 17 Offer Peace
3:38:23 PM  (Reporting)  Proposing to 1000001 France
3:38:23 PM  (Reporting)  Checking 17 Offer Peace
3:38:23 PM  (Reporting)  Proposing to 1000001 France
3:38:23 PM  (Reporting)  Checking 17 Offer Peace
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 3 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 133
3:38:23 PM  (Reporting)  Money Level 6 Amount 68
3:38:23 PM  (Reporting)  Conscripts Level 6 Amount 214
3:38:23 PM  (Reporting)  _BNU_ Emergency build ON
3:38:23 PM  (Reporting)  Adding 921 Swiss Brigade 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 922 Infantry Brigade 1805 Coeff: 64
3:38:23 PM  (Reporting)  Adding 923 Cacciatori Brigade 1805 Coeff: 24
3:38:23 PM  (Reporting)  Adding 924 Infantry Reserve Brigade 1805 Coeff: 40
3:38:23 PM  (Reporting)  Adding 925 Militia Brigade 1805 Coeff: 24
3:38:23 PM  (Reporting)  Adding 926 Horse Artillery Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 927 Artillery Brigade 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 928 Guard Cavalry Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 929 Cuirassiers Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 930 Dragoon Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 931 Cavalry Brigade 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 932 Line Garrison 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 933 Depot Garrison 1805 Coeff: 20
3:38:23 PM  (Reporting)  Adding 934 Militia Garrison 1805 Coeff: 40
3:38:23 PM  (Reporting)  Adding 935 Fortress Battery 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 936 Coastal Battery 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 937 Supply Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 938 Second Rank Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 939 Third Rank Squadron 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 940 Heavy Frigate Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 941 Frigate Squadron 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 942 Brig Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 943 Sloop Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 944 Privateer Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 945 Troop Transport Squadron 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 946 Merchantman Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Number of Draw 5
3:38:23 PM  (Reporting)  Picking 921 Swiss Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 214 360 WSU 133 0 Money 68 180
3:38:23 PM  (Reporting)  Picking 923 Cacciatori Brigade 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 214 360 WSU 133 0 Money 68 180
3:38:23 PM  (Reporting)  Picking 934 Militia Garrison 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 214 360 WSU 133 0 Money 68 96
3:38:23 PM  (Reporting)  Picking 922 Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 214 360 WSU 133 0 Money 68 180
3:38:23 PM  (Reporting)  Picking 921 Swiss Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 214 360 WSU 133 0 Money 68 180
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
3:38:23 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008762 Piemontese Fleet
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014840 II. Fleet
3:38:23 PM  (Reporting)  Ended ManageFleetsComposition 84 ms
3:38:23 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:38:23 PM  (Reporting)  _LFG_ 1011784 Cagliari Garrison, 705 Cagliari, Pow:213, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  _SSU_ 1016320 1 Brigata di Riserva di Art., 705 Cagliari, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  _DCR_ 1014839 I. Piemontese Force, 705 Cagliari, Pow:79, Count: 4(l 0/L 4/S 0) will garrison capital
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 1 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 31 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  Ended Check Leaders 0 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  _AFA_ 1016309 I. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 705 Cagliari
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1835 AllOppPowLand: 3658 AllOwnPowNav: 860 AllOppPowNav 4
3:38:23 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1016320 1 Brigata di Riserva di Art. (Pow.3)
3:38:23 PM  (Reporting)  1014839 I. Piemontese Force (Pow.79)
3:38:23 PM  (Reporting)  1005960 Armata Sardegna (Pow.17)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 295) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 702 Oristano Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 718 Valetta Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 704 Carbonia Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 698 Olbia Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Region 626 Trevisa Pick 12 SelfVal 80 Need 506  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 697 La Magdalena Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 700 Sassari Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 703 Tortoli Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 699 Nuoro Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 12 Land Ratio: 1.60 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1016320 1 Brigata di Riserva di Art. (Pow.3)
3:38:23 PM  (Reporting)  1014839 I. Piemontese Force (Pow.79)
3:38:23 PM  (Reporting)  1005960 Armata Sardegna (Pow.17)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 295) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 718 Valetta Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 701 Bosa Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 703 Tortoli Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 704 Carbonia Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 699 Nuoro Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 700 Sassari Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 698 Olbia Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 697 La Magdalena Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 702 Oristano Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 92 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  _AFA_ 1014840 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:38:23 PM  (Reporting)  Ended Collect Leaders 0 ms
3:38:23 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:38:23 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Piedmont  ############
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1005960 Armata Sardegna is doing nothing in Cagliari  Power: 17  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014839-I. Piemontese Force Power:79 Health:100% Cagliari>Cagliari Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1008762 Piemontese Fleet is doing nothing in Cagliari  Power: 57  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016309 I. Fleet, 705 Cagliari, Pow:0, Count: 2(l 0/L 0/S 2)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 705 Cagliari
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 705 Cagliari
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:1.60 - Core:0.20 - Nav:5.00) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014840 II. Fleet, 3928 Western Mediterranean Trade, Pow:31, Count: 2(l 0/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:38:23 PM  (Reporting)  1014840-II. Fleet Power:31 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Adding stack 1014839 I. Piemontese Force, 705 Cagliari, Pow:79, Count: 4(l 0/L 4/S 0)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:38:23 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda AutoMerge
3:38:23 PM  (Reporting)  AI Process done in  2365 ms
3:38:23 PM  (Reporting)  Processing  1000024 Portugal
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Plentiful Stock 1433 Expected 38 Balance -7
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 536 Expected 26 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Plentiful Stock 185 Expected 26 Balance -5
3:38:23 PM  (Reporting)  War supplies Availability Plentiful Stock 126 Expected 19 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 20 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 216 Expected 8 Balance 0
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 3 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
3:38:23 PM  (Reporting)  Sending proposal: *we can*
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:38:23 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 126
3:38:23 PM  (Reporting)  Money Level 6 Amount 1433
3:38:23 PM  (Reporting)  Conscripts Level 6 Amount 185
3:38:23 PM  (Reporting)  _BNU_ Emergency build ON
3:38:23 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 64
3:38:23 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
3:38:23 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
3:38:23 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
3:38:23 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
3:38:23 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
3:38:23 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
3:38:23 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
3:38:23 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
3:38:23 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 12
3:38:23 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
3:38:23 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
3:38:23 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Number of Draw 5
3:38:23 PM  (Reporting)  Picking 971 Depot Garrison 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 185 360 WSU 126 0 Money 1433 128
3:38:23 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 185 360 WSU 126 0 Money 1433 180
3:38:23 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 185 360 WSU 126 0 Money 1433 200
3:38:23 PM  (Reporting)  Picking 971 Depot Garrison 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 185 360 WSU 126 0 Money 1433 128
3:38:23 PM  (Reporting)  Picking 970 Line Garrison 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 3
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 185 360 WSU 126 0 Money 1433 144
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
3:38:23 PM  (Reporting)  AI Process done in  230 ms
3:38:23 PM  (Reporting)  Processing  1000025 Wallachia
3:38:23 PM  (Reporting)  Processing  1000026 Moldavia
3:38:23 PM  (Reporting)  Processing  1000027 Morocco
3:38:23 PM  (Reporting)  Processing  1000028 Algeria
3:38:23 PM  (Reporting)  Processing  1000029 Tunisia
3:38:23 PM  (Reporting)  Processing  1000030 Tripolitania
3:38:23 PM  (Reporting)  Processing  1000031 Cyrenaica
3:38:23 PM  (Reporting)  Processing  1000032 Egypt
3:38:23 PM  (Reporting)  Processing  1000033 Persia
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:38:23 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1219 OppPow Land: 664 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 1.17 0.60 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
3:38:23 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1219 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
3:38:23 PM  (Reporting)  _FIT_ Ended AIInitTheaters 318 ms
3:38:23 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Very High Stock 110 Expected 33 Balance -1
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Plentiful Stock 134 Expected 23 Balance -1
3:38:23 PM  (Reporting)  War supplies Availability Plentiful Stock 264 Expected 16 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 15 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 83 Expected 7 Balance 0
3:38:23 PM  (Reporting)    1006669 Shah Agenda Kept Agenda: Defend, Value: 18000, Region: 2385 Tabriz EndTurn 2676
3:38:23 PM  (Reporting)    1014022 Caucasus Army Agenda Kept Agenda: Attack, Value: 8970, Region: 3680 Erevan EndTurn 2676
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2820
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1219 Overall power (enemies): 664 Ratio: 1.17
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  267
3:38:23 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1219 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Land Theaters Special Regions ***
3:38:23 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
3:38:23 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Ended InitAndDumpData Persia 671 ms
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 3 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
3:38:23 PM  (Reporting)  Sending proposal: *we can*
3:38:23 PM  (Reporting)  Checking wars, we have 2 underway
3:38:23 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 264
3:38:23 PM  (Reporting)  Money Level 6 Amount 110
3:38:23 PM  (Reporting)  Conscripts Level 6 Amount 134
3:38:23 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
3:38:23 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
3:38:23 PM  (Reporting)  Number of Draw 5
3:38:23 PM  (Reporting)  Picking 1105 Suvarileri Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 134 120 WSU 264 0 Money 110 144
3:38:23 PM  (Reporting)  Picking 1109 Arab Cavalry Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 134 120 WSU 264 0 Money 110 144
3:38:23 PM  (Reporting)  Picking 1105 Suvarileri Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 134 120 WSU 264 0 Money 110 144
3:38:23 PM  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 134 360 WSU 264 0 Money 110 180
3:38:23 PM  (Reporting)  Picking 1106 Mixed Cavalry Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 134 120 WSU 264 0 Money 110 152
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
3:38:23 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:38:23 PM  (Reporting)  Ended ManageFleetsComposition 37 ms
3:38:23 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:38:23 PM  (Reporting)  _LFG_ 1012202 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  _SSU_ 1015598 Birinci Redif Alayi, 3887 Persis, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:38:23 PM  (Reporting)  _SSU_ 1015928 1. Agir Topu Alayi, 3887 Persis, Pow:5, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  _SPG_ Large Force Segment 1016925 Persian Detachment, 2385 Tabriz, Pow:33, Count: 1(l 0/L 1/S 0) created
3:38:23 PM  (Reporting)  Ended SplitGroups 24 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  _GAO_ Step 1 1014841 II. Persian Detachment, 2385 Tabriz, Pow:40, Count: 2(l 0/L 2/S 0) is garrisoning region 2385 Tabriz SelfVal 459
3:38:23 PM  (Reporting)  Agenda: Garrison, Value: 17442, Region: 2385 Tabriz
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 23 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  Ended Check Leaders 0 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 352 ms
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  _SPG_ Large Force Segment 1016930 Persian Detachment, 3887 Persis, Pow:125, Count: 5(l 0/L 5/S 0) created
3:38:23 PM  (Reporting)  Ended SplitGroups 36 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 0 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  Ended Check Leaders 0 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2438 AllOppPowLand: 664 AllOwnPowNav: 0 AllOppPowNav 0
3:38:23 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 17 Enemy armies: 10 Land Ratio: 1.17 Land Core Ratio: 0.60  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1015598 Birinci Redif Alayi (Pow.4)
3:38:23 PM  (Reporting)  1015928 1. Agir Topu Alayi (Pow.5)
3:38:23 PM  (Reporting)  1014845 Persis Timar (Pow.22)
3:38:23 PM  (Reporting)  1015128 2. Nizam Brigade (Pow.25)
3:38:23 PM  (Reporting)  1015127 1. Nizam Brigade (Pow.25)
3:38:23 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade (Pow.26)
3:38:23 PM  (Reporting)  1016692 1. Timar Brigade (Pow.30)
3:38:23 PM  (Reporting)  1016440 4. Timar Brigade (Pow.30)
3:38:23 PM  (Reporting)  1014843 6. Timar Brigade (Pow.30)
3:38:23 PM  (Reporting)  1016930 III. Persian Force (Pow.125)
3:38:23 PM  (Reporting)  1006669 Shah (Pow.17)
3:38:23 PM  (Reporting)  1016929 Persian Detachment (Pow.22)
3:38:23 PM  (Reporting)  1016928 Persian Detachment (Pow.22)
3:38:23 PM  (Reporting)  1016927 Persian Detachment (Pow.22)
3:38:23 PM  (Reporting)  1016926 Persian Detachment (Pow.22)
3:38:23 PM  (Reporting)  1016152 3. Yeni-Ceri Brigade (Pow.26)
3:38:23 PM  (Reporting)  1016925 4. Nizam Brigade (Pow.33)
3:38:23 PM  (Reporting)  1014841 II. Persian Detachment (Pow.40)
3:38:23 PM  (Reporting)  1014022 Caucasus Army (Pow.263)
3:38:23 PM  (Reporting)  1006692 I. Persian Detachment (Pow.60)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  CheckRegionForOperation 1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2) Fitness 96 PickVal 23 SelfVal 122 AINeed 60
3:38:23 PM  (Reporting)  Agenda: Attack, Value: 11712, Region: 3886 Azerbaidjan
3:38:23 PM  (Reporting)  Region 3627 Sochi Pick 2 SelfVal 17 Need 101  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 40) - evaluation skipped
3:38:23 PM  (Reporting)  CheckRegionForOperation 1014022 Caucasus Army, 2384 Kamaneh, Pow:263, Count: 8(l 1/L 5/S 2) Fitness 75 PickVal 30 SelfVal 111 AINeed 124
3:38:23 PM  (Reporting)  Agenda: Attack, Value: 8325, Region: 3680 Erevan
3:38:23 PM  (Reporting)  Mobilizing auxiliary group 1016925 4. Nizam Brigade
3:38:23 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 235) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 17 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1015598 Birinci Redif Alayi (Pow.4)
3:38:23 PM  (Reporting)  1015928 1. Agir Topu Alayi (Pow.5)
3:38:23 PM  (Reporting)  1014845 Persis Timar (Pow.22)
3:38:23 PM  (Reporting)  1015128 2. Nizam Brigade (Pow.25)
3:38:23 PM  (Reporting)  1015127 1. Nizam Brigade (Pow.25)
3:38:23 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade (Pow.26)
3:38:23 PM  (Reporting)  1016692 1. Timar Brigade (Pow.30)
3:38:23 PM  (Reporting)  1016440 4. Timar Brigade (Pow.30)
3:38:23 PM  (Reporting)  1014843 6. Timar Brigade (Pow.30)
3:38:23 PM  (Reporting)  1016930 III. Persian Force (Pow.125)
3:38:23 PM  (Reporting)  1006669 Shah (Pow.17)
3:38:23 PM  (Reporting)  1016152 3. Yeni-Ceri Brigade (Pow.26)
3:38:23 PM  (Reporting)  1016925 4. Nizam Brigade (Pow.33)
3:38:23 PM  (Reporting)  1014841 II. Persian Detachment (Pow.40)
3:38:23 PM  (Reporting)  1014022 Caucasus Army (Pow.263)
3:38:23 PM  (Reporting)  1006692 I. Persian Detachment (Pow.60)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 235) - evaluation skipped
3:38:23 PM  (Reporting)  CheckRegionForOperation 1016152 3. Yeni-Ceri Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 459 AINeed 20
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 29835, Region: 2385 Tabriz
3:38:23 PM  (Reporting)  CheckRegionForOperation 1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2) Fitness 65 PickVal 23 SelfVal 122 AINeed 60
3:38:23 PM  (Reporting)  Agenda: Attack, Value: 7930, Region: 3886 Azerbaidjan
3:38:23 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 138 ms
3:38:23 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:38:23 PM  (Reporting)  Ended Collect Leaders 0 ms
3:38:23 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:38:23 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.17 - Core:0.60 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2) Keeping only the Best Attack (is Assault) goal for 3886 Azerbaidjan
3:38:23 PM  (Reporting)  List of Agendas for 1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 11712, Region: 3886 Azerbaidjan
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 11712, Region: 3886 Azerbaidjan
3:38:23 PM  (Reporting)  1006692-I. Persian Detachment Power:60 Health:100% Azerbaidjan>Azerbaidjan Mission:Attack Fitness:96% Need:60 Threat:27 GoalValue: 11712
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1014022 Caucasus Army, 2384 Kamaneh, Pow:263, Count: 8(l 1/L 5/S 2)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 8970, Region: 3680 Erevan
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 8325, Region: 3680 Erevan
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 8325, Region: 3680 Erevan
3:38:23 PM  (Reporting)  1014022-Caucasus Army Power:263 Health:100% Kamaneh>Erevan Mission:Attack Fitness:75% Need:124 Threat:92 GoalValue: 8325
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014841 II. Persian Detachment, 2385 Tabriz, Pow:40, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 2385 Tabriz
3:38:23 PM  (Reporting)  List of Agendas for 1014841 II. Persian Detachment, 2385 Tabriz, Pow:40, Count: 2(l 0/L 2/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17442, Region: 2385 Tabriz
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17442, Region: 2385 Tabriz
3:38:23 PM  (Reporting)  1014841-II. Persian Detachment Power:40 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:76% Need:20 Threat:0 GoalValue: 17442
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016925 4. Nizam Brigade, 2385 Tabriz, Pow:33, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 16650, Region: 2384 Kamaneh
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 16650, Region: 2384 Kamaneh
3:38:23 PM  (Reporting)  1016925 4. Nizam Brigade Tabriz Health: 100 % will target  1014022 Caucasus Army
3:38:23 PM  (Reporting)  1016925-4. Nizam Brigade Power:33 Health:100% Tabriz>Kamaneh Mission:Merge (slave) Fitness:75% Need:60 Threat:0 GoalValue: 16650
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016152 3. Yeni-Ceri Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 29835, Region: 2385 Tabriz
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 29835, Region: 2385 Tabriz
3:38:23 PM  (Reporting)  1016152-3. Yeni-Ceri Brigade Power:26 Health:100% Tabriz>Tabriz Mission:Defend Fitness:65% Need:20 Threat:0 GoalValue: 29835
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1006669 Shah, 3887 Persis, Pow:17, Count: 3(l 1/L 1/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 18000, Region: 2385 Tabriz
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 18000, Region: 2385 Tabriz
3:38:23 PM  (Reporting)  1006669-Shah Power:17 Health:100% Persis>Tabriz Mission:Defend Fitness:36% Need:20 Threat:0 GoalValue: 18000
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1016930 III. Persian Force is doing nothing in Persis  Power: 125  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014843 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1016440 4. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1016692 1. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1015127 1. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1015128 2. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014845 Persis Timar is doing nothing in Persis  Power: 22  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Adding stack 1016930 III. Persian Force, 3887 Persis, Pow:125, Count: 5(l 0/L 5/S 0)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:38:23 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda AutoMerge
3:38:23 PM  (Reporting)  AI Process done in  2471 ms
3:38:23 PM  (Reporting)  Processing  1000034 Azeria
3:38:23 PM  (Reporting)  Processing  1000035 Inguchia
3:38:23 PM  (Reporting)  Processing  1000036 Caucasus Tribes
3:38:23 PM  (Reporting)  Processing  1000037 Armenia
3:38:23 PM  (Reporting)  Processing  1000038 Georgia
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Georgia AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:38:23 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 238 OppPow Land: 834 OwnPow Nav : 0 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.39 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
3:38:23 PM  (Reporting)  _FIT_ Ended AIInitTheaters 314 ms
3:38:23 PM  (Reporting)  Resources Levels Georgia EcoBase 54 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Plentiful Stock 442 Expected 27 Balance 0
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 19 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Plentiful Stock 297 Expected 19 Balance 0
3:38:23 PM  (Reporting)  War supplies Availability Plentiful Stock 133 Expected 14 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1400
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 238 Overall power (enemies): 834 Ratio: 0.20
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  833
3:38:23 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Land Theaters Special Regions ***
3:38:23 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3669 Tianeti Max pick: Tiflis Max need: Khoy Max Val: Tiflis Naval Gathering: <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Ended InitAndDumpData Georgia 771 ms
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 3 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 Georgia
3:38:23 PM  (Reporting)  Sending proposal: we can't
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 133
3:38:23 PM  (Reporting)  Money Level 6 Amount 442
3:38:23 PM  (Reporting)  Conscripts Level 6 Amount 297
3:38:23 PM  (Reporting)  _BNU_ Emergency build ON
3:38:23 PM  (Reporting)  Adding 1134 Infantry Brigade 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 1135 Levy Brigade 1805 Coeff: 32
3:38:23 PM  (Reporting)  Adding 1136 Mountaineers Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 1137 Cavalry Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 1139 Levy Garrison 1805 Coeff: 24
3:38:23 PM  (Reporting)  Adding 1140 Fortress Battery 1805 Coeff: 1
3:38:23 PM  (Reporting)  Number of Draw 5
3:38:23 PM  (Reporting)  Picking 1135 Levy Brigade 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 297 360 WSU 133 0 Money 442 96
3:38:23 PM  (Reporting)  Picking 1135 Levy Brigade 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 297 360 WSU 133 0 Money 442 96
3:38:23 PM  (Reporting)  Picking 1135 Levy Brigade 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 297 360 WSU 133 0 Money 442 96
3:38:23 PM  (Reporting)  Picking 1135 Levy Brigade 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 297 360 WSU 133 0 Money 442 96
3:38:23 PM  (Reporting)  Picking 1139 Levy Garrison 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 297 360 WSU 133 0 Money 442 96
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:38:23 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:38:23 PM  (Reporting)  Ended ManageFleetsComposition 28 ms
3:38:23 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:38:23 PM  (Reporting)  _LFG_ 1012236 Tiflis Garnizon, 3664 Tiflis, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 2 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 23 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  Ended Check Leaders 0 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  1015129 Georgian Militia II, 3667 Martkopi, Pow:15, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
3:38:23 PM  (Reporting)  1015394 Georgian Tribes, 3667 Martkopi, Pow:49, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 5107, Region: 3667 Martkopi
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 238 AllOppPowLand: 834 AllOwnPowNav: 0 AllOppPowNav 0
3:38:23 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 6 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.39  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1014451 Birinci Svari Tugay (Pow.28)
3:38:23 PM  (Reporting)  1014222 Davit' Force (Pow.28)
3:38:23 PM  (Reporting)  1015129 Georgian Militia II (Pow.15)
3:38:23 PM  (Reporting)  1014846 Georgian Raiders (Pow.29)
3:38:23 PM  (Reporting)  1015394 Georgian Tribes (Pow.49)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Primary Region 3664 Tiflis Pick 100 has enough garrison (Value: 102) - evaluation skipped
3:38:23 PM  (Reporting)  Region 3886 Azerbaidjan Pick 9 SelfVal 126 Need 294  no group candidate found
3:38:23 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 4 has enough garrison (Value: 64) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 3640 Tskhinvali Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  CheckRegionForOperation 1015394 Georgian Tribes, 3667 Martkopi, Pow:49, Count: 1(l 0/L 1/S 0) Fitness 98 PickVal 2 SelfVal 58 AINeed 62
3:38:23 PM  (Reporting)  Agenda: Defend, Value: 5684, Region: 3669 Tianeti
3:38:23 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 68 ms
3:38:23 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:38:23 PM  (Reporting)  Ended Collect Leaders 0 ms
3:38:23 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:38:23 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ############ Starting ApplyAgenda:  Georgia  ############
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.39 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015394 Georgian Tribes, 3667 Martkopi, Pow:49, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5107, Region: 3667 Martkopi
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5684, Region: 3669 Tianeti
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 5684, Region: 3669 Tianeti
3:38:23 PM  (Reporting)  1015394-Georgian Tribes Power:49 Health:100% Martkopi>Tianeti Mission:Defend Fitness:98% Need:62 Threat:46 GoalValue: 5684
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014846 Georgian Raiders is doing nothing in Martkopi  Power: 29  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015129 Georgian Militia II, 3667 Martkopi, Pow:15, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
3:38:23 PM  (Reporting)  1015129-Georgian Militia II Power:15 Health:100% Martkopi>Martkopi Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 4612
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014222 Davit' Force is doing nothing in Tiflis  Power: 28  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014451 Birinci Svari Tugay is doing nothing in Tiflis  Power: 28  HealthPerc: 100
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:38:23 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda AutoMerge
3:38:23 PM  (Reporting)  AI Process done in  1961 ms
3:38:23 PM  (Reporting)  Processing  1000039 Chechenia
3:38:23 PM  (Reporting)  Processing  1000040 Kuban
3:38:23 PM  (Reporting)  Processing  1000041 United States of America
3:38:23 PM  (Reporting)  Processing  1000042 Haitians
3:38:23 PM  (Reporting)  Processing  1000043 Maharattas
3:38:23 PM  (Reporting)  Processing  1000044 Kingdom of Holland
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:38:23 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 124 OppPow Land: 0 OwnPow Nav : 250 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
3:38:23 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 402 OppPow Land: 9 OwnPow Nav : 70 OppPow Nav : 273
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
3:38:23 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 217 OppPow Land: 0 OwnPow Nav : 628 OppPow Nav : 0
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
3:38:23 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 500 OwnPow Nav : 112 OppPow Nav : 85
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.84 0.84 Reg Count: 57 > 184
3:38:23 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 2291 OppPow Land: 3400 OwnPow Nav : 1991 OppPow Nav : 10227
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:38:23 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 503 OwnPow Nav : 222 OppPow Nav : 1420
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.53 Reg Count: 2 > 15
3:38:23 PM  (Reporting)  _FIT_ Ended AIInitTheaters 492 ms
3:38:23 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Plentiful Stock 1287 Expected 48 Balance -4
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 567 Expected 33 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Very High Stock 96 Expected 33 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Plentiful Stock 303 Expected 33 Balance -2
3:38:23 PM  (Reporting)  War supplies Availability Average Stock 21 Expected 24 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 800
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
3:38:23 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:38:23 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:38:23 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 124 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 250 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 402 Overall power (enemies): 9 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
3:38:23 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 273 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 217 Overall power (enemies): 0 Ratio: 5.00
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:38:23 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 222 Overall power (enemies): 1420 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1991 Overall power (enemies): 10227 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:38:23 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 112 Overall power (enemies): 85 Nav Ratio: 0.84
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 250 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 273 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 222 Overall power (enemies): 1420 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1991 Overall power (enemies): 10227 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 112 Overall power (enemies): 85 Nav Ratio: 0.84
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Land Theaters Special Regions ***
3:38:23 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 789 Amsterdam
3:38:23 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
3:38:23 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
3:38:23 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
3:38:23 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 962 ms
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 4 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
3:38:23 PM  (Reporting)  Sending proposal: we can't
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:38:23 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 21
3:38:23 PM  (Reporting)  Money Level 6 Amount 1287
3:38:23 PM  (Reporting)  Conscripts Level 6 Amount 303
3:38:23 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
3:38:23 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
3:38:23 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
3:38:23 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
3:38:23 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
3:38:23 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 12
3:38:23 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
3:38:23 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
3:38:23 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
3:38:23 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Number of Draw 5
3:38:23 PM  (Reporting)  Picking 482 Second Rank Squadron 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 303 312 WSU 21 432 Money 1287 660
3:38:23 PM  (Reporting)  Picking 486 Brig Squadron 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 303 72 WSU 21 108 Money 1287 216
3:38:23 PM  (Reporting)  Picking 489 Troop Transport Squadron 1805
3:38:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 303 88 WSU 21 112 Money 1287 464
3:38:23 PM  (Reporting)  Picking 462 Horse Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 303 26 WSU 21 48 Money 1287 204
3:38:23 PM  (Reporting)  Picking 457 Mixed Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 303 306 WSU 21 16 Money 1287 224
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
3:38:23 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008692 Rhein Fleet
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008654 Oost-Indisch Eskader
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015396 Cato Sq.
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015395 Dogger Bank Sq.
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015130 I. Fleet
3:38:23 PM  (Reporting)  Ended ManageFleetsComposition 84 ms
3:38:23 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:38:23 PM  (Reporting)  _LFG_ 1011591 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011583 Garnison du Cap, 3913 Kaapstad, Pow:34, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1008718 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011542 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011531 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011499 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011569 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011558 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011515 Garnison d'Amsterdam, 789 Amsterdam, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011576 Garnison de Groningen, 800 Groningen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1008707 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1008701 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  Ended LockFixedGroups 1 ms
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 14 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  Ended Check Leaders 0 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Commerce
3:38:23 PM  (Reporting)  _AFA_ 1015603 Bloys's Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  _AFA_ 1015603 Bloys's Fleet has been given the mission Agenda: Naval Docking, Value: 270, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  _AFA_ 1013798 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  _AFA_ 1013798 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  _AFA_ 1015274 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  _AFA_ 1015274 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  _AFA_ 1016570 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  _AFA_ 1016570 4e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  _AFA_ 1008692 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 1 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  Ended Check Leaders 0 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
3:38:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 1 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  Ended Check Leaders 0 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 0 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
3:38:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
3:38:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Commerce
3:38:23 PM  (Reporting)  _NVS_ : Nav Supp 1008654 Oost-Indisch Eskader chance: 0 failed.
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3034 AllOppPowLand: 4412 AllOwnPowNav: 3273 AllOppPowNav 12005
3:38:23 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 31 has enough garrison (Value: 225) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1014223 Brigade Ile de France (Pow.28)
3:38:23 PM  (Reporting)  1015131 Brigade Botha (Pow.31)
3:38:23 PM  (Reporting)  1014847 Brigade Stellendam (Pow.31)
3:38:23 PM  (Reporting)  1014224 Brigade Kaap (Pow.35)
3:38:23 PM  (Reporting)  1005576 Kaap de Goede Hoop (Pow.151)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 59 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 34) - evaluation skipped
3:38:23 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1014225 Indian Brigade (Pow.26)
3:38:23 PM  (Reporting)  1005608 Oost Indische Armee (Pow.125)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 87 Land Ratio: 0.43 Land Core Ratio: 0.20  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 18 has enough garrison (Value: 235) - evaluation skipped
3:38:23 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 171 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:38:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Commerce
3:38:23 PM  (Reporting)  _AFA_ 1015130 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:38:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Commerce
3:38:23 PM  (Reporting)  _AFA_ 1015395 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
3:38:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Commerce
3:38:23 PM  (Reporting)  _AFA_ 1015396 Cato Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5025, Region: 3923 Baltic Sea Trade
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:38:23 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:38:23 PM  (Reporting)  Ended Collect Leaders 0 ms
3:38:23 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:38:23 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.84) ***
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015603 Bloys's Fleet, 789 Amsterdam, Pow:0, Count: 2(l 1/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 270, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015603 Bloys's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1013798 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013798 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015274 2e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015274 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1016570 4e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016570 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1008692 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008692 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
3:38:23 PM  (Reporting)  1008692-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1005576 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 151  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014224 Brigade Kaap is doing nothing in Kaapstad  Power: 35  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014847 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1015131 Brigade Botha is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014223 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1005608 Oost Indische Armee is doing nothing in East Indies  Power: 125  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1014225 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1008654 Oost-Indisch Eskader is doing nothing in East Indies  Power: 477  HealthPerc: 100
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015130 I. Fleet, 3934 Commerce, Pow:54, Count: 2(l 0/L 2/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015130 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:38:23 PM  (Reporting)  1015130-I. Fleet Power:54 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008718 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.43 - Core:0.20 - Nav:0.20) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015395 Dogger Bank Sq., 3924 North Sea Trade, Pow:79, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015395 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:38:23 PM  (Reporting)  1015395-Dogger Bank Sq. Power:79 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5925
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008707 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:0.84) ***
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  List of Agendas for 1015396 Cato Sq., 3923 Baltic Sea Trade, Pow:67, Count: 1(l 0/L 1/S 0)
3:38:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5025, Region: 3923 Baltic Sea Trade
3:38:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5025, Region: 3923 Baltic Sea Trade
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015396 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:38:23 PM  (Reporting)  1015396-Cato Sq. Power:67 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5025
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008701 Baltic Merchants , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:38:23 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda AutoMerge
3:38:23 PM  (Reporting)  AI Process done in  2910 ms
3:38:23 PM  (Reporting)  Processing  1000045 Belgium
3:38:23 PM  (Reporting)  Processing  1000046 Berg
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:38:23 PM  (Reporting)  _FIT_ Ended AIInitTheaters 290 ms
3:38:23 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Plentiful Stock 210 Expected 18 Balance 0
3:38:23 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Land Theaters Special Regions ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Ended InitAndDumpData Berg 703 ms
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 3 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
3:38:23 PM  (Reporting)  Sending proposal: we can't
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 58
3:38:23 PM  (Reporting)  Money Level 6 Amount 20
3:38:23 PM  (Reporting)  Conscripts Level 6 Amount 210
3:38:23 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
3:38:23 PM  (Reporting)  Number of Draw 5
3:38:23 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 124
3:38:23 PM  (Reporting)  Picking 535 Infantry Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
3:38:23 PM  (Reporting)  Picking 539 Depot Garrison 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 144
3:38:23 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 210 26 WSU 58 56 Money 20 204
3:38:23 PM  (Reporting)  Picking 540 Militia Garrison 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 96
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:38:23 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:38:23 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:38:23 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:38:23 PM  (Reporting)  _LFG_ 1009613 Garnison de Wesel, 830 Wesel, Pow:12, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  _SSU_ 1015933 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:5, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:38:23 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:38:23 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:38:23 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:38:23 PM  (Reporting)  Ended Collect Leaders 0 ms
3:38:23 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:38:23 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:38:23 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda AutoMerge
3:38:23 PM  (Reporting)  AI Process done in  1597 ms
3:38:23 PM  (Reporting)  Processing  1000047 Rhine Confederacy
3:38:23 PM  (Reporting)  Processing  1000048 Holy Roman Empire
3:38:23 PM  (Reporting)  Processing  1000049 Westphalia
3:38:23 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
3:38:23 PM  (Reporting)  Processing  1000051 Switzerland
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:38:23 PM  (Reporting)  _FIT_ Ended AIInitTheaters 284 ms
3:38:23 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 28 Balance 0
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 20 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability Plentiful Stock 384 Expected 20 Balance 0
3:38:23 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Land Theaters Special Regions ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Ended InitAndDumpData Switzerland 694 ms
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 2 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
3:38:23 PM  (Reporting)  Sending proposal: we can't
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 130
3:38:23 PM  (Reporting)  Money Level 6 Amount 500
3:38:23 PM  (Reporting)  Conscripts Level 6 Amount 384
3:38:23 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
3:38:23 PM  (Reporting)  Number of Draw 5
3:38:23 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:38:23 PM  (Reporting)  _BNU Buying Unit Garnison Milice 1805 Family ID Militia Area Suisse
3:38:23 PM  (Reporting)  Picking 795 Line Brigade 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 384 730 WSU 130 20 Money 500 348
3:38:23 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 1 In Pool 2
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 384 720 WSU 130 0 Money 500 192
3:38:23 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 1 In Pool 2
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 384 720 WSU 130 0 Money 500 192
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 1 5 ms
3:38:23 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:38:23 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:38:23 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:38:23 PM  (Reporting)  _LFG_ 1011671 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011679 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011668 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011665 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:38:23 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:38:23 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:38:23 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:38:23 PM  (Reporting)  Ended Collect Leaders 0 ms
3:38:23 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:38:23 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:38:23 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda AutoMerge
3:38:23 PM  (Reporting)  AI Process done in  1602 ms
3:38:23 PM  (Reporting)  Processing  1000052 Kingdom of Italy
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
3:38:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:38:23 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:38:23 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1597 OppPow Land: 728 OwnPow Nav : 6 OppPow Nav : 57
3:38:23 PM  (Reporting)  Ratio Land/LandCore: 1.40 1.23 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 136 > 198
3:38:23 PM  (Reporting)  _FIT_ Ended AIInitTheaters 352 ms
3:38:23 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:38:23 PM  (Reporting)  Pounds Availability Plentiful Stock 730 Expected 36 Balance 0
3:38:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
3:38:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
3:38:23 PM  (Reporting)  Victory points Availability Plentiful Stock 645 Expected 25 Balance 0
3:38:23 PM  (Reporting)  Morale Points Availability Plentiful Stock 102 Expected 25 Balance 0
3:38:23 PM  (Reporting)  Conscripts Availability High Stock 54 Expected 25 Balance 0
3:38:23 PM  (Reporting)  War supplies Availability Plentiful Stock 93 Expected 18 Balance 0
3:38:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:38:23 PM  (Reporting)  Horses Availability Plentiful Stock 83 Expected 7 Balance 0
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 7365
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:38:23 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1597 Overall power (enemies): 728 Ratio: 1.40
3:38:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  660
3:38:23 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 57 Nav Ratio: 0.20
3:38:23 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 57 Nav Ratio: 0.20
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Land Theaters Special Regions ***
3:38:23 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 622 Mantova Max pick: Milano Max need: Venezia Max Val: Milano Naval Gathering: 600 Genova
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 825 ms
3:38:23 PM  (Reporting)  *** Faction-wide algorithms ***
3:38:23 PM  (Reporting)  Ended BuildReplacements 2 ms
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
3:38:23 PM  (Reporting)  Sending proposal: we can't
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:38:23 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:38:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:38:23 PM  (Reporting)  Steel Level 6 Amount 93
3:38:23 PM  (Reporting)  Money Level 6 Amount 730
3:38:23 PM  (Reporting)  Conscripts Level 4 Amount 54
3:38:23 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 13
3:38:23 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
3:38:23 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 3
3:38:23 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
3:38:23 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
3:38:23 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
3:38:23 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 11
3:38:23 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
3:38:23 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
3:38:23 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
3:38:23 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
3:38:23 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
3:38:23 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
3:38:23 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
3:38:23 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
3:38:23 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
3:38:23 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
3:38:23 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
3:38:23 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
3:38:23 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 6
3:38:23 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
3:38:23 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
3:38:23 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 18
3:38:23 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
3:38:23 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
3:38:23 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
3:38:23 PM  (Reporting)  Number of Draw 5
3:38:23 PM  (Reporting)  Picking 827 Garnison Line 1805
3:38:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 54 360 WSU 93 0 Money 730 144
3:38:23 PM  (Reporting)  Picking 844 Merchantman Squadron 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:38:23 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:38:23 PM  (Reporting)  Picking 831 Coastal Battery 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 54 128 WSU 93 88 Money 730 608
3:38:23 PM  (Reporting)  Picking 830 Fortress Battery 1805
3:38:23 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 54 128 WSU 93 88 Money 730 608
3:38:23 PM  (Reporting)  Picking 844 Merchantman Squadron 1805
3:38:23 PM  (Reporting)  On Map 0 Requested 1 In Pool 4
3:38:23 PM  (Reporting)  Too costly compared to National assets, skipped
3:38:23 PM  (Reporting)  Assets/Costs: Conscripts 54 64 WSU 93 32 Money 730 256
3:38:23 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
3:38:23 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:38:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008732 Flotille du Po
3:38:23 PM  (Reporting)  Ended ManageFleetsComposition 39 ms
3:38:23 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:38:23 PM  (Reporting)  _LFG_ 1011730 Garnison de Rimini, 641 Rimini, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011727 Garnison de Bologne, 637 Bologna, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1016931 I. Italian Detachment, 622 Mantova, Pow:234, Count: 6(l 0/L 1/S 5) created in region and fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1011683 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:38:23 PM  (Reporting)  _LFG_ 1015399 Domenico Pino, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:38:23 PM  (Reporting)  Ended LockFixedGroups 27 ms
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  _SSU_ 1015938 1 Brigata 'Granatieri di Sardegna', 613 Milano, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:38:23 PM  (Reporting)  _SSU_ 1016576 1 Brigata di Riserva di Art., 612 Bergamo, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:38:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:38:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:38:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:38:23 PM  (Reporting)  Ended ManageGHQ 0 ms
3:38:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:38:23 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:38:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:38:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:38:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:38:23 PM  (Reporting)  Ended SplitGroups 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:38:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:38:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:38:23 PM  (Reporting)  Ended Damaged Units 0 ms
3:38:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:38:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:38:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:38:23 PM  (Reporting)  Ended CheckBesieging 30 ms
3:38:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:38:23 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016695 Eugene' Force selected
3:38:23 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016695 Eugene de Beauharnais 622 Mantova toward 1016931 I. Italian Detachment, 622 Mantova, Pow:234, Count: 6(l 0/L 1/S 5)
3:38:23 PM  (Reporting)  Ended Check Leaders 6 ms
3:38:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:38:23 PM  (Reporting)  Ended Make Superior Group 54 ms
3:38:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:38:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Commerce
3:38:23 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:38:23 PM  (Reporting)  Start of AI Check for Land Resupply
3:38:23 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:38:23 PM  (Reporting)  Ended KeepPosition 0 ms
3:38:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:38:23 PM  (Reporting)  Ended ReinforceFront 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:38:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:38:23 PM  (Reporting)  Ended DistantGarrison 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1597 AllOppPowLand: 728 AllOwnPowNav: 6 AllOppPowNav 57
3:38:23 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 12 Land Ratio: 1.40 Land Core Ratio: 1.23  ***
3:38:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:38:23 PM  (Reporting)  1015938 1 Brigata 'Granatieri di Sardegna' (Pow.4)
3:38:23 PM  (Reporting)  1016576 1 Brigata di Riserva di Art. (Pow.2)
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 144) - evaluation skipped
3:38:23 PM  (Reporting)  Primary Region 622 Mantova Pick 96 has enough garrison (Value: 234) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 614 Piacenza Pick 24 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 600 Genova Pick 60 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 587 Torino Pick 37 has enough garrison (Value: 0) - evaluation skipped
3:38:23 PM  (Reporting)  Secondary Region 612 Bergamo Pick 5 has enough garrison (Value: 2) - evaluation skipped
3:38:23 PM  (Reporting)  Region 623 Padova Pick 11 SelfVal 123 Need 60  no group candidate found
3:38:23 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 48 ms
3:38:23 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:38:23 PM  (Reporting)  Ended Collect Leaders 0 ms
3:38:23 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:38:23 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  
3:38:23 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:1.40 - Core:1.23 - Nav:0.20) ***
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:38:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Arties
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:38:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:38:23 PM  (Reporting)  Ended Receive Supplies
3:38:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:38:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:38:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:38:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  1008732 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:38:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:38:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:38:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:38:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:38:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:38:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:38:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:38:23 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:38:23 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:38:23 PM  (Reporting)   
3:38:23 PM  (Reporting)  ApplyAgenda AutoMerge
3:38:23 PM  (Reporting)  AI Process done in  2101 ms
3:38:23 PM  (Reporting)  Processing  1000053 Kingdom of Naples
3:38:23 PM  (Reporting)  Processing  1000054 French Spanish
3:38:23 PM  (Reporting)  Processing  1000055 Serbia
3:38:23 PM  (Reporting)  Processing  1000056 Greece
3:38:23 PM  (Reporting)  Processing  1000057 Terek
3:38:23 PM  (Reporting)  Processing  1000058 Nogai
3:38:23 PM  (Reporting)  Processing  1000059 Indians
3:38:23 PM  (Reporting)  Processing  1000060 Rebels
3:38:23 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:38:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
3:38:23 PM  (Reporting)  Sending proposal: we can't
3:38:23 PM  (Reporting)  *** Checking new proposals ***
3:38:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:38:23 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
4:00:14 PM  (Reporting)  Processing  1000001 France
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  AI Process done in  144 ms
4:00:14 PM  (Reporting)  Processing  1000002 Great Britain
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:00:14 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
4:00:14 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
4:00:14 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
4:00:14 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 339 Austria
4:00:14 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 339 Austria
4:00:14 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
4:00:14 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
4:00:14 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
4:00:14 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
4:00:14 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
4:00:14 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 2023 OppPow Land: 5983 OwnPow Nav : 2209 OppPow Nav : 164
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.22 0.27 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 146 > 194
4:00:14 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1172 OppPow Land: 1721 OwnPow Nav : 1353 OppPow Nav : 375
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.49 Ratio Nav/NavCore: 2.30 0.68 Reg Count: 186 > 226
4:00:14 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 64 OppPow Land: 1446 OwnPow Nav : 2113 OppPow Nav : 1162
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.16 0.20 Reg Count: 283 > 352
4:00:14 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 730 OppPow Land: 3277 OwnPow Nav : 165 OppPow Nav : 4
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:00:14 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1007 OppPow Land: 509 OwnPow Nav : 4 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 1.26 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
4:00:14 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 70 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:00:14 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 428 OwnPow Nav : 0 OppPow Nav : 491
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
4:00:14 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3643 OppPow Land: 1059 OwnPow Nav : 1472 OppPow Nav : 12
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 2.19 2.15 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
4:00:14 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 366 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
4:00:14 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
4:00:14 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 273 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:00:14 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:00:14 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
4:00:14 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:00:14 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 149 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
4:00:14 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 523 OwnPow Nav : 137 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
4:00:14 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 525 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
4:00:14 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 877 OppPow Land: 616 OwnPow Nav : 2616 OppPow Nav : 522
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.91 0.99 Ratio Nav/NavCore: 3.19 0.20 Reg Count: 7 > 11
4:00:14 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 324 OwnPow Nav : 476 OppPow Nav : 141
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.15 0.20 Reg Count: 3 > 6
4:00:14 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1476 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
4:00:14 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 168 OwnPow Nav : 0 OppPow Nav : 419
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
4:00:14 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 656 OppPow Land: 0 OwnPow Nav : 42 OppPow Nav : 75
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.36 0.20 Reg Count: 57 > 184
4:00:14 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4377 OppPow Land: 4022 OwnPow Nav : 14980 OppPow Nav : 3034
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.35 0.20 Ratio Nav/NavCore: 1.57 5.00 Reg Count: 199 > 506
4:00:14 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 794 OwnPow Nav : 2824 OppPow Nav : 72
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 4.02 Reg Count: 5 > 24
4:00:14 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 678 OppPow Land: 1245 OwnPow Nav : 189 OppPow Nav : 164
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.37 0.20 Reg Count: 200 > 526
4:00:14 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1479 OppPow Nav : 346
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.36 1.08 Reg Count: 2 > 15
4:00:14 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 221 OwnPow Nav : 1476 OppPow Nav : 560
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.84 5.00 Reg Count: 11 > 34
4:00:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2082 ms
4:00:14 PM  (Reporting)  Resources Levels Great Britain EcoBase 207 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 1282 Expected 104 Balance -28
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 4360 Expected 72 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Very Low Stock 3 Expected 72 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 1347 Expected 72 Balance -16
4:00:14 PM  (Reporting)  War supplies Availability Very Low Stock 3 Expected 52 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 42 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Engagment Points Availability Plentiful Stock 53 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Low Stock 16 Expected 21 Balance 0
4:00:14 PM  (Reporting)    1002765 V. British Detachment Agenda Kept Agenda: Attack, Value: 2500, Region: 3902 Cuba EndTurn 2675
4:00:14 PM  (Reporting)    1016851 Montrose Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6800, Region: 3926 Northeast Atlantic Trade EndTurn 2676
4:00:14 PM  (Reporting)    1016853 5th Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2676
4:00:14 PM  (Reporting)    1015038 Nelson's Fleet Agenda Kept Agenda: Naval Superiority, Value: 59490, Region: 4110 Bristol Channel EndTurn 2676
4:00:14 PM  (Reporting)    1016843 3rd Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2676
4:00:14 PM  (Reporting)    1016366 Glasgow Sq. Agenda Kept Agenda: Convoy Transport, Value: 3500, Region: 3925 Western Approaches Trade EndTurn 2675
4:00:14 PM  (Reporting)    1016842 10th Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2676
4:00:14 PM  (Reporting)    1015828 VII. Fleet Agenda Kept Agenda: Naval Docking, Value: 701, Region: 84 Hull EndTurn 2676
4:00:14 PM  (Reporting)    1015313 Collingwood's Fleet Agenda Kept Agenda: Naval Docking, Value: 2795, Region: 84 Hull EndTurn 2676
4:00:14 PM  (Reporting)    1013413 Nova Scotia Militia Agenda Kept Agenda: Prep. Amphibious, Value: 3800, Region: 3889 Lower Canada EndTurn 2680
4:00:14 PM  (Reporting)    1002756 Nova Scotia Bde Agenda Kept Agenda: Prep. Amphibious, Value: 3800, Region: 3889 Lower Canada EndTurn 2680
4:00:14 PM  (Reporting)    1002735 Lower Canada Force Agenda Kept Agenda: Prep. Amphibious, Value: 3800, Region: 3889 Lower Canada EndTurn 2680
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10670
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7200
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 5154
4:00:14 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
4:00:14 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 4700
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3900
4:00:14 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 3400
4:00:14 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
4:00:14 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
4:00:14 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
4:00:14 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3643 Overall power (enemies): 1059 Ratio: 2.19
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1714
4:00:14 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 1472 Overall power (enemies): 12 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1172 Overall power (enemies): 1721 Ratio: 0.43
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3610
4:00:14 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1353 Overall power (enemies): 375 Nav Ratio: 2.30
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1007 Overall power (enemies): 509 Ratio: 1.26
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  178
4:00:14 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 64 Overall power (enemies): 1446 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1690
4:00:14 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2113 Overall power (enemies): 1162 Nav Ratio: 1.16
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 2023 Overall power (enemies): 5983 Ratio: 0.22
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  46592
4:00:14 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2209 Overall power (enemies): 164 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 730 Overall power (enemies): 3277 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10030
4:00:14 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 165 Overall power (enemies): 4 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 877 Overall power (enemies): 616 Ratio: 0.91
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1514
4:00:14 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2616 Overall power (enemies): 522 Nav Ratio: 3.19
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1476 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 273 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 428 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  459
4:00:14 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 491 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 149 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
4:00:14 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 525 Overall power (enemies): 1 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
4:00:14 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 324 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
4:00:14 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 476 Overall power (enemies): 141 Nav Ratio: 2.15
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 366 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 523 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  956
4:00:14 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 70 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  120
4:00:14 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 168 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
4:00:14 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 419 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1476 Overall power (enemies): 560 Nav Ratio: 0.84
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1479 Overall power (enemies): 346 Nav Ratio: 1.36
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 189 Overall power (enemies): 164 Nav Ratio: 0.37
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2824 Overall power (enemies): 72 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 14980 Overall power (enemies): 3034 Nav Ratio: 1.57
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 42 Overall power (enemies): 75 Nav Ratio: 0.36
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 1472 Overall power (enemies): 12 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1353 Overall power (enemies): 375 Nav Ratio: 2.30
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2113 Overall power (enemies): 1162 Nav Ratio: 1.16
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2209 Overall power (enemies): 164 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 165 Overall power (enemies): 4 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2616 Overall power (enemies): 522 Nav Ratio: 3.19
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1476 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 491 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 476 Overall power (enemies): 141 Nav Ratio: 2.15
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 419 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1476 Overall power (enemies): 560 Nav Ratio: 0.84
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1479 Overall power (enemies): 346 Nav Ratio: 1.36
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 189 Overall power (enemies): 164 Nav Ratio: 0.37
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2824 Overall power (enemies): 72 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 14980 Overall power (enemies): 3034 Nav Ratio: 1.57
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 42 Overall power (enemies): 75 Nav Ratio: 0.36
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Land Theaters Special Regions ***
4:00:14 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 900 Ulm Max pick: Hannover Max need: Ulm Max Val: Wien Naval Gathering: 822 Emden
4:00:14 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
4:00:14 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1152 Innsbruck Max pick: Wien Max need: Vicenza Max Val: Wien Naval Gathering: 1700 Peterwardein
4:00:14 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Jersey Naval Gathering: 517 Jersey
4:00:14 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 87 Liverpool Max pick: Liverpool Max need: Birmingham Max Val: Dublin Naval Gathering: 16 Dublin
4:00:14 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Trevisa Max Val: Valetta Naval Gathering: 718 Valetta
4:00:14 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
4:00:14 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
4:00:14 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Vama Max Val: Peterwardein Naval Gathering: 1681 Ragusa
4:00:14 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
4:00:14 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
4:00:14 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1328 Krakow Max pick: Krakow Max need: Ostrau Max Val: Krakow Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
4:00:14 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 1146 Serfaus Max pick: Zurich Max need: Verona Max Val: Serfaus Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Final Gather Region for  345 Balkans : 1194 Wien
4:00:14 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
4:00:14 PM  (Reporting)  Final Gather Region for  343 Poland : 861 Hannover
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended InitAndDumpData Great Britain 4120 ms
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 25 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
4:00:14 PM  (Reporting)  Checking Offer Peace sent by 1000006 Spain rels -100
4:00:14 PM  (Reporting)  Item is a peace treaty and AcceptChance is  24 %
4:00:14 PM  (Reporting)  Modified Chance after bias vs nation 24 % rolled 25
4:00:14 PM  (Reporting)  Refused!
