13:51:18  (Reporting)  Processing  1000001 France
13:51:18  (Reporting)  
13:51:18  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
13:51:18  (Reporting)  AI Process done in  255 ms
13:51:18  (Reporting)  Processing  1000002 Grande Bretagne
13:51:18  (Reporting)  
13:51:18  (Reporting)  *** Starting Process on Grande Bretagne AILevel 3 Kind: 0 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
13:51:18  (Reporting)  Entering InitAndDumpData (_IAD_)
13:51:18  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
13:51:18  (Reporting)  0 unit there, but still added, as 339 Autriche is adjacent to 338 Italie
13:51:18  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
13:51:18  (Reporting)  0 unit there, but still added, as 341 Pays Bas is adjacent to 337 France
13:51:18  (Reporting)  0 unit there, but still added, as 342 Allemagne is adjacent to 337 France
13:51:18  (Reporting)  0 unit there, but still added, as 344 Scandinavie is adjacent to 361 Mers
13:51:18  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mers
13:51:18  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mers
13:51:18  (Reporting)  0 unit there, but still added, as 347 Moyen Orient is adjacent to 363 Mers
13:51:18  (Reporting)  0 unit there, but still added, as 348 Msopotamie is adjacent to 366 Mers
13:51:18  (Reporting)  0 unit there, but still added, as 350 Egypte is adjacent to 363 Mers
13:51:18  (Reporting)  0 unit there, but still added, as 352 Afrique du Nord is adjacent to 361 Mers
13:51:18  (Reporting)  0 unit there, but still added, as 354 Amrique Latine is adjacent to 361 Mers
13:51:18  (Reporting)  0 unit there, but still added, as 357 Afrique is adjacent to 362 Mers
13:51:18  (Reporting)  0 unit there, but still added, as 358 Inde is adjacent to 366 Mers
13:51:18  (Reporting)  0 unit there, but still added, as 359 Indes Orientales is adjacent to 366 Mers
13:51:18  (Reporting)  0 unit there, but still added, as 360 Mers is adjacent to 361 Mers
13:51:18  (Reporting)  0 unit there, but still added, as 364 Mers is adjacent to 363 Mers
13:51:18  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 10804 OppPow Land: 0 OwnPow Nav : 3053 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
13:51:18  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1302 OppPow Land: 2144 OwnPow Nav : 2466 OppPow Nav : 382
13:51:18  (Reporting)  Ratio Land/LandCore: 0.52 0.54 Ratio Nav/NavCore: 5.00 1.14 Reg Count: 186 > 226
13:51:18  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 101 OppPow Land: 1572 OwnPow Nav : 631 OppPow Nav : 1189
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.45 0.20 Reg Count: 283 > 352
13:51:18  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 780 OppPow Land: 3120 OwnPow Nav : 216 OppPow Nav : 386
13:51:18  (Reporting)  Ratio Land/LandCore: 0.21 0.23 Ratio Nav/NavCore: 0.48 0.33 Reg Count: 136 > 198
13:51:18  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 722 OppPow Land: 42 OwnPow Nav : 4 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 231 > 317
13:51:18  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 159 OwnPow Nav : 0 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
13:51:18  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 381 OwnPow Nav : 631 OppPow Nav : 124
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.33 0.20 Reg Count: 59 > 91
13:51:18  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2436 OppPow Land: 8040 OwnPow Nav : 7 OppPow Nav : 12
13:51:18  (Reporting)  Ratio Land/LandCore: 0.26 0.26 Ratio Nav/NavCore: 0.50 0.21 Reg Count: 392 > 494
13:51:18  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 727 OppPow Land: 0 OwnPow Nav : 30 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
13:51:18  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 244 OppPow Land: 0 OwnPow Nav : 147 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
13:51:18  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
13:51:18  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
13:51:18  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
13:51:18  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
13:51:18  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 144 OwnPow Nav : 0 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
13:51:18  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 14 OppPow Land: 566 OwnPow Nav : 140 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
13:51:18  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 514 OppPow Land: 1 OwnPow Nav : 97 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
13:51:18  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 972 OppPow Land: 469 OwnPow Nav : 4084 OppPow Nav : 41
13:51:18  (Reporting)  Ratio Land/LandCore: 1.76 1.88 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
13:51:18  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 318 OwnPow Nav : 691 OppPow Nav : 137
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.29 0.20 Reg Count: 3 > 6
13:51:18  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1444 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
13:51:18  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 166 OwnPow Nav : 0 OppPow Nav : 421
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
13:51:18  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 557 OppPow Land: 0 OwnPow Nav : 61 OppPow Nav : 51
13:51:18  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 1.02 0.38 Reg Count: 57 > 184
13:51:18  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4535 OppPow Land: 2305 OwnPow Nav : 15535 OppPow Nav : 2052
13:51:18  (Reporting)  Ratio Land/LandCore: 0.84 5.00 Ratio Nav/NavCore: 3.22 5.00 Reg Count: 199 > 506
13:51:18  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 14 OppPow Land: 843 OwnPow Nav : 3361 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
13:51:18  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1312 OppPow Land: 1862 OwnPow Nav : 648 OppPow Nav : 832
13:51:18  (Reporting)  Ratio Land/LandCore: 0.30 0.20 Ratio Nav/NavCore: 0.33 0.37 Reg Count: 200 > 526
13:51:18  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 50 OwnPow Land: 101 OppPow Land: 0 OwnPow Nav : 52 OppPow Nav : 0
13:51:18  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
13:51:18  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1401 OppPow Nav : 54
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 3.42 Reg Count: 2 > 15
13:51:18  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 207 OwnPow Nav : 1444 OppPow Nav : 558
13:51:18  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.10 5.00 Reg Count: 11 > 34
13:51:18  (Reporting)  _FIT_ Ended AIInitTheaters 5337 ms
13:51:18  (Reporting)  Resources Levels Grande Bretagne EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
13:51:18  (Reporting)  Livres Availability Abondante Stock 39937 Expected 126 Balance -32
13:51:18  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 89 Balance 0
13:51:18  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 89 Balance 0
13:51:18  (Reporting)  Points de Victoire Availability Abondante Stock 5948 Expected 89 Balance 0
13:51:18  (Reporting)  Points de Moral Availability Moyenne Stock 121 Expected 89 Balance 0
13:51:18  (Reporting)  Conscrits Availability Abondante Stock 477 Expected 89 Balance -20
13:51:18  (Reporting)  Ravitai. De guerre Availability Abondante Stock 499 Expected 63 Balance 0
13:51:18  (Reporting)  Diplomates Availability Abondante Stock 80 Expected 0 Balance 0
13:51:18  (Reporting)  Points engagements Availability Abondante Stock 410 Expected 0 Balance 0
13:51:18  (Reporting)  Chevaux Availability Abondante Stock 963 Expected 25 Balance 0
13:51:18  (Reporting)    1013175 1st West Indian Bde Agenda Kept Agenda: Prep. Amphibious, Value: 19000, Region: 3903 Jamaica EndTurn 2667
13:51:18  (Reporting)    1013746 Gilian's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 26900, Region: 3903 Jamaica EndTurn 2668
13:51:18  (Reporting)    1013176 V. Dtach. Britannique Agenda Kept Agenda: Prep. Amphibious, Value: 26900, Region: 3903 Jamaica EndTurn 2668
13:51:18  (Reporting)    1014171 Cape Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 41000, Region: 3903 Jamaica EndTurn 2669
13:51:18  (Reporting)    1002692 Jamaica Force Agenda Kept Agenda: Prep. Amphibious, Value: 26900, Region: 3903 Jamaica EndTurn 2668
13:51:18  (Reporting)    1019750 10th Scouting Squadron Agenda Kept Agenda: Naval Superiority, Value: 260, Region: 4146 Moray Firth EndTurn 2667
13:51:18  (Reporting)   
13:51:18  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 8300
13:51:18  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7800
13:51:18  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
13:51:18  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4000
13:51:18  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
13:51:18  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2044
13:51:18  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2020
13:51:18  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
13:51:18  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
13:51:18  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
13:51:18  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
13:51:18  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
13:51:18  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1160
13:51:18  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
13:51:18  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
13:51:18  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
13:51:18  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
13:51:18  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
13:51:18  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
13:51:18  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
13:51:18  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
13:51:18  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
13:51:18  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
13:51:18  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
13:51:18  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
13:51:18  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
13:51:18  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
13:51:18  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2436 Overall power (enemies): 8040 Ratio: 0.26
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2072
13:51:18  (Reporting)  Making Naval Values Map: 342 Allemagne LAND Overall power(self): 7 Overall power (enemies): 12 Nav Ratio: 0.50
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1302 Overall power (enemies): 2144 Ratio: 0.52
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11047
13:51:18  (Reporting)  Making Naval Values Map: 336 Pninsule Ibrique LAND Overall power(self): 2466 Overall power (enemies): 382 Nav Ratio: 5.00
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 337 Theater_France (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 101 Overall power (enemies): 1572 Ratio: 0.20
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1803
13:51:18  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 631 Overall power (enemies): 1189 Nav Ratio: 0.45
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 780 Overall power (enemies): 3120 Ratio: 0.21
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6857
13:51:18  (Reporting)  Making Naval Values Map: 338 Italie LAND Overall power(self): 216 Overall power (enemies): 386 Nav Ratio: 0.48
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 358 Theater_India (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
13:51:18  (Reporting)  Making Naval Values Map: 358 Inde LAND Overall power(self): 1444 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 972 Overall power (enemies): 469 Ratio: 1.76
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  792
13:51:18  (Reporting)  Making Naval Values Map: 356 Indes Occidentales LAND Overall power(self): 4084 Overall power (enemies): 41 Nav Ratio: 5.00
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 244 Overall power (enemies): 0 Ratio: 5.00
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
13:51:18  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 147 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 381 Ratio: 0.20
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  418
13:51:18  (Reporting)  Making Naval Values Map: 341 Pays Bas LAND Overall power(self): 631 Overall power (enemies): 124 Nav Ratio: 4.33
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
13:51:18  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 10804 Overall power (enemies): 0 Ratio: 5.00
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
13:51:18  (Reporting)  Making Naval Values Map: 335 Iles Britanniques LAND Overall power(self): 3053 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 144 Ratio: 0.20
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  31
13:51:18  (Reporting)  Making Naval Values Map: 352 Afrique du Nord LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 727 Overall power (enemies): 0 Ratio: 5.00
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
13:51:18  (Reporting)  Making Naval Values Map: 344 Scandinavie LAND Overall power(self): 30 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 722 Overall power (enemies): 42 Ratio: 5.00
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  32
13:51:18  (Reporting)  Making Naval Values Map: 339 Autriche LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 355 Theater_America (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 514 Overall power (enemies): 1 Ratio: 5.00
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
13:51:18  (Reporting)  Making Naval Values Map: 355 Amrique LAND Overall power(self): 97 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 318 Ratio: 0.20
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
13:51:18  (Reporting)  Making Naval Values Map: 357 Afrique LAND Overall power(self): 691 Overall power (enemies): 137 Nav Ratio: 4.29
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 14 Overall power (enemies): 566 Ratio: 0.20
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1061
13:51:18  (Reporting)  Making Naval Values Map: 354 Amrique Latine LAND Overall power(self): 140 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
13:51:18  (Reporting)  Making Naval Values Map: 350 Egypte LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
13:51:18  (Reporting)  Making Naval Values Map: 348 Msopotamie LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
13:51:18  (Reporting)  Making Naval Values Map: 347 Moyen Orient LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 159 Ratio: 0.20
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  130
13:51:18  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
13:51:18  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 166 Ratio: 0.20
13:51:18  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  56
13:51:18  (Reporting)  Making Naval Values Map: 359 Indes Orientales LAND Overall power(self): 0 Overall power (enemies): 421 Nav Ratio: 0.20
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
13:51:18  (Reporting)  Making Naval Values Map: 366 Mers NAV Overall power(self): 1444 Overall power (enemies): 558 Nav Ratio: 1.10
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
13:51:18  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1401 Overall power (enemies): 54 Nav Ratio: 5.00
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
13:51:18  (Reporting)  Making Naval Values Map: 364 Mers NAV Overall power(self): 52 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
13:51:18  (Reporting)  Making Naval Values Map: 363 Mers NAV Overall power(self): 648 Overall power (enemies): 832 Nav Ratio: 0.33
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
13:51:18  (Reporting)  Making Naval Values Map: 362 Mers NAV Overall power(self): 3361 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
13:51:18  (Reporting)  Making Naval Values Map: 361 Mers NAV Overall power(self): 15535 Overall power (enemies): 2052 Nav Ratio: 3.22
13:51:18  (Reporting)   
13:51:18  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
13:51:18  (Reporting)  Making Naval Values Map: 360 Mers NAV Overall power(self): 61 Overall power (enemies): 51 Nav Ratio: 1.02
13:51:18  (Reporting)  Commiting Naval Values Map: 342 Allemagne LAND Overall power(self): 7 Overall power (enemies): 12 Nav Ratio: 0.50
13:51:18  (Reporting)  Commiting Naval Values Map: 336 Pninsule Ibrique LAND Overall power(self): 2466 Overall power (enemies): 382 Nav Ratio: 5.00
13:51:18  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 631 Overall power (enemies): 1189 Nav Ratio: 0.45
13:51:18  (Reporting)  Commiting Naval Values Map: 338 Italie LAND Overall power(self): 216 Overall power (enemies): 386 Nav Ratio: 0.48
13:51:18  (Reporting)  Commiting Naval Values Map: 358 Inde LAND Overall power(self): 1444 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)  Commiting Naval Values Map: 356 Indes Occidentales LAND Overall power(self): 4084 Overall power (enemies): 41 Nav Ratio: 5.00
13:51:18  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 147 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)  Commiting Naval Values Map: 341 Pays Bas LAND Overall power(self): 631 Overall power (enemies): 124 Nav Ratio: 4.33
13:51:18  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
13:51:18  (Reporting)  Commiting Naval Values Map: 335 Iles Britanniques LAND Overall power(self): 3053 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)  Commiting Naval Values Map: 352 Afrique du Nord LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
13:51:18  (Reporting)  Commiting Naval Values Map: 344 Scandinavie LAND Overall power(self): 30 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)  Commiting Naval Values Map: 339 Autriche LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
13:51:18  (Reporting)  Commiting Naval Values Map: 355 Amrique LAND Overall power(self): 97 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)  Commiting Naval Values Map: 357 Afrique LAND Overall power(self): 691 Overall power (enemies): 137 Nav Ratio: 4.29
13:51:18  (Reporting)  Commiting Naval Values Map: 354 Amrique Latine LAND Overall power(self): 140 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)  Commiting Naval Values Map: 350 Egypte LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
13:51:18  (Reporting)  Commiting Naval Values Map: 348 Msopotamie LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
13:51:18  (Reporting)  Commiting Naval Values Map: 347 Moyen Orient LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
13:51:18  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
13:51:18  (Reporting)  Commiting Naval Values Map: 359 Indes Orientales LAND Overall power(self): 0 Overall power (enemies): 421 Nav Ratio: 0.20
13:51:18  (Reporting)  Commiting Naval Values Map: 366 Mers NAV Overall power(self): 1444 Overall power (enemies): 558 Nav Ratio: 1.10
13:51:18  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1401 Overall power (enemies): 54 Nav Ratio: 5.00
13:51:18  (Reporting)  Commiting Naval Values Map: 364 Mers NAV Overall power(self): 52 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)  Commiting Naval Values Map: 363 Mers NAV Overall power(self): 648 Overall power (enemies): 832 Nav Ratio: 0.33
13:51:18  (Reporting)  Commiting Naval Values Map: 362 Mers NAV Overall power(self): 3361 Overall power (enemies): 0 Nav Ratio: 5.00
13:51:18  (Reporting)  Commiting Naval Values Map: 361 Mers NAV Overall power(self): 15535 Overall power (enemies): 2052 Nav Ratio: 3.22
13:51:18  (Reporting)  Commiting Naval Values Map: 360 Mers NAV Overall power(self): 61 Overall power (enemies): 51 Nav Ratio: 1.02
13:51:18  (Reporting)   
13:51:18  (Reporting)  *** Land Theaters Special Regions ***
13:51:18  (Reporting)  Theater 342 Theater_Germany HQReg: 852 Bremen Max pick: Bremen Max need: Hannover Max Val: Bremen Naval Gathering: 949 Luebeck
13:51:18  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Cadiz Max Val: Gibraltar Naval Gathering: 211 Gibraltar
13:51:18  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Landau Max Val: Jersey Naval Gathering: 517 Jersey
13:51:18  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
13:51:18  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
13:51:18  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
13:51:18  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
13:51:18  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: <None>
13:51:18  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
13:51:18  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
13:51:18  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
13:51:18  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
13:51:18  (Reporting)  Theater 339 Theater_Austria HQReg: 1145 Trente Max pick: Wien Max need: Vicenza Max Val: Wien Naval Gathering: 635 Trieste
13:51:18  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
13:51:18  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
13:51:18  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
13:51:18  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
13:51:18  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
13:51:18  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
13:51:18  (Reporting)  Theater 340 Theater_Alpes HQReg: 1145 Trente Max pick: Zurich Max need: Chamonix Max Val: Trente Naval Gathering: <None>
13:51:18  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
13:51:18  (Reporting)   
13:51:18  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
13:51:18  (Reporting)  Final Gather Region for  335 Iles Britanniques : 118 London
13:51:18  (Reporting)  Final Gather Region for  339 Autriche : 852 Bremen
13:51:18  (Reporting)  Final Gather Region for  355 Amrique : 3889 Lower Canada
13:51:18  (Reporting)   
13:51:18  (Reporting)  Ended InitAndDumpData Grande Bretagne 8694 ms
13:51:18  (Reporting)  *** Faction-wide algorithms ***
13:51:18  (Reporting)  Ended BuildReplacements 176 ms
13:51:18  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Grande Bretagne
13:51:18  (Reporting)  Sending proposal: *we can*
13:51:18  (Reporting)  Checking wars, we have 6 underway
13:51:18  (Reporting)  In the war vs 1000001 France WS is -28 for us as viewing faction
13:51:18  (Reporting)  AcceptChance 0 Rolled 28
13:51:18  (Reporting)  In the war vs 1000006 Espagne WS is 28 waiting for loser to propose instead, skipping eval.
13:51:18  (Reporting)  In the war vs 1000044 Royaume de Hollande WS is 0 waiting for loser to propose instead, skipping eval.
13:51:18  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
13:51:18  (Reporting)  In the war vs 1000051 Confdration Helvtique WS is 0 waiting for loser to propose instead, skipping eval.
13:51:18  (Reporting)  In the war vs 1000052 Royaume d'Italie WS is 0 waiting for loser to propose instead, skipping eval.
13:51:18  (Reporting)  *** Checking new proposals ***
13:51:18  (Reporting)  Proposing to 1000001 France
13:51:18  (Reporting)  Checking 18 Offrir la Paix
13:51:18  (Reporting)  Proposing to 1000043 Maharates
13:51:18  (Reporting)  Checking 66 Demander accs pays
13:51:18  (Reporting)  Still checking 66 Demander accs pays
13:51:18  (Reporting)  Item is a Various entry, chance -3
13:51:18  (Reporting)  _HAD_ Send Treaty Grande Bretagne failed sending Demander accs pays toward Maharates chance -3
13:51:18  (Reporting)  Proposing to 1000022 Royaume de Sicile
13:51:18  (Reporting)  Checking 0 Proposer une Visite d'Etat
13:51:18  (Reporting)  Still checking 0 Proposer une Visite d'Etat
13:51:18  (Reporting)  Item is a Various entry, chance 67
13:51:18  (Reporting)  _HAD_ Send Treaty Grande Bretagne sent Proposer une Visite d'Etat toward Royaume de Sicile
13:51:18  (Reporting)  Proposing to 1000027 Maroc
13:51:18  (Reporting)  Checking 13 Dclarer la Guerre
13:51:18  (Reporting)  Still checking 13 Dclarer la Guerre
13:51:18  (Reporting)  Is a War, DOW chance 0
13:51:18  (Reporting)  _HAD_ Send Treaty Grande Bretagne failed sending Dclarer la Guerre toward Maroc chance 0
13:51:18  (Reporting)  Ended HandleAdvancedDiplomacy 214 ms
13:51:18  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2907 Krasniy
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 25 target region was 2651 Pskov
13:51:18  (Reporting)  _HRD_ Advanced Mode: Decision 12 Rquisitions has 86 % to be played in 16 Dublin
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 12 Rquisitions played.
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4444 Southeastern Cretan Sea
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 15 Contrebande not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 630 Pordenone
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 15 Contrebande not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 1317 Sigisohara
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2871 Rechikov
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 3845 Tobruk
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 15 Contrebande not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 1582 Sunne
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2992 Kamenskoye
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 15 Contrebande not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 604 Pontremon
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 15 Contrebande not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 807 Koeln
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 12 Rquisitions not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 105 target region was 33 Kirkwall
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 40 Attaque Brlots not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 16 target region was 497 Brest
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 11 target region was 984 Herzberg
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 1245 Tatabania
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: vous ne devez pas possder la rgion. . Success Chance was 11 target region was 30 Waterford
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4423 Libyan Coast
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 2827 Falechti
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 184 target region was 3478 Morozovsk
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 11 target region was 3938 Medway
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4351 Capo Linaro
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1667 Sanski Most
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 42 Dbarquer un groupe de marins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1430 Preussisch Eylan
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 184 target region was 2160 Urfa
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 64 target region was 1472 Aarhus
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1463 Sonderburg
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 30 Embuscade de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1451 Sakia
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 8 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 214 target region was 987 Forst
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 55 target region was 3730 Melilla
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 732 Sion
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 40 Attaque Brlots not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 6 target region was 3909 Brazil
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 15 Contrebande not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 398 Saint Flour
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 4140 Flamborough Head
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 39 target region was 1699 Eszek
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 15 Contrebande not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 2666 Luvat
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 40 Attaque Brlots not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 5 target region was 669 Chieti
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2868 Seversk
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2147 Cinar
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 15 Contrebande not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 2621 Vyritsa
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 486 Joigny
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 4420 Coast of Djerba
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 15 Contrebande not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 3950 Estuaire de la Garonne
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2150 Kahta
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 64 target region was 2245 Al Gharbi
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 3976 Bodensee
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4273 Golfe de Gascogne oriental
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3077 Kolpny
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 184 target region was 1707 Cuprija
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 30 Embuscade de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3308 Sundryn
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2322 Masyaf
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 42 Dbarquer un groupe de marins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 855 Winzen
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 55 target region was 207 San Sebastian
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 15 Contrebande not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 2970 Ruza
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4209 Nord Bornholm
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 15 Contrebande not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 438 Modane
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2156 Dulq
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 28 Raid de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 360 Niort
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4453 Cyclades
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 30 Embuscade de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3382 Nurlaty
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 1539 Trelleborg
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 15 Contrebande not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 2003 Devrek
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 4340 Mediterranean Sea
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 55 target region was 466 Besancon
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1246 Erd
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 64 target region was 2882 Kozelets
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 15 target region was 3931 Eastern Mediterranean Trade
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1588 Nykoping
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 55 target region was 3900 Florida
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 633 Udine
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 12 Rquisitions not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 85 target region was 90 Lincoln
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 5 target region was 3718 Azrou
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 184 target region was 3653 Ardahan
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2178 Urmia
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 11 target region was 2252 Al Rufat
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 12 Rquisitions not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 105 target region was 35 Durness
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 184 target region was 2627 Batetskiy
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 434 Valence
13:51:18  (Reporting)  _HRD_ Advanced Mode Decision 22 Terre brle not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 59 target region was 586 Verbania
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 16 target region was 1431 Koenigsberg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 2404 Al Jizah
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 22 Terre brle not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 59 target region was 1401 Rozan
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 1815 Sulina
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4165 Western North Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 64 target region was 1646 Karlobag
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 209 Pamplona
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 11 target region was 4455 Dodecanese
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 19 Constuire un dpt not played as return code is La dcision  n'est pas valide: La structure initie par celle-ci ne serait pas valide dans la rgion. . Success Chance was 11 target region was 1289 Paks
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 22 Terre brle not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 59 target region was 452 Seyssel
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 802 Eupen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2877 Berezna
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 2768 Proskurov
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4190 Southern Dogger Bank
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 908 Rothenburg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 44 Prendre les canons de bateaux not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4011 Niemen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 30 Embuscade de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2887 Putyvl
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 184 target region was 4430 South Lybian Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2778 Berezne
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 3938 Medway
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2802 Vassylkiv
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 15 Contrebande not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 3326 Kenzino
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 184 target region was 194 Burgos
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3710 El Jadida
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2195 Mahad
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 1147 Oberstdorf
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1504 Lilesand
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 2986 Uglich
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 6 Chiffre et Codes not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 1556 Husqvarna
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 2171 Muradiye
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 11 target region was 2170 Ercis
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 1269 Huedin
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 540 Compiegne
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 184 target region was 4009 Balaton
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3625 Teberda
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 15 target region was 1006 Dresden
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1510 Tonsberg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 2268 Bubiyan
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 6 Chiffre et Codes not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 2560 Ainazi
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4313 Costa Brava
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4246 Bottniska Viken
14:00:02  (Reporting)  Ended HandleRegionsDecisions 8359 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 499
14:00:02  (Reporting)  Money Level 6 Amount 39937
14:00:02  (Reporting)  Conscripts Level 4 Amount 477
14:00:02  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 10
14:00:02  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
14:00:02  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
14:00:02  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 6
14:00:02  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 15
14:00:02  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
14:00:02  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 6
14:00:02  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 12
14:00:02  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
14:00:02  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
14:00:02  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
14:00:02  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 19
14:00:02  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
14:00:02  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 136 Field Hospital Coeff: 1
14:00:02  (Reporting)  Adding 137 Signals Rgt Coeff: 5
14:00:02  (Reporting)  Adding 138 Pioneer Rgt Coeff: 2
14:00:02  (Reporting)  Adding 139 Engineer Rgt Coeff: 4
14:00:02  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
14:00:02  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
14:00:02  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
14:00:02  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 40
14:00:02  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
14:00:02  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 36
14:00:02  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 14
14:00:02  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 18
14:00:02  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 32
14:00:02  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 46
14:00:02  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 18
14:00:02  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 60
14:00:02  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 170
14:00:02  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 44
14:00:02  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 6
14:00:02  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
14:00:02  (Reporting)  Number of Draw 77
14:00:02  (Reporting)  Picking 148 Brig Squadron 1805
14:00:02  (Reporting)  On Map 24 Requested 0 In Pool 16
14:00:02  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Navire Lger Area Zone de Recrutement: Navires ocaniques Europe
14:00:02  (Reporting)  Picking 106 Sailors Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 4
14:00:02  (Reporting)  _BNU Buying Unit Sailors Brigade 1805 Family ID Infanterie de Ligne Area Zone de Recrutement: Navires ocaniques Europe
14:00:02  (Reporting)  Picking 143 First Rank Squadron 1805
14:00:02  (Reporting)  On Map 10 Requested 0 In Pool 20
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 649 WSU 499 484 Money 39937 934
14:00:02  (Reporting)  Picking 110 Horse Artillery Brigade 1805
14:00:02  (Reporting)  On Map 7 Requested 0 In Pool 15
14:00:02  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Art. Lgre Area Iles Britanniques
14:00:02  (Reporting)  Picking 144 Second Rank Squadron 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 34
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 625 WSU 499 478 Money 39937 1038
14:00:02  (Reporting)  Picking 127 Depot Garrison 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 663 WSU 499 127 Money 39937 646
14:00:02  (Reporting)  Picking 149 Sloop Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 0 In Pool 23
14:00:02  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Navire de Course Area Zone de Recrutement: Navires ocaniques Europe
14:00:02  (Reporting)  Picking 151 Troop Transport Squadron 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 30
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 482 WSU 499 276 Money 39937 1024
14:00:02  (Reporting)  Picking 153 Merchantman Squadron 1805
14:00:02  (Reporting)  On Map 37 Requested 0 In Pool 22
14:00:02  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Navire de Transport Area Zone de Recrutement: Navires ocaniques Europe
14:00:02  (Reporting)  Picking 145 Third Rank Squadron 1805
14:00:02  (Reporting)  On Map 15 Requested 0 In Pool 18
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 638 WSU 499 471 Money 39937 1155
14:00:02  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
14:00:02  (Reporting)  On Map 11 Requested 0 In Pool 7
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 553 WSU 499 386 Money 39937 1057
14:00:02  (Reporting)  Picking 152 Indiaman Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 0 In Pool 85
14:00:02  (Reporting)  _BNU Buying Unit Indiaman Squadron 1805 Family ID Navire de Transport Area Zone de Recrutement: Navires ocaniques Europe
14:00:02  (Reporting)  Picking 147 Frigate Squadron 1805
14:00:02  (Reporting)  On Map 22 Requested 0 In Pool 9
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 569 WSU 499 386 Money 39937 1255
14:00:02  (Reporting)  Picking 144 Second Rank Squadron 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 34
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 716 WSU 499 565 Money 39937 1499
14:00:02  (Reporting)  Picking 137 Signals Rgt
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 5
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 494 WSU 499 214 Money 39937 1055
14:00:02  (Reporting)  Picking 138 Pioneer Rgt
14:00:02  (Reporting)  On Map 4 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 488 WSU 499 214 Money 39937 1071
14:00:02  (Reporting)  Picking 147 Frigate Squadron 1805
14:00:02  (Reporting)  On Map 22 Requested 0 In Pool 9
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 569 WSU 499 386 Money 39937 1255
14:00:02  (Reporting)  Picking 105 Marines Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 6
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 760 WSU 499 227 Money 39937 1234
14:00:02  (Reporting)  Picking 127 Depot Garrison 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 754 WSU 499 214 Money 39937 1107
14:00:02  (Reporting)  Picking 127 Depot Garrison 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 754 WSU 499 214 Money 39937 1107
14:00:02  (Reporting)  Picking 149 Sloop Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 1 In Pool 22
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 501 WSU 499 272 Money 39937 1128
14:00:02  (Reporting)  Picking 152 Indiaman Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 1 In Pool 84
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 488 WSU 499 230 Money 39937 1214
14:00:02  (Reporting)  Picking 110 Horse Artillery Brigade 1805
14:00:02  (Reporting)  On Map 7 Requested 1 In Pool 14
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 483 WSU 499 253 Money 39937 1156
14:00:02  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 754 WSU 499 214 Money 39937 1136
14:00:02  (Reporting)  Picking 147 Frigate Squadron 1805
14:00:02  (Reporting)  On Map 22 Requested 0 In Pool 9
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 569 WSU 499 386 Money 39937 1255
14:00:02  (Reporting)  Picking 127 Depot Garrison 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 754 WSU 499 214 Money 39937 1107
14:00:02  (Reporting)  Picking 127 Depot Garrison 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 754 WSU 499 214 Money 39937 1107
14:00:02  (Reporting)  Picking 149 Sloop Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 1 In Pool 22
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 501 WSU 499 272 Money 39937 1128
14:00:02  (Reporting)  Picking 144 Second Rank Squadron 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 34
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 716 WSU 499 565 Money 39937 1499
14:00:02  (Reporting)  Picking 151 Troop Transport Squadron 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 30
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 534 WSU 499 305 Money 39937 1347
14:00:02  (Reporting)  Picking 153 Merchantman Squadron 1805
14:00:02  (Reporting)  On Map 37 Requested 1 In Pool 21
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 488 WSU 499 227 Money 39937 1089
14:00:02  (Reporting)  Picking 152 Indiaman Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 1 In Pool 84
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 488 WSU 499 230 Money 39937 1214
14:00:02  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 6
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 560 WSU 499 214 Money 39937 1107
14:00:02  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 6
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 560 WSU 499 214 Money 39937 1107
14:00:02  (Reporting)  Picking 142 Flagship Squadron 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 884 WSU 499 754 Money 39937 1764
14:00:02  (Reporting)  Picking 144 Second Rank Squadron 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 34
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 716 WSU 499 565 Money 39937 1499
14:00:02  (Reporting)  Picking 151 Troop Transport Squadron 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 30
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 534 WSU 499 305 Money 39937 1347
14:00:02  (Reporting)  Picking 140 Pontoon Bridges
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 3
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 527 WSU 499 214 Money 39937 1169
14:00:02  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
14:00:02  (Reporting)  On Map 10 Requested 0 In Pool 6
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 560 WSU 499 214 Money 39937 1107
14:00:02  (Reporting)  Picking 143 First Rank Squadron 1805
14:00:02  (Reporting)  On Map 10 Requested 0 In Pool 20
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 761 WSU 499 610 Money 39937 1561
14:00:02  (Reporting)  Picking 152 Indiaman Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 1 In Pool 84
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 488 WSU 499 230 Money 39937 1214
14:00:02  (Reporting)  Picking 132 Supply Brigade 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 4
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 657 WSU 499 214 Money 39937 1136
14:00:02  (Reporting)  Picking 127 Depot Garrison 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 754 WSU 499 214 Money 39937 1107
14:00:02  (Reporting)  Picking 96 Rifles Brigade 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 3
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 760 WSU 499 227 Money 39937 1201
14:00:02  (Reporting)  Picking 151 Troop Transport Squadron 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 30
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 534 WSU 499 305 Money 39937 1347
14:00:02  (Reporting)  Picking 153 Merchantman Squadron 1805
14:00:02  (Reporting)  On Map 37 Requested 1 In Pool 21
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 488 WSU 499 227 Money 39937 1089
14:00:02  (Reporting)  Picking 98 KGL Infantry Brigade 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 4
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 762 WSU 499 230 Money 39937 1195
14:00:02  (Reporting)  Picking 152 Indiaman Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 1 In Pool 84
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 488 WSU 499 230 Money 39937 1214
14:00:02  (Reporting)  Picking 148 Brig Squadron 1805
14:00:02  (Reporting)  On Map 24 Requested 1 In Pool 15
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 520 WSU 499 302 Money 39937 1158
14:00:02  (Reporting)  Picking 149 Sloop Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 1 In Pool 22
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 501 WSU 499 272 Money 39937 1128
14:00:02  (Reporting)  Picking 151 Troop Transport Squadron 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 30
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 534 WSU 499 305 Money 39937 1347
14:00:02  (Reporting)  Picking 152 Indiaman Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 1 In Pool 84
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 488 WSU 499 230 Money 39937 1214
14:00:02  (Reporting)  Picking 149 Sloop Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 1 In Pool 22
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 501 WSU 499 272 Money 39937 1128
14:00:02  (Reporting)  Picking 151 Troop Transport Squadron 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 30
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 534 WSU 499 305 Money 39937 1347
14:00:02  (Reporting)  Picking 143 First Rank Squadron 1805
14:00:02  (Reporting)  On Map 10 Requested 0 In Pool 20
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 761 WSU 499 610 Money 39937 1561
14:00:02  (Reporting)  Picking 95 Infantry Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 762 WSU 499 230 Money 39937 1195
14:00:02  (Reporting)  Picking 148 Brig Squadron 1805
14:00:02  (Reporting)  On Map 24 Requested 1 In Pool 15
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 520 WSU 499 302 Money 39937 1158
14:00:02  (Reporting)  Picking 152 Indiaman Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 1 In Pool 84
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 488 WSU 499 230 Money 39937 1214
14:00:02  (Reporting)  Picking 148 Brig Squadron 1805
14:00:02  (Reporting)  On Map 24 Requested 1 In Pool 15
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 520 WSU 499 302 Money 39937 1158
14:00:02  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 608 WSU 499 214 Money 39937 1166
14:00:02  (Reporting)  Picking 143 First Rank Squadron 1805
14:00:02  (Reporting)  On Map 10 Requested 0 In Pool 20
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 761 WSU 499 610 Money 39937 1561
14:00:02  (Reporting)  Picking 148 Brig Squadron 1805
14:00:02  (Reporting)  On Map 24 Requested 1 In Pool 15
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 520 WSU 499 302 Money 39937 1158
14:00:02  (Reporting)  Picking 122 Lancers Brigade 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 7
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 613 WSU 499 227 Money 39937 1214
14:00:02  (Reporting)  Picking 145 Third Rank Squadron 1805
14:00:02  (Reporting)  On Map 15 Requested 0 In Pool 18
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 664 WSU 499 487 Money 39937 1379
14:00:02  (Reporting)  Picking 102 Sepoy Brigade 1805
14:00:02  (Reporting)  On Map 9 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 754 WSU 499 214 Money 39937 1136
14:00:02  (Reporting)  Picking 145 Third Rank Squadron 1805
14:00:02  (Reporting)  On Map 15 Requested 0 In Pool 18
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 664 WSU 499 487 Money 39937 1379
14:00:02  (Reporting)  Picking 144 Second Rank Squadron 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 34
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 716 WSU 499 565 Money 39937 1499
14:00:02  (Reporting)  Picking 149 Sloop Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 1 In Pool 22
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 501 WSU 499 272 Money 39937 1128
14:00:02  (Reporting)  Picking 95 Infantry Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 762 WSU 499 230 Money 39937 1195
14:00:02  (Reporting)  Picking 110 Horse Artillery Brigade 1805
14:00:02  (Reporting)  On Map 7 Requested 1 In Pool 14
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 483 WSU 499 253 Money 39937 1156
14:00:02  (Reporting)  Picking 148 Brig Squadron 1805
14:00:02  (Reporting)  On Map 24 Requested 1 In Pool 15
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 520 WSU 499 302 Money 39937 1158
14:00:02  (Reporting)  Picking 152 Indiaman Squadron 1805
14:00:02  (Reporting)  On Map 25 Requested 1 In Pool 84
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 488 WSU 499 230 Money 39937 1214
14:00:02  (Reporting)  Picking 143 First Rank Squadron 1805
14:00:02  (Reporting)  On Map 10 Requested 0 In Pool 20
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 761 WSU 499 610 Money 39937 1561
14:00:02  (Reporting)  Picking 98 KGL Infantry Brigade 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 4
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 762 WSU 499 230 Money 39937 1195
14:00:02  (Reporting)  Picking 150 Privateer Squadron 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 9
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 540 WSU 499 331 Money 39937 1222
14:00:02  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
14:00:02  (Reporting)  On Map 11 Requested 0 In Pool 7
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 579 WSU 499 402 Money 39937 1281
14:00:02  (Reporting)  Picking 148 Brig Squadron 1805
14:00:02  (Reporting)  On Map 24 Requested 1 In Pool 15
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 477 520 WSU 499 302 Money 39937 1158
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 6 3392 ms
14:00:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1019755 15th Merchant Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1016324 6th Scouting Squadron
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1019788 11th Scouting Squadron
14:00:02  (Reporting)  _MFC_ Merging 1020122 1st Transport Squadron into 1019761 16th Merchant Fleet
14:00:02  (Reporting)  _MFC_ Merging 1019761 XII. Fleet into 1018572 8th Scouting Squadron
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1018572 XII. Fleet
14:00:02  (Reporting)  _MFC_ Merging 1020128 19th Merchant Fleet into 1019750 10th Scouting Squadron
14:00:02  (Reporting)  _MFC_ Merging 1019750 XIII. Fleet into 1019767 VIII. Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1019767 VIII. Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1019745 2nd Privateer Squadron
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1014546 4th Scouting Squadron
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1014588 V. Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1019190 IX. Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1015332 II. Fleet
14:00:02  (Reporting)  _MFC_ Merging 1020339 Dedalus Sq. into 1019564 X. Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1019564 X. Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1017826 2nd Battle Squadron
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1018388 IV. Fleet
14:00:02  (Reporting)  Ended ManageFleetsComposition 1147 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating CallFleet (_CLF_)
14:00:02  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:22, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1013175 1st West Indian Bde, 3903 Jamaica, Pow:44, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1013746 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1013176 V. Dtach. Britannique, 3903 Jamaica, Pow:67, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
14:00:02  (Reporting)  1014171 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1002692 Jamaica Force, 3903 Jamaica, Pow:193, Count: 4(l 1/L 2/S 1) is calling fleet this turn.
14:00:02  (Reporting)  1017823 III Corps of Royal Engineers, 98 Cardiff, Pow:26, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
14:00:02  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1020544 X. Dtach. Britannique, 32 Cork, Pow:124, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1016943 Force de Baird, 32 Cork, Pow:266, Count: 9(l 3/L 4/S 2) is calling fleet this turn.
14:00:02  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1017385 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:40, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
14:00:02  (Reporting)  1013205 Limerick Brigade, 16 Dublin, Pow:50, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1013207 Bentick's Brigade, 16 Dublin, Pow:54, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1013749 Ulster Bde, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1014395 Belfast Brigade, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1015071 1st Infantry Brigade, 8 Belfast, Pow:84, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:19, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1017379 I Corps of Royal Engineers, 70 Newcastle, Pow:27, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
14:00:02  (Reporting)  1003027 Newcastle Garrison, 57 Edinburgh, Pow:13, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1002917 Perth Garrison, 57 Edinburgh, Pow:16, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1002678 Upper Canada Force, 3889 Lower Canada, Pow:258, Count: 6(l 3/L 3/S 1) is calling fleet this turn.
14:00:02  (Reporting)  1015325 Montreal Fencibles, 3889 Lower Canada, Pow:44, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1014908 Quebec Bde, 3889 Lower Canada, Pow:48, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  Ended CallFleet 6 ms
14:00:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:00:02  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:99, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:250, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:145, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:250, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:386, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:250, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:176, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:250, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:1117, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:17, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1014384 VI. Dtach. Britannique, 718 Valetta, Pow:262, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:33, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1015845 VIII. Dtach. Britannique, 211 Gibraltar, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:17, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:17, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:218, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:218, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:50, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:261, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1019422 Sir John Jervis, 126 Plymouth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:105, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:279, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:279, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:266, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:276, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:105, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:240, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:25, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:263, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:17, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:218, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:218, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  Ended LockFixedGroups 7 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  _SSU_ 1020742 3rd Cavalry Brigade, 130 Bristol, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020760 I Corps of Sappers and Miners, 118 London, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020134 IX. Dtach. Britannique, 118 London, Pow:25, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1019793 2nd Infantry Brigade, 87 Liverpool, Pow:19, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020746 4th Cavalry Brigade, 79 Manchester, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020142 IV Corps of Royal Engineers, 57 Edinburgh, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  Ended SplitStaticUnits 1 ms
14:00:02  (Reporting)  Entering GarrisonBorders (_GAB_)
14:00:02  (Reporting)  Ended GarrisonBorders 55 ms
14:00:02  (Reporting)  Entering EnableStagingRegions (_ESR_)
14:00:02  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 140
14:00:02  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 400
14:00:02  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
14:00:02  (Reporting)  Ended EnableStagingRegions (_ESR_) 27 ms
14:00:02  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
14:00:02  (Reporting)  Ended ProcessAgents Grande Bretagne 2390 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 20 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 20 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 96 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 13 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 5 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 4 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 26 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 115 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 120 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 125 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Allemagne
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Allemagne
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 15 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 21 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 19 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 1 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 19 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 9 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 9 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 70 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 7 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 2 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 2 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 12 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 69 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  _EVA_ 1002613 Gibraltar Force, 211 Gibraltar, Pow:303, Count: 2(l 1/L 1/S 1)  Loading Chance: 50
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 72 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 74 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 2 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 327 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Pninsule Ibrique
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 220 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
14:00:02  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
14:00:02  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 3 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 11 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:303, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 35616, Region: 211 Gibraltar
14:00:02  (Reporting)  Ended KeepPosition 11 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 1 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 122 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 337 Theater_France ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 4 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 4 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 34 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 7 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 4 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 3 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 27 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 232 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 236 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 240 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 3 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 5 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:44, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 6420, Region: 517 Jersey
14:00:02  (Reporting)  Ended KeepPosition 7 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 96 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 12 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 2 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 119 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 16 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 7 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 6 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 45 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 148 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 150 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 152 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 2 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italie
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italie
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 4 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
14:00:02  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
14:00:02  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  1002638 Force de Stuart, 718 Valetta, Pow:247, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8512, Region: 718 Valetta
14:00:02  (Reporting)  Ended KeepPosition 7 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 54 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 358 Theater_India ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 16 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 0 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 1 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 2 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 0 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
14:00:02  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
14:00:02  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 113 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 12 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 3 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 4 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 9 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 10 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 6 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 156 ms
14:00:02  (Reporting)  Entering AmpibiousStaging (_AMS_)
14:00:02  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 209
14:00:02  (Reporting)  _AMS_ Already Gathered/ en route: 444 cbt pts Supply Elts: 3 Hvy Elts: 4
14:00:02  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
14:00:02  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
14:00:02  (Reporting)  Ended AmpibiousStaging 50 ms
14:00:02  (Reporting)  Entering AmphibiousLaunching (_AML_)
14:00:02  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 209 Gathered 444
14:00:02  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
14:00:02  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 444 but no transport capacity.
14:00:02  (Reporting)  Ended AmphibiousLaunching 1 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
14:00:02  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
14:00:02  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:140, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 13068, Region: 3908 Barbados
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 675 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 13 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 14 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 40 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 5 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 3 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 3 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 16 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 240 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 243 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 246 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 1 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 7 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 3 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 3 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 7 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  _PGS_ Gathered this stack 1002203 English Home Army, 118 London, Pow:776, Count: 17(l 4/L 4/S 10)
14:00:02  (Reporting)  _PGS_ Adding this stack 1018593 1st Fort. Rgt., 118 London, Pow:17, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 118 London, Pow:810, Count: 18(l 4/L 5/S 10)
14:00:02  (Reporting)  _PGS_ Adding this stack 1013762 Force de Cathcart, 118 London, Pow:119, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 118 London, Pow:874, Count: 20(l 5/L 6/S 10)
14:00:02  (Reporting)  Ended PoolToGHQStack 380 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 8 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 88 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  _SPG_ Large Force Segment 1020915 Dtach. Britannique, 32 Cork, Pow:72, Count: 1(l 0/L 1/S 0) created
14:00:02  (Reporting)  Ended SplitGroups 80 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 3 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  _DDU_, Standard Recover segment: Group 1002925 Inverness Garrison in region Northampton will recover in region Birmingham % Health 100 % Cohesion 45
14:00:02  (Reporting)  Ended Damaged Units 90 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 76 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 66 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 70 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  _CSL_ 1002917 Perth Garrison, 57 Edinburgh, Pow:16, Count: 1(l 0/L 1/S 0) Loading Chance: 125
14:00:02  (Reporting)  _CSL_ Perth Garrison trying transportation (no further message if not possible)
14:00:02  (Reporting)  _CSL_ 1002552 Ireland Force, 16 Dublin, Pow:40, Count: 3(l 0/L 1/S 2) Loading Chance: 125
14:00:02  (Reporting)  _CSL_ Ireland Force trying transportation (no further message if not possible)
14:00:02  (Reporting)  _AFA_ 1019755 XIII. Fleet has been given the mission Agenda: Transport, Value: 9300, Region: 4305 Strait of Gibraltar
14:00:02  (Reporting)  _CSL_ 1019755 XIII. Fleet has now 4 units (was: 1 ), Transporting to: 4305 Strait of Gibraltar
14:00:02  (Reporting)  _CSL_ 1017385 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) Loading Chance: 125
14:00:02  (Reporting)  _CSL_ Munster Bde trying transportation (no further message if not possible)
14:00:02  (Reporting)  _AFA_ 1019755 XIII. Fleet has been given the mission Agenda: Transport, Value: 11000, Region: 4305 Strait of Gibraltar
14:00:02  (Reporting)  _CSL_ 1019755 XIII. Fleet has now 5 units (was: 4 ), Transporting to: 4305 Strait of Gibraltar
14:00:02  (Reporting)  _CSL_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) Loading Chance: 125
14:00:02  (Reporting)  _CSL_ Dublin Garrison trying transportation (no further message if not possible)
14:00:02  (Reporting)  _AFA_ 1019755 XIII. Fleet has been given the mission Agenda: Transport, Value: 12600, Region: 4305 Strait of Gibraltar
14:00:02  (Reporting)  _CSL_ 1019755 XIII. Fleet has now 6 units (was: 5 ), Transporting to: 4305 Strait of Gibraltar
14:00:02  (Reporting)  _CSL_ 1003027 Newcastle Garrison, 57 Edinburgh, Pow:13, Count: 1(l 0/L 1/S 0) Loading Chance: 125
14:00:02  (Reporting)  _CSL_ Newcastle Garrison trying transportation (no further message if not possible)
14:00:02  (Reporting)  _CSL_ 1013207 Bentick's Brigade, 16 Dublin, Pow:54, Count: 1(l 0/L 1/S 0) Loading Chance: 125
14:00:02  (Reporting)  _CSL_ Bentick's Brigade trying transportation (no further message if not possible)
14:00:02  (Reporting)  _AFA_ 1019755 XIII. Fleet has been given the mission Agenda: Transport, Value: 14300, Region: 4305 Strait of Gibraltar
14:00:02  (Reporting)  _CSL_ 1019755 XIII. Fleet has now 7 units (was: 6 ), Transporting to: 4305 Strait of Gibraltar
14:00:02  (Reporting)  _CSL_ 1013205 Limerick Brigade, 16 Dublin, Pow:50, Count: 1(l 0/L 1/S 0) Loading Chance: 125
14:00:02  (Reporting)  _CSL_ Limerick Brigade trying transportation (no further message if not possible)
14:00:02  (Reporting)  _AFA_ 1019755 XIII. Fleet has been given the mission Agenda: Transport, Value: 16000, Region: 4305 Strait of Gibraltar
14:00:02  (Reporting)  _CSL_ 1019755 XIII. Fleet has now 8 units (was: 7 ), Transporting to: 4305 Strait of Gibraltar
14:00:02  (Reporting)  _CSL_ 1017379 I Corps of Royal Engineers, 70 Newcastle, Pow:27, Count: 1(l 0/L 0/S 1) Loading Chance: 125
14:00:02  (Reporting)  _CSL_ I Corps of Royal Engineers trying transportation (no further message if not possible)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 859 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  _CLD_ Leader (Split Segment V) James Caitlin Craufurd in Cork has been detached from group 1016943 Force de Baird
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020498 Richard Strachan selected
14:00:02  (Reporting)  _CLD_ Leader (Split Segment IV) Sir George Murray in London has been detached from group 1002203 English Home Army
14:00:02  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1020920 Sir George Murray 118 London toward 1013190 Kent Rifles, 118 London, Pow:79, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1020498 Richard Strachan 118 London toward 1020750 XI. Fleet, 118 London, Pow:1, Count: 2(l 0/L 2/S 0)
14:00:02  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1020919 James Caitlin Craufurd 32 Cork toward 1020915 Dtach. Britannique, 32 Cork, Pow:72, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Ended Check Leaders 240 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 0 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 Iles Britanniques
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1016324 6th Scouting Squadron has been given the mission Agenda: Naval Docking, Value: 470, Region: 84 Hull
14:00:02  (Reporting)  _AFA_ 1019788 11th Scouting Squadron has been given the mission Agenda: Naval Docking, Value: 480, Region: 84 Hull
14:00:02  (Reporting)  _AFA_ 1020921 16th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
14:00:02  (Reporting)  _AFO_ Adding commerce 1020921 16th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Commerce
14:00:02  (Reporting)  _NVS_ : Nav Supp 1018572 XII. Fleet chance: -10 failed.
14:00:02  (Reporting)  _AFA_ 1018572 XII. Fleet has been given the mission Agenda: Naval Calling, Value: 2538, Region: 57 Edinburgh
14:00:02  (Reporting)  _AFA_ 1020922 15th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
14:00:02  (Reporting)  _AFO_ Adding commerce 1020922 15th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Commerce
14:00:02  (Reporting)  _NVS_ : Nav Supp 1019755 XIII. Fleet Auto success as amphib is planned and Probability was 102 %
14:00:02  (Reporting)  _AFA_ 1019755 XIII. Fleet has been given the mission Agenda: Naval Superiority, Value: 1760, Region: 4146 Moray Firth
14:00:02  (Reporting)  _AFA_ 1020750 Strachan's Fleet has been given the mission Agenda: Resupply, Value: 30000, Region: 118 London
14:00:02  (Reporting)  _AFA_ 1020923 19th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
14:00:02  (Reporting)  _AFO_ Adding commerce 1020923 19th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
14:00:02  (Reporting)  _AFA_ 1019767 VIII. Fleet has been given the mission Agenda: Naval Docking, Value: 2262, Region: 84 Hull
14:00:02  (Reporting)  Ended AssignFleetsOperations 1195 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 338
14:00:02  (Reporting)  Ended Build Depots Assets 19 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1020551 1st RFA in 118 London
14:00:02  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1020550 3rd RFA in 118 London
14:00:02  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1019778 5th RFA in 118 London
14:00:02  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1019783 6th RFA in 118 London
14:00:02  (Reporting)  _SSP_ Created Arty Reserve:  1020924 Barry's Bty in 118 London
14:00:02  (Reporting)  _SSP_ Created Arty Reserve:  1020925 Percy-Falkirk Bty in 118 London
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 289 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 10 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 12 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 3 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 7 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 112 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 23 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 11 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 9 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 71 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 69 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 72 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 75 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 16 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Autriche
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 7 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 3 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 3 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 3 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 355 Theater_America ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 72 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 28 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 2 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 4 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 17 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  _CSL_ 1002678 Upper Canada Force, 3889 Lower Canada, Pow:258, Count: 6(l 3/L 3/S 1) Loading Chance: 125
14:00:02  (Reporting)  _CSL_ Upper Canada Force trying transportation (no further message if not possible)
14:00:02  (Reporting)  _CSL_ 1014908 Quebec Bde, 3889 Lower Canada, Pow:48, Count: 1(l 0/L 1/S 0) Loading Chance: 125
14:00:02  (Reporting)  _CSL_ Quebec Bde trying transportation (no further message if not possible)
14:00:02  (Reporting)  _CSL_ 1002683 Nova Scotia Force, 3889 Lower Canada, Pow:12, Count: 1(l 0/L 1/S 0) Loading Chance: 125
14:00:02  (Reporting)  _CSL_ Nova Scotia Force trying transportation (no further message if not possible)
14:00:02  (Reporting)  _CSL_ 1015325 Montreal Fencibles, 3889 Lower Canada, Pow:44, Count: 1(l 0/L 1/S 0) Loading Chance: 125
14:00:02  (Reporting)  _CSL_ Montreal Fencibles trying transportation (no further message if not possible)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 178 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 0 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 0 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 Amrique
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1014546 4th Scouting Squadron has been given the mission Agenda: Naval Calling, Value: 525, Region: 3889 Lower Canada
14:00:02  (Reporting)  Ended AssignFleetsOperations 4 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
14:00:02  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
14:00:02  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 58 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 16 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 0 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 0 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 1 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 16 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 0 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 0 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 2 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 354 Amrique Latine
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 Amrique Latine
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 4 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  All theaters prepared, AllOwnPowLand: 25135 AllOppPowLand: 22339 AllOwnPowNav: 36143 AllOppPowNav 6239
14:00:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 27 Land Ratio: 0.26 Land Core Ratio: 0.26  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 1118 Prag Pick 39 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 56 Land Ratio: 0.52 Land Core Ratio: 0.54  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1002613 Gibraltar Force (Pow.303)
14:00:02  (Reporting)   
14:00:02  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:303, Count: 2(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 1467 AINeed 352
14:00:02  (Reporting)  Agenda: Defend, Value: 32500, Region: 211 Gibraltar
14:00:02  (Reporting)  Region 149 Lisboa Pick 17 SelfVal 611 Need 196  no group candidate found
14:00:02  (Reporting)  Region 148 Elvas Pick 5 SelfVal 248 Need 196  no group candidate found
14:00:02  (Reporting)  Region 183 Almeida Pick 4 SelfVal 199 Need 196  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 59 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.44)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 548 Lille Pick 6 SelfVal 9 Need 506  no group candidate found
14:00:02  (Reporting)  Region 364 Nantes Pick 6 SelfVal 9 Need 506  no group candidate found
14:00:02  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 44) - evaluation skipped
14:00:02  (Reporting)  Region 569 Metz Pick 9 SelfVal 12 Need 506  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 25 Land Ratio: 0.21 Land Core Ratio: 0.23  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1002638 Force de Stuart (Pow.247)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 708 Palermo Pick 32 SelfVal 357 Need 477  no group candidate found
14:00:02  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 509) - evaluation skipped
14:00:02  (Reporting)  Region 678 Napoli Pick 52 SelfVal 511 Need 477  no group candidate found
14:00:02  (Reporting)  Region 627 Venezia Pick 6 SelfVal 140 Need 169  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 10 Enemy armies: 9 Land Ratio: 1.76 Land Core Ratio: 1.88  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1002747 Barbados Fencibles (Pow.22)
14:00:02  (Reporting)  1002730 Barbados Force (Pow.140)
14:00:02  (Reporting)  1002726 Jamaica Fencibles (Pow.22)
14:00:02  (Reporting)  1013175 1st West Indian Bde (Pow.44)
14:00:02  (Reporting)  1013746 Gilian's Bde (Pow.67)
14:00:02  (Reporting)  1013176 V. Dtach. Britannique (Pow.67)
14:00:02  (Reporting)  1014171 Cape Brigade (Pow.73)
14:00:02  (Reporting)  1002692 Jamaica Force (Pow.193)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 358) - evaluation skipped
14:00:02  (Reporting)  Region 3906 Winward Islands Pick 14 SelfVal 49 Need 502  no group candidate found
14:00:02  (Reporting)  Region 3902 Cuba Pick 18 SelfVal 61 Need 209  no group candidate found
14:00:02  (Reporting)  Primary Region 3903 Jamaica Pick 52 has enough garrison (Value: 218) - evaluation skipped
14:00:02  (Reporting)  Region 3907 Leeward Islands Pick 5 SelfVal 22 Need 444  no group candidate found
14:00:02  (Reporting)  Region 3905 Santo Domingo Pick 8 SelfVal 33 Need 136  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 1682 Kotor Pick 10 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 118 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020742 3rd Cavalry Brigade (Pow.1)
14:00:02  (Reporting)  1020760 I Corps of Sappers and Miners (Pow.1)
14:00:02  (Reporting)  1020924 Barry's Bty (Pow.13)
14:00:02  (Reporting)  1019544 Wales HG (Pow.14)
14:00:02  (Reporting)  1015077 East Anglia HG (Pow.14)
14:00:02  (Reporting)  1014402 Kent HG (Pow.15)
14:00:02  (Reporting)  1002978 Colchester Garrison (Pow.15)
14:00:02  (Reporting)  1002956 Norwich Garrison (Pow.15)
14:00:02  (Reporting)  1015688 1st Heavy Brigade (Pow.22)
14:00:02  (Reporting)  1020134 IX. Dtach. Britannique (Pow.25)
14:00:02  (Reporting)  1015849 2nd Light Brigade (Pow.35)
14:00:02  (Reporting)  1014182 5th Light Brigade (Pow.35)
14:00:02  (Reporting)  1017188 4th Scotland Bde (Pow.36)
14:00:02  (Reporting)  1014895 4th Light Brigade (Pow.36)
14:00:02  (Reporting)  1020925 Percy-Falkirk Bty (Pow.38)
14:00:02  (Reporting)  1016087 Exeter Brigade (Pow.48)
14:00:02  (Reporting)  1013210 Leeds Brigade (Pow.53)
14:00:02  (Reporting)  1015687 Leicester Brigade (Pow.61)
14:00:02  (Reporting)  1014174 Norwich Brigade (Pow.61)
14:00:02  (Reporting)  1013755 Anstruther's Brigade (Pow.61)
14:00:02  (Reporting)  1014184 1st London Brigade (Pow.63)
14:00:02  (Reporting)  1017909 Jones' Brigade (Pow.66)
14:00:02  (Reporting)  1013201 Colchester Brigade (Pow.67)
14:00:02  (Reporting)  1015847 Winchester Brigade (Pow.74)
14:00:02  (Reporting)  1014393 Anglia Rifles (Pow.77)
14:00:02  (Reporting)  1013761 London Rifles (Pow.93)
14:00:02  (Reporting)  1015689 Force de Grant (Pow.159)
14:00:02  (Reporting)  1017187 Force de Paget E. (Pow.217)
14:00:02  (Reporting)  1019916 Force de Don (Pow.398)
14:00:02  (Reporting)  1020340 Force de Craig (Pow.102)
14:00:02  (Reporting)  1016088 Force de Dalhousie (Pow.151)
14:00:02  (Reporting)  1019547 Force de Moore (Pow.285)
14:00:02  (Reporting)  1017707 Force de Maitland (Pow.520)
14:00:02  (Reporting)  1002314 Harwich Force (Pow.900)
14:00:02  (Reporting)  1002203 English Home Army (Pow.861)
14:00:02  (Reporting)  1003069 Portsmouth Garrison (Pow.14)
14:00:02  (Reporting)  1017189 Birmingham HG (Pow.15)
14:00:02  (Reporting)  1015853 Winchester HG (Pow.15)
14:00:02  (Reporting)  1014401 Essex Bde (Pow.25)
14:00:02  (Reporting)  1013193 Scot Greys Brigade (Pow.26)
14:00:02  (Reporting)  1017382 II Corps of Royal Engineers (Pow.27)
14:00:02  (Reporting)  1017190 2nd Wessex Bde (Pow.27)
14:00:02  (Reporting)  1013191 Kent Bde (Pow.27)
14:00:02  (Reporting)  1014178 8th Light Brigade (Pow.36)
14:00:02  (Reporting)  1014392 4th Light Brigade (Pow.37)
14:00:02  (Reporting)  1019783 6th RFA (Pow.40)
14:00:02  (Reporting)  1013757 1st Light Brigade (Pow.40)
14:00:02  (Reporting)  1013209 Hull Brigade (Pow.41)
14:00:02  (Reporting)  1019778 5th RFA (Pow.42)
14:00:02  (Reporting)  1013183 Worthing Brigade (Pow.42)
14:00:02  (Reporting)  1020550 3rd RFA (Pow.46)
14:00:02  (Reporting)  1020551 1st RFA (Pow.47)
14:00:02  (Reporting)  1013387 1st Cavalry Brigade (Pow.50)
14:00:02  (Reporting)  1013760 VII. Dtach. Britannique (Pow.56)
14:00:02  (Reporting)  1013747 Birmingham Brigade (Pow.62)
14:00:02  (Reporting)  1013178 Cornwall Rifles (Pow.62)
14:00:02  (Reporting)  1013206 Liverpool Brigade (Pow.64)
14:00:02  (Reporting)  1013204 Yarmouth Brigade (Pow.66)
14:00:02  (Reporting)  1013748 William's Brigade (Pow.78)
14:00:02  (Reporting)  1013184 Force de Halkett (Pow.324)
14:00:02  (Reporting)  1013190 Force de Murray (Pow.97)
14:00:02  (Reporting)  1017823 III Corps of Royal Engineers (Pow.26)
14:00:02  (Reporting)  1002901 Cork Garrison (Pow.14)
14:00:02  (Reporting)  1020544 Craufurd's Brigade (Pow.55)
14:00:02  (Reporting)  1020915 Force de Craufurd J. C. (Pow.92)
14:00:02  (Reporting)  1016943 Force de Baird (Pow.272)
14:00:02  (Reporting)  1002905 Limerick Garrison (Pow.14)
14:00:02  (Reporting)  1002925 Inverness Garrison (Pow.10)
14:00:02  (Reporting)  1019755 X. Force Britannique (Pow.190)
14:00:02  (Reporting)  1019793 2nd Infantry Brigade (Pow.19)
14:00:02  (Reporting)  1020746 4th Cavalry Brigade (Pow.1)
14:00:02  (Reporting)  1002913 Edinburgh Garrison (Pow.13)
14:00:02  (Reporting)  1013749 Ulster Bde (Pow.17)
14:00:02  (Reporting)  1014395 Belfast Brigade (Pow.60)
14:00:02  (Reporting)  1015071 1st Infantry Brigade (Pow.84)
14:00:02  (Reporting)  1002886 Belfast Garrison (Pow.19)
14:00:02  (Reporting)  1014889 1st Scotland Bde (Pow.22)
14:00:02  (Reporting)  1002921 Aberdeen Garrison (Pow.12)
14:00:02  (Reporting)  1014398 2nd Scotland Bde (Pow.18)
14:00:02  (Reporting)  1017379 I Corps of Royal Engineers (Pow.27)
14:00:02  (Reporting)  1020142 IV Corps of Royal Engineers (Pow.2)
14:00:02  (Reporting)  1003027 Newcastle Garrison (Pow.13)
14:00:02  (Reporting)  1002917 Perth Garrison (Pow.16)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 105 Birmingham Pick 41 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 263) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 80 Leeds Pick 9 has enough garrison (Value: 105) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 130 Bristol Pick 34 has enough garrison (Value: 280) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 98 Cardiff Pick 34 has enough garrison (Value: 279) - evaluation skipped
14:00:02  (Reporting)  Primary Region 126 Plymouth Pick 60 has enough garrison (Value: 237) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 57 Edinburgh Pick 24 has enough garrison (Value: 265) - evaluation skipped
14:00:02  (Reporting)  Primary Region 16 Dublin Pick 53 has enough garrison (Value: 237) - evaluation skipped
14:00:02  (Reporting)  Primary Region 87 Liverpool Pick 54 has enough garrison (Value: 295) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 118) - evaluation skipped
14:00:02  (Reporting)  Primary Region 133 Portsmouth Pick 57 has enough garrison (Value: 237) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 118) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 62 Glasgow Pick 16 has enough garrison (Value: 237) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 237) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 79 Manchester Pick 10 has enough garrison (Value: 106) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 118) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 118) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 1194 Wien Pick 100 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1002683 Nova Scotia Force (Pow.12)
14:00:02  (Reporting)  1002678 Upper Canada Force (Pow.259)
14:00:02  (Reporting)  1015325 Montreal Fencibles (Pow.44)
14:00:02  (Reporting)  1014908 Quebec Bde (Pow.48)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 3891 Maine Pick 11 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 218) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3890 Nova Scotia Pick 33 has enough garrison (Value: 218) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3896 Upper Canada Pick 9 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 3900 Florida Pick 3 SelfVal 16 Need 101  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 0 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 267 Need 506  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 36 Land Ratio: 0.30 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1002638 Force de Stuart (Pow.247)
14:00:02  (Reporting)  1002613 Gibraltar Force (Pow.303)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 635 Trieste Pick 52 SelfVal 181 Need 60  no group candidate found
14:00:02  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 310 Need 60  no group candidate found
14:00:02  (Reporting)  Region 678 Napoli Pick 52 SelfVal 511 Need 477  no group candidate found
14:00:02  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 509) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:303, Count: 2(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 1467 AINeed 352
14:00:02  (Reporting)  Agenda: Defend, Value: 32500, Region: 211 Gibraltar
14:00:02  (Reporting)  Region 708 Palermo Pick 32 SelfVal 357 Need 477  no group candidate found
14:00:02  (Reporting)  Secondary Region 1681 Ragusa Pick 47 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 1 Enemy armies: 10 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 267 Need 506  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 67 Enemy armies: 47 Land Ratio: 0.84 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1002613 Gibraltar Force (Pow.303)
14:00:02  (Reporting)  1002747 Barbados Fencibles (Pow.22)
14:00:02  (Reporting)  1002730 Barbados Force (Pow.140)
14:00:02  (Reporting)  1002726 Jamaica Fencibles (Pow.22)
14:00:02  (Reporting)  1013175 1st West Indian Bde (Pow.44)
14:00:02  (Reporting)  1013746 Gilian's Bde (Pow.67)
14:00:02  (Reporting)  1013176 V. Dtach. Britannique (Pow.67)
14:00:02  (Reporting)  1014171 Cape Brigade (Pow.73)
14:00:02  (Reporting)  1002692 Jamaica Force (Pow.193)
14:00:02  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.44)
14:00:02  (Reporting)  1020742 3rd Cavalry Brigade (Pow.1)
14:00:02  (Reporting)  1017823 III Corps of Royal Engineers (Pow.26)
14:00:02  (Reporting)  1002901 Cork Garrison (Pow.14)
14:00:02  (Reporting)  1020544 Craufurd's Brigade (Pow.55)
14:00:02  (Reporting)  1020915 Force de Craufurd J. C. (Pow.92)
14:00:02  (Reporting)  1016943 Force de Baird (Pow.272)
14:00:02  (Reporting)  1019755 X. Force Britannique (Pow.190)
14:00:02  (Reporting)  1019793 2nd Infantry Brigade (Pow.19)
14:00:02  (Reporting)  1013749 Ulster Bde (Pow.17)
14:00:02  (Reporting)  1014395 Belfast Brigade (Pow.60)
14:00:02  (Reporting)  1015071 1st Infantry Brigade (Pow.84)
14:00:02  (Reporting)  1002886 Belfast Garrison (Pow.19)
14:00:02  (Reporting)  1002921 Aberdeen Garrison (Pow.12)
14:00:02  (Reporting)  1014398 2nd Scotland Bde (Pow.18)
14:00:02  (Reporting)  1017379 I Corps of Royal Engineers (Pow.27)
14:00:02  (Reporting)  1020142 IV Corps of Royal Engineers (Pow.2)
14:00:02  (Reporting)  1003027 Newcastle Garrison (Pow.13)
14:00:02  (Reporting)  1002917 Perth Garrison (Pow.16)
14:00:02  (Reporting)  1002683 Nova Scotia Force (Pow.12)
14:00:02  (Reporting)  1002678 Upper Canada Force (Pow.259)
14:00:02  (Reporting)  1015325 Montreal Fencibles (Pow.44)
14:00:02  (Reporting)  1014908 Quebec Bde (Pow.48)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 3891 Maine Pick 11 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 516 Guernesey Pick 23 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 3905 Santo Domingo Pick 8 SelfVal 33 Need 136  no group candidate found
14:00:02  (Reporting)  Region 126 Plymouth Pick 60 SelfVal 610 Need 0  no group candidate found
14:00:02  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 267 Need 506  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:44, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 157 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 10205, Region: 517 Jersey
14:00:02  (Reporting)  Region 852 Bremen Pick 100 SelfVal 486 Need 393  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:303, Count: 2(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 1467 AINeed 352
14:00:02  (Reporting)  Agenda: Defend, Value: 32500, Region: 211 Gibraltar
14:00:02  (Reporting)  Secondary Region 98 Cardiff Pick 34 has enough garrison (Value: 279) - evaluation skipped
14:00:02  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 218) - evaluation skipped
14:00:02  (Reporting)  Region 3906 Winward Islands Pick 14 SelfVal 49 Need 502  no group candidate found
14:00:02  (Reporting)  Secondary Region 130 Bristol Pick 34 has enough garrison (Value: 280) - evaluation skipped
14:00:02  (Reporting)  Region 3902 Cuba Pick 18 SelfVal 61 Need 209  no group candidate found
14:00:02  (Reporting)  Secondary Region 57 Edinburgh Pick 24 has enough garrison (Value: 265) - evaluation skipped
14:00:02  (Reporting)  Region 3903 Jamaica Pick 52 SelfVal 186 Need 0  no group candidate found
14:00:02  (Reporting)  Secondary Region 3890 Nova Scotia Pick 33 has enough garrison (Value: 218) - evaluation skipped
14:00:02  (Reporting)  Region 87 Liverpool Pick 54 SelfVal 499 Need 0  no group candidate found
14:00:02  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 16 Dublin Pick 53 SelfVal 530 Need 0  no group candidate found
14:00:02  (Reporting)  Region 133 Portsmouth Pick 57 SelfVal 576 Need 0  no group candidate found
14:00:02  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 358) - evaluation skipped
14:00:02  (Reporting)  Region 789 Amsterdam Pick 23 SelfVal 23 Need 270  no group candidate found
14:00:02  (Reporting)  Region 497 Brest Pick 13 SelfVal 16 Need 506  no group candidate found
14:00:02  (Reporting)  Region 149 Lisboa Pick 17 SelfVal 611 Need 196  no group candidate found
14:00:02  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 237) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 62 Glasgow Pick 16 has enough garrison (Value: 237) - evaluation skipped
14:00:02  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 6 Need 506  no group candidate found
14:00:02  (Reporting)  Region 3900 Florida Pick 3 SelfVal 16 Need 101  no group candidate found
14:00:02  (Reporting)  Region 357 Rochefort Pick 4 SelfVal 7 Need 506  no group candidate found
14:00:02  (Reporting)  Region 3722 Ceuta Pick 4 SelfVal 4 Need 506  no group candidate found
14:00:02  (Reporting)  Region 3907 Leeward Islands Pick 5 SelfVal 22 Need 444  no group candidate found
14:00:02  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 3632 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Superiority, Value: 43345, Region: 4561 Indian Ocean
14:00:02  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 19740, Region: 3917 Bengale
14:00:02  (Reporting)  Ended AssignFleetsOperations 323 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1018388 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 17100, Region: 3934 Commerce
14:00:02  (Reporting)  Ended AssignFleetsOperations 4 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 4 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mers
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1017826 2nd Battle Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 6675, Region: 3928 Western Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 6 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1019564 X. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 18225, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  _NVS_ : Nav Supp 1007688 African Squadron Auto success as amphib is planned and Probability was 110 %
14:00:02  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Superiority, Value: 20339, Region: 4286 North Lusitanian Sea
14:00:02  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Calling, Value: 6156, Region: 3903 Jamaica
14:00:02  (Reporting)  Ended AssignFleetsOperations 95 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1018401 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 42450, Region: 3925 Western Approaches Trade
14:00:02  (Reporting)  _AFA_ 1014905 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
14:00:02  (Reporting)  _AFA_ 1019190 IX. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 18750, Region: 3925 Western Approaches Trade
14:00:02  (Reporting)  _AFA_ 1014588 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
14:00:02  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Docking, Value: 6230, Region: 84 Hull
14:00:02  (Reporting)  _NVS_ : Nav Supp 1007304 Home Fleet Auto success as amphib is planned and Probability was 130 %
14:00:02  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 37952, Region: 3953 Estuaire de la Loire
14:00:02  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Calling, Value: 12514, Region: 3903 Jamaica
14:00:02  (Reporting)  _NVS_ : Nav Supp 1007451 Medway Squadron chance: 30 failed.