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  Checking wars, we have 6 underway
4:00:14 PM  (Reporting)  In the war vs 1000001 France WS is -144 for us as viewing faction
4:00:14 PM  (Reporting)  AcceptChance 0 Rolled 75
4:00:14 PM  (Reporting)  In the war vs 1000006 Spain WS is 20 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 5 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
4:00:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2607 Kronstadt Island
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 735 Thun
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3612 Lopatim
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2974 Klimovsk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 839 Luedenscheid
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1321 Predeia
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 70 Newcastle
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4052 Shatt Confluent
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2844 Nova Odessa
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 153 Viseu
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 836 Lippstadt
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3941 Lower Tago
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 520 Alencon
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 381 Vierzon
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 1658 Pazin
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2971 Obninsk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 970 Spandau
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 115 target region was 968 Stettin
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 711 Messina
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3403 Lounino
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 6 target region was 925 Augsburg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1059 Dychow
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 539 Beauvais
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4212 Kalmar Straits
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3953 Estuaire de la Loire
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3013 Nerekhta
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 572 Saint Die
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1271 Nagykanisza
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4257 Atlantic Ocean
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3385 Isheevka
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2269 Um Qasr
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1604 Vasteras
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1517 Eidsvol
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 886 Fulda
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2184 Siirt
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1602 Forsmark
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2553 Salme
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1327 Teschen
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3609 Gudermes
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1618 Kotka
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3988 Vistula
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 3477 Surovikino
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 813 Koblenz
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3089 Shumakovo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 773 Ghent
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 198 Bilbao
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3633 Tsageri
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 6 target region was 787 Den Haag
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4475 Gulf of Adana
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 807 Koeln
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 499 Quimper
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3329 Chilovo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 10 target region was 1373 Lublin
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 168 target region was 94 Aberaeron
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 640 Ravenna
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3280 Zavolzhe
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3869 Syzran
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 663 Roma
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 3273 Yamnovo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2767 Lanivtsy
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1410 Lipno
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2370 El Quseima
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3516 Narimanov
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2422 Palanga
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 6 target region was 1720 Novi Pazar
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3073 Novossil
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 2574 Jageva
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 290 Zaragoza
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3794 Tamerza
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2056 Kirsehir
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 1610 Salo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3507 Zavetnoie
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1029 Neisse
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 2271 Al Hayyaniyah
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1803 Bolgrad
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1513 Kongsberg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 811 Bitburg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 253 Jaraiz
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3497 Kapustin
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 349 Marmande
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 229 Caravaca
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 3372 Losevo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 3119 Poltava
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 104 target region was 947 Hamburg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3316 Pavelets
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3939 Thames
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 2005 Amasra
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2572 Kallaste
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 184 Ciudad Rodrigo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 198 target region was 978 Burg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 19 target region was 70 Newcastle
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 55 % to be played in 3906 Winward Islands
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2480 Lida
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 166 target region was 4259 Pointe du Raz
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3707 Marrakech
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3438 Marks
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1584 Karlstad
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 890 Darmstadt
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2860 Krivoi Rog
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4052 Shatt Confluent
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 2557 Pernau
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 596 Alba
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4495 Thasos
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 48 target region was 4179 Deutsche Bucht
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3535 Izobilnyi
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3114 Orzhytsya
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1820 Cernavoda
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2347 Jerusalem
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 889 Mannheim
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3692 Culfa
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 2222 Tharthar
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3303 Arzama
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 212 Cadiz
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1413 Strasburg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2304 Haditha
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2588 Valvara
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2487 Suprasi
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3886 Azerbaidjan
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2608 Saint Petersburg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4227 Gotland
4:00:14 PM  (Reporting)  Ended HandleRegionsDecisions 3849 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 3
4:00:14 PM  (Reporting)  Money Level 6 Amount 1282
4:00:14 PM  (Reporting)  Conscripts Level 6 Amount 1347
4:00:14 PM  (Reporting)  Adding 92 Guard Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
4:00:14 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 21
4:00:14 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 115 Guard Cavalry Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 116 Scot Greys Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 117 Heavy Dragoon Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 12
4:00:14 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 124 Yeomanry Cavalry Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 13
4:00:14 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
4:00:14 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
4:00:14 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 4
4:00:14 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 2
4:00:14 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 3
4:00:14 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
4:00:14 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
4:00:14 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 66
4:00:14 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
4:00:14 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 14
4:00:14 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 42
4:00:14 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
4:00:14 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
4:00:14 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
4:00:14 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 178
4:00:14 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 52
4:00:14 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 155 Riverine Transport Squadron 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 13
4:00:14 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 2
4:00:14 PM  (Reporting)  Number of Draw 59
4:00:14 PM  (Reporting)  Picking 139 Engineer Rgt
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area British Isles
4:00:14 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:00:14 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 88 WSU 3 72 Money 1282 250
4:00:14 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:00:14 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 112 WSU 3 108 Money 1282 286
4:00:14 PM  (Reporting)  Picking 147 Frigate Squadron 1805
4:00:14 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 172 WSU 3 212 Money 1282 406
4:00:14 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 352 WSU 3 432 Money 1282 706
4:00:14 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
4:00:14 PM  (Reporting)  On Map 11 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 184 WSU 3 232 Money 1282 438
4:00:14 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 21
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 66 WSU 3 48 Money 1282 284
4:00:14 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 160 WSU 3 0 Money 1282 224
4:00:14 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
4:00:14 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:00:14 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 72 WSU 3 19 Money 1282 355
4:00:14 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 160 WSU 3 0 Money 1282 224
4:00:14 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
4:00:14 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 352 WSU 3 432 Money 1282 706
4:00:14 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:00:14 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 72 WSU 3 19 Money 1282 355
4:00:14 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 21
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 66 WSU 3 48 Money 1282 284
4:00:14 PM  (Reporting)  Picking 142 Flagship Squadron 1805
4:00:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 560 WSU 3 664 Money 1282 1033
4:00:14 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 288 WSU 3 336 Money 1282 558
4:00:14 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:00:14 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 72 WSU 3 19 Money 1282 355
4:00:14 PM  (Reporting)  Picking 142 Flagship Squadron 1805
4:00:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 560 WSU 3 664 Money 1282 1033
4:00:14 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:00:14 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 72 WSU 3 19 Money 1282 355
4:00:14 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:00:14 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 88 WSU 3 72 Money 1282 250
4:00:14 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 288 WSU 3 336 Money 1282 558
4:00:14 PM  (Reporting)  Picking 126 Line Garrison 1805
4:00:14 PM  (Reporting)  On Map 9 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area British Isles
4:00:14 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 21
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 426 WSU 3 48 Money 1282 428
4:00:14 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 648 WSU 3 336 Money 1282 702
4:00:14 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 526 WSU 3 16 Money 1282 428
4:00:14 PM  (Reporting)  Picking 154 River Gunboat Squadron 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 420 WSU 3 32 Money 1282 303
4:00:14 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:00:14 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 432 WSU 3 19 Money 1282 499
4:00:14 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 488 WSU 3 112 Money 1282 663
4:00:14 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:00:14 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 432 WSU 3 19 Money 1282 499
4:00:14 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 526 WSU 3 16 Money 1282 428
4:00:14 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 9 Requested 0 In Pool 33
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 712 WSU 3 432 Money 1282 850
4:00:14 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 488 WSU 3 112 Money 1282 663
4:00:14 PM  (Reporting)  Picking 123 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 520 WSU 3 0 Money 1282 368
4:00:14 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
4:00:14 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 526 WSU 3 16 Money 1282 428
4:00:14 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:00:14 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 432 WSU 3 19 Money 1282 499
4:00:14 PM  (Reporting)  Picking 98 KGL Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 770 WSU 3 20 Money 1282 476
4:00:14 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:00:14 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 432 WSU 3 19 Money 1282 499
4:00:14 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:00:14 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 432 WSU 3 19 Money 1282 499
4:00:14 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:00:14 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 432 WSU 3 19 Money 1282 499
4:00:14 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 488 WSU 3 112 Money 1282 663
4:00:14 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:00:14 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 472 WSU 3 108 Money 1282 430
4:00:14 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:00:14 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 432 WSU 3 19 Money 1282 499
4:00:14 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:00:14 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 432 WSU 3 19 Money 1282 499
4:00:14 PM  (Reporting)  Picking 142 Flagship Squadron 1805
4:00:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 920 WSU 3 664 Money 1282 1177
4:00:14 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:00:14 PM  (Reporting)  On Map 21 Requested 0 In Pool 89
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 432 WSU 3 19 Money 1282 499
4:00:14 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 488 WSU 3 112 Money 1282 663
4:00:14 PM  (Reporting)  Picking 150 Privateer Squadron 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 496 WSU 3 144 Money 1282 510
4:00:14 PM  (Reporting)  Picking 126 Line Garrison 1805
4:00:14 PM  (Reporting)  On Map 9 Requested 1 In Pool 12
4:00:14 PM  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area British Isles
4:00:14 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  _BNU Buying Unit Sepoy Reserve Brigade 1805 Family ID Line Infantry Area Recruitment Area: Sepoys (India)
4:00:14 PM  (Reporting)  Picking 154 River Gunboat Squadron 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 1140 WSU 3 32 Money 1282 627
4:00:14 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 1368 WSU 3 336 Money 1282 1026
4:00:14 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:00:14 PM  (Reporting)  On Map 33 Requested 0 In Pool 26
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 1152 WSU 3 16 Money 1282 670
4:00:14 PM  (Reporting)  Picking 105 Marines Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 1486 WSU 3 16 Money 1282 848
4:00:14 PM  (Reporting)  Picking 142 Flagship Squadron 1805
4:00:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 1640 WSU 3 664 Money 1282 1501
4:00:14 PM  (Reporting)  Picking 126 Line Garrison 1805
4:00:14 PM  (Reporting)  On Map 9 Requested 2 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 1480 WSU 3 0 Money 1282 692
4:00:14 PM  (Reporting)  Picking 143 First Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 1488 WSU 3 488 Money 1282 1250
4:00:14 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 1208 WSU 3 112 Money 1282 987
4:00:14 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:00:14 PM  (Reporting)  On Map 33 Requested 0 In Pool 26
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 1152 WSU 3 16 Money 1282 670
4:00:14 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:00:14 PM  (Reporting)  On Map 19 Requested 0 In Pool 21
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 1192 WSU 3 108 Money 1282 754
4:00:14 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1347 1208 WSU 3 112 Money 1282 987
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 4 621 ms
4:00:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014130 VI. Fleet
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016363 VIII. Fleet
4:00:14 PM  (Reporting)  _MFC_ Merging 1016625 IV. Fleet into 1016854 Urania Sq.
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016854 IV. Fleet
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014131 II. Fleet
4:00:14 PM  (Reporting)  _MFC_ Merging 1016359 IX. Fleet into 1016360 Invincible Sq.
4:00:14 PM  (Reporting)  _MFC_ Merging 1016360 IX. Fleet into 1016621 Bacchante Sq.
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016621 IX. Fleet
4:00:14 PM  (Reporting)  Ended ManageFleetsComposition 516 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:00:14 PM  (Reporting)  1013413 Nova Scotia Militia, 3889 Lower Canada, Pow:19, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:00:14 PM  (Reporting)  1002756 Nova Scotia Force, 3889 Lower Canada, Pow:74, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:00:14 PM  (Reporting)  1002735 Lower Canada Force, 3889 Lower Canada, Pow:283, Count: 7(l 3/L 4/S 1) is calling fleet this turn.
4:00:14 PM  (Reporting)  Ended CallFleet 2 ms
4:00:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:00:14 PM  (Reporting)  _LFG_ 1010069 West Africa Garrison, 3912 West Africa, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010181 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1002929 Ceylon Force, 3920 Ceylon, Pow:156, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010163 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1002895 Madras Army, 3919 Coromandel, Pow:291, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010127 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1002944 Bombay Force, 3915 West India, Pow:168, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010145 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1002824 Calcutta Army, 3917 Bengale, Pow:849, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008052 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1017152 VII. British Detachment, 718 Valetta, Pow:254, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008008 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010022 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008029 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008040 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008074 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1002820 Barbados Fencibles, 3908 Barbados, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010118 Bridgetown Garrison, 3908 Barbados, Pow:179, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010076 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1007977 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014590 Winchester Garrison, 134 Winchester, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009699 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014685 Cardiff Garrison, 98 Cardiff, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009857 Cardiff Garrison, 98 Cardiff, Pow:271, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014633 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009757 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014629 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009753 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1017146 English Home Army, 100 Hereford, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010019 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014748 Cork Garrison, 32 Cork, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009980 Cork Garrison, 32 Cork, Pow:258, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014617 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009741 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014625 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009749 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1016827 Lord William Bentick, 116 Cambridge, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014645 Yarmouth Garrison, 120 Yarmouth, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009778 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014604 Limerick Garrison, 28 Limerick, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009720 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014562 Norwich Garrison, 112 Norwich, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009662 Norwich Garrison, 112 Norwich, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014693 Liverpool Garrison, 87 Liverpool, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009878 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014740 Dublin Garrison, 16 Dublin, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009963 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014548 Manchester Garrison, 79 Manchester, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009641 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014541 Leeds Garrison, 80 Leeds, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009633 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014555 York Garrison, 82 York, Pow:39, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009654 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014728 Belfast Garrison, 8 Belfast, Pow:71, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009947 Belfast Garrison, 8 Belfast, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014611 Carlisle Garrison, 72 Carlisle, Pow:29, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009728 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009629 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1007950 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014701 Newcastle Garrison, 70 Newcastle, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009899 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1007944 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014720 Glasgow Garrison, 62 Glasgow, Pow:49, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009935 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014709 Edinburgh Garrison, 57 Edinburgh, Pow:62, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1009911 Edinburgh Garrison, 57 Edinburgh, Pow:259, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1007966 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1002612 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010104 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010090 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  Ended LockFixedGroups 18 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  _SSU_ 1016807 4th Depot, 3917 Bengale, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1015851 2nd Depot, 3917 Bengale, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1016552 2nd Foreign Brigade, 121 Ipswich, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1016549 I Army Hospital Corps, 120 Yarmouth, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1015812 3rd Fort. Rgt., 120 Yarmouth, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1017052 8th Cavalry Brigade, 108 Leicester, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1016257 2nd Infantry Brigade, 108 Leicester, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1017061 VI. British Detachment, 87 Liverpool, Pow:1, Count: 2(l 0/L 2/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1015846 1st Sailor Brigade, 87 Liverpool, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1016557 III Corps of Royal Engineers, 79 Manchester, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1015260 I Corps of Sappers and Miners, 79 Manchester, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1014957 IV. British Detachment, 79 Manchester, Pow:1, Count: 2(l 0/L 0/S 2) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1017048 7th Cavalry Brigade, 80 Leeds, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1017056 3rd Infantry Brigade, 70 Newcastle, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1016267 3rd Sailor Brigade, 70 Newcastle, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1015817 3rd KGL Brigade, 70 Newcastle, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1016272 II Corps of Royal Engineers, 62 Glasgow, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1016262 2nd Sailor Brigade, 62 Glasgow, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1015527 1st Foreign Brigade, 62 Glasgow, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1014952 2nd Fort. Rgt., 62 Glasgow, Pow:8, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1016813 II Corps of Sappers and Miners, 57 Edinburgh, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1015255 1st Infantry Brigade, 57 Edinburgh, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1016801 3rd Depot, 3889 Lower Canada, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:00:14 PM  (Reporting)  Ended GarrisonBorders 8 ms
4:00:14 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:00:14 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 140
4:00:14 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3889 Lower Canada Preparing a Landing on: 3900 Florida
4:00:14 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
4:00:14 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
4:00:14 PM  (Reporting)  Ended ProcessAgents Great Britain 39 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 3 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 4 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 28 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 6 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 3 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 17 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 86 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 89 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 92 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 45 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 3 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 3 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 3 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 2 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 21 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 5 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 2 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 8 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 41 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 44 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 1 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:00:14 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
4:00:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 12 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  1002686 Gibraltar Force, 149 Lisboa, Pow:272, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 10878, Region: 149 Lisboa
4:00:14 PM  (Reporting)  Ended KeepPosition 2 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 40 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 2 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1002714 Sir John Stuart is now in Privileged Combine in 1016351 Sir John Stuart 1152 Innsbruck
4:00:14 PM  (Reporting)  _PCO_ 1002547 Sir George Don is now in Privileged Combine in 1016339 Sir George Don 1152 Innsbruck
4:00:14 PM  (Reporting)  _PCO_ 1002714 Sir John Stuart 1 has his Privileged Combine status revoked 1016351 Sir John Stuart 1152 Innsbruck
4:00:14 PM  (Reporting)  _PCO_ 1002547 Sir George Don 1 has his Privileged Combine status revoked 1016339 Sir George Don 1152 Innsbruck
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 40 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 2 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 10 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 55 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016339 Sir George Don selected
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016351 Sir John Stuart selected
4:00:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Leader 1016339 Sir George Don redeployed from Ulm to theater Theater_Germany  in region 900 Ulm
4:00:14 PM  (Reporting)  _CLD_ Leader 1016351 Sir John Stuart redeployed from Ulm to theater Theater_Germany  in region 900 Ulm
4:00:14 PM  (Reporting)  Ended Check Leaders 182 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 25 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 2 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 2 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1002605 Sir Archibald Campbell is now in Privileged Combine in 1002604 Anglo-Norman Islands Force 517 Jersey
4:00:14 PM  (Reporting)  _PCO_ Guernesey Bde has been merged into 1002605 Sir Archibald Campbell(Sir Archibald Campbell) in 1002604 Anglo-Norman Islands Force 517 Jersey
4:00:14 PM  (Reporting)  _PCO_ Campbell Bty has been merged into 1002605 Sir Archibald Campbell(Sir Archibald Campbell) in 1002604 Anglo-Norman Islands Force 517 Jersey
4:00:14 PM  (Reporting)  _PCO_ 1002605 Sir Archibald Campbell 5 has his Privileged Combine status revoked 1002604 Anglo-Norman Islands Force 517 Jersey
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 53 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 5 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 2 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 12 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 62 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 65 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 67 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 2 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 3 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:52, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 5062, Region: 517 Jersey
4:00:14 PM  (Reporting)  Ended KeepPosition 3 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 10 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1002510 Sir Peregrine Maitland is now in Privileged Combine in 1017148 Sir Peregrine Maitland 97 Swansea
4:00:14 PM  (Reporting)  _PCO_ 1002648 James Caitlin Craufurd is now in Privileged Combine in 1016051 Baird' Force 32 Cork
4:00:14 PM  (Reporting)  _PCO_ 1002303 Sir Edward Paget is now in Privileged Combine in 1013387 Paget E.' Force 116 Cambridge
4:00:14 PM  (Reporting)  _PCO_ 1002220 Colquhun Grant is now in Privileged Combine in 1003090 Yarmouth Garrison 120 Yarmouth
4:00:14 PM  (Reporting)  _PCO_ Hereford Bde has been merged into 1002646 Sir David Baird(Sir David Baird) in 1016051 Baird' Force 32 Cork
4:00:14 PM  (Reporting)  _PCO_ Liverpool Brigade has been merged into 1002303 Heavy Cavalry Div.(Sir Edward Paget) in 1013387 Paget E.' Force 116 Cambridge
4:00:14 PM  (Reporting)  _PCO_ East Anglia HG has been merged into 1002220 Colquhoun Grant(Colquhun Grant) in 1003090 Yarmouth Garrison 120 Yarmouth
4:00:14 PM  (Reporting)  _PCO_ 1002510 Sir Peregrine Maitland 1 has his Privileged Combine status revoked 1017148 Sir Peregrine Maitland 97 Swansea
4:00:14 PM  (Reporting)  _PCO_ 1002648 James Caitlin Craufurd 1 has his Privileged Combine status revoked 1016051 Baird' Force 32 Cork
4:00:14 PM  (Reporting)  _PCO_ 1002303 Heavy Cavalry Div. 4 has his Privileged Combine status revoked 1013387 Paget E.' Force 116 Cambridge
4:00:14 PM  (Reporting)  _PCO_ 1002220 Colquhoun Grant 3 has his Privileged Combine status revoked 1003090 Yarmouth Garrison 120 Yarmouth
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 88 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 14300, Region: 118 London
4:00:14 PM  (Reporting)  _DCR_ 1013387 Paget E.' Force, 116 Cambridge, Pow:82, Count: 2(l 1/L 1/S 0) will reinforce threatened capital 118 London
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 15 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 26 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002986 Edinburgh Garrison in region Leeds will recover in region Leeds % Health 100 % Cohesion 23
4:00:14 PM  (Reporting)  _DDU_ British Detachment created in region Lancaster with 1 unit(s), Health: 100 %
4:00:14 PM  (Reporting)  _DDU_ Leeds Garrison 1003002 has now 1 units, Health: 100 %
4:00:14 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1017157 British Detachment in region Lancaster will recover in region Leeds % Health 100 % Cohesion 0
4:00:14 PM  (Reporting)  Ended Damaged Units 11 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 30 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016334 Sir Charles Colville selected
4:00:14 PM  (Reporting)  _CLD_ Leader (Split Segment II) Colquhun Grant in Yarmouth has been detached from group 1003090 Yarmouth Garrison
4:00:14 PM  (Reporting)  _CLD_ Leader (Split Segment I) James Caitlin Craufurd in Cork has been detached from group 1016051 Sir David Baird
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1017148 Sir Peregrine Maitland selected
4:00:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017148 Sir Peregrine Maitland 97 Swansea toward 1009757 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016334 Sir Charles Colville 108 Leicester toward 1016257 2nd Infantry Brigade, 108 Leicester, Pow:2, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017159 James Caitlin Craufurd 32 Cork toward 1015634 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017158 Colquhun Grant 120 Yarmouth toward 1003090 Yarmouth Garrison, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Ended Check Leaders 31 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 335 British Isles
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 191
4:00:14 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  CheckForLandResupply 4th Cavalry Brigade will resupply, in region 87 Liverpool
4:00:14 PM  (Reporting)  CheckForLandResupply Leeds Garrison will resupply, in region 87 Liverpool
4:00:14 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 87 Liverpool
4:00:14 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 87 Liverpool
4:00:14 PM  (Reporting)  CheckForLandResupply 5th Cavalry Brigade will resupply, in region 57 Edinburgh
4:00:14 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 87 Liverpool
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 32 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  1016051 Sir David Baird, 32 Cork, Pow:208, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 1728, Region: 32 Cork
4:00:14 PM  (Reporting)  1015041 Mackenzie Fraser' Force, 90 Lincoln, Pow:55, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 1920, Region: 90 Lincoln
4:00:14 PM  (Reporting)  1002624 Ireland Force, 16 Dublin, Pow:152, Count: 5(l 1/L 2/S 2) Agenda: Keep Position, Value: 4560, Region: 16 Dublin
4:00:14 PM  (Reporting)  1003012 Hull Garrison, 84 Hull, Pow:26, Count: 2(l 0/L 1/S 1) Agenda: Keep Position, Value: 2184, Region: 84 Hull
4:00:14 PM  (Reporting)  1013392 2nd Scotland Bde, 68 Hawick, Pow:28, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2040, Region: 68 Hawick
4:00:14 PM  (Reporting)  1002994 Aberdeen Garrison, 59 Greenock, Pow:19, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2760, Region: 59 Greenock
4:00:14 PM  (Reporting)  1017157 British Detachment, 78 Lancaster, Pow:0, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2760, Region: 78 Lancaster
4:00:14 PM  (Reporting)  Ended KeepPosition 2 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 878 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1002716 Francis de Rottenburg is now in Privileged Combine in 1016835 Rottenburg' Force 718 Valetta
4:00:14 PM  (Reporting)  _PCO_ 1002716 Francis de Rottenburg 1 has his Privileged Combine status revoked 1016835 Rottenburg' Force 718 Valetta
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 28 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 30 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016835 Rottenburg' Force selected
4:00:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016835 Francis de Rottenburg 718 Valetta toward 1017152 VII. British Detachment, 718 Valetta, Pow:254, Count: 4(l 0/L 1/S 3)
4:00:14 PM  (Reporting)  Ended Check Leaders 6 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:00:14 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Italia
4:00:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  1002711 Malta Force, 718 Valetta, Pow:220, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6097, Region: 718 Valetta
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 20 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1002766 Eyre Coote is now in Privileged Combine in 1013407 Coote' Force 3903 Jamaica
4:00:14 PM  (Reporting)  _PCO_ McArthur's Bde has been merged into 1002766 Eyre Coote(Eyre Coote) in 1013407 Coote' Force 3903 Jamaica
4:00:14 PM  (Reporting)  _PCO_ 1002766 Eyre Coote 5 has his Privileged Combine status revoked 1013407 Coote' Force 3903 Jamaica
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 26 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 4 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  _CBG_ 1002803 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1) Will wait for help
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 74 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 2 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 0 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 130 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
4:00:14 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
4:00:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  CheckForLandResupply Barbados Force will resupply, in region 3908 Barbados
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  1002803 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 5359, Region: 3908 Barbados
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 175 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 2 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 0 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 8 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
4:00:14 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_India
4:00:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 2 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 21 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 2 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 11 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 59 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 63 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 1 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 2 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1002752 Henry Proctor is now in Privileged Combine in 1002735 Lower Canada Force 3889 Lower Canada
4:00:14 PM  (Reporting)  _PCO_ 1002736 Robert Scheaffe is now in Privileged Combine in 1002735 Lower Canada Force 3889 Lower Canada
4:00:14 PM  (Reporting)  _PCO_ Montreal Fencibles has been merged into 1002736 Robert Scheaffe(Robert Scheaffe) in 1002735 Lower Canada Force 3889 Lower Canada
4:00:14 PM  (Reporting)  _PCO_ Quebec Bde has been merged into 1002752 Henry Proctor(Henry Proctor) in 1002735 Lower Canada Force 3889 Lower Canada
4:00:14 PM  (Reporting)  _PCO_ 1002736 Robert Scheaffe 2 has his Privileged Combine status revoked 1002735 Lower Canada Force 3889 Lower Canada
4:00:14 PM  (Reporting)  _PCO_ 1002752 Henry Proctor 4 has his Privileged Combine status revoked 1002735 Lower Canada Force 3889 Lower Canada
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 61 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 4 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 0 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
4:00:14 PM  (Reporting)  _AMS_ Staging region 3889 Lower Canada  - Landing Region: 3900 Florida Base AINeed (x1): 101
4:00:14 PM  (Reporting)  _AMS_ Already Gathered/ en route: 376 cbt pts Supply Elts: 3 Hvy Elts: 1
4:00:14 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
4:00:14 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
4:00:14 PM  (Reporting)  Ended AmpibiousStaging 34 ms
4:00:14 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
4:00:14 PM  (Reporting)  _AML_ Staging region 3889 Lower Canada  - Landing Region: 3900 Florida Base AINeed (x1): 101 Gathered 376
4:00:14 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
4:00:14 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 376 but no transport capacity.
4:00:14 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
4:00:14 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
4:00:14 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 11 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 1 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 15 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 2 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 35 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 1 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 16391 AllOppPowLand: 22556 AllOwnPowNav: 33013 AllOppPowNav 7541
4:00:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 16 Land Ratio: 2.19 Land Core Ratio: 2.15  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1016351 Sir John Stuart (Pow.0)
4:00:14 PM  (Reporting)  1016339 Sir George Don (Pow.0)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 45 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 917 Ravensburg Pick 3 SelfVal 17 Need 539  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 934 Muenchen Pick 56 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 176 Need 226  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1097 Eger Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 1158 Linz Pick 65 SelfVal 270 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1118 Prag Pick 67 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 55 Land Ratio: 0.43 Land Core Ratio: 0.49  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1002686 Gibraltar Force (Pow.272)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 149 Lisboa, Pow:272, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 13 SelfVal 188 AINeed 234
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 9400, Region: 183 Almeida
4:00:14 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 149 Lisboa, Pow:272, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 14 SelfVal 204 AINeed 234
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 10200, Region: 148 Elvas
4:00:14 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 149 Lisboa, Pow:272, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 5 SelfVal 103 AINeed 234
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 5150, Region: 159 Braga
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 1.26 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 934 Muenchen Pick 56 SelfVal 235 Need 60  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 53 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1002604 Anglo-Norman Islands Force (Pow.52)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 548 Lille Pick 6 SelfVal 9 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 516 Guernesey Pick 28 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 52) - evaluation skipped
4:00:14 PM  (Reporting)  Region 569 Metz Pick 8 SelfVal 12 Need 506  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 88 Enemy armies: 21 Land Ratio: 0.22 Land Core Ratio: 0.27  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1014363 1st Fort. Rgt. (Pow.26)
4:00:14 PM  (Reporting)  1015315 Fane's Brigade (Pow.60)
4:00:14 PM  (Reporting)  1015634 Craufurd J. C.' Force (Pow.30)
4:00:14 PM  (Reporting)  1016051 Sir David Baird (Pow.208)
4:00:14 PM  (Reporting)  1016552 2nd Foreign Brigade (Pow.1)
4:00:14 PM  (Reporting)  1009995 Colchester Defenses (Pow.10)
4:00:14 PM  (Reporting)  1013387 Paget E.' Force (Pow.82)
4:00:14 PM  (Reporting)  1016549 I Army Hospital Corps (Pow.0)
4:00:14 PM  (Reporting)  1015812 3rd Fort. Rgt. (Pow.3)
4:00:14 PM  (Reporting)  1003090 Yarmouth Garrison (Pow.16)
4:00:14 PM  (Reporting)  1002978 Limerick Garrison (Pow.14)
4:00:14 PM  (Reporting)  1013386 Limerick Brigade (Pow.55)
4:00:14 PM  (Reporting)  1003021 Norwich Garrison (Pow.14)
4:00:14 PM  (Reporting)  1017052 8th Cavalry Brigade (Pow.0)
4:00:14 PM  (Reporting)  1016257 Colville' Force (Pow.5)
4:00:14 PM  (Reporting)  1015041 Mackenzie Fraser' Force (Pow.55)
4:00:14 PM  (Reporting)  1017061 VI. British Detachment (Pow.1)
4:00:14 PM  (Reporting)  1015846 1st Sailor Brigade (Pow.4)
4:00:14 PM  (Reporting)  1002998 Inverness Garrison (Pow.19)
4:00:14 PM  (Reporting)  1015250 4th Cavalry Brigade (Pow.21)
4:00:14 PM  (Reporting)  1014962 1st Cavalry Brigade (Pow.58)
4:00:14 PM  (Reporting)  1014967 2nd RFA (Pow.45)
4:00:14 PM  (Reporting)  1002970 Dublin Garrison (Pow.14)
4:00:14 PM  (Reporting)  1002640 Ireland Fencibles (Pow.28)
4:00:14 PM  (Reporting)  1002624 Ireland Force (Pow.152)
4:00:14 PM  (Reporting)  1016557 III Corps of Royal Engineers (Pow.1)
4:00:14 PM  (Reporting)  1015260 I Corps of Sappers and Miners (Pow.1)
4:00:14 PM  (Reporting)  1014957 IV. British Detachment (Pow.1)
4:00:14 PM  (Reporting)  1003012 Hull Garrison (Pow.26)
4:00:14 PM  (Reporting)  1017157 Leeds HG (Pow.0)
4:00:14 PM  (Reporting)  1003002 Leeds Garrison (Pow.10)
4:00:14 PM  (Reporting)  1017048 7th Cavalry Brigade (Pow.0)
4:00:14 PM  (Reporting)  1003082 Newcastle Garrison (Pow.0)
4:00:14 PM  (Reporting)  1002986 Edinburgh Garrison (Pow.0)
4:00:14 PM  (Reporting)  1002959 Belfast Garrison (Pow.14)
4:00:14 PM  (Reporting)  1013388 Ulster Bde (Pow.18)
4:00:14 PM  (Reporting)  1014764 Belfast Brigade (Pow.67)
4:00:14 PM  (Reporting)  1003042 Carlisle Garrison (Pow.14)
4:00:14 PM  (Reporting)  1013392 2nd Scotland Bde (Pow.28)
4:00:14 PM  (Reporting)  1017056 3rd Infantry Brigade (Pow.0)
4:00:14 PM  (Reporting)  1016267 3rd Sailor Brigade (Pow.2)
4:00:14 PM  (Reporting)  1015817 3rd KGL Brigade (Pow.6)
4:00:14 PM  (Reporting)  1016272 II Corps of Royal Engineers (Pow.1)
4:00:14 PM  (Reporting)  1016262 2nd Sailor Brigade (Pow.2)
4:00:14 PM  (Reporting)  1015527 1st Foreign Brigade (Pow.5)
4:00:14 PM  (Reporting)  1014952 2nd Fort. Rgt. (Pow.8)
4:00:14 PM  (Reporting)  1002569 Scotland Force (Pow.46)
4:00:14 PM  (Reporting)  1016813 II Corps of Sappers and Miners (Pow.1)
4:00:14 PM  (Reporting)  1015255 1st Infantry Brigade (Pow.6)
4:00:14 PM  (Reporting)  1015517 5th Cavalry Brigade (Pow.11)
4:00:14 PM  (Reporting)  1014972 2nd Cavalry Brigade (Pow.37)
4:00:14 PM  (Reporting)  1002994 Aberdeen Garrison (Pow.19)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Primary Region 87 Liverpool Pick 100 has enough garrison (Value: 328) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 98 Cardiff Pick 96 has enough garrison (Value: 320) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 72 Carlisle Pick 11 has enough garrison (Value: 131) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 35 has enough garrison (Value: 328) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015041 Mackenzie Fraser' Force, 90 Lincoln, Pow:55, Count: 2(l 1/L 1/S 0) Fitness 34 PickVal 2 SelfVal 140 AINeed 184
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 4760, Region: 88 Warrington
4:00:14 PM  (Reporting)  Secondary Region 43 Inverness Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 15 has enough garrison (Value: 284) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 80 Leeds Pick 20 has enough garrison (Value: 141) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 70 Newcastle Pick 38 has enough garrison (Value: 289) - evaluation skipped
4:00:14 PM  (Reporting)  Region 101 Stafford Pick 5 SelfVal 203 Need 1253  no group candidate found
4:00:14 PM  (Reporting)  Primary Region 16 Dublin Pick 87 has enough garrison (Value: 433) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 62 Glasgow Pick 39 has enough garrison (Value: 297) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 82 York Pick 8 has enough garrison (Value: 141) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 79 Manchester Pick 24 has enough garrison (Value: 144) - evaluation skipped
4:00:14 PM  (Reporting)  Region 100 Hereford Pick 23 SelfVal 487 Need 1911  no group candidate found
4:00:14 PM  (Reporting)  CheckRegionForOperation 1014363 1st Fort. Rgt., 98 Cardiff, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 6 SelfVal 295 AINeed 24
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 19175, Region: 97 Swansea
4:00:14 PM  (Reporting)  Secondary Region 112 Norwich Pick 13 has enough garrison (Value: 141) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 84 Hull Pick 15 has enough garrison (Value: 26) - evaluation skipped
4:00:14 PM  (Reporting)  Region 108 Leicester Pick 44 SelfVal 1186 Need 591  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 32 Cork Pick 4 has enough garrison (Value: 505) - evaluation skipped
4:00:14 PM  (Reporting)  Region 125 Barnstaple Pick 2 SelfVal 133 Need 306  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 53 Perth Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 51 Aberdeen Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 8 Belfast Pick 11 has enough garrison (Value: 306) - evaluation skipped
4:00:14 PM  (Reporting)  Region 113 Gloucester Pick 5 SelfVal 196 Need 1423  no group candidate found
4:00:14 PM  (Reporting)  Region 134 Winchester Pick 6 SelfVal 138 Need 850  no group candidate found
4:00:14 PM  (Reporting)  Region 102 Northampton Pick 3 SelfVal 141 Need 1451  no group candidate found
4:00:14 PM  (Reporting)  Region 99 Newtown Pick 2 SelfVal 125 Need 431  no group candidate found
4:00:14 PM  (Reporting)  Region 114 Swindon Pick 5 SelfVal 192 Need 1584  no group candidate found
4:00:14 PM  (Reporting)  Region 104 Worcester Pick 6 SelfVal 165 Need 2615  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 28 Limerick Pick 5 has enough garrison (Value: 141) - evaluation skipped
4:00:14 PM  (Reporting)  Region 116 Cambridge Pick 11 SelfVal 328 Need 912  no group candidate found
4:00:14 PM  (Reporting)  Region 121 Ipswich Pick 6 SelfVal 270 Need 194  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 75 Hartlepool Pick 5 has enough garrison (Value: 18) - evaluation skipped
4:00:14 PM  (Reporting)  Region 110 Peterborough Pick 2 SelfVal 153 Need 312  no group candidate found
4:00:14 PM  (Reporting)  Region 103 Coventry Pick 3 SelfVal 182 Need 230  no group candidate found
4:00:14 PM  (Reporting)  Region 107 Luton Pick 4 SelfVal 196 Need 664  no group candidate found
4:00:14 PM  (Reporting)  Region 89 Stockport Pick 2 SelfVal 133 Need 342  no group candidate found
4:00:14 PM  (Reporting)  Region 96 Shrewsbury Pick 3 SelfVal 130 Need 1343  no group candidate found
4:00:14 PM  (Reporting)  Region 127 Bideford Pick 2 SelfVal 104 Need 805  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1015521 1st Depot (Pow.0)
4:00:14 PM  (Reporting)  1015501 II Army Service Corps (Pow.0)
4:00:14 PM  (Reporting)  1002711 Malta Force (Pow.220)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 678 Napoli Pick 22 SelfVal 487 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 474) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 626 Trevisa Pick 4 SelfVal 80 Need 3587  no group candidate found
4:00:14 PM  (Reporting)  Region 627 Venezia Pick 6 SelfVal 132 Need 1955  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 705 Cagliari Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 676 Gaeta Pick 3 SelfVal 104 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Region 688 Taranto Pick 2 SelfVal 93 Need 506  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 9 Land Ratio: 0.91 Land Core Ratio: 0.99  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1002803 Barbados Force (Pow.155)
4:00:14 PM  (Reporting)  1002799 Jamaica Fencibles (Pow.19)
4:00:14 PM  (Reporting)  1015325 1st West Indian Bde (Pow.41)
4:00:14 PM  (Reporting)  1015045 Cape Brigade (Pow.55)
4:00:14 PM  (Reporting)  1014132 Fanning's Bde (Pow.56)
4:00:14 PM  (Reporting)  1014768 Jamaica Brigade (Pow.63)
4:00:14 PM  (Reporting)  1002765 V. British Detachment (Pow.84)
4:00:14 PM  (Reporting)  1013407 Coote' Force (Pow.80)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 3908 Barbados Pick 100 has enough garrison (Value: 506) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 28 has enough garrison (Value: 214) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 1677 Split Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1016801 3rd Depot (Pow.0)
4:00:14 PM  (Reporting)  1013413 Nova Scotia Militia (Pow.19)
4:00:14 PM  (Reporting)  1002756 Nova Scotia Force (Pow.74)
4:00:14 PM  (Reporting)  1002735 Lower Canada Force (Pow.283)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 12 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 1373 Lublin Pick 82 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 3 Enemy armies: 31 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1015521 1st Depot (Pow.0)
4:00:14 PM  (Reporting)  1015501 II Army Service Corps (Pow.0)
4:00:14 PM  (Reporting)  1002711 Malta Force (Pow.220)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 474) - evaluation skipped
4:00:14 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 191 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1682 Kotor Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 635 Trieste Pick 37 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1677 Split Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 678 Napoli Pick 22 SelfVal 487 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Region 1681 Ragusa Pick 81 SelfVal 163 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Region 627 Venezia Pick 6 SelfVal 132 Need 1955  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1680 Ploce Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 88 Enemy armies: 54 Land Ratio: 0.35 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1002686 Gibraltar Force (Pow.272)
4:00:14 PM  (Reporting)  1002803 Barbados Force (Pow.155)
4:00:14 PM  (Reporting)  1002799 Jamaica Fencibles (Pow.19)
4:00:14 PM  (Reporting)  1015325 1st West Indian Bde (Pow.41)
4:00:14 PM  (Reporting)  1015045 Cape Brigade (Pow.55)
4:00:14 PM  (Reporting)  1014132 Fanning's Bde (Pow.56)
4:00:14 PM  (Reporting)  1014768 Jamaica Brigade (Pow.63)
4:00:14 PM  (Reporting)  1002765 V. British Detachment (Pow.84)
4:00:14 PM  (Reporting)  1013407 Coote' Force (Pow.80)
4:00:14 PM  (Reporting)  1002604 Anglo-Norman Islands Force (Pow.52)
4:00:14 PM  (Reporting)  1014363 1st Fort. Rgt. (Pow.26)
4:00:14 PM  (Reporting)  1015315 Fane's Brigade (Pow.60)
4:00:14 PM  (Reporting)  1015634 Craufurd J. C.' Force (Pow.30)
4:00:14 PM  (Reporting)  1016051 Sir David Baird (Pow.208)
4:00:14 PM  (Reporting)  1016552 2nd Foreign Brigade (Pow.1)
4:00:14 PM  (Reporting)  1016549 I Army Hospital Corps (Pow.0)
4:00:14 PM  (Reporting)  1015812 3rd Fort. Rgt. (Pow.3)
4:00:14 PM  (Reporting)  1003090 Yarmouth Garrison (Pow.16)
4:00:14 PM  (Reporting)  1003021 Norwich Garrison (Pow.14)
4:00:14 PM  (Reporting)  1015041 Mackenzie Fraser' Force (Pow.55)
4:00:14 PM  (Reporting)  1017061 VI. British Detachment (Pow.1)
4:00:14 PM  (Reporting)  1015846 1st Sailor Brigade (Pow.4)
4:00:14 PM  (Reporting)  1002998 Inverness Garrison (Pow.19)
4:00:14 PM  (Reporting)  1015250 4th Cavalry Brigade (Pow.21)
4:00:14 PM  (Reporting)  1014962 1st Cavalry Brigade (Pow.58)
4:00:14 PM  (Reporting)  1014967 2nd RFA (Pow.45)
4:00:14 PM  (Reporting)  1002970 Dublin Garrison (Pow.14)
4:00:14 PM  (Reporting)  1002640 Ireland Fencibles (Pow.28)
4:00:14 PM  (Reporting)  1002624 Ireland Force (Pow.152)
4:00:14 PM  (Reporting)  1003012 Hull Garrison (Pow.26)
4:00:14 PM  (Reporting)  1017157 Leeds HG (Pow.0)
4:00:14 PM  (Reporting)  1003002 Leeds Garrison (Pow.10)
4:00:14 PM  (Reporting)  1002959 Belfast Garrison (Pow.14)
4:00:14 PM  (Reporting)  1013388 Ulster Bde (Pow.18)
4:00:14 PM  (Reporting)  1014764 Belfast Brigade (Pow.67)
4:00:14 PM  (Reporting)  1003042 Carlisle Garrison (Pow.14)
4:00:14 PM  (Reporting)  1013392 2nd Scotland Bde (Pow.28)
4:00:14 PM  (Reporting)  1017056 3rd Infantry Brigade (Pow.0)
4:00:14 PM  (Reporting)  1016267 3rd Sailor Brigade (Pow.2)
4:00:14 PM  (Reporting)  1015817 3rd KGL Brigade (Pow.6)
4:00:14 PM  (Reporting)  1016272 II Corps of Royal Engineers (Pow.1)
4:00:14 PM  (Reporting)  1016262 2nd Sailor Brigade (Pow.2)
4:00:14 PM  (Reporting)  1015527 1st Foreign Brigade (Pow.5)
4:00:14 PM  (Reporting)  1014952 2nd Fort. Rgt. (Pow.8)
4:00:14 PM  (Reporting)  1002569 Scotland Force (Pow.46)
4:00:14 PM  (Reporting)  1016813 II Corps of Sappers and Miners (Pow.1)
4:00:14 PM  (Reporting)  1015255 1st Infantry Brigade (Pow.6)
4:00:14 PM  (Reporting)  1015517 5th Cavalry Brigade (Pow.11)
4:00:14 PM  (Reporting)  1014972 2nd Cavalry Brigade (Pow.37)
4:00:14 PM  (Reporting)  1002994 Aberdeen Garrison (Pow.19)
4:00:14 PM  (Reporting)  1016801 3rd Depot (Pow.0)
4:00:14 PM  (Reporting)  1013413 Nova Scotia Militia (Pow.19)
4:00:14 PM  (Reporting)  1002756 Nova Scotia Force (Pow.74)
4:00:14 PM  (Reporting)  1002735 Lower Canada Force (Pow.283)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 98 Cardiff Pick 96 SelfVal 2107 Need 0  no group candidate found
4:00:14 PM  (Reporting)  CheckRegionForOperation 1002803 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1) Fitness 40 PickVal 100 SelfVal 323 AINeed 32
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 12920, Region: 3908 Barbados
4:00:14 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 35 has enough garrison (Value: 328) - evaluation skipped
4:00:14 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 240 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Primary Region 87 Liverpool Pick 100 has enough garrison (Value: 328) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:52, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 161 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 10465, Region: 517 Jersey
4:00:14 PM  (Reporting)  Region 16 Dublin Pick 87 SelfVal 2306 Need 0  no group candidate found
4:00:14 PM  (Reporting)  Region 852 Bremen Pick 44 SelfVal 95 Need 435  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 149 Lisboa Pick 24 has enough garrison (Value: 272) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 70 Newcastle Pick 38 has enough garrison (Value: 289) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 516 Guernesey Pick 28 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 62 Glasgow Pick 39 has enough garrison (Value: 297) - evaluation skipped
4:00:14 PM  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 6 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 789 Amsterdam Pick 21 SelfVal 21 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Region 100 Hereford Pick 23 SelfVal 487 Need 1911  no group candidate found
4:00:14 PM  (Reporting)  Region 121 Ipswich Pick 6 SelfVal 270 Need 194  no group candidate found
4:00:14 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 149 Lisboa, Pow:272, Count: 2(l 1/L 1/S 1) Fitness 45 PickVal 9 SelfVal 147 AINeed 234
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 6615, Region: 156 Oporto
4:00:14 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 28 has enough garrison (Value: 214) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 15 has enough garrison (Value: 284) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 84 Hull Pick 15 has enough garrison (Value: 26) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 72 Carlisle Pick 11 has enough garrison (Value: 131) - evaluation skipped
4:00:14 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 8 Belfast Pick 11 has enough garrison (Value: 306) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 112 Norwich Pick 13 has enough garrison (Value: 141) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 82 York Pick 8 has enough garrison (Value: 141) - evaluation skipped
4:00:14 PM  (Reporting)  Region 497 Brest Pick 9 SelfVal 13 Need 250  no group candidate found
4:00:14 PM  (Reporting)  CheckRegionForOperation 1002686 Gibraltar Force, 149 Lisboa, Pow:272, Count: 2(l 1/L 1/S 1) Fitness 40 PickVal 5 SelfVal 103 AINeed 234
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 4120, Region: 159 Braga
4:00:14 PM  (Reporting)  Secondary Region 43 Inverness Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 75 Hartlepool Pick 5 has enough garrison (Value: 18) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1014363 1st Fort. Rgt., 98 Cardiff, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 6 SelfVal 295 AINeed 24
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 19175, Region: 97 Swansea
4:00:14 PM  (Reporting)  Secondary Region 51 Aberdeen Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 32 Cork Pick 4 has enough garrison (Value: 505) - evaluation skipped
4:00:14 PM  (Reporting)  Region 113 Gloucester Pick 5 SelfVal 196 Need 1423  no group candidate found
4:00:14 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1124 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1007875 Indian Squadron chance: 25 failed.
4:00:14 PM  (Reporting)  _AFA_ 1007875 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 17850, Region: 3912 West Africa
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 19 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1016621 IX. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 19200, Region: 3934 Commerce
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1014131 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 21600, Region: 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1007747 African Squadron Auto success as amphib is planned and Probability was 100 %
4:00:14 PM  (Reporting)  _AFA_ 1007747 African Squadron has been given the mission Agenda: Naval Superiority, Value: 15168, Region: 4302 Coast of Africa
4:00:14 PM  (Reporting)  _AFA_ 1007747 African Squadron has been given the mission Agenda: Naval Docking, Value: 5395, Region: 3912 West Africa
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 87 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1017165 Sirius Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7300, Region: 3926 Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
4:00:14 PM  (Reporting)  _AFA_ 1015313 Collingwood's Fleet has been given the mission Agenda: Naval Calling, Value: 767, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  _AFA_ 1017166 2nd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ Adding commerce 1017166 2nd Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFA_ 1015828 VII. Fleet has been given the mission Agenda: Naval Calling, Value: 360, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  _AFA_ 1016363 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 34725, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  _AFA_ 1014775 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  _AFA_ 1016842 10th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ Adding commerce 1016842 10th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFA_ 1016366 Glasgow Sq. has been given the mission Agenda: Convoy Transport, Value: 3650, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ Adding supply transport 1016366 Glasgow Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFA_ 1014130 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11775, Region: 3924 North Sea Trade
4:00:14 PM  (Reporting)  _AFA_ 1016843 3rd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ Adding commerce 1016843 3rd Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1015038 Nelson's Fleet Auto success as amphib is planned and Probability was 125 %
4:00:14 PM  (Reporting)  _AFA_ 1015038 Nelson's Fleet has been given the mission Agenda: Naval Superiority, Value: 57200, Region: 4110 Bristol Channel
4:00:14 PM  (Reporting)  _AFA_ 1015038 Nelson's Fleet has been given the mission Agenda: Naval Calling, Value: 18135, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  _AFA_ 1016853 5th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ Adding commerce 1016853 5th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFA_ 1015037 Surprise Sq. has been given the mission Agenda: Convoy Transport, Value: 3350, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ Adding supply transport 1015037 Surprise Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFA_ 1017167 1st Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ Adding commerce 1017167 1st Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFA_ 1007363 Keith's Fleet has been given the mission Agenda: Naval Superiority, Value: 16236, Region: 4112 Lands End
4:00:14 PM  (Reporting)  _AFA_ 1007363 Keith's Fleet has been given the mission Agenda: Naval Calling, Value: 5644, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Medway Squadron chance: -30 failed.
4:00:14 PM  (Reporting)  _AFA_ 1007510 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 12271, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  _AFA_ 1007569 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 16107, Region: 3938 Medway
4:00:14 PM  (Reporting)  _AFA_ 1007569 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6077, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  _AFA_ 1016851 Montrose Sq. has been given the mission Agenda: Convoy Transport, Value: 3250, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  _AFO_ Adding supply transport 1016851 Montrose Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
4:00:14 PM  (Reporting)  _AFA_ 1015054 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 58050, Region: 3926 Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1016854 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 27600, Region: 3926 Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1007461 Channel Fleet Auto success as amphib is planned and Probability was 125 %
4:00:14 PM  (Reporting)  _AFA_ 1007461 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 59195, Region: 4111 Bideford Bay
4:00:14 PM  (Reporting)  _AFA_ 1007461 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 20160, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1007774 Jamaca Squadron chance: 10 failed.
4:00:14 PM  (Reporting)  _AFA_ 1007774 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 9794, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Rochefort Blockade chance: 50 failed.
4:00:14 PM  (Reporting)  _AFA_ 1007609 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 7164, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  _AFA_ 1007812 West Indies Squadron has been given the mission Agenda: Naval Superiority, Value: 37804, Region: 4552 Gulf of Mexico
4:00:14 PM  (Reporting)  _AFA_ 1007812 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 22100, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1007634 Atlantic Fleet Auto success as amphib is planned and Probability was 125 %
4:00:14 PM  (Reporting)  _AFA_ 1007634 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 32736, Region: 4552 Gulf of Mexico
4:00:14 PM  (Reporting)  _AFA_ 1007634 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 12052, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 870 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
4:00:14 PM  (Reporting)  _CLO_ 1002765 V. British Detachment, 3903 Jamaica, Pow:84, Count: 3(l 0/L 1/S 2)
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 9 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:00:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:00:14 PM  (Reporting)  Ended Collect Leaders 0 ms
4:00:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:00:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.84) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:1.36) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.37) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.57) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.36) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.19 - Core:2.15 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 342 Germany
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  _ATG__ 1016351 Sir John Stuart Ulm Going against objective: 856 Delmenhorst
4:00:14 PM  (Reporting)  _ATG__ 1016339 Sir George Don Ulm Going against objective: 857 Sultingen
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015038 Nelson's Fleet, 4179 Deutsche Bucht, Pow:1267, Count: 9(l 1/L 8/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 59490, Region: 4110 Bristol Channel
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 10000, Region: 4291 Costa de la Luz
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Naval Superiority, Value: 57200, Region: 4110 Bristol Channel
4:00:14 PM  (Reporting)  Agenda  4  : Agenda: Naval Calling, Value: 18135, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10000, Region: 4291 Costa de la Luz
4:00:14 PM  (Reporting)  1015038-Nelson's Fleet Power:1267 Health:100% Deutsche Bucht>Costa de la Luz Mission:Attack Fitness:10% Need:0 Threat:0 GoalValue: 10000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1016339 Sir George Don is doing nothing in Ulm  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1016351 Sir John Stuart is doing nothing in Ulm  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.43 - Core:0.49 - Nav:2.30) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1007634 Atlantic Fleet, 4278 El Ferrol, Pow:742, Count: 9(l 1/L 8/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:00:14 PM  (Reporting)  1007634 Atlantic Fleet, 4278 El Ferrol, Pow:742, Count: 9(l 1/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
4:00:14 PM  (Reporting)  List of Agendas for 1007634 Atlantic Fleet, 4278 El Ferrol, Pow:742, Count: 9(l 1/L 8/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
4:00:14 PM  (Reporting)  1007634-Atlantic Fleet Power:742 Health:99% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1002686 Gibraltar Force, 149 Lisboa, Pow:272, Count: 2(l 1/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10878, Region: 149 Lisboa
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 9400, Region: 183 Almeida
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 10200, Region: 148 Elvas
4:00:14 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 5150, Region: 159 Braga
4:00:14 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 6615, Region: 156 Oporto
4:00:14 PM  (Reporting)  Agenda  6  : Agenda: Defend, Value: 4120, Region: 159 Braga
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 4120, Region: 159 Braga
4:00:14 PM  (Reporting)  1002686-Gibraltar Force Power:272 Health:100% Lisboa>Braga Mission:Defend Fitness:40% Need:234 Threat:173 GoalValue: 4120
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:1.26 - Core:5.00 - Nav:2.55) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 1152 Innsbruck in theater 339 Austria
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:1.16) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1002604 Anglo-Norman Islands Force, 517 Jersey, Pow:52, Count: 3(l 1/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5062, Region: 517 Jersey
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 10465, Region: 517 Jersey
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5062, Region: 517 Jersey
4:00:14 PM  (Reporting)  1002604-Anglo-Norman Islands Force Power:52 Health:100% Jersey>Jersey Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 5062
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016851 Montrose Sq., 4121 Ouessant, Pow:65, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6800, Region: 3926 Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3250, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6800, Region: 3926 Northeast Atlantic Trade
4:00:14 PM  (Reporting)  1016851-Montrose Sq. Power:65 Health:100% Ouessant>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6800
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017170 British Detachment is doing nothing in Pointe du Raz  Power: 176  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1007461 Channel Fleet, 4259 Pointe du Raz, Pow:1297, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
4:00:14 PM  (Reporting)  List of Agendas for 1007461 Channel Fleet, 4259 Pointe du Raz, Pow:1297, Count: 11(l 2/L 8/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
4:00:14 PM  (Reporting)  1007461-Channel Fleet Power:1297 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1007609 Rochefort Blockade, 4270 Pointe de Grave, Pow:466, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
4:00:14 PM  (Reporting)  List of Agendas for 1007609 Rochefort Blockade, 4270 Pointe de Grave, Pow:466, Count: 5(l 1/L 3/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
4:00:14 PM  (Reporting)  1007609-Rochefort Blockade Power:466 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.22 - Core:0.27 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 87 Liverpool in theater 335 British Isles
4:00:14 PM  (Reporting)  _GTU_ 1015315 Fane's Brigade, 32 Cork, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1015634 Craufurd J. C.' Force, 32 Cork, Pow:30, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1009995 Colchester Defenses, 116 Cambridge, Pow:10, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1003090 Yarmouth Garrison, 120 Yarmouth, Pow:16, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1002978 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1013386 Limerick Brigade, 28 Limerick, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1003021 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1002970 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1002640 Ireland Fencibles, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1002959 Belfast Garrison, 8 Belfast, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1013388 Ulster Bde, 8 Belfast, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1014764 Belfast Brigade, 8 Belfast, Pow:67, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1003042 Carlisle Garrison, 72 Carlisle, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1002569 Scotland Force, 62 Glasgow, Pow:46, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1014972 2nd Cavalry Brigade, 57 Edinburgh, Pow:37, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ Starting merge 15 at start
4:00:14 PM  (Reporting)  _GTU_ Finished merge 15 now
4:00:14 PM  (Reporting)  _GTU_ Carlisle Garrison gathering toward primary region (short distance)
4:00:14 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 87 Liverpool Gather to region: 87 Liverpool
4:00:14 PM  (Reporting)  _GTU_ 1015634 Craufurd J. C.' Force, 32 Cork, Pow:30, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1003090 Yarmouth Garrison, 120 Yarmouth, Pow:16, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1003021 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ Scotland Force gathering toward primary region (long distance)
4:00:14 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 75, Region: 87 Liverpool Gather to region: 87 Liverpool
4:00:14 PM  (Reporting)  _GTU_ 1002959 Belfast Garrison, 8 Belfast, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1014764 Belfast Brigade, 8 Belfast, Pow:67, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1013388 Ulster Bde, 8 Belfast, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1009995 Colchester Defenses, 116 Cambridge, Pow:10, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 2nd Cavalry Brigade gathering toward primary region (long distance)
4:00:14 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 75, Region: 87 Liverpool Gather to region: 87 Liverpool
4:00:14 PM  (Reporting)  _GTU_ 1015315 Fane's Brigade, 32 Cork, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1002640 Ireland Fencibles, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1002978 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1013386 Limerick Brigade, 28 Limerick, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1002970 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  Ended AI Gather Units 85 ms
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  _ATG__ 1015315 Fane's Brigade Cork Going against objective: 4134 Strait of Dover
4:00:14 PM  (Reporting)  _ATG__ 1015634 Craufurd J. C.' Force Cork Going against objective: 133 Portsmouth
4:00:14 PM  (Reporting)  _ATG__ 1009995 Colchester Defenses Cambridge Going against objective: 126 Plymouth
4:00:14 PM  (Reporting)  _ATG__ 1003090 Yarmouth Garrison Yarmouth Going against objective: 16 Dublin
4:00:14 PM  (Reporting)  _ATG__ 1002978 Limerick Garrison Limerick Going against objective: 126 Plymouth
4:00:14 PM  (Reporting)  _ATG__ 1013386 Limerick Brigade Limerick Going against objective: 4134 Strait of Dover
4:00:14 PM  (Reporting)  _ATG__ 1003021 Norwich Garrison Norwich Going against objective: 4134 Strait of Dover
4:00:14 PM  (Reporting)  _ATG__ 1002998 Inverness Garrison Liverpool Going against objective: 16 Dublin
4:00:14 PM  (Reporting)  _ATG__ 1014962 1st Cavalry Brigade Liverpool Going against objective: 133 Portsmouth
4:00:14 PM  (Reporting)  _ATG__ 1017042 11th Merchant Fleet Liverpool Going against objective: 126 Plymouth
4:00:14 PM  (Reporting)  _ATG__ 1014967 2nd RFA Dublin Going against objective: 126 Plymouth
4:00:14 PM  (Reporting)  _ATG__ 1017036 6th Merchant Fleet Dublin Going against objective: 126 Plymouth
4:00:14 PM  (Reporting)  _ATG__ 1002970 Dublin Garrison Dublin Going against objective: 133 Portsmouth
4:00:14 PM  (Reporting)  _ATG__ 1002640 Ireland Fencibles Dublin Going against objective: 133 Portsmouth
4:00:14 PM  (Reporting)  _ATG__ 1002959 Belfast Garrison Belfast Going against objective: 126 Plymouth
4:00:14 PM  (Reporting)  _ATG__ 1013388 Ulster Bde Belfast Going against objective: 16 Dublin
4:00:14 PM  (Reporting)  _ATG__ 1014764 Belfast Brigade Belfast Going against objective: 126 Plymouth
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 6 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1017165 Sirius Sq., 4081 Little Minch, Pow:73, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7300, Region: 3926 Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7300, Region: 3926 Northeast Atlantic Trade
4:00:14 PM  (Reporting)  1017165-Sirius Sq. Power:73 Health:100% Little Minch>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7300
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015313 Collingwood's Fleet, 4081 Little Minch, Pow:82, Count: 2(l 1/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2795, Region: 84 Hull
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 767, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 767, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  1015313-Collingwood's Fleet Power:82 Health:100% Little Minch>Lower Canada Mission:Naval Calling Fitness:93% Need:0 Threat:0 GoalValue: 767
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1017166 2nd Merchant Fleet, 4083 Firth of Lorn, Pow:25, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  1017166-2nd Merchant Fleet Power:25 Health:100% Firth of Lorn>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015828 VII. Fleet, 4083 Firth of Lorn, Pow:26, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 701, Region: 84 Hull
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 360, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 701, Region: 84 Hull
4:00:14 PM  (Reporting)  1015828-VII. Fleet Power:26 Health:100% Firth of Lorn>Hull Mission:Naval Docking Fitness:85% Need:60 Threat:1 GoalValue: 701
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1002994 Aberdeen Garrison, 59 Greenock, Pow:19, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2760, Region: 59 Greenock
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2760, Region: 59 Greenock
4:00:14 PM  (Reporting)  1002994-Aberdeen Garrison Power:19 Health:100% Greenock>Greenock Mission:Keep Position Fitness:48% Need:60 Threat:0 GoalValue: 2760
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014972 2nd Cavalry Brigade, 57 Edinburgh, Pow:37, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 75, Region: 87 Liverpool
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 75, Region: 87 Liverpool
4:00:14 PM  (Reporting)  1014972-2nd Cavalry Brigade Power:37 Health:100% Edinburgh>Liverpool Mission:Gather to GHQ Fitness:30% Need:0 Threat:239 GoalValue: 75
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015517 5th Cavalry Brigade, 57 Edinburgh, Pow:11, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:00:14 PM  (Reporting)  1015517-5th Cavalry Brigade Power:11 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1002569 Scotland Force, 62 Glasgow, Pow:46, Count: 4(l 1/L 1/S 2)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 75, Region: 87 Liverpool
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 75, Region: 87 Liverpool
4:00:14 PM  (Reporting)  1002569-Scotland Force Power:46 Health:100% Glasgow>Liverpool Mission:Gather to GHQ Fitness:30% Need:0 Threat:239 GoalValue: 75
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016842 10th Merchant Fleet, 4087 Firth of Clyde, Pow:26, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  1016842-10th Merchant Fleet Power:26 Health:100% Firth of Clyde>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1013392 2nd Scotland Bde, 68 Hawick, Pow:28, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2040, Region: 68 Hawick
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2040, Region: 68 Hawick
4:00:14 PM  (Reporting)  1013392-2nd Scotland Bde Power:28 Health:100% Hawick>Hawick Mission:Keep Position Fitness:48% Need:60 Threat:0 GoalValue: 2040
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016843 3rd Merchant Fleet, 4088 Northern Channel, Pow:26, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  1016843-3rd Merchant Fleet Power:26 Health:100% Northern Channel>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1003042 Carlisle Garrison, 72 Carlisle, Pow:14, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 87 Liverpool
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 87 Liverpool
4:00:14 PM  (Reporting)  1003042-Carlisle Garrison Power:14 Health:100% Carlisle>Liverpool Mission:Gather to GHQ Fitness:60% Need:0 Threat:239 GoalValue: 150
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014764 Belfast Brigade is doing nothing in Belfast  Power: 67  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1013388 Ulster Bde is doing nothing in Belfast  Power: 18  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1002959 Belfast Garrison is doing nothing in Belfast  Power: 14  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1002986 Edinburgh Garrison, 80 Leeds, Pow:0, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3850, Region: 80 Leeds
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:00:14 PM  (Reporting)  1002986-Edinburgh Garrison Power:0 Health:100% Leeds>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:239 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1003082 Newcastle Garrison, 80 Leeds, Pow:0, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:00:14 PM  (Reporting)  1003082-Newcastle Garrison Power:0 Health:100% Leeds>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:239 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1003002 Leeds Garrison, 78 Lancaster, Pow:10, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:00:14 PM  (Reporting)  1003002-Leeds Garrison Power:10 Health:100% Lancaster>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:239 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1017157 Leeds HG, 78 Lancaster, Pow:0, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 80 Leeds
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 2760, Region: 78 Lancaster
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:00:14 PM  (Reporting)  1017157-Leeds HG Power:0 Health:100% Lancaster>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:239 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1003012 Hull Garrison, 84 Hull, Pow:26, Count: 2(l 0/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2184, Region: 84 Hull
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2184, Region: 84 Hull
4:00:14 PM  (Reporting)  1003012-Hull Garrison Power:26 Health:100% Hull>Hull Mission:Keep Position Fitness:48% Need:60 Threat:1 GoalValue: 2184
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1002624 Ireland Force, 16 Dublin, Pow:152, Count: 5(l 1/L 2/S 2)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4560, Region: 16 Dublin
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4560, Region: 16 Dublin
4:00:14 PM  (Reporting)  1002624-Ireland Force Power:152 Health:100% Dublin>Dublin Mission:Keep Position Fitness:48% Need:0 Threat:0 GoalValue: 4560
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1002640 Ireland Fencibles is doing nothing in Dublin  Power: 28  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1002970 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017036 6th Merchant Fleet is doing nothing in Dublin  Power: 0  HealthPerc: 20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014967 2nd RFA is doing nothing in Dublin  Power: 45  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017042 11th Merchant Fleet is doing nothing in Liverpool  Power: 0  HealthPerc: 20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014962 1st Cavalry Brigade is doing nothing in Liverpool  Power: 58  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015250 4th Cavalry Brigade, 87 Liverpool, Pow:21, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:00:14 PM  (Reporting)  1015250-4th Cavalry Brigade Power:21 Health:100% Liverpool>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:239 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1002998 Inverness Garrison is doing nothing in Liverpool  Power: 19  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015041 Mackenzie Fraser' Force, 90 Lincoln, Pow:55, Count: 2(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1920, Region: 90 Lincoln
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4760, Region: 88 Warrington
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 4760, Region: 88 Warrington
4:00:14 PM  (Reporting)  1015041-Mackenzie Fraser' Force Power:55 Health:100% Lincoln>Warrington Mission:Defend Fitness:34% Need:184 Threat:136 GoalValue: 4760
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1003021 Norwich Garrison is doing nothing in Norwich  Power: 14  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1013386 Limerick Brigade is doing nothing in Limerick  Power: 55  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1002978 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1003090 Yarmouth Garrison is doing nothing in Yarmouth  Power: 16  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016853 5th Merchant Fleet, 4108 Cardigan Bay, Pow:25, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  1016853-5th Merchant Fleet Power:25 Health:100% Cardigan Bay>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1013387 Paget E.' Force, 116 Cambridge, Pow:82, Count: 2(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14300, Region: 118 London
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14300, Region: 118 London
4:00:14 PM  (Reporting)  1013387-Paget E.' Force Power:82 Health:100% Cambridge>London Mission:Garrison Fitness:100% Need:1881 Threat:1454 GoalValue: 14300
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1009995 Colchester Defenses is doing nothing in Cambridge  Power: 10  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016051 Sir David Baird, 32 Cork, Pow:208, Count: 1(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1728, Region: 32 Cork
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1728, Region: 32 Cork
4:00:14 PM  (Reporting)  1016051-Sir David Baird Power:208 Health:100% Cork>Cork Mission:Keep Position Fitness:48% Need:0 Threat:0 GoalValue: 1728
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015634 Craufurd J. C.' Force is doing nothing in Cork  Power: 30  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015315 Fane's Brigade is doing nothing in Cork  Power: 60  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1010019 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 92 Pembroke
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014363 1st Fort. Rgt., 98 Cardiff, Pow:26, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 19175, Region: 97 Swansea
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 19175, Region: 97 Swansea
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19175, Region: 97 Swansea
4:00:14 PM  (Reporting)  1014363-1st Fort. Rgt. Power:26 Health:100% Cardiff>Swansea Mission:Defend Fitness:65% Need:24 Threat:26 GoalValue: 19175
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015037 Surprise Sq., 4099 Bantry Bay, Pow:67, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3350, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3350, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  1015037-Surprise Sq. Power:67 Health:100% Bantry Bay>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3350
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017168 British Detachment is doing nothing in Strait of Dover  Power: 89  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1017167 1st Merchant Fleet, 4134 Strait of Dover, Pow:26, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  1017167-1st Merchant Fleet Power:26 Health:100% Strait of Dover>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1007363 Keith's Fleet, 4134 Strait of Dover, Pow:392, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
4:00:14 PM  (Reporting)  List of Agendas for 1007363 Keith's Fleet, 4134 Strait of Dover, Pow:392, Count: 4(l 1/L 3/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
4:00:14 PM  (Reporting)  1007363-Keith's Fleet Power:392 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1007510 Medway Squadron, 4129 Beachy Head, Pow:716, Count: 13(l 3/L 5/S 5) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
4:00:14 PM  (Reporting)  List of Agendas for 1007510 Medway Squadron, 4129 Beachy Head, Pow:716, Count: 13(l 3/L 5/S 5)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
4:00:14 PM  (Reporting)  1007510-Medway Squadron Power:716 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017169 British Detachment is doing nothing in Isle of Wight  Power: 30  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1007569 Portsmouth Squadron, 4128 Isle of Wight, Pow:299, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
4:00:14 PM  (Reporting)  List of Agendas for 1007569 Portsmouth Squadron, 4128 Isle of Wight, Pow:299, Count: 6(l 1/L 4/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
4:00:14 PM  (Reporting)  1007569-Portsmouth Squadron Power:299 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  _ATG__ 1015521 1st Depot Valetta Going against objective: 678 Napoli
4:00:14 PM  (Reporting)  _ATG__ 1015501 II Army Service Corps Valetta Going against objective: 678 Napoli
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1002711 Malta Force, 718 Valetta, Pow:220, Count: 2(l 1/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6097, Region: 718 Valetta
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6097, Region: 718 Valetta
4:00:14 PM  (Reporting)  1002711-Malta Force Power:220 Health:100% Valetta>Valetta Mission:Keep Position Fitness:45% Need:0 Threat:0 GoalValue: 6097
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015501 II Army Service Corps is doing nothing in Valetta  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015521 1st Depot is doing nothing in Valetta  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.91 - Core:0.99 - Nav:3.19) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
4:00:14 PM  (Reporting)  _GTU_ 1002799 Jamaica Fencibles, 3903 Jamaica, Pow:19, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1015325 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1015045 Cape Brigade, 3903 Jamaica, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1014132 Fanning's Bde, 3903 Jamaica, Pow:56, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1014768 Jamaica Brigade, 3903 Jamaica, Pow:63, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1013407 Coote' Force, 3903 Jamaica, Pow:80, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ Starting merge 6 at start
4:00:14 PM  (Reporting)  _GTU_ Finished merge 6 now
4:00:14 PM  (Reporting)  _GTU_ 1013407 Coote' Force, 3903 Jamaica, Pow:80, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1015325 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1014768 Jamaica Brigade, 3903 Jamaica, Pow:63, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1002799 Jamaica Fencibles, 3903 Jamaica, Pow:19, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1015045 Cape Brigade, 3903 Jamaica, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1014132 Fanning's Bde, 3903 Jamaica, Pow:56, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  Ended AI Gather Units 16 ms
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1013407 Coote' Force is doing nothing in Jamaica  Power: 80  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1002765 V. British Detachment, 3903 Jamaica, Pow:84, Count: 3(l 0/L 1/S 2)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
4:00:14 PM  (Reporting)  1002765-V. British Detachment Power:84 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:270 Threat:83 GoalValue: 2500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014768 Jamaica Brigade is doing nothing in Jamaica  Power: 63  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014132 Fanning's Bde is doing nothing in Jamaica  Power: 56  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015045 Cape Brigade is doing nothing in Jamaica  Power: 55  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015325 1st West Indian Bde is doing nothing in Jamaica  Power: 41  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1002799 Jamaica Fencibles is doing nothing in Jamaica  Power: 19  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017171 British Detachment is doing nothing in Jamaican Sea  Power: 62  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1007774 Jamaca Squadron, 4554 Jamaican Sea, Pow:682, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
4:00:14 PM  (Reporting)  List of Agendas for 1007774 Jamaca Squadron, 4554 Jamaican Sea, Pow:682, Count: 9(l 1/L 5/S 3)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
4:00:14 PM  (Reporting)  1007774-Jamaca Squadron Power:682 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1007812 West Indies Squadron, 4556 Caraibbean Sea, Pow:1452, Count: 19(l 2/L 10/S 7) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:00:14 PM  (Reporting)  1007812 West Indies Squadron, 4556 Caraibbean Sea, Pow:1452, Count: 19(l 2/L 10/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
4:00:14 PM  (Reporting)  List of Agendas for 1007812 West Indies Squadron, 4556 Caraibbean Sea, Pow:1452, Count: 19(l 2/L 10/S 7)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
4:00:14 PM  (Reporting)  1007812-West Indies Squadron Power:1452 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1002803 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 16150, Region: 3908 Barbados
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3908 Barbados
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 5359, Region: 3908 Barbados
4:00:14 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 12920, Region: 3908 Barbados
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3908 Barbados
4:00:14 PM  (Reporting)  1002803-Barbados Force Power:155 Health:100% Barbados>Barbados Mission:Resupply Fitness:100% Need:32 Threat:284 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014344 I Army Service Corps is doing nothing in Bengale  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1007875 Indian Squadron, 4304 Coast of Carnatic, Pow:1227, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
4:00:14 PM  (Reporting)  List of Agendas for 1007875 Indian Squadron, 4304 Coast of Carnatic, Pow:1227, Count: 16(l 2/L 9/S 5)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
4:00:14 PM  (Reporting)  1007875-Indian Squadron Power:1227 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 345 Balkans
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1002735 Lower Canada Force, 3889 Lower Canada, Pow:283, Count: 7(l 3/L 4/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 4800, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 4800, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  1002735-Lower Canada Force Power:283 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 4800
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1002756 Nova Scotia Force, 3889 Lower Canada, Pow:74, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 4800, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 4800, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  1002756-Nova Scotia Force Power:74 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 4800
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1013413 Nova Scotia Militia, 3889 Lower Canada, Pow:19, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 4800, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 4800, Region: 3889 Lower Canada
4:00:14 PM  (Reporting)  1013413-Nova Scotia Militia Power:19 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 4800
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:2.15) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017164 British Detachment is doing nothing in Gulf of Guinea  Power: 104  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017163 British Detachment is doing nothing in Gulf of Guinea  Power: 61  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1007747 African Squadron, 4559 Gulf of Guinea, Pow:314, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
4:00:14 PM  (Reporting)  List of Agendas for 1007747 African Squadron, 4559 Gulf of Guinea, Pow:314, Count: 4(l 1/L 3/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
4:00:14 PM  (Reporting)  1007747-African Squadron Power:314 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 343 Poland
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.84) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:1.36) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016621 IX. Fleet, 3934 Commerce, Pow:256, Count: 4(l 0/L 4/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 19200, Region: 3934 Commerce
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 19200, Region: 3934 Commerce
4:00:14 PM  (Reporting)  1016621-IX. Fleet Power:256 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 19200
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.37) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008040 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008029 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008052 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014131 II. Fleet, 3927 Southeast Atlantic Trade, Pow:288, Count: 4(l 0/L 4/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 21600, Region: 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 21600, Region: 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  1014131-II. Fleet Power:288 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 21600
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.35 - Core:0.20 - Nav:1.57) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  _ATG__ 1017171 British Detachment Jamaican Sea Going against objective: 126 Plymouth
4:00:14 PM  (Reporting)  _ATG__ 1017170 British Detachment Pointe du Raz Going against objective: 16 Dublin
4:00:14 PM  (Reporting)  _ATG__ 1017169 British Detachment Isle of Wight Going against objective: 133 Portsmouth
4:00:14 PM  (Reporting)  _ATG__ 1017168 British Detachment Strait of Dover Going against objective: 126 Plymouth
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 3 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016363 VIII. Fleet, 3925 Western Approaches Trade, Pow:463, Count: 9(l 0/L 6/S 3)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 34725, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 34725, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  1016363-VIII. Fleet Power:463 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 34725
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014775 V. Fleet, 3925 Western Approaches Trade, Pow:435, Count: 14(l 0/L 6/S 8)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 52500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  1014775-V. Fleet Power:435 Health:98% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 52500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016366 Glasgow Sq., 4086 Sea of Ireland, Pow:73, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3650, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3500, Region: 3925 Western Approaches Trade
4:00:14 PM  (Reporting)  1016366-Glasgow Sq. Power:73 Health:100% Sea of Ireland>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014130 VI. Fleet, 3924 North Sea Trade, Pow:157, Count: 2(l 0/L 2/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11775, Region: 3924 North Sea Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11775, Region: 3924 North Sea Trade
4:00:14 PM  (Reporting)  1014130-VI. Fleet Power:157 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11775
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015054 III. Fleet, 3926 Northeast Atlantic Trade, Pow:774, Count: 12(l 0/L 12/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 58050, Region: 3926 Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 58050, Region: 3926 Northeast Atlantic Trade
4:00:14 PM  (Reporting)  1015054-III. Fleet Power:774 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 58050
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016854 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:368, Count: 4(l 0/L 4/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 27600, Region: 3926 Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 27600, Region: 3926 Northeast Atlantic Trade
4:00:14 PM  (Reporting)  1016854-IV. Fleet Power:368 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 27600
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.36) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007944 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 11 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 3 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 4 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 5 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 6 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 8 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 3 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 7 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:00:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda AutoMerge
4:00:14 PM  (Reporting)  1016051 Sir David Baird will be merged into 1015634 Craufurd J. C.' Force in region Cork
4:00:14 PM  (Reporting)  AI Process done in  20389 ms
4:00:14 PM  (Reporting)  Processing  1000003 Russia
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:00:14 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
4:00:14 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
4:00:14 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
4:00:14 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
4:00:14 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
4:00:14 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:00:14 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
4:00:14 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
4:00:14 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
4:00:14 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
4:00:14 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 5983 OwnPow Nav : 27 OppPow Nav : 103
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
4:00:14 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 698 OppPow Land: 4 OwnPow Nav : 399 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
4:00:14 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1402 OwnPow Nav : 0 OppPow Nav : 1162
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
4:00:14 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 619 OppPow Land: 3277 OwnPow Nav : 165 OppPow Nav : 4
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:00:14 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1532 OppPow Land: 1021 OwnPow Nav : 32 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.96 1.51 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
4:00:14 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 70 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:00:14 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 428 OwnPow Nav : 0 OppPow Nav : 491
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
4:00:14 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4271 OppPow Land: 1666 OwnPow Nav : 46 OppPow Nav : 12
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 1.63 2.17 Ratio Nav/NavCore: 2.44 5.00 Reg Count: 392 > 494
4:00:14 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 621 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
4:00:14 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 151 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
4:00:14 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 273 OppPow Land: 0 OwnPow Nav : 64 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
4:00:14 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
4:00:14 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:00:14 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 425 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
4:00:14 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1660 OppPow Land: 1070 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.99 0.69 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
4:00:14 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:00:14 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 6313 OppPow Land: 227 OwnPow Nav : 157 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
4:00:14 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 432 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
4:00:14 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 678 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
4:00:14 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 137 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
4:00:14 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 310 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
4:00:14 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 262 OwnPow Nav : 0 OppPow Nav : 400
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
4:00:14 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 324 OwnPow Nav : 68 OppPow Nav : 141
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.31 0.20 Reg Count: 3 > 6
4:00:14 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 1220 OppPow Land: 0 OwnPow Nav : 171 OppPow Nav : 75
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 1.45 1.10 Reg Count: 57 > 184
4:00:14 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1444 OppPow Land: 2957 OwnPow Nav : 1505 OppPow Nav : 2209
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.31 5.00 Ratio Nav/NavCore: 0.43 2.43 Reg Count: 199 > 506
4:00:14 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 271 OwnPow Nav : 456 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
4:00:14 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 593 OppPow Land: 414 OwnPow Nav : 825 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.91 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
4:00:14 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 393 OppPow Land: 86 OwnPow Nav : 136 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 2.91 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
4:00:14 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 190 OppPow Nav : 55
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.20 1.53 Reg Count: 2 > 15
4:00:14 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 221 OwnPow Nav : 0 OppPow Nav : 560
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
4:00:14 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 141 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
4:00:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 3157 ms
4:00:14 PM  (Reporting)  Resources Levels Russia EcoBase 291 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Low Stock 74 Expected 146 Balance -16
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 102 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 102 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 3729 Expected 102 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 102 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Average Stock 98 Expected 102 Balance -12
4:00:14 PM  (Reporting)  War supplies Availability Plentiful Stock 281 Expected 73 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 35 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Engagment Points Availability Plentiful Stock 100 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 820 Expected 29 Balance 0
4:00:14 PM  (Reporting)    1008192 Chichagov's Fleet Agenda Kept Agenda: Naval Superiority, Value: 12768, Region: 4458 Gulf of Tobruk EndTurn 2676
4:00:14 PM  (Reporting)    1016652 Kherson Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 4550, Region: 3926 Northeast Atlantic Trade EndTurn 2675
4:00:14 PM  (Reporting)    1003841 Georgia Expedition Agenda Kept Agenda: Defend, Value: 9639, Region: 3639 Vladikavkaz EndTurn 2677
4:00:14 PM  (Reporting)    1015675 Pahlen' Force Agenda Kept Agenda: Attack, Value: 650, Region: 3886 Azerbaidjan EndTurn 2677
4:00:14 PM  (Reporting)    1003704 Uralskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan EndTurn 2676
4:00:14 PM  (Reporting)    1008241 Caspian Fleet Agenda Kept Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan EndTurn 2676
4:00:14 PM  (Reporting)    1008289 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev EndTurn 2675
4:00:14 PM  (Reporting)    1003725 Akim Akimovich Karpov Agenda Kept Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan EndTurn 2676
4:00:14 PM  (Reporting)    1003776 Novgorod Brig. Agenda Kept Agenda: Resupply, Value: 100000, Region: 3545 Azov EndTurn 2676
4:00:14 PM  (Reporting)    1015092 Maltits Diviziya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2819 Nikolaiev EndTurn 2676
4:00:14 PM  (Reporting)    1016375 II. Fleet Agenda Kept Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan EndTurn 2676
4:00:14 PM  (Reporting)    1016654 Chaplits Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3125 Merefa EndTurn 2676
4:00:14 PM  (Reporting)    1013428 Ushakov's Fleet Agenda Kept Agenda: Transport, Value: 13536, Region: 947 Hamburg EndTurn 2676
4:00:14 PM  (Reporting)    1016643 O'Rourke Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3129 Kharkov EndTurn 2676
4:00:14 PM  (Reporting)    1016655 Lanzheron Diviziya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2801 Kiev EndTurn 2676
4:00:14 PM  (Reporting)    1015089 Oleg Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce EndTurn 2676
4:00:14 PM  (Reporting)    1014812 Mikhal Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce EndTurn 2676
4:00:14 PM  (Reporting)    1016891 S.Piotr Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 1794, Region: 3933 Black Sea Trade EndTurn 2676
4:00:14 PM  (Reporting)    1014169 II. Russian Detachment Agenda Kept Agenda: Defend, Value: 27548, Region: 1419 Danzig EndTurn 2677
4:00:14 PM  (Reporting)    1015365 Bulatov' Force Agenda Kept Agenda: Defend, Value: 1764, Region: 1451 Sakia EndTurn 2677
4:00:14 PM  (Reporting)    1016656 Wrtemberg' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 2906 Smolensk EndTurn 2676
4:00:14 PM  (Reporting)    1016642 Litovskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2933 Vyazma EndTurn 2676
4:00:14 PM  (Reporting)    1013710 1-ya Strelkovaya Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 2529 Riga EndTurn 2676
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 14318
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 6300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
4:00:14 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 3300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2500
4:00:14 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:00:14 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
4:00:14 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
4:00:14 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
4:00:14 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4271 Overall power (enemies): 1666 Ratio: 1.63
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5572
4:00:14 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 12 Nav Ratio: 2.44
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1532 Overall power (enemies): 1021 Ratio: 0.96
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  743
4:00:14 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 6313 Overall power (enemies): 227 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  102
4:00:14 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 157 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 1402 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1616
4:00:14 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 1162 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1660 Overall power (enemies): 1070 Ratio: 0.99
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  234
4:00:14 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 619 Overall power (enemies): 3277 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9612
4:00:14 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 165 Overall power (enemies): 4 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 698 Overall power (enemies): 4 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 399 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 5983 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3293
4:00:14 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 27 Overall power (enemies): 103 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 273 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 64 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 151 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 262 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  353
4:00:14 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 432 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 428 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  402
4:00:14 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 491 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 621 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  884
4:00:14 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 324 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
4:00:14 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 68 Overall power (enemies): 141 Nav Ratio: 0.31
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 425 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 70 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  120
4:00:14 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 678 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
4:00:14 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 0 Overall power (enemies): 560 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 190 Overall power (enemies): 55 Nav Ratio: 2.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 136 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 825 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 456 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1505 Overall power (enemies): 2209 Nav Ratio: 0.43
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 171 Overall power (enemies): 75 Nav Ratio: 1.45
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 12 Nav Ratio: 2.44
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 157 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 1162 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 165 Overall power (enemies): 4 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 399 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 27 Overall power (enemies): 103 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 64 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 432 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 491 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 68 Overall power (enemies): 141 Nav Ratio: 0.31
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 0 Overall power (enemies): 560 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 190 Overall power (enemies): 55 Nav Ratio: 2.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 136 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 825 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 456 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1505 Overall power (enemies): 2209 Nav Ratio: 0.43
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 171 Overall power (enemies): 75 Nav Ratio: 1.45
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Land Theaters Special Regions ***
4:00:14 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 900 Ulm Max pick: Koenigsberg Max need: Ulm Max Val: Wien Naval Gathering: 1419 Danzig
4:00:14 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1158 Linz Max pick: Wien Max need: Vicenza Max Val: Wien Naval Gathering: 1194 Wien
4:00:14 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Moskwa Max need: Azerbaidjan Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
4:00:14 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Landau Naval Gathering: 517 Jersey
4:00:14 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Tiflis Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
4:00:14 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Trevisa Max Val: Napoli Naval Gathering: 678 Napoli
4:00:14 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Igdir Max Val: Vale Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
4:00:14 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 87 Liverpool Max pick: Liverpool Max need: Birmingham Max Val: Liverpool Naval Gathering: 87 Liverpool
4:00:14 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
4:00:14 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Lower Canada Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
4:00:14 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3903 Jamaica Max pick: Barbados Max need: Winward Islands Max Val: Jamaica Naval Gathering: 3903 Jamaica
4:00:14 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Warszawa Naval Gathering: 1388 Warszawa
4:00:14 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
4:00:14 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 1146 Serfaus Max pick: Zurich Max need: Verona Max Val: Serfaus Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Final Gather Region for  351 Russia : 1431 Koenigsberg
4:00:14 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 821 Landau
4:00:14 PM  (Reporting)  Final Gather Region for  345 Balkans : 1194 Wien
4:00:14 PM  (Reporting)  Final Gather Region for  343 Poland : 1431 Koenigsberg
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended InitAndDumpData Russia 6783 ms
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 14 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  Checking wars, we have 7 underway
4:00:14 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Proposing to 1000026 Moldavia
4:00:14 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
4:00:14 PM  (Reporting)  Checking 50 Degrade Relationship
4:00:14 PM  (Reporting)  Proposing to 1000026 Moldavia
4:00:14 PM  (Reporting)  Proposing to 1000040 Kuban
4:00:14 PM  (Reporting)  Checking 50 Degrade Relationship
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 140 ms
4:00:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2582 Tapa
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3747 Defla
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 32 % to be played in 3478 Morozovsk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1879 Malkara
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4151 Boknafjord
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4197 South Oresund
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 12 target region was 3027 Touma
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3773 Annaba
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 2896 Nossivka
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 789 Amsterdam
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 117 target region was 428 Digne
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4182 Terschelling
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 2850 Inoulets
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 117 target region was 826 Nienburg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2371 Abu Ruddeis
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 117 target region was 4011 Niemen
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 102 target region was 788 Leyden
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 853 Achim
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 2643 Shimsk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 106 Oxford
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4073 Norwegian Coast
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3359 Kotovsk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4564 Sea of Ceylon
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4426 West Gulf of Syrta
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 117 target region was 3052 Kozelsk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 102 target region was 3393 Ghagino
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2078 Ordu
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 7 target region was 3662 Gyumri
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4373 Pantelleria
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 117 target region was 1028 Glatz
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 3426 Kirsanov
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 7 target region was 613 Milano
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 12 target region was 3295 Volzhsk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 7 target region was 309 Puigcerda
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 700 Sassari
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 2758 Brody
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 102 target region was 1853 Musala
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 1917 Missolonghi
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4125 Golfe de St Malo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 2424 Dorbiany
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1503 Vennesla
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 32 % to be played in 2683 Ruba
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 102 target region was 4013 Dvina
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 117 target region was 2989 Puchkino
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 4075 Norwegian Sea
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1515 Christiana
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 117 target region was 3416 Barych
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2724 Stolin
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 32 % to be played in 2578 Pladiski
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3902 Cuba
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 266 Albacete
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 117 target region was 4377 Capo Passero
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 3348 Glzosk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 2091 Savsat
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3225 Kalanchak
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 2001 Beypazan
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2465 Obeliai
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 117 target region was 3969 Maas
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 3416 Barych
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 117 target region was 1435 Intersburg
4:00:14 PM  (Reporting)  Ended HandleRegionsDecisions 8630 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 281
4:00:14 PM  (Reporting)  Money Level 1 Amount 74
4:00:14 PM  (Reporting)  Conscripts Level 1 Amount 98
4:00:14 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
4:00:14 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 32
4:00:14 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 12
4:00:14 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
4:00:14 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 19
4:00:14 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 56
4:00:14 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
4:00:14 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 59
4:00:14 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 31
4:00:14 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 179 Guard Heavy Cavalry Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 28
4:00:14 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 21
4:00:14 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 37
4:00:14 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
4:00:14 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 187 Guard Cossacks Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 26
4:00:14 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 28
4:00:14 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
4:00:14 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 39
4:00:14 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 31
4:00:14 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
4:00:14 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 3
4:00:14 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
4:00:14 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 11
4:00:14 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
4:00:14 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 3
4:00:14 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 37
4:00:14 PM  (Reporting)  Number of Draw 99
4:00:14 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 126 WSU 281 16 Money 74 204
4:00:14 PM  (Reporting)  Picking 217 Troop Transport Squadron 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 88 WSU 281 112 Money 74 464
4:00:14 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 360 WSU 281 0 Money 74 152
4:00:14 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 26 WSU 281 56 Money 74 204
4:00:14 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 288
4:00:14 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 213 Frigate Squadron 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 132 WSU 281 212 Money 74 344
4:00:14 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 366 WSU 281 16 Money 74 240
4:00:14 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 252
4:00:14 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 26 WSU 281 56 Money 74 204
4:00:14 PM  (Reporting)  Picking 177 Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 34 WSU 281 68 Money 74 248
4:00:14 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 126 WSU 281 16 Money 74 204
4:00:14 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
4:00:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 160
4:00:14 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:00:14 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 320 WSU 281 0 Money 74 320
4:00:14 PM  (Reporting)  Picking 209 First Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 328 WSU 281 448 Money 74 680
4:00:14 PM  (Reporting)  Picking 197 Supply Brigade 1805
4:00:14 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 240 WSU 281 0 Money 74 180
4:00:14 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 96 WSU 281 120 Money 74 480
4:00:14 PM  (Reporting)  Picking 209 First Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 328 WSU 281 448 Money 74 680
4:00:14 PM  (Reporting)  Picking 184 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:00:14 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 320 WSU 281 0 Money 74 320
4:00:14 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 366 WSU 281 16 Money 74 240
4:00:14 PM  (Reporting)  Picking 203 Signals Rgt
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 40 WSU 281 0 Money 74 80
4:00:14 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 366 WSU 281 16 Money 74 240
4:00:14 PM  (Reporting)  Picking 177 Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 34 WSU 281 68 Money 74 248
4:00:14 PM  (Reporting)  Picking 192 Line Garrison 1805
4:00:14 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 360 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 288
4:00:14 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:00:14 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 320 WSU 281 0 Money 74 320
4:00:14 PM  (Reporting)  Picking 164 Musketeer Brigade 1805
4:00:14 PM  (Reporting)  On Map 30 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 252
4:00:14 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 96 WSU 281 120 Money 74 480
4:00:14 PM  (Reporting)  Picking 197 Supply Brigade 1805
4:00:14 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 240 WSU 281 0 Money 74 180
4:00:14 PM  (Reporting)  Picking 186 Opolchenye Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 180 WSU 281 0 Money 74 216
4:00:14 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 264
4:00:14 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
4:00:14 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 164 Musketeer Brigade 1805
4:00:14 PM  (Reporting)  On Map 30 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 252
4:00:14 PM  (Reporting)  Picking 209 First Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 328 WSU 281 448 Money 74 680
4:00:14 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:00:14 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 320 WSU 281 0 Money 74 320
4:00:14 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 184 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 252
4:00:14 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 300 WSU 281 0 Money 74 192
4:00:14 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 252
4:00:14 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 26 WSU 281 56 Money 74 204
4:00:14 PM  (Reporting)  Picking 192 Line Garrison 1805
4:00:14 PM  (Reporting)  On Map 9 Requested 0 In Pool 17
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 360 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 184 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 264
4:00:14 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 312 WSU 281 432 Money 74 660
4:00:14 PM  (Reporting)  Picking 186 Opolchenye Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 180 WSU 281 0 Money 74 216
4:00:14 PM  (Reporting)  Picking 204 Pioneer Rgt
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 32 WSU 281 0 Money 74 100
4:00:14 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:00:14 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 320 WSU 281 0 Money 74 320
4:00:14 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
4:00:14 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 288
4:00:14 PM  (Reporting)  Picking 184 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 197 Supply Brigade 1805
4:00:14 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 240 WSU 281 0 Money 74 180
4:00:14 PM  (Reporting)  Picking 186 Opolchenye Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 180 WSU 281 0 Money 74 216
4:00:14 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 366 WSU 281 16 Money 74 240
4:00:14 PM  (Reporting)  Picking 205 Engineer Rgt
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 40 WSU 281 0 Money 74 80
4:00:14 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 96 WSU 281 120 Money 74 480
4:00:14 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 288
4:00:14 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 360 WSU 281 0 Money 74 152
4:00:14 PM  (Reporting)  Picking 222 Galley Flotilla 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 24 Money 74 240
4:00:14 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 26 WSU 281 56 Money 74 204
4:00:14 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 264
4:00:14 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 360 WSU 281 0 Money 74 152
4:00:14 PM  (Reporting)  Picking 216 Privateer Squadron 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 96 WSU 281 144 Money 74 300
4:00:14 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 360 WSU 281 0 Money 74 152
4:00:14 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 26 WSU 281 56 Money 74 204
4:00:14 PM  (Reporting)  Picking 214 Brig Squadron 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 72 WSU 281 108 Money 74 216
4:00:14 PM  (Reporting)  Picking 177 Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 34 WSU 281 68 Money 74 248
4:00:14 PM  (Reporting)  Picking 177 Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 34 WSU 281 68 Money 74 248
4:00:14 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:00:14 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 320 WSU 281 0 Money 74 320
4:00:14 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:00:14 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 320 WSU 281 0 Money 74 320
4:00:14 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 366 WSU 281 16 Money 74 240
4:00:14 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
4:00:14 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 26 WSU 281 56 Money 74 204
4:00:14 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:00:14 PM  (Reporting)  On Map 17 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 320 WSU 281 0 Money 74 320
4:00:14 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 288
4:00:14 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
4:00:14 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 208 Flagship Squadron 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 440 WSU 281 584 Money 74 884
4:00:14 PM  (Reporting)  Picking 196 Coastal Battery 1805
4:00:14 PM  (Reporting)  On Map 18 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 96 WSU 281 72 Money 74 480
4:00:14 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 360 WSU 281 0 Money 74 152
4:00:14 PM  (Reporting)  Picking 215 Sloop Squadron 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 48 WSU 281 72 Money 74 180
4:00:14 PM  (Reporting)  Picking 177 Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 34 WSU 281 68 Money 74 248
4:00:14 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 20 WSU 281 32 Money 74 84
4:00:14 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 252
4:00:14 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 214 Brig Squadron 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 72 WSU 281 108 Money 74 216
4:00:14 PM  (Reporting)  Picking 204 Pioneer Rgt
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 32 WSU 281 0 Money 74 100
4:00:14 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 20 WSU 281 32 Money 74 84
4:00:14 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 370 WSU 281 20 Money 74 264
4:00:14 PM  (Reporting)  Picking 177 Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 34 WSU 281 68 Money 74 248
4:00:14 PM  (Reporting)  Picking 184 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 120 WSU 281 0 Money 74 144
4:00:14 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 98 360 WSU 281 0 Money 74 152
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 716 ms
4:00:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014191 Baltic Transport Sq.