14:00:02  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 12348, Region: 84 Hull
14:00:02  (Reporting)  _AFA_ 1020934 Alcmene Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6600, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Southeast Atlantic Trade
14:00:02  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron chance: -20 failed.
14:00:02  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 4680, Region: 3903 Jamaica
14:00:02  (Reporting)  _AFA_ 1013769 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45000, Region: 3926 Northeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1015332 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 24825, Region: 3926 Northeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1020936 5th Scouting Squadron has been given the mission Agenda: Hunt Convoy Fleet, Value: 5200, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
14:00:02  (Reporting)  _NVS_ : Nav Supp 1007715 Gambier's Fleet Auto success as amphib is planned and Probability was 200 %
14:00:02  (Reporting)  _AFA_ 1007715 Gambier's Fleet has been given the mission Agenda: Naval Superiority, Value: 64233, Region: 4553 Sea of Cuba
14:00:02  (Reporting)  _AFA_ 1007715 Gambier's Fleet has been given the mission Agenda: Naval Calling, Value: 28264, Region: 3903 Jamaica
14:00:02  (Reporting)  _NVS_ : Nav Supp 1007753 Cochrane's Fleet chance: 20 failed.
14:00:02  (Reporting)  _AFA_ 1007753 Cochrane's Fleet has been given the mission Agenda: Naval Calling, Value: 27714, Region: 3903 Jamaica
14:00:02  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 160 %
14:00:02  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 39432, Region: 4555 Haitian Sea
14:00:02  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 13248, Region: 3889 Lower Canada
14:00:02  (Reporting)  _NVS_ : Nav Supp 1007609 Nelson's Fleet Auto success as amphib is planned and Probability was 150 %
14:00:02  (Reporting)  _AFA_ 1007609 Nelson's Fleet has been given the mission Agenda: Naval Superiority, Value: 46260, Region: 4284 Cabo Mondego
14:00:02  (Reporting)  _AFA_ 1007609 Nelson's Fleet has been given the mission Agenda: Naval Calling, Value: 14215, Region: 3903 Jamaica
14:00:02  (Reporting)  Ended AssignFleetsOperations 2823 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 18 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Allemagne
14:00:02  (Reporting)  Ended CheckLocalOpportunities 5 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Pninsule Ibrique
14:00:02  (Reporting)  Ended CheckLocalOpportunities 3 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
14:00:02  (Reporting)  Ended CheckLocalOpportunities 4 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italie
14:00:02  (Reporting)  Ended CheckLocalOpportunities 2 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 Inde
14:00:02  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 Indes Occidentales
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
14:00:02  (Reporting)  Ended CheckLocalOpportunities 4 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 Iles Britanniques
14:00:02  (Reporting)  Ended CheckLocalOpportunities 21 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Autriche
14:00:02  (Reporting)  Ended CheckLocalOpportunities 4 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 Amrique
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Afrique
14:00:02  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 Amrique Latine
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Entering Collect Leaders (_COD_)
14:00:02  (Reporting)  Ended Collect Leaders 1 ms
14:00:02  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:00:02  [Error    ]  TAIEngine.RemoveWeakInterests Exception caught: 1019755 X. Force Britannique Violation d'accs  l'adresse 008990B4 dans le module 'NGC.exe'. Lecture de l'adresse 00000024
14:00:02  (Reporting)   
14:00:02  (Reporting)  ############ Starting ApplyAgenda:  Grande Bretagne  ############
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:1.10) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.33) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:3.22) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:1.02) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Germany (Ext:0.26 - Core:0.26 - Nav:0.50) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 852 Bremen in theater 342 Allemagne
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 1 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 8 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.52 - Core:0.54 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Pninsule Ibrique
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 1 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 9 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020938 Dtach. Britannique is doing nothing in El Ferrol  Power: 74  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:833, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
14:00:02  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:833, Count: 6(l 1/L 5/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
14:00:02  (Reporting)  1007575-Atlantic Fleet Power:833 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020939 Dtach. Britannique is doing nothing in Costa de la Luz  Power: 78  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019745 2nd Privateer Squadron is doing nothing in Gibraltar  Power: 48  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:303, Count: 2(l 1/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 35616, Region: 211 Gibraltar
14:00:02  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 211 Gibraltar
14:00:02  (Reporting)  Agenda  3  : Agenda: Defend, Value: 32500, Region: 211 Gibraltar
14:00:02  (Reporting)  Agenda  4  : Agenda: Defend, Value: 32500, Region: 211 Gibraltar
14:00:02  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 211 Gibraltar
14:00:02  (Reporting)  1002613-Gibraltar Force Power:303 Health:100% Gibraltar>Gibraltar Mission:Defend Fitness:65% Need:352 Threat:451 GoalValue: 32500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1007609 Nelson's Fleet, 4291 Costa de la Luz, Pow:1026, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
14:00:02  (Reporting)  List of Agendas for 1007609 Nelson's Fleet, 4291 Costa de la Luz, Pow:1026, Count: 7(l 1/L 5/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
14:00:02  (Reporting)  1007609-Nelson's Fleet Power:1026 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.45) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1007371 Boulogne Observers, 4135 Pas de Calais, Pow:410, Count: 8(l 1/L 2/S 5) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
14:00:02  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 4135 Pas de Calais, Pow:410, Count: 8(l 1/L 2/S 5)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
14:00:02  (Reporting)  1007371-Boulogne Observers Power:410 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:44, Count: 3(l 1/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6420, Region: 517 Jersey
14:00:02  (Reporting)  Agenda  2  : Agenda: Defend, Value: 10205, Region: 517 Jersey
14:00:02  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6420, Region: 517 Jersey
14:00:02  (Reporting)  1002541-Anglo-Norman Islands Force Power:44 Health:100% Jersey>Jersey Mission:Keep Position Fitness:60% Need:60 Threat:0 GoalValue: 6420
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Italia (Ext:0.21 - Core:0.23 - Nav:0.48) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italie
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1002638 Force de Stuart, 718 Valetta, Pow:247, Count: 2(l 1/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8512, Region: 718 Valetta
14:00:02  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8512, Region: 718 Valetta
14:00:02  (Reporting)  1002638-Force de Stuart Power:247 Health:100% Valetta>Valetta Mission:Keep Position Fitness:64% Need:0 Threat:0 GoalValue: 8512
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 Inde
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020931 Dtach. Britannique is doing nothing in Coast of Carnatic  Power: 89  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1213, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
14:00:02  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1213, Count: 16(l 2/L 9/S 5)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
14:00:02  (Reporting)  1007816-Indian Squadron Power:1213 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.76 - Core:1.88 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 Indes Occidentales
14:00:02  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ Starting merge 1 at start
14:00:02  (Reporting)  _GTU_ Finished merge 1 now
14:00:02  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
14:00:02  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
14:00:02  (Reporting)  Ended AI Gather Units 1 ms
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1002692 Jamaica Force, 3903 Jamaica, Pow:193, Count: 4(l 1/L 2/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 33600, Region: 3903 Jamaica
14:00:02  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 33600, Region: 3903 Jamaica
14:00:02  (Reporting)  1002692-Jamaica Force Power:193 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 33600
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1014171 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 51200, Region: 3903 Jamaica
14:00:02  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 51200, Region: 3903 Jamaica
14:00:02  (Reporting)  1014171-Cape Brigade Power:73 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 51200
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1013176 V. Dtach. Britannique, 3903 Jamaica, Pow:67, Count: 2(l 0/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 33600, Region: 3903 Jamaica
14:00:02  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 33600, Region: 3903 Jamaica
14:00:02  (Reporting)  1013176-V. Dtach. Britannique Power:67 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 33600
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1013746 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 33600, Region: 3903 Jamaica
14:00:02  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 33600, Region: 3903 Jamaica
14:00:02  (Reporting)  1013746-Gilian's Bde Power:67 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 33600
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1013175 1st West Indian Bde, 3903 Jamaica, Pow:44, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 23800, Region: 3903 Jamaica
14:00:02  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 23800, Region: 3903 Jamaica
14:00:02  (Reporting)  1013175-1st West Indian Bde Power:44 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 23800
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:22, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
14:00:02  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
14:00:02  (Reporting)  1002726-Jamaica Fencibles Power:22 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020935 Dtach. Britannique is doing nothing in Jamaican Sea  Power: 190  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020936 5th Scouting Squadron, 4554 Jamaican Sea, Pow:52, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5200, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5200, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  1020936-5th Scouting Squadron Power:52 Health:100% Jamaican Sea>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5200
14:00:02  (Reporting)   
14:00:02  (Reporting)  1007715 Gambier's Fleet, 4554 Jamaican Sea, Pow:1580, Count: 19(l 2/L 14/S 3) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
14:00:02  (Reporting)  1007715 Gambier's Fleet, 4554 Jamaican Sea, Pow:1580, Count: 19(l 2/L 14/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
14:00:02  (Reporting)  List of Agendas for 1007715 Gambier's Fleet, 4554 Jamaican Sea, Pow:1580, Count: 19(l 2/L 14/S 3)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
14:00:02  (Reporting)  1007715-Gambier's Fleet Power:1580 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020937 Dtach. Britannique is doing nothing in Caraibbean Sea  Power: 54  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1007753 Cochrane's Fleet, 4556 Caraibbean Sea, Pow:1730, Count: 22(l 3/L 11/S 8) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
14:00:02  (Reporting)  List of Agendas for 1007753 Cochrane's Fleet, 4556 Caraibbean Sea, Pow:1730, Count: 22(l 3/L 11/S 8)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
14:00:02  (Reporting)  1007753-Cochrane's Fleet Power:1730 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:140, Count: 2(l 1/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 13068, Region: 3908 Barbados
14:00:02  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 13068, Region: 3908 Barbados
14:00:02  (Reporting)  1002730-Barbados Force Power:140 Health:100% Barbados>Barbados Mission:Keep Position Fitness:59% Need:0 Threat:159 GoalValue: 13068
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1002747 Barbados Fencibles is doing nothing in Barbados  Power: 22  HealthPerc: 100
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:4.33) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Arty 1020551 1st RFA, 118 London, Pow:47, Count: 1(l 0/L 0/S 1) in reserve
14:00:02  (Reporting)  _RCA_ Arty 1020550 3rd RFA, 118 London, Pow:46, Count: 1(l 0/L 0/S 1) in reserve
14:00:02  (Reporting)  _RCA_ Arty 1019778 5th RFA, 118 London, Pow:42, Count: 1(l 0/L 0/S 1) in reserve
14:00:02  (Reporting)  _RCA_ Arty 1019783 6th RFA, 118 London, Pow:40, Count: 1(l 0/L 0/S 1) in reserve
14:00:02  (Reporting)  _RCA_ Arty 1020925 Percy-Falkirk Bty, 118 London, Pow:38, Count: 1(l 0/L 0/S 1) in reserve
14:00:02  (Reporting)  _RCA_ Arty 1020924 Barry's Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
14:00:02  (Reporting)  _RCA_ Artilleries found:  6 in core Area
14:00:02  (Reporting)  _RCA_ Artillery 1020551 1st RFA, 118 London, Pow:47, Count: 1(l 0/L 0/S 1) relocating toward 118 London
14:00:02  (Reporting)  _RCA_ Arty 1020551 1st RFA, 118 London, Pow:47, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
14:00:02  (Reporting)  _RCA_ Artillery 1020550 3rd RFA, 118 London, Pow:46, Count: 1(l 0/L 0/S 1) relocating toward 118 London
14:00:02  (Reporting)  _RCA_ Arty 1020550 3rd RFA, 118 London, Pow:46, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
14:00:02  (Reporting)  _RCA_ Artillery 1019778 5th RFA, 118 London, Pow:42, Count: 1(l 0/L 0/S 1) relocating toward 118 London
14:00:02  (Reporting)  _RCA_ Arty 1019778 5th RFA, 118 London, Pow:42, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
14:00:02  (Reporting)  _RCA_ Artillery 1019783 6th RFA, 118 London, Pow:40, Count: 1(l 0/L 0/S 1) relocating toward 118 London
14:00:02  (Reporting)  _RCA_ Arty 1019783 6th RFA, 118 London, Pow:40, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
14:00:02  (Reporting)  _RCA_ Artillery 1020925 Percy-Falkirk Bty, 118 London, Pow:38, Count: 1(l 0/L 0/S 1) relocating toward 118 London
14:00:02  (Reporting)  _RCA_ Arty 1020925 Percy-Falkirk Bty, 118 London, Pow:38, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
14:00:02  (Reporting)  _RCA_ Artillery 1020924 Barry's Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 118 London
14:00:02  (Reporting)  _RCA_ Arty 1020924 Barry's Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 Iles Britanniques
14:00:02  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1020544 Craufurd's Brigade, 32 Cork, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1020915 Force de Craufurd J. C., 32 Cork, Pow:92, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1016943 Force de Baird, 32 Cork, Pow:272, Count: 8(l 2/L 4/S 2) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1002913 Edinburgh Garrison, 80 Leeds, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1013749 Ulster Bde, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1014395 Belfast Brigade, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1015071 1st Infantry Brigade, 8 Belfast, Pow:84, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:19, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1014889 1st Scotland Bde, 67 Peebles, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1002921 Aberdeen Garrison, 63 Ayr, Pow:12, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1014398 2nd Scotland Bde, 63 Ayr, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1003027 Newcastle Garrison, 57 Edinburgh, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1002917 Perth Garrison, 57 Edinburgh, Pow:16, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ Starting merge 15 at start
14:00:02  (Reporting)  _GTU_ Finished merge 14 now
14:00:02  (Reporting)  _GTU_ Force de Baird seeking 1002203 English Home Army, 118 London, Pow:861, Count: 17(l 4/L 6/S 8)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002203 English Home Army in region: London
14:00:02  (Reporting)  _GTU_ Perth Garrison A transport fleet is heading toward the group, setting it to Wait for load
14:00:02  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 57 Edinburgh
14:00:02  (Reporting)  _GTU_ Aberdeen Garrison seeking 1002203 English Home Army, 118 London, Pow:861, Count: 17(l 4/L 6/S 8)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002203 English Home Army in region: London
14:00:02  (Reporting)  _GTU_ Edinburgh Garrison seeking 1002203 English Home Army, 118 London, Pow:861, Count: 17(l 4/L 6/S 8)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 118 London Seek Strong Group 1002203 English Home Army in region: London
14:00:02  (Reporting)  _GTU_ Newcastle Garrison A transport fleet is heading toward the group, setting it to Wait for load
14:00:02  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 57 Edinburgh
14:00:02  (Reporting)  _GTU_ Belfast Garrison seeking 1002203 English Home Army, 118 London, Pow:861, Count: 17(l 4/L 6/S 8)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002203 English Home Army in region: London
14:00:02  (Reporting)  _GTU_ 1st Infantry Brigade seeking 1002203 English Home Army, 118 London, Pow:861, Count: 17(l 4/L 6/S 8)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002203 English Home Army in region: London
14:00:02  (Reporting)  _GTU_ Craufurd's Brigade seeking 1002203 English Home Army, 118 London, Pow:861, Count: 17(l 4/L 6/S 8)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002203 English Home Army in region: London
14:00:02  (Reporting)  _GTU_ Cork Garrison seeking 1002203 English Home Army, 118 London, Pow:861, Count: 17(l 4/L 6/S 8)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002203 English Home Army in region: London
14:00:02  (Reporting)  _GTU_ Ulster Bde seeking 1002203 English Home Army, 118 London, Pow:861, Count: 17(l 4/L 6/S 8)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002203 English Home Army in region: London
14:00:02  (Reporting)  _GTU_ 1st Scotland Bde seeking 1002203 English Home Army, 118 London, Pow:861, Count: 17(l 4/L 6/S 8)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002203 English Home Army in region: London
14:00:02  (Reporting)  _GTU_ 2nd Scotland Bde seeking 1002203 English Home Army, 118 London, Pow:861, Count: 17(l 4/L 6/S 8)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002203 English Home Army in region: London
14:00:02  (Reporting)  _GTU_ Belfast Brigade seeking 1002203 English Home Army, 118 London, Pow:861, Count: 17(l 4/L 6/S 8)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002203 English Home Army in region: London
14:00:02  (Reporting)  _GTU_ Limerick Garrison seeking 1002203 English Home Army, 118 London, Pow:861, Count: 17(l 4/L 6/S 8)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002203 English Home Army in region: London
14:00:02  (Reporting)  Ended AI Gather Units 78 ms
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  _ATG__ 1017707 Force de Maitland London Going against objective: 16 Dublin
14:00:02  (Reporting)  _ATG__ 1017189 Birmingham HG London Going against objective: 126 Plymouth
14:00:02  (Reporting)  _ATG__ 1017823 III Corps of Royal Engineers Cardiff Going against objective: 118 London
14:00:02  (Reporting)  _ATG__ 1017379 I Corps of Royal Engineers Newcastle Going against objective: 118 London
14:00:02  (Reporting)  Ended AddTheaterGoal 28 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1002917 Perth Garrison, 57 Edinburgh, Pow:16, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 57 Edinburgh
14:00:02  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 57 Edinburgh
14:00:02  (Reporting)  1002917-Perth Garrison Power:16 Health:100% Edinburgh>Edinburgh Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 57 Edinburgh, Pow:13, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 57 Edinburgh
14:00:02  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 57 Edinburgh
14:00:02  (Reporting)  1003027-Newcastle Garrison Power:13 Health:100% Edinburgh>Edinburgh Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1016324 6th Scouting Squadron, 57 Edinburgh, Pow:62, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 470, Region: 84 Hull
14:00:02  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 470, Region: 84 Hull
14:00:02  (Reporting)  1016324-6th Scouting Squadron Power:62 Health:100% Edinburgh>Hull Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 470
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017379 I Corps of Royal Engineers is doing nothing in Newcastle  Power: 27  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1014398 2nd Scotland Bde, 63 Ayr, Pow:18, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  1014398 2nd Scotland Bde Ayr Health: 100 % will target  1002203 English Home Army
14:00:02  (Reporting)  1014398-2nd Scotland Bde Power:18 Health:100% Ayr>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 63 Ayr, Pow:12, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  1002921 Aberdeen Garrison Ayr Health: 100 % will target  1002203 English Home Army
14:00:02  (Reporting)  1002921-Aberdeen Garrison Power:12 Health:100% Ayr>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1014889 1st Scotland Bde, 67 Peebles, Pow:22, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  1014889 1st Scotland Bde Peebles Health: 100 % will target  1002203 English Home Army
14:00:02  (Reporting)  1014889-1st Scotland Bde Power:22 Health:100% Peebles>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019788 11th Scouting Squadron, 70 Newcastle, Pow:62, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 480, Region: 84 Hull
14:00:02  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 480, Region: 84 Hull
14:00:02  (Reporting)  1019788-11th Scouting Squadron Power:62 Health:100% Newcastle>Hull Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 480
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1002886 Belfast Garrison, 8 Belfast, Pow:19, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  1002886 Belfast Garrison Belfast Health: 100 % will target  1002203 English Home Army
14:00:02  (Reporting)  1002886-Belfast Garrison Power:19 Health:100% Belfast>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1015071 1st Infantry Brigade, 8 Belfast, Pow:84, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  1015071 1st Infantry Brigade Belfast Health: 100 % will target  1002203 English Home Army
14:00:02  (Reporting)  1015071-1st Infantry Brigade Power:84 Health:100% Belfast>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1014395 Belfast Brigade, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  1014395 Belfast Brigade Belfast Health: 100 % will target  1002203 English Home Army
14:00:02  (Reporting)  1014395-Belfast Brigade Power:60 Health:100% Belfast>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1013749 Ulster Bde, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  1013749 Ulster Bde Belfast Health: 100 % will target  1002203 English Home Army
14:00:02  (Reporting)  1013749-Ulster Bde Power:17 Health:100% Belfast>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 80 Leeds, Pow:13, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 118 London
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 118 London
14:00:02  (Reporting)  1002913 Edinburgh Garrison Leeds Health: 100 % will target  1002203 English Home Army
14:00:02  (Reporting)  1002913-Edinburgh Garrison Power:13 Health:100% Leeds>London Mission:Merge (slave) Fitness:30% Need:0 Threat:0 GoalValue: 75
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020921 16th Merchant Fleet, 84 Hull, Pow:26, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
14:00:02  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
14:00:02  (Reporting)  1020921-16th Merchant Fleet Power:26 Health:100% Hull>Commerce Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018572 XI. Fleet, 84 Hull, Pow:89, Count: 2(l 0/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2538, Region: 57 Edinburgh
14:00:02  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2538, Region: 57 Edinburgh
14:00:02  (Reporting)  1018572-XI. Fleet Power:89 Health:100% Hull>Edinburgh Mission:Naval Calling Fitness:94% Need:0 Threat:0 GoalValue: 2538
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020922 15th Merchant Fleet, 16 Dublin, Pow:7, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
14:00:02  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
14:00:02  (Reporting)  1020922-15th Merchant Fleet Power:7 Health:100% Dublin>Commerce Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019755 X. Force Britannique, 16 Dublin, Pow:190, Count: 7(l 0/L 5/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Transport, Value: 9300, Region: 4305 Strait of Gibraltar
14:00:02  (Reporting)  Agenda  2  : Agenda: Transport, Value: 11000, Region: 4305 Strait of Gibraltar
14:00:02  (Reporting)  Agenda  3  : Agenda: Transport, Value: 12600, Region: 4305 Strait of Gibraltar
14:00:02  (Reporting)  Agenda  4  : Agenda: Transport, Value: 14300, Region: 4305 Strait of Gibraltar
14:00:02  (Reporting)  Agenda  5  : Agenda: Transport, Value: 16000, Region: 4305 Strait of Gibraltar
14:00:02  (Reporting)  Agenda  6  : Agenda: Naval Superiority, Value: 1760, Region: 4146 Moray Firth
14:00:02  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 14300, Region: 4305 Strait of Gibraltar
14:00:02  (Reporting)  1019755-X. Force Britannique Power:190 Health:100% Dublin>Strait of Gibraltar Mission:Transport Fitness:100% Need:0 Threat:0 GoalValue: 14300
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 102 Northampton, Pow:10, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2750, Region: 105 Birmingham
14:00:02  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2750, Region: 105 Birmingham
14:00:02  (Reporting)  1002925-Inverness Garrison Power:10 Health:100% Northampton>Birmingham Mission:Recover Fitness:55% Need:60 Threat:0 GoalValue: 2750
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  1002905 Limerick Garrison Limerick Health: 100 % will target  1002203 English Home Army
14:00:02  (Reporting)  1002905-Limerick Garrison Power:14 Health:100% Limerick>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1016943 Force de Baird, 32 Cork, Pow:367, Count: 10(l 3/L 5/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  1016943 Force de Baird Cork Health: 100 % will target  1002203 English Home Army
14:00:02  (Reporting)  1016943-Force de Baird Power:367 Health:100% Cork>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020544 Craufurd's Brigade, 32 Cork, Pow:55, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  1020544 Craufurd's Brigade Cork Health: 100 % will target  1002203 English Home Army
14:00:02  (Reporting)  1020544-Craufurd's Brigade Power:55 Health:100% Cork>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
14:00:02  (Reporting)  1002901 Cork Garrison Cork Health: 100 % will target  1002203 English Home Army
14:00:02  (Reporting)  1002901-Cork Garrison Power:14 Health:100% Cork>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017823 III Corps of Royal Engineers is doing nothing in Cardiff  Power: 26  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013190 Force de Murray is doing nothing in London  Power: 97  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013184 Force de Halkett is doing nothing in London  Power: 324  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020750 Strachan's Fleet, 118 London, Pow:1, Count: 3(l 1/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 30000, Region: 118 London
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 30000, Region: 118 London
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1020750 Strachan's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013748 William's Brigade is doing nothing in London  Power: 78  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013204 Yarmouth Brigade is doing nothing in London  Power: 66  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013206 Liverpool Brigade is doing nothing in London  Power: 64  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013178 Cornwall Rifles is doing nothing in London  Power: 62  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013747 Birmingham Brigade is doing nothing in London  Power: 62  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013760 VII. Dtach. Britannique is doing nothing in London  Power: 56  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013387 1st Cavalry Brigade is doing nothing in London  Power: 50  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020551 1st RFA is doing nothing in London  Power: 47  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020550 3rd RFA is doing nothing in London  Power: 46  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013183 Worthing Brigade is doing nothing in London  Power: 42  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019778 5th RFA is doing nothing in London  Power: 42  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013209 Hull Brigade is doing nothing in London  Power: 41  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013757 1st Light Brigade is doing nothing in London  Power: 40  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019783 6th RFA is doing nothing in London  Power: 40  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014392 4th Light Brigade is doing nothing in London  Power: 37  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014178 8th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013191 Kent Bde is doing nothing in London  Power: 27  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017190 2nd Wessex Bde is doing nothing in London  Power: 27  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017382 II Corps of Royal Engineers is doing nothing in London  Power: 27  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013193 Scot Greys Brigade is doing nothing in London  Power: 26  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014401 Essex Bde is doing nothing in London  Power: 25  HealthPerc: 92
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015853 Winchester HG is doing nothing in London  Power: 15  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017189 Birmingham HG is doing nothing in London  Power: 15  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1003069 Portsmouth Garrison is doing nothing in London  Power: 14  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1002203 English Home Army is doing nothing in London  Power: 861  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1002314 Harwich Force is doing nothing in London  Power: 900  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017707 Force de Maitland is doing nothing in London  Power: 520  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019547 Force de Moore is doing nothing in London  Power: 285  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016088 Force de Dalhousie is doing nothing in London  Power: 151  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020340 Force de Craig is doing nothing in London  Power: 102  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019916 Force de Don is doing nothing in London  Power: 398  HealthPerc: 99
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017187 Force de Paget E. is doing nothing in London  Power: 217  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015689 Force de Grant is doing nothing in London  Power: 159  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013761 London Rifles is doing nothing in London  Power: 93  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014393 Anglia Rifles is doing nothing in London  Power: 77  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015847 Winchester Brigade is doing nothing in London  Power: 74  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013201 Colchester Brigade is doing nothing in London  Power: 67  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017909 Jones' Brigade is doing nothing in London  Power: 66  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014184 1st London Brigade is doing nothing in London  Power: 63  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013755 Anstruther's Brigade is doing nothing in London  Power: 61  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014174 Norwich Brigade is doing nothing in London  Power: 61  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015687 Leicester Brigade is doing nothing in London  Power: 61  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013210 Leeds Brigade is doing nothing in London  Power: 53  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016087 Exeter Brigade is doing nothing in London  Power: 48  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020925 Percy-Falkirk Bty is doing nothing in London  Power: 38  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014895 4th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017188 4th Scotland Bde is doing nothing in London  Power: 36  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014182 5th Light Brigade is doing nothing in London  Power: 35  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015849 2nd Light Brigade is doing nothing in London  Power: 35  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015688 1st Heavy Brigade is doing nothing in London  Power: 22  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1002956 Norwich Garrison is doing nothing in London  Power: 15  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1002978 Colchester Garrison is doing nothing in London  Power: 15  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014402 Kent HG is doing nothing in London  Power: 15  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015077 East Anglia HG is doing nothing in London  Power: 14  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019544 Wales HG is doing nothing in London  Power: 14  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020924 Barry's Bty is doing nothing in London  Power: 13  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020923 19th Merchant Fleet, 130 Bristol, Pow:26, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
14:00:02  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
14:00:02  (Reporting)  1020923-19th Merchant Fleet Power:26 Health:100% Bristol>Commerce Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019767 VIII. Fleet, 130 Bristol, Pow:104, Count: 3(l 0/L 1/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 4128 Isle of Wight
14:00:02  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2262, Region: 84 Hull
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 4128 Isle of Wight
14:00:02  (Reporting)  1019767 VIII. Fleet Bristol Health: 100 % will target  1007510 Portsmouth Squadron
14:00:02  (Reporting)  1019767-VIII. Fleet Power:104 Health:100% Bristol>Isle of Wight Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 80000
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020933 Dtach. Britannique is doing nothing in Strait of Dover  Power: 89  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:892, Count: 9(l 2/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
14:00:02  (Reporting)  List of Agendas for 1007304 Home Fleet, 4134 Strait of Dover, Pow:892, Count: 9(l 2/L 6/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
14:00:02  (Reporting)  1007304-Home Fleet Power:892 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:585, Count: 14(l 1/L 8/S 5) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
14:00:02  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:585, Count: 14(l 1/L 8/S 5)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
14:00:02  (Reporting)  1007451-Medway Squadron Power:585 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020934 Alcmene Sq., 4128 Isle of Wight, Pow:66, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6600, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6600, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  1020934-Alcmene Sq. Power:66 Health:100% Isle of Wight>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6600
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:350, Count: 5(l 1/L 2/S 2) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
14:00:02  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:350, Count: 5(l 1/L 2/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
14:00:02  (Reporting)  1007510-Portsmouth Squadron Power:350 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.40) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 852 Bremen in theater 339 Autriche
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 Amrique
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014908 Quebec Bde is doing nothing in Lower Canada  Power: 48  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015325 Montreal Fencibles is doing nothing in Lower Canada  Power: 44  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1002678 Upper Canada Force is doing nothing in Lower Canada  Power: 259  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1002683 Nova Scotia Force is doing nothing in Lower Canada  Power: 12  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1014546 4th Scouting Squadron, 3889 Lower Canada, Pow:64, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 525, Region: 3889 Lower Canada
14:00:02  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 525, Region: 3889 Lower Canada
14:00:02  (Reporting)  1014546-4th Scouting Squadron Power:64 Health:100% Lower Canada>Lower Canada Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 525
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:4.29) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Afrique
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020932 Dtach. Britannique is doing nothing in Gulf of Guinea  Power: 175  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:468, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
14:00:02  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:468, Count: 6(l 1/L 4/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
14:00:02  (Reporting)  1007688-African Squadron Power:468 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 Amrique Latine
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:1.10) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  _ATG__ 1020931 Dtach. Britannique Coast of Carnatic Going against objective: 3917 Bengale
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018388 IV. Fleet, 3934 Commerce, Pow:228, Count: 2(l 0/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 17100, Region: 3934 Commerce
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 17100, Region: 3934 Commerce
14:00:02  (Reporting)  1018388-IV. Fleet Power:228 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 17100
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.30 - Core:0.20 - Nav:0.33) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017826 2nd Battle Squadron, 3928 Western Mediterranean Trade, Pow:89, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6675, Region: 3928 Western Mediterranean Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6675, Region: 3928 Western Mediterranean Trade
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1017826 2nd Battle Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
14:00:02  (Reporting)  1017826-2nd Battle Squadron Power:89 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6675
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019564 X. Fleet, 3927 Southeast Atlantic Trade, Pow:243, Count: 3(l 0/L 3/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 18225, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 18225, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  1019564-X. Fleet Power:243 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 18225
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.84 - Core:5.00 - Nav:3.22) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  _ATG__ 1020939 Dtach. Britannique Costa de la Luz Going against objective: 4134 Strait of Dover
14:00:02  (Reporting)  _ATG__ 1020938 Dtach. Britannique El Ferrol Going against objective: 856 Delmenhorst
14:00:02  (Reporting)  _ATG__ 1020937 Dtach. Britannique Caraibbean Sea Going against objective: 149 Lisboa
14:00:02  (Reporting)  _ATG__ 1020935 Dtach. Britannique Jamaican Sea Going against objective: 3889 Lower Canada
14:00:02  (Reporting)  _ATG__ 1020933 Dtach. Britannique Strait of Dover Going against objective: 3889 Lower Canada
14:00:02  (Reporting)  Ended AddTheaterGoal 8 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018401 VI. Fleet, 3925 Western Approaches Trade, Pow:566, Count: 11(l 0/L 7/S 4)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 42450, Region: 3925 Western Approaches Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 42450, Region: 3925 Western Approaches Trade
14:00:02  (Reporting)  1018401-VI. Fleet Power:566 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 42450
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1014905 VII. Fleet, 3925 Western Approaches Trade, Pow:378, Count: 12(l 0/L 4/S 8)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
14:00:02  (Reporting)  1014905-VII. Fleet Power:378 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019190 IX. Fleet, 3925 Western Approaches Trade, Pow:115, Count: 5(l 0/L 1/S 4)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 18750, Region: 3925 Western Approaches Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 18750, Region: 3925 Western Approaches Trade
14:00:02  (Reporting)  1019190-IX. Fleet Power:115 Health:95% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 18750
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1014588 V. Fleet, 3924 North Sea Trade, Pow:88, Count: 2(l 0/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
14:00:02  (Reporting)  1014588-V. Fleet Power:88 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1013769 III. Fleet, 3926 Northeast Atlantic Trade, Pow:537, Count: 12(l 0/L 12/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45000, Region: 3926 Northeast Atlantic Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45000, Region: 3926 Northeast Atlantic Trade
14:00:02  (Reporting)  1013769-III. Fleet Power:537 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1015332 II. Fleet, 3926 Northeast Atlantic Trade, Pow:331, Count: 4(l 0/L 4/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 24825, Region: 3926 Northeast Atlantic Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 24825, Region: 3926 Northeast Atlantic Trade
14:00:02  (Reporting)  1015332-II. Fleet Power:331 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 24825
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:1.02) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  Ended SplitStaticUnits 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 18 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 5 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 6 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 5 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 7 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 3 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 2 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 2 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 13 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 4 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 4 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 4 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 5 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 2 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 2 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 2 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 11 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 3 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 3 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 3 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 5 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 2 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 41 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Adding stack 1019755 X. Force Britannique, 16 Dublin, Pow:190, Count: 7(l 0/L 5/S 2)
14:00:02  (Reporting)  Ended SplitLargeStacks 2 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 9 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 3 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 4 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 3 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 1 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 8 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 2 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 3 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 3 ms
14:00:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:00:02  (Reporting)  Ended PromoteLeaders 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda AutoMerge
14:00:02  (Reporting)  AI Process done in  48671 ms
14:00:02  (Reporting)  Processing  1000003 Russie
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Russie AILevel 3 Kind: 0 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:00:02  (Reporting)  0 unit there, but still added, as 336 Pninsule Ibrique is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 342 Allemagne
14:00:02  (Reporting)  0 unit there, but still added, as 338 Italie is adjacent to 339 Autriche
14:00:02  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 339 Autriche
14:00:02  (Reporting)  0 unit there, but still added, as 341 Pays Bas is adjacent to 342 Allemagne
14:00:02  (Reporting)  0 unit there, but still added, as 344 Scandinavie is adjacent to 342 Allemagne
14:00:02  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
14:00:02  (Reporting)  0 unit there, but still added, as 347 Moyen Orient is adjacent to 363 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 348 Msopotamie is adjacent to 349 Caucase
14:00:02  (Reporting)  0 unit there, but still added, as 350 Egypte is adjacent to 363 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 352 Afrique du Nord is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 353 Perse is adjacent to 349 Caucase
14:00:02  (Reporting)  0 unit there, but still added, as 354 Amrique Latine is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 355 Amrique is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 356 Indes Occidentales is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 357 Afrique is adjacent to 362 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 366 Mers is adjacent to 362 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 367 Mers is adjacent to 349 Caucase
14:00:02  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 3601 OppPow Land: 0 OwnPow Nav : 1110 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
14:00:02  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 992 OppPow Land: 2 OwnPow Nav : 1114 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
14:00:02  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 64 OppPow Land: 1074 OwnPow Nav : 210 OppPow Nav : 1189
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
14:00:02  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 457 OppPow Land: 3120 OwnPow Nav : 345 OppPow Nav : 386
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.76 0.33 Reg Count: 136 > 198
14:00:02  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1409 OppPow Land: 88 OwnPow Nav : 4 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 231 > 317
14:00:02  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 159 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
14:00:02  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 381 OwnPow Nav : 210 OppPow Nav : 124
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.44 0.20 Reg Count: 59 > 91
14:00:02  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3167 OppPow Land: 8158 OwnPow Nav : 7 OppPow Nav : 12
14:00:02  (Reporting)  Ratio Land/LandCore: 0.33 0.32 Ratio Nav/NavCore: 0.50 0.21 Reg Count: 392 > 494
14:00:02  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 250 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
14:00:02  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 1644 OppPow Land: 0 OwnPow Nav : 30 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
14:00:02  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 397 OppPow Land: 0 OwnPow Nav : 442 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
14:00:02  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
14:00:02  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
14:00:02  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 370 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
14:00:02  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1374 OppPow Land: 1286 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.91 1.22 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
14:00:02  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
14:00:02  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 8804 OppPow Land: 427 OwnPow Nav : 310 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
14:00:02  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
14:00:02  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1063 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
14:00:02  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 14 OppPow Land: 0 OwnPow Nav : 140 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
14:00:02  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 171 OppPow Land: 0 OwnPow Nav : 341 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
14:00:02  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 324 OppPow Land: 64 OwnPow Nav : 1361 OppPow Nav : 41
14:00:02  (Reporting)  Ratio Land/LandCore: 4.30 4.58 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
14:00:02  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 318 OwnPow Nav : 272 OppPow Nav : 137
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.69 0.20 Reg Count: 3 > 6
14:00:02  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 1489 OppPow Land: 0 OwnPow Nav : 177 OppPow Nav : 51
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 2.95 1.15 Reg Count: 57 > 184
14:00:02  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 2257 OppPow Land: 410 OwnPow Nav : 6467 OppPow Nav : 1607
14:00:02  (Reporting)  Ratio Land/LandCore: 4.68 5.00 Ratio Nav/NavCore: 3.42 5.00 Reg Count: 199 > 506
14:00:02  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 14 OppPow Land: 277 OwnPow Nav : 1301 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
14:00:02  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 859 OppPow Land: 1240 OwnPow Nav : 1022 OppPow Nav : 435
14:00:02  (Reporting)  Ratio Land/LandCore: 0.59 0.20 Ratio Nav/NavCore: 2.00 5.00 Reg Count: 200 > 526
14:00:02  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 303 OppPow Land: 97 OwnPow Nav : 157 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 2.66 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
14:00:02  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 552 OppPow Nav : 54
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 2.85 Reg Count: 2 > 15
14:00:02  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 207 OwnPow Nav : 481 OppPow Nav : 558
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.73 5.00 Reg Count: 11 > 34
14:00:02  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 314 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
14:00:02  (Reporting)  _FIT_ Ended AIInitTheaters 7418 ms
14:00:02  (Reporting)  Resources Levels Russie EcoBase 291 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Abondante Stock 1820 Expected 146 Balance -18
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 102 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 102 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 5002 Expected 102 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Moyenne Stock 108 Expected 102 Balance 0
14:00:02  (Reporting)  Conscrits Availability Abondante Stock 865 Expected 102 Balance -14
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 611 Expected 73 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 64 Expected 0 Balance 0
14:00:02  (Reporting)  Points engagements Availability Abondante Stock 220 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 1239 Expected 29 Balance 0
14:00:02  (Reporting)    1020345 2nd Flotilla Agenda Kept Agenda: Prep. Amphibious, Value: 600, Region: 1938 Corfu EndTurn 2673
14:00:02  (Reporting)    1008191 Adriatic Fleet Agenda Kept Agenda: Prep. Amphibious, Value: 1900, Region: 1938 Corfu EndTurn 2669
14:00:02  (Reporting)    1003790 Corfu Garnizon Agenda Kept Agenda: Prep. Amphibious, Value: 1000, Region: 1938 Corfu EndTurn 2671
14:00:02  (Reporting)    1016987 Nikolay Tuchkov Agenda Kept Agenda: Defend, Value: 15015, Region: 3639 Vladikavkaz EndTurn 2668
14:00:02  (Reporting)    1003539 Smolenskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3607 Mozdok EndTurn 2666
14:00:02  (Reporting)    1020574 Stralitat Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2667
14:00:02  (Reporting)    1018607 1-ya Pehotnoi Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3607 Mozdok EndTurn 2666
14:00:02  (Reporting)    1018995 Force de Kulnev Agenda Kept Agenda: Attack, Value: 2500, Region: 3607 Mozdok EndTurn 2666
14:00:02  (Reporting)    1008230 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 2556, Region: 3188 Taganrog EndTurn 2667
14:00:02  (Reporting)    1019580 Maltits Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3607 Mozdok EndTurn 2666
14:00:02  (Reporting)    1016329 1-ya Brigady Transportni Agenda Kept Agenda: Naval Superiority, Value: 2346, Region: 4030 Oskol Confluent EndTurn 2667
14:00:02  (Reporting)    1017233 Kamensky Diviziya Agenda Kept Agenda: Defend, Value: 10050, Region: 2891 Kanotop EndTurn 2668
14:00:02  (Reporting)    1017949 Ushakov's Fleet Agenda Kept Agenda: Naval Docking, Value: 4672, Region: 118 London EndTurn 2667
14:00:02  (Reporting)    1013944 II. Dtach. Russe Agenda Kept Agenda: Attack, Value: 2500, Region: 3607 Mozdok EndTurn 2666
14:00:02  (Reporting)    1003115 Russian Army Agenda Kept Agenda: Attack, Value: 2500, Region: 3607 Mozdok EndTurn 2666
14:00:02  (Reporting)    1015087 3-ya Rezervnye Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3607 Mozdok EndTurn 2666
14:00:02  (Reporting)    1013397 1-ya Rezervnye Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3607 Mozdok EndTurn 2666
14:00:02  (Reporting)   
14:00:02  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 9500
14:00:02  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
14:00:02  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
14:00:02  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 3200
14:00:02  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3100
14:00:02  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
14:00:02  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2440
14:00:02  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2020
14:00:02  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
14:00:02  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
14:00:02  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
14:00:02  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
14:00:02  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1160
14:00:02  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
14:00:02  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 837
14:00:02  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
14:00:02  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
14:00:02  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 300
14:00:02  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
14:00:02  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
14:00:02  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
14:00:02  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
14:00:02  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
14:00:02  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3167 Overall power (enemies): 8158 Ratio: 0.33
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  14620
14:00:02  (Reporting)  Making Naval Values Map: 342 Allemagne LAND Overall power(self): 7 Overall power (enemies): 12 Nav Ratio: 0.50
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 8804 Overall power (enemies): 427 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  180
14:00:02  (Reporting)  Making Naval Values Map: 351 Russie LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 337 Theater_France (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 64 Overall power (enemies): 1074 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1712
14:00:02  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 210 Overall power (enemies): 1189 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1374 Overall power (enemies): 1286 Ratio: 0.91
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  748
14:00:02  (Reporting)  Making Naval Values Map: 349 Caucase LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 457 Overall power (enemies): 3120 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6627
14:00:02  (Reporting)  Making Naval Values Map: 338 Italie LAND Overall power(self): 345 Overall power (enemies): 386 Nav Ratio: 0.76
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 992 Overall power (enemies): 2 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 336 Pninsule Ibrique LAND Overall power(self): 1114 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 397 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 442 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 3601 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 335 Iles Britanniques LAND Overall power(self): 1110 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 352 Afrique du Nord LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 1644 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 344 Scandinavie LAND Overall power(self): 30 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 381 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  370
14:00:02  (Reporting)  Making Naval Values Map: 341 Pays Bas LAND Overall power(self): 210 Overall power (enemies): 124 Nav Ratio: 1.44
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1409 Overall power (enemies): 88 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  133
14:00:02  (Reporting)  Making Naval Values Map: 339 Autriche LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 355 Theater_America (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 171 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 355 Amrique LAND Overall power(self): 341 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 324 Overall power (enemies): 64 Ratio: 4.30
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  568
14:00:02  (Reporting)  Making Naval Values Map: 356 Indes Occidentales LAND Overall power(self): 1361 Overall power (enemies): 41 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 250 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 343 Pologne LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 350 Egypte LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 318 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
14:00:02  (Reporting)  Making Naval Values Map: 357 Afrique LAND Overall power(self): 272 Overall power (enemies): 137 Nav Ratio: 1.69
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 370 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 348 Msopotamie LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 347 Moyen Orient LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 159 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  130
14:00:02  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 14 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 354 Amrique Latine LAND Overall power(self): 140 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 1063 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15
14:00:02  (Reporting)  Making Naval Values Map: 353 Perse LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 367 Mers NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 366 Mers NAV Overall power(self): 481 Overall power (enemies): 558 Nav Ratio: 0.73
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 552 Overall power (enemies): 54 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 364 Mers NAV Overall power(self): 157 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 363 Mers NAV Overall power(self): 1022 Overall power (enemies): 435 Nav Ratio: 2.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 362 Mers NAV Overall power(self): 1301 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 361 Mers NAV Overall power(self): 6467 Overall power (enemies): 1607 Nav Ratio: 3.42
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 360 Mers NAV Overall power(self): 177 Overall power (enemies): 51 Nav Ratio: 2.95
14:00:02  (Reporting)  Commiting Naval Values Map: 342 Allemagne LAND Overall power(self): 7 Overall power (enemies): 12 Nav Ratio: 0.50
14:00:02  (Reporting)  Commiting Naval Values Map: 351 Russie LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 210 Overall power (enemies): 1189 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 349 Caucase LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 338 Italie LAND Overall power(self): 345 Overall power (enemies): 386 Nav Ratio: 0.76
14:00:02  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 336 Pninsule Ibrique LAND Overall power(self): 1114 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 442 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 335 Iles Britanniques LAND Overall power(self): 1110 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 352 Afrique du Nord LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 344 Scandinavie LAND Overall power(self): 30 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 341 Pays Bas LAND Overall power(self): 210 Overall power (enemies): 124 Nav Ratio: 1.44
14:00:02  (Reporting)  Commiting Naval Values Map: 339 Autriche LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
14:00:02  (Reporting)  Commiting Naval Values Map: 355 Amrique LAND Overall power(self): 341 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 356 Indes Occidentales LAND Overall power(self): 1361 Overall power (enemies): 41 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 343 Pologne LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 350 Egypte LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 357 Afrique LAND Overall power(self): 272 Overall power (enemies): 137 Nav Ratio: 1.69
14:00:02  (Reporting)  Commiting Naval Values Map: 348 Msopotamie LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 347 Moyen Orient LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 354 Amrique Latine LAND Overall power(self): 140 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 353 Perse LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 367 Mers NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 366 Mers NAV Overall power(self): 481 Overall power (enemies): 558 Nav Ratio: 0.73
14:00:02  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 552 Overall power (enemies): 54 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 364 Mers NAV Overall power(self): 157 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 363 Mers NAV Overall power(self): 1022 Overall power (enemies): 435 Nav Ratio: 2.00
14:00:02  (Reporting)  Commiting Naval Values Map: 362 Mers NAV Overall power(self): 1301 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 361 Mers NAV Overall power(self): 6467 Overall power (enemies): 1607 Nav Ratio: 3.42
14:00:02  (Reporting)  Commiting Naval Values Map: 360 Mers NAV Overall power(self): 177 Overall power (enemies): 51 Nav Ratio: 2.95
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Land Theaters Special Regions ***
14:00:02  (Reporting)  Theater 342 Theater_Germany HQReg: 852 Bremen Max pick: Danzig Max need: Celle Max Val: Wien Naval Gathering: 1419 Danzig
14:00:02  (Reporting)  Theater 351 Theater_Russia HQReg: 2891 Kanotop Max pick: Moskwa Max need: Azerbaidjan Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
14:00:02  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Jersey Naval Gathering: 517 Jersey
14:00:02  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Tiflis Max need: Azerbaidjan Max Val: Tiflis Naval Gathering: 3627 Sochi
14:00:02  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Milano Max Val: Valetta Naval Gathering: 678 Napoli
14:00:02  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Igdir Max Val: Vale Naval Gathering: <None>
14:00:02  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
14:00:02  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Vama Max Val: Peterwardein Naval Gathering: 1938 Corfu
14:00:02  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
14:00:02  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
14:00:02  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
14:00:02  (Reporting)  Theater 339 Theater_Austria HQReg: 1158 Linz Max pick: Wien Max need: Vicenza Max Val: Wien Naval Gathering: 635 Trieste
14:00:02  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Lower Canada Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
14:00:02  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Jamaica Naval Gathering: 3903 Jamaica
14:00:02  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Warszawa Naval Gathering: 1388 Warszawa
14:00:02  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
14:00:02  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
14:00:02  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 340 Theater_Alpes HQReg: 1145 Trente Max pick: Zurich Max need: Chamonix Max Val: Trente Naval Gathering: <None>
14:00:02  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Azerbaidjan Max Val: Azerbaidjan Naval Gathering: <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Final Gather Region for  351 Russie : 1419 Danzig
14:00:02  (Reporting)  Final Gather Region for  336 Pninsule Ibrique : 517 Jersey
14:00:02  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
14:00:02  (Reporting)  Final Gather Region for  335 Iles Britanniques : 118 London
14:00:02  (Reporting)  Final Gather Region for  339 Autriche : 1419 Danzig
14:00:02  (Reporting)  Final Gather Region for  355 Amrique : 3889 Lower Canada
14:00:02  (Reporting)  Final Gather Region for  356 Indes Occidentales : 3908 Barbados
14:00:02  (Reporting)  Final Gather Region for  343 Pologne : 1419 Danzig
14:00:02  (Reporting)  Final Gather Region for  354 Amrique Latine : 0 Donegal
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended InitAndDumpData Russie 13459 ms
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 97 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russie
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  Checking wars, we have 7 underway
14:00:02  (Reporting)  In the war vs 1000001 France WS is -1 for us as viewing faction
14:00:02  (Reporting)  AcceptChance 2 Rolled 20
14:00:02  (Reporting)  In the war vs 1000013 Bavire WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000033 Perse WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000044 Royaume de Hollande WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000051 Confdration Helvtique WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000052 Royaume d'Italie WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Proposing to 1000004 Autriche
14:00:02  (Reporting)  Checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Still checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Item is a Various entry, chance 61
14:00:02  (Reporting)  _HAD_ Send Treaty Russie failed sending Proposer une Visite d'Etat toward Autriche chance 61
14:00:02  (Reporting)  Proposing to 1000039 Tchtchnie
14:00:02  (Reporting)  Checking 23 Demander un Droit de Ravitaillement
14:00:02  (Reporting)  Proposing to 1000036 Tribus du Caucase
14:00:02  (Reporting)  Checking 66 Demander accs pays
14:00:02  (Reporting)  Proposing to 1000007 Ottoman
14:00:02  (Reporting)  Checking 50 Dgrader les relations
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 385 ms
14:00:02  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 3 Developper le territoire has 36 % to be played in 2712 Drahicin
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 1896 Veroia
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 175 target region was 1073 Grozberg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2348 As Salt
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: vous ne devez pas possder la rgion. . Success Chance was 5 target region was 3413 Syzgan
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 175 target region was 2318 Maarat
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 22 Terre brle not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 50 target region was 2196 Rawanduz
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 55 target region was 440 Grenoble
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 3 Developper le territoire has 36 % to be played in 3079 Fatezh
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 40 Attaque Brlots not played as return code is La dcision  n'est pas valide: vous ne devez pas possder la rgion. . Success Chance was 5 target region was 2725 Alsany
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 5 target region was 3422 Serdobsk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 55 target region was 3675 Imkir
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 55 target region was 3934 Commerce
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 28 Raid de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 25 target region was 875 Goettingen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 141 Lagos
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 231 Alicante
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: vous ne devez pas possder la rgion. . Success Chance was 5 target region was 3230 Djankoi
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 175 target region was 4318 Ibiza
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 651 Follonica
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 4 Loi martiale not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 8 target region was 1325 Oswiecim
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 205 target region was 4153 Flekkefjord
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 11 target region was 886 Fulda
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 40 Attaque Brlots not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 5 target region was 1726 Pristina
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 55 target region was 519 Cherbourg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 428 Digne
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3713 Beni Mellal
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 175 target region was 2401 Saqqarah
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 3 Developper le territoire has 36 % to be played in 3307 Sergatch
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 11 Saisie des Cheveaux not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 5 target region was 4388 Puglian Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2355 Madaba
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 569 Metz
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 46 Ecran de cavalerie has 5 % to be played in 2871 Rechikov
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 205 target region was 3266 Bor
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2320 Salamiyah
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 205 target region was 3396 Lukoyanov
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 55 target region was 1063 Tuchs
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 46 Ecran de cavalerie has 5 % to be played in 2823 Tiraspol
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2046 Mut
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4399 Dalmatian Coast
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4475 Gulf of Adana
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 11 Saisie des Cheveaux not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 105 target region was 3545 Azov
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 205 target region was 3256 Vetlousky
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 28 Raid de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3819 Mizdah
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 3938 Medway
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 55 target region was 623 Padova
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 17 target region was 3664 Tiflis
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 25 target region was 3698 Ouarzazate
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 41 Etablir Redoutes not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 5 target region was 1295 Arad
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 566 Briey
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 16 target region was 1019 Glogau
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 55 target region was 3842 Derna
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 205 target region was 1974 Sardes
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2379 Marand
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: vous ne devez pas possder la rgion. . Success Chance was 5 target region was 3360 Novaya Usman
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 20 Espions has 11 % to be played in 1597 Lindholmen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 20 Espions not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2242 Mandali
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 38 target region was 625 Chiogga
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 3967 Scheldt Estuary
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4562 Oman Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 175 target region was 3056 Jidzra
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 56 Inveraray
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 2248 Sush
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1880 Tekirdag
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4036 Doubovka Curve
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: vous ne devez pas possder la rgion. . Success Chance was 11 target region was 3460 Petrunin
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 17 Fortins has 11 % to be played in 3518 Voskhod
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 81 target region was 875 Goettingen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 175 target region was 1487 Rodby Havn
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 30 Embuscade de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 952 Ludwigshut
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 167 Ponferrada
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 205 target region was 4461 Eastern Mediterranean Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 205 target region was 4535 Black Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 205 target region was 1221 Targ
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 1648 Sibenik
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 205 target region was 577 Colmar
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 175 target region was 1015 Seftenberg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 16 target region was 4088 Northern Channel
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 23 target region was 3129 Kharkov
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 46 Ecran de cavalerie has 5 % to be played in 3022 Shatura
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 11 target region was 316 Manzanares
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 4 Loi martiale not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 8 target region was 3645 Martvili
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 11 Saisie des Cheveaux not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 105 target region was 2890 Bakhmach
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 175 target region was 767 Liege
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1533 Varberg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 1001 Suhl
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: vous ne devez pas possder la rgion. . Success Chance was 16 target region was 2654 Misso
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 175 target region was 756 Maubeuge
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 55 target region was 224 Malaga
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 4042 Soura Confluent
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 3 Developper le territoire has 36 % to be played in 2748 Valavsk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 631 Eraclea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 16 target region was 4042 Soura Confluent
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 304 Urgel
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 25 target region was 3892 New England
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 687 Otranto
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 25 target region was 775 Antwerpen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4379 Malta Channel
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 205 target region was 3407 Saransk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 4 Loi martiale not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 8 target region was 1815 Sulina
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 47 Dsinformation has 5 % to be played in 3180 Novocherkass
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 30 Embuscade de Partisans has 5 % to be played in 2485 Smarhon
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 30 Embuscade de Partisans not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1828 Osaim
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 28 Raid de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments avec le bon attribut. . Success Chance was 5 target region was 3604 Terek
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: vous ne devez pas possder la rgion. . Success Chance was 16 target region was 2438 Rutzau
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2031 Kargi
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 1888 Kavala
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 6 target region was 82 York
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 175 target region was 931 Starnberg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: vous ne devez pas possder la rgion. . Success Chance was 6 target region was 3590 Neftekumsk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 11 Saisie des Cheveaux not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 105 target region was 2832 Ilintsy
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 55 target region was 622 Mantova
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4352 Costa Smeralda
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 486 Joigny
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 3598 Baksan
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 16 target region was 717 Siracusa
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 5 Police Secrte not played as return code is La dcision  n'est pas valide: aucune nation n'a l'attribut  requis pour jouer cette dcision. . Success Chance was 11 target region was 3513 Kharabali
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 3849 Bardiah
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 290 Zaragoza
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4432 Cyrenaican Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4332 Cote du Languedoc
14:00:02  (Reporting)  Ended HandleRegionsDecisions 8961 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 611
14:00:02  (Reporting)  Money Level 6 Amount 1820
14:00:02  (Reporting)  Conscripts Level 4 Amount 865
14:00:02  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 18
14:00:02  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 28
14:00:02  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
14:00:02  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 24
14:00:02  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 16
14:00:02  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 7
14:00:02  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 49
14:00:02  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 23
14:00:02  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 47
14:00:02  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 35
14:00:02  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
14:00:02  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 11
14:00:02  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 28
14:00:02  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
14:00:02  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 31
14:00:02  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 24
14:00:02  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 18
14:00:02  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 28
14:00:02  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 17
14:00:02  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
14:00:02  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
14:00:02  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 30
14:00:02  (Reporting)  Adding 202 Field Hospital Coeff: 2
14:00:02  (Reporting)  Adding 203 Signals Rgt Coeff: 3
14:00:02  (Reporting)  Adding 204 Pioneer Rgt Coeff: 12
14:00:02  (Reporting)  Adding 205 Engineer Rgt Coeff: 9
14:00:02  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
14:00:02  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
14:00:02  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
14:00:02  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 6
14:00:02  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 6
14:00:02  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
14:00:02  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 7
14:00:02  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
14:00:02  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
14:00:02  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
14:00:02  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
14:00:02  (Reporting)  Number of Draw 97
14:00:02  (Reporting)  Picking 213 Frigate Squadron 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 8
14:00:02  (Reporting)  _BNU Buying Unit Frigate Squadron 1805 Family ID Navire Lger Area Zone de Recrutement: Navires ocaniques Europe
14:00:02  (Reporting)  Picking 188 Don Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 16 Requested 0 In Pool 8
14:00:02  (Reporting)  _BNU Buying Unit Don Cossacks Pulk 1805 Family ID Cavalerie Area Zone de Recrutement: Cosaques
14:00:02  (Reporting)  Picking 177 Artillery Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 15
14:00:02  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Art. de Campagne Area Zone de Recrutement: Russie
14:00:02  (Reporting)  Picking 217 Troop Transport Squadron 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 8
14:00:02  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Navire Lger Area Zone de Recrutement: Navires ocaniques Europe
14:00:02  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 6 Requested 0 In Pool 12
14:00:02  (Reporting)  _BNU Buying Unit Ural Cossacks Pulk 1805 Family ID Cavalerie Area OMB_Urals
14:00:02  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 7
14:00:02  (Reporting)  _BNU Buying Unit Volga Cossacks Pulk 1805 Family ID Cavalerie Area Zone de Recrutement: Cosaques
14:00:02  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 6 Requested 1 In Pool 11
14:00:02  (Reporting)  _BNU Buying Unit Ural Cossacks Pulk 1805 Family ID Cavalerie Area OMB_Urals
14:00:02  (Reporting)  Picking 176 Foot Artillery Brigade 1805
14:00:02  (Reporting)  On Map 6 Requested 0 In Pool 20
14:00:02  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Art. Lgre Area Zone de Recrutement: Russie
14:00:02  (Reporting)  Picking 213 Frigate Squadron 1805
14:00:02  (Reporting)  On Map 5 Requested 1 In Pool 7
14:00:02  (Reporting)  _BNU Buying Unit Frigate Squadron 1805 Family ID Navire Lger Area Zone de Recrutement: Navires ocaniques Europe
14:00:02  (Reporting)  Picking 192 Line Garrison 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 18
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1018 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 180 Guard Light Cavalry Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 829 WSU 611 549 Money 1820 1968
14:00:02  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 12
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1026 WSU 611 552 Money 1820 1987
14:00:02  (Reporting)  Picking 176 Foot Artillery Brigade 1805
14:00:02  (Reporting)  On Map 6 Requested 1 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 747 WSU 611 582 Money 1820 1939
14:00:02  (Reporting)  Picking 184 Hussars Brigade 1805
14:00:02  (Reporting)  On Map 7 Requested 0 In Pool 13
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 12
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1026 WSU 611 552 Money 1820 1987
14:00:02  (Reporting)  Picking 1248 Supply Depot 1805
14:00:02  (Reporting)  On Map 15 Requested 0 In Pool 18
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 986 WSU 611 536 Money 1820 2033
14:00:02  (Reporting)  Picking 182 Dragoon Brigade 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 12
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 192 Line Garrison 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 18
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1018 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 21
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1018 WSU 611 536 Money 1820 1897
14:00:02  (Reporting)  Picking 184 Hussars Brigade 1805
14:00:02  (Reporting)  On Map 7 Requested 0 In Pool 13
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 177 Artillery Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 1 In Pool 14
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 753 WSU 611 591 Money 1820 1975
14:00:02  (Reporting)  Picking 176 Foot Artillery Brigade 1805
14:00:02  (Reporting)  On Map 6 Requested 1 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 747 WSU 611 582 Money 1820 1939
14:00:02  (Reporting)  Picking 213 Frigate Squadron 1805
14:00:02  (Reporting)  On Map 5 Requested 2 In Pool 6
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 833 WSU 611 708 Money 1820 2053
14:00:02  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1026 WSU 611 552 Money 1820 1978
14:00:02  (Reporting)  Picking 167 Jaeger Brigade 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 7
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1024 WSU 611 549 Money 1820 1968
14:00:02  (Reporting)  Picking 176 Foot Artillery Brigade 1805
14:00:02  (Reporting)  On Map 6 Requested 1 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 747 WSU 611 582 Money 1820 1939
14:00:02  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 6 Requested 2 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 210 Second Rank Squadron 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 980 WSU 611 887 Money 1820 2309
14:00:02  (Reporting)  Picking 212 Heavy Frigate Squadron 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 5
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 843 WSU 611 724 Money 1820 2079
14:00:02  (Reporting)  Picking 178 Siege Artillery Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 3
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 804 WSU 611 634 Money 1820 2163
14:00:02  (Reporting)  Picking 185 Uhlans Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 214 Brig Squadron 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 784 WSU 611 624 Money 1820 1949
14:00:02  (Reporting)  Picking 164 Musketeer Brigade 1805
14:00:02  (Reporting)  On Map 32 Requested 0 In Pool 3
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1026 WSU 611 552 Money 1820 1978
14:00:02  (Reporting)  Picking 174 Horse Artillery Brigade 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 747 WSU 611 575 Money 1820 1939
14:00:02  (Reporting)  Picking 166 Mixed Jaeger Brigade 1805
14:00:02  (Reporting)  On Map 7 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1026 WSU 611 552 Money 1820 1978
14:00:02  (Reporting)  Picking 211 Third Rank Squadron 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 5
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 928 WSU 611 809 Money 1820 2183
14:00:02  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 21
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1018 WSU 611 536 Money 1820 1897
14:00:02  (Reporting)  Picking 166 Mixed Jaeger Brigade 1805
14:00:02  (Reporting)  On Map 7 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1026 WSU 611 552 Money 1820 1978
14:00:02  (Reporting)  Picking 184 Hussars Brigade 1805
14:00:02  (Reporting)  On Map 7 Requested 0 In Pool 13
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 174 Horse Artillery Brigade 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 747 WSU 611 575 Money 1820 1939
14:00:02  (Reporting)  Picking 188 Don Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 16 Requested 1 In Pool 7
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 177 Artillery Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 1 In Pool 14
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 753 WSU 611 591 Money 1820 1975
14:00:02  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 21
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1018 WSU 611 536 Money 1820 1897
14:00:02  (Reporting)  Picking 197 Supply Brigade 1805
14:00:02  (Reporting)  On Map 20 Requested 0 In Pool 13
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 921 WSU 611 536 Money 1820 1919
14:00:02  (Reporting)  Picking 197 Supply Brigade 1805
14:00:02  (Reporting)  On Map 20 Requested 0 In Pool 13
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 921 WSU 611 536 Money 1820 1919
14:00:02  (Reporting)  Picking 206 Pontoon Bridges
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 6
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 791 WSU 611 536 Money 1820 1952
14:00:02  (Reporting)  Picking 210 Second Rank Squadron 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 980 WSU 611 887 Money 1820 2309
14:00:02  (Reporting)  Picking 174 Horse Artillery Brigade 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 747 WSU 611 575 Money 1820 1939
14:00:02  (Reporting)  Picking 215 Sloop Squadron 1805
14:00:02  (Reporting)  On Map 6 Requested 0 In Pool 7
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 765 WSU 611 594 Money 1820 1919
14:00:02  (Reporting)  Picking 216 Privateer Squadron 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 3
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 804 WSU 611 653 Money 1820 2017
14:00:02  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1026 WSU 611 552 Money 1820 1978
14:00:02  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1026 WSU 611 552 Money 1820 1978
14:00:02  (Reporting)  Picking 215 Sloop Squadron 1805
14:00:02  (Reporting)  On Map 6 Requested 0 In Pool 7
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 765 WSU 611 594 Money 1820 1919
14:00:02  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 829 WSU 611 549 Money 1820 1939
14:00:02  (Reporting)  Picking 196 Coastal Battery 1805
14:00:02  (Reporting)  On Map 18 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 804 WSU 611 594 Money 1820 2163
14:00:02  (Reporting)  Picking 205 Engineer Rgt
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 4
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 758 WSU 611 536 Money 1820 1838
14:00:02  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 6 Requested 2 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 192 Line Garrison 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 18
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1018 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 161 Grenadier Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1026 WSU 611 552 Money 1820 2007
14:00:02  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 21
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1018 WSU 611 536 Money 1820 1897
14:00:02  (Reporting)  Picking 177 Artillery Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 1 In Pool 14
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 753 WSU 611 591 Money 1820 1975
14:00:02  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1026 WSU 611 552 Money 1820 1978
14:00:02  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 6 Requested 2 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 176 Foot Artillery Brigade 1805
14:00:02  (Reporting)  On Map 6 Requested 1 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 747 WSU 611 582 Money 1820 1939
14:00:02  (Reporting)  Picking 1248 Supply Depot 1805
14:00:02  (Reporting)  On Map 15 Requested 0 In Pool 18
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 986 WSU 611 536 Money 1820 2033
14:00:02  (Reporting)  Picking 182 Dragoon Brigade 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 12
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 177 Artillery Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 1 In Pool 14
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 753 WSU 611 591 Money 1820 1975
14:00:02  (Reporting)  Picking 1248 Supply Depot 1805
14:00:02  (Reporting)  On Map 15 Requested 0 In Pool 18
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 986 WSU 611 536 Money 1820 2033
14:00:02  (Reporting)  Picking 164 Musketeer Brigade 1805
14:00:02  (Reporting)  On Map 32 Requested 0 In Pool 3
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1026 WSU 611 552 Money 1820 1978
14:00:02  (Reporting)  Picking 177 Artillery Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 1 In Pool 14
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 753 WSU 611 591 Money 1820 1975
14:00:02  (Reporting)  Picking 174 Horse Artillery Brigade 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 747 WSU 611 575 Money 1820 1939
14:00:02  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 6 Requested 2 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 206 Pontoon Bridges
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 6
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 791 WSU 611 536 Money 1820 1952
14:00:02  (Reporting)  Picking 216 Privateer Squadron 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 3
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 804 WSU 611 653 Money 1820 2017
14:00:02  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 2 Requested 1 In Pool 6
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 192 Line Garrison 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 18
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1018 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 197 Supply Brigade 1805
14:00:02  (Reporting)  On Map 20 Requested 0 In Pool 13
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 921 WSU 611 536 Money 1820 1919
14:00:02  (Reporting)  Picking 167 Jaeger Brigade 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 7
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1024 WSU 611 549 Money 1820 1968
14:00:02  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 2 Requested 1 In Pool 6
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 182 Dragoon Brigade 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 12
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 6 Requested 2 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 185 Uhlans Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 174 Horse Artillery Brigade 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 747 WSU 611 575 Money 1820 1939
14:00:02  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1026 WSU 611 552 Money 1820 1978
14:00:02  (Reporting)  Picking 188 Don Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 16 Requested 1 In Pool 7
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 176 Foot Artillery Brigade 1805
14:00:02  (Reporting)  On Map 6 Requested 1 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 747 WSU 611 582 Money 1820 1939
14:00:02  (Reporting)  Picking 192 Line Garrison 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 18
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1018 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 197 Supply Brigade 1805
14:00:02  (Reporting)  On Map 20 Requested 0 In Pool 13
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 921 WSU 611 536 Money 1820 1919
14:00:02  (Reporting)  Picking 161 Grenadier Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 1026 WSU 611 552 Money 1820 2007
14:00:02  (Reporting)  Picking 219 River Gunboat Squadron 1805
14:00:02  (Reporting)  On Map 6 Requested 0 In Pool 5
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 742 WSU 611 562 Money 1820 1841
14:00:02  (Reporting)  Picking 1248 Supply Depot 1805
14:00:02  (Reporting)  On Map 15 Requested 0 In Pool 18
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 986 WSU 611 536 Money 1820 2033
14:00:02  (Reporting)  Picking 206 Pontoon Bridges
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 6
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 791 WSU 611 536 Money 1820 1952
14:00:02  (Reporting)  Picking 185 Uhlans Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 182 Dragoon Brigade 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 12
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
14:00:02  (Reporting)  On Map 2 Requested 1 In Pool 6
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Picking 176 Foot Artillery Brigade 1805
14:00:02  (Reporting)  On Map 6 Requested 1 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 747 WSU 611 582 Money 1820 1939
14:00:02  (Reporting)  Picking 184 Hussars Brigade 1805
14:00:02  (Reporting)  On Map 7 Requested 0 In Pool 13
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 865 824 WSU 611 536 Money 1820 1890
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 9 2697 ms
14:00:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1020348 Twerday Sq.