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008276 Dnepr Fleet
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014812 Mikhal Sq.
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008289 Don Fleet
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008241 Caspian Fleet
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013471 Venus Sq.
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013472 Strela Sq.
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015674 I. Fleet
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014190 IV. Fleet
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014189 M. Neva Sq.
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015359 III. Fleet
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016891 S.Piotr Sq.
4:00:14 PM  (Reporting)  Ended ManageFleetsComposition 587 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:00:14 PM  (Reporting)  1013685 1-ya Lineynyi Brigada, 3188 Taganrog, Pow:46, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:00:14 PM  (Reporting)  Ended CallFleet 7 ms
4:00:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:00:14 PM  (Reporting)  _LFG_ 1010568 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008335 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010268 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010372 Akthiar Garnizon, 3565 Taman, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010361 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010375 Perekop Garnizon, 3229 Perekop, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1017172 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1003490 Odessa Governor, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010257 Ochakov Garnizon, 2846 Ochakov, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010350 Kherson Garnizon, 2847 Kherson, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010413 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010424 Taganrog Garnizon, 3188 Taganrog, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010397 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010381 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010519 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010453 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1016071 III. Russian Detachment, 3884 Sibir, Pow:127, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010491 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010488 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010288 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:100, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1003136 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010485 Tambov Garnizon, 3356 Tambov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010450 Mogilev Garnizon, 2692 Mogilev, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010447 Vitebsk Garnizon, 2682 Vitebsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010337 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010435 Smolensk Garnizon, 2906 Smolensk, Pow:105, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010513 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008324 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010340 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1014150 I. Russian Detachment, 2529 Riga, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010545 Southern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010531 Northern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010494 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010497 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010469 Moscow Garnizon, 2993 Moskwa, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010308 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010482 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010347 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010334 Pernau Garnizon, 2557 Pernau, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010305 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010318 Reval Garnizon, 2580 Reval, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010210 Narva Garnizon, 2589 Narva, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1017173 VIII. Russian Detachment, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1017174 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1003139 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010221 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010311 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010516 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  Ended LockFixedGroups 17 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  _SSU_ 1017077 4-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1015857 2-ya Opolchenie Orkug, 2517 Minsk, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1017072 7-ya Otdelnaya Art. Brigada, 2445 Kovno, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1017081 VII. Russian Detachment, 2993 Moskwa, Pow:0, Count: 2(l 0/L 0/S 2) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1015866 1-i Iskrovaya Bat., 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
4:00:14 PM  (Reporting)  _DCR_ 1013691 Bagration' Force, 2608 Saint Petersburg, Pow:100, Count: 1(l 1/L 1/S 0) will reinforce threatened border 2608 Saint Petersburg
4:00:14 PM  (Reporting)  Ended GarrisonBorders 257 ms
4:00:14 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:00:14 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:00:14 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 2 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1003468 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1003431 Dnestrovskaya 1419 Danzig
4:00:14 PM  (Reporting)  _PCO_ 1003432 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003431 Dnestrovskaya 1419 Danzig
4:00:14 PM  (Reporting)  _PCO_ 1003432 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003431 Dnestrovskaya 1419 Danzig
4:00:14 PM  (Reporting)  _PCO_ 1003468 Vasily Vasilievich Orlov-Denisov 1 has his Privileged Combine status revoked 1003431 Dnestrovskaya 1419 Danzig
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 24 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 23 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 2 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 12 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 85 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 88 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 90 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader (Split Segment I) Vasily Vasilievich Orlov-Denisov in Danzig has been detached from group 1003431 Dnestrovskaya
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1003431 Dnestrovskaya selected
4:00:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1017179 Vasily Vasilievich Orlov-Denisov 1419 Danzig toward 1014169 II. Russian Detachment 1456 Memel Affinity 80 Relocating
4:00:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Leader 1003431 Mikhail Bogdanovich Barclay de Tolly redeployed from Linz to theater Theater_Austria  in region 1158 Linz
4:00:14 PM  (Reporting)  Ended Check Leaders 206 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 134 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 6 Nb of CPs of Regular/Militia/Cavalry/Artillery: 11
4:00:14 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Germany
4:00:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016388 UK-1i Oboznyi Polk in 917 Ravensburg
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 28 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 2 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 25 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1003844 Kapzevich is now in Privileged Combine in 1015662 Kapzevich 1158 Linz
4:00:14 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov is now in Privileged Combine in 1003606 Kievskaya 1158 Linz
4:00:14 PM  (Reporting)  _PCO_ 1003432 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003431 Dnestrovskaya 1158 Linz
4:00:14 PM  (Reporting)  _PCO_ 1003390 Dmitri Sergeivich Dokhturov is now in Privileged Combine in 1003812 Dokhturov' Force 1158 Linz
4:00:14 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003390 Ukrainskaya(Dmitri Sergeivich Dokhturov) in 1003812 Dokhturov' Force 1158 Linz
4:00:14 PM  (Reporting)  _PCO_ 1003844 Kapzevich 1 has his Privileged Combine status revoked 1015662 Kapzevich 1158 Linz
4:00:14 PM  (Reporting)  _PCO_ 1003607 Alexander Petrovich Tormasov 1 has his Privileged Combine status revoked 1003606 Kievskaya 1158 Linz
4:00:14 PM  (Reporting)  _PCO_ 1003432 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003431 Dnestrovskaya 1158 Linz
4:00:14 PM  (Reporting)  _PCO_ 1003390 Ukrainskaya 3 has his Privileged Combine status revoked 1003812 Dokhturov' Force 1158 Linz
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 33 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 4 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 53 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader (Split Segment II) Dmitri Sergeivich Dokhturov in Linz has been detached from group 1003812 II. Russian Detachment
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1003431 Dnestrovskaya selected
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1003606 Kievskaya selected
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015662 Kapzevich selected
4:00:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1003431 Dnestrovskaya 1158 Linz toward 1003812 II. Russian Detachment, 1158 Linz, Pow:153, Count: 6(l 0/L 1/S 5)
4:00:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
4:00:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 3 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Leader 1015662 Kapzevich redeployed from Koenigsberg to theater Theater_Poland  in region 1431 Koenigsberg
4:00:14 PM  (Reporting)  _CLD_ Leader 1003606 Alexander Petrovich Tormasov redeployed from Koenigsberg to theater Theater_Poland  in region 1431 Koenigsberg
4:00:14 PM  (Reporting)  _CLD_ Leader 1017181 Dmitri Sergeivich Dokhturov redeployed from Napoli to theater Theater_Italia  in region 678 Napoli
4:00:14 PM  (Reporting)  Ended Check Leaders 324 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  _MSG_ gathered 219 cbt pts, needing: 864
4:00:14 PM  (Reporting)  _MSG_ 1003812 Barclay de Tolly' Force abort its operation against 1005628 Bayerishe Korps not enough forces gathered
4:00:14 PM  (Reporting)  _MSG_ gathered 219 cbt pts, needing: 322
4:00:14 PM  (Reporting)  _MSG_ 1003812 Barclay de Tolly' Force abort its operation against 1014986 Wrede' Force not enough forces gathered
4:00:14 PM  (Reporting)  Ended Make Superior Group 145 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 315 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
4:00:14 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Austria
4:00:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 12 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  1003812 Barclay de Tolly' Force, 1158 Linz, Pow:219, Count: 7(l 1/L 1/S 5) Agenda: Keep Position, Value: 4071, Region: 1158 Linz
4:00:14 PM  (Reporting)  Ended KeepPosition 2 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 10 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  _PGS_ Gathered this stack 1003145 Russian Army, 3185 Ienakeve, Pow:211, Count: 3(l 2/L 1/S 1)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 5 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 5 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1003772 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003776 Novgorod Brig. 3549 Kuchevskaya
4:00:14 PM  (Reporting)  _PCO_ 1003678 Alexey Petrovich Yermolov is now in Privileged Combine in 1015677 Kutuzov' Force 3142 Chkalovskoe
4:00:14 PM  (Reporting)  _PCO_ 1003741 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003738 Sibirskaya 3884 Sibir
4:00:14 PM  (Reporting)  _PCO_ 1003705 Knorring is now in Privileged Combine in 1016865 Knorring' Force 2608 Saint Petersburg
4:00:14 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003772 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003776 Novgorod Brig. 3549 Kuchevskaya
4:00:14 PM  (Reporting)  _PCO_ 1003772 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003776 Novgorod Brig. 3549 Kuchevskaya
4:00:14 PM  (Reporting)  _PCO_ 1003678 Alexey Petrovich Yermolov 1 has his Privileged Combine status revoked 1015677 Kutuzov' Force 3142 Chkalovskoe
4:00:14 PM  (Reporting)  _PCO_ 1003741 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1003738 Sibirskaya 3884 Sibir
4:00:14 PM  (Reporting)  _PCO_ 1003705 Knorring 1 has his Privileged Combine status revoked 1016865 Knorring' Force 2608 Saint Petersburg
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 103 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 26 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015677 Kutuzov' Force in region Chkalovskoe will recover in region Kharkov % Health 100 % Cohesion 48
4:00:14 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016643 O'Rourke Brigada in region Chkalovskoe will recover in region Kharkov % Health 100 % Cohesion 50
4:00:14 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015093 Orenburg Brigada in region Steppes will recover in region Steppes % Health 100 % Cohesion 22
4:00:14 PM  (Reporting)  Ended Damaged Units 13 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  _GAO_ Step 1 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:15, Count: 1(l 0/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 337
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 10952, Region: 3509 Astrakhan
4:00:14 PM  (Reporting)  _GAO_ Step 1 1014167 Liders' Force, 2831 Nemirov, Pow:49, Count: 2(l 1/L 1/S 1) is garrisoning region 2831 Nemirov SelfVal 231
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 7507, Region: 2831 Nemirov
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 28 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 253 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 259 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 264 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016865 Knorring' Force selected
4:00:14 PM  (Reporting)  _CLD_ Leader (Split Segment V) Likhachev in Argun has been detached from group 1015675 Pahlen' Force
4:00:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016865 Knorring 2608 Saint Petersburg toward 1017173 VIII. Russian Detachment, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3)
4:00:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Leader 1017183 Likhachev redeployed from Vladikavkaz to theater Theater_Caucasus  in region 3639 Vladikavkaz
4:00:14 PM  (Reporting)  Ended Check Leaders 123 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 2463 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1016375 II. Fleet has been given the mission Agenda: Naval Docking, Value: 5952, Region: 3509 Astrakhan
4:00:14 PM  (Reporting)  _AFA_ 1008289 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3337, Region: 2819 Nikolaiev
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1008241 Caspian Fleet chance: 0 failed.
4:00:14 PM  (Reporting)  _AFA_ 1008241 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
4:00:14 PM  (Reporting)  _AFA_ 1015869 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 3243 Kertch
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 356 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 26 Nb of CPs of Regular/Militia/Cavalry/Artillery: 188
4:00:14 PM  (Reporting)  _BDA_ 18 groups can build a depot in theater Theater_Russia
4:00:14 PM  (Reporting)  _BDA_ 86  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1017184 Russian Detachment, 3181 Aksay, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3228 Skadovsk
4:00:14 PM  (Reporting)  Agenda: Build Depot, Value: 17000, Region: 3228 Skadovsk
4:00:14 PM  (Reporting)  Ended Build Depots Assets 588 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016875 KV-1i Oboznyi Polk in 3290 Kaumov
4:00:14 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015075 IV. Russian Detachment in 3129 Kharkov
4:00:14 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016878 SP-1i Oboznyi Polk in 3520 Lagan
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  CheckForLandResupply Ochakov Kazachi will resupply, in region 3608 Grozny
4:00:14 PM  (Reporting)  CheckForLandResupply Uralskaya will resupply, in region 3608 Grozny
4:00:14 PM  (Reporting)  CheckForLandResupply Orenburgskaya will resupply, in region 3608 Grozny
4:00:14 PM  (Reporting)  CheckForLandResupply Novgorod Brig. will resupply, in region 3545 Azov
4:00:14 PM  (Reporting)  CheckForLandResupply Maltits Diviziya will resupply, in region 2819 Nikolaiev
4:00:14 PM  (Reporting)  CheckForLandResupply Gollitzin' Force will resupply, in region 3188 Taganrog
4:00:14 PM  (Reporting)  CheckForLandResupply Chaplits Brigada will resupply, in region 3188 Taganrog
4:00:14 PM  (Reporting)  CheckForLandResupply Orenburg Brigada will resupply, in region 3885 Steppes
4:00:14 PM  (Reporting)  CheckForLandResupply O'Rourke Brigada will resupply, in region 3129 Kharkov
4:00:14 PM  (Reporting)  CheckForLandResupply Rozen Diviziya will resupply, in region 3125 Merefa
4:00:14 PM  (Reporting)  CheckForLandResupply Lanzheron Diviziya will resupply, in region 2801 Kiev
4:00:14 PM  (Reporting)  CheckForLandResupply Wrtemberg' Force will resupply, in region 3066 Orel
4:00:14 PM  (Reporting)  CheckForLandResupply Litovskaya will resupply, in region 2933 Vyazma
4:00:14 PM  (Reporting)  CheckForLandResupply 1-ya Strelkovaya Brigada will resupply, in region 2453 Jurmala
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 129 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 6 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 6 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1003252 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003816 Vladikavkaz Kazachi 3664 Tiflis
4:00:14 PM  (Reporting)  _PCO_ 1003163 Grand Duke Constantine is now in Privileged Combine in 1003816 Vladikavkaz Kazachi 3664 Tiflis
4:00:14 PM  (Reporting)  _PCO_ 1003808 Likhachev is now in Privileged Combine in 1017183 Likhachev 3639 Vladikavkaz
4:00:14 PM  (Reporting)  _PCO_ 1003538 Tchourtchaninov is now in Privileged Combine in 1014180 Tchourtchaninov' Force 3639 Vladikavkaz
4:00:14 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003163 Gvardeiskii Korpus(Grand Duke Constantine) in 1003816 Vladikavkaz Kazachi 3664 Tiflis
4:00:14 PM  (Reporting)  _PCO_ 1003163 Gvardeiskii Korpus 3 has his Privileged Combine status revoked 1003816 Vladikavkaz Kazachi 3664 Tiflis
4:00:14 PM  (Reporting)  _PCO_ 1003252 Fabian Wilhelm von Osten-Sacken 1 has his Privileged Combine status revoked 1003816 Vladikavkaz Kazachi 3664 Tiflis
4:00:14 PM  (Reporting)  _PCO_ 1003808 Likhachev 1 has his Privileged Combine status revoked 1017183 Likhachev 3639 Vladikavkaz
4:00:14 PM  (Reporting)  _PCO_ 1003538 Tchourtchaninov 1 has his Privileged Combine status revoked 1014180 Tchourtchaninov' Force 3639 Vladikavkaz
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 44 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 2 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  _DDU_ Russian Detachment created in region Vanadzor with 1 unit(s), Health: 100 %
4:00:14 PM  (Reporting)  _DDU_ Georgia Expedition 1003841 has now 4 units, Health: 100 %
4:00:14 PM  [Warning  ]  _DDU_ Erroneous logic for group 1017187 Russian Detachment too healthy/Too much cohesion
4:00:14 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1017187 Russian Detachment in region Vanadzor will recover in region Erevan % Health 100 % Cohesion 32
4:00:14 PM  (Reporting)  Ended Damaged Units 15 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 23 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 24 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 25 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1017183 Likhachev selected
4:00:14 PM  (Reporting)  _CLD_ Leader (Split Segment II) Petr Christianovich Wittgenstein in Alaverdi has been detached from group 1015670 Essen' Force
4:00:14 PM  (Reporting)  _CLD_ Leader (Split Segment II) Ivan Nikolaevich Essen in Alaverdi has been detached from group 1015670 Vorontsov' Force
4:00:14 PM  (Reporting)  _CLD_ Leader (Split Segment V) Vulch in Alaverdi has been detached from group 1015670 Vorontsov' Force
4:00:14 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Frederick von Lowis of Menar in Vanadzor has been detached from group 1003841 Georgia Expedition
4:00:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 5 leaders to check
4:00:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 5 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Idle Leader 1017190 Vulch in Alaverdi merged into 1015670 Vorontsov' Force
4:00:14 PM  (Reporting)  _CLD_ Idle Leader 1017183 Likhachev in Vladikavkaz merged into 1014180 Tchourtchaninov' Force
4:00:14 PM  (Reporting)  _CLD_ Idle Leader 1017189 Ivan Nikolaevich Essen in Alaverdi merged into 1015670 Vorontsov' Force
4:00:14 PM  (Reporting)  _CLD_ Idle Leader 1017191 Frederick von Lowis of Menar in Vanadzor merged into 1017187 Russian Detachment
4:00:14 PM  (Reporting)  _CLD_ Idle Leader 1017188 Petr Christianovich Wittgenstein in Alaverdi merged into 1015670 Essen' Force
4:00:14 PM  (Reporting)  Ended Check Leaders 383 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 722 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 22
4:00:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  _SSP_ Created Arty Reserve:  1017192 SP HQ in 3639 Vladikavkaz
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  CheckForLandResupply Vladikavkaz Kazachi will resupply, in region 3664 Tiflis
4:00:14 PM  (Reporting)  CheckForLandResupply Lowis of Menar' Force will resupply, in region 3680 Erevan
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 9 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 106 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  _PGS_ Gathered this stack 1015673 Army of the Danube, 708 Palermo, Pow:60, Count: 2(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1003390 Dmitri Sergeivich Dokhturov is now in Privileged Combine in 1017181 Dmitri Sergeivich Dokhturov 678 Napoli
4:00:14 PM  (Reporting)  _PCO_ 1003390 Dmitri Sergeivich Dokhturov 1 has his Privileged Combine status revoked 1017181 Dmitri Sergeivich Dokhturov 678 Napoli
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 12 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 30 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1017181 Dmitri Sergeivich Dokhturov selected
4:00:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Leader 1017181 Dmitri Sergeivich Dokhturov redeployed from Linz to theater Theater_Austria  in region 1158 Linz
4:00:14 PM  (Reporting)  Ended Check Leaders 72 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
4:00:14 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
4:00:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 4 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  1015673 Army of the Danube, 708 Palermo, Pow:60, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 4545, Region: 708 Palermo
4:00:14 PM  (Reporting)  1016592 Ansio' Force, 705 Cagliari, Pow:119, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 4252, Region: 705 Cagliari
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 16 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 10 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 2 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 41 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 44 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1014191 Baltic Transport Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 16 Dublin
4:00:14 PM  (Reporting)  _AFA_ 1014191 Baltic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1776, Region: 87 Liverpool
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 39 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 2 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 13 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 8 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 58 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 1 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1014812 Mikhal Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 1681 Ragusa
4:00:14 PM  (Reporting)  _AFA_ 1014812 Mikhal Sq. has been given the mission Agenda: Naval Docking, Value: 873, Region: 1682 Kotor
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 73 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
4:00:14 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Balkans
4:00:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 3 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 2 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 4 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 4 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1003328 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003327 Brestskaya 1335 Jaworov
4:00:14 PM  (Reporting)  _PCO_ 1003328 Frederick Wilhelm Buxhowden 1 has his Privileged Combine status revoked 1003327 Brestskaya 1335 Jaworov
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 13 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 2 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 35 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader (Split Segment II) Frederick Wilhelm Buxhowden in Jaworov has been detached from group 1003327 Miloradovich' Force
4:00:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Leader 1017193 Frederick Wilhelm Buxhowden redeployed from Linz to theater Theater_Austria  in region 1158 Linz
4:00:14 PM  (Reporting)  Ended Check Leaders 94 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 1 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:00:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 9 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 1 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 1 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 2106, Region: 3639 Vladikavkaz
4:00:14 PM  (Reporting)  _DGA_ 1017192 SP HQ, 3639 Vladikavkaz, Pow:40, Count: 1(l 0/L 0/S 1) will garrison region 3639 Vladikavkaz
4:00:14 PM  (Reporting)  Ended DistantGarrison 40 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19788 AllOppPowLand: 20927 AllOwnPowNav: 5122 AllOppPowNav 5212
4:00:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 4 Enemy armies: 20 Land Ratio: 1.63 Land Core Ratio: 2.17  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1017193 Frederick Wilhelm Buxhowden (Pow.0)
4:00:14 PM  (Reporting)  1017181 Dmitri Sergeivich Dokhturov (Pow.0)
4:00:14 PM  (Reporting)  1016388 UK-1i Oboznyi Polk (Pow.0)
4:00:14 PM  (Reporting)  1003812 Barclay de Tolly' Force (Pow.219)
4:00:14 PM  (Reporting)  1015365 Bulatov' Force (Pow.109)
4:00:14 PM  (Reporting)  1014169 Orlov-Denisov' Force (Pow.135)
4:00:14 PM  (Reporting)  1015662 Kapzevich (Pow.0)
4:00:14 PM  (Reporting)  1003606 Kievskaya (Pow.0)
4:00:14 PM  (Reporting)  1017072 7-ya Otdelnaya Art. Brigada (Pow.0)
4:00:14 PM  (Reporting)  1017178 Russian Detachment (Pow.28)
4:00:14 PM  (Reporting)  1017177 Russian Detachment (Pow.33)
4:00:14 PM  (Reporting)  1017176 Russian Detachment (Pow.33)
4:00:14 PM  (Reporting)  1017175 Russian Detachment (Pow.33)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3) Fitness 94 PickVal 54 SelfVal 244 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 22936, Region: 1072 Posen
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3) Fitness 94 PickVal 100 SelfVal 389 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 36566, Region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  Region 973 Berlin Pick 97 SelfVal 408 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 838 Kassel Pick 38 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1003812 Barclay de Tolly' Force, 1158 Linz, Pow:219, Count: 7(l 1/L 1/S 5) Fitness 37 PickVal 40 SelfVal 206 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 7622, Region: 914 Nuernberg
4:00:14 PM  (Reporting)  Secondary Region 1118 Prag Pick 51 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 1025 Breslau Pick 67 SelfVal 289 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 35 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 909 Wuerzburg Pick 8 SelfVal 32 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 835 Dortmund Pick 14 SelfVal 87 Need 101  no group candidate found
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3) Fitness 89 PickVal 16 SelfVal 97 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 8633, Region: 1411 Thorn
4:00:14 PM  (Reporting)  Secondary Region 1456 Memel Pick 26 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1003812 Barclay de Tolly' Force, 1158 Linz, Pow:219, Count: 7(l 1/L 1/S 5) Fitness 38 PickVal 48 SelfVal 235 AINeed 61
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 8930, Region: 934 Muenchen
4:00:14 PM  (Reporting)  Region 818 Mainz Pick 29 SelfVal 84 Need 210  no group candidate found
4:00:14 PM  (Reporting)  Region 900 Ulm Pick 41 SelfVal 110 Need 1049  no group candidate found
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3) Fitness 84 PickVal 10 SelfVal 115 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 9660, Region: 1085 Lodz
4:00:14 PM  (Reporting)  Region 869 Magdeburg Pick 86 SelfVal 349 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 1037 Kuestrin Pick 62 SelfVal 270 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 932 Regensburg Pick 30 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1419 Danzig Pick 85 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 852 Bremen Pick 13 SelfVal 46 Need 435  no group candidate found
4:00:14 PM  (Reporting)  Region 947 Hamburg Pick 75 SelfVal 313 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 1019 Glogau Pick 22 SelfVal 122 Need 101  no group candidate found
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3) Fitness 79 PickVal 67 SelfVal 288 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 22752, Region: 968 Stettin
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3) Fitness 74 PickVal 29 SelfVal 154 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 11396, Region: 1040 Kolberg
4:00:14 PM  (Reporting)  Secondary Region 2445 Kovno Pick 33 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 890 Darmstadt Pick 2 SelfVal 25 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1197 Presburg Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1158 Linz Pick 32 has enough garrison (Value: 219) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1003812 Barclay de Tolly' Force, 1158 Linz, Pow:219, Count: 7(l 1/L 1/S 5) Fitness 53 PickVal 11 SelfVal 57 AINeed 394
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 3021, Region: 938 Passau
4:00:14 PM  (Reporting)  CheckRegionForOperation 1003812 Barclay de Tolly' Force, 1158 Linz, Pow:219, Count: 7(l 1/L 1/S 5) Fitness 71 PickVal 9 SelfVal 61 AINeed 154
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 4331, Region: 926 Memmingen
4:00:14 PM  (Reporting)  Region 827 Minden Pick 38 SelfVal 185 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 861 Hannover Pick 17 SelfVal 56 Need 218  no group candidate found
4:00:14 PM  (Reporting)  Region 830 Wesel Pick 2 SelfVal 14 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 821 Landau Pick 9 SelfVal 34 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 1194 Wien Pick 100 SelfVal 751 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1457 Heidekrug Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 888 Frankfurt Pick 31 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1143 Brunn Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 2 Enemy armies: 4 Land Ratio: 0.96 Land Core Ratio: 1.51  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1017193 Frederick Wilhelm Buxhowden (Pow.0)
4:00:14 PM  (Reporting)  1017181 Dmitri Sergeivich Dokhturov (Pow.0)
4:00:14 PM  (Reporting)  1003812 Barclay de Tolly' Force (Pow.219)
4:00:14 PM  (Reporting)  1003327 Miloradovich' Force (Pow.178)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 1194 Wien Pick 100 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1275 Pest Pick 23 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1003812 Barclay de Tolly' Force, 1158 Linz, Pow:219, Count: 7(l 1/L 1/S 5) Fitness 43 PickVal 11 SelfVal 57 AINeed 394
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 2451, Region: 938 Passau
4:00:14 PM  (Reporting)  Secondary Region 1274 Ofen Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1287 Pecs Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1189 Graz Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 934 Muenchen Pick 48 SelfVal 235 Need 61  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1158 Linz Pick 32 has enough garrison (Value: 219) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1003812 Barclay de Tolly' Force, 1158 Linz, Pow:219, Count: 7(l 1/L 1/S 5) Fitness 61 PickVal 9 SelfVal 61 AINeed 154
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 3721, Region: 926 Memmingen
4:00:14 PM  (Reporting)  Region 1037 Kuestrin Pick 62 SelfVal 270 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 1152 Innsbruck Pick 17 SelfVal 196 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 20 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 77 Enemy armies: 4 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1017192 SP HQ (Pow.40)
4:00:14 PM  (Reporting)  1017183 Likhachev (Pow.0)
4:00:14 PM  (Reporting)  1014180 Likhachev' Force (Pow.0)
4:00:14 PM  (Reporting)  1015675 Pahlen' Force (Pow.634)
4:00:14 PM  (Reporting)  1003803 Ochakov Kazachi (Pow.46)
4:00:14 PM  (Reporting)  1003704 Uralskaya (Pow.159)
4:00:14 PM  (Reporting)  1016878 SP-1i Oboznyi Polk (Pow.0)
4:00:14 PM  (Reporting)  1016083 Gerngoss' Force (Pow.231)
4:00:14 PM  (Reporting)  1010378 Astrakhan Garnizon (Pow.15)
4:00:14 PM  (Reporting)  1003725 Orenburgskaya (Pow.55)
4:00:14 PM  (Reporting)  1003776 Novgorod Brig. (Pow.32)
4:00:14 PM  (Reporting)  1016385 Prebyshevsky' Force (Pow.119)
4:00:14 PM  (Reporting)  1013685 1-ya Lineynyi Brigada (Pow.46)
4:00:14 PM  (Reporting)  1015092 Maltits Diviziya (Pow.128)
4:00:14 PM  (Reporting)  1017184 SM-1i Oboznyi Polk (Pow.0)
4:00:14 PM  (Reporting)  1016653 Gollitzin' Force (Pow.232)
4:00:14 PM  (Reporting)  1014167 Liders' Force (Pow.49)
4:00:14 PM  (Reporting)  1016654 Chaplits Brigada (Pow.205)
4:00:14 PM  (Reporting)  1003389 Melissino' Force (Pow.169)
4:00:14 PM  (Reporting)  1003145 Russian Army (Pow.211)
4:00:14 PM  (Reporting)  1017077 4-ya Kazach'ya Brigada (Pow.0)
4:00:14 PM  (Reporting)  1015093 Orenburg Brigada (Pow.4)
4:00:14 PM  (Reporting)  1016643 O'Rourke Brigada (Pow.49)
4:00:14 PM  (Reporting)  1015677 Kutuzov' Force (Pow.30)
4:00:14 PM  (Reporting)  1016872 Rozen Diviziya (Pow.113)
4:00:14 PM  (Reporting)  1016655 Lanzheron Diviziya (Pow.121)
4:00:14 PM  (Reporting)  1015075 II. Russian Detachment (Pow.78)
4:00:14 PM  (Reporting)  1014374 1-ya Opolchenie Orkug (Pow.26)
4:00:14 PM  (Reporting)  1003738 Sibirskaya (Pow.237)
4:00:14 PM  (Reporting)  1015095 Uvarov' Force (Pow.283)
4:00:14 PM  (Reporting)  1014389 2-ya Kazach'ya Brigada (Pow.30)
4:00:14 PM  (Reporting)  1015857 2-ya Opolchenie Orkug (Pow.4)
4:00:14 PM  (Reporting)  1016656 Wrtemberg' Force (Pow.354)
4:00:14 PM  (Reporting)  1017072 7-ya Otdelnaya Art. Brigada (Pow.0)
4:00:14 PM  (Reporting)  1016642 Litovskaya (Pow.160)
4:00:14 PM  (Reporting)  1016383 Nikolay Tuchkov (Pow.36)
4:00:14 PM  (Reporting)  1016875 KV-1i Oboznyi Polk (Pow.0)
4:00:14 PM  (Reporting)  1013710 1-ya Strelkovaya Brigada (Pow.35)
4:00:14 PM  (Reporting)  1015862 3-ya Kazach'ya Brigada (Pow.24)
4:00:14 PM  (Reporting)  1017081 VII. Russian Detachment (Pow.0)
4:00:14 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
4:00:14 PM  (Reporting)  1013691 S-Peterburskaya (Pow.100)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 51 has enough garrison (Value: 15) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 24 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 239) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2517 Minsk Pick 39 has enough garrison (Value: 4) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3883 Urals Pick 32 has enough garrison (Value: 254) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 239) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3081 Kursk Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3884 Sibir Pick 25 has enough garrison (Value: 127) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 37 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 16 has enough garrison (Value: 105) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 44 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3125 Merefa Pick 22 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 109) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 17 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3043 Tula Pick 19 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2950 Tver Pick 18 has enough garrison (Value: 10) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 2801 Kiev Pick 58 has enough garrison (Value: 236) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3880 Kazan Pick 30 has enough garrison (Value: 10) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3066 Orel Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 38 has enough garrison (Value: 367) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3363 Voronej Pick 27 has enough garrison (Value: 10) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3189 Rostov Pick 25 has enough garrison (Value: 236) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 14 has enough garrison (Value: 12) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 27 has enough garrison (Value: 239) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 28 has enough garrison (Value: 25) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 41 has enough garrison (Value: 100) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 27 has enough garrison (Value: 236) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 16 has enough garrison (Value: 49) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 2529 Riga Pick 56 has enough garrison (Value: 236) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2589 Narva Pick 27 has enough garrison (Value: 233) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2815 Odessa Pick 49 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015675 Pahlen' Force, 3616 Argun, Pow:634, Count: 5(l 4/L 3/S 1) Fitness 65 PickVal 40 SelfVal 53 AINeed 289
4:00:14 PM  (Reporting)  Agenda: Attack, Value: 3445, Region: 3886 Azerbaidjan
4:00:14 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 9 has enough garrison (Value: 15) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 36 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2664 Khalm Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 19 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2847 Kherson Pick 18 has enough garrison (Value: 233) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 96 has enough garrison (Value: 336) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3545 Azov Pick 17 has enough garrison (Value: 233) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 22 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 12 has enough garrison (Value: 12) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3356 Tambov Pick 11 has enough garrison (Value: 12) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3885 Steppes Pick 22 has enough garrison (Value: 102) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 31 has enough garrison (Value: 40) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2870 Gomel Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1013710 1-ya Strelkovaya Brigada, 2453 Jurmala, Pow:35, Count: 1(l 0/L 1/S 0) Fitness 60 PickVal 9 SelfVal 70 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 4200, Region: 2423 Libau
4:00:14 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 105) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3310 Cheboksary Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2445 Kovno Pick 33 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2651 Pskov Pick 15 has enough garrison (Value: 10) - evaluation skipped
4:00:14 PM  (Reporting)  Region 3575 Maikop Pick 2 SelfVal 23 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 14 has enough garrison (Value: 239) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3407 Saransk Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1003725 Orenburgskaya, 3615 Shali, Pow:55, Count: 1(l 1/L 1/S 0) Fitness 100 PickVal 2 SelfVal 58 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 5800, Region: 3608 Grozny
4:00:14 PM  (Reporting)  Region 1455 Grodno Pick 3 SelfVal 70 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1370 Zamosc Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 6 Enemy armies: 21 Land Ratio: 0.99 Land Core Ratio: 0.69  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1017191 Frederick von Lowis of Menar (Pow.0)
4:00:14 PM  (Reporting)  1003841 Georgia Expedition (Pow.38)
4:00:14 PM  (Reporting)  1017187 Lowis of Menar' Force (Pow.50)
4:00:14 PM  (Reporting)  1017190 Vulch (Pow.0)
4:00:14 PM  (Reporting)  1017189 Ivan Nikolaevich Essen (Pow.0)
4:00:14 PM  (Reporting)  1017188 Petr Christianovich Wittgenstein (Pow.0)
4:00:14 PM  (Reporting)  1015670 Wittgenstein' Force (Pow.308)
4:00:14 PM  (Reporting)  1003816 Vladikavkaz Kazachi (Pow.55)
4:00:14 PM  (Reporting)  1017192 SP HQ (Pow.40)
4:00:14 PM  (Reporting)  1014180 Likhachev' Force (Pow.0)
4:00:14 PM  (Reporting)  1015675 Pahlen' Force (Pow.634)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  CheckRegionForOperation 1003816 Vladikavkaz Kazachi, 3664 Tiflis, Pow:55, Count: 3(l 2/L 1/S 0) Fitness 110 PickVal 100 SelfVal 216 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Attack, Value: 23760, Region: 3664 Tiflis
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015670 Wittgenstein' Force, 3676 Alaverdi, Pow:308, Count: 9(l 6/L 2/S 3) Fitness 58 PickVal 96 SelfVal 211 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Attack, Value: 12238, Region: 3680 Erevan
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015675 Pahlen' Force, 3616 Argun, Pow:634, Count: 5(l 4/L 3/S 1) Fitness 75 PickVal 40 SelfVal 53 AINeed 289
4:00:14 PM  (Reporting)  Agenda: Attack, Value: 3975, Region: 3886 Azerbaidjan
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015670 Wittgenstein' Force, 3676 Alaverdi, Pow:308, Count: 9(l 6/L 2/S 3) Fitness 82 PickVal 2 SelfVal 7 AINeed 271
4:00:14 PM  (Reporting)  Agenda: Attack, Value: 574, Region: 2385 Tabriz
4:00:14 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 31 has enough garrison (Value: 40) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3640 Tskhinvali Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1017187 Lowis of Menar' Force, 3678 Vanadzor, Pow:50, Count: 2(l 2/L 1/S 0) Fitness 56 PickVal 3 SelfVal 17 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Attack, Value: 952, Region: 3667 Martkopi
4:00:14 PM  (Reporting)  Region 3887 Persis Pick 5 SelfVal 5 Need 510  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1015673 Army of the Danube (Pow.60)
4:00:14 PM  (Reporting)  1016592 Ansio' Force (Pow.119)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 688 Taranto Pick 18 SelfVal 93 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 718 Valetta Pick 53 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 334 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 708 Palermo Pick 65 has enough garrison (Value: 60) - evaluation skipped
4:00:14 PM  (Reporting)  Region 676 Gaeta Pick 21 SelfVal 104 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Region 627 Venezia Pick 45 SelfVal 132 Need 1955  no group candidate found
4:00:14 PM  (Reporting)  Region 669 Chieti Pick 2 SelfVal 17 Need 506  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 1681 Ragusa Pick 65 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
4:00:14 PM  (Reporting)  1013691 S-Peterburskaya (Pow.100)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 2608 Saint Petersburg Pick 96 SelfVal 658 Need 0  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1003327 Miloradovich' Force (Pow.178)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  CheckRegionForOperation 1003327 Miloradovich' Force, 1335 Jaworov, Pow:178, Count: 3(l 1/L 1/S 2) Fitness 44 PickVal 100 SelfVal 854 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 22000, Region: 1388 Warszawa
4:00:14 PM  (Reporting)  Region 1411 Thorn Pick 16 SelfVal 97 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 41 has enough garrison (Value: 100) - evaluation skipped
4:00:14 PM  (Reporting)  Region 1025 Breslau Pick 67 SelfVal 289 Need 101  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 10 Enemy armies: 1 Land Ratio: 2.91 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1003776 Novgorod Brig. (Pow.32)
4:00:14 PM  (Reporting)  1016385 Prebyshevsky' Force (Pow.119)
4:00:14 PM  (Reporting)  1013685 1-ya Lineynyi Brigada (Pow.46)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 38 has enough garrison (Value: 367) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3545 Azov Pick 17 has enough garrison (Value: 233) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2815 Odessa Pick 49 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 14 has enough garrison (Value: 239) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 239) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 3 Enemy armies: 12 Land Ratio: 0.91 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1015673 Army of the Danube (Pow.60)
4:00:14 PM  (Reporting)  1016592 Ansio' Force (Pow.119)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 1682 Kotor Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 627 Venezia Pick 45 SelfVal 132 Need 1955  no group candidate found
4:00:14 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 11 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 688 Taranto Pick 18 SelfVal 93 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1677 Split Pick 17 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 34 Land Ratio: 0.31 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 3890 Nova Scotia Pick 68 SelfVal 124 Need 60  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1015365 Bulatov' Force (Pow.109)
4:00:14 PM  (Reporting)  1014169 Orlov-Denisov' Force (Pow.135)
4:00:14 PM  (Reporting)  1015662 Kapzevich (Pow.0)
4:00:14 PM  (Reporting)  1003606 Kievskaya (Pow.0)
4:00:14 PM  (Reporting)  1013710 1-ya Strelkovaya Brigada (Pow.35)
4:00:14 PM  (Reporting)  1015866 1-i Iskrovaya Bat. (Pow.0)
4:00:14 PM  (Reporting)  1013691 S-Peterburskaya (Pow.100)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3) Fitness 61 PickVal 85 SelfVal 395 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 24095, Region: 1419 Danzig
4:00:14 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 239) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1014169 Orlov-Denisov' Force, 1456 Memel, Pow:135, Count: 5(l 1/L 1/S 3) Fitness 80 PickVal 100 SelfVal 389 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 31120, Region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3) Fitness 64 PickVal 29 SelfVal 154 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 9856, Region: 1040 Kolberg
4:00:14 PM  (Reporting)  Region 2608 Saint Petersburg Pick 96 SelfVal 658 Need 0  no group candidate found
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3) Fitness 59 PickVal 67 SelfVal 288 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 16992, Region: 968 Stettin
4:00:14 PM  (Reporting)  Region 2529 Riga Pick 56 SelfVal 396 Need 0  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 2589 Narva Pick 27 has enough garrison (Value: 233) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1013710 1-ya Strelkovaya Brigada, 2453 Jurmala, Pow:35, Count: 1(l 0/L 1/S 0) Fitness 55 PickVal 9 SelfVal 70 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 3850, Region: 2423 Libau
4:00:14 PM  (Reporting)  Secondary Region 1456 Memel Pick 26 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
4:00:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2390 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1016891 S.Piotr Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4800, Region: 3934 Commerce
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1015359 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1016652 Kherson Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ Adding supply transport 1016652 Kherson Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFA_ 1008192 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 15100, Region: 4372 Cap Bon
4:00:14 PM  (Reporting)  _AFA_ 1008192 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 4785, Region: 1681 Ragusa
4:00:14 PM  (Reporting)  _AFA_ 1014190 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFA_ 1014189 M. Neva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3931 Eastern Mediterranean Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 66 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1015674 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1013472 Strela Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:00:14 PM  (Reporting)  _AFA_ 1015089 Oleg Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1015089 Oleg Sq. chance: 2 failed.