14:00:02  (Reporting)  _MFC_ Merging 1019232 III. Fleet into 1008191 Adriatic Fleet
14:00:02  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1008191 Adriatic Fleet 6 Riverine: 1020940 Greig's Fleet 3
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1008182 Caspian Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1008243 N. Volga Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1016496 Minerva Sq.
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1015359 Jonas Sq.
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1018994 IV. Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1015361 I. Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1017229 Kherson Sq.
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1019229 V. Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1018421 Strela Sq.
14:00:02  (Reporting)  Ended ManageFleetsComposition 1329 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating CallFleet (_CLF_)
14:00:02  (Reporting)  1003790 Corfu Garnizon, 1938 Corfu, Pow:152, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
14:00:02  (Reporting)  1018598 7-ya Kazach'ya Brigada, 3188 Taganrog, Pow:25, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1017405 Force de Constantin, 2608 Saint Petersburg, Pow:4, Count: 2(l 1/L 0/S 1) is calling fleet this turn.
14:00:02  (Reporting)  1003460 Odessa Governor, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
14:00:02  (Reporting)  1003112 Force de Bennigsen, 2608 Saint Petersburg, Pow:984, Count: 13(l 4/L 3/S 8) is calling fleet this turn.
14:00:02  (Reporting)  Ended CallFleet 15 ms
14:00:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:00:02  (Reporting)  _LFG_ 1010472 Corfu Garrison, 1938 Corfu, Pow:240, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1008276 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010187 Sevastopol Garnizon, 3238 Sevastopol, Pow:379, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010286 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010275 Kerch Garnizon, 3243 Kertch, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010289 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1019571 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010176 Ochakov Garnizon, 2846 Ochakov, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010264 Kherson Garnizon, 2847 Kherson, Pow:240, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010322 Azov Garnizon, 3545 Azov, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010333 Taganrog Garnizon, 3188 Taganrog, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010311 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:240, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010295 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:243, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010428 Orenburg Garnizon, 3885 Steppes, Pow:105, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020798 Lambert, 890 Darmstadt, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020541 Knorring, 890 Darmstadt, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010362 Kiev Garnizon, 2801 Kiev, Pow:240, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010458 Sibir Fortresses, 3884 Sibir, Pow:132, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020792 Alexander of Wurttemberg, 835 Dortmund, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010400 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020941 Voronezhskii Gar., 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010207 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:105, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1003106 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010394 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010359 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010356 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010251 Polotsk Garnizon, 2528 Polotsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010344 Smolensk Garnizon, 2906 Smolensk, Pow:105, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010422 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1008265 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010254 Dnamunde Garnizon, 2453 Jurmala, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010113 Riga Garnizon, 2529 Riga, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010449 Southern Ural Fortress Garnizon, 3883 Urals, Pow:132, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010440 Northern Ural Fortress Garnizon, 3883 Urals, Pow:132, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010403 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010406 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:240, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010378 Moscow Garnizon, 2993 Moskwa, Pow:117, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010222 Pskov Garnizon, 2651 Pskov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010391 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010261 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010248 Pernau Garnizon, 2557 Pernau, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010219 Novgorod Garnizon, 2631 Novgorod, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010232 Reval Garnizon, 2580 Reval, Pow:240, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010129 Narva Garnizon, 2589 Narva, Pow:240, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020942 IV. Dtach. Russe, 2608 Saint Petersburg, Pow:238, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020943 VII. Dtach. Russe, 2607 Kronstadt Island, Pow:374, Count: 5(l 0/L 1/S 4) created in region and fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010225 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010425 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  Ended LockFixedGroups 47 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  _SSU_ 1019819 4-ya Pehotnoi Brigada, 2529 Riga, Pow:14, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1019813 3-ya Pehotnoi Brigada, 2631 Novgorod, Pow:14, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  Ended SplitStaticUnits 1 ms
14:00:02  (Reporting)  Entering GarrisonBorders (_GAB_)
14:00:02  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
14:00:02  (Reporting)  _DCR_ 1003112 Force de Bennigsen, 2608 Saint Petersburg, Pow:984, Count: 13(l 4/L 3/S 8) will reinforce threatened border 2608 Saint Petersburg
14:00:02  (Reporting)  Ended GarrisonBorders 2570 ms
14:00:02  (Reporting)  Entering EnableStagingRegions (_ESR_)
14:00:02  (Reporting)  _ESR_ 339 Theater_Austria 635 Trieste Staging Value: 265
14:00:02  (Reporting)  _ESR_ 345 Theater_Balkans 1938 Corfu Staging Value: 352
14:00:02  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 220
14:00:02  (Reporting)  _ESR_ Amphibious Staging Region: 1938 Corfu Preparing a Landing on: 705 Cagliari
14:00:02  (Reporting)  Ended EnableStagingRegions (_ESR_) 30 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 4 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 4 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 137 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 1 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  _SPG_ Large Force Segment 1020944 Dtach. Russe, 936 Rosenheim, Pow:485, Count: 3(l 2/L 3/S 0) created
14:00:02  (Reporting)  Ended SplitGroups 162 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 4 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 4 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 17 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 120 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 124 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 127 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 3 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Allemagne
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Allemagne
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 5 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
14:00:02  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 170 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  1020580 Force de Langron, 936 Rosenheim, Pow:129, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 7870, Region: 936 Rosenheim
14:00:02  (Reporting)  1020944 Dtach. Russe, 936 Rosenheim, Pow:485, Count: 3(l 2/L 3/S 0) Agenda: Keep Position, Value: 7672, Region: 936 Rosenheim
14:00:02  (Reporting)  Ended KeepPosition 18 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 1 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 2038 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  _PGS_ Gathered this stack 1020579 Army of the Danube, 3607 Mozdok, Pow:242, Count: 2(l 2/L 1/S 0)
14:00:02  (Reporting)  _PGS_ Adding this stack 1003359 Ukrainskaya, 3607 Mozdok, Pow:197, Count: 6(l 3/L 2/S 2)
14:00:02  (Reporting)  _PGS_ GHQ Stack after add: 1020579 Army of the Danube, 3607 Mozdok, Pow:410, Count: 8(l 5/L 3/S 2)
14:00:02  (Reporting)  _PGS_ Adding this stack 1016351 Force de Lowis of Menar, 3607 Mozdok, Pow:192, Count: 2(l 2/L 2/S 0)
14:00:02  (Reporting)  _PGS_ GHQ Stack after add: 1020579 Army of the Danube, 3607 Mozdok, Pow:591, Count: 10(l 7/L 5/S 2)
14:00:02  (Reporting)  _PGS_ Adding this stack 1020577 Force de Gollitzin, 3607 Mozdok, Pow:528, Count: 7(l 5/L 5/S 1)
14:00:02  (Reporting)  _PGS_ GHQ Stack after add: 1020579 Army of the Danube, 3607 Mozdok, Pow:940, Count: 17(l 12/L 10/S 3)
14:00:02  (Reporting)  Ended PoolToGHQStack 599 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 31 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003749 Tzaritsyn Brig. 3607 Mozdok
14:00:02  (Reporting)  _PCO_ 1003524 Dmitry Dmitrievich Shepelov is now in Privileged Combine in 1003753 Astrakhan Brig. 3601 Zolskaya
14:00:02  (Reporting)  _PCO_ 1003540 Ivan Nikolaevich Essen is now in Privileged Combine in 1003539 Smolenskaya 3590 Neftekumsk
14:00:02  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003576 Kievskaya 3523 Tsuva
14:00:02  (Reporting)  _PCO_ 1003577 Alexander Petrovich Tormasov is now in Privileged Combine in 1003576 Kievskaya 3523 Tsuva
14:00:02  (Reporting)  _PCO_ 1003438 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1003497 Kavkazskaya 3528 Yashkul
14:00:02  (Reporting)  _PCO_ 1003498 Michail Semenovich Vorontsov is now in Privileged Combine in 1003497 Kavkazskaya 3528 Yashkul
14:00:02  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003497 Kavkazskaya 3528 Yashkul
14:00:02  (Reporting)  _PCO_ 1-ya Kazach'ya Brigada has been merged into 1003814 Kapzevich(Kapzevich) in 1020579 Army of the Danube 3607 Mozdok
14:00:02  (Reporting)  _PCO_ 5-ya Kazach'ya Brigada has been merged into 1003814 Kapzevich(Kapzevich) in 1020579 Army of the Danube 3607 Mozdok
14:00:02  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003524 Shepelov Brigada(Dmitry Dmitrievich Shepelov) in 1003753 Astrakhan Brig. 3601 Zolskaya
14:00:02  (Reporting)  _PCO_ Pushkin Brigada has been merged into 1003524 Shepelov Brigada(Dmitry Dmitrievich Shepelov) in 1003753 Astrakhan Brig. 3601 Zolskaya
14:00:02  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky 1 has his Privileged Combine status revoked 1003749 Tzaritsyn Brig. 3607 Mozdok
14:00:02  (Reporting)  _PCO_ 1003524 Shepelov Brigada 5 has his Privileged Combine status revoked 1003753 Astrakhan Brig. 3601 Zolskaya
14:00:02  (Reporting)  _PCO_ 1003540 Ivan Nikolaevich Essen 1 has his Privileged Combine status revoked 1003539 Smolenskaya 3590 Neftekumsk
14:00:02  (Reporting)  _PCO_ 1003577 Alexander Petrovich Tormasov 1 has his Privileged Combine status revoked 1003576 Kievskaya 3523 Tsuva
14:00:02  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov 1 has his Privileged Combine status revoked 1003576 Kievskaya 3523 Tsuva
14:00:02  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003497 Kavkazskaya 3528 Yashkul
14:00:02  (Reporting)  _PCO_ 1003498 Michail Semenovich Vorontsov 1 has his Privileged Combine status revoked 1003497 Kavkazskaya 3528 Yashkul
14:00:02  (Reporting)  _PCO_ 1003438 Vasily Vasilievich Orlov-Denisov 1 has his Privileged Combine status revoked 1003497 Kavkazskaya 3528 Yashkul
14:00:02  (Reporting)  Ended PrivilegedCombine 480 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 3 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  _SPG_ Small Force Segment I 1020947 1-ya Strelkovaya Brigada, 3097 Sudja, Pow:50, Count: 1(l 0/L 1/S 0) created
14:00:02  (Reporting)  Ended SplitGroups 158 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 8 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  _DDU_, Standard Recover segment: Group 1013397 1-ya Rezervnye Brigada in region Paide will recover in region Reval % Health 100 % Cohesion 31
14:00:02  (Reporting)  _DDU_, Standard Recover segment: Group 1015087 3-ya Rezervnye Brigada in region Skopin will recover in region Tula % Health 100 % Cohesion 45
14:00:02  (Reporting)  _DDU_, Standard Recover segment: Group 1015087 3-ya Rezervnye Brigada in region Skopin will recover in region Tula % Health 100 % Cohesion 45
14:00:02  (Reporting)  _DDU_, Standard Recover segment: Group 1003708 Sibirskaya in region Sibir will recover in region Sibir % Health 100 % Cohesion 22
14:00:02  (Reporting)  _DDU_, Standard Recover segment: Group 1016739 Orenburg Brigada in region Mirazhnyy will recover in region Steppes % Health 100 % Cohesion 0
14:00:02  (Reporting)  _DDU_, Standard Recover segment: Group 1019233 Force de Kreutz in region Troitskoye will recover in region Pavlovskaia % Health 100 % Cohesion 36
14:00:02  (Reporting)  _DDU_, Standard Recover segment: Group 1003576 Kievskaya in region Tsuva will recover in region Petrovska % Health 100 % Cohesion 46
14:00:02  (Reporting)  Ended Damaged Units 156 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  _GAO_ Step 1 1016741 Anikeev Brigada, 3579 Stavropol, Pow:19, Count: 1(l 0/L 1/S 0) is garrisoning region 3579 Stavropol SelfVal 241
14:00:02  (Reporting)  Agenda: Garrison, Value: 7832, Region: 3579 Stavropol
14:00:02  (Reporting)  _GAO_ Step 1 1015890 Liders, 2854 Ekaterinoslav, Pow:12, Count: 1(l 1/L 1/S 0) is garrisoning region 2854 Ekaterinoslav SelfVal 545
14:00:02  (Reporting)  Agenda: Garrison, Value: 13500, Region: 2854 Ekaterinoslav
14:00:02  (Reporting)  _GAO_ Step 1 1018138 III. Dtach. Russe, 3363 Voronej, Pow:46, Count: 1(l 0/L 1/S 0) is garrisoning region 3363 Voronej SelfVal 428
14:00:02  (Reporting)  Agenda: Garrison, Value: 13910, Region: 3363 Voronej
14:00:02  (Reporting)  _GAO_ Step 1 1016727 Mikhail Leontievich Bulatov, 3066 Orel, Pow:49, Count: 1(l 1/L 1/S 0) is garrisoning region 3066 Orel SelfVal 378
14:00:02  (Reporting)  Agenda: Garrison, Value: 12285, Region: 3066 Orel
14:00:02  (Reporting)  _GAO_ Step 1 1017134 2-ya Lineynyi Brigada, 2664 Khalm, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 2664 Khalm SelfVal 259
14:00:02  (Reporting)  Agenda: Garrison, Value: 8417, Region: 2664 Khalm
14:00:02  (Reporting)  Ended GarrisonObjectives 41 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 641 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 649 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 662 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010140 Kronstad Garnizon selected
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1003460 Odessa Governor selected
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020349 Force de Tolstoy selected
14:00:02  (Reporting)  _CLD_ Leader (Split Segment IV) Mikhail Bogdanovich Barclay de Tolly in Yashkul has been detached from group 1003497 Kavkazskaya
14:00:02  (Reporting)  _CLD_ Leader (Split Segment V) Vulch in Mozdok has been detached from group 1020579 Army of the Danube
14:00:02  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1020349 Peter Aleksandrovich Tolstoy 2608 Saint Petersburg toward 1020942 IV. Dtach. Russe, 2608 Saint Petersburg, Pow:238, Count: 4(l 0/L 1/S 3)
14:00:02  (Reporting)  _CLD_ (Theater-Wide Search Segment) 4 leaders to check
14:00:02  (Reporting)  _CLD_ Find Phase, Theater-wide, 1020949 Vulch 3607 Mozdok toward 1003782 Novorossyisk Kazachi 3607 Mozdok Affinity 200
14:00:02  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 3 leaders to check
14:00:02  (Reporting)  _CLD_ Leader 1010140 Peter Kirillovich Essen redeployed from Vladikavkaz to theater Theater_Caucasus  in region 3639 Vladikavkaz
14:00:02  (Reporting)  _CLD_ Leader 1003460 Duc de Richelieu redeployed from Vladikavkaz to theater Theater_Caucasus  in region 3639 Vladikavkaz
14:00:02  (Reporting)  _CLD_ Idle Leader 1020948 Mikhail Bogdanovich Barclay de Tolly in Yashkul merged into 1003497 Kavkazskaya
14:00:02  (Reporting)  Ended Check Leaders 780 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 8854 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russie
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1015082 2-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
14:00:02  (Reporting)  _AFA_ 1017408 II. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 2529 Riga
14:00:02  (Reporting)  _AFA_ 1008243 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 5952, Region: 3869 Syzran
14:00:02  (Reporting)  _AFA_ 1017430 1-ya Brigady Lineyni Korablei has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
14:00:02  (Reporting)  _AFA_ 1017140 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 3214 Berdjiansk
14:00:02  (Reporting)  _AFA_ 1018619 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2815 Odessa
14:00:02  (Reporting)  _AFA_ 1019799 3-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2815 Odessa
14:00:02  (Reporting)  _NVS_ : Nav Supp 1008182 Caspian Fleet chance: 0 failed.
14:00:02  (Reporting)  _AFA_ 1008182 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
14:00:02  (Reporting)  Ended AssignFleetsOperations 828 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 30 Nb of CPs of Regular/Militia/Cavalry/Artillery: 215
14:00:02  (Reporting)   
14:00:02  (Reporting)  _BDA_ - Build Depot 1020950 Dtach. Russe, 3579 Stavropol, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Stavropol
14:00:02  (Reporting)  Agenda: Build Depot, Value: 18500, Region: 3579 Stavropol
14:00:02  (Reporting)  _BDA_ 16 groups can build a depot in theater Theater_Russia
14:00:02  (Reporting)  _BDA_ 86  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 2032 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1019804 4-i Oboznyi Polk in 2993 Moskwa
14:00:02  (Reporting)  _SSP_ Created Arty Reserve:  1020952 DN HQ in 3528 Yashkul
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  CheckForLandResupply Nikolay Tuchkov will resupply, in region 3664 Tiflis
14:00:02  (Reporting)  CheckForLandResupply Sivers Diviziya will resupply, in region 3610 Petrovska
14:00:02  (Reporting)  CheckForLandResupply I. Dtach. Russe will resupply, in region 2854 Ekaterinoslav
14:00:02  (Reporting)  CheckForLandResupply 3-ya Lineynyi Brigada will resupply, in region 3119 Poltava
14:00:02  (Reporting)  Ended CheckForLandResupply 126 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 9 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 32 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 337 Theater_France ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 3 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 3 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 22 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 4 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 3 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 2 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 13 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 84 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 87 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 90 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 3 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 3 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 3 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 3 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 4 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich is now in Privileged Combine in 1003811 Georgia Expedition 3680 Erevan
14:00:02  (Reporting)  _PCO_ 1003110 Peter Kirillovich Essen is now in Privileged Combine in 1010140 Kronstad Garnizon 3639 Vladikavkaz
14:00:02  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003656 O'Rourke Brigada(Joseph Kornilovich O'Rourke) in 1019587 Force de O'Rourke 3664 Tiflis
14:00:02  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich 1 has his Privileged Combine status revoked 1003811 Georgia Expedition 3680 Erevan
14:00:02  (Reporting)  _PCO_ 1003110 Peter Kirillovich Essen 1 has his Privileged Combine status revoked 1010140 Kronstad Garnizon 3639 Vladikavkaz
14:00:02  (Reporting)  Ended PrivilegedCombine 187 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 23 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 5 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 7 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 23 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 70 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 71 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 72 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1003460 Odessa Governor selected
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010140 Kronstad Garnizon selected
14:00:02  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1010140 Kronstad Garnizon 3639 Vladikavkaz toward 1016983 Force de Borozdin, 3639 Vladikavkaz, Pow:247, Count: 2(l 1/L 1/S 1)
14:00:02  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
14:00:02  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
14:00:02  (Reporting)  _CLD_ Idle Leader 1003460 Duc de Richelieu in Saint Petersburg moved to capital
14:00:02  (Reporting)  Ended Check Leaders 112 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ gathered 139 cbt pts, needing: 39
14:00:02  (Reporting)  Agenda: Intercept (Master), Value: 9506, Region: 3638 Alagir
14:00:02  (Reporting)  _MSG_ - MASTER 1017646 Chaplits Brigada, 3667 Martkopi, Pow:139, Count: 1(l 1/L 1/S 0) will target (enemy) 1006767 Chechen Tribes Pow.: 139 vs. 27 mustered 0 other groups
14:00:02  (Reporting)  Ended Make Superior Group 3076 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
14:00:02  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  CheckForLandResupply Moskovskaya will resupply, in region 3664 Tiflis
14:00:02  (Reporting)  Ended CheckForLandResupply 7 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 7125 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 14 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 2 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 6 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 40 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italie
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italie
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 3 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 2 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 2 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 17 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 3 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 2 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 8 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 55 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 1 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Pninsule Ibrique
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 4 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 2 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 3 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 2 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 22 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 4 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 2 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 2 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 11 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 78 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 2 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 2 ms
14:00:02  (Reporting)  Entering AmpibiousStaging (_AMS_)
14:00:02  (Reporting)  1020940 Greig's Fleet, 1938 Corfu, Pow:21, Count: 3(l 1/L 1/S 1) Agenda: Prep. Amphibious, Value: 600, Region: 1938 Corfu
14:00:02  (Reporting)  _AMS_ Staging region 1938 Corfu  - Landing Region: 705 Cagliari Base AINeed (x1): 506
14:00:02  (Reporting)  _AMS_ Already Gathered/ en route: 152 cbt pts Supply Elts: 3 Hvy Elts: 2
14:00:02  (Reporting)  _AMS_ Transports points gathered: 41 and en route: 0
14:00:02  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
14:00:02  (Reporting)  Ended AmpibiousStaging 37 ms
14:00:02  (Reporting)  Entering AmphibiousLaunching (_AML_)
14:00:02  (Reporting)  _AML_ Staging region 1938 Corfu  - Landing Region: 705 Cagliari Base AINeed (x1): 506 Gathered 152
14:00:02  (Reporting)  _AML_ Transports points gathered: 41 and en route: 0
14:00:02  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 152 Capacity: 41
14:00:02  (Reporting)  Ended AmphibiousLaunching 1 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  _NVS_ : Nav Supp 1020940 Greig's Fleet chance: -10 failed.
14:00:02  (Reporting)  _AFA_ 1020763 5-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 1938 Corfu
14:00:02  (Reporting)  _AFA_ 1020763 5-ya Brigady Krejserov has been given the mission Agenda: Naval Calling, Value: 40, Region: 1938 Corfu
14:00:02  (Reporting)  _NVS_ : Nav Supp 1008191 Adriatic Fleet chance: 20 failed.
14:00:02  (Reporting)  Ended AssignFleetsOperations 11 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
14:00:02  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
14:00:02  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 7 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 3 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 2 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 14 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 3 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 6 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 45 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 46 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 48 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 5 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 Iles Britanniques
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1020348 Twerday Sq. has been given the mission Agenda: Convoy Transport, Value: 3100, Region: 3931 Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ Adding supply transport 1020348 Twerday Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 70 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 2 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 2 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 2 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  _PCO_ 1003298 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003297 Brestskaya 1152 Innsbruck
14:00:02  (Reporting)  _PCO_ 1003298 Frederick Wilhelm Buxhowden 1 has his Privileged Combine status revoked 1003297 Brestskaya 1152 Innsbruck
14:00:02  (Reporting)  Ended PrivilegedCombine 26 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 3 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 2 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 2 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 11 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 70 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 72 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 74 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 2 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ gathered 129 cbt pts, needing: 71
14:00:02  (Reporting)  Agenda: Intercept (Master), Value: 20736, Region: 938 Passau
14:00:02  (Reporting)  _MSG_ - MASTER 1020580 Force de Langron, 936 Rosenheim, Pow:129, Count: 1(l 1/L 1/S 0) will target (enemy) 1014799 Force de Wrede Pow.: 129 vs. 54 mustered 0 other groups
14:00:02  (Reporting)  Ended Make Superior Group 311 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Autriche
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 16 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
14:00:02  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  _SSP_ Created Arty Reserve:  1020953 BL HQ in 1152 Innsbruck
14:00:02  (Reporting)  _SSP_ Created Supply Reserve:  1020954 BL-1i Oboznyi Polk in 1152 Innsbruck
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 7 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 2 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 355 Theater_America ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 7 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 0 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 1 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 4 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 0 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 Amrique
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 7 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 0 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 0 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 3 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 92 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.58203122775359
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 18 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 5 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 7 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 45 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 46 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 48 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 1 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 1 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
14:00:02  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 161 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 5 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 5 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 7 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 0 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 0 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 1 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 7 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 0 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 0 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 2 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 0 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 Amrique Latine
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Agenda: Garrison, Value: 6565, Region: 3639 Vladikavkaz
14:00:02  (Reporting)  _DGA_ 1020347 Karl Fedorovich Baggovut, 3607 Mozdok, Pow:41, Count: 1(l 1/L 1/S 0) will garrison region 3639 Vladikavkaz
14:00:02  (Reporting)  Agenda: Garrison, Value: 7372, Region: 2891 Kanotop
14:00:02  (Reporting)  _DGA_ 1013944 II. Dtach. Russe, 3097 Sudja, Pow:46, Count: 1(l 0/L 0/S 1) will garrison region 2891 Kanotop
14:00:02  (Reporting)  Ended DistantGarrison 277 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Agenda: Garrison, Value: 10504, Region: 3639 Vladikavkaz
14:00:02  (Reporting)  _DGA_ 1020952 DN HQ, 3528 Yashkul, Pow:39, Count: 1(l 0/L 0/S 1) will garrison region 3639 Vladikavkaz
14:00:02  (Reporting)  Ended DistantGarrison 477 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  All theaters prepared, AllOwnPowLand: 27590 AllOppPowLand: 19055 AllOwnPowNav: 16053 AllOppPowNav 4594
14:00:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 4 Enemy armies: 31 Land Ratio: 0.33 Land Core Ratio: 0.32  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020954 BL-1i Oboznyi Polk (Pow.0)
14:00:02  (Reporting)  1020953 BL HQ (Pow.40)
14:00:02  (Reporting)  1003297 Brestskaya (Pow.0)
14:00:02  (Reporting)  1020944 Force de Langron (Pow.485)
14:00:02  (Reporting)  1020580 Miloradovich Diviziya (Pow.129)
14:00:02  (Reporting)  1018985 3-ya Otdelnaya Art. Brigada (Pow.41)
14:00:02  (Reporting)  1019951 1-i Oboznyi (Pow.0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 852 Bremen Pick 81 SelfVal 243 Need 3341  no group candidate found
14:00:02  (Reporting)  Region 947 Hamburg Pick 70 SelfVal 367 Need 60  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1020944 Force de Langron, 936 Rosenheim, Pow:485, Count: 3(l 2/L 3/S 0) Fitness 51 PickVal 44 SelfVal 206 AINeed 1025
14:00:02  (Reporting)  Agenda: Defend, Value: 10506, Region: 914 Nuernberg
14:00:02  (Reporting)  CheckRegionForOperation 1020580 Miloradovich Diviziya, 936 Rosenheim, Pow:129, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 100 SelfVal 592 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 25000, Region: 1194 Wien
14:00:02  (Reporting)  Secondary Region 1118 Prag Pick 55 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2445 Kovno Pick 40 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 869 Magdeburg Pick 64 SelfVal 347 Need 60  no group candidate found
14:00:02  (Reporting)  Secondary Region 1431 Koenigsberg Pick 94 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1020580 Miloradovich Diviziya, 936 Rosenheim, Pow:129, Count: 1(l 1/L 1/S 0) Fitness 83 PickVal 11 SelfVal 91 AINeed 157
14:00:02  (Reporting)  Agenda: Defend, Value: 7553, Region: 1098 Pilsen
14:00:02  (Reporting)  Secondary Region 1072 Posen Pick 37 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 973 Berlin Pick 82 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1113 Koniggraetz Pick 13 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1137 Olmuetz Pick 40 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1419 Danzig Pick 100 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 838 Kassel Pick 48 SelfVal 225 Need 892  no group candidate found
14:00:02  (Reporting)  Secondary Region 968 Stettin Pick 34 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1411 Thorn Pick 37 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1197 Presburg Pick 27 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 835 Dortmund Pick 12 SelfVal 95 Need 151  no group candidate found
14:00:02  (Reporting)  Secondary Region 1037 Kuestrin Pick 39 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 934 Muenchen Pick 83 SelfVal 421 Need 60  no group candidate found
14:00:02  (Reporting)  Secondary Region 1025 Breslau Pick 50 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 86 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1016983 Force de Essen (Pow.264)
14:00:02  (Reporting)  1016987 Nikolay Tuchkov (Pow.54)
14:00:02  (Reporting)  1020346 Sivers Diviziya (Pow.175)
14:00:02  (Reporting)  1017151 6-ya Kazach'ya Brigada (Pow.41)
14:00:02  (Reporting)  1013965 3-ya Kazach'ya Brigada (Pow.41)
14:00:02  (Reporting)  1020575 Kavkazskii Kazachi (Pow.44)
14:00:02  (Reporting)  1020347 Karl Fedorovich Baggovut (Pow.41)
14:00:02  (Reporting)  1003782 Novorossyisk Kazachi (Pow.57)
14:00:02  (Reporting)  1003749 Tzaritsyn Brig. (Pow.212)
14:00:02  (Reporting)  1020579 Army of the Danube (Pow.950)
14:00:02  (Reporting)  1003753 Astrakhan Brig. (Pow.97)
14:00:02  (Reporting)  1003539 Smolenskaya (Pow.147)
14:00:02  (Reporting)  1018607 1-ya Pehotnoi Brigada (Pow.26)
14:00:02  (Reporting)  1020950 OR-1i Oboznyi Polk (Pow.0)
14:00:02  (Reporting)  1016741 Anikeev Brigada (Pow.19)
14:00:02  (Reporting)  1018995 Kulnev Kaz. Polk (Pow.194)
14:00:02  (Reporting)  1003576 Kievskaya (Pow.245)
14:00:02  (Reporting)  1020952 DN HQ (Pow.39)
14:00:02  (Reporting)  1020955 IV. Dtach. Russe (Pow.46)
14:00:02  (Reporting)  1020948 Mikhail Bogdanovich Barclay de Tolly (Pow.0)
14:00:02  (Reporting)  1003497 Kavkazskaya (Pow.570)
14:00:02  (Reporting)  1019809 9-ya Kazach'ya Brigada (Pow.25)
14:00:02  (Reporting)  1019233 Force de Kreutz (Pow.158)
14:00:02  (Reporting)  1019580 Maltits Diviziya (Pow.144)
14:00:02  (Reporting)  1018598 7-ya Kazach'ya Brigada (Pow.25)
14:00:02  (Reporting)  1016739 Orenburg Brigada (Pow.0)
14:00:02  (Reporting)  1015357 I. Dtach. Russe (Pow.88)
14:00:02  (Reporting)  1015890 Liders (Pow.12)
14:00:02  (Reporting)  1003211 Liflandskaya (Pow.146)
14:00:02  (Reporting)  1018629 8-ya Kazach'ya Brigada (Pow.20)
14:00:02  (Reporting)  1003695 Orenburgskaya (Pow.29)
14:00:02  (Reporting)  1017440 3-ya Lineynyi Brigada (Pow.27)
14:00:02  (Reporting)  1017233 Kamensky Diviziya (Pow.182)
14:00:02  (Reporting)  1017427 3-ya Sapernyi Brigada (Pow.10)
14:00:02  (Reporting)  1013411 1-i Iskrovaya Bat. (Pow.4)
14:00:02  (Reporting)  1003708 Sibirskaya (Pow.117)
14:00:02  (Reporting)  1018149 Alexey Grigorievich Scherbatov (Pow.82)
14:00:02  (Reporting)  1018138 2-ya Pehotnoi Brigada (Pow.46)
14:00:02  (Reporting)  1013944 10-ya Otdelnaya Art. Brigada (Pow.46)
14:00:02  (Reporting)  1020947 1-ya Strelkovaya Brigada (Pow.50)
14:00:02  (Reporting)  1016727 Mikhail Leontievich Bulatov (Pow.49)
14:00:02  (Reporting)  1003115 Russian Army (Pow.129)
14:00:02  (Reporting)  1015087 3-ya Rezervnye Brigada (Pow.11)
14:00:02  (Reporting)  1015092 1-ya Sapernyi Brigada (Pow.11)
14:00:02  (Reporting)  1016348 2-ya Sapernyi Brigada (Pow.27)
14:00:02  (Reporting)  1019819 4-ya Pehotnoi Brigada (Pow.14)
14:00:02  (Reporting)  1017134 2-ya Lineynyi Brigada (Pow.44)
14:00:02  (Reporting)  1019804 4-i Oboznyi Polk (Pow.0)
14:00:02  (Reporting)  1019813 3-ya Pehotnoi Brigada (Pow.14)
14:00:02  (Reporting)  1013397 1-ya Rezervnye Brigada (Pow.7)
14:00:02  (Reporting)  1018907 1-ya Opolchenie Orkug (Pow.19)
14:00:02  (Reporting)  1017405 Force de Constantin (Pow.4)
14:00:02  (Reporting)  1003460 Odessa Governor (Pow.0)
14:00:02  (Reporting)  1003112 Force de Bennigsen (Pow.984)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Primary Region 2801 Kiev Pick 62 has enough garrison (Value: 240) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3129 Kharkov Pick 46 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 15) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2999 Vologda Pick 12 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2815 Odessa Pick 53 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3125 Merefa Pick 22 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2589 Narva Pick 29 has enough garrison (Value: 240) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 105) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3189 Rostov Pick 27 has enough garrison (Value: 240) - evaluation skipped
14:00:02  (Reporting)  Primary Region 2529 Riga Pick 51 has enough garrison (Value: 252) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 27 has enough garrison (Value: 243) - evaluation skipped
14:00:02  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 117) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2544 Dvinsk Pick 27 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2580 Reval Pick 41 has enough garrison (Value: 240) - evaluation skipped
14:00:02  (Reporting)  Primary Region 2608 Saint Petersburg Pick 91 has enough garrison (Value: 1222) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3081 Kursk Pick 15 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2631 Novgorod Pick 51 has enough garrison (Value: 24) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2966 Yaroslav Pick 21 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2445 Kovno Pick 40 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3884 Sibir Pick 32 has enough garrison (Value: 132) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3883 Urals Pick 43 has enough garrison (Value: 264) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2517 Minsk Pick 46 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 238) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3880 Kazan Pick 30 has enough garrison (Value: 10) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2847 Kherson Pick 25 has enough garrison (Value: 240) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3043 Tula Pick 25 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3238 Sevastopol Pick 42 has enough garrison (Value: 379) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1016987 Nikolay Tuchkov, 3613 Beslan, Pow:54, Count: 1(l 1/L 1/S 0) Fitness 38 PickVal 56 SelfVal 202 AINeed 6
14:00:02  (Reporting)  Agenda: Defend, Value: 7676, Region: 3639 Vladikavkaz
14:00:02  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 12 has enough garrison (Value: 10) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3579 Stavropol Pick 15 has enough garrison (Value: 19) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2933 Vyazma Pick 29 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 374) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2865 Tcherkassy Pick 22 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 44 has enough garrison (Value: 12) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3509 Astrakhan Pick 26 has enough garrison (Value: 10) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 45 has enough garrison (Value: 105) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3046 Kaluga Pick 18 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3066 Orel Pick 27 has enough garrison (Value: 49) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2511 Bobruisk Pick 18 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2472 Vilnius Pick 40 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2841 Olviopol Pick 23 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2665 Velikie Luki Pick 15 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3363 Voronej Pick 33 has enough garrison (Value: 56) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3545 Azov Pick 19 has enough garrison (Value: 238) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2891 Kanotop Pick 16 has enough garrison (Value: 46) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 25 has enough garrison (Value: 240) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2664 Khalm Pick 16 has enough garrison (Value: 44) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3019 Vladimir Pick 15 has enough garrison (Value: 12) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3310 Cheboksary Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3054 Bryansk Pick 15 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3356 Tambov Pick 15 has enough garrison (Value: 15) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3885 Steppes Pick 27 has enough garrison (Value: 105) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2682 Vitebsk Pick 12 has enough garrison (Value: 10) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 102) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1370 Zamosc Pick 9 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2950 Tver Pick 23 has enough garrison (Value: 10) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3188 Taganrog Pick 20 has enough garrison (Value: 238) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2831 Nemirov Pick 16 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3353 Zametchino Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2423 Libau Pick 7 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 3886 Azerbaidjan Pick 37 SelfVal 85 Need 662  no group candidate found
14:00:02  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 105) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1455 Grodno Pick 4 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 50 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 579 Calvi Pick 2 SelfVal 2 Need 506  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 6 Enemy armies: 27 Land Ratio: 0.91 Land Core Ratio: 1.22  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1003811 Georgia Expedition (Pow.222)
14:00:02  (Reporting)  1019587 O'Rourke Brigada (Pow.59)
14:00:02  (Reporting)  1003632 Moskovskaya (Pow.131)
14:00:02  (Reporting)  1017646 Chaplits Brigada (Pow.139)
14:00:02  (Reporting)  1016983 Force de Essen (Pow.264)
14:00:02  (Reporting)  1016987 Nikolay Tuchkov (Pow.54)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 3886 Azerbaidjan Pick 37 SelfVal 85 Need 662  no group candidate found
14:00:02  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 56 has enough garrison (Value: 80) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1019587 O'Rourke Brigada, 3664 Tiflis, Pow:59, Count: 1(l 1/L 1/S 0) Fitness 142 PickVal 100 SelfVal 370 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 52540, Region: 3664 Tiflis
14:00:02  (Reporting)  CheckRegionForOperation 1019587 O'Rourke Brigada, 3664 Tiflis, Pow:59, Count: 1(l 1/L 1/S 0) Fitness 75 PickVal 49 SelfVal 218 AINeed 60
14:00:02  (Reporting)  Agenda: Attack, Value: 16350, Region: 3680 Erevan
14:00:02  (Reporting)  Region 3887 Persis Pick 4 SelfVal 4 Need 506  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1019587 O'Rourke Brigada, 3664 Tiflis, Pow:59, Count: 1(l 1/L 1/S 0) Fitness 73 PickVal 3 SelfVal 27 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 1971, Region: 3667 Martkopi
14:00:02  (Reporting)  Region 2385 Tabriz Pick 3 SelfVal 13 Need 393  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 25 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 676 Gaeta Pick 24 SelfVal 122 Need 506  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 211 Gibraltar Pick 18 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1003790 Corfu Garnizon (Pow.152)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 1648 Sibenik Pick 39 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1681 Ragusa Pick 66 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1682 Kotor Pick 14 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 240) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 118 London Pick 100 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1018907 1-ya Opolchenie Orkug (Pow.19)
14:00:02  (Reporting)  1017405 Force de Constantin (Pow.4)
14:00:02  (Reporting)  1003460 Odessa Governor (Pow.0)
14:00:02  (Reporting)  1003112 Force de Bennigsen (Pow.984)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 2608 Saint Petersburg Pick 91 SelfVal 717 Need 0  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 3 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020954 BL-1i Oboznyi Polk (Pow.0)
14:00:02  (Reporting)  1020953 BL HQ (Pow.40)
14:00:02  (Reporting)  1003297 Brestskaya (Pow.0)
14:00:02  (Reporting)  1020944 Force de Langron (Pow.485)
14:00:02  (Reporting)  1020580 Miloradovich Diviziya (Pow.129)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 1194 Wien Pick 100 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1189 Graz Pick 20 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 635 Trieste Pick 21 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 934 Muenchen Pick 83 SelfVal 421 Need 60  no group candidate found
14:00:02  (Reporting)  Secondary Region 1287 Pecs Pick 19 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1747 Temesvar Pick 37 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1303 Klausenburg Pick 40 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1037 Kuestrin Pick 39 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1275 Pest Pick 94 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1693 Agram Pick 9 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1274 Ofen Pick 28 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1020953 BL HQ, 1152 Innsbruck, Pow:40, Count: 1(l 0/L 0/S 1) Fitness 54 PickVal 44 SelfVal 303 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 16362, Region: 1152 Innsbruck
14:00:02  (Reporting)  Secondary Region 1700 Peterwardein Pick 31 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1183 Laibach Pick 9 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1020580 Miloradovich Diviziya, 936 Rosenheim, Pow:129, Count: 1(l 1/L 1/S 0) Fitness 45 PickVal 24 SelfVal 130 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 5850, Region: 1155 Salzburg
14:00:02  (Reporting)  Secondary Region 1137 Olmuetz Pick 40 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 0 Enemy armies: 4 Land Ratio: 4.30 Land Core Ratio: 4.58  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 3908 Barbados Pick 100 SelfVal 170 Need 215  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1003746 Novgorod Brig. (Pow.149)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 1388 Warszawa Pick 100 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1373 Lublin Pick 30 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1411 Thorn Pick 37 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1408 Modlin Pick 5 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 10 Enemy armies: 1 Land Ratio: 2.66 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1018607 1-ya Pehotnoi Brigada (Pow.26)
14:00:02  (Reporting)  1019580 Maltits Diviziya (Pow.144)
14:00:02  (Reporting)  1018598 7-ya Kazach'ya Brigada (Pow.25)
14:00:02  (Reporting)   
14:00:02  (Reporting)  CheckRegionForOperation 1019580 Maltits Diviziya, 2815 Odessa, Pow:144, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 53 SelfVal 631 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 25000, Region: 2815 Odessa
14:00:02  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 238) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3238 Sevastopol Pick 42 has enough garrison (Value: 379) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3545 Azov Pick 19 has enough garrison (Value: 238) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3188 Taganrog Pick 20 has enough garrison (Value: 238) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 16 Land Ratio: 0.59 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1003790 Corfu Garnizon (Pow.152)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 678 Napoli Pick 100 SelfVal 358 Need 506  no group candidate found
14:00:02  (Reporting)  Region 708 Palermo Pick 99 SelfVal 357 Need 506  no group candidate found
14:00:02  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 240) - evaluation skipped
14:00:02  (Reporting)  Region 1681 Ragusa Pick 66 SelfVal 174 Need 60  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 0 Enemy armies: 6 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 3912 West Africa Pick 33 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 21 Land Ratio: 4.68 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 852 Bremen Pick 81 SelfVal 243 Need 3341  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1019819 4-ya Pehotnoi Brigada (Pow.14)
14:00:02  (Reporting)  1018907 1-ya Opolchenie Orkug (Pow.19)
14:00:02  (Reporting)  1017405 Force de Constantin (Pow.4)
14:00:02  (Reporting)  1003460 Odessa Governor (Pow.0)
14:00:02  (Reporting)  1003112 Force de Bennigsen (Pow.984)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 1040 Kolberg Pick 23 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 2608 Saint Petersburg Pick 91 SelfVal 717 Need 0  no group candidate found
14:00:02  (Reporting)  Secondary Region 968 Stettin Pick 34 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2589 Narva Pick 29 has enough garrison (Value: 240) - evaluation skipped
14:00:02  (Reporting)  Region 1419 Danzig Pick 100 SelfVal 486 Need 60  no group candidate found
14:00:02  (Reporting)  Region 1431 Koenigsberg Pick 94 SelfVal 464 Need 60  no group candidate found
14:00:02  (Reporting)  Secondary Region 1456 Memel Pick 30 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2580 Reval Pick 41 has enough garrison (Value: 240) - evaluation skipped
14:00:02  (Reporting)  Region 2529 Riga Pick 51 SelfVal 395 Need 0  no group candidate found
14:00:02  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 374) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 105) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2423 Libau Pick 7 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 3771 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Mers
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1018421 Strela Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  _NVS_ : Nav Supp 1016329 1-ya Brigady Transportni chance: 20 failed.
14:00:02  (Reporting)  _AFA_ 1016329 1-ya Brigady Transportni has been given the mission Agenda: Naval Docking, Value: 837, Region: 3214 Berdjiansk
14:00:02  (Reporting)  _AFA_ 1008230 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3408, Region: 2819 Nikolaiev
14:00:02  (Reporting)  _AFA_ 1019229 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 276 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1015361 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3929 Adriatic Sea Trade
14:00:02  (Reporting)  _NVS_ : Nav Supp 1008133 Chichagov's Fleet Auto success as amphib is planned and Probability was 110 %
14:00:02  (Reporting)  _AFA_ 1008133 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 15100, Region: 4364 Golfo di Cagliari
14:00:02  (Reporting)  _AFA_ 1008133 Chichagov's Fleet has been given the mission Agenda: Naval Calling, Value: 4860, Region: 1938 Corfu
14:00:02  (Reporting)  _AFA_ 1017229 Kherson Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 122 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1018994 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1015359 Jonas Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
14:00:02  (Reporting)  _AFA_ 1020956 S.Paraskeva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3200, Region: 3933 Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Black Sea Trade
14:00:02  (Reporting)  _NVS_ : Nav Supp 1017949 Ushakov's Fleet Auto success as amphib is planned and Probability was 100 %
14:00:02  (Reporting)  _AFA_ 1017949 Ushakov's Fleet has been given the mission Agenda: Naval Superiority, Value: 11797, Region: 4114 Irish Sea
14:00:02  (Reporting)  _AFA_ 1017949 Ushakov's Fleet has been given the mission Agenda: Naval Docking, Value: 4092, Region: 130 Bristol
14:00:02  (Reporting)  _AFA_ 1020574 Stralitat Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFO_ Adding supply transport 1020574 Stralitat Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 433 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Aegean Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Black Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1016496 Minerva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 7 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Allemagne
14:00:02  (Reporting)  Ended CheckLocalOpportunities 16 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russie
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1017151 6-ya Kazach'ya Brigada, 3607 Mozdok, Pow:41, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1013965 3-ya Kazach'ya Brigada, 3607 Mozdok, Pow:41, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1020575 Kavkazskii Kazachi, 3607 Mozdok, Pow:44, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1020347 Karl Fedorovich Baggovut, 3607 Mozdok, Pow:41, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1003782 Novorossyisk Kazachi, 3607 Mozdok, Pow:57, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1003749 Tzaritsyn Brig., 3607 Mozdok, Pow:212, Count: 3(l 2/L 1/S 1)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1020957 Dtach. Russe, 3607 Mozdok, Pow:52, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1003753 Astrakhan Brig., 3601 Zolskaya, Pow:97, Count: 3(l 1/L 2/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1003539 Smolenskaya, 3590 Neftekumsk, Pow:147, Count: 4(l 2/L 1/S 2)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1018607 1-ya Pehotnoi Brigada, 3565 Taman, Pow:26, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1016741 Anikeev Brigada, 3579 Stavropol, Pow:19, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1018995 Kulnev Kaz. Polk, 3579 Stavropol, Pow:194, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1003576 Kievskaya, 3523 Tsuva, Pow:245, Count: 5(l 3/L 1/S 2)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1020958 Dtach. Russe, 3528 Yashkul, Pow:209, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1019809 9-ya Kazach'ya Brigada, 3509 Astrakhan, Pow:25, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1019233 Force de Kreutz, 3529 Troitskoye, Pow:158, Count: 3(l 1/L 1/S 2)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1018598 7-ya Kazach'ya Brigada, 3188 Taganrog, Pow:25, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1015890 Liders, 2854 Ekaterinoslav, Pow:12, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1003211 Liflandskaya, 3480 Nijni Tchir, Pow:146, Count: 4(l 2/L 1/S 2)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1018629 8-ya Kazach'ya Brigada, 3469 Tzaritsyn, Pow:20, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1003695 Orenburgskaya, 3885 Steppes, Pow:29, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1003708 Sibirskaya, 3884 Sibir, Pow:117, Count: 4(l 2/L 2/S 1)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1018149 Alexey Grigorievich Scherbatov, 3434 Saratov, Pow:82, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1018138 2-ya Pehotnoi Brigada, 3363 Voronej, Pow:46, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1020947 1-ya Strelkovaya Brigada, 3097 Sudja, Pow:50, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1016727 Mikhail Leontievich Bulatov, 3066 Orel, Pow:49, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1003115 Russian Army, 3065 Bolkhov, Pow:129, Count: 5(l 4/L 1/S 1)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1015087 3-ya Rezervnye Brigada, 3314 Skopin, Pow:11, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1017134 2-ya Lineynyi Brigada, 2664 Khalm, Pow:44, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1013397 1-ya Rezervnye Brigada, 2576 Paide, Pow:7, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  _CLO_ 1018907 1-ya Opolchenie Orkug, 2608 Saint Petersburg, Pow:19, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1486 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
14:00:02  (Reporting)  Ended CheckLocalOpportunities 3 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucase
14:00:02  (Reporting)   
14:00:02  (Reporting)  Agenda: Attack, Value: 2500, Region: 3666 Dusheti
14:00:02  (Reporting)  _CLO_ 1016983 Force de Essen, 3639 Vladikavkaz, Pow:264, Count: 3(l 2/L 1/S 1)
14:00:02  (Reporting)  Ended CheckLocalOpportunities 6 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italie
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Pninsule Ibrique
14:00:02  (Reporting)  Ended CheckLocalOpportunities 2 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
14:00:02  (Reporting)  Ended CheckLocalOpportunities 2 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 Iles Britanniques
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Autriche
14:00:02  (Reporting)  Ended CheckLocalOpportunities 10 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 Amrique
14:00:02  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 Indes Occidentales
14:00:02  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Pologne
14:00:02  (Reporting)  Ended CheckLocalOpportunities 7 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Afrique
14:00:02  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 Amrique Latine
14:00:02  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:00:02  (Reporting)  Entering Collect Leaders (_COD_)
14:00:02  (Reporting)  Leader 1003297 Brestskaya relocated to 1419 Danzig
14:00:02  (Reporting)  Ended Collect Leaders 3 ms
14:00:02  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:00:02  (Reporting)  _RWI__B 1020580 Miloradovich Diviziya, 936 Rosenheim, Pow:129, Count: 1(l 1/L 1/S 0) was targeting 1155 Salzburg which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  Ended RemoveWeakInterests 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ############ Starting ApplyAgenda:  Russie  ############
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.73) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:2.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:3.42) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:2.95) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Germany (Ext:0.33 - Core:0.32 - Nav:0.50) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 852 Bremen in theater 342 Allemagne
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  _GTG_ 1020798 Lambert, 890 Darmstadt, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 890 Darmstadt and will absorb 1020541 Knorring
14:00:02  (Reporting)  Ended GatherGarrisons 3 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  _ATG__ 1018985 3-ya Otdelnaya Art. Brigada Offenbach Going against objective: 861 Hannover
14:00:02  (Reporting)  _ATG__ 1019951 1-i Oboznyi Bebra Going against objective: 1194 Wien
14:00:02  (Reporting)  _ATG__ 1003297 Brestskaya Danzig Going against objective: 1194 Wien
14:00:02  (Reporting)  Ended AddTheaterGoal 4 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1003297 Brestskaya is doing nothing in Danzig  Power: 0  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1003106 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 973 Berlin
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019951 1-i Oboznyi is doing nothing in Bebra  Power: 0  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1018985 3-ya Otdelnaya Art. Brigada is doing nothing in Offenbach  Power: 41  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020798 Force de Knorring, 890 Darmstadt, Pow:0, Count: 2(l 2/L 0/S 0) Keeping only the Garrison goal for 890 Darmstadt
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020580 Miloradovich Diviziya, 936 Rosenheim, Pow:129, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7870, Region: 936 Rosenheim
14:00:02  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 20736, Region: 938 Passau
14:00:02  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 1194 Wien
14:00:02  (Reporting)  Agenda  4  : Agenda: Defend, Value: 7553, Region: 1098 Pilsen
14:00:02  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 7553, Region: 1098 Pilsen
14:00:02  (Reporting)  1020580-Miloradovich Diviziya Power:129 Health:100% Rosenheim>Pilsen Mission:Defend Fitness:83% Need:157 Threat:116 GoalValue: 7553
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020944 Force de Langron, 936 Rosenheim, Pow:485, Count: 3(l 2/L 3/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7672, Region: 936 Rosenheim
14:00:02  (Reporting)  Agenda  2  : Agenda: Defend, Value: 10506, Region: 914 Nuernberg
14:00:02  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 10506, Region: 914 Nuernberg
14:00:02  (Reporting)  1020944-Force de Langron Power:485 Health:100% Rosenheim>Nuernberg Mission:Defend Fitness:51% Need:1025 Threat:759 GoalValue: 10506
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Arty 1020952 DN HQ, 3528 Yashkul, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
14:00:02  (Reporting)  _RCA_ Artilleries found:  1 in core Area
14:00:02  (Reporting)  _RCA_ Artillery 1020952 DN HQ, 3528 Yashkul, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 1003708 Sibirskaya, 3884 Sibir, Pow:117, Count: 4(l 2/L 2/S 1)
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supply 1019804 4-i Oboznyi Polk, 2993 Moskwa, Pow:0, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  _RCS_ Supplies found:  1 in core Area
14:00:02  (Reporting)  _RCS_ Supply 1019804 4-i Oboznyi Polk, 1419 Danzig, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1419 Danzig
14:00:02  (Reporting)  _RCS_ Supply 1019804 4-i Oboznyi Polk, 1419 Danzig, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 1419 Danzig in theater 351 Russie
14:00:02  (Reporting)  _GTU_ 1020579 Army of the Danube, 3607 Mozdok, Pow:906, Count: 13(l 10/L 7/S 3) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1003497 Kavkazskaya, 3528 Yashkul, Pow:356, Count: 6(l 4/L 1/S 2) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ Starting merge 2 at start
14:00:02  (Reporting)  _GTU_ Finished merge 2 now
14:00:02  (Reporting)  _GTU_ 1020579 Army of the Danube, 3607 Mozdok, Pow:906, Count: 13(l 10/L 7/S 3) no gathering goal found, will be iddle this turn.
14:00:02  (Reporting)  _GTU_ 1003497 Kavkazskaya, 3528 Yashkul, Pow:356, Count: 6(l 4/L 1/S 2) no gathering goal found, will be iddle this turn.
14:00:02  (Reporting)  Ended AI Gather Units 1304 ms
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  _GTG_ 1018138 2-ya Pehotnoi Brigada, 3363 Voronej, Pow:46, Count: 1(l 0/L 1/S 0) is garrisoning 3363 Voronej and will absorb 1020941 Voronezhskii Gar.
14:00:02  (Reporting)  Ended GatherGarrisons 4 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  _ATG__ 1020579 Army of the Danube Mozdok Going against objective: 3886 Azerbaidjan
14:00:02  (Reporting)  _ATG__ 1020955 IV. Dtach. Russe Yashkul Going against objective: 2993 Moskwa
14:00:02  (Reporting)  _ATG__ 1003497 Kavkazskaya Yashkul Going against objective: 3886 Azerbaidjan
14:00:02  (Reporting)  _ATG__ 1017427 3-ya Sapernyi Brigada Kharkov Going against objective: 2608 Saint Petersburg
14:00:02  (Reporting)  _ATG__ 1013411 1-i Iskrovaya Bat. Kiev Going against objective: 2993 Moskwa
14:00:02  (Reporting)  _ATG__ 1015092 1-ya Sapernyi Brigada Kazan Going against objective: 3608 Grozny
14:00:02  (Reporting)  _ATG__ 1016348 2-ya Sapernyi Brigada Novo Polotsk Going against objective: 2993 Moskwa
14:00:02  (Reporting)  Ended AddTheaterGoal 23 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003112 Force de Bennigsen, 2608 Saint Petersburg, Pow:984, Count: 13(l 4/L 3/S 8)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
14:00:02  (Reporting)  1003112-Force de Bennigsen Power:984 Health:100% Saint Petersburg>Saint Petersburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
14:00:02  (Reporting)   
14:00:02  (Reporting)  1003460 Odessa Governor is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017405 Force de Constantin is doing nothing in Saint Petersburg  Power: 4  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018907 1-ya Opolchenie Orkug, 2608 Saint Petersburg, Pow:19, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1018907-1-ya Opolchenie Orkug Power:19 Health:100% Saint Petersburg>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1015082 2-ya Brigady Krejserov, 2607 Kronstadt Island, Pow:23, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1013397 1-ya Rezervnye Brigada, 2576 Paide, Pow:7, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3450, Region: 2580 Reval
14:00:02  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3450, Region: 2580 Reval
14:00:02  (Reporting)  1013397-1-ya Rezervnye Brigada Power:7 Health:100% Paide>Reval Mission:Recover Fitness:69% Need:0 Threat:0 GoalValue: 3450
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017134 2-ya Lineynyi Brigada, 2664 Khalm, Pow:44, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8417, Region: 2664 Khalm
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8417, Region: 2664 Khalm
14:00:02  (Reporting)  1017134-2-ya Lineynyi Brigada Power:44 Health:100% Khalm>Khalm Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 8417
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017408 II. Fleet, 2529 Riga, Pow:45, Count: 2(l 0/L 0/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 2529 Riga
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 2529 Riga
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016348 2-ya Sapernyi Brigada is doing nothing in Novo Polotsk  Power: 27  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015092 1-ya Sapernyi Brigada is doing nothing in Kazan  Power: 11  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1008243 N. Volga Fleet, 3880 Kazan, Pow:24, Count: 5(l 0/L 1/S 4)
14:00:02  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5952, Region: 3869 Syzran
14:00:02  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5952, Region: 3869 Syzran
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1008243 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3869 Syzran
14:00:02  (Reporting)  1008243-N. Volga Fleet Power:24 Health:100% Kazan>Syzran Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 5952
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1015087 3-ya Rezervnye Brigada, 3314 Skopin, Pow:11, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2750, Region: 3043 Tula
14:00:02  (Reporting)  Agenda  3  : Agenda: Recover, Value: 2750, Region: 3043 Tula
14:00:02  (Reporting)  Agenda  4  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2750, Region: 3043 Tula
14:00:02  (Reporting)  1015087-3-ya Rezervnye Brigada Power:11 Health:100% Skopin>Tula Mission:Recover Fitness:55% Need:60 Threat:0 GoalValue: 2750
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003115 Russian Army, 3065 Bolkhov, Pow:129, Count: 5(l 4/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1003115-Russian Army Power:129 Health:100% Bolkhov>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1016727 Mikhail Leontievich Bulatov, 3066 Orel, Pow:49, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12285, Region: 3066 Orel
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12285, Region: 3066 Orel
14:00:02  (Reporting)  1016727-Mikhail Leontievich Bulatov Power:49 Health:100% Orel>Orel Mission:Garrison Fitness:65% Need:11 Threat:0 GoalValue: 12285
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020947 1-ya Strelkovaya Brigada, 3097 Sudja, Pow:50, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1020947-1-ya Strelkovaya Brigada Power:50 Health:100% Sudja>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1013944 10-ya Otdelnaya Art. Brigada, 3097 Sudja, Pow:46, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 7372, Region: 2891 Kanotop
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7372, Region: 2891 Kanotop
14:00:02  (Reporting)  1013944-10-ya Otdelnaya Art. Brigada Power:46 Health:100% Sudja>Kanotop Mission:Garrison Fitness:76% Need:14 Threat:37 GoalValue: 7372
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018138 III. Dtach. Russe, 3363 Voronej, Pow:55, Count: 2(l 0/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13910, Region: 3363 Voronej
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13910, Region: 3363 Voronej
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018149 Alexey Grigorievich Scherbatov, 3434 Saratov, Pow:82, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1018149-Alexey Grigorievich Scherbatov Power:82 Health:100% Saratov>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003708 Sibirskaya, 3884 Sibir, Pow:156, Count: 5(l 2/L 2/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3900, Region: 3884 Sibir
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3900, Region: 3884 Sibir
14:00:02  (Reporting)  1003708-Sibirskaya Power:156 Health:100% Sibir>Sibir Mission:Recover Fitness:78% Need:0 Threat:0 GoalValue: 3900
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013411 1-i Iskrovaya Bat. is doing nothing in Kiev  Power: 4  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017427 3-ya Sapernyi Brigada is doing nothing in Kharkov  Power: 10  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017233 Kamensky Diviziya, 3112 Semenovka, Pow:182, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Defend, Value: 10050, Region: 2891 Kanotop
14:00:02  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 10050, Region: 2891 Kanotop
14:00:02  (Reporting)  1017233-Kamensky Diviziya Power:182 Health:100% Semenovka>Kanotop Mission:Defend Fitness:50% Need:14 Threat:37 GoalValue: 10050
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017440 3-ya Lineynyi Brigada, 3119 Poltava, Pow:27, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3119 Poltava
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3119 Poltava
14:00:02  (Reporting)  1017440-3-ya Lineynyi Brigada Power:27 Health:100% Poltava>Poltava Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003695 Orenburgskaya, 3885 Steppes, Pow:29, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1003695-Orenburgskaya Power:29 Health:100% Steppes>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018629 8-ya Kazach'ya Brigada, 3469 Tzaritsyn, Pow:20, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1018629-8-ya Kazach'ya Brigada Power:20 Health:100% Tzaritsyn>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003211 Liflandskaya, 3480 Nijni Tchir, Pow:146, Count: 4(l 2/L 1/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1003211-Liflandskaya Power:146 Health:100% Nijni Tchir>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1015890 Liders, 2854 Ekaterinoslav, Pow:12, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13500, Region: 2854 Ekaterinoslav
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1015890-Liders Power:12 Health:100% Ekaterinoslav>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1015357 I. Dtach. Russe, 2854 Ekaterinoslav, Pow:88, Count: 2(l 0/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
14:00:02  (Reporting)  1015357-I. Dtach. Russe Power:88 Health:100% Ekaterinoslav>Ekaterinoslav Mission:Resupply Fitness:100% Need:48 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1016739 Orenburg Brigada, 3512 Mirazhnyy, Pow:0, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 3885 Steppes
14:00:02  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 3885 Steppes
14:00:02  (Reporting)  1016739-Orenburg Brigada Power:0 Health:100% Mirazhnyy>Steppes Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018598 7-ya Kazach'ya Brigada, 3188 Taganrog, Pow:25, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1018598-7-ya Kazach'ya Brigada Power:25 Health:100% Taganrog>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1016329 1-ya Brigady Transportni, 4520 Mouth of the Don, Pow:16, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 2346, Region: 4030 Oskol Confluent
14:00:02  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 837, Region: 3214 Berdjiansk
14:00:02  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 2346, Region: 4030 Oskol Confluent
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1016329 1-ya Brigady Transportni , destination,  is not in friendly water and the mission is not ignoring threats. 4030 Oskol Confluent
14:00:02  (Reporting)  1016329-1-ya Brigady Transportni Power:16 Health:100% Mouth of the Don>Oskol Confluent Mission:Naval Superiority Fitness:92% Need:0 Threat:0 GoalValue: 2346
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017430 1-ya Brigady Lineyni Korablei, 2819 Nikolaiev, Pow:5, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019580 Maltits Diviziya, 2815 Odessa, Pow:144, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 2815 Odessa
14:00:02  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 2815 Odessa
14:00:02  (Reporting)  1019580-Maltits Diviziya Power:144 Health:100% Odessa>Odessa Mission:Defend Fitness:50% Need:60 Threat:0 GoalValue: 25000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017140 1st Merchant Fleet, 3214 Berdjiansk, Pow:1, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3214 Berdjiansk
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3214 Berdjiansk
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019233 Force de Kreutz, 3529 Troitskoye, Pow:158, Count: 3(l 1/L 1/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3200, Region: 3557 Pavlovskaia
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3200, Region: 3557 Pavlovskaia
14:00:02  (Reporting)  1019233-Force de Kreutz Power:158 Health:100% Troitskoye>Pavlovskaia Mission:Recover Fitness:64% Need:60 Threat:0 GoalValue: 3200
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019809 9-ya Kazach'ya Brigada, 3509 Astrakhan, Pow:25, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1019809-9-ya Kazach'ya Brigada Power:25 Health:100% Astrakhan>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018619 2-ya Brigady Transportni, 2815 Odessa, Pow:6, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2815 Odessa
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2815 Odessa
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019799 3-ya Brigady Transportni, 2815 Odessa, Pow:2, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2815 Odessa
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2815 Odessa
14:00:02  (Reporting)   
14:00:02  (Reporting)  1003497 Kavkazskaya is doing nothing in Yashkul  Power: 356  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020958 Dtach. Russe, 3528 Yashkul, Pow:209, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1020958-Dtach. Russe Power:209 Health:100% Yashkul>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020955 IV. Dtach. Russe is doing nothing in Yashkul  Power: 46  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1008182 Caspian Fleet, 3509 Astrakhan, Pow:62, Count: 2(l 0/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
14:00:02  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1008182 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3610 Petrovska
14:00:02  (Reporting)  1008182-Caspian Fleet Power:62 Health:100% Astrakhan>Petrovska Mission:Naval Docking Fitness:97% Need:60 Threat:2 GoalValue: 2619
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003576 Kievskaya, 3523 Tsuva, Pow:245, Count: 5(l 3/L 1/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 3610 Petrovska
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1003576-Kievskaya Power:245 Health:100% Tsuva>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1008230 Don Fleet, 4510 Eupatoria Bay, Pow:19, Count: 3(l 0/L 1/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2556, Region: 3188 Taganrog
14:00:02  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3408, Region: 2819 Nikolaiev
14:00:02  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3408, Region: 2819 Nikolaiev
14:00:02  (Reporting)  1008230-Don Fleet Power:19 Health:100% Eupatoria Bay>Nikolaiev Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 3408
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018995 Kulnev Kaz. Polk, 3579 Stavropol, Pow:194, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1018995-Kulnev Kaz. Polk Power:194 Health:100% Stavropol>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1016741 Anikeev Brigada, 3579 Stavropol, Pow:19, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7832, Region: 3579 Stavropol
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7832, Region: 3579 Stavropol
14:00:02  (Reporting)  1016741-Anikeev Brigada Power:19 Health:100% Stavropol>Stavropol Mission:Garrison Fitness:65% Need:41 Threat:0 GoalValue: 7832
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020950 OR-1i Oboznyi Polk, 3579 Stavropol, Pow:0, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 18500, Region: 3579 Stavropol
14:00:02  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 18500, Region: 3579 Stavropol
14:00:02  (Reporting)  1020950-OR-1i Oboznyi Polk Power:0 Health:100% Stavropol>Stavropol Mission:Build Depot Fitness:37% Need:41 Threat:0 GoalValue: 18500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018607 1-ya Pehotnoi Brigada, 3565 Taman, Pow:26, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1018607-1-ya Pehotnoi Brigada Power:26 Health:100% Taman>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003539 Smolenskaya, 3590 Neftekumsk, Pow:147, Count: 4(l 2/L 1/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1003539-Smolenskaya Power:147 Health:100% Neftekumsk>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003753 Astrakhan Brig., 3601 Zolskaya, Pow:97, Count: 3(l 1/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1003753-Astrakhan Brig. Power:97 Health:100% Zolskaya>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020579 Army of the Danube is doing nothing in Mozdok  Power: 906  HealthPerc: 99
14:00:02  (Reporting)   
14:00:02  (Reporting)  1003749 Tzaritsyn Brig., 3607 Mozdok, Pow:212, Count: 3(l 2/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 3607 Mozdok
14:00:02  (Reporting)  List of Agendas for 1003749 Tzaritsyn Brig., 3607 Mozdok, Pow:212, Count: 3(l 2/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1003749-Tzaritsyn Brig. Power:212 Health:100% Mozdok>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  1003782 Novorossyisk Kazachi, 3607 Mozdok, Pow:57, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3607 Mozdok
14:00:02  (Reporting)  List of Agendas for 1003782 Novorossyisk Kazachi, 3607 Mozdok, Pow:57, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1003782-Novorossyisk Kazachi Power:57 Health:100% Mozdok>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020957 Dtach. Russe, 3607 Mozdok, Pow:52, Count: 1(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3607 Mozdok
14:00:02  (Reporting)  List of Agendas for 1020957 Dtach. Russe, 3607 Mozdok, Pow:52, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1020957-Dtach. Russe Power:52 Health:100% Mozdok>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020347 Karl Fedorovich Baggovut, 3607 Mozdok, Pow:41, Count: 1(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3607 Mozdok
14:00:02  (Reporting)  List of Agendas for 1020347 Karl Fedorovich Baggovut, 3607 Mozdok, Pow:41, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1020347-Karl Fedorovich Baggovut Power:41 Health:100% Mozdok>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020575 Kavkazskii Kazachi, 3607 Mozdok, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3607 Mozdok
14:00:02  (Reporting)  List of Agendas for 1020575 Kavkazskii Kazachi, 3607 Mozdok, Pow:44, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1020575-Kavkazskii Kazachi Power:44 Health:100% Mozdok>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013965 3-ya Kazach'ya Brigada, 3607 Mozdok, Pow:41, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3607 Mozdok
14:00:02  (Reporting)  List of Agendas for 1013965 3-ya Kazach'ya Brigada, 3607 Mozdok, Pow:41, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1013965-3-ya Kazach'ya Brigada Power:41 Health:100% Mozdok>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017151 6-ya Kazach'ya Brigada, 3607 Mozdok, Pow:41, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3607 Mozdok
14:00:02  (Reporting)  List of Agendas for 1017151 6-ya Kazach'ya Brigada, 3607 Mozdok, Pow:41, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3607 Mozdok
14:00:02  (Reporting)  1017151-6-ya Kazach'ya Brigada Power:41 Health:100% Mozdok>Mozdok Mission:Attack Fitness:50% Need:2 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020346 Sivers Diviziya, 3615 Shali, Pow:175, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
14:00:02  (Reporting)  1020346-Sivers Diviziya Power:175 Health:100% Shali>Petrovska Mission:Resupply Fitness:100% Need:60 Threat:2 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1016987 Nikolay Tuchkov, 3613 Beslan, Pow:54, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Defend, Value: 15015, Region: 3639 Vladikavkaz
14:00:02  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
14:00:02  (Reporting)  Agenda  3  : Agenda: Defend, Value: 7676, Region: 3639 Vladikavkaz
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
14:00:02  (Reporting)  1016987-Nikolay Tuchkov Power:54 Health:100% Beslan>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:6 GoalValue: 100000
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.91 - Core:1.22 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucase
14:00:02  (Reporting)  _GTU_ 1003811 Georgia Expedition, 3680 Erevan, Pow:222, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ Starting merge 1 at start
14:00:02  (Reporting)  _GTU_ Finished merge 1 now
14:00:02  (Reporting)  _GTU_ Georgia Expedition seeking 1020579 Army of the Danube, 3607 Mozdok, Pow:906, Count: 13(l 10/L 7/S 3)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 3607 Mozdok Seek Strong Group 1020579 Army of the Danube in region: Mozdok
14:00:02  (Reporting)  Ended AI Gather Units 8 ms
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1016983 Force de Essen, 3639 Vladikavkaz, Pow:264, Count: 3(l 2/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3666 Dusheti
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3666 Dusheti
14:00:02  (Reporting)  1016983-Force de Essen Power:264 Health:100% Vladikavkaz>Dusheti Mission:Attack Fitness:50% Need:244 Threat:181 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017646 Chaplits Brigada, 3667 Martkopi, Pow:139, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 9506, Region: 3638 Alagir
14:00:02  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 9506, Region: 3638 Alagir
14:00:02  (Reporting)  1017646-Chaplits Brigada Power:139 Health:98% Martkopi>Alagir Mission:Intercept (Master) Inguch Raiders Fitness:97% Need:35 Threat:26 GoalValue: 9506
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003632 Moskovskaya, 3664 Tiflis, Pow:131, Count: 4(l 2/L 1/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
14:00:02  (Reporting)  1003632-Moskovskaya Power:131 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:6 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019587 O'Rourke Brigada, 3664 Tiflis, Pow:59, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Defend, Value: 52540, Region: 3664 Tiflis
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 16350, Region: 3680 Erevan
14:00:02  (Reporting)  Agenda  3  : Agenda: Defend, Value: 1971, Region: 3667 Martkopi
14:00:02  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 52540, Region: 3664 Tiflis
14:00:02  (Reporting)  1019587-O'Rourke Brigada Power:59 Health:92% Tiflis>Tiflis Mission:Defend Fitness:142% Need:60 Threat:6 GoalValue: 52540
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003811 Georgia Expedition, 3680 Erevan, Pow:222, Count: 4(l 2/L 1/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 3607 Mozdok
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 3607 Mozdok
14:00:02  (Reporting)  1003811 Georgia Expedition Erevan Health: 100 % will target  1020579 Army of the Danube
14:00:02  (Reporting)  1003811-Georgia Expedition Power:222 Health:100% Erevan>Mozdok Mission:Merge (slave) Fitness:30% Need:2 Threat:0 GoalValue: 75
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.76) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italie
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1008133 Chichagov's Fleet, 4364 Golfo di Cagliari, Pow:130, Count: 6(l 2/L 4/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
14:00:02  (Reporting)  List of Agendas for 1008133 Chichagov's Fleet, 4364 Golfo di Cagliari, Pow:130, Count: 6(l 2/L 4/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 15100, Region: 4364 Golfo di Cagliari
14:00:02  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 15100, Region: 4364 Golfo di Cagliari
14:00:02  (Reporting)  1008133-Chichagov's Fleet Power:130 Health:100% Golfo di Cagliari>Golfo di Cagliari Mission:Naval Superiority Fitness:100% Need:0 Threat:0 GoalValue: 15100
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 336 Pninsule Ibrique
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003790 Corfu Garnizon, 1938 Corfu, Pow:152, Count: 2(l 1/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 1200, Region: 1938 Corfu
14:00:02  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 1200, Region: 1938 Corfu
14:00:02  (Reporting)  1003790-Corfu Garnizon Power:152 Health:100% Corfu>Corfu Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 1200
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020940 Greig's Fleet, 1938 Corfu, Pow:21, Count: 3(l 1/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 600, Region: 1938 Corfu
14:00:02  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 600, Region: 1938 Corfu
14:00:02  (Reporting)  1020940-Greig's Fleet Power:21 Health:100% Corfu>Corfu Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 600
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020763 5-ya Brigady Krejserov, 1938 Corfu, Pow:1, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1938 Corfu
14:00:02  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 40, Region: 1938 Corfu
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1938 Corfu
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1008191 Adriatic Fleet, 1938 Corfu, Pow:307, Count: 6(l 1/L 3/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2400, Region: 1938 Corfu
14:00:02  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2400, Region: 1938 Corfu
14:00:02  (Reporting)  1008191-Adriatic Fleet Power:307 Health:100% Corfu>Corfu Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 2400
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020345 2nd Flotilla, 1938 Corfu, Pow:2, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 800, Region: 1938 Corfu
14:00:02  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 800, Region: 1938 Corfu
14:00:02  (Reporting)  1020345-2nd Flotilla Power:2 Health:100% Corfu>Corfu Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 800
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 Iles Britanniques
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020348 Twerday Sq., 130 Bristol, Pow:62, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3100, Region: 3931 Eastern Mediterranean Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3100, Region: 3931 Eastern Mediterranean Trade
14:00:02  (Reporting)  1020348-Twerday Sq. Power:62 Health:100% Bristol>Eastern Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3100
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:1.44) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.40) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Arty 1020953 BL HQ, 1152 Innsbruck, Pow:40, Count: 1(l 0/L 0/S 1) in reserve
14:00:02  (Reporting)  _RCA_ Artilleries found:  1 in core Area
14:00:02  (Reporting)  _RCA_ Artillery 1020953 BL HQ, 1419 Danzig, Pow:40, Count: 1(l 0/L 0/S 1) relocating toward 1419 Danzig
14:00:02  (Reporting)  _RCA_ Arty 1020953 BL HQ, 1419 Danzig, Pow:40, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supply 1020954 BL-1i Oboznyi Polk, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  _RCS_ Supplies found:  1 in core Area
14:00:02  (Reporting)  _RCS_ Supply 1020954 BL-1i Oboznyi Polk, 1419 Danzig, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1419 Danzig
14:00:02  (Reporting)  _RCS_ Supply 1020954 BL-1i Oboznyi Polk, 1419 Danzig, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 1419 Danzig in theater 339 Autriche
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 Amrique
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_West_Indies (Ext:4.30 - Core:4.58 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 Indes Occidentales
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 1419 Danzig in theater 343 Pologne
14:00:02  (Reporting)  _GTU_ 1003746 Novgorod Brig., 1349 Czestochowa, Pow:149, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ Starting merge 1 at start
14:00:02  (Reporting)  _GTU_ Finished merge 1 now
14:00:02  (Reporting)  _GTU_ Novgorod Brig. gathering toward a group near primary region 1020953 BL HQ, 1419 Danzig, Pow:40, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 1419 Danzig Seek Strong Group 1020953 BL HQ in region: Danzig
14:00:02  (Reporting)  Ended AI Gather Units 384 ms
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003746 Novgorod Brig., 1349 Czestochowa, Pow:149, Count: 3(l 1/L 1/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 1419 Danzig
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 1419 Danzig
14:00:02  (Reporting)  1003746 Novgorod Brig. Czestochowa Health: 100 % will target  1020953 BL HQ
14:00:02  (Reporting)  1003746-Novgorod Brig. Power:149 Health:100% Czestochowa>Danzig Mission:Merge (slave) Fitness:30% Need:60 Threat:0 GoalValue: 75
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:1.69) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Afrique
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 354 Amrique Latine
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.73) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018421 Strela Sq., 3934 Commerce, Pow:26, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
14:00:02  (Reporting)  1018421-Strela Sq. Power:26 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020574 Stralitat Sq., 4257 Atlantic Ocean, Pow:37, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  1020574-Stralitat Sq. Power:37 Health:100% Atlantic Ocean>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BlackSea (Ext:2.66 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019229 IV. Fleet, 3933 Black Sea Trade, Pow:53, Count: 2(l 0/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
14:00:02  (Reporting)  1019229-IV. Fleet Power:53 Health:100% Black Sea Trade>Black Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.59 - Core:0.20 - Nav:2.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1015361 I. Fleet, 3929 Adriatic Sea Trade, Pow:63, Count: 2(l 0/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3929 Adriatic Sea Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3929 Adriatic Sea Trade
14:00:02  (Reporting)  1015361-I. Fleet Power:63 Health:100% Adriatic Sea Trade>Adriatic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017229 Kherson Sq., 3930 Central Mediterranean Trade, Pow:35, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
14:00:02  (Reporting)  1017229-Kherson Sq. Power:35 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018994 III. Fleet, 3927 Southeast Atlantic Trade, Pow:38, Count: 2(l 0/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  1018994-III. Fleet Power:38 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:4.68 - Core:5.00 - Nav:3.42) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1015359 Jonas Sq., 3924 North Sea Trade, Pow:31, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
14:00:02  (Reporting)  1015359-Jonas Sq. Power:31 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020956 S.Paraskeva Sq., 4130 The Channel, Pow:19, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3200, Region: 3933 Black Sea Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3200, Region: 3933 Black Sea Trade
14:00:02  (Reporting)  1020956-S.Paraskeva Sq. Power:19 Health:100% The Channel>Black Sea Trade Mission:Patrol Convoy Box Fitness:64% Need:0 Threat:0 GoalValue: 3200
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017949 Ushakov's Fleet, 4130 The Channel, Pow:216, Count: 5(l 3/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4672, Region: 118 London
14:00:02  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 11797, Region: 4114 Irish Sea
14:00:02  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 4092, Region: 130 Bristol
14:00:02  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 11797, Region: 4114 Irish Sea
14:00:02  (Reporting)  1017949-Ushakov's Fleet Power:216 Health:100% The Channel>Irish Sea Mission:Naval Superiority Fitness:94% Need:0 Threat:0 GoalValue: 11797
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:2.95) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1016496 Minerva Sq., 3923 Baltic Sea Trade, Pow:45, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
14:00:02  (Reporting)  1016496-Minerva Sq. Power:45 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  Ended SplitStaticUnits 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 10 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 3 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 4 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Adding stack 1020944 Force de Langron, 936 Rosenheim, Pow:485, Count: 3(l 2/L 3/S 0)
14:00:02  (Reporting)  Ended SplitLargeStacks 4 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 24 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 8 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 71 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 8 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 8 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 2 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 2 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 2 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 3 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 4 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 5 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 2 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 2 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 2 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 7 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 2 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 2 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 2 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 4 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 2 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 6 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 2 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 2 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 2 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 4 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 5 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 2 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 2 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 2 ms
14:00:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:00:02  (Reporting)  Ended PromoteLeaders 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda AutoMerge
14:00:02  (Reporting)  1020940 Greig's Fleet will be merged into 1008191 Adriatic Fleet in region Corfu
14:00:02  (Reporting)  1020957 Fabian Gotthard von Steinheil will be merged into 1003749 Tzaritsyn Brig. in region Mozdok
14:00:02  (Reporting)  1020347 Karl Fedorovich Baggovut will be merged into 1003749 Tzaritsyn Brig. in region Mozdok
14:00:02  (Reporting)  1003782 Novorossyisk Kazachi will be merged into 1003749 Tzaritsyn Brig. in region Mozdok
14:00:02  (Reporting)  1019587 O'Rourke Brigada will be merged into 1003632 Moskovskaya in region Tiflis
14:00:02  (Reporting)  AI Process done in  84149 ms
14:00:02  (Reporting)  Processing  1000004 Autriche
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Autriche AILevel 3 Kind: 0 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:00:02  (Reporting)  0 unit there, but still added, as 336 Pninsule Ibrique is adjacent to 337 France
14:00:02  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
14:00:02  (Reporting)  0 unit there, but still added, as 344 Scandinavie is adjacent to 342 Allemagne
14:00:02  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
14:00:02  (Reporting)  0 unit there, but still added, as 347 Moyen Orient is adjacent to 363 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 349 Caucase is adjacent to 351 Russie
14:00:02  (Reporting)  0 unit there, but still added, as 350 Egypte is adjacent to 363 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 352 Afrique du Nord is adjacent to 363 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 360 Mers is adjacent to 342 Allemagne
14:00:02  (Reporting)  0 unit there, but still added, as 361 Mers is adjacent to 335 Iles Britanniques
14:00:02  (Reporting)  0 unit there, but still added, as 364 Mers is adjacent to 345 Balkans
14:00:02  (Reporting)  0 unit there, but still added, as 367 Mers is adjacent to 351 Russie
14:00:02  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 3601 OppPow Land: 0 OwnPow Nav : 1042 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
14:00:02  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 155 OppPow Land: 0 OwnPow Nav : 676 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 1.02 Reg Count: 186 > 226
14:00:02  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 64 OppPow Land: 0 OwnPow Nav : 210 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
14:00:02  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 585 OppPow Land: 0 OwnPow Nav : 216 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
14:00:02  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1337 OppPow Land: 46 OwnPow Nav : 12 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
14:00:02  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
14:00:02  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 210 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
14:00:02  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2730 OppPow Land: 384 OwnPow Nav : 15 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 2.55 Reg Count: 392 > 494
14:00:02  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 144 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
14:00:02  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 727 OppPow Land: 0 OwnPow Nav : 30 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
14:00:02  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 579 OppPow Land: 0 OwnPow Nav : 147 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
14:00:02  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
14:00:02  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
14:00:02  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 421 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
14:00:02  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
14:00:02  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2958 OppPow Land: 0 OwnPow Nav : 103 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
14:00:02  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
14:00:02  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 577 OppPow Land: 0 OwnPow Nav : 61 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
14:00:02  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1427 OppPow Land: 0 OwnPow Nav : 5128 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
14:00:02  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 842 OppPow Land: 0 OwnPow Nav : 518 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
14:00:02  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 101 OppPow Land: 0 OwnPow Nav : 52 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
14:00:02  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
14:00:02  (Reporting)  _FIT_ Ended AIInitTheaters 6916 ms
14:00:02  (Reporting)  Resources Levels Autriche EcoBase 249 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Abondante Stock 491 Expected 124 Balance -4
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 87 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 87 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 4073 Expected 87 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Moyenne Stock 87 Expected 87 Balance 0
14:00:02  (Reporting)  Conscrits Availability Abondante Stock 3935 Expected 87 Balance -5
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 1167 Expected 62 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 46 Expected 0 Balance 0
14:00:02  (Reporting)  Points engagements Availability Abondante Stock 289 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 773 Expected 25 Balance 0
14:00:02  (Reporting)    1015120 IV. Dtach. Autrichien Agenda Kept Agenda: Garrison, Value: 17900, Region: 1682 Kotor EndTurn 2666
14:00:02  (Reporting)    1018152 Force de Reichenberg Agenda Kept Agenda: Garrison, Value: 31600, Region: 1693 Agram EndTurn 2666
14:00:02  (Reporting)    1017451 Force de Vogelsang Agenda Kept Agenda: Garrison, Value: 12800, Region: 623 Padova EndTurn 2666
14:00:02  (Reporting)    1018428 Weisenwolf Div. Agenda Kept Agenda: Defend, Value: 1088, Region: 619 Verona EndTurn 2667
14:00:02  (Reporting)    1019596 Reit.AR. 2 Agenda Kept Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck EndTurn 2667
14:00:02  (Reporting)   
14:00:02  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4760
14:00:02  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
14:00:02  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2440
14:00:02  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
14:00:02  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2020
14:00:02  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2020
14:00:02  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
14:00:02  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
14:00:02  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
14:00:02  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
14:00:02  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
14:00:02  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1160
14:00:02  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
14:00:02  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 680
14:00:02  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
14:00:02  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 500
14:00:02  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
14:00:02  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2730 Overall power (enemies): 384 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2750
14:00:02  (Reporting)  Making Naval Values Map: 342 Allemagne LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2958 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  126
14:00:02  (Reporting)  Making Naval Values Map: 351 Russie LAND Overall power(self): 103 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 155 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 336 Pninsule Ibrique LAND Overall power(self): 676 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 337 Theater_France (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 64 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 210 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 579 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 147 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 585 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1507
14:00:02  (Reporting)  Making Naval Values Map: 338 Italie LAND Overall power(self): 216 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 3601 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 335 Iles Britanniques LAND Overall power(self): 1042 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 352 Afrique du Nord LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 727 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 344 Scandinavie LAND Overall power(self): 30 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3039
14:00:02  (Reporting)  Making Naval Values Map: 341 Pays Bas LAND Overall power(self): 210 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1337 Overall power (enemies): 46 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  180
14:00:02  (Reporting)  Making Naval Values Map: 339 Autriche LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 144 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 343 Pologne LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 421 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  120
14:00:02  (Reporting)  Making Naval Values Map: 349 Caucase LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 350 Egypte LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1867
14:00:02  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 347 Moyen Orient LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 367 Mers NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 364 Mers NAV Overall power(self): 52 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 363 Mers NAV Overall power(self): 518 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 361 Mers NAV Overall power(self): 5128 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 360 Mers NAV Overall power(self): 61 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 342 Allemagne LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 351 Russie LAND Overall power(self): 103 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 336 Pninsule Ibrique LAND Overall power(self): 676 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 210 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 147 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 338 Italie LAND Overall power(self): 216 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 335 Iles Britanniques LAND Overall power(self): 1042 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 352 Afrique du Nord LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 344 Scandinavie LAND Overall power(self): 30 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 341 Pays Bas LAND Overall power(self): 210 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 339 Autriche LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 343 Pologne LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 349 Caucase LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 350 Egypte LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 347 Moyen Orient LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 367 Mers NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 364 Mers NAV Overall power(self): 52 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 363 Mers NAV Overall power(self): 518 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 361 Mers NAV Overall power(self): 5128 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 360 Mers NAV Overall power(self): 61 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Land Theaters Special Regions ***
14:00:02  (Reporting)  Theater 342 Theater_Germany HQReg: 900 Ulm Max pick: Muenchen Max need: Basel Max Val: Wien Naval Gathering: 1006 Dresden
14:00:02  (Reporting)  Theater 351 Theater_Russia HQReg: 2891 Kanotop Max pick: Kiev Max need: Maikop Max Val: Kiev Naval Gathering: 2608 Saint Petersburg
14:00:02  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Gibraltar Max Val: Gibraltar Naval Gathering: 211 Gibraltar
14:00:02  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Lausanne Max Val: Freiburg Brisgau Naval Gathering: 517 Jersey
14:00:02  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Ragusa Naval Gathering: 1938 Corfu
14:00:02  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Martigny Max Val: Firenze Naval Gathering: 718 Valetta
14:00:02  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
14:00:02  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
14:00:02  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Bergen op Zoom Max Val: Amsterdam Naval Gathering: 789 Amsterdam
14:00:02  (Reporting)  Theater 339 Theater_Austria HQReg: 1158 Linz Max pick: Wien Max need: Feldkirch Max Val: Wien Naval Gathering: 1194 Wien
14:00:02  (Reporting)  Theater 343 Theater_Poland HQReg: 1328 Krakow Max pick: Krakow Max need: Ostrau Max Val: Krakow Naval Gathering: <None>
14:00:02  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3886 Azerbaidjan Max pick: Azerbaidjan Max need: Nalchik Max Val: Azerbaidjan Naval Gathering: <None>
14:00:02  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Lausanne Max Val: Zurich Naval Gathering: 724 Basel
14:00:02  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Final Gather Region for  342 Allemagne : 2608 Saint Petersburg
14:00:02  (Reporting)  Final Gather Region for  351 Russie : 2608 Saint Petersburg
14:00:02  (Reporting)  Final Gather Region for  336 Pninsule Ibrique : 211 Gibraltar
14:00:02  (Reporting)  Final Gather Region for  337 France : 789 Amsterdam
14:00:02  (Reporting)  Final Gather Region for  345 Balkans : 1681 Ragusa
14:00:02  (Reporting)  Final Gather Region for  338 Italie : 728 Zurich
14:00:02  (Reporting)  Final Gather Region for  335 Iles Britanniques : 118 London
14:00:02  (Reporting)  Final Gather Region for  339 Autriche : 728 Zurich
14:00:02  (Reporting)  Final Gather Region for  343 Pologne : 1328 Krakow
14:00:02  (Reporting)  Final Gather Region for  349 Caucase : 3886 Azerbaidjan
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended InitAndDumpData Autriche 13210 ms
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 24 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Autriche
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  Checking wars, we have 2 underway
14:00:02  (Reporting)  In the war vs 1000013 Bavire WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000014 Wrttembourg WS is 19 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Proposing to 1000026 Moldavie
14:00:02  (Reporting)  Proposing to 1000012 Bade
14:00:02  (Reporting)  Checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Still checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Item is a Various entry, chance 6
14:00:02  (Reporting)  _HAD_ Send Treaty Autriche failed sending Proposer une Visite d'Etat toward Bade chance 6
14:00:02  (Reporting)  Proposing to 1000051 Confdration Helvtique
14:00:02  (Reporting)  Proposing to 1000026 Moldavie
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 215 ms
14:00:02  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 195 target region was 917 Ravensburg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2228 Ar Ramadi
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 242 Merida
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 11 target region was 2650 Seredka
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 3467 Antipovka
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 745 St Moritz
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1485 Kobenhavn
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2878 Mena
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 11 Saisie des Cheveaux not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 105 target region was 1163 Mayrhofen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 28 Raid de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2158 Suruc
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 195 target region was 1427 Neidenburg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 3279 Balakhna
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 300 Huesca
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 421 Draguignan
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 693 Crotone
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3159 Valyuki
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 46 Ecran de cavalerie has 5 % to be played in 1144 Wagram
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 5 target region was 2104 Sariz
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 3018 Vichuga
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 2816 Rozdilna
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 5 target region was 34 Wick
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 4 Loi martiale not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 8 target region was 3093 Rylsk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3124 Valky
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1565 Norkoping
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 45 target region was 2544 Dvinsk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 195 target region was 905 Ansbach
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 1078 Kutno
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 5 target region was 420 Toulon
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 45 target region was 2021 Manavgat
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 580 Bastia
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 217 Ecija
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 195 target region was 565 Longwy
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 165 target region was 4061 Icelandic Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4271 Cote Landaise
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 5 Police Secrte not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 3678 Vanadzor
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 6 Chiffre et Codes not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 777 Bergen op Zoom
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 195 target region was 2537 Wenden
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 516 Guernesey
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2524 Pastavy
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 12 Rquisitions not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 5 target region was 3213 Prymorsk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 195 target region was 2623 Siverskii
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 377 La Fert
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 16 target region was 4019 Dniepr Bend
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 12 Rquisitions not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 94 target region was 1646 Karlobag
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1549 Vaxjo
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 195 target region was 2012 Emirdag
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4229 Visby Bay
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 195 target region was 3788 Tebessa
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2114 Goksuen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2377 Al Quwara
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 5 target region was 903 Schwaebisch Hall
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 508 Guerande
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3096 Mohrytsya
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1085 Lodz
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1016 Hoyerswerda
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 11 Saisie des Cheveaux has 94 % to be played in 1204 Ezstergom
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 11 Saisie des Cheveaux played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 30 Embuscade de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1629 Savonlinaa
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 165 target region was 3596 Kislovodsk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3397 Romodanovo
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2494 Biaroza
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4505 Cape Kaliakas
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4464 Egyptian Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 3738 Mascara
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2175 Salmas
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1619 Hamina
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 11 Saisie des Cheveaux not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 5 target region was 1838 Vidin
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 610 Aequi
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 11 Saisie des Cheveaux has 92 % to be played in 917 Ravensburg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 11 Saisie des Cheveaux played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 195 target region was 2670 Velizh
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2588 Valvara
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 165 target region was 1100 Strakonice
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3701 Tamanar
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 165 target region was 725 Schaffhausen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 45 target region was 2443 Tauroggen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 5 target region was 1678 Livno
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 28 Raid de Partisans not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4330 Mediterranee Occidentale
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1084 Lowics
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 4 Loi martiale not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 8 target region was 156 Oporto
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 785 Nijmegen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 3953 Estuaire de la Loire
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 45 target region was 1899 Ohrid
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 2270 Rumaylah
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 12 Rquisitions not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 94 target region was 1200 Zaruby
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 3172 Glubokiy
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4566 Sea of Java
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 11 target region was 2973 Maloiaroslovets
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 3 Developper le territoire has 36 % to be played in 620 Vicenza
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1017 Grunberg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1956 Akhisar
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 11 target region was 492 Orleans
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 2163 Mardin
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1837 Koznitza
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1569 Vaennersborg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2328 Baalbek
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4125 Golfe de St Malo
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 11 Boyle
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 11 target region was 2845 Petrovka
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 5 target region was 3881 Norrland
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 195 target region was 1718 Shavrak
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2097 Horasan
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 25 target region was 3528 Yashkul
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1312 Piatra Neamtu
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 30 Embuscade de Partisans not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 5 target region was 587 Torino
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 41 Etablir Redoutes not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 5 target region was 4108 Cardigan Bay
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 89 Stockport
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 165 target region was 2226 Fallujah
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 1772 Corabia
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 1422 Elbing
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2278 Al Khidhir
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2824 Rezina
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 595 Vercelli
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 671 Foggia
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 115 Bedford
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 22 Terre brle not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 40 target region was 2308 Manbij
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 22 Terre brle not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 40 target region was 2851 Bashtanka
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 3985 Spree Confluent
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4157 Kragefjord
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2611 Novaia Ladoga
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 165 target region was 463 Pontarlier
14:00:02  (Reporting)  Ended HandleRegionsDecisions 8398 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 1167
14:00:02  (Reporting)  Money Level 4 Amount 491
14:00:02  (Reporting)  Conscripts Level 6 Amount 3935
14:00:02  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 90
14:00:02  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 36
14:00:02  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 198
14:00:02  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 207
14:00:02  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 99
14:00:02  (Reporting)  Adding 294 Grenzer Brigade 1805 Coeff: 36
14:00:02  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
14:00:02  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 36
14:00:02  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 171
14:00:02  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 153
14:00:02  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
14:00:02  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
14:00:02  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 90
14:00:02  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 81
14:00:02  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 135
14:00:02  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 90
14:00:02  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 81
14:00:02  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 108
14:00:02  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 81
14:00:02  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
14:00:02  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 126
14:00:02  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 72
14:00:02  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 153
14:00:02  (Reporting)  Adding 323 Field Hospital Coeff: 9
14:00:02  (Reporting)  Adding 324 Signals Rgt Coeff: 9
14:00:02  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
14:00:02  (Reporting)  Adding 326 Engineer Rgt Coeff: 18
14:00:02  (Reporting)  Adding 327 Pontoon Bridges Coeff: 36
14:00:02  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
14:00:02  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 0
14:00:02  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
14:00:02  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 0
14:00:02  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
14:00:02  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 0
14:00:02  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
14:00:02  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 117
14:00:02  (Reporting)  Adding 309 Insurrection Hussars Brigade 1805 Coeff: 9
14:00:02  (Reporting)  Adding 318 Insurrection Infantry Brigade 1805 Coeff: 9
14:00:02  (Reporting)  Adding 319 Partisan Brigade 1805 Coeff: 27
14:00:02  (Reporting)  Number of Draw 20
14:00:02  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 21
14:00:02  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Milice Area Zone de Recrutement: Autriche
14:00:02  (Reporting)  Picking 1249 Supply Depot 1805
14:00:02  (Reporting)  On Map 7 Requested 0 In Pool 13
14:00:02  (Reporting)  _BNU Buying Unit Supply Depot 1805 Family ID Ravitaillement no Area
14:00:02  (Reporting)  Picking 319 Partisan Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 3
14:00:02  (Reporting)  _BNU Buying Unit Partisan Brigade 1805 Family ID Tirailleurs Area Zone de Recrutement: Autriche
14:00:02  (Reporting)  Picking 315 Supply Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 17
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 893 WSU 1167 0 Money 491 569
14:00:02  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 9
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 796 WSU 1167 0 Money 491 547
14:00:02  (Reporting)  Picking 291 German Line Infantry Brigade 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 22
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 998 WSU 1167 16 Money 491 628
14:00:02  (Reporting)  Picking 307 Uhlans Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 9
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 796 WSU 1167 0 Money 491 540
14:00:02  (Reporting)  Picking 298 Foot Artillery Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 17
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 719 WSU 1167 46 Money 491 589
14:00:02  (Reporting)  Picking 297 Horse Artillery Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 719 WSU 1167 39 Money 491 589
14:00:02  (Reporting)  Picking 313 Fortress Battery 1805
14:00:02  (Reporting)  On Map 6 Requested 0 In Pool 14
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 776 WSU 1167 58 Money 491 813
14:00:02  (Reporting)  Picking 310 Line Garrison 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 11
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 990 WSU 1167 0 Money 491 540
14:00:02  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 1 In Pool 20
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 990 WSU 1167 0 Money 491 547
14:00:02  (Reporting)  Picking 310 Line Garrison 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 11
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 990 WSU 1167 0 Money 491 540
14:00:02  (Reporting)  Picking 297 Horse Artillery Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 719 WSU 1167 39 Money 491 589
14:00:02  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 23
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 998 WSU 1167 16 Money 491 628
14:00:02  (Reporting)  Picking 287 German Grenadier Brigade 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 990 WSU 1167 0 Money 491 599
14:00:02  (Reporting)  Picking 315 Supply Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 17
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 893 WSU 1167 0 Money 491 569
14:00:02  (Reporting)  Picking 306 Hussars Brigade 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 12
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 796 WSU 1167 0 Money 491 540
14:00:02  (Reporting)  Picking 288 Hungarian Grenadier Brigade 1805
14:00:02  (Reporting)  On Map 4 Requested 0 In Pool 4
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 990 WSU 1167 0 Money 491 599
14:00:02  (Reporting)  Picking 299 Artillery Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 11
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 3935 725 WSU 1167 55 Money 491 625
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 3 222 ms
14:00:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1008452 Nord Donau Flotte
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1008442 Adria Geshwader
14:00:02  (Reporting)  Ended ManageFleetsComposition 1315 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating CallFleet (_CLF_)
14:00:02  (Reporting)  1015120 IV. Dtach. Autrichien, 1681 Ragusa, Pow:31, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
14:00:02  (Reporting)  Ended CallFleet 3 ms
14:00:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:00:02  (Reporting)  _LFG_ 1010862 Stadtgarnison Cattaro, 1682 Kotor, Pow:230, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010763 Stadtgarnison Ragusa, 1681 Ragusa, Pow:153, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004745 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004748 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010811 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:118, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020959 Peterwardein Grenzer, 1700 Peterwardein, Pow:57, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004759 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010806 Stadtgarnison Eszek, 1699 Eszek, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004751 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1019590 Sisak Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010835 Stadtgarnison Temesvar, 1747 Temesvar, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1018997 III. Dtach. Autrichien, 635 Trieste, Pow:88, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1016498 II. Dtach. Autrichien, 1300 Karslburg, Pow:82, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004755 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010845 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:111, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010918 Stadtgarnison Laibach, 1183 Laibach, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020960 VI. Dtach. Autrichien, 1189 Graz, Pow:112, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010825 Stadtgarnison Ofen, 1274 Ofen, Pow:33, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004777 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010908 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020961 IR 10, 1197 Presburg, Pow:26, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010888 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020962 IR 23, 1143 Brunn, Pow:26, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010791 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020963 IR 21, 1337 Lemberg, Pow:29, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020964 VII. Dtach. Autrichien, 1118 Prag, Pow:29, Count: 2(l 0/L 1/S 1) created in region and fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010873 Stadtgarnison Krakau, 1328 Krakow, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010777 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:118, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010854 Stadtgarnison Zamosc, 1370 Zamosc, Pow:90, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  Ended LockFixedGroups 48 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  _SSU_ 1020145 1. Grenadier-Brigade, 1747 Temesvar, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020150 2. Grenadier-Brigade, 1322 Kronstadt, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020965 4. Kavallerie-Brigade, 1274 Ofen, Pow:6, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020175 5. Kavallerie-Brigade, 1275 Pest, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1018633 1. Landwehr-Brigade, 1275 Pest, Pow:9, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020155 3. Grenadier-Brigade, 1280 Debrecen, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020966 1. Infanterie-Brigade, 1129 Tabor, Pow:16, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020164 2. Depot, 2761 Dubno, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1019395 2. Reserve-Brigade, 1137 Olmuetz, Pow:10, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1019824 3. Reserve-Brigade, 1098 Pilsen, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020170 Train-Abteilung 1, 1118 Prag, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020184 1. Jger-Brigade, 1097 Eger, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020179 2. Landwehr-Brigade, 1373 Lublin, Pow:1, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
14:00:02  (Reporting)  Ended SplitStaticUnits 5 ms
14:00:02  (Reporting)  Entering GarrisonBorders (_GAB_)
14:00:02  (Reporting)  Agenda: Garrison, Value: 11700, Region: 623 Padova
14:00:02  (Reporting)  _DCR_ 1018428 Weisenwolf Div., 1151 Brenner, Pow:132, Count: 1(l 1/L 1/S 0) will reinforce threatened border 623 Padova
14:00:02  (Reporting)  Agenda: Garrison, Value: 12100, Region: 1145 Trente
14:00:02  (Reporting)  _DCR_ 1018428 Weisenwolf Div., 1151 Brenner, Pow:132, Count: 1(l 1/L 1/S 0) will reinforce threatened border 1145 Trente
14:00:02  (Reporting)  Agenda: Garrison, Value: 20300, Region: 1322 Kronstadt
14:00:02  (Reporting)  _DCR_ 1016355 SB. 3 und SB. 4, 1300 Karslburg, Pow:11, Count: 1(l 0/L 0/S 1) will reinforce threatened border 1322 Kronstadt
14:00:02  (Reporting)  Agenda: Garrison, Value: 19800, Region: 1677 Split
14:00:02  (Reporting)  _DCR_ 1015120 IV. Dtach. Autrichien, 1681 Ragusa, Pow:31, Count: 2(l 0/L 1/S 1) will reinforce threatened border 1677 Split
14:00:02  (Reporting)  Agenda: Garrison, Value: 16800, Region: 1682 Kotor
14:00:02  (Reporting)  _DCR_ 1015120 IV. Dtach. Autrichien, 1681 Ragusa, Pow:31, Count: 2(l 0/L 1/S 1) will reinforce threatened border 1682 Kotor
14:00:02  (Reporting)  Agenda: Garrison, Value: 31100, Region: 1700 Peterwardein
14:00:02  (Reporting)  _DCR_ 1018152 Force de Reichenberg, 1700 Peterwardein, Pow:236, Count: 3(l 1/L 1/S 2) will reinforce threatened border 1700 Peterwardein
14:00:02  (Reporting)  Agenda: Garrison, Value: 33900, Region: 1346 Cernowitz
14:00:02  (Reporting)  _DCR_ 1019400 2. Kavallerie-Brigade, 1346 Cernowitz, Pow:26, Count: 1(l 0/L 1/S 0) will reinforce threatened border 1346 Cernowitz
14:00:02  (Reporting)  Agenda: Garrison, Value: 43200, Region: 1681 Ragusa
14:00:02  (Reporting)  _DCR_ 1015120 IV. Dtach. Autrichien, 1681 Ragusa, Pow:31, Count: 2(l 0/L 1/S 1) will reinforce threatened border 1681 Ragusa
14:00:02  (Reporting)  Agenda: Garrison, Value: 21000, Region: 1693 Agram
14:00:02  (Reporting)  _DCR_ 1018152 Force de Reichenberg, 1700 Peterwardein, Pow:236, Count: 3(l 1/L 1/S 2) will reinforce threatened border 1693 Agram
14:00:02  (Reporting)  Agenda: Garrison, Value: 10900, Region: 1696 Slavonski Brod
14:00:02  (Reporting)  _DCR_ 1018152 Force de Reichenberg, 1700 Peterwardein, Pow:236, Count: 3(l 1/L 1/S 2) will reinforce threatened border 1696 Slavonski Brod
14:00:02  (Reporting)  Ended GarrisonBorders 2640 ms
14:00:02  (Reporting)  Entering EnableStagingRegions (_ESR_)
14:00:02  (Reporting)  _ESR_ No theater can have a staging region.
14:00:02  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  _PGS_ Gathered this stack 1004533 Italienische Armee, 900 Ulm, Pow:226, Count: 11(l 4/L 1/S 6)
14:00:02  (Reporting)  Ended PoolToGHQStack 2 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 2 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  _PCO_ 1004713 Freiherr Dedovich is now in Privileged Combine in 1004533 Italienische Armee 900 Ulm
14:00:02  (Reporting)  _PCO_ 1004711 Johann von Hiller is now in Privileged Combine in 1004533 Italienische Armee 900 Ulm
14:00:02  (Reporting)  _PCO_ 1004337 Auffenberg is now in Privileged Combine in 1004533 Italienische Armee 900 Ulm
14:00:02  (Reporting)  _PCO_ 1004276 Ferdinand is now in Privileged Combine in 1020583 Force de Erz. Ferdinand 1143 Brunn
14:00:02  (Reporting)  _PCO_ 1004624 Karl von Lindenau is now in Privileged Combine in 1020585 Force de Lindenau 1129 Tabor
14:00:02  (Reporting)  _PCO_ 1004580 von Rosenberg-Orsini is now in Privileged Combine in 1020584 Force de Kaiser Franz 1118 Prag
14:00:02  (Reporting)  _PCO_ 1004357 von Schwarzenberg is now in Privileged Combine in 1020584 Force de Kaiser Franz 1118 Prag
14:00:02  (Reporting)  _PCO_ Laibach Hus. has been merged into 1004711 Tirolerisch Korps(Johann von Hiller) in 1004533 Italienische Armee 900 Ulm
14:00:02  (Reporting)  _PCO_ 1004711 Tirolerisch Korps 3 has his Privileged Combine status revoked 1004533 Italienische Armee 900 Ulm
14:00:02  (Reporting)  _PCO_ 1004713 Freiherr Dedovich 1 has his Privileged Combine status revoked 1004533 Italienische Armee 900 Ulm
14:00:02  (Reporting)  _PCO_ 1004337 Auffenberg 1 has his Privileged Combine status revoked 1004533 Italienische Armee 900 Ulm
14:00:02  (Reporting)  _PCO_ 1004276 Ferdinand 1 has his Privileged Combine status revoked 1020583 Force de Erz. Ferdinand 1143 Brunn
14:00:02  (Reporting)  _PCO_ 1004624 Karl von Lindenau 1 has his Privileged Combine status revoked 1020585 Force de Lindenau 1129 Tabor
14:00:02  (Reporting)  _PCO_ 1004357 von Schwarzenberg 1 has his Privileged Combine status revoked 1020584 Force de Kaiser Franz 1118 Prag
14:00:02  (Reporting)  _PCO_ 1004580 von Rosenberg-Orsini 1 has his Privileged Combine status revoked 1020584 Force de Kaiser Franz 1118 Prag
14:00:02  (Reporting)  Ended PrivilegedCombine 109 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 6 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 2 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 2 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 9 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 268 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 275 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 293 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  _CLD_ Leader (Split Segment I) von Rosenberg-Orsini in Prag has been detached from group 1020584 Force de Kaiser Franz
14:00:02  (Reporting)  _CLD_ Leader (Split Segment I) zu Hessen-Homburg in Prag has been detached from group 1020584 Force de Kaiser Franz
14:00:02  (Reporting)  _CLD_ Leader (Split Segment I) von Schwarzenberg in Prag has been detached from group 1020584 Franz
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020584 Franz selected
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020585 Force de Lindenau selected
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020583 Force de Erz. Ferdinand selected
14:00:02  (Reporting)  _CLD_ Leader (Split Segment V) Freiherr Dedovich in Ulm has been detached from group 1004533 Italienische Armee
14:00:02  (Reporting)  _CLD_ (Theater-Wide Search Segment) 7 leaders to check
14:00:02  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 7 leaders to check
14:00:02  (Reporting)  _CLD_ Idle Leader 1020585 Karl von Lindenau in Tabor merged into 1020966 1. Infanterie-Brigade
14:00:02  (Reporting)  _CLD_ Idle Leader 1020971 Freiherr Dedovich in Ulm merged into 1004533 Italienische Armee
14:00:02  (Reporting)  _CLD_ Idle Leader 1020968 von Rosenberg-Orsini in Prag merged into 1020964 VII. Dtach. Autrichien
14:00:02  (Reporting)  _CLD_ Idle Leader 1020969 zu Hessen-Homburg in Prag merged into 1020964 Force de Rosenberg
14:00:02  (Reporting)  _CLD_ Idle Leader 1020583 Ferdinand in Brunn merged into 1020962 IR 23
14:00:02  (Reporting)  _CLD_ Idle Leader 1020970 von Schwarzenberg in Prag merged into 1020964 Force de Hessen-Homburg
14:00:02  (Reporting)  _CLD_ Idle Leader 1020584 Franz in Prag merged into 1020964 Force de Schwarzenberg
14:00:02  (Reporting)  Ended Check Leaders 1116 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ Italienische Armee recruiting 0 adjacent Child HQStacks
14:00:02  (Reporting)  _MSG_ gathered 226 cbt pts, needing: 209
14:00:02  (Reporting)  Agenda: Intercept (Master), Value: 33264, Region: 901 Stuttgart
14:00:02  (Reporting)  _MSG_ - MASTER 1004533 Italienische Armee, 900 Ulm, Pow:226, Count: 11(l 4/L 1/S 6) will target (enemy) 1020004 Abt. I.Res.Fu.AR. 1 Pow.: 226 vs. 84 mustered 0 other groups
14:00:02  (Reporting)  _MSG_ Bayerische Armee recruiting 0 adjacent Child HQStacks
14:00:02  (Reporting)  _MSG_ gathered 91 cbt pts, needing: 71
14:00:02  (Reporting)  Agenda: Intercept (Master), Value: 20952, Region: 938 Passau
14:00:02  (Reporting)  _MSG_ - MASTER 1018696 Bayerische Armee, 1194 Wien, Pow:91, Count: 4(l 2/L 1/S 1) will target (enemy) 1014799 Force de Wrede Pow.: 91 vs. 54 mustered 0 other groups
14:00:02  (Reporting)  Ended Make Superior Group 244 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Allemagne
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 7 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
14:00:02  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Germany
14:00:02  (Reporting)  _BDA_ 13  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 49 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 12 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  1004533 Italienische Armee, 900 Ulm, Pow:226, Count: 11(l 4/L 1/S 6) Agenda: Keep Position, Value: 25250, Region: 900 Ulm
14:00:02  (Reporting)  Ended KeepPosition 3 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 28 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 28 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  _PCO_ 1004717 Franz von Lusignan is now in Privileged Combine in 1020354 Franz von Lusignan 2608 Saint Petersburg
14:00:02  (Reporting)  _PCO_ 1004316 von Hohenzollern-Echingen is now in Privileged Combine in 1019008 von Hohenzollern-Echingen 2608 Saint Petersburg
14:00:02  (Reporting)  _PCO_ 1004717 Franz von Lusignan 1 has his Privileged Combine status revoked 1020354 Franz von Lusignan 2608 Saint Petersburg
14:00:02  (Reporting)  _PCO_ 1004316 von Hohenzollern-Echingen 1 has his Privileged Combine status revoked 1019008 von Hohenzollern-Echingen 2608 Saint Petersburg
14:00:02  (Reporting)  Ended PrivilegedCombine 96 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 1 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 12 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 6 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 5 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 28 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 582 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 588 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 594 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1019008 von Hohenzollern-Echingen selected
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020354 Franz von Lusignan selected
14:00:02  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
14:00:02  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
14:00:02  (Reporting)  _CLD_ Leader 1020354 Franz von Lusignan redeployed from Azerbaidjan to theater Theater_Caucasus  in region 3886 Azerbaidjan
14:00:02  (Reporting)  _CLD_ Leader 1019008 von Hohenzollern-Echingen redeployed from Azerbaidjan to theater Theater_Caucasus  in region 3886 Azerbaidjan
14:00:02  (Reporting)  Ended Check Leaders 100 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 7 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russie
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 6 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
14:00:02  (Reporting)  Ended Build Depots Assets 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 18 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 6 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 6 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 14 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 10 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 3 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 3 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 20 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 225 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 229 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 232 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 6 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Pninsule Ibrique
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 4 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 4 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 5 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 8 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 337 Theater_France ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 2 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  _PCO_ 1004379 Friedrich von Gottesheim is now in Privileged Combine in 1020350 Friedrich von Gottesheim 517 Jersey
14:00:02  (Reporting)  _PCO_ 1004491 Auersperg is now in Privileged Combine in 1004680 Stadtgarnison Graz 517 Jersey
14:00:02  (Reporting)  _PCO_ 1004379 Friedrich von Gottesheim 1 has his Privileged Combine status revoked 1020350 Friedrich von Gottesheim 517 Jersey
14:00:02  (Reporting)  _PCO_ 1004491 Auersperg 1 has his Privileged Combine status revoked 1004680 Stadtgarnison Graz 517 Jersey
14:00:02  (Reporting)  Ended PrivilegedCombine 15 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 3 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 28 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 215 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 216 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 217 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004680 Stadtgarnison Graz selected
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020350 Friedrich von Gottesheim selected
14:00:02  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
14:00:02  (Reporting)  _CLD_ Leader 1004680 Auersperg redeployed from Zurich to theater Theater_Italia  in region 728 Zurich
14:00:02  (Reporting)  _CLD_ Leader 1020350 Friedrich von Gottesheim redeployed from Gibraltar to theater Theater_Spanish_Peninsula  in region 211 Gibraltar
14:00:02  (Reporting)  Ended Check Leaders 259 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 3 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 5 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 4 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 31 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 1 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 12 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 5 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 4 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 23 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 118 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 119 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 120 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 0 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 1 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  _PCO_ 1004640 Ludwig von Vogelsang is now in Privileged Combine in 1017451 Force de Vogelsang 625 Chiogga
14:00:02  (Reporting)  _PCO_ 1. Kavallerie-Brigade has been merged into 1004640 I-A 2. Reserve DIV.(Ludwig von Vogelsang) in 1017451 Force de Vogelsang 625 Chiogga
14:00:02  (Reporting)  _PCO_ 1004640 I-A 2. Reserve DIV. 3 has his Privileged Combine status revoked 1017451 Force de Vogelsang 625 Chiogga
14:00:02  (Reporting)  Ended PrivilegedCombine 14 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 2 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 3 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 42 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 1 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 2 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italie
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 1 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 32 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 5 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 2 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 3 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 45 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 45 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 46 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 6 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 Iles Britanniques
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
14:00:02  (Reporting)  _AFA_ 1014938 1. Korvettedivision has been given the mission Agenda: Resupply, Value: 9400, Region: 789 Amsterdam
14:00:02  (Reporting)  _AFA_ 1014938 1. Korvettedivision has been given the mission Agenda: Naval Docking, Value: 801, Region: 130 Bristol
14:00:02  (Reporting)  Ended AssignFleetsOperations 111 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020356 Franz von Jellachich de Buzin selected
14:00:02  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
14:00:02  (Reporting)  _CLD_ Find Phase, Theater-wide, 1020356 Franz von Jellachich de Buzin 789 Amsterdam toward 1020597 1. Depot 789 Amsterdam Affinity 40
14:00:02  (Reporting)  Ended Check Leaders 392 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  _PCO_ 1004403 Ignaz Gyulay von Maros-Nmeth is now in Privileged Combine in 1018696 Bayerische Armee 1194 Wien
14:00:02  (Reporting)  _PCO_ 1004418 Johann von Laudon is now in Privileged Combine in 1018999 Force de Laudon 1197 Presburg
14:00:02  (Reporting)  _PCO_ Thelen-Hager Gre. has been merged into 1004403 Gyulay DIV.(Ignaz Gyulay von Maros-Nmeth) in 1018696 Bayerische Armee 1194 Wien
14:00:02  (Reporting)  _PCO_ 1. Reserve-Brigade has been merged into 1004418 Laudon DIV.(Johann von Laudon) in 1018999 Force de Laudon 1197 Presburg
14:00:02  (Reporting)  _PCO_ 1004403 Gyulay DIV. 4 has his Privileged Combine status revoked 1018696 Bayerische Armee 1194 Wien
14:00:02  (Reporting)  _PCO_ 1004418 Laudon DIV. 4 has his Privileged Combine status revoked 1018999 Force de Laudon 1197 Presburg
14:00:02  (Reporting)  Ended PrivilegedCombine 47 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 30 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  _GAO_ Step 1 1018999 Force de Laudon, 1197 Presburg, Pow:33, Count: 2(l 1/L 1/S 0) is garrisoning region 1197 Presburg SelfVal 329
14:00:02  (Reporting)  Agenda: Garrison, Value: 10692, Region: 1197 Presburg
14:00:02  (Reporting)  Ended GarrisonObjectives 5 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 70 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 71 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 72 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020160 Force de Alvinczy selected
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020582 Force de Erz. Johann selected
14:00:02  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1020160 Jzsef Alvinczy von Borberek 1274 Ofen toward 1020965 4. Kavallerie-Brigade, 1274 Ofen, Pow:6, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
14:00:02  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
14:00:02  (Reporting)  _CLD_ Idle Leader 1020582 Johann in Graz merged into 1020960 VI. Dtach. Autrichien
14:00:02  (Reporting)  Ended Check Leaders 91 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 186 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Autriche
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
14:00:02  (Reporting)  _AFA_ 1008452 Nord Donau Flotte has been given the mission Agenda: Naval Docking, Value: 5194, Region: 1158 Linz
14:00:02  (Reporting)  Ended AssignFleetsOperations 320 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 68
14:00:02  (Reporting)  Ended Build Depots Assets 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1020596 Fs.AB. 1 in 1153 Kufstein
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 53 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 4 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 4 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  _PCO_ 1004561 Heinrich von Bellegarde is now in Privileged Combine in 1010883 Stadtgarnison Lemberg 1337 Lemberg
14:00:02  (Reporting)  _PCO_ 1004599 Paul von Davidovitch is now in Privileged Combine in 1010883 Stadtgarnison Lemberg 1337 Lemberg
14:00:02  (Reporting)  _PCO_ 1004561 Heinrich von Bellegarde 1 has his Privileged Combine status revoked 1010883 Stadtgarnison Lemberg 1337 Lemberg
14:00:02  (Reporting)  _PCO_ 1004599 Paul von Davidovitch 1 has his Privileged Combine status revoked 1010883 Stadtgarnison Lemberg 1337 Lemberg
14:00:02  (Reporting)  Ended PrivilegedCombine 10 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 2 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 3 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 44 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 45 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 46 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  _CLD_ Leader (Split Segment I) Paul von Davidovitch in Lemberg has been detached from group 1010883 Stadtgarnison Lemberg
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010883 Stadtgarnison Lemberg selected
14:00:02  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1010883 Stadtgarnison Lemberg 1337 Lemberg toward 1020963 IR 21, 1337 Lemberg, Pow:29, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
14:00:02  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
14:00:02  (Reporting)  _CLD_ Idle Leader 1020977 Paul von Davidovitch in Lemberg merged into 1020963 Force de Bellegarde
14:00:02  (Reporting)  Ended Check Leaders 75 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 0 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 9
14:00:02  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
14:00:02  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 25 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 5 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 2 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 2 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  _PCO_ 1004717 Franz von Lusignan is now in Privileged Combine in 1020354 Franz von Lusignan 3886 Azerbaidjan
14:00:02  (Reporting)  _PCO_ 1004316 von Hohenzollern-Echingen is now in Privileged Combine in 1019008 von Hohenzollern-Echingen 3886 Azerbaidjan
14:00:02  (Reporting)  _PCO_ 1004717 Franz von Lusignan 1 has his Privileged Combine status revoked 1020354 Franz von Lusignan 3886 Azerbaidjan
14:00:02  (Reporting)  _PCO_ 1004316 von Hohenzollern-Echingen 1 has his Privileged Combine status revoked 1019008 von Hohenzollern-Echingen 3886 Azerbaidjan
14:00:02  (Reporting)  Ended PrivilegedCombine 32 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 6 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 2 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 2 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 9 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 139 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 141 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 143 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 3 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 2 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 107 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 110 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 323 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 61 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  All theaters prepared, AllOwnPowLand: 16248 AllOppPowLand: 430 AllOwnPowNav: 8420 AllOppPowNav 0
14:00:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 14 Enemy armies: 9 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020596 Fs.AB. 1 (Pow.86)
14:00:02  (Reporting)  1018696 Bayerische Armee (Pow.93)
14:00:02  (Reporting)  1018999 Force de Laudon (Pow.33)
14:00:02  (Reporting)  1004533 Italienische Armee (Pow.226)
14:00:02  (Reporting)  1020971 Freiherr Dedovich (Pow.0)
14:00:02  (Reporting)  1020583 Ferdinand (Pow.0)
14:00:02  (Reporting)  1020585 Karl von Lindenau (Pow.0)
14:00:02  (Reporting)  1020966 Force de Lindenau (Pow.22)
14:00:02  (Reporting)  1019395 2. Reserve-Brigade (Pow.10)
14:00:02  (Reporting)  1019824 3. Reserve-Brigade (Pow.7)
14:00:02  (Reporting)  1020170 Train-Abteilung 1 (Pow.0)
14:00:02  (Reporting)  1020969 zu Hessen-Homburg (Pow.0)
14:00:02  (Reporting)  1020968 von Rosenberg-Orsini (Pow.0)
14:00:02  (Reporting)  1020970 von Schwarzenberg (Pow.0)
14:00:02  (Reporting)  1020584 Franz (Pow.0)
14:00:02  (Reporting)  1020184 1. Jger-Brigade (Pow.5)
14:00:02  (Reporting)   
14:00:02  (Reporting)  CheckRegionForOperation 1018696 Bayerische Armee, 1194 Wien, Pow:93, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 100 SelfVal 2527 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 32500, Region: 1194 Wien
14:00:02  (Reporting)  CheckRegionForOperation 1004533 Italienische Armee, 900 Ulm, Pow:226, Count: 11(l 4/L 1/S 6) Fitness 75 PickVal 14 SelfVal 131 AINeed 101
14:00:02  (Reporting)  Agenda: Attack, Value: 9825, Region: 895 Freiburg Brisgau
14:00:02  (Reporting)  CheckRegionForOperation 1018696 Bayerische Armee, 1194 Wien, Pow:93, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 70 SelfVal 508 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 32500, Region: 1006 Dresden
14:00:02  (Reporting)  CheckRegionForOperation 1004533 Italienische Armee, 900 Ulm, Pow:226, Count: 11(l 4/L 1/S 6) Fitness 75 PickVal 14 SelfVal 130 AINeed 101
14:00:02  (Reporting)  Agenda: Attack, Value: 9750, Region: 827 Minden
14:00:02  (Reporting)  Region 901 Stuttgart Pick 13 SelfVal 87 Need 294  no group candidate found
14:00:02  (Reporting)  Secondary Region 1098 Pilsen Pick 13 has enough garrison (Value: 7) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1118 Prag Pick 83 has enough garrison (Value: 29) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 900 Ulm Pick 54 has enough garrison (Value: 226) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1020596 Fs.AB. 1, 1153 Kufstein, Pow:86, Count: 1(l 0/L 0/S 1) Fitness 75 PickVal 100 SelfVal 782 AINeed 60
14:00:02  (Reporting)  Agenda: Attack, Value: 37500, Region: 934 Muenchen
14:00:02  (Reporting)  Region 988 Cottbus Pick 12 SelfVal 114 Need 101  no group candidate found
14:00:02  (Reporting)  Secondary Region 1152 Innsbruck Pick 6 has enough garrison (Value: 28) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1137 Olmuetz Pick 44 has enough garrison (Value: 35) - evaluation skipped
14:00:02  (Reporting)  Region 999 Leipzig Pick 18 SelfVal 156 Need 101  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1004533 Italienische Armee, 900 Ulm, Pow:226, Count: 11(l 4/L 1/S 6) Fitness 70 PickVal 17 SelfVal 145 AINeed 101
14:00:02  (Reporting)  Agenda: Attack, Value: 10150, Region: 838 Kassel
14:00:02  (Reporting)  Region 994 Torgau Pick 9 SelfVal 90 Need 101  no group candidate found
14:00:02  (Reporting)  Region 835 Dortmund Pick 4 SelfVal 61 Need 60  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1018696 Bayerische Armee, 1194 Wien, Pow:93, Count: 4(l 2/L 1/S 1) Fitness 60 PickVal 26 SelfVal 206 AINeed 101
14:00:02  (Reporting)  Agenda: Defend, Value: 12360, Region: 914 Nuernberg
14:00:02  (Reporting)  CheckRegionForOperation 1004533 Italienische Armee, 900 Ulm, Pow:226, Count: 11(l 4/L 1/S 6) Fitness 63 PickVal 35 SelfVal 298 AINeed 60
14:00:02  (Reporting)  Agenda: Attack, Value: 18774, Region: 888 Frankfurt
14:00:02  (Reporting)  Region 845 Nassau Pick 6 SelfVal 66 Need 101  no group candidate found
14:00:02  (Reporting)  Region 949 Luebeck Pick 7 SelfVal 81 Need 101  no group candidate found
14:00:02  (Reporting)  Secondary Region 2445 Kovno Pick 47 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1020596 Fs.AB. 1, 1153 Kufstein, Pow:86, Count: 1(l 0/L 0/S 1) Fitness 89 PickVal 3 SelfVal 33 AINeed 74
14:00:02  (Reporting)  Agenda: Attack, Value: 2937, Region: 938 Passau
14:00:02  (Reporting)  CheckRegionForOperation 1020596 Fs.AB. 1, 1153 Kufstein, Pow:86, Count: 1(l 0/L 0/S 1) Fitness 76 PickVal 13 SelfVal 258 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 19608, Region: 1155 Salzburg
14:00:02  (Reporting)  Secondary Region 1113 Koniggraetz Pick 17 has enough garrison (Value: 118) - evaluation skipped
14:00:02  (Reporting)  Region 828 Muenster Pick 3 SelfVal 43 Need 101  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1018696 Bayerische Armee, 1194 Wien, Pow:93, Count: 4(l 2/L 1/S 1) Fitness 74 PickVal 5 SelfVal 40 AINeed 101
14:00:02  (Reporting)  Agenda: Attack, Value: 2960, Region: 909 Wuerzburg
14:00:02  (Reporting)  CheckRegionForOperation 1018696 Bayerische Armee, 1194 Wien, Pow:93, Count: 4(l 2/L 1/S 1) Fitness 50 PickVal 6 SelfVal 84 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 4200, Region: 1014 Gorlitz
14:00:02  (Reporting)  Region 830 Wesel Pick 4 SelfVal 48 Need 101  no group candidate found
14:00:02  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 26) - evaluation skipped
14:00:02  (Reporting)  Region 785 Nijmegen Pick 14 SelfVal 65 Need 506  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1018696 Bayerische Armee, 1194 Wien, Pow:93, Count: 4(l 2/L 1/S 1) Fitness 64 PickVal 6 SelfVal 51 AINeed 101
14:00:02  (Reporting)  Agenda: Attack, Value: 3264, Region: 932 Regensburg
14:00:02  (Reporting)  CheckRegionForOperation 1018696 Bayerische Armee, 1194 Wien, Pow:93, Count: 4(l 2/L 1/S 1) Fitness 40 PickVal 21 SelfVal 366 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 14640, Region: 1158 Linz
14:00:02  (Reporting)  Secondary Region 1097 Eger Pick 2 has enough garrison (Value: 5) - evaluation skipped
14:00:02  (Reporting)  Region 724 Basel Pick 11 SelfVal 45 Need 506  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1004533 Italienische Armee, 900 Ulm, Pow:226, Count: 11(l 4/L 1/S 6) Fitness 63 PickVal 4 SelfVal 46 AINeed 165
14:00:02  (Reporting)  Agenda: Attack, Value: 2898, Region: 892 Karlsruhe
14:00:02  (Reporting)  Secondary Region 1197 Presburg Pick 7 has enough garrison (Value: 59) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020354 Franz von Lusignan (Pow.0)
14:00:02  (Reporting)  1019008 von Hohenzollern-Echingen (Pow.0)
14:00:02  (Reporting)  1019596 Reit.AR. 2 (Pow.39)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 2988 Suzdal Pick 5 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3310 Cheboksary Pick 7 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2993 Moskwa Pick 73 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 50 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 30 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2831 Nemirov Pick 19 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2445 Kovno Pick 47 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 3886 Azerbaidjan Pick 91 SelfVal 91 Need 60  no group candidate found
14:00:02  (Reporting)  Secondary Region 2801 Kiev Pick 100 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3229 Perekop Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020350 Friedrich von Gottesheim (Pow.0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 211 Gibraltar Pick 18 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 517 Jersey Pick 50 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 14 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1015120 IV. Dtach. Autrichien (Pow.31)
14:00:02  (Reporting)  1020976 Dtach. Autrichien (Pow.33)
14:00:02  (Reporting)  1020975 Dtach. Autrichien (Pow.33)
14:00:02  (Reporting)  1018152 Force de Reichenberg (Pow.236)
14:00:02  (Reporting)  1016355 SB. 3 und SB. 4 (Pow.11)
14:00:02  (Reporting)  1020150 2. Grenadier-Brigade (Pow.2)
14:00:02  (Reporting)  1019400 2. Kavallerie-Brigade (Pow.26)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 1682 Kotor Pick 13 has enough garrison (Value: 261) - evaluation skipped
14:00:02  (Reporting)  Region 1346 Cernowitz Pick 67 SelfVal 239 Need 4  no group candidate found
14:00:02  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 184) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1648 Sibenik Pick 29 has enough garrison (Value: 20) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1938 Corfu Pick 55 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1677 Split Pick 12 has enough garrison (Value: 31) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1700 Peterwardein Pick 8 has enough garrison (Value: 411) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1017451 Force de Vogelsang (Pow.23)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 643 Ancona Pick 37 SelfVal 226 Need 101  no group candidate found
14:00:02  (Reporting)  Region 663 Roma Pick 59 SelfVal 322 Need 101  no group candidate found
14:00:02  (Reporting)  Region 648 Firenze Pick 100 SelfVal 478 Need 101  no group candidate found
14:00:02  (Reporting)  Secondary Region 627 Venezia Pick 27 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 126 Plymouth Pick 57 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 2608 Saint Petersburg Pick 78 SelfVal 441 Need 60  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 33 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020976 Dtach. Autrichien (Pow.33)
14:00:02  (Reporting)  1020975 Dtach. Autrichien (Pow.33)
14:00:02  (Reporting)  1018152 Force de Reichenberg (Pow.236)
14:00:02  (Reporting)  1020145 1. Grenadier-Brigade (Pow.2)
14:00:02  (Reporting)  1016355 SB. 3 und SB. 4 (Pow.11)
14:00:02  (Reporting)  1020150 2. Grenadier-Brigade (Pow.2)
14:00:02  (Reporting)  1020582 Johann (Pow.0)
14:00:02  (Reporting)  1020965 Force de Alvinczy (Pow.8)
14:00:02  (Reporting)  1020175 5. Kavallerie-Brigade (Pow.5)
14:00:02  (Reporting)  1018633 1. Landwehr-Brigade (Pow.9)
14:00:02  (Reporting)  1018428 Weisenwolf Div. (Pow.132)
14:00:02  (Reporting)  1020596 Fs.AB. 1 (Pow.86)
14:00:02  (Reporting)  1020155 3. Grenadier-Brigade (Pow.2)
14:00:02  (Reporting)  1018696 Bayerische Armee (Pow.93)
14:00:02  (Reporting)  1018999 Force de Laudon (Pow.33)
14:00:02  (Reporting)  1019395 2. Reserve-Brigade (Pow.10)
14:00:02  (Reporting)   
14:00:02  (Reporting)  CheckRegionForOperation 1020596 Fs.AB. 1, 1153 Kufstein, Pow:86, Count: 1(l 0/L 0/S 1) Fitness 70 PickVal 100 SelfVal 782 AINeed 60
14:00:02  (Reporting)  Agenda: Attack, Value: 35000, Region: 934 Muenchen
14:00:02  (Reporting)  Secondary Region 1274 Ofen Pick 48 has enough garrison (Value: 39) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1183 Laibach Pick 3 has enough garrison (Value: 33) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1194 Wien Pick 100 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1137 Olmuetz Pick 44 has enough garrison (Value: 35) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1303 Klausenburg Pick 11 has enough garrison (Value: 59) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1275 Pest Pick 12 has enough garrison (Value: 14) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1648 Sibenik Pick 29 has enough garrison (Value: 20) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1700 Peterwardein Pick 8 has enough garrison (Value: 411) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1152 Innsbruck Pick 6 has enough garrison (Value: 28) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1018696 Bayerische Armee, 1194 Wien, Pow:93, Count: 4(l 2/L 1/S 1) Fitness 35 PickVal 21 SelfVal 366 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 12810, Region: 1158 Linz
14:00:02  (Reporting)  CheckRegionForOperation 1020596 Fs.AB. 1, 1153 Kufstein, Pow:86, Count: 1(l 0/L 0/S 1) Fitness 66 PickVal 13 SelfVal 258 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 17028, Region: 1155 Salzburg
14:00:02  (Reporting)  Secondary Region 1693 Agram Pick 2 has enough garrison (Value: 295) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1189 Graz Pick 14 has enough garrison (Value: 112) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1287 Pecs Pick 5 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1300 Karslburg Pick 2 has enough garrison (Value: 82) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1747 Temesvar Pick 10 has enough garrison (Value: 86) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1020596 Fs.AB. 1, 1153 Kufstein, Pow:86, Count: 1(l 0/L 0/S 1) Fitness 74 PickVal 3 SelfVal 33 AINeed 74
14:00:02  (Reporting)  Agenda: Attack, Value: 2442, Region: 938 Passau
14:00:02  (Reporting)  Secondary Region 1334 Przesmyl Pick 19 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 635 Trieste Pick 5 has enough garrison (Value: 88) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1197 Presburg Pick 7 has enough garrison (Value: 59) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1322 Kronstadt Pick 2 has enough garrison (Value: 124) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1019400 2. Kavallerie-Brigade (Pow.26)
14:00:02  (Reporting)  1020164 2. Depot (Pow.0)
14:00:02  (Reporting)  1020977 Paul von Davidovitch (Pow.0)
14:00:02  (Reporting)  1020179 2. Landwehr-Brigade (Pow.1)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 1346 Cernowitz Pick 67 has enough garrison (Value: 56) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1373 Lublin Pick 78 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1334 Przesmyl Pick 19 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2761 Dubno Pick 59 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1337 Lemberg Pick 98 has enough garrison (Value: 29) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1402 Byalistock Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1328 Krakow Pick 100 has enough garrison (Value: 25) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2502 Baranovitch Pick 5 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1370 Zamosc Pick 26 has enough garrison (Value: 90) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1375 Radom Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2768 Proskurov Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1392 Deblin Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1394 Grojec Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020354 Franz von Lusignan (Pow.0)
14:00:02  (Reporting)  1019008 von Hohenzollern-Echingen (Pow.0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 3628 Gagra Pick 3 SelfVal 5 Need 101  no group candidate found
14:00:02  (Reporting)  Region 3886 Azerbaidjan Pick 91 SelfVal 91 Need 60  no group candidate found
14:00:02  (Reporting)  Region 3627 Sochi Pick 15 SelfVal 17 Need 101  no group candidate found
14:00:02  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 26 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 3629 Lidzava Pick 3 SelfVal 5 Need 101  no group candidate found
14:00:02  (Reporting)  Region 3642 Sachkere Pick 5 SelfVal 8 Need 101  no group candidate found
14:00:02  (Reporting)  Region 3644 Kutaisi Pick 9 SelfVal 12 Need 101  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 2846 Ochakov Pick 12 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020350 Friedrich von Gottesheim (Pow.0)
14:00:02  (Reporting)  1015120 IV. Dtach. Autrichien (Pow.31)
14:00:02  (Reporting)  1017451 Force de Vogelsang (Pow.23)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 635 Trieste Pick 5 has enough garrison (Value: 88) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 718 Valetta Pick 20 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 643 Ancona Pick 37 SelfVal 226 Need 101  no group candidate found
14:00:02  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 184) - evaluation skipped
14:00:02  (Reporting)  Region 1938 Corfu Pick 55 SelfVal 310 Need 60  no group candidate found