4:00:14 PM  (Reporting)  _AFA_ 1015089 Oleg Sq. has been given the mission Agenda: Naval Docking, Value: 846, Region: 87 Liverpool
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1008250 Adriatic Fleet chance: 1 failed.
4:00:14 PM  (Reporting)  _AFA_ 1008250 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 2890, Region: 87 Liverpool
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 100 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1013471 Venus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5775, Region: 3923 Baltic Sea Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 11 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:00:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:00:14 PM  (Reporting)  Leader 1003606 Kievskaya relocated to 900 Ulm
4:00:14 PM  (Reporting)  Leader 1015662 Kapzevich relocated to 900 Ulm
4:00:14 PM  (Reporting)  Leader 1014180 Likhachev' Force relocated to 2608 Saint Petersburg
4:00:14 PM  (Reporting)  Ended Collect Leaders 7 ms
4:00:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:00:14 PM  (Reporting)  _RWI__B 1003327 Miloradovich' Force, 1335 Jaworov, Pow:178, Count: 3(l 1/L 1/S 2) was targeting 1388 Warszawa which is a neutral territory without enemy, aborting an agenda.
4:00:14 PM  (Reporting)  _RWI__B 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3) was targeting 1085 Lodz which is a neutral territory without enemy, aborting an agenda.
4:00:14 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:2.20) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.43) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:1.45) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.63 - Core:2.17 - Nav:2.44) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supply 1016388 UK-1i Oboznyi Polk, 917 Ravensburg, Pow:0, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
4:00:14 PM  (Reporting)  _RCS_ Supply 1016388 UK-1i Oboznyi Polk, 900 Ulm, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 900 Ulm
4:00:14 PM  (Reporting)  _RCS_ Supply 1016388 UK-1i Oboznyi Polk, 900 Ulm, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 342 Germany
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  _ATG__ 1003606 Kievskaya Ulm Going against objective: 1194 Wien
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 3 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014169 Orlov-Denisov' Force, 1456 Memel, Pow:135, Count: 5(l 1/L 1/S 3)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 27548, Region: 1419 Danzig
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 31120, Region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 31120, Region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  1014169-Orlov-Denisov' Force Power:135 Health:100% Memel>Koenigsberg Mission:Defend Fitness:80% Need:101 Threat:75 GoalValue: 31120
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015365 Bulatov' Force, 1419 Danzig, Pow:109, Count: 4(l 1/L 1/S 3)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 1764, Region: 1451 Sakia
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 22936, Region: 1072 Posen
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 36566, Region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 8633, Region: 1411 Thorn
4:00:14 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 22752, Region: 968 Stettin
4:00:14 PM  (Reporting)  Agenda  6  : Agenda: Defend, Value: 11396, Region: 1040 Kolberg
4:00:14 PM  (Reporting)  Agenda  7  : Agenda: Defend, Value: 24095, Region: 1419 Danzig
4:00:14 PM  (Reporting)  Agenda  8  : Agenda: Defend, Value: 9856, Region: 1040 Kolberg
4:00:14 PM  (Reporting)  Agenda  9  : Agenda: Defend, Value: 16992, Region: 968 Stettin
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 36566, Region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  1015365-Bulatov' Force Power:109 Health:100% Danzig>Koenigsberg Mission:Defend Fitness:94% Need:101 Threat:75 GoalValue: 36566
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1003606 Kievskaya is doing nothing in Ulm  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015662 Kapzevich is doing nothing in Ulm  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1016388 UK-1i Oboznyi Polk is doing nothing in Ulm  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.96 - Core:1.51 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 1158 Linz in theater 339 Austria
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  _ATG__ 1017193 Frederick Wilhelm Buxhowden Linz Going against objective: 1194 Wien
4:00:14 PM  (Reporting)  _ATG__ 1017181 Dmitri Sergeivich Dokhturov Linz Going against objective: 1194 Wien
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1003812 Barclay de Tolly' Force, 1158 Linz, Pow:219, Count: 7(l 1/L 1/S 5)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4071, Region: 1158 Linz
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 7622, Region: 914 Nuernberg
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 8930, Region: 934 Muenchen
4:00:14 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 3021, Region: 938 Passau
4:00:14 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 4331, Region: 926 Memmingen
4:00:14 PM  (Reporting)  Agenda  6  : Agenda: Defend, Value: 2451, Region: 938 Passau
4:00:14 PM  (Reporting)  Agenda  7  : Agenda: Defend, Value: 3721, Region: 926 Memmingen
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 8930, Region: 934 Muenchen
4:00:14 PM  (Reporting)  1003812-Barclay de Tolly' Force Power:219 Health:100% Linz>Muenchen Mission:Defend Fitness:38% Need:61 Threat:45 GoalValue: 8930
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017181 Dmitri Sergeivich Dokhturov is doing nothing in Linz  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017193 Frederick Wilhelm Buxhowden is doing nothing in Linz  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1008276 Dnepr Fleet is doing nothing in Ofen  Power: 19  HealthPerc: 100
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Arty 1015075 II. Russian Detachment, 3129 Kharkov, Pow:78, Count: 3(l 0/L 1/S 2) in reserve
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
4:00:14 PM  (Reporting)  _RCA_ Artillery 1015075 II. Russian Detachment, 1431 Koenigsberg, Pow:90, Count: 3(l 0/L 1/S 2) relocating toward 1431 Koenigsberg
4:00:14 PM  (Reporting)  _RCA_ Arty 1015075 II. Russian Detachment, 1431 Koenigsberg, Pow:90, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supply 1016875 KV-1i Oboznyi Polk, 3290 Kaumov, Pow:0, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  _RCS_ Supply 1016878 SP-1i Oboznyi Polk, 3520 Lagan, Pow:0, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
4:00:14 PM  (Reporting)  _RCA_ Resupplying 1016878 SP-1i Oboznyi Polk, 3520 Lagan, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1015092 Maltits Diviziya, 2820 Berezvika, Pow:128, Count: 1(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  _RCA_ Resupplying 1016875 KV-1i Oboznyi Polk, 3290 Kaumov, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1015862 3-ya Kazach'ya Brigada, 3883 Urals, Pow:24, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 1431 Koenigsberg in theater 351 Russia
4:00:14 PM  (Reporting)  _GTU_ 1016083 Gerngoss' Force, 3528 Yashkul, Pow:231, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1016385 Prebyshevsky' Force, 3545 Azov, Pow:119, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1013685 1-ya Lineynyi Brigada, 3188 Taganrog, Pow:46, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1003389 Melissino' Force, 2857 Ordjonikidze, Pow:169, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1003145 Russian Army, 3185 Ienakeve, Pow:211, Count: 3(l 2/L 1/S 1) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1014374 1-ya Opolchenie Orkug, 2801 Kiev, Pow:26, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1003738 Sibirskaya, 3884 Sibir, Pow:237, Count: 4(l 2/L 2/S 1) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1015095 Uvarov' Force, 3132 Pristen, Pow:283, Count: 3(l 2/L 2/S 1) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1014389 2-ya Kazach'ya Brigada, 3426 Kirsanov, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1016383 Nikolay Tuchkov, 2933 Vyazma, Pow:36, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1015862 IV. Russian Detachment, 3883 Urals, Pow:41, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ Starting merge 11 at start
4:00:14 PM  (Reporting)  _GTU_ Finished merge 11 now
4:00:14 PM  (Reporting)  _GTU_ 1003738 Sibirskaya, 3884 Sibir, Pow:237, Count: 4(l 2/L 2/S 1) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1016383 Nikolay Tuchkov, 2933 Vyazma, Pow:36, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1003145 Russian Army, 3185 Ienakeve, Pow:211, Count: 3(l 2/L 1/S 1) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1015862 IV. Russian Detachment, 3883 Urals, Pow:41, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1016083 Gerngoss' Force, 3528 Yashkul, Pow:231, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ Uvarov' Force gathering toward primary region (long distance)
4:00:14 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1431 Koenigsberg Gather to region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  _GTU_ 1014374 1-ya Opolchenie Orkug, 2801 Kiev, Pow:26, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ Melissino' Force gathering toward primary region (long distance)
4:00:14 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1431 Koenigsberg Gather to region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  _GTU_ 1016385 Prebyshevsky' Force, 3545 Azov, Pow:119, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1014389 2-ya Kazach'ya Brigada, 3426 Kirsanov, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1013685 1-ya Lineynyi Brigada, 3188 Taganrog, Pow:46, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  Ended AI Gather Units 1519 ms
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  _GTG_ 1013691 S-Peterburskaya, 2608 Saint Petersburg, Pow:100, Count: 1(l 1/L 1/S 0) is garrisoning 2608 Saint Petersburg and will absorb 1017174 Peter Aleksandrovich Tolstoy
4:00:14 PM  (Reporting)  _GTG_ 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:15, Count: 1(l 0/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1017172 Astrakhanskii Gar.
4:00:14 PM  (Reporting)  Ended GatherGarrisons 5 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  _ATG__ 1016083 Gerngoss' Force Yashkul Going against objective: 3886 Azerbaidjan
4:00:14 PM  (Reporting)  _ATG__ 1016385 Prebyshevsky' Force Azov Going against objective: 3886 Azerbaidjan
4:00:14 PM  (Reporting)  _ATG__ 1013685 1-ya Lineynyi Brigada Taganrog Going against objective: 3639 Vladikavkaz
4:00:14 PM  (Reporting)  _ATG__ 1003145 Russian Army Ienakeve Going against objective: 3639 Vladikavkaz
4:00:14 PM  (Reporting)  _ATG__ 1003738 Sibirskaya Sibir Going against objective: 2993 Moskwa
4:00:14 PM  (Reporting)  _ATG__ 1015862 IV. Russian Detachment Urals Going against objective: 3639 Vladikavkaz
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 18 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014180 Likhachev' Force is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1013691 Bagration' Force, 2608 Saint Petersburg, Pow:100, Count: 2(l 2/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015862 IV. Russian Detachment is doing nothing in Urals  Power: 41  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1013710 1-ya Strelkovaya Brigada, 2453 Jurmala, Pow:35, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2529 Riga
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2453 Jurmala
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 4200, Region: 2423 Libau
4:00:14 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 3850, Region: 2423 Libau
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2453 Jurmala
4:00:14 PM  (Reporting)  1013710-1-ya Strelkovaya Brigada Power:35 Health:100% Jurmala>Jurmala Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1016383 Nikolay Tuchkov is doing nothing in Vyazma  Power: 36  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016642 Litovskaya, 2921 Safonovo, Pow:160, Count: 1(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2933 Vyazma
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2933 Vyazma
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2933 Vyazma
4:00:14 PM  (Reporting)  1016642-Litovskaya Power:160 Health:100% Safonovo>Vyazma Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017072 7-ya Otdelnaya Art. Brigada, 2445 Kovno, Pow:0, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 2445 Kovno
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016656 Wrtemberg' Force, 3054 Bryansk, Pow:354, Count: 3(l 3/L 3/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2906 Smolensk
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3066 Orel
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2906 Smolensk
4:00:14 PM  (Reporting)  1016656-Wrtemberg' Force Power:354 Health:100% Bryansk>Smolensk Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014389 2-ya Kazach'ya Brigada is doing nothing in Kirsanov  Power: 30  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015095 Uvarov' Force, 3132 Pristen, Pow:283, Count: 3(l 2/L 2/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  1015095-Uvarov' Force Power:283 Health:100% Pristen>Koenigsberg Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1003738 Sibirskaya is doing nothing in Sibir  Power: 237  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014374 1-ya Opolchenie Orkug is doing nothing in Kiev  Power: 26  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016655 Lanzheron Diviziya, 2903 Zolotonoscha, Pow:121, Count: 1(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2801 Kiev
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2801 Kiev
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2801 Kiev
4:00:14 PM  (Reporting)  1016655-Lanzheron Diviziya Power:121 Health:100% Zolotonoscha>Kiev Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016872 Rozen Diviziya, 3125 Merefa, Pow:113, Count: 1(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
4:00:14 PM  (Reporting)  1016872-Rozen Diviziya Power:113 Health:100% Merefa>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015677 Kutuzov' Force, 3142 Chkalovskoe, Pow:30, Count: 4(l 3/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 3129 Kharkov
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2600, Region: 3129 Kharkov
4:00:14 PM  (Reporting)  1015677-Kutuzov' Force Power:30 Health:100% Chkalovskoe>Kharkov Mission:Recover Fitness:52% Need:60 Threat:0 GoalValue: 2600
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016643 O'Rourke Brigada, 3142 Chkalovskoe, Pow:49, Count: 1(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3129 Kharkov
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2500, Region: 3129 Kharkov
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 3129 Kharkov
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3129 Kharkov
4:00:14 PM  (Reporting)  1016643-O'Rourke Brigada Power:49 Health:100% Chkalovskoe>Kharkov Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015093 Orenburg Brigada, 3885 Steppes, Pow:4, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3900, Region: 3885 Steppes
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
4:00:14 PM  (Reporting)  1015093-Orenburg Brigada Power:4 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017077 4-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:0, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2854 Ekaterinoslav
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1003145 Russian Army is doing nothing in Ienakeve  Power: 211  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1003389 Melissino' Force, 2857 Ordjonikidze, Pow:169, Count: 3(l 1/L 1/S 2)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  1003389-Melissino' Force Power:169 Health:100% Ordjonikidze>Koenigsberg Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016654 Chaplits Brigada, 3180 Novocherkass, Pow:205, Count: 1(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
4:00:14 PM  (Reporting)  1016654-Chaplits Brigada Power:205 Health:100% Novocherkass>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014167 Liders' Force, 2831 Nemirov, Pow:49, Count: 2(l 1/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7507, Region: 2831 Nemirov
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7507, Region: 2831 Nemirov
4:00:14 PM  (Reporting)  1014167-Liders' Force Power:49 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:65% Need:11 Threat:0 GoalValue: 7507
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016653 Gollitzin' Force, 3181 Aksay, Pow:232, Count: 2(l 2/L 2/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
4:00:14 PM  (Reporting)  1016653-Gollitzin' Force Power:232 Health:100% Aksay>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1017184 SM-1i Oboznyi Polk, 3181 Aksay, Pow:0, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 17000, Region: 3228 Skadovsk
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 17000, Region: 3228 Skadovsk
4:00:14 PM  (Reporting)  1017184-SM-1i Oboznyi Polk Power:0 Health:100% Aksay>Skadovsk Mission:Build Depot Fitness:68% Need:60 Threat:0 GoalValue: 17000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016375 II. Fleet, 4035 Lower Volga, Pow:22, Count: 5(l 0/L 1/S 4)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5952, Region: 3509 Astrakhan
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5952, Region: 3509 Astrakhan
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016375 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
4:00:14 PM  (Reporting)  1016375-II. Fleet Power:22 Health:100% Lower Volga>Astrakhan Mission:Naval Docking Fitness:96% Need:35 Threat:0 GoalValue: 5952
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015092 Maltits' Force, 2820 Berezvika, Pow:124, Count: 2(l 1/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2819 Nikolaiev
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2819 Nikolaiev
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2819 Nikolaiev
4:00:14 PM  (Reporting)  1015092-Maltits' Force Power:124 Health:100% Berezvika>Nikolaiev Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1013685 1-ya Lineynyi Brigada is doing nothing in Taganrog  Power: 46  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1016385 Prebyshevsky' Force is doing nothing in Azov  Power: 119  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1003776 Novgorod Brig., 3549 Kuchevskaya, Pow:32, Count: 2(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3545 Azov
4:00:14 PM  (Reporting)  1003776-Novgorod Brig. Power:32 Health:100% Kuchevskaya>Azov Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1003725 Orenburgskaya, 3615 Shali, Pow:55, Count: 1(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 5800, Region: 3608 Grozny
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan
4:00:14 PM  (Reporting)  1003725-Orenburgskaya Power:55 Health:100% Shali>Astrakhan Mission:Resupply Fitness:100% Need:35 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1010378 Astrakhan Garnizon, 3509 Astrakhan, Pow:24, Count: 2(l 0/L 2/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10952, Region: 3509 Astrakhan
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10952, Region: 3509 Astrakhan
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1008289 Don Fleet, 2815 Odessa, Pow:19, Count: 3(l 0/L 1/S 2)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3337, Region: 2819 Nikolaiev
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
4:00:14 PM  (Reporting)  1008289-Don Fleet Power:19 Health:100% Odessa>Nikolaiev Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 3301
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1016083 Gerngoss' Force is doing nothing in Yashkul  Power: 231  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1008241 Caspian Fleet, 3509 Astrakhan, Pow:64, Count: 2(l 0/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008241 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3610 Petrovska
4:00:14 PM  (Reporting)  1008241-Caspian Fleet Power:64 Health:100% Astrakhan>Petrovska Mission:Naval Docking Fitness:97% Need:60 Threat:1 GoalValue: 2619
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015869 1st Merchant Fleet, 3243 Kertch, Pow:0, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3243 Kertch
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3243 Kertch
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1003704 Uralskaya, 3608 Grozny, Pow:159, Count: 2(l 1/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3509 Astrakhan
4:00:14 PM  (Reporting)  1003704-Uralskaya Power:159 Health:100% Grozny>Astrakhan Mission:Resupply Fitness:100% Need:35 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1003803 Ochakov Kazachi, 3608 Grozny, Pow:46, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3608 Grozny
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3608 Grozny
4:00:14 PM  (Reporting)  1003803-Ochakov Kazachi Power:46 Health:100% Grozny>Grozny Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015675 Pahlen' Force, 3616 Argun, Pow:634, Count: 5(l 4/L 3/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 650, Region: 3886 Azerbaidjan
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3445, Region: 3886 Azerbaidjan
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 3975, Region: 3886 Azerbaidjan
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3975, Region: 3886 Azerbaidjan
4:00:14 PM  (Reporting)  1015675-Pahlen' Force Power:634 Health:100% Argun>Azerbaidjan Mission:Attack Fitness:75% Need:289 Threat:214 GoalValue: 3975
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.99 - Core:0.69 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Arty 1017192 SP HQ, 3639 Vladikavkaz, Pow:40, Count: 1(l 0/L 0/S 1) in reserve
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
4:00:14 PM  (Reporting)  _RCA_ Artillery 1017192 SP HQ, 3639 Vladikavkaz, Pow:40, Count: 1(l 0/L 0/S 1) relocating toward 3639 Vladikavkaz
4:00:14 PM  (Reporting)  _RCA_ Arty 1017192 SP HQ, 3639 Vladikavkaz, Pow:40, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
4:00:14 PM  (Reporting)  _GTU_ 1003841 Georgia Expedition, 3678 Vanadzor, Pow:38, Count: 3(l 1/L 0/S 2) is full support, going to secondary list
4:00:14 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:00:14 PM  (Reporting)  _GTU_ Finished merge 1 now
4:00:14 PM  (Reporting)  _GTU_ Georgia Expedition gathering toward primary region (short distance)
4:00:14 PM  (Reporting)  _GTU_ SUPPORT 1003841 Georgia Expedition, 3639 Vladikavkaz, Pow:38, Count: 3(l 1/L 0/S 2) Gather to region: 3639 Vladikavkaz
4:00:14 PM  (Reporting)  Ended AI Gather Units 4 ms
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017192 SP HQ, 3639 Vladikavkaz, Pow:40, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 3639 Vladikavkaz
4:00:14 PM  (Reporting)  List of Agendas for 1017192 SP HQ, 3639 Vladikavkaz, Pow:40, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 2106, Region: 3639 Vladikavkaz
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 2106, Region: 3639 Vladikavkaz
4:00:14 PM  (Reporting)  1017192-SP HQ Power:40 Health:100% Vladikavkaz>Vladikavkaz Mission:Garrison Fitness:54% Need:20 Threat:21 GoalValue: 2106
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1003816 Vladikavkaz Kazachi, 3664 Tiflis, Pow:55, Count: 3(l 2/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3664 Tiflis
4:00:14 PM  (Reporting)  List of Agendas for 1003816 Vladikavkaz Kazachi, 3664 Tiflis, Pow:55, Count: 3(l 2/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 23760, Region: 3664 Tiflis
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 23760, Region: 3664 Tiflis
4:00:14 PM  (Reporting)  1003816-Vladikavkaz Kazachi Power:55 Health:100% Tiflis>Tiflis Mission:Attack Fitness:110% Need:60 Threat:2 GoalValue: 23760
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015670 Wittgenstein' Force, 3676 Alaverdi, Pow:308, Count: 9(l 6/L 2/S 3)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12238, Region: 3680 Erevan
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 574, Region: 2385 Tabriz
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 574, Region: 2385 Tabriz
4:00:14 PM  (Reporting)  1015670-Wittgenstein' Force Power:308 Health:100% Alaverdi>Tabriz Mission:Attack Fitness:82% Need:271 Threat:76 GoalValue: 574
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1017187 Lowis of Menar' Force, 3678 Vanadzor, Pow:50, Count: 2(l 2/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3400, Region: 3680 Erevan
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3680 Erevan
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 952, Region: 3667 Martkopi
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3680 Erevan
4:00:14 PM  (Reporting)  1017187-Lowis of Menar' Force Power:50 Health:100% Vanadzor>Erevan Mission:Resupply Fitness:100% Need:60 Threat:1 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1003841 Georgia Expedition, 3639 Vladikavkaz, Pow:38, Count: 3(l 1/L 0/S 2)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 9639, Region: 3639 Vladikavkaz
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 9639, Region: 3639 Vladikavkaz
4:00:14 PM  (Reporting)  1003841-Georgia Expedition Power:38 Health:100% Vladikavkaz>Vladikavkaz Mission:Defend Fitness:51% Need:20 Threat:21 GoalValue: 9639
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016592 Ansio' Force, 705 Cagliari, Pow:119, Count: 2(l 1/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4252, Region: 705 Cagliari
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4252, Region: 705 Cagliari
4:00:14 PM  (Reporting)  1016592-Ansio' Force Power:119 Health:100% Cagliari>Cagliari Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 4252
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015673 Army of the Danube, 708 Palermo, Pow:60, Count: 2(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4545, Region: 708 Palermo
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4545, Region: 708 Palermo
4:00:14 PM  (Reporting)  1015673-Army of the Danube Power:60 Health:100% Palermo>Palermo Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 4545
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 821 Landau in theater 336 Spanish Peninsula
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014191 Baltic Transport Sq., 16 Dublin, Pow:15, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 16 Dublin
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1776, Region: 87 Liverpool
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 16 Dublin
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014191 Baltic Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 16 Dublin
4:00:14 PM  (Reporting)  1014191-Baltic Transport Sq. Power:15 Health:100% Dublin>Dublin Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 345 Balkans
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014812 Mikhal Sq., 1681 Ragusa, Pow:39, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 10000, Region: 1681 Ragusa
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 873, Region: 1682 Kotor
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1681 Ragusa
4:00:14 PM  (Reporting)  1014812-Mikhal Sq. Power:39 Health:100% Ragusa>Ragusa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016652 Kherson Sq., 4369 Cap Blanc, Pow:34, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4550, Region: 3926 Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4550, Region: 3926 Northeast Atlantic Trade
4:00:14 PM  (Reporting)  1016652-Kherson Sq. Power:34 Health:100% Cap Blanc>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:91% Need:0 Threat:0 GoalValue: 4550
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1008192 Chichagov's Fleet, 4372 Cap Bon, Pow:266, Count: 6(l 1/L 5/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 12768, Region: 4458 Gulf of Tobruk
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 15100, Region: 4372 Cap Bon
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 4785, Region: 1681 Ragusa
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 12768, Region: 4458 Gulf of Tobruk
4:00:14 PM  (Reporting)  1008192-Chichagov's Fleet Power:266 Health:100% Cap Bon>Gulf of Tobruk Mission:Naval Superiority Fitness:84% Need:0 Threat:0 GoalValue: 12768
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 1431 Koenigsberg in theater 343 Poland
4:00:14 PM  (Reporting)  _GTU_ 1003327 Miloradovich' Force, 1335 Jaworov, Pow:178, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:00:14 PM  (Reporting)  _GTU_ Finished merge 1 now
4:00:14 PM  (Reporting)  _GTU_ Miloradovich' Force gathering toward a group near primary region 1015075 II. Russian Detachment, 1431 Koenigsberg, Pow:90, Count: 3(l 0/L 1/S 2)
4:00:14 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 1431 Koenigsberg Seek Strong Group 1015075 II. Russian Detachment in region: Koenigsberg
4:00:14 PM  (Reporting)  Ended AI Gather Units 35 ms
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1003327 Miloradovich' Force, 1335 Jaworov, Pow:178, Count: 3(l 1/L 1/S 2)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 1431 Koenigsberg
4:00:14 PM  (Reporting)  1003327 Miloradovich' Force Jaworov Health: 100 % will target  1015075 II. Russian Detachment
4:00:14 PM  (Reporting)  1003327-Miloradovich' Force Power:178 Health:100% Jaworov>Koenigsberg Mission:Merge (slave) Fitness:1% Need:101 Threat:75 GoalValue: 2
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 354 South America
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.31) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:2.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016891 S.Piotr Sq., 3934 Commerce, Pow:64, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 1794, Region: 3933 Black Sea Trade
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 4800, Region: 3934 Commerce
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4800, Region: 3934 Commerce
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016891 S.Piotr Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:00:14 PM  (Reporting)  1016891-S.Piotr Sq. Power:64 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4800
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015089 Oleg Sq., 4115 Northwestern Approaches, Pow:40, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 846, Region: 87 Liverpool
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  1015089-Oleg Sq. Power:40 Health:100% Northwestern Approaches>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:2.91 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015359 III. Fleet, 3933 Black Sea Trade, Pow:71, Count: 2(l 0/L 2/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
4:00:14 PM  (Reporting)  1015359-III. Fleet Power:71 Health:100% Black Sea Trade>Black Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.91 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014190 IV. Fleet, 3930 Central Mediterranean Trade, Pow:58, Count: 2(l 0/L 2/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
4:00:14 PM  (Reporting)  1014190-IV. Fleet Power:58 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014189 M. Neva Sq., 3931 Eastern Mediterranean Trade, Pow:34, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3931 Eastern Mediterranean Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3931 Eastern Mediterranean Trade
4:00:14 PM  (Reporting)  1014189-M. Neva Sq. Power:34 Health:100% Eastern Mediterranean Trade>Eastern Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015674 I. Fleet, 3927 Southeast Atlantic Trade, Pow:64, Count: 2(l 0/L 2/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015674 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  1015674-I. Fleet Power:64 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1008250 Adriatic Fleet, 4294 Northwestern Gulf of Cadiz, Pow:113, Count: 4(l 2/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2890, Region: 87 Liverpool
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2890, Region: 87 Liverpool
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008250 Adriatic Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 87 Liverpool
4:00:14 PM  (Reporting)  1008250-Adriatic Fleet Power:113 Health:100% Northwestern Gulf of Cadiz>Liverpool Mission:Naval Docking Fitness:85% Need:323 Threat:239 GoalValue: 2890
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.31 - Core:5.00 - Nav:0.43) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1013472 Strela Sq., 3924 North Sea Trade, Pow:39, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013472 Strela Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:00:14 PM  (Reporting)  1013472-Strela Sq. Power:39 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1013428 Ushakov's Fleet, 4120 Lizzard Point, Pow:53, Count: 10(l 8/L 6/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 13536, Region: 947 Hamburg
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 13536, Region: 947 Hamburg
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013428 Ushakov's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
4:00:14 PM  (Reporting)  1013428-Ushakov's Fleet Power:53 Health:100% Lizzard Point>Hamburg Mission:Transport Fitness:72% Need:101 Threat:75 GoalValue: 13536
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:1.45) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1013471 Venus Sq., 3923 Baltic Sea Trade, Pow:77, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5775, Region: 3923 Baltic Sea Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5775, Region: 3923 Baltic Sea Trade
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013471 Venus Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
4:00:14 PM  (Reporting)  1013471-Venus Sq. Power:77 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5775
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008324 Baltikskii Torgovlya Flot , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 7 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 16 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 5 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 33 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 5 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 5 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:00:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda AutoMerge
4:00:14 PM  (Reporting)  1016643 O'Rourke Brigada will be merged into 1015677 Kutuzov' Force in region Chkalovskoe
4:00:14 PM  (Reporting)  AI Process done in  36774 ms
4:00:14 PM  (Reporting)  Processing  1000004 Austria
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:00:14 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
4:00:14 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
4:00:14 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
4:00:14 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
4:00:14 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
4:00:14 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:00:14 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
4:00:14 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
4:00:14 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
4:00:14 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
4:00:14 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 336 Spanish Peninsula
4:00:14 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 345 Balkans
4:00:14 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 158 OppPow Land: 4 OwnPow Nav : 318 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 1.26 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 186 > 226
4:00:14 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 21 OppPow Land: 1402 OwnPow Nav : 704 OppPow Nav : 1162
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.39 0.20 Reg Count: 283 > 352
4:00:14 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 728 OppPow Land: 3277 OwnPow Nav : 165 OppPow Nav : 4
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:00:14 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2800 OppPow Land: 509 OwnPow Nav : 21 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 3.51 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
4:00:14 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 70 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:00:14 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 428 OwnPow Nav : 0 OppPow Nav : 491
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
4:00:14 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5681 OppPow Land: 1059 OwnPow Nav : 525 OppPow Nav : 12
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 3.42 3.05 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
4:00:14 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 466 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
4:00:14 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 50 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
4:00:14 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 819 OppPow Land: 0 OwnPow Nav : 21 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
4:00:14 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
4:00:14 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:00:14 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:00:14 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2066 OppPow Land: 0 OwnPow Nav : 52 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
4:00:14 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 144 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
4:00:14 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 897 OppPow Land: 0 OwnPow Nav : 85 OppPow Nav : 75
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.72 0.37 Reg Count: 57 > 184
4:00:14 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1483 OppPow Land: 2957 OwnPow Nav : 5041 OppPow Nav : 2209
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.32 5.00 Ratio Nav/NavCore: 1.45 5.00 Reg Count: 199 > 506
4:00:14 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 626 OppPow Land: 414 OwnPow Nav : 419 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.96 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
4:00:14 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 131 OppPow Land: 0 OwnPow Nav : 45 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
4:00:14 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 609 OppPow Nav : 55
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 2.84 Reg Count: 2 > 15
4:00:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2714 ms
4:00:14 PM  (Reporting)  Resources Levels Austria EcoBase 254 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Very Low Stock 25 Expected 127 Balance -8
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 3140 Expected 89 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Average Stock 96 Expected 89 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 411 Expected 89 Balance -10
4:00:14 PM  (Reporting)  War supplies Availability Very High Stock 208 Expected 64 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 31 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Engagment Points Availability Plentiful Stock 137 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 311 Expected 25 Balance 0
4:00:14 PM  (Reporting)    1004488 Kienmayer Agenda Kept Agenda: Attack, Value: 2500, Region: 744 Coire EndTurn 2675
4:00:14 PM  (Reporting)    1015875 Reit.AR. 2 Agenda Kept Agenda: Resupply, Value: 100000, Region: 1113 Koniggraetz EndTurn 2676
4:00:14 PM  (Reporting)    1004366 Stadtgarnison Salzburg Agenda Kept Agenda: Defend, Value: 19100, Region: 888 Frankfurt EndTurn 2676
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 9928
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 6842
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4500
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
4:00:14 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1854
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
4:00:14 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 500
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 158 Overall power (enemies): 4 Ratio: 1.26
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 318 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5681 Overall power (enemies): 1059 Ratio: 3.42
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11122
4:00:14 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 525 Overall power (enemies): 12 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 728 Overall power (enemies): 3277 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71256
4:00:14 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 165 Overall power (enemies): 4 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2066 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  95
4:00:14 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 52 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 21 Overall power (enemies): 1402 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1616
4:00:14 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 704 Overall power (enemies): 1162 Nav Ratio: 0.39
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 819 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2800 Overall power (enemies): 509 Ratio: 3.51
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  212
4:00:14 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 50 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 144 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 428 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  402
4:00:14 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 491 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 466 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  700
4:00:14 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 70 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  139
4:00:14 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 609 Overall power (enemies): 55 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 419 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5041 Overall power (enemies): 2209 Nav Ratio: 1.45
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 85 Overall power (enemies): 75 Nav Ratio: 0.72
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 318 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 525 Overall power (enemies): 12 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 165 Overall power (enemies): 4 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 52 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 704 Overall power (enemies): 1162 Nav Ratio: 0.39
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 144 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 491 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 609 Overall power (enemies): 55 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 419 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5041 Overall power (enemies): 2209 Nav Ratio: 1.45
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 85 Overall power (enemies): 75 Nav Ratio: 0.72
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Land Theaters Special Regions ***
4:00:14 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
4:00:14 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 900 Ulm Max pick: Ulm Max need: Ulm Max Val: Linz Naval Gathering: 1419 Danzig
4:00:14 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 627 Venezia Max pick: Venezia Max need: Trevisa Max Val: Venezia Naval Gathering: 627 Venezia
4:00:14 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2801 Kiev Max pick: Kiev Max need: Maikop Max Val: Kiev Naval Gathering: 2608 Saint Petersburg
4:00:14 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Freiburg Brisgau Naval Gathering: 517 Jersey
4:00:14 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Ragusa Naval Gathering: 1681 Ragusa
4:00:14 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 924 Bregenz Max pick: Linz Max need: Vicenza Max Val: Linz Naval Gathering: 1158 Linz
4:00:14 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Breslau Naval Gathering: 1388 Warszawa
4:00:14 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 895 Freiburg Brisgau Max pick: Zurich Max need: Verona Max Val: Freiburg Brisgau Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Final Gather Region for  351 Russia : 900 Ulm
4:00:14 PM  (Reporting)  Final Gather Region for  345 Balkans : 1681 Ragusa
4:00:14 PM  (Reporting)  Final Gather Region for  339 Austria : 900 Ulm
4:00:14 PM  (Reporting)  Final Gather Region for  343 Poland : 900 Ulm
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended InitAndDumpData Austria 6456 ms
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 8 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  Checking wars, we have 5 underway
4:00:14 PM  (Reporting)  In the war vs 1000001 France WS is -15 for us as viewing faction
4:00:14 PM  (Reporting)  AcceptChance 6 Rolled 27
4:00:14 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Proposing to 1000051 Switzerland
4:00:14 PM  (Reporting)  Proposing to 1000012 Baden
4:00:14 PM  (Reporting)  Checking 13 Declare  War
4:00:14 PM  (Reporting)  Still checking 13 Declare  War
4:00:14 PM  (Reporting)  Is a War, DOW chance 0
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Declare  War toward Baden chance 0
4:00:14 PM  (Reporting)  Proposing to 1000007 Ottoman
4:00:14 PM  (Reporting)  Checking 43 Forge Casus-Belli
4:00:14 PM  (Reporting)  Still checking 43 Forge Casus-Belli
4:00:14 PM  (Reporting)  Is a CB, chance 9
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Forge Casus-Belli toward Ottoman chance 9
4:00:14 PM  (Reporting)  Proposing to 1000003 Russia
4:00:14 PM  (Reporting)  Checking 54 Request Expeditionary Forces
4:00:14 PM  (Reporting)  Still checking 54 Request Expeditionary Forces
4:00:14 PM  (Reporting)  Item is a Various entry, chance 39
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Austria sent Request Expeditionary Forces toward Russia
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 71 ms
4:00:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 36 target region was 1030 Kossel
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 622 Mantova
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2144 Mus
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 1658 Pazin
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 7 target region was 4148 South Norwegian Sea
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 3565 Taman
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 274 Castellon
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 4275 Costa Verde
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 835 Dortmund
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 4363 Sardinian Channel
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 993 Bitterfeld
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 2360 El Awdja
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 1386 Pruszkow
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 2764 Zalitch
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3950 Estuaire de la Garonne
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 3764 Batna
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 362 La Roche sur Yon
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 576 Strasbourg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 1802 Oituz
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 1978 Eskisehir
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 4466 Eastern Mediterranean Sea
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 2031 Kargi
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1959 Inegoel
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 389 Ussel
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 2403 Bawiti
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 36 target region was 2787 Chemyakov
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 4287 South Lusitanian Sea
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 36 target region was 2732 Svetlogorsk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 836 Lippstadt
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 1483 Korsor
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 1736 Durres
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4308 Golfo de Mazarron
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 592 Coni
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 3776 Ain Beda
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4328 Western Mediterranean
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 2556 Kihnu
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 12 target region was 4013 Dvina
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1697 Barcs
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 12 target region was 1121 Kolin
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 262 Trujilo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 3158 Tchernianka
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 651 Follonica
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 4085 Rockall
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 3723 Tetouan
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2123 Kharamanmahras
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 3233 Saky
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 3979 Havel Confluent
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 12 target region was 1311 Pietrosul
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1596 Nasby
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 522 Saint Lo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3390 Poretskoie
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2142 Hani
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2349 Amman
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 2597 Volossovo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3342 Mordovo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 161 Carballo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 3898 Deep South
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1324 Sintu
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 861 Hannover
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 4103 Howth Head
4:00:14 PM  (Reporting)  Ended HandleRegionsDecisions 4851 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 208
4:00:14 PM  (Reporting)  Money Level 1 Amount 25
4:00:14 PM  (Reporting)  Conscripts Level 4 Amount 411
4:00:14 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
4:00:14 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
4:00:14 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
4:00:14 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
4:00:14 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
4:00:14 PM  (Reporting)  Adding 294 Grenzer Brigade 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
4:00:14 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
4:00:14 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 126
4:00:14 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 90
4:00:14 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
4:00:14 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 18
4:00:14 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 81
4:00:14 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 81
4:00:14 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 45
4:00:14 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 45
4:00:14 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
4:00:14 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
4:00:14 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
4:00:14 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
4:00:14 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
4:00:14 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 126
4:00:14 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 27
4:00:14 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
4:00:14 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
4:00:14 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
4:00:14 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 0
4:00:14 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
4:00:14 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 0
4:00:14 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
4:00:14 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 72
4:00:14 PM  (Reporting)  Number of Draw 95
4:00:14 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 370 WSU 208 20 Money 25 252
4:00:14 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
4:00:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 299 Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 34 WSU 208 68 Money 25 248
4:00:14 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 26 WSU 208 56 Money 25 204
4:00:14 PM  (Reporting)  Picking 306 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 313 Fortress Battery 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 72 Money 25 480
4:00:14 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 120 Money 25 480
4:00:14 PM  (Reporting)  Picking 306 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 306 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 310 Line Garrison 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 152
4:00:14 PM  (Reporting)  Picking 310 Line Garrison 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 26 WSU 208 56 Money 25 204
4:00:14 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
4:00:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 306 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 120 Money 25 480
4:00:14 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 301 Cuirassiers Brigade 1805
4:00:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 160
4:00:14 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 26 WSU 208 56 Money 25 204
4:00:14 PM  (Reporting)  Picking 333 Frigate Squadron 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 132 WSU 208 212 Money 25 344
4:00:14 PM  (Reporting)  Picking 299 Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 34 WSU 208 68 Money 25 248
4:00:14 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 370 WSU 208 20 Money 25 252
4:00:14 PM  (Reporting)  Picking 304 Mixed Light Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
4:00:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 310 Line Garrison 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 26 WSU 208 56 Money 25 204
4:00:14 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 370 WSU 208 20 Money 25 252
4:00:14 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 370 WSU 208 20 Money 25 252
4:00:14 PM  (Reporting)  Picking 315 Supply Brigade 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 240 WSU 208 0 Money 25 180
4:00:14 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 152
4:00:14 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 152
4:00:14 PM  (Reporting)  Picking 313 Fortress Battery 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 72 Money 25 480
4:00:14 PM  (Reporting)  Picking 313 Fortress Battery 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 72 Money 25 480
4:00:14 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 152
4:00:14 PM  (Reporting)  Picking 304 Mixed Light Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 313 Fortress Battery 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 72 Money 25 480
4:00:14 PM  (Reporting)  Picking 310 Line Garrison 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 287 German Grenadier Brigade 1805
4:00:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 216
4:00:14 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 152
4:00:14 PM  (Reporting)  Picking 314 Coastal Battery 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 72 Money 25 480
4:00:14 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 152
4:00:14 PM  (Reporting)  Picking 294 Grenzer Brigade 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 1
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 180
4:00:14 PM  (Reporting)  Picking 299 Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 34 WSU 208 68 Money 25 248
4:00:14 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 26 WSU 208 56 Money 25 204
4:00:14 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 120 Money 25 480
4:00:14 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 370 WSU 208 20 Money 25 252
4:00:14 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 26 WSU 208 56 Money 25 204
4:00:14 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 370 WSU 208 20 Money 25 252
4:00:14 PM  (Reporting)  Picking 315 Supply Brigade 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 240 WSU 208 0 Money 25 180
4:00:14 PM  (Reporting)  Picking 314 Coastal Battery 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 72 Money 25 480
4:00:14 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 152
4:00:14 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 152
4:00:14 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 26 WSU 208 48 Money 25 204
4:00:14 PM  (Reporting)  Picking 313 Fortress Battery 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 72 Money 25 480
4:00:14 PM  (Reporting)  Picking 306 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 310 Line Garrison 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 327 Pontoon Bridges
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 80 WSU 208 0 Money 25 220
4:00:14 PM  (Reporting)  Picking 299 Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 34 WSU 208 68 Money 25 248
4:00:14 PM  (Reporting)  Picking 326 Engineer Rgt
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 40 WSU 208 0 Money 25 80
4:00:14 PM  (Reporting)  Picking 306 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 315 Supply Brigade 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 240 WSU 208 0 Money 25 180
4:00:14 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 314 Coastal Battery 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 72 Money 25 480
4:00:14 PM  (Reporting)  Picking 306 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 26 WSU 208 48 Money 25 204
4:00:14 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 152
4:00:14 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 180
4:00:14 PM  (Reporting)  Picking 1249 Supply Depot 1805
4:00:14 PM  (Reporting)  On Map 12 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 320 WSU 208 0 Money 25 320
4:00:14 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
4:00:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 26 WSU 208 48 Money 25 204
4:00:14 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 370 WSU 208 20 Money 25 252
4:00:14 PM  (Reporting)  Picking 326 Engineer Rgt
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 40 WSU 208 0 Money 25 80
4:00:14 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 152
4:00:14 PM  (Reporting)  Picking 327 Pontoon Bridges
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 80 WSU 208 0 Money 25 220
4:00:14 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 120 Money 25 480
4:00:14 PM  (Reporting)  Picking 306 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 152
4:00:14 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 152
4:00:14 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 370 WSU 208 20 Money 25 252
4:00:14 PM  (Reporting)  Picking 1249 Supply Depot 1805
4:00:14 PM  (Reporting)  On Map 12 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 320 WSU 208 0 Money 25 320
4:00:14 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 152
4:00:14 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 370 WSU 208 20 Money 25 252
4:00:14 PM  (Reporting)  Picking 310 Line Garrison 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 360 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 314 Coastal Battery 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 72 Money 25 480
4:00:14 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 370 WSU 208 20 Money 25 252
4:00:14 PM  (Reporting)  Picking 314 Coastal Battery 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 96 WSU 208 72 Money 25 480
4:00:14 PM  (Reporting)  Picking 325 Pioneer Rgt
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 32 WSU 208 0 Money 25 100
4:00:14 PM  (Reporting)  Picking 306 Hussars Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 120 WSU 208 0 Money 25 144
4:00:14 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 411 370 WSU 208 20 Money 25 252
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 282 ms
4:00:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008481 Nord Donau Flotte
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008490 Sd Donau Flotte
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008471 Adria Geshwader
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015103 1. Korvettedivision
4:00:14 PM  (Reporting)  Ended ManageFleetsComposition 557 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:00:14 PM  (Reporting)  1013729 Reit.AR. 1, 1681 Ragusa, Pow:42, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
4:00:14 PM  (Reporting)  Ended CallFleet 1 ms
4:00:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:00:14 PM  (Reporting)  _LFG_ 1011008 Stadtgarnison Cattaro, 1682 Kotor, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010889 Stadtgarnison Ragusa, 1681 Ragusa, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004775 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004778 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010952 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:111, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1017194 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004789 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Eszek, 1699 Eszek, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004781 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1016893 II. Austrian Detachment, 627 Venezia, Pow:81, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1017140 von Lothringen, 627 Venezia, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010880 Stadtgarnison Venedig, 627 Venezia, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004793 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010971 Stadtgarnison Temesvar, 1747 Temesvar, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004720 Stadtgarnison Trieste, 635 Trieste, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004785 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:111, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011074 Stadtgarnison Laibach, 1183 Laibach, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1017195 IV. Austrian Detachment, 1189 Graz, Pow:80, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Ofen, 1274 Ofen, Pow:31, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004807 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004488 Kienmayer, 924 Bregenz, Pow:180, Count: 3(l 2/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011079 Wienner Lager, 1194 Wien, Pow:0, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1016096 Kaiser Franz' Force, 1194 Wien, Pow:314, Count: 11(l 2/L 6/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010942 Stadtgarnison Linz, 1158 Linz, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010917 Stadtgarnison Presburg, 1197 Presburg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004303 Bayerische Armee, 900 Ulm, Pow:588, Count: 10(l 5/L 5/S 4) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011039 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004515 Stadtgarnison Ludwigshafen, 932 Regensburg, Pow:161, Count: 6(l 2/L 5/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1015686 Schwarzenberg' Force, 517 Jersey, Pow:0, Count: 2(l 1/L 0/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011054 Stadtgarnison Brnn, 1143 Brunn, Pow:33, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010922 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:30, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011034 Stadtgarnison Lemberg, 1337 Lemberg, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011044 Stadtgarnison Prag, 1118 Prag, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010898 Stadtgarnison Eger, 1097 Eger, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011024 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010903 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:111, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010995 Stadtgarnison Zamosc, 1370 Zamosc, Pow:86, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  Ended LockFixedGroups 33 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  _SSU_ 1017088 5. Kavallerie-Brigade, 1287 Pecs, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1016284 1. Infanterie-Brigade, 1280 Debrecen, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1014393 Telegraphen-Abt. 1, 1194 Wien, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 25000, Region: 1700 Peterwardein
4:00:14 PM  (Reporting)  _DCR_ 1004797 Hessen-Homburg' Force, 1700 Peterwardein, Pow:514, Count: 5(l 3/L 2/S 2) will reinforce threatened border 1700 Peterwardein
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 19700, Region: 1677 Split
4:00:14 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1681 Ragusa, Pow:42, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1677 Split
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 42500, Region: 1681 Ragusa
4:00:14 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1681 Ragusa, Pow:42, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1681 Ragusa
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 16200, Region: 1682 Kotor
4:00:14 PM  (Reporting)  _DCR_ 1013729 Reit.AR. 1, 1681 Ragusa, Pow:42, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1682 Kotor
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 10900, Region: 1696 Slavonski Brod
4:00:14 PM  (Reporting)  _DCR_ 1004797 Hessen-Homburg' Force, 1700 Peterwardein, Pow:514, Count: 5(l 3/L 2/S 2) will reinforce threatened border 1696 Slavonski Brod
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 19000, Region: 1693 Agram
4:00:14 PM  (Reporting)  _DCR_ 1004797 Hessen-Homburg' Force, 1700 Peterwardein, Pow:514, Count: 5(l 3/L 2/S 2) will reinforce threatened border 1693 Agram
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 19500, Region: 1699 Eszek
4:00:14 PM  (Reporting)  _DCR_ 1004797 Hessen-Homburg' Force, 1700 Peterwardein, Pow:514, Count: 5(l 3/L 2/S 2) will reinforce threatened border 1699 Eszek
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 10800, Region: 1648 Sibenik
4:00:14 PM  (Reporting)  _DCR_ 1004797 Hessen-Homburg' Force, 1700 Peterwardein, Pow:514, Count: 5(l 3/L 2/S 2) will reinforce threatened border 1648 Sibenik
4:00:14 PM  (Reporting)  Ended GarrisonBorders 207 ms
4:00:14 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:00:14 PM  (Reporting)  _ESR_ 345 Theater_Balkans 1681 Ragusa Staging Value: 215
4:00:14 PM  (Reporting)  _ESR_ Amphibious Staging Region: 1681 Ragusa Preparing a Landing on: 600 Genova
4:00:14 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
4:00:14 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
4:00:14 PM  (Reporting)  Ended ProcessAgents Austria 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1004306 Ferdinand is now in Privileged Combine in 1016657 Ferdinand 211 Gibraltar
4:00:14 PM  (Reporting)  _PCO_ 1004306 Ferdinand 1 has his Privileged Combine status revoked 1016657 Ferdinand 211 Gibraltar
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 41 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016657 Ferdinand selected
4:00:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Leader 1016657 Ferdinand redeployed from Jersey to theater Theater_France  in region 517 Jersey
4:00:14 PM  (Reporting)  Ended Check Leaders 59 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1004591 Heinrich von Bellegarde is now in Privileged Combine in 1016101 Bellegarde' Force 901 Stuttgart
4:00:14 PM  (Reporting)  _PCO_ Spranger has been merged into 1004591 I-A Mitte DIV.(Heinrich von Bellegarde) in 1016101 Bellegarde' Force 901 Stuttgart
4:00:14 PM  (Reporting)  _PCO_ 1004591 I-A Mitte DIV. 5 has his Privileged Combine status revoked 1016101 Bellegarde' Force 901 Stuttgart
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 23 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 5 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 2 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  _GAO_ Step 1 1004549 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 633
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1118 Prag
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 86 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 87 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 89 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 1 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  _MSG_ Bellegarde' Force recruiting 1016416 Franz-Homburg Husaren in Stuttgart
4:00:14 PM  (Reporting)  _MSG_ Bellegarde' Force recruiting 1016107 3. Chl. O'Reilly in Stuttgart
4:00:14 PM  (Reporting)  _MSG_ Bellegarde' Force recruiting 1004300 Knigreich Oesterreich in Stuttgart
4:00:14 PM  (Reporting)  _MSG_ gathered 160 cbt pts, needing: 973
4:00:14 PM  (Reporting)  _MSG_ 1016101 Bellegarde' Force abort its operation against 1001572 6e Corps not enough forces gathered
4:00:14 PM  (Reporting)  _MSG_ gathered 295 cbt pts, needing: 489
4:00:14 PM  (Reporting)  _MSG_ 1004740 Tirolerisch Korps abort its operation against 1001784 Arme du Hannovre not enough forces gathered
4:00:14 PM  (Reporting)  _MSG_ gathered 295 cbt pts, needing: 173
4:00:14 PM  (Reporting)  Agenda: Intercept (Master), Value: 6916, Region: 852 Bremen
4:00:14 PM  (Reporting)  _MSG_ - MASTER 1004740 Tirolerisch Korps, 838 Kassel, Pow:295, Count: 2(l 2/L 2/S 0) will target (enemy) 1009610 Brigade Jingler Pow.: 295 vs. 19 mustered 0 other groups
4:00:14 PM  (Reporting)  Ended Make Superior Group 107 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 103
4:00:14 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_Germany
4:00:14 PM  (Reporting)  _BDA_ 13  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 114 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  CheckForLandResupply Reit.AR. 2 will resupply, in region 1158 Linz
4:00:14 PM  (Reporting)  CheckForLandResupply Knigreich Oesterreich will resupply, in region 901 Stuttgart
4:00:14 PM  (Reporting)  CheckForLandResupply 3. Chl. O'Reilly will resupply, in region 901 Stuttgart
4:00:14 PM  (Reporting)  CheckForLandResupply Franz-Homburg Husaren will resupply, in region 901 Stuttgart
4:00:14 PM  (Reporting)  CheckForLandResupply Bellegarde' Force will resupply, in region 901 Stuttgart
4:00:14 PM  (Reporting)  CheckForLandResupply 4. Kavallerie-Brigade will resupply, in region 1098 Pilsen
4:00:14 PM  (Reporting)  CheckForLandResupply 3. Kavallerie-Brigade will resupply, in region 1118 Prag
4:00:14 PM  (Reporting)  CheckForLandResupply Tirolerisch Korps will resupply, in region 838 Kassel
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 30 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  1004300 Knigreich Oesterreich, 901 Stuttgart, Pow:16, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 11432, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  1016107 3. Chl. O'Reilly, 901 Stuttgart, Pow:17, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 11560, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  1016416 Franz-Homburg Husaren, 901 Stuttgart, Pow:35, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 13345, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  1016101 Bellegarde' Force, 901 Stuttgart, Pow:92, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 20102, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  Ended KeepPosition 3 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.05102622598103