14:00:02  (Reporting)  Secondary Region 627 Venezia Pick 27 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 211 Gibraltar Pick 18 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 663 Roma Pick 59 SelfVal 322 Need 101  no group candidate found
14:00:02  (Reporting)  Secondary Region 1682 Kotor Pick 13 has enough garrison (Value: 261) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1648 Sibenik Pick 29 has enough garrison (Value: 20) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020350 Friedrich von Gottesheim (Pow.0)
14:00:02  (Reporting)  1020597 Force de Jellachich (Pow.0)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 98 Cardiff Pick 47 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 57 Edinburgh Pick 25 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 16 Dublin Pick 62 SelfVal 395 Need 60  no group candidate found
14:00:02  (Reporting)  Region 87 Liverpool Pick 65 SelfVal 407 Need 60  no group candidate found
14:00:02  (Reporting)  Region 789 Amsterdam Pick 100 SelfVal 359 Need 250  no group candidate found
14:00:02  (Reporting)  Secondary Region 62 Glasgow Pick 23 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 800 Groningen Pick 12 SelfVal 58 Need 506  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 2580 Reval Pick 48 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 4367 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 1 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
14:00:02  (Reporting)  _AFA_ 1008442 Adria Geshwader has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 1 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 1 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Adriatic Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 0 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Allemagne
14:00:02  (Reporting)  Ended CheckLocalOpportunities 2 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russie
14:00:02  (Reporting)  Ended CheckLocalOpportunities 6 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Pninsule Ibrique
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italie
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 Iles Britanniques
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Autriche
14:00:02  (Reporting)  Ended CheckLocalOpportunities 2 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Pologne
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucase
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Entering Collect Leaders (_COD_)
14:00:02  (Reporting)  Leader 1020977 Paul von Davidovitch relocated to 1328 Krakow
14:00:02  (Reporting)  Leader 1004680 Stadtgarnison Graz relocated to 517 Jersey
14:00:02  (Reporting)  Leader 1019008 von Hohenzollern-Echingen relocated to 1194 Wien
14:00:02  (Reporting)  Leader 1020354 Franz von Lusignan relocated to 1194 Wien
14:00:02  (Reporting)  Ended Collect Leaders 19 ms
14:00:02  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:00:02  (Reporting)  _RWI__B 1020596 Fs.AB. 1, 1153 Kufstein, Pow:86, Count: 1(l 0/L 0/S 1) was targeting 934 Muenchen which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  _RWI__B 1020596 Fs.AB. 1, 1153 Kufstein, Pow:86, Count: 1(l 0/L 0/S 1) was targeting 934 Muenchen which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  _RWI__B 1018696 Bayerische Armee, 1194 Wien, Pow:93, Count: 4(l 2/L 1/S 1) was targeting 1014 Gorlitz which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  _RWI__B 1018696 Bayerische Armee, 1194 Wien, Pow:93, Count: 4(l 2/L 1/S 1) was targeting 914 Nuernberg which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  _RWI__B 1018696 Bayerische Armee, 1194 Wien, Pow:93, Count: 4(l 2/L 1/S 1) was targeting 1006 Dresden which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  _RWI__B 1004533 Italienische Armee, 900 Ulm, Pow:226, Count: 11(l 4/L 1/S 6) was targeting 888 Frankfurt which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  _RWI__B 1004533 Italienische Armee, 900 Ulm, Pow:226, Count: 11(l 4/L 1/S 6) was targeting 838 Kassel which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  _RWI__B 1004533 Italienische Armee, 900 Ulm, Pow:226, Count: 11(l 4/L 1/S 6) was targeting 827 Minden which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  _RWI__B 1004533 Italienische Armee, 900 Ulm, Pow:226, Count: 11(l 4/L 1/S 6) was targeting 895 Freiburg Brisgau which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  Ended RemoveWeakInterests 3 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ############ Starting ApplyAgenda:  Autriche  ############
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Allemagne
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 1 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1004533 Italienische Armee, 900 Ulm, Pow:226, Count: 11(l 4/L 1/S 6)
14:00:02  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 33264, Region: 901 Stuttgart
14:00:02  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 25250, Region: 900 Ulm
14:00:02  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2898, Region: 892 Karlsruhe
14:00:02  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 25250, Region: 900 Ulm
14:00:02  (Reporting)  1004533-Italienische Armee Power:226 Health:93% Ulm>Ulm Mission:Keep Position Fitness:100% Need:166 Threat:123 GoalValue: 25250
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1008452 Nord Donau Flotte, 1194 Wien, Pow:7, Count: 4(l 0/L 0/S 4)
14:00:02  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5194, Region: 1158 Linz
14:00:02  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5194, Region: 1158 Linz
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1008452 Nord Donau Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1158 Linz
14:00:02  (Reporting)  1008452-Nord Donau Flotte Power:7 Health:80% Wien>Linz Mission:Naval Docking Fitness:98% Need:60 Threat:27 GoalValue: 5194
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russie
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 1 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019596 Reit.AR. 2, 2629 Ogorele, Pow:39, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1019596 Reit.AR. 2 unable to reach Innsbruck (can be too much threat along the path)
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Pninsule Ibrique
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020350 Friedrich von Gottesheim is doing nothing in Gibraltar  Power: 0  HealthPerc: 100
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 789 Amsterdam in theater 337 France
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1004680 Stadtgarnison Graz is doing nothing in Jersey  Power: 0  HealthPerc: 100
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 1681 Ragusa in theater 345 Balkans
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1015120 IV. Dtach. Autrichien, 1681 Ragusa, Pow:31, Count: 2(l 0/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17900, Region: 1682 Kotor
14:00:02  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 19800, Region: 1677 Split
14:00:02  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 16800, Region: 1682 Kotor
14:00:02  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 43200, Region: 1681 Ragusa
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 43200, Region: 1681 Ragusa
14:00:02  (Reporting)  1015120-IV. Dtach. Autrichien Power:31 Health:100% Ragusa>Ragusa Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 43200
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 728 Zurich in theater 338 Italie
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017451 Force de Vogelsang, 625 Chiogga, Pow:23, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12800, Region: 623 Padova
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12800, Region: 623 Padova
14:00:02  (Reporting)  1017451-Force de Vogelsang Power:23 Health:100% Chiogga>Padova Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12800
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 Iles Britanniques
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1014938 1. Korvettedivision, 118 London, Pow:1, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9400, Region: 789 Amsterdam
14:00:02  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 801, Region: 130 Bristol
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9400, Region: 789 Amsterdam
14:00:02  (Reporting)  1014938-1. Korvettedivision Power:1 Health:72% London>Amsterdam Mission:Resupply Fitness:94% Need:250 Threat:185 GoalValue: 9400
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020597 Force de Jellachich is doing nothing in Amsterdam  Power: 0  HealthPerc: 100
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Arty 1020596 Fs.AB. 1, 1153 Kufstein, Pow:86, Count: 1(l 0/L 0/S 1) in reserve
14:00:02  (Reporting)  _RCA_ Artilleries found:  1 in core Area
14:00:02  (Reporting)  _RCA_ Artillery 1020596 Fs.AB. 1, 1153 Kufstein, Pow:86, Count: 1(l 0/L 0/S 1) relocating toward 1018428 Weisenwolf Div., 1151 Brenner, Pow:132, Count: 1(l 1/L 1/S 0)
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 728 Zurich in theater 339 Autriche
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  _GTG_ 1018999 Force de Laudon, 1197 Presburg, Pow:33, Count: 2(l 1/L 1/S 0) is garrisoning 1197 Presburg and will absorb 1020961 IR 10
14:00:02  (Reporting)  Ended GatherGarrisons 3 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  _ATG__ 1020354 Franz von Lusignan Wien Going against objective: 1274 Ofen
14:00:02  (Reporting)  Ended AddTheaterGoal 6 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018999 Force de Laudon, 1197 Presburg, Pow:65, Count: 3(l 1/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10692, Region: 1197 Presburg
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10692, Region: 1197 Presburg
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018696 Bayerische Armee, 1194 Wien, Pow:93, Count: 4(l 2/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 20952, Region: 938 Passau
14:00:02  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 1194 Wien
14:00:02  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2960, Region: 909 Wuerzburg
14:00:02  (Reporting)  Agenda  4  : Agenda: Attack, Value: 3264, Region: 932 Regensburg
14:00:02  (Reporting)  Agenda  5  : Agenda: Defend, Value: 14640, Region: 1158 Linz
14:00:02  (Reporting)  Agenda  6  : Agenda: Defend, Value: 12810, Region: 1158 Linz
14:00:02  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 1194 Wien
14:00:02  (Reporting)  1018696-Bayerische Armee Power:93 Health:100% Wien>Wien Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 32500
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019008 von Hohenzollern-Echingen is doing nothing in Wien  Power: 0  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020354 Franz von Lusignan is doing nothing in Wien  Power: 0  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018428 Force de Heinrich, 1151 Brenner, Pow:232, Count: 2(l 1/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Defend, Value: 1088, Region: 619 Verona
14:00:02  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11700, Region: 623 Padova
14:00:02  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 12100, Region: 1145 Trente
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12100, Region: 1145 Trente
14:00:02  (Reporting)  1018428-Force de Heinrich Power:232 Health:100% Brenner>Trente Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1016355 SB. 3 und SB. 4, 1300 Karslburg, Pow:11, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20300, Region: 1322 Kronstadt
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 20300, Region: 1322 Kronstadt
14:00:02  (Reporting)  1016355-SB. 3 und SB. 4 Power:11 Health:100% Karslburg>Kronstadt Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 20300
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018152 Force de Reichenberg, 1700 Peterwardein, Pow:236, Count: 3(l 1/L 1/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 31600, Region: 1693 Agram
14:00:02  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 31100, Region: 1700 Peterwardein
14:00:02  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 21000, Region: 1693 Agram
14:00:02  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 10900, Region: 1696 Slavonski Brod
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 31600, Region: 1693 Agram
14:00:02  (Reporting)  1018152-Force de Reichenberg Power:236 Health:100% Peterwardein>Agram Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 31600
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 1328 Krakow in theater 343 Pologne
14:00:02  (Reporting)  _GTU_ 1020179 2. Landwehr-Brigade, 1373 Lublin, Pow:1, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  _GTG_ 1019400 2. Kavallerie-Brigade, 1346 Cernowitz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning 1346 Cernowitz and will absorb 1010888 Stadtgarnison Czernowitz
14:00:02  (Reporting)  Ended GatherGarrisons 2 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  _ATG__ 1020977 Paul von Davidovitch Krakow Going against objective: 2761 Dubno
14:00:02  (Reporting)  _ATG__ 1020179 2. Landwehr-Brigade Lublin Going against objective: 1337 Lemberg
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020179 2. Landwehr-Brigade is doing nothing in Lublin  Power: 1  HealthPerc: 12
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020977 Paul von Davidovitch is doing nothing in Krakow  Power: 0  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020164 2. Depot, 2761 Dubno, Pow:0, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 2761 Dubno
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019400 VI. Dtach. Autrichien, 1346 Cernowitz, Pow:55, Count: 2(l 0/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 33900, Region: 1346 Cernowitz
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 33900, Region: 1346 Cernowitz
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Caucasus (Ext:5.00 - Core:5.00 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3886 Azerbaidjan in theater 349 Caucase
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1008442 Adria Geshwader, 3929 Adriatic Sea Trade, Pow:18, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
14:00:02  (Reporting)  1008442-Adria Geshwader Power:18 Health:100% Adriatic Sea Trade>Adriatic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  _SSU_ 1020978 Fs.AB. 1, 1151 Brenner, Pow:86, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020179 2. Landwehr-Brigade, 1373 Lublin, Pow:1, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
14:00:02  (Reporting)  _SSU_ 1020979 1. Depot, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
14:00:02  (Reporting)  Ended SplitStaticUnits 10 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 5 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 11 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 15 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 5 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 5 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 5 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 3 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 3 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 3 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 3 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 1 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:00:02  (Reporting)  Ended PromoteLeaders 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda AutoMerge
14:00:02  (Reporting)  AI Process done in  43716 ms
14:00:02  (Reporting)  Processing  1000005 Prusse
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Prusse AILevel 3 Kind: 0 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:00:02  (Reporting)  0 unit there, but still added, as 335 Iles Britanniques is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 336 Pninsule Ibrique is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 342 Allemagne
14:00:02  (Reporting)  0 unit there, but still added, as 339 Autriche is adjacent to 342 Allemagne
14:00:02  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 342 Allemagne
14:00:02  (Reporting)  0 unit there, but still added, as 341 Pays Bas is adjacent to 342 Allemagne
14:00:02  (Reporting)  0 unit there, but still added, as 344 Scandinavie is adjacent to 342 Allemagne
14:00:02  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 343 Pologne
14:00:02  (Reporting)  0 unit there, but still added, as 351 Russie is adjacent to 342 Allemagne
14:00:02  (Reporting)  0 unit there, but still added, as 352 Afrique du Nord is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 354 Amrique Latine is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 355 Amrique is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 356 Indes Occidentales is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 360 Mers is adjacent to 342 Allemagne
14:00:02  (Reporting)  0 unit there, but still added, as 362 Mers is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 363 Mers is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 Mers
14:00:02  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 3601 OppPow Land: 0 OwnPow Nav : 1041 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
14:00:02  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 155 OppPow Land: 2 OwnPow Nav : 676 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 3.29 5.00 Ratio Nav/NavCore: 5.00 1.02 Reg Count: 186 > 226
14:00:02  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 156 OppPow Land: 1074 OwnPow Nav : 210 OppPow Nav : 1189
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
14:00:02  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 779 OppPow Land: 88 OwnPow Nav : 4 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 231 > 317
14:00:02  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 159 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
14:00:02  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 381 OwnPow Nav : 210 OppPow Nav : 124
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.44 0.20 Reg Count: 59 > 91
14:00:02  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 4695 OppPow Land: 8158 OwnPow Nav : 13 OppPow Nav : 12
14:00:02  (Reporting)  Ratio Land/LandCore: 0.64 0.66 Ratio Nav/NavCore: 1.20 0.83 Reg Count: 392 > 494
14:00:02  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 177 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
14:00:02  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 1265 OppPow Land: 0 OwnPow Nav : 91 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
14:00:02  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 581 OppPow Land: 0 OwnPow Nav : 149 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
14:00:02  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2917 OppPow Land: 0 OwnPow Nav : 103 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
14:00:02  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
14:00:02  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
14:00:02  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 171 OppPow Land: 0 OwnPow Nav : 32 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
14:00:02  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 324 OppPow Land: 64 OwnPow Nav : 1361 OppPow Nav : 41
14:00:02  (Reporting)  Ratio Land/LandCore: 4.30 4.58 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
14:00:02  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 759 OppPow Land: 0 OwnPow Nav : 67 OppPow Nav : 51
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 1.12 0.38 Reg Count: 57 > 184
14:00:02  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 2004 OppPow Land: 410 OwnPow Nav : 5189 OppPow Nav : 1607
14:00:02  (Reporting)  Ratio Land/LandCore: 4.15 5.00 Ratio Nav/NavCore: 2.74 5.00 Reg Count: 199 > 506
14:00:02  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 277 OwnPow Nav : 1074 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
14:00:02  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1616 OppPow Land: 1240 OwnPow Nav : 916 OppPow Nav : 435
14:00:02  (Reporting)  Ratio Land/LandCore: 1.11 0.20 Ratio Nav/NavCore: 1.79 2.72 Reg Count: 200 > 526
14:00:02  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 488 OppPow Nav : 54
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 2.42 Reg Count: 2 > 15
14:00:02  (Reporting)  _FIT_ Ended AIInitTheaters 5583 ms
14:00:02  (Reporting)  Resources Levels Prusse EcoBase 195 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Trs Haute Stock 264 Expected 98 Balance -6
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 68 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 68 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 3410 Expected 68 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Moyenne Stock 79 Expected 68 Balance 0
14:00:02  (Reporting)  Conscrits Availability Abondante Stock 2723 Expected 68 Balance -6
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 509 Expected 49 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 47 Expected 0 Balance 0
14:00:02  (Reporting)  Points engagements Availability Abondante Stock 210 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 265 Expected 20 Balance 0
14:00:02  (Reporting)    1014618 Force de Braunschweig Agenda Kept Agenda: Attack, Value: 31875, Region: 900 Ulm EndTurn 2668
14:00:02  (Reporting)    1018770 III. Dtach. Prussien Agenda Kept Agenda: Defend, Value: 25500, Region: 870 Braunschweig EndTurn 2668
14:00:02  (Reporting)    1019009 I. Fleet Agenda Kept Agenda: Amphib. Operation, Value: 37600, Region: 4179 Deutsche Bucht EndTurn 2666
14:00:02  (Reporting)   
14:00:02  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 19300
14:00:02  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4000
14:00:02  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
14:00:02  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 3704
14:00:02  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2020
14:00:02  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1800
14:00:02  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
14:00:02  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
14:00:02  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
14:00:02  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1160
14:00:02  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
14:00:02  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 837
14:00:02  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
14:00:02  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
14:00:02  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
14:00:02  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4695 Overall power (enemies): 8158 Ratio: 0.64
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  38035
14:00:02  (Reporting)  Making Naval Values Map: 342 Allemagne LAND Overall power(self): 13 Overall power (enemies): 12 Nav Ratio: 1.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 337 Theater_France (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 156 Overall power (enemies): 1074 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1778
14:00:02  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 210 Overall power (enemies): 1189 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2917 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  126
14:00:02  (Reporting)  Making Naval Values Map: 351 Russie LAND Overall power(self): 103 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 155 Overall power (enemies): 2 Ratio: 3.29
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 336 Pninsule Ibrique LAND Overall power(self): 676 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 581 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 149 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 381 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
14:00:02  (Reporting)  Making Naval Values Map: 341 Pays Bas LAND Overall power(self): 210 Overall power (enemies): 124 Nav Ratio: 1.44
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 3601 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 335 Iles Britanniques LAND Overall power(self): 1041 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 352 Afrique du Nord LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 1265 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 344 Scandinavie LAND Overall power(self): 91 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 779 Overall power (enemies): 88 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 339 Autriche LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 355 Theater_America (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 171 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 355 Amrique LAND Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 324 Overall power (enemies): 64 Ratio: 4.30
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  79
14:00:02  (Reporting)  Making Naval Values Map: 356 Indes Occidentales LAND Overall power(self): 1361 Overall power (enemies): 41 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 177 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 343 Pologne LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 354 Amrique Latine LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 159 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  142
14:00:02  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 488 Overall power (enemies): 54 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 363 Mers NAV Overall power(self): 916 Overall power (enemies): 435 Nav Ratio: 1.79
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 362 Mers NAV Overall power(self): 1074 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 361 Mers NAV Overall power(self): 5189 Overall power (enemies): 1607 Nav Ratio: 2.74
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 360 Mers NAV Overall power(self): 67 Overall power (enemies): 51 Nav Ratio: 1.12
14:00:02  (Reporting)  Commiting Naval Values Map: 342 Allemagne LAND Overall power(self): 13 Overall power (enemies): 12 Nav Ratio: 1.20
14:00:02  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 210 Overall power (enemies): 1189 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 351 Russie LAND Overall power(self): 103 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 336 Pninsule Ibrique LAND Overall power(self): 676 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 149 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 341 Pays Bas LAND Overall power(self): 210 Overall power (enemies): 124 Nav Ratio: 1.44
14:00:02  (Reporting)  Commiting Naval Values Map: 335 Iles Britanniques LAND Overall power(self): 1041 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 352 Afrique du Nord LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 344 Scandinavie LAND Overall power(self): 91 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 339 Autriche LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
14:00:02  (Reporting)  Commiting Naval Values Map: 355 Amrique LAND Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 356 Indes Occidentales LAND Overall power(self): 1361 Overall power (enemies): 41 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 343 Pologne LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 354 Amrique Latine LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 488 Overall power (enemies): 54 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 363 Mers NAV Overall power(self): 916 Overall power (enemies): 435 Nav Ratio: 1.79
14:00:02  (Reporting)  Commiting Naval Values Map: 362 Mers NAV Overall power(self): 1074 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 361 Mers NAV Overall power(self): 5189 Overall power (enemies): 1607 Nav Ratio: 2.74
14:00:02  (Reporting)  Commiting Naval Values Map: 360 Mers NAV Overall power(self): 67 Overall power (enemies): 51 Nav Ratio: 1.12
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Land Theaters Special Regions ***
14:00:02  (Reporting)  Theater 342 Theater_Germany HQReg: 852 Bremen Max pick: Danzig Max need: Celle Max Val: Danzig Naval Gathering: 1419 Danzig
14:00:02  (Reporting)  Theater 337 Theater_France HQReg: 895 Freiburg Brisgau Max pick: Paris Max need: Landau Max Val: Freiburg Brisgau Naval Gathering: <None>
14:00:02  (Reporting)  Theater 351 Theater_Russia HQReg: 2891 Kanotop Max pick: Kovno Max need: Maikop Max Val: Kovno Naval Gathering: 2608 Saint Petersburg
14:00:02  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Bayonne Max Val: Bayonne Naval Gathering: <None>
14:00:02  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
14:00:02  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 895 Freiburg Brisgau Max pick: Amsterdam Max need: Cambrai Max Val: Wesel Naval Gathering: <None>
14:00:02  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
14:00:02  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Kuestrin Naval Gathering: 1700 Peterwardein
14:00:02  (Reporting)  Theater 355 Theater_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 356 Theater_West_Indies HQReg: 0 Donegal Max pick: Winward Islands Max need: Winward Islands Max Val: Winward Islands Naval Gathering: <None>
14:00:02  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Thorn Naval Gathering: 1388 Warszawa
14:00:02  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 340 Theater_Alpes HQReg: 895 Freiburg Brisgau Max pick: Zurich Max need: Chamonix Max Val: Freiburg Brisgau Naval Gathering: <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Final Gather Region for  351 Russie : 1419 Danzig
14:00:02  (Reporting)  Final Gather Region for  336 Pninsule Ibrique : 534 Paris
14:00:02  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
14:00:02  (Reporting)  Final Gather Region for  335 Iles Britanniques : 0 Donegal
14:00:02  (Reporting)  Final Gather Region for  339 Autriche : 1419 Danzig
14:00:02  (Reporting)  Final Gather Region for  355 Amrique : 0 Donegal
14:00:02  (Reporting)  Final Gather Region for  356 Indes Occidentales : 0 Donegal
14:00:02  (Reporting)  Final Gather Region for  343 Pologne : 1419 Danzig
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended InitAndDumpData Prusse 12156 ms
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 26 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prusse
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  Checking wars, we have 6 underway
14:00:02  (Reporting)  In the war vs 1000001 France WS is -18 for us as viewing faction
14:00:02  (Reporting)  AcceptChance 6 Rolled 61
14:00:02  (Reporting)  In the war vs 1000013 Bavire WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000044 Royaume de Hollande WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000051 Confdration Helvtique WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000052 Royaume d'Italie WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Proposing to 1000048 Saint Empire Germanique
14:00:02  (Reporting)  Checking 13 Dclarer la Guerre
14:00:02  (Reporting)  Still checking 13 Dclarer la Guerre
14:00:02  (Reporting)  Is a War, DOW chance -3
14:00:02  (Reporting)  _HAD_ Send Treaty Prusse failed sending Dclarer la Guerre toward Saint Empire Germanique chance -3
14:00:02  (Reporting)  Proposing to 1000016 Mecklembourg
14:00:02  (Reporting)  Checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Still checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Item is a Various entry, chance 2
14:00:02  (Reporting)  _HAD_ Send Treaty Prusse failed sending Proposer une Visite d'Etat toward Mecklembourg chance 2
14:00:02  (Reporting)  Proposing to 1000017 Saxe
14:00:02  (Reporting)  Proposing to 1000013 Bavire
14:00:02  (Reporting)  Checking 17 Offrir la Paix
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 207 ms
14:00:02  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 39 target region was 3496 Akhtubinsk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4465 Eastern Mediterranean Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2474 Birstonas
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 3060 Karatchev
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 23 target region was 648 Firenze
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 124 Falmouth
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 4233 Ventspils Bay
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 3382 Nurlaty
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2176 Baskale
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2412 Damietta
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 3022 Shatura
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3588 Starodubskoye
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3415 Kuzovatovo
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 506 Vannes
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 3578 Armavir
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3425 Rasskanovo
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 12 Rquisitions has 105 % to be played in 1411 Thorn
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 12 Rquisitions played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 1985 Kemer
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2204 Chamchamal
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1580 Rikjstad
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 2151 Hilvan
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 2657 Novorjev
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2380 Tasuj
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 28 Raid de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3561 Korenovsk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 628 Bassano
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 599 Savona
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 159 target region was 1523 Fredrikstad
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 159 target region was 875 Goettingen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 12 Rquisitions not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 5 target region was 2242 Mandali
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 1532 Moelndal
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 4 Loi martiale not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 8 target region was 267 Jucar
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 22 Terre brle not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 34 target region was 3234 Simferopol
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 1805 Kiliia
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1289 Paks
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 5 target region was 3179 Goukovo
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 707 Marsala
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4489 Khios
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: vous ne devez pas possder la rgion. . Success Chance was 5 target region was 1410 Lipno
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2140 Malzgirt
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 22 Terre brle not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 34 target region was 1093 Weiden
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 159 target region was 4075 Norwegian Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 55 target region was 648 Firenze
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: vous ne devez pas possder la rgion. . Success Chance was 5 target region was 1441 Szuczyn
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 70 Newcastle
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 11 target region was 3567 Novorossiysk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 30 Embuscade de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1377 Mazowiecki
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 16 target region was 4330 Mediterranee Occidentale
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 159 target region was 4533 Black Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1599 Rotebro
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 12 Rquisitions not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 5 target region was 1008 Plauen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 62 Glasgow
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2959 Soz
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2283 Samawah
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2665 Velikie Luki
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 159 target region was 3110 Krasnokutsk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4155 Lindesness
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 3569 Ekaterinodar
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 3346 Venady
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 5 target region was 2147 Cinar
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 273 Nulles
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4034 Volga Estuary
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1516 Harddanger
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 2425 Medze
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2779 Volynsky
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 39 target region was 757 Givet
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 159 target region was 2568 Vorst
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4272 Euskadian Coast
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 5 target region was 726 Saint Gall
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 543 Abbeville
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3117 Bylyky
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3157 Stary Oskol
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 556 Sedan
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 716 Catania
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 16 target region was 87 Liverpool
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3639 Vladikavkaz
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 3992 Vaettern
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 28 Raid de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3651 Ozurgeti
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 2909 Roslav
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2468 Utena
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 11 target region was 2678 Haradok
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3321 Troyekurovo
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 20 Espions has 61 % to be played in 560 Reims
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 20 Espions not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 39 target region was 1040 Kolberg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 3936 Shannon Estuary
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 2731 Zytkavitchy
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 28 Raid de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1820 Cernavoda
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1587 Katrineholm
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 2015 Aksehir
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4318 Ibiza
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 46 Ecran de cavalerie has 55 % to be played in 913 Bayreuth
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 16 target region was 890 Darmstadt
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 3022 Shatura
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 19 Constuire un dpt not played as return code is La dcision  n'est pas valide: vous n'avez pas de quoi la payer. . Success Chance was 11 target region was 3341 Prigorodka
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 22 Terre brle not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 34 target region was 2533 Sigulden
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 3138 Volokonovka
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2208 Marivan
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 28 Raid de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 836 Lippstadt
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2328 Baalbek
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 11 target region was 1347 Cholomea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 3707 Marrakech
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1935 Gythion
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3129 Kharkov
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 3775 Bir El Atei
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2367 Hasna
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 12 Rquisitions not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 72 target region was 1406 Pultusk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4176 Horst Bank
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 30 Embuscade de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2439 Teshe
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 30 Embuscade de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3845 Tobruk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 159 target region was 2303 Qusaybah
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 4143 Firth of Forth
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 1589 Haellefors
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 2213 Kifn
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 11 Saisie des Cheveaux not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 72 target region was 1382 Zurardow
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4191 Coast of Holland
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 159 target region was 3879 Vasilyevo
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 16 target region was 2120 Malatya
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 46 Ecran de cavalerie has 55 % to be played in 833 Guettersloh
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3487 Novo Rogachek
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 2810 Comrat
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 189 target region was 3213 Prymorsk
14:00:02  (Reporting)  Ended HandleRegionsDecisions 8988 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 509
14:00:02  (Reporting)  Money Level 4 Amount 264
14:00:02  (Reporting)  Conscripts Level 6 Amount 2723
14:00:02  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 45
14:00:02  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
14:00:02  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 126
14:00:02  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 63
14:00:02  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 135
14:00:02  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
14:00:02  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
14:00:02  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 27
14:00:02  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 162
14:00:02  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 171
14:00:02  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
14:00:02  (Reporting)  Adding 360 Artillery Brigade 1805 Coeff: 9
14:00:02  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
14:00:02  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 90
14:00:02  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 90
14:00:02  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 99
14:00:02  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
14:00:02  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 126
14:00:02  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 72
14:00:02  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 81
14:00:02  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
14:00:02  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
14:00:02  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 162
14:00:02  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
14:00:02  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
14:00:02  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 135
14:00:02  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
14:00:02  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
14:00:02  (Reporting)  Adding 387 Field Hospital Coeff: 9
14:00:02  (Reporting)  Adding 388 Signals Rgt Coeff: 9
14:00:02  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
14:00:02  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
14:00:02  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
14:00:02  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
14:00:02  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
14:00:02  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
14:00:02  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 2
14:00:02  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
14:00:02  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
14:00:02  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
14:00:02  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
14:00:02  (Reporting)  Number of Draw 12
14:00:02  (Reporting)  Picking 365 Dragoon Brigade 1805
14:00:02  (Reporting)  On Map 6 Requested 0 In Pool 11
14:00:02  (Reporting)  _BNU Buying Unit Dragoon Brigade 1805 Family ID Cavalerie Area Zone de Recrutement: Prusse
14:00:02  (Reporting)  Picking 1250 Supply Depot 1805
14:00:02  (Reporting)  On Map 7 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 2723 358 WSU 509 0 Money 264 377
14:00:02  (Reporting)  Picking 358 Foot Artillery Brigade 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 19
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 2723 119 WSU 509 46 Money 264 283
14:00:02  (Reporting)  Picking 380 Supply Brigade 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 15
14:00:02  (Reporting)  _BNU Buying Unit Supply Brigade 1805 Family ID Ravitaillement no Area
14:00:02  (Reporting)  Picking 353 Jaeger Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 15
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 2723 585 WSU 509 0 Money 264 409
14:00:02  (Reporting)  Picking 375 Depot Garrison 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 21
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 2723 585 WSU 509 0 Money 264 380
14:00:02  (Reporting)  Picking 375 Depot Garrison 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 21
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 2723 585 WSU 509 0 Money 264 380
14:00:02  (Reporting)  Picking 380 Supply Brigade 1805
14:00:02  (Reporting)  On Map 8 Requested 1 In Pool 14
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 2723 488 WSU 509 0 Money 264 409
14:00:02  (Reporting)  Picking 352 Mixed Infantry Brigade 1805
14:00:02  (Reporting)  On Map 7 Requested 0 In Pool 7
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 2723 585 WSU 509 0 Money 264 409
14:00:02  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 2723 391 WSU 509 0 Money 264 387
14:00:02  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 2723 391 WSU 509 0 Money 264 387
14:00:02  (Reporting)  Picking 391 Pontoon Bridges
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 2723 358 WSU 509 0 Money 264 442
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 2 120 ms
14:00:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1008480 Elbe Flotte
14:00:02  (Reporting)  Ended ManageFleetsComposition 1321 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating CallFleet (_CLF_)
14:00:02  (Reporting)  Ended CallFleet 2 ms
14:00:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:00:02  (Reporting)  _LFG_ 1010971 Stadtgarnison Kossel, 1030 Kossel, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011049 Stadtgarnison Kattowice, 1351 Kattowice, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010953 Stadtgarnison Breslau, 1025 Breslau, Pow:141, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011012 Stadtgarnison Glogau, 1019 Glogau, Pow:77, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011042 Stadtgarnison Lodz, 1085 Lodz, Pow:52, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011052 Stadtgarnison Warchau, 1388 Warszawa, Pow:49, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1005185 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020790 Jung-Larish, 870 Braunschweig, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020788 Oldwig von Natzmer, 870 Braunschweig, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020789 Wrtemberg, 870 Braunschweig, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011034 Stadtgarnison Posen, 1072 Posen, Pow:77, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020980 IV. Dtach. Prussien, 869 Magdeburg, Pow:77, Count: 4(l 0/L 2/S 2) created in region and fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010946 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010923 Stadtgarnison Berlin, 973 Berlin, Pow:96, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1015902 Force de Friedrich-Wilhelm III, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020794 Bogislav von Tauentzien, 852 Bremen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020793 August Neidhardt von Gneisenau, 852 Bremen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010935 Stadtgarnison Stettin, 968 Stettin, Pow:217, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011085 Stadtgarnison Hamburg, 947 Hamburg, Pow:77, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011025 Stadtgarnison Kolberg, 1040 Kolberg, Pow:106, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010978 Stadtgarnison Danzig, 1419 Danzig, Pow:237, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010998 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:105, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011064 Stadtgarnison Memel, 1456 Memel, Pow:77, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  Ended LockFixedGroups 31 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  _SSU_ 1020981 Invalid.1, 1388 Warszawa, Pow:4, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
14:00:02  (Reporting)  Ended SplitStaticUnits 14 ms
14:00:02  (Reporting)  Entering GarrisonBorders (_GAB_)
14:00:02  (Reporting)  Ended GarrisonBorders 159 ms
14:00:02  (Reporting)  Entering EnableStagingRegions (_ESR_)
14:00:02  (Reporting)  _ESR_ No theater can have a staging region.
14:00:02  (Reporting)  Ended EnableStagingRegions (_ESR_) 11 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  _PGS_ Gathered this stack 1020600 Preussen Armee, 949 Luebeck, Pow:58, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 34 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 26 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 5 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 5 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 114 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 115 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 1976 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020604 Arnim selected
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020598 Force de Renbow selected
14:00:02  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1020598 Renbow 869 Magdeburg toward 1018770 III. Dtach. Prussien, 871 Wolffenbuettel, Pow:67, Count: 2(l 0/L 2/S 0) Relocating
14:00:02  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1020604 Arnim 973 Berlin toward 1018771 I. Dtach. Prussien, 965 Anklam, Pow:76, Count: 2(l 0/L 1/S 1) Relocating
14:00:02  (Reporting)  Ended Check Leaders 50 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ gathered 35 cbt pts, needing: 3435
14:00:02  (Reporting)  _MSG_ 1020601 Blucher abort its operation against 1001336 4e Corps not enough forces gathered
14:00:02  (Reporting)  _MSG_ gathered 450 cbt pts, needing: 1401
14:00:02  (Reporting)  _MSG_ 1005063 VI. Armeekorps Westfalen abort its operation against 1015423 Corps de Davout not enough forces gathered
14:00:02  (Reporting)  _MSG_ gathered 450 cbt pts, needing: 3068
14:00:02  (Reporting)  _MSG_ 1005063 VI. Armeekorps Westfalen abort its operation against 1001121 1e Corps not enough forces gathered
14:00:02  (Reporting)  _MSG_ gathered 407 cbt pts, needing: 1829
14:00:02  (Reporting)  _MSG_ 1019013 Force de Kalckreuth abort its operation against 1001413 5e Corps not enough forces gathered
14:00:02  (Reporting)  _MSG_ gathered 450 cbt pts, needing: 2881
14:00:02  (Reporting)  _MSG_ 1005063 VI. Armeekorps Westfalen abort its operation against 1001479 Res. De Cavalerie not enough forces gathered
14:00:02  (Reporting)  _MSG_ gathered 450 cbt pts, needing: 2819
14:00:02  (Reporting)  _MSG_ 1005063 VI. Armeekorps Westfalen abort its operation against 1001188 2e Corps not enough forces gathered
14:00:02  (Reporting)  Ended Make Superior Group 10480 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Allemagne
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1008480 Elbe Flotte has been given the mission Agenda: Naval Docking, Value: 1590, Region: 947 Hamburg
14:00:02  (Reporting)  Ended AssignFleetsOperations 303 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 14 Nb of CPs of Regular/Militia/Cavalry/Artillery: 101
14:00:02  (Reporting)  _BDA_ 6 groups can build a depot in theater Theater_Germany
14:00:02  (Reporting)  _BDA_ 13  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 217 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  CheckForLandResupply Force de Braunschweig will resupply, in region 901 Stuttgart
14:00:02  (Reporting)  CheckForLandResupply Force de Kalckreuth will resupply, in region 914 Nuernberg
14:00:02  (Reporting)  CheckForLandResupply Ostpreussen K. will resupply, in region 1040 Kolberg
14:00:02  (Reporting)  Ended CheckForLandResupply 3274 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  1019013 Force de Kalckreuth, 913 Bayreuth, Pow:407, Count: 4(l 3/L 2/S 0) Agenda: Keep Position, Value: 14482, Region: 913 Bayreuth
14:00:02  (Reporting)  1019968 Force de Grawert, 1008 Plauen, Pow:43, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 2025, Region: 1008 Plauen
14:00:02  (Reporting)  1005063 VI. Armeekorps Westfalen, 875 Goettingen, Pow:450, Count: 5(l 2/L 2/S 3) Agenda: Keep Position, Value: 15349, Region: 875 Goettingen
14:00:02  (Reporting)  Ended KeepPosition 13 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 1 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 10604 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 337 Theater_France ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 4 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 3 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 40 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 1 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 8 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 3 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 3 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 20 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 165 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 166 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 167 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 8 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 4 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 23 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 1 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 8 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 4 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 4 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 19 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 714 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 718 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 722 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 8 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russie
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 6 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 4 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 4 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 4 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 7 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 1 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 3 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 57 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 1 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Pninsule Ibrique
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 3 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 9 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 2 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 4 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 76 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 77 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 78 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 1 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 3 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 7 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 1 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 2 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 44 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 44 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 45 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 1 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 Iles Britanniques
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 8 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 2 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 4 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 69 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 70 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 71 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 2 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Autriche
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 3 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 355 Theater_America ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 5 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 0 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 0 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 6 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 0 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 Amrique
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 5 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 0 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 0 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 3 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 1 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.58203122775359
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 7 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 12 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 3 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 46 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 46 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 46 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 0 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 0 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 16
14:00:02  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
14:00:02  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 58 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 116 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  DistantGarrison RollBack of 1017831 PB. 3 und PB. 4, 1419 Danzig, Pow:26, Count: 1(l 0/L 0/S 1) Fitness 0 toward 1408 Modlin can be a PF problem
14:00:02  (Reporting)  Ended DistantGarrison 121 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  All theaters prepared, AllOwnPowLand: 19200 AllOppPowLand: 11853 AllOwnPowNav: 11624 AllOppPowNav 3513
14:00:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 29 Enemy armies: 31 Land Ratio: 0.64 Land Core Ratio: 0.66  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1014618 Force de Braunschweig (Pow.100)
14:00:02  (Reporting)  1019013 Force de Kalckreuth (Pow.407)
14:00:02  (Reporting)  1019968 Force de Grawert (Pow.43)
14:00:02  (Reporting)  1019610 Polen Nachschub (Pow.0)
14:00:02  (Reporting)  1005063 VI. Armeekorps Westfalen (Pow.450)
14:00:02  (Reporting)  1016646 SB. 1 und SB. 2 (Pow.11)
14:00:02  (Reporting)  1020983 Dtach. Prussien (Pow.23)
14:00:02  (Reporting)  1020982 Dtach. Prussien (Pow.23)
14:00:02  (Reporting)  1018770 Force de Renbow (Pow.92)
14:00:02  (Reporting)  1004792 Force de L'Estocq (Pow.927)
14:00:02  (Reporting)  1013419 1. Jger-Brigade (Pow.26)
14:00:02  (Reporting)  1019020 Maffow (Pow.42)
14:00:02  (Reporting)  1020601 Blucher (Pow.35)
14:00:02  (Reporting)  1020600 Preussen Armee (Pow.58)
14:00:02  (Reporting)  1018771 Force de Arnim (Pow.94)
14:00:02  (Reporting)  1018642 Force de Dieride (Pow.42)
14:00:02  (Reporting)  1004886 Ostpreussen K. (Pow.86)
14:00:02  (Reporting)  1017831 PB. 3 und PB. 4 (Pow.26)
14:00:02  (Reporting)  1017464 7. Kavallerie-Brigade (Pow.22)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 237) - evaluation skipped
14:00:02  (Reporting)  Primary Region 973 Berlin Pick 79 has enough garrison (Value: 96) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1037 Kuestrin Pick 19 has enough garrison (Value: 94) - evaluation skipped
14:00:02  (Reporting)  Region 852 Bremen Pick 62 SelfVal 1025 Need 3341  no group candidate found
14:00:02  (Reporting)  Secondary Region 947 Hamburg Pick 49 has enough garrison (Value: 77) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 869 Magdeburg Pick 33 has enough garrison (Value: 77) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1040 Kolberg Pick 11 has enough garrison (Value: 106) - evaluation skipped
14:00:02  (Reporting)  Region 895 Freiburg Brisgau Pick 3 SelfVal 196 Need 159  no group candidate found
14:00:02  (Reporting)  Secondary Region 1025 Breslau Pick 27 has enough garrison (Value: 141) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1017464 7. Kavallerie-Brigade, 1430 Preussisch Eylan, Pow:22, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 471 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 30615, Region: 2445 Kovno
14:00:02  (Reporting)  CheckRegionForOperation 1004792 Force de L'Estocq, 827 Minden, Pow:927, Count: 15(l 5/L 6/S 7) Fitness 63 PickVal 5 SelfVal 196 AINeed 1567
14:00:02  (Reporting)  Agenda: Attack, Value: 12348, Region: 827 Minden
14:00:02  (Reporting)  Secondary Region 934 Muenchen Pick 15 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 994 Torgau Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1004792 Force de L'Estocq, 827 Minden, Pow:927, Count: 15(l 5/L 6/S 7) Fitness 75 PickVal 5 SelfVal 218 AINeed 892
14:00:02  (Reporting)  Agenda: Attack, Value: 16350, Region: 838 Kassel
14:00:02  (Reporting)  Secondary Region 1456 Memel Pick 11 has enough garrison (Value: 77) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 999 Leipzig Pick 11 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1072 Posen Pick 20 has enough garrison (Value: 77) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 968 Stettin Pick 19 has enough garrison (Value: 217) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1005063 VI. Armeekorps Westfalen, 875 Goettingen, Pow:450, Count: 5(l 2/L 2/S 3) Fitness 93 PickVal 10 SelfVal 403 AINeed 412
14:00:02  (Reporting)  Agenda: Defend, Value: 37479, Region: 870 Braunschweig
14:00:02  (Reporting)  Primary Region 1431 Koenigsberg Pick 56 has enough garrison (Value: 105) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1006 Dresden Pick 11 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1019 Glogau Pick 7 has enough garrison (Value: 77) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1005063 VI. Armeekorps Westfalen, 875 Goettingen, Pow:450, Count: 5(l 2/L 2/S 3) Fitness 75 PickVal 11 SelfVal 444 AINeed 159
14:00:02  (Reporting)  Agenda: Attack, Value: 33300, Region: 900 Ulm
14:00:02  (Reporting)  CheckRegionForOperation 1004792 Force de L'Estocq, 827 Minden, Pow:927, Count: 15(l 5/L 6/S 7) Fitness 75 PickVal 2 SelfVal 68 AINeed 381
14:00:02  (Reporting)  Agenda: Attack, Value: 5100, Region: 830 Wesel
14:00:02  (Reporting)  Secondary Region 1411 Thorn Pick 28 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1085 Lodz Pick 24 has enough garrison (Value: 52) - evaluation skipped
14:00:02  (Reporting)  Region 914 Nuernberg Pick 5 SelfVal 200 Need 1025  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1004792 Force de L'Estocq, 827 Minden, Pow:927, Count: 15(l 5/L 6/S 7) Fitness 58 PickVal 3 SelfVal 3 AINeed 506
14:00:02  (Reporting)  Agenda: Attack, Value: 174, Region: 785 Nijmegen
14:00:02  (Reporting)  Secondary Region 1030 Kossel Pick 2 has enough garrison (Value: 94) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1005063 VI. Armeekorps Westfalen, 875 Goettingen, Pow:450, Count: 5(l 2/L 2/S 3) Fitness 75 PickVal 3 SelfVal 187 AINeed 159
14:00:02  (Reporting)  Agenda: Attack, Value: 14025, Region: 901 Stuttgart
14:00:02  (Reporting)  CheckRegionForOperation 1018770 Force de Renbow, 871 Wolffenbuettel, Pow:92, Count: 3(l 1/L 2/S 0) Fitness 91 PickVal 3 SelfVal 186 AINeed 109
14:00:02  (Reporting)  Agenda: Attack, Value: 16926, Region: 888 Frankfurt
14:00:02  (Reporting)  Region 576 Strasbourg Pick 18 SelfVal 18 Need 506  no group candidate found
14:00:02  (Reporting)  Secondary Region 949 Luebeck Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 578 Mulhouse Pick 3 SelfVal 3 Need 506  no group candidate found
14:00:02  (Reporting)  Secondary Region 988 Cottbus Pick 8 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1014 Gorlitz Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 982 Frankfurt Oder Pick 4 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 767 Liege Pick 4 SelfVal 4 Need 506  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 50 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1014618 Force de Braunschweig (Pow.100)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 548 Lille Pick 9 SelfVal 9 Need 506  no group candidate found
14:00:02  (Reporting)  Region 500 Lorient Pick 4 SelfVal 4 Need 506  no group candidate found
14:00:02  (Reporting)  Region 440 Grenoble Pick 8 SelfVal 8 Need 506  no group candidate found
14:00:02  (Reporting)  Region 454 Lyon Pick 15 SelfVal 15 Need 506  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 3066 Orel Pick 32 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 3.29 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 317 Bayonne Pick 3 SelfVal 3 Need 506  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 1938 Corfu Pick 100 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 2608 Saint Petersburg Pick 91 SelfVal 441 Need 60  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 2 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1013419 1. Jger-Brigade (Pow.26)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 1037 Kuestrin Pick 19 has enough garrison (Value: 94) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 934 Muenchen Pick 15 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 982 Frankfurt Oder Pick 4 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 0 Enemy armies: 4 Land Ratio: 4.30 Land Core Ratio: 4.58  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 3906 Winward Islands Pick 63 SelfVal 63 Need 101  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1016646 SB. 1 und SB. 2 (Pow.11)
14:00:02  (Reporting)  1020981 Invalid.1 (Pow.4)
14:00:02  (Reporting)  1016047 Festunsballonabtlgn 1 (Pow.4)
14:00:02  (Reporting)  1020984 Dtach. Prussien (Pow.19)
14:00:02  (Reporting)  1020985 Dtach. Prussien (Pow.20)
14:00:02  (Reporting)  1019829 II. Dtach. Prussien (Pow.40)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 1388 Warszawa Pick 100 has enough garrison (Value: 53) - evaluation skipped
14:00:02  (Reporting)  Region 2702 Brest Litovsk Pick 98 SelfVal 466 Need 60  no group candidate found
14:00:02  (Reporting)  Secondary Region 1085 Lodz Pick 24 has enough garrison (Value: 52) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1408 Modlin Pick 13 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1411 Thorn Pick 28 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1025 Breslau Pick 27 has enough garrison (Value: 141) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1455 Grodno Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2502 Baranovitch Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 0 Enemy armies: 16 Land Ratio: 1.11 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 157 Need 60  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 1 Enemy armies: 21 Land Ratio: 4.15 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020601 Blucher (Pow.35)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 3907 Leeward Islands Pick 43 SelfVal 43 Need 101  no group candidate found
14:00:02  (Reporting)  Region 852 Bremen Pick 62 SelfVal 1025 Need 3341  no group candidate found
14:00:02  (Reporting)  Region 3906 Winward Islands Pick 63 SelfVal 63 Need 101  no group candidate found
14:00:02  (Reporting)  Region 789 Amsterdam Pick 23 SelfVal 23 Need 506  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020600 Preussen Armee (Pow.58)
14:00:02  (Reporting)  1018771 Force de Arnim (Pow.94)
14:00:02  (Reporting)  1017831 PB. 3 und PB. 4 (Pow.26)
14:00:02  (Reporting)  1017464 7. Kavallerie-Brigade (Pow.22)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 2608 Saint Petersburg Pick 91 SelfVal 441 Need 60  no group candidate found
14:00:02  (Reporting)  Secondary Region 2557 Pernau Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1017464 7. Kavallerie-Brigade, 1430 Preussisch Eylan, Pow:22, Count: 1(l 0/L 1/S 0) Fitness 36 PickVal 99 SelfVal 469 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 16884, Region: 2529 Riga
14:00:02  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 237) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 968 Stettin Pick 19 has enough garrison (Value: 217) - evaluation skipped
14:00:02  (Reporting)  Region 1431 Koenigsberg Pick 56 SelfVal 1498 Need 0  no group candidate found
14:00:02  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 11 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 2580 Reval Pick 56 SelfVal 302 Need 60  no group candidate found
14:00:02  (Reporting)  Secondary Region 1456 Memel Pick 11 has enough garrison (Value: 77) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1040 Kolberg Pick 11 has enough garrison (Value: 106) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2589 Narva Pick 39 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 2427 Windau Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 3447 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 3 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 3 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Allemagne
14:00:02  (Reporting)  Ended CheckLocalOpportunities 5 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russie
14:00:02  (Reporting)  Ended CheckLocalOpportunities 16 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Pninsule Ibrique
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 Iles Britanniques
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Autriche
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 Amrique
14:00:02  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 Indes Occidentales
14:00:02  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Pologne
14:00:02  (Reporting)  Ended CheckLocalOpportunities 8 ms
14:00:02  (Reporting)  Entering Collect Leaders (_COD_)
14:00:02  (Reporting)  Ended Collect Leaders 0 ms
14:00:02  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:00:02  (Reporting)  _RWI__B 1017464 7. Kavallerie-Brigade, 1430 Preussisch Eylan, Pow:22, Count: 1(l 0/L 1/S 0) was targeting 2529 Riga which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  Ended RemoveWeakInterests 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ############ Starting ApplyAgenda:  Prusse  ############
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:1.79) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:2.74) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:1.12) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Germany (Ext:0.64 - Core:0.66 - Nav:1.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 852 Bremen in theater 342 Allemagne
14:00:02  (Reporting)  _GTU_ 1013419 1. Jger-Brigade, 1037 Kuestrin, Pow:26, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1019020 Maffow, 867 Schnakkenberg, Pow:42, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1020600 Preussen Armee, 949 Luebeck, Pow:58, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1018771 Force de Arnim, 965 Anklam, Pow:94, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1018642 Force de Dieride, 1052 Neustettin, Pow:42, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ Starting merge 5 at start
14:00:02  (Reporting)  _GTU_ Finished merge 5 now
14:00:02  (Reporting)  _GTU_ 1018771 Force de Arnim, 965 Anklam, Pow:94, Count: 3(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
14:00:02  (Reporting)  _GTU_ 1019020 Maffow, 867 Schnakkenberg, Pow:42, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
14:00:02  (Reporting)  _GTU_ 1018642 Force de Dieride, 1052 Neustettin, Pow:42, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
14:00:02  (Reporting)  _GTU_ 1020600 Preussen Armee, 949 Luebeck, Pow:58, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
14:00:02  (Reporting)  _GTU_ 1013419 1. Jger-Brigade, 1037 Kuestrin, Pow:26, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
14:00:02  (Reporting)  Ended AI Gather Units 1696 ms
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  _GTG_ 1020794 Bogislav von Tauentzien, 852 Bremen, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 852 Bremen and will absorb 1020793 August Neidhardt von Gneisenau
14:00:02  (Reporting)  _GTG_ 1020790 Jung-Larish, 870 Braunschweig, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 870 Braunschweig and will absorb 1020788 Oldwig von Natzmer
14:00:02  (Reporting)  _GTG_ 1020790 Force de Natzmer, 870 Braunschweig, Pow:0, Count: 2(l 2/L 0/S 0) is garrisoning 870 Braunschweig and will absorb 1020789 Wrtemberg
14:00:02  (Reporting)  Ended GatherGarrisons 20 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  _ATG__ 1019610 Polen Nachschub Goettingen Going against objective: 1030 Kossel
14:00:02  (Reporting)  _ATG__ 1013419 1. Jger-Brigade Kuestrin Going against objective: 1000 Meissen
14:00:02  (Reporting)  _ATG__ 1019020 Maffow Schnakkenberg Going against objective: 958 Rathenow
14:00:02  (Reporting)  _ATG__ 1020601 Blucher Bremen Going against objective: 1033 Greiffenhagen
14:00:02  (Reporting)  _ATG__ 1020600 Preussen Armee Luebeck Going against objective: 973 Berlin
14:00:02  (Reporting)  _ATG__ 1018771 Force de Arnim Anklam Going against objective: 978 Burg
14:00:02  (Reporting)  _ATG__ 1018642 Force de Dieride Neustettin Going against objective: 3975 Bas Rhin
14:00:02  (Reporting)  _ATG__ 1017831 PB. 3 und PB. 4 Danzig Going against objective: 973 Berlin
14:00:02  (Reporting)  Ended AddTheaterGoal 215 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1011064 Stadtgarnison Memel, 1456 Memel, Pow:77, Count: 3(l 0/L 2/S 1) Keeping only the Garrison goal for 1456 Memel
14:00:02  (Reporting)   
14:00:02  (Reporting)  1010998 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:105, Count: 4(l 0/L 2/S 2) Keeping only the Garrison goal for 1431 Koenigsberg
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017464 7. Kavallerie-Brigade, 1430 Preussisch Eylan, Pow:22, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Defend, Value: 30615, Region: 2445 Kovno
14:00:02  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 30615, Region: 2445 Kovno
14:00:02  (Reporting)  1017464-7. Kavallerie-Brigade Power:22 Health:100% Preussisch Eylan>Kovno Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 30615
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017831 PB. 3 und PB. 4 is doing nothing in Danzig  Power: 26  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1011025 Stadtgarnison Kolberg, 1040 Kolberg, Pow:106, Count: 3(l 0/L 2/S 1) Keeping only the Garrison goal for 1040 Kolberg
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1008480 Elbe Flotte, 949 Luebeck, Pow:6, Count: 2(l 0/L 0/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1590, Region: 947 Hamburg
14:00:02  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1590, Region: 947 Hamburg
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1008480 Elbe Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
14:00:02  (Reporting)  1008480-Elbe Flotte Power:6 Health:100% Luebeck>Hamburg Mission:Naval Docking Fitness:60% Need:0 Threat:26 GoalValue: 1590
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1004886 Ostpreussen K., 1052 Neustettin, Pow:86, Count: 3(l 1/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1040 Kolberg
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1040 Kolberg
14:00:02  (Reporting)  1004886-Ostpreussen K. Power:86 Health:100% Neustettin>Kolberg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  1018642 Force de Dieride is doing nothing in Neustettin  Power: 42  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1018771 Force de Arnim is doing nothing in Anklam  Power: 94  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020600 Preussen Armee is doing nothing in Luebeck  Power: 58  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1011085 Stadtgarnison Hamburg, 947 Hamburg, Pow:77, Count: 3(l 0/L 2/S 1) Keeping only the Garrison goal for 947 Hamburg
14:00:02  (Reporting)   
14:00:02  (Reporting)  1010935 Stadtgarnison Stettin, 968 Stettin, Pow:217, Count: 3(l 0/L 1/S 2) Keeping only the Garrison goal for 968 Stettin
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020601 Blucher is doing nothing in Bremen  Power: 35  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1010923 Stadtgarnison Berlin, 973 Berlin, Pow:96, Count: 3(l 0/L 1/S 2) Keeping only the Garrison goal for 973 Berlin
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019020 Maffow is doing nothing in Schnakkenberg  Power: 42  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013419 1. Jger-Brigade is doing nothing in Kuestrin  Power: 26  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020980 III. Dtach. Prussien, 869 Magdeburg, Pow:77, Count: 4(l 0/L 2/S 2) Keeping only the Garrison goal for 869 Magdeburg
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1004792 Force de L'Estocq, 827 Minden, Pow:927, Count: 15(l 5/L 6/S 7)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12348, Region: 827 Minden
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 16350, Region: 838 Kassel
14:00:02  (Reporting)  Agenda  3  : Agenda: Attack, Value: 5100, Region: 830 Wesel
14:00:02  (Reporting)  Agenda  4  : Agenda: Attack, Value: 174, Region: 785 Nijmegen
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 5100, Region: 830 Wesel
14:00:02  (Reporting)  1004792-Force de L'Estocq Power:927 Health:100% Minden>Wesel Mission:Attack Fitness:75% Need:381 Threat:118 GoalValue: 5100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1011034 Stadtgarnison Posen, 1072 Posen, Pow:77, Count: 3(l 0/L 2/S 1) Keeping only the Garrison goal for 1072 Posen
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020790 Force de Wrtemberg, 870 Braunschweig, Pow:0, Count: 3(l 3/L 0/S 0) Keeping only the Garrison goal for 870 Braunschweig
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018770 Force de Renbow, 871 Wolffenbuettel, Pow:92, Count: 3(l 1/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Defend, Value: 25500, Region: 870 Braunschweig
14:00:02  (Reporting)  Agenda  2  : Agenda: Attack, Value: 16926, Region: 888 Frankfurt
14:00:02  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25500, Region: 870 Braunschweig
14:00:02  (Reporting)  1018770-Force de Renbow Power:92 Health:100% Wolffenbuettel>Braunschweig Mission:Defend Fitness:51% Need:412 Threat:305 GoalValue: 25500
14:00:02  (Reporting)   
14:00:02  (Reporting)  1011012 Stadtgarnison Glogau, 1019 Glogau, Pow:77, Count: 4(l 0/L 2/S 2) Keeping only the Garrison goal for 1019 Glogau
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1005063 VI. Armeekorps Westfalen, 875 Goettingen, Pow:450, Count: 5(l 2/L 2/S 3)
14:00:02  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 15349, Region: 875 Goettingen
14:00:02  (Reporting)  Agenda  2  : Agenda: Defend, Value: 37479, Region: 870 Braunschweig
14:00:02  (Reporting)  Agenda  3  : Agenda: Attack, Value: 33300, Region: 900 Ulm
14:00:02  (Reporting)  Agenda  4  : Agenda: Attack, Value: 14025, Region: 901 Stuttgart
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 33300, Region: 900 Ulm
14:00:02  (Reporting)  1005063-VI. Armeekorps Westfalen Power:450 Health:78% Goettingen>Ulm Mission:Attack Fitness:75% Need:159 Threat:118 GoalValue: 33300
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019610 Polen Nachschub is doing nothing in Goettingen  Power: 0  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1010953 Stadtgarnison Breslau, 1025 Breslau, Pow:141, Count: 6(l 1/L 3/S 2) Keeping only the Garrison goal for 1025 Breslau
14:00:02  (Reporting)   
14:00:02  (Reporting)  1010971 Stadtgarnison Kossel, 1030 Kossel, Pow:94, Count: 2(l 0/L 1/S 1) Keeping only the Garrison goal for 1030 Kossel
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019968 Force de Grawert, 1008 Plauen, Pow:43, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2025, Region: 1008 Plauen
14:00:02  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2025, Region: 1008 Plauen
14:00:02  (Reporting)  1019968-Force de Grawert Power:43 Health:100% Plauen>Plauen Mission:Keep Position Fitness:54% Need:1019 Threat:755 GoalValue: 2025
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019013 Force de Kalckreuth, 913 Bayreuth, Pow:407, Count: 4(l 3/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 914 Nuernberg
14:00:02  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 14482, Region: 913 Bayreuth
14:00:02  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 14482, Region: 913 Bayreuth
14:00:02  (Reporting)  1019013-Force de Kalckreuth Power:407 Health:100% Bayreuth>Bayreuth Mission:Keep Position Fitness:52% Need:1980 Threat:1467 GoalValue: 14482
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1014618 Force de Braunschweig, 821 Landau, Pow:100, Count: 3(l 2/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 31875, Region: 900 Ulm
14:00:02  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
14:00:02  (Reporting)  1014618-Force de Braunschweig Power:100 Health:89% Landau>Stuttgart Mission:Resupply Fitness:100% Need:159 Threat:118 GoalValue: 100000
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 337 France
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 1419 Danzig in theater 351 Russie
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 1 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:3.29 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Pninsule Ibrique
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:1.44) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 335 Iles Britanniques
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019009 I. Fleet, 4193 Laeso Rende, Pow:71, Count: 23(l 3/L 14/S 6)
14:00:02  (Reporting)  Agenda  1  : Agenda: Amphib. Operation, Value: 37600, Region: 4179 Deutsche Bucht
14:00:02  (Reporting)  Choosen Agenda: Agenda: Amphib. Operation, Value: 37600, Region: 4179 Deutsche Bucht
14:00:02  (Reporting)  1019009-I. Fleet Power:71 Health:97% Laeso Rende>Deutsche Bucht Mission:Amphib. Operation Fitness:100% Need:0 Threat:0 GoalValue: 37600
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.40) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 1419 Danzig in theater 339 Autriche
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 355 Amrique
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_West_Indies (Ext:4.30 - Core:4.58 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 356 Indes Occidentales
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 1419 Danzig in theater 343 Pologne
14:00:02  (Reporting)  _GTU_ 1019829 II. Dtach. Prussien, 1388 Warszawa, Pow:40, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ Starting merge 1 at start
14:00:02  (Reporting)  _GTU_ Finished merge 1 now
14:00:02  (Reporting)  _GTU_ II. Dtach. Prussien gathering toward primary region (short distance)
14:00:02  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1419 Danzig Gather to region: 1419 Danzig
14:00:02  (Reporting)  Ended AI Gather Units 21 ms
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  _ATG__ 1016646 SB. 1 und SB. 2 Lodz Going against objective: 1424 Osterode
14:00:02  (Reporting)  _ATG__ 1016047 Festunsballonabtlgn 1 Warszawa Going against objective: 1411 Thorn
14:00:02  (Reporting)  Ended AddTheaterGoal 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019829 II. Dtach. Prussien, 1388 Warszawa, Pow:40, Count: 2(l 0/L 2/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1419 Danzig
14:00:02  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1419 Danzig
14:00:02  (Reporting)  1019829-II. Dtach. Prussien Power:40 Health:100% Warszawa>Danzig Mission:Gather to GHQ Fitness:50% Need:0 Threat:0 GoalValue: 125
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016047 Festunsballonabtlgn 1 is doing nothing in Warszawa  Power: 4  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016646 SB. 1 und SB. 2 is doing nothing in Lodz  Power: 11  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:1.11 - Core:0.20 - Nav:1.79) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:4.15 - Core:5.00 - Nav:2.74) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:1.12) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 9 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Adding stack 1004792 Force de L'Estocq, 827 Minden, Pow:927, Count: 15(l 5/L 6/S 7)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 10 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 4 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 4 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 3 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 1 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 1 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:00:02  (Reporting)  Ended PromoteLeaders 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda AutoMerge
14:00:02  (Reporting)  AI Process done in  63848 ms
14:00:02  (Reporting)  Processing  1000006 Espagne
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Espagne AILevel 3 Kind: 0 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:00:02  (Reporting)  0 unit there, but still added, as 335 Iles Britanniques is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 338 Italie is adjacent to 337 France
14:00:02  (Reporting)  0 unit there, but still added, as 339 Autriche is adjacent to 363 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
14:00:02  (Reporting)  0 unit there, but still added, as 341 Pays Bas is adjacent to 337 France
14:00:02  (Reporting)  0 unit there, but still added, as 342 Allemagne is adjacent to 337 France
14:00:02  (Reporting)  0 unit there, but still added, as 344 Scandinavie is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 347 Moyen Orient is adjacent to 363 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 350 Egypte is adjacent to 352 Afrique du Nord
14:00:02  (Reporting)  0 unit there, but still added, as 355 Amrique is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 360 Mers is adjacent to 361 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 362 Mers is adjacent to 354 Amrique Latine
14:00:02  (Reporting)  0 unit there, but still added, as 364 Mers is adjacent to 363 Mers
14:00:02  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 Mers
14:00:02  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 7648 OwnPow Nav : 0 OppPow Nav : 2012
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
14:00:02  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2854 OppPow Land: 335 OwnPow Nav : 573 OppPow Nav : 1352
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.47 5.00 Reg Count: 186 > 226
14:00:02  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 1132 OppPow Land: 37 OwnPow Nav : 594 OppPow Nav : 421
14:00:02  (Reporting)  Ratio Land/LandCore: 1.30 1.46 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
14:00:02  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1957 OppPow Land: 279 OwnPow Nav : 345 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
14:00:02  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 44 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
14:00:02  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 72 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
14:00:02  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 119 OppPow Land: 0 OwnPow Nav : 62 OppPow Nav : 421
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
14:00:02  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4308 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
14:00:02  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 388 OppPow Land: 0 OwnPow Nav : 578 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
14:00:02  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
14:00:02  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
14:00:02  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
14:00:02  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
14:00:02  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 121 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
14:00:02  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 828 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
14:00:02  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 385 OwnPow Nav : 308 OppPow Nav : 65
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.03 4.03 Reg Count: 13 > 18
14:00:02  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 523 OppPow Land: 690 OwnPow Nav : 20 OppPow Nav : 2723
14:00:02  (Reporting)  Ratio Land/LandCore: 0.64 0.79 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
14:00:02  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 250 OppPow Land: 0 OwnPow Nav : 26 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
14:00:02  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 3033 OppPow Land: 2772 OwnPow Nav : 2371 OppPow Nav : 9784
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
14:00:02  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 965 OppPow Land: 9 OwnPow Nav : 13 OppPow Nav : 2084
14:00:02  (Reporting)  Ratio Land/LandCore: 4.56 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
14:00:02  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1660 OppPow Land: 614 OwnPow Nav : 967 OppPow Nav : 148
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.28 0.20 Reg Count: 200 > 526
14:00:02  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
14:00:02  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 27 OppPow Nav : 931
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
14:00:02  (Reporting)  _FIT_ Ended AIInitTheaters 4698 ms
14:00:02  (Reporting)  Resources Levels Espagne EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Abondante Stock 3161 Expected 99 Balance -10
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 69 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 69 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 3270 Expected 69 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Moyenne Stock 89 Expected 69 Balance 0
14:00:02  (Reporting)  Conscrits Availability Abondante Stock 375 Expected 69 Balance -9
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 224 Expected 50 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 51 Expected 0 Balance 0
14:00:02  (Reporting)  Points engagements Availability Abondante Stock 255 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 1191 Expected 20 Balance 0
14:00:02  (Reporting)   
14:00:02  (Reporting)  Theater Prevalences Theater_France Ordered Value: 8306
14:00:02  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4760
14:00:02  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 3000
14:00:02  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
14:00:02  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2440
14:00:02  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
14:00:02  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2020
14:00:02  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
14:00:02  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
14:00:02  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
14:00:02  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
14:00:02  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1160
14:00:02  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
14:00:02  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
14:00:02  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
14:00:02  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
14:00:02  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
14:00:02  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 337 Theater_France (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 1132 Overall power (enemies): 37 Ratio: 1.30
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
14:00:02  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 594 Overall power (enemies): 421 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4308 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 342 Allemagne LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 523 Overall power (enemies): 690 Ratio: 0.64
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  352
14:00:02  (Reporting)  Making Naval Values Map: 356 Indes Occidentales LAND Overall power(self): 20 Overall power (enemies): 2723 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2854 Overall power (enemies): 335 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7538
14:00:02  (Reporting)  Making Naval Values Map: 336 Pninsule Ibrique LAND Overall power(self): 573 Overall power (enemies): 1352 Nav Ratio: 0.47
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 7648 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1005
14:00:02  (Reporting)  Making Naval Values Map: 335 Iles Britanniques LAND Overall power(self): 0 Overall power (enemies): 2012 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1957 Overall power (enemies): 279 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1501
14:00:02  (Reporting)  Making Naval Values Map: 338 Italie LAND Overall power(self): 345 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 355 Theater_America (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 385 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  85
14:00:02  (Reporting)  Making Naval Values Map: 355 Amrique LAND Overall power(self): 308 Overall power (enemies): 65 Nav Ratio: 4.03
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 388 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 344 Scandinavie LAND Overall power(self): 578 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 121 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 352 Afrique du Nord LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 44 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 339 Autriche LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 119 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 341 Pays Bas LAND Overall power(self): 62 Overall power (enemies): 421 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 350 Egypte LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 347 Moyen Orient LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 828 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 354 Amrique Latine LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 72 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 27 Overall power (enemies): 931 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 364 Mers NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 363 Mers NAV Overall power(self): 967 Overall power (enemies): 148 Nav Ratio: 0.28
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 362 Mers NAV Overall power(self): 13 Overall power (enemies): 2084 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 361 Mers NAV Overall power(self): 2371 Overall power (enemies): 9784 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 360 Mers NAV Overall power(self): 26 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 594 Overall power (enemies): 421 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 342 Allemagne LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 356 Indes Occidentales LAND Overall power(self): 20 Overall power (enemies): 2723 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 336 Pninsule Ibrique LAND Overall power(self): 573 Overall power (enemies): 1352 Nav Ratio: 0.47
14:00:02  (Reporting)  Commiting Naval Values Map: 335 Iles Britanniques LAND Overall power(self): 0 Overall power (enemies): 2012 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 338 Italie LAND Overall power(self): 345 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 355 Amrique LAND Overall power(self): 308 Overall power (enemies): 65 Nav Ratio: 4.03
14:00:02  (Reporting)  Commiting Naval Values Map: 344 Scandinavie LAND Overall power(self): 578 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 352 Afrique du Nord LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 339 Autriche LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 341 Pays Bas LAND Overall power(self): 62 Overall power (enemies): 421 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 350 Egypte LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 347 Moyen Orient LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 354 Amrique Latine LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 27 Overall power (enemies): 931 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 364 Mers NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 363 Mers NAV Overall power(self): 967 Overall power (enemies): 148 Nav Ratio: 0.28
14:00:02  (Reporting)  Commiting Naval Values Map: 362 Mers NAV Overall power(self): 13 Overall power (enemies): 2084 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 361 Mers NAV Overall power(self): 2371 Overall power (enemies): 9784 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 360 Mers NAV Overall power(self): 26 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Land Theaters Special Regions ***
14:00:02  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 420 Toulon
14:00:02  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 818 Mainz
14:00:02  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
14:00:02  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 269 Valencia
14:00:02  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
14:00:02  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
14:00:02  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
14:00:02  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
14:00:02  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Muenchen Naval Gathering: <None>
14:00:02  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: 789 Amsterdam
14:00:02  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
14:00:02  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
14:00:02  (Reporting)  Theater 340 Theater_Alpes HQReg: 728 Zurich Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: 724 Basel
14:00:02  (Reporting)   
14:00:02  (Reporting)  Final Gather Region for  342 Allemagne : 534 Paris
14:00:02  (Reporting)  Final Gather Region for  336 Pninsule Ibrique : 534 Paris
14:00:02  (Reporting)  Final Gather Region for  338 Italie : 534 Paris
14:00:02  (Reporting)  Final Gather Region for  344 Scandinavie : 0 Donegal
14:00:02  (Reporting)  Final Gather Region for  352 Afrique du Nord : 3722 Ceuta
14:00:02  (Reporting)  Final Gather Region for  341 Pays Bas : 534 Paris
14:00:02  (Reporting)  Final Gather Region for  354 Amrique Latine : 3911 La Plata
14:00:02  (Reporting)  Final Gather Region for  340 Alpes : 534 Paris
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended InitAndDumpData Espagne 7848 ms
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 57 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Espagne
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  Checking wars, we have 1 underway
14:00:02  (Reporting)  In the war vs 1000002 Grande Bretagne WS is -28 for us as viewing faction
14:00:02  (Reporting)  AcceptChance 65 Rolled 76
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Proposing to 1000001 France
14:00:02  (Reporting)  Checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Still checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Item is a Various entry, chance 45
14:00:02  (Reporting)  _HAD_ Send Treaty Espagne sent Proposer une Visite d'Etat toward France
14:00:02  (Reporting)  Proposing to 1000002 Grande Bretagne
14:00:02  (Reporting)  Checking 18 Offrir la Paix
14:00:02  (Reporting)  Proposing to 1000027 Maroc
14:00:02  (Reporting)  Checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Still checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Item is a Various entry, chance 1
14:00:02  (Reporting)  _HAD_ Send Treaty Espagne failed sending Proposer une Visite d'Etat toward Maroc chance 1
14:00:02  (Reporting)  Proposing to 1000024 Portugal
14:00:02  (Reporting)  Checking 32 Demander un Droit de Passage
14:00:02  (Reporting)  Still checking 32 Demander un Droit de Passage
14:00:02  (Reporting)  Item is a Various entry, chance -3
14:00:02  (Reporting)  _HAD_ Send Treaty Espagne failed sending Demander un Droit de Passage toward Portugal chance -3
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 29 ms
14:00:02  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3378 Mariinskiy Posad
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 1546 Torsas
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4149 Thor Bank
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3735 Tilimsen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 414 Annonay
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 28 Raid de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 26 Killarney
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1244 Gyor
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2789 Baranivka
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 35 target region was 3916 Central India
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 840 Arnsberg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4461 Eastern Mediterranean Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 46 Ecran de cavalerie has 5 % to be played in 169 Chaves
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3263 Makarev
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4023 Desna Confluent
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 17 target region was 968 Stettin
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3543 Bataisk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 25 target region was 3887 Persis
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 33 Kirkwall
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 4 Loi martiale not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 8 target region was 3525 Yuzhno
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 932 Regensburg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 37 target region was 4395 Golfo di Venezia
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4337 Ligurian Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2100 Kovancilar
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 17 Fortins has 11 % to be played in 239 Olivenza
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3015 Volgorechensk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 3963 Sane
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 22 Terre brle not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 32 target region was 4092 Blacksod Bay
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3525 Yuzhno
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 459 Tournus
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 187 target region was 2396 El Minya
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2858 Huilaipole
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3231 Eupatoria
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 1086 Klozberg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 5 target region was 1225 Lucenec
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 1877 Gelibolu
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 5 target region was 709 Cefalu
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 5 Police Secrte not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 1042 Schlawe
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 19 Constuire un dpt not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 3473 Kalach Na Donu
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 5 target region was 2836 Tetiv
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 19 Constuire un dpt not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 3675 Imkir
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 19 Constuire un dpt not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 11 target region was 3926 Northeast Atlantic Trade
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 1966 Soeke
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 5 target region was 1988 Burdur
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 187 target region was 2735 Kalinkavitchy
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 12 Rquisitions not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 5 target region was 3711 Oued Zem
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4310 Golfo de Valencia
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3890 Nova Scotia
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1678 Livno
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 55 target region was 106 Oxford
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 11 Saisie des Cheveaux not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 5 target region was 2229 Karbala
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 11 Saisie des Cheveaux not played as return code is La dcision  n'est pas valide: votre niveau de dveloppement n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 105 target region was 302 Andorra
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 22 Terre brle not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 32 target region was 2004 Bartin
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 19 target region was 560 Reims
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 187 target region was 3364 Levoberezhnyy
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 187 target region was 3550 Starominskya
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2283 Samawah
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4013 Dvina
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 157 target region was 2057 Kozakli
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 19 target region was 614 Piacenza
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 37 target region was 626 Trevisa
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 157 target region was 2754 Manevychi
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 157 target region was 1222 Poprad
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 356 Ile d'Olron
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 1092 Zwiesel
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 29 target region was 678 Napoli
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4534 Black Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 15 target region was 420 Toulon
14:00:02  (Reporting)  _HRD_ Advanced Mode: Decision 3 Developper le territoire has 37 % to be played in 242 Merida
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire played.
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1379 Radomsko
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 12 Rquisitions not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 5 target region was 2131 Gaziantep
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 3629 Lidzava
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 10 Volontaires not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 157 target region was 1721 Sjenica
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 35 target region was 3916 Central India
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4450 Kasos Channel
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 27 target region was 613 Milano
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3061 Lyubokhna
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 15 target region was 72 Carlisle
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 17 target region was 1189 Graz
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 31 Partisans Espagne not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 32 target region was 3602 Nalchik
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3124 Valky
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 3413 Syzgan
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4206 Bornholm
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 19 target region was 2631 Novgorod
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 4166 Southwestern North Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 1 Manifestation not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 1578 Vaermland
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3627 Sochi
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 14 Exportations not played as return code is La dcision  n'est pas valide: la dcision doit cibler une zone spcifique. . Success Chance was 5 target region was 4424 West Lybian Sea
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: la taille de la ville n'est pas dans la bonne fourchette. . Success Chance was 16 target region was 2036 Kulu
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 37 target region was 899 Ueberlingen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 13 Pillage not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 37 target region was 1232 Uszok
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 41 target region was 1419 Danzig
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 11 Saisie des Cheveaux not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 5 target region was 3436 Balakovo
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 48 Reconnaissance lointaine not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 941 Schleswig
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 187 target region was 1470 Holstebro
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 1874 Lule Burgas
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 29 Raid de Cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 3183 Rovenki
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 5 Police Secrte not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 1089 Oppeln
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 47 Dsinformation not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 5 target region was 3942 Tago
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 7 Incorporation not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 187 target region was 4231 Farosund
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 4548 Gulf of St Lawrence
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2325 El Hormel
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 1946 Karacabey
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2270 Rumaylah
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 21 target region was 901 Stuttgart
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 1022 Hirschberg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 11 Saisie des Cheveaux not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 5 target region was 891 Heidelberg
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 55 target region was 3930 Central Mediterranean Trade
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 28 Raid de Partisans not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 704 Carbonia
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 31 Partisans Espagne not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 132 target region was 216 Bailen
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 17 Fortins not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 11 target region was 512 Mayenne
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 23 Installations de sige not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 16 target region was 3913 Kaapstad
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: votre loyaut n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 33 target region was 276 Madrid
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 6 Chiffre et Codes not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 11 target region was 4138 The Wash
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspendre l'Habeas Corpus not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 25 target region was 772 Bruxelles
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 5 target region was 2633 Krettsy
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 19 Constuire un dpt not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 11 target region was 3567 Novorossiysk
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 3 Developper le territoire not played as return code is La dcision  n'est pas valide: vous devez possder la rgion. . Success Chance was 36 target region was 2295 Anah
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 21 Construire des remparts not played as return code is La dcision  n'est pas valide: votre niveau de contrle militaire n'est pas dans la fourchette prvue pour cette dcision. . Success Chance was 5 target region was 1695 Bjelovar
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 24 Brche not played as return code is La dcision  n'est pas valide: pas assez d'lments de la bonne famille. . Success Chance was 16 target region was 988 Cottbus
14:00:02  (Reporting)  _HRD_ Advanced Mode Decision 46 Ecran de cavalerie not played as return code is La dcision  n'est pas valide: ce doit tre une rgion terrestre. . Success Chance was 55 target region was 4278 El Ferrol
14:00:02  (Reporting)  Ended HandleRegionsDecisions 6107 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 224
14:00:02  (Reporting)  Money Level 6 Amount 3161
14:00:02  (Reporting)  Conscripts Level 4 Amount 375
14:00:02  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
14:00:02  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
14:00:02  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
14:00:02  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
14:00:02  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
14:00:02  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
14:00:02  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 16
14:00:02  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 7
14:00:02  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 9
14:00:02  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 7
14:00:02  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 19
14:00:02  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 12
14:00:02  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
14:00:02  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 35
14:00:02  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 25
14:00:02  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 5
14:00:02  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 262 Field Hospital Coeff: 3
14:00:02  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
14:00:02  (Reporting)  Adding 265 Engineer Rgt Coeff: 2
14:00:02  (Reporting)  Adding 266 Pontoon Bridges Coeff: 4
14:00:02  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 7
14:00:02  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
14:00:02  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 2
14:00:02  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 10
14:00:02  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
14:00:02  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 5
14:00:02  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 5
14:00:02  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
14:00:02  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
14:00:02  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
14:00:02  (Reporting)  Number of Draw 12
14:00:02  (Reporting)  Picking 252 Invalid Garrison 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 11
14:00:02  (Reporting)  _BNU Buying Unit Invalid Garrison 1805 Family ID Infanterie de Ligne Area Zone de Recrutement: Espagne
14:00:02  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 375 584 WSU 224 0 Money 3161 263
14:00:02  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 5
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 375 390 WSU 224 0 Money 3161 234
14:00:02  (Reporting)  Picking 251 Depot Garrison 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 15
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 375 584 WSU 224 0 Money 3161 234
14:00:02  (Reporting)  Picking 251 Depot Garrison 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 15
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 375 584 WSU 224 0 Money 3161 234
14:00:02  (Reporting)  Picking 251 Depot Garrison 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 15
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 375 584 WSU 224 0 Money 3161 234
14:00:02  (Reporting)  Picking 244 Dragoon Brigade 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 3
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 375 390 WSU 224 0 Money 3161 234
14:00:02  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 375 584 WSU 224 0 Money 3161 263
14:00:02  (Reporting)  Picking 245 Lancers Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 375 390 WSU 224 0 Money 3161 234
14:00:02  (Reporting)  Picking 229 Walloon Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 4
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 375 584 WSU 224 0 Money 3161 263
14:00:02  (Reporting)  Picking 251 Depot Garrison 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 15
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 375 584 WSU 224 0 Money 3161 234
14:00:02  (Reporting)  Picking 274 Brig Squadron 1805
14:00:02  (Reporting)  On Map 5 Requested 0 In Pool 6
14:00:02  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Navire Lger Area Zone de Recrutement: Navires ocaniques Europe
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 2 114 ms
14:00:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1020361 Escano's Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1017002 Adventoria Sq.
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1013798 Gravina's Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1017664 I. Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1014423 S. Carlos Sq.
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1015918 S. Anna Sq.
14:00:02  (Reporting)  Ended ManageFleetsComposition 940 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating CallFleet (_CLF_)
14:00:02  (Reporting)  Ended CallFleet 2 ms
14:00:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:00:02  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:219, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:219, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:219, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004176 Guarnicin Cadiz, 212 Cadiz, Pow:67, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:115, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:28, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:70, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:34, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:123, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:240, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1020358 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:230, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:49, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004255 Guarnicin Salamanca, 185 Salamanca, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:63, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:47, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:32, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:438, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:15, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  Ended LockFixedGroups 1 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  _SSU_ 1020189 4o Rgto. Art., 212 Cadiz, Pow:8, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1019850 5 Brigada, 215 Sevilla, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1018917 4 Brigada, 269 Valencia, Pow:20, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020482 5o Rgto. Art., 290 Zaragoza, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:00:02  (Reporting)  Entering GarrisonBorders (_GAB_)
14:00:02  (Reporting)  Agenda: Garrison, Value: 22500, Region: 3722 Ceuta
14:00:02  (Reporting)  _DCR_ 1004016 Cuerpo Africa, 3722 Ceuta, Pow:80, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
14:00:02  (Reporting)  Ended GarrisonBorders 4009 ms
14:00:02  (Reporting)  Entering EnableStagingRegions (_ESR_)
14:00:02  (Reporting)  _ESR_ No theater can have a staging region.
14:00:02  (Reporting)  Ended EnableStagingRegions (_ESR_) 4 ms
14:00:02  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
14:00:02  (Reporting)  Ended ProcessAgents Espagne 329 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 337 Theater_France ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 7 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 7 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 49 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 1 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 39 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 11 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 6 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 36 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 172 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 173 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 175 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 3 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Commerce
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 4 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
14:00:02  (Reporting)  Ended Build Depots Assets 4 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  CheckForLandResupply II. Dtach. Espagnol will resupply, in region 357 Rochefort
14:00:02  (Reporting)  Ended CheckForLandResupply 405 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 6 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 1 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 4083 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 2 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 2 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 16 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 5 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 2 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 2 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 12 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 121 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 123 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 125 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 3 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Allemagne
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Commerce
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 6 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 2 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 3 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 12 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 14 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 0 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 3 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 0 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 384 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 Indes Occidentales
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Commerce
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
14:00:02  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
14:00:02  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 9 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 697 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:700, Count: 17(l 6/L 7/S 6)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 29 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 20 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  _DDU_, Standard Recover segment: Group 1019845 3o Rgto. Art. in region Bilbao will recover in region Bilbao % Health 100 % Cohesion 50
14:00:02  (Reporting)  Ended Damaged Units 4 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  _GAO_ Step 1 1018435 2a Brigada Madrid, 224 Malaga, Pow:46, Count: 1(l 0/L 1/S 0) is garrisoning region 224 Malaga SelfVal 159
14:00:02  (Reporting)  Agenda: Garrison, Value: 5167, Region: 224 Malaga
14:00:02  (Reporting)  Ended GarrisonObjectives 7 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 57 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 1 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 164 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Pninsule Ibrique
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Commerce
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFA_ 1020194 1 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
14:00:02  (Reporting)  _NVS_ : Nav Supp 1020361 Escano's Fleet chance: 14 failed.
14:00:02  (Reporting)  _AFA_ 1020361 Escano's Fleet has been given the mission Agenda: Naval Docking, Value: 3696, Region: 313 Palma
14:00:02  (Reporting)  _AFA_ 1020768 4 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
14:00:02  (Reporting)  _AFA_ 1019840 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 305 Tarragona
14:00:02  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Patrol Convoy Box, Value: 10000, Region: 3934 Commerce
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Patrol Convoy Box, Value: 10000, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Central Mediterranean Trade
14:00:02  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena chance: 6 failed.
14:00:02  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1697, Region: 226 Almeria
14:00:02  (Reporting)  _AFA_ 1015529 2 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 230 Cartagena
14:00:02  (Reporting)  _AFA_ 1014012 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 230 Cartagena
14:00:02  (Reporting)  Ended AssignFleetsOperations 1364 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 157
14:00:02  (Reporting)  _BDA_ 7 groups can build a depot in theater Theater_Spanish_Peninsula
14:00:02  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 542 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1020618 1o Suministros in 276 Madrid
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 22 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 4 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 5 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 4 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 3 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 35 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 22 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 3 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 3 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 18 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 51 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 2 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italie
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 3 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 355 Theater_America ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 19 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 1 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 2 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 16 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 17 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 17 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 0 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 Amrique
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 12 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 10 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 6 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 6 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 56 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 0 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavie
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 4 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 12 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 2 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 5 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 49 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 1 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 1 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
14:00:02  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
14:00:02  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 23 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 7 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 5 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 2 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 18 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 1 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Pays Bas
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 3 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 12 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  _SPG_ Small Force Segment I 1020991 Don Gaspar Vigodet, 3911 La Plata, Pow:167, Count: 1(l 1/L 1/S 0) created
14:00:02  (Reporting)  Ended SplitGroups 22 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 0 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 2 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 0 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 0 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
14:00:02  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
14:00:02  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
14:00:02  (Reporting)  Ended Build Depots Assets 38 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 5 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 0 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 1 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 9 ms
14:00:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:00:02  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
14:00:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:00:02  (Reporting)  Ended Check Simple Landing (_CSL_) 10 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 0 ms
14:00:02  (Reporting)  Entering Build Depots Assets
14:00:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:00:02  (Reporting)  Ended Build Depots Assets 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:00:02  (Reporting)  Ended Split Supports
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:00:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  All theaters prepared, AllOwnPowLand: 18254 AllOppPowLand: 12769 AllOwnPowNav: 5891 AllOppPowNav 19941
14:00:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 9 Enemy armies: 1 Land Ratio: 1.30 Land Core Ratio: 1.46  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1014017 2 Brigada (Pow.25)
14:00:02  (Reporting)  1003958 II. Dtach. Espagnol (Pow.59)
14:00:02  (Reporting)  1013794 Brigada Corona (Pow.22)
14:00:02  (Reporting)  1014232 Brigada Reale (Pow.28)
14:00:02  (Reporting)  1013424 1 Brigada (Pow.39)
14:00:02  (Reporting)  1016893 2o Rgto. Art. (Pow.43)
14:00:02  (Reporting)  1017468 4 Brigada de Art. de Plaza (Pow.85)
14:00:02  (Reporting)  1014780 2 Brigada de Art. de Plaza (Pow.86)
14:00:02  (Reporting)  1014775 1 Brigada de Art. de Plaza (Pow.86)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 454 Lyon Pick 23 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 357 Rochefort Pick 14 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 542 Amiens Pick 9 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 440 Grenoble Pick 12 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 326 Bordeaux Pick 21 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 364 Nantes Pick 13 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 569 Metz Pick 18 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 420 Toulon Pick 24 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 500 Lorient Pick 8 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 476 Dijon Pick 12 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 534 Paris Pick 28 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 531 Rouen Pick 7 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 560 Reims Pick 8 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 548 Lille Pick 14 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 424 Nice Pick 5 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 434 Valence Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 549 Calais Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 576 Strasbourg Pick 20 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 332 Toulouse Pick 18 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 579 Calvi Pick 5 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 492 Orleans Pick 8 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 497 Brest Pick 17 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 466 Besancon Pick 7 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 513 Le Mans Pick 4 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 456 Macon Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 481 Nevers Pick 4 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 807 Koeln Pick 23 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 5 Enemy armies: 10 Land Ratio: 0.64 Land Core Ratio: 0.79  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1004064 Cuerpo Hispaniola (Pow.55)
14:00:02  (Reporting)  1020987 Dtach. Espagnol (Pow.23)
14:00:02  (Reporting)  1020986 Dtach. Espagnol (Pow.23)
14:00:02  (Reporting)  1013689 Cuba Milita (Pow.45)
14:00:02  (Reporting)  1004033 Cuerpo Cuba (Pow.247)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 438) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3905 Santo Domingo Pick 17 has enough garrison (Value: 144) - evaluation skipped
14:00:02  (Reporting)  Region 3907 Leeward Islands Pick 4 SelfVal 124 Need 60  no group candidate found
14:00:02  (Reporting)  Region 3906 Winward Islands Pick 11 SelfVal 179 Need 185  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 53 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020189 4o Rgto. Art. (Pow.8)
14:00:02  (Reporting)  1018651 1 Tiradores (Pow.35)
14:00:02  (Reporting)  1003924 Cuerpo Sur (Pow.738)
14:00:02  (Reporting)  1018435 2a Brigada Madrid (Pow.46)
14:00:02  (Reporting)  1019850 5 Brigada (Pow.5)
14:00:02  (Reporting)  1017473 1 Debiles (Pow.25)
14:00:02  (Reporting)  1020989 Dtach. Espagnol (Pow.23)
14:00:02  (Reporting)  1020988 Dtach. Espagnol (Pow.23)
14:00:02  (Reporting)  1013698 Palma Milita (Pow.45)
14:00:02  (Reporting)  1018917 4 Brigada (Pow.20)
14:00:02  (Reporting)  1019024 Force de San Juan B. (Pow.205)
14:00:02  (Reporting)  1020618 1o Suministros (Pow.0)
14:00:02  (Reporting)  1015137 1st Engineer Rgt (Pow.11)
14:00:02  (Reporting)  1003836 Esercito de Espana (Pow.710)
14:00:02  (Reporting)  1020482 5o Rgto. Art. (Pow.3)
14:00:02  (Reporting)  1019845 3o Rgto. Art. (Pow.20)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 307 Barcelona Pick 13 has enough garrison (Value: 205) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 215 Sevilla Pick 48 has enough garrison (Value: 120) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 305) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 80) - evaluation skipped
14:00:02  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 248 Need 551  no group candidate found
14:00:02  (Reporting)  Secondary Region 230 Cartagena Pick 7 has enough garrison (Value: 230) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 276 Madrid Pick 16 has enough garrison (Value: 59) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 313 Palma Pick 4 has enough garrison (Value: 298) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 163 Coruna Pick 6 has enough garrison (Value: 265) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 241 Badajoz Pick 6 has enough garrison (Value: 157) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 6 has enough garrison (Value: 31) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 269 Valencia Pick 9 has enough garrison (Value: 42) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 314 Port Mahon Pick 2 has enough garrison (Value: 230) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 256) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 312 Gerona Pick 4 has enough garrison (Value: 24) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 263 Toledo Pick 4 has enough garrison (Value: 10) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 36) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 10) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 188 Valladolid Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 299 Lerida Pick 2 has enough garrison (Value: 10) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 708 Palermo Pick 100 SelfVal 511 Need 101  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1004016 Cuerpo Africa (Pow.80)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 299) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 37 has enough garrison (Value: 219) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3730 Melilla Pick 21 has enough garrison (Value: 219) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 934 Muenchen Pick 77 SelfVal 236 Need 60  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 784 Vlissingen Pick 19 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1004073 I. Dtach. Espagnol (Pow.29)
14:00:02  (Reporting)  1013229 III. Dtach. Espagnol (Pow.167)
14:00:02  (Reporting)  1020991 Don Gaspar Vigodet (Pow.167)
14:00:02  (Reporting)  1013230 Force de La Pena (Pow.184)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3888 Canarias Islands Pick 14 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 728 Zurich Pick 100 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 20 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1004016 Cuerpo Africa (Pow.80)
14:00:02  (Reporting)  1018435 2a Brigada Madrid (Pow.46)
14:00:02  (Reporting)  1017473 1 Debiles (Pow.25)
14:00:02  (Reporting)  1013698 Palma Milita (Pow.45)
14:00:02  (Reporting)  1018917 4 Brigada (Pow.20)
14:00:02  (Reporting)  1019024 Force de San Juan B. (Pow.205)
14:00:02  (Reporting)  1014017 2 Brigada (Pow.25)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 678 Napoli Pick 100 SelfVal 511 Need 101  no group candidate found
14:00:02  (Reporting)  Region 676 Gaeta Pick 15 SelfVal 122 Need 101  no group candidate found
14:00:02  (Reporting)  Secondary Region 600 Genova Pick 25 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 708 Palermo Pick 100 SelfVal 511 Need 101  no group candidate found
14:00:02  (Reporting)  Secondary Region 420 Toulon Pick 24 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 299) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 37 has enough garrison (Value: 219) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 307 Barcelona Pick 13 has enough garrison (Value: 205) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 269 Valencia Pick 9 has enough garrison (Value: 42) - evaluation skipped
14:00:02  (Reporting)  Region 688 Taranto Pick 12 SelfVal 102 Need 101  no group candidate found
14:00:02  (Reporting)  Region 718 Valetta Pick 21 SelfVal 158 Need 391  no group candidate found
14:00:02  (Reporting)  Secondary Region 641 Rimini Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3730 Melilla Pick 21 has enough garrison (Value: 219) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 312 Gerona Pick 4 has enough garrison (Value: 24) - evaluation skipped
14:00:02  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 248 Need 551  no group candidate found
14:00:02  (Reporting)  Secondary Region 230 Cartagena Pick 7 has enough garrison (Value: 230) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 57 Need 101  no group candidate found
14:00:02  (Reporting)  Secondary Region 637 Bologna Pick 4 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 711 Messina Pick 8 SelfVal 79 Need 101  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 4.56 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1004073 I. Dtach. Espagnol (Pow.29)
14:00:02  (Reporting)  1013229 III. Dtach. Espagnol (Pow.167)
14:00:02  (Reporting)  1020991 Don Gaspar Vigodet (Pow.167)
14:00:02  (Reporting)  1013230 Force de La Pena (Pow.184)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 26 Enemy armies: 66 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1004016 Cuerpo Africa (Pow.80)
14:00:02  (Reporting)  1020189 4o Rgto. Art. (Pow.8)
14:00:02  (Reporting)  1018651 1 Tiradores (Pow.35)
14:00:02  (Reporting)  1003924 Cuerpo Sur (Pow.738)
14:00:02  (Reporting)  1004073 I. Dtach. Espagnol (Pow.29)
14:00:02  (Reporting)  1013229 III. Dtach. Espagnol (Pow.167)
14:00:02  (Reporting)  1020991 Don Gaspar Vigodet (Pow.167)
14:00:02  (Reporting)  1013230 Force de La Pena (Pow.184)
14:00:02  (Reporting)  1019845 3o Rgto. Art. (Pow.20)
14:00:02  (Reporting)  1004064 Cuerpo Hispaniola (Pow.55)
14:00:02  (Reporting)  1013689 Cuba Milita (Pow.45)
14:00:02  (Reporting)  1004033 Cuerpo Cuba (Pow.247)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 438) - evaluation skipped
14:00:02  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 852 Bremen Pick 45 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1018651 1 Tiradores, 212 Cadiz, Pow:35, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 1818 AINeed 49
14:00:02  (Reporting)  Agenda: Defend, Value: 32500, Region: 212 Cadiz
14:00:02  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 789 Amsterdam Pick 100 SelfVal 557 Need 60  no group candidate found
14:00:02  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 299) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 497 Brest Pick 17 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 87 Liverpool Pick 13 SelfVal 13 Need 506  no group candidate found
14:00:02  (Reporting)  Secondary Region 787 Den Haag Pick 13 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 3900 Florida Pick 100 SelfVal 437 Need 45  no group candidate found
14:00:02  (Reporting)  Region 3906 Winward Islands Pick 11 SelfVal 179 Need 185  no group candidate found
14:00:02  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 133 Portsmouth Pick 11 SelfVal 11 Need 623  no group candidate found
14:00:02  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
14:00:02  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 800 Groningen Pick 9 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 357 Rochefort Pick 14 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 98 Cardiff Pick 10 SelfVal 10 Need 506  no group candidate found
14:00:02  (Reporting)  Region 16 Dublin Pick 13 SelfVal 13 Need 506  no group candidate found
14:00:02  (Reporting)  Region 57 Edinburgh Pick 5 SelfVal 5 Need 506  no group candidate found
14:00:02  (Reporting)  Secondary Region 3905 Santo Domingo Pick 17 has enough garrison (Value: 144) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 550 Boulogne Pick 11 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 126 Plymouth Pick 12 SelfVal 12 Need 656  no group candidate found
14:00:02  (Reporting)  Region 130 Bristol Pick 10 SelfVal 10 Need 506  no group candidate found
14:00:02  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 248 Need 551  no group candidate found
14:00:02  (Reporting)  Secondary Region 510 Saint Malo Pick 8 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
14:00:02  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 256) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 784 Vlissingen Pick 19 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 500 Lorient Pick 8 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 3888 Canarias Islands Pick 14 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 163 Coruna Pick 6 has enough garrison (Value: 265) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 749 Brugge Pick 4 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2907 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 3 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mers
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFA_ 1014423 S. Carlos Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5250, Region: 3929 Adriatic Sea Trade
14:00:02  (Reporting)  _AFA_ 1017664 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
14:00:02  (Reporting)  _AFA_ 1015918 S. Anna Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3900, Region: 3931 Eastern Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 17 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 Mers
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 3 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 Mers
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:00:02  (Reporting)  _AFA_ 1017002 Adventoria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
14:00:02  (Reporting)  _AFA_ 1013798 Gravina's Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 18750, Region: 3926 Northeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 4 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Central Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 3 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
14:00:02  (Reporting)  Ended CheckLocalOpportunities 2 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Allemagne
14:00:02  (Reporting)  Ended CheckLocalOpportunities 3 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 Indes Occidentales
14:00:02  (Reporting)  Ended CheckLocalOpportunities 7 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Pninsule Ibrique
14:00:02  (Reporting)  Ended CheckLocalOpportunities 542 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italie
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 Amrique
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavie
14:00:02  (Reporting)  Ended CheckLocalOpportunities 6 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 Afrique du Nord
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Pays Bas
14:00:02  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 Amrique Latine
14:00:02  (Reporting)  Ended CheckLocalOpportunities 115 ms
14:00:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
14:00:02  (Reporting)  Ended CheckLocalOpportunities 1 ms
14:00:02  (Reporting)  Entering Collect Leaders (_COD_)
14:00:02  (Reporting)  Ended Collect Leaders 0 ms
14:00:02  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:00:02  (Reporting)  Ended RemoveWeakInterests 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ############ Starting ApplyAgenda:  Espagne  ############
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.28) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_France (Ext:1.30 - Core:1.46 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
14:00:02  (Reporting)  _GTU_ 1014017 2 Brigada, 420 Toulon, Pow:25, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ Starting merge 1 at start
14:00:02  (Reporting)  _GTU_ Finished merge 1 now
14:00:02  (Reporting)  _GTU_ 1014017 2 Brigada, 420 Toulon, Pow:25, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
14:00:02  (Reporting)  Ended AI Gather Units 26 ms
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 1 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 36 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014775 1 Brigada de Art. de Plaza is doing nothing in Paris  Power: 86  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014780 2 Brigada de Art. de Plaza is doing nothing in Paris  Power: 86  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017468 4 Brigada de Art. de Plaza is doing nothing in Paris  Power: 85  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016893 2o Rgto. Art. is doing nothing in Paris  Power: 43  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013424 1 Brigada is doing nothing in Paris  Power: 39  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014232 Brigada Reale is doing nothing in Paris  Power: 28  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013794 Brigada Corona is doing nothing in Paris  Power: 22  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1003958 II. Dtach. Espagnol, 373 Limoges, Pow:59, Count: 2(l 0/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 357 Rochefort
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 357 Rochefort
14:00:02  (Reporting)  1003958-II. Dtach. Espagnol Power:59 Health:87% Limoges>Rochefort Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014017 2 Brigada is doing nothing in Toulon  Power: 25  HealthPerc: 100
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Allemagne
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 1 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 2 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.64 - Core:0.79 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 Indes Occidentales
14:00:02  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:55, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ 1013689 Cuba Milita, 3902 Cuba, Pow:45, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ Starting merge 2 at start
14:00:02  (Reporting)  _GTU_ Finished merge 2 now
14:00:02  (Reporting)  _GTU_ 1013689 Cuba Milita, 3902 Cuba, Pow:45, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
14:00:02  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:55, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
14:00:02  (Reporting)  Ended AI Gather Units 108 ms
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  _ATG__ 1004064 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:247, Count: 7(l 2/L 4/S 2) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
14:00:02  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:247, Count: 7(l 2/L 4/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
14:00:02  (Reporting)  1004033-Cuerpo Cuba Power:247 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013689 Cuba Milita is doing nothing in Cuba  Power: 45  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 55  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.47) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supply 1020618 1o Suministros, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  _RCS_ Supplies found:  1 in core Area
14:00:02  (Reporting)  _RCA_ Resupplying 1020618 1o Suministros, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003836 Esercito de Espana, 276 Madrid, Pow:710, Count: 17(l 6/L 7/S 6)
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Pninsule Ibrique
14:00:02  (Reporting)  _GTU_ 1013698 Palma Milita, 313 Palma, Pow:45, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
14:00:02  (Reporting)  _GTU_ Starting merge 1 at start
14:00:02  (Reporting)  _GTU_ Finished merge 1 now
14:00:02  (Reporting)  _GTU_ 1013698 Palma Milita, 313 Palma, Pow:45, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
14:00:02  (Reporting)  Ended AI Gather Units 9 ms
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  _ATG__ 1003924 Cuerpo Sur Cadiz Going against objective: 276 Madrid
14:00:02  (Reporting)  _ATG__ 1019024 Force de San Juan B. Valencia Going against objective: 211 Gibraltar
14:00:02  (Reporting)  Ended AddTheaterGoal 3 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020194 1 Escuadra de Transport, 198 Bilbao, Pow:0, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1020194 1 Escuadra de Transport , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019845 3o Rgto. Art., 198 Bilbao, Pow:20, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 198 Bilbao
14:00:02  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2500, Region: 198 Bilbao
14:00:02  (Reporting)  1019845-3o Rgto. Art. Power:20 Health:100% Bilbao>Bilbao Mission:Recover Fitness:50% Need:50 Threat:0 GoalValue: 2500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020361 Escano's Fleet, 163 Coruna, Pow:244, Count: 5(l 2/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
14:00:02  (Reporting)  List of Agendas for 1020361 Escano's Fleet, 163 Coruna, Pow:244, Count: 5(l 2/L 3/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1020361 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
14:00:02  (Reporting)  1020361-Escano's Fleet Power:244 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020768 4 Escuadra de Fregata, 207 San Sebastian, Pow:0, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1020768 4 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019840 3 Escuadra de Fregata, 305 Tarragona, Pow:3, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 305 Tarragona
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 305 Tarragona
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1019840 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 305 Tarragona
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 710  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015137 1st Engineer Rgt is doing nothing in Madrid  Power: 11  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019024 Force de San Juan B. is doing nothing in Valencia  Power: 205  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013698 Palma Milita is doing nothing in Palma  Power: 45  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017473 1 Debiles, 230 Cartagena, Pow:25, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 269 Valencia
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 269 Valencia
14:00:02  (Reporting)  1017473 1 Debiles Cartagena Health: 100 % will target  1019024 Force de San Juan B.
14:00:02  (Reporting)  1017473-1 Debiles Power:25 Health:100% Cartagena>Valencia Mission:Merge (slave) Fitness:70% Need:18 Threat:0 GoalValue: 70000
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:96, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
14:00:02  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:96, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1008352 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
14:00:02  (Reporting)  1008352-Escuadra de Cartagena Power:96 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1015529 2 Escuadra de Fregata, 230 Cartagena, Pow:20, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 230 Cartagena
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 230 Cartagena
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1015529 2 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1014012 1 Escuadra de Fregata, 230 Cartagena, Pow:19, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 230 Cartagena
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 230 Cartagena
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1014012 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
14:00:02  (Reporting)   
14:00:02  (Reporting)  1018435 2a Brigada Madrid, 224 Malaga, Pow:46, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 224 Malaga
14:00:02  (Reporting)  List of Agendas for 1018435 2a Brigada Madrid, 224 Malaga, Pow:46, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5167, Region: 224 Malaga
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5167, Region: 224 Malaga
14:00:02  (Reporting)  1018435-2a Brigada Madrid Power:46 Health:100% Malaga>Malaga Mission:Garrison Fitness:65% Need:14 Threat:42 GoalValue: 5167
14:00:02  (Reporting)   
14:00:02  (Reporting)  1003924 Cuerpo Sur is doing nothing in Cadiz  Power: 738  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018651 1 Tiradores, 212 Cadiz, Pow:35, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 212 Cadiz
14:00:02  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 212 Cadiz
14:00:02  (Reporting)  1018651-1 Tiradores Power:35 Health:100% Cadiz>Cadiz Mission:Defend Fitness:65% Need:49 Threat:262 GoalValue: 32500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italie
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:4.03) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 Amrique
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:15, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavie
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 Afrique du Nord
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1004016 Cuerpo Africa, 3722 Ceuta, Pow:80, Count: 2(l 1/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 22500, Region: 3722 Ceuta
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 22500, Region: 3722 Ceuta
14:00:02  (Reporting)  1004016-Cuerpo Africa Power:80 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 22500
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Pays Bas
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 Amrique Latine
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013230 Force de La Pena is doing nothing in La Plata  Power: 184  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020991 Don Gaspar Vigodet is doing nothing in La Plata  Power: 167  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013229 III. Dtach. Espagnol is doing nothing in La Plata  Power: 167  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1004073 I. Dtach. Espagnol is doing nothing in La Plata  Power: 29  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:00:02  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 340 Alpes
14:00:02  (Reporting)  _GTU_ Starting merge 0 at start
14:00:02  (Reporting)  End of AI Gather Units
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.28) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1014423 S. Carlos Sq., 3929 Adriatic Sea Trade, Pow:70, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5250, Region: 3929 Adriatic Sea Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5250, Region: 3929 Adriatic Sea Trade
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1014423 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
14:00:02  (Reporting)  1014423-S. Carlos Sq. Power:70 Health:100% Adriatic Sea Trade>Adriatic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5250
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017664 I. Fleet, 3928 Western Mediterranean Trade, Pow:123, Count: 3(l 0/L 3/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1017664 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
14:00:02  (Reporting)  1017664-I. Fleet Power:123 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1008414 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1015918 S. Anna Sq., 3931 Eastern Mediterranean Trade, Pow:52, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3900, Region: 3931 Eastern Mediterranean Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3900, Region: 3931 Eastern Mediterranean Trade
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1015918 S. Anna Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
14:00:02  (Reporting)  1015918-S. Anna Sq. Power:52 Health:95% Eastern Mediterranean Trade>Eastern Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3900
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:4.56 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017002 Adventoria Sq., 3924 North Sea Trade, Pow:20, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1017002 Adventoria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
14:00:02  (Reporting)  1017002-Adventoria Sq. Power:20 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1013798 Gravina's Fleet, 3926 Northeast Atlantic Trade, Pow:181, Count: 5(l 2/L 3/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 18750, Region: 3926 Northeast Atlantic Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 18750, Region: 3926 Northeast Atlantic Trade
14:00:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1013798 Gravina's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3926 Northeast Atlantic Trade
14:00:02  (Reporting)  1013798-Gravina's Fleet Power:181 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 18750
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  _SSU_ 1020996 3 Brigada de Art. de Plaza, 212 Cadiz, Pow:84, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020997 1o Suministros, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
14:00:02  (Reporting)  Ended SplitStaticUnits 114 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 5 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 2 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 2 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 2 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 7 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 2 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 2 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 2 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 3 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 2 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 4 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 3 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 1 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 1 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 1 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 1 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:00:02  (Reporting)  Ended PromoteLeaders 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda AutoMerge
14:00:02  (Reporting)  1020991 Don Gaspar Vigodet will be merged into 1013229 III. Dtach. Espagnol in region La Plata
14:00:02  (Reporting)  AI Process done in  39578 ms
14:00:02  (Reporting)  Processing  1000007 Ottoman
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Ottoman AILevel 3 Kind: 2 Dormant YES Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Abondante Stock 1032 Expected 64 Balance -8
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 45 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 45 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 2863 Expected 45 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Haute Stock 100 Expected 45 Balance 0
14:00:02  (Reporting)  Conscrits Availability Abondante Stock 576 Expected 45 Balance -5
14:00:02  (Reporting)  Ravitai. De guerre Availability Haute Stock 67 Expected 32 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 52 Expected 0 Balance 0
14:00:02  (Reporting)  Points engagements Availability Abondante Stock 230 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 591 Expected 13 Balance 0
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 10 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Proposing to 1000003 Russie
14:00:02  (Reporting)  Checking 50 Dgrader les relations
14:00:02  (Reporting)  Proposing to 1000034 Azeria
14:00:02  (Reporting)  Checking 32 Demander un Droit de Passage
14:00:02  (Reporting)  Proposing to 1000038 Gorgie
14:00:02  (Reporting)  Proposing to 1000033 Perse
14:00:02  (Reporting)  Checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Still checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Item is a Various entry, chance 2
14:00:02  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Proposer une Visite d'Etat toward Perse chance 2
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 55 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 67
14:00:02  (Reporting)  Money Level 5 Amount 1032
14:00:02  (Reporting)  Conscripts Level 6 Amount 576
14:00:02  (Reporting)  _BNU_ Emergency build ON
14:00:02  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 149
14:00:02  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 12
14:00:02  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
14:00:02  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
14:00:02  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 21
14:00:02  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
14:00:02  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 23
14:00:02  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 11
14:00:02  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 28
14:00:02  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 46
14:00:02  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 59
14:00:02  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 25
14:00:02  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
14:00:02  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
14:00:02  (Reporting)  Adding 429 Field Hospital Coeff: 3
14:00:02  (Reporting)  Adding 431 Pioneer Rgt Coeff: 5
14:00:02  (Reporting)  Adding 432 Engineer Rgt Coeff: 2
14:00:02  (Reporting)  Adding 433 Pontoon Bridges Coeff: 10
14:00:02  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 7
14:00:02  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
14:00:02  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 6
14:00:02  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
14:00:02  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
14:00:02  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
14:00:02  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
14:00:02  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
14:00:02  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 5
14:00:02  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
14:00:02  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
14:00:02  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
14:00:02  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 19
14:00:02  (Reporting)  Number of Draw 7
14:00:02  (Reporting)  Picking 406 Janissary Brigade 1805
14:00:02  (Reporting)  On Map 11 Requested 0 In Pool 8
14:00:02  (Reporting)  _BNU Buying Unit Janissary Brigade 1805 Family ID Milice Area Thrace
14:00:02  (Reporting)  Picking 1252 Supply Depot 1805
14:00:02  (Reporting)  On Map 8 Requested 0 In Pool 8
14:00:02  (Reporting)  _BNU Buying Unit Supply Depot 1805 Family ID Ravitaillement no Area
14:00:02  (Reporting)  Picking 421 Line Garrison 1805
14:00:02  (Reporting)  On Map 9 Requested 0 In Pool 4
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 576 844 WSU 67 0 Money 1032 523
14:00:02  (Reporting)  Picking 422 Depot Garrison 1805
14:00:02  (Reporting)  On Map 14 Requested 0 In Pool 5
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 576 844 WSU 67 0 Money 1032 523
14:00:02  (Reporting)  Picking 425 Coastal Battery 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 9
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 576 630 WSU 67 58 Money 1032 796
14:00:02  (Reporting)  Picking 424 Fortress Battery 1805
14:00:02  (Reporting)  On Map 12 Requested 0 In Pool 11
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 576 630 WSU 67 58 Money 1032 796
14:00:02  (Reporting)  Picking 406 Janissary Brigade 1805
14:00:02  (Reporting)  On Map 11 Requested 1 In Pool 7
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 576 844 WSU 67 0 Money 1032 552
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 2 124 ms
14:00:02  (Reporting)  AI Process done in  787 ms
14:00:02  (Reporting)  Processing  1000008 Nassau
14:00:02  (Reporting)  Processing  1000009 Brunswick
14:00:02  (Reporting)  Processing  1000010 Hanovre
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Hanovre AILevel 3 Kind: 1 Dormant YES Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Resources Levels Hanovre EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Abondante Stock 116 Expected 25 Balance 0
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 18 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 18 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 393 Expected 18 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Trs Haute Stock 57 Expected 18 Balance 0
14:00:02  (Reporting)  Conscrits Availability Haute Stock 40 Expected 18 Balance 0
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 192 Expected 12 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 4 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 50 Expected 5 Balance 0
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 5 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hanovre
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 192
14:00:02  (Reporting)  Money Level 1 Amount 116
14:00:02  (Reporting)  Conscripts Level 6 Amount 40
14:00:02  (Reporting)  _BNU_ Emergency build ON
14:00:02  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 56
14:00:02  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 56
14:00:02  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 32
14:00:02  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 10
14:00:02  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 32
14:00:02  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
14:00:02  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Number of Draw 0
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 0 28 ms
14:00:02  (Reporting)  AI Process done in  136 ms
14:00:02  (Reporting)  Processing  1000011 Hesse
14:00:02  (Reporting)  Processing  1000012 Bade
14:00:02  (Reporting)  Processing  1000013 Bavire
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Bavire AILevel 3 Kind: 1 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:00:02  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4176 OppPow Land: 4735 OwnPow Nav : 6 OppPow Nav : 14
14:00:02  (Reporting)  Ratio Land/LandCore: 0.75 0.77 Ratio Nav/NavCore: 0.36 0.85 Reg Count: 392 > 494
14:00:02  (Reporting)  _FIT_ Ended AIInitTheaters 2663 ms
14:00:02  (Reporting)  Resources Levels Bavire EcoBase 58 AtWar: yes AtWarThreat: yes At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Abondante Stock 131 Expected 29 Balance 0
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 20 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 20 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 592 Expected 20 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Abondante Stock 99 Expected 20 Balance 0
14:00:02  (Reporting)  Conscrits Availability Abondante Stock 167 Expected 20 Balance 0
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 328 Expected 14 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 2 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 45 Expected 6 Balance 0
14:00:02  (Reporting)   
14:00:02  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 18700
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4176 Overall power (enemies): 4735 Ratio: 0.75
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4711
14:00:02  (Reporting)  Making Naval Values Map: 342 Allemagne LAND Overall power(self): 6 Overall power (enemies): 14 Nav Ratio: 0.36
14:00:02  (Reporting)  Commiting Naval Values Map: 342 Allemagne LAND Overall power(self): 6 Overall power (enemies): 14 Nav Ratio: 0.36
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Land Theaters Special Regions ***
14:00:02  (Reporting)  Theater 342 Theater_Germany HQReg: 938 Passau Max pick: Regensburg Max need: Dresden Max Val: Regensburg Naval Gathering: 818 Mainz
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended InitAndDumpData Bavire 3996 ms
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 3 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavire
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  Checking wars, we have 6 underway
14:00:02  (Reporting)  In the war vs 1000003 Russie WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000004 Autriche WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000005 Prusse WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000017 Saxe WS is -8 for us as viewing faction
14:00:02  (Reporting)  AcceptChance 17 Rolled 36
14:00:02  (Reporting)  In the war vs 1000023 Royaume de Pimont WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000038 Gorgie WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 328
14:00:02  (Reporting)  Money Level 6 Amount 131
14:00:02  (Reporting)  Conscripts Level 6 Amount 167
14:00:02  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
14:00:02  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 10
14:00:02  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 660 Foot Artillery Brigade 1805 Coeff: 6
14:00:02  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 6
14:00:02  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 6
14:00:02  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
14:00:02  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 10
14:00:02  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
14:00:02  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
14:00:02  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Number of Draw 5
14:00:02  (Reporting)  Picking 670 Fortress Battery 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 167 78 WSU 328 58 Money 131 390
14:00:02  (Reporting)  Picking 661 Artillery Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 167 27 WSU 328 55 Money 131 202
14:00:02  (Reporting)  Picking 659 Horse Artillery Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 4
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 167 21 WSU 328 39 Money 131 166
14:00:02  (Reporting)  Picking 659 Horse Artillery Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 4
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 167 21 WSU 328 39 Money 131 166
14:00:02  (Reporting)  Picking 655 Infantry Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 167 292 WSU 328 0 Money 131 146
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 0 26 ms
14:00:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:00:02  (Reporting)  Ended ManageFleetsComposition 270 ms
14:00:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:00:02  (Reporting)  Ended LockFixedGroups 0 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  _SSU_ 1020998 1. Invalide Btn, 927 Hohenwart, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
14:00:02  (Reporting)  Ended SplitStaticUnits 11 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 0 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Agenda: Garrison, Value: 12900, Region: 934 Muenchen
14:00:02  (Reporting)  _DCR_ 1014799 Force de Wrede, 938 Passau, Pow:54, Count: 4(l 3/L 0/S 1) will reinforce threatened capital 934 Muenchen
14:00:02  (Reporting)  Ended DefendCapitalRegion 1815 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 1816 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  _GAO_ Step 1 1014809 Force de Marsigli, 932 Regensburg, Pow:17, Count: 2(l 1/L 1/S 0) is garrisoning region 932 Regensburg SelfVal 576
14:00:02  (Reporting)  Agenda: Garrison, Value: 32500, Region: 932 Regensburg
14:00:02  (Reporting)  _GAO_ Step 1 1011426 Stadtgarnison Wrzburg, 909 Wuerzburg, Pow:31, Count: 1(l 0/L 1/S 0) is garrisoning region 909 Wuerzburg SelfVal 268
14:00:02  (Reporting)  Agenda: Garrison, Value: 17420, Region: 909 Wuerzburg
14:00:02  (Reporting)  Ended GarrisonObjectives 1 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 115 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020619 Force de Deroy selected
14:00:02  (Reporting)  _CLD_ Leader (Split Segment V) Graf Sibein in Passau has been detached from group 1014799 Force de Wrede
14:00:02  (Reporting)  _CLD_ Find Phase, Theater-wide, 1020619 Bernhard von Deroy 927 Hohenwart toward 1020998 1. Invalide Btn 927 Hohenwart Affinity 40
14:00:02  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
14:00:02  (Reporting)  _CLD_ Idle Leader 1020999 Graf Sibein in Passau merged into 1014799 Force de Wrede
14:00:02  (Reporting)  Ended Check Leaders 370 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 999 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Allemagne
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Black Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  1014809 Force de Marsigli, 932 Regensburg, Pow:17, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 4550, Region: 932 Regensburg
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 91 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  All theaters prepared, AllOwnPowLand: 4176 AllOppPowLand: 4735 AllOwnPowNav: 6 AllOppPowNav 14
14:00:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 4 Enemy armies: 57 Land Ratio: 0.75 Land Core Ratio: 0.77  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1020999 Graf Sibein (Pow.0)
14:00:02  (Reporting)  1014799 Force de Wrede (Pow.54)
14:00:02  (Reporting)  1020998 Force de Deroy (Pow.30)
14:00:02  (Reporting)  1014809 Force de Marsigli (Pow.17)
14:00:02  (Reporting)  1011426 Stadtgarnison Wrzburg (Pow.31)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 869 Magdeburg Pick 2 SelfVal 17 Need 271  no group candidate found
14:00:02  (Reporting)  Region 807 Koeln Pick 10 SelfVal 94 Need 135  no group candidate found
14:00:02  (Reporting)  Region 932 Regensburg Pick 100 SelfVal 576 Need 43  no group candidate found
14:00:02  (Reporting)  Region 861 Hannover Pick 45 SelfVal 288 Need 135  no group candidate found
14:00:02  (Reporting)  Region 931 Starnberg Pick 9 SelfVal 66 Need 639  no group candidate found
14:00:02  (Reporting)  Region 818 Mainz Pick 42 SelfVal 275 Need 135  no group candidate found
14:00:02  (Reporting)  Region 922 Sulzbach Pick 2 SelfVal 34 Need 61  no group candidate found
14:00:02  (Reporting)  Region 938 Passau Pick 66 SelfVal 398 Need 107  no group candidate found
14:00:02  (Reporting)  Region 921 Amberg Pick 2 SelfVal 33 Need 100  no group candidate found
14:00:02  (Reporting)  Region 813 Koblenz Pick 10 SelfVal 92 Need 135  no group candidate found
14:00:02  (Reporting)  Region 933 Landshut Pick 10 SelfVal 92 Need 169  no group candidate found
14:00:02  (Reporting)  Region 927 Hohenwart Pick 10 SelfVal 68 Need 77  no group candidate found
14:00:02  (Reporting)  Region 909 Wuerzburg Pick 37 SelfVal 268 Need 29  no group candidate found
14:00:02  (Reporting)  Region 821 Landau Pick 9 SelfVal 90 Need 135  no group candidate found
14:00:02  (Reporting)  Region 830 Wesel Pick 7 SelfVal 74 Need 135  no group candidate found
14:00:02  (Reporting)  Region 973 Berlin Pick 3 SelfVal 24 Need 275  no group candidate found
14:00:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1067 ms
14:00:02  (Reporting)  Entering Collect Leaders (_COD_)
14:00:02  (Reporting)  Ended Collect Leaders 0 ms
14:00:02  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:00:02  (Reporting)  Ended RemoveWeakInterests 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ############ Starting ApplyAgenda:  Bavire  ############
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Germany (Ext:0.75 - Core:0.77 - Nav:0.36) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1011426 Stadtgarnison Wrzburg, 909 Wuerzburg, Pow:31, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 909 Wuerzburg
14:00:02  (Reporting)  List of Agendas for 1011426 Stadtgarnison Wrzburg, 909 Wuerzburg, Pow:31, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17420, Region: 909 Wuerzburg
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17420, Region: 909 Wuerzburg
14:00:02  (Reporting)  1011426-Stadtgarnison Wrzburg Power:31 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:65% Need:29 Threat:38 GoalValue: 17420
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014809 Force de Marsigli, 932 Regensburg, Pow:17, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 932 Regensburg
14:00:02  (Reporting)  List of Agendas for 1014809 Force de Marsigli, 932 Regensburg, Pow:17, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 932 Regensburg
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 932 Regensburg
14:00:02  (Reporting)  1014809-Force de Marsigli Power:17 Health:50% Regensburg>Regensburg Mission:Garrison Fitness:65% Need:43 Threat:35 GoalValue: 32500
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020998-Force de Deroy Power:30 Health:100% Hohenwart>Hohenwart Mission:Garrison Fitness:100% Need:77 Threat:76 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1014799 Force de Wrede, 938 Passau, Pow:54, Count: 4(l 3/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12900, Region: 934 Muenchen
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12900, Region: 934 Muenchen
14:00:02  (Reporting)  1014799-Force de Wrede Power:54 Health:100% Passau>Muenchen Mission:Garrison Fitness:100% Need:640 Threat:514 GoalValue: 12900
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:00:02  (Reporting)  Ended PromoteLeaders 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda AutoMerge
14:00:02  (Reporting)  AI Process done in  10777 ms
14:00:02  (Reporting)  Processing  1000014 Wrttembourg
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Wrttembourg AILevel 3 Kind: 1 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:00:02  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4389 OppPow Land: 349 OwnPow Nav : 6 OppPow Nav : 8
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.64 5.00 Reg Count: 392 > 494
14:00:02  (Reporting)  _FIT_ Ended AIInitTheaters 2977 ms
14:00:02  (Reporting)  Resources Levels Wrttembourg EcoBase 55 AtWar: yes AtWarThreat: yes At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Trs Haute Stock 68 Expected 28 Balance 0
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 19 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 19 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 548 Expected 19 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Abondante Stock 99 Expected 19 Balance 0
14:00:02  (Reporting)  Conscrits Availability Abondante Stock 189 Expected 19 Balance -1
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 186 Expected 14 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 7 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 110 Expected 6 Balance 0
14:00:02  (Reporting)   
14:00:02  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4760
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4389 Overall power (enemies): 349 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  951
14:00:02  (Reporting)  Making Naval Values Map: 342 Allemagne LAND Overall power(self): 6 Overall power (enemies): 8 Nav Ratio: 0.64
14:00:02  (Reporting)  Commiting Naval Values Map: 342 Allemagne LAND Overall power(self): 6 Overall power (enemies): 8 Nav Ratio: 0.64
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Land Theaters Special Regions ***
14:00:02  (Reporting)  Theater 342 Theater_Germany HQReg: 901 Stuttgart Max pick: Stuttgart Max need: Ulm Max Val: Stuttgart Naval Gathering: <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Final Gather Region for  342 Allemagne : 901 Stuttgart
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended InitAndDumpData Wrttembourg 3475 ms
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 9 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000014 Wrttembourg
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  Checking wars, we have 1 underway
14:00:02  (Reporting)  In the war vs 1000004 Autriche WS is -19 for us as viewing faction
14:00:02  (Reporting)  AcceptChance 41 Rolled 9
14:00:02  (Reporting)  We propose peace as loser
14:00:02  (Reporting)  Proposing region 900 Ulm WS Cost 4 remains -15
14:00:02  (Reporting)  Proposing region 903 Schwaebisch Hall WS Cost 3 remains -12
14:00:02  (Reporting)  Proposing reparations total value 1
14:00:02  (Reporting)  Proposing reparations total value 2
14:00:02  (Reporting)  Proposing reparations total value 2
14:00:02  (Reporting)  Proposing reparations total value 3
14:00:02  (Reporting)  Proposing reparations total value 4
14:00:02  (Reporting)  Proposing reparations total value 4
14:00:02  (Reporting)  Proposing reparations total value 5
14:00:02  (Reporting)  Proposing reparations total value 5
14:00:02  (Reporting)  Proposing reparations total value 5
14:00:02  (Reporting)  Proposing reparations total value 6
14:00:02  (Reporting)  Proposing reparations total value 6
14:00:02  (Reporting)  Proposing reparations total value 6
14:00:02  (Reporting)  Proposing reparations total value 7
14:00:02  (Reporting)  Proposing reparations total value 7
14:00:02  (Reporting)  Proposing reparations total value 7
14:00:02  (Reporting)  Proposing reparations total value 7
14:00:02  (Reporting)  Proposing reparations total value 8
14:00:02  (Reporting)  Proposing reparations total value 8
14:00:02  (Reporting)  Proposing reparations total value 8
14:00:02  (Reporting)  Proposing reparations total value 9
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 349 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 186
14:00:02  (Reporting)  Money Level 6 Amount 68
14:00:02  (Reporting)  Conscripts Level 6 Amount 189
14:00:02  (Reporting)  Adding 674 Guard Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 675 Infantry Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 676 Mixed Infantry Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 677 Mixed Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 678 Jaeger Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 680 Horse Artillery Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 681 Foot Artillery Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 682 Artillery Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 683 Garde du Corps Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 684 Chasseurs Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 685 Chevaux Leger Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 686 Line Garrison 1805 Coeff: 3
14:00:02  (Reporting)  Adding 687 Depot Garrison 1805 Coeff: 1
14:00:02  (Reporting)  Adding 688 Militia Garrison 1805 Coeff: 6
14:00:02  (Reporting)  Adding 689 Fortress Battery 1805 Coeff: 1
14:00:02  (Reporting)  Number of Draw 5
14:00:02  (Reporting)  Picking 676 Mixed Infantry Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 189 292 WSU 186 0 Money 68 146
14:00:02  (Reporting)  Picking 686 Line Garrison 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 3
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 189 292 WSU 186 0 Money 68 117
14:00:02  (Reporting)  Picking 681 Foot Artillery Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 1
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 189 21 WSU 186 46 Money 68 166
14:00:02  (Reporting)  Picking 685 Chevaux Leger Brigade 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 189 98 WSU 186 0 Money 68 117
14:00:02  (Reporting)  Picking 683 Garde du Corps Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 1
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 189 98 WSU 186 0 Money 68 146
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
14:00:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:00:02  (Reporting)  Ended ManageFleetsComposition 393 ms
14:00:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:00:02  (Reporting)  Ended LockFixedGroups 0 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 0 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  _DCR_ 1015148 I. Force Wrttembourgeoise, 901 Stuttgart, Pow:56, Count: 5(l 0/L 4/S 1) will garrison capital
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 2 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  _DDU_ Dtach. Wrttembourgeois created in region Stuttgart with 1 unit(s), Health: 38 %
14:00:02  (Reporting)  _DDU_ I. Force Wrttembourgeoise 1015148 has now 4 units, Health: 75 %
14:00:02  (Reporting)  _DDU_, Standard Recover segment: Group 1021000 Dtach. Wrttembourgeois in region Stuttgart will recover in region Rothenburg % Health 38 % Cohesion 73
14:00:02  (Reporting)  Ended Damaged Units 1965 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  _GAO_ Step 1 1014814 Force de Hugel, 901 Stuttgart, Pow:54, Count: 5(l 1/L 2/S 2) is garrisoning region 901 Stuttgart SelfVal 275
14:00:02  (Reporting)  Agenda: Garrison, Value: 10725, Region: 901 Stuttgart
14:00:02  (Reporting)  _GAO_ Step 1 1014647 Force de Seeger, 908 Rothenburg, Pow:35, Count: 2(l 1/L 1/S 0) is garrisoning region 908 Rothenburg SelfVal 54
14:00:02  (Reporting)  Agenda: Garrison, Value: 1755, Region: 908 Rothenburg
14:00:02  (Reporting)  Ended GarrisonObjectives 2 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 301 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 0 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ Force de Hugel recruiting 1019277 Artillery Brigade 1805 in Stuttgart
14:00:02  (Reporting)  _MSG_ gathered 91 cbt pts, needing: 338
14:00:02  (Reporting)  _MSG_ 1014814 Force de Hugel abort its operation against 1004533 Italienische Armee not enough forces gathered
14:00:02  (Reporting)  Ended Make Superior Group 163 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Allemagne
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in Adriatic Sea Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 1 ms
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  CheckForLandResupply Artillery Brigade 1805 will resupply, in region 908 Rothenburg
14:00:02  (Reporting)  Ended CheckForLandResupply 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  1014647 Force de Seeger, 908 Rothenburg, Pow:35, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 4600, Region: 908 Rothenburg
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  All theaters prepared, AllOwnPowLand: 4389 AllOppPowLand: 349 AllOwnPowNav: 6 AllOppPowNav 8
14:00:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 6 Enemy armies: 12 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1021000 2e Brg. von Roman Inf. (Pow.11)
14:00:02  (Reporting)  1019277 Artillery Brigade 1805 (Pow.37)
14:00:02  (Reporting)  1015148 I. Dtach. Wrttembourgeois (Pow.45)
14:00:02  (Reporting)  1020004 Abt. I.Res.Fu.AR. 1 (Pow.84)
14:00:02  (Reporting)  1014814 Force de Hugel (Pow.54)
14:00:02  (Reporting)  1014647 Force de Seeger (Pow.35)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 901 Stuttgart Pick 100 has enough garrison (Value: 110) - evaluation skipped
14:00:02  (Reporting)  Region 1137 Olmuetz Pick 18 SelfVal 71 Need 101  no group candidate found
14:00:02  (Reporting)  Region 900 Ulm Pick 23 SelfVal 85 Need 296  no group candidate found
14:00:02  (Reporting)  Region 1098 Pilsen Pick 6 SelfVal 32 Need 101  no group candidate found
14:00:02  (Reporting)  Region 1118 Prag Pick 22 SelfVal 84 Need 101  no group candidate found
14:00:02  (Reporting)  Region 1113 Koniggraetz Pick 5 SelfVal 30 Need 101  no group candidate found
14:00:02  (Reporting)  Region 1097 Eger Pick 4 SelfVal 24 Need 101  no group candidate found
14:00:02  (Reporting)  Secondary Region 908 Rothenburg Pick 5 has enough garrison (Value: 70) - evaluation skipped
14:00:02  (Reporting)  Region 1143 Brunn Pick 3 SelfVal 18 Need 101  no group candidate found
14:00:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 545 ms
14:00:02  (Reporting)  Entering Collect Leaders (_COD_)
14:00:02  (Reporting)  Ended Collect Leaders 0 ms
14:00:02  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:00:02  (Reporting)  Ended RemoveWeakInterests 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ############ Starting ApplyAgenda:  Wrttembourg  ############
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.64) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  _GTG_ 1015148 I. Dtach. Wrttembourgeois, 901 Stuttgart, Pow:45, Count: 4(l 0/L 3/S 1) is garrisoning 901 Stuttgart and will absorb 1014814 Force de Hugel
14:00:02  (Reporting)  Ended GatherGarrisons 31 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014647 Force de Seeger, 908 Rothenburg, Pow:35, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 908 Rothenburg
14:00:02  (Reporting)  List of Agendas for 1014647 Force de Seeger, 908 Rothenburg, Pow:35, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 1755, Region: 908 Rothenburg
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 1755, Region: 908 Rothenburg
14:00:02  (Reporting)  1014647-Force de Seeger Power:35 Health:100% Rothenburg>Rothenburg Mission:Garrison Fitness:65% Need:25 Threat:17 GoalValue: 1755
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020004 Abt. I.Res.Fu.AR. 1 is doing nothing in Stuttgart  Power: 84  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015148-Force de Hugel Power:106 Health:85% Stuttgart>Stuttgart Mission:Garrison Fitness:100% Need:43 Threat:113 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1019277 Artillery Brigade 1805, 901 Stuttgart, Pow:37, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 908 Rothenburg
14:00:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 908 Rothenburg
14:00:02  (Reporting)  1019277-Artillery Brigade 1805 Power:37 Health:100% Stuttgart>Rothenburg Mission:Resupply Fitness:100% Need:25 Threat:17 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1021000 2e Brg. von Roman Inf., 901 Stuttgart, Pow:11, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3100, Region: 908 Rothenburg
14:00:02  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3100, Region: 908 Rothenburg
14:00:02  (Reporting)  1021000-2e Brg. von Roman Inf. Power:11 Health:38% Stuttgart>Rothenburg Mission:Recover Fitness:62% Need:25 Threat:17 GoalValue: 3100
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Adding stack 1015148 Force de Hugel, 901 Stuttgart, Pow:106, Count: 9(l 1/L 5/S 3)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:00:02  (Reporting)  Ended PromoteLeaders 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda AutoMerge
14:00:02  (Reporting)  AI Process done in  9003 ms
14:00:02  (Reporting)  Processing  1000015 Oldenbourg
14:00:02  (Reporting)  Processing  1000016 Mecklembourg
14:00:02  (Reporting)  Processing  1000017 Saxe
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Saxe AILevel 3 Kind: 1 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:00:02  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3504 OppPow Land: 221 OwnPow Nav : 7 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 2.55 Reg Count: 392 > 494
14:00:02  (Reporting)  _FIT_ Ended AIInitTheaters 2822 ms
14:00:02  (Reporting)  Resources Levels Saxe EcoBase 74 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Trs Haute Stock 102 Expected 37 Balance -1
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 26 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 26 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 519 Expected 26 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Abondante Stock 100 Expected 26 Balance 0
14:00:02  (Reporting)  Conscrits Availability Abondante Stock 101 Expected 26 Balance -2
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 417 Expected 18 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 10 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 46 Expected 7 Balance 0
14:00:02  (Reporting)   
14:00:02  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4760
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3504 Overall power (enemies): 221 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3404
14:00:02  (Reporting)  Making Naval Values Map: 342 Allemagne LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 342 Allemagne LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Land Theaters Special Regions ***
14:00:02  (Reporting)  Theater 342 Theater_Germany HQReg: 1419 Danzig Max pick: Danzig Max need: Wesel Max Val: Dresden Naval Gathering: 1419 Danzig
14:00:02  (Reporting)   
14:00:02  (Reporting)  Final Gather Region for  342 Allemagne : 1419 Danzig
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended InitAndDumpData Saxe 3985 ms
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 4 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxe
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  Checking wars, we have 5 underway
14:00:02  (Reporting)  In the war vs 1000013 Bavire WS is 8 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000044 Royaume de Hollande WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000051 Confdration Helvtique WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000052 Royaume d'Italie WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 3 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 417
14:00:02  (Reporting)  Money Level 5 Amount 102
14:00:02  (Reporting)  Conscripts Level 5 Amount 101
14:00:02  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 10
14:00:02  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 10
14:00:02  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 6
14:00:02  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 6
14:00:02  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 7
14:00:02  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 7
14:00:02  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
14:00:02  (Reporting)  Number of Draw 5
14:00:02  (Reporting)  Picking 604 Infantry Brigade 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 101 292 WSU 417 0 Money 102 146
14:00:02  (Reporting)  Picking 620 Depot Garrison 1805
14:00:02  (Reporting)  On Map 6 Requested 0 In Pool 7
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 101 292 WSU 417 0 Money 102 104
14:00:02  (Reporting)  Picking 606 Jaeger Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 101 292 WSU 417 0 Money 102 146
14:00:02  (Reporting)  Picking 617 Hussars Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 4
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 101 98 WSU 417 0 Money 102 117
14:00:02  (Reporting)  Picking 619 Line Garrison 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 6
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 101 292 WSU 417 0 Money 102 117
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 0 23 ms
14:00:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:00:02  (Reporting)  Ended ManageFleetsComposition 268 ms
14:00:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:00:02  (Reporting)  _LFG_ 1011455 Stadtgarnison Dresden, 1006 Dresden, Pow:89, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1021001 II. Dtach. Saxon, 999 Leipzig, Pow:99, Count: 3(l 0/L 2/S 1) created in region and fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011479 Stadtgarnison Torgau, 994 Torgau, Pow:61, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011473 Stadtgarnison Kotbus, 988 Cottbus, Pow:61, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  Ended LockFixedGroups 19 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  _SSU_ 1020205 Fu.AR. 3, 1006 Dresden, Pow:8, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 40 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 1 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 84 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 6 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 10 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 207 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1020622 Force de Friedrich-August I selected
14:00:02  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1020622 Friedrich-August I von Sachsen 999 Leipzig toward 1021001 II. Dtach. Saxon, 999 Leipzig, Pow:99, Count: 3(l 0/L 2/S 1)
14:00:02  (Reporting)  Ended Check Leaders 8 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ gathered 100 cbt pts, needing: 71
14:00:02  (Reporting)  Agenda: Intercept (Master), Value: 20736, Region: 938 Passau
14:00:02  (Reporting)  _MSG_ - MASTER 1005747 Schsische Armee, 934 Muenchen, Pow:100, Count: 3(l 1/L 1/S 2) will target (enemy) 1014799 Force de Wrede Pow.: 100 vs. 54 mustered 0 other groups
14:00:02  (Reporting)  _MSG_ I. Dtach. Saxon recruiting 1016912 Fu.AR. 1 in Dresden
14:00:02  (Reporting)  _MSG_ gathered 84 cbt pts, needing: 67
14:00:02  (Reporting)  Agenda: Intercept (Master), Value: 11408, Region: 909 Wuerzburg
14:00:02  (Reporting)  _MSG_ - MASTER 1017839 I. Dtach. Saxon, 1006 Dresden, Pow:49, Count: 2(l 0/L 1/S 1) will target (enemy) 1011426 Stadtgarnison Wrzburg Pow.: 49 vs. 31 mustered 1 other groups
14:00:02  (Reporting)  _MSG_ - SLAVE 1016912 Fu.AR. 1, 1006 Dresden, Pow:35, Count: 1(l 0/L 0/S 1) in region Dresden will target & merge (master) I. Dtach. Saxon
14:00:02  (Reporting)  Agenda: Merge (slave), Value: 184000, Region: 1006 Dresden
14:00:02  (Reporting)  Ended Make Superior Group 2487 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Allemagne
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Commerce
14:00:02  (Reporting)  Ended AssignFleetsOperations 5 ms
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  CheckForLandResupply Fu.AR. 1 will resupply, in region 1006 Dresden
14:00:02  (Reporting)  Ended CheckForLandResupply 20 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 8 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  All theaters prepared, AllOwnPowLand: 3504 AllOppPowLand: 221 AllOwnPowNav: 7 AllOppPowNav 0
14:00:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 12 Enemy armies: 9 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1005747 Schsische Armee (Pow.100)
14:00:02  (Reporting)  1013444 Landwehr-Inspektion 1 (Pow.16)
14:00:02  (Reporting)  1019866 Train-Abteilung 1 (Pow.0)
14:00:02  (Reporting)  1020205 Fu.AR. 3 (Pow.8)
14:00:02  (Reporting)  1016050 2. Kavallerie-Brigade (Pow.24)
14:00:02  (Reporting)  1021003 Dtach. Saxon (Pow.35)
14:00:02  (Reporting)  1021002 Dtach. Saxon (Pow.35)
14:00:02  (Reporting)  1016912 Fu.AR. 1 (Pow.35)
14:00:02  (Reporting)  1017839 I. Dtach. Saxon (Pow.49)
14:00:02  (Reporting)  1005764 Schsische Armee (Pow.795)
14:00:02  (Reporting)  1019629 Landwehr-Inspektion 2 (Pow.24)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 999 Leipzig Pick 23 has enough garrison (Value: 99) - evaluation skipped
14:00:02  (Reporting)  Region 1072 Posen Pick 37 SelfVal 230 Need 101  no group candidate found
14:00:02  (Reporting)  Region 947 Hamburg Pick 69 SelfVal 367 Need 101  no group candidate found
14:00:02  (Reporting)  Region 1456 Memel Pick 30 SelfVal 196 Need 101  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1017839 I. Dtach. Saxon, 1006 Dresden, Pow:49, Count: 2(l 0/L 1/S 1) Fitness 46 PickVal 34 SelfVal 214 AINeed 101
14:00:02  (Reporting)  Agenda: Defend, Value: 9844, Region: 968 Stettin
14:00:02  (Reporting)  Mobilizing auxiliary group 1016050 2. Kavallerie-Brigade
14:00:02  (Reporting)  CheckRegionForOperation 1017839 I. Dtach. Saxon, 1006 Dresden, Pow:49, Count: 2(l 0/L 1/S 1) Fitness 65 PickVal 82 SelfVal 418 AINeed 101
14:00:02  (Reporting)  Agenda: Defend, Value: 27170, Region: 973 Berlin
14:00:02  (Reporting)  CheckRegionForOperation 1016050 2. Kavallerie-Brigade, 1006 Dresden, Pow:24, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 37 SelfVal 288 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 18720, Region: 1025 Breslau
14:00:02  (Reporting)  Region 1419 Danzig Pick 100 SelfVal 486 Need 101  no group candidate found
14:00:02  (Reporting)  Region 1431 Koenigsberg Pick 94 SelfVal 464 Need 101  no group candidate found
14:00:02  (Reporting)  Secondary Region 869 Magdeburg Pick 47 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1017839 I. Dtach. Saxon, 1006 Dresden, Pow:49, Count: 2(l 0/L 1/S 1) Fitness 48 PickVal 37 SelfVal 228 AINeed 101
14:00:02  (Reporting)  Agenda: Defend, Value: 10944, Region: 1411 Thorn
14:00:02  (Reporting)  Primary Region 1006 Dresden Pick 53 has enough garrison (Value: 97) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1019 Glogau Pick 10 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1037 Kuestrin Pick 30 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1005747 Schsische Armee, 934 Muenchen, Pow:100, Count: 3(l 1/L 1/S 2) Fitness 92 PickVal 15 SelfVal 198 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 18216, Region: 934 Muenchen
14:00:02  (Reporting)  CheckRegionForOperation 1005747 Schsische Armee, 934 Muenchen, Pow:100, Count: 3(l 1/L 1/S 2) Fitness 94 PickVal 4 SelfVal 40 AINeed 101
14:00:02  (Reporting)  Agenda: Attack, Value: 3760, Region: 909 Wuerzburg
14:00:02  (Reporting)  Secondary Region 988 Cottbus Pick 14 has enough garrison (Value: 61) - evaluation skipped
14:00:02  (Reporting)  Region 1040 Kolberg Pick 23 SelfVal 157 Need 101  no group candidate found
14:00:02  (Reporting)  Secondary Region 994 Torgau Pick 11 has enough garrison (Value: 61) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1005747 Schsische Armee, 934 Muenchen, Pow:100, Count: 3(l 1/L 1/S 2) Fitness 32 PickVal 5 SelfVal 54 AINeed 101
14:00:02  (Reporting)  Agenda: Defend, Value: 1728, Region: 1030 Kossel
14:00:02  (Reporting)  Secondary Region 982 Frankfurt Oder Pick 3 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1005747 Schsische Armee, 934 Muenchen, Pow:100, Count: 3(l 1/L 1/S 2) Fitness 84 PickVal 5 SelfVal 49 AINeed 101
14:00:02  (Reporting)  Agenda: Attack, Value: 4116, Region: 932 Regensburg
14:00:02  (Reporting)  Region 2423 Libau Pick 3 SelfVal 39 Need 101  no group candidate found
14:00:02  (Reporting)  Region 830 Wesel Pick 2 SelfVal 27 Need 119  no group candidate found
14:00:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1748 ms
14:00:02  (Reporting)  Entering Collect Leaders (_COD_)
14:00:02  (Reporting)  Ended Collect Leaders 0 ms
14:00:02  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:00:02  (Reporting)  _RWI__B 1005747 Schsische Armee, 934 Muenchen, Pow:100, Count: 3(l 1/L 1/S 2) was targeting 1030 Kossel which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  _RWI__B 1016050 2. Kavallerie-Brigade, 1006 Dresden, Pow:24, Count: 1(l 0/L 1/S 0) was targeting 1025 Breslau which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  _RWI__B 1017839 I. Dtach. Saxon, 1006 Dresden, Pow:49, Count: 2(l 0/L 1/S 1) was targeting 1411 Thorn which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  _RWI__B 1017839 I. Dtach. Saxon, 1006 Dresden, Pow:49, Count: 2(l 0/L 1/S 1) was targeting 973 Berlin which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  _RWI__B 1017839 I. Dtach. Saxon, 1006 Dresden, Pow:49, Count: 2(l 0/L 1/S 1) was targeting 968 Stettin which is a neutral territory without enemy, aborting an agenda.