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 5 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  _CBG_ 1016894 Erz. Johann' Force, 626 Trevisa, Pow:111, Count: 3(l 1/L 2/S 0) Will wait for help
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 30 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 0 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 10
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  CheckForLandResupply Erz. Johann' Force will resupply, in region 626 Trevisa
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 4 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 4 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 28 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 9 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 4 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 21 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 251 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 256 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 260 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 5 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
4:00:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 3 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 4 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 4 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 5 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1004306 Ferdinand is now in Privileged Combine in 1016657 Ferdinand 517 Jersey
4:00:14 PM  (Reporting)  _PCO_ 1004306 Ferdinand 1 has his Privileged Combine status revoked 1016657 Ferdinand 517 Jersey
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 2 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 63 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 64 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 65 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016657 Ferdinand selected
4:00:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Leader 1016657 Ferdinand redeployed from Gibraltar to theater Theater_Spanish_Peninsula  in region 211 Gibraltar
4:00:14 PM  (Reporting)  Ended Check Leaders 97 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
4:00:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 2 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 59 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
4:00:14 PM  (Reporting)  _AMS_ Staging region 1681 Ragusa  - Landing Region: 600 Genova Base AINeed (x1): 506
4:00:14 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
4:00:14 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
4:00:14 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
4:00:14 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
4:00:14 PM  (Reporting)  Ended AmpibiousStaging 18 ms
4:00:14 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
4:00:14 PM  (Reporting)  _AML_ Staging region 1681 Ragusa  - Landing Region: 600 Genova Base AINeed (x1): 506 Gathered 0
4:00:14 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
4:00:14 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
4:00:14 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 28
4:00:14 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Balkans
4:00:14 PM  (Reporting)  _BDA_ 9  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 26 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  _PGS_ Gathered this stack 1004700 Italienische Armee, 1152 Innsbruck, Pow:778, Count: 9(l 7/L 6/S 2)
4:00:14 PM  (Reporting)  _PGS_ Adding this stack 1014406 Fs.AB. 1, 1152 Innsbruck, Pow:59, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004700 Italienische Armee, 1152 Innsbruck, Pow:1001, Count: 10(l 7/L 6/S 3)
4:00:14 PM  (Reporting)  _PGS_ Adding this stack 1016904 III. Austrian Detachment, 1152 Innsbruck, Pow:45, Count: 3(l 0/L 1/S 2)
4:00:14 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004700 Italienische Armee, 1152 Innsbruck, Pow:1068, Count: 13(l 7/L 7/S 5)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 90 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1004460 zu Hessen-Homburg is now in Privileged Combine in 1004797 Hessen-Homburg' Force 1700 Peterwardein
4:00:14 PM  (Reporting)  _PCO_ 1004354 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1016895 d'Aspre' Force 1189 Graz
4:00:14 PM  (Reporting)  _PCO_ Thelen-Hager Gre. has been merged into 1004654 I-A 1. Reserve DIV.(Karl von Lindenau) in 1004700 Italienische Armee 1152 Innsbruck
4:00:14 PM  (Reporting)  _PCO_ K. Reitende Bte has been merged into 1004654 I-A 1. Reserve DIV.(Karl von Lindenau) in 1004700 Italienische Armee 1152 Innsbruck
4:00:14 PM  (Reporting)  _PCO_ 1004460 zu Hessen-Homburg 1 has his Privileged Combine status revoked 1004797 Hessen-Homburg' Force 1700 Peterwardein
4:00:14 PM  (Reporting)  _PCO_ 1004354 Konstantin dAspre von Hoobreuck 1 has his Privileged Combine status revoked 1016895 d'Aspre' Force 1189 Graz
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 106 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 11 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 2 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  _GAO_ Step 2 1017200 Austrian Detachment, 1152 Innsbruck, Pow:36, Count: 2(l 0/L 1/S 1) is garrisoning region 1152 Innsbruck New PickVal 24
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 10725, Region: 1152 Innsbruck
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 255 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 59 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1017197 Austrian Detachment selected
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016895 d'Aspre' Force selected
4:00:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017197 Italienische Armee 1152 Innsbruck toward 1017200 Austrian Detachment, 1152 Innsbruck, Pow:36, Count: 2(l 0/L 1/S 1)
4:00:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016895 Konstantin dAspre von Hoobreuck 1189 Graz toward 1017195 IV. Austrian Detachment, 1189 Graz, Pow:80, Count: 2(l 0/L 2/S 0)
4:00:14 PM  (Reporting)  Ended Check Leaders 12 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  _MSG_ Italienische Armee recruiting 0 adjacent Child HQStacks
4:00:14 PM  (Reporting)  _MSG_ gathered 49 cbt pts, needing: 1852
4:00:14 PM  (Reporting)  _MSG_ 1017200 Italienische Armee abort its operation against 1001962 Flanc Gauche not enough forces gathered
4:00:14 PM  (Reporting)  Ended Make Superior Group 61 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 593 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 94
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  _BDA_ - Build Depot 1017201 Austrian Detachment, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Innsbruck
4:00:14 PM  (Reporting)  Agenda: Build Depot, Value: 46000, Region: 1152 Innsbruck
4:00:14 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Austria
4:00:14 PM  (Reporting)  _BDA_ 30  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 153 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014976 Res.Fs.AB. 1 in 1280 Debrecen
4:00:14 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016905 Lager in 1151 Brenner
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 4 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 37 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 5 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 34 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
4:00:14 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Poland
4:00:14 PM  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 19 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  CheckForLandResupply PB. 1 und PB. 2 will resupply, in region 1373 Lublin
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 96 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 45 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 78 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 24 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 15926 AllOppPowLand: 10120 AllOwnPowNav: 8151 AllOppPowNav 4008
4:00:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 1.26 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1016657 Ferdinand (Pow.0)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 25 Enemy armies: 16 Land Ratio: 3.42 Land Core Ratio: 3.05  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1017201 B-A Nachschub 1 (Pow.0)
4:00:14 PM  (Reporting)  1004700 Frimont' Force (Pow.871)
4:00:14 PM  (Reporting)  1017200 Italienische Armee (Pow.49)
4:00:14 PM  (Reporting)  1014393 Telegraphen-Abt. 1 (Pow.2)
4:00:14 PM  (Reporting)  1004506 Stadtgarnison Memmingen (Pow.30)
4:00:14 PM  (Reporting)  1015875 Reit.AR. 2 (Pow.22)
4:00:14 PM  (Reporting)  1004300 Knigreich Oesterreich (Pow.16)
4:00:14 PM  (Reporting)  1016107 3. Chl. O'Reilly (Pow.17)
4:00:14 PM  (Reporting)  1016416 Franz-Homburg Husaren (Pow.35)
4:00:14 PM  (Reporting)  1016101 Bellegarde' Force (Pow.92)
4:00:14 PM  (Reporting)  1016280 4. Kavallerie-Brigade (Pow.6)
4:00:14 PM  (Reporting)  1004549 Bohemisch Reserve (Pow.16)
4:00:14 PM  (Reporting)  1015883 3. Kavallerie-Brigade (Pow.17)
4:00:14 PM  (Reporting)  1004366 Stadtgarnison Salzburg (Pow.263)
4:00:14 PM  (Reporting)  1004740 Tirolerisch Korps (Pow.295)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 1085 Lodz Pick 27 SelfVal 115 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 968 Stettin Pick 19 SelfVal 288 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 900 Ulm Pick 100 has enough garrison (Value: 588) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1016101 Bellegarde' Force, 901 Stuttgart, Pow:92, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 6 SelfVal 121 AINeed 154
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 7865, Region: 926 Memmingen
4:00:14 PM  (Reporting)  Region 1072 Posen Pick 15 SelfVal 244 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 1037 Kuestrin Pick 17 SelfVal 270 Need 101  no group candidate found
4:00:14 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:295, Count: 2(l 2/L 2/S 0) Fitness 44 PickVal 21 SelfVal 313 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 13772, Region: 947 Hamburg
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015875 Reit.AR. 2, 1092 Zwiesel, Pow:22, Count: 1(l 0/L 0/S 1) Fitness 81 PickVal 100 SelfVal 1018 AINeed 27
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 40500, Region: 1158 Linz
4:00:14 PM  (Reporting)  Region 973 Berlin Pick 27 SelfVal 408 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Region 1025 Breslau Pick 33 SelfVal 442 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 838 Kassel Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 20 has enough garrison (Value: 30) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 934 Muenchen Pick 62 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 901 Stuttgart Pick 28 has enough garrison (Value: 160) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015875 Reit.AR. 2, 1092 Zwiesel, Pow:22, Count: 1(l 0/L 0/S 1) Fitness 35 PickVal 33 SelfVal 469 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 16415, Region: 1006 Dresden
4:00:14 PM  (Reporting)  Secondary Region 2445 Kovno Pick 37 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1118 Prag Pick 46 has enough garrison (Value: 41) - evaluation skipped
4:00:14 PM  (Reporting)  Region 576 Strasbourg Pick 12 SelfVal 12 Need 506  no group candidate found
4:00:14 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:295, Count: 2(l 2/L 2/S 0) Fitness 70 PickVal 10 SelfVal 99 AINeed 218
4:00:14 PM  (Reporting)  Agenda: Attack, Value: 6930, Region: 818 Mainz
4:00:14 PM  (Reporting)  Region 1040 Kolberg Pick 8 SelfVal 154 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 932 Regensburg Pick 10 has enough garrison (Value: 161) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1016101 Bellegarde' Force, 901 Stuttgart, Pow:92, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 20 SelfVal 319 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 20735, Region: 914 Nuernberg
4:00:14 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:295, Count: 2(l 2/L 2/S 0) Fitness 34 PickVal 24 SelfVal 349 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 11866, Region: 869 Magdeburg
4:00:14 PM  (Reporting)  Region 1019 Glogau Pick 6 SelfVal 122 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 888 Frankfurt Pick 19 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 1351 Kattowice Pick 11 SelfVal 58 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 23 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:295, Count: 2(l 2/L 2/S 0) Fitness 60 PickVal 5 SelfVal 61 AINeed 226
4:00:14 PM  (Reporting)  Agenda: Attack, Value: 3660, Region: 861 Hannover
4:00:14 PM  (Reporting)  Region 1014 Gorlitz Pick 3 SelfVal 76 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1197 Presburg Pick 19 has enough garrison (Value: 30) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1097 Eger Pick 6 has enough garrison (Value: 33) - evaluation skipped
4:00:14 PM  (Reporting)  Region 999 Leipzig Pick 8 SelfVal 155 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1456 Memel Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1016101 Bellegarde' Force, 901 Stuttgart, Pow:92, Count: 2(l 1/L 1/S 0) Fitness 64 PickVal 6 SelfVal 118 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Attack, Value: 7552, Region: 895 Freiburg Brisgau
4:00:14 PM  (Reporting)  Region 988 Cottbus Pick 6 SelfVal 123 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 949 Luebeck Pick 3 SelfVal 71 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 1194 Wien Pick 74 SelfVal 558 Need 0  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 10 has enough garrison (Value: 111) - evaluation skipped
4:00:14 PM  (Reporting)  Region 1411 Thorn Pick 4 SelfVal 97 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 852 Bremen Pick 5 SelfVal 57 Need 435  no group candidate found
4:00:14 PM  (Reporting)  CheckRegionForOperation 1004740 Tirolerisch Korps, 838 Kassel, Pow:295, Count: 2(l 2/L 2/S 0) Fitness 55 PickVal 6 SelfVal 119 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Attack, Value: 6545, Region: 827 Minden
4:00:14 PM  (Reporting)  Secondary Region 1419 Danzig Pick 24 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1016101 Bellegarde' Force, 901 Stuttgart, Pow:92, Count: 2(l 1/L 1/S 0) Fitness 72 PickVal 3 SelfVal 40 AINeed 101
4:00:14 PM  (Reporting)  Agenda: Attack, Value: 2880, Region: 821 Landau
4:00:14 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 24 has enough garrison (Value: 61) - evaluation skipped
4:00:14 PM  (Reporting)  Region 845 Nassau Pick 2 SelfVal 60 Need 101  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 3 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1016894 Erz. Johann' Force (Pow.111)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 626 Trevisa Pick 20 SelfVal 648 Need 3476  no group candidate found
4:00:14 PM  (Reporting)  Region 627 Venezia Pick 100 SelfVal 2502 Need 1728  no group candidate found
4:00:14 PM  (Reporting)  Region 629 Belluno Pick 3 SelfVal 214 Need 1974  no group candidate found
4:00:14 PM  (Reporting)  Region 648 Firenze Pick 6 SelfVal 454 Need 506  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 39 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 52 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 517 Jersey Pick 44 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1013729 Reit.AR. 1 (Pow.42)
4:00:14 PM  (Reporting)  1004797 Peterwardein Grenzer (Pow.514)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 188) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1677 Split Pick 12 has enough garrison (Value: 42) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1682 Kotor Pick 12 has enough garrison (Value: 268) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1938 Corfu Pick 54 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 20 has enough garrison (Value: 684) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 25 has enough garrison (Value: 25) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 6 has enough garrison (Value: 111) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 31 Enemy armies: 2 Land Ratio: 3.51 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1004797 Peterwardein Grenzer (Pow.514)
4:00:14 PM  (Reporting)  1017088 5. Kavallerie-Brigade (Pow.0)
4:00:14 PM  (Reporting)  1016905 Lager (Pow.0)
4:00:14 PM  (Reporting)  1017201 B-A Nachschub 1 (Pow.0)
4:00:14 PM  (Reporting)  1004700 Frimont' Force (Pow.871)
4:00:14 PM  (Reporting)  1017200 Italienische Armee (Pow.49)
4:00:14 PM  (Reporting)  1016284 1. Infanterie-Brigade (Pow.4)
4:00:14 PM  (Reporting)  1014976 Res.Fs.AB. 1 (Pow.30)
4:00:14 PM  (Reporting)  1014393 Telegraphen-Abt. 1 (Pow.2)
4:00:14 PM  (Reporting)  1004506 Stadtgarnison Memmingen (Pow.30)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 1274 Ofen Pick 40 has enough garrison (Value: 31) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1275 Pest Pick 33 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1004506 Stadtgarnison Memmingen, 1158 Linz, Pow:30, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 62 SelfVal 819 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 934 Muenchen
4:00:14 PM  (Reporting)  Secondary Region 1158 Linz Pick 100 has enough garrison (Value: 33) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 1194 Wien Pick 74 has enough garrison (Value: 316) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 27 has enough garrison (Value: 84) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1183 Laibach Pick 8 has enough garrison (Value: 30) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 24 has enough garrison (Value: 61) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1699 Eszek Pick 6 has enough garrison (Value: 547) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 4 has enough garrison (Value: 59) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 25 has enough garrison (Value: 59) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 635 Trieste Pick 17 has enough garrison (Value: 87) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 20 has enough garrison (Value: 30) - evaluation skipped
4:00:14 PM  (Reporting)  Region 1037 Kuestrin Pick 17 SelfVal 270 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 629 Belluno Pick 3 SelfVal 214 Need 1974  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 20 has enough garrison (Value: 684) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 6 has enough garrison (Value: 87) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1287 Pecs Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1197 Presburg Pick 19 has enough garrison (Value: 30) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1189 Graz Pick 16 has enough garrison (Value: 80) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 6 has enough garrison (Value: 111) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1693 Agram Pick 7 has enough garrison (Value: 573) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1004506 Stadtgarnison Memmingen, 1158 Linz, Pow:30, Count: 1(l 0/L 1/S 0) Fitness 40 PickVal 6 SelfVal 121 AINeed 154
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 4840, Region: 926 Memmingen
4:00:14 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 2608 Saint Petersburg Pick 82 SelfVal 394 Need 60  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1014411 PB. 1 und PB. 2 (Pow.2)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 25 has enough garrison (Value: 25) - evaluation skipped
4:00:14 PM  (Reporting)  Region 1408 Modlin Pick 21 SelfVal 94 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 1388 Warszawa Pick 100 SelfVal 399 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 46 has enough garrison (Value: 28) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 8 Enemy armies: 12 Land Ratio: 0.96 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1016657 Ferdinand (Pow.0)
4:00:14 PM  (Reporting)  1013729 Reit.AR. 1 (Pow.42)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 1938 Corfu Pick 54 SelfVal 295 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Region 627 Venezia Pick 100 SelfVal 2502 Need 1728  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 188) - evaluation skipped
4:00:14 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 11 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 1682 Kotor Pick 12 has enough garrison (Value: 268) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 635 Trieste Pick 17 has enough garrison (Value: 87) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 34 Land Ratio: 0.32 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1016657 Ferdinand (Pow.0)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 517 Jersey Pick 44 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 519 Cherbourg Pick 6 SelfVal 6 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Region 789 Amsterdam Pick 16 SelfVal 16 Need 506  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 1419 Danzig Pick 24 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1118 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1015103 1. Korvettedivision has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1008471 Adria Geshwader has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 183 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:00:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:00:14 PM  (Reporting)  Ended Collect Leaders 0 ms
4:00:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:00:14 PM  (Reporting)  _RWI__B 1015875 Reit.AR. 2, 1092 Zwiesel, Pow:22, Count: 1(l 0/L 0/S 1) was targeting 1006 Dresden which is a neutral territory without enemy, aborting an agenda.
4:00:14 PM  (Reporting)  _RWI__B 1016101 Bellegarde' Force, 901 Stuttgart, Pow:92, Count: 2(l 1/L 1/S 0) was targeting 914 Nuernberg which is a neutral territory without enemy, aborting an agenda.
4:00:14 PM  (Reporting)  _RWI__B 1004366 Stadtgarnison Salzburg, 883 Offenbach, Pow:263, Count: 2(l 1/L 1/S 1) was targeting 888 Frankfurt which is a neutral territory without enemy, aborting an agenda.
4:00:14 PM  (Reporting)  _RWI__B 1004740 Tirolerisch Korps, 838 Kassel, Pow:295, Count: 2(l 2/L 2/S 0) was targeting 869 Magdeburg which is a neutral territory without enemy, aborting an agenda.
4:00:14 PM  (Reporting)  _RWI__B 1004740 Tirolerisch Korps, 838 Kassel, Pow:295, Count: 2(l 2/L 2/S 0) was targeting 947 Hamburg which is a neutral territory without enemy, aborting an agenda.
4:00:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.45) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.72) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:1.26 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1016657 Ferdinand is doing nothing in Gibraltar  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:3.42 - Core:3.05 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 342 Germany
4:00:14 PM  (Reporting)  _GTU_ 1004366 Stadtgarnison Salzburg, 883 Offenbach, Pow:263, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:00:14 PM  (Reporting)  _GTU_ Finished merge 1 now
4:00:14 PM  (Reporting)  _GTU_ Stadtgarnison Salzburg gathering toward primary region (short distance)
4:00:14 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 900 Ulm Gather to region: 900 Ulm
4:00:14 PM  (Reporting)  Ended AI Gather Units 3 ms
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1004740 Tirolerisch Korps, 838 Kassel, Pow:295, Count: 2(l 2/L 2/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 6916, Region: 852 Bremen
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 838 Kassel
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 6930, Region: 818 Mainz
4:00:14 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 3660, Region: 861 Hannover
4:00:14 PM  (Reporting)  Agenda  5  : Agenda: Attack, Value: 6545, Region: 827 Minden
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 838 Kassel
4:00:14 PM  (Reporting)  1004740-Tirolerisch Korps Power:295 Health:100% Kassel>Kassel Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1004366 Stadtgarnison Salzburg, 883 Offenbach, Pow:263, Count: 2(l 1/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 900 Ulm
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 900 Ulm
4:00:14 PM  (Reporting)  1004366-Stadtgarnison Salzburg Power:263 Health:100% Offenbach>Ulm Mission:Gather to GHQ Fitness:60% Need:461 Threat:777 GoalValue: 150
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015883 3. Kavallerie-Brigade, 1118 Prag, Pow:17, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1118 Prag
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1118 Prag
4:00:14 PM  (Reporting)  1015883-3. Kavallerie-Brigade Power:17 Health:100% Prag>Prag Mission:Resupply Fitness:100% Need:19 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1004549 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1118 Prag
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1118 Prag
4:00:14 PM  (Reporting)  1004549-Bohemisch Reserve Power:16 Health:100% Prag>Prag Mission:Garrison Fitness:65% Need:19 Threat:0 GoalValue: 16250
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016280 4. Kavallerie-Brigade, 1098 Pilsen, Pow:6, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1098 Pilsen
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1098 Pilsen
4:00:14 PM  (Reporting)  1016280-4. Kavallerie-Brigade Power:6 Health:100% Pilsen>Pilsen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016101 Bellegarde' Force, 901 Stuttgart, Pow:92, Count: 2(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 20102, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 7865, Region: 926 Memmingen
4:00:14 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 7552, Region: 895 Freiburg Brisgau
4:00:14 PM  (Reporting)  Agenda  5  : Agenda: Attack, Value: 2880, Region: 821 Landau
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  1016101-Bellegarde' Force Power:92 Health:100% Stuttgart>Stuttgart Mission:Resupply Fitness:100% Need:543 Threat:402 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016416 Franz-Homburg Husaren, 901 Stuttgart, Pow:35, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 13345, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  1016416-Franz-Homburg Husaren Power:35 Health:100% Stuttgart>Stuttgart Mission:Resupply Fitness:100% Need:543 Threat:402 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016107 3. Chl. O'Reilly, 901 Stuttgart, Pow:17, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 11560, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  1016107-3. Chl. O'Reilly Power:17 Health:100% Stuttgart>Stuttgart Mission:Resupply Fitness:100% Need:543 Threat:402 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1004300 Knigreich Oesterreich, 901 Stuttgart, Pow:16, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 11432, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
4:00:14 PM  (Reporting)  1004300-Knigreich Oesterreich Power:16 Health:100% Stuttgart>Stuttgart Mission:Resupply Fitness:100% Need:543 Threat:402 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015875 Reit.AR. 2, 1092 Zwiesel, Pow:22, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1113 Koniggraetz
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1158 Linz
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 40500, Region: 1158 Linz
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1113 Koniggraetz
4:00:14 PM  (Reporting)  1015875-Reit.AR. 2 Power:22 Health:100% Zwiesel>Koniggraetz Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1008481 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 627 Venezia in theater 338 Italia
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  _GTG_ 1016893 II. Austrian Detachment, 627 Venezia, Pow:81, Count: 2(l 0/L 2/S 0) is garrisoning 627 Venezia and will absorb 1017140 von Lothringen
4:00:14 PM  (Reporting)  Ended GatherGarrisons 2 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016894 Erz. Johann' Force, 626 Trevisa, Pow:111, Count: 3(l 1/L 2/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 626 Trevisa
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 626 Trevisa
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 626 Trevisa
4:00:14 PM  (Reporting)  1016894-Erz. Johann' Force Power:111 Health:91% Trevisa>Trevisa Mission:Resupply Fitness:100% Need:3476 Threat:2657 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 351 Russia
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 1 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.39) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015686 Schwarzenberg' Force, 517 Jersey, Pow:0, Count: 2(l 1/L 0/S 1) Keeping only the Garrison goal for 517 Jersey
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 1681 Ragusa in theater 345 Balkans
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1013729 Reit.AR. 1, 1681 Ragusa, Pow:42, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 19700, Region: 1677 Split
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 42500, Region: 1681 Ragusa
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 16200, Region: 1682 Kotor
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 19700, Region: 1677 Split
4:00:14 PM  (Reporting)  1013729-Reit.AR. 1 Power:42 Health:100% Ragusa>Split Mission:Garrison Fitness:100% Need:18 Threat:0 GoalValue: 19700
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:3.51 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Arty 1014976 Res.Fs.AB. 1, 1280 Debrecen, Pow:30, Count: 1(l 0/L 0/S 1) in reserve
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
4:00:14 PM  (Reporting)  _RCA_ Artillery 1014976 Res.Fs.AB. 1, 900 Ulm, Pow:46, Count: 1(l 0/L 0/S 1) relocating toward 900 Ulm
4:00:14 PM  (Reporting)  _RCA_ Arty 1014976 Res.Fs.AB. 1, 900 Ulm, Pow:46, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supply 1016905 Lager, 1151 Brenner, Pow:0, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
4:00:14 PM  (Reporting)  _RCA_ Resupplying 1016905 Lager, 1151 Brenner, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004700 Frimont' Force, 1152 Innsbruck, Pow:871, Count: 9(l 6/L 6/S 3)
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 339 Austria
4:00:14 PM  (Reporting)  _GTU_ 1004700 Frimont' Force, 1152 Innsbruck, Pow:871, Count: 10(l 6/L 6/S 4) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:00:14 PM  (Reporting)  _GTU_ Finished merge 1 now
4:00:14 PM  (Reporting)  _GTU_ Frimont' Force gathering toward primary region (short distance)
4:00:14 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 900 Ulm Gather to region: 900 Ulm
4:00:14 PM  (Reporting)  Ended AI Gather Units 7 ms
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  _GTG_ 1004797 Peterwardein Grenzer, 1700 Peterwardein, Pow:514, Count: 5(l 3/L 2/S 2) is garrisoning 1700 Peterwardein and will absorb 1017194 Peterwardein Grenzer
4:00:14 PM  (Reporting)  Ended GatherGarrisons 13 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1004506 Stadtgarnison Memmingen, 1158 Linz, Pow:30, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 934 Muenchen
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4840, Region: 926 Memmingen
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 934 Muenchen
4:00:14 PM  (Reporting)  1004506-Stadtgarnison Memmingen Power:30 Health:100% Linz>Muenchen Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 32500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1017200 Italienische Armee, 1152 Innsbruck, Pow:49, Count: 2(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10725, Region: 1152 Innsbruck
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10725, Region: 1152 Innsbruck
4:00:14 PM  (Reporting)  1017200-Italienische Armee Power:49 Health:58% Innsbruck>Innsbruck Mission:Garrison Fitness:65% Need:0 Threat:2 GoalValue: 10725
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1004700 Frimont' Force, 1152 Innsbruck, Pow:871, Count: 10(l 6/L 6/S 4)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 900 Ulm
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 900 Ulm
4:00:14 PM  (Reporting)  1004700-Frimont' Force Power:871 Health:89% Innsbruck>Ulm Mission:Gather to GHQ Fitness:50% Need:461 Threat:777 GoalValue: 125
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1017201 B-A Nachschub 1, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 46000, Region: 1152 Innsbruck
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 46000, Region: 1152 Innsbruck
4:00:14 PM  (Reporting)  1017201-B-A Nachschub 1 Power:0 Health:100% Innsbruck>Innsbruck Mission:Build Depot Fitness:92% Need:0 Threat:2 GoalValue: 46000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1008490 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1004797 Hessen-Homburg' Force, 1700 Peterwardein, Pow:598, Count: 6(l 3/L 3/S 2)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 25000, Region: 1700 Peterwardein
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 10900, Region: 1696 Slavonski Brod
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 19000, Region: 1693 Agram
4:00:14 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 19500, Region: 1699 Eszek
4:00:14 PM  (Reporting)  Agenda  5  : Agenda: Garrison, Value: 10800, Region: 1648 Sibenik
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 19000, Region: 1693 Agram
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 900 Ulm in theater 343 Poland
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014411 PB. 1 und PB. 2, 1373 Lublin, Pow:2, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1373 Lublin
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1373 Lublin
4:00:14 PM  (Reporting)  1014411-PB. 1 und PB. 2 Power:2 Health:100% Lublin>Lublin Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015103 1. Korvettedivision, 3934 Commerce, Pow:45, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
4:00:14 PM  (Reporting)  1015103-1. Korvettedivision Power:45 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.96 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1008471 Adria Geshwader, 3929 Adriatic Sea Trade, Pow:18, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
4:00:14 PM  (Reporting)  1008471-Adria Geshwader Power:18 Health:100% Adriatic Sea Trade>Adriatic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.32 - Core:5.00 - Nav:1.45) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.72) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  _SSU_ 1017203 II. Austrian Detachment, 1152 Innsbruck, Pow:74, Count: 2(l 0/L 0/S 2) created in region and locked (garrisoning)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 71 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 12 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 4 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 4 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 12 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:00:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda AutoMerge
4:00:14 PM  (Reporting)  AI Process done in  21547 ms
4:00:14 PM  (Reporting)  Processing  1000005 Prussia
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 403 Expected 95 Balance -7
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 2847 Expected 66 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Very Low Stock 16 Expected 66 Balance -7
4:00:14 PM  (Reporting)  War supplies Availability Plentiful Stock 259 Expected 48 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Engagment Points Availability Plentiful Stock 90 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 334 Expected 19 Balance 0
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 7 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Proposing to 1000009 Brunswick
4:00:14 PM  (Reporting)  Checking 3 Promise Local Support
4:00:14 PM  (Reporting)  Still checking 3 Promise Local Support
4:00:14 PM  (Reporting)  Item is a Various entry, chance 5
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Promise Local Support toward Brunswick chance 5
4:00:14 PM  (Reporting)  Proposing to 1000017 Saxony
4:00:14 PM  (Reporting)  Proposing to 1000001 France
4:00:14 PM  (Reporting)  Checking 23 Request Supply Right
4:00:14 PM  (Reporting)  Still checking 23 Request Supply Right
4:00:14 PM  (Reporting)  Item is a Various entry, chance 0
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward France chance 0
4:00:14 PM  (Reporting)  Proposing to 1000001 France
4:00:14 PM  (Reporting)  Checking 50 Degrade Relationship
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
4:00:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 585 Ivrea
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 384 Montlucon
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4114 Irish Sea
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 28 Limerick
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2221 Ash Sharqat
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 2580 Reval
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 957 Parchim
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3821 Abu Qurayn
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 768 Tirlemont
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2146 Diyarbakir
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 1285 Ineu
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1935 Gythion
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1131 Neuhaus
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4204 Peenemunde
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2172 Caldyran
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1301 Deva
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3582 Nevynominsk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1412 Graudenz
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 824 Oldenburg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 331 Auch
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3774 Souk Ahras
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 683 Melfi
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4203 Stralsund Channel
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2094 Bayburt
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3936 Shannon Estuary
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1140 Trebitsch
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 649 Livorno
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4004 Iskar Confluent
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2171 Muradiye
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3105 Krasnopilya
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1650 Bihac
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 430 Manosque
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2926 Demyansk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3124 Valky
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4129 Beachy Head
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 4014 Peipus
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1383 Inowroclaw
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1338 Brzenany
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3547 Kugoyeyskaya
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4380 Central Mediterranean Sea
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1462 Tondern
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3515 Primorskoye
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1256 Mukhatchevo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1574 Amael
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2014 Kaman
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 1957 Balikesir
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2185 Sirnak
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 342 Montauban
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4384 Golfo di Taranto
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2584 Kunda
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1926 Athina
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4189 Dogger Bank
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 251 Bejar
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2037 Kirrikale
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4262 Baie de Bourgneuf
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1838 Vidin
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2938 Mechtchov
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2050 Bafra
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4246 Bottniska Viken
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4022 Soula Confluent
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3477 Surovikino
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3397 Romodanovo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2831 Nemirov
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 636 Ferrara
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2655 Vijaka
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 587 Torino
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 627 Venezia
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1509 Skien
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 4387 Calabrian Sea
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2251 Digla
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4437 South Ionian Sea
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2650 Seredka
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2080 Alucra
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 973 Berlin
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2988 Suzdal
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4157 Kragefjord
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3553 Timashevsk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2937 Sukhininchi
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3408 Sura
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2597 Volossovo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2267 Al Basra
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3978 Elbe
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2795 Berdidchev
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 850 Cuxhaven
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2075 Erbaa
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3982 Moldau Confluent
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4022 Soula Confluent
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4194 Viskan Bay
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3901 Louisiana
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1478 Aalborg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3078 Dmitryev Lgovsky
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 72 % to be played in 1351 Kattowice
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 33 target region was 4074 Hardangerfjord
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 702 Oristano
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1701 Vukovar
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 833 Guettersloh
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4228 Braviken
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3861 Paphos
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4311 Costa del Azahar
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4101 Tramore Bay
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3253 Vakhtan
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3846 Nafoura
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 835 Dortmund
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4221 Niemen Haf
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 3968 Rhine Estuary
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 861 Hannover
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3592 Stepnoye
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 33 target region was 3990 Pilica Confluent
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3816 Al Kuhms
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 962 Stralsund
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 854 Stade
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4358 Golfo di Policastro
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1522 Sarpsborg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2993 Moskwa
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 36 Brora
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 193 Pistorga
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 818 Mainz
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3904 Saint Domingue
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3290 Kaumov
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3571 Krymsk
4:00:14 PM  (Reporting)  Ended HandleRegionsDecisions 3710 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 259
4:00:14 PM  (Reporting)  Money Level 3 Amount 403
4:00:14 PM  (Reporting)  Conscripts Level 1 Amount 16
4:00:14 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
4:00:14 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
4:00:14 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
4:00:14 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
4:00:14 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
4:00:14 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
4:00:14 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
4:00:14 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
4:00:14 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 126
4:00:14 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
4:00:14 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
4:00:14 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
4:00:14 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
4:00:14 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
4:00:14 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
4:00:14 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
4:00:14 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 117
4:00:14 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
4:00:14 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 99
4:00:14 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
4:00:14 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
4:00:14 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
4:00:14 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
4:00:14 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
4:00:14 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 108
4:00:14 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
4:00:14 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
4:00:14 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
4:00:14 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
4:00:14 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
4:00:14 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
4:00:14 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
4:00:14 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
4:00:14 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
4:00:14 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
4:00:14 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 54
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 379 Coastal Battery 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 259 72 Money 403 480
4:00:14 PM  (Reporting)  Picking 350 Grenadier Brigade 1805
4:00:14 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 259 0 Money 403 216
4:00:14 PM  (Reporting)  Picking 369 National Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 259 0 Money 403 144
4:00:14 PM  (Reporting)  Picking 369 National Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 259 0 Money 403 144
4:00:14 PM  (Reporting)  Picking 359 Guard Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 16 34 WSU 259 68 Money 403 280
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 39 ms
4:00:14 PM  (Reporting)  AI Process done in  4179 ms
4:00:14 PM  (Reporting)  Processing  1000006 Spain
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:00:14 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
4:00:14 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
4:00:14 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
4:00:14 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
4:00:14 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
4:00:14 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
4:00:14 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
4:00:14 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:00:14 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
4:00:14 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
4:00:14 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
4:00:14 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
4:00:14 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 2991 OppPow Land: 1709 OwnPow Nav : 143 OppPow Nav : 1473
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 1.12 1.12 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 146 > 194
4:00:14 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2247 OppPow Land: 409 OwnPow Nav : 562 OppPow Nav : 636
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 4.55 5.00 Ratio Nav/NavCore: 0.73 5.00 Reg Count: 186 > 226
4:00:14 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 543 OppPow Land: 43 OwnPow Nav : 581 OppPow Nav : 1409
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.40 0.57 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
4:00:14 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1994 OppPow Land: 248 OwnPow Nav : 167 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:00:14 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 254 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
4:00:14 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 27 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:00:14 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 132 OppPow Land: 0 OwnPow Nav : 245 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
4:00:14 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 685 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 951
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 1.91 Reg Count: 392 > 494
4:00:14 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 331 OppPow Land: 0 OwnPow Nav : 576 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
4:00:14 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:00:14 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
4:00:14 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:00:14 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:00:14 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 129 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
4:00:14 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 763 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
4:00:14 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 392 OwnPow Nav : 310 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
4:00:14 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 544 OppPow Land: 638 OwnPow Nav : 383 OppPow Nav : 1744
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.54 0.66 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
4:00:14 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 134 OppPow Land: 9 OwnPow Nav : 70 OppPow Nav : 272
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
4:00:14 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 191 OppPow Land: 0 OwnPow Nav : 39 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
4:00:14 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 2996 OppPow Land: 2953 OwnPow Nav : 3228 OppPow Nav : 9583
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
4:00:14 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 897 OppPow Land: 9 OwnPow Nav : 108 OppPow Nav : 1746
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 3.18 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
4:00:14 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1524 OppPow Land: 341 OwnPow Nav : 426 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 3.79 Reg Count: 200 > 526
4:00:14 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
4:00:14 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 464 OppPow Nav : 985
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
4:00:14 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 72 OppPow Land: 232 OwnPow Nav : 280 OppPow Nav : 984
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
4:00:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2008 ms
4:00:14 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 1342 Expected 99 Balance -9
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 2499 Expected 69 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Average Stock 84 Expected 69 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Very High Stock 211 Expected 69 Balance -8
4:00:14 PM  (Reporting)  War supplies Availability Average Stock 64 Expected 50 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Engagment Points Availability Plentiful Stock 105 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 689 Expected 20 Balance 0
4:00:14 PM  (Reporting)    1014427 1 Escuadra de Fregata Agenda Kept Agenda: Prep. Amphibious, Value: 32600, Region: 230 Cartagena EndTurn 2682
4:00:14 PM  (Reporting)    1016921 II. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce EndTurn 2676
4:00:14 PM  (Reporting)    1016119 Adventoria Sq. Agenda Kept Agenda: Resupply, Value: 9200, Region: 130 Bristol EndTurn 2676
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 6000
4:00:14 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 5915
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4680
4:00:14 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2900
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2745
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
4:00:14 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 800
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:00:14 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
4:00:14 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 543 Overall power (enemies): 43 Ratio: 0.40
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4
4:00:14 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 581 Overall power (enemies): 1409 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 2991 Overall power (enemies): 1709 Ratio: 1.12
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1254
4:00:14 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 143 Overall power (enemies): 1473 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 685 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 951 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 544 Overall power (enemies): 638 Ratio: 0.54
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  300
4:00:14 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 383 Overall power (enemies): 1744 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2247 Overall power (enemies): 409 Ratio: 4.55
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13805
4:00:14 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 562 Overall power (enemies): 636 Nav Ratio: 0.73
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1994 Overall power (enemies): 248 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1407
4:00:14 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 167 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 392 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  74
4:00:14 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 331 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 576 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 254 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 129 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 132 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 245 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 763 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 27 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 134 Overall power (enemies): 9 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
4:00:14 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 272 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 280 Overall power (enemies): 984 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 464 Overall power (enemies): 985 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 426 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 108 Overall power (enemies): 1746 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3228 Overall power (enemies): 9583 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 39 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 581 Overall power (enemies): 1409 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 143 Overall power (enemies): 1473 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 951 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 383 Overall power (enemies): 1744 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 562 Overall power (enemies): 636 Nav Ratio: 0.73
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 167 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 576 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 245 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 272 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 280 Overall power (enemies): 984 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 464 Overall power (enemies): 985 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 426 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 108 Overall power (enemies): 1746 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3228 Overall power (enemies): 9583 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 39 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Land Theaters Special Regions ***
4:00:14 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 420 Toulon
4:00:14 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Cardiff Max Val: London Naval Gathering: 118 London
4:00:14 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 852 Bremen
4:00:14 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
4:00:14 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 230 Cartagena
4:00:14 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
4:00:14 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
4:00:14 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
4:00:14 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
4:00:14 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
4:00:14 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
4:00:14 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
4:00:14 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
4:00:14 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
4:00:14 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
4:00:14 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
4:00:14 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
4:00:14 PM  (Reporting)  Final Gather Region for  340 Alpes : 534 Paris
4:00:14 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended InitAndDumpData Spain 3585 ms
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 14 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  Checking wars, we have 1 underway
4:00:14 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -20 for us as viewing faction
4:00:14 PM  (Reporting)  AcceptChance 52 Rolled 89
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Proposing to 1000041 United States of America
4:00:14 PM  (Reporting)  Checking 66 Request Foreign Access
4:00:14 PM  (Reporting)  Still checking 66 Request Foreign Access
4:00:14 PM  (Reporting)  Item is a Various entry, chance 10
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward United States of America chance 10
4:00:14 PM  (Reporting)  Proposing to 1000001 France
4:00:14 PM  (Reporting)  Checking 0 Propose State Visit
4:00:14 PM  (Reporting)  Still checking 0 Propose State Visit
4:00:14 PM  (Reporting)  Item is a Various entry, chance 39
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward France chance 39
4:00:14 PM  (Reporting)  Proposing to 1000042 Haitians
4:00:14 PM  (Reporting)  Checking 66 Request Foreign Access
4:00:14 PM  (Reporting)  Still checking 66 Request Foreign Access
4:00:14 PM  (Reporting)  Item is a Various entry, chance -5
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Haitians chance -5
4:00:14 PM  (Reporting)  Proposing to 1000028 Algeria
4:00:14 PM  (Reporting)  Checking 0 Propose State Visit
4:00:14 PM  (Reporting)  Still checking 0 Propose State Visit
4:00:14 PM  (Reporting)  Item is a Various entry, chance -3
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Algeria chance -3
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
4:00:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4402 Mare Adriatico
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3035 Sasovo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 385 Issoudun
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 784 Vlissingen
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4319 Cabrera
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3782 Nabeul
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4108 Cardigan Bay
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 3199 Mohyliv
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 968 Stettin
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 3798 Sfax
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 24 target region was 3867 Kashpirovka
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1735 Tirana
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4128 Isle of Wight
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4547 Persian Gulf
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1876 Edirne
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 2156 Dulq
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 892 Karlsruhe
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 995 Erfurt
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3385 Isheevka
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 555 Charleville Mezieres
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3566 Anapa
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 1516 Harddanger
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4077 Southeastern Orkneys
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 13 Kildare
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 737 Airolo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4086 Sea of Ireland
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4323 Ras El Mar
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 132 Reading
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 1345 Stanislau
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2057 Kozakli
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 3997 Traun Confluent
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3287 Bogorodsk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 72 Carlisle
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1674 Sarajevo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 601 Rapallo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 24 target region was 4564 Sea of Ceylon
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4426 West Gulf of Syrta
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3586 Novoselitskoye
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 148 Elvas
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1947 Bandirma
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 531 Rouen
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3476 Oblivskaya
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 861 Hannover
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 3592 Stepnoye
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 24 target region was 823 Aurich
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 129 target region was 180 Zamora
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3991 Vaennern
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 29 target region was 3895 Great Lakes
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4355 Tyrrhenean Sea
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4436 Southwestern Ionian Sea
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2170 Ercis
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 1303 Klausenburg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3884 Sibir
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2941 Loukhnov
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 936 Rosenheim
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4502 Bosphore
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2972 Mojaisk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 129 target region was 1270 Satu Mare
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 468 Belfort
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 35 Durness
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3521 Kopanovka
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 605 Gisa
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 62 Glasgow
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 15 % to be played in 211 Gibraltar
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 154 target region was 199 Guernica
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 137 Brighton
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 29 target region was 3973 Main Confluent
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 3358 Tsna
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2246 Gassan
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3445 Novo Petrovsk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 188 Valladolid
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 587 Torino
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 3431 Shikany
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 3791 El Jem
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1045 Puck
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 120 Yarmouth
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2527 Lyubokaj
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 949 Luebeck
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 996 Weimar
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 1598 Sigtuna
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2028 Kastamonu
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4402 Mare Adriatico
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4043 Oka Confluent
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2207 Bane
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2943 Sytchevska
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2036 Kulu
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2520 Kroupki
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 29 target region was 689 Matera
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 680 Cassino
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 899 Ueberlingen
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 43 Inverness
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 1810 Galatz
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1702 Belgrade
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 5 Sligo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 3894 East Coast
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2903 Zolotonoscha
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3966 Po
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4268 Atlantic Ocean
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 695 Locri
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 1026 Brieg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1086 Klozberg
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1255 Ujgorod
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3759 Bejaia
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 250 Plasencia
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4331 Golfe du Lion
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 24 target region was 1033 Greiffenhagen
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 3880 Kazan
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2987 Kolchugino
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 7 target region was 3730 Melilla
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2891 Kanotop
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3547 Kugoyeyskaya
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1765 Craiova
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 572 Saint Die
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 1006 Dresden
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 554 Guise
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 3000 Vokhtoga
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 4519 Gulf of Taganrog
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1137 Olmuetz
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1314 Alba Julia
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1705 Paracin
4:00:14 PM  (Reporting)  Ended HandleRegionsDecisions 4465 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 64
4:00:14 PM  (Reporting)  Money Level 6 Amount 1342
4:00:14 PM  (Reporting)  Conscripts Level 3 Amount 211
4:00:14 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
4:00:14 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
4:00:14 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
4:00:14 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
4:00:14 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
4:00:14 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 11
4:00:14 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 19
4:00:14 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
4:00:14 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
4:00:14 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
4:00:14 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 26
4:00:14 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
4:00:14 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
4:00:14 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 4
4:00:14 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 2
4:00:14 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 2
4:00:14 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 7
4:00:14 PM  (Reporting)  Number of Draw 11
4:00:14 PM  (Reporting)  Picking 251 Depot Garrison 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 211 360 WSU 64 0 Money 1342 144
4:00:14 PM  (Reporting)  Picking 251 Depot Garrison 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 211 360 WSU 64 0 Money 1342 144
4:00:14 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 211 360 WSU 64 0 Money 1342 180
4:00:14 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:00:14 PM  (Reporting)  _BNU Buying Unit Colonial  Lancers Brigade 1805 Family ID Raider Area Recruitment Area: Spanish Colonies
4:00:14 PM  (Reporting)  Picking 266 Pontoon Bridges
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:00:14 PM  (Reporting)  _BNU Buying Unit Pontoon Bridges Family ID Engineer Area Recruitment Area: Spain
4:00:14 PM  (Reporting)  Picking 251 Depot Garrison 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 211 464 WSU 64 0 Money 1342 428
4:00:14 PM  (Reporting)  Picking 226 Walloon Guard Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 211 464 WSU 64 0 Money 1342 524
4:00:14 PM  (Reporting)  Picking 252 Invalid Garrison 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 211 464 WSU 64 0 Money 1342 428
4:00:14 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 211 224 WSU 64 0 Money 1342 428
4:00:14 PM  (Reporting)  Picking 243 Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 211 224 WSU 64 0 Money 1342 428
4:00:14 PM  (Reporting)  Picking 251 Depot Garrison 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 211 464 WSU 64 0 Money 1342 428
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 2 59 ms
4:00:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:00:14 PM  (Reporting)  _MFC_ Merging 1014205 3rd Transport Sq. into 1016684 Minerva Sq.