14:00:02  (Reporting)  Ended RemoveWeakInterests 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ############ Starting ApplyAgenda:  Saxe  ############
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019629 Landwehr-Inspektion 2 is doing nothing in Leipzig  Power: 24  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1005764 Schsische Armee is doing nothing in Dresden  Power: 795  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017839 I. Dtach. Saxon, 1006 Dresden, Pow:49, Count: 2(l 0/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 11408, Region: 909 Wuerzburg
14:00:02  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 11408, Region: 909 Wuerzburg
14:00:02  (Reporting)  1017839-I. Dtach. Saxon Power:49 Health:100% Dresden>Wuerzburg Mission:Intercept (Master) 3. Invalide Btn Fitness:92% Need:101 Threat:75 GoalValue: 11408
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016912 Fu.AR. 1, 1006 Dresden, Pow:35, Count: 1(l 0/L 0/S 1) Keeping only Merge tw Master goal.
14:00:02  (Reporting)  List of Agendas for 1016912 Fu.AR. 1, 1006 Dresden, Pow:35, Count: 1(l 0/L 0/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 184000, Region: 1006 Dresden
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 184000, Region: 1006 Dresden
14:00:02  (Reporting)  1016912 Fu.AR. 1 Dresden has been merged in  1017839 I. Dtach. Saxon
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016050 2. Kavallerie-Brigade, 1006 Dresden, Pow:24, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
14:00:02  (Reporting)  List of Agendas for 1016050 2. Kavallerie-Brigade, 1006 Dresden, Pow:24, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 19688, Region: 1006 Dresden
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 19688, Region: 1006 Dresden
14:00:02  (Reporting)  1016050 2. Kavallerie-Brigade Dresden has been merged in  1017839 I. Dtach. Saxon
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019866 Train-Abteilung 1 is doing nothing in Dresden  Power: 0  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013444 Landwehr-Inspektion 1 is doing nothing in Annaberg Buccholz  Power: 16  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1005747 Schsische Armee, 934 Muenchen, Pow:100, Count: 3(l 1/L 1/S 2)
14:00:02  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 20736, Region: 938 Passau
14:00:02  (Reporting)  Agenda  2  : Agenda: Defend, Value: 18216, Region: 934 Muenchen
14:00:02  (Reporting)  Agenda  3  : Agenda: Attack, Value: 3760, Region: 909 Wuerzburg
14:00:02  (Reporting)  Agenda  4  : Agenda: Attack, Value: 4116, Region: 932 Regensburg
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 4116, Region: 932 Regensburg
14:00:02  (Reporting)  1005747-Schsische Armee Power:100 Health:98% Muenchen>Regensburg Mission:Attack Fitness:84% Need:101 Threat:75 GoalValue: 4116
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 1 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:00:02  (Reporting)  Ended PromoteLeaders 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda AutoMerge
14:00:02  (Reporting)  AI Process done in  10340 ms
14:00:02  (Reporting)  Processing  1000018 Danemark
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Danemark AILevel 3 Kind: 1 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:00:02  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4704 OppPow Land: 0 OwnPow Nav : 9 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
14:00:02  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 1165 OppPow Land: 0 OwnPow Nav : 1734 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
14:00:02  (Reporting)  _FIT_ Ended AIInitTheaters 3563 ms
14:00:02  (Reporting)  Resources Levels Danemark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Abondante Stock 2734 Expected 32 Balance -6
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 22 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 22 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 653 Expected 22 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Abondante Stock 100 Expected 22 Balance 0
14:00:02  (Reporting)  Conscrits Availability Trs Haute Stock 71 Expected 22 Balance -3
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 418 Expected 16 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 36 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 336 Expected 6 Balance 0
14:00:02  (Reporting)   
14:00:02  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4760
14:00:02  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4704 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 342 Allemagne LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 1165 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:00:02  (Reporting)  Making Naval Values Map: 344 Scandinavie LAND Overall power(self): 1734 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 342 Allemagne LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 344 Scandinavie LAND Overall power(self): 1734 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Land Theaters Special Regions ***
14:00:02  (Reporting)  Theater 342 Theater_Germany HQReg: 943 Kiel Max pick: Kiel Max need: Husum Max Val: Kiel Naval Gathering: 943 Kiel
14:00:02  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 1485 Kobenhavn Max pick: Kobenhavn Max need: Flensburg Max Val: Kobenhavn Naval Gathering: 1485 Kobenhavn
14:00:02  (Reporting)   
14:00:02  (Reporting)  Final Gather Region for  342 Allemagne : 943 Kiel
14:00:02  (Reporting)  Final Gather Region for  344 Scandinavie : 1485 Kobenhavn
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended InitAndDumpData Danemark 4543 ms
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 15 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Danemark
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 418
14:00:02  (Reporting)  Money Level 6 Amount 2734
14:00:02  (Reporting)  Conscripts Level 6 Amount 71
14:00:02  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 8
14:00:02  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 3
14:00:02  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 5
14:00:02  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 5
14:00:02  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
14:00:02  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
14:00:02  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 714 Field Hospital Coeff: 1
14:00:02  (Reporting)  Adding 715 Signals Rgt Coeff: 1
14:00:02  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
14:00:02  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
14:00:02  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
14:00:02  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
14:00:02  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
14:00:02  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
14:00:02  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
14:00:02  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 12
14:00:02  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Number of Draw 5
14:00:02  (Reporting)  Picking 721 Third Rank Squadron 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 11
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 71 202 WSU 418 273 Money 2734 410
14:00:02  (Reporting)  Picking 724 Brig Squadron 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 8
14:00:02  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Navire Lger Area Zone de Recrutement: Navires ocaniques Europe
14:00:02  (Reporting)  Picking 725 Sloop Squadron 1805
14:00:02  (Reporting)  On Map 3 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 71 97 WSU 418 146 Money 2734 322
14:00:02  (Reporting)  Picking 706 Heavy Cavalry Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 3
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 71 156 WSU 418 88 Money 2734 300
14:00:02  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 71 350 WSU 418 88 Money 2734 277
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 1 91 ms
14:00:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1008808 Norge Flotte
14:00:02  (Reporting)  Ended ManageFleetsComposition 316 ms
14:00:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:00:02  (Reporting)  _LFG_ 1011615 Kiel Garrison, 943 Kiel, Pow:252, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1008821 North Sea Trade, 3924 North Sea Trade, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011645 Fredericia Garrison, 1464 Fredericia, Pow:110, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011630 Copenhagen Garrison, 1485 Kobenhavn, Pow:250, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1008815 Baltic Shipping, 3923 Baltic Sea Trade, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011653 Fredrikstad Garrison, 1523 Fredrikstad, Pow:254, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011668 Bergen Garrison, 1490 Bergen, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:00:02  (Reporting)  Ended LockFixedGroups 0 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  _SSU_ 1021004 2. Militrdistriktet, 943 Kiel, Pow:29, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
14:00:02  (Reporting)  Ended SplitStaticUnits 19 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  _PCO_ Advanced Guard has been merged into 1005952 Holstein Division(Johann Ewald) in 1005945 Holstein Corps 943 Kiel
14:00:02  (Reporting)  _PCO_ Holstein Brigade has been merged into 1005952 Holstein Division(Johann Ewald) in 1005945 Holstein Corps 943 Kiel
14:00:02  (Reporting)  _PCO_ Lepel Brigade has been merged into 1005952 Holstein Division(Johann Ewald) in 1005945 Holstein Corps 943 Kiel
14:00:02  (Reporting)  Ended PrivilegedCombine 109 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 7 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 3 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 0 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 2 ms
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 1 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 1 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  _PCO_ Sjaelland Brigade has been merged into 1005998 Sjaelland Division(J. M. H. Castenschjold) in 1005991 Home Corps 1485 Kobenhavn
14:00:02  (Reporting)  _PCO_ Bechtolsheim Brigade has been merged into 1005998 Sjaelland Division(J. M. H. Castenschjold) in 1005991 Home Corps 1485 Kobenhavn
14:00:02  (Reporting)  _PCO_ Ltzow Brigade has been merged into 1005998 Sjaelland Division(J. M. H. Castenschjold) in 1005991 Home Corps 1485 Kobenhavn
14:00:02  (Reporting)  Ended PrivilegedCombine 125 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 5 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  _GAO_ Step 1 1013449 1. Militrdistriktet, 1472 Aarhus, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 1472 Aarhus SelfVal 289
14:00:02  (Reporting)  Agenda: Garrison, Value: 9392, Region: 1472 Aarhus
14:00:02  (Reporting)  _GAO_ Step 1 1015162 1st Inf. Bde, 1472 Aarhus, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 1472 Aarhus SelfVal 289
14:00:02  (Reporting)  Agenda: Garrison, Value: 9392, Region: 1472 Aarhus
14:00:02  (Reporting)  Ended GarrisonObjectives 2 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 0 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 0 ms
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  All theaters prepared, AllOwnPowLand: 5869 AllOppPowLand: 0 AllOwnPowNav: 1743 AllOppPowNav 0
14:00:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1014824 1st Res. Bde (Pow.24)
14:00:02  (Reporting)  1021004 2. Militrdistriktet (Pow.29)
14:00:02  (Reporting)  1013454 1st Mar. Bde (Pow.48)
14:00:02  (Reporting)  1005945 Holstein Corps (Pow.417)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Primary Region 943 Kiel Pick 100 has enough garrison (Value: 281) - evaluation skipped
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1018671 1st S.Art. Rgt (Pow.69)
14:00:02  (Reporting)  1005991 Home Corps (Pow.314)
14:00:02  (Reporting)  1013449 1. Militrdistriktet (Pow.29)
14:00:02  (Reporting)  1015162 1st Inf. Bde (Pow.44)
14:00:02  (Reporting)  1006023 Norwegian Corps (Pow.354)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Secondary Region 1472 Aarhus Pick 39 has enough garrison (Value: 73) - evaluation skipped
14:00:02  (Reporting)  Primary Region 1485 Kobenhavn Pick 100 has enough garrison (Value: 250) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1515 Christiana Pick 23 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1464 Fredericia Pick 17 has enough garrison (Value: 110) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1523 Fredrikstad Pick 22 has enough garrison (Value: 254) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1480 Odense Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1500 Stavanger Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1478 Aalborg Pick 2 has enough garrison (Value: 0) - evaluation skipped
14:00:02  (Reporting)  Secondary Region 1490 Bergen Pick 2 has enough garrison (Value: 22) - evaluation skipped
14:00:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 182 ms
14:00:02  (Reporting)  Entering Collect Leaders (_COD_)
14:00:02  (Reporting)  Ended Collect Leaders 0 ms
14:00:02  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:00:02  (Reporting)  Ended RemoveWeakInterests 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ############ Starting ApplyAgenda:  Danemark  ############
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1005945 Holstein Corps is doing nothing in Kiel  Power: 417  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020210 1. Skvadron is doing nothing in Kiel  Power: 2  HealthPerc: 25
14:00:02  (Reporting)   
14:00:02  (Reporting)  1013454 1st Mar. Bde is doing nothing in Kiel  Power: 48  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1021004-2. Militrdistriktet Power:29 Health:100% Kiel>Kiel Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014824 1st Res. Bde is doing nothing in Kiel  Power: 24  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016653 3. Frakt Skvadron is doing nothing in Bergen  Power: 2  HealthPerc: 55
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1008808 Norge Flotte is doing nothing in Christiana  Power: 70  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1006023 Norwegian Corps is doing nothing in Fredrikstad  Power: 354  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020773 5. Frakt Skvadron is doing nothing in Aarhus  Power: 0  HealthPerc: 20
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1015162 1st Inf. Bde, 1472 Aarhus, Pow:44, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9392, Region: 1472 Aarhus
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9392, Region: 1472 Aarhus
14:00:02  (Reporting)  1015162-1st Inf. Bde Power:44 Health:100% Aarhus>Aarhus Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 9392
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1013449 1. Militrdistriktet, 1472 Aarhus, Pow:29, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9392, Region: 1472 Aarhus
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9392, Region: 1472 Aarhus
14:00:02  (Reporting)  1013449-1. Militrdistriktet Power:29 Health:100% Aarhus>Aarhus Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 9392
14:00:02  (Reporting)   
14:00:02  (Reporting)  1005991 Home Corps is doing nothing in Kobenhavn  Power: 314  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1014044 1. Frakt Skvadron is doing nothing in Fredericia  Power: 12  HealthPerc: 83
14:00:02  (Reporting)   
14:00:02  (Reporting)  1018671 1st S.Art. Rgt is doing nothing in Fredericia  Power: 69  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1008744 Dansk Flotte is doing nothing in Kobenhavn  Power: 1065  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017844 4. Frakt Skvadron is doing nothing in Kobenhavn  Power: 3  HealthPerc: 39
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015156 2. Frakt Skvadron is doing nothing in Odense  Power: 3  HealthPerc: 65
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 2 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 2 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 2 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 2 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 1 ms
14:00:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:00:02  (Reporting)  Ended PromoteLeaders 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda AutoMerge
14:00:02  (Reporting)  1021004 2. Militrdistriktet will be merged into 1005945 Holstein Corps in region Kiel
14:00:02  (Reporting)  AI Process done in  8169 ms
14:00:02  (Reporting)  Processing  1000019 Sude
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Sude AILevel 3 Kind: 1 Dormant YES Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Resources Levels Sude EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Abondante Stock 2823 Expected 38 Balance -8
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 26 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 26 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 717 Expected 26 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Abondante Stock 100 Expected 26 Balance 0
14:00:02  (Reporting)  Conscrits Availability Abondante Stock 172 Expected 26 Balance -5
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 140 Expected 19 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 45 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 291 Expected 8 Balance 0
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 21 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sude
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Proposing to 1000005 Prusse
14:00:02  (Reporting)  Checking 23 Demander un Droit de Ravitaillement
14:00:02  (Reporting)  Still checking 23 Demander un Droit de Ravitaillement
14:00:02  (Reporting)  Item is a Various entry, chance -6
14:00:02  (Reporting)  _HAD_ Send Treaty Sude failed sending Demander un Droit de Ravitaillement toward Prusse chance -6
14:00:02  (Reporting)  Proposing to 1000005 Prusse
14:00:02  (Reporting)  Checking 32 Demander un Droit de Passage
14:00:02  (Reporting)  Still checking 32 Demander un Droit de Passage
14:00:02  (Reporting)  Item is a Various entry, chance -4
14:00:02  (Reporting)  _HAD_ Send Treaty Sude failed sending Demander un Droit de Passage toward Prusse chance -4
14:00:02  (Reporting)  Proposing to 1000005 Prusse
14:00:02  (Reporting)  Checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Still checking 0 Proposer une Visite d'Etat
14:00:02  (Reporting)  Item is a Various entry, chance 9
14:00:02  (Reporting)  _HAD_ Send Treaty Sude failed sending Proposer une Visite d'Etat toward Prusse chance 9
14:00:02  (Reporting)  Proposing to 1000016 Mecklembourg
14:00:02  (Reporting)  Checking 23 Demander un Droit de Ravitaillement
14:00:02  (Reporting)  Still checking 23 Demander un Droit de Ravitaillement
14:00:02  (Reporting)  Item is a Various entry, chance 12
14:00:02  (Reporting)  _HAD_ Send Treaty Sude sent Demander un Droit de Ravitaillement toward Mecklembourg
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 54 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 140
14:00:02  (Reporting)  Money Level 6 Amount 2823
14:00:02  (Reporting)  Conscripts Level 6 Amount 172
14:00:02  (Reporting)  _BNU_ Emergency build ON
14:00:02  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
14:00:02  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 64
14:00:02  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 32
14:00:02  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 80
14:00:02  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 24
14:00:02  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 6
14:00:02  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
14:00:02  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
14:00:02  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
14:00:02  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 5
14:00:02  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 754 Field Hospital Coeff: 1
14:00:02  (Reporting)  Adding 755 Signals Rgt Coeff: 1
14:00:02  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
14:00:02  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
14:00:02  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
14:00:02  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 6
14:00:02  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
14:00:02  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
14:00:02  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 16
14:00:02  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 10
14:00:02  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 6
14:00:02  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
14:00:02  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
14:00:02  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
14:00:02  (Reporting)  Number of Draw 5
14:00:02  (Reporting)  Picking 747 Depot Garrison 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 9
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 172 292 WSU 140 0 Money 2823 104
14:00:02  (Reporting)  Picking 747 Depot Garrison 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 9
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 172 292 WSU 140 0 Money 2823 104
14:00:02  (Reporting)  Picking 738 Artillery Brigade 1805
14:00:02  (Reporting)  On Map 6 Requested 0 In Pool 3
14:00:02  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Art. de Campagne Area Zone de Recrutement: Sude
14:00:02  (Reporting)  Picking 746 Line Garrison 1805
14:00:02  (Reporting)  On Map 6 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 172 319 WSU 140 55 Money 2823 319
14:00:02  (Reporting)  Picking 732 Mixed Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 172 276 WSU 140 68 Money 2823 407
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 1 91 ms
14:00:02  (Reporting)  AI Process done in  623 ms
14:00:02  (Reporting)  Processing  1000020 Toscane
14:00:02  (Reporting)  Processing  1000021 Papaut
14:00:02  (Reporting)  Processing  1000022 Royaume de Sicile
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Royaume de Sicile AILevel 3 Kind: 1 Dormant YES Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Resources Levels Royaume de Sicile EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Trs Haute Stock 98 Expected 38 Balance -2
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 26 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 26 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 564 Expected 26 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Abondante Stock 100 Expected 26 Balance 0
14:00:02  (Reporting)  Conscrits Availability Abondante Stock 325 Expected 26 Balance -1
14:00:02  (Reporting)  Ravitai. De guerre Availability Haute Stock 39 Expected 19 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 53 Expected 8 Balance 0
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 3 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Royaume de Sicile
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 39
14:00:02  (Reporting)  Money Level 1 Amount 98
14:00:02  (Reporting)  Conscripts Level 6 Amount 325
14:00:02  (Reporting)  _BNU_ Emergency build ON
14:00:02  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
14:00:02  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
14:00:02  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
14:00:02  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
14:00:02  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
14:00:02  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 20
14:00:02  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 16
14:00:02  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
14:00:02  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
14:00:02  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
14:00:02  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
14:00:02  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
14:00:02  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Number of Draw 5
14:00:02  (Reporting)  Picking 882 Brig Squadron 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 5
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 325 58 WSU 39 88 Money 98 176
14:00:02  (Reporting)  Picking 870 Line Garrison 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 6
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 325 292 WSU 39 0 Money 98 117
14:00:02  (Reporting)  Picking 863 Infantry Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 10
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 325 292 WSU 39 0 Money 98 146
14:00:02  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 5
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 325 292 WSU 39 0 Money 98 101
14:00:02  (Reporting)  Picking 872 Militia Garrison 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 2
14:00:02  (Reporting)  _BNU Buying Unit Militia Garrison 1805 Family ID Milice Area Zone de Recrutement: Napolitains
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 1 18 ms
14:00:02  (Reporting)  AI Process done in  226 ms
14:00:02  (Reporting)  Processing  1000023 Royaume de Pimont
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Royaume de Pimont AILevel 3 Kind: 1 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:00:02  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 621 OppPow Land: 3120 OwnPow Nav : 152 OppPow Nav : 386
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.33 0.33 Reg Count: 136 > 198
14:00:02  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 276 OppPow Land: 277 OwnPow Nav : 1082 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.85 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
14:00:02  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 995 OppPow Land: 1240 OwnPow Nav : 441 OppPow Nav : 435
14:00:02  (Reporting)  Ratio Land/LandCore: 0.68 0.20 Ratio Nav/NavCore: 0.86 3.01 Reg Count: 200 > 526
14:00:02  (Reporting)  _FIT_ Ended AIInitTheaters 2661 ms
14:00:02  (Reporting)  Resources Levels Royaume de Pimont EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Abondante Stock 731 Expected 25 Balance 0
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 18 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 18 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 541 Expected 18 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Abondante Stock 104 Expected 18 Balance 0
14:00:02  (Reporting)  Conscrits Availability Moyenne Stock 24 Expected 18 Balance 0
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 379 Expected 12 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 6 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 50 Expected 5 Balance 0
14:00:02  (Reporting)   
14:00:02  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3200
14:00:02  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 621 Overall power (enemies): 3120 Ratio: 0.20
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2161
14:00:02  (Reporting)  Making Naval Values Map: 338 Italie LAND Overall power(self): 152 Overall power (enemies): 386 Nav Ratio: 0.33
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 363 Mers NAV Overall power(self): 441 Overall power (enemies): 435 Nav Ratio: 0.86
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 362 Mers NAV Overall power(self): 1082 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 338 Italie LAND Overall power(self): 152 Overall power (enemies): 386 Nav Ratio: 0.33
14:00:02  (Reporting)  Commiting Naval Values Map: 363 Mers NAV Overall power(self): 441 Overall power (enemies): 435 Nav Ratio: 0.86
14:00:02  (Reporting)  Commiting Naval Values Map: 362 Mers NAV Overall power(self): 1082 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Land Theaters Special Regions ***
14:00:02  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended InitAndDumpData Royaume de Pimont 3748 ms
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 8 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Royaume de Pimont
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  Checking wars, we have 6 underway
14:00:02  (Reporting)  In the war vs 1000001 France WS is -15 for us as viewing faction
14:00:02  (Reporting)  AcceptChance 19 Rolled 65
14:00:02  (Reporting)  In the war vs 1000013 Bavire WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000044 Royaume de Hollande WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000051 Confdration Helvtique WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000052 Royaume d'Italie WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 379
14:00:02  (Reporting)  Money Level 6 Amount 731
14:00:02  (Reporting)  Conscripts Level 6 Amount 24
14:00:02  (Reporting)  _BNU_ Emergency build ON
14:00:02  (Reporting)  Adding 920 Guard Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 921 Swiss Brigade 1805 Coeff: 10
14:00:02  (Reporting)  Adding 922 Infantry Brigade 1805 Coeff: 64
14:00:02  (Reporting)  Adding 923 Cacciatori Brigade 1805 Coeff: 24
14:00:02  (Reporting)  Adding 924 Infantry Reserve Brigade 1805 Coeff: 40
14:00:02  (Reporting)  Adding 925 Militia Brigade 1805 Coeff: 16
14:00:02  (Reporting)  Adding 926 Horse Artillery Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 927 Artillery Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 928 Guard Cavalry Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 929 Cuirassiers Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 930 Dragoon Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 931 Cavalry Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 932 Line Garrison 1805 Coeff: 10
14:00:02  (Reporting)  Adding 933 Depot Garrison 1805 Coeff: 20
14:00:02  (Reporting)  Adding 934 Militia Garrison 1805 Coeff: 48
14:00:02  (Reporting)  Adding 935 Fortress Battery 1805 Coeff: 4
14:00:02  (Reporting)  Adding 936 Coastal Battery 1805 Coeff: 4
14:00:02  (Reporting)  Adding 937 Supply Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 938 Second Rank Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 939 Third Rank Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Adding 940 Heavy Frigate Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 941 Frigate Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Adding 942 Brig Squadron 1805 Coeff: 6
14:00:02  (Reporting)  Adding 943 Sloop Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Adding 944 Privateer Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 945 Troop Transport Squadron 1805 Coeff: 2
14:00:02  (Reporting)  Adding 946 Merchantman Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Number of Draw 6
14:00:02  (Reporting)  Picking 924 Infantry Reserve Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 5
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 24 292 WSU 379 0 Money 731 101
14:00:02  (Reporting)  Picking 923 Cacciatori Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 3
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 24 292 WSU 379 0 Money 731 146
14:00:02  (Reporting)  Picking 922 Infantry Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 24 292 WSU 379 0 Money 731 146
14:00:02  (Reporting)  Picking 922 Infantry Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 24 292 WSU 379 0 Money 731 146
14:00:02  (Reporting)  Picking 939 Third Rank Squadron 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 4
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 24 202 WSU 379 273 Money 731 410
14:00:02  (Reporting)  Picking 922 Infantry Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 24 292 WSU 379 0 Money 731 146
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 0 86 ms
14:00:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1017982 S.Regina Sq.
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1017981 1st Transport Sq.
14:00:02  (Reporting)  Ended ManageFleetsComposition 136 ms
14:00:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:00:02  (Reporting)  Ended LockFixedGroups 0 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 0 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Agenda: Garrison, Value: 11300, Region: 705 Cagliari
14:00:02  (Reporting)  _DCR_ 1005930 Armata Sardegna, 705 Cagliari, Pow:12, Count: 2(l 1/L 1/S 0) will reinforce threatened capital 705 Cagliari
14:00:02  (Reporting)  Ended DefendCapitalRegion 1687 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 1705 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 0 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 41 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 0 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italie
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italie
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Western Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 7 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  All theaters prepared, AllOwnPowLand: 1892 AllOppPowLand: 4637 AllOwnPowNav: 1675 AllOppPowNav 821
14:00:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 3 Enemy armies: 25 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1005930 Armata Sardegna (Pow.12)
14:00:02  (Reporting)  1017696 Corpo Franco (Pow.8)
14:00:02  (Reporting)  1021006 Dtach. Pimontais (Pow.12)
14:00:02  (Reporting)  1021005 Dtach. Pimontais (Pow.12)
14:00:02  (Reporting)  1020364 I. Dtach. Pimontais (Pow.32)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 718 Valetta Pick 100 SelfVal 289 Need 506  no group candidate found
14:00:02  (Reporting)  Region 702 Oristano Pick 16 SelfVal 95 Need 236  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1020364 I. Dtach. Pimontais, 698 Olbia, Pow:32, Count: 3(l 0/L 3/S 0) Fitness 49 PickVal 12 SelfVal 99 AINeed 68
14:00:02  (Reporting)  Agenda: Defend, Value: 4851, Region: 701 Bosa
14:00:02  (Reporting)  Mobilizing auxiliary group 1017696 Corpo Franco
14:00:02  (Reporting)  CheckRegionForOperation 1020364 I. Dtach. Pimontais, 698 Olbia, Pow:32, Count: 3(l 0/L 3/S 0) Fitness 75 PickVal 10 SelfVal 95 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 7125, Region: 698 Olbia
14:00:02  (Reporting)  Region 704 Carbonia Pick 14 SelfVal 91 Need 201  no group candidate found
14:00:02  (Reporting)  Region 699 Nuoro Pick 17 SelfVal 97 Need 239  no group candidate found
14:00:02  (Reporting)  Region 703 Tortoli Pick 14 SelfVal 91 Need 201  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1020364 I. Dtach. Pimontais, 698 Olbia, Pow:32, Count: 3(l 0/L 3/S 0) Fitness 49 PickVal 3 SelfVal 47 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 2303, Region: 700 Sassari
14:00:02  (Reporting)  CheckRegionForOperation 1020364 I. Dtach. Pimontais, 698 Olbia, Pow:32, Count: 3(l 0/L 3/S 0) Fitness 51 PickVal 3 SelfVal 47 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 2397, Region: 697 La Magdalena
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 3 Enemy armies: 16 Land Ratio: 0.68 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1005930 Armata Sardegna (Pow.12)
14:00:02  (Reporting)  1017696 Corpo Franco (Pow.8)
14:00:02  (Reporting)  1020364 I. Dtach. Pimontais (Pow.32)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Region 718 Valetta Pick 100 SelfVal 289 Need 506  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1020364 I. Dtach. Pimontais, 698 Olbia, Pow:32, Count: 3(l 0/L 3/S 0) Fitness 46 PickVal 3 SelfVal 47 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 2162, Region: 697 La Magdalena
14:00:02  (Reporting)  Region 704 Carbonia Pick 14 SelfVal 91 Need 201  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1020364 I. Dtach. Pimontais, 698 Olbia, Pow:32, Count: 3(l 0/L 3/S 0) Fitness 34 PickVal 12 SelfVal 99 AINeed 68
14:00:02  (Reporting)  Agenda: Defend, Value: 3366, Region: 701 Bosa
14:00:02  (Reporting)  Region 702 Oristano Pick 16 SelfVal 95 Need 236  no group candidate found
14:00:02  (Reporting)  Region 699 Nuoro Pick 17 SelfVal 97 Need 239  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1020364 I. Dtach. Pimontais, 698 Olbia, Pow:32, Count: 3(l 0/L 3/S 0) Fitness 55 PickVal 10 SelfVal 95 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 5225, Region: 698 Olbia
14:00:02  (Reporting)  Region 700 Sassari Pick 3 SelfVal 47 Need 60  no group candidate found
14:00:02  (Reporting)  Region 703 Tortoli Pick 14 SelfVal 91 Need 201  no group candidate found
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 0 Enemy armies: 6 Land Ratio: 0.85 Land Core Ratio: 0.20  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1514 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mers
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Western Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 13 ms
14:00:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 Mers
14:00:02  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Western Mediterranean Trade
14:00:02  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
14:00:02  (Reporting)  _AFA_ 1017982 S.Regina Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:00:02  (Reporting)  Entering Collect Leaders (_COD_)
14:00:02  (Reporting)  Ended Collect Leaders 0 ms
14:00:02  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:00:02  (Reporting)  Ended RemoveWeakInterests 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ############ Starting ApplyAgenda:  Royaume de Pimont  ############
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.86) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.33) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020364 I. Dtach. Pimontais, 698 Olbia, Pow:32, Count: 3(l 0/L 3/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Defend, Value: 4851, Region: 701 Bosa
14:00:02  (Reporting)  Agenda  2  : Agenda: Defend, Value: 7125, Region: 698 Olbia
14:00:02  (Reporting)  Agenda  3  : Agenda: Defend, Value: 2303, Region: 700 Sassari
14:00:02  (Reporting)  Agenda  4  : Agenda: Defend, Value: 2397, Region: 697 La Magdalena
14:00:02  (Reporting)  Agenda  5  : Agenda: Defend, Value: 2162, Region: 697 La Magdalena
14:00:02  (Reporting)  Agenda  6  : Agenda: Defend, Value: 3366, Region: 701 Bosa
14:00:02  (Reporting)  Agenda  7  : Agenda: Defend, Value: 5225, Region: 698 Olbia
14:00:02  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 3366, Region: 701 Bosa
14:00:02  (Reporting)  1020364-I. Dtach. Pimontais Power:32 Health:91% Olbia>Bosa Mission:Defend Fitness:34% Need:68 Threat:50 GoalValue: 3366
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017696 Corpo Franco, 698 Olbia, Pow:8, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 9702, Region: 698 Olbia
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 9702, Region: 698 Olbia
14:00:02  (Reporting)  1017696 Corpo Franco Olbia has been merged in  1020364 I. Dtach. Pimontais
14:00:02  (Reporting)   
14:00:02  (Reporting)  1005930 Armata Sardegna, 705 Cagliari, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 705 Cagliari
14:00:02  (Reporting)  List of Agendas for 1005930 Armata Sardegna, 705 Cagliari, Pow:12, Count: 2(l 1/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11300, Region: 705 Cagliari
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11300, Region: 705 Cagliari
14:00:02  (Reporting)  1005930-Armata Sardegna Power:12 Health:75% Cagliari>Cagliari Mission:Garrison Fitness:100% Need:363 Threat:278 GoalValue: 11300
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.68 - Core:0.20 - Nav:0.86) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017981 1st Transport Sq. is doing nothing in Western Mediterranean Trade  Power: 5  HealthPerc: 100
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.85 - Core:0.20 - Nav:5.00) ***
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1017982 S.Regina Sq., 3927 Southeast Atlantic Trade, Pow:27, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
14:00:02  (Reporting)  1017982-S.Regina Sq. Power:27 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Adding stack 1020364 I. Force Pimontaise, 698 Olbia, Pow:39, Count: 4(l 0/L 4/S 0)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:00:02  (Reporting)  Ended PromoteLeaders 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda AutoMerge
14:00:02  (Reporting)  AI Process done in  9193 ms
14:00:02  (Reporting)  Processing  1000024 Portugal
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Portugal AILevel 3 Kind: 1 Dormant YES Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Abondante Stock 2961 Expected 38 Balance -7
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 26 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 26 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 621 Expected 26 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Abondante Stock 100 Expected 26 Balance 0
14:00:02  (Reporting)  Conscrits Availability Abondante Stock 179 Expected 26 Balance -5
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 74 Expected 19 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 45 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 369 Expected 8 Balance 0
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 5 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
14:00:02  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 74
14:00:02  (Reporting)  Money Level 6 Amount 2961
14:00:02  (Reporting)  Conscripts Level 6 Amount 179
14:00:02  (Reporting)  _BNU_ Emergency build ON
14:00:02  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
14:00:02  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
14:00:02  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
14:00:02  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 24
14:00:02  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
14:00:02  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
14:00:02  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
14:00:02  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 24
14:00:02  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
14:00:02  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
14:00:02  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
14:00:02  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
14:00:02  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 10
14:00:02  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
14:00:02  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 12
14:00:02  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Number of Draw 5
14:00:02  (Reporting)  Picking 961 Cacadores Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 9
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 179 292 WSU 74 0 Money 2961 162
14:00:02  (Reporting)  Picking 961 Cacadores Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 9
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 179 292 WSU 74 0 Money 2961 162
14:00:02  (Reporting)  Picking 961 Cacadores Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 9
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 179 292 WSU 74 0 Money 2961 162
14:00:02  (Reporting)  Picking 960 Light Infantry Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 7
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 179 292 WSU 74 0 Money 2961 146
14:00:02  (Reporting)  Picking 970 Line Garrison 1805
14:00:02  (Reporting)  On Map 4 Requested 0 In Pool 3
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 179 292 WSU 74 0 Money 2961 117
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 0 21 ms
14:00:02  (Reporting)  AI Process done in  215 ms
14:00:02  (Reporting)  Processing  1000025 Valachie
14:00:02  (Reporting)  Processing  1000026 Moldavie
14:00:02  (Reporting)  Processing  1000027 Maroc
14:00:02  (Reporting)  Processing  1000028 Algrie
14:00:02  (Reporting)  Processing  1000029 Tunisie
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Tunisie AILevel 3 Kind: 1 Dormant YES Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Resources Levels Tunisie EcoBase 54 AtWar: no AtWarThreat: no At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Basse Stock 9 Expected 27 Balance 0
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 19 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 19 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 484 Expected 19 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Abondante Stock 100 Expected 19 Balance 0
14:00:02  (Reporting)  Conscrits Availability Abondante Stock 198 Expected 19 Balance 0
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 78 Expected 14 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 7 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 62 Expected 5 Balance 0
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 3 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000029 Tunisie
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 78
14:00:02  (Reporting)  Money Level 1 Amount 9
14:00:02  (Reporting)  Conscripts Level 6 Amount 198
14:00:02  (Reporting)  _BNU_ Emergency build ON
14:00:02  (Reporting)  Adding 1046 Levy Cavalry Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 1047 Beduin Cavalry Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 1048 Levy Garrison 1805 Coeff: 40
14:00:02  (Reporting)  Adding 1049 Fortress Battery 1805 Coeff: 2
14:00:02  (Reporting)  Adding 1050 Coastal Battery 1805 Coeff: 1
14:00:02  (Reporting)  Adding 1051 Brig Squadron 1805 Coeff: 2
14:00:02  (Reporting)  Adding 1052 Sloop Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 1053 Privateer Squadron 1805 Coeff: 6
14:00:02  (Reporting)  Number of Draw 0
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
14:00:02  (Reporting)  AI Process done in  80 ms
14:00:02  (Reporting)  Processing  1000030 Tripolitaine
14:00:02  (Reporting)  Processing  1000031 Cyrnaque
14:00:02  (Reporting)  Processing  1000032 Egypte
14:00:02  (Reporting)  Processing  1000033 Perse
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Perse AILevel 3 Kind: 1 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:00:02  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1458 OppPow Land: 1040 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 1.19 0.81 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
14:00:02  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1458 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
14:00:02  (Reporting)  _FIT_ Ended AIInitTheaters 2224 ms
14:00:02  (Reporting)  Resources Levels Perse EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Abondante Stock 126 Expected 33 Balance -1
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 23 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 23 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 500 Expected 23 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Abondante Stock 100 Expected 23 Balance 0
14:00:02  (Reporting)  Conscrits Availability Abondante Stock 299 Expected 23 Balance -1
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 273 Expected 16 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 43 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 53 Expected 7 Balance 0
14:00:02  (Reporting)    1006639 Shah Agenda Kept Agenda: Attack, Value: 11475, Region: 3680 Erevan EndTurn 2668
14:00:02  (Reporting)   
14:00:02  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2853
14:00:02  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1458 Overall power (enemies): 1040 Ratio: 1.19
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  438
14:00:02  (Reporting)  Making Naval Values Map: 349 Caucase LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1458 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  30
14:00:02  (Reporting)  Making Naval Values Map: 353 Perse LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 349 Caucase LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 353 Perse LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Land Theaters Special Regions ***
14:00:02  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Vladikavkaz Max Val: Persis Naval Gathering: <None>
14:00:02  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Azerbaidjan Max Val: Persis Naval Gathering: <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)  Final Gather Region for  353 Perse : 2385 Tabriz
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended InitAndDumpData Perse 2961 ms
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 11 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Perse
14:00:02  (Reporting)  Sending proposal: *we can*
14:00:02  (Reporting)  Checking wars, we have 2 underway
14:00:02  (Reporting)  In the war vs 1000003 Russie WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  In the war vs 1000038 Gorgie WS is 0 waiting for loser to propose instead, skipping eval.