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016684 II. Fleet
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014829 Escano's Fleet
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014206 Cordova's Fleet
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014212 S. Trinidad Sq.
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013522 R. Luisa Sq.
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016922 Ardilla Sq.
4:00:14 PM  (Reporting)  Ended ManageFleetsComposition 489 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:00:14 PM  (Reporting)  1004046 Cuerpo Africa, 3722 Ceuta, Pow:86, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
4:00:14 PM  (Reporting)  1015618 Don Federico Gravina, 230 Cartagena, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
4:00:14 PM  (Reporting)  1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
4:00:14 PM  (Reporting)  1016918 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
4:00:14 PM  (Reporting)  1003988 Cuerpo Oriental, 269 Valencia, Pow:160, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
4:00:14 PM  (Reporting)  1015910 1 Brigada de Caballera, 307 Barcelona, Pow:12, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:00:14 PM  (Reporting)  Ended CallFleet 1 ms
4:00:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:00:14 PM  (Reporting)  _LFG_ 1008454 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010793 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010777 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010804 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008437 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004206 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010601 Guarnicin de Cadiz, 212 Cadiz, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010673 Guarnicin de Sevilla, 215 Sevilla, Pow:113, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004226 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010618 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004216 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004233 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008443 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004253 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010659 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010679 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010647 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010757 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004183 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010700 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010774 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004243 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004285 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010687 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004263 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010768 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004295 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010771 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010856 Guarnicin de La Plata, 3911 La Plata, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010711 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004163 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004290 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010635 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004173 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004280 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1004273 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010584 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010848 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010823 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008460 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1010820 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  Ended LockFixedGroups 2 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  _SSU_ 1017115 2nd Engineer Rgt, 223 Granada, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1015901 II. Spanish Detachment, 276 Madrid, Pow:9, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:00:14 PM  (Reporting)  Ended GarrisonBorders 486 ms
4:00:14 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:00:14 PM  (Reporting)  _ESR_ 336 Theater_Spanish_Peninsula 230 Cartagena Staging Value: 510
4:00:14 PM  (Reporting)  _ESR_ 338 Theater_Italia 678 Napoli Staging Value: 440
4:00:14 PM  (Reporting)  _ESR_ 352 Theater_North_Africa 3722 Ceuta Staging Value: 306
4:00:14 PM  (Reporting)  _ESR_ Amphibious Staging Region: 230 Cartagena Preparing a Landing on: 211 Gibraltar
4:00:14 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
4:00:14 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
4:00:14 PM  (Reporting)  Ended ProcessAgents Spain 224 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 2 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 62 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 63 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 64 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  CheckForLandResupply 2a Batteria a Caballo will resupply, in region 534 Paris
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 5 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 30 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 61 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFA_ 1016684 II. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 130 Bristol
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 27 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 2 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 12 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 8 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 85 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 87 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 89 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 7 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 2 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1004095 Marques de Villacampo is now in Privileged Combine in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
4:00:14 PM  (Reporting)  _PCO_ Brigada Mil. 18a has been merged into 1004095 Marques de Villacampo(Marques de Villacampo) in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
4:00:14 PM  (Reporting)  _PCO_ Brigada Hispaniola has been merged into 1004095 Marques de Villacampo(Marques de Villacampo) in 1004094 Cuerpo Hispaniola 3905 Santo Domingo
4:00:14 PM  (Reporting)  _PCO_ 1004095 Marques de Villacampo 5 has his Privileged Combine status revoked 1004094 Cuerpo Hispaniola 3905 Santo Domingo
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 18 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 2 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 0 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 63 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
4:00:14 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
4:00:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 10900, Region: 3902 Cuba
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 16 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  _PGS_ Gathered this stack 1003866 Esercito de Espana, 276 Madrid, Pow:157, Count: 4(l 3/L 1/S 1)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  _PCO_ 1003957 Marques de La Romana is now in Privileged Combine in 1003954 Cuerpo Sur 256 Talavera
4:00:14 PM  (Reporting)  _PCO_ 1003957 Marques de La Romana 1 has his Privileged Combine status revoked 1003954 Cuerpo Sur 256 Talavera
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 14 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 25 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 2 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  _GAO_ Step 1 1015696 III. Spanish Detachment, 182 Leon, Pow:25, Count: 3(l 0/L 2/S 1) is garrisoning region 182 Leon SelfVal 398
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 13532, Region: 182 Leon
4:00:14 PM  (Reporting)  _GAO_ Step 2 1017214 Spanish Detachment, 224 Malaga, Pow:35, Count: 1(l 0/L 1/S 0) is garrisoning region 224 Malaga New PickVal 0
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 4727, Region: 224 Malaga
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 30 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 41 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015618 Don Federico Gravina selected
4:00:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Leader 1015618 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
4:00:14 PM  (Reporting)  Ended Check Leaders 62 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 25 ms
4:00:14 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
4:00:14 PM  (Reporting)  1014206 Cordova's Fleet, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0) Agenda: Prep. Amphibious, Value: 32200, Region: 230 Cartagena
4:00:14 PM  (Reporting)  _AMS_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 1037
4:00:14 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
4:00:14 PM  (Reporting)  _AMS_ Transports points gathered: 6 and en route: 0
4:00:14 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 6 Allowed Land strength: 58
4:00:14 PM  (Reporting)  1017214 Spanish Detachment, 224 Malaga, Pow:35, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 64400, Region: 230 Cartagena
4:00:14 PM  (Reporting)  _AMS_ Also Gathering: 35 additional cbt pts
4:00:14 PM  (Reporting)  Ended AmpibiousStaging 55 ms
4:00:14 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
4:00:14 PM  (Reporting)  _AML_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 1037 Gathered 0
4:00:14 PM  (Reporting)  _AML_ Transports points gathered: 6 and en route: 0
4:00:14 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 Capacity: 6
4:00:14 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFA_ 1014829 Escano's Fleet has been given the mission Agenda: Naval Superiority, Value: 14696, Region: 4305 Strait of Gibraltar
4:00:14 PM  (Reporting)  _AFA_ 1017104 1 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 305 Tarragona
4:00:14 PM  (Reporting)  _AFA_ 1014206 Cordova's Fleet has been given the mission Agenda: Naval Superiority, Value: 5088, Region: 4305 Strait of Gibraltar
4:00:14 PM  (Reporting)  _AFA_ 1014427 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 230 Cartagena
4:00:14 PM  (Reporting)  _AFA_ 1017110 2 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 215 Sevilla
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 160 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 149
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  _BDA_ - Build Depot 1016917 Provisiones Real, 256 Talavera, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Talavera
4:00:14 PM  (Reporting)  Agenda: Build Depot, Value: 42500, Region: 256 Talavera
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  _BDA_ - Build Depot 1016918 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Valencia
4:00:14 PM  (Reporting)  Agenda: Build Depot, Value: 42500, Region: 269 Valencia
4:00:14 PM  (Reporting)  _BDA_ 10 groups can build a depot in theater Theater_Spanish_Peninsula
4:00:14 PM  (Reporting)  _BDA_ 32  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 178 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  CheckForLandResupply 1 Debiles will resupply, in region 215 Sevilla
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 4 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  1004009 Cuerpo Centro, 224 Malaga, Pow:316, Count: 2(l 1/L 2/S 0) Agenda: Keep Position, Value: 7400, Region: 224 Malaga
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 30 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 1 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 3 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 0 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 2 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 45 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 45 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 46 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 1 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 2 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 37 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 1 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
4:00:14 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_North_Africa
4:00:14 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 33 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 4 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 14 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 1 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 10 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 1 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015618 Don Federico Gravina selected
4:00:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Leader 1015618 Don Federico Gravina redeployed from Paris to theater Theater_Spanish_Peninsula  in region 534 Paris
4:00:14 PM  (Reporting)  Ended Check Leaders 113 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
4:00:14 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
4:00:14 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
4:00:14 PM  (Reporting)  Ended Build Depots Assets 6 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 7 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 1 ms
4:00:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:00:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:00:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:00:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Entering Build Depots Assets
4:00:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:00:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:00:14 PM  (Reporting)  Ended Split Supports
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:00:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 12 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 16454 AllOppPowLand: 6983 AllOwnPowNav: 7589 AllOppPowNav 19783
4:00:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 0.40 Land Core Ratio: 0.57  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1013528 2a Batteria a Caballo (Pow.42)
4:00:14 PM  (Reporting)  1015618 Don Federico Gravina (Pow.0)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 542 Amiens Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 560 Reims Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 531 Rouen Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 420 Toulon Pick 25 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 456 Macon Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 454 Lyon Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 87 Land Ratio: 1.12 Land Core Ratio: 1.12  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 130 Bristol Pick 30 SelfVal 240 Need 60  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 861 Hannover Pick 84 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.54 Land Core Ratio: 0.66  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1004094 Cuerpo Hispaniola (Pow.39)
4:00:14 PM  (Reporting)  1004063 Cuerpo Cuba (Pow.270)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
4:00:14 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 127 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 17 has enough garrison (Value: 142) - evaluation skipped
4:00:14 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 181 Need 171  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 53 Enemy armies: 2 Land Ratio: 4.55 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1017214 Brigada Husares (Pow.35)
4:00:14 PM  (Reporting)  1004009 Castanos' Force (Pow.316)
4:00:14 PM  (Reporting)  1014422 1 Debiles (Pow.10)
4:00:14 PM  (Reporting)  1017115 2nd Engineer Rgt (Pow.0)
4:00:14 PM  (Reporting)  1017213 Spanish Detachment (Pow.22)
4:00:14 PM  (Reporting)  1017212 Spanish Detachment (Pow.22)
4:00:14 PM  (Reporting)  1017210 Spanish Detachment (Pow.22)
4:00:14 PM  (Reporting)  1017207 Spanish Detachment (Pow.22)
4:00:14 PM  (Reporting)  1014091 Palma Milita (Pow.38)
4:00:14 PM  (Reporting)  1016918 Provisiones Valencia (Pow.0)
4:00:14 PM  (Reporting)  1003988 Cuerpo Oriental (Pow.160)
4:00:14 PM  (Reporting)  1016917 Provisiones Real (Pow.0)
4:00:14 PM  (Reporting)  1003954 Cuerpo Sur (Pow.291)
4:00:14 PM  (Reporting)  1015901 II. Spanish Detachment (Pow.9)
4:00:14 PM  (Reporting)  1003866 Esercito de Espana (Pow.157)
4:00:14 PM  (Reporting)  1015910 1 Brigada de Caballera (Pow.12)
4:00:14 PM  (Reporting)  1017209 Spanish Detachment (Pow.8)
4:00:14 PM  (Reporting)  1017208 Spanish Detachment (Pow.8)
4:00:14 PM  (Reporting)  1017211 Spanish Detachment (Pow.20)
4:00:14 PM  (Reporting)  1017206 Spanish Detachment (Pow.20)
4:00:14 PM  (Reporting)  1015696 III. Spanish Detachment (Pow.25)
4:00:14 PM  (Reporting)  1014823 Blake' Force (Pow.386)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 294) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 215 Sevilla Pick 49 has enough garrison (Value: 113) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 276 Madrid Pick 16 has enough garrison (Value: 64) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 2 has enough garrison (Value: 31) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 223 Granada Pick 6 has enough garrison (Value: 35) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 263 Toledo Pick 6 has enough garrison (Value: 9) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 200) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 182 Leon Pick 5 has enough garrison (Value: 34) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 221 Cordoba Pick 8 has enough garrison (Value: 75) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 194 Burgos Pick 3 has enough garrison (Value: 31) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 150) - evaluation skipped
4:00:14 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 215 Need 1037  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 248) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 487 Need 101  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1004046 Cuerpo Africa (Pow.86)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3730 Melilla Pick 21 has enough garrison (Value: 215) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 39 has enough garrison (Value: 215) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 773 Ghent Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
4:00:14 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
4:00:14 PM  (Reporting)  1016122 Don Miguel de La Pena (Pow.137)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 451 Geneve Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 179 Need 60  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 19 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1004046 Cuerpo Africa (Pow.86)
4:00:14 PM  (Reporting)  1017214 Brigada Husares (Pow.35)
4:00:14 PM  (Reporting)  1004009 Castanos' Force (Pow.316)
4:00:14 PM  (Reporting)  1014091 Palma Milita (Pow.38)
4:00:14 PM  (Reporting)  1016918 Provisiones Valencia (Pow.0)
4:00:14 PM  (Reporting)  1003988 Cuerpo Oriental (Pow.160)
4:00:14 PM  (Reporting)  1015910 1 Brigada de Caballera (Pow.12)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 487 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
4:00:14 PM  (Reporting)  Region 708 Palermo Pick 89 SelfVal 447 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 39 has enough garrison (Value: 215) - evaluation skipped
4:00:14 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 93 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Region 717 Siracusa Pick 8 SelfVal 74 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 200) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
4:00:14 PM  (Reporting)  Region 718 Valetta Pick 19 SelfVal 138 Need 347  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 3730 Melilla Pick 21 has enough garrison (Value: 215) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 420 Toulon Pick 25 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 104 Need 101  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
4:00:14 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 215 Need 1037  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 4 Enemy armies: 1 Land Ratio: 3.18 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
4:00:14 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
4:00:14 PM  (Reporting)  1016122 Don Miguel de La Pena (Pow.137)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 20 Enemy armies: 87 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1004046 Cuerpo Africa (Pow.86)
4:00:14 PM  (Reporting)  1013534 I. Spanish Detachment (Pow.149)
4:00:14 PM  (Reporting)  1014210 Vigodet' Force (Pow.212)
4:00:14 PM  (Reporting)  1016122 Don Miguel de La Pena (Pow.137)
4:00:14 PM  (Reporting)  1004094 Cuerpo Hispaniola (Pow.39)
4:00:14 PM  (Reporting)  1004063 Cuerpo Cuba (Pow.270)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Region 852 Bremen Pick 77 SelfVal 255 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 17 has enough garrison (Value: 142) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 497 Brest Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1805 Need 370  no group candidate found
4:00:14 PM  (Reporting)  Region 87 Liverpool Pick 14 SelfVal 70 Need 186  no group candidate found
4:00:14 PM  (Reporting)  Region 133 Portsmouth Pick 44 SelfVal 259 Need 90  no group candidate found
4:00:14 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
4:00:14 PM  (Reporting)  Region 98 Cardiff Pick 9 SelfVal 50 Need 377  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 357 Rochefort Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 542 Need 48  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 126 Plymouth Pick 17 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 130 Bristol Pick 30 SelfVal 240 Need 60  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 500 Lorient Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1020 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFA_ 1016922 Ardilla Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1015120 S. Carlos Sq. chance: 1 failed.
4:00:14 PM  (Reporting)  _AFA_ 1015120 S. Carlos Sq. has been given the mission Agenda: Naval Docking, Value: 756, Region: 118 London
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 76 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFA_ 1013522 R. Luisa Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFA_ 1014212 S. Trinidad Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4275, Region: 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFA_ 1016119 Adventoria Sq. has been given the mission Agenda: Resupply, Value: 9900, Region: 130 Bristol
4:00:14 PM  (Reporting)  _AFA_ 1016119 Adventoria Sq. has been given the mission Agenda: Naval Docking, Value: 828, Region: 550 Boulogne
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1008407 Escuadra de Cuba chance: 0 failed.
4:00:14 PM  (Reporting)  _AFA_ 1008407 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 2158, Region: 550 Boulogne
4:00:14 PM  (Reporting)  _AFA_ 1017217 Buenavista Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 500, Region: 3930 Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFA_ 1017218 Covadonga Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 500, Region: 3928 Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1016921 I. Fleet chance: 2 failed.
4:00:14 PM  (Reporting)  _AFA_ 1016921 I. Fleet has been given the mission Agenda: Naval Docking, Value: 3240, Region: 550 Boulogne
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 551 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 30 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:00:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
4:00:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:00:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:00:14 PM  (Reporting)  Leader 1015618 Don Federico Gravina relocated to 276 Madrid
4:00:14 PM  (Reporting)  Ended Collect Leaders 2 ms
4:00:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:00:14 PM  (Reporting)  _RWI__A 1016921 I. Fleet, 4257 Atlantic Ocean, Pow:149, Count: 4(l 0/L 4/S 0) was targeting 550 Boulogne interest 5 , aborting an agenda.
4:00:14 PM  (Reporting)  _RWI__A 1008407 Escuadra de Cuba, 4553 Sea of Cuba, Pow:142, Count: 3(l 1/L 1/S 1) was targeting 550 Boulogne interest 5 , aborting an agenda.
4:00:14 PM  (Reporting)  _RWI__A 1016119 Adventoria Sq., 4110 Bristol Channel, Pow:15, Count: 1(l 0/L 1/S 0) was targeting 550 Boulogne interest 5 , aborting an agenda.
4:00:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.40 - Core:0.57 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1013528 2a Batteria a Caballo, 534 Paris, Pow:42, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 534 Paris
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 534 Paris
4:00:14 PM  (Reporting)  1013528-2a Batteria a Caballo Power:42 Health:100% Paris>Paris Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:1.12 - Core:1.12 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016684 II. Fleet, 130 Bristol, Pow:45, Count: 2(l 0/L 2/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 130 Bristol
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 130 Bristol
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016684 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
4:00:14 PM  (Reporting)  1016684-II. Fleet Power:45 Health:100% Bristol>Bristol Mission:Resupply Fitness:100% Need:60 Threat:14 GoalValue: 20000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016119 Adventoria Sq., 4110 Bristol Channel, Pow:15, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9200, Region: 130 Bristol
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 9900, Region: 130 Bristol
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9200, Region: 130 Bristol
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016119 Adventoria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
4:00:14 PM  (Reporting)  1016119-Adventoria Sq. Power:15 Health:100% Bristol Channel>Bristol Mission:Resupply Fitness:92% Need:60 Threat:14 GoalValue: 9200
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.54 - Core:0.66 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
4:00:14 PM  (Reporting)  _GTU_ 1004094 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:00:14 PM  (Reporting)  _GTU_ Finished merge 1 now
4:00:14 PM  (Reporting)  _GTU_ 1004094 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  Ended AI Gather Units 5 ms
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  _ATG__ 1004094 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
4:00:14 PM  (Reporting)  List of Agendas for 1004063 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
4:00:14 PM  (Reporting)  1004063-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1008407 Escuadra de Cuba, 4553 Sea of Cuba, Pow:142, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
4:00:14 PM  (Reporting)  List of Agendas for 1008407 Escuadra de Cuba, 4553 Sea of Cuba, Pow:142, Count: 3(l 1/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008407 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
4:00:14 PM  (Reporting)  1008407-Escuadra de Cuba Power:142 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1004094 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.55 - Core:5.00 - Nav:0.73) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
4:00:14 PM  (Reporting)  _GTU_ 1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ 1015910 1 Brigada de Caballera, 307 Barcelona, Pow:12, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:00:14 PM  (Reporting)  _GTU_ Starting merge 2 at start
4:00:14 PM  (Reporting)  _GTU_ Finished merge 2 now
4:00:14 PM  (Reporting)  _GTU_ 1014091 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  _GTU_ 1015910 1 Brigada de Caballera, 307 Barcelona, Pow:12, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:00:14 PM  (Reporting)  Ended AI Gather Units 112 ms
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  _ATG__ 1003988 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
4:00:14 PM  (Reporting)  _ATG__ 1003954 Cuerpo Sur Talavera Going against objective: 211 Gibraltar
4:00:14 PM  (Reporting)  _ATG__ 1015618 Don Federico Gravina Madrid Going against objective: 212 Cadiz
4:00:14 PM  (Reporting)  _ATG__ 1003866 Esercito de Espana Madrid Going against objective: 211 Gibraltar
4:00:14 PM  (Reporting)  _ATG__ 1014823 Blake' Force Leon Going against objective: 211 Gibraltar
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 3 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014829 Escano's Fleet, 163 Coruna, Pow:317, Count: 5(l 2/L 3/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:00:14 PM  (Reporting)  1014829 Escano's Fleet, 163 Coruna, Pow:317, Count: 5(l 2/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
4:00:14 PM  (Reporting)  List of Agendas for 1014829 Escano's Fleet, 163 Coruna, Pow:317, Count: 5(l 2/L 3/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014829 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
4:00:14 PM  (Reporting)  1014829-Escano's Fleet Power:317 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014823 Blake' Force is doing nothing in Leon  Power: 386  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015696 III. Spanish Detachment, 182 Leon, Pow:25, Count: 3(l 0/L 2/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13532, Region: 182 Leon
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13532, Region: 182 Leon
4:00:14 PM  (Reporting)  1015696-III. Spanish Detachment Power:25 Health:100% Leon>Leon Mission:Garrison Fitness:68% Need:26 Threat:0 GoalValue: 13532
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015910 1 Brigada de Caballera is doing nothing in Barcelona  Power: 12  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1017104 1 Escuadra de Transport, 305 Tarragona, Pow:0, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 305 Tarragona
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 305 Tarragona
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1003866 Esercito de Espana is doing nothing in Madrid  Power: 157  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015618 Don Federico Gravina is doing nothing in Madrid  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1003954 Cuerpo Sur is doing nothing in Talavera  Power: 291  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016917 Provisiones Real, 256 Talavera, Pow:0, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42500, Region: 256 Talavera
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42500, Region: 256 Talavera
4:00:14 PM  (Reporting)  1016917-Provisiones Real Power:0 Health:100% Talavera>Talavera Mission:Build Depot Fitness:85% Need:60 Threat:0 GoalValue: 42500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1003988 Cuerpo Oriental is doing nothing in Valencia  Power: 160  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016918 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42500, Region: 269 Valencia
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42500, Region: 269 Valencia
4:00:14 PM  (Reporting)  1016918-Provisiones Valencia Power:0 Health:100% Valencia>Valencia Mission:Build Depot Fitness:85% Need:38 Threat:0 GoalValue: 42500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014091 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1010673 Guarnicin de Sevilla, 215 Sevilla, Pow:113, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014422 1 Debiles, 215 Sevilla, Pow:10, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 215 Sevilla
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 215 Sevilla
4:00:14 PM  (Reporting)  1014422-1 Debiles Power:10 Health:100% Sevilla>Sevilla Mission:Resupply Fitness:100% Need:6 Threat:88 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014206 Cordova's Fleet, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:00:14 PM  (Reporting)  1014206 Cordova's Fleet, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
4:00:14 PM  (Reporting)  List of Agendas for 1014206 Cordova's Fleet, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
4:00:14 PM  (Reporting)  1014206-Cordova's Fleet Power:100 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014427 1 Escuadra de Fregata, 230 Cartagena, Pow:3, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 40800, Region: 230 Cartagena
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 10000, Region: 230 Cartagena
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 230 Cartagena
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1017110 2 Escuadra de Transport, 215 Sevilla, Pow:0, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 215 Sevilla
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 215 Sevilla
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017110 2 Escuadra de Transport , destination,  is not in friendly water and the mission is not ignoring threats. 215 Sevilla
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1004009 Castanos' Force, 224 Malaga, Pow:316, Count: 2(l 1/L 2/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7400, Region: 224 Malaga
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7400, Region: 224 Malaga
4:00:14 PM  (Reporting)  1004009-Castanos' Force Power:316 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:73 Threat:80 GoalValue: 7400
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017214 Brigada Husares, 224 Malaga, Pow:35, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 224 Malaga
4:00:14 PM  (Reporting)  List of Agendas for 1017214 Brigada Husares, 224 Malaga, Pow:35, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4727, Region: 224 Malaga
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4727, Region: 224 Malaga
4:00:14 PM  (Reporting)  1017214-Brigada Husares Power:35 Health:100% Malaga>Malaga Mission:Garrison Fitness:61% Need:73 Threat:80 GoalValue: 4727
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1010820 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1004046 Cuerpo Africa is doing nothing in Ceuta  Power: 86  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1016122 Don Miguel de La Pena is doing nothing in La Plata  Power: 137  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014210 Vigodet' Force is doing nothing in La Plata  Power: 213  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1013534 I. Spanish Detachment is doing nothing in La Plata  Power: 149  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 340 Alpes
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:00:14 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
4:00:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:00:14 PM  (Reporting)  End of AI Gather Units
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016922 Ardilla Sq., 3934 Commerce, Pow:40, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
4:00:14 PM  (Reporting)  1016922 Ardilla Sq. Commerce Health: 100 % will target  1008407 Escuadra de Cuba
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016922 Ardilla Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
4:00:14 PM  (Reporting)  1016922-Ardilla Sq. Power:40 Health:100% Commerce>Sea of Cuba Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008460 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015120 S. Carlos Sq., 3935 Blockade, Pow:34, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 756, Region: 118 London
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 756, Region: 118 London
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015120 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
4:00:14 PM  (Reporting)  1015120-S. Carlos Sq. Power:34 Health:48% Blockade>London Mission:Naval Docking Fitness:84% Need:107 Threat:79 GoalValue: 756
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1017218 Covadonga Sq., 4257 Atlantic Ocean, Pow:39, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 500, Region: 3928 Western Mediterranean Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 500, Region: 3928 Western Mediterranean Trade
4:00:14 PM  (Reporting)  1017218-Covadonga Sq. Power:39 Health:100% Atlantic Ocean>Western Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:10% Need:0 Threat:0 GoalValue: 500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1017217 Buenavista Sq., 4257 Atlantic Ocean, Pow:26, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 500, Region: 3930 Central Mediterranean Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 500, Region: 3930 Central Mediterranean Trade
4:00:14 PM  (Reporting)  1017217-Buenavista Sq. Power:26 Health:100% Atlantic Ocean>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:10% Need:0 Threat:0 GoalValue: 500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016921 I. Fleet, 4257 Atlantic Ocean, Pow:149, Count: 4(l 0/L 4/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:00:14 PM  (Reporting)  1016921-I. Fleet Power:149 Health:100% Atlantic Ocean>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1013522 R. Luisa Sq., 3928 Western Mediterranean Trade, Pow:69, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5175, Region: 3928 Western Mediterranean Trade
4:00:14 PM  (Reporting)  1013522-R. Luisa Sq. Power:69 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5175
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.18 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014212 S. Trinidad Sq., 3927 Southeast Atlantic Trade, Pow:57, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4275, Region: 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4275, Region: 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014212 S. Trinidad Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  1014212-S. Trinidad Sq. Power:57 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4275
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008437 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 5 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:00:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda AutoMerge
4:00:14 PM  (Reporting)  AI Process done in  17923 ms
4:00:14 PM  (Reporting)  Processing  1000007 Ottoman
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 238 Expected 64 Balance -7
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 2008 Expected 45 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 271 Expected 45 Balance -4
4:00:14 PM  (Reporting)  War supplies Availability Average Stock 30 Expected 32 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 27 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Engagment Points Availability Plentiful Stock 95 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 427 Expected 13 Balance 0
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 7 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:00:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2902 Pereiaslav
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2896 Nossivka
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2866 Kanev
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3500 Tsarevo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1728 Bar
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1676 Konjic
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 393 Clermont
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3683 Maku
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2310 Ar Rusafah
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2630 Tchoudovo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 525 Argentan
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2098 Askale
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3996 Inn Confluent
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2246 Gassan
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2572 Kallaste
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 20 target region was 3455 Osered
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2757 Polonka
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2292 Nukhayb
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2413 Abukir
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2794 Chudnov
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 97 target region was 1898 Kastoria
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 1245 Tatabania
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3036 Solottcha
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 2905 Demidov
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 82 target region was 1936 Argos
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3333 Gryaznoe
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3636 Ardon
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 134 Winchester
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1788 Giurgiu
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3472 Ilovlia
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1153 Kufstein
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2732 Svetlogorsk
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2199 Arbil
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4208 Pommern Bucht
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2167 Tatvan
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4355 Tyrrhenean Sea
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2155 Kakidenki
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4394 Foci del Po
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3410 Ardatov
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1961 Smyrna
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1950 Canakkale
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 514 Laval
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 508 Guerande
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 794 Enschedde
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1788 Giurgiu
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 896 Donaueschingen
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3159 Valyuki
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 377 La Fert
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1890 Drama
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 850 Cuxhaven
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 738 Bellinzona
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4168 Southeastern North Sea
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 82 target region was 1723 Leskovac
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3902 Cuba
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 451 Geneve
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1979 Alasehir
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1236 Borislav
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1217 Banska Stavnikia
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1259 Beregovo
4:00:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1648 Sibenik
4:00:14 PM  (Reporting)  Ended HandleRegionsDecisions 5584 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 30
4:00:14 PM  (Reporting)  Money Level 2 Amount 238
4:00:14 PM  (Reporting)  Conscripts Level 5 Amount 271
4:00:14 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 30
4:00:14 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
4:00:14 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 11
4:00:14 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 31
4:00:14 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 25
4:00:14 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 19
4:00:14 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 30
4:00:14 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 14
4:00:14 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
4:00:14 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
4:00:14 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
4:00:14 PM  (Reporting)  Adding 429 Field Hospital Coeff: 3
4:00:14 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
4:00:14 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
4:00:14 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
4:00:14 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 9
4:00:14 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
4:00:14 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
4:00:14 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 19
4:00:14 PM  (Reporting)  Number of Draw 7
4:00:14 PM  (Reporting)  Picking 426 Supply Brigade 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  _BNU Buying Unit Supply Brigade 1805 Family ID Supply Train Area Recruitment Area: Ottoman Empire
4:00:14 PM  (Reporting)  Picking 406 Janissary Brigade 1805
4:00:14 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 271 600 WSU 30 0 Money 238 360
4:00:14 PM  (Reporting)  Picking 422 Depot Garrison 1805
4:00:14 PM  (Reporting)  On Map 13 Requested 0 In Pool 6
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 271 600 WSU 30 0 Money 238 324
4:00:14 PM  (Reporting)  Picking 433 Pontoon Bridges
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 271 320 WSU 30 0 Money 238 400
4:00:14 PM  (Reporting)  Picking 439 Flagship Squadron 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 271 680 WSU 30 584 Money 238 1064
4:00:14 PM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
4:00:14 PM  (Reporting)  On Map 10 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 271 266 WSU 30 56 Money 238 384
4:00:14 PM  (Reporting)  Picking 450 River Gunboat Squadron 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 271 260 WSU 30 32 Money 238 264
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 1 32 ms
4:00:14 PM  (Reporting)  AI Process done in  5926 ms
4:00:14 PM  (Reporting)  Processing  1000008 Nassau
4:00:14 PM  (Reporting)  Processing  1000009 Brunswick
4:00:14 PM  (Reporting)  Processing  1000010 Hannover
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Very Low Stock 0 Expected 25 Balance 0
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Very Low Stock 0 Expected 18 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 18 Balance 0
4:00:14 PM  (Reporting)  War supplies Availability Very Low Stock 0 Expected 12 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Very Low Stock 0 Expected 5 Balance 0
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 2 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 0
4:00:14 PM  (Reporting)  Money Level 0 Amount 0
4:00:14 PM  (Reporting)  Conscripts Level 6 Amount 125
4:00:14 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Number of Draw 0
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
4:00:14 PM  (Reporting)  AI Process done in  58 ms
4:00:14 PM  (Reporting)  Processing  1000011 Hessen
4:00:14 PM  (Reporting)  Processing  1000012 Baden
4:00:14 PM  (Reporting)  Processing  1000013 Bavaria
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:00:14 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1022 OppPow Land: 350 OwnPow Nav : 0 OppPow Nav : 19
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 1.86 2.72 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
4:00:14 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1392 OppPow Land: 525 OwnPow Nav : 4 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 1.69 1.20 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
4:00:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 513 ms
4:00:14 PM  (Reporting)  Resources Levels Bavaria EcoBase 57 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 985 Expected 28 Balance -1
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 482 Expected 20 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 861 Expected 20 Balance -1
4:00:14 PM  (Reporting)  War supplies Availability Plentiful Stock 305 Expected 14 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 13844
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 3492
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1392 Overall power (enemies): 525 Ratio: 1.69
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1022 Overall power (enemies): 350 Ratio: 1.86
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 19 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 19 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Land Theaters Special Regions ***
4:00:14 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Landeck Max Val: Mainz Naval Gathering: 852 Bremen
4:00:14 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1155 Salzburg Max pick: Salzburg Max need: Landeck Max Val: Salzburg Naval Gathering: <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended InitAndDumpData Bavaria 1092 ms
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 3 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  Checking wars, we have 3 underway
4:00:14 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000023 Kingdom of Piedmont WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 305
4:00:14 PM  (Reporting)  Money Level 6 Amount 985
4:00:14 PM  (Reporting)  Conscripts Level 6 Amount 861
4:00:14 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 11
4:00:14 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 666 Mixed Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 861 120 WSU 305 0 Money 985 144
4:00:14 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
4:00:14 PM  (Reporting)  Picking 668 Depot Garrison 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  _BNU Buying Unit Depot Garrison 1805 Family ID Line Infantry Area Recruitment Area: Bavaria
4:00:14 PM  (Reporting)  Picking 668 Depot Garrison 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 1 In Pool 10
4:00:14 PM  (Reporting)  _BNU Buying Unit Depot Garrison 1805 Family ID Line Infantry Area Recruitment Area: Bavaria
4:00:14 PM  (Reporting)  Picking 655 Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 861 1080 WSU 305 0 Money 985 436
4:00:14 PM  (Reporting)  Picking 665 Dragoon Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 861 840 WSU 305 0 Money 985 400
4:00:14 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 2 11 ms
4:00:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:00:14 PM  (Reporting)  Ended ManageFleetsComposition 144 ms
4:00:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:00:14 PM  (Reporting)  _LFG_ 1011607 Stadtgarnison Wrzburg, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 1 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 87 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016434 Mezzanelli selected
4:00:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Leader 1016434 Mezzanelli redeployed from Salzburg to theater Theater_Austria  in region 1155 Salzburg
4:00:14 PM  (Reporting)  Ended Check Leaders 88 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 49 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Black Sea Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 4 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 4 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 1 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 12 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 53 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016434 Mezzanelli selected
4:00:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:00:14 PM  (Reporting)  _CLD_ Leader 1016434 Mezzanelli redeployed from Mainz to theater Theater_Germany  in region 818 Mainz
4:00:14 PM  (Reporting)  Ended Check Leaders 91 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 18 ms
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  CheckForLandResupply Wrede' Force will resupply, in region 1155 Salzburg
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  1005628 Bayerishe Korps, 1155 Salzburg, Pow:468, Count: 7(l 5/L 3/S 2) Agenda: Keep Position, Value: 6700, Region: 1155 Salzburg
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2414 AllOppPowLand: 875 AllOwnPowNav: 4 AllOppPowNav 19
4:00:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 4 Enemy armies: 5 Land Ratio: 1.69 Land Core Ratio: 1.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1014986 Wrede' Force (Pow.52)
4:00:14 PM  (Reporting)  1005628 Bayerishe Korps (Pow.468)
4:00:14 PM  (Reporting)  1005679 Rechberg Gr. (Pow.92)
4:00:14 PM  (Reporting)  1016434 Mezzanelli (Pow.0)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 821 Landau Pick 31 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 852 Bremen Pick 77 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 861 Hannover Pick 84 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 64 has enough garrison (Value: 30) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 922 Sulzbach Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 808 Bonn Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1014986 Wrede' Force, 1155 Salzburg, Pow:52, Count: 2(l 1/L 0/S 1) Fitness 58 PickVal 100 SelfVal 111 AINeed 60
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 6438, Region: 1155 Salzburg
4:00:14 PM  (Reporting)  Secondary Region 816 Trier Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 853 Achim Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 807 Koeln Pick 23 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 813 Koblenz Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 819 Worms Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 2 Enemy armies: 2 Land Ratio: 1.86 Land Core Ratio: 2.72  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1014986 Wrede' Force (Pow.52)
4:00:14 PM  (Reporting)  1005628 Bayerishe Korps (Pow.468)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 100 has enough garrison (Value: 468) - evaluation skipped
4:00:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 117 ms
4:00:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:00:14 PM  (Reporting)  Ended Collect Leaders 0 ms
4:00:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:00:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.69 - Core:1.20 - Nav:2.55) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1016434 Mezzanelli is doing nothing in Mainz  Power: 0  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1005679 Rechberg Gr. is doing nothing in Eichstaett  Power: 92  HealthPerc: 100
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:1.86 - Core:2.72 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1005628 Bayerishe Korps, 1155 Salzburg, Pow:468, Count: 7(l 5/L 3/S 2)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6700, Region: 1155 Salzburg
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6700, Region: 1155 Salzburg
4:00:14 PM  (Reporting)  1005628-Bayerishe Korps Power:468 Health:100% Salzburg>Salzburg Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 6700
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014986 Wrede' Force, 1155 Salzburg, Pow:52, Count: 2(l 1/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 6438, Region: 1155 Salzburg
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
4:00:14 PM  (Reporting)  1014986-Wrede' Force Power:52 Health:100% Salzburg>Salzburg Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:00:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda AutoMerge
4:00:14 PM  (Reporting)  AI Process done in  3141 ms
4:00:14 PM  (Reporting)  Processing  1000014 Wrttemberg
4:00:14 PM  (Reporting)  Processing  1000015 Oldenburg
4:00:14 PM  (Reporting)  Processing  1000016 Mecklemburg
4:00:14 PM  (Reporting)  Processing  1000017 Saxony
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 904 Expected 34 Balance -1
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 24 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 147 Expected 24 Balance -1
4:00:14 PM  (Reporting)  War supplies Availability Plentiful Stock 392 Expected 17 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 3 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 392
4:00:14 PM  (Reporting)  Money Level 5 Amount 904
4:00:14 PM  (Reporting)  Conscripts Level 6 Amount 147
4:00:14 PM  (Reporting)  _BNU_ Emergency build ON
4:00:14 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 72
4:00:14 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
4:00:14 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
4:00:14 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
4:00:14 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
4:00:14 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
4:00:14 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
4:00:14 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 604 Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 147 360 WSU 392 0 Money 904 180
4:00:14 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 147 360 WSU 392 0 Money 904 180
4:00:14 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 147 360 WSU 392 0 Money 904 180
4:00:14 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 147 360 WSU 392 0 Money 904 96
4:00:14 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 147 360 WSU 392 0 Money 904 180
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
4:00:14 PM  (Reporting)  AI Process done in  205 ms
4:00:14 PM  (Reporting)  Processing  1000018 Denmark
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 677 Expected 32 Balance -6
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 552 Expected 22 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Very Low Stock 1 Expected 22 Balance -3
4:00:14 PM  (Reporting)  War supplies Availability Plentiful Stock 63 Expected 16 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 47 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 187 Expected 6 Balance 0
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 6 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Proposing to 1000001 France
4:00:14 PM  (Reporting)  Checking 35 Propose Mutual Passage
4:00:14 PM  (Reporting)  Still checking 35 Propose Mutual Passage
4:00:14 PM  (Reporting)  Item is a Various entry, chance 2
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose Mutual Passage toward France chance 2
4:00:14 PM  (Reporting)  Proposing to 1000019 Sweden
4:00:14 PM  (Reporting)  Checking 23 Request Supply Right
4:00:14 PM  (Reporting)  Still checking 23 Request Supply Right
4:00:14 PM  (Reporting)  Item is a Various entry, chance -9
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Sweden chance -9
4:00:14 PM  (Reporting)  Proposing to 1000019 Sweden
4:00:14 PM  (Reporting)  Checking 32 Request Passage Right
4:00:14 PM  (Reporting)  Still checking 32 Request Passage Right
4:00:14 PM  (Reporting)  Item is a Various entry, chance -9
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Passage Right toward Sweden chance -9
4:00:14 PM  (Reporting)  Proposing to 1000001 France
4:00:14 PM  (Reporting)  Checking 35 Propose Mutual Passage
4:00:14 PM  (Reporting)  Still checking 35 Propose Mutual Passage
4:00:14 PM  (Reporting)  Item is a Various entry, chance 3
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose Mutual Passage toward France chance 3
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 63
4:00:14 PM  (Reporting)  Money Level 4 Amount 677
4:00:14 PM  (Reporting)  Conscripts Level 1 Amount 1
4:00:14 PM  (Reporting)  _BNU_ Emergency build ON
4:00:14 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
4:00:14 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
4:00:14 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
4:00:14 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
4:00:14 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
4:00:14 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
4:00:14 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
4:00:14 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 48
4:00:14 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
4:00:14 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
4:00:14 PM  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
4:00:14 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
4:00:14 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
4:00:14 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
4:00:14 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 14
4:00:14 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
4:00:14 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 709 Militia Garrison 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 63 0 Money 677 96
4:00:14 PM  (Reporting)  Picking 694 Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 63 0 Money 677 180
4:00:14 PM  (Reporting)  Picking 695 Mixed Brigade 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1 306 WSU 63 16 Money 677 252
4:00:14 PM  (Reporting)  Picking 696 Mixed Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1 306 WSU 63 16 Money 677 224
4:00:14 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 1 248 WSU 63 336 Money 677 504
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
4:00:14 PM  (Reporting)  AI Process done in  225 ms
4:00:14 PM  (Reporting)  Processing  1000019 Sweden
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 2596 Expected 38 Balance -7
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 588 Expected 26 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Very High Stock 92 Expected 26 Balance -4
4:00:14 PM  (Reporting)  War supplies Availability Plentiful Stock 515 Expected 19 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 56 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 223 Expected 8 Balance 0
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 5 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:00:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 515
4:00:14 PM  (Reporting)  Money Level 6 Amount 2596
4:00:14 PM  (Reporting)  Conscripts Level 5 Amount 92
4:00:14 PM  (Reporting)  _BNU_ Emergency build ON
4:00:14 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
4:00:14 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 64
4:00:14 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
4:00:14 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
4:00:14 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 24
4:00:14 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
4:00:14 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
4:00:14 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
4:00:14 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
4:00:14 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
4:00:14 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
4:00:14 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
4:00:14 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
4:00:14 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
4:00:14 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
4:00:14 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 749 Fortress Battery 1805
4:00:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 92 96 WSU 515 72 Money 2596 480
4:00:14 PM  (Reporting)  Picking 768 Troop Transport Squadron 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 6
4:00:14 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
4:00:14 PM  (Reporting)  Picking 768 Troop Transport Squadron 1805
4:00:14 PM  (Reporting)  On Map 3 Requested 1 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 92 176 WSU 515 224 Money 2596 928
4:00:14 PM  (Reporting)  Picking 772 Coastal Transport Squadron 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 92 200 WSU 515 152 Money 2596 960
4:00:14 PM  (Reporting)  Picking 761 Second Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 92 400 WSU 515 544 Money 2596 1124
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 1 14 ms
4:00:14 PM  (Reporting)  AI Process done in  208 ms
4:00:14 PM  (Reporting)  Processing  1000020 Tuscany
4:00:14 PM  (Reporting)  Processing  1000021 Papacy
4:00:14 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 606 Expected 38 Balance -1
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 526 Expected 26 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 338 Expected 26 Balance -1
4:00:14 PM  (Reporting)  War supplies Availability Very High Stock 43 Expected 19 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 83 Expected 8 Balance 0
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 3 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Proposing to 1000002 Great Britain
4:00:14 PM  (Reporting)  Checking 26 Propose Mutual Supply