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 273
14:00:02  (Reporting)  Money Level 6 Amount 126
14:00:02  (Reporting)  Conscripts Level 6 Amount 299
14:00:02  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
14:00:02  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
14:00:02  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 7
14:00:02  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
14:00:02  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
14:00:02  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
14:00:02  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
14:00:02  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 8
14:00:02  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
14:00:02  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
14:00:02  (Reporting)  Number of Draw 5
14:00:02  (Reporting)  Picking 1103 Siege Artillery Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 1
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 299 78 WSU 273 98 Money 126 390
14:00:02  (Reporting)  Picking 1109 Arab Cavalry Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 6
14:00:02  (Reporting)  _BNU Buying Unit Arab Cavalry Brigade 1805 Family ID Cavalerie Area OMB_Persis
14:00:02  (Reporting)  Picking 1104 Sipahi Brigade 1805
14:00:02  (Reporting)  On Map 1 Requested 0 In Pool 5
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 299 196 WSU 273 0 Money 126 234
14:00:02  (Reporting)  Picking 1112 Levy Garrison 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 299 390 WSU 273 0 Money 126 195
14:00:02  (Reporting)  Picking 1112 Levy Garrison 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 8
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 299 390 WSU 273 0 Money 126 195
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 1 79 ms
14:00:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:00:02  (Reporting)  Ended ManageFleetsComposition 145 ms
14:00:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:00:02  (Reporting)  _LFG_ 1012022 Garnison de Tabriz, 3887 Persis, Pow:232, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  Ended LockFixedGroups 0 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 1 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  _SPG_ Large Force Segment 1021010 Dtach. Perse, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) created
14:00:02  (Reporting)  Ended SplitGroups 36 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 1 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  _GAO_ Step 1 1016529 3. Yeni-Ceri Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 446
14:00:02  (Reporting)  Agenda: Garrison, Value: 14495, Region: 2385 Tabriz
14:00:02  (Reporting)  _GAO_ Step 1 1020630 II. Dtach. Perse, 2385 Tabriz, Pow:49, Count: 2(l 0/L 2/S 0) is garrisoning region 2385 Tabriz SelfVal 446
14:00:02  (Reporting)  Agenda: Garrison, Value: 11150, Region: 2385 Tabriz
14:00:02  (Reporting)  Ended GarrisonObjectives 2 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 29 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 0 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 3351 ms
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 99 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 2 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 1 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 76 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 0 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 1 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  Ended Make Superior Group 0 ms
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 2 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  Ended KeepPosition 0 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  All theaters prepared, AllOwnPowLand: 2916 AllOppPowLand: 1040 AllOwnPowNav: 0 AllOppPowNav 0
14:00:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 22 Enemy armies: 11 Land Ratio: 1.19 Land Core Ratio: 0.81  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1016063 Birinci Svari Tugay (Pow.22)
14:00:02  (Reporting)  1020365 Birinci Redif Alayi (Pow.29)
14:00:02  (Reporting)  1016664 I. Dtach. Perse (Pow.70)
14:00:02  (Reporting)  1016182 Persis Timar (Pow.24)
14:00:02  (Reporting)  1016181 Kurdistan Timar (Pow.24)
14:00:02  (Reporting)  1016183 2. Nizam Brigade (Pow.26)
14:00:02  (Reporting)  1016531 2. Yeni-Ceri Brigade (Pow.28)
14:00:02  (Reporting)  1016533 4. Timar Brigade (Pow.31)
14:00:02  (Reporting)  1015936 3. Timar Brigade (Pow.31)
14:00:02  (Reporting)  1015935 6. Timar Brigade (Pow.31)
14:00:02  (Reporting)  1021009 Dtach. Perse (Pow.24)
14:00:02  (Reporting)  1021008 Dtach. Perse (Pow.24)
14:00:02  (Reporting)  1021007 Dtach. Perse (Pow.24)
14:00:02  (Reporting)  1015931 Tabriz Timar (Pow.24)
14:00:02  (Reporting)  1021010 5. Nizam Brigade (Pow.26)
14:00:02  (Reporting)  1016529 3. Yeni-Ceri Brigade (Pow.26)
14:00:02  (Reporting)  1018797 2.Sahra Topcusu (Pow.35)
14:00:02  (Reporting)  1016770 10. Timar Brigade (Pow.36)
14:00:02  (Reporting)  1016177 11. Timar Brigade (Pow.36)
14:00:02  (Reporting)  1020630 II. Dtach. Perse (Pow.49)
14:00:02  (Reporting)  1015580 Caucasus Army (Pow.143)
14:00:02  (Reporting)  1006662 III. Dtach. Perse (Pow.26)
14:00:02  (Reporting)  1018455 IV. Dtach. Perse (Pow.67)
14:00:02  (Reporting)  1006639 Shah (Pow.156)
14:00:02  (Reporting)   
14:00:02  (Reporting)  CheckRegionForOperation 1006639 Shah, 3886 Azerbaidjan, Pow:156, Count: 7(l 1/L 5/S 1) Fitness 89 PickVal 31 SelfVal 144 AINeed 134
14:00:02  (Reporting)  Agenda: Attack, Value: 12816, Region: 3886 Azerbaidjan
14:00:02  (Reporting)  Primary Region 2385 Tabriz Pick 100 has enough garrison (Value: 75) - evaluation skipped
14:00:02  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 232) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1006639 Shah, 3886 Azerbaidjan, Pow:156, Count: 7(l 1/L 5/S 1) Fitness 75 PickVal 23 SelfVal 119 AINeed 101
14:00:02  (Reporting)  Agenda: Attack, Value: 8925, Region: 3680 Erevan
14:00:02  (Reporting)  Mobilizing auxiliary group 1018455 IV. Dtach. Perse
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 22 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1016063 Birinci Svari Tugay (Pow.22)
14:00:02  (Reporting)  1020365 Birinci Redif Alayi (Pow.29)
14:00:02  (Reporting)  1016664 I. Dtach. Perse (Pow.70)
14:00:02  (Reporting)  1016182 Persis Timar (Pow.24)
14:00:02  (Reporting)  1016181 Kurdistan Timar (Pow.24)
14:00:02  (Reporting)  1016183 2. Nizam Brigade (Pow.26)
14:00:02  (Reporting)  1016531 2. Yeni-Ceri Brigade (Pow.28)
14:00:02  (Reporting)  1016533 4. Timar Brigade (Pow.31)
14:00:02  (Reporting)  1015936 3. Timar Brigade (Pow.31)
14:00:02  (Reporting)  1015935 6. Timar Brigade (Pow.31)
14:00:02  (Reporting)  1015931 Tabriz Timar (Pow.24)
14:00:02  (Reporting)  1021010 5. Nizam Brigade (Pow.26)
14:00:02  (Reporting)  1016529 3. Yeni-Ceri Brigade (Pow.26)
14:00:02  (Reporting)  1018797 2.Sahra Topcusu (Pow.35)
14:00:02  (Reporting)  1016770 10. Timar Brigade (Pow.36)
14:00:02  (Reporting)  1016177 11. Timar Brigade (Pow.36)
14:00:02  (Reporting)  1020630 II. Dtach. Perse (Pow.49)
14:00:02  (Reporting)  1015580 Caucasus Army (Pow.143)
14:00:02  (Reporting)  1006662 III. Dtach. Perse (Pow.26)
14:00:02  (Reporting)  1018455 IV. Dtach. Perse (Pow.67)
14:00:02  (Reporting)  1006639 Shah (Pow.156)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 232) - evaluation skipped
14:00:02  (Reporting)  Primary Region 2385 Tabriz Pick 100 has enough garrison (Value: 75) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1006639 Shah, 3886 Azerbaidjan, Pow:156, Count: 7(l 1/L 5/S 1) Fitness 60 PickVal 31 SelfVal 144 AINeed 134
14:00:02  (Reporting)  Agenda: Attack, Value: 8640, Region: 3886 Azerbaidjan
14:00:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 500 ms
14:00:02  (Reporting)  Entering Collect Leaders (_COD_)
14:00:02  (Reporting)  Ended Collect Leaders 0 ms
14:00:02  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:00:02  (Reporting)  Ended RemoveWeakInterests 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ############ Starting ApplyAgenda:  Perse  ############
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.19 - Core:0.81 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  _GTG_ 1016529 3. Yeni-Ceri Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1020630 II. Dtach. Perse
14:00:02  (Reporting)  Ended GatherGarrisons 10 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 1 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1006639 Shah, 3886 Azerbaidjan, Pow:156, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 3886 Azerbaidjan
14:00:02  (Reporting)  List of Agendas for 1006639 Shah, 3886 Azerbaidjan, Pow:156, Count: 7(l 1/L 5/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12816, Region: 3886 Azerbaidjan
14:00:02  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12816, Region: 3886 Azerbaidjan
14:00:02  (Reporting)  1006639-Shah Power:156 Health:100% Azerbaidjan>Azerbaidjan Mission:Attack Fitness:89% Need:134 Threat:99 GoalValue: 12816
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1018455 IV. Dtach. Perse, 3886 Azerbaidjan, Pow:67, Count: 2(l 0/L 1/S 1)
14:00:02  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 17850, Region: 3886 Azerbaidjan
14:00:02  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 17850, Region: 3886 Azerbaidjan
14:00:02  (Reporting)  1018455 IV. Dtach. Perse Azerbaidjan has been merged in  1006639 Shah
14:00:02  (Reporting)   
14:00:02  (Reporting)  1006662 III. Dtach. Perse is doing nothing in Azerbaidjan  Power: 26  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015580 Caucasus Army is doing nothing in Tabriz  Power: 143  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016177 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016770 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1018797 2.Sahra Topcusu is doing nothing in Tabriz  Power: 35  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1016529 II. Dtach. Perse, 2385 Tabriz, Pow:75, Count: 3(l 0/L 3/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14495, Region: 2385 Tabriz
14:00:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14495, Region: 2385 Tabriz
14:00:02  (Reporting)  1016529-II. Dtach. Perse Power:75 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 14495
14:00:02  (Reporting)   
14:00:02  (Reporting)  1021010 5. Nizam Brigade is doing nothing in Tabriz  Power: 26  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015931 Tabriz Timar is doing nothing in Tabriz  Power: 24  HealthPerc: 100
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015935 6. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1015936 3. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016533 4. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016531 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 28  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016183 2. Nizam Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016181 Kurdistan Timar is doing nothing in Persis  Power: 24  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016182 Persis Timar is doing nothing in Persis  Power: 24  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016664 I. Dtach. Perse is doing nothing in Persis  Power: 70  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1020365 Birinci Redif Alayi is doing nothing in Persis  Power: 29  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1016063 Birinci Svari Tugay is doing nothing in Persis  Power: 22  HealthPerc: 100
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Adding stack 1006639 Shah, 3886 Azerbaidjan, Pow:225, Count: 9(l 1/L 6/S 2)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:00:02  (Reporting)  Ended PromoteLeaders 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda AutoMerge
14:00:02  (Reporting)  AI Process done in  9748 ms
14:00:02  (Reporting)  Processing  1000034 Azeria
14:00:02  (Reporting)  Processing  1000035 Ingouchie
14:00:02  (Reporting)  Processing  1000036 Tribus du Caucase
14:00:02  (Reporting)  Processing  1000037 Armnie
14:00:02  (Reporting)  Processing  1000038 Gorgie
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Gorgie AILevel 3 Kind: 1 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:00:02  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 704 OppPow Land: 1200 OwnPow Nav : 0 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 0.50 0.71 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
14:00:02  (Reporting)  _FIT_ Ended AIInitTheaters 2264 ms
14:00:02  (Reporting)  Resources Levels Gorgie EcoBase 54 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Abondante Stock 391 Expected 27 Balance 0
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 19 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 19 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 532 Expected 19 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Abondante Stock 100 Expected 19 Balance 0
14:00:02  (Reporting)  Conscrits Availability Trs Haute Stock 58 Expected 19 Balance 0
14:00:02  (Reporting)  Ravitai. De guerre Availability Abondante Stock 144 Expected 14 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 7 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 50 Expected 5 Balance 0
14:00:02  (Reporting)   
14:00:02  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2100
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 704 Overall power (enemies): 1200 Ratio: 0.50
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1198
14:00:02  (Reporting)  Making Naval Values Map: 349 Caucase LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 349 Caucase LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Land Theaters Special Regions ***
14:00:02  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3664 Tiflis Max pick: Tiflis Max need: Azerbaidjan Max Val: Tiflis Naval Gathering: <None>
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended InitAndDumpData Gorgie 3032 ms
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 9 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 Gorgie
14:00:02  (Reporting)  Sending proposal: we can't
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 144
14:00:02  (Reporting)  Money Level 6 Amount 391
14:00:02  (Reporting)  Conscripts Level 6 Amount 58
14:00:02  (Reporting)  _BNU_ Emergency build ON
14:00:02  (Reporting)  Adding 1134 Infantry Brigade 1805 Coeff: 8
14:00:02  (Reporting)  Adding 1135 Levy Brigade 1805 Coeff: 32
14:00:02  (Reporting)  Adding 1136 Mountaineers Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 1137 Cavalry Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 1139 Levy Garrison 1805 Coeff: 16
14:00:02  (Reporting)  Adding 1140 Fortress Battery 1805 Coeff: 1
14:00:02  (Reporting)  Number of Draw 5
14:00:02  (Reporting)  Picking 1135 Levy Brigade 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 4
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 58 292 WSU 144 0 Money 391 78
14:00:02  (Reporting)  Picking 1139 Levy Garrison 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 58 292 WSU 144 0 Money 391 78
14:00:02  (Reporting)  Picking 1139 Levy Garrison 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 58 292 WSU 144 0 Money 391 78
14:00:02  (Reporting)  Picking 1135 Levy Brigade 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 4
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 58 292 WSU 144 0 Money 391 78
14:00:02  (Reporting)  Picking 1139 Levy Garrison 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 58 292 WSU 144 0 Money 391 78
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
14:00:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:00:02  (Reporting)  Ended ManageFleetsComposition 38 ms
14:00:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:00:02  (Reporting)  _LFG_ 1012056 Tiflis Garnizon, 3664 Tiflis, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  Ended LockFixedGroups 0 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  _SSU_ 1021011 Birinci Redif Alayi, 3664 Tiflis, Pow:28, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
14:00:02  (Reporting)  Ended SplitStaticUnits 6 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
14:00:02  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:00:02  (Reporting)  Ended PoolToGHQStack 0 ms
14:00:02  (Reporting)  Entering ManageGHQ (_GHQ_)
14:00:02  (Reporting)  Ended ManageGHQ 0 ms
14:00:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:00:02  (Reporting)  Ended PrivilegedCombine 0 ms
14:00:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:00:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:00:02  (Reporting)  Entering SplitGroups (_SPG_)
14:00:02  (Reporting)  Ended SplitGroups 3 ms
14:00:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:00:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:00:02  (Reporting)  Detach Damaged Units (_DDU_)
14:00:02  (Reporting)  Ended Damaged Units 0 ms
14:00:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:00:02  (Reporting)  Ended GarrisonObjectives 1 ms
14:00:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:00:02  (Reporting)  Ended CheckBesieging 30 ms
14:00:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:00:02  (Reporting)  Ended Check Leaders 0 ms
14:00:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:00:02  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucase
14:00:02  (Reporting)  Start of AI Check for Land Resupply
14:00:02  (Reporting)  Ended CheckForLandResupply 2067 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  Entering KeepPosition (_KPP_)
14:00:02  (Reporting)  1020010 Georgian Militia II, 3667 Martkopi, Pow:15, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 10750, Region: 3667 Martkopi
14:00:02  (Reporting)  1020632 Georgian Tribes, 3639 Vladikavkaz, Pow:49, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 10050, Region: 3639 Vladikavkaz
14:00:02  (Reporting)  Ended KeepPosition 1 ms
14:00:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:00:02  (Reporting)  Ended ReinforceFront 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
14:00:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:00:02  (Reporting)  Ended DistantGarrison 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  All theaters prepared, AllOwnPowLand: 704 AllOppPowLand: 1200 AllOwnPowNav: 0 AllOppPowNav 0
14:00:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 7 Enemy armies: 23 Land Ratio: 0.50 Land Core Ratio: 0.71  ***
14:00:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:00:02  (Reporting)  1021011 Birinci Redif Alayi (Pow.28)
14:00:02  (Reporting)  1019164 Birinci Svari Tugay (Pow.28)
14:00:02  (Reporting)  1006773 Georgian Revolt (Pow.31)
14:00:02  (Reporting)  1017701 Georgian Raiders (Pow.29)
14:00:02  (Reporting)  1020010 Georgian Militia II (Pow.15)
14:00:02  (Reporting)  1020632 Georgian Tribes (Pow.49)
14:00:02  (Reporting)   
14:00:02  (Reporting)  Primary Region 3664 Tiflis Pick 100 has enough garrison (Value: 133) - evaluation skipped
14:00:02  (Reporting)  CheckRegionForOperation 1020632 Georgian Tribes, 3639 Vladikavkaz, Pow:49, Count: 1(l 0/L 1/S 0) Fitness 106 PickVal 3 SelfVal 43 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 4558, Region: 3667 Martkopi
14:00:02  (Reporting)  CheckRegionForOperation 1020632 Georgian Tribes, 3639 Vladikavkaz, Pow:49, Count: 1(l 0/L 1/S 0) Fitness 102 PickVal 2 SelfVal 35 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 3570, Region: 3655 Borjomi
14:00:02  (Reporting)  Region 3886 Azerbaidjan Pick 39 SelfVal 150 Need 751  no group candidate found
14:00:02  (Reporting)  Region 3675 Imkir Pick 2 SelfVal 27 Need 225  no group candidate found
14:00:02  (Reporting)  CheckRegionForOperation 1020632 Georgian Tribes, 3639 Vladikavkaz, Pow:49, Count: 1(l 0/L 1/S 0) Fitness 106 PickVal 2 SelfVal 30 AINeed 60
14:00:02  (Reporting)  Agenda: Defend, Value: 3180, Region: 3640 Tskhinvali
14:00:02  (Reporting)  CheckRegionForOperation 1020632 Georgian Tribes, 3639 Vladikavkaz, Pow:49, Count: 1(l 0/L 1/S 0) Fitness 107 PickVal 9 SelfVal 89 AINeed 74
14:00:02  (Reporting)  Agenda: Defend, Value: 9523, Region: 3639 Vladikavkaz
14:00:02  (Reporting)  Region 3669 Tianeti Pick 2 SelfVal 23 Need 198  no group candidate found
14:00:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 492 ms
14:00:02  (Reporting)  Entering Collect Leaders (_COD_)
14:00:02  (Reporting)  Ended Collect Leaders 0 ms
14:00:02  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:00:02  (Reporting)  Ended RemoveWeakInterests 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ############ Starting ApplyAgenda:  Gorgie  ############
14:00:02  (Reporting)   
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.50 - Core:0.71 - Nav:0.20) ***
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:00:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Arties
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:00:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:00:02  (Reporting)  Ended Receive Supplies
14:00:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:00:02  (Reporting)  Ended GatherGarrisons 0 ms
14:00:02  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:00:02  (Reporting)  Ended AddTheaterGoal 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020632 Georgian Tribes, 3639 Vladikavkaz, Pow:49, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10050, Region: 3639 Vladikavkaz
14:00:02  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4558, Region: 3667 Martkopi
14:00:02  (Reporting)  Agenda  3  : Agenda: Defend, Value: 3570, Region: 3655 Borjomi
14:00:02  (Reporting)  Agenda  4  : Agenda: Defend, Value: 3180, Region: 3640 Tskhinvali
14:00:02  (Reporting)  Agenda  5  : Agenda: Defend, Value: 9523, Region: 3639 Vladikavkaz
14:00:02  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 10050, Region: 3639 Vladikavkaz
14:00:02  (Reporting)  1020632-Georgian Tribes Power:49 Health:100% Vladikavkaz>Vladikavkaz Mission:Keep Position Fitness:100% Need:74 Threat:55 GoalValue: 10050
14:00:02  (Reporting)   
14:00:02  (Reporting)  List of Agendas for 1020010 Georgian Militia II, 3667 Martkopi, Pow:15, Count: 1(l 0/L 1/S 0)
14:00:02  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10750, Region: 3667 Martkopi
14:00:02  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 10750, Region: 3667 Martkopi
14:00:02  (Reporting)  1020010-Georgian Militia II Power:15 Health:100% Martkopi>Martkopi Mission:Keep Position Fitness:100% Need:60 Threat:9 GoalValue: 10750
14:00:02  (Reporting)   
14:00:02  (Reporting)  1017701 Georgian Raiders is doing nothing in Tiflis  Power: 29  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1006773 Georgian Revolt is doing nothing in Tiflis  Power: 31  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)   
14:00:02  (Reporting)  1019164 Birinci Svari Tugay is doing nothing in Tiflis  Power: 28  HealthPerc: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  1021011-Birinci Redif Alayi Power:28 Health:100% Tiflis>Tiflis Mission:Garrison Fitness:100% Need:0 Threat:5 GoalValue: 100000
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:00:02  (Reporting)  Entering ManageHQStacks (_MHS_)
14:00:02  (Reporting)  Ended ManageHQStacks 0 ms
14:00:02  (Reporting)  Entering SynchHQStacks (_SHS_)
14:00:02  (Reporting)  Ended SynchHQStacks 0 ms
14:00:02  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:00:02  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:00:02  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:00:02  (Reporting)  Ended SplitLargeStacks 0 ms
14:00:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:00:02  (Reporting)  Ended PromoteLeaders 0 ms
14:00:02  (Reporting)   
14:00:02  (Reporting)  ApplyAgenda AutoMerge
14:00:02  (Reporting)  1021011 Birinci Redif Alayi will be merged into 1006773 Georgian Revolt in region Tiflis
14:00:02  (Reporting)  AI Process done in  7329 ms
14:00:02  (Reporting)  Processing  1000039 Tchtchnie
14:00:02  (Reporting)  Processing  1000040 Kuban
14:00:02  (Reporting)  Processing  1000041 Etats-Unis d'Amrique
14:00:02  (Reporting)  Processing  1000042 Haitiens
14:00:02  (Reporting)  Processing  1000043 Maharates
14:00:02  (Reporting)  Processing  1000044 Royaume de Hollande
14:00:02  (Reporting)  
14:00:02  (Reporting)  *** Starting Process on Royaume de Hollande AILevel 3 Kind: 1 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:00:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:00:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:00:02  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 204 OppPow Land: 0 OwnPow Nav : 186 OppPow Nav : 421
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.38 5.00 Reg Count: 59 > 91
14:00:02  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 411 OppPow Land: 9 OwnPow Nav : 68 OppPow Nav : 419
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
14:00:02  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 214 OppPow Land: 0 OwnPow Nav : 631 OppPow Nav : 0
14:00:02  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
14:00:02  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1362 OwnPow Nav : 76 OppPow Nav : 122
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.53 1.40 Reg Count: 57 > 184
14:00:02  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1047 OppPow Land: 3349 OwnPow Nav : 1711 OppPow Nav : 10275
14:00:02  (Reporting)  Ratio Land/LandCore: 0.27 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
14:00:02  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 81 OppPow Nav : 995
14:00:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.22 Reg Count: 2 > 15
14:00:02  (Reporting)  _FIT_ Ended AIInitTheaters 2758 ms
14:00:02  (Reporting)  Resources Levels Royaume de Hollande EcoBase 95 AtWar: yes AtWarThreat: yes At PeaceThreat: no
14:00:02  (Reporting)  Livres Availability Abondante Stock 2597 Expected 48 Balance -4
14:00:02  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 33 Balance 0
14:00:02  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 33 Balance 0
14:00:02  (Reporting)  Points de Victoire Availability Abondante Stock 685 Expected 33 Balance 0
14:00:02  (Reporting)  Points de Moral Availability Trs Haute Stock 100 Expected 33 Balance 0
14:00:02  (Reporting)  Conscrits Availability Trs Haute Stock 102 Expected 33 Balance -3
14:00:02  (Reporting)  Ravitai. De guerre Availability Moyenne Stock 31 Expected 24 Balance 0
14:00:02  (Reporting)  Diplomates Availability Abondante Stock 1 Expected 0 Balance 0
14:00:02  (Reporting)  Chevaux Availability Abondante Stock 48 Expected 10 Balance 0
14:00:02  (Reporting)   
14:00:02  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
14:00:02  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
14:00:02  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
14:00:02  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
14:00:02  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 204 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  372
14:00:02  (Reporting)  Making Naval Values Map: 341 Pays Bas LAND Overall power(self): 186 Overall power (enemies): 421 Nav Ratio: 0.38
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 411 Overall power (enemies): 9 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  143
14:00:02  (Reporting)  Making Naval Values Map: 357 Afrique LAND Overall power(self): 68 Overall power (enemies): 419 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
14:00:02  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 214 Overall power (enemies): 0 Ratio: 5.00
14:00:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  130
14:00:02  (Reporting)  Making Naval Values Map: 359 Indes Orientales LAND Overall power(self): 631 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 81 Overall power (enemies): 995 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 361 Mers NAV Overall power(self): 1711 Overall power (enemies): 10275 Nav Ratio: 0.20
14:00:02  (Reporting)   
14:00:02  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
14:00:02  (Reporting)  Making Naval Values Map: 360 Mers NAV Overall power(self): 76 Overall power (enemies): 122 Nav Ratio: 0.53
14:00:02  (Reporting)  Commiting Naval Values Map: 341 Pays Bas LAND Overall power(self): 186 Overall power (enemies): 421 Nav Ratio: 0.38
14:00:02  (Reporting)  Commiting Naval Values Map: 357 Afrique LAND Overall power(self): 68 Overall power (enemies): 419 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 359 Indes Orientales LAND Overall power(self): 631 Overall power (enemies): 0 Nav Ratio: 5.00
14:00:02  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 81 Overall power (enemies): 995 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 361 Mers NAV Overall power(self): 1711 Overall power (enemies): 10275 Nav Ratio: 0.20
14:00:02  (Reporting)  Commiting Naval Values Map: 360 Mers NAV Overall power(self): 76 Overall power (enemies): 122 Nav Ratio: 0.53
14:00:02  (Reporting)   
14:00:02  (Reporting)  *** Land Theaters Special Regions ***
14:00:02  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 772 Bruxelles Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 789 Amsterdam
14:00:02  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
14:00:02  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3922 Philippines Max pick: East Indies Max need: Philippines Max Val: East Indies Naval Gathering: 3921 East Indies
14:00:02  (Reporting)   
14:00:02  (Reporting)  Final Gather Region for  341 Pays Bas : 772 Bruxelles
14:00:02  (Reporting)  Final Gather Region for  357 Afrique : 3914 Mascareignes
14:00:02  (Reporting)  Final Gather Region for  359 Indes Orientales : 3922 Philippines
14:00:02  (Reporting)   
14:00:02  (Reporting)  Ended InitAndDumpData Royaume de Hollande 3922 ms
14:00:02  (Reporting)  *** Faction-wide algorithms ***
14:00:02  (Reporting)  Ended BuildReplacements 15 ms
14:00:02  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Royaume de Hollande
14:00:02  (Reporting)  Sending proposal: we can't
14:00:02  (Reporting)  *** Checking new proposals ***
14:00:02  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
14:00:02  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:00:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:00:02  (Reporting)  Steel Level 6 Amount 31
14:00:02  (Reporting)  Money Level 6 Amount 2597
14:00:02  (Reporting)  Conscripts Level 4 Amount 102
14:00:02  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
14:00:02  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
14:00:02  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 2
14:00:02  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
14:00:02  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
14:00:02  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 5
14:00:02  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
14:00:02  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
14:00:02  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
14:00:02  (Reporting)  Adding 476 Field Hospital Coeff: 1
14:00:02  (Reporting)  Adding 477 Signals Rgt Coeff: 1
14:00:02  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
14:00:02  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
14:00:02  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
14:00:02  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
14:00:02  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
14:00:02  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 16
14:00:02  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
14:00:02  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
14:00:02  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
14:00:02  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
14:00:02  (Reporting)  Number of Draw 5
14:00:02  (Reporting)  Picking 464 Siege Artillery Brigade 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 1
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 102 78 WSU 31 98 Money 2597 390
14:00:02  (Reporting)  Picking 483 Third Rank Squadron 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 12
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 102 202 WSU 31 273 Money 2597 410
14:00:02  (Reporting)  Picking 485 Frigate Squadron 1805
14:00:02  (Reporting)  On Map 2 Requested 0 In Pool 2
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 102 107 WSU 31 172 Money 2597 280
14:00:02  (Reporting)  Picking 483 Third Rank Squadron 1805
14:00:02  (Reporting)  On Map 0 Requested 0 In Pool 12
14:00:02  (Reporting)  Too costly compared to National assets, skipped
14:00:02  (Reporting)  Assets/Costs: Conscripts 102 202 WSU 31 273 Money 2597 410
14:00:02  (Reporting)  Picking 490 Merchantman Squadron 1805
14:00:02  (Reporting)  On Map 7 Requested 0 In Pool 3
14:00:02  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Navire de Transport Area Zone de Recrutement: Navires ocaniques Europe
14:00:02  (Reporting)  Ended BuildNewUnits Bought: 1 45 ms
14:00:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1014868 2e Eskadron
14:00:02  (Reporting)  _MFC_ Merging 1014962 I. Fleet into 1014863 1e Eskadron
14:00:02  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1014863 I. Fleet 1 Riverine: 1021012 V. Fleet 2
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1015421 IV. Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1016184 II. Fleet
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1014240 Castor Sq.
14:00:02  (Reporting)  _MFC_ Fleet is homogeneous: 1014239 III. Fleet
14:00:02  (Reporting)  Ended ManageFleetsComposition 329 ms
14:00:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:00:02  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:241, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:32, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:19, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:241, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:118, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:118, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:241, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:241, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:107, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
14:00:02  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
14:00:02  (Reporting)  Ended LockFixedGroups 0 ms
14:00:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:00:02  (Reporting)  _SSU_ 1019876 1e Landweer Inspectie, 785 Nijmegen, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  _SSU_ 1020493 1st Balloon Rgt, 787 Den Haag, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
14:00:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
14:04:24  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:04:24  (Reporting)  Ended PoolToGHQStack 0 ms
14:04:24  (Reporting)  Entering ManageGHQ (_GHQ_)
14:04:24  (Reporting)  Ended ManageGHQ 1 ms
14:04:24  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:04:24  (Reporting)  Ended PrivilegedCombine 6 ms
14:04:24  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:04:24  (Reporting)  Ended DefendCapitalRegion 0 ms
14:04:24  (Reporting)  Entering SplitGroups (_SPG_)
14:04:24  (Reporting)  Ended SplitGroups 7 ms
14:04:24  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:04:24  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:04:24  (Reporting)  Detach Damaged Units (_DDU_)
14:04:24  (Reporting)  Ended Damaged Units 1 ms
14:04:24  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:04:24  (Reporting)  Ended GarrisonObjectives 3 ms
14:04:24  (Reporting)  Entering CheckBesieging (_CBE_)
14:04:24  (Reporting)  Ended CheckBesieging 18 ms
14:04:24  (Reporting)  Entering Make Superior Group (_MSG_)
14:04:24  (Reporting)  Ended Make Superior Group 1 ms
14:04:24  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Pays Bas
14:04:24  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
14:04:24  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:04:24  (Reporting)  _AFA_ 1021012 V. Fleet has been given the mission Agenda: Naval Docking, Value: 2385, Region: 749 Brugge
14:04:24  (Reporting)  _AFA_ 1019881 3e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
14:04:24  (Reporting)  _AFA_ 1017871 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 787 Den Haag
14:04:24  (Reporting)  Ended AssignFleetsOperations 2504 ms
14:04:24  (Reporting)  Start of AI Check for Land Resupply
14:04:24  (Reporting)  Ended CheckForLandResupply 4 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  Entering KeepPosition (_KPP_)
14:04:24  (Reporting)  Ended KeepPosition 1 ms
14:04:24  (Reporting)  Entering Reinforce Front (_RFF_)
14:04:24  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
14:04:24  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:04:24  (Reporting)  Ended PoolToGHQStack 0 ms
14:04:24  (Reporting)  Entering ManageGHQ (_GHQ_)
14:04:24  (Reporting)  Ended ManageGHQ 0 ms
14:04:24  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:04:24  (Reporting)  Ended PrivilegedCombine 1 ms
14:04:24  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:04:24  (Reporting)  Ended DefendCapitalRegion 0 ms
14:04:24  (Reporting)  Entering SplitGroups (_SPG_)
14:04:24  (Reporting)  Ended SplitGroups 2 ms
14:04:24  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:04:24  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:04:24  (Reporting)  Detach Damaged Units (_DDU_)
14:04:24  (Reporting)  Ended Damaged Units 0 ms
14:04:24  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:04:24  (Reporting)  Ended GarrisonObjectives 0 ms
14:04:24  (Reporting)  Entering CheckBesieging (_CBE_)
14:04:24  (Reporting)  Ended CheckBesieging 1 ms
14:04:24  (Reporting)  Entering Checking Leaders (_CLD_)
14:04:24  (Reporting)  Ended Check Leaders 0 ms
14:04:24  (Reporting)  Entering Make Superior Group (_MSG_)
14:04:24  (Reporting)  Ended Make Superior Group 0 ms
14:04:24  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Afrique
14:04:24  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
14:04:24  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:04:24  (Reporting)  Ended AssignFleetsOperations 3 ms
14:04:24  (Reporting)  Start of AI Check for Land Resupply
14:04:24  (Reporting)  Ended CheckForLandResupply 2 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  Entering KeepPosition (_KPP_)
14:04:24  (Reporting)  Ended KeepPosition 0 ms
14:04:24  (Reporting)  Entering Reinforce Front (_RFF_)
14:04:24  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
14:04:24  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:04:24  (Reporting)  Ended PoolToGHQStack 0 ms
14:04:24  (Reporting)  Entering ManageGHQ (_GHQ_)
14:04:24  (Reporting)  Ended ManageGHQ 0 ms
14:04:24  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:04:24  (Reporting)  Ended PrivilegedCombine 1 ms
14:04:24  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:04:24  (Reporting)  Ended DefendCapitalRegion 0 ms
14:04:24  (Reporting)  Entering SplitGroups (_SPG_)
14:04:24  (Reporting)  Ended SplitGroups 1 ms
14:04:24  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:04:24  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:04:24  (Reporting)  Detach Damaged Units (_DDU_)
14:04:24  (Reporting)  Ended Damaged Units 1 ms
14:04:24  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:04:24  (Reporting)  Ended GarrisonObjectives 1 ms
14:04:24  (Reporting)  Entering CheckBesieging (_CBE_)
14:04:24  (Reporting)  Ended CheckBesieging 3 ms
14:04:24  (Reporting)  Entering Checking Leaders (_CLD_)
14:04:24  (Reporting)  Ended Check Leaders 0 ms
14:04:24  (Reporting)  Entering Make Superior Group (_MSG_)
14:04:24  (Reporting)  Ended Make Superior Group 0 ms
14:04:24  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 Indes Orientales
14:04:24  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Southeast Atlantic Trade
14:04:24  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
14:04:24  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:04:24  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
14:04:24  (Reporting)  Ended AssignFleetsOperations 137 ms
14:04:24  (Reporting)  Start of AI Check for Land Resupply
14:04:24  (Reporting)  Ended CheckForLandResupply 4 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  Entering KeepPosition (_KPP_)
14:04:24  (Reporting)  Ended KeepPosition 0 ms
14:04:24  (Reporting)  Entering Reinforce Front (_RFF_)
14:04:24  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
14:04:24  (Reporting)  Entering DistantGarrison (_DGA_)
14:04:24  (Reporting)  Ended DistantGarrison 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
14:04:24  (Reporting)  Entering DistantGarrison (_DGA_)
14:04:24  (Reporting)  Ended DistantGarrison 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
14:04:24  (Reporting)  Entering DistantGarrison (_DGA_)
14:04:24  (Reporting)  Ended DistantGarrison 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  All theaters prepared, AllOwnPowLand: 1876 AllOppPowLand: 4720 AllOwnPowNav: 2753 AllOppPowNav 12232
14:04:24  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:04:24  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:04:24  (Reporting)  1019876 1e Landweer Inspectie (Pow.4)
14:04:24  (Reporting)  1020493 1st Balloon Rgt (Pow.0)
14:04:24  (Reporting)  1014086 1e Korps (Pow.52)
14:04:24  (Reporting)  1017501 1st Art. Rgt (Pow.37)
14:04:24  (Reporting)  1015194 1e Infanterie Brigade (Pow.29)
14:04:24  (Reporting)   
14:04:24  (Reporting)  Secondary Region 781 Breda Pick 23 has enough garrison (Value: 118) - evaluation skipped
14:04:24  (Reporting)  Secondary Region 775 Antwerpen Pick 29 has enough garrison (Value: 230) - evaluation skipped
14:04:24  (Reporting)  Secondary Region 792 Den Helder Pick 9 has enough garrison (Value: 0) - evaluation skipped
14:04:24  (Reporting)  CheckRegionForOperation 1015194 1e Infanterie Brigade, 800 Groningen, Pow:29, Count: 1(l 0/L 1/S 0) Fitness 34 PickVal 31 SelfVal 217 AINeed 60
14:04:24  (Reporting)  Agenda: Defend, Value: 7378, Region: 772 Bruxelles
14:04:24  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 241) - evaluation skipped
14:04:24  (Reporting)  Secondary Region 787 Den Haag Pick 14 has enough garrison (Value: 241) - evaluation skipped
14:04:24  (Reporting)  Region 767 Liege Pick 19 SelfVal 153 Need 60  no group candidate found
14:04:24  (Reporting)  Region 766 Namur Pick 18 SelfVal 144 Need 60  no group candidate found
14:04:24  (Reporting)  Secondary Region 784 Vlissingen Pick 17 has enough garrison (Value: 241) - evaluation skipped
14:04:24  (Reporting)  Secondary Region 785 Nijmegen Pick 13 has enough garrison (Value: 122) - evaluation skipped
14:04:24  (Reporting)  Region 749 Brugge Pick 4 SelfVal 50 Need 60  no group candidate found
14:04:24  (Reporting)  Secondary Region 800 Groningen Pick 3 has enough garrison (Value: 107) - evaluation skipped
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:04:24  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:04:24  (Reporting)  1014441 Brigade Kaap (Pow.31)
14:04:24  (Reporting)  1014241 Brigade Botha (Pow.32)
14:04:24  (Reporting)  1013808 Brigade Janssens (Pow.32)
14:04:24  (Reporting)  1013807 Brigade Ile de France (Pow.32)
14:04:24  (Reporting)  1005546 Kaap de Goede Hoop (Pow.157)
14:04:24  (Reporting)   
14:04:24  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 180 Need 101  no group candidate found
14:04:24  (Reporting)  Secondary Region 3913 Kaapstad Pick 66 has enough garrison (Value: 32) - evaluation skipped
14:04:24  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 10 Need 101  no group candidate found
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:04:24  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:04:24  (Reporting)  1013809 Indian Brigade (Pow.28)
14:04:24  (Reporting)  1013810 Brigade Anthig (Pow.32)
14:04:24  (Reporting)  1005578 Oost Indische Armee (Pow.93)
14:04:24  (Reporting)   
14:04:24  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 241) - evaluation skipped
14:04:24  (Reporting)  Region 3922 Philippines Pick 93 SelfVal 174 Need 101  no group candidate found
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 7 Enemy armies: 67 Land Ratio: 0.27 Land Core Ratio: 0.20  ***
14:04:24  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:04:24  (Reporting)  1020493 1st Balloon Rgt (Pow.0)
14:04:24  (Reporting)  1014086 1e Korps (Pow.52)
14:04:24  (Reporting)  1017501 1st Art. Rgt (Pow.37)
14:04:24  (Reporting)  1015194 1e Infanterie Brigade (Pow.29)
14:04:24  (Reporting)   
14:04:24  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 241) - evaluation skipped
14:04:24  (Reporting)  Secondary Region 787 Den Haag Pick 14 has enough garrison (Value: 241) - evaluation skipped
14:04:24  (Reporting)  Secondary Region 784 Vlissingen Pick 17 has enough garrison (Value: 241) - evaluation skipped
14:04:24  (Reporting)  Secondary Region 792 Den Helder Pick 9 has enough garrison (Value: 0) - evaluation skipped
14:04:24  (Reporting)  Secondary Region 800 Groningen Pick 3 has enough garrison (Value: 107) - evaluation skipped
14:04:24  (Reporting)  Region 749 Brugge Pick 4 SelfVal 50 Need 60  no group candidate found
14:04:24  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 834 ms
14:04:24  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
14:04:24  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
14:04:24  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:04:24  (Reporting)  _AFA_ 1014239 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
14:04:24  (Reporting)  Ended AssignFleetsOperations 3 ms
14:04:24  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 Mers
14:04:24  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
14:04:24  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:04:24  (Reporting)  _AFA_ 1016184 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 9975, Region: 3924 North Sea Trade
14:04:24  (Reporting)  _AFA_ 1014240 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3825, Region: 3926 Northeast Atlantic Trade
14:04:24  (Reporting)  Ended AssignFleetsOperations 3 ms
14:04:24  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Mers
14:04:24  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
14:04:24  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:04:24  (Reporting)  _AFA_ 1015421 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3923 Baltic Sea Trade
14:04:24  (Reporting)  Ended AssignFleetsOperations 3 ms
14:04:24  (Reporting)  Entering Collect Leaders (_COD_)
14:04:24  (Reporting)  Ended Collect Leaders 0 ms
14:04:24  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:04:24  (Reporting)  _RWI__B 1015194 1e Infanterie Brigade, 800 Groningen, Pow:29, Count: 1(l 0/L 1/S 0) was targeting 772 Bruxelles which is a neutral territory without enemy, aborting an agenda.
14:04:24  (Reporting)  Ended RemoveWeakInterests 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  ############ Starting ApplyAgenda:  Royaume de Hollande  ############
14:04:24  (Reporting)   
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.53) ***
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.38) ***
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Receive Arties (_RCA_)
14:04:24  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:04:24  (Reporting)  Ended Receive Arties
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:04:24  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:04:24  (Reporting)  Ended Receive Supplies
14:04:24  (Reporting)  Entering GatherGarrisons (_GTG_)
14:04:24  (Reporting)  Ended GatherGarrisons 0 ms
14:04:24  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:04:24  (Reporting)  Ended AddTheaterGoal 2 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  1015194 1e Infanterie Brigade is doing nothing in Groningen  Power: 29  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  List of Agendas for 1021012 I. Fleet, 792 Den Helder, Pow:3, Count: 2(l 0/L 0/S 2)
14:04:24  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2385, Region: 749 Brugge
14:04:24  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2385, Region: 749 Brugge
14:04:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1021012 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 749 Brugge
14:04:24  (Reporting)  1021012-I. Fleet Power:3 Health:100% Den Helder>Brugge Mission:Naval Docking Fitness:90% Need:60 Threat:37 GoalValue: 2385
14:04:24  (Reporting)   
14:04:24  (Reporting)  1017501 1st Art. Rgt is doing nothing in Den Helder  Power: 37  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1014863 1e Eskadron is doing nothing in Den Helder  Power: 58  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1014086 1e Korps is doing nothing in Amsterdam  Power: 52  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1014868 2e Eskadron is doing nothing in Amsterdam  Power: 58  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  List of Agendas for 1019881 3e Eskadron, 789 Amsterdam, Pow:3, Count: 1(l 0/L 0/S 1)
14:04:24  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
14:04:24  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
14:04:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1019881 3e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
14:04:24  (Reporting)   
14:04:24  (Reporting)  List of Agendas for 1017871 1e Vervoer Eskardon, 787 Den Haag, Pow:1, Count: 1(l 0/L 0/S 1)
14:04:24  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 787 Den Haag
14:04:24  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 787 Den Haag
14:04:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1017871 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 787 Den Haag
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Receive Arties (_RCA_)
14:04:24  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:04:24  (Reporting)  Ended Receive Arties
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:04:24  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:04:24  (Reporting)  Ended Receive Supplies
14:04:24  (Reporting)  Entering GatherGarrisons (_GTG_)
14:04:24  (Reporting)  Ended GatherGarrisons 0 ms
14:04:24  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:04:24  (Reporting)  Ended AddTheaterGoal 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 157  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1013807 Brigade Ile de France is doing nothing in Kaapstad  Power: 32  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1013808 Brigade Janssens is doing nothing in Kaapstad  Power: 32  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1014241 Brigade Botha is doing nothing in Kaapstad  Power: 32  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1014441 Brigade Kaap is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Receive Arties (_RCA_)
14:04:24  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:04:24  (Reporting)  Ended Receive Arties
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:04:24  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:04:24  (Reporting)  Ended Receive Supplies
14:04:24  (Reporting)  Entering GatherGarrisons (_GTG_)
14:04:24  (Reporting)  Ended GatherGarrisons 0 ms
14:04:24  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:04:24  (Reporting)  Ended AddTheaterGoal 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 93  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1013810 Brigade Anthig is doing nothing in East Indies  Power: 32  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1013809 Indian Brigade is doing nothing in East Indies  Power: 28  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 488  HealthPerc: 100
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:04:24  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:04:24  (Reporting)  Ended AddTheaterGoal 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  List of Agendas for 1014239 III. Fleet, 3934 Commerce, Pow:54, Count: 3(l 1/L 2/S 0)
14:04:24  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
14:04:24  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
14:04:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1014239 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
14:04:24  (Reporting)  1014239-III. Fleet Power:54 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
14:04:24  (Reporting)   
14:04:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.27 - Core:0.20 - Nav:0.20) ***
14:04:24  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:04:24  (Reporting)  Ended AddTheaterGoal 1 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  List of Agendas for 1016184 II. Fleet, 3924 North Sea Trade, Pow:133, Count: 2(l 0/L 2/S 0)
14:04:24  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9975, Region: 3924 North Sea Trade
14:04:24  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9975, Region: 3924 North Sea Trade
14:04:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1016184 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
14:04:24  (Reporting)  1016184-II. Fleet Power:133 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9975
14:04:24  (Reporting)   
14:04:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
14:04:24  (Reporting)   
14:04:24  (Reporting)  List of Agendas for 1014240 Castor Sq., 3926 Northeast Atlantic Trade, Pow:51, Count: 1(l 0/L 1/S 0)
14:04:24  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3825, Region: 3926 Northeast Atlantic Trade
14:04:24  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3825, Region: 3926 Northeast Atlantic Trade
14:04:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1014240 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3926 Northeast Atlantic Trade
14:04:24  (Reporting)  1014240-Castor Sq. Power:51 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3825
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:0.53) ***
14:04:24  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:04:24  (Reporting)  Ended AddTheaterGoal 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  List of Agendas for 1015421 IV. Fleet, 3923 Baltic Sea Trade, Pow:51, Count: 2(l 1/L 1/S 0)
14:04:24  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3923 Baltic Sea Trade
14:04:24  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3923 Baltic Sea Trade
14:04:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1015421 IV. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
14:04:24  (Reporting)  1015421-IV. Fleet Power:51 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
14:04:24  (Reporting)   
14:04:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1008672 Baltic Merchants , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
14:04:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:04:24  (Reporting)  Ended SplitStaticUnits 0 ms
14:04:24  (Reporting)  Entering ManageHQStacks (_MHS_)
14:04:24  (Reporting)  Ended ManageHQStacks 2 ms
14:04:24  (Reporting)  Entering SynchHQStacks (_SHS_)
14:04:24  (Reporting)  Ended SynchHQStacks 0 ms
14:04:24  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:04:24  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:04:24  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:04:24  (Reporting)  Ended SplitLargeStacks 1 ms
14:04:24  (Reporting)  Entering ManageHQStacks (_MHS_)
14:04:24  (Reporting)  Ended ManageHQStacks 0 ms
14:04:24  (Reporting)  Entering SynchHQStacks (_SHS_)
14:04:24  (Reporting)  Ended SynchHQStacks 0 ms
14:04:24  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:04:24  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:04:24  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:04:24  (Reporting)  Ended SplitLargeStacks 0 ms
14:04:24  (Reporting)  Entering ManageHQStacks (_MHS_)
14:04:24  (Reporting)  Ended ManageHQStacks 0 ms
14:04:24  (Reporting)  Entering SynchHQStacks (_SHS_)
14:04:24  (Reporting)  Ended SynchHQStacks 0 ms
14:04:24  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:04:24  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:04:24  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:04:24  (Reporting)  Ended SplitLargeStacks 0 ms
14:04:24  (Reporting)  Entering PromoteLeaders (_PRL_)
14:04:24  (Reporting)  Ended PromoteLeaders 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  ApplyAgenda AutoMerge
14:04:24  (Reporting)  AI Process done in  10896 ms
14:04:24  (Reporting)  Processing  1000045 Belgique
14:04:24  (Reporting)  Processing  1000046 Berg
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Starting Process on Berg AILevel 3 Kind: 1 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:04:24  (Reporting)  Entering InitAndDumpData (_IAD_)
14:04:24  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:04:24  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4142 OppPow Land: 4386 OwnPow Nav : 6 OppPow Nav : 6
14:04:24  (Reporting)  Ratio Land/LandCore: 0.80 0.81 Ratio Nav/NavCore: 0.85 0.85 Reg Count: 392 > 494
14:04:24  (Reporting)  _FIT_ Ended AIInitTheaters 3118 ms
14:04:24  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:04:24  (Reporting)  Livres Availability Abondante Stock 110 Expected 25 Balance 0
14:04:24  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 18 Balance 0
14:04:24  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 18 Balance 0
14:04:24  (Reporting)  Points de Victoire Availability Abondante Stock 500 Expected 18 Balance 0
14:04:24  (Reporting)  Points de Moral Availability Abondante Stock 100 Expected 18 Balance 0
14:04:24  (Reporting)  Conscrits Availability Abondante Stock 243 Expected 18 Balance 0
14:04:24  (Reporting)  Ravitai. De guerre Availability Abondante Stock 72 Expected 12 Balance 0
14:04:24  (Reporting)  Diplomates Availability Abondante Stock 1 Expected 0 Balance 0
14:04:24  (Reporting)  Chevaux Availability Abondante Stock 50 Expected 5 Balance 0
14:04:24  (Reporting)   
14:04:24  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 19800
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
14:04:24  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4142 Overall power (enemies): 4386 Ratio: 0.80
14:04:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2507
14:04:24  (Reporting)  Making Naval Values Map: 342 Allemagne LAND Overall power(self): 6 Overall power (enemies): 6 Nav Ratio: 0.85
14:04:24  (Reporting)  Commiting Naval Values Map: 342 Allemagne LAND Overall power(self): 6 Overall power (enemies): 6 Nav Ratio: 0.85
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Land Theaters Special Regions ***
14:04:24  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Hannover Max need: Dresden Max Val: Hannover Naval Gathering: 818 Mainz
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  Ended InitAndDumpData Berg 4530 ms
14:04:24  (Reporting)  *** Faction-wide algorithms ***
14:04:24  (Reporting)  Ended BuildReplacements 3 ms
14:04:24  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
14:04:24  (Reporting)  Sending proposal: we can't
14:04:24  (Reporting)  *** Checking new proposals ***
14:04:24  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
14:04:24  (Reporting)  Entering BuildNewUnits (_BNU_)
14:04:24  (Reporting)  Steel Level 6 Amount 72
14:04:24  (Reporting)  Money Level 6 Amount 110
14:04:24  (Reporting)  Conscripts Level 6 Amount 243
14:04:24  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
14:04:24  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
14:04:24  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
14:04:24  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
14:04:24  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
14:04:24  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
14:04:24  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
14:04:24  (Reporting)  Number of Draw 5
14:04:24  (Reporting)  Picking 539 Depot Garrison 1805
14:04:24  (Reporting)  On Map 0 Requested 0 In Pool 1
14:04:24  (Reporting)  Too costly compared to National assets, skipped
14:04:24  (Reporting)  Assets/Costs: Conscripts 243 292 WSU 72 0 Money 110 117
14:04:24  (Reporting)  Picking 541 Fortress Battery 1805
14:04:24  (Reporting)  On Map 1 Requested 0 In Pool 1
14:04:24  (Reporting)  Too costly compared to National assets, skipped
14:04:24  (Reporting)  Assets/Costs: Conscripts 243 78 WSU 72 58 Money 110 390
14:04:24  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
14:04:24  (Reporting)  On Map 0 Requested 0 In Pool 1
14:04:24  (Reporting)  Too costly compared to National assets, skipped
14:04:24  (Reporting)  Assets/Costs: Conscripts 243 98 WSU 72 0 Money 110 117
14:04:24  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
14:04:24  (Reporting)  On Map 0 Requested 0 In Pool 1
14:04:24  (Reporting)  Too costly compared to National assets, skipped
14:04:24  (Reporting)  Assets/Costs: Conscripts 243 292 WSU 72 0 Money 110 101
14:04:24  (Reporting)  Picking 540 Militia Garrison 1805
14:04:24  (Reporting)  On Map 0 Requested 0 In Pool 2
14:04:24  (Reporting)  Too costly compared to National assets, skipped
14:04:24  (Reporting)  Assets/Costs: Conscripts 243 292 WSU 72 0 Money 110 78
14:04:24  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
14:04:24  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:04:24  (Reporting)  Ended ManageFleetsComposition 315 ms
14:04:24  (Reporting)  Entering LockFixedGroups (_LFG_)
14:04:24  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:04:24  (Reporting)  Ended LockFixedGroups 0 ms
14:04:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:04:24  (Reporting)  Ended SplitStaticUnits 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
14:04:24  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:04:24  (Reporting)  Ended PoolToGHQStack 0 ms
14:04:24  (Reporting)  Entering ManageGHQ (_GHQ_)
14:04:24  (Reporting)  Ended ManageGHQ 0 ms
14:04:24  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:04:24  (Reporting)  Ended PrivilegedCombine 0 ms
14:04:24  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:04:24  (Reporting)  Ended DefendCapitalRegion 0 ms
14:04:24  (Reporting)  Entering SplitGroups (_SPG_)
14:04:24  (Reporting)  Ended SplitGroups 0 ms
14:04:24  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:04:24  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:04:24  (Reporting)  Detach Damaged Units (_DDU_)
14:04:24  (Reporting)  Ended Damaged Units 0 ms
14:04:24  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:04:24  (Reporting)  Ended GarrisonObjectives 0 ms
14:04:24  (Reporting)  Entering CheckBesieging (_CBE_)
14:04:24  (Reporting)  Ended CheckBesieging 244 ms
14:04:24  (Reporting)  Entering Make Superior Group (_MSG_)
14:04:24  (Reporting)  Ended Make Superior Group 2237 ms
14:04:24  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Allemagne
14:04:24  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:04:24  (Reporting)  Ended AssignFleetsOperations 2 ms
14:04:24  (Reporting)  Start of AI Check for Land Resupply
14:04:24  (Reporting)  Ended CheckForLandResupply 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  Entering KeepPosition (_KPP_)
14:04:24  (Reporting)  Ended KeepPosition 0 ms
14:04:24  (Reporting)  Entering Reinforce Front (_RFF_)
14:04:24  (Reporting)  Ended ReinforceFront 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
14:04:24  (Reporting)  Entering DistantGarrison (_DGA_)
14:04:24  (Reporting)  Ended DistantGarrison 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  All theaters prepared, AllOwnPowLand: 4142 AllOppPowLand: 4386 AllOwnPowNav: 6 AllOppPowNav 6
14:04:24  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 43 Land Ratio: 0.80 Land Core Ratio: 0.81  ***
14:04:24  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:04:24  (Reporting)  1014873 Abt. I.Res.Fu.AR. 1 (Pow.86)
14:04:24  (Reporting)   
14:04:24  (Reporting)  Region 909 Wuerzburg Pick 28 SelfVal 110 Need 126  no group candidate found
14:04:24  (Reporting)  Secondary Region 830 Wesel Pick 37 has enough garrison (Value: 12) - evaluation skipped
14:04:24  (Reporting)  Region 818 Mainz Pick 94 SelfVal 275 Need 126  no group candidate found
14:04:24  (Reporting)  Region 821 Landau Pick 22 SelfVal 90 Need 130  no group candidate found
14:04:24  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 549 ms
14:04:24  (Reporting)  Entering Collect Leaders (_COD_)
14:04:24  (Reporting)  Ended Collect Leaders 0 ms
14:04:24  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:04:24  (Reporting)  Ended RemoveWeakInterests 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
14:04:24  (Reporting)   
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Theater:  Theater_Germany (Ext:0.80 - Core:0.81 - Nav:0.85) ***
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Receive Arties (_RCA_)
14:04:24  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:04:24  (Reporting)  Ended Receive Arties
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:04:24  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:04:24  (Reporting)  Ended Receive Supplies
14:04:24  (Reporting)  Entering GatherGarrisons (_GTG_)
14:04:24  (Reporting)  Ended GatherGarrisons 1 ms
14:04:24  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:04:24  (Reporting)  Ended AddTheaterGoal 1 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  1014873 Abt. I.Res.Fu.AR. 1 is doing nothing in Wesel  Power: 86  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:04:24  (Reporting)  Ended SplitStaticUnits 0 ms
14:04:24  (Reporting)  Entering ManageHQStacks (_MHS_)
14:04:24  (Reporting)  Ended ManageHQStacks 0 ms
14:04:24  (Reporting)  Entering SynchHQStacks (_SHS_)
14:04:24  (Reporting)  Ended SynchHQStacks 0 ms
14:04:24  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:04:24  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:04:24  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:04:24  (Reporting)  Ended SplitLargeStacks 0 ms
14:04:24  (Reporting)  Entering PromoteLeaders (_PRL_)
14:04:24  (Reporting)  Ended PromoteLeaders 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  ApplyAgenda AutoMerge
14:04:24  (Reporting)  AI Process done in  9886 ms
14:04:24  (Reporting)  Processing  1000047 Confdration du Rhin
14:04:24  (Reporting)  Processing  1000048 Saint Empire Germanique
14:04:24  (Reporting)  Processing  1000049 Westphalie
14:04:24  (Reporting)  Processing  1000050 Grand Duch de Varsovie
14:04:24  (Reporting)  Processing  1000051 Confdration Helvtique
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Starting Process on Confdration Helvtique AILevel 3 Kind: 1 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:04:24  (Reporting)  Entering InitAndDumpData (_IAD_)
14:04:24  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:04:24  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 75 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
14:04:24  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
14:04:24  (Reporting)  _FIT_ Ended AIInitTheaters 2552 ms
14:04:24  (Reporting)  Resources Levels Confdration Helvtique EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:04:24  (Reporting)  Livres Availability Abondante Stock 295 Expected 28 Balance 0
14:04:24  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 20 Balance 0
14:04:24  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 20 Balance 0
14:04:24  (Reporting)  Points de Victoire Availability Abondante Stock 532 Expected 20 Balance 0
14:04:24  (Reporting)  Points de Moral Availability Abondante Stock 100 Expected 20 Balance 0
14:04:24  (Reporting)  Conscrits Availability Abondante Stock 307 Expected 20 Balance 0
14:04:24  (Reporting)  Ravitai. De guerre Availability Abondante Stock 114 Expected 14 Balance 0
14:04:24  (Reporting)  Diplomates Availability Abondante Stock 1 Expected 0 Balance 0
14:04:24  (Reporting)  Chevaux Availability Abondante Stock 50 Expected 6 Balance 0
14:04:24  (Reporting)   
14:04:24  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
14:04:24  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 75 Overall power (enemies): 0 Ratio: 5.00
14:04:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:04:24  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:04:24  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Land Theaters Special Regions ***
14:04:24  (Reporting)  Theater 340 Theater_Alpes HQReg: 745 St Moritz Max pick: Zurich Max need: Lausanne Max Val: Zurich Naval Gathering: 724 Basel
14:04:24  (Reporting)   
14:04:24  (Reporting)  Final Gather Region for  340 Alpes : 745 St Moritz
14:04:24  (Reporting)   
14:04:24  (Reporting)  Ended InitAndDumpData Confdration Helvtique 3810 ms
14:04:24  (Reporting)  *** Faction-wide algorithms ***
14:04:24  (Reporting)  Ended BuildReplacements 11 ms
14:04:24  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Confdration Helvtique
14:04:24  (Reporting)  Sending proposal: we can't
14:04:24  (Reporting)  *** Checking new proposals ***
14:04:24  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
14:04:24  (Reporting)  Entering BuildNewUnits (_BNU_)
14:04:24  (Reporting)  Steel Level 6 Amount 114
14:04:24  (Reporting)  Money Level 6 Amount 295
14:04:24  (Reporting)  Conscripts Level 6 Amount 307
14:04:24  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
14:04:24  (Reporting)  Number of Draw 5
14:04:24  (Reporting)  Picking 801 Garnison Milice 1805
14:04:24  (Reporting)  On Map 0 Requested 0 In Pool 3
14:04:24  (Reporting)  _BNU Buying Unit Garnison Milice 1805 Family ID Milice Area Suisse
14:04:24  (Reporting)  Picking 801 Garnison Milice 1805
14:04:24  (Reporting)  On Map 0 Requested 1 In Pool 2
14:04:24  (Reporting)  Too costly compared to National assets, skipped
14:04:24  (Reporting)  Assets/Costs: Conscripts 307 584 WSU 114 0 Money 295 156
14:04:24  (Reporting)  Picking 801 Garnison Milice 1805
14:04:24  (Reporting)  On Map 0 Requested 1 In Pool 2
14:04:24  (Reporting)  Too costly compared to National assets, skipped
14:04:24  (Reporting)  Assets/Costs: Conscripts 307 584 WSU 114 0 Money 295 156
14:04:24  (Reporting)  Ended BuildNewUnits Bought: 1 51 ms
14:04:24  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:04:24  (Reporting)  Ended ManageFleetsComposition 68 ms
14:04:24  (Reporting)  Entering LockFixedGroups (_LFG_)
14:04:24  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:9, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
14:04:24  (Reporting)  _LFG_ 1021014 Depot de Zrich, 728 Zurich, Pow:9, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
14:04:24  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:04:24  (Reporting)  Ended LockFixedGroups 8 ms
14:04:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:04:24  (Reporting)  Ended SplitStaticUnits 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
14:04:24  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:04:24  (Reporting)  Ended PoolToGHQStack 0 ms
14:04:24  (Reporting)  Entering ManageGHQ (_GHQ_)
14:04:24  (Reporting)  Ended ManageGHQ 0 ms
14:04:24  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:04:24  (Reporting)  Ended PrivilegedCombine 0 ms
14:04:24  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:04:24  (Reporting)  Ended DefendCapitalRegion 0 ms
14:04:24  (Reporting)  Entering SplitGroups (_SPG_)
14:04:24  (Reporting)  Ended SplitGroups 7 ms
14:04:24  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:04:24  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:04:24  (Reporting)  Detach Damaged Units (_DDU_)
14:04:24  (Reporting)  Ended Damaged Units 0 ms
14:04:24  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:04:24  (Reporting)  _GAO_ Step 1 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is garrisoning region 728 Zurich SelfVal 356
14:04:24  (Reporting)  Agenda: Garrison, Value: 5518, Region: 728 Zurich
14:04:24  (Reporting)  Ended GarrisonObjectives 1 ms
14:04:24  (Reporting)  Entering CheckBesieging (_CBE_)
14:04:24  (Reporting)  Ended CheckBesieging 17 ms
14:04:24  (Reporting)  Entering Make Superior Group (_MSG_)
14:04:24  (Reporting)  Ended Make Superior Group 0 ms
14:04:24  (Reporting)  Start of AI Check for Land Resupply
14:04:24  (Reporting)  CheckForLandResupply 1er Brigade d'Infanterie will resupply, in region 728 Zurich
14:04:24  (Reporting)  Ended CheckForLandResupply 1836 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  Entering KeepPosition (_KPP_)
14:04:24  (Reporting)  Ended KeepPosition 0 ms
14:04:24  (Reporting)  Entering Reinforce Front (_RFF_)
14:04:24  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
14:04:24  (Reporting)  Entering DistantGarrison (_DGA_)
14:04:24  (Reporting)  Ended DistantGarrison 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  All theaters prepared, AllOwnPowLand: 75 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
14:04:24  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
14:04:24  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:04:24  (Reporting)  1014878 1er Brigade d'Infanterie (Pow.38)
14:04:24  (Reporting)  1011493 Garnison de Zrich (Pow.8)
14:04:24  (Reporting)   
14:04:24  (Reporting)  Secondary Region 728 Zurich Pick 100 has enough garrison (Value: 17) - evaluation skipped
14:04:24  (Reporting)  Secondary Region 724 Basel Pick 7 has enough garrison (Value: 9) - evaluation skipped
14:04:24  (Reporting)  Secondary Region 730 Bern Pick 7 has enough garrison (Value: 0) - evaluation skipped
14:04:24  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 155 ms
14:04:24  (Reporting)  Entering Collect Leaders (_COD_)
14:04:24  (Reporting)  Ended Collect Leaders 0 ms
14:04:24  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:04:24  (Reporting)  Ended RemoveWeakInterests 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  ############ Starting ApplyAgenda:  Confdration Helvtique  ############
14:04:24  (Reporting)   
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Receive Arties (_RCA_)
14:04:24  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:04:24  (Reporting)  Ended Receive Arties
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:04:24  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:04:24  (Reporting)  Ended Receive Supplies
14:04:24  (Reporting)  Entering GatherGarrisons (_GTG_)
14:04:24  (Reporting)  _GTG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is garrisoning 728 Zurich and will absorb 1021014 Depot de Zrich
14:04:24  (Reporting)  Ended GatherGarrisons 2 ms
14:04:24  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:04:24  (Reporting)  Ended AddTheaterGoal 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  List of Agendas for 1011493 Garnison de Zrich, 728 Zurich, Pow:16, Count: 2(l 0/L 2/S 0)
14:04:24  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5518, Region: 728 Zurich
14:04:24  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5518, Region: 728 Zurich
14:04:24  (Reporting)   
14:04:24  (Reporting)  List of Agendas for 1014878 1er Brigade d'Infanterie, 745 St Moritz, Pow:38, Count: 1(l 0/L 1/S 0)
14:04:24  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 728 Zurich
14:04:24  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 728 Zurich
14:04:24  (Reporting)  1014878-1er Brigade d'Infanterie Power:38 Health:100% St Moritz>Zurich Mission:Resupply Fitness:100% Need:43 Threat:0 GoalValue: 100000
14:04:24  (Reporting)   
14:04:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:04:24  (Reporting)  Ended SplitStaticUnits 0 ms
14:04:24  (Reporting)  Entering ManageHQStacks (_MHS_)
14:04:24  (Reporting)  Ended ManageHQStacks 0 ms
14:04:24  (Reporting)  Entering SynchHQStacks (_SHS_)
14:04:24  (Reporting)  Ended SynchHQStacks 0 ms
14:04:24  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:04:24  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:04:24  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:04:24  (Reporting)  Ended SplitLargeStacks 0 ms
14:04:24  (Reporting)  Entering PromoteLeaders (_PRL_)
14:04:24  (Reporting)  Ended PromoteLeaders 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  ApplyAgenda AutoMerge
14:04:24  (Reporting)  AI Process done in  7777 ms
14:04:24  (Reporting)  Processing  1000052 Royaume d'Italie
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Starting Process on Royaume d'Italie AILevel 3 Kind: 1 Dormant NO Turn: 25 D:\Mes Decoments\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
14:04:24  (Reporting)  Entering InitAndDumpData (_IAD_)
14:04:24  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:04:24  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1855 OppPow Land: 334 OwnPow Nav : 199 OppPow Nav : 129
14:04:24  (Reporting)  Ratio Land/LandCore: 4.72 4.91 Ratio Nav/NavCore: 1.31 5.00 Reg Count: 136 > 198
14:04:24  (Reporting)  _FIT_ Ended AIInitTheaters 3259 ms
14:04:24  (Reporting)  Resources Levels Royaume d'Italie EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:04:24  (Reporting)  Livres Availability Trs Haute Stock 104 Expected 36 Balance 0
14:04:24  (Reporting)  Ravitaillements Availability Trs basse Stock 0 Expected 25 Balance 0
14:04:24  (Reporting)  Munitions Availability Trs basse Stock 0 Expected 25 Balance 0
14:04:24  (Reporting)  Points de Victoire Availability Abondante Stock 718 Expected 25 Balance 0
14:04:24  (Reporting)  Points de Moral Availability Abondante Stock 101 Expected 25 Balance 0
14:04:24  (Reporting)  Conscrits Availability Abondante Stock 224 Expected 25 Balance -1
14:04:24  (Reporting)  Ravitai. De guerre Availability Trs Haute Stock 54 Expected 18 Balance 0
14:04:24  (Reporting)  Diplomates Availability Abondante Stock 1 Expected 0 Balance 0
14:04:24  (Reporting)  Chevaux Availability Abondante Stock 48 Expected 7 Balance 0
14:04:24  (Reporting)   
14:04:24  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2139
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
14:04:24  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1855 Overall power (enemies): 334 Ratio: 4.72
14:04:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  498
14:04:24  (Reporting)  Making Naval Values Map: 338 Italie LAND Overall power(self): 199 Overall power (enemies): 129 Nav Ratio: 1.31
14:04:24  (Reporting)  Commiting Naval Values Map: 338 Italie LAND Overall power(self): 199 Overall power (enemies): 129 Nav Ratio: 1.31
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Land Theaters Special Regions ***
14:04:24  (Reporting)  Theater 338 Theater_Italia HQReg: 587 Torino Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
14:04:24  (Reporting)   
14:04:24  (Reporting)  Final Gather Region for  338 Italie : 587 Torino
14:04:24  (Reporting)   
14:04:24  (Reporting)  Ended InitAndDumpData Royaume d'Italie 4784 ms
14:04:24  (Reporting)  *** Faction-wide algorithms ***
14:04:24  (Reporting)  Ended BuildReplacements 4 ms
14:04:24  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Royaume d'Italie
14:04:24  (Reporting)  Sending proposal: we can't
14:04:24  (Reporting)  *** Checking new proposals ***
14:04:24  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
14:04:24  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:04:24  (Reporting)  Entering BuildNewUnits (_BNU_)
14:04:24  (Reporting)  Steel Level 6 Amount 54
14:04:24  (Reporting)  Money Level 5 Amount 104
14:04:24  (Reporting)  Conscripts Level 6 Amount 224
14:04:24  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
14:04:24  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
14:04:24  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
14:04:24  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 3
14:04:24  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
14:04:24  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
14:04:24  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 6
14:04:24  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
14:04:24  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
14:04:24  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 3
14:04:24  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
14:04:24  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 9
14:04:24  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
14:04:24  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
14:04:24  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
14:04:24  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
14:04:24  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
14:04:24  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 11
14:04:24  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
14:04:24  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 5
14:04:24  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
14:04:24  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
14:04:24  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
14:04:24  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
14:04:24  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
14:04:24  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
14:04:24  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
14:04:24  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
14:04:24  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
14:04:24  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
14:04:24  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 6
14:04:24  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
14:04:24  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
14:04:24  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
14:04:24  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 18
14:04:24  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
14:04:24  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
14:04:24  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
14:04:24  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
14:04:24  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
14:04:24  (Reporting)  Number of Draw 5
14:04:24  (Reporting)  Picking 841 Sloop Squadron 1805
14:04:24  (Reporting)  On Map 0 Requested 0 In Pool 7
14:04:24  (Reporting)  Too costly compared to National assets, skipped
14:04:24  (Reporting)  Assets/Costs: Conscripts 224 39 WSU 54 58 Money 104 146
14:04:24  (Reporting)  Picking 812 Brigade Volontaires 1805
14:04:24  (Reporting)  On Map 0 Requested 0 In Pool 12
14:04:24  (Reporting)  Too costly compared to National assets, skipped
14:04:24  (Reporting)  Assets/Costs: Conscripts 224 292 WSU 54 0 Money 104 146
14:04:24  (Reporting)  Picking 812 Brigade Volontaires 1805
14:04:24  (Reporting)  On Map 0 Requested 0 In Pool 12
14:04:24  (Reporting)  Too costly compared to National assets, skipped
14:04:24  (Reporting)  Assets/Costs: Conscripts 224 292 WSU 54 0 Money 104 146
14:04:24  (Reporting)  Picking 806 Light Brigade 1805
14:04:24  (Reporting)  On Map 0 Requested 0 In Pool 7
14:04:24  (Reporting)  Too costly compared to National assets, skipped
14:04:24  (Reporting)  Assets/Costs: Conscripts 224 298 WSU 54 13 Money 104 195
14:04:24  (Reporting)  Picking 805 Line Brigade 1805
14:04:24  (Reporting)  On Map 0 Requested 0 In Pool 14
14:04:24  (Reporting)  Too costly compared to National assets, skipped
14:04:24  (Reporting)  Assets/Costs: Conscripts 224 300 WSU 54 16 Money 104 205
14:04:24  (Reporting)  Ended BuildNewUnits Bought: 0 37 ms
14:04:24  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:04:24  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
14:04:24  (Reporting)  Ended ManageFleetsComposition 54 ms
14:04:24  (Reporting)  Entering LockFixedGroups (_LFG_)
14:04:24  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:29, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:04:24  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:04:24  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:248, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
14:04:24  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:149, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
14:04:24  (Reporting)  Ended LockFixedGroups 0 ms
14:04:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:04:24  (Reporting)  Ended SplitStaticUnits 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
14:04:24  (Reporting)  Entering PoolToGHQStack (_PGS_)
14:04:24  (Reporting)  Ended PoolToGHQStack 0 ms
14:04:24  (Reporting)  Entering ManageGHQ (_GHQ_)
14:04:24  (Reporting)  Ended ManageGHQ 1 ms
14:04:24  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:04:24  (Reporting)  Ended PrivilegedCombine 2 ms
14:04:24  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:04:24  (Reporting)  Ended DefendCapitalRegion 0 ms
14:04:24  (Reporting)  Entering SplitGroups (_SPG_)
14:04:24  (Reporting)  Ended SplitGroups 15 ms
14:04:24  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:04:24  (Reporting)  Ended CheckBesiegedGroups 1 ms
14:04:24  (Reporting)  Detach Damaged Units (_DDU_)
14:04:24  (Reporting)  Ended Damaged Units 1 ms
14:04:24  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:04:24  (Reporting)  _GAO_ Step 1 1015557 1 Brigata di Territoriale, 637 Bologna, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 637 Bologna SelfVal 146
14:04:24  (Reporting)  Agenda: Garrison, Value: 4745, Region: 637 Bologna
14:04:24  (Reporting)  Ended GarrisonObjectives 2 ms
14:04:24  (Reporting)  Entering CheckBesieging (_CBE_)
14:04:24  (Reporting)  Ended CheckBesieging 155 ms
14:04:24  (Reporting)  Entering Checking Leaders (_CLD_)
14:04:24  (Reporting)  Ended Check Leaders 0 ms
14:04:24  (Reporting)  Entering Make Superior Group (_MSG_)
14:04:24  (Reporting)  Ended Make Superior Group 47 ms
14:04:24  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italie
14:04:24  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
14:04:24  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
14:04:24  (Reporting)  Ended AssignFleetsOperations 1992 ms
14:04:24  (Reporting)  Start of AI Check for Land Resupply
14:04:24  (Reporting)  Ended CheckForLandResupply 2 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  Entering KeepPosition (_KPP_)
14:04:24  (Reporting)  Ended KeepPosition 0 ms
14:04:24  (Reporting)  Entering Reinforce Front (_RFF_)
14:04:24  (Reporting)  Reinforce Front skipped, core ratio is 4.90658713162482
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
14:04:24  (Reporting)  Entering DistantGarrison (_DGA_)
14:04:24  (Reporting)  Ended DistantGarrison 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  All theaters prepared, AllOwnPowLand: 1855 AllOppPowLand: 334 AllOwnPowNav: 199 AllOppPowNav 129
14:04:24  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:04:24  (Reporting)   
14:04:24  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 12 Enemy armies: 4 Land Ratio: 4.72 Land Core Ratio: 4.91  ***
14:04:24  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:04:24  (Reporting)  1015557 1 Brigata di Territoriale (Pow.24)
14:04:24  (Reporting)  1016425 2 Brigata di Riserva di Art. (Pow.49)
14:04:24  (Reporting)  1014884 1 Brigata di Cavalleria (Pow.36)
14:04:24  (Reporting)  1014092 1 Brigata di Riserva di Art. (Pow.41)
14:04:24  (Reporting)  1018941 Force de Eugene (Pow.38)
14:04:24  (Reporting)  1016669 Force de Pino (Pow.50)
14:04:24  (Reporting)  1019414 5 Brigata di Riserva di Art. (Pow.39)
14:04:24  (Reporting)  1016430 3 Brigata di Riserva di Art. (Pow.49)
14:04:24  (Reporting)   
14:04:24  (Reporting)  Region 587 Torino Pick 56 SelfVal 364 Need 60  no group candidate found
14:04:24  (Reporting)  Secondary Region 600 Genova Pick 73 has enough garrison (Value: 0) - evaluation skipped
14:04:24  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 149) - evaluation skipped
14:04:24  (Reporting)  Secondary Region 641 Rimini Pick 10 has enough garrison (Value: 29) - evaluation skipped
14:04:24  (Reporting)  Primary Region 622 Mantova Pick 84 has enough garrison (Value: 248) - evaluation skipped
14:04:24  (Reporting)  Region 718 Valetta Pick 14 SelfVal 83 Need 401  no group candidate found
14:04:24  (Reporting)  Region 705 Cagliari Pick 19 SelfVal 137 Need 101  no group candidate found
14:04:24  (Reporting)  Secondary Region 614 Piacenza Pick 29 has enough garrison (Value: 0) - evaluation skipped
14:04:24  (Reporting)  Secondary Region 637 Bologna Pick 14 has enough garrison (Value: 50) - evaluation skipped
14:04:24  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 133 ms
14:04:24  (Reporting)  Entering Collect Leaders (_COD_)
14:04:24  (Reporting)  Ended Collect Leaders 0 ms
14:04:24  (Reporting)  Entering RemoveWeakInterests (_RWI_)
14:04:24  (Reporting)  Ended RemoveWeakInterests 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  ############ Starting ApplyAgenda:  Royaume d'Italie  ############
14:04:24  (Reporting)   
14:04:24  (Reporting)  
14:04:24  (Reporting)  *** Theater:  Theater_Italia (Ext:4.72 - Core:4.91 - Nav:1.31) ***
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Receive Arties (_RCA_)
14:04:24  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:04:24  (Reporting)  Ended Receive Arties
14:04:24  (Reporting)   
14:04:24  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:04:24  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:04:24  (Reporting)  Ended Receive Supplies
14:04:24  (Reporting)  Entering GatherGarrisons (_GTG_)
14:04:24  (Reporting)  Ended GatherGarrisons 0 ms
14:04:24  (Reporting)  Entering AddTheaterGoal (_ATG_)
14:04:24  (Reporting)  Ended AddTheaterGoal 1 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  1016430 3 Brigata di Riserva di Art. is doing nothing in Bergamo  Power: 49  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1019414 5 Brigata di Riserva di Art. is doing nothing in Bergamo  Power: 39  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1016669 Force de Pino is doing nothing in Milano  Power: 50  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1018941 Force de Eugene is doing nothing in Milano  Power: 38  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  1014092 1 Brigata di Riserva di Art. is doing nothing in Mantova  Power: 41  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1014884 1 Brigata di Cavalleria is doing nothing in Mantova  Power: 36  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  1016425 2 Brigata di Riserva di Art. is doing nothing in Mantova  Power: 49  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  1008703 Flotille du Po is doing nothing in Mantova  Power: 6  HealthPerc: 100
14:04:24  (Reporting)   
14:04:24  (Reporting)  List of Agendas for 1015557 1 Brigata di Territoriale, 637 Bologna, Pow:24, Count: 1(l 0/L 1/S 0)
14:04:24  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4745, Region: 637 Bologna
14:04:24  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4745, Region: 637 Bologna
14:04:24  (Reporting)  1015557-1 Brigata di Territoriale Power:24 Health:100% Bologna>Bologna Mission:Garrison Fitness:65% Need:10 Threat:0 GoalValue: 4745
14:04:24  (Reporting)   
14:04:24  (Reporting)   
14:04:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:04:24  (Reporting)  Ended SplitStaticUnits 0 ms
14:04:24  (Reporting)  Entering ManageHQStacks (_MHS_)
14:04:24  (Reporting)  Ended ManageHQStacks 0 ms
14:04:24  (Reporting)  Entering SynchHQStacks (_SHS_)
14:04:24  (Reporting)  Ended SynchHQStacks 0 ms
14:04:24  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
14:04:24  (Reporting)  Ended DeclareNewHQStacks 0 ms
14:04:24  (Reporting)  Entering SplitLargeStacks (_SLS_)
14:04:24  (Reporting)  Ended SplitLargeStacks 0 ms
14:04:24  (Reporting)  Entering PromoteLeaders (_PRL_)
14:04:24  (Reporting)  Ended PromoteLeaders 0 ms
14:04:24  (Reporting)   
14:04:24  (Reporting)  ApplyAgenda AutoMerge
14:04:24  (Reporting)  AI Process done in  9175 ms
14:04:24  (Reporting)  Processing  1000053 Royaume de Naples
14:04:24  (Reporting)  Processing  1000054 Royaume d'Espagne
14:04:24  (Reporting)  Processing  1000055 Serbie
14:04:24  (Reporting)  Processing  1000056 Grce
14:04:24  (Reporting)  Processing  1000057 Terek
14:04:24  (Reporting)  Processing  1000058 Nogai
14:04:24  (Reporting)  Processing  1000059 Indiens
14:04:24  (Reporting)  Processing  1000060 Rebelles
14:04:24  (Reporting)  Entering CalcTribalBehavior (_CTB_)
14:04:24  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebelles
14:04:24  (Reporting)  Sending proposal: we can't
14:04:24  (Reporting)  *** Checking new proposals ***
14:04:24  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
14:04:24  (Reporting)  Ended CalcTribalBehavior 0 ms
14:04:24  --- End of Log ---                                