4:00:14 PM  (Reporting)  Still checking 26 Propose Mutual Supply
4:00:14 PM  (Reporting)  Item is a Various entry, chance 47
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily sent Propose Mutual Supply toward Great Britain
4:00:14 PM  (Reporting)  Proposing to 1000021 Papacy
4:00:14 PM  (Reporting)  Checking 20 Give Supply Right
4:00:14 PM  (Reporting)  Still checking 20 Give Supply Right
4:00:14 PM  (Reporting)  Item is a Various entry, chance 2
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Give Supply Right toward Papacy chance 2
4:00:14 PM  (Reporting)  Proposing to 1000021 Papacy
4:00:14 PM  (Reporting)  Checking 35 Propose Mutual Passage
4:00:14 PM  (Reporting)  Still checking 35 Propose Mutual Passage
4:00:14 PM  (Reporting)  Item is a Various entry, chance 23
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily sent Propose Mutual Passage toward Papacy
4:00:14 PM  (Reporting)  Proposing to 1000002 Great Britain
4:00:14 PM  (Reporting)  Checking 0 Propose State Visit
4:00:14 PM  (Reporting)  Still checking 0 Propose State Visit
4:00:14 PM  (Reporting)  Item is a Various entry, chance 68
4:00:14 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily sent Propose State Visit toward Great Britain
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 43
4:00:14 PM  (Reporting)  Money Level 4 Amount 606
4:00:14 PM  (Reporting)  Conscripts Level 6 Amount 338
4:00:14 PM  (Reporting)  _BNU_ Emergency build ON
4:00:14 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
4:00:14 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
4:00:14 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
4:00:14 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
4:00:14 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 25
4:00:14 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
4:00:14 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
4:00:14 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
4:00:14 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 863 Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 338 360 WSU 43 0 Money 606 180
4:00:14 PM  (Reporting)  Picking 861 Swiss Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 338 360 WSU 43 0 Money 606 180
4:00:14 PM  (Reporting)  Picking 871 Depot Garrison 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 338 360 WSU 43 0 Money 606 128
4:00:14 PM  (Reporting)  Picking 870 Line Garrison 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 338 360 WSU 43 0 Money 606 144
4:00:14 PM  (Reporting)  Picking 874 Coastal Battery 1805
4:00:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 338 96 WSU 43 72 Money 606 480
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
4:00:14 PM  (Reporting)  AI Process done in  101 ms
4:00:14 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Kingdom of Piedmont AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:00:14 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 770 OppPow Land: 3277 OwnPow Nav : 222 OppPow Nav : 4
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:00:14 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1054 OppPow Land: 414 OwnPow Nav : 571 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 1.62 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
4:00:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 467 ms
4:00:14 PM  (Reporting)  Resources Levels Kingdom of Piedmont EcoBase 52 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Very High Stock 70 Expected 26 Balance 0
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 214 Expected 18 Balance 0
4:00:14 PM  (Reporting)  War supplies Availability Plentiful Stock 133 Expected 13 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3400
4:00:14 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 770 Overall power (enemies): 3277 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  648
4:00:14 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 222 Overall power (enemies): 4 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 571 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 222 Overall power (enemies): 4 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 571 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Land Theaters Special Regions ***
4:00:14 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 626 Trevisa Max pick: Cagliari Max need: Milano Max Val: Cagliari Naval Gathering: 705 Cagliari
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended InitAndDumpData Kingdom of Piedmont 1097 ms
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 3 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Kingdom of Piedmont
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  Checking wars, we have 6 underway
4:00:14 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
4:00:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 133
4:00:14 PM  (Reporting)  Money Level 6 Amount 70
4:00:14 PM  (Reporting)  Conscripts Level 6 Amount 214
4:00:14 PM  (Reporting)  _BNU_ Emergency build ON
4:00:14 PM  (Reporting)  Adding 921 Swiss Brigade 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 922 Infantry Brigade 1805 Coeff: 64
4:00:14 PM  (Reporting)  Adding 923 Cacciatori Brigade 1805 Coeff: 24
4:00:14 PM  (Reporting)  Adding 924 Infantry Reserve Brigade 1805 Coeff: 40
4:00:14 PM  (Reporting)  Adding 925 Militia Brigade 1805 Coeff: 24
4:00:14 PM  (Reporting)  Adding 926 Horse Artillery Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 927 Artillery Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 928 Guard Cavalry Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 929 Cuirassiers Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 930 Dragoon Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 931 Cavalry Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 932 Line Garrison 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 933 Depot Garrison 1805 Coeff: 20
4:00:14 PM  (Reporting)  Adding 934 Militia Garrison 1805 Coeff: 40
4:00:14 PM  (Reporting)  Adding 935 Fortress Battery 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 936 Coastal Battery 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 937 Supply Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 938 Second Rank Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 939 Third Rank Squadron 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 940 Heavy Frigate Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 941 Frigate Squadron 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 942 Brig Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 943 Sloop Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 944 Privateer Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 945 Troop Transport Squadron 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 946 Merchantman Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 943 Sloop Squadron 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 214 48 WSU 133 72 Money 70 180
4:00:14 PM  (Reporting)  Picking 922 Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 214 360 WSU 133 0 Money 70 180
4:00:14 PM  (Reporting)  Picking 922 Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 214 360 WSU 133 0 Money 70 180
4:00:14 PM  (Reporting)  Picking 925 Militia Brigade 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 214 360 WSU 133 0 Money 70 96
4:00:14 PM  (Reporting)  Picking 922 Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 214 360 WSU 133 0 Money 70 180
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
4:00:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008762 Piemontese Fleet
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014840 II. Fleet
4:00:14 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
4:00:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:00:14 PM  (Reporting)  _LFG_ 1011784 Cagliari Garrison, 705 Cagliari, Pow:213, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  _DCR_ 1014839 I. Piemontese Force, 705 Cagliari, Pow:79, Count: 4(l 0/L 4/S 0) will garrison capital
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 31 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 0 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1016309 I. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 705 Cagliari
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  CheckForLandResupply 1 Brigata di Riserva di Art. will resupply, in region 705 Cagliari
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1824 AllOppPowLand: 3691 AllOwnPowNav: 793 AllOppPowNav 4
4:00:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1016320 1 Brigata di Riserva di Art. (Pow.8)
4:00:14 PM  (Reporting)  1014839 I. Piemontese Force (Pow.79)
4:00:14 PM  (Reporting)  1005960 Armata Sardegna (Pow.17)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 718 Valetta Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 292) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 703 Tortoli Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 626 Trevisa Pick 12 SelfVal 80 Need 506  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 700 Sassari Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 699 Nuoro Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 704 Carbonia Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 698 Olbia Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 697 La Magdalena Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 702 Oristano Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 12 Land Ratio: 1.62 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1016320 1 Brigata di Riserva di Art. (Pow.8)
4:00:14 PM  (Reporting)  1014839 I. Piemontese Force (Pow.79)
4:00:14 PM  (Reporting)  1005960 Armata Sardegna (Pow.17)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 718 Valetta Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 292) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 704 Carbonia Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 703 Tortoli Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 698 Olbia Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 702 Oristano Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 701 Bosa Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 700 Sassari Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 699 Nuoro Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 697 La Magdalena Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 110 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFA_ 1014840 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:00:14 PM  (Reporting)  Ended Collect Leaders 0 ms
4:00:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:00:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Piedmont  ############
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1005960 Armata Sardegna is doing nothing in Cagliari  Power: 17  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014839-I. Piemontese Force Power:79 Health:100% Cagliari>Cagliari Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016320 1 Brigata di Riserva di Art., 705 Cagliari, Pow:8, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 705 Cagliari
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 705 Cagliari
4:00:14 PM  (Reporting)  1016320-1 Brigata di Riserva di Art. Power:8 Health:100% Cagliari>Cagliari Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1008762 Piemontese Fleet is doing nothing in Cagliari  Power: 57  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016309 I. Fleet, 705 Cagliari, Pow:0, Count: 2(l 0/L 0/S 2)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 705 Cagliari
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 705 Cagliari
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:1.62 - Core:0.20 - Nav:5.00) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014840 II. Fleet, 3928 Western Mediterranean Trade, Pow:31, Count: 2(l 0/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
4:00:14 PM  (Reporting)  1014840-II. Fleet Power:31 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Adding stack 1014839 I. Piemontese Force, 705 Cagliari, Pow:79, Count: 4(l 0/L 4/S 0)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:00:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda AutoMerge
4:00:14 PM  (Reporting)  AI Process done in  2604 ms
4:00:14 PM  (Reporting)  Processing  1000024 Portugal
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 1453 Expected 38 Balance -7
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 539 Expected 26 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 185 Expected 26 Balance -5
4:00:14 PM  (Reporting)  War supplies Availability Plentiful Stock 126 Expected 19 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 20 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 216 Expected 8 Balance 0
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 4 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 126
4:00:14 PM  (Reporting)  Money Level 6 Amount 1453
4:00:14 PM  (Reporting)  Conscripts Level 6 Amount 185
4:00:14 PM  (Reporting)  _BNU_ Emergency build ON
4:00:14 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 64
4:00:14 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
4:00:14 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
4:00:14 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
4:00:14 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
4:00:14 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
4:00:14 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
4:00:14 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
4:00:14 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
4:00:14 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 12
4:00:14 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
4:00:14 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
4:00:14 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 185 360 WSU 126 0 Money 1453 180
4:00:14 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 185 360 WSU 126 0 Money 1453 200
4:00:14 PM  (Reporting)  Picking 972 Militia Garrison 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 185 360 WSU 126 0 Money 1453 96
4:00:14 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 185 360 WSU 126 0 Money 1453 180
4:00:14 PM  (Reporting)  Picking 986 Privateer Squadron 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 185 96 WSU 126 144 Money 1453 300
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
4:00:14 PM  (Reporting)  AI Process done in  268 ms
4:00:14 PM  (Reporting)  Processing  1000025 Wallachia
4:00:14 PM  (Reporting)  Processing  1000026 Moldavia
4:00:14 PM  (Reporting)  Processing  1000027 Morocco
4:00:14 PM  (Reporting)  Processing  1000028 Algeria
4:00:14 PM  (Reporting)  Processing  1000029 Tunisia
4:00:14 PM  (Reporting)  Processing  1000030 Tripolitania
4:00:14 PM  (Reporting)  Processing  1000031 Cyrenaica
4:00:14 PM  (Reporting)  Processing  1000032 Egypt
4:00:14 PM  (Reporting)  Processing  1000033 Persia
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:00:14 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1210 OppPow Land: 1279 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.60 0.60 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
4:00:14 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 880 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
4:00:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 317 ms
4:00:14 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Very High Stock 110 Expected 33 Balance -1
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 134 Expected 23 Balance -1
4:00:14 PM  (Reporting)  War supplies Availability Plentiful Stock 264 Expected 16 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 15 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 83 Expected 7 Balance 0
4:00:14 PM  (Reporting)    1006669 Shah Agenda Kept Agenda: Defend, Value: 18000, Region: 2385 Tabriz EndTurn 2676
4:00:14 PM  (Reporting)    1014022 Caucasus Army Agenda Kept Agenda: Attack, Value: 8325, Region: 3680 Erevan EndTurn 2677
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1210 Overall power (enemies): 1279 Ratio: 0.60
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  935
4:00:14 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 880 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  310
4:00:14 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Land Theaters Special Regions ***
4:00:14 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Azerbaidjan Max Val: Tabriz Naval Gathering: <None>
4:00:14 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Azerbaidjan Max Val: Tabriz Naval Gathering: <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended InitAndDumpData Persia 687 ms
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 3 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
4:00:14 PM  (Reporting)  Sending proposal: *we can*
4:00:14 PM  (Reporting)  Checking wars, we have 2 underway
4:00:14 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 264
4:00:14 PM  (Reporting)  Money Level 6 Amount 110
4:00:14 PM  (Reporting)  Conscripts Level 6 Amount 134
4:00:14 PM  (Reporting)  _BNU_ Emergency build ON
4:00:14 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 48
4:00:14 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 64
4:00:14 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 15
4:00:14 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 25
4:00:14 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 72
4:00:14 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 1111 Depot Garrison 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 134 360 WSU 264 0 Money 110 128
4:00:14 PM  (Reporting)  Picking 1112 Levy Garrison 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 134 360 WSU 264 0 Money 110 96
4:00:14 PM  (Reporting)  Picking 1098 Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 134 360 WSU 264 0 Money 110 180
4:00:14 PM  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 134 360 WSU 264 0 Money 110 180
4:00:14 PM  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 134 360 WSU 264 0 Money 110 180
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
4:00:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:00:14 PM  (Reporting)  Ended ManageFleetsComposition 29 ms
4:00:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:00:14 PM  (Reporting)  _LFG_ 1012202 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  _SSU_ 1015598 Birinci Redif Alayi, 3887 Persis, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1015928 1. Agir Topu Alayi, 3887 Persis, Pow:11, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 1 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 19 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  _GAO_ Step 1 1016152 3. Yeni-Ceri Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 765
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 32500, Region: 2385 Tabriz
4:00:14 PM  (Reporting)  _GAO_ Step 1 1014841 II. Persian Detachment, 2385 Tabriz, Pow:40, Count: 2(l 0/L 2/S 0) is garrisoning region 2385 Tabriz SelfVal 765
4:00:14 PM  (Reporting)  Agenda: Garrison, Value: 25000, Region: 2385 Tabriz
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 22 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 0 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 423 ms
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  CheckForLandResupply 4. Nizam Brigade will resupply, in region 2385 Tabriz
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 10 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  1016925 4. Nizam Brigade, 2384 Kamaneh, Pow:31, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 7450, Region: 2384 Kamaneh
4:00:14 PM  (Reporting)  1014022 Caucasus Army, 3683 Maku, Pow:251, Count: 8(l 1/L 5/S 2) Agenda: Keep Position, Value: 2200, Region: 3683 Maku
4:00:14 PM  (Reporting)  1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2) Agenda: Keep Position, Value: 15175, Region: 3886 Azerbaidjan
4:00:14 PM  (Reporting)  Ended KeepPosition 1 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  _SPG_ Large Force Segment 1017225 Persian Detachment, 3887 Persis, Pow:105, Count: 4(l 0/L 4/S 0) created
4:00:14 PM  (Reporting)  Ended SplitGroups 18 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 0 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 0 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2090 AllOppPowLand: 1279 AllOwnPowNav: 0 AllOppPowNav 0
4:00:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 18 Enemy armies: 12 Land Ratio: 0.60 Land Core Ratio: 0.60  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1015598 Birinci Redif Alayi (Pow.5)
4:00:14 PM  (Reporting)  1015928 1. Agir Topu Alayi (Pow.11)
4:00:14 PM  (Reporting)  1016930 Kurdistan Timar (Pow.22)
4:00:14 PM  (Reporting)  1014845 Persis Timar (Pow.22)
4:00:14 PM  (Reporting)  1015128 2. Nizam Brigade (Pow.25)
4:00:14 PM  (Reporting)  1015127 1. Nizam Brigade (Pow.25)
4:00:14 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade (Pow.26)
4:00:14 PM  (Reporting)  1016692 1. Timar Brigade (Pow.30)
4:00:14 PM  (Reporting)  1016440 4. Timar Brigade (Pow.30)
4:00:14 PM  (Reporting)  1014843 6. Timar Brigade (Pow.30)
4:00:14 PM  (Reporting)  1017225 III. Persian Force (Pow.105)
4:00:14 PM  (Reporting)  1006669 Shah (Pow.16)
4:00:14 PM  (Reporting)  1017224 Persian Detachment (Pow.22)
4:00:14 PM  (Reporting)  1017223 Persian Detachment (Pow.22)
4:00:14 PM  (Reporting)  1017222 Persian Detachment (Pow.22)
4:00:14 PM  (Reporting)  1017221 Persian Detachment (Pow.22)
4:00:14 PM  (Reporting)  1016152 3. Yeni-Ceri Brigade (Pow.26)
4:00:14 PM  (Reporting)  1014841 II. Persian Detachment (Pow.40)
4:00:14 PM  (Reporting)  1016925 4. Nizam Brigade (Pow.31)
4:00:14 PM  (Reporting)  1014022 Caucasus Army (Pow.251)
4:00:14 PM  (Reporting)  1006692 I. Persian Detachment (Pow.60)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 242) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 2385 Tabriz Pick 100 has enough garrison (Value: 66) - evaluation skipped
4:00:14 PM  (Reporting)  Region 3886 Azerbaidjan Pick 23 SelfVal 123 Need 633  no group candidate found
4:00:14 PM  (Reporting)  CheckRegionForOperation 1014022 Caucasus Army, 3683 Maku, Pow:251, Count: 8(l 1/L 5/S 2) Fitness 75 PickVal 10 SelfVal 112 AINeed 104
4:00:14 PM  (Reporting)  Agenda: Attack, Value: 8400, Region: 3680 Erevan
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 17 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1015598 Birinci Redif Alayi (Pow.5)
4:00:14 PM  (Reporting)  1015928 1. Agir Topu Alayi (Pow.11)
4:00:14 PM  (Reporting)  1016930 Kurdistan Timar (Pow.22)
4:00:14 PM  (Reporting)  1014845 Persis Timar (Pow.22)
4:00:14 PM  (Reporting)  1015128 2. Nizam Brigade (Pow.25)
4:00:14 PM  (Reporting)  1015127 1. Nizam Brigade (Pow.25)
4:00:14 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade (Pow.26)
4:00:14 PM  (Reporting)  1016692 1. Timar Brigade (Pow.30)
4:00:14 PM  (Reporting)  1016440 4. Timar Brigade (Pow.30)
4:00:14 PM  (Reporting)  1014843 6. Timar Brigade (Pow.30)
4:00:14 PM  (Reporting)  1017225 III. Persian Force (Pow.105)
4:00:14 PM  (Reporting)  1006669 Shah (Pow.16)
4:00:14 PM  (Reporting)  1016152 3. Yeni-Ceri Brigade (Pow.26)
4:00:14 PM  (Reporting)  1014841 II. Persian Detachment (Pow.40)
4:00:14 PM  (Reporting)  1016925 4. Nizam Brigade (Pow.31)
4:00:14 PM  (Reporting)  1006692 I. Persian Detachment (Pow.60)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 242) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 2385 Tabriz Pick 100 has enough garrison (Value: 66) - evaluation skipped
4:00:14 PM  (Reporting)  Region 3886 Azerbaidjan Pick 23 SelfVal 123 Need 633  no group candidate found
4:00:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 187 ms
4:00:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:00:14 PM  (Reporting)  Ended Collect Leaders 0 ms
4:00:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:00:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.60 - Core:0.60 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  _GTG_ 1014841 II. Persian Detachment, 2385 Tabriz, Pow:40, Count: 2(l 0/L 2/S 0) is garrisoning 2385 Tabriz and will absorb 1016152 3. Yeni-Ceri Brigade
4:00:14 PM  (Reporting)  Ended GatherGarrisons 2 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1006692 I. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 15175, Region: 3886 Azerbaidjan
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 15175, Region: 3886 Azerbaidjan
4:00:14 PM  (Reporting)  1006692-I. Persian Detachment Power:60 Health:100% Azerbaidjan>Azerbaidjan Mission:Keep Position Fitness:67% Need:633 Threat:469 GoalValue: 15175
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1014022 Caucasus Army, 3683 Maku, Pow:251, Count: 8(l 1/L 5/S 2)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 8325, Region: 3680 Erevan
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2200, Region: 3683 Maku
4:00:14 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 8400, Region: 3680 Erevan
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 8325, Region: 3680 Erevan
4:00:14 PM  (Reporting)  1014022-Caucasus Army Power:251 Health:100% Maku>Erevan Mission:Attack Fitness:75% Need:104 Threat:77 GoalValue: 8325
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016925 4. Nizam Brigade, 2384 Kamaneh, Pow:31, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2385 Tabriz
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7450, Region: 2384 Kamaneh
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2385 Tabriz
4:00:14 PM  (Reporting)  1016925-4. Nizam Brigade Power:31 Health:100% Kamaneh>Tabriz Mission:Resupply Fitness:100% Need:0 Threat:3 GoalValue: 100000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014841 II. Persian Detachment, 2385 Tabriz, Pow:63, Count: 3(l 0/L 3/S 0) Keeping only the Garrison goal for 2385 Tabriz
4:00:14 PM  (Reporting)  List of Agendas for 1014841 II. Persian Detachment, 2385 Tabriz, Pow:63, Count: 3(l 0/L 3/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 25000, Region: 2385 Tabriz
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 25000, Region: 2385 Tabriz
4:00:14 PM  (Reporting)  1014841-II. Persian Detachment Power:63 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:50% Need:0 Threat:3 GoalValue: 25000
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1006669 Shah, 3887 Persis, Pow:16, Count: 3(l 1/L 1/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 18000, Region: 2385 Tabriz
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 18000, Region: 2385 Tabriz
4:00:14 PM  (Reporting)  1006669-Shah Power:16 Health:100% Persis>Tabriz Mission:Defend Fitness:36% Need:0 Threat:3 GoalValue: 18000
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017225 III. Persian Force is doing nothing in Persis  Power: 105  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014843 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1016440 4. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1016692 1. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014844 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015127 1. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015128 2. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014845 Persis Timar is doing nothing in Persis  Power: 22  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1016930 Kurdistan Timar is doing nothing in Persis  Power: 22  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Adding stack 1017225 III. Persian Force, 3887 Persis, Pow:105, Count: 4(l 0/L 4/S 0)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:00:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda AutoMerge
4:00:14 PM  (Reporting)  AI Process done in  2775 ms
4:00:14 PM  (Reporting)  Processing  1000034 Azeria
4:00:14 PM  (Reporting)  Processing  1000035 Inguchia
4:00:14 PM  (Reporting)  Processing  1000036 Caucasus Tribes
4:00:14 PM  (Reporting)  Processing  1000037 Armenia
4:00:14 PM  (Reporting)  Processing  1000038 Georgia
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Georgia AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:00:14 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 238 OppPow Land: 828 OwnPow Nav : 0 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.40 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
4:00:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 311 ms
4:00:14 PM  (Reporting)  Resources Levels Georgia EcoBase 54 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 442 Expected 27 Balance 0
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 19 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 297 Expected 19 Balance 0
4:00:14 PM  (Reporting)  War supplies Availability Plentiful Stock 133 Expected 14 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1400
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 238 Overall power (enemies): 828 Ratio: 0.20
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  864
4:00:14 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Land Theaters Special Regions ***
4:00:14 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3669 Tianeti Max pick: Tiflis Max need: Khoy Max Val: Tiflis Naval Gathering: <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended InitAndDumpData Georgia 778 ms
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 4 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 Georgia
4:00:14 PM  (Reporting)  Sending proposal: we can't
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 133
4:00:14 PM  (Reporting)  Money Level 6 Amount 442
4:00:14 PM  (Reporting)  Conscripts Level 6 Amount 297
4:00:14 PM  (Reporting)  _BNU_ Emergency build ON
4:00:14 PM  (Reporting)  Adding 1134 Infantry Brigade 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 1135 Levy Brigade 1805 Coeff: 32
4:00:14 PM  (Reporting)  Adding 1136 Mountaineers Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 1137 Cavalry Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 1139 Levy Garrison 1805 Coeff: 24
4:00:14 PM  (Reporting)  Adding 1140 Fortress Battery 1805 Coeff: 1
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 1135 Levy Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 297 360 WSU 133 0 Money 442 96
4:00:14 PM  (Reporting)  Picking 1135 Levy Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 297 360 WSU 133 0 Money 442 96
4:00:14 PM  (Reporting)  Picking 1137 Cavalry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 297 120 WSU 133 0 Money 442 144
4:00:14 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
4:00:14 PM  (Reporting)  Picking 1139 Levy Garrison 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 297 360 WSU 133 0 Money 442 96
4:00:14 PM  (Reporting)  Picking 1135 Levy Brigade 1805
4:00:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 297 360 WSU 133 0 Money 442 96
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
4:00:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:00:14 PM  (Reporting)  Ended ManageFleetsComposition 28 ms
4:00:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:00:14 PM  (Reporting)  _LFG_ 1012236 Tiflis Garnizon, 3664 Tiflis, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 3 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 23 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader (Split Segment II) Davit Bagrationi in Tiflis has been detached from group 1014222 Georgian Militia I
4:00:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017226 Davit Bagrationi 3664 Tiflis toward 1014222 Georgian Militia I, 3664 Tiflis, Pow:23, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Ended Check Leaders 8 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  1015129 Georgian Militia II, 3667 Martkopi, Pow:15, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 238 AllOppPowLand: 828 AllOwnPowNav: 0 AllOppPowNav 0
4:00:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 6 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.40  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1014451 Birinci Svari Tugay (Pow.28)
4:00:14 PM  (Reporting)  1014222 Davit' Force (Pow.28)
4:00:14 PM  (Reporting)  1015129 Georgian Militia II (Pow.15)
4:00:14 PM  (Reporting)  1014846 Georgian Raiders (Pow.29)
4:00:14 PM  (Reporting)  1015394 Georgian Tribes (Pow.48)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Primary Region 3664 Tiflis Pick 100 has enough garrison (Value: 102) - evaluation skipped
4:00:14 PM  (Reporting)  Region 3886 Azerbaidjan Pick 10 SelfVal 127 Need 323  no group candidate found
4:00:14 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 4 has enough garrison (Value: 15) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3640 Tskhinvali Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  CheckRegionForOperation 1015394 Georgian Tribes, 3669 Tianeti, Pow:48, Count: 1(l 0/L 1/S 0) Fitness 124 PickVal 2 SelfVal 60 AINeed 65
4:00:14 PM  (Reporting)  Agenda: Defend, Value: 7440, Region: 3669 Tianeti
4:00:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 65 ms
4:00:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:00:14 PM  (Reporting)  Ended Collect Leaders 0 ms
4:00:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:00:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Georgia  ############
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.40 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015394 Georgian Tribes, 3669 Tianeti, Pow:48, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 7440, Region: 3669 Tianeti
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 7440, Region: 3669 Tianeti
4:00:14 PM  (Reporting)  1015394-Georgian Tribes Power:48 Health:100% Tianeti>Tianeti Mission:Defend Fitness:124% Need:65 Threat:48 GoalValue: 7440
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014846 Georgian Raiders is doing nothing in Martkopi  Power: 29  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015129 Georgian Militia II, 3667 Martkopi, Pow:15, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4612, Region: 3667 Martkopi
4:00:14 PM  (Reporting)  1015129-Georgian Militia II Power:15 Health:100% Martkopi>Martkopi Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 4612
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014222 Davit' Force is doing nothing in Tiflis  Power: 28  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014451 Birinci Svari Tugay is doing nothing in Tiflis  Power: 28  HealthPerc: 100
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:00:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda AutoMerge
4:00:14 PM  (Reporting)  AI Process done in  2177 ms
4:00:14 PM  (Reporting)  Processing  1000039 Chechenia
4:00:14 PM  (Reporting)  Processing  1000040 Kuban
4:00:14 PM  (Reporting)  Processing  1000041 United States of America
4:00:14 PM  (Reporting)  Processing  1000042 Haitians
4:00:14 PM  (Reporting)  Processing  1000043 Maharattas
4:00:14 PM  (Reporting)  Processing  1000044 Kingdom of Holland
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:00:14 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 124 OppPow Land: 0 OwnPow Nav : 251 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
4:00:14 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 402 OppPow Land: 9 OwnPow Nav : 70 OppPow Nav : 272
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
4:00:14 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 217 OppPow Land: 0 OwnPow Nav : 628 OppPow Nav : 0
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
4:00:14 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 622 OwnPow Nav : 112 OppPow Nav : 86
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.83 0.83 Reg Count: 57 > 184
4:00:14 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1772 OppPow Land: 3453 OwnPow Nav : 1972 OppPow Nav : 10007
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.33 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
4:00:14 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 228 OppPow Nav : 1142
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
4:00:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 488 ms
4:00:14 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 1317 Expected 48 Balance -4
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 573 Expected 33 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Very High Stock 96 Expected 33 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 303 Expected 33 Balance -2
4:00:14 PM  (Reporting)  War supplies Availability Average Stock 21 Expected 24 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 800
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
4:00:14 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:00:14 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 124 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 251 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 402 Overall power (enemies): 9 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
4:00:14 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 272 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 217 Overall power (enemies): 0 Ratio: 5.00
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:00:14 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 228 Overall power (enemies): 1142 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1972 Overall power (enemies): 10007 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:00:14 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 112 Overall power (enemies): 86 Nav Ratio: 0.83
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 251 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 272 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 228 Overall power (enemies): 1142 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1972 Overall power (enemies): 10007 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 112 Overall power (enemies): 86 Nav Ratio: 0.83
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Land Theaters Special Regions ***
4:00:14 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 789 Amsterdam
4:00:14 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
4:00:14 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
4:00:14 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
4:00:14 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1023 ms
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 3 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
4:00:14 PM  (Reporting)  Sending proposal: we can't
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 21
4:00:14 PM  (Reporting)  Money Level 6 Amount 1317
4:00:14 PM  (Reporting)  Conscripts Level 6 Amount 303
4:00:14 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
4:00:14 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
4:00:14 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
4:00:14 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
4:00:14 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
4:00:14 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 12
4:00:14 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
4:00:14 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
4:00:14 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
4:00:14 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 303 248 WSU 21 336 Money 1317 504
4:00:14 PM  (Reporting)  Picking 482 Second Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 303 312 WSU 21 432 Money 1317 660
4:00:14 PM  (Reporting)  Picking 461 Militia Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 303 360 WSU 21 0 Money 1317 96
4:00:14 PM  (Reporting)  Picking 479 Engineer Rgt
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:00:14 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Dutch
4:00:14 PM  (Reporting)  Picking 487 Sloop Squadron 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 303 88 WSU 21 72 Money 1317 260
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 1 13 ms
4:00:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008692 Rhein Fleet
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008654 Oost-Indisch Eskader
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015396 Cato Sq.
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015395 Dogger Bank Sq.
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015130 I. Fleet
4:00:14 PM  (Reporting)  Ended ManageFleetsComposition 90 ms
4:00:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:00:14 PM  (Reporting)  _LFG_ 1011591 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011583 Garnison du Cap, 3913 Kaapstad, Pow:34, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008718 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011542 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011531 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011499 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011569 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011558 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011515 Garnison d'Amsterdam, 789 Amsterdam, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011576 Garnison de Groningen, 800 Groningen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008707 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1008701 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 1 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 14 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 0 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:00:14 PM  (Reporting)  _AFA_ 1015603 Bloys's Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  _AFA_ 1015603 Bloys's Fleet has been given the mission Agenda: Naval Docking, Value: 270, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  _AFA_ 1013798 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  _AFA_ 1013798 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  _AFA_ 1015274 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  _AFA_ 1015274 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  _AFA_ 1016570 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  _AFA_ 1016570 4e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  _AFA_ 1008692 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 1 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 1 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 0 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 1 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 1 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  Ended Check Leaders 0 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 0 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
4:00:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:00:14 PM  (Reporting)  _NVS_ : Nav Supp 1008654 Oost-Indisch Eskader chance: 0 failed.
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 21 ms
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2515 AllOppPowLand: 4084 AllOwnPowNav: 3261 AllOppPowNav 11507
4:00:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 31 has enough garrison (Value: 225) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1014223 Brigade Ile de France (Pow.28)
4:00:14 PM  (Reporting)  1015131 Brigade Botha (Pow.31)
4:00:14 PM  (Reporting)  1014847 Brigade Stellendam (Pow.31)
4:00:14 PM  (Reporting)  1014224 Brigade Kaap (Pow.35)
4:00:14 PM  (Reporting)  1005576 Kaap de Goede Hoop (Pow.152)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 34) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 60 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1014225 Indian Brigade (Pow.26)
4:00:14 PM  (Reporting)  1005608 Oost Indische Armee (Pow.125)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 87 Land Ratio: 0.33 Land Core Ratio: 0.20  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 238) - evaluation skipped
4:00:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 206 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:00:14 PM  (Reporting)  _AFA_ 1015130 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:00:14 PM  (Reporting)  _AFA_ 1015395 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
4:00:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Commerce
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:00:14 PM  (Reporting)  _AFA_ 1015396 Cato Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5025, Region: 3923 Baltic Sea Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:00:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:00:14 PM  (Reporting)  Ended Collect Leaders 0 ms
4:00:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:00:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.83) ***
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015603 Bloys's Fleet, 789 Amsterdam, Pow:1, Count: 2(l 1/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 270, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015603 Bloys's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1013798 1e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013798 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015274 2e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015274 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1016570 4e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016570 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1008692 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008692 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
4:00:14 PM  (Reporting)  1008692-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1005576 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014224 Brigade Kaap is doing nothing in Kaapstad  Power: 35  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014847 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1015131 Brigade Botha is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014223 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1005608 Oost Indische Armee is doing nothing in East Indies  Power: 125  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1017227 Dutch Detachment is doing nothing in East Indies  Power: 53  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1014225 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1008654 Oost-Indisch Eskader is doing nothing in East Indies  Power: 477  HealthPerc: 100
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015130 I. Fleet, 3934 Commerce, Pow:54, Count: 2(l 0/L 2/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015130 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:00:14 PM  (Reporting)  1015130-I. Fleet Power:54 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008718 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.33 - Core:0.20 - Nav:0.20) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015395 Dogger Bank Sq., 3924 North Sea Trade, Pow:79, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5925, Region: 3924 North Sea Trade
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015395 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:00:14 PM  (Reporting)  1015395-Dogger Bank Sq. Power:79 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5925
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008707 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:0.83) ***
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  List of Agendas for 1015396 Cato Sq., 3923 Baltic Sea Trade, Pow:67, Count: 1(l 0/L 1/S 0)
4:00:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5025, Region: 3923 Baltic Sea Trade
4:00:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5025, Region: 3923 Baltic Sea Trade
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015396 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
4:00:14 PM  (Reporting)  1015396-Cato Sq. Power:67 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5025
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008701 Baltic Merchants , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:00:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda AutoMerge
4:00:14 PM  (Reporting)  AI Process done in  3350 ms
4:00:14 PM  (Reporting)  Processing  1000045 Belgium
4:00:14 PM  (Reporting)  Processing  1000046 Berg
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:00:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 287 ms
4:00:14 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 210 Expected 18 Balance 0
4:00:14 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Land Theaters Special Regions ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended InitAndDumpData Berg 722 ms
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 2 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
4:00:14 PM  (Reporting)  Sending proposal: we can't
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 58
4:00:14 PM  (Reporting)  Money Level 6 Amount 20
4:00:14 PM  (Reporting)  Conscripts Level 6 Amount 210
4:00:14 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 535 Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
4:00:14 PM  (Reporting)  Picking 535 Infantry Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
4:00:14 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 124
4:00:14 PM  (Reporting)  Picking 541 Fortress Battery 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 210 96 WSU 58 72 Money 20 480
4:00:14 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 210 120 WSU 58 0 Money 20 144
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
4:00:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:00:14 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
4:00:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:00:14 PM  (Reporting)  _LFG_ 1009613 Garnison de Wesel, 830 Wesel, Pow:12, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  _SSU_ 1015933 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:12, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
4:00:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:00:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:00:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:00:14 PM  (Reporting)  Ended Collect Leaders 0 ms
4:00:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:00:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:00:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda AutoMerge
4:00:14 PM  (Reporting)  AI Process done in  1754 ms
4:00:14 PM  (Reporting)  Processing  1000047 Rhine Confederacy
4:00:14 PM  (Reporting)  Processing  1000048 Holy Roman Empire
4:00:14 PM  (Reporting)  Processing  1000049 Westphalia
4:00:14 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
4:00:14 PM  (Reporting)  Processing  1000051 Switzerland
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:00:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 284 ms
4:00:14 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 28 Balance 0
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 20 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability Average Stock 24 Expected 20 Balance 0
4:00:14 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Land Theaters Special Regions ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended InitAndDumpData Switzerland 715 ms
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 3 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
4:00:14 PM  (Reporting)  Sending proposal: we can't
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:00:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 130
4:00:14 PM  (Reporting)  Money Level 6 Amount 404
4:00:14 PM  (Reporting)  Conscripts Level 3 Amount 24
4:00:14 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 795 Line Brigade 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 24 370 WSU 130 20 Money 404 252
4:00:14 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 130 0 Money 404 96
4:00:14 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:00:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 130 0 Money 404 96
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
4:00:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:00:14 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
4:00:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:00:14 PM  (Reporting)  _LFG_ 1011671 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011679 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011668 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011665 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  _SSU_ 1017132 1er Brigade de garnison, 728 Zurich, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
4:00:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:00:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:00:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:00:14 PM  (Reporting)  Ended Collect Leaders 0 ms
4:00:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:00:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:00:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda AutoMerge
4:00:14 PM  (Reporting)  AI Process done in  1764 ms
4:00:14 PM  (Reporting)  Processing  1000052 Kingdom of Italy
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Troy\Documents\My Games\Wars of Napoleon\NGC\Saves\6 - 1805 Sealion What IF Campaign\6 - 1805 Sealion What IF Campaign.hst ***
4:00:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:00:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:00:14 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1635 OppPow Land: 698 OwnPow Nav : 6 OppPow Nav : 57
4:00:14 PM  (Reporting)  Ratio Land/LandCore: 1.49 1.56 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 136 > 198
4:00:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 372 ms
4:00:14 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:00:14 PM  (Reporting)  Pounds Availability Plentiful Stock 730 Expected 36 Balance 0
4:00:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
4:00:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
4:00:14 PM  (Reporting)  Victory points Availability Plentiful Stock 649 Expected 25 Balance 0
4:00:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 102 Expected 25 Balance 0
4:00:14 PM  (Reporting)  Conscripts Availability High Stock 54 Expected 25 Balance 0
4:00:14 PM  (Reporting)  War supplies Availability Plentiful Stock 93 Expected 18 Balance 0
4:00:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:00:14 PM  (Reporting)  Horses Availability Plentiful Stock 83 Expected 7 Balance 0
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 6898
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:00:14 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1635 Overall power (enemies): 698 Ratio: 1.49
4:00:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  506
4:00:14 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 57 Nav Ratio: 0.20
4:00:14 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 57 Nav Ratio: 0.20
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Land Theaters Special Regions ***
4:00:14 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 622 Mantova Max pick: Milano Max need: Venezia Max Val: Milano Naval Gathering: 600 Genova
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 858 ms
4:00:14 PM  (Reporting)  *** Faction-wide algorithms ***
4:00:14 PM  (Reporting)  Ended BuildReplacements 3 ms
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
4:00:14 PM  (Reporting)  Sending proposal: we can't
4:00:14 PM  (Reporting)  *** Checking new proposals ***
4:00:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:00:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:00:14 PM  (Reporting)  Steel Level 6 Amount 93
4:00:14 PM  (Reporting)  Money Level 6 Amount 730
4:00:14 PM  (Reporting)  Conscripts Level 4 Amount 54
4:00:14 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 13
4:00:14 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 3
4:00:14 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
4:00:14 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 11
4:00:14 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
4:00:14 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
4:00:14 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
4:00:14 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
4:00:14 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
4:00:14 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
4:00:14 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
4:00:14 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
4:00:14 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
4:00:14 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
4:00:14 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 6
4:00:14 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
4:00:14 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
4:00:14 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 18
4:00:14 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
4:00:14 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
4:00:14 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
4:00:14 PM  (Reporting)  Number of Draw 5
4:00:14 PM  (Reporting)  Picking 837 Third Rank Squadron 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 54 248 WSU 93 336 Money 730 504
4:00:14 PM  (Reporting)  Picking 839 Frigate Squadron 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 54 132 WSU 93 212 Money 730 344
4:00:14 PM  (Reporting)  Picking 834 Arme QG 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 54 220 WSU 93 72 Money 730 980
4:00:14 PM  (Reporting)  Picking 817 Brigade Artillerie 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:00:14 PM  (Reporting)  _BNU Buying Unit Brigade Artillerie 1805 Family ID Field Artillery Area Recruitment Area: Kingdom Of Italy
4:00:14 PM  (Reporting)  Picking 831 Coastal Battery 1805
4:00:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:00:14 PM  (Reporting)  Too costly compared to National assets, skipped
4:00:14 PM  (Reporting)  Assets/Costs: Conscripts 54 130 WSU 93 140 Money 730 728
4:00:14 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
4:00:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:00:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008732 Flotille du Po
4:00:14 PM  (Reporting)  Ended ManageFleetsComposition 38 ms
4:00:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:00:14 PM  (Reporting)  _LFG_ 1011730 Garnison de Rimini, 641 Rimini, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011727 Garnison de Bologne, 637 Bologna, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1017228 I. Italian Detachment, 622 Mantova, Pow:235, Count: 6(l 0/L 1/S 5) created in region and fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1011683 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:00:14 PM  (Reporting)  _LFG_ 1015399 Domenico Pino, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:00:14 PM  (Reporting)  Ended LockFixedGroups 28 ms
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  _SSU_ 1015938 1 Brigata 'Granatieri di Sardegna', 613 Milano, Pow:10, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  _SSU_ 1016576 1 Brigata di Riserva di Art., 612 Bergamo, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:00:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:00:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:00:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:00:14 PM  (Reporting)  Ended ManageGHQ 0 ms
4:00:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:00:14 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:00:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:00:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:00:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:00:14 PM  (Reporting)  Ended SplitGroups 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:00:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:00:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:00:14 PM  (Reporting)  Ended Damaged Units 0 ms
4:00:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:00:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:00:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:00:14 PM  (Reporting)  Ended CheckBesieging 30 ms
4:00:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:00:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016931 Eugene' Force selected
4:00:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016931 Eugene de Beauharnais 622 Mantova toward 1017228 I. Italian Detachment, 622 Mantova, Pow:235, Count: 6(l 0/L 1/S 5)
4:00:14 PM  (Reporting)  Ended Check Leaders 6 ms
4:00:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:00:14 PM  (Reporting)  Ended Make Superior Group 53 ms
4:00:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:00:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:00:14 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
4:00:14 PM  (Reporting)  Start of AI Check for Land Resupply
4:00:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:00:14 PM  (Reporting)  Ended KeepPosition 0 ms
4:00:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:00:14 PM  (Reporting)  Ended ReinforceFront 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:00:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:00:14 PM  (Reporting)  Ended DistantGarrison 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1635 AllOppPowLand: 698 AllOwnPowNav: 6 AllOppPowNav 57
4:00:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 11 Land Ratio: 1.49 Land Core Ratio: 1.56  ***
4:00:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:00:14 PM  (Reporting)  1015938 1 Brigata 'Granatieri di Sardegna' (Pow.10)
4:00:14 PM  (Reporting)  1016576 1 Brigata di Riserva di Art. (Pow.3)
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Secondary Region 587 Torino Pick 38 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 622 Mantova Pick 99 has enough garrison (Value: 235) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 600 Genova Pick 60 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 150) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 614 Piacenza Pick 24 has enough garrison (Value: 0) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 637 Bologna Pick 11 has enough garrison (Value: 27) - evaluation skipped
4:00:14 PM  (Reporting)  Secondary Region 641 Rimini Pick 8 has enough garrison (Value: 25) - evaluation skipped
4:00:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 49 ms
4:00:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:00:14 PM  (Reporting)  Ended Collect Leaders 0 ms
4:00:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:00:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  
4:00:14 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:1.49 - Core:1.56 - Nav:0.20) ***
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:00:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Arties
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:00:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:00:14 PM  (Reporting)  Ended Receive Supplies
4:00:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:00:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:00:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:00:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  1008732 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:00:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:00:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:00:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:00:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:00:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:00:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:00:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:00:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:00:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:00:14 PM  (Reporting)   
4:00:14 PM  (Reporting)  ApplyAgenda AutoMerge
4:00:14 PM  (Reporting)  AI Process done in  2331 ms
4:00:14 PM  (Reporting)  Processing  1000053 Kingdom of Naples
4:00:14 PM  (Reporting)  Processing  1000054 French Spanish
4:00:14 PM  (Reporting)  Processing  1000055 Serbia
4:00:14 PM  (Reporting)  Processing  1000056 Greece
4:00:14 PM  (Reporting)  Processing  1000057 Terek
4:00:14 PM  (Reporting)  Processing  1000058 Nogai
4:00:14 PM  (Reporting)  Processing  1000059 Indians
4:00:14 PM  (Reporting)  Processing  1000060 Rebels
4:00:14 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
4:00:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
4:00:14 PM  (Reporting)  Sending proposal: we can't
